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862s | hello everyone and welcome to day two of |
864s | the hearstone grand uh Grand Masters I |
867s | was going back in time then Hearthstone |
869s | Masters Tour there we go I'll get |
871s | Masters in there somewhere summer |
873s | Championship it's just pure excitement |
875s | for day two h of course I'm Raven I'm |
877s | going to be kicking it off with everyone |
878s | else on screen once again stle Linda |
880s | Dragon Rider and TJ we are all back and |
883s | we're going to be going through group C |
884s | and D today to he's joining the other |
886s | four players in that top eight bracket |
889s | uh first off sutle how do you feel about |
891s | yesterday I feel good about yesterday |
894s | from uh from an entertainment product |
895s | perspective I think we had a great mix |
898s | of different styles of decks different |
899s | quality of play like all sorts of things |
901s | that lead to a highly entertaining |
904s | Hearthstone Esports broadcast a |
907s | fantastic episode of the television show |
910s | Hearthstone |
912s | woo thanks than great job |
917s | someone it was really special right we |
919s | had everything we had some really really |
921s | powerful plays we had um some really UNP |
924s | powerful plays as well yala showing some |
926s | tiredness at the end of the day just |
928s | played a card that the game was lost um |
932s | but yeah we had a lot of stuff going on |
934s | lots of really skillful decks on display |
936s | lots of variety on display despite the |
938s | fact three or four of classes aren't |
939s | here there's variety within the stuff |
941s | we've got every build is different of |
943s | similar archetypes so I think we are |
946s | seeing um players making decisions right |
948s | the away from lineup building right the |
949s | way through to the the decisions Within |
953s | game yeah it it was a really exciting |
956s | day and I think one thing for me is the |
959s | uh kind of ju a position between |
961s | yesterday and today with yesterday kind |
963s | of having a lot of those big names and |
965s | getting to see kind of how those |
967s | different players ended up doing well or |
971s | not as well uh throughout those games |
973s | but all kind of being more big names and |
976s | then we're going to kind of see the |
977s | opposite today and see those lesser |
979s | names uh or well-known names and get to |
982s | see that so I'm very excited but |
984s | yesterday was an exciting way to kick |
986s | off this weekend |
990s | I'm looking forward to kind of the |
993s | contrast between the two groups today uh |
996s | between Group C and D where Group C is |
998s | the the group of Rogues and I hope that |
1000s | some players actually get tested on |
1002s | Rogue you know a pop pop quiz uh on the |
1006s | deck and then Group D is you know wild |
1009s | and all over the place there's only a |
1010s | single Rogue in group D there's multiple |
1013s | shamans multiple death Knights uh and |
1017s | those decks just feel like they haven't |
1018s | performed |
1020s | um so I'm curious to see who's going to |
1023s | come out on top uh either way so should |
1026s | be a fun one today yeah for sure I think |
1029s | uh the shamans especially did not really |
1031s | look too convincing at least from the |
1033s | games on stream I think Saul you you |
1036s | mentioned yesterday when we were talking |
1037s | about nature shaming that um it actually |
1040s | won the first game off stream U I think |
1042s | when me and TJ were talking about it so |
1044s | that she won that no problem but it |
1046s | didn't feel like it was at least to me |
1048s | filling a particularly strong role |
1051s | honestly in terms of like the actual |
1054s | meta right now maybe I'm off with that |
1056s | and maybe I'm just uh biased because of |
1058s | the games we saw so we'll see if that |
1060s | can or Shaman in general can perform |
1062s | going forward but let's check out just a |
1064s | bit of a recap if you've only just |
1066s | joined us today and didn't catch |
1067s | yesterday bit of a recap as to what's |
1069s | exactly going on this weekend and what |
1071s | the players are actually competing |
1073s | for yeah first up um updates to the |
1077s | world championship which is a big one if |
1079s | uh you didn't tune in yesterday or |
1081s | haven't been paying attention uh World |
1084s | Championship prize pool now |
1086s | $500,000 doubled the number of global |
1088s | qualifiers from 8 to 16 uh because now |
1092s | arstone is is back in China so we need |
1094s | to expand the world championship to |
1096s | include them and that expansion includes |
1098s | uh four players from China from their |
1100s | qualifiers as well as expanding the |
1102s | amount of players that are going to be |
1103s | qualifying from points uh from those |
1105s | latter rankings and they will join uh |
1108s | you know that original eight cast of |
1110s | eight uh that we have planned uh at the |
1113s | beginning of of the year so exciting |
1115s | news exciting updates for the world |
1117s | championship it's going to be this |
1118s | bigger grander event uh which I'm really |
1120s | excited |
1121s | for yeah and what we're seeing this |
1124s | weekend and what we saw in the spring is |
1126s | kind of how they get there with these uh |
1130s | Master's tour championships for spring |
1132s | and summer getting 16 players total four |
1137s | from each region plus the top four point |
1140s | earners total and there's still more |
1143s | qualifying Seasons so we're going to |
1145s | find out uh over the course of this |
1147s | weekend who will get those spots for the |
1149s | world championship and who will join |
1151s | throughout the year based on those |
1153s | points yep and here's the for my |
1155s | overview it's the same as it's been for |
1156s | many years now but people still do join |
1159s | and want to know exactly how Conquest |
1161s | works you bring four decks um you ban |
1164s | one of them that LE you with three decks |
1165s | cuz four - one is three and then you |
1167s | have to win with all your decks once um |
1169s | when your deck is won you can't use it |
1171s | again and it's best of five cuz that's |
1172s | how winning three times |
1175s | works and here is what we are playing |
1178s | for those World invites are worth a lot |
1182s | of money half a million tournament or |
1183s | half a million season um overall $10,000 |
1188s | plus that invitation for first place and |
1190s | 1,000 just for getting here which um I |
1192s | say just for getting here it's not that |
1195s | easy to get here at the moment you got |
1197s | to do well on ladder n these players has |
1199s | just rolled out of bed and just |
1200s | accidentally ended up at the Master's |
1202s | tour that's absolutely what happened |
1204s | yeah very true actually but what they |
1206s | have been doing is jamming an awful lot |
1207s | of perils in Paradise which is the most |
1210s | recent Hearthstone expansion I think |
1212s | it's been a generally very well-received |
1213s | expansion overall um and I think for the |
1216s | sake of the competitive format it's been |
1218s | great to have the format breathe as well |
1221s | we've only just recently hit our first |
1222s | balance patch of the expansion which |
1224s | came at a very astute time I think just |
1227s | as development had started to stagnate a |
1229s | little bit and now we're seeing |
1230s | development kickoff all over again and |
1232s | we're at a tournament where the meta is |
1233s | still very much in a state of flux with |
1236s | uh you know Infinity Rogue for example |
1237s | being a very late development over the |
1239s | last couple of days sneaking into these |
1241s | these players lineups for this |
1242s | tournament great stuff yeah I think |
1244s | what's really been cool for me this |
1246s | expansion is when I've been watching a |
1247s | lot of Cu we're in the fortunate |
1249s | position where a lot of the bigger |
1250s | streamers in Hearthstone are the best |
1252s | players as well which is pretty nice to |
1254s | uh to have you can just watch good |
1256s | players play Hearthstone every day which |
1258s | is great but but I feel like every time |
1260s | I'm sort of tuning into these different |
1262s | players they are sort of exploring |
1264s | different decks trying to you know work |
1266s | out how to actually build those decks |
1268s | because even though we've got you know |
1270s | there's a sort of a rough consensus with |
1272s | the lineups sort of this weekend uh with |
1274s | the actual builds of those decks there |
1276s | is a lot of variety and I think still no |
1280s | one's decided it's not as if they |
1281s | submitted and this weekend everyone said |
1283s | oh this is the 30 cards to bring I think |
1285s | that discussion is going to go on and |
1287s | then there'll be a mini set which will |
1289s | change everything again and so on like |
1291s | that so um I think it's been really fun |
1293s | just to see variety it's not just here's |
1295s | the three best decks and when you go to |
1298s | watch the best players they're just |
1299s | playing the three best decks all day |
1301s | every day nonstop there are some players |
1302s | who do commit a lot of course and and |
1304s | try and explore specific decks |
1306s | themselves but it's been cool to see |
1308s | that variety uh but what are some of the |
1309s | Highlight decks for you guys what have |
1311s | you been playing that's been uh been |
1312s | super fun this |
1315s | expansion first I've played a lot of |
1318s | insanity uh to start with I played a lot |
1320s | of concierge Druid because coner Druid |
1322s | is so much fun for me personally I know |
1324s | some people don't find it that way but |
1326s | um you're constantly balancing the |
1327s | temper on the board the damage in your |
1329s | hand uh your card draw I find juggling |
1331s | all that doesn't totally break my brain |
1334s | but I find it enjoyable whereas Rogue |
1336s | totally breaks my |
1338s | brain for sure mine too but I've been uh |
1341s | I've been enjoying learning overheal |
1343s | priest and playing that that's been |
1345s | another one of those decks that's been |
1347s | uh quite exciting to see kind of resurge |
1349s | a little bit and the different changes |
1351s | and I'm excited to see the slight |
1353s | variations in the Pricks that we're |
1356s | going to see today as |
1358s | well teach I I mean I think I said it |
1362s | yesterday with uh Linda but we're both |
1364s | coner jward enjoyers but what I've been |
1367s | uh enjoying lately is playing handbuff |
1369s | Paladin where you take out the four or |
1371s | five tech cards and you literally put in |
1373s | any random |
1374s | minions um and and you see how you do uh |
1378s | I I I swear it does not affect your win |
1381s | rate at all um as long as the minions |
1383s | cost like three or less like you're good |
1387s | you can put in literally anything and |
1389s | you're absolutely fine so um that's uh |
1393s | that's been my enjoyment and some of the |
1395s | players in this event feels like that's |
1396s | what they did with handbuff Paladin so |
1399s | you know jeez shots fired well we can |
1401s | see players had various levels of |
1404s | success with which autocomplete cards |
1406s | they chose to put in their handbuff |
1407s | paladins and various others uh enough |
1409s | about what we've been wanting to play |
1411s | the what these players chose to bring to |
1413s | the tournament is much more important |
1415s | you can see four players through if you |
1417s | missed it yesterday to our top eight |
1418s | already we have a real Marquee match at |
1421s | the top there with Fury Hunter and McAn |
1424s | face classic Europe versus America |
1426s | showdown between two of the real flag |
1428s | bearers for those regions and then gu |
1431s | who is kind of my pick for breakout |
1434s | player of this new system really he is |
1436s | phenomenal particularly when it comes to |
1438s | the deck building lineup building phase |
1440s | of a tournament and then Mai who I think |
1442s | would I put the the Dark Horse coming |
1444s | into this one out of these four players |
1446s | I don't know if everyone else would |
1447s | agree with that |
1448s | assessment I think purely based on just |
1451s | how well we know all the players right |
1453s | is just you look at Players like Fury |
1455s | Hunter him at Banner face and it's like |
1456s | well yeah you know we've known these |
1458s | players many years then so I do feel |
1461s | like we've not spent as much time with |
1463s | Mar so I would have to agree but I do |
1465s | think the groups we've got coming up |
1467s | today are incred incredibly spicy and |
1470s | again just in case you weren't with us |
1471s | yesterday uh we are going to be going um |
1474s | all the way through group C in the first |
1476s | half of the day then we're going to be |
1477s | doing Group D a little bit later on so |
1479s | I'm excited to check those uh those |
1482s | groups out but yeah really really strong |
1484s | top eight so far not to not that we'd |
1486s | really expect anything |
1488s | [Music] |
1490s | less yeah it's hard to not have a strong |
1492s | top eight when you have this tournament |
1494s | and here's Group C uh some of it has |
1498s | already taken place obviously initial |
1499s | matches we still get to see every player |
1501s | in the tournament though the way that |
1502s | the broadcast Works um but maxibon won |
1505s | the Battle of the the youngsters I'm |
1507s | going to call them but they're still |
1508s | both very experienced players and gamer |
1511s | rvg won the Battle of American Ladder |
1514s | players you can't say young I think |
1516s | youngsters is the only word you could |
1518s | say that makes you sound older than you |
1520s | actually are and you managed to pull it |
1522s | off that's incredible pesky kids |
1526s | honestly and then now you just sound |
1528s | like like a Scooby-Doo villain I |
1531s | mean yeah |
1536s | guilty so that is going to be groupy as |
1538s | we just got very very distracted and |
1540s | this is a bit of a recap of uh it was |
1542s | Gabby versus maxibon uh the match we |
1545s | were kind of watching it before the uh |
1547s | before the show was starting no this is |
1549s | Tiny Patron versus dead patreon oh sorry |
1552s | apologies that's Gabby at the top on the |
1554s | nature Sharman you don't know it's |
1555s | nature Sharman because I think in this |
1557s | recap you might see it do precisely |
1561s | nothing yeah I mean TJ saw that a bit |
1563s | yesterday as well nature shame and not |
1565s | exactly uh getting |
1566s | work well no the with nature Shaman |
1569s | feels bad the nature Shaman games |
1572s | yesterday like dead draw did a lot of |
1574s | things it's just none of them ended up |
1576s | being particularly effective in the end |
1578s | whereas this series he Gabby just died |
1582s | turn six like every game just 3-0 in |
1585s | like 20 minutes it was it was outrageous |
1588s | and played basically no cards it was |
1590s | actually rid we we were lucky enough to |
1591s | be able to watch it which we don't us to |
1592s | get to watch the off off screen games |
1594s | ourselves but it was just ridiculous R |
1597s | even went to have his breakfast I |
1599s | honestly walked away I said right we've |
1602s | got some time before I have to be on |
1603s | camera I wasn't ready people may think |
1606s | I'm still not ready by the looks of me |
1607s | but I promise you I walked away put a |
1609s | shirt on did my hair a bit came back as |
1611s | the series was ending I was like what |
1614s | what's happened here I missed all this |
1615s | so yeah very very quick games overall H |
1618s | so we may have some more quick games |
1620s | today who knows H but we do have our |
1622s | first match coming up very very soon but |
1625s | of course we do need our group |
1626s | prediction so sole I'm going to be |
1628s | starting with you yeah Group C is a real |
1633s | challenge for me because I don't oh |
1635s | we're going we're going straight through |
1636s | the game apparently everyone else is |
1637s | gone no one gets to predict it's just us |
1640s | hello dwn how are you |
1642s | doing |
1643s | yes uh I don't know if you're hearing |
1645s | these names being shouted in but Linda |
1648s | went for gamer RBG Raven went for Gabby |
1650s | I'm also going to go for gamer RBG for |
1652s | this group Dawn do you want to you want |
1653s | to throw one out there yeah I'm actually |
1655s | going to go for Maxi Bon I think that |
1658s | he's been doing pretty well lately and |
1660s | it's been exciting seeing him stream as |
1662s | well so uh top Wild player but also very |
1666s | very good at standard as well |
1668s | soed and apparently it's an ice cream I |
1671s | learned yes it is this is the thing I so |
1673s | I don't know for a fact that Maxi bond |
1675s | is actually named over the after the ice |
1677s | cream but if you are americ and you |
1679s | don't know the Delights of a maxibon you |
1681s | are missing out I promise you but yeah D |
1683s | why don't you tell us a little bit about |
1685s | this first match that we've got coming |
1686s | up yeah so our first match is going to |
1689s | be uh maxibon versus gamer |
1693s | rvg and we did see a little bit of that |
1697s | uh recap of Maxi Bond taking that 30 |
1702s | over uh over Gabby earlier but behind |
1707s | the scenes well things were applying out |
1710s | uh apparently a 31 happened in the |
1713s | background as well so uh we didn't get |
1716s | to see that one but uh what do you think |
1718s | of both of these players that we're |
1720s | going to be seeing in this matchup yeah |
1723s | so I mean maxibon is is next up right he |
1726s | is the next as 75-year-old Linda would |
1729s | say the next youngster on the on the |
1731s | Block making too much noise and running |
1733s | around way too fast there does always |
1736s | seem to be at least one right and I told |
1738s | aled about this a little bit yesterday |
1740s | you can trace this all the way back for |
1742s | to the Young Savage amnesiac and then |
1745s | like pav kind of usurped that and then |
1748s | then Gabby starts coming along and then |
1750s | there's also like lies and the likes of |
1751s | that when we got to the the younger |
1754s | generation of EU Grand Masters through |
1756s | that era and now we've got Maxi as well |
1758s | and him coming in and just you know |
1760s | showing that 18-year-old Gabby is |
1762s | completely Washed by Smashing him 30-0 |
1764s | off stream in 20 minutes before we even |
1766s | get to the broadcast uh that's that's |
1768s | Peak Maxi I think coming into this one |
1770s | so I'm a big fan of Maxi I think he's an |
1773s | incredibly strong player I think he's |
1775s | just got that that uh that zomer energy |
1777s | of just playing a million games of |
1779s | hearthstone and just absorbing data left |
1781s | right and Center uh which I think is is |
1784s | a huge Boon for these ladder Grinders |
1786s | turn tournament Players but when I |
1789s | mention those players the amnesiacs the |
1791s | pavles the gabbi's it quite often takes |
1794s | them a tournament or two just to kind of |
1796s | adjust to high stakes comp competitive |
1799s | Hearthstone um coming from ladder |
1801s | players so I think that's kind of the |
1802s | final hurdle that that Maxi now has to |
1804s | leave over yeah and I'm kind of curious |
1807s | if that is another reason for some of |
1808s | these card choices as well or if they're |
1811s | texts for what Maxi was expecting in |
1813s | this meta because as we see this Rogue |
1815s | here is this Infinity Rogue that we've |
1817s | been talking about but it's got even a |
1819s | couple of different car choices than |
1821s | what we saw throughout yesterday uh for |
1824s | example Val's gift oh manager and Mike |
1827s | drop uh so a little bit of kind of |
1830s | different card choices than everybody |
1832s | else as well which is very very |
1833s | interesting yeah so the USP of this Maxi |
1836s | build um and it is I just believe Maxi |
1839s | the one that's playing it is it's it's |
1841s | Highlander Rogue essentially we just |
1842s | need to sh to shove Areno in here |
1844s | there's only one copy of each minion um |
1847s | with the logic being that if you have |
1849s | two copies of minions in your hand you |
1850s | generally don't ever need the second one |
1853s | right if you have one pirate one Naga |
1854s | one obious you have one son you uh in |
1857s | your hand then you're kind of ready to |
1859s | go off um so the minion Shooters the |
1861s | Elven minstrels the dig for treasure |
1863s | every time you draw one individual |
1865s | minion you then remove that completely |
1867s | from the pool of things that Elvin |
1868s | minstral and dig for treasure can then |
1870s | hit so you get a range of minions in |
1872s | your hand quicker is the idea um it does |
1875s | fall apart sometimes in my opinion you |
1877s | know if you have scoundrel and Sonia in |
1879s | your hand and you're looking |
1881s | specifically for the Naga for typo pupil |
1883s | at that point that's when it becomes |
1885s | awkward because drawing naturally |
1887s | through your deck it then becomes harder |
1888s | to hit the people but it's an |
1890s | interesting idea and I'm I'm really uh |
1892s | looking forward to seeing how it plays |
1893s | out yeah and on the other side uh Maxi |
1896s | Bond's going to be facing up against |
1898s | gamer rvg who is uh not a stranger to |
1902s | competition been doing quite a bit uh |
1904s | and we see a paladin deck there that |
1907s | hand buff that uh TJ was talking about |
1909s | earlier but gamer uh as we did mention |
1913s | yesterday did a lot of preparation work |
1916s | with uh both Hunter and MC banter face |
1920s | who both made it through to the top |
1922s | eight yesterday so I have high hopes for |
1925s | gamer making it through in this but up |
1928s | against Maxi Bond after taking that uh |
1931s | very decisive quick 3-0 against Gabby |
1935s | earlier uh I'm not sure if that's going |
1937s | to be the easiest thing to do for |
1940s | gamer no absolutely um I do think the |
1945s | choice of tech cards in h Paladin as |
1947s | much as TJ was uh trolling earlier is |
1949s | super important I think one of the |
1951s | reason so TJ's point is real right like |
1954s | the reason why you're seeing so much |
1956s | Huff Paladin in this tournament is you |
1958s | can just put razor scales or Customs |
1961s | enforces or CER fights or speaker |
1963s | Stompers or whatever you want in them |
1965s | and you kind of lose very little for |
1967s | doing that because they're still wildly |
1969s | overstated by the time you play them |
1971s | anyway obviously they're less un |
1973s | overstated than other things could be or |
1975s | they have less you know powerful effect |
1976s | they don't have rush or cleave or you |
1978s | you know other things that you want your |
1979s | minions to have but in terms of |
1981s | disruption tools for the likes of Rogue |
1983s | Druid um warlock even with the |
1985s | crescendos coming out like Paladin is |
1987s | one of the best classes of being able to |
1988s | do that and I think everyone who's |
1991s | bringing hambar Paladin to this |
1992s | tournament has some level of spell |
1994s | disruption card uh thrown in there as |
1996s | well which you makes an awful lot of |
1998s | sense to me overall so I think hamb |
2000s | palden versus Rogue is kind of going to |
2001s | be one of the decisive matches of the |
2004s | tournament overall to keep an eye on |
2006s | throughout uh today and tomorrow as we |
2007s | get into top eight |
2008s | which makes a lot of sense and I think |
2010s | explains exactly why we are seeing a |
2012s | double priest ban in this series here as |
2016s | well these players have those Texs for |
2018s | the Rogue so they're leaving that Rogue |
2020s | up and hoping to take a win against the |
2022s | Rogue with the Paladin uh but Banning |
2024s | out that overheal priest so we won't be |
2026s | seeing either of those which I am a |
2030s | little bit sad at least that we're not |
2031s | going to see Maxi bonds priest just |
2033s | because there is the interesting uh I |
2036s | guess not Tech but the interesting card |
2039s | change of two mixologists instead of two |
2043s | tide poool pupils which uh is very |
2045s | interesting I know on his stream he was |
2047s | talking about uh the fact that |
2049s | mixologist uh can just be a better holy |
2051s | Nova as well so no holy novas in the |
2054s | list as well so yeah a little bit more |
2056s | flexibility for that deck if you don't |
2058s | find the the kind of key cards and |
2060s | things you're looking for in the priest |
2062s | yeah priest is a hard deck to build |
2064s | because any minion that you look at and |
2066s | go o that might work in my deck you |
2068s | pretty much have to cut a minion to |
2070s | bring it in because as soon as your uh |
2073s | creation pull gets too bloated then |
2076s | suddenly you're just not you're not |
2077s | hitting Haller consistently enough when |
2078s | you need to hit Haller and the whole |
2080s | deck kind of falls apart right so yeah |
2082s | it's it's an interesting build that |
2083s | Maxi's gone with I do respect the the |
2085s | double priest uh ban both players |
2087s | playing Paladin warlock combo which I |
2089s | think leads you towards a priest ban |
2091s | there are some differing opinions in |
2094s | Insanity warlock versus Overhill priest |
2096s | personally for me I think if as long as |
2098s | priest hits a injured huler and can just |
2101s | deal with like a conductor early there's |
2104s | very few other ways that they lose that |
2106s | game apart from the you know standard |
2108s | seven crescendos before turn six or |
2109s | whatever that sometimes happens that no |
2111s | one can beat but I think generally |
2113s | Paladin and Insanity warlock don't |
2115s | really want to be dealing with the |
2116s | Overhill priest so it's a ban that makes |
2119s | sense well speaking of the Paladin we |
2122s | are actually going into the first game |
2125s | and we are seeing a paladin mirror match |
2128s | here this is this is real Hearthstone |
2131s | that's what this is Huff Paladin versus |
2133s | Huff Paladin this this is how |
2136s | Hearthstone was meant to be played I |
2139s | love it I love |
2142s | it some people who know which decks I |
2144s | generally favor might think I'm trolling |
2146s | right now but I actually do really like |
2148s | H Paladin and think this mirror is super |
2151s | interesting well it really is and I was |
2153s | going to ask how do you feel about the U |
2155s | Mulligan decisions here maxibon already |
2156s | did his Mulligan and ended up uh with a |
2159s | couple of muscle Atron but gamer rvg |
2162s | doing a full keep here with instrument |
2164s | Tech Tigers plushy and Leroy yeah okay |
2168s | so I I'll try and be as concise as |
2170s | possible here which isn't necessarily my |
2172s | strong point uh Tempo is really good in |
2175s | this matchup sometimes if you go past |
2177s | into instrument Tech into coin weapon |
2180s | and they've gone grim street on two |
2183s | buffed minion on three buffed minion on |
2185s | four in response to that you can just |
2188s | die um which makes the standard curve a |
2191s | little bit slow um but what Gamer rvg |
2193s | does by keeping the slow curve with |
2195s | instrument Tech into weapon he also just |
2197s | says okay I'm also keeping plushy so |
2199s | that removes the world where I just die |
2201s | to the first few Minions that they play |
2203s | if they get the quick Buffs um and I can |
2205s | feel a little bit more secure playing |
2208s | that that slower curve fortunately he |
2210s | then molds straight into drone |
2212s | deconstructor as well which means his |
2213s | start his start absolutely is not slow |
2215s | in any way yeah and now he has the |
2218s | decision of whether to magnetize the |
2221s | spark bot and make a trade or just play |
2222s | the instrument Tech here but it looks |
2224s | like just go for the instrument Tech on |
2226s | this turn because did pick up the second |
2228s | instrument Tech so it could potentially |
2231s | just be the other instrument Tech on uh |
2234s | turn three there but on the other side |
2236s | maxibon uh dides also have the Drone |
2243s | so and Maxi has the opportunity to play |
2247s | the the greediest Hearthstone you can |
2249s | imagine here which is Forge muscle Tron |
2254s | on two Forge the other muscle Tron on |
2257s | three and then just coin the magatha on |
2261s | four and then just have both uh muscle |
2263s | BS left to to buff afterwards but as I |
2265s | mentioned earlier I think if you try and |
2268s | do that you are just going to take an |
2269s | enormous amount of damage uh and it |
2271s | would still be what another turn after |
2274s | that before you're developing any |
2275s | meaningful life steal right because |
2277s | you'd have to you'd spend turn six |
2279s | playing double muscle Tron or turn five |
2281s | playing D playing one musle Tron turn |
2283s | six playing musle Tron number two and a |
2285s | minion um so it might be a little tricky |
2287s | for you to catch up from that point so |
2290s | Maxi instead uses I think what most |
2293s | people would consider one of the best |
2295s | possible resources you can ever have in |
2297s | this deck which is a wind Fury spark bot |
2299s | just to challenge the board super |
2301s | aggressively which is really interesting |
2303s | with this much buffing power in |
2305s | hand yeah and I think just it's really |
2309s | good as well against uh the kind of |
2312s | slower keep that gamer had as |
2319s | well does make things a little bit |
2321s | awkward here because gamer was able to |
2323s | pick up uh the |
2328s | taunt so you could you could have a |
2330s | brief think about just leaving this |
2332s | board State as it is and then say well |
2334s | if my 21 wind Fury lives cuz my my |
2337s | righteous protector is is guarding right |
2339s | now then I can coin TM next turn and I |
2341s | have a giant uh I think 48 it would be |
2343s | with the single buff right now uh |
2345s | windfury but you know your opponent just |
2347s | played instrument Tech so they're |
2348s | playing painted virtue next turn so |
2350s | there's absolutely no way that 21 is |
2352s | going to live even if you take no trades |
2355s | but Maxi just looks at the board State |
2356s | and says I don't really see anything |
2358s | better than that |
2361s | anyway and do you think this is just the |
2363s | painter's virtue here it has to be |
2366s | right with both in hand yeah can't |
2369s | imagine it |
2373s | isn't let me think razor scale has a |
2378s | tiny bit of Merit just to block coin in |
2381s | case your opponent is trying to coin tar |
2383s | or coin magatha both of those plays are |
2386s | a little scary for you right now as it |
2388s | happens of course um Maxon actually has |
2391s | both available but nowhere near enough |
2394s | fear to stop yourself just playing the |
2396s | best card in your de by some |
2402s | both razor scales picked up they're not |
2405s | really doing anything in this matchup |
2407s | unfortunately but here we're going to |
2409s | see Maxi Bond actually get to coin out |
2412s | and kind of deciding between that toy |
2415s | captain terum and magatha but but |
2418s | imagine it's just the magatha at this |
2421s | point like I say though like Tempo is |
2423s | really good in this match up like it's |
2426s | the difference between 166 and two four |
2428s | rates it's a big |
2431s | difference does kind of get ahead of the |
2434s | Buffs that gamer rvg is going to start |
2436s | building up with this painters virtue |
2437s | too |
2439s | right it would also |
2441s | mean uh so plushy would have to be kind |
2444s | of full sent just into the for8 that's |
2446s | weapon attack uh the buff plushy and the |
2450s | one one just to get through the torns |
2452s | it's kind of Gamer's whole turn in kind |
2455s | of a best case scenario spent dealing |
2457s | with half off of what Maxi did last |
2460s | turn it's a big |
2462s | Edge |
2467s | yeah this is such a bad feeling when |
2470s | your opponent goes big TM and you're |
2472s | behind on board and you have to develop |
2473s | and fight into that but you know any |
2475s | minion that you play can just be made a |
2477s | one- one immediately on the following |
2478s | turn it can feel very very |
2485s | hopeless can but is that something the |
2487s | gamer just wants to try to bait out a |
2490s | little bit earlier before things are too |
2492s | large I think so yeah it's not it's not |
2494s | getting any better so i' would imagine |
2497s | so it also you know even though it is |
2499s | only a one Mana thing it can be |
2501s | disrupted for your opponent as you can |
2502s | see here like I think Maxi absolutely |
2505s | does want to play magatha here and will |
2507s | um so even you know putting a giant if |
2510s | you had some random 8 in your board you |
2511s | can almost argue just throw that out |
2513s | there just to try and force your |
2514s | opponent to do less powerful things um |
2517s | by spending one mana on doing the shrink |
2520s | but yeah I think Maxi's done this the |
2521s | right way around right took Tempo first |
2523s | gained a whole turn just by being ahead |
2526s | so now Maxi can take the slow turn and |
2528s | actually when these two turns level out |
2530s | they're probably going to be about even |
2531s | on board right and then Maxi can just go |
2533s | into the giant buff uh with musle Tron |
2536s | number two potentially still no painters |
2538s | virtue on the other side though which is |
2540s | uh going to become a problem if this |
2542s | game keeps going long and no instrument |
2545s | Tech either to even try to find it right |
2550s | so in the long game do you think that |
2552s | because gamer was able to find these |
2554s | painters virtues that this actually can |
2556s | just go kind of long and gamer have the |
2560s | advantage with these large minions is |
2562s | yes if an acceptable answer um so gamer |
2565s | still needs to hit a resource card at |
2567s | least one because as it stands right now |
2570s | Maxi will just two for one all of his |
2572s | minions into Gamer's minions stay alive |
2575s | because he has Tiger plushy and |
2577s | eventually |
2578s | just run gamer rvg out of cards right |
2580s | even though Gamer's cards are a little |
2581s | bit bigger um but as long as gamer can |
2584s | find mag of his own or the amus so he |
2587s | can just click draw two on the amus um |
2590s | he will eventually just take over |
2592s | because of the painter's virtues but |
2594s | there is still a distinct possibility |
2595s | that Gamer's hand runs out of cards with |
2598s | the the draw that he's had so |
2603s | far yeah unless he can find something |
2606s | like a magatha but Yep this point not |
2614s | available could be one punish for |
2617s | keeping the kind of slower hand with |
2618s | things like the |
2632s | Leroy Maxi just working out exactly how |
2636s | he wants to get this stuff SE sequence |
2638s | obviously you're now in the spot where |
2639s | you have to make that additional |
2640s | decision with the tan mini as well like |
2643s | do you just want to throw it out now |
2645s | while it's still a one one for you know |
2647s | massive Effectiveness as a defensive |
2649s | tool cuz once youve dropped a couple of |
2650s | Buffs on it you're then kind of at that |
2652s | point where you have to wait for it to |
2653s | get big enough to actually be a buff to |
2655s | your minions again for it to be |
2657s | effective although in this mirror um You |
2660s | probably still get good value of of |
2662s | shrinking one of your opponent's minions |
2664s | to to a three three or a 44 even a lot |
2666s | of the times so it's not as bad |
2670s | although Maxon does have the Buffs to |
2674s | potentially uh just even turn something |
2676s | like one of the two tws or a two three |
2678s | right just turn the Panner into a 44 or |
2681s | five5 and push extra damage or make an |
2684s | extra value trade and board is extremely |
2686s | important in this mirror match so now |
2689s | maxibon kind of has control of the board |
2691s | a little bit and it's just up to gamer |
2693s | to see if he can actually swing it back |
2694s | in his favor but if maxibon can use that |
2698s | for one of his minions and make a valy |
2699s | trade could go a long |
2704s | way game has got a tough choice to make |
2707s | here because he can try and stretch this |
2710s | hand out a little further by for example |
2713s | forging the muscle the muscle Tron this |
2715s | turn instead of playing the audio medic |
2716s | just be a little bit heavy on Tempo just |
2719s | leave the two two up on board still be |
2721s | slightly ahead but not significantly |
2723s | ahead um that would stretch his hand out |
2725s | a little bit further and allow him to on |
2727s | value for longer but because he has this |
2729s | massive Leroy getting buffed in his hand |
2731s | as well right now I think he's more in |
2734s | interest of just I want some minions to |
2736s | stick on board so I can start to do some |
2738s | chip damage through uh potential like |
2740s | tiger plushy heal um and actually just |
2742s | get there with this giant |
2745s | Leroy yeah and I think the Leroy is at |
2748s | what 10 attack currently should be 10 |
2750s | right now yeah yeah it's not uh not |
2753s | going to take much longer to get to that |
2755s | point |
2758s | got to see a heal come down this turn |
2760s | fortunately for Maxi he has all the heal |
2762s | options in the world you see the Grimace |
2764s | number one come out from gamer he wants |
2766s | to be dodging as much life steel as |
2768s | possible uh unfortunately for him this |
2771s | aggro plan is absolutely not going to |
2774s | work now cuz not only do we have two |
2776s | more tiger plushies which are buffed we |
2778s | also have the opportunity to now outfit |
2781s | tailor the one one plushy as well so |
2783s | that's at least three massive heals that |
2787s | can still come out from Max so I think |
2789s | gamer rvg is going to very quickly run |
2792s | out of steam with trying to push |
2794s | lethal he going to have to find magor or |
2797s | amus I think to stay in this |
2800s | game although actually I should say I'm |
2803s | so used to am being in the deck I should |
2805s | actually check some play yeah gamer rvg |
2807s | actually is one of the players that has |
2809s | cut it |
2814s | completely do you think there's ever a |
2816s | world where gamer can find the Sala deck |
2820s | hand or his |
2822s | own |
2823s | uh |
2825s | moly extra Buffs I I'm just trying to |
2829s | think how gamer can get there this point |
2832s | through all of those heals it's |
2834s | difficult for sure yeah like I think |
2836s | absolutely at this point gamer is |
2840s | relatively |
2841s | unlikely uh to win massively on board |
2845s | you know this is kind of the last push |
2846s | at this point yes just finding an outfit |
2848s | Taylor and starting to buff that as well |
2850s | would be a big deal but the best way to |
2852s | do that is just to rip magatha really um |
2856s | because even if it's not immediately |
2858s | this turn like how many more Buffs do |
2860s | you have left to even play on an outfit |
2862s | Taylor to or or a deck hand to to get |
2865s | that additional |
2866s | damage yeah and I think uh I think this |
2868s | was talked about quite a bit yesterday |
2870s | as well but at this point now gamer rvg |
2873s | not really having anything in hand and |
2875s | as you mentioned going through all those |
2876s | Buffs |
2878s | everything now that's drawn is just |
2880s | going to be kind of a a plain plain old |
2884s | minion no buff for them so they're not |
2887s | going to be as valuable or doing as much |
2889s | work that gamer rvg really is going to |
2891s | need them to be |
2905s | doing I must move quick |
2909s | feels like Maxi Bon has just so many |
2911s | options at this |
2913s | point yeah and you can you can count it |
2916s | out from here right uh with how much |
2919s | healing you want to use whether you have |
2921s | to play the additional righteous |
2922s | protector for example whether you needed |
2925s | to go um outfit Taylor whether you |
2927s | needed to play the the mini tiger plushy |
2930s | you could count if your opponent had |
2932s | Leroy and deck hand and they had both |
2935s | been buffed well no so there's only one |
2937s | card in hand that could have been buffed |
2939s | from the beginning of the game right so |
2940s | you call that Leroy which it is so it's |
2942s | got buffed six times uh plus the the |
2945s | tailor that's on board so that' be 13 |
2946s | damage Max and then that deck hand if |
2949s | that razor scale was a deck hand that |
2951s | can't be significantly buffed cuz that's |
2953s | a fairly new card if Maxi Bon is is |
2955s | tracking the hand which I'm sure he will |
2956s | be so I don't think there is any |
2958s | possible way that Maxi can die here um |
2961s | and with tools like amst being removed |
2965s | uh from the deck overall that does limit |
2967s | the ability to swing back from positions |
2969s | like this so I think Maxi is feeling |
2971s | incredibly secure about his his chances |
2974s | of just grinding this game out |
2977s | now yeah speaking of dying as well gamer |
2980s | seemed like was doing some calculations |
2982s | of his own to see if he was potentially |
2984s | going to be dead there making these |
2986s | trades clearing the board there was |
2988s | already 16 on board uh before any |
2991s | potential leroys and again as you |
2994s | mentioned watching the hand the two |
2995s | razor scales in hand for maxi have been |
2997s | sitting there for quite a while now so |
2999s | those could be a LeRoy uh |
3007s | themselves yeah four Buffs on them I |
3009s | believe they all came off the uh the |
3011s | magath turn on turn six and have eaten |
3014s | all of the muscle Tron Buffs since then |
3016s | so just two forged muscle trons or uh |
3019s | one regular muscle Tron a gri street |
3022s | Outfitter and a forge muscle Tron I |
3023s | think is what's happened y um |
3027s | see yeah big damage Potential from Maxi |
3029s | but honestly Maxi is not even really the |
3031s | one that needs to be pushing at this |
3033s | point he can just quite happily uh pick |
3036s | this board apart minion by minion and |
3038s | gamer is going to have to assemble some |
3041s | kind of otk which I don't think is even |
3043s | going to be possible from this |
3046s | position I guess the only potential hope |
3050s | for gamer is that there hasn't been the |
3053s | painters virtues come out so maybe there |
3056s | just isn't enough damage but you know 10 |
3058s | cards left uh both painters virtues and |
3061s | both instrument techs still in the |
3063s | bottom of that deck uh for Maxon but |
3067s | even still considering that I don't see |
3071s | a way that gamer can pull this out yeah |
3074s | no I agree this is where uh definition |
3077s | was it definition shows up from |
3078s | yesterday and just goes oh uh here's my |
3080s | Etc with a keeper strength inside it now |
3083s | I blow up your entire board |
3091s | yeah it's a natural product of um there |
3093s | being less uh control Warrior Less |
3096s | anilia in general in the meta decks like |
3098s | Huff Paladin used to have to play things |
3100s | like yog specifically to be able to |
3103s | steal anilia AES away so they didn't get |
3105s | resed a million times um but also just |
3107s | more late game tools like amst to be |
3109s | able to sustain in games where they |
3111s | don't you know blow out win quickly um |
3113s | because this is the very like trim down |
3116s | uh slim down meta it's a very trim down |
3118s | slim down deck list and that does |
3120s | decrease your ability to come back in |
3122s | SPS like this because a y would |
3124s | certainly be a card that would make this |
3126s | game winnable from this position but I |
3128s | think absolutely the right decision from |
3130s | from gamer rvg based on the strategy |
3132s | that he has with the deck of just trying |
3134s | to blow out other decks uh that are too |
3136s | slow um has the build put together |
3139s | nicely but this is not the |
3143s | one also I think I have found or figured |
3147s | out |
3149s | potential lethal for gamer he's going to |
3152s | have to draw Sand |
3155s | Castle sure Roy is that going to be |
3159s | enough there is a 5 five righteous |
3161s | protector in play now which does seem |
3164s | kind of a problem did I say 5 five sorry |
3167s | uh allow me to |
3169s | readjust is this actually just lethal |
3171s | coming back the other way actually looks |
3173s | like it we just sending yeah yeah that's |
3176s | a lot of |
3178s | damage was a lot of damage and I'm not |
3182s | sure that Leroy sat in hand the entire |
3184s | time even though it did seem like he had |
3187s | a game plan just wasn't able to pull it |
3189s | off for gamer so I don't know if that |
3192s | was uh kind of a punish for keeping the |
3194s | slower hand as you kind of talked about |
3196s | but could have just been a result of the |
3199s | the way the game played out what the |
3201s | draws after the Mulligan were so I think |
3205s | um punish is a is a harsh word right |
3207s | because I think against most players uh |
3211s | gamer might have just got there because |
3212s | he would have been ahead on board longer |
3214s | and push more damage in the early game |
3216s | like you got to go back to what Maxi did |
3217s | right which was play a wind Fury spark |
3219s | bot on turn two on his one two just to |
3222s | get board control immediately 99% of |
3225s | players don't do that because they just |
3227s | see wind Fury as like a lethal card in |
3229s | this deck right and they hoard it and |
3231s | they buff it and they just try and land |
3232s | it on a me and get it down for lethal um |
3234s | even on turn four with the coin right |
3236s | when went for the hard Tempo line with |
3238s | the two 48s instead of the greedy |
3241s | magatha line with a handful of buff |
3243s | cards which you know looked probably |
3244s | would have looked more appealing to lots |
3246s | of people so I think if maxibon hadn't |
3249s | played so aggressively for Tempo then |
3251s | Gamers board may have just been ahead |
3253s | for longer push a little bit more damage |
3254s | and then maybe Leroy gets there with a |
3256s | with an outfit tailor draw or a deck |
3257s | hand draw or whatever but um so I I |
3260s | don't necessarily want to call anything |
3262s | that gamer did wrong I'd rather give |
3264s | credit to Maxi for understanding the |
3267s | kind of things that he lost to and |
3268s | managing to play around things um with a |
