Original Post — Direct link

Welcome to a new year in the tavern, everyone! We have a balance update in the works that will go live later this week which includes the following changes, primarily for Standard and Battlegrounds:

Warlock

  • Fiendish Rites: Mana cost increased from (3) to (4).

Warrior

  • Scion of Ruin: Mana cost increased from (3) to (4).
  • Ancharrr: Durability reduced from (3) to (2).

Shaman

  • Dragon’s Pack: Now reads, “…If you’ve Invoked twice, give them +2/+2.” (reduced from +3/+3).
  • Invocation of Frost: Mana cost increased from (1) to (2).

Rogue

  • Necrium Apothecary: Mana cost increased from (4) to (5).

Neutral

  • Dragonqueen Alexstrasza: Battlecry effect can no longer generate Dragonqueen Alexstrasza.

\Once the update is live, adjusted cards will be eligible for a full Arcane Dust refund for two weeks.*

Battlegrounds

This update includes several adjustments and gets more Heroes brawling in Bob’s Tavern than ever before! Further Battlegrounds balance changes are coming very soon, in addition to the exciting new content we have in the pipeline... we’ll have more to share in the near future!

Heroes

  • Shudderwock
    • Burbling: Cost reduced from (2) to (1).
  • Queen Wagtoggle
    • Wax Warband: Give a random friendly Mech, Demon, Murloc and Beast +2 Attack. (instead of +1 Health)
  • Infinite Toki
    • Temporal Tavern: Cost reduced from (2) to (1). Now reads, “Refresh Bob’s Tavern. Include a Minion from a higher Tavern Tier.”
  • Patches the Pirate
    • Has returned to the Battlegrounds Hero Pool.
    • Fire the Cannons!: At the start of next combat, deal 4 damage to two random enemy minions. (increased from 3 damage)
  • Pyramad
    • Has returned to the Battlegrounds Hero Pool.
    • Brick by Brick: Give a random friendly minion +3 Health. (increased from +2 Health)

Minions

  • Golden Soul Juggler
    • After a friendly Demon dies, deal 3 damage to a random enemy minion twice. (instead of 6 damage once)

Bug Fixes and Game Improvements

  • Battlegrounds: Selfless Hero’s Deathrattle will now only affect minions that do not already have Divine Shield.
  • Arena: The appearance rate of cards in the draft has been updated to ensure class balance remains close to the ideal 50% win-rate. Specifically, the win-rate of Druid, Hunter, and Paladin should now be decreased. The win-rate of Priest, Rogue, Shaman and Warlock should now be increased. Card appearance rates for Mage and Warrior remain untouched.
External link →
over 5 years ago - /u/Chris_Attalus - Direct link

Originally posted by BoozorTV

Re: Arena update

  • Microadjustments are welcome here since these 3 classes are dominating the meta.
  • Any comment in regards to the leaderboards ? Last Blog post was Sept for July/Aug rotation, so there are several months of people's efforts not announced. A quick word about this moving forward would be appreciated.

Thanks,

Good call-out here. I'm gonna talk with the team about this and see what our plan is. Celebrating the Arena community is important!

over 5 years ago - /u/Chris_Attalus - Direct link

Originally posted by seewhyKai

Can you address why the Europe June/July 2019 one hasn't been published on any of the European language sites aside from the Russian website? Americas and Asia one for June/July 2019 has been published on their various language region sites.

Likely just a mistake but I'm not 100% sure on this one.

over 5 years ago - /u/Chris_Attalus - Direct link

Originally posted by MathaiosCronqvist

Dancing deryl is dancing harder now

Dance Deryl Dance.

Dance Gavin Dance should change their name 🤔

over 5 years ago - /u/Chris_Attalus - Direct link

Originally posted by stromboul

I think that before it 'added' a minion from a higher tier. Now you will have the same number of minions, but one of them will be of a higher tier.

so Less minion choice overall

This is correct, it's just replacing one of the minions with one of a higher Tavern Tier rather than adding an extra one.