3271s | hand that didn't draw painters virtue |
3273s | for the entire game right which is AB |
3275s | kind of difficult to nav Navigate |
3277s | sometimes so just well played to to Maxi |
3279s | I was talking earlier about how these uh |
3281s | the these young Savages have to pass the |
3283s | test of high high intensity lights and |
3287s | cameras in your face tournament |
3288s | Hearthstone U Maxi's doing a great job |
3291s | so far 4-0 so far in game score in this |
3293s | tournament yeah absolutely and that does |
3295s | mean uh that he just one step closer to |
3299s | getting through this group stage and |
3301s | making it through to tomorrow without |
3303s | having to play that deciders match which |
3306s | the less games they have to play the |
3307s | more that they can practice or rest or |
3310s | focus on what they need to focus on for |
3312s | that top |
3313s | eight oh is it actually a rogue mirror D |
3316s | please please tell me this is real I |
3318s | want the Rogue mirror so |
3320s | badly of course you do of course you do |
3324s | sdle yeah we're getting confirmed it's |
3326s | real so not only do I want to watch |
3328s | Rogue mirrors all day because this deck |
3330s | is sick um but my experience of the |
3335s | Rogue mirror in the testing that I've |
3336s | done with this deck uh my discourse with |
3340s | other players when I've asked very very |
3342s | good players about things about matchups |
3345s | with this deck and my experience of |
3347s | watching saor who is currently you know |
3349s | double digits deep ahead on rank one |
3351s | Legend with this deck um is that Rogue |
3355s | mirrors end up being pretty heavily |
3358s | decided by Stompers a lot of the |
3362s | time uh Maxi doesn't play any of those |
3364s | but Maxi claims that his list with all |
3368s | of the oneoff minions wins the mirror |
3371s | anyway without the stomper I don't know |
3374s | why Maxi is smarter than me so I'm not |
3377s | saying that's wrong but I don't know why |
3379s | so I am super down to just watch it |
3382s | happen and find |
3384s | out I mean I'm really interested in the |
3387s | inclusions of things like the mic drop |
3390s | uh dealing extra damage especially um |
3393s | the own manager and Val's gift are also |
3396s | very interesting I think we talked about |
3397s | that earlier uh but on the other side |
3400s | Gamer does play a stomper so I'm curious |
3402s | to see if uh that's going to be a |
3405s | [Music] |
3412s | payoff so subtle can you walk us through |
3416s | these initial starting hands because the |
3418s | Rogues are very interesting just this |
3421s | deck in general is very difficult High |
3423s | skill cap deck but there are a lot of |
3427s | situations where you can look at these |
3428s | rans and just say I have cards that do |
3431s | nothing what am I supposed to do with |
3433s | these and are these hands that speak to |
3437s | that or are these cards that these |
3439s | players are looking for uh so Maxi's |
3442s | hand is pretty great he was able to draw |
3444s | a card on one and they call him quick |
3447s | pick it on two so he's able to |
3450s | effectively uh oh he actually drew the |
3452s | uh the duie off the top which allows him |
3454s | to motor on even quicker uh short |
3457s | version is turns one to three in a |
3460s | matchup where your opponent isn't |
3462s | playing minions against you you want to |
3464s | spend your time drawing cards with all |
3467s | of your Mana every turn right so dig for |
3470s | treasure on one quick pick on to uh coin |
3472s | Elven Minstrel for example is is a is a |
3475s | possible curve you can have that does |
3477s | that if you then have things like |
3478s | backstabs or Shadow step even to to dump |
3480s | some cards after that gamer kept the |
3483s | Elven Minstrel hoping to do something |
3485s | similar to that but hasn't actually hit |
3487s | anything to spend mana on effectively up |
3490s | until that point so I'd say Maxi is |
3492s | having a a smoother curve through the |
3494s | opening turn so far than gamer |
3499s | is speaking of gamer now we're looking |
3502s | at a discover option here trolley |
3505s | problem or pock pocket sand or lay down |
3507s | the law as you mentioned not a lot of |
3509s | minions so lay down the law might not be |
3512s | the greatest option pocket sand does |
3514s | deal damage which is something these |
3516s | decks are looking to do and |
3519s | significantly with the quick draw the |
3521s | opponent's cards cost more so this could |
3523s | potentially slow down what maxibon wants |
3525s | to do decides to just play the Quick |
3527s | Pick anyways but not being able to go |
3530s | for additional draw |
3532s | there uh as you mentioned is kind of |
3534s | important in those first few turns |
3539s | gamer being at least a little bit saved |
3542s | Now by that quick |
3544s | pick find something to do couldn't combo |
3547s | the minro on that turn anyway so this |
3549s | makes sense just to be able to get |
3551s | something done coin scoundrel for |
3554s | maxibon I think this is the uh if you're |
3556s | looking to learn this deck this is the |
3557s | easiest rule that you can possibly |
3559s | internalize it's basically never wrong |
3561s | if you can play a scoundrel and you're |
3563s | not dead you play the scoundrel that one |
3566s | a pirate going into your hand is one of |
3568s | the biggest activators in this deck uh |
3571s | for your possible power |
3576s | turns that tide pull pupil is full now |
3579s | as well has the uh the backstab the |
3582s | quick sand and the stickup don't you |
3587s | just love it when the Hearthstone Gods |
3588s | come together to demonstrate a point |
3592s | what just happened to gamer rvg here is |
3594s | exactly what Maxi's build of the day |
3596s | deck cannot ever do gamer doesn't want |
3599s | two Scoundrels there's very few |
3601s | situations where you want two Scoundrels |
3604s | so that second scoundrel in Maxi's deck |
3606s | that could be Sonia that could be anaga |
3608s | that could be whatever missing uh piece |
3610s | of the puzzle you actually need H |
3613s | whereas gamer still sat here with a with |
3615s | a pretty clunky hand |
3616s | overall yep think you got a step step |
3619s | the El minstral you got to find better |
3621s | cards than this |
3627s | Maxi's number one problem now if there |
3629s | is one is just hand size though needs to |
3632s | find a way to slim this down a little |
3634s | bit now this is |
3637s | treasure there so you will probably yeah |
3640s | just see him play some cards out and |
3642s | then discard some of these break dances |
3644s | from his hand essentially and there is |
3646s | the |
3647s | Sonia so anytime this deck has a Sonia a |
3651s | one Mana scoundrel and a naga in hand uh |
3654s | alongside a one Mana break dance uh they |
3657s | are ready to go so maxibon can start |
3660s | doing incredibly powerful things |
3662s | starting with next turn uh gamer is |
3664s | going to need some stomper disruption to |
3667s | stop that from happening or else I think |
3668s | he's way too far behind in this |
3672s | game yeah and I like as you mentioned |
3675s | the hand size uh we saw Maxi Bon just |
3677s | kind of throw out the the tar slick |
3679s | previous turn just deal damage to |
3681s | Gamer's face y not that it's uh really |
3684s | relevant for the damage but more so for |
3686s | the hand space there at that |
3689s | point uh and drawing into the grifta and |
3692s | Sonia is another reason why I also like |
3695s | the one copy of each minion that just |
3697s | makes the Elvin manol feel even more |
3699s | consistent in drawing the things that he |
3701s | really wants to have absolutely |
3704s | yeah okay there is the |
3708s | stomper there were very peculiar worlds |
3712s | where you went just like straight for |
3714s | prep Minstrel that turn and then if you |
3716s | hit hit the stomper you were able to |
3718s | play it and then break dance it uh |
3722s | because you'd be under the prep still |
3724s | but that would break the golden rule |
3726s | that I mentioned last turn ago last turn |
3728s | about are you dead no well in which case |
3730s | you play |
3742s | scoun maxibon immediately as soon as the |
3745s | turn starts making actions which I love |
3748s | this because one of the most difficult |
3750s | things on these pop off turns is uh not |
3753s | only how many actions you have to make |
3755s | but also the animations uh the |
3758s | animations on some of these like some of |
3760s | the the break dance animation the grifta |
3763s | with the Discover choices uh those |
3765s | things can take quite a while the Sonia |
3768s | copying the spells like there's just so |
3771s | many things that happen and those |
3772s | animations take forever so we're seeing |
3774s | U Maxi Bond just expertly navigate this |
3778s | turn here finding the damage from |
3780s | grifta just just be good at the game |
3783s | that's it's all you have to do yeah yeah |
3786s | gamer rvg with the round of applause |
3787s | that is not guaranteed obviously I'm |
3789s | sure most of you know I believe it's a |
3790s | three out of seven to hit six damage |
3792s | from grifter Maxi had two shots at it so |
3795s | you're entitled to hit it that that turn |
3797s | and the way you generally sequence it is |
3800s | playing the one Mana scoundrel you play |
3802s | the Sonia you then use whatever step |
3804s | method that you have to get the one man |
3806s | a pirate back to your hand you replay it |
3808s | you then play a grifter that grifter you |
3810s | played cost one so that duplicates off |
3812s | the Sonia so you then immediately get |
3814s | two shots at hitting that six damage |
3816s | amulet uh and then if you hit the six |
3818s | damage amulet you find a way to get an |
3820s | empty Naga back into your hand which is |
3823s | Trivial you can just play one it |
3824s | duplicates you break dance it back to |
3826s | your hand you step it back to your hand |
3827s | whatever and then essentially you are |
3829s | looping that infinitely you are capped |
3832s | on Mana there is no way to continue |
3835s | doing that without ever spending Mana um |
3837s | but you are technically capable of doing |
3840s | more damage in a turn than any |
3842s | hearthstone deck is realistically going |
3844s | to uh going to attain so it is |
3847s | functionally infinite if you're able to |
3849s | get that going the important thing |
3851s | though about this deck that we may or |
3853s | may not see over the course of this |
3854s | tournament I'm sure we will is even if |
3856s | Maxi had started that turn that we just |
3858s | saw without the grifter in hand there's |
3861s | kind of no reason not to do what he did |
3864s | anyway because it still makes theall |
3866s | board right you still break dance a |
3868s | bunch of minions so all the stats that |
3869s | you play are permanent they just stick |
3871s | on board with the break dance afterwards |
3873s | and you get all of those key cards the |
3875s | Sonia the the one Mana scoundrel and the |
3877s | nagas back into your hand again at the |
3879s | end of turn so you can just keep doing |
3881s | that and it forces your opponent to |
3883s | react to your board every turn which |
3886s | means they can't then pressure you they |
3888s | can't set up their own game plan right |
3890s | they're too busy dealing with all the |
3891s | Minions that you put in play so it is a |
3894s | disgusting deck uh you really get to |
3896s | grips with it it is very very hard to |
3899s | learn but I think when you start to |
3901s | understand the mentality of just do an |
3905s | infinite thing every turn not |
3906s | necessarily like try and find a lethal |
3909s | combo and execute it every turn um |
3911s | that's when you start really getting to |
3913s | grips with the deck as a whole but hey |
3915s | I'm very excited about Rogue mirrors I'm |
3917s | sorry I've yapped too much we can move |
3919s | on that's all right well we we talked |
3922s | earlier in the five uh when all of us |
3924s | were were there right about |
3926s | it's kind of going to be a a day of |
3929s | looking at the Rogues and seeing who can |
3931s | kind of pass that test and who can who |
3933s | can play it well and we definitely saw |
3935s | maxibon do that and that does mean that |
3937s | Maxi Bon's up two Z and it looks like |
3939s | we're going to be seeing maxibon now |
3941s | with his final deck the Warlock into |
3944s | Gamers Paladin uh how do you feel about |
3947s | this matchup |
3949s | overall um so I I think even the most |
3953s | Ardent Insanity warlock supporters would |
3955s | agree that this matchup kind of sucks |
3957s | for them um big minions coming down |
3961s | early is kind of the counter to Insanity |
3963s | warlock in general um the reason why for |
3966s | example pain loock doesn't necessarily |
3969s | uh just just beat the hell out of |
3971s | insanity warlock is that in order to do |
3973s | that they have to go down to very low |
3975s | health and then they can just die to |
3976s | like encroaching Insanity Crescendo or |
3978s | something coming back the other way |
3980s | Paladin does that while also just |
3983s | permanently affixing the number 30 to |
3985s | their health total for the entire game |
3987s | cuz they just have immense amounts of |
3989s | Life steel uh so Insanity warlock has to |
3993s | find a way to actually deal with board |
3996s | and otk um throughout the course of the |
3999s | game which is it's very difficult to do |
4000s | both you kind of have to pick one of the |
4002s | other a lot of the time um because |
4004s | setting up otks usually involves doing |
4006s | things like playing crescendos early for |
4010s | not much damage to get them into a Naga |
4013s | which is if that's something that you do |
4015s | against Paladin |
4016s | then you're probably going to you know |
4017s | tickle their bard of five fivs that they |
4019s | made and they're going to hit you for 20 |
4021s | the next turn which kind of sucks but |
4023s | the one way you can get out of it is by |
4026s | doing what Maxi is doing here and just |
4028s | having the board from turn |
4030s | one yeah and also the list is really |
4033s | interesting as well for Maxi Bon I I |
4035s | love Maxi Bon's uh overall lineup and |
4037s | all of the the different Tech inclusions |
4040s | but in this warlock there are two copies |
4043s | of the thorn Vil tentacle which we are |
4044s | seeing the first one come down right now |
4046s | just take out that uh grim street |
4049s | Outfitter and there's also a domino |
4052s | effect and a reverberations which could |
4054s | definitely help in this matchup once |
4056s | there are some larger things but uh even |
4059s | though there's only one copy of each of |
4061s | those the tide pull pupils can help get |
4064s | more copies of those uh or can be used |
4067s | later to get more copies of crescendos |
4069s | and things depending on how the game |
4071s | kind of plays |
4073s | out yeah Reva coming in in place of |
4077s | almost a direct replacement for fizzle I |
4079s | would say um is kind of a tech call in |
4083s | in this meta where specifically almost |
4086s | for this matchup you can think of things |
4088s | like giant Tigress plushies or thigh as |
4092s | well as another huge one that if you can |
4093s | use Reverb on it not only deals with a |
4095s | huge minion that you probably have no |
4097s | other way of killing uh but it can also |
4099s | stabilize your health total and allow |
4101s | you to a resist lethal but B also then |
4104s | continue to play cards cuz you just |
4107s | managed to fit to you heal for eight or |
4109s | n off that plushy that you just played |
4111s | so I think that card definitely has a |
4113s | place uh in this matchup |
4116s | specifically |
4117s | yeah um how do you feel about the uh |
4121s | Symphony of sins as well that's another |
4122s | one that some players include some |
4124s | players don't uh it is included in Maxi |
4127s | Bond's list here and we see it that |
4129s | could potentially be played next turn on |
4132s | curve I I like it as a card a lot |
4135s | honestly I think symphony is a card that |
4138s | whenever I play it I kind of feel good |
4140s | and whenever I see my opponents play it |
4142s | I feel sad you know and that to me is |
4144s | the mark of a hearstone card that you |
4146s | probably want to put in your deck so I I |
4148s | think Symphony gets an awful lot of work |
4150s | done personally as a a pretty underrated |
4153s | card |
4156s | overall I also want to talk about the uh |
4158s | minion placement from gamer rvg the |
4161s | placing the largest Health minion in the |
4163s | center very good placement against the |
4165s | Domino heck |
4168s | yeah again another fairly miserable |
4172s | handbuff Paladin draw no no painters |
4174s | virtue no muscle Tron even just a couple |
4176s | of grime streets so far in terms of hand |
4178s | buff but those Buffs have both landed on |
4182s | a uh on a ziliax and this is the zil |
4185s | that doubles attack at the start of |
4187s | every turn and summons a copy of itself |
4189s | so uh in Huff this is a monstrous card |
4193s | that can just set up lethal by itself if |
4195s | it can't get cleared so that is at least |
4198s | a little seed of hope that uh the gamer |
4201s | rvg can plant for the next turn he can |
4203s | just put these two big minions in play |
4205s | with the zelc and just hope that they |
4208s | stick and very important when he does |
4210s | that next turn to get the positioning |
4212s | right against domino effect by the way |
4215s | yes on this uh first Crescendo coming |
4218s | out from Maxi Bond just for two damage |
4220s | but the gem tosser coming out clears the |
4222s | board those are exactly the hits that |
4224s | maxibon was looking for with |
4227s | that six eight ziles here they are going |
4231s | for that Tempo so this is lethal right |
4234s | like if these minions stick the game |
4237s | ends it is an incredibly punishing card |
4240s | because these both go to 12 attack next |
4248s | turn so Maxi has to find a way to answer |
4251s | this he does have Reverb of course as we |
4253s | were talking about before |
4258s | even Reverb Domino only kills off |
4264s | one he has I believe the crescendo did |
4268s | end up in the Naga right it did |
4274s | yes so has enough Mana for Naga |
4276s | Crescendo and |
4277s | Reverb that doesn't clear up either does |
4281s | an eat the Imp in the Naga which doesn't |
4283s | particularly help |
4286s | yeah definitely going to have to be at |
4287s | least one Reverb |
4289s | though this is big damage still this is |
4291s | this is Maxi's whole turn spent dealing |
4293s | with this |
4307s | yeah oh wind |
4309s | [Music] |
4313s | Fury okay the lero is only at eight |
4316s | that's 20 damage needs five more 22 with |
4320s | the existing spark bot magnet |
4324s | yeah so 23 no not enough Mana you can't |
4328s | play existing spark bot Leroy the Drone |
4330s | and the new spark bot right he going to |
4333s | go for the Drone deconstructor first |
4335s | Divine Shield could also be huge here |
4336s | life steel not one of the good ones |
4339s | though so has to now allocate a rush to |
4342s | go into the opponent zelc as well you |
4345s | would |
4349s | imagine yeah try to protect the board as |
4351s | much as possible |
4354s | yeah so I think the life steal spark bot |
4357s | gets uh magnetized onto the zelc just to |
4359s | push a little bit extra you play The |
4361s | Rush spark B separately no he's just |
4363s | going to push Max actually is this |
4365s | important to |
4367s | AIC yeah use the audio medic inste |
4370s | dead |
4373s | sure feel that he |
4381s | reporting for |
4384s | Duty I'm not sure how necessary this |
4386s | hero power is by the way you might have |
4388s | considered just skipping this entirely |
4390s | because it would make you more |
4392s | vulnerable to uh let's say that domino |
4394s | effect that just got played when ended |
4396s | up in a Naga you're now just more |
4397s | vulnerable on your five Health ziac due |
4399s | to the one one that you just summoned |
4405s | which is a little |
4409s | scary oh Insanity pick up is |
4413s | [Music] |
4414s | huge yeah Insanity plus the crescendo |
4416s | that was just picked |
4418s | up but the weapon is gone the weapon is |
4422s | gone the crescendo deals |
4424s | five how big is the Leroy eight it's |
4428s | only buffed twice right I think so yeah |
4431s | oh |
4434s | no oh absolute |
4437s | disaster and no weapon in sight no |
4441s | instrument Tex possible so this house |
4443s | see deck hand just sitting in hand doing |
4445s | absolutely |
4447s | [Music] |
4448s | nothing so just hero power tar just make |
4452s | a couple of three sevens threaten lethal |
4454s | again make them have the answer |
4457s | again yeah double check that that says |
4459s | eight on it that is very |
4462s | important for |
4464s | Duty your toy St belongs to the Titan |
4468s | again do you get the one one in play |
4470s | just to have a one one in play I guess |
4471s | you |
4478s | do it makes sense to me right like if a |
4481s | one one lives that's pushing lethal so |
4483s | you you want that in play as far as I'm |
4487s | aware I think so I think it also |
4490s | threatens the uh just a top deck |
4493s | painters virtue as lethal yeah |
4498s | sure some more potentials but I'm sure |
4501s | Maxon figures there's the Leroy in hand |
4503s | at this |
4506s | point okay does |
4508s | [Music] |
4512s | hold does have the F string harp and |
4514s | picks up another encroaching Insanity |
4517s | gain some health here push a little bit |
4519s | more damage to Gamer's face yeah no |
4522s | clear currently though and no full clear |
4526s | available from this |
4528s | Symphony just gets the buff which |
4530s | enables him to take one out healed for |
4533s | two with the life tap but that means |
4535s | three damage survives on board and that |
4537s | eight health eight damage Leroy sorry is |
4541s | just going to be enough to get the gamer |
4544s | reving in his uh moment of victory in |
4546s | the series at the very least and |
4548s | Insanity warlock falls down to uh what |
4551s | is one of its worst matchups I think in |
4553s | in the whole meta right now gamer rbgs |
4555s | all was uh not particularly good that |
4558s | game it Bears repeating and still you |
4560s | can see the uh the struggles that |
4562s | Insanity warlock can have with dealing |
4564s | with with that size of Minion coming out |
4566s | consistently from the |
4568s | opponent I love the uh little exchange |
4571s | of emotes there and some uh Little |
4573s | Smiles and smirks from both |
4576s | [Music] |
4580s | players yeah still I think gamer rvg is |
4583s | a player that um he he's an old hat at |
4586s | this uh you know Neil was was talking me |
4589s | through some some stats earlier about |
4591s | how gamer rvg is now the the most |
4594s | experienced Masters Tour player in the |
4596s | world apparently with uh the combination |
4598s | of the old system where I think he |
4600s | missed only one and then this system |
4603s | where he he's qualified for all of them |
4604s | so no one else has played more Masters |
4606s | tours uh through the last two |
4607s | competitive systems uh than gamer RBG |
4610s | has if I've got any of that wrong then |
4612s | Linda can can sharp and correct me later |
4615s | but but credit to them for the stats as |
4617s | always um so you know he's gamer is not |
4620s | going to get flustered by this kind of |
4621s | situation you know he's he's been around |
4622s | the block before he can chill out he can |
4625s | he can talk to the fellow Pro players |
4627s | who uh live above him on the bunk bed |
4630s | and uh get some advice on on how to to |
4632s | get through this series he knows there's |
4634s | a long way to go and he knows there's an |
4635s | insanity warlock on the other side of |
4637s | the of the the series which you know my |
4641s | my bias and hatred aside it is a deck |
4645s | that can brick I don't think anyone |
4646s | disputes that right like there are hands |
4648s | that can brick and there are bad |
4650s | matchups for it in the meta um those do |
4653s | exist so I don't think staring over at a |
4655s | at a one two series and just looking at |
4657s | Insanity warlock as a deck that you have |
4659s | to beat with Rogue and a mirror is |
4661s | something where you're going to feel |
4662s | like you're really out of it oh |
4664s | absolutely and even in games and Series |
4667s | where we've uh seen less than those |
4671s | ideal matchups or even even matchups uh |
4674s | we've seen people reverse sweep and |
4676s | comeb back in series so uh you know it's |
4678s | Hearthstone anything can |
4681s | happen it certainly can particularly |
4683s | when Rogues are involved uh quite |
4685s | literally just about anything can happen |
4687s | when Rogues are involved there's not |
4689s | quite the uh the range of game that |
4691s | excavate Rogue uh presents for example |
4694s | where literally anything can happen in a |
4696s | game of excavate Rogue but uh still this |
4699s | is an incredibly flexible deck the best |
4701s | players uh really really enjoy finding |
4703s | creative routes through games with |
4705s | uh gamer rvg I know has put in the grind |
4708s | to uh pick up this deck some the problem |
4711s | with this deck right is when people talk |
4713s | about how difficult a deck is sometimes |
4715s | they like reach to mechanics as a point |
4718s | of difficulty generally the hardest |
4720s | thing in harstone is the strategy behind |
4723s | a deck but sometimes decks do come along |
4725s | that are also very mechanically |
4727s | difficult some players don't pick up |
4729s | mechanics particularly quickly uh see |
4732s | Linda's streams recently if you want |
4734s | examples of people that can't do |
4736s | mechanics very well um so you know some |
4739s | players for example can just pick up |
4740s | Rogue and they understand the mechanics |
4742s | of all the bouncing nagas and Scoundrels |
4745s | and everything immediately they just |
4746s | they just kind of get it right and then |
4747s | they still have to learn the very very |
4750s | difficult part of uh understanding the |
4753s | strategy behind the deck as well gamer |
4756s | as far as I've heard is a player that |
4758s | had to actually put some time into just |
4759s | learning the raw mechanics of the deck |
4761s | as well before he even got to like |
4763s | deeper on deeper strategic things so I |
4765s | hope for his sake he is coming correct |
4768s | with this deck to this tournament |
4770s | because now it is crunch time TJ was |
4772s | talking about the pop quiz on Rogue |
4774s | coming into this day yeah gamer rvg |
4776s | needs to have |
4778s | studied yep here it is the it's time for |
4781s | the pop quiz we're going to find out if |
4783s | he can pass and go onto that game number |
4786s | five or if uh it's going to be a little |
4788s | bit of a struggle hopefully a bit of a |
4790s | better hand or better sequencing than |
4793s | the previous game where uh did feel like |
4796s | it struggled a little bit Sy of |
4801s | Darkness all right a little bit smoother |
4803s | in terms of card draw here for gamer rvg |
4807s | has the minstral that he had before but |
4809s | also has that on coin so it's a lot |
4810s | easier to combo and on top of that was |
4813s | able to play dig for treasure on one |
4815s | which is something not available for |
4817s | gamer in the previous |
4818s | game yeah and it actually could go for |
4821s | the coin uh dubious purchase as well so |
4824s | lots of draw potential whether it's uh |
4827s | wanting to clear a minion and draw three |
4830s | cards or Draw specifically some uh |
4833s | minions probably shadow step that Elvin |
4836s | minstral back in hand as well uh now |
4838s | also picking up the speaker stomper so |
4840s | there's tons of turn four options or |
4843s | coining on turn three next turn but not |
4847s | a lot to do on turn |
4849s | two does trade the stomper okay always a |
4853s | decision when you play stomper in this |
4854s | deck by by the way of |
4856s | um there's a bit of this with tradeable |
4859s | anyway of like do I want to spend one |
4860s | Mana trading this cuz it adds a card to |
4862s | my deck that I can redraw right why |
4865s | slightly worse a card but specifically |
4867s | when you're going into an Elven Minstrel |
4869s | turn at some |
4871s | point trading the speaker stomper back |
4873s | into your deck means that is |
4874s | specifically a minion that you can then |
4876s | draw that you couldn't draw otherwise |
4878s | gamer rvg just says no to any of that |
4881s | nonsense by just drawing the stomper |
4882s | back immediately after trading into the |
4884s | deck |
4889s | and on the other side maxibon has just |
4890s | been kind of playing the tempo game we |
4892s | keep talking about that all weekend but |
4893s | the void virtuoso into an imp into just |
4897s | turn three Gump tosser push more face |
4900s | damage and has the turn four popar if he |
4904s | even chooses to do |
4907s | so imagine this just has to be coin |
4910s | Dobie which it is needs to hit one of |
4914s | the bigger I does not do so does not |
4917s | that is a lot of |
4920s | pressure no breakdown either I think the |
4922s | dream would have been something like |
4924s | prep break dance here that would have |
4926s | been huge in terms of uh relieving |
4928s | pressure on the following turn uh but |
4931s | right now significant pressure coming |
4933s | the other way |
4951s | so stickup can find Heatwave trolley |
4955s | problem misfire here all of those are |
4957s | very |
4959s | solid uh no Naga that it's going into |
4962s | though so no hope for turning it into a |
4965s | gorm later which is I think something |
4967s | that you would absolutely want to do at |
4969s | this |
4970s | point doesn't hit any of those options |
4973s | either |
4976s | oh it's not going |
4984s | great farm hand lay down the law silver |
4987s | serpent what do you even take |
4990s | here |
4996s | sh gamer rvg just has to do something to |
5000s | stem the bleeding a little bit here from |
5001s | the board and just put something |
5003s | together but |
5005s | he kind of threw his hand up a little |
5006s | bit too like just okay here this is what |
5009s | I have this is what I got to do yeah |
5012s | tell tsic Heat Wave would have cleared T |
5015s | tsic meat uh meat fire tsic misfire |
5018s | would have cleared uh didn't either of |
5021s | those trolley problem of course just |
5022s | contested board really well as |
5031s | well now as well the pop guard coming |
5033s | down one of barrel of sludges and that |
5036s | does mean that a barrel of sludge |
5038s | encroaching Insanity uh could be played |
5041s | next turn to uh setup for the pupils |
5045s | getting more barrel of |
5047s | sledges yes which means gamer rvg will |
5050s | need to find Healing either from the |
5052s | grifter amulet or the second stick up |
5055s | into a |
5056s | gorm uh but has a more pressing problem |
5059s | right now of how to deal with this board |
5060s | you can do it with uh Deen and dubia |
5063s | purchase |
5066s | that does get you into overdraw |
5067s | territory but I think you kind of know |
5071s | that the opponent's hand is pretty face |
5073s | up at this point and you are outright |
5074s | dying if this pop guard |
5077s | lives yeah I mean honestly just the two |
5080s | Minions on board plus one barrel of |
5082s | sludge is already e just leaving two |
5085s | health so yeah there's there's very high |
5089s | Insanity Crescendo any Naga like you die |
5092s | to basically everything at that point |
5101s | yeah |
5103s | well Gamer does clear up one of those |
5106s | going to hope that that is enough |
5109s | to turn the game in his favor set up for |
5113s | the next turn with the scoundrel but how |
5115s | many spells are in the Naga is a spell |
5119s | in the yeah there is right there's at |
5121s | least one barrel right Barrel so you can |
5123s | go Barrel that kills the minion |
5124s | encroaching Insanity deals three so |
5127s | you're then pushing five to |
5130s | face so you're one off then with naret |
5133s | into another Barrel oh that's |
5137s | unfortunate |
5138s | yeah yeah I think Maxi won off that |
5145s | turn all right so gamer is in the game |
5148s | the game exists okay both options are |
5151s | available now grifa into 12 healing |
5154s | amulet or the stick up gor gorm route |
5166s | sorry game are really taking a lot of |
5168s | time to think about |
5173s | this yeah I |
5175s | don't think there's any reason why you |
5178s | can't check both because you have the uh |
5180s | the |
5181s | scoundrel to be able to cheat as much |
5183s | Mana as you need |
5188s | lay down the law does answer the |
5190s | popar doesn't get it no no no healing no |
5193s | damage can try again |
5201s | though you're stepping grifter this turn |
5204s | for sure right so you do that first |
5206s | before the discount yes |
5212s | okay and even though game is taking a |
5215s | little bit of time on this uh does show |
5218s | just the amount of practice no |
5241s | healing oh the uh warlock really likes |
5244s | this counts here we go maxom just |
5246s | starting to uh slam some cards the |
5249s | Reduce by one now means that uh both |
5253s | insanities are |
5254s | playable uh from Hand by Maxi and that |
5257s | means that gamer rvg is going to go down |
5260s | uh 3 to one in this one he does at least |
5263s | put a scratch on Maxi bomb which is |
5265s | something that Gabby failed to do in the |
5267s | opener queuing up nature Sharman three |
5269s | times and uh falling 03 uh but in the |
5272s | end um you know we to be fair we built |
5275s | that up a bunch of the start of like oh |
5276s | can can gamer rvg pass the Rogue test I |
5279s | don't think he did anything particularly |
5280s | badly there certainly not to my |
5283s | moderately trained Rogue eye I'm sure um |
5286s | if some of the real Rogue enjoyers cast |
5287s | an eye over it they'd have some |
5289s | criticisms but it's not like there was |
5291s | some catastrophic throw or failure of |
5293s | mechanics or not understanding how the |
5295s | deck worked in general right it was just |
5297s | kind of an ugly hand it was good |
5298s | pressure from Maxi again if you want to |
5301s | flip it around cuz that was a a |
5303s | relatively un impressive uh Insanity |
5306s | warlock hand right very few fatigue |
5308s | cards he just kind of played some |
5309s | minions then played popar and some |
5311s | barrels and then just had typo people to |
5313s | to finish the game |
5315s | with uh so gamer I think did his best to |
5317s | navigate way through and I think had two |
5321s | three out of sevens to just probably be |
5324s | significantly ahead in the game if he |
5326s | was able to to hit the healing from that |
5328s | point but yeah in the end it is going to |
5330s | be Maxi that goes through and takes out |
5333s | the winner spot in group see in the |
5335s | upper |
5336s | bracket yes it was a a very solid |
5340s | showing from Maxi Bond again we kind of |
5342s | saw some highlights from the first |
5343s | series and then we got to watch that uh |
5347s | full series between Maxi Bond and gamer |
5350s | uh there but Maxi Bond performing |
5353s | extremely well now gets to kind of take |
5355s | a break for the rest of the day prep for |
5357s | the top eight tomorrow and just get |
5360s | ready for that but you know this is a |
5363s | group stage so as you mentioned gamer |
5366s | not out of it just going down to that |
5367s | deciders match uh but we have only just |
5372s | casted the first series of the day sole |
5374s | there is still a lot more Hearthstone to |
5376s | be seen and what do we have coming up |
5378s | next is going to be uh Gabby versus |
5382s | Photon so don't go anywhere we're going |
5385s | to catch that match after this quick |
5386s | break |
5398s | [Music] |
5425s | [Music] |
5454s | [Music] |
5481s | [Music] |
5537s | [Music] |
5569s | hello everyone and welcome back we are |
5571s | getting ready to get into our second |
5573s | match of the day and this second match |
5574s | of Group C I'm Raven and joining me is |
5577s | TJ we've got a bit of a spicy one coming |
5580s | right up TJ we do yeah it's going to be |
5583s | the elimination match for Group C it's |
5584s | going to be Gabby versus |
5587s | Photon and uh you know kind of I don't |
5590s | want to say opposite stories because |
5591s | they're both lad Heroes but Boton is a |
5593s | lad hero who's uh stepping into |
5596s | competitive play and Gabby is this you |
5600s | know mythical creature that was once at |
5603s | the very top |
5605s | yeah one's at the very top of the uh um |
5609s | Hearthstone Elite and now H has some |
5614s | some to prove uh we'll say that um but |
5617s | still you know that that level of |
5620s | understanding for the game never goes |
5621s | away so we'll see if Gabby can uh get |
5624s | back to that dominating form once again |
5628s | maybe with the help of his favorite card |
5630s | snow flipper |
5632s | penguin yeah the ultimate |
5634s | cute art although there are some |
5636s | merlocks that have contested that but I |
5638s | think generally Everyone likes the snow |
5640s | flipper but yeah Gabby uh at times an |
5643s | Unstoppable force in Hearthstone |
5645s | honestly so uh definitely a gabby fan |
5647s | over here and he's going to be bringing |
5648s | uh the first deck that is going to be uh |
5650s | out on display is going to be this |
5652s | priest and uh probably I guess this and |
5655s | Rogue is kind of like the talk of the |
5657s | meta at the moment both pretty uh scary |
5661s | decks to not only come up against but to |
5663s | also try and pilot your yourself and |
5665s | this one is going to be the bird |
5666s | watching and chilling Vin version um are |
5669s | you a fan of this version or are you a |
5671s | fan of some of the others we've seen |
5672s | over the course of this |
5674s | weekend yeah I like this version it just |
5676s | gives you some um like that that fetch |
5679s | from your deck that MH uh is crucial in |
5684s | many matchups where you need to kind of |
5687s | get to your comboy turns just a little |
5690s | bit |
5691s | faster uh so uh big fan of that and uh |
5696s | Photon has the same overheal priest deck |
5700s | um but alongside that has the pain lock |
5704s | heyo um this graphic confuses me |
5708s | TJ why there one master tour is that one |
5711s | or seven I think it's that's a one |
5714s | because look at the four point first |
5716s | official Hearthstone tournament first |
5718s | first official this is the that one was |
5720s | or this is this one is oh this one okay |
5724s | so it's not previously okay sorry I |
5726s | thought I thought okay this is including |
5728s | this one perfect so we do see the um the |
5731s | difference between Photon and Gabby CU I |
5733s | think Gabby was like what 22 or |
5735s | something was the number for him there |
5737s | so very very experienced in that |
5739s | competitive H Stone H that graphic threw |
5742s | me off just a little bit H but photon is |
5744s | going to be starting off on this drew it |
5746s | does have the speaker Stompers in there |
5748s | as well to try and stop some of the more |
5751s | crazy shenanigans that can happen uh at |
5753s | least for a turn also with these do you |
5755s | like this Tech I know you mentioned uh |
5758s | removing Paladin tech cards and putting |
5760s | any other cards in in that deck but what |
5762s | do you think of the tech choices in this |
5764s | one yeah I do like the uh speaker |
5767s | stomper in the deck because a lot of |
5769s | times you do have to with this deck just |
5771s | build a big board preferably early on in |
5774s | the game which is definitely possible |
5777s | with much Tempo tools and ramp you have |
5779s | um and then protect it with speaker |
5781s | stomper cuz a lot of times this ramp |
5783s | Droid would struggles with is uh finding |
5786s | that closing power once it's you know |
5789s | had its big push or its two big pushes |
5791s | dealt with so having speaker stomper to |
5794s | kind of protect there uh makes a lot of |
5796s | sense um uh but the the big |
5801s | thing oh no never mind I didn't remember |
5804s | seeing that on the graphic but for some |
5806s | reason I was like it had to have cut |
5808s | some top end but didn't really in the |
5810s | grand scheme of things when you're |
5811s | looking at ramp Druid still has the |
5813s | Marin still has the y still has the zelc |
5816s | so oh I've missed it TJ the gab Jam I've |
5820s | missed it just Gabby instantly on Camera |
5823s | Head Bopp to whatever music is listening |
5825s | to it feels like the old days uh but |
5828s | yeah we're getting off to a good start |
5829s | here Gabby up top on the priest of |
5831s | course Photon on this Druid and um |
5834s | pretty interesting to see how Gabby |
5836s | Pilots the openings I do think the |
5839s | priest openings obviously there the more |
5841s | straightforward like super powerful ones |
5844s | but I do enjoy seeing when these players |
5846s | like when they decide to go a bit in |
5849s | right and when they start trying to do |
5850s | some combos when they start deciding to |
5852s | drop um uh Hadis for example all these |
5857s | things are super interesting to me so be |
5859s | cool to see how Gabby approaches it |
5862s | Photon has gone oh no he's back now okay |
5865s | perfect uh Photon does have a very uh |
5868s | potentially Tempo heavy opening with |
5870s | double Nest |
5872s | matron yeah double nest matron into the |
5875s | flower child uh could be good often |
5878s | times you want to go ramp Tempo flower |
5881s | child into a Marin and then refill with |
5883s | the wand and |
5885s | then um just keep rolling uh through |
5888s | your turns like that and that's kind of |
5890s | your your big push that's where I like |
5893s | the speaker Stompers protect that but uh |
5896s | no ramp currently uh New Heights was |
5899s | what's been cut from the |
5901s | list um in order |
5904s | to uh make room for these speaker |
5907s | Stompers uh I would assume so there is a |
5910s | little bit less ramp but it still exists |
5912s | in the form of malurian gifts or splush |
5915s | bash W yeah I really like the Hidden Gem |
5918s | Choice there from Gabby whe |
5920s | unfortunately didn't see his discover |
5921s | choices um but the hidden Gem's nice |
5923s | because now spell damage swipe with just |
5926s | one spell damage doesn't actually clear |
5928s | it off right so it just makes that just |
5930s | a little bit more frustrating to deal |
5932s | with a photon uh so that's a really good |
5934s | pick up there for Gabby getting that |
5936s | clergy down as well just uh getting that |
5938s | card draw cooking but we are um not too |
5941s | long away from a dragon Fiesta right now |
5946s | TJ what to do yeah but how he spaced out |
5949s | these turns is pretty |
5951s | important |
5954s | um I don't know I was there's not really |
5958s | any great players I was thinking well |
5960s | you're behind on board what if you just |
5961s | coin out Puppet Master but like a power |
5963s | w syn would just allow value trades on |
5966s | the board which is not uh not |
5968s | particularly good but it's going to go |
5970s | with the coin swipe the curve makes |
5971s | sense with this because next turn you |
5973s | can go double matron plus CH Drake and |
5976s | then float that right into the flower |
5978s | child so I do like the swipe in this or |
5981s | even Puppet Master right even Puppet |
5983s | Master but the double Nest matron into |
5986s | Chia Drake just |
5988s | feels |
5989s | that's so much power but puppet M Puppet |
5993s | Master into flower child is a great |
5995s | combo because you get those uh double up |
5998s | on the minions the |
6008s | puppets to no one's surprise we're going |
6010s | to see double Nest Pon come down is |
6011s | going to be a puppet master coming out |
6013s | here I do like this though because |
6015s | although we just saw zelc draw uh this |
6017s | is just going to hit um well all well |
6020s | yeah it will just hit unless it gets |
6021s | killed this turn and we'll be able to |
6023s | get that uh like Aon and stuff right so |
6025s | like this is going to be really big for |
6026s | Photon I think Anar and marin oh for |
6029s | free oh oh |
6033s | yeah doesn't look too bad to me TJ and |
6037s | this is the problem of because of these |
6040s | Tempo starts it's really funny to me how |
6042s | many games for Druid you think of this |
6045s | Druid and you think oh you know the ramp |
6047s | into all the big stuff blah blah blah |
6049s | but so many starts or so many games are |
6052s | just won because drewy just does this |
6053s | this and then it's like well well I |
6056s | can't really come back from this right |
6058s | so we'll see if Gabby has a way to fight |
6060s | back there are ways in the deck of |
6061s | course but especially with this gem |
6064s | revealed from stealth it's going to be a |
6065s | little bit |
6071s | tricky |
6073s | right the perfect Tiding |
6077s | spot this Tempo is pretty huge because |
6079s | you can keep trading with this Hidden |
6081s | Gem and then heal it right back up now |
6084s | the doubles are on the board which means |
6086s | that it's not going to get |
6088s | hit but here we go got anr fi and |
6095s | Marin and uh the doomin as well is |
6102s | uh in the deck which can be pretty |
6104s | potent but does hit anr Marin which I |
6107s | think is just the most raw power in |
6110s | terms of |
6111s | the high cost cards left in the deck so |
6114s | Puppet Master putting in some |
6124s | work yeah this is looking huge I'm like |
6128s | don't get me wrong priest can really uh |
6131s | you know do some miraculous things |
6133s | during games we've seen this already |
6135s | yesterday on stream with some of the |
6137s | games but |
6139s | uh but all of this power as you said |
6142s | double Marin Double AA even the zelc |
6144s | kind of just sat there there is the ramp |
6146s | missing of course for Photon Photon |
6148s | hasn't actually been able to ramp up so |
6150s | even though there's the one drop |
6151s | versions yeah the followup isn't super |
6154s | strong because the lack of power but the |
6155s | one drop Marin into the wand is going to |
6158s | be very very strong indeed Gabby does |
6160s | get hold of the um amthal though so |
6162s | there could be Shenanigans going forward |
6164s | with that next turn at least or at least |
6166s | trying to build towards next |
6174s | okay going to make some cleaner trades |
6175s | probably going to get rid of that puppet |
6177s | as well |
6179s | yeah very important and this holds on to |
6182s | a ton of tempo and now with the alond |
6186s | has the way to deal with the big stuff |
6188s | so |
6191s | um does would be very beneficial at this |
6195s | point to find that second |
6199s | clergy going to go for the one no |
6201s | surprises here |
6206s | you got to go for the alpha plan and |
6207s | just rip the |
6209s | legendaries you'll get the one |
6211s | eventually you |
6213s | thinking okay yeah he going to go splish |
6215s | spash first Aon then refill I imagine |
6219s | into |
6220s | one it's kind of going for legendaries |
6223s | these are you know some these are |
6225s | definitely some minions a lot of the big |
6227s | stuff's already been pulled from the |
6229s | deck um uh the best draw there would |
6234s | have been the Doom |
6241s | kid just to block uh amenu potential |
6245s | yeah I guess yuron would have been quite |
6247s | good as |
6250s | well not bad though Fire coming going to |
6252s | come down and help clear up some of this |
6255s | uh |
6256s | these these minion are being a little |
6258s | bit pesky the gem so getting rid of the |
6260s | slightly bigger one is going to help |
6263s | he's Trading off could have held on to |
6264s | the inter vate and gone the free Chia |
6266s | Drake and then F without using the |
6271s | interv to get the F out since a minions |
6275s | was being traded anyway yeah is he |
6278s | saving it for specific reasons wanting |
6280s | to hold the spell damage |
6282s | potentially yeah free spell damage but |
6284s | there's not much left there's a swipe |
6288s | and I guess there's gifs as |
6291s | well but has already used to swipe |
6294s | I don't know it's just now the option to |
6297s | go |
6299s | um uh to inate yuron is gone right uh |
6304s | yeah which would have been huge here so |
6306s | this is pretty big though right because |
6308s | the amonth on board it's not been copied |
6312s | but it did get a |
6314s | Resa so and hits the interv anyway ah |
6319s | yeah it's getting the resk is probably |
6322s | about as good as it gets a lot of the |
6323s | time or at least on average forthal so |
6325s | it's not too bad but this yog's going to |
6328s | do a little bit of a stealing a little |
6330s | bit of |
6335s | thievery hope is an |
6343s | illusion |
6346s | okay oh |
6348s | jeez do does instantly unfreeze cuz the |
6352s | amthor didn't actually use an ability |
6354s | and ability classes is like kind of it's |
6356s | like an action right free stops you |
6358s | attacking but it also stops actions |
6360s | let's say |
6377s | yep take a good look you ain't never |
6380s | seen a again a bit of a tricky yeah res |
6384s | go |
6385s | though there is rest in peace as well |
6388s | for Gabby going forward so there are |
6391s | options |
6393s | but it's just going be to one of the |
6395s | Amon Thor I think you kill the yog |
6399s | right yeah Gabby got an for is going to |
6402s | be nice going to be able to regen some |
6403s | Mana as well oh I'm going to go again |
6405s | now with the Resa right |
6408s | yep and then copy |
6412s | it Gabby played this game |
6418s | before okay low |
6422s | World got both oh my gosh not bad and |
6425s | then gets to summon as |
6427s | well not a great |
6431s | discover I it looked like he may have |
6434s | like I don't know we didn't get to see |
6436s | it so I don't know if that's the best |
6437s | option regardless but it looked like he |
6440s | was frustrated cuz he might have like |
6442s | been spam clicking in in to click I |
6444s | don't know |
6445s | yeah yeah cuz that choice got made quite |
6448s | quickly right and it normally you're not |
6450s | snap picking Finly it's not not the the |
6453s | one you expect to see uh picked up they |
6455s | going to go for Marin number two though |
6457s | now that Photon has to spend real mana |
6459s | on these cards as opposed to pain one |
6462s | yep and wand and now there are two |
6464s | crowns in the deck so honestly that's |
6467s | probably what we're looking for here cuz |
6468s | that's the last remaining bit of power |
6470s | there's one oh and Cobalt |
6476s | grybow makes things real tough yeah I |
6478s | was going to say grey BAU uh even though |
6480s | I I I like big stats Greybar actually |
6483s | looks all right here |
6485s | yeah what if it's just cobal TJ ah the |
6489s | zc is still there is the |
6493s | only it's really the only card I |
6496s | want but exactly right and that's one of |
6499s | many cards in hand |
6502s | so can I tempt you with a load of random |
6505s | legendaries |
6528s | herion that's a second Honis discovered |
6531s | from the alond tool yeah |
6533s | one right |
6536s | yeah also got the calos there as |
6552s | well in Harmony and then probably end |
6555s | turn with yeah |
6567s | world of |
6570s | evil is a full hand mhm both players |
6574s | full hand all right second you don't |
6577s | really you don't need a second one not |
6579s | the end of the world yeah well yeah yeah |
6581s | not the end of the world at all the only |
6582s | the only time that's good is if it |
6584s | wasn't drawn that turn you play monkey |
6587s | it's rubbish and then you get a rroll |
6589s | but that's like very specific outcome |
6591s | right yeah h |
6595s | grabot just makes these boards even more |
6597s | of a |
6598s | puzzle Gabby at this point just has way |
6601s | more raw power uh in the hand I mean |
6605s | Photon can obviously change that with |
6607s | the Cobalt but yeah maybe trying to find |
6609s | an excuse to use the ziliax |
6613s | first and then we can swap with the |
6616s | Cobalt I mean lot of great traes the |
6619s | Cobalt's zero anyway right so that can |
6621s | come out even in the same turn |
6627s | yeah even now are going to start being |
6630s | annoying right cuz they can attack yeah |
6632s | looks like he's going for a swipe |
6635s | play that there a lot of spell damage |
6639s | yeah |
6641s | ah bro too many |
6644s | actions we're |
6650s | back even hearstone can't hand handle |
6652s | hearstone |
6662s | sometimes G's back all right Hidden Gem |
6665s | not a huge |
6676s | deal let still that calos in hand as |
6679s | well to maybe get away with some |
6681s | Shenanigans the fate of the yep Gabby |
6684s | going to go |
6686s | fishing though we don't know what |
6693s | for at this point with the discovers |
6695s | we're uh we're on the journey with |
6697s | Photon here |
6725s | just wants to make things awkward with a |
6728s | million gray bows I |
6731s | guess that old taunt Druid all over |
6740s | again bit healing from the gems going to |
6743s | going to be nice as well |
6745s | o there's still still a crown in the |
6748s | deck right from the Second Marin oh that |
6752s | hand dump as much as possible into |
6754s | goblet Crown that's Hearthstone we want |
6756s | to |
6759s | see but there's also a lot |
6763s | of you could goblet into goblet oh my |
6769s | gosh is this still a gift in the deck |
6774s | uh yes cuz that would be quite |
6778s | good endless |
6783s | swipes I do think we could potentially |
6786s | see the Cobalt soon though I don't think |
6789s | this hand is it that's apart from |
6791s | exactly the goblin of |
6797s | course okay going to start killing off |
6799s | the minions to reduce some of this uh |
6801s | gayb about annoyance but of course Gabby |
6803s | is going to have access to uh a little |
6805s | bit of refill does have that first spell |
6807s | costing Zero Effect from calagos still |
6809s | active of course so gets a little bit |
6811s | more freedom with the things you can do |
6813s | this |
6817s | turn on your left you |
6821s | a what do we |
6830s | got that's the that's the put prison |
6834s | yeah |
6842s | yeah okay not too |
6846s | bad popup book |
6852s | sure it would have been |
6856s | TJ it could have been possible it could |
6859s | have been possible |
6874s | our work now shapes Life as we know |
6883s | it yeah this game's getting a little |
6886s | little wacky little too wacky for my |
6889s | taste wait I I don't think I've seen |
6891s | this interaction if Cal swaps the hand |
6896s | the cards aren't chained anymore |
6899s | right I have no idea I was going to say |
6903s | maybe it's just me but I've never right |
6904s | okay it's Photon you know what you need |
6906s | to do for science I think everyone says |
6909s | oh |
6911s | perfect okay ah yeah they do on chain |
6915s | cuz they're just new cards okay cool oh |
6920s | jeez there's nothing mindblowing |
6923s | C here there is flint |
6927s | though Flint with full |
6929s | Mana okay okay a hero |
6936s | worm not too |
6939s | bad horseshoe |
6941s | sure cheap enough to go |
6944s | again Kos is like |
6950s | okay J G okay |
6960s | there is still the two hadanas here as |
6962s | well in hand so that can actually we |
6964s | getting to the point where that that |
6966s | could just be enough honestly with this |
6968s | gem if we can heal them up with the uh |
6971s | the holy Waters yeah cuz there's flash |
6974s | heal also yeah there's also the there's |
6977s | also a |
6978s | holler so you clear the try and clear |
6981s | the board with holler |
6984s | I need to find a new |
6990s | gig yeah good Target for the spring |
6992s | water as well we'll get that overheal in |
6994s | hand this is going to be |
6996s | nice what do you think like try and |
6998s | clear the board and then say well the |
7000s | average legendaries aren't going to just |
7002s | randomly fight this and then next turn |
7005s | just go Hadis |
7008s | Hadis yeah |
7014s | so there's still |
7016s | clergy uh |
7019s | s yeah think clergy is the big one draw |
7024s | a card at the end of |
7028s | this and this does |
7030s | clear uh everything now right it'll |
7033s | clear it all at the end with the gem and |
7036s | then that'll stop the gray B being a |
7037s | pain as well a really nice clean clear |
7040s | there from Gabby that's really what you |
7042s | want to see just dissect the board uh |
7044s | with minimal frustration and now the is |
7047s | still RCA |
7049s | right uh yeah it should be right takes |
7052s | base Mana doesn't it |
7055s | yeah and here's the problem for Photon |
7058s | now like any given legendary does not |
7061s | deal with this board |
7063s | therefore Gabby can sort of just do |
7065s | whatever he wants next |
7069s | turn yeah I can't even make a board |
7071s | Space by doing the dance floor |
7075s | [Music] |
7076s | mhm is this worth going like a stargazer |
7081s | here Stargazer gift yeah I don't know |
7084s | what you're looking for Dra well there's |
7086s | still another Crown isn't there no that |
7089s | was the second Crown oh was that the |
7090s | second oh sorry my bad okay then yeah |
7092s | that's not as good yeah the first one |
7094s | was for the gray boughs oh yeah yeah |
7097s | yeah yeah yeah yeah |
7102s | for now I mean just feels like lethal |
7107s | Tyrion go oh my |
7111s | God 2014 he |
7114s | Stone okay so now there can |
7119s | be Gabby can choose if he wants to |
7122s | guarantee the owner |
7124s | here |
7127s | right you can bump over heal to do the |
7131s | two damage for me |
7137s | yeah or or just do that yeah you know |
7139s | whatever if you decides he doesn't |
7141s | need wants the board space I think |
7144s | because uh the anr would stealing the |
7146s | minion blocks another board space |
7149s | probably drop location |
7151s | right location or p in this instance |
7156s | yeah but location probably better cuz |
7158s | you get all the the many procs yeah |
7164s | yep going to flourish back up to full |
7166s | Mana |
7167s | crystals oh now can't drop the location |
7170s | oh well it's still very good oh yeah cuz |
7172s | of the uh yeah yeah yeah |
7174s | yeah it would have had to have done it |
7176s | the other way round right played the |
7178s | location not the |
7181s | heal yeah it's still |
7183s | enough yeah really good win there really |
7186s | tricky mid game as both players were |
7189s | sort of scrambling with uh sort of weird |
7191s | resources is but that again is uh the |
7194s | strength of priest I know salt was |
7196s | talking about at the start of yesterday |
7198s | where priest has the ability to pop off |
7200s | early and win and then play really long |
7203s | drawn out sort of uh games based on |
7206s | Creative plays from you uh and Gabby |
7208s | made that work I think the really clean |
7210s | board clear with the setup was really |
7212s | nice there for Gabby and I do think that |
7215s | Photon got a just a little bit stuck |
7218s | honestly had a really good start with |
7219s | the puppet master dragon opening but |
7221s | once that was dealt with it just never |
7223s | really felt like it was good enough and |
7225s | this was huge though the Resa being |
7227s | generated so that then the um the uh the |
7231s | resurrects are always going to hit resus |
7233s | to be able to do multi cers was |
7234s | absolutely huge and I think key for |
7236s | Gabby taking this yeah |
7238s | absolutely um and it's a big win but |
7242s | Raven TJ I'm |
7245s | I Gabby cannot be satisfied if this |
7250s | nature Shaman is still without a win in |
7254s | a series that the deck just has not |
7257s | performed um over the course of the |
7259s | weekend thus |
7260s | far um we saw a dead draw with it |
7264s | yesterday even though um you know was |
7267s | able to get a win in the first series |
7269s | with it and the series that we saw on |
7271s | stream very really struggled and then we |
7274s | we got a quick Glimpse at the highlights |
7277s | of Gabby's first match and it just lost |
7280s | three quick ones in a row versus Maxi |
7282s | Bond |
7283s | so uh it was not the best not the best |
7286s | yeah so we'll see if it it's going to be |
7288s | better suited here uh which it it could |
7293s | be I mean we have pain lock on the side |
7296s | of |
7297s | photon um which can go fast but it's |
7300s | board-based so you may win against the |
7304s | pain lock if it does nothing for a few |
7306s | turns like we saw but the pain Lock's |
7308s | low enough to just lightning Bol them on |
7310s | like turn five and it's over maybe |
7312s | that's maybe that's the grand plan there |
7314s | but yeah we did see very briefly Gabby |
7317s | struggle with it in the previous matchup |
7318s | and again we didn't really touch on this |
7320s | too much cuz we saw Dove straight into |
7321s | game one but this is an elimination game |
7324s | right this is the lower bracket match in |
7326s | group C so the loser of this is just |
7328s | done and will not progress to tomorrow |
7330s | the winner still has to win you know a |
7332s | little bit more going forward so uh yeah |
7335s | really important matchup here and if we |
7336s | see that Shaman sort of struggle again |
7339s | we will have to start asking some |
7340s | questions as uh it's not the most |
7342s | impressive thing in the world on stream |
7344s | but we are going to see Gabby now on the |
7345s | Druid by looks of things and Photon on |
7348s | that Warlock and we've spoken a lot of |
7350s | TJ about Insanity um but what what do |
7353s | you think about pain |
7356s | warlock ah I mean it has some very high |
7360s | highs and some very low lows we'll just |
7363s | put it that way yeah um you kind of have |
7367s | to you know flirt with disaster a lot of |
7370s | times when you're playing against Decks |
7371s | that do have a lot of of damage from |
7373s | hand I kind of wanted to see Gabby try |
7375s | and get the nature Shaman out of the way |
7377s | just because if he does lose this game |
7380s | um and the pain warlock gets through I |
7382s | think that might have been his best |
7383s | chance to win with the TJ yeah but maybe |
7388s | he doesn't care what his final matchup |
7389s | is on the nature Shaman has more cough |
7391s | against something else cuz pain lock can |
7393s | go very quickly but that is uh quite the |
7397s | start that is I would say close to |
7400s | perfect yeah because R uh g r welp is |
7404s | going to contest the early push from uh |
7406s | Photon Splish Splash is going to kind of |
7409s | help do that but also ramp and then your |
7411s | battery dragon is going to be F and if |
7413s | that gets reduced that's one of the key |
7415s | cards that can help you recover from one |
7417s | of the very aggressive openings that |
7419s | pain loock aims to do so yeah ticking a |
7421s | lot of boxes here for Gabby at least in |
7423s | the opening innovate TJ can Splish |
7426s | Splash on |
7429s | two I wouldn't even be surprised here at |
7431s | photon just coins out a Spirit Bomb yeah |
7434s | I think this is just go yeah yeah yeah I |
7436s | like this protect the board just go |
7439s | imprison horror is already lined up for |
7441s | next |
7442s | turn um you could even fit in mass |
7444s | production with it like |
7448s | where cruising towards a molten giant |
7451s | real |
7454s | quick yeah you want to get this out to |
7457s | not only to ramp but just contest this |
7459s | flame imp as well Force the trade |
7464s | that's production going to come out here |
7465s | no |
7470s | problemo a little trade off okay got the |
7473s | sheriff that could come in useful as |
7474s | well if a th is going to contest can |
7477s | maybe lock it away in in jail for a |
7479s | little bit yep for crimes against |
7485s | warlocks o no |
7487s | hits yeah |
7493s | just going have to use the Mana on the |
7494s | old hero power gain a tiny bit of |
7497s | armor yeah and I hope for the |
7501s | best double |
7504s | giant oh flame that's a good one we |
7509s | going to see probably double molten |
7510s | giant very very |
7512s | soon I mean even just a single molten |
7515s | giant next turn is going to |
7517s | be good enough draws off the top will |
7520s | let him fit both but against the jid |
7523s | this is a little bit |
7525s | um a little bit scary right you could |
7529s | just freeze the for2 |
7531s | pupil yeah this is huge cuz there's just |
7533s | enough for pupil to be active right so |
7536s | it's like just enough to lock it |
7538s | in it's going to go for the hero power |
7541s | to take down the flame him just remove |
7542s | that minion that threat off the |
7546s | board okay yeah we're |
7550s | uh we're Double Mountain shining |
7554s | well you put a lot of power on board |
7557s | this is a two- turn lethal setup oh I I |
7559s | think if you not I think if you're not |
7562s | doing this then you're not playing the |
7564s | deck for me personally anyway maybe I'm |
7567s | a bit overzealous but I just think if |
7569s | you're not going like kind of making |
7570s | these Allin board players then this is |
7573s | not a deck you should be bringing to a |
7575s | tournament cuz this is how you win right |
7577s | like this is how the deck wins it goes |
7579s | super low plays everything on board and |
7581s | says that is good |
7590s | enough I mean |
7592s | there's not really too many options here |
7596s | can I go for the h going to |
7599s | pass so |
7601s | there's 24 damage on board and needs two |
7604s | so there's multiple Symphony of |
7610s | sins that win the game here H actually |
7613s | no cuz you have to pick which one you |
7619s | want cuz if you attack with everything |
7622s | first or you attack with the four |
7623s | attacks |
7625s | first then see your |
7628s | Symphony yeah I think that's and then |
7630s | you fine though right oh oh just going |
7633s | to go speaker St St okay that's |
7638s | that's more so locks in the win yeah we |
7642s | do see five but yeah five will not be |
7644s | enough and that's it and I appreciate |
7645s | that there from Photon fights back very |
7647s | very quickly indeed with this pain lock |
7649s | gets it over the line as well but I I |
7652s | really H think like that was the way to |
7654s | go the pain log is one where as you |
7656s | mentioned when I asked you about it |
7657s | earlier you kind of really gamble with |
7661s | your own health total especially against |
7662s | exactly this Druid from Gabby uh which |
7665s | is sort of built to do that burst spell |
7666s | damage so I like it a lot that he kind |
7668s | of um I don't even really want to say |
7670s | went all in because I do think that's |
7672s | what the the deck does right it's what |
7673s | the deck's built to do but I like that |
7675s | it was just like yes we we'll push and |
7678s | uh then some restraint with the speaker |
7680s | stomper at the |
7683s | end I would have definitely just clicked |
7686s | Symphony and and chose to believe |
7690s | yeah and I probably would have lost |
7692s | because of |
7694s | it yeah little bit risky but I do like |
7698s | the uh the play there and now we're tied |
7700s | up one one and that's also the pain |
7703s | lock uh out of the way for Photon mhm |
7707s | and I think that might be a hindrance |
7710s | for Gabby but we'll see Gabby might feel |
7714s | more confident against uh the priest or |
7716s | the the Druid on the on the other side |
7718s | so well I do believe we've got The |
7721s | Druids going up against each other now |
7723s | uh and obviously they're not the same |
7724s | Druid Gabby is on that con's Druid and |
7726s | then uh we did see the sort of ramp |
7729s | Druid from Photon earlier on um which |
7732s | one in this matchup which one would you |
7734s | like to be here TJ What whose position |
7736s | would you like to be in right now for |
7738s | The |
7740s | Druids that's a tough one um because it |
7743s | does depend a lot on the early ramp |
7745s | right coner Druid can get some very |
7748s | quick wins um but the problem is uh the |
7752s | ramp Druid can make just these massive |
7754s | boards right um uh pretty early on into |
7758s | the game and I'm not even talking about |
7760s | just like the nestm I'm talking about |
7761s | like if you are able to get like Marin |
7763s | on curve and then you can wand and do a |
7766s | couple more big things that's where |
7768s | coner really struggles because they |
7771s | can't lethal if you have things on board |
7774s | um that's the the big deal now MAV Vista |
7777s | can can change a lot of that yeah cuz |
7780s | you're effectively like tripling up in |
7782s | some cases if you're able to find uh |
7786s | those chales in time for M Vista because |
7789s | when M Vista recasts say the first drink |
7793s | of the Chalice you also get the the the |
7796s | second drink and thus the third drink |
7799s | from from each one so um you're you if |
7803s | you miss the Vista and then can just |
7805s | throw some damage out or try and clear |
7806s | the board with the first couple then |
7808s | you're basically reloading your hand |
7810s | with more chalises for the second go |
7812s | maybe this time with you know more spell |
7814s | damage or concierge I do really enjoy |
7816s | when I first saw Mr Vista I was like oh |
7818s | what combos do you do with this you know |
7821s | like what wild things can you do and |
7823s | then quickly realized it's just three |
7826s | turns like that's just a lot of stuff so |
7829s | you know we see like in this situation |
7831s | gab's like just keeping it in the |
7833s | opening hand to be like well yeah it's |
7835s | just a lot of stuff we don't need to |
7836s | specifically do anything overly fancy |
7839s | when a lot of the time just that many |
7841s | turns of stuff uh is is going to be good |
7844s | enough so yeah I do like to see a lot |
7847s | like you know sleep under the STS for |
7848s | example that just being played is going |
7849s | to be huge |
7853s | so I wouldn't mind just going Nest |
7855s | matron into gem tosser |
7858s | here just for some Tempo and then next |
7862s | turn you can |
7863s | still interat our coin whichever one you |
7866s | don't use this turn into flower child |
7868s | the following turn |
7874s | but |
7876s | but yeah but you're sacrificing the |
7878s | ability to maybe get one of your more |
7879s | expensive cards out a little bit sooner |
7882s | for Tempo actually it's just going to |
7883s | rip the flower child now so okay this |
7886s | kind of still puts something on board |
7888s | but cuts out kind of the step of the |
7889s | process the only problem with this is |
7891s | that um you don't get the opportunity to |
7894s | like Nest matron into uh gem tosser next |
7898s | turn because doing it this turn it it |
7901s | only push three but you still get the |
7903s | activation of gem tosser since you'd |
7905s | only bring yourself back up but speaker |
7907s | stomper is a perfect card to pair with |
7909s | it I was going to say do you like this |
7911s | is a less of a um combo stopper and more |
7915s | of just I'm just going to be annoying |
7917s | this turn and build a board cuz I kind |
7919s | of |
7919s | do yeah I think the curve is you know |
7924s | pretty well spoken for in this instance |
7926s | with you doom next |
7929s | turn let's put on some |
7932s | pressure yeah gab's giving it a nod |
7934s | because Gabby's okay with this to an |
7935s | extent right cuz he has Mr Vista so it's |
7938s | not a big deal to be uh you know locked |
7940s | out of this uh of this stuff the Spells |
7943s | this turn so not a huge deal but still |
7945s | both players building up that board and |
7947s | trying to get some uh little bit of |
7949s | damage through but the Doom kin followup |
7951s | for five is going to be pretty nice it |
7952s | does reduce some of Gabby's |
7962s | options yeah into Mar next turn into W |
7965s | and to build a big board yeah it's |
7969s | looking pretty good o |
7973s | okay did get the Chalice pickup as |
7977s | well I wonder if you just unload now |
7980s | yeah the spell damage with the location |
7982s | swipe chalice chalice like yeah I like |
7987s | it cuz it gives up more options for next |
7989s | turn as well there at worst a splish |
7991s | spash welp into something next turn this |
7994s | also is likely to push uh the five to |
7997s | face never mind |
8005s | and this is a bit of a slow turn from |
8008s | Photon right like the Marin coming down |
8011s | on curve generally would say oh well |
8013s | that's good but playing this and just |
8016s | leaving at least five damage to go face |
8019s | is a little bit scary when you're not |
8022s | the burst deck right |
8026s | yeah does have the zelc of course for |
8028s | next turn which is going to be useful or |
8030s | the fire depending on the situation but |
8033s | this is just a little bit scary is there |
8036s | ever a world where like swipe gem tosser |
8040s | does this to save the five damage this |
8045s | turn swipe that works I still want to |
8049s | just Marin you have seven mana and a |
8051s | Marin in your hand yeah it's just but |
8054s | but you also have 24 well 19 Health |
8057s | right to an |
8060s | extent yeah but the faster you Marin the |
8062s | faster you can get your health total |
8064s | even higher but do you not think sure |
8067s | I'm just thinking if Photon plays Marin |
8069s | the next turn is photo not extremely |
8071s | likely to play zelc which means the |
8073s | one's not getting played |
8075s | anyway yeah but then you still have |
8078s | seven Mana that you have to spend to get |
8079s | Mar down at some point in the |
8082s | game true true but that's like maybe |
8085s | that's an a now turn right it's like |
8086s | turn turn now Marin wand yeah I suppose |
8097s | does have access to uh build the option |
8100s | of building up a board and playing F |
8102s | here as well you were talking earlier |
8105s | about like having a lot of things on |
8107s | board is strong against this deck yep do |
8110s | you like that more than the |
8116s | zelc zelc is never going to get |
8119s | cheaper or I could maybe just for Mana |
8124s | expenditure though the gift WP well plus |
8127s | five I think is more health because even |
8129s | after the |
8130s | attack you're going to have more Health |
8134s | remaining yeah on the board overall as |
8137s | well yeah yeah yeah |
8139s | yeah pushes two to the face as well not |
8142s | too bad they little heal take them up 29 |
8145s | it's exactly the same amount of Health |
8147s | oh was it I just believe it's 11 versus |
8149s | 11 yeah you could have said it was any |
8151s | number I would have agreed with you yeah |
8153s | it's 11 versus 11 |
8158s | Health Gabby probably going to go dig in |
8161s | now wants to get hold of some spell |
8162s | damage does still have tide pool in in |
8164s | hand does have the concierge as |
8167s | well needs to just not die though |
8169s | because that's quite |
8173s | important yeah so with draw two cards |
8176s | you can still refresh twice hit tide |
8178s | pool get the last |
8180s | one um um it's still a |
8183s | lot so we have a last drink two drinks |
8186s | and then a tide pool with the three |
8188s | drinks left so we're looking at plus two |
8190s | spell |
8191s | damage with six total so 24 damage worth |
8200s | of worth of juice |
8203s | mhm so we'll need the second tide pull |
8206s | or an additional spell damage or swipe I |
8210s | suppose cuz that can also take Health |
8212s | off the |
8221s | board what to do so that's effectively |
8224s | what we're looking for for Gabby next |
8225s | turn |
8227s | is uh another chalice another tide poool |
8232s | pupil yeah just just like an extra push |
8235s | right is is all he's really waiting for |
8237s | now just one extra thing to really |
8239s | unlock the hand zil is going to come |
8241s | down though get some work |
8244s | done importantly not heal Gabby up with |
8247s | the Divine Shield trade into the five |
8249s | was quite |
8252s | nice I found |
8271s | I'm going to go for a lot of card draw |
8274s | going to some regen as well of course |
8277s | yeah for forget my zelc and five being |
8279s | the same health I keep look thinking |
8282s | that he's got to make a |
8283s | copy oh the the wrong mod right yeah |
8286s | yeah yeah yeah he's got like the rush |
8289s | life steal |
8292s | poisonous elusive |
8295s | reborn Woods |
8298s | [Music] |
8303s | dang |
8309s | modules go for swipe to clean up a chunk |
8312s | of |
8314s | this this is putting it into the tide |
8317s | pool as well though so it's not you know |
8319s | all |
8325s | lost but that looks like lethal to me |
8327s | with a double swipe from the gift with |
8328s | the spell damage and the zelc push from |
8331s | Photon so it looks like uh Gabby got |
8334s | close and was you know acquiring all the |
8336s | pieces of the puzzle but just the |
8338s | Relentless pressure Gabby had to |
8340s | basically clear what two two three times |
8343s | maybe in a row whilst trying to progress |
8345s | the game plan H and I think the |
8348s | inclusion of or the the F coming down on |
8350s | the board for Photon really messed up |
8352s | the Mr Vista turn so or the Mr Vista |
8354s | proc I guess so yeah a really good game |
8357s | there for Photon just getting a little |
8359s | bit one step ahead there of Gabby and |
8361s | not really letting Gabby get comfortable |
8362s | with the deck yeah Gabby was that |
8366s | following turn the very next turn would |
8368s | have |
8369s | been infinite damage yeah 8 million |
8372s | damage about yeah |
8374s | so |
8376s | um cuz he had would have had access to |
8378s | three spell |
8380s | damage uh for effectively nothing cuz |
8383s | the uh two would have been free with the |
8386s | location um and |
8389s | then a pupil which would have gotten a |
8391s | three three drink and then at least what |
8395s | four left in in |
8398s | hand yeah seven with plus three spell |
8401s | damage plus would uh would have have |
8404s | enough Mana to maybe pull another spell |
8406s | damage out of the deck |
8407s | so uh a lot a lot a lot a lot a lot a |
8411s | lot so now that we've calculated it it |
8413s | would have been a lot it does mean that |
8416s | Photon goes up in the series though and |
8418s | uh We've not even got to the nature to |
8421s | Shaman yet TJ we've not even got to that |
8423s | discussion yet um so we'll have to see |
8425s | Gabby's definitely got an uphill climb |
8427s | as he is going to be going up against |
8429s | photon's uh priest which I'm just going |
8432s | to triple check I'm sure we'll have a |
8434s | look at it at some point but just Tri |
8436s | checking the build yes it's the it's |
8438s | bird is the word along with of course |
8441s | the VIN which is a natural inclusion |
8443s | since that is the rules uh so yeah just |
8446s | going to go for the bird build there of |
8448s | the priest not too bad it is the build |
8450s | I've played the least because I've been |
8452s | playing the uh the Puppet Theater build |
8455s | which has been a lot of fun uh but yeah |
8457s | this is H fun in a different way is that |
8459s | VIN as well has actually is a card that |
8462s | can sort of yink games right uh because |
8465s | it's just like sort of surprise damage |
8467s | in a lot of instances so we'll see how |
8469s | it goes this could be the last game of |
8470s | this series and maybe the last game of |
8473s | uh Gabby's tournament here if Photon can |
8476s | take the win on this priest on the |
8479s | bottom yeah then photon get ahead on the |
8481s | board early this can get out of control |
8484s | for the Druid very quickly cuz they can |
8487s | just continually clear your board |
8489s | and uh keep their minions |
8492s | healthy um and then you know they have |
8495s | high Health on board it's harder to |
8497s | combo and you're consistently taking |
8499s | damage |
8501s | so not a great opening for Gabby that is |
8506s | uh Tempo is called concierge Druid but |
8509s | that's not what you want to see early |
8513s | cleric there's heels there's creation |
8516s | protocol there's bird watching there's |
8518s | uh on the other hand I quite like |
8520s | photons opening right now oh fan club as |
8526s | well this is one thing I I have fun with |
8530s | with the priest is how do you actually |
8533s | play this kind of hand cuz there's so |
8534s | many options right there's even like |
8537s | Forge for creation protocol this turn |
8539s | take it a bit slower can heal just a |
8541s | draw can just set up the fan club and |
8544s | maybe heal with funnel or Flash could |
8547s | just click bird watching to kind of do |
8548s | the protocol thing in a roundabout way |
8551s | so there's a lot can be done looks like |
8553s | is going to be bird watching into uh |
8555s | question mark right now could go full |
8557s | Turbo with the |
8559s | clergy yep I like it get to push some |
8563s | damage |
8564s | too get them both on board oh yeah this |
8569s | game is pretty much done oh jeez I think |
8572s | even there was a win there for Gabby |
8574s | it's just like two three fours that draw |
8576s | cards on turn two okay sounds |
8582s | good so there's options of like just fan |
8585s | wait fan |
8590s | club what does working |
8594s | out haa funnel cake things here as |
8599s | well I I just |
8601s | just going to keep it simple okay |
8605s | yeah keep the |
8607s | board reasonably |
8610s | healthy Hidden |
8612s | Gem I don't think you really need Amad |
8615s | as much in this |
8616s | matchup not with this opening as well |
8619s | right like this opening is just you've |
8622s | got the board so keep it is the way I |
8625s | I'd look at this make Gabby have to do |
8627s | extreme things to try and stop these |
8629s | clergy |
8632s | give that well up into the uh Che is not |
8636s | too |
8637s | bad oh put some stuff on the |
8640s | board but this could get a bit filthy |
8642s | now though right depends again like |
8644s | Photon could take it a little bit slow |
8646s | with love his lasting but there was just |
8649s | a whole of like funnel cake flash |
8651s | whatever whatever whatever also Gabby |
8654s | has the turbo combo hand |
8661s | being able to go double spell damage |
8664s | with the miniat Chia Drake and then go |
8668s | with the float and concierge with Double |
8670s | T |
8673s | P if you draw a chalice off the top you |
8676s | have double spell damage triple fully |
8679s | juice |
8681s | chalice I mean there going to be a lot |
8683s | of Health on on the board in form of |
8684s | minions but that could be a way to kind |
8687s | of force Photon to start over at the |
8690s | very least |
8692s | the going to go double |
8694s | gem the perfing |
8699s | spot okay just going absolute turbo here |
8704s | with the |
8705s | draw I can respect it I just thought |
8708s | that would have been a potential holler |
8709s | turn but what do I know |
8722s | oh this is |
8725s | o o that's all I've got TJ it's my cting |
8729s | analysis o very good very gone yeah |
8734s | basically the the threats just pushed |
8736s | out and this is where in a roundabout |
8738s | way Photon light is rewarded for going |
8740s | turbo draw because there is just a |
8742s | handful of stuff to sort of react with |
8745s | and there is the huler that can be able |
8746s | to clear this board |
8749s | up but there's not the I feel like the |
8751s | support cards are now gone from from the |
8753s | options right cuz like double gem gone |
8756s | double clergy gone I it is just holler |
8759s | in the dream right |
8765s | now I need to find a |
8769s | new there's the creation protocol in |
8771s | hand though so next turn that could look |
8772s | at getting forged and create some value |
8775s | there for Photon so it's not all |
8778s | bad yeah with the double fan club set up |
8781s | on the board and still a lot of cheap |
8782s | healing in the |
8784s | hand empty board means Honis coming into |
8787s | the hand at any point |
8789s | is going to be a pretty big deal yeah we |
8793s | didn't see uh sole's favorite play |
8795s | though which is just Hadis on curve |
8796s | against |
8799s | Druid maybe we'll see that in the rest |
8802s | of the day |
8813s | I have 100% lost track of what's in uh |
8815s | Gabby's pup right now good stuff I |
8820s | imagine |
8822s | swipe yeah there's the freeze as well |
8824s | right yeah the freeze spell |
8827s | damage and um something Stars I think oh |
8833s | is it stars |
8838s | okay is this the time to uh make maybe |
8840s | go a little bit slow get love |
8842s | everlasting down maybe Forge the |
8844s | creation protocol and go from |
8857s | there oh just play okay well there is |
8860s | well there you go TJ you're a prophet |
8871s | probably got to be safe for next |
8875s | turn oh you |
8878s | think yeah he's got flash heel funnel |
8881s | cake I guess pupil I guess I want this |
8885s | you can love everlasting so one of those |
8887s | things is |
8890s | free I do feel that photon's just taken |
8893s | an approach this game of you know I'm |
8895s | not going to try and go even remotely |
8897s | slow there's been no forges on the |
8899s | creation protocol it's just go go go we |
8902s | need to end this quickly because of the |
8904s | Druid Deck Of course that gab's playing |
8906s | not really going to be able to rely on |
8907s | some healing here |
8913s | yeah and we're getting to the stage in |
8915s | the game where I look at Gabby's hand |
8917s | every turn and go lethal question mark |
8920s | cuz that's what it feels |
8922s | like maybe not quite yet with this hand |
8925s | but you never know |
8931s | I found |
8941s | a going use the pupil here to go for the |
8949s | drawers time for no one and get GI r |
8953s | five I don't think there was even that |
8955s | many dragons left so a lot of Health |
8958s | being put on the board here which is uh |
8961s | pretty big deal also fiveing there yeah |
8964s | exactly just for the uh the headiness |
8967s | right just being able to |
8969s | soak oh jeez there's so |
8973s | many oh did get there's so much going on |
8976s | here so you need one sick pick up one |
8981s | two three |
8983s | four five 6 7 8 n 10 just shout Le TJ 10 |
8989s | Over Heals 10 Over Heals so you get 1 2 |
8993s | 3 4 5 6 7 |
8998s | 8 |
9003s | one |
9007s | two okay killing off the small minions |
9010s | it's going to get funnel cake to uh beef |
9012s | this manner up again |
9022s | wait is this potentially one |
9026s | off yeah but then you leave the fire |
9029s | yeah yeah yeah yeah I was just trying to |
9030s | think that even in you know which outs |
9033s | there you sure surely you just lock this |
9036s | in |
9037s | right I don't know cuz you can just get |
9040s | another Honis from the creation protocol |
9042s | and go again |
9051s | oh Gabby already starting to lock stuff |
9053s | in himself |
9057s | though yeah I mean photon's out of card |
9059s | so Gabby just kind of has to go pop off |
9062s | here and |
9064s | then not die and not die yeah so you can |
9068s | go |
9071s | concierge might just be |
9073s | concierge swipe and then there's the |
9076s | inovate there as |
9077s | well yeah w |
9081s | hit chalice again all right there we go |
9083s | okay well let me just do a quick count |
9086s | on there 1 million yep sounds |
9090s | good |
9100s | 48 but is the time to lock it all |
9104s | in yeah sometimes the animations can be |
9107s | weird especially if you haven't cast any |
9109s | yet and the game has has to show you |
9110s | that hey look I'm a tourist |
9113s | drinks oh yeah yeah yeah to say hello |
9118s | yeah t like 5 |
9119s | Seconds |
9121s | yeah got explain I know this that he's |
9125s | playing in true it this may look like a |
9127s | mage card but look I'm a |
9130s | tourist and photon's I'm just going to |
9132s | and grab a drink while this |
9134s | happens well Gabby Fights Back TJ that |
9137s | was very very very close |
9140s | um if just a you little bit more burst |
9143s | healing maybe that if that F exactly |
9146s | wasn't down TJ to soak that much damage |
9149s | that could have easily gone the other |
9151s | way oh yeah that was a ton of healing |
9154s | right off the bat but needed a little |
9156s | bit more juice had eight individual heal |
9158s | sources needed 10 in order to secure |
9161s | Victory well I needed 10 to guarantee it |
9165s | but yeah you know need needed six to go |
9168s | face because the break point was 20 6 um |
9172s | so one over one of the five break points |
9174s | which is like the most awkward amount of |
9175s | Health to be on cuz they may as well be |
9176s | at 30 in that instance |
9180s | so but now TJ it's time time for the |
9184s | nature |
9186s | shotan it's time is Gabby going to be |
9189s | able to achieve anything with the nature |
9191s | Shaman before he may or may not die we |
9194s | will see um n shame not been doing too |
9197s | well at least on stream that we've seen |
9199s | so far and on the other hand a lot of |
9203s | players put a lot of respect on the |
9204s | priest the priest has multiple ways to |
9206s | go although stopping burst damage is not |
9210s | the priest's like big strength right |
9213s | they can AOE boards down they can heal a |
9215s | bit they can do a lot of late game |
9218s | Shenanigans H but if Gabby does get a |
9220s | hold of you know like the put puts the |
9222s | pieces together for some big Shaman |
9224s | burst then a lot of the time there's not |
9226s | too much the priest can actually do |
9229s | about it or at least in this build |
9230s | anyway so it will be pretty interesting |
9233s | how this goes but we've seen time and |
9235s | time again that if Shaman's like forced |
9238s | to use a lot of this burn to remove |
9240s | early pushes it can fizzle out a little |
9242s | bit and we just saw in the in the |
9244s | previous game early pushes are very |
9246s | possible with this priest so let's get |
9249s | to it final game everything on the line |
9252s | for these players the loser goes home or |
9255s | I guess stays home and the winner gets |
9257s | to move on through the tournament |
9267s | okay looks like photon's opening hand is |
9269s | going to choose to uh sort of build for |
9271s | the at least mid to late game with that |
9273s | keeping of love everlasting and of |
9275s | course the creation protocol and we'll |
9277s | see if he goes for a forge or if he |
9279s | continues the theme of nope I just want |
9282s | to get the card the no clergy and he |
9285s | cheered like that's how yeah that's how |
9289s | big that is yeah and this is a very good |
9291s | hand can curate this hand in a lot of |
9294s | different ways with jazz base uh into |
9297s | draw with ancestral knowledge Flow Rider |
9299s | when you're |
9300s | overloaded uh this totem is not going |
9302s | anywhere the world is Gabby's oyster if |
9304s | he loses this game I don't know what to |
9307s | [Music] |
9315s | think but yeah love everlasting is good |
9318s | very good y just get it set up and |
9320s | although it's a bit of a slow initial |
9322s | turn just to get that cast it saves you |
9325s | so much going forward so literally from |
9327s | turn three onwards photon is going to |
9329s | feel ahead of the game Halla pretty good |
9333s | pick up with this spring water kind of |
9335s | like the exact open you can see Gabby |
9337s | respond there of like oh the exact two |
9339s | cards I did not want to see this turn |
9342s | but there it |
9346s | is oh got a bit of Jing on the cards TJ |
9350s | I like it |
9359s | yep Gabby just going to keep uh building |
9362s | up the resources in hand photon is able |
9365s | to set up a few things himself I think |
9367s | Forge creation looks pretty good now |
9369s | with the fan club followup maybe can hit |
9372s | a clergy as well and and choose to go |
9374s | that |
9378s | route the the SLE play is that good in |
9380s | this one just hit Honis and slam |
9382s | [Music] |
9387s | it I don't hate it |
9393s | honestly just just say all |
9396s | in he's going to |
9398s | forge is going to get the |
9406s | clergy P for a coin |
9411s | hey look you've got to spend money to |
9412s | make money right spend a pupil make a |
9418s | coin that famous |
9429s | phrase trying to think what I would be |
9431s | specifically looking for |
9438s | here oh way to kill the holler I |
9442s | suppose people has two |
9463s | left overdraft going to help out a |
9466s | little bit here just to progress the |
9467s | turn does mean that Gabby still over |
9470s | loaded for one next turn with the |
9471s | followup of ancestral knowledge but does |
9473s | clear off the uh at least initially the |
9475s | scary minion on board but triple cleric |
9479s | location |
9486s | go Gabby's just eye close at that as the |
9490s | clerics came marching out oh |
9494s | my would you like to draw your whole |
9496s | deck TJ cuz uh I think Photon would |
9509s | power power cord go |
9513s | again he's just going to go |
9518s | creation there is coin Hidden Gem |
9520s | available |
9522s | however however it can only hold so many |
9526s | cards in hand there was a shake of the |
9528s | head from Photon there was that was |
9530s | Photon just trying to like just go for a |
9532s | raw heris there because yeah probably |
9535s | there's not many other minions you can |
9536s | find the Amon THS already in hand |
9545s | yeah we're pipping |
9550s | it double |
9555s | pip just this is where if I was I don't |
9558s | often get in this position that photons |
9561s | purely because I know I can't handle |
9563s | this many |
9565s | cards and this many options I'm just I'm |
9568s | a straightforward gamer just I'll Point |
9570s | things at the face and hope my opponent |
9572s | explodes |
9574s | yeah got be fist pump |
9577s | there I'm guessing cuz this gives |
9579s | options to clear the cleric but it is |
9581s | pretty expensive cuz you'd have to use |
9584s | conductivity popup book with the |
9587s | uh wait a second |
9591s | wait what's in the there is it ancestral |
9595s | knowledge what's in the pupil I'm |
9597s | rubbish at this game remember you just |
9599s | go could you go zapper conductivity |
9603s | popup book conductivity swing |
9610s | Jive if you can I think Gabby should |
9613s | that's that's my answer |
9615s | TJ oh no there's not enough |
9618s | Mana that would be six man all |
9621s | right well the good thing is with a um |
9624s | huler already |
9625s | gone oh no it is oh is it enough it is |
9630s | enough Mana |
9632s | yep nice doesn't use the first |
9634s | connectivity just goes double pop you |
9636s | could just swing on the okay yeah g just |
9639s | raises the arms like well die |
9644s | insect okay well this game escalated |
9647s | very very quickly |
9653s | oh there |
9655s | there's but the locations are on cool |
9664s | down and |
9667s | now wait wait wait this is fine right |
9670s | yeah just don't coin first okay yes I |
9672s | was going to say yeah holy spring water |
9674s | to go up to 14 coin I'm in th yeah Gabby |
9676s | knows it get rid of two ragnaros and |
9679s | then just say |
9680s | there we go it's going to have to |
9682s | do yeah I was so scared that Photon was |
9685s | going to coin CU I know it's something I |
9687s | would do oh yeah just coin coin it out |
9689s | yeah no |
9693s | problem oh who you liking |
9695s | here razza looks like the |
9703s | go-to I think Snake Eyes Snake Eyes |
9705s | allow some things so there's still |
9711s | oh no he's got zero |
9715s | Mana so there's some options for Gabby |
9717s | uh press end turn now press end turn |
9721s | later because I don't think this Zapp is |
9723s | going anywhere but face |
9726s | TJ or do you think he's going to try and |
9728s | snipe down manthal is that a reason |
9732s | to to |
9734s | trade cuz otherwise Photon gets a copy |
9737s | of rag right |
9740s | yeah take it back here maybe this is |
9742s | this is just it does hit |
9747s | okay oh no the pepper that brings back a |
9752s | rag but then you can just get rid of it |
9754s | again yeah it's just bring G th back |
9758s | click click gone |
9763s | [Music] |
9771s | oh no removes it from the game d yeah |
9773s | yeah yeah yeah yeah um yeah I was with |
9775s | you there yeah World cleans of |
9786s | evil that's a bit of a weird Choice a |
9789s | weird set of choices not the choice phot |
9790s | I made but the options he |
9793s | had I like just doing heris |
9797s | now press buttons |
9802s | I |
9806s | found oh maybe with the spring water |
9809s | pickup wait for next |
9814s | turn no oh |
9817s | okay still has one manner available for |
9819s | the flash so can Flash first and double |
9821s | tap the uh locations I |
9823s | imagine 14 doesn't feel extremely safe |
9826s | versus shamman I'll be honest |
9855s | X does get |
9857s | contivity what was that as a choice |
9860s | oh digging straight down three Treasures |
9864s | yeah okay um that's definitely a |
9870s | plan do have the lightning bolt as well |
9873s | to clear up the Aron |
9875s | th okay does not looking as disastrous |
9879s | right now still not the best spot to be |
9881s | in but |
9885s | still snake your luck is running out |
9890s | double fours some more |
9892s | Honis three I didn't even see the other |
9894s | one o Observer Mysteries is pretty |
9902s | cool |
9904s | exist Boulder fist old oh |
9910s | yeah Bo how can you ignore the classic |
9921s | ooh that died yeah yeah I mean you |
9924s | definitely go for that |
9927s | right |
9930s | surely it's going to go for mix again I |
9933s | think he's just going to |
9935s | heal stay at full |
9937s | health yeah summon a friendly M that |
9939s | died gain four armor boton's realized |
9942s | his game plan is now |
9952s | win by |
9961s | [Music] |
9968s | attrition okay there's the |
9975s | flash I found a |
9981s | he thought he was going to be able to |
9983s | flash but he had already played a |
9986s | spell yeah frustration there from Gabby |
9990s | little bit of |
9992s | a a Miss |
9996s | there wouldn't have known he would have |
9998s | had the flash if he didn't use uh the |
10002s | the treasure first so |
10010s | it you know it's order of operations but |
10013s | at the same time |
10015s | like he wouldn't have had the flash |
10021s | anyway so like you play gogen first |
10023s | there then what do you spend the Mana on |
10026s | for your free spell and |
10028s | that's the draw |
10037s | card quickly |
10049s | is going to be able to make use of the |
10051s | VIN |
10053s | though stealing the health again |
10056s | um what definitely one of the cards from |
10060s | uh one of the taist that does have a a |
10063s | large impact on the game or can have a |
10065s | large impact as the card itself not just |
10067s | the cards it allows you to bring cuz |
10069s | some of the tourists like maybe don't |
10071s | quite have that level of impact but I do |
10073s | think volun is going to be pretty nice |
10075s | allow Photon to be able to put forward a |
10077s | little bit of a scary |
10084s | board |
10087s | okay last chance for Gabby next turn did |
10090s | all he |
10094s | could just a few spells available for |
10097s | for photon |
10099s | there's a lightning reflex still in the |
10101s | deck for |
10105s | Gabby going to spend one and then |
10107s | probably going to look at how to utilize |
10109s | the PIP again |
10116s | right o yeah that's a the one you didn't |
10120s | want to show up yeah but can gain a ton |
10124s | of Health here has the double four |
10127s | armor okay better |
10130s | has triple four armor actually at this |
10132s | point with the double |
10134s | pip even |
10137s | better wait a minute can you get a copy |
10141s | of oh no that won't work never |
10146s | mind oh not going for bot |
10153s | face not looking too bad here though |
10156s | yeah I don't care about the minion |
10157s | anymore yeah yeah yeah yeah yeah |
10159s | especially if You' got um the amthal and |
10161s | p uh power cord |
10163s | right yeah you just synchronize you just |
10166s | like well now our value is is done for |
10169s | the game now at this point is just do |
10171s | not |
10178s | die oh he's got to go connectivity |
10181s | amphibious that's first |
10189s | okay |
10192s | hex now just another conductivity |
10195s | right oh |
10197s | Jive |
10202s | okay are you saying there's a chance |
10206s | TJ there's no way to generate minions |
10208s | there's no more pop-up |
10214s | books go the |
10226s | hold cuz there's still the swing of the |
10228s | uh the weapon as |
10231s | well double |
10233s | CH that's have a hex for at least the |
10236s | initial |
10243s | Lal Flash and |
10245s | crash going to be double crash right Oh |
10249s | no just going for the one |
10252s | okay yeah this is the problem isn't it |
10255s | we're we're more or less looking at |
10256s | gabb's full hand and Photon can just go |
10260s | amthal and just go |
10262s | again what can we do to get |
10268s | minions azerite chunk into |
10273s | Gorgonzola into cheese |
10279s | these are definitely |
10292s | words it's just pop |
10295s | right here can bring back |
10298s | Honis oh true true his pop not just way |
10302s | safer yeah cuz you also bring back you |
10306s | could bring back uh alad |
10311s | duel says three |
10314s | attack yeah pop this |
10324s | safer all right how much overload is |
10326s | there I don't think there's that |
10329s | much almost out ofs well there still the |
10332s | weapon swing as well lightning reflex |
10335s | okay there pup get another jve it's |
10338s | another iion storm is zap into lightning |
10342s | storm okay things are at least happening |
10346s | there's still obviously the crash on the |
10351s | [Music] |
10360s | [Music] |
10366s | lab I found a |
10372s | lightning reflex again okay Gabby is |
10376s | definitely doing a lot of stuff this |
10378s | turn |
10380s | appreciate no wasn't I don't think |
10383s | so oh is that that's treasure |
10393s | yeah I mean gab's doing a lot with a |
10396s | little here to be fair like this was a |
10398s | pretty good turn all things considered |
10401s | can still driive here is this |
10410s | double gets the drive |
10412s | down oh I mean it's better than what I |
10416s | would have done I'll tell you that for |
10418s | that's good of a turn yeah |
10422s | yeah also hitting the deal three here |
10425s | but he's going to have |
10426s | pop to just clean it up so so |
10431s | good and then Photon basically just says |
10434s | okay do it again and no it's not going |
10437s | to be the case here Gabby on the last |
10439s | cards a bit of a wave goodbye fantastic |
10442s | effort getting this far of course but is |
10445s | going to concede to Photon and what a |
10448s | last game we talked a lot about nature |
10452s | Shaman but you know it's struggling but |
10455s | that definitely felt like Gabby was |
10456s | making a lot of things work I just think |
10459s | Photon just achieved the overwhelming |
10462s | power that priest currently wields in |
10464s | these sort of situations so I think |
10466s | Photon uh really positioned himself well |
10469s | uh to defend right and those the triple |
10471s | ragnaros with the Jive uh was a good |
10473s | push there from Gabby but it just wasn't |
10476s | enough because Photon was just ready |
10477s | just had the arm and Thal lot loaded |
10479s | ready to go and I think that was |
10481s | probably the uh the pivot point for the |
10483s | whole game |
10484s | obviously yeah it really |
10486s | was um I'm just surpris after all that |
10490s | like Gabby still gave himself an out to |
10492s | win it was still so good yes like at the |
10495s | end there if that second discover from |
10499s | the lightning reflexes was a |
10502s | conductivity that |
10505s | that's game over right like the photon |
10509s | has no way to clear all the rags right |
10513s | um |
10515s | so but I think Photon played that |
10518s | exception well understanding where the |
10519s | game pivoted from all right I need to |
10522s | win by just overwhelming my opponent or |
10525s | killing them to I need to win by getting |
10527s | my health total as high as possible |
10529s | winning by attrition and make sure that |
10530s | I have a board every turn so Gabby can't |
10533s | just have a free turn right so and even |
10536s | that was very well building up building |
10538s | up on the potions to then go okay uh |
10541s | forging you know into pit and then |
10543s | getting the multiple Pips into the |
10544s | potions and as you said then |
10545s | acknowledging when to get the right |
10548s | value from the potions and when not to |
10550s | so yeah really well played there from |
10552s | Photon and as you can see in group C now |
10554s | photon is going to be moving on to that |
10556s | decider match which will be coming up |
10558s | soon versus gamer rvg the winner is |
10561s | going to go on to join maxibon to get |
10562s | out of group C and make it to tomorrow |
10565s | and uh yeah I mean just that series it |
10567s | was a long one uh TJ but it was a good |
10569s | one as far as I'm concerned we saw a lot |
10571s | of ups and downs a lot of flashy plays |
10573s | and big combos but then also just that |
10575s | last one which was a a true back and |
10577s | forth between two fantastic players so |
10580s | for me can't ask a much more from a |
10583s | match of hearthstone but we are going to |
10585s | go to a quick break while we set up the |
10586s | next match don't go anywhere we'll be |
10588s | right back |
10611s | [Music] |
10641s | [Music] |
10668s | e |
10697s | [Music] |
10753s | [Music] |
10787s | oh apparently we are are having some mic |
10789s | issues on Dawn's side so I will take |
10791s | over say thank you for that lovely |
10793s | introduction Dawn um but yes we are |
10796s | getting ready for some gamer rvg versus |
10800s | Photon both of whom coming through the |
10802s | lower bracket uh both having a rough |
10805s | road to get here I think uh that was I |
10807s | feel a little bit sorry for Photon |
10809s | honestly having to play another series |
10811s | immediately after what that one we just |
10813s | saw on because that has to have taken a |
10816s | lot out of photon even coming out on The |
10817s | Winning Side |
10820s | yeah that was quite the long series but |
10823s | if anybody can do it I have faith that |
10825s | Photon after what we just saw can do it |
10828s | so we'll see what happens but uh gamer |
10831s | has had some time to uh rest up a little |
10834s | bit we'll see if that's uh going to pay |
10837s | off or not yeah I do think this is a |
10840s | very interesting series lined up uh this |
10842s | actually I think is one of the best like |
10844s | push and pull matchups in the game right |
10846s | now that we're potentially seeing in the |
10847s | opener with Paladin against Rogue as we |
10850s | take a little bit of a closer look at |
10852s | gamer rvg uh favorite card New Heights |
10856s | I'm going to assume that is a favorite |
10858s | card from current meta because surely |
10860s | New Heights is not anyone's favorite |
10862s | card of all time that sounds absurd um |
10865s | but is bringing the Huff Paladin into |
10868s | this one which we saw him struggle with |
10870s | a little bit in the first series um but |
10873s | as I think I mentioned during that |
10875s | series with udor this is kind of the |
10878s | deck that people have brought to this |
10879s | tournament teched out to gain percentage |
10883s | against Rogue specifically so I'm always |
10885s | super interested in uh seeing that |
10887s | matchup play out and whether they were |
10889s | right to put as much Faith as they do in |
10891s | this deck's ability to get on board and |
10893s | stay there against |
10895s | R yeah absolutely and we are going to |
10897s | see it in the first game but first let's |
10900s | talk about Photon uh a little bit less |
10903s | known but we did just see a pretty |
10906s | strong performance there bringing in |
10909s | these uh overheal pain lock ramp and |
10912s | infinity I think the uh kind of |
10913s | interesting talking point with this one |
10915s | is that uh the difference in deck lists |
10919s | a little bit here from kind of everybody |
10921s | else the Rogue is actually uh the kind |
10924s | of more shuffling infin infinite Rogue |
10929s | instead of just the kind of infinity |
10931s | Rogue that we've been looking at most of |
10933s | the weekend uh with these Playhouse |
10935s | Giants as well as the choice to bring |
10938s | the uh difference in warlock decks yeah |
10943s | yeah I think the warlocks in particular |
10945s | no surprise if you've been listening to |
10946s | me throughout the weekend the warlocks |
10948s | are the Decks that I have question marks |
10949s | with uh I'm not sure what entirely made |
10951s | it to air because our prediction SE |
10953s | segment kind of got cut short a little |
10955s | bit um in terms of how predictions being |
10960s | made but I think I was saying to the |
10962s | rest of you folks off camera that I was |
10964s | trying to pick between gamer rvg and |
10966s | Photon for my pick for this group and it |
10968s | was the two warlocks that were really |
10970s | giving me problems in terms of what I |
10971s | wanted to do I don't mind the idea of |
10974s | pain loock uh backed up by Speaker |
10976s | stomper which is what Photon has gone |
10978s | with right 88s plus you can't cast |
10981s | spells is very effective against a lot |
10983s | of the Decks that we're seeing uh |
10985s | Insanity warlock Rogue um and coner |
10987s | Druid is is a huge chunk of this metod |
10989s | that we're seeing Overhill PRI as well |
10991s | has to rely on spells to be able to |
10992s | clear a board like that most of the time |
10995s | it's just the problem is you have to put |
10998s | yourself down to like 10 HP to get to |
11000s | that point and then a lot of the time |
11001s | like a druid can still just swipe you in |
11003s | the face and you die kind of thing like |
11004s | if you miss the speaker stomper you |
11006s | explode as pain lock which really uh |
11009s | worries me a lot of the time so I think |
11011s | warlocks and their respective matchups |
11013s | in this series is going to be one of the |
11014s | big talking points for sure but I think |
11017s | you're right to highlight uh photon's |
11018s | difference with the Rogue as well cuz |
11021s | few different theories in terms of the |
11023s | player base what those extra Giants in |
11025s | the the infinity Rogue do which match |
11028s | ups they affect but certainly the |
11030s | ability to play chap Giants super early |
11033s | and then potentially rush them using |
11035s | break dances in this kind of matchup can |
11038s | actually weirdly help you out as a board |
11040s | control tool which is not really what |
11043s | you'd consider them to be |
11045s | initially yeah I was going to ask how |
11047s | you feel about this matchup in |
11049s | particular we are getting into game |
11051s | number one rvg on the Paladin and photon |
11054s | with this uh Rogue does pick up a |
11056s | Gaslight gatekeeper in the Moran but did |
11059s | decide to keep that speaker stomper that |
11060s | you were talking about as |
11063s | well yeah so |
11067s | uh wait can speak stomper against |
11069s | Paladin we sure did did not just migan |
11072s | into this that seems like an incredibly |
11073s | strange |
11075s | key just a tradeable on one to increase |
11078s | card draw |
11080s | maybe but I'd be a little surprised we |
11083s | shall see especially with dig for |
11085s | treasure in h i don't know if that was |
11086s | mulliganed into afterwards if there's |
11088s | nothing else to do on one I guess it |
11089s | kind of makes |
11093s | sense well we'll have to wait and find |
11095s | out cuz photon's just AFK for turn one |
11098s | all right we're back yeah okay trade the |
11100s | stomper on one sure |
11103s | yeah it did look like he had kept that |
11106s | so that's why I brought it up uh but on |
11109s | the other side the neo fights uh in the |
11112s | Paladin you talked about how much the |
11114s | Paladin is teched out nail fights are |
11115s | something that a lot of players have |
11116s | brought and I feel like we actually |
11118s | haven't really seen a ton of the neo |
11120s | fights and when we have honestly they |
11122s | have just been big bodies after being |
11128s | buffed yeah razor scale in hand as well |
11130s | and the NEOS um are going to be useful |
11133s | against this deck there is so again I |
11135s | get into these arguments that the |
11136s | players who play the Giants version of |
11138s | this deck make |
11140s | um some will say that it helps them win |
11143s | the mirror because they can just play |
11144s | Infinite 88s every turn I don't |
11146s | necessarily buy that personally |
11149s | um some people would say that it helps |
11150s | them play around like near fight and |
11152s | razor scale and stomper because as soon |
11153s | as you get 188 in play your opponent |
11156s | can't just play overcosted Tech cards |
11158s | all the time right like they just have |
11159s | to fight for board very aggressively |
11161s | which is something I pay a little bit |
11163s | more attention to I think but I think in |
11165s | general my personal take on this is that |
11168s | this deck just feels a little bit |
11170s | bloated in comparison uh to what the the |
11174s | straight up uh infinity Rogue with just |
11176s | the the the small selection of minions |
11177s | does but I can understand why uh the |
11181s | power level of what this can do I think |
11182s | is a lot more immediately apparent when |
11184s | you first pick it up we playing |
11188s | games |
11190s | yeah and just going for the tempo tide |
11193s | pull pupil |
11196s | okay so wants to make sure to be able to |
11199s | challenge that gold Panner as |
11201s | effectively as possible but that is a |
11203s | big sacrifice when you've got a a gas |
11205s | light in hand because every card you |
11207s | play and do not continue to amass in |
11209s | your hand means less cards are getting |
11211s | drawn on the turn you play that gas |
11215s | gatekeeper yeah and for gamer on the |
11217s | other side drawing into the second razor |
11219s | scale and an audio medic there's not a |
11222s | ton of options here but either the neoy |
11224s | or Razer scale do stop this coining into |
11227s | the |
11228s | gatekeeper so just spend all the Mana |
11230s | play that Razer scale and prevent the |
11232s | coin being used here yeah I think the |
11235s | interesting proposition as well there |
11237s | was a medic kind of burned a mana and |
11239s | was a little inefficient but did also |
11241s | just protect your gold Panner for |
11243s | another turn which was also quite |
11245s | interesting considering this hand is not |
11247s | the most exciting right now but I think |
11250s | um having found the instrument Tech off |
11252s | the drawer at the end of the turn having |
11253s | mag as well I think gamer RBG will be |
11255s | pretty happy with where this hand is |
11262s | going oton going for the mixologist |
11264s | getting a spell unfortunately still not |
11267s | going to cost one but there were some |
11269s | interesting options in there deal two to |
11271s | all minions deal three damage for the |
11273s | second choice so I could be beneficial |
11276s | to start clearing some of the boards |
11277s | since we're already at gamer rbg's turn |
11280s | four and no Buffs have been played |
11288s | yet yeah it's so frustrating even to get |
11291s | instrument Tech just one turn late cuz |
11294s | you can see how disruptive to this curve |
11296s | it is now right like even if you play |
11297s | Tech this turn then you're kind of |
11299s | committing to playing painters virtue |
11301s | next turn and that means you're not |
11303s | spending turn five playing these three |
11306s | fantastic five drop options that you |
11308s | have in hand this comes up more often |
11310s | now like sand castle became such a |
11312s | natural fit in this deck because |
11314s | sometimes the deck does just miss |
11315s | something generically powerful to do on |
11318s | turn five after the the weapon swings |
11320s | have started coming down uh TM is kind |
11323s | of it in terms of mass Tempo magatha is |
11325s | a great resource play but doesn't you |
11327s | know massively impact the board the turn |
11329s | you play it so s Castle kind of came |
11331s | into the deck and was like this is |
11332s | perfect this goes exactly in the slot |
11335s | where I want something else powerful to |
11336s | do but when you draw all three of those |
11339s | cards I just mentioned in the same hand |
11340s | it can start to get a little |
11344s | cluttered yeah and I was I was going to |
11346s | bring up the point of from Gamer's |
11348s | perspective as well taking the board the |
11351s | previous turn with a double trade with |
11353s | that audio medic and the razor skill I |
11355s | guess there could have been a potential |
11357s | thought of just still playing one of |
11359s | those five drops on curve and waiting |
11361s | until turn six to play painters virtue |
11363s | yeah I think so uh because he already |
11365s | had the board but as we saw with our |
11368s | Caster Vision Photon just had the answer |
11370s | of the mixologist spell to deal three to |
11372s | face and do everything clear the board |
11375s | but second razor scale coming down now |
11377s | for gamer rvg so this coin in photon's |
11380s | hand and all of these spells still |
11382s | really |
11384s | expensive |
11386s | o no option that kills the razor scale |
11389s | is kind of devastating here gamer rvg |
11393s | working really hard just to keep A |
11395s | disruption card in play just making the |
11397s | huge swing turn as impossible as uh |
11401s | possible if you excuse that awful turn |
11403s | of phras uh Photon choosing to divert |
11405s | here even from the gas light just to be |
11407s | able to go to uh stick up lots of |
11410s | options that could have dealt with the |
11413s | uh the two4 razor scale this turn did |
11415s | not hit any of them |
11421s | yeah does Photon just want to go for the |
11424s | farmand and get a minion on board |
11426s | there's not a ton of |
11429s | options I guess even then it's not like |
11432s | you can just discover like a really |
11433s | cheap one and Tempo it out here because |
11435s | the razor scale prevents it it's so |
11439s | irritating yeah everything just felt |
11442s | really awkward there and with the coin |
11445s | and prep both costing two |
11448s | it's just disrupting everything in hand |
11450s | yep for Photon |
11453s | yep yeah so what was it like trolley |
11456s | problem dehydrate lay down the law |
11459s | misfire all cleared well all cleared the |
11462s | razor scale at |
11464s | least did not hit any of those that's uh |
11467s | yeah that's a little |
11472s | unfortunate well so now for gamer could |
11475s | go for the painters virtu this turn but |
11478s | honestly feels like could want to |
11480s | protect this razor scale and just |
11482s | completely try to clear this out so is |
11484s | the painters virtue and a trade with the |
11486s | Panner the best option here what do you |
11488s | think uh gamer wants to do I think the |
11491s | best possible way to protect the razor |
11494s | scale is to tar in the razor scale and |
11498s | then uh one Mana tar in the 4 three and |
11501s | just trade the gold pan right that would |
11503s | be like absolute maximum protection for |
11505s | your Tech card um but I think that is |
11508s | probably a little bit too old in and |
11510s | gamer RBG just quite rightly I think |
11512s | choosing to do something just a little |
11513s | bit more aggressive which makes |
11516s | sense yeah I like it especially against |
11518s | the Rogue just getting on board getting |
11520s | that Tempo trying to push damage and |
11523s | just as you said be aggressive |
11525s | especially with the uh disruption and |
11529s | really not doing anything on the other |
11532s | side for Photon there's really not been |
11534s | any interaction at all also correction I |
11537s | just completely forgot the symmetry of |
11539s | Razor scale the uh the one Mana the mini |
11541s | Taran would have ended up costing two |
11542s | which would have made that play |
11543s | impossible so it would have left the 43 |
11545s | kind of hanging around on board which |
11546s | means yeah no way that play work out at |
11550s | all does hit with the juus purchase |
11554s | though and now he's just gear shifting |
11556s | away his Gaslight gatekeeper that's the |
11558s | point we've got to with this game and |
11561s | can actually dropping everything this |
11562s | everyone oh draws the other one back as |
11564s | well making this a huge turn in theend |
11570s | C uh can I can I see that's a skeleton |
11573s | crew and uh it's the candle thing right |
11576s | hidden behind the gear shift I think yes |
11594s | yeah that is a massive turn from Photon |
11598s | you can see the playhouse Giants are |
11600s | becoming very very cheap now and both |
11602s | razor scales have been dealt |
11604s | with so Photon will be able to get those |
11606s | down for zero pretty likely one uh typo |
11609s | pupil has already been played to try and |
11611s | uh fight for board against that gold pan |
11613s | early but the second one is in hand uh |
11616s | to start loading up potentially infinite |
11618s | break dances |
11620s | into so I think gamer rvg has a real |
11622s | uphill battle from |
11625s | here they must move quickly |
11629s | yeah this has been a very slow game and |
11633s | gamer has been able to get a couple of |
11635s | Boards out but every time it's actually |
11636s | been able to be answered which was |
11638s | looking really awkward for Photon at |
11640s | first but ultimately Photon able to |
11644s | piece together some turns and still be |
11647s | able to kind of Cobble something |
11649s | together and that last turn as you |
11651s | mentioned was absolutely |
11654s | massive okay there is the break dance |
11658s | uh this uh this Mana issue is a much |
11661s | more temporary problem now with the cult |
11663s | NE |
11674s | fight no Sonia just yet for Photon |
11680s | obviously can get this Playhouse giant |
11683s | down for zero oo finds a samb box as |
11689s | well so it can actually now go giant |
11693s | sandbox |
11696s | breakdowns which clears up his board |
11698s | that's huge this treasure ain't |
11701s | for the way Hearthstone works is that |
11703s | the uh the game client does actually log |
11705s | negative costs so when you apply a |
11708s | scoundrel discount to a one Mana card it |
11710s | actually costs negative two which means |
11712s | it still costs zero even when near fight |
11714s | is making cost one more and draws raen |
11717s | to the other Playhouse giant as well oh |
11720s | yes and once again where is the ETC with |
11724s | a keeper strength in it would even be |
11726s | playable this time no nor would it |
11730s | clear you have a fraction of my power |
11734s | yeah that's the TM of course taking care |
11736s | of one of the issues there are many many |
11739s | more issues to |
11742s | come not enough Mana to play the Grim |
11745s | Street Outfitter and the zilia both in |
11748s | this turn for gamer rvg either can try |
11751s | to put out just more taunts to make this |
11753s | awkward but no he just going to give it |
11756s | up and say I can't do anything about |
11758s | this and Photon will take game number |
11760s | one with the |
11763s | Rogue very very weird game uh gamer rvgs |
11767s | what Paladin draws have not been in this |
11770s | tournament uh there is I I don't think |
11773s | there's well actually there was the game |
11774s | so he did specifically go um |
11778s | instrument Tech into weapon in the first |
11780s | game that we saw in the mirror right |
11782s | which was a conscious choice to keep |
11783s | that hand with the Leroy as well um and |
11786s | just ended up getting kind of outmoded |
11788s | by by Maxi in that game I believe but |
11790s | then since then has kind of had these |
11792s | weird peace meal awkward looking Paladin |
11794s | hands um and that was so weird because |
11797s | it was two Decks that are kind of |
11798s | considered to have very linear game |
11800s | plans right Paladin play your weapon on |
11802s | four buff up your hand start playing big |
11804s | minions uh and then Gaslight Rogue which |
11807s | is build up your hand play a gas light |
11808s | on four see if you hit the Giants or the |
11810s | everything must go and then go from |
11812s | there both of those decks did neither of |
11815s | those things uh on photon's side much |
11818s | more willingly he actually had that |
11821s | route through the game available but |
11822s | then just threw a tide Poole pupil out |
11824s | on board to fight for Tempo against a a |
11827s | gold Panner on turn two which completely |
11830s | changed the outcome of the game because |
11832s | all of a sudden you saw even Photon |
11834s | later on gear shifting The Gaslight |
11836s | gatekeeper away way um and just going |
11839s | that way through with the the card draw |
11840s | instead still getting to zero Mana |
11842s | Giants which is something I have gained |
11844s | a little bit of respect for recently I I |
11846s | don't like gas like gatekeeper Clockwork |
11848s | giant as a combo I haven't really |
11850s | enjoyed any of the Decks that it's it's |
11852s | been |
11853s | in um |
11854s | but it is it does become more more |
11858s | apparent when you get more used to it |
11860s | that's not the only way you can get |
11861s | Giants down to zero right like Quick |
11863s | Pick dubious purchase gear shift |
11865s | suddenly you're like most of the way |
11866s | there at that that point already plus |
11868s | the the natural card draw that you get |
11869s | at the start of turn I've just realized |
11871s | been calling them Clockwork Giants this |
11872s | entire time hav |
11874s | I yes I'm I'm really good at doing that |
11877s | I'm I'm just going to keep doing um so |
11880s | yeah it's a deck that I have gained a |
11882s | large amount of respect for over time |
11884s | and I think Photon there just showed |
11887s | some of the flexibility that you do have |
11888s | available to you to uh problem solve in |
11891s | interesting ways right which I think is |
11893s | is generally what makes hearstone decks |
11895s | interesting |
11898s | yeah and I'm just excited to see the |
11900s | playhouse giant being used and winning |
11903s | games in a master's tour because that |
11905s | was one of the few cards that I got to |
11907s | reveal during the uh reveal season of |
11909s | that expansion so I'm personally very |
11911s | very happy about it what you just heard |
11914s | there by the way dear viewers uh is a |
11916s | little bit of broadcast chops where Dawn |
11918s | deliberately said the real name of the |
11920s | cards just in case she needed to remind |
11923s | me who's been using the wrong name of |
11924s | the card the entire time what the name |
11926s | of the card is so uh so thank you for |
11929s | that you're |
11931s | welcome continue calling it Clockwork |
11933s | it's I am I'm going to you can't stop |
11936s | me I can't and I won't very few people |
11940s | can stop me doing anything |
11943s | honestly well we are going to jump into |
11945s | game number two now it is the Warlock |
11948s | versus the Warlock now as we mentioned |
11951s | uh and you were talking about sdle |
11953s | earlier that this is really interesting |
11955s | because uh these warlocks are kind of |
11957s | the big talking point and we are seeing |
11958s | them in the mirror here not a full |
11960s | mirror just a class mirror because these |
11962s | are the two different uh deck lists as |
11965s | gamer is on the uh Insanity Warlock and |
11969s | Photon has brought that pain warlock |
11971s | absolutely right yeah um and this |
11975s | is this matchup has swung back and forth |
11978s | we kind of have we're in a position now |
11980s | where Decks that can use uh typo pupil |
11984s | in the new expansion have had match up |
11987s | changed enormously against other Decks |
11989s | that used to exist but now or still |
11992s | exist but don't use tyool pupil because |
11994s | tyool pupil is such a massively swingy |
11997s | card um so this matchup used to be um |
12001s | fairly even if not pain loock favored |
12003s | depending on who you talk to uh but |
12007s | these days the ability to use early |
12009s | crescendos to clear early boards and |
12011s | then still have crescendos left later |
12014s | because you can store them in nagas to |
12016s | be able to kill kill your opponent from |
12018s | 10 or 15 or whatever Health total they |
12019s | end up on which is very very easy I |
12022s | think has made the the insanity Wallock |
12024s | a lot more dangerous in this matchup and |
12026s | it is a it is a razor wire thin tight |
12029s | RPP that the uh the pain lock has to |
12031s | walk in this matchup just navigating |
12033s | between applying pressure uh and not |
12036s | just not just getting immediately |
12038s | detonated by the cards in gamer RV's |
12044s | hand yeah speaking of gamer rg's hands |
12047s | there is a thorn Veil tentacle that |
12049s | could come down here clear off one of |
12051s | these 1 ons um that is what we're going |
12054s | to see Gamer's going to just make the |
12055s | trades try to keep the board here there |
12057s | is a crescendo that could come out the |
12059s | next turn to buff up that craze |
12061s | conductor for the following turn so very |
12063s | good curve |
12065s | here yeah speaking of great curves |
12068s | though malefic Rook double |
12072s | imprisoned the dream |
12075s | [Music] |
12078s | do you like flying the blood Triant as |
12086s | well |
12088s | yes but I am already getting |
12095s | terrified yeah I do think you get |
12101s | it |
12103s | fragile oh okay Photon disagrees |
12108s | interesting guess because of the |
12110s | existence of Crescendo because of the |
12113s | exist activator letter yeah I think |
12116s | that's definitely it my reasoning for |
12118s | wanting to have it in play is that if it |
12120s | live if there's no |
12121s | Crescendo then you have a tutu to clear |
12124s | up one of these Minions on board next |
12125s | turn whereas right now you kind of feel |
12128s | obligated to send a minion that you want |
12130s | to go face with into one of these three |
12133s | twos or two two on |
12135s | board but certainly if you just have the |
12138s | read that your opponent has Crescendo |
12139s | which they do have a card that they've |
12140s | kept and haven't played so that is a |
12142s | reasonable read to have then yeah |
12144s | holding on to the the blood triamp for a |
12146s | turn just does make an awful lot of |
12147s | sense oh it's all damage and not the |
12151s | right |
12153s | way no could double treant doeses allow |
12158s | the zelc deluxe to be played here |
12160s | correct so that could be something it |
12162s | does feel like it's kind of going all in |
12165s | and as you said earlier right setting |
12168s | setting your own health to 10 or sub |
12172s | 10 not the greatest feeling sometimes |
12175s | especially after you've just seen the |
12177s | Imp and already won Crescendo from the |
12181s | insanity |
12185s | warlock oh pain loock why are you like |
12191s | this so if you go Trant Triant zelc you |
12193s | push six your opponent's at |
12195s | 21 they play their on curve play and |
12198s | take three damage they're at 18 do you |
12201s | have 18 you do not you have 15 yeah so |
12206s | it wouldn't even set up lethal they they |
12208s | they'd still just basically be allowed |
12209s | to play craze conductor and then you'd |
12211s | end up having to trade into their stuff |
12213s | anyway which feels kind of |
12221s | miserable phon did not look impressed |
12223s | there with uh his hand |
12227s | the her is upon |
12248s | us the other CRA conductor being picked |
12251s | up does mean that even if photon is able |
12253s | to find a way to clear |
12255s | this just refills the board |
12259s | again |
12262s | yeah little awkward where this attack |
12265s | goes is an interesting proposition |
12268s | trading is a little better against |
12270s | zelc uh sending face would mean that |
12273s | your opponent couldn't play uh Symphony |
12276s | into six AOE on curve because they would |
12279s | just |
12284s | die so I think that's a very real debate |
12287s | gamer had there about face or trade |
12289s | obviously we pass the threshold either |
12291s | way where molten giant considerations |
12293s | are a thing molten Giants would be in |
12295s | play now if they were |
12297s | around |
12303s | yeah this is just one of the the |
12306s | downsides sometimes to playing the pain |
12309s | lock is that you have these awkward |
12311s | hands where you've done all this damage |
12312s | to yourself and as you said earlier |
12315s | sometimes your opponent can just kind of |
12316s | capitalize I on that yep kill you from |
12319s | this bit of |
12334s | damage I guess actually on the board |
12337s | just going back to the previous turn |
12338s | we'll see if this fracking hits lethal |
12341s | first of course it does in pick we're |
12344s | playing Insanity warlock of course we |
12345s | hit cresendo yeah but go back to the |
12347s | previous I'm not even sure if the trade |
12349s | even plays around |
12351s | ziliax cuz you'd kind of be in the same |
12353s | position of like okay they'd be able to |
12355s | eat an extra 3 three but you'd still |
12356s | have a two two on the board and it would |
12357s | have put two damage already um so yeah I |
12360s | don't know small details but still uh I |
12363s | think gamer RBG was in a very very |
12364s | comfortable position no matter what |
12366s | happened there uh even if the crescendo |
12370s | hadn't been found off the cracking I |
12371s | think there are very few drawers that |
12374s | get um Photon out bit from there it |
12377s | would have had to have been probably |
12378s | like Runner Runner infernal giant or |
12382s | giant infernal and even then I think um |
12387s | gamer would have had outs to just put |
12388s | Photon to two to prevent the the tap |
12391s | from happening anyway and make that kind |
12392s | of situation impossible to achieve so |
12395s | yeah I think uh gamer start just too |
12397s | good like four or five um ramp cards for |
12400s | T cards coming out in the the opening |
12402s | hand in the first 10 cards of the deck |
12404s | just kind of too much to deal with uh |
12407s | when Photon kind of only Drew self |
12410s | damage and apart from that initial Board |
12412s | of uh 56 plus 244s that were made didn't |
12416s | actually draw any payoff for that uh |
12418s | self damage didn't draw molten Giant and |
12420s | then wasn't able to recover with |
12421s | infernal afterwards so uh that's that |
12424s | that is my fear with pain lock in a |
12426s | nutshell it's such a fragile |
12429s | deck that you can argue like okay but |
12431s | you know I'm Photon I'm one of the best |
12433s | players in the world I'll just play this |
12435s | deck better than other pain lock players |
12437s | play it and then that'll give me the |
12438s | small edges to to walk this razor wire |
12441s | that I need to walk but you are also up |
12443s | against the best players in the world on |
12445s | the other side and that's not normally |
12447s | who you're playing against on ladder at |
12448s | the same time so I think they get more |
12450s | efficient at at punishing those windows |
12453s | that pain lock leave open as well so |
12455s | it's a scary deck for me I think warlock |
12457s | in general was a scary class to bring |
12459s | for me but hey I guess good news for |
12460s | warlock enjoyers is that the the Warlock |
12462s | had to be Victorious on one side in that |
12464s | match up |
12466s | yes it did well for our priest enjoyers |
12470s | we're going to have the overheal priest |
12472s | versus uh Photon Druid up next and this |
12476s | is uh going to be an interesting matchup |
12479s | I feel like but how how do you like to |
12481s | look at this matchup or what are the uh |
12483s | the important things that we need to |
12484s | know about this so the direct answer is |
12487s | yes I do just like to look at this |
12489s | matchup in general this is probably uh |
12492s | one of my favorite matchups in the game |
12494s | I won't say favorite matchup in the game |
12497s | um I think we saw you know an awesome |
12499s | example in the previous series with |
12501s | Gabby where it can turn into an absolute |
12505s | late game grindfest with both players |
12507s | just having seven minions in play the |
12508s | entire time and just random legendaries |
12510s | flying around left right and center and |
12512s | just you know proper randin wi Rin style |
12516s | era random Hearthstone and but at the |
12518s | same time you do have the opportunity as |
12521s | priest to just go full aggro and gamer |
12523s | rvg has a fairly aggro looking hand here |
12526s | uh with the heartbreaker danis in Play |
12529s | Already doesn't have any immediate ways |
12532s | to heal that up though like sometimes |
12535s | the dream curve against Druid is just |
12536s | location on one gem on two coin hyanis |
12540s | for the full |
12540s | [Music] |
12542s | heal yeah that's the absolute dream but |
12544s | Gamer rvg does kind of have lower Tempo |
12547s | stuff into the Hadis but does have um |
12550s | clergy and funnel cake available now if |
12553s | this bird watching hits the other clergy |
12556s | then you're in |
12559s | business because you just instantly buff |
12561s | the clergy and take the value |
12566s | trade is it going to be the |
12570s | clergy seems like it probably isn't I |
12573s | feel like he likely would have taken it |
12576s | already unless there is something else |
12577s | that he wants more huler probably I |
12581s | think if you saw a huler here you might |
12583s | just consider giving up your clergy and |
12585s | taking the Haller yeah I think that's |
12586s | it's very |
12590s | possible it |
12593s | is but will never |
12605s | know Photon just going to coin the |
12609s | ramp so was a little surprised to learn |
12611s | when I first looked this up like how uh |
12614s | how low a win rate play that report as |
12616s | as stats using gift for for ramp with |
12619s | three |
12620s | Mana any any polar stats that you find |
12622s | on it seems to report that it's just |
12624s | significantly worse than the other fors |
12626s | of ramp which you know I I would I would |
12628s | expect it to be the worst one but |
12630s | perhaps not by as much as it |
12635s | is but still any ramp better than no |
12638s | ramp I think uh |
12642s | agreed this is uh really |
12646s | good setup I feel like by gamer rvg here |
12649s | even with the buff on the holler the |
12652s | initial damage does mean swipe clears it |
12654s | up but currently that is the highest |
12657s | cost thing that has died so could just |
12659s | go for rest in peace plus a heal this |
12662s | turn if he uh wants to or sdle turn four |
12666s | could just play that Honis and get that |
12668s | Out Boy as you like to say oh the |
12673s | boy yeah so gamer is so gamer knows |
12676s | right you can tell from this reaction |
12677s | gamer knows the wisdom that you are |
12679s | supposed to just Jam this early then |
12681s | rest in peace it then kill your opponent |
12683s | with it and Druid kind of dies to that |
12685s | very |
12686s | often but the dream is that you're ahead |
12689s | the first time that you play it because |
12691s | you're kind of supposed to be ahead uh |
12694s | you're significantly behind here so if |
12696s | you just play your 4 four your opponent |
12698s | value trades it and then they just play |
12700s | more minions the next turn the Hadis |
12703s | that you res the next turn actually |
12704s | doesn't do very much against the board |
12706s | that you're expecting them to have so |
12709s | yeah as much as I've been banging the |
12710s | drum about jamming the boy on four in |
12712s | every game that we've been watching I do |
12715s | think this makes |
12716s | sense yeah I like this a lot as |
12725s | well |
12727s | now no additional Dragon to Discount |
12731s | toy and delayed even more if |
12738s | okay just take all five I mean |
12744s | [Music] |
12749s | sure |
12756s | o I mean it's a much better hadanas turn |
12758s | this |
12760s | turn it but it does make life very |
12763s | awkward like the immediate turn of hadan |
12765s | flash heel if you then sniper 32 is |
12767s | fantastic uh the problem is the followup |
12770s | that you have next turn Which is less |
12774s | exciting uh |
12777s | because if this 32 h is alive it's even |
12780s | worse CU this 32 can attack you in the |
12782s | face and now suddenly you just don't |
12784s | have a overheal target for the holy |
12786s | Spring Water you'd have to trade into |
12788s | the 3-2 first with the |
12790s | hadanas so it gets a little bit awkward |
12792s | either way at least at that point you |
12794s | can then Pop Copy some thing with pit |
12798s | but it's all just a little too awkward I |
12800s | think if you are the Overhill priest in |
12802s | this |
12805s | situation needs some resource generation |
12807s | very soon I |
12809s | think yeah that is the one thing that |
12812s | gamer seems to be missing out on right |
12814s | now and the the other awkward thing for |
12817s | Photon was the the health break point |
12820s | there with the full heal on that Honis |
12823s | meant that there was no option of uh |
12826s | inating into the FI and trading both and |
12828s | killing the hadanas that would have |
12829s | lived at one Health so y sure also |
12832s | another awkward |
12834s | point so gamer here has to decide |
12837s | whether to start with the Thrive or |
12840s | whether he's just going to commit to the |
12842s | holy Spring Water pit line |
12845s | instead looks like he's doing it this |
12847s | way he is just committing to the |
12851s | L yep |
12858s | you see how quickly this damage ramps up |
12859s | when you draw this thing early against |
12861s | priest they really just struggle to kill |
12864s | [Music] |
12868s | it yeah |
12871s | okay against the Druid right what did I |
12874s | say sorry against the priest oh okay so |
12877s | I was like really confused for a second |
12882s | mhm yeah and especially after seeing uh |
12885s | no answer for the previous turn when |
12887s | there was already something on the board |
12888s | as well uh that could have traded yep |
12892s | just means like okay well they couldn't |
12894s | kill it last turn I don't think they can |
12896s | have a followup to kill it this turn |
12897s | either so just full |
12900s | send and you also so you know obviously |
12903s | the immediately apparent thing about |
12905s | this is you're just sticking a big |
12906s | minion that wins the game because it |
12908s | pushes ludicrous amounts of damage you |
12910s | also have to think about what resources |
12912s | this is sucking away from your opponent |
12914s | right like the injured huler a few turns |
12915s | ago a a trog on like turn six or |
12918s | whatever it was that's that's 16 damage |
12920s | you're not taking later if this game |
12922s | resolves all the way down to like an |
12924s | Arenal back and forth uh value off right |
12927s | that's just huge burst that you remove |
12929s | from your opponent by making them shoot |
12931s | it to remove some of your key minions |
12933s | same thing if they end up just having to |
12935s | throw swipes to kill hadanas that's not |
12937s | coming down with like massive zero Mana |
12938s | spell damage from Marin later in the |
12940s | game and ending you that |
12943s | way yeah so now at this point with no |
12946s | answer for the Honis Photon just and to |
12950s | go for some draw dig through the deck a |
12951s | little bit and try to put as much on the |
12953s | board as possible to hope to uh soak up |
12955s | some of those Honis |
12960s | hits yeah just going to go for resources |
12963s | this makes |
12966s | sense don't know if we saw power Cod |
12968s | synchronize as an option there but that |
12970s | was a little awkward my mind kind of |
12972s | leap to it immediately but you would end |
12974s | up power cord syncing the pip just to |
12976s | Juke two more healing spells but you |
12978s | wouldn't play any of them this turn uh |
12980s | which would then mean that you know this |
12982s | board kind of Trades through the board |
12984s | that you already have uh and it's all |
12986s | kind of for nothing in |
12990s | here so yeah going for resources with |
12992s | minions is a big deal oh the Marin |
12996s | though is so |
12998s | huge can just go fi and doom kin this |
13002s | turn just to have access to 10 natural |
13004s | Mana next turn to be able to go Marin |
13006s | and wand and that's probably just going |
13009s | to be too much power for gamer rvg to |
13011s | deal |
13012s | with |
13015s | with |
13019s | yeah got to be D th right yeah this |
13022s | makes no |
13033s | sense okay |
13037s | I mean I think that's kind of the only |
13039s | card that wins in this |
13043s | spot yeah Aran th a fantastic |
13047s | pickup yep can Aran th the 48 and the 34 |
13051s | trade into the 4 two it means if your |
13054s | opponent does go Marin this turn they |
13056s | have to |
13058s | hit off the wand or your Aran Thor just |
13064s | lives it's the only player |
13067s | yeah also find some absolute dream outs |
13069s | here even if it's just one legendary |
13072s | find a tear you find a Sonia something |
13075s | like that there are so many utterly |
13077s | broken random legendaries that you can |
13088s | find this game |
13090s | considering like copy on the th right |
13093s | it's never better |
13097s | okay |
13099s | world the |
13109s | EV aulin aulin okay I mean that's just a |
13112s | card you play in your deck fine |
13116s | yeah |
13118s | rela all right Photon does need to hit |
13122s | here there's lots of hits left in the |
13125s | deck Photon hasn't drawn any of them |
13131s | yet |
13133s | okay so the hits still exist but Photon |
13136s | still has to find |
13138s | [Music] |
13144s | them |
13147s | no over to you |
13154s | Tru oh |
13157s | alalon The Observer Cru Captain Laura |
13162s | scarus awward yeah I think it's just |
13165s | scarus cuz they're the |
13166s | biggest yeah but it does mean this |
13170s | arth's living and I don't think gamer |
13172s | rvg was necessarily expecting this |
13174s | outcome going into this |
13176s | turn power cord synchronized but not |
13179s | enough Mana to |
13183s | play kind of filthy not enough heal |
13188s | procs if you had a funnel cake here you |
13190s | could like play a hauler copy the hauler |
13193s | with the amthal even a location or a gem |
13196s | right you could start to look at |
13198s | clearing this |
13199s | board it's just not there the |
13213s | gameer yeah gamer had the better early |
13218s | game but this has gotten really awkward |
13220s | and out of hand a doom kin for the six |
13224s | manat taon not the greatest not the |
13227s | one what if it's power for the mini |
13232s | Drake cuz then if you play the mini |
13234s | Drake you have five Mana remaining you |
13237s | draw a spell you hit funnel |
13239s | cake and then you can still get two |
13241s | injured hallers into play obviously |
13244s | before you've summoned the six drop |
13246s | tauns you still have the coffee |
13247s | available to |
13250s | you I don't like that's a that's |
13252s | desperation out kind of thinking but my |
13255s | mentality is in a desperation out kind |
13257s | of situation right now like you know |
13260s | they have the other scenarios in their |
13261s | hand right now right that can that can |
13263s | buff these minions and trade this board |
13266s | down right feels like gamer kind of did |
13269s | a a halfway |
13272s | play what to do |
13279s | I was really surprised not to see the |
13280s | power uh the power cord |
13294s | there there's only one Dragon left in |
13297s | the |
13298s | de cool big |
13304s | F it's going to innovate the |
13307s | scenarios take some trades can drop the |
13309s | trog at the end of all of this I think |
13311s | you take the safety trades probably okay |
13314s | no just going to rip it first yeah I |
13316s | guess a lot of the time this allows you |
13317s | to kill two minions instead of one |
13319s | whereas the other way around that |
13320s | doesn't happen it didn't happen this |
13322s | time either though so I think Halla goes |
13325s | and amthor stays weirdly yeah |
13333s | okay uh |
13338s | okay holler fan club does clear a couple |
13342s | of things but really not the together in |
13351s | harmony quite enough |
13353s | still yeah it's only one heal right so |
13356s | you know even if you got the hallers in |
13357s | play and copied them yeah you're only |
13360s | getting one activation off one of them |
13362s | with the hero power |
13367s | it's not good |
13368s | enough need some uh some weirdo |
13371s | legendary |
13375s | outs just synchronize the amond th and |
13378s | try |
13379s | again yep or create more |
13382s | taunts but I feel like it's probably |
13385s | just going to be remove a couple of |
13386s | minions at this point should be uh you |
13388s | snipe the Tor and either the 58 or the |
13392s | 73 and |
13394s | then I get |
13397s | yeah it doesn't work right you have to |
13400s | take the highest attack |
13401s | stuff I wanted to be optimistic and sort |
13404s | of leave the lower Health stuff lying |
13406s | around so maybe you can huler clear them |
13408s | on the following turn but you are just |
13410s | going to die if you try and do |
13411s | that okay a |
13414s | popar I think swipes are just lethal |
13416s | though yeah they |
13418s | are they don't even need spell damage |
13421s | nope just enough to get there with the |
13423s | bodies on the board so that does mean |
13424s | that photon is going to take it up two |
13426s | to |
13430s | one as we wait for these animations oh |
13433s | that happen don't you |
13436s | worry I wasn't worried they were just |
13440s | slowly |
13442s | happening fair Fairly straightforward |
13444s | game there in the end for uh for Photon |
13447s | I do think that uh marand draw right in |
13449s | time like Mar and such a key card for |
13451s | Ram Druids in general and it just set up |
13455s | the perfect turn with the uh was it Doom |
13458s | kin and F to be able to clear up the |
13460s | Hadis which is representing all the |
13462s | pressure up until that point uh and then |
13464s | that perfectly ramped into the uh the |
13466s | Marin wand and honestly considering the |
13469s | makeup of the rest of the deck at that |
13470s | point it was a pretty unimpactful wand |
13473s | like yes three scenarios came out of it |
13476s | in the end um but that that was far from |
13479s | worst case scenarios as our friend Linda |
13481s | would say every single broadcast at |
13483s | length uh cuz it's the one joke they |
13485s | know um because you know there was still |
13488s | an En in the deck still a yog in the |
13489s | deck still a zelc in the de like |
13491s | basically all the big hitters were still |
13492s | in the deck at that point uh I think |
13494s | sleeps were still in there as well which |
13496s | when you gain a zero Mana sleep is just |
13498s | plus nine Mana to your turn it's |
13499s | basically a second enr at that point uh |
13502s | which is disgusting so yeah really uh |
13506s | just shows how powerful Marin can be |
13509s | even when it misses in spots like this |
13511s | just because of the the pure resources |
13512s | that it generates |
13514s | [Music] |
13516s | yeah well now looking at the next game |
13519s | that we're going to have Photon one more |
13521s | deck left |
13524s | subtle it's going to be that |
13529s | warlock it sure is yeah warlock |
13533s | remaining to win you s so infused yeah I |
13536s | was just sort of glancing over the the |
13538s | matchups we've got Overhill priest uh |
13540s | which is a matchup I have played a huge |
13543s | amount of from the priest side very |
13545s | little from the Warlock side uh and then |
13547s | the Paladin as well which I think |
13549s | warlock against Paladin Photon will feel |
13551s | okay um pain lock is one of those decks |
13554s | where if it hits it just does too much |
13556s | too quickly for huff Paladin you know |
13558s | Huff Paladin will be considered an aggro |
13560s | deck by some people but it kind of afks |
13563s | until turn four or five a lot of the |
13565s | time um and by that point uh pain loock |
13568s | just has you know 20 power in play if |
13570s | they've done their thing so uh you can |
13572s | get run over pretty effectively I think |
13574s | obviously the razor scales and stuff can |
13577s | come into play in that situation to just |
13579s | stop molten Giants costing zero if need |
13582s | be but that's kind of desperation |
13584s | stations at that point uh priest on the |
13586s | other hand I think is a tricky tricky |
13589s | match up for pain to navigate because as |
13591s | long as they hit Haller or uh a card |
13594s | that discovers Haller bird watching um |
13597s | or uh mine's gone BL I'm not doing well |
13601s | with the card names today what's the |
13602s | forge Discover Card called creation |
13604s | protocol came to me um as long as you |
13607s | can get that hauler in hand early enough |
13609s | then that first board that they make |
13611s | which is usually you know 32s four fours |
13614s | and maybe a 56 you can usually clean up |
13616s | pretty effectively and they don't really |
13619s | have a card in their deck that removes |
13622s | the 37 after you clear the board with it |
13625s | which makes it really really hard for |
13626s | them to redevelop they need uh Sheriff |
13628s | Barrel brim basically explicitly at that |
13631s | point um so yeah I think this matchup |
13634s | Photon will feel a lot more comfortable |
13636s | in in trying to get his win |
13638s | in yeah so it does look like it's going |
13640s | to be that warlock versus the |
13643s | Paladin I I wonder if gamer just wants |
13646s | to get this over with just queue it up |
13649s | this is it potentially last game if he |
13652s | gets the win might feel pretty |
13654s | comfortable going into game five he |
13656s | loses he's out done this is this deider |
13660s | match so that's just going to be it for |
13662s | the tournament oh boy but you know what |
13665s | I see I see a painter's virtue in hand I |
13668s | don't know if Gamer's going to want to |
13669s | keep it but I think this is the first |
13672s | game of the Paladin we've seen where |
13673s | it's actually been in hand before turn |
13677s | five gamer just admiring the art I like |
13680s | wow I've never seen this card before |
13682s | look it's like a hammer with a paper |
13683s | Rush on the end wow it's the first time |
13685s | I've laid eyes on this card in my |
13690s | [Music] |
13691s | lifetime it really is it's the first |
13693s | time we've laid eyes on it seems |
13702s | like another reason by the way I I I |
13705s | really like the Paladin brings to this |
13707s | tournament I've talked about it a lot as |
13708s | it you know being able to play NE fights |
13710s | and Stompers and razor scales and |
13712s | Customs enforcers whatever you want uh |
13715s | it's also so good against your opponents |
13717s | who have those cards in their deck right |
13719s | like nothing makes you look stupider |
13721s | than playing a speaker stomper against |
13723s | handbuff Paladin because it's the only |
13725s | play you have in your hand because you |
13726s | put it in your deck right and then just |
13728s | the the 28 minion 2 weapon deck just |
13731s | laughs at you and smashes you in the |
13732s | face so if you're expecting lots of |
13735s | speaker stomper style Tech in the |
13736s | tournament hamb Paladin does get quite a |
13738s | lot better by extension of |
13747s | that there's another thing we did not |
13749s | see previously is that infernal coming |
13752s | into hand now for Photon uh that would |
13754s | have been quite helpful in that previous |
13757s | game with the oh in the second one too |
13760s | uh with this deck but |
13765s | no damage no things to actually really |
13768s | deal damage all of the payoffs nothing |
13771s | to deal |
13780s | damage Photon now left in a position I |
13783s | would imagine trying to decide between |
13784s | tra on coin |
13787s | tap coin tap of course very useful in |
13790s | dealing two extra damage to you that |
13791s | turn you could theoretically get those |
13793s | Horrors down to to guaranteed zero next |
13796s | turn if you wanted |
13804s | [Music] |
13809s | to awkward |
13813s | hands I do like scale here though cuz |
13816s | one of the big plays that you are scared |
13817s | of would be |
13820s | um the 56 into imprisoned Horrors right |
13823s | this would prevent the imprisoned |
13825s | Horrors coming down for zero makes a lot |
13827s | of sense |
13832s | yeah and |
13834s | still not really a ton going on in this |
13836s | hand for Photon does pick up the geode |
13840s | so could just geode and coin out |
13845s | get a couple of Minions on board or |
13848s | could just play one of |
13851s | the uh no it doesn't quite work right |
13853s | like the coin coin doesn't gain you Mana |
13855s | here cuz the coin cost |
13857s | two oh right |
13860s | yeah you could just go for |
13863s | geode but it doesn't play on curve |
13868s | no can also just trolley problem discard |
13871s | the coin which I think is the highest |
13872s | Tempo thing you can do this turn yeah |
13874s | this makes sense just solve the problem |
13876s | right it's like I okay I get it your |
13878s | Tech card worked yes I do want to play |
13880s | my zero Mana cards you're right and I'll |
13882s | just waste my turn dealing with it I |
13884s | think that makes sense to |
13887s | me but gamer rvg is in this game right |
13890s | this is what I was talking about where |
13892s | at the point Gamer does this as the |
13895s | Paladin sometimes the Warlock is playing |
13897s | molten Giants against you and photon is |
13901s | so far away from doing that 16 Health in |
13904s | fact away from doing |
13907s | that |
13911s | yeah well second party fiend does mean |
13914s | that uh can go quite a bit wider on |
13918s | board |
13921s | here both imprison Horrors annoying uh |
13925s | one Mana off being able to have a pretty |
13926s | huge uh flame jugler turn there as well |
13929s | I think Photon will have to take |
13933s | it about as good as it's going to get at |
13936s | the for the time being we're almost in |
13938s | the position where like the play that |
13941s | you absolutely never see anymore was was |
13944s | starting to look like the best line |
13945s | there used to be a thing where before I |
13947s | think before mass production was |
13949s | released and found its way into the deck |
13951s | that sometimes you actually played |
13952s | infernal to damage yourself down to 15 |
13955s | and then played a blood Triant |
13956s | afterwards so that you went down to 10 |
13958s | and then you could play your blood uh |
13960s | your molten Giants because you didn't |
13961s | have as much consistent self damage but |
13964s | now with with like party fiend and with |
13966s | mass production in the deck or whatever |
13968s | you damage yourself so quickly that that |
13970s | never ever ever happens and we almost |
13972s | got into a position where it was the |
13974s | fastest way that Photon could deal |
13976s | damage to |
13977s | himself yeah luckily did pick up uh |
13981s | couple of those damage |
13987s | cards couple more here Spirit Bomb does |
13991s | help answer a little bit of this board |
13993s | now from gamer |
13998s | oh this is a scary turn |
14001s | though you could |
14004s | theoretically just you know fire off |
14006s | with Spirit Bomb flame imp flame juggler |
14009s | molten |
14011s | giant but you'd just be saying okay if |
14014s | you have any charge in your hand you win |
14017s | the game which is a scary Prospect for |
14023s | sure the alternative involves just not |
14026s | getting your big cards on the board |
14027s | which feels like losing |
14032s | anyway man this is a tough call |
14047s | yeah yeah going |
14050s | in oh sorry I was counting M like it was |
14053s | still uh still 10 Health it's just going |
14055s | to be lethal now for gamer it is yeah |
14057s | this is exactly what I was talking about |
14059s | so much self damage that the Leroy is |
14061s | going to end |
14067s | you gamer rvg doing less damage in order |
14071s | to uh to do the polite thing as some |
14074s | weirdos to think is the case by showing |
14076s | your your opponent the lethal |
14078s | immediately as if those two seconds |
14080s | really matter an awful lot but hey it is |
14083s | squared up the series 2 |
14085s | now and we are going down to what I was |
14088s | going to imagine uh was be the Crocs of |
14091s | this series and suddenly I think the |
14093s | momentum of the series has swung |
14094s | enormously because I think that was the |
14096s | scarier matchup for gamer |
14098s | rvg now you know get back to me in 5 |
14101s | minutes or so when gamer rvg is on turn |
14103s | five and he's not seen a hauler uh or |
14105s | any Discover Cards in his opening hand |
14107s | as priest but I would certainly feel |
14109s | more comfortable playing this match up |
14110s | as the Overhill priest |
14112s | person I agree with you as well yeah I I |
14115s | I think that's a much better matchup |
14117s | than what we just |
14123s | saw just look in |
14126s | [Music] |
14129s | here all right gamer has the bird |
14134s | watching |
14136s | version yeah which is a big deal because |
14138s | it does mean two extra copies of those |
14140s | cards that can help find you a nice |
14142s | early turn three four fiveish injured |
14145s | huler depending on what your hand |
14147s | does but photon is going to be needing a |
14149s | much more explosive hand than we've seen |
14151s | him have so far we've seen one game of |
14154s | pain lock where it was all self damage |
14156s | no payoff we've seen one game of pain |
14158s | lock where it was all payoff and not |
14160s | enough self damage you know we saw |
14162s | double infernal molten giant flame |
14164s | juggler and just not that the damage |
14166s | just came in too slowly really uh with |
14168s | gamer rvg disrupting a little bit with |
14170s | the razor scale as well photon's going |
14172s | to want some real early 4 four is coming |
14175s | out here like you know that that malefic |
14177s | Rook double 44 for zero curve is what |
14179s | we're going to be looking for for Photon |
14181s | and just cross fingers and say that the |
14184s | uh the huler is not there on the other |
14186s | side otherwise this is this is a tough |
14188s | match |
14190s | up yeah I guess there could be the uh |
14194s | potential of depending on what's found |
14198s | of uh some damage stuff and then Sheriff |
14201s | Barrel brim to answer something from |
14203s | Gamer's side but uh we're seeing a |
14205s | little bit of damage here with the flame |
14207s | imp that is being kept a geod coming |
14209s | into hand and mass production as well so |
14212s | finding the self damage needs the payoff |
14214s | now yeah good hand good hand for Photon |
14218s | to be able to start powering through |
14220s | some early |
14223s | pressure should point out as well that |
14226s | uh Photon does play the uh double |
14229s | speaker stomper in his pain lock pretty |
14231s | common these days but uh no surprise to |
14233s | see that in there from on but again |
14235s | that's a card that is a luxury right if |
14238s | you if you get the early start with the |
14240s | malefic rook and the four fours coming |
14241s | down if you get an early molten giant |
14243s | down anything along those lines then the |
14245s | speaker stomper can lock out the game |
14247s | for you and prevent that injured Haller |
14250s | AOE coming back the other way but if you |
14252s | don't get that early pressure it's all |
14254s | for |
14258s | nothing gamer did do a what looked like |
14261s | a full |
14262s | Mulligan yeah yeah it was a full Mo and |
14265s | this flame imp is so huge cuz this flame |
14269s | imp means that gamer canot go clergy on |
14271s | one power cord sink on two which I think |
14274s | would just about end up ending the game |
14276s | with uh with this funnel cake in |
14280s | hand is it too slow to try to do it next |
14283s | turn H I think you do still do it next |
14286s | turn but the turn slower that it ends up |
14288s | being could make all the difference for |
14291s | for photon's chances |
14298s | it also does mean that coin has to be |
14300s | used which uh means no coin Heartbreaker |
14303s | hos |
14306s | yep it does now die on board because uh |
14309s | Photon had the followup for the two drop |
14310s | as well which might just put gamer off a |
14313s | little |
14317s | bit which play do you like more |
14320s | subtle I like the two five in play right |
14322s | now just contest the board buy yourself |
14324s | a little bit of |
14328s | time the big fear here is trolley |
14330s | problem I think if you make this play |
14332s | and your opponent has trolley you're |
14334s | kind of |
14335s | doomed but I think against most other |
14337s | hands this buys you so much time because |
14340s | your opponent just has to double trade |
14341s | in like you're seeing |
14345s | yeah is starting to find some of the |
14347s | payoff cards flame juggler whor |
14358s | yeah need some |
14360s | juice |
14369s | okay technically and out but it doesn't |
14372s | really do anything next turn anyway even |
14375s | if you hit the |
14379s | Haller the weird spot where funnel cake |
14381s | doesn't actually gain you any Mana next |
14384s | turn anyway anyway cuz it wouldn't |
14385s | overheal the the injured holer |
14393s | mhm well we were talking about the |
14395s | better chances with this priest stack |
14397s | into this but this has been a very good |
14401s | game so far very good start for |
14403s | Photon yeah yeah photon's drawers have |
14406s | lined up in the way where he's got the |
14408s | good draw in the matchup where he needed |
14411s | a good draw to win |
14416s | Gamer rvg does find the hall |
14425s | though and I think might now be |
14427s | considering whether to just throw a two5 |
14429s | t into play yeah it does just throw |
14431s | essentially a minion that must be |
14435s | killed uh it's a speed |
14442s | bump this honestly could just be sick |
14445s | six I think |
14447s | so yeah just drop the |
14449s | infernal for a body so many |
14456s | possibilities it's scary |
14461s | though so how much damage would you set |
14463s | up you put 66 in play you then have to |
14465s | trade your 66 with the 25 you go face |
14469s | for seven opponents at |
14471s | 20 and you have uh uh 19 in play okay |
14476s | just for end and say that yeah fine fine |
14478s | fine fine |
14480s | okay so that does leave the extra minion |
14483s | up for the funnel |
14493s | cake yeah I guess with no location no |
14496s | Hidden Gem in play this does actually |
14498s | just make sense you really do not have |
14499s | to respect this clergy all that much at |
14501s | all I think this is very very good |
14503s | recognition from photon |
14505s | I need to you can see the worst case |
14506s | scenario is okay it's an extra minion |
14508s | there for my opponent to have funnel |
14520s | cake but he ends up having to use the |
14522s | funnel kick on the opposing side of the |
14524s | board anyway does not draw the card but |
14525s | has now stabilized does get the three |
14529s | procs but bad news for |
14532s | gamer oh oh oh that speaker stomper is |
14535s | so close to ending the |
14538s | game can't get it down alongside the |
14541s | giant by one |
14552s | man oh man that so |
14555s | close does Photon just want to play the |
14557s | giant anyways I think so I think so |
14563s | yeah this is kind of what you were |
14565s | talking about earlier right just getting |
14566s | the big bodies down on board following |
14568s | it up with the speaker stomper |
14577s | yep but it does mean like Spirit Bomb |
14581s | trade play the giant you don't actually |
14584s | have lethal set up on board next |
14587s | turn so your speaker stomper might not |
14590s | necessarily be pushing lethal depending |
14592s | on what happens here |
14595s | gamer rvg saying okay is that is that it |
14598s | that is |
14599s | it but what kind of turn can gamer rvg |
14602s | have here to stop that speaker stomper |
14604s | ending the name ending the |
14608s | game yeah I also really like that |
14610s | decision by Photon as well I think it it |
14613s | really speaks to that same play pattern |
14615s | that you were talking about in the |
14617s | previous turn right of just recognizing |
14620s | there's no location there's no Hidden |
14622s | Gem even Honis coming down with one |
14625s | spell here okay sure is there even |
14628s | anything that can end the game I can |
14630s | just follow up with an infernal next |
14632s | turn and I can set up for a two- turn |
14634s | lethal instead or the speaker stomper |
14636s | can come down but either way it doesn't |
14638s | seem likely that uh Photon would even be |
14641s | dead |
14642s | here it just that was a a good |
14649s | setup and I think this bird |
14652s | watching means that no matter what |
14655s | happens oh they both hit the hole okay |
14658s | that's funny I don't think I've ever |
14659s | actually seen uh both copies of bird |
14662s | watching just hit the same |
14663s | minion and just make them utterly |
14675s | massive the sheriff Barrel brim being |
14678s | picked up that I mentioned earlier |
14680s | there's so many options for Photon yeah |
14683s | I think barel Bri ends up being a little |
14685s | quote unquote safer than the stomper in |
14687s | the end like if you played stomper and |
14689s | went face you could still theoretically |
14692s | as gamer rvg play two one Mana spells to |
14695s | overheal clear the four four and then |
14697s | your seven attack guy finishes off the |
14699s | rest of the molten Giant and you live uh |
14702s | you could also use location for example |
14704s | as you just saw JN there which wouldn't |
14705s | end up being a |
14707s | spell so yeah I think the uh the barrel |
14710s | brim off the top actually ends up being |
14711s | the dream scenario for sure |
14719s | this is a great spot from gamer to drop |
14721s | the power |
14722s | cord and we are technically |
14731s | alive and now now we've got some Arman |
14735s | THS in |
14739s | play geode can still hit Symphony which |
14742s | can still represent lethal |
14749s | yeah or the tradeable with speaker |
14752s | stomper if he really wants to go that |
14754s | route for one less Mana but not |
14757s | necessary for that specific out that's |
14762s | fair the problem is like as soon as you |
14764s | hit your out for miss your out for |
14766s | lethal you've actually then got to start |
14768s | thinking defensively right you have to |
14770s | think okay do I actually have to now |
14771s | spend my turn playing infernal so I |
14773s | don't just randomly die yeah this is the |
14776s | nature of pain |
14779s | lock man was it I go back to that last |
14781s | turn like Barrel brim versus the speaker |
14785s | stomper so stomper they can play |
14788s | location they can play gem both of those |
14791s | things are unaffected and heal up the uh |
14793s | the huler that would still be in play |
14795s | man when I look at the outcome of this |
14797s | of like what power sink did he in this |
14800s | spot all this hurts |
14811s | okay going to go for the Charlie problem |
14814s | and |
14817s | infernal but that alond can come down |
14820s | clear both of these up and set up for |
14823s | the next turn for the |
14826s | Honis with 2 Hp in a dream gamer rvg R |
14832s | aero's potential |
14843s | of evil as soon as he can stabilize he |
14846s | has the fan club and hero power to be |
14848s | able to pull out of range of any of the |
14849s | symphony |
14853s | outs both players of course get uh |
14856s | access back to the jail next turn oh the |
14859s | Resa as |
14860s | [Music] |
14862s | well Symphony have has to be SYM |
14866s | okay it's a trolley |
14871s | problem lots of options to draw cards |
14874s | though |
14877s | mhm matter of which way Photon wants to |
14881s | do it if he's going to go for that |
14885s | out I feel like you just either go for |
14887s | the tap or the geode here just 15 if |
14890s | you're looking at |
14892s | Honis uh 15 doesn't matter versus 13 |
14896s | Health still |
14897s | playable still |
14901s | five oh no |
14915s | disaster desperately trying to get a big |
14918s | minion into play here as well can do it |
14920s | with the flame juggler takes a lot of |
14922s | damage this turn problem is the jail is |
14925s | just waking up on the other side anyway |
14927s | popar as |
14931s | well next turn I was not even thinking |
14935s | about popar but yeah the 2 Hp yeah would |
14938s | have left the uh the lowest Target |
14940s | anyway and that means now the board is |
14942s | going in with a jail and a Haller waking |
14947s | up and now fan club can just start to |
14950s | pull Gaber rvg out of range |
14967s | small minions in play are very |
14968s | beneficial here as well because they |
14971s | will help you to play around popart as |
14973s | an |
14975s | out so every small winion here is worth |
14977s | it wased weight in gold the huler will |
14980s | get healed up above where your hero is |
14983s | going to so won't end up being a factor |
14985s | so I for multiple reasons like getting |
14987s | the clergy in play |
14990s | here I don't think there's any Merit to |
14992s | going for the lethal with hadanas so I |
14994s | like that we have entertained that |
14996s | thought process oh oh that's so |
15000s | good plus eight yes |
15003s | please only spring water just a face |
15006s | puts them out of range of the potential |
15009s | Symphony popar one sludge |
15016s | so there's now one three in play as well |
15018s | which definitely tanks one of the |
15021s | sludges symphony popart and sludges |
15024s | don't end up being playable all in the |
15025s | same turn not enough Mana to do |
15032s | that no jail activation but the molten |
15035s | giant does wake up again this turn and |
15037s | no locations active for gamer rvg on the |
15040s | following turn either |
15044s | oh suddenly out of nowhere game is |
15046s | looking like a big |
15050s | favorite gamer rvg just drew two Mana |
15053s | heal eight off the top and it ended the |
15055s | game |
15061s | like the top decks this game have been |
15064s | absolutely nutty yes they |
15068s | have this entire game has been nutty |
15070s | this has been a really fantastic game |
15076s | hey going for the |
15078s | popar trolley discards one of the |
15081s | barrels for free very very nice rarely |
15083s | seen as an interaction these days but |
15085s | kind of one of the uh I think intended |
15087s | designs of the |
15090s | pack gets to drop another imprisoned |
15093s | horror on the board another body to |
15096s | potentially soak up hadana's damage but |
15098s | also to threaten damage of his |
15102s | own and now Resa can trade and then rest |
15105s | in peace res is |
15108s | Resa yeah which will swing this entire |
15111s | board State I don't believe has a molten |
15114s | Giant died yet for Photon I don't think |
15116s | so right it's just been uh put in jail |
15118s | the entire |
15120s | time so I don't think the res brings |
15123s | back yeah just a four four yeah perfect |
15126s | that's a full |
15128s | clear just heal the face and I think |
15132s | that is game and gamer RV agrees the |
15134s | fist pump I think he's feeling |
15136s | comfortable in this game for the first |
15138s | time perhaps in this series for the |
15141s | first |
15145s | time gets his arthor back next turn as |
15148s | well which is huge by the way waking up |
15150s | from the |
15151s | jail even if there was kind of some |
15154s | stabilization turn |
15156s | here which they can be has the jail for |
15159s | the 88 has Symphony to uh to block or to |
15162s | clear the 26 |
15165s | but I think the amthor waking up is just |
15167s | going to represent too |
15168s | much gamer rvg also getting both of his |
15171s | locations back next |
15185s | turn well |
15189s | a |
15191s | yeah oh okay |
15194s | excuse |
15197s | me is this still just playing around |
15200s | Honis oh this is fine yeah cuz of course |
15203s | the arthor has already used the remove |
15205s | option right so actually bigs in play |
15206s | makes a lot of |
15208s | sense so you can actually just go to |
15210s | three and just ask Priest The Immortal |
15213s | question of can you do one damage which |
15215s | no no they cannot at any point in |
15220s | history thriving the shadows for power |
15223s | cord synchronize is lethal here if there |
15225s | is one remaining in the deck which I |
15227s | believe there |
15230s | is no there isn't no there isn't one was |
15233s | used on the clergy on early and then one |
15236s | was used on the uh Sheriff right that is |
15238s | not there yes that's an |
15242s | noia into magador oh my God it's all |
15246s | over in so oh my gosh G gamer just |
15250s | jumped out of his seat and ran off |
15252s | screen he |
15254s | oh he's back he is |
15255s | celebrating absolutely |
15258s | celebrating as he should that was an |
15261s | incredibly well played game to close out |
15264s | the |
15265s | series what an utterly ludicrous game of |
15270s | hearthstone that ended up being I mean I |
15272s | I told you priest was favored the entire |
15274s | time I don't know what we were worried |
15275s | about come on um I think Photon will be |
15279s | having nightmares over and I don't know |
15282s | it still feels kind of kind of correct |
15284s | me right because Sheriff gets punished |
15286s | by power cord synchronize of which there |
15288s | is only one left in the deck right and |
15290s | it's a discoverable out yes cuz they |
15292s | play Thrive but they only play one copy |
15294s | of Thrive as well if you just go for the |
15296s | speaker stomper there's two copies of |
15298s | location there's two copies of gem and |
15300s | the gem are discoverable outs as well |
15303s | potentially although you'd have to spend |
15305s | a lot of mana on the spell to discover |
15307s | the gem in the first place um but I |
15309s | think that does end up regardless of how |
15311s | you look at it that is the game def in |
15313s | moment right the choice to go for |
15315s | Sheriff barbri uh over the the speaker |
15318s | stomper on that crucial term where he |
15320s | was trying to set up the lethal because |
15322s | since that moment it just became a very |
15324s | very slow downward spiral of just losing |
15326s | the grip on the game as pain lock yeah |
15330s | and as you said very very good |
15332s | recognition by gamer to make a copy of |
15335s | it and use it to his own Advantage oh I |
15338s | love that celebrating at the end but |
15340s | here we go the bracket for Group C |
15344s | as we see gamer rvg take that decider |
15346s | match and close that out to go ahead and |
15350s | join Maxi bon in the top eight |
15355s | tomorrow yeah let's go really really |
15358s | strong group overall I think um great |
15360s | mix of styles like we've had some some |
15363s | Mega grindy games like even that so that |
15365s | game that we just watched of priest |
15367s | versus warlock was definitely not on the |
15368s | table to be that grindy but ended up |
15370s | being incredibly grindy but we also saw |
15373s | uh was was a gabby series with Overhill |
15374s | priest against Druid just going |
15376s | basically all the way to the last |
15377s | threats in the deck and then we've also |
15379s | seen some some combo deck showdowns the |
15382s | one thing we haven't necessarily seen is |
15383s | just any board aggro so far but there's |
15386s | an awful lot of death Knights to come in |
15388s | the uh the remaining group that we still |
15390s | have to cover so I think we'll uh we'll |
15392s | get that chalked off as well before the |
15393s | end of the day so I think great variety |
15396s | really exciting group overall a couple |
15398s | of absolute Banger games thrown in there |
15400s | as well uh and gamer rvg making it out |
15403s | which means I am now three for three on |
15405s | group predictions throughout the uh the |
15407s | weekend so far so give myself a little |
15409s | pat on the back for |
15411s | that that's right well there is still an |
15414s | entire group left to go as you mentioned |
15417s | so still a ton more action to go here at |
15421s | the casting desk today so don't go |
15423s | anywhere we'll have more Hearthstone |
15424s | action for you right after this |
15430s | [Music] |
15459s | [Music] |
15463s | e |
15486s | [Music] |
15515s | [Music] |
15542s | [Music] |
15571s | [Music] |
15598s | [Music] |
15609s | hello everybody and welcome back to the |
15611s | Hearthstone Masters Tour summer Cham |
15613s | Championship my name is TJ I'm joined by |
15614s | the one the |
15616s | only Neil orend Bon Neil how you doing |
15620s | buddy I hope I'm the only one I'm doing |
15622s | great that was exciting wasn't it two |
15624s | health for about six turns or something |
15626s | just didn't die gameer getting through |
15629s | enjoy yeah wait no he was two health for |
15632s | many turns and he did die oh okay you |
15634s | were talking about gamer |
15636s | rvg not Photon he was also two health |
15639s | and just didn't die for very many turns |
15641s | that was that one but yeah that was a |
15644s | good one very cool ending to that one |
15646s | and it was a rematch of the initial |
15648s | match uh for that group um and gamer RBG |
15652s | coming on top of both of those uh to |
15654s | move on but still I would say untested |
15657s | against a wider field only had to beat a |
15659s | single player twice in order to move on |
15660s | so curious to see how gameer RPG fares |
15662s | once we get into the uh top eight uh |
15666s | tomorrow but now we're heading over to |
15668s | Group D the final group to resolve we |
15671s | had some matches happen earlier in the |
15673s | today and Ogo and anuro were the two |
15676s | players that moved into that Winner's |
15678s | match absolutely yeah and m smile and KT |
15681s | 8298 as you see there at the bottom of |
15684s | the bracket they still get a chance to |
15686s | get through of course um oo Ando is |
15689s | where we're going to be I believe though |
15691s | TJ um oo we we we're going with oo we're |
15694s | not quite sure what name so if anyone |
15696s | knows better please let us know we like |
15698s | to get it right um and enoro has been |
15701s | around quite a while been a lot of |
15703s | Master's tours um but best performance |
15705s | in Master's tour in 11 attempts was five |
15708s | and three which he did twice so one of |
15711s | those players that's not necessarily |
15713s | transitioned from um ladder play into |
15716s | really strong tournament play yet but |
15718s | we've seen it many times before |
15719s | sometimes it takes people a while to to |
15722s | start playing four decks at |
15724s | once yeah or it takes you know a while |
15727s | for yourself to get to that level where |
15731s | you're kind of passing the rest of the |
15732s | field right it's in relation to the rest |
15734s | of the field but um Ogo been playing |
15737s | HearthStone for quite a long time |
15740s | favorite card dony biscuit fav dick AGR |
15742s | Hunter cool cool cool cool cool cool all |
15745s | right uh wow death knight kicking things |
15748s | off right off the bat uh for Ogo that |
15751s | Frost |
15753s | rainbow death knight uh not many uh |
15756s | throughout the rest of the tournament |
15757s | but we do have a few uh scattered around |
15761s | uh Group D I believe there's three death |
15764s | Knights out of the four players in this |
15766s | group um as well as two Shaman out of |
15768s | the four players in this group so above |
15770s | average in terms of you know that that |
15773s | different fourth deck you like to see |
15776s | yeah we are seeing seven different |
15778s | classes in this match um the Druid is |
15781s | copied and all the others are |
15783s | different yeah which is very cool um |
15787s | because it's not really something we've |
15789s | seen throughout the rest of the |
15790s | tournament I mean the the decks have |
15792s | differed right we've seen different |
15793s | variations of Rogue we've seen different |
15794s | variations of Shaman we've seen |
15796s | different variations of Druid Paladin's |
15798s | Paladin right um it's got a you know a |
15802s | core 25 and then you just go through |
15804s | your collection and whatever's left |
15805s | whatever's golden uh you put in as the |
15807s | last five cards in that deck it seems |
15810s | sometime but yeah you mentioned in kurl |
15813s | uh many Master stores in the books |
15816s | absolutely yeah um have a look now |
15818s | favorite C cards coin shadowstep azerite |
15821s | scorp I'm noticing a theme there can't |
15825s | quite put my finger on |
15827s | it oh yeah it's Road cards I remember |
15830s | that oh yeah you're |
15834s | right our |
15836s | cards Insanity warlock bant told |
15841s | favorite against everything |
15845s | TJ yep it is um this is the non tourist |
15850s | Mage tourist version uh with the eat the |
15854s | imps and that |
15856s | um the I always forget the name of it |
15860s | party party party there we go yep party |
15863s | feiend and a cheeky little near fight |
15865s | thrown in there just there there's |
15866s | there's often one slot in that deck if |
15867s | you take out the the random tourist that |
15871s | na was your Frosty stuff and yeah uh |
15874s | just decides he wants a a near fight in |
15875s | there got the double |
15877s | um hasn't got the double life steel |
15881s | though which there's a a few slots in |
15884s | that deck I feel that are that you can |
15886s | play around with we've seen a lot of |
15887s | players go with the Symphony of |
15889s | sins um fizzle is is a cud at times |
15894s | double tentacle single tentacle zero |
15896s | tentacles I'm playing around with the |
15898s | number of Party fiends whether it's one |
15900s | or |
15901s | two uh small variations to the deck |
15904s | across the field um but the core is |
15906s | still there and that's the the fatigue |
15909s | ramp and the popar the crescendos and |
15913s | the conductors and that's what we're |
15915s | going to be looking towards uh as we get |
15917s | into this first game yeah one of the |
15920s | tough things with building this |
15921s | particular deck like the first I don't |
15923s | know 24 cards just put themselves in the |
15926s | deck they're really obvious you need the |
15928s | heart you need all the fatigue package |
15931s | um you pretty much need the virtuoso |
15933s | unless you're really Brave um but then |
15937s | you get down to eat the Imp which isn't |
15939s | that great and the problem becomes your |
15941s | pupils don't have it if you do it like |
15944s | as optimally as you would like you end |
15945s | up with very few spells in the deck uh |
15947s | but you want your pupils to have extra |
15949s | crescendos extra insanities they want |
15951s | them to be really good and they're not |
15954s | really good unless you play some kind of |
15956s | garbage spells that's why we get this |
15957s | eat the Imp stuff that's why we get the |
15959s | frost package um because we want to be |
15962s | putting crescendos in imp oh and this is |
15964s | what we want to be doing with our pupils |
15967s | putting crescendos in them curious to |
15969s | see if he keeps it he probably doesn't |
15971s | but here we go |
15973s | the people that is we always keep |
15981s | obviously razzled |
15983s | Dazzle yep that's my input that's your |
15987s | input oh look at this he keeps the pupil |
15990s | and he's rewarded instantly by getting |
15992s | popart that's how you play this deck TJ |
15995s | ble Dazzle again missing a conductor and |
15997s | then |
15998s | we're ah you can draw that on three it's |
16000s | fine or four it's okay |
16004s | uh one of the great things about having |
16005s | the pop G Crescendo in your opener apart |
16007s | from the fact that it's obviously an |
16008s | incredibly powerful combo is you can go |
16011s | really really crazy with your insanities |
16013s | and your conductors and stuff you just |
16014s | don't care you just throw them out there |
16015s | you're going to heal for 8 million later |
16027s | on oh that is another card that's in |
16030s | there as a spell consumption |
16037s | what do you think about death knight |
16040s | TJ I feel like I feel like it's a good |
16044s | deck yeah that's that's the end there's |
16047s | a there's a lot in there right a good |
16050s | deck is not a great tournament deck a |
16052s | good deck is not a good necessarily a |
16055s | good Conquest deck I think the deck very |
16058s | consistently does what it needs to do |
16061s | but it's a little bit slower to get on |
16062s | the board as some others it's a little |
16064s | bit slower to end the game as other |
16066s | board-based |
16067s | decks um it it doesn't have the hyper |
16072s | longevity that some of the other board |
16074s | based decks do uh like pre like priest |
16077s | or |
16079s | Druid um the ramp Druid ramp Dragon |
16082s | Druid so it's kind of just Middle Ground |
16085s | across the board but that consistency |
16087s | can help a lot uh and the upside of you |
16091s | know like razzled Dazzle is a lot and |
16094s | they do have some finishing power maybe |
16097s | not as much as other decks but one of |
16099s | the cards being Mar manipulator up there |
16101s | on the top that's decent decent as well |
16104s | so um I think it's good i' if I had |
16107s | built a lineup for this event I'd |
16108s | probably would not have brought death |
16109s | knight but it would have been close yeah |
16113s | I think I prefer the frost list to the |
16114s | double rainbow list as we're calling it |
16116s | this weekend apparently um just because |
16120s | of that slightly better finishing power |
16122s | I do feel that all the Death Knight |
16124s | builds have this they're a collection of |
16127s | really powerful cards with some fairly |
16129s | cute synergies but the synergies don't |
16131s | quite end the game very often unless you |
16134s | in the other version just go Eliza and G |
16137s | Knight G Knight that that end some games |
16140s | and sometimes marrow manipulator just |
16141s | ends games here I feel like your your |
16144s | collection of good cards isn't it's just |
16147s | a little bit |
16148s | Fair it is |
16150s | yeah a little bit too Fair |
16153s | times yeah ooh we actually have an |
16156s | interesting choice here mted magma |
16159s | offers a pretty clean clear on the |
16162s | board um but buttons is |
16167s | buffed |
16168s | buff yeah so uh that's also quite an |
16174s | enticing uh option available I feel like |
16177s | mted magma allows you more flexibility |
16180s | when it comes to the conductor turns so |
16184s | like if you use multi bagman now and you |
16186s | kind of clear down your board your if |
16188s | conductor does come out next turn and |
16191s | you're you're stuck looking at a a |
16194s | couple three threes and a 34 going to be |
16196s | tough or we could just horn and do both |
16199s | and you are expecting that conductor |
16201s | right um inor kept three cards you don't |
16203s | keep many cards in this deck uh he kept |
16206s | three so you're expecting one of those |
16207s | three which he hasn't played yet to be |
16208s | the |
16210s | conductor as it happens it's not going |
16212s | oh my goodness this game is |
16222s | ending oh |
16226s | wow it's just a little bit awkward to |
16228s | organized because if you mess around for |
16229s | too long here waiting one more |
16232s | turn |
16236s | um you end up dying but I think pop gar |
16240s | cendo uh |
16243s | coin play the play one of your sludges |
16246s | to |
16248s | clear doesn't quite clear but to tidy up |
16250s | and then next turn just you've got |
16252s | double imp is that |
16255s | [Music] |
16262s | enough and K might be trying to work out |
16264s | if he can die if he plays an insanity in |
16266s | like a near fight or |
16268s | something just |
16270s | to dodge up those pupils a little |
16278s | bit decided he can't |
16280s | die yep and he can |
16284s | die uh not quite wait yep he can with |
16288s | hero power yeah down with the ship hero |
16290s | power down with the ship mted magma yeah |
16292s | he took the risk and I think he had to |
16294s | do that right uh because that would mean |
16296s | next turn would be popar |
16300s | Crescendo TI uh pupil Crescendo and then |
16304s | it's pretty and then you're back up to |
16306s | full your uh your crescendos are beef |
16310s | you still have another Crescendo plus |
16312s | the |
16312s | sludges uh with the other pupil plus the |
16315s | sludges in hand so I like the risk there |
16317s | I don't think going with the popar on |
16320s | that turn and like Crescendo plus coin |
16324s | uh sludge would have been enough because |
16326s | if you don't hit the 64 there would have |
16327s | been a one one on board so you would hit |
16330s | the 64 just lose your you lose your |
16333s | popar and uh it's even a value trade cuz |
16335s | it would have been a 63 versus a 26 and |
16338s | so you're staring at a 61 you're gaining |
16340s | Health but not that much health and then |
16341s | you're back to square one and with no |
16344s | way to block damage in hand no virtuoso |
16346s | no harp in order to clear the board with |
16348s | crescendos in the future you're taking |
16350s | even more damage and yeah uh and then we |
16353s | get into Mar manipulator turns so I like |
16355s | the risk that en curl took there just |
16356s | saying you don't have the the three |
16358s | damage that you need but you did May |
16362s | maybe it was um neight and chaotic |
16367s | consumption then you're not ramping for |
16369s | your Crescendo though you're not but |
16372s | you're going to have three kendos |
16374s | available to you as long as you put |
16375s | three spells in there because of the two |
16377s | pupils over time true true I I like the |
16381s | play he made I |
16384s | well yeah it was |
16387s | fine it's fine but he's one zero down |
16390s | and death Knight's out of there and that |
16392s | was I think the weaker Link in the |
16394s | lineup um I think the Shaman's a little |
16397s | bit more powerful in to inco's lineup so |
16401s | really good start for Ogo |
16403s | there yeah Shaman surprisingly can end |
16406s | games very quickly uh well death I can I |
16408s | also I guess if you look at it yeah um |
16411s | if we just see what happened there with |
16413s | a turn five win um but Shaman can do it |
16417s | as well uh with like you know early |
16420s | patches and Sigil of |
16422s | diving uh it can be uh fast games all |
16427s | around but we're going to get into |
16429s | warlock versus Druid now so K going to |
16432s | throw out the insanity warlock |
16434s | again and Ogo going to move to the Druid |
16436s | which oo's Druid is just good old |
16440s | ramp yeah absolutely one gift one take |
16443s | to this guy is ramp like they're the |
16445s | only two cards I even look at these days |
16448s | um and it's usually one of each and it |
16450s | is one of each so here we are |
16453s | the the ramp you know and love that |
16455s | you've played against on ladder |
16457s | occasionally a lot actually probably |
16460s | quite a |
16463s | bit and we something super satisfying |
16466s | about playing desert Nest matron that I |
16469s | that I feel like just attracts a lot of |
16473s | players the it is the fact that your |
16477s | other good cards often cost four as well |
16479s | so it's just like hey my Zer M 4 four is |
16481s | just |
16484s | great or you can play with the Torell |
16486s | and again it only costs two and it acts |
16488s | like old |
16491s | innovate when you dig it out your |
16495s | deck but no one does that in this deck |
16497s | obviously no one does it chal but they |
16501s | [Music] |
16503s | should those soles any |
16508s | problem |
16510s | um oh |
16512s | oh |
16513s | yeah turn three swipe turn four Doran |
16516s | from the other side is looking |
16518s | terrifying |
16520s | though yeah but this is just a turn one |
16523s | five five basically |
16527s | mhm and you have to against Druid like |
16529s | you do have to push that damage it's it |
16531s | is still Druid it has a lot more |
16533s | defensive tools and Druids um you know |
16535s | that are forefathers new |
16538s | but it is still Druid you're still best |
16541s | off putting your things on the board as |
16542s | quickly as possible and hitting them as |
16544s | hard as you can |
16554s | yeah going to hero power one of these |
16558s | down just in case if you draw splish BOS |
16561s | W you you probably still play that I'd |
16565s | imagine |
16570s | uh so |
16573s | I mean they didn't so that's helped that |
16575s | cause but if you swipe here how does |
16578s | your opponent represent |
16580s | six into your |
16584s | D it's not |
16589s | easy and now the premere ACT me |
16605s | it always gets the the heart baate going |
16607s | a little bit you just can I can I just |
16608s | play my D can I can I just put it on the |
16612s | board there do and |
16618s | about you're five and 16 to kill it with |
16621s | a |
16623s | truck |
16629s | only yeah |
16632s | one in three chance it was well |
16635s | taken |
16639s | yep that was massive though wasn't it he |
16642s | knew what he had to do and |
16646s | yeah swip's gone and suddenly there's |
16649s | nine damage bearing down on |
16654s | ogu I think I'm in the business of the |
16656s | coin doomin here or inate whatever same |
16660s | thing |
16668s | uh you do that you take |
16671s | nine |
16673s | only I think taking nine is |
16678s | fine yeah I think I agree with you |
16680s | actually |
16681s | right nah this is probably better cuz |
16684s | then you can Doom can next turn and then |
16686s | inate zelc the following |
16689s | turn what are the modules actually twin |
16692s | and perfect okay |
16698s | yeah I you're taking nine again that's |
16701s | the thing yeah doing it earlier to me |
16705s | made more sense because the board's not |
16707s | going to get better it's just going to |
16708s | get worse yeah okay was a good good spot |
16710s | for the trog and you but |
16715s | yeah and warlock only needs five or six |
16717s | Mana to function the do the doing |
16719s | doesn't really hurt it here it's |
16721s | obviously always nice to ramp and hurt |
16723s | your opponent's manner but oh my |
16731s | goodness and just for good |
16734s | measure we're going to fizzle nearly the |
16738s | perfect cards just in |
16741s | case what's the way to play the |
16744s | deck oh nasm's actually a good pick up |
16747s | here I've been trying to explain this to |
16749s | sutle for weeks honestly just get |
16752s | Crescendo get a pupil put the crescendo |
16754s | in the pupil play the popar do lots of |
16757s | crescendos your opponent dies for some |
16759s | reason he thinks that doesn't happen |
16761s | every |
16763s | game didn't happen last game and he had |
16765s | all those things I mean k k is kind of |
16767s | knew you know he'll get there he'll work |
16769s | it |
16770s | out yeah he'll eventually you just learn |
16772s | to play him |
16774s | faster eventually you just play the deck |
16776s | so much that you just will pop guard to |
16779s | be cheaper |
16783s | just actually |
16785s | just get it into your brain just get it |
16791s | there all right everything's going |
16793s | according to plan |
16799s | here back up to nearly full |
16807s | yeah super tough |
16812s | um this bit obviously not super tough |
16814s | but Druid has done the Druid things and |
16817s | just needs to draw any of its top end |
16819s | cards in the next couple of turns cuz |
16820s | he's not dying |
16821s | immediately for all of my excitement |
16823s | about this |
16838s | St he is going to need to draw that |
16840s | photo I think if he's going to win this |
16844s | game the deck looks at a lot of cards he |
16847s | can draw it for |
16848s | sure oh jeez is you double spellar swipe |
16855s | here |
16860s | um I don't know if you can afford that |
16862s | if the if second conductor comes off the |
16864s | top you're just done for I think you got |
16866s | a draw what can we get from the cheer |
16870s | Drake there's a sleep under the stars in |
16872s | the Shar rakes quite |
16875s | often so go looking for one of those |
16877s | seems |
16882s | good two goes at something to do next |
16885s | turn probably don't die |
16889s | here you want that |
16898s | one time waits for no one |
16903s | or that one jeez |
16913s | ouch yeah and now oh this is so much |
16917s | damage available now syphony of |
16923s | Darkness oh my goodness oh my God the |
16927s | snapshot off the top snap shot has popar |
16932s | and Crescendo yeah yeah so he just |
16934s | clears consumption but for good |
16941s | measure chose not to clear this board |
16943s | okay fine cuz he might end up facing an |
16945s | anr board or something you know |
16947s | disgusting next turn this board is not |
16950s | threatening and these draws are just |
16953s | atrocious two curated spell draws |
16956s | and no sleep under the stars drawn at |
16959s | all |
16961s | it's really e draw this |
16964s | badly |
16970s | yeah the the Double Draw with a cheer |
16973s | Drake just not hitting anything of use |
16975s | was incredibly |
16983s | nasty now you have to trade and you're |
16985s | just dead yeah I think you in this order |
16989s | you hit the ramp just so you have the |
16990s | full 13 Mana next next turn and just |
16994s | concede the fact that these are not |
16996s | going to be |
17000s | [Music] |
17002s | buffed time waits for no |
17006s | one just look at this disgusting hand in |
17009s | Co has got oh my goodness it's so much |
17012s | it doesn't he he look at it from an |
17015s | outside View and you're like wait this |
17016s | hand is not good at all yeah it doesn't |
17018s | do anything right yeah it's just got a |
17020s | two one uh and a removal spell what |
17023s | could possibly go |
17024s | wrong he says 12 Mana is |
17027s | enough I want the extra plus two plus |
17031s | two we'll show you what could possibly |
17034s | go |
17035s | on yep that'll do it this just so much |
17039s | damage I |
17041s | found |
17044s | uh actually not that much damage 21 |
17057s | chose not to go for the um the other |
17062s | boot yeah actually it was a lot of |
17064s | damage cuz that would have been an extra |
17065s | eight instead of just a four that was he |
17067s | does six seven and eight if he plays the |
17070s | P it's 21 from hand yeah but only needed |
17073s | the |
17075s | 17 and that's because the snapshot does |
17077s | remember the entire hand and its state |
17080s | so the pupil did have one spell already |
17082s | in |
17085s | there you don't often get to manipulate |
17088s | your you know your stap shot you just |
17090s | play it when you've got a good hand and |
17091s | when you need to play a 3 three but yeah |
17094s | always nice to do members of the state |
17095s | usually means that the pupils don't take |
17096s | that much filling up when you go for |
17099s | those lethal |
17103s | turns yeah I think the big deal here was |
17106s | probably the uh Puppet |
17109s | Master uh being snip |
17112s | yeah by the gem tosser that just allowed |
17114s | en curl so much more room to maneuver |
17118s | um and Ogo just not having enough |
17120s | resources and the puppet master living |
17122s | would have been more resources uh to |
17125s | move this game along also the snapshot |
17128s | being pretty much right off the top gave |
17131s | him a lot of room uh to maneuver as |
17133s | well so uh nicely done showcasing the |
17138s | the high upside of that insanity Warlock |
17142s | and now we're going to get to see the |
17144s | Rogue uh take on the ramp Jud and and |
17146s | C's Rogue is the uh |
17149s | Giants uh in Infinity |
17155s | infinite |
17159s | broke with gas likee keeper with |
17161s | everything must go uh with the gear |
17164s | shift |
17166s | so uh we saw it do pretty well earlier |
17169s | as well um |
17171s | against uh gamer |
17174s | rvg uh deck seed uh with uh Photon |
17178s | playing that deck you can see the the |
17181s | power level of the deck you can build |
17184s | bigger boards a little bit |
17186s | easier um but the the the lows of the |
17190s | deck are a little bit more lower than |
17192s | this the standard Rogue we're seeing in |
17194s | the event um but the highs are a little |
17196s | higher I feel uh because you can get out |
17199s | those giants very early on into the game |
17201s | game and everything must go can be super |
17204s | high Tempo very very early on into the |
17206s | game with Gaslight |
17209s | gatekeeper yeah it's it feels a lot more |
17213s | straightforward as well um you know |
17216s | you've still got the son stuff going on |
17218s | at least some of it but just play |
17221s | gatekeeper play gatekeeper woo here's an |
17223s | 8 bouncing back that's another 88 here's |
17226s | another 88 no one can deal with 3 88 |
17228s | games over play another one and if that |
17231s | all goes wrong you can still do your son |
17233s | your grifter messing |
17243s | around we are back to the Druid on the |
17245s | other side I think mentioned so that's a |
17248s | lot of ramp um that's a lot of ramp this |
17251s | time there's also some |
17259s | cards you yeah a little little bit |
17262s | awkward that the gear shift |
17264s | is smack dab between the Giant and the |
17269s | gatekeeper cuz you want the giant to go |
17271s | back |
17274s | but yeah gatekeeper you'd like to |
17279s | have but we're all |
17281s | right you've always been a bit of a a |
17284s | whiz on Druid ramping uh do you like how |
17287s | this Mulligan took place |
17296s | yeah I guess he don't want too much |
17300s | ramp this curve is relatively smooth |
17304s | okay it's not smooth anymore I was going |
17306s | to say coin splish blash W into CH Drake |
17309s | I would have liked to see one other form |
17311s | of ramp maybe the new |
17313s | heights there was also the gift that |
17315s | could have been kept for |
17317s | ramp but that can also be good later on |
17319s | the game for extra board clear by |
17321s | getting a a swipe a little bit more |
17323s | flexible of a |
17326s | card got a |
17328s | gatekeeper Al |
17330s | yep okay n major very |
17335s | good yeah it's so much stats isn't |
17340s | it obviously it's a little bit more |
17342s | manageable now the the che Dres are only |
17344s | a |
17349s | two4 I like the do purchase here first |
17352s | cuz then you can gatekeeper next turn |
17353s | and then if you draw the everything must |
17355s | goes then they're free and the Giants as |
17358s | well are going to be pretty cheap 1 2 3 |
17362s | 4 5 6 7 8 |
17366s | 9 nine they're going to cost two one or |
17370s | two yep if they cost one you can get |
17373s | them down next turn might cost |
17377s | one but damage is rolling in so down to |
17381s | 14 it this pretty much has to be a go |
17384s | turn and there's |
17386s | six 11 it's actually lethal represent on |
17389s | board with a swipe in |
17391s | hand I think we're so well adjusted to |
17394s | knowing that we have to stop Druids |
17396s | early that you we we we we're used to |
17399s | dying to Druid with eight and nine drops |
17400s | on turn seven or six or something but |
17404s | Zer Dr unche could just do this yeah |
17406s | here is all the stuff what I'm yapping |
17411s | and the break dance with the giant |
17413s | that's uh mhm quite good this is going |
17416s | to be nearly a full board clear that's |
17418s | like the ideal scenario with the |
17419s | gatekeeper there for |
17428s | enur your |
17434s | turn |
17436s | H it's just 31 damage on board there's a |
17440s | fight that will um die to duus half the |
17447s | time |
17450s | dubs we already seen one dubs he may |
17453s | just double trade to get rid of the four |
17456s | five and then it does die to the |
17462s | dubs |
17466s | oh that is such a board |
17475s | what do you think of um Demon Hunter |
17478s | spells from the |
17486s | past there not really that much of a |
17488s | past for demon h no I guess there is |
17492s | it's been around for four |
17494s | years is it four years oh my goodness |
17497s | where the I guess it was cuz we we we |
17499s | you and I have cast some Hunter m in our |
17502s | time yeah maybe even 5 years was it |
17505s | 2019 yeah was released |
17509s | 2019 |
17512s | hun all |
17515s | right there you |
17522s | go 28 damage plus the mic drop the mic |
17526s | drop is |
17527s | 30 all |
17529s | right in um Li's achievements as uh eth |
17534s | to 12th was his best so if he wins this |
17537s | next one game of hearthstone in this |
17539s | Winner's match he will make his first |
17540s | top |
17542s | eight he looks calm he does very |
17547s | calm you can play the uh the the giant |
17550s | Rogue in his sleep it feels like cool |
17553s | common collected whole way through just |
17556s | at 13 Health on turn five just rips both |
17559s | everything must goes Playhouse Giant and |
17563s | the break dance full clears the board |
17566s | sets up a a a counter lethal effectively |
17570s | and calls it a day and now we just got |
17571s | the Druid left for inur so uh has a |
17575s | mirror matchup uh which those can tend |
17577s | to get quite crazy if both players can |
17580s | answer board for board um and it is a |
17583s | mirror by the way it's 30 cards the same |
17587s | 30 cards the same and then we have |
17588s | shaman on the side of Ogo uh if he wants |
17591s | to give that a shot uh to start things |
17594s | off which can do okay against Druid if |
17597s | you get like this early board and just |
17599s | kind of |
17600s | snowball um while they're they're |
17603s | attempting to ramp and just try and make |
17606s | a big board |
17608s | early one of the strategies for this |
17610s | tournament coming in to look at was can |
17613s | you target Druid because a lot of people |
17615s | going to bring it and what you've just |
17618s | said kind of explains why nobody seems |
17620s | to have done that it's like Shaman can |
17622s | do all right you know Paladin obviously |
17624s | can do all right the Warlock can do all |
17626s | right but there's no Decks that just |
17628s | straight up destroy Druid or not enough |
17630s | Decks that straight up destroy Druid |
17632s | right it's just too powerful to |
17637s | Target yeah it's got a lot of |
17639s | flexibility is one of the big things um |
17642s | long long gone are the days where ramp |
17645s | Druid just didn't play minions early on |
17649s | um just having ramp attach to like |
17651s | Splish Splash welp |
17653s | and uh you know having the gift wrap |
17656s | welp as well to just be a one drop play |
17658s | that can also just help the next few |
17660s | minions you play it's pretty good but we |
17663s | are going to get the Druid miror |
17665s | here and it's going to be all about this |
17667s | ramp early doomin is huge in this |
17671s | matchup hitting your own ramp into |
17673s | doomin is just so so |
17677s | important do we keep nest maton on the |
17679s | bottom hand |
17682s | coin New Height Nest maton CH is that |
17684s | worth the |
17687s | [Music] |
17691s | keep |
17693s | wait you wouldn't be able to coin n |
17695s | Matan into Chia you said New Heights |
17698s | coin NM into New Heights |
17701s | Chia so just on two you just coin New |
17703s | Heights on two and then n on three oh |
17706s | okay okay thought you said it the other |
17708s | way around like that I don't talk very |
17711s | well that's what I |
17717s | meant yep he thinks it's good |
17720s | enough I think it's good |
17724s | enough yeah we just talked about hitting |
17726s | people with Druids and best and winning |
17728s | the ramp Wars this kind of does |
17733s | both ooh now he draws all the nine drops |
17747s | and the curb shall continue yeah oo's |
17750s | going to need some ramp or something to |
17753s | do here or he's going to be in a world |
17754s | of trouble I think there we go we |
17758s | go just in |
17764s | time stay alert my children |
17773s | K is playing very quickly isn't |
17776s | he it's almost |
17788s | KCs this could be a swipe turn |
17793s | huh |
17795s | yeah yeah it does it's pretty clean but |
17798s | then you don't if you play Drake |
17801s | well you got a couple in the deck gake |
17803s | does let fi come down next |
17809s | turn F on six does buy you time to do |
17812s | your sleep on seven as well which is |
17814s | what you really want to |
17816s | do you're not going to take massive |
17819s | amount of damage usually but the Minions |
17822s | on board just match up so well like even |
17826s | if you if you just play CH Drake here |
17828s | and then you go like there's just value |
17830s | trades on the other side oh okay okay |
17834s | this is just oh this actually is even |
17837s | cooler because you still get to play |
17838s | five next turn but you're cleaning up |
17840s | the trades on |
17842s | board um to make it so that the FI |
17846s | actually has a bigger impact next turn |
17848s | the value TR just come |
17851s | through sleep to turn early if you think |
17853s | you're going to get there which you're |
17854s | not going to because this is going to be |
17855s | pretty brutal for Muro here |
17868s | TJ I don't want to spend seven on a |
17871s | fi I think that's a lot of Mana for a |
17874s | f spell damage swipe still an |
17877s | option I want to do this I want to draw |
17880s | some |
17881s | cards yeah |
17894s | yeah now i' got the ramp want to draw |
17896s | some more |
17901s | cards |
17903s | yeah yeah are the Druid is just pretend |
17908s | your opponent has nothing when they have |
17910s | everything or something like that |
17913s | sun yeah it is can't confirm |
17927s | H people who plan their turns I've |
17928s | played this Nest maton already by now |
17930s | it's just on the |
17932s | board |
17934s | yeah ah spell damage swipe still an |
17936s | option Nest matran CH Drake draw small |
17940s | CH Drake spell damage |
17944s | swipe yeah he's getting to the point |
17946s | where he does kind of need to clear |
17947s | isn't he yeah stay alert is quite a |
17952s | board swing as well I like it this also |
17956s | gets that five down and cost quite a |
17960s | bit yeah I wasn't a fan of it costing |
17963s | seven that was so much Mana |
17981s | not enough for Dorian and some um draw |
17985s | but you |
17992s | know splish blash |
17995s | F yeah I like it and by the I also um |
17999s | the order that oo did this in is very |
18001s | good because it makes makes the spell |
18002s | damage is on the bigger minion |
18005s | so just one little small optimization uh |
18008s | to point out you'd think well what if I |
18010s | draw a spell that I want to play well |
18012s | it's not really going to be a spell you |
18014s | want to play other than swipe so you |
18016s | might as well just go for the spell |
18017s | damage |
18019s | first then get the card draw knowing |
18021s | you're going to swipe uh beyond that |
18024s | so definitely a big |
18027s | fan and this is a pretty good spot for |
18030s | zelc the trades are clean one one of |
18034s | them plus the CHR goes into the FI and |
18037s | the other one goes into the splish blash |
18038s | welp |
18042s | I want to play sleep again I like |
18043s | playing that card it's fun um but yeah |
18046s | the do we want to get the new heights |
18048s | played here so that way we could sleep |
18050s | in a minute into more stuff we can play |
18052s | loads of stuff you really want to sleep |
18056s | I do really want to |
18059s | sleep okay no going to get summerflower |
18062s | shot out I guess once I get closer to |
18063s | Marin which I believe is guaranteed oh |
18066s | no it's a y okay Marin's the third one |
18069s | but this still very good I |
18072s | know get out of here yog come on man |
18077s | we've told youing |
18080s | times you're not welcome yog you're |
18087s | bad |
18091s | Perfection |
18094s | perfe could have aard and then uh zelc |
18097s | there but I think |
18100s | and kurl was worried about the |
18102s | possibility of the a being able to take |
18104s | the the uh anr or not even take it but |
18108s | just go for a full board ceric so wants |
18110s | to space out his threats knowing that |
18113s | he's seen a few of the |
18115s | uh uh six pluss and wants to make sure |
18118s | that board's a little bit protected from |
18121s | uh from the Axiron |
18123s | clear so I know that anr is always |
18127s | without any exceptions always just more |
18129s | Mana right just do it again I wonder if |
18133s | inor is trying to get Dorian a anr fill |
18135s | my hand it only draws like five cards |
18137s | from your deck cuz your hand fills up so |
18138s | quick it fills up with one Mana good |
18142s | things which is kind of like a delayed |
18145s | way of having a load more Mana it gains |
18148s | far more than 10 or 12 Mana it gains |
18149s | like a |
18151s | million it's it's little the |
18155s | opposite instead of getting more Mana |
18157s | you have you have more Mana that you |
18160s | need to |
18162s | spend but the next thing you have loads |
18164s | of one Mana nine |
18166s | drops |
18168s | yeah I don't think that'll happen I |
18171s | think he'll |
18183s | be Ena get more |
18186s | Mana cheer Drake for a spell see what it |
18189s | is |
18196s | Ys first |
18198s | loses I |
18205s | wonder y only clears half the time on |
18207s | this board but you if it misses you can |
18209s | always bump in your F and hero power to |
18212s | make sure it |
18217s | clears what to do |
18224s | okay |
18225s | no scared the Y will blow it up I |
18234s | guesse |
18235s | oh what do we got next oh no |
18242s | oh and the buff went on the anr as well |
18251s | just totally |
18266s | wasted meanwhile Ogo because of those |
18269s | sleeps has got such um a lot going on up |
18272s | there yeah I think because the yog's |
18274s | gone on the other side OG can feel free |
18277s | to just yog and take this F |
18283s | yeah uh even an anr with the y g you can |
18286s | anr |
18288s | refresh yeah just it's just a lot right |
18291s | I thought inur might do that himself but |
18292s | he's scared of the opposing yog of |
18294s | course yeah you can in our refresh yog |
18298s | gem |
18300s | tosser that's a |
18302s | l might as well fit in an extra 32 here |
18305s | as |
18308s | well you think you not refreshing this |
18310s | is why you always refresh you just make |
18312s | so much stuff |
18314s | anywhere illusion and take it |
18319s | only oh |
18323s | jeez the aura too is just nuts those are |
18327s | some good yog spells always the risk of |
18329s | yog especially if you're building a |
18331s | board that yog just comes back to bite |
18332s | you with the two random spells |
18333s | afterwards but Ogo got double helpful |
18337s | so well it's an extra six drop at the |
18340s | end of the turn so just a full board and |
18343s | this is uh yeah this is sober uh well |
18347s | there's a m possibility here right so |
18349s | anr um refresh Dorian flower child |
18356s | Marin okay |
18363s | yep for one yeah and then you get |
18366s | innovate into yeah you got it you got |
18367s | the |
18368s | Mana in to draw three but what are you |
18370s | even trying to draw at this point I |
18373s | guess draw the legendaries you draw the |
18376s | the |
18378s | crown I found with Marin you unless |
18381s | you've got a very specific situation |
18383s | just just draw the card he'll tell you |
18385s | what to do he's like a sort of a yog but |
18387s | a little bit more um |
18394s | civilized I was going for just |
18398s | a little spell damage swipe here yeah |
18401s | just get rid of some of this |
18404s | stuff get rid of a lot of this stuff now |
18406s | with a |
18407s | gift I don't think he has time I don't |
18410s | think he has |
18422s | time cleans up some of it |
18427s | though and can still still has the uh |
18430s | Puppet Master flower child next |
18434s | turn you're merely a for the there's |
18440s | um very little |
18442s | left here for |
18449s | Ogo there you |
18455s | go my port is full at this |
18463s | only I could clear my own board with |
18467s | stuff yeah just go |
18470s | face you want to trade your minions in |
18472s | so you have space anyway |
18476s | yeah it's got to be close to |
18479s | lethal with the gem tosser yeah and then |
18481s | you can inter gem tosser as well we saw |
18484s | this yesterday it's going to be the same |
18485s | one today it 13 yeah it is they got |
18490s | there actually spotted |
18494s | two yeah I didn't think you could make |
18496s | the |
18498s | space you |
18504s | could nicely |
18508s | done now it comes down to Shaman versus |
18512s | [Music] |
18514s | Druid uh I prefer the Druid but it could |
18516s | definitely lose the shaman could |
18518s | definitely do this |
18522s | Jam's got to get ahead |
18526s | early it really has yeah feel like it's |
18529s | the key look through |
18533s | there accidentally deleted it earlier uh |
18536s | but I backed enough so the shaman should |
18539s | be there again my bad I was looking over |
18542s | there I was like wait a second where' |
18544s | the Shaman deck go oh it's gone |
18551s | H and it is a I bet I bet you I broke |
18553s | some tech by doing that watch we're |
18555s | going to show the shamama deck list it's |
18556s | going to be |
18557s | empty cuz I accidentally deleted it |
18562s | earlier how did you accidentally delete |
18565s | a deach I have no idea I have no |
18569s | idea oh but I |
18575s | did I was only borrowing it for a minute |
18577s | I was going to put it back yeah yeah |
18580s | yeah you're learning all these excuses |
18582s | for your children right it's |
18585s | like |
18588s | yep all right winner moves on to the top |
18591s | eight |
18593s | tomorrow top eight in 13 |
18597s | attempts Ogo never made a top |
18602s | eight yeah two on knowledge in an |
18605s | attempt |
18611s | yeah could have gone |
18613s | by uh previous name otherwise but we |
18616s | have to be corrected if we're wrong |
18618s | there just going with the information |
18621s | that Neil |
18622s | has going to say that we have but I |
18624s | don't have that |
18625s | information Neil has that information no |
18627s | I have information relating to names |
18629s | unfortunately U I no longer have access |
18631s | to all of the things I sometimes used to |
18633s | have look with to be able to identify |
18635s | people oh I used to have access to |
18638s | everything oh you didn't you just you |
18639s | used to have access to me I used to have |
18642s | access to things that I didn't even know |
18643s | what they |
18645s | were hope you didn't delete too many of |
18647s | them by mistake TJ if I did I put him |
18650s | back I |
18653s | promise all right we got skydiving at |
18655s | the top but we've got a lot going on |
18657s | inu's hand with |
18660s | we |
18663s | [Music] |
18666s | take okay the bouncer |
18671s | encouraging to to wait a turn for the |
18673s | skydiving obviously with the bouncer |
18675s | there so it's nice and |
18677s | [Music] |
18680s | guaranteed nice little uh gift |
18684s | growth go play so |
18688s | fast it's probably seen every one of |
18691s | these hands like a million times it's |
18693s | not that much variance and ramp to it |
18695s | yeah |
18704s | that's awkward turn because you kind of |
18706s | want to get the skydiving into the wave |
18710s | [Music] |
18711s | turn I want but at the same time if you |
18713s | go skydiving |
18716s | now you could bounce her next turn yeah |
18720s | and then wave the turn after which is |
18721s | why I want to put up B face now because |
18723s | if you pop up B face now and play |
18725s | skydiving then you bouncer when the one |
18728s | On's are sort of vulnerable to swipe |
18730s | there's two five Health minions there |
18732s | even spell damage SP swipe doesn't get |
18734s | rid of both of |
18736s | them and then you're threatening this |
18739s | big wave of Druid beating wave of |
18750s | homework I think the skydiving is fine |
18752s | by itself right I don't think he need |
18754s | the popup book I'm just greedy stay |
18755s | alert my children |
18761s | tough choice nestm always happens this |
18765s | is what you were talking about earlier |
18766s | ah actually planting out your turn just |
18768s | play The Nest matron just free yeah yeah |
18771s | just he just always playing it you've |
18772s | got board space you're okay yeah but |
18774s | it's going to play along the curve here |
18776s | so like |
18782s | [Music] |
18785s | this matching outfits |
18789s | [Music] |
18794s | not particularly good |
18795s | here think just keep it simple just |
18798s | remind you and sttle |
18802s | yesterday go Friday but doing it for |
18807s | years slowly |
18809s | losing the casters that actually have |
18812s | Flamingo shirts though over the over the |
18815s | course |
18816s | of the last |
18819s | was the first Flamingo Friday believe |
18821s | the first Flamingo Friday was in |
18823s | 2021 that sounds about right I've never |
18826s | had a shirt I just had a |
18829s | flamingo still |
18831s | counts good it's Flamingo Friday not |
18833s | Flamingo shirt |
18836s | Friday good point I had a flamingo hat |
18840s | as well I don't know where that |
18842s | went it's a weird thing to |
18845s | lose it's a weird thing to own to be |
18848s | honest also so true |
18852s | yeah okay putting that point of damage |
18854s | into the nest M so makes these trades a |
18858s | lot more Awkward or |
18861s | irritating plays around swipe right if |
18863s | you're getting swiped you might as well |
18865s | do the damage to |
18875s | something |
18876s | yeah yep doesn't want the value trades |
18879s | in into wave so he's just going to |
18881s | double trade in even though the trades |
18883s | are not |
18888s | fantastic are you good at Homework TJ uh |
18892s | we're not going to see it |
18894s | here not yet but we would at some point |
18897s | maybe matching outfits ah or |
18904s | zelc totem |
18906s | zelc |
18908s | yeah seems good |
18911s | that's a big |
18912s | board that is and that ziliax is |
18916s | um currently unkillable that can change |
18921s | it's |
18923s | changed that changed |
18926s | fast o Dr spell damage swipe and F oh my |
18931s | gosh this is actually nuts yeah that is |
18934s | the |
18938s | juice yeah with sleep in hand as well I |
18940s | keep talking about sleep that's your |
18942s | your reload in this deck cuz you don't |
18944s | have much |
18945s | reload let's see what's in the box you |
18948s | pop up B the one one and you wave it's |
18950s | the only play it's the only |
18956s | play I can't see anything |
18961s | else the only |
18965s | play so I ask you again TJ you good at |
18968s | homework we're getting HK only |
18974s | play you can read all this |
18980s | text those are those are garbage oh my |
18984s | goodness why did my opponents get that |
18987s | they're all |
18990s | garbage the Spider-Man meme for the fin |
18992s | Finley |
18994s | too uh yeah yeah |
18997s | superb they even looking each |
19000s | other |
19003s | great and now goes out of stuff and C's |
19007s | got plenty of stuff |
19010s | yeah like K is going to go through to |
19012s | his first ever top eight to |
19017s | me is a nice |
19020s | progress has sort of I I had to look |
19022s | through his tournament results he has |
19023s | got um steadily better when he's played |
19025s | tournament healthstone what to do |
19036s | yeah your opponent's just waved right |
19038s | that tells you that your opponent is |
19040s | struggling like waved on a sort of two |
19041s | versus or three versus |
19043s | two yeah I think I think you know |
19045s | they're out of |
19049s | stuff you haven't got a lot of stuff |
19051s | yourself but that second cheer right can |
19053s | find stuff the mini |
19067s | yeah I mean I don't even know what we're |
19069s | looking for off the top here for Ogo |
19073s | maybe ganth Gorgon |
19077s | zoru yeah it's bit late for |
19080s | [Music] |
19086s | cheese it's me playing that deck right |
19089s | now all that's left is the wine I |
19096s | think I don't |
19098s | know probably want to wait for a little |
19100s | bit bigger of a board |
19102s | here I guess I mean you're right but |
19105s | also |
19110s | look okay well these are the things he |
19113s | owns |
19124s | yeah this is not the most powerful of |
19126s | Druid hands but all the powerful cards |
19128s | are still left in the deck so you just |
19129s | have to get there inter o now I want to |
19133s | Doom kin because that's the one that |
19134s | buys me the turn the best right yeah so |
19138s | okay nothing happened this turn nothing |
19140s | happened to my opponent either let's |
19141s | let's I don't |
19145s | know okay he going to get the Gem tosser |
19147s | out there put on some pressure |
19150s | only good for |
19156s | smash yep you're not waving |
19163s | me 7even man oh that's an 88 cuz you can |
19166s | play that and then play the no it's |
19170s | long can make evolve it for double |
19173s | double |
19176s | kills and you can get a lightning storm |
19178s | clear up most of the |
19180s | board you could roll for spell power |
19184s | totem try and clean up the whole |
19187s | board you have enough Mana to do |
19190s | everything if you Gren see giant cost |
19193s | two grin totem up that's four Mana no |
19197s | then you wouldn't have enough Mana to a |
19198s | lightning |
19199s | storm such a simple |
19203s | hand n not if you grow in |
19206s | Totem oh you go C giant now then |
19209s | lightning storm you don't have man at a |
19211s | totem to try and go for the full board |
19215s | clear but you can evolve your C joined |
19217s | into the Rush |
19224s | Minion yeah I mean that it's a world |
19227s | where that's better cuz then you can |
19229s | actually growth in next |
19231s | turn big grow |
19235s | in oh dear |
19240s | yeah oh go hate to see it I mean there |
19243s | was a bunch of dead draws in a row for |
19245s | an Crow he was bound to draw something |
19246s | big at some |
19248s | point okay yeah there's |
19253s | Crown um I mean just nalia I guess yeah |
19258s | that's what I want here yeah it just |
19260s | does things doesn't it |
19270s | no Elementals are |
19272s | beasts right I don't think so I was |
19275s | trying to wear that out as well I don't |
19276s | think they are |
19279s | doomin doomin a |
19282s | beast don't know no no |
19288s | type dragons if that helps does that |
19292s | help am I |
19294s | helping nah I'm usually helping I feel |
19300s | talking of helping |
19304s | um this is |
19310s | [Music] |
19311s | awkward matching outfits and evolve is |
19314s | all we've got in the world |
19326s | right oh you win this |
19329s | all right just goes ahead and Scoops out |
19332s | of this one not much to do once that |
19334s | initial board was clear and that's going |
19335s | to be in curl moving on to the top eight |
19339s | and oo's not |
19340s | out uh and that was a fun Series so I'm |
19342s | excited to see Ogo play again later uh |
19345s | in that decider match um cuz does have |
19348s | some uh some more of those some more fun |
19351s | decks I want to see more Shaman I want I |
19354s | should just play Shaman that's what I |
19356s | should do should play more Shaman you |
19357s | can see whatever you want to see just by |
19359s | playing it yourself yeah please r car |
19362s | though um you know slowly but surely |
19364s | getting better and better Tournament |
19365s | results absolutely solid on ladder and |
19370s | yeah we're finally going to get a go on |
19372s | Championship Sunday so see how he |
19375s | performs then uh he did play very |
19377s | quickly I don't know if that's his |
19378s | normal style or if that's a sign of a |
19379s | little bit of nerves it's hard to tell |
19381s | when we don't see that much of him come |
19383s | on he was playing |
19384s | Druid you still take like every game |
19388s | yeah |
19390s | yeah Ogo did actually play pretty slow |
19392s | with the Druid a lot of decision points |
19394s | especially as you get later in the game |
19395s | with Druid but yeah um all could also be |
19397s | just a sign of you know that |
19399s | comfortability with the the lineup uh |
19402s | put which means he put in the work yes |
19405s | um but yeah little little tiny little |
19408s | celebration there at the end and yeah |
19410s | oo's going to move on to face the winner |
19411s | of KT and me |
19412s | smile and uh still a chance at that top |
19416s | eight uh but does have to play another |
19418s | another one and that seemed like a |
19420s | pretty tiring series went all the way to |
19422s | five games and there were some some |
19424s | longer ones there were some shorter ones |
19425s | as well some turn FS uh but there were |
19428s | certainly some longer ones yeah go seems |
19431s | solid enough but he is up against |
19433s | potentially well one of the next players |
19435s | is also incredibly solid whichever one |
19437s | wins through um excited to see KT play |
19440s | now I know who that is um I'll let sttle |
19443s | and ven explain more when they come on |
19445s | but yeah looking forward to this next |
19448s | match and see who goes through this |
19450s | group yeah and we are going to have to |
19452s | take a quick break before uh we get into |
19455s | that elimination match we have two |
19456s | matches left on the day before we look |
19459s | forward uh to our top eight on Sunday so |
19461s | don't go anywhere more hearstone action |
19463s | right after this |
19483s | [Music] |
19510s | [Music] |
19539s | [Music] |
19566s | [Music] |
19595s | [Music] |
19622s | [Music] |
19646s | hello everyone and welcome back I'm |
19649s | Raven joining me is sutle we're going to |
19650s | take you through the next match another |
19653s | elimination match sttle as we're going |
19655s | to say goodbye to another player now and |
19658s | uh what what you made of the day so far |
19659s | cuz it's definitely felt a bit different |
19661s | to uh day |
19664s | one yeah and there's a natural it's like |
19667s | a natural extension of that which is |
19669s | that the the lineups are kind of causing |
19671s | that to an extent like this group for |
19672s | example we're not seeing as much Rogue |
19675s | in this group as we're seeing which |
19676s | means which leaves the ban open to be |
19679s | priest which then effectively removes |
19681s | Rogue and priest from the the equation |
19684s | completely I think Rogue priest hambu |
19686s | Paladin that trifecta has kind of driven |
19690s | The Narrative of a lot of the first day |
19692s | and a halfish but certainly the first |
19695s | day um and then |
19697s | weirdly the players in this group also |
19700s | like aren't bringing Huff Paladin in |
19703s | general like they're kind of going off |
19705s | book right yeah so you know they're the |
19708s | player like the players in this group I |
19710s | think would have got kind of blasted by |
19713s | the the Rogue priest lineups but they |
19715s | all managed to get in a group together |
19716s | when no one was doing that and that |
19719s | could just be good prep on their part |
19720s | like scouting opponents and figuring out |
19722s | what opponents will bring and |
19723s | recognizing what they need to bring uh |
19726s | themselves but it does mean that yeah |
19728s | we're dealing with with very very |
19730s | different games of pass from what we've |
19731s | been seeing on on day one and taking a |
19734s | look at this evolve shamer for me smile |
19736s | I actually did the key cards for this |
19737s | and I thought there were some really |
19738s | interesting choices cuz they like the |
19740s | dangerous Cliff side not I've seen this |
19743s | obviously in Evol sham and again you |
19745s | just want you know Minions on board but |
19747s | also the L claws as well I was a little |
19750s | bit surprised that not cards I'm I'm too |
19751s | used to seeing in evolve Shaman Spirit |
19754s | claws you mean uh spirit claws yeah |
19755s | lightning CL I'm names you know what |
19758s | cheese claws cheese claws yeah the old |
19761s | the old noodle claws we we know we call |
19763s | them call them that for years uh yeah it |
19765s | makes sense right like having those |
19767s | extra attacks available like basically |
19769s | evolve Shaman all builds of evolve |
19771s | Shaman want some way of cheating minions |
19773s | into play that the opponent can't |
19775s | interact with that's what the sigil is |
19777s | for uh just summoning minions at the |
19779s | start of your turn that you can then use |
19781s | to leverage zelc or wave of nostalgia or |
19783s | whatever else same with the patches |
19785s | spells that go into the deck um and you |
19788s | know Spirit claws location is just |
19790s | another one of those |
19792s | interactions yeah and uh going up |
19794s | against him is going to be KT we did |
19796s | take a quick glance at that warlock um |
19798s | and also had a frost L Jana as the |
19802s | favorite card not sure what I think |
19804s | about that yeah I'm not sure what I |
19805s | think about that that's maybe lowered my |
19807s | opinion a little bit that's that's an |
19809s | insta DQ if I've ever seen one right |
19811s | there like get them get them out the |
19813s | tournament yeah this is a very strange |
19817s | matchup though at least I feel anyway |
19819s | because of course Mile's going to be uh |
19821s | building up the board and trying to |
19823s | pressure out with those uh with with the |
19825s | you know threatening evolve at least uh |
19828s | whereas KT has ways to clear the board |
19832s | but only if they've already sort of uh |
19835s | already built up that fatigue right so |
19837s | it's going to be really tricky one and |
19839s | I'll confess in my sort of practice for |
19841s | this tournament I did not specifically |
19843s | run into this matchup too many times |
19847s | yeah there's there's so there's a few |
19848s | traps that you can fall into against um |
19851s | Sharman and it's like it generally comes |
19855s | down to I think relying too much on |
19856s | spells to keep control of board |
19859s | generally the best way to control board |
19860s | against |
19861s | sh is to play your own minions right so |
19866s | you'll you know you'll play Druid and |
19867s | you think oh maybe I should keep swipe |
19868s | no no no don't keep swipe just play a |
19870s | 3-2 on turn one and then coin your 43 |
19873s | splish flash well and then play desert |
19874s | Nest matron like you just have better |
19877s | minions then so you can dictate and |
19878s | control the board however you want |
19880s | especially now that zelc is one |
19884s | directional like you aren't discounting |
19886s | your opponent's zelc by playing a bunch |
19887s | of minions yourself um and I think it's |
19889s | the same thing with warlock honestly |
19891s | where if you go salesman into imp into |
19894s | you know trolley problem as it used to |
19895s | be a card in the deck but you know |
19896s | whatever else just curve out curve Out |
19899s | jam |
19900s | conductor you can use those minions to |
19902s | control board because those minions are |
19903s | just better than the minions your |
19905s | opponent has however the alternate |
19908s | solution is just to do what every |
19910s | Crescendo player does which is just draw |
19913s | all of the crescendos all of the time |
19916s | and the pupil every game but yeah it's |
19919s | kind of like the uh the teacher man to |
19922s | fish scenario right whereas you can |
19923s | clear the board once with some AOE uh |
19926s | but that Spell's gone whereas if you |
19927s | build up the minions they can get a |
19929s | couple of Trades each maybe and then |
19930s | it's going to look quite good but yes |
19932s | crescendos are available but me smile's |
19935s | got you know building up to a pretty |
19936s | solid start right patches now has drawn |
19939s | that sigil obviously not playable this |
19941s | turn but has a good enough opening to |
19943s | give him options and some level of board |
19946s | control |
19958s | decent trades has eat the Imp now |
19960s | available as well with two uh pretty low |
19962s | value minions in play to be able to |
19965s | cycle through look for popar look for |
19967s | conductor to be able to turn these |
19969s | Crescendo clears into some actual tempo |
19972s | of his |
19975s | own mile just kind of plugging away at |
19978s | the moment okay got the parachute double |
19981s | parachute okay keep them going keep them |
19983s | going insta zelc no |
19985s | okay honestly it feels like |
19988s | um patches pirates that it just has |
19992s | Shuffle infinite amounts cuz I feel like |
19994s | they just never end they just they'll |
19995s | just keep appear and it's crazy but |
19997s | really good start though for me SM p on |
19999s | the pressure and um still just about uh |
20002s | good |
20004s | enough yeah Domino goes down though |
20007s | takes care of that initial board these |
20009s | crescendos are looking a little weak |
20011s | right now just cuz we haven't hit any |
20013s | other fatigue cards just yet to be able |
20015s | to buff them |
20019s | but again some nice tools |
20024s | already okay does have wave now which is |
20027s | huge so definitely will want to uh |
20030s | preload the sigil this turn I would |
20032s | imagine and then I'm expecting to see uh |
20035s | Needle Rock totem come down alongside |
20037s | that see if you can get the old lethal |
20039s | totem you know what lethal totem |
20042s | is lethal totem |
20046s | yeah this one it'll get fatigue if you |
20049s | leave it no it's just it's just needle |
20051s | Rock totem that lives for one turn that |
20053s | you you literally never you never lose a |
20056s | game of hearthstone if that |
20058s | happens I will not show you my |
20061s | history cuz I uh I may disprove that |
20064s | theory |
20071s | unfortunately yeah KT going to clean |
20073s | this up it is a lot of self damage to uh |
20077s | do all of this with |
20078s | protection but one two fatigue into |
20081s | three fatigue but still going to get the |
20083s | three Pirates here to drop wave of |
20084s | nostalgia on and is just looking for |
20086s | some minions oh yeah free minions okay |
20092s | okay how why is it Sol why is this not |
20094s | locked in already why am I not being |
20097s | nostalg looking for minions with more |
20100s | than four Health that's what we're |
20101s | looking for here except uh me smile well |
20105s | that I mean that's what me smile will be |
20107s | looking for we can see the reality which |
20109s | is he needs minions with more than nine |
20111s | Health which is a lot more |
20115s | difficult okay I mean that's not bad at |
20119s | all it's very threatening right like |
20122s | that's the the key factor yes so |
20125s | crucially this does demand both |
20126s | crescendos and if it demands both |
20128s | crescendos you can't put a void virtuoso |
20131s | into play oh the crescendo didn't even |
20133s | go in oh my bad I forgot about the coin |
20137s | oh no I thought I I I kind of assumed |
20141s | there was a crescendo in if I'm being |
20142s | completely honest |
20144s | because I literally wrote it down and |
20146s | just missed coin so I'm extra shocked |
20149s | cuz I thought I knew you fool yeah see |
20154s | if you assume you know nothing you're |
20155s | never disappointed I know Raven handing |
20157s | out life lessons here there you go aim |
20160s | as low as humanly possible and you can |
20161s | never be |
20164s | disappointed |
20166s | now those |
20168s | do Domino does not achieve anything |
20171s | right not really no wave of nostalgia's |
20174s | domino positioning was actually uh he |
20181s | is KT just staring at these thinking |
20184s | wait why none these cards |
20191s | green okay uh did the thing just happen |
20195s | sutle I think it did wave of nostalgia |
20199s | into win uh that was a kind of an ABC of |
20202s | how you want to want the sh evolve |
20204s | shaming games to go right build up those |
20206s | boards keep up the pressure hit wave of |
20209s | nostalgia on an empty board that's kind |
20211s | of the dream not always possible and |
20213s | then yeah the minions as I said there |
20215s | are a lot of whiffs there are a lot of |
20218s | like nothing minions you can get from |
20220s | that but all of those were very |
20222s | threatening and not in their like |
20224s | legendary abilities or anything but just |
20226s | in their attack right even even if like |
20228s | one of them lived it would likely that |
20230s | the game would end so yeah really asking |
20232s | KT to do it all there and he could not |
20235s | manage it and me smile going up to a |
20237s | very very quick one |
20239s | zero yeah four yetis won the game there |
20242s | right like five five five Health was The |
20244s | crucial number every minion that you had |
20246s | that had five Health was basically |
20248s | Immortal uh like especially because the |
20250s | second Crescendo didn't go in the pupil |
20252s | I thought at very least if you made them |
20254s | use both crescendos they had to do 9 10 |
20257s | damage to whatever it was and then |
20259s | you're actually in a position where you |
20260s | could just maybe straight up push for |
20261s | lethal like draw location off the top |
20263s | you got Spirit claws in the deck all |
20264s | that kind of stuff just outright push |
20266s | for damage but with no second Crescendo |
20268s | even in there that was just doomed as |
20270s | long as you hit decent mid-range size |
20273s | Nostalgia |
20274s | minions so the players just absolutely |
20278s | diving into the next game uh s couldn't |
20280s | even finish his sentence before we're in |
20282s | game two here going to be on the be fair |
20284s | though Raven my sentences are very long |
20287s | they |
20288s | sometimes you go on a bit I'm going to |
20289s | be honest you um KT on the bottom though |
20292s | on the death knight going to be on the |
20294s | rainbow DK of course I'm just seeing if |
20296s | there was anything too crazy in there um |
20300s | oh yeah it's the it's all the the the |
20302s | tech cards in this one of you seen this |
20304s | list uh KT's list yeah yes yeah yeah I |
20308s | know I looked at it yeah kind of |
20310s | interesting got some cold feet in there |
20312s | some mixologist as well interested to |
20314s | see how this one goes yeah hard run hard |
20317s | runs the cold feet which is something a |
20319s | little something I've seen people |
20321s | doing of course you do want to know get |
20324s | a couple of you want to get redundancy |
20326s | for all of the different spell scores in |
20327s | there right you don't necessarily want |
20328s | to just run like you know one Frost |
20330s | spell one fire spell etc etc you want to |
20332s | look for that little bit of redundancy |
20333s | where you can um and I think |
20336s | particularly cold feet uh with in terms |
20339s | of expecting Rogue if you are expecting |
20342s | Rogue it's the Minions that do most of |
20345s | the work right like you can disrupt |
20346s | spells but it is still possible if your |
20350s | opponent has like one Mana pirate Sonia |
20354s | glowstone gorm that they can absolutely |
20357s | just swing the board back without |
20358s | playing a single spell but if they can't |
20360s | play A Sonia then they can't do anything |
20362s | pretty much right this hand though is |
20365s | very nice for KT this is a solid opening |
20367s | something stuck on board uh the cheese |
20370s | is in the hands but also while the |
20373s | cheese gets buff uh the threads of |
20376s | Despair are there right so like threads |
20378s | plus ghoul can really help out on boards |
20380s | like this for example um and that's |
20383s | going to be a big deal because that |
20385s | allows the cheese to grow it's such a |
20387s | funny card when it gets drawn in |
20390s | situations where it just doesn't |
20392s | particularly do anything |
20399s | yeah but you can just go corpsicle cold |
20403s | feet stay behind but not too far behind |
20406s | for a turn if you want him here but |
20408s | there's also weapon yeah I was just |
20409s | going to say yeah I think it's just |
20411s | weaps I like |
20413s | it saids then I was like what are we |
20418s | talking about little bit of uh lemonade |
20420s | you know that's what we need cheese and |
20422s | lemonade that famous |
20425s | combination but nothing else just a |
20427s | block of cheese yeah yeah |
20435s | yeah I think everyone's just eating a |
20437s | block of cheese at some point in their |
20439s | life haven't they oh yeah I was going to |
20442s | say at first I was like oh i' murder a |
20445s | block of cheese but then I realized it's |
20446s | not that big a deal is it like everyone |
20448s | I think everyone's been |
20449s | there middle of the night go down to the |
20451s | fridge oh want's the snack on just a |
20454s | block of cheese let's go yeah I'm wrong |
20458s | with |
20458s | that oh gem tosser been available now |
20461s | not too bad is a bit of a Tempo |
20464s | play yeah me Spar diverted away from The |
20468s | Craze conductor line I would imagine |
20470s | just through outright fear of threads |
20474s | with with the weapon and the one minion |
20476s | in play already it's kind of terrifying |
20479s | yeah the board just goes right there's |
20480s | not even a question of if the clear |
20482s | happens at that |
20484s | point is this |
20487s | a time for the cheese tax |
20491s | here say cheese |
20494s | [Music] |
20496s | tax not seen the cheese tax dog |
20501s | videos you've got to pay you've got to |
20503s | pay the cheese |
20504s | tax people in chat will back me up on |
20507s | this I'll show the videos soon I fully |
20510s | understand the concept just based on |
20512s | that that basic uh explanation but no I |
20515s | have never seen them they're worth it |
20518s | but I'm just going to hold off and I |
20519s | like this though cuz this is what I was |
20520s | talking about earlier about the opening |
20522s | curve for KT is the longer you hold on |
20524s | to this like once you hit the five drops |
20528s | or more the cheese become such a terror |
20531s | for two Mana right you just play it and |
20533s | suddenly there's massive threats on |
20535s | board and a lot of a lot of opponents |
20537s | can't really do much about it so I do |
20538s | like uh the potential of the the big |
20541s | cheese and then the cold feet uh coming |
20544s | down together honestly where are we in |
20545s | harstone nowadays cuz this is actual |
20548s | casting the big cheese and the cold feet |
20550s | um I'm I'm I'm surprising myself at this |
20553s | point I'm actually kind of saying card |
20555s | names so I'm going to be honest I miss |
20557s | 90% of what you were saying cuz I was |
20559s | listening to the cheese tax song but I |
20560s | did come back time did you watch I did |
20564s | yeah yeah yeah it's good um I I can't |
20567s | report yeah very entertaining uh but I |
20569s | did come back in time for the big cheese |
20571s | so yeah here we go four cost not too bad |
20574s | normally Rush as well okay gets the |
20577s | clean kill too yep honorable kill for |
20580s | the card drawer on nostalgic |
20584s | gnome love to see it this is getting |
20588s | kind of huge now because res is getting |
20591s | uh quite playable soon |
20595s | yes is it time for a a cold feet you |
20599s | think like it's it's a good time for KT |
20601s | to play Cold Feet in this matchup or is |
20603s | it really just you've built a board play |
20606s | cold feet cuz you've got the Mana and |
20608s | just use |
20609s | it I think anytime you're sort of |
20611s | roughly threatening lethal which you |
20614s | kind of are right now you play Cold Feet |
20617s | just to block the popart is the best |
20619s | usage for it but so it so it's a leading |
20623s | question right is like is there a good |
20625s | time for it sometimes the best play with |
20628s | a card in your deck is just to ignore |
20630s | that it's there right cuz you know you |
20632s | might just not develop this 32 because |
20634s | you're just trying to get usage out of |
20635s | this cold feet that you put in your deck |
20637s | sometimes it probably is uh better to |
20639s | accept that it's just kind of a bad Tech |
20641s | card for this matchup and just get on |
20643s | with |
20645s | it is the crescendo of course still |
20648s | sitting there on the left in mis's hand |
20650s | so this board can get dealt |
20653s | with it's going to cost him |
20657s | though and it won't cost him cheese |
20659s | it'll cost him |
20667s | Health me SM a bit uh nothing too |
20670s | threatening in the hand does have access |
20672s | to some card draw but KT can kind of |
20674s | just go again |
20679s | could and also these corpsicle if these |
20682s | corpsicle going to start getting woven |
20683s | into turns it's going to start being a |
20685s | problem right cuz it's damage that can't |
20688s | be mitigated right like me can clear |
20690s | boards and can you know blah blah blah |
20693s | whatever but like the corpsicle just |
20694s | chipping away one after the other H |
20697s | becomes a little bit frustrating to deal |
20699s | with incredibly uh aggressive Resa which |
20703s | I'm fully on board with and uh then KT |
20706s | just also said saying you know what no |
20708s | popar for you this turn because uh I'm |
20710s | representing lethal potentially over the |
20712s | next couple of |
20717s | turns yeah one uh one cops could draw |
20720s | off from a good time here as well in |
20722s | terms of lethal self although the harp |
20724s | will have something to say about that |
20725s | now yeah harp is huge that is the |
20728s | healing that will be available even |
20729s | without the uh the pop guard being |
20731s | playable |
20739s | oh that's made this honestly the cold |
20741s | feet has made this turn kind of rubbish |
20747s | right uh I mean was it better if you |
20750s | could play 31 ones not really right I |
20753s | was more talking about the the pupil |
20755s | potentially get the pupil down for some |
20757s | options and then could actually kill it |
20759s | to draw cards right sure O |
20762s | Okay some rasle dazzlin three nice |
20765s | chunky minions four if you're including |
20767s | the |
20769s | body again and get |
20775s | feated I'm surprised you didn't say uh |
20779s | footsies out foot seed |
20782s | no no no Hearthstone doesn't have foot |
20785s | seed this game's all neutral skips |
20788s | actually the foots foot seed doesn't |
20790s | matter it's all just people out trying |
20791s | to out neutral skip each |
20793s | other yes fgc words |
20798s | agreed you started it I didn't know I |
20802s | you're supposed to talk about and use |
20803s | phrases I know specifically not the ones |
20806s | I don't okay I know what neutral is I |
20809s | just don't know what the skipping part |
20810s | is so you know you know Lily right where |
20812s | you can just do ex ex Condor dive and |
20814s | you're just like you're just safe on |
20816s | block you can just go across the entire |
20818s | screen I've done that many times yes |
20819s | that that's a neutral skip that's what |
20821s | that means oh okay okay okay I |
20824s | understand now thank you for the lesson |
20826s | I'm sure many people in chat something |
20827s | new as well |
20835s | mhm I was going to say I thought that |
20838s | for a second it looked like that cob |
20839s | skull was aimed at a minion I was like |
20841s | do not upset me K that's to go to face |
20844s | don't you |
20845s | dare is this going to be uh pretty funny |
20848s | though because it can like juice the |
20849s | pupil on its own right yeah yeah yeah |
20855s | true all right rendo number two got the |
20859s | virtuoso as well to help this out but |
20862s | the big deal is no it's just Le oh wait |
20865s | how |
20866s | much |
20868s | Tapo yeah I didn't even look never mind |
20871s | I was going to say no pop guard for the |
20873s | heal but he doesn't need it what am I |
20874s | talking about me smile takes game two I |
20877s | just didn't respect the uh the gem |
20879s | tosser for some reason I just can't |
20880s | count so yeah me SM going enough to a |
20882s | quick two lead um and I feel like uh KT |
20886s | might be a bit frustrated with that one |
20888s | because that looked like you know it was |
20890s | one of those ones where give me one more |
20891s | turn and it's kind of in the bag yeah |
20894s | yeah I mean I think that's fair but also |
20897s | at the same time like you have to point |
20899s | some fingers at those cold feet right |
20901s | like they didn't I mean that's a weird |
20902s | sentence um but you have to because they |
20905s | just ended up doing absolutely nothing |
20907s | they they sat they sat in hand just for |
20910s | turns where they could have potentially |
20912s | been you know more aggressive cards that |
20913s | could have played out and been more |
20914s | pressure and then yeah theoretic |
20917s | basically we blocked some popar with it |
20919s | um for the later turns but as misar then |
20922s | demonstrated even if the popar was being |
20924s | blocked on those turns he just ends up |
20926s | winning the game anyway because the pop |
20927s | C guard just never ended up being needed |
20929s | for the entire game to to get the lethal |
20930s | anyway so kind of underwhelming looking |
20933s | Tech choices uh for the matchup that was |
20935s | played although obviously they might |
20937s | have their spot to shine in others yeah |
20939s | I think it was further like uh you know |
20941s | infored by the fact that drawing one |
20943s | sure you get you know you can like you |
20946s | said kind of block a dodgy turn out but |
20948s | when you draw two when you're running |
20949s | out of cards that's when you know you're |
20951s | in pain a little bit right it's just a |
20953s | little bit you know you've going to feel |
20955s | that's just touch awkward doesn't mean |
20957s | we are going to game three oh you want |
20960s | to talk about foot Seas raver this is it |
20963s | Street Fighter 2 Shoto V shto pure |
20965s | footsies all mind games super turbo |
20968s | style Rose versus Rose Alpha crouching |
20970s | strong nothing else Death Knight Death |
20973s | Knight come |
20974s | on of all the classes at the moment for |
20977s | you to pop off about you know in an fgc |
20981s | term I didn't think it was going to be |
20983s | the death knight mirror St I'll be |
20985s | honest I was expecting literally any |
20987s | other class so where I've gone with this |
20989s | bit right is that footsies is playing |
20992s | yetis and running them into each other |
20994s | that's that's that's the narrative that |
20996s | I've gone with here you see so that's |
20998s | where We've Ended up |
21001s | interesting I feel like it could you |
21003s | could actually also say the the uh like |
21006s | pain lock |
21007s | or even Insanity mirror right cuz you're |
21010s | both trying to get get close to lethal |
21012s | but |
21013s | not cuz you're messing with your own |
21015s | health like that's a recent one yeah you |
21018s | take one step forward they press like |
21020s | crouching medium kick to try and block |
21021s | you but actually you were one pixel I.E |
21024s | one Health out of range and then you |
21026s | just and then you whiff punish them and |
21028s | delete their entire health bar and the |
21030s | the classic foot is the freeze Mage the |
21033s | freeze Mage mirror from a yes yeah yeah |
21036s | know that definitely is FES here though |
21039s | as uh we check out The Mulligans for KT |
21042s | not too bad at all me smile uh oh not |
21045s | going to keep elizer okay I'm normally |
21048s | an |
21048s | elizer Keeper in the me when I've been |
21052s | jamming a lot of that night I'm very |
21054s | down on Eliza as a card uh Eliza and |
21058s | Horizon's Edge the location I'm pretty |
21060s | negative on both of them as cards |
21063s | honestly um and it might be a very |
21065s | self-fulfilling thing because it's just |
21067s | a thing I've started doing where anytime |
21069s | those cards get played I just replace |
21070s | them with like a mediumsized four Mana |
21074s | minion instead of what actually happened |
21077s | um which tends to look more effective |
21080s | most of the time cuz Eliza Eliza's a big |
21083s | Tempo loss for like a turn or two after |
21085s | you play it right cuz it's so small and |
21087s | easy to kill that your opponent can like |
21088s | swing back against it but obviously it |
21090s | catches up over time with with ghou |
21092s | Knight and all that kind of stuff |
21095s | but yeah go on Horizon's Edge yeah it's |
21099s | kind of just like bad pyro blast if you |
21101s | think about it and it only cost four |
21103s | uhhuh yeah yeah well there you go how |
21105s | much more selling do you need on a card |
21107s | it's a four Mana pyro blast if not |
21109s | better quite a lot actually do know but |
21113s | do you know do you know what else is a |
21114s | is a do you know a one Mana pyro |
21118s | blast |
21119s | uh are you going to say Rune of darkness |
21124s | no I'm going to say any minion that you |
21125s | play on turn one and it just |
21127s | keeps hitting your opponent you know |
21129s | like this is this is what wait a minute |
21132s | if I load up your death knight deck is |
21134s | it going to be minus Eliza minus two |
21137s | Horizon's Edge and then just three One |
21140s | Drops randomly in there just like wait a |
21143s | minute what yes absolutely okay okay |
21148s | fair I mean look if that's how you feel |
21149s | fair enough |
21152s | yeah like mining casualties is basically |
21155s | pyro blast right we can all agree with |
21156s | that |
21158s | oh yeah but that's two Mana it's a whole |
21161s | extra Mana than planned yeah |
21164s | true this this going to be an |
21166s | interesting one though cuz both players |
21167s | have the razzled dazzlers available it's |
21170s | just how they get to it and how powerful |
21172s | they are because thread suddenly needs a |
21174s | little bit more work if you're going |
21176s | against you know again four or five |
21178s | drops on razzledazzler H sorry going |
21180s | going against I meant the account amount |
21183s | of minions apologies I'm getting |
21184s | confused with a shaman now but um yeah |
21187s | if you're going against like a a bulky |
21189s | board it's not quite it's a little bit |
21191s | more difficult with threads to clear it |
21193s | up mhm see now this would have done |
21196s | double the damage if AA was |
21200s | there think about |
21202s | that true oh God these cold feet just |
21205s | make me sad every time I see them why |
21208s | there's no coin wrestle D in there yeah |
21212s | although the quartz site is looking |
21214s | quite nice yeah yeah for for sure well |
21217s | actually no because the quartz site's |
21219s | already connected the other way so it |
21220s | ends up doing absolutely nothing so |
21223s | you're going to have to go muled magma |
21225s | instead here I would imagine do you not |
21228s | just equip the quartz site anyway and |
21229s | just say there's only one more |
21232s | swing yeah that's probably Fair yeah |
21234s | yeah why |
21240s | not Razzle dazle but the Razzle is going |
21243s | to get you okay smallish minions but I |
21247s | think still big |
21250s | [Music] |
21261s | enough yeah this is |
21264s | problematic and there's not even the |
21266s | threads to even discuss if it's easy to |
21268s | clear or not so it's a slight |
21274s | issue just got outfut this game yeah |
21278s | seamstress can |
21280s | kill like seamstress and then drink one |
21287s | drop I know seems just drink |
21292s | drink kills off two of |
21297s | them there only it's uh one drink left |
21300s | right I think oh sorry sorry is it one |
21303s | oh apologies apologies I thought there |
21304s | was I thought there was two left uh |
21306s | obiously with the coin as well but yeah |
21309s | well that is uh coin hero Pirates going |
21311s | to have to do the job then that's fine |
21314s | yeah coin hero power seems |
21316s | fine and now you actually do get to |
21318s | attack next turn with the court site I |
21321s | think you're absolutely right with the |
21322s | Call of just getting that in Play |
21325s | preemptively It's potion time now |
21333s | though deal three I'm guessing was |
21336s | picked |
21343s | oh deal three draw a card and pupil has |
21345s | that in it |
21347s | now |
21349s | pyro pyro blast if only there was one |
21352s | more Mana this game would be |
21360s | over one those solves any problem okay |
21366s | teach build up the board taking the time |
21368s | for the one drop hero prob not going to |
21370s | rush the tide pool out because it's not |
21372s | really going to change anything right |
21374s | may as well have a bit more board |
21376s | presence seamstress |
21380s | again okay it's just Razzle right I was |
21384s | going to say is it time to just say I'm |
21385s | getting a Rush Minion oh yeah might be |
21388s | or three or three |
21391s | actually it's only one it's two copies |
21395s | so three minions in total I think yeah |
21405s | okay let me just do some quick maths yep |
21408s | it appears to be lethal KT fights back |
21411s | in the death KN mirror and um I do feel |
21414s | the mirror does go like that quite often |
21416s | whoever gets ahead normally stays there |
21420s | unless there's some kind of all in play |
21422s | and then the the defender has a like |
21424s | threads and a big board clear cuz |
21426s | outside of that you are just scrapping |
21428s | for the board most of the time and the |
21430s | difference between getting a a razzled |
21432s | dazzler off swinging the quart site |
21434s | first uh is huge as we saw right like |
21438s | the board presence but basically KT was |
21440s | winning the weapon swing really pushed |
21442s | him out as well with' been able to swing |
21443s | that a weapon back from me smile just |
21445s | never quite got there yeah yeah and I do |
21448s | owe cold feet a little bit of an apology |
21451s | it did sort of um control the tempo of |
21453s | who got to razzled Dazzle right it it |
21455s | stopped me smile from going coin razzled |
21458s | dazle first which KT was would then |
21462s | struggle to respond to really even with |
21463s | the massive Health lead um so cold feed |
21466s | did actually get some work done there in |
21467s | that position but uh comes off the back |
21470s | of just the stronger curve opening into |
21472s | the the first quartsite Crusher uh with |
21474s | death knight and this is kind of the way |
21476s | that a lot of mirrors go right is both |
21478s | decks trying to do very similar things |
21479s | the person that gets to do them first is |
21481s | generally in an extremely good position |
21483s | because the opponent's deck can't do |
21485s | anything buried to come back against it |
21488s | they're just trying to do the same thing |
21489s | but a little bit slower um but still KT |
21491s | very pleased I'm sure to uh to get the |
21493s | win on the board is now going to move |
21494s | over to the |
21497s | Druid yes I'm just looking at just to |
21500s | reminding myself exactly what's in the |
21502s | list cuz honestly we said it at the |
21504s | start of the day but that's what's been |
21506s | really fun is everyone's not on the same |
21509s | 30 for these decks and I find it so much |
21512s | fun that I do have like I don't just |
21514s | look at the list and go oh uh you know |
21516s | ramp J or whatever oh okay I know the 30 |
21518s | cards I do have to go oh right wait |
21520s | which version is this what are they |
21521s | playing how many are they playing and so |
21524s | on so on so it's definitely been super |
21525s | fun for that so far this weekend but I |
21528s | do um personally again I've been playing |
21532s | death Knight's probably the most I've |
21533s | been playing uh most class this season |
21535s | and I do feel pretty comfortable against |
21537s | Druid I'm not sure if you have different |
21538s | thoughts on the matchup cuz I would |
21540s | imagine you've probably played more of |
21541s | the Druid side of this and I've probably |
21544s | played more of the death knight but I |
21545s | think it's a pretty decent match up at |
21547s | least for me SM yeah I've played a good |
21550s | amount from both sides but certainly |
21554s | more from the Druid side uh and I |
21558s | personally would take the Druid |
21560s | basically all the time in this one I |
21562s | think so I mean it's not it's not a |
21564s | blowout blowout um but I do think Dru is |
21566s | a strong favorite I think things have |
21568s | come a long way from weirdly last meta |
21571s | like rainbow Druid was a deck that some |
21573s | people at very high Legend started |
21574s | playing because 100% of every other |
21576s | player was playing Ram Druid and somehow |
21579s | rainbow death knight then actually just |
21581s | kind of got there against rampid you did |
21584s | mean rainbow death knight right rainbow |
21587s | death knight yeah yeah yeah you said |
21589s | rainbow Druid scared me I was like we |
21591s | can't have another Rainbow Deck we've |
21593s | discussed yeah yeah yeah you can bring a |
21594s | full rainbow lineup now rainbow Mage |
21596s | rainbow death knight rainbow Druids all |
21599s | got them yeah so people played old |
21600s | rainbow death knight um just meaning red |
21603s | blue green as opposed to meaning lots of |
21605s | spell schools um because it actually had |
21607s | a good matchup against the ramp Droid or |
21609s | at least some people thought it did um |
21611s | but I think the evolution now just with |
21614s | the trogs being able to provide |
21616s | lethality from hand has made a big big |
21619s | difference because you can't just out |
21622s | value on board anymore you actually have |
21624s | to be able to end the game at some point |
21627s | as the death knight which is a lot more |
21628s | difficult to do because if you don't end |
21629s | the game at some point the Druid |
21631s | freaking will right I do love how Mis |
21635s | sm's been playing this though coin out |
21637s | get the cheese spread you know go wide |
21639s | on the board there's elizer there's |
21641s | Horizons you know that if you've got |
21643s | this kind of hand now this the ghouls |
21645s | Knight this is just go go go |
21648s | go but again my issue here is that a Lia |
21652s | is so catastrophically slow this turn |
21657s | that it feels like the third best play |
21658s | in your hand right now which is a bad |
21660s | position for your like supposed carry |
21663s | legendary to be in cuz I would genuinely |
21665s | fear here right right if you go Eliza |
21668s | and then KT just goes cool drop my my |
21671s | like discounted Marin and then just have |
21673s | my wand ready to go next turn if that |
21675s | wand hits you probably just lose the |
21676s | game right but then you ghouls KN when |
21679s | it's too |
21682s | each going to go for Horizon's Edge |
21684s | Instead This is a lot of damage cuz |
21686s | there's a chance that this can proc like |
21688s | three times this turn depending on how |
21689s | these cannons get shot and likely will |
21692s | yeah yeah so you can probably just chunk |
21695s | the shell spot into it cuz that dies to |
21698s | spell damage swipe |
21699s | anyway I think so and just push the |
21704s | damage yeah I've always found myself |
21706s | thinking ooh should I save the click for |
21709s | next turn and I was like n let's put it |
21711s | to face like every single time one Marin |
21715s | please thank |
21719s | you talked a lot uh in the Rogue groups |
21723s | about am I dead if no play Scout no |
21726s | further thinking that is also true of |
21729s | the card |
21747s | Marin yeah KT definitely uh knowing the |
21750s | potential reach right just playing the |
21752s | mar and going yeah it's fine basically |
21755s | um it's not looking too bad at |
21759s | all yeah nine is uh it's kind of a |
21762s | million right now on this board state |
21775s | right I have but little |
21779s | time and now me smile facing down the |
21782s | problem that many a Hearthstone player |
21783s | has had over time |
21787s | which is looking at this board State and |
21789s | going can I make a play that beats Marin |
21792s | High rolling and the answer is uh no no |
21795s | you can't sorry about that the only |
21797s | thing I was looking at there was looking |
21800s | at seamess into Frost strike to get hold |
21804s | of you like a corpsicle or something MH |
21807s | and then go from there but that Revolt |
21810s | like like that involves like your whole |
21811s | turn basically fighting a |
21814s | marin oh oh |
21816s | a that's not even one of the better |
21818s | outcomes but it's very |
21825s | cool do you not innovate the no okay |
21830s | interesting I would have you innovated |
21833s | the other cheer and saved a zero Mana |
21837s | swipe because it was just a full clear |
21838s | on its own right but I guess you just |
21839s | want to have the innovate still |
21841s | available for the |
21843s | zelc yeah I think it's a good backup |
21847s | right and just have options because |
21849s | there can also be some other stuff drawn |
21851s | like y could be picked up as well or |
21853s | maybe just W in the enovate to get |
21854s | something out Cannon's going to get shot |
21856s | out |
21857s | though and hilariously all going face |
21859s | you've got to love it which is probably |
21862s | the right place for them to go from |
21864s | mepa's perspective cuz I don't think |
21866s | he's winning board back from |
21870s | here look at all those twos |
21879s | uhhuh we're getting |
21886s | there I think one more damage would have |
21888s | been great on the |
21893s | mar well even then you're like having to |
21896s | Mega H roll off this last location |
21898s | charge to hit it right yeah just just |
21900s | hit |
21903s | it I still think this could well just |
21906s | just be like what like corpsicle face |
21909s | going to corsal Mar |
21912s | okay well now this ziliax is going to oh |
21917s | my God never |
21920s | mind I'm never going to hear the end of |
21922s | this uh Horizon's Edge hate from SLE |
21925s | after |
21926s | this never going to hear the end of it |
21929s | was that |
21930s | not no they were lethal out but not |
21933s | worth going for I think when you can |
21935s | make this play 100% not worth which is |
21937s | lethal |
21938s | yeah uh |
21941s | well resa is a card |
21946s | right resca is a card you are you are |
21949s | not wrong but other than that I I |
21951s | completely agree oh |
21958s | okay yeah just say nope I am done KT |
21963s | takes the victory with the Druid now and |
21966s | suddenly we're going to a game five um |
21969s | and the Death Knight looks like it's |
21971s | struggling Just a Touch for me smile |
21974s | just not quite getting there you know |
21976s | what we needed so go on we needed some |
21980s | helas we did we did need some helas uh |
21984s | so Helia as an |
21986s | effect is really good in the game right |
21989s | now like in this mattera because it's so |
21992s | disruptive to like Infinity Rogue for |
21995s | example to just you know be drawing a |
21997s | frost plague every other turn because |
21998s | they draw so many cards through their |
22000s | deck um the problem is the rest of the |
22003s | deck that exists around Helia not being |
22006s | high Tempo enough to back that up most |
22008s | of the time like you kind of just need |
22010s | the absolute Mega nuts to to fit with |
22012s | that curve yeah I I think I'm really |
22016s | biased because I really like the card |
22019s | but seeing death knight lists that |
22021s | aren't playing hell you just because as |
22023s | well you have options and this could |
22025s | well be a meta call of course as well |
22027s | but if you because you every because |
22029s | everyone's running double Runes of |
22030s | Darkness as well it just feels like |
22033s | having that option to just start pumping |
22036s | plagues into you know some of these |
22037s | matchups is really powerful and hell you |
22040s | can really escalate things but uh could |
22042s | definitely just be a metac call and I |
22044s | know I am I'm I'm 100% biased cuz I do |
22047s | like the card but it did surprise me |
22049s | when I started seeing a lot of list pop |
22050s | up that are cutting it even though I |
22052s | think it's pretty |
22054s | strong yeah you you also factor in right |
22057s | with the kind of thing that I'm |
22058s | complaining about where you have |
22059s | Horizon's Edge that's in the deck the |
22061s | cost four that's sometimes just kind of |
22064s | low Tempo a Liza that's in the deck that |
22066s | cost four that's sometimes just kind of |
22068s | low Tempo you then want to also add |
22070s | Helia which is in the deck yeah you've |
22073s | got loads of great low Tempo four drops |
22075s | then SS yeah exactly so like you got |
22078s | options S I Love Options yeah yeah yeah |
22080s | you've got you've got all of these |
22082s | different options about how to curve out |
22083s | perfectly and then relinquish all of |
22085s | your pressure by playing really slow |
22087s | cards it just doesn't doesn't seem ideal |
22090s | yeah speaking of |
22091s | tempo virtu also hitting the board on |
22093s | one here as we get into our final game |
22096s | between me versus |
22101s | KT this is another weird matchup I feel |
22105s | like all these death KN matchups are |
22107s | like uh cuz I don't feel they're |
22109s | particularly strong against any one deck |
22112s | it just feels like just an allrounder |
22115s | approach maybe that's why I like it I |
22117s | don't feel super bad about any given |
22119s | matchup and I don't feel super great |
22120s | about any either um but yeah this is a a |
22124s | tricky one is it again it can pressure |
22126s | with a lot of damage but it doesn't have |
22128s | a great way to answer oh they just |
22130s | crescendoed to full |
22132s | health yeah I can't remember who I said |
22134s | this to yesterday but like death knight |
22136s | depending on who you talk to is either a |
22139s | deck that's like 51% in most matchups |
22141s | and has a few bad matchups or is 48% in |
22144s | most matchups and has a few r bad |
22146s | matchups and that kind of depends |
22147s | whether or not you that that decides |
22149s | whether or not you are a death knight |
22151s | player right like yeah |
22152s | exactly oh look at this |
22155s | Tempo Eliza on board look Dr |
22159s | Eliza coined we coined a card with the |
22161s | stats of a three Mana minion the tempo |
22164s | is unbelievable I mean look if I told |
22167s | you elizza was a three cost you'd like |
22169s | it oh yes correct if you told me the |
22172s | card was way better than it currently is |
22174s | I would think it was better yeah you got |
22178s | me |
22179s | there I'm going to beat you with death |
22181s | knight and Eliza soon we going to have |
22183s | to have a show match or something all |
22186s | right wait no no no we have to meet in |
22188s | tour they're show match you confirmed it |
22192s | no oh crap never lost a sa in a show |
22196s | match in my life never won against me in |
22199s | a serious competitive match but yes he |
22201s | is 100% against me in show matches and |
22203s | what really matters with real |
22206s | competitive matches or silly games of he |
22208s | stone for nothing |
22211s | Well footsies that's what really matters |
22214s | yes |
22217s | yeah wow this is a simply a lot of |
22219s | damage and I think you just explain how |
22221s | strong two of the best cards in the deck |
22223s | are when they're together Eliza and |
22224s | Horizon's Edge pressuring out a lot of D |
22228s | putting KT on the back |
22230s | foot Raven being the master of spin as |
22234s | always |
22236s | don't call me a Spin Master Raven for |
22239s | nothing bin Master did you say bin |
22242s | Master SP spin |
22248s | spin not really the best options because |
22252s | gem tosser isn't reliably going to |
22254s | achieve much here for |
22256s | KT I think you just weapon and tap yeah |
22259s | I actually you don't want to put |
22261s | anything in play this time for the Eliza |
22263s | to die because then suddenly ghoul |
22265s | Knight is threatening lethal against you |
22267s | yeah you are |
22269s | one yeah sorry I was just going to say |
22271s | one Mana away from the uh the play of |
22274s | kill your own Eliza into ghouls KN right |
22276s | so that is super important right now for |
22278s | KT exactly yeah and if your opponent |
22281s | just tries to go ahead and just Jam |
22282s | ghoul Knight now and just sell the two |
22284s | turn lethal well then you're you're Mega |
22286s | Reno in the next turn right yeah |
22295s | and the Mystery |
22303s | is okay reap what you saw is |
22308s | damage it's kind of huge |
22313s | actually I uh did enjoy the uh the game |
22317s | earlier where Gabby completed the |
22320s | excavate reward as nature Sharman that |
22322s | was exciting yes that was very fun |
22326s | well we go popg we go Crescendo we go |
22330s | Crescendo again and then we play a |
22333s | barrel and then we play the tide |
22342s | pole all right just going to play both |
22344s | barrels while we can important to note |
22346s | though that the tyool does have uh |
22348s | Crescendo and Barrel in it though yes |
22351s | options options options now here's the |
22354s | problem death knight doesn't often heal |
22356s | that much yeah important to note here of |
22359s | course that uh everything you watched |
22360s | matters and not just whether or not KT |
22364s | had the popar and all of those |
22365s | crescendos or not really really |
22367s | important just a little death knight |
22370s | that could did its best and then popar |
22372s | rocked up with his friend Crescendo |
22377s | yeah |
22379s | so going go weapon okay |
22384s | that's interesting |
22396s | cuz what what weapon is me SM digging |
22399s | for here foam render I |
22408s | guess cuz I would have looked to I mean |
22411s | you can argue if it's risky or not but |
22413s | the ghouls Knight to start and then if |
22416s | you whiff you just have corpsicle right |
22418s | cuz you'd imagine one hits the the pop |
22421s | car |
22423s | sure you imagine one hits oh |
22427s | no oh no okay is a fair and balanced |
22434s | game so blood plague does that do |
22437s | anything whatsoever it is a blood plague |
22439s | that went |
22440s | in it's not a blood plague that comes |
22442s | out though that is a crescendo that |
22444s | comes out |
22451s | just got to find a way to uh spend one |
22455s | more Mana precisely there we go glacial |
22458s | Shard there's one more Mana that'll do |
22462s | void Verso will do the trick as well get |
22464s | trog nice and final lead and that is |
22468s | going to be the game KT with the reverse |
22470s | sweep on death knight just a complete |
22472s | blowout for the the death knight in that |
22474s | series |
22476s | um and I think that is kind of the |
22477s | talking point in this group right is for |
22480s | me I think if you stack some of the |
22481s | lineups up in this group against some of |
22483s | the lineups in group ABC that we've seen |
22485s | so far they are not going to come out |
22487s | particularly favorably and it is because |
22489s | of the increased presence of uh some of |
22491s | those decks like death knight that we |
22493s | are seeing and and I do think especially |
22496s | in these few games uh it did highlight |
22499s | the weakness of at least current builds |
22501s | of death knight uh which is they can |
22504s | build up pressure but ending a game can |
22508s | actually be quite hard right unless you |
22509s | completely blow someone out right which |
22511s | is like fair enough but when you get to |
22513s | like points like this because there is |
22515s | classes that can heal gain armor |
22517s | whatever or maybe kill you faster that |
22520s | is the problem that does come up pretty |
22522s | often with death knight is that actually |
22523s | just finishing the game off is uh can be |
22527s | tricky compared to a lot of other |
22528s | classes in the game right now when we're |
22530s | looking at the likes of warlock uh Druid |
22533s | priest uh you even Huff Paladin all of |
22537s | these decks excel at like ending the |
22540s | game death knight excels at like getting |
22543s | to an end point but not quite having the |
22546s | final push to get it done but also then |
22550s | struggle to reset from that point as |
22552s | well like if you use priest as an |
22554s | example right like priest can have crazy |
22557s | fast starts uh with clergies and funnel |
22560s | cakes and power cord synchronize and |
22561s | whatever else right like yeah that could |
22563s | totally happen they can have early combo |
22565s | kills with Hadis uh uh why am I start |
22569s | saying Hadis now with hinis um and a |
22572s | bunch of heels but if that misses or if |
22575s | they fall behind or if the opponent has |
22577s | a huge swing turn against them they can |
22579s | then reset back to amthor power cord |
22582s | synchronize res the aren Thal and start |
22584s | grinding out the long game uh with death |
22587s | knight it seems like they have one |
22589s | catchup gimmick and that's Resa which |
22592s | has to be quite late in the game and |
22595s | have been drawn or had extra copies |
22597s | discovered and you can do the good |
22599s | Target right and you can do the good |
22601s | Target your opponent has agency to play |
22602s | around that as well whereas it feels |
22604s | like priest has all of that stuff kind |
22606s | of baked into the deck with the amount |
22608s | of reload and sustain that they can pull |
22610s | together with Arman Thal and an extra |
22611s | board clears so it just to me death |
22614s | knight just feels like I'm definitely a |
22617s | 48% in every matchup kind of guy when it |
22619s | comes to death knight I don't think it's |
22621s | a bad deck by any means I think if |
22622s | you're a good player and you play it on |
22623s | ladder you'll climb and you get to good |
22625s | ranks because you'll just outplay a lot |
22627s | of people with a deck that is fine but |
22630s | then when you show up in a tournament |
22631s | like this and you're playing against 15 |
22633s | other of the best players in the world |
22635s | fine just doesn't quite cut it it really |
22639s | doesn't and uh that was that match for |
22641s | now we do have one more match to go |
22644s | before we wrap up the day and get our |
22646s | top eight players for tomorrow we are |
22648s | going to have to go to a quick break |
22649s | while we set that one up but don't go |
22651s | anywhere we'll be right back |
22661s | [Music] |
22690s | [Music] |
22717s | [Music] |
22746s | [Music] |
22773s | [Music] |
22802s | [Music] |
22834s | what Hello everybody welcome back to the |
22836s | hearstone master tour summer |
22837s | Championship once again my name is TJ |
22839s | and I'm joined by the one the only back |
22842s | again for the duo it's Neil render Bond |
22846s | how you doing Neil doing great TJ doing |
22850s | great looking forward to this next one |
22852s | as always um it's going to be great as |
22854s | well because I started doing my matchup |
22856s | grid for misar when he was two up you |
22859s | preparing for the thing like a diligent |
22860s | little worker and now there's just |
22862s | cuttings out and mistakes everywhere cuz |
22865s | I had to change it because he got |
22866s | reverse SWAT so at some point I'm just |
22868s | going to say something incredibly dumb |
22870s | which would be a first I know I know you |
22873s | know we can wait for that going be |
22878s | great I'm waiting for it oh I'm I don't |
22882s | know when it's going to happen it's |
22883s | going happen double death knight that |
22885s | sounds okay |
22887s | anyway uh let's have a look at the |
22890s | text yeah let's have a look Frost |
22893s | rainbow death knight brogo we got to see |
22894s | this in action earlier we also got to |
22896s | see KT's in action too um but the death |
22899s | knight I mean it's got a lot going on um |
22902s | it's |
22904s | it's you know the win rate of it I feel |
22906s | like it's been probably exactly 5050 or |
22910s | close to it |
22913s | um oh find it per |
22918s | group wait we one out of five games in |
22920s | group |
22923s | a okay it's probably not close to 50/50 |
22925s | that it's been winning more today |
22927s | because it's kind of had to because |
22929s | every every player has it and somebody's |
22931s | got to win with it uh KT does have |
22934s | the um the standard-ish rainbow |
22940s | version uh I don't know if you want to |
22942s | call it standard because they're being |
22943s | brought at uh around the same rate but |
22946s | uh it's DK nonetheless a lot of the same |
22948s | tools uh but uh some differences among |
22952s | the uh the list here so |
22955s | the player I think that gets the DK out |
22957s | of the way in this mirror is I I feel in |
22961s | a big Advantage moving forward and |
22964s | personally um and it is just a a feel |
22967s | thing not a stats thing I prefer the |
22970s | version with the with the frost spells |
22973s | with the mar manipulator I think Horn of |
22974s | winter is a really good addition for |
22977s | your um buttons to find I just think |
22980s | that it's all |
22982s | around makes more sense as a deck |
22986s | whereas I think that the the more |
22988s | traditional all three rainbow colors |
22992s | it's just a selection of good cards that |
22994s | don't really have any |
22997s | Synergy we've seen just we've seen good |
23001s | card decks just win a lot in the past |
23004s | though so yeah maybe that's the recipe |
23007s | that |
23010s | yeah and then there's cold feet oh |
23015s | e double |
23018s | cheese double meat double cheese double |
23022s | cheese |
23024s | oh it's just pizza isn't |
23029s | it double cheese pizza or double |
23034s | cheeseburger oh yeah representing |
23038s | America America yes us |
23041s | Americans uh well |
23046s | it's going to be um case of who do you |
23050s | want to cheese first or do you want to |
23051s | cheese |
23053s | last problem he who cheeses last last |
23056s | cheeses longer or |
23058s | something well you want a |
23060s | board um board can be pretty back and |
23063s | forth especially with the uh uh the |
23065s | location going on um but it's the entire |
23070s | early to mid game is just going to be |
23071s | fighting for the board the first person |
23072s | who sticks an unanswerable board is the |
23075s | one that wins is basically how this |
23078s | goes yeah so I think you just want to |
23081s | play as aggressively for the board as |
23084s | possible and that's why we |
23085s | see uh The Rush come in there instead of |
23088s | say greedy partner which better sets up |
23090s | for future |
23091s | turns and |
23094s | cheese and we're going to see a cheese |
23096s | as well I |
23098s | imagine yeah yep double vessel dzz is a |
23101s | bit of a shame at the moment because no |
23103s | spell scools been played get those going |
23106s | sooner than |
23110s | [Music] |
23112s | later which may tempt him to corpsicle |
23114s | the 3 three and keep the board that way |
23116s | and hold the |
23119s | cheese Chee been held yeah it can be |
23123s | hard to weave in corpsicle as you get |
23127s | lader like you can get greedy and hold |
23129s | it for corpses but just using it as |
23132s | removal is often times the best |
23135s | he's using rasle Dazzle right as well |
23137s | he's not much time rle Dazzle also yeah |
23139s | to get both of those two |
23141s | [Music] |
23146s | rles delicious |
23148s | cheese oh |
23152s | cheesy I don't think it's aged quite |
23154s | enough H maybe it has there's not really |
23156s | any other plays yeah three cost I'll |
23158s | take it and cold feet yeah because it's |
23161s | a frost spell that we've already played |
23163s | a frost spell so h |
23166s | uh there's nothing else to do on the |
23167s | turn and you really don't want your |
23169s | opponent to be able to clear this board |
23171s | but Ogo does have the I mean NOS he has |
23174s | cheese also has the location and |
23176s | location seems pretty good here um uh |
23181s | you get a lot of uh board clear |
23184s | potential yeah yeah I think he was |
23186s | trying to bait the cheese as well with |
23188s | the cold Fe On Top of just spend your |
23190s | Mana um because he has his own Horizon's |
23192s | Edge which would have been really good |
23193s | against a not very old |
23196s | cheese um but it's gone the other way |
23200s | and oh these are |
23205s | good these are good |
23207s | cannonballs they |
23212s | are unlike some of the ones in the the |
23215s | previous match we just kept going oh |
23219s | very good gets to hold on to Board gets |
23223s | to age the |
23225s | just a little bit |
23229s | longer okay Soul breaker it |
23235s | is in |
23240s | the uh also has the cheese spell |
23244s | School the cheese spell |
23247s | school yeah |
23257s | don't tempt them the devs watch this |
23260s | show you |
23262s | know Shadow fire |
23268s | Chee you forgot |
23272s | Arcane and fire and |
23275s | fell isn't there one more this right |
23279s | nature but we don't talk about nature |
23281s | because then Gabby will there's eight |
23283s | there's eight is that counting cheese or |
23286s | not |
23288s | yeah okay you can't catch me I've worked |
23291s | with you for too long |
23295s | TJ I have but little |
23299s | time oh these are some big cheeses now |
23304s | whoa |
23306s | oh can't attack that can't |
23309s | attack but it's |
23313s | big that's what counts |
23316s | all |
23318s | right |
23332s | ooh asess we both try to scramble to |
23334s | remember what this card |
23339s | does um |
23341s | [Music] |
23347s | H is it 5050 |
23350s | things I I'm I'm thinking it's |
23358s | 50/50 ah the ogre gang Ace yeah whenever |
23363s | this attacks gain Divine Shield 50% |
23365s | chance to gain life |
23367s | steal there you go |
23381s | [Music] |
23385s | so the other spells cool shadow with the |
23387s | Runes of |
23390s | Darkness oh thank |
23392s | you for the weapon discover got it frost |
23396s | and so confused |
23401s | there and now um because I take time to |
23405s | thread |
23406s | this and the Horizon mainly used up KY |
23411s | does just get to |
23412s | jam another rled dazzler here and in a |
23416s | lot of Worlds from where he sat U's in |
23419s | trouble here but me may have something |
23421s | to say about |
23430s | that Resa plus manipulator rasa Plus |
23433s | razal dazle |
23437s | that's a |
23440s | lot that is a metric |
23455s | lot and then do you use The Horizon's |
23458s | Edge to see if that helps like yeah if |
23462s | you get two shots into the one two into |
23463s | the one three three which is very |
23466s | unlikely by the way actually this works |
23468s | too well yeah you can |
23472s | now hero power down the 1 |
23475s | three um and then your option yeah and |
23479s | then your options are better for Resa so |
23481s | you can clear off two and then you're |
23482s | pretty safe to razzled |
23484s | Dazzle |
23486s | yeah uh cuz you're only looking at one |
23488s | minion on the board nice |
23492s | work good stuff |
23497s | very precise in the other match we saw |
23498s | him in as well I know I know he lost |
23500s | that match but he looked like he's |
23501s | playing |
23502s | pretty Doom C |
23509s | Dome |
23515s | oh you miss the |
23522s | attack yeah |
23529s | [Music] |
23530s | you can mixologist and threads and then |
23533s | you attack the 51 into the uh Doom guard |
23537s | oh no no Harbinger and |
23539s | threads no mixologist yeah cuz then you |
23541s | have one |
23543s | two three with the |
23546s | mixologist for five full board clear is |
23550s | eternal or just mining |
23552s | C mining C works as |
23555s | well it's |
23558s | cheaper I have little time that's 1 2 3 |
23562s | four five |
23568s | yep and then you get to stick |
23572s | minions and it's turned around once more |
23575s | such a didn't even see the |
23580s | options okay |
23585s | mixologist is getting into more and more |
23588s | decks slowly but surely isn't it it's |
23590s | not just exclusively combo now it's just |
23592s | a reasonable card with a lot of um |
23595s | options available to it a lot of |
23603s | options all right well a plan it |
23605s | involves |
23607s | yep spending all my mana and playing my |
23610s | cards yeah it's good plan in Hearthstone |
23613s | honestly |
23616s | and we have seen some things |
23620s | Miss he only has 26 corpses to work with |
23623s | though yeah little little light on the |
23626s | corpses okay there's |
23629s | buttons |
23634s | uhhuh cold |
23636s | feet o we're looking for the crusher |
23639s | there almost |
23641s | certain C be actually slows it down it's |
23644s | too |
23653s | funny yeah think you just go for a cheap |
23655s | weapon here yeah it's a shame cuz I'm a |
23659s | giant Fon fan but it's almost never the |
23662s | right |
23667s | answer I actually played that in |
23670s | Frost was good could use that for him |
23681s | ah now there's exactly 16 Health on |
23682s | board and 16 |
23685s | damage go so that is going to be |
23691s | it on was the |
23694s | play funnily enough it was but saw the |
23697s | other Mar manipulator and thought okay |
23699s | no way I die to the uh the second one |
23702s | back to back but did no is going to take |
23704s | game one and the death knight uh mirror |
23707s | sort of mirror uh Victory I think is a |
23710s | big deal moving forward yeah um it's not |
23713s | like a huge wink Link in the lineup but |
23715s | I do think it is a wink link wink Link |
23717s | in the lineup for both players so |
23719s | getting that Victory out of the |
23720s | way massive deal now we can play some |
23722s | real decks now we can play some real |
23725s | decks well ogu can as well um KT still |
23729s | has to play gu |
23734s | and somebody has a shaman right and |
23736s | somebody |
23738s | yeah H still has Shaman yep hogo has |
23743s | Shaman palad D oh he went for the full |
23746s | board collection didn't he oh |
23750s | yeah just likes |
23752s | minions and bans priests so that his |
23755s | minions don't get |
23757s | pried yeah it's smart plan board base |
23761s | decks ban the deck that beats boards |
23767s | yeah and don't play any Rogues just |
23770s | avoid the |
23771s | Rogues yeah or just sack loss well |
23775s | sometimes you can just be faster than |
23777s | the Rogues and uhuh still get there or |
23781s | just you know hope that there's a lot of |
23784s | players that just haven't put enough |
23786s | time into |
23787s | Rogue because when you play when you |
23790s | play board-based decks it actually puts |
23792s | more pressure on the Rogue to do rogue |
23795s | things yes yeah they have to think a lot |
23798s | harder because they can't just you know |
23800s | assemble their combo pieces and have all |
23802s | the time in the world to think through |
23804s | and try and figure out how to kill you |
23806s | or build big boards themselves they also |
23808s | have to worry about your board and build |
23810s | their board and think about ways to kill |
23813s | you |
23814s | so um I think putting that pressure on |
23816s | makes a lot of sense and now we're going |
23817s | to see KT once again go to the death |
23819s | knight and Ogo is going to move over to |
23821s | this hand buff holiday in and this might |
23825s | be KT's chance TJ to get out of here I |
23827s | think I think you might need this |
23831s | one death knight matches up okay against |
23833s | the Paladin I feel it's one of the |
23835s | reasons to bring it to this tournament |
23837s | in my opinion I wouldn't have brought DK |
23840s | but if you get the read there's going to |
23841s | be a lot of hand buff I think you can |
23843s | bring it in that |
23847s | circumstance let's find out how wrong I |
23849s | am usually not very honestly |
23871s | no it's sank |
23873s | aelle okay yeah sure and you were |
23876s | waiting for you've been waiting for that |
23877s | for days haven't you yep just to correct |
23881s | the first person say it's a s Castle |
23885s | nope San cazelle okay I refuse to |
23887s | believe that those words together make |
23889s | sand |
23890s | castle San |
23892s | [Music] |
23893s | kazel sank AEL okay I'm with you come on |
23896s | we got |
23901s | this I say Sharman the stupid way now as |
23904s | well instead of Shaman just so I don't |
23906s | have to agree with |
23909s | Raven even though he's right |
23927s | okay must move quickly what I feel we |
23930s | haven't seen do anything in this |
23932s | tournament and it's a decent card is the |
23934s | um the one for the dread Hound Handler I |
23936s | think it's called no no not the handle |
23938s | of the other |
23939s | one one four |
23942s | thing well that give |
23945s | two man DK I can never remember what |
23947s | it's |
23957s | called yeah I'm blanking I know the card |
23961s | I just don't know what it's called yeah |
23962s | yeah it's not in any of these two decks |
23964s | s will tell us s tells it is in one of |
23966s | these two decks okay |
23976s | brittle bone |
23979s | Buccaneer that's the |
23981s | oneone deck yeah I did the thing finally |
23984s | with a me spile um mess that I had all |
23987s | over my board and it wasn't even his |
23989s | opponent that I had the mess for told |
23991s | you that would happen some more |
23993s | alliteration going on I should have |
23996s | known yeah you let us down TJ you did |
24000s | say that you going to have all the |
24001s | alliteration and Rhymes down to a |
24004s | t yep KT |
24009s | [Music] |
24012s | 8298 Oho uh plan this out quite nicely |
24017s | couple options here can um Forge the |
24021s | muscle and audio medic after an attack |
24024s | and that'll clear off the buttons |
24025s | alternatively can go for the |
24029s | plushy uh to clear this |
24031s | off and |
24034s | two like two options there you can buff |
24036s | the plush to have a bigger minion on |
24037s | board or you can get a clean trade and |
24039s | then buff the miniaturized version of |
24041s | it yeah um the muscle is a little |
24045s | greedier but it looks like we're going |
24046s | to |
24051s | see uh I don't know still don't know |
24054s | what we're going to see Still Still both |
24057s | options I think I'm leaning towards the |
24058s | forge plus the audio medic but the audio |
24061s | medic won't stick on the board is only |
24064s | going to have one Health so does want to |
24066s | go for board presence just have |
24068s | something bigger on |
24070s | board yeah you got to keep your sank ail |
24074s | then yeah you want things to |
24081s | buff no Crushers oh my |
24084s | God so good against handbuff Paladin |
24087s | they rely so much on the weapon yeah be |
24090s | able to freeze it out is pretty good |
24094s | but Fe also very good |
24098s | yeah but he's not really developing |
24102s | anything so you're buying a turn for |
24104s | rasle Dazzle |
24105s | but nothing to put in the way to block |
24109s | more we saw this in his other match as |
24111s | well right um he was trying to shut out |
24112s | a popar and as s Raven described you |
24115s | know the popar ended up just not even |
24116s | being important opponent just W without |
24120s | it |
24121s | anyway so the cold feet kind of I pass |
24125s | you pass then you're back to where you |
24127s | started yep obviously if you've got a |
24130s | massive board or if you up against a |
24131s | Sona then that's a bit different |
24134s | but you've got to beat the field as well |
24136s | as Sonia I'm afraid stri razzled Dazzle |
24141s | a big |
24143s | one all the way |
24146s | across not that |
24148s | [Laughter] |
24152s | big oh |
24156s | oh |
24159s | superb and then there all right what can |
24161s | we do |
24162s | [Music] |
24167s | here fit in a muscle and then the plushy |
24170s | becomes big cuz this thing is |
24172s | forged |
24176s | mhm and then maybe instrument Tech |
24179s | plushy |
24181s | [Music] |
24183s | how are we working Titan into our game |
24185s | plan over the next two or three |
24191s | turns it's good question I feel we want |
24195s | to be playing the Titan very soon so |
24198s | must move |
24199s | quickly that makes me want to |
24202s | just clear as much as this I can right |
24205s | now so I can drop it kind of |
24207s | safely |
24211s | yeah the toy |
24214s | okay go with the |
24217s | T this is most stats I |
24220s | think I just always like to play the |
24222s | instrument Tech whenever I |
24224s | can but this does set up for the Titan I |
24227s | think the |
24228s | best muscle plushy instrument Tech still |
24232s | would have |
24234s | cleared some but it would have left a |
24236s | good it would have left one additional |
24237s | minion on board I think stats would have |
24239s | been a little bit more spread out and he |
24242s | would have picked a weapon out your hand |
24243s | to give yourself more options in the |
24244s | future but this is a lot of power in |
24248s | play this kills Horizon's Edge right |
24250s | this is |
24251s | like yeah he's going to play it cuz he's |
24253s | going to do a lot of damage but there's |
24255s | two 10 Health minions there to |
24269s | hit and one one thing to not about |
24271s | Horizon's Edge I I loved it I was I was |
24273s | in The Raven camp for the longest time |
24274s | and days of sttle like cying at me made |
24277s | me think about it a bit more it's not |
24280s | always efficient to clear as well some |
24281s | of the some of the um things it fires |
24283s | just gets wasted like onto this 67 |
24286s | plushy right now it's just doing kind of |
24289s | irrelevant damage no damage is |
24291s | irrelevant you know what I mean it's not |
24293s | ideal it's not perfect |
24295s | damage yeah |
24304s | okay it does clean up a good amount of |
24306s | stuff but uh down to just 18 |
24311s | now so one more board if it's big enough |
24315s | and |
24316s | it's got a lot of opportunity here to be |
24327s | big just got to think about what |
24330s | punishes there are if he goes wide here |
24333s | I want to play the Titan I always want |
24334s | to play the |
24335s | Titan that was the whole point of the go |
24338s | Max |
24343s | stats if it lives oh yeah guess if your |
24346s | max stats live then that's even |
24348s | better yeah yeah |
24352s | okay muscle instrument |
24357s | Tech double one doesn't seem too |
24359s | appealing cuz the tarum is still |
24363s | the miniatur t is still pretty small |
24365s | there you go so you can just go medic |
24367s | and that's Max stats that's a lot of get |
24371s | push |
24383s | six how does he get back on the board |
24385s | here not sure he |
24391s | can the answer here is normally if you |
24393s | can't get back on the board kill your |
24395s | opponent well that's not |
24399s | happening oro's about to go to 2 I |
24404s | think you could use |
24407s | a can they clean up |
24411s | [Music] |
24422s | enough don't think think |
24428s | so and what are you calling enough |
24430s | enough that he doesn't die on the spot |
24435s | little |
24445s | freeze youself the best chance of the |
24447s | horiz to hit |
24455s | o |
24463s | and not quite |
24468s | enough plus eight plenty yeah kept the |
24471s | sanzel in the hand and it was the last |
24474s | card played in the game so obviously it |
24476s | was |
24477s | correct |
24479s | yep nicely |
24481s | done nicely done and uh yeah that's a 2 |
24487s | start for |
24488s | Ogo and the Death Knight just not |
24490s | getting there for KT that's why I said |
24493s | you know losing that mirror match up |
24495s | that was probably the best match up on |
24496s | honestly uh for KT to try and win |
24500s | so was just a shaman left yes it is okay |
24506s | well that's I guess a a decent match up |
24508s | for Death Knight as well because they |
24510s | can fight very heavily for board and |
24511s | keep you off board a lot |
24515s | um but you got to get the right draws |
24518s | early on to be able to contest the board |
24519s | because they can get out of control |
24521s | really quickly you can see what happens |
24524s | when there's giant boards on the other |
24526s | side death knight is pretty good at |
24529s | being able to clean up those like small |
24531s | to medium siiz boards especially with |
24533s | Horizon's Edge uh but once it gets past |
24535s | a certain point they use a lot of |
24537s | resources just to put a dent in it and |
24539s | that's not what you want against both |
24542s | pal and shaman |
24544s | yeah then he has to two decks as well |
24546s | yeah so Shaman just needs |
24549s | one one good hand the shaman with a good |
24551s | hand just beats anything sometimes he |
24553s | just goes you turn three turn four |
24556s | here's wave of homework and you do your |
24559s | homework you read all the cards in front |
24560s | of you you rope out and the cards before |
24563s | you anyway it's |
24567s | fine just get three chances to do |
24571s | that and then he'll make a top |
24574s | potentially in what we believe is his |
24576s | first Master's |
24578s | [Music] |
24581s | tour yes so please correct us if we're |
24583s | wrong well please do yeah absolutely |
24586s | I've I've tried very hard |
24588s | to to find evidence of him playing |
24591s | somewhere else uh I haven't done but |
24593s | that definitely doesn't mean |
24599s | doesn't all |
24601s | right very pleased pleased with this |
24603s | opening for |
24607s | Ogo no Buccaneer though for KT I want to |
24611s | see the buccaneer do the thing where it |
24613s | you makes your cards |
24618s | good |
24619s | [Music] |
24621s | my smart play just want to keep him off |
24623s | the board play up the |
24627s | curve okay |
24630s | [Music] |
24634s | there's always this argument when you're |
24636s | playing against like other board based |
24637s | decks whether you want to play the sigil |
24639s | now to keep fighting for board or if you |
24642s | want to hold the sigil to go into the |
24643s | wave of nostalgia turn my inclination is |
24646s | usually to just play it right away |
24648s | because let's say you do wait and your |
24650s | turns are weak KT may have a very good |
24654s | board going into that turn where you |
24656s | want to play sigil into wave um and if |
24659s | that's the case then you're just kind of |
24661s | playing a slot machine with the wave uh |
24664s | and hoping your opponent gets |
24666s | worse uh legendaries than you do which |
24670s | is never a good feeling but Ogo is going |
24671s | to hold |
24672s | it probably going to see totem caror |
24674s | next turn and then into sigil plus |
24676s | something and then into wave yeah and |
24679s | it's worse than that right because |
24680s | outside of the few that have got rush or |
24681s | charge like your opponent gets to go |
24683s | first with so even if you've got three |
24685s | and they've got two you're there to get |
24688s | the first first dibs on doing something |
24691s | usually yeah |
24699s | okay I think set we can't tell what the |
24702s | totem |
24704s | car |
24708s | yeah sorry |
24710s | TJ for the unacceptable I'm just done |
24719s | talking oh mining casualties |
24725s | yeah mining casualties going into the U |
24727s | wave turn is a potential nightmare for |
24729s | you right yeah yeah yeah |
24733s | yeah we still have the skydiving and |
24737s | popup book next |
24739s | turn um there's even potential for nah |
24743s | there's no potential for zelc KT is |
24745s | going to |
24746s | wisely clean some things off the |
24750s | board um |
24753s | but yeah I think skydiving pop a book |
24756s | and trade so you isolate one minion on |
24758s | the board and then you have two of which |
24761s | only one can be cleared off and so next |
24764s | turn you do have an |
24766s | advantage um it does signal the wave but |
24771s | really you know KT would want to play |
24773s | buttons next turn but would have to play |
24775s | mining casualties would probably just |
24777s | play most of the hand to put things |
24780s | into uh in the way of the wave |
24785s | it's such a weird distraction isn't it |
24787s | because you know trading into the one- |
24789s | one here and just playing the bouncers |
24791s | perfectly acceptable hardstone |
24793s | turn um the wave is a constant |
24795s | distraction of what we going to do yeah |
24798s | ogre decides I want to wave we going go |
24799s | with TJ's |
24801s | playz I'm going to have loads of minions |
24803s | but like you've just said KT has got so |
24806s | many minions he can play here and he |
24808s | knows what's coming cuz turn |
24811s | oh okay |
24818s | [Music] |
24819s | okay well then I mean it's still four |
24823s | versus two like KT could still end up |
24826s | with more power on the |
24827s | board yeah especially if he goes he's |
24829s | get first so he has to you know he he |
24831s | does get the use out of all those cards |
24832s | he just |
24833s | drew |
24835s | um which damage drink she does work yeah |
24841s | it's not the only play there are other |
24844s | options could totem sea |
24848s | giant could just |
24851s | uh hit hit face bouncer or clear the one |
24854s | one |
24855s | bouncer |
24857s | [Music] |
24860s | uhhuh but wave ah they're all going face |
24864s | this is a wave here we |
24869s | go a okay Rush |
24873s | okay it didn't fetch bars what's |
24881s | happening |
24888s | ah pull some garbage de my R just random |
24894s | one |
24899s | two there's just not a lot of Mana to |
24901s | work with for |
24905s | KT yeah his roles were about equal which |
24908s | is you know not good enough when it's |
24911s | four on |
24914s | [Music] |
24915s | two my rule is eternal this tough |
24923s | work plus obviously one of the 101 came |
24925s | out which |
24926s | is old y |
24941s | that could have been worse I think I |
24942s | think KT's made a good job of making it |
24944s | look respectable at |
24947s | least |
24951s | yeah just keep pulling minions out the |
24954s | shall we shall we try |
24958s | again |
24960s | no h no I don't find |
24963s | yeah yeah I'm just kidding there's two |
24966s | one ones on the other side of the board |
24967s | definitely don't want to try again this |
24969s | is probably just a couple of Trades um |
24972s | totem bouncer is my instinct trade |
24976s | yashash over the 34 put the |
24979s | 43 um into the |
24981s | 51 and then uh totem bouncer there's |
24985s | probably uh what I'm looking at I like |
24989s | it I want to protect this Yu like the |
24990s | incremental pulling a few things out the |
24992s | deck's going to be good fun for him |
24997s | so good fun for us too don't want to |
24999s | pull out the |
25000s | G |
25002s | is |
25019s | absolutely just inserting |
25026s | hello C giant oh my |
25030s | gosh that's |
25034s | amazing what could KT do about this with |
25037s | no |
25040s | resker it's looking good for getting to |
25042s | day |
25044s | two my l means I can die here |
25048s | though |
25050s | uhuh but this what I saying a minutes |
25052s | ago like even if this churns 15 damage |
25055s | all over the |
25057s | place there's so much health on the |
25059s | board it needs to be more accurate than |
25061s | just doing 15 random damage it needs to |
25064s | never go |
25069s | face ah one |
25071s | face okay came over then I me yeah need |
25075s | need not going face much just to be |
25077s | clear h i mean this looks like a clear |
25083s | see this is |
25086s | a this is a |
25089s | clear pretty |
25092s | much yeah getting everything down to the |
25096s | minimum so that the |
25098s | um location has the best chance a be oh |
25103s | so close still very good yeah it dodged |
25107s | face a lot |
25109s | there yeah |
25118s | I think it's also showing how good that |
25119s | t to face was last turn somehow being on |
25121s | 20 with an 82 on the board looks kind of |
25124s | precarious if you hadn't put that 10 to |
25126s | face last |
25128s | turn KT being on 30 you fancy him to |
25130s | have time to start to unravel this with |
25133s | the rasa dazzler and |
25134s | stuff KT has a ton of resources |
25138s | though that's what I mean Giant's going |
25140s | to get picked off by the corpsicle next |
25142s | turn even if you |
25147s | bouncer I I mean it's just got to be |
25149s | totem Bouncer and then hit face |
25157s | yep is little |
25178s | okay and say okay deal with |
25184s | it you kind of |
25190s | can just triple magma trade is |
25194s | something it's better than that |
25205s | yeah triple magma trade is probably the |
25207s | best if you corpsicle here then oh you |
25210s | can Corps dump a one a one |
25213s | drop it's going to say it's going to |
25215s | come |
25224s | back it's now and never I think f |
25237s | what are we doing |
25238s | here we waving and hoping I I'm trying |
25242s | to count blood lust outs as well but |
25244s | yeah doesn't add |
25247s | up W hope seems all |
25254s | right he pulled the Drone out of his he |
25257s | only plays one drone he pulled it out of |
25258s | his deck |
25260s | yes uh well no uh I was thinking I was |
25263s | looking at other lines the zelc and |
25268s | trusty okay now we can totem and bouncer |
25275s | again I mean KT did struggle not |
25278s | struggle but KT did only have enough |
25281s | mana and time to kill everything last |
25283s | turn with a very similar size board to |
25284s | what this will be so I guess the theory |
25287s | is it's going to be same struggle again |
25289s | next turn except with half the health to |
25291s | start with |
25297s | yeah now it's going to be the same exact |
25300s | play corsal triple |
25306s | magma but now you're going into your |
25308s | role with the legendaries with your |
25310s | opponent having nothing on the |
25313s | board yeah we need a cheap minion here |
25316s | so we can totem cheap minion wave I mean |
25319s | he's allowed to hit us a pirate right he |
25321s | played Pat in this game I |
25325s | think he one one just appear and then he |
25329s | just wave into a couple of things that's |
25331s | that's allowed |
25332s | to alternatively we can |
25335s | go totem totem |
25339s | ziliax yeah and then you're drawn |
25341s | through your deck a little |
25344s | bit or just totem totem wave and say you |
25348s | know what that's two legendaries might |
25350s | get some stats out of it |
25353s | probably opponent can't at least put |
25354s | pressure onto |
25355s | me yeah that's a tough |
25359s | call the the two totems come down |
25364s | regardless okay it's going to be wave |
25367s | all right needs big stuff |
25371s | here okay those are big Nas doru he's |
25374s | got to go oh my gosh he's got to |
25378s | go I miss those days oh oh might have |
25382s | been it though okay he can relax for a |
25385s | second but not long oh my |
25390s | gosh he's got to |
25393s | go oh that's horrible gold feet oh |
25398s | [Laughter] |
25401s | jeez oh just play the |
25406s | zelc yeah he's trying to work MPS and |
25410s | um cheeky Evol maybe |
25415s | no no time there's no time Neil I miss |
25420s | these days where's life coach when you |
25422s | need |
25425s | him oh my goodness there it is oh |
25429s | RKA never I mean the nazoru is still |
25432s | going to exist it is and the rope's |
25435s | right at the end oh he took the zilly |
25439s | axe oh |
25445s | so much |
25447s | torn oh no he can 21 of |
25452s | them oh he can he he can can he clear it |
25455s | all with uh lightning |
25460s | storm nearly very nearly he has to yeah |
25463s | no D gets healed as |
25466s | well did he get |
25469s | there he got there nice work |
25479s | wasn't nice work it's actually quite a |
25481s | mess this has yeah this has life |
25484s | steal both these have life steel |
25486s | actually the 41 has life steel but the |
25488s | effect overrides the life |
25493s | steal now the game ofone |
25497s | returns and where the dust is settled |
25499s | quite literally I think from that nooru |
25502s | KT's massively in |
25509s | [Music] |
25513s | control soes don't work out there's a |
25515s | play where he could have um gone for an |
25516s | evolved lethal at some |
25522s | point and why he couldn't work that in |
25524s | 15 seconds I'll never |
25527s | know oh yeah on NZ dormu yeah nazor |
25532s | eight you can get King plush for six |
25536s | yeah something like that's what I was |
25537s | looking for six |
25541s | damage needs what triple triple Pirate |
25546s | into |
25550s | gift sure that's lethal |
25557s | right quadruple Pirate into gift oh no |
25562s | no cookie Cookie's not going to do |
25566s | it evolve |
25572s | uh no oh that was so close exciting |
25578s | game nice jot play Under Pressure from |
25580s | from KT that might have men ail uh |
25583s | coming in clutch there that was a very |
25585s | close one but at is going to take the |
25588s | victory smooth sailing never stressed |
25592s | easy peasy yeah absolutely easy game had |
25594s | it under control sip of drink to prove |
25596s | it that's what they will do when they |
25597s | win a game 21 in the |
25601s | tournament with everything on the line |
25603s | TJ as we know we know this one goes |
25605s | through to tomorrow to the qu finals the |
25609s | loser has to wait for some time SD's |
25614s | over here talking about he wants to |
25615s | watch real decks these are the realest |
25618s | of real decks this is where it's at |
25620s | honestly y |
25627s | yeah very good turn to clear |
25629s | up 26 Health worth of giant |
25634s | stats then the quick pick on the on the |
25637s | might of |
25638s | meniel was able to help him seal the |
25640s | deal a little bit and this was so so so |
25644s | so close that zelc buffing things out of |
25647s | range there were no Minions on the board |
25650s | there or you know just the sour Fang not |
25653s | being pulled to to block right it's just |
25657s | yeah a lot going on in that in that |
25660s | series of events but now go still just |
25662s | has the shaman left KT is going to move |
25664s | over to the Druid and it is the standard |
25669s | ramp Druid |
25671s | and Druid this can get out of hand very |
25674s | quickly for the shaman they need to get |
25677s | big |
25678s | fast because druid's leg game is Just |
25682s | very good you know once you start |
25684s | getting into zelc fi and Y territory |
25688s | your boards are going to be gone |
25690s | so got to kind of get On The Board fast |
25693s | and and keep |
25696s | it that'll do it some of that needle |
25703s | Ro I don't even know if needle Rock's |
25705s | good enough here too slow too |
25710s | slow h |
25713s | [Music] |
25716s | I don't think Needle Rock is even that |
25717s | high of a win rate card normally as well |
25723s | okay yeah it's a cactus cutter I'm |
25727s | looking for patches looking for |
25728s | skydiving looking for Gorgon |
25732s | zoru looking for totem totem bro get |
25735s | some cheese down |
25747s | just pass go skydiving in a bouncer it's |
25750s | most |
25753s | likely that's |
25756s | my first |
25758s | instinct I don't think you're really |
25760s | worried about a 21 coining out um the |
25763s | small things just doesn't seem worth it |
25768s | here show there's no dragon crazy is |
25772s | going to absolutely destroy you on turn |
25773s | four at least for |
25793s | now yeah so he's going with your play |
25796s | sigil into the bouncer get some four FS |
25799s | on the board and say these are going to |
25800s | get it done while I build there my |
25806s | board we're sticking to the game |
25810s | plan yeah both sides are KT getting very |
25814s | ready to draw some early Doom kiny stuff |
25818s | early |
25821s | Marin we got to do some C giant math |
25824s | here |
25826s | too it might ah no you might be worried |
25829s | about swipe I don't know scking whether |
25832s | or not you trade or whether or not you |
25833s | go face if you go all face and bouncer |
25835s | you preserve an extra minion and there's |
25836s | not a good trade for the two one on |
25837s | board anyway cuz the two taunts are in |
25839s | the way and if that affects the C giant |
25841s | going into the next |
25843s | turn but in case swipe is there it's |
25846s | probably just better to clear so you |
25849s | preserve both bouncers even if swipe is |
25851s | present yes this makes |
25853s | sense so giant could |
25857s | be he's just jamming through these cards |
25860s | all right eight Mana dog that's a big |
25862s | deal six-man a marin oh my gosh the late |
25866s | game has |
25868s | arrived yeah and it's turn |
25873s | four oh the only problem with this is |
25877s | that Marin doesn't have these big things |
25880s | to pull for zero |
25882s | Mana or or to say copy with a zero Mana |
25885s | Puppet |
25886s | Master |
25889s | yeah to work out po |
25892s | you just have to trust mavin like you |
25894s | have to trust yog honestly it's always |
25896s | fine |
25899s | yeah okay go just trusty |
25903s | companion get a value trade push the |
25906s | uh um draw the second bouncer |
25911s | mhm or we're going to try and get C |
25914s | giant down next |
25917s | turn cuz I don't even know if I wanted |
25919s | to give this 34 ton cuz it gives a value |
25921s | tra on the other side but it's |
25924s | fine this does also give us a wave that |
25926s | might just win the game if you top deck |
25929s | it before y gets |
25932s | active it's also right right now wave |
25935s | off the |
25936s | top yeah it's not a gift out because |
25940s | gift doesn't not have made it a gift |
25944s | lust no feels like they should be given |
25947s | my opponent just played Marin but yeah |
25948s | you're right it's a lot of damage though |
25953s | it |
25959s | is is he maybe thinking about upgrading |
25962s | one of these one ones into something and |
25964s | the Sea |
25968s | giant if you play SE joint he just has |
25970s | spare Mana |
25972s | right he he can buff things |
25978s | obviously I think it's probably C giant |
25981s | Gorgon zor |
25983s | see giant two trades Gorgon |
25985s | Z sure I like |
25988s | it then you're missing two |
25996s | damage I can see trusty companion value |
25998s | trade as |
26000s | well over the mar Marin |
26006s | yeah no value trades I just want to |
26008s | point it yeah |
26011s | yeah and he's just yeah just going to |
26013s | waste the waste the two minions I think |
26015s | it's just |
26016s | fine |
26019s | okay I'll take it like one ones do more |
26022s | damage than zero ones if they live right |
26024s | so stay |
26035s | [Music] |
26037s | alone wants to pull dragons out of the |
26040s | deck cuz knows he's going to wand anyway |
26042s | and the card's going to be free so once |
26043s | the better opportunity that is good that |
26046s | is good that is good oh my that's |
26050s | infinite |
26052s | Mana so much Mana this turn stay alert |
26056s | my |
26060s | children oh my |
26064s | goodness he's going to get to fire as |
26066s | well let swipe |
26071s | it's going to be infinite taunts as well |
26073s | as infinite Mana isn't it |
26077s | yep for no |
26080s | one yeah no that's good really like to |
26083s | spell damage this because I want to |
26084s | trade my Marin into the |
26088s | 68 thank you well the spell damage it |
26092s | would have already done it with just |
26094s | one oh we spell damage the first one my |
26096s | bad |
26099s | sorry and now we can also fit in |
26102s | Defi and that's |
26109s | game you sound so |
26112s | confident yeah ain't no way what if we |
26115s | wave and our opponent gets six blood |
26117s | Mage |
26118s | thos and we |
26127s | get something that does one damage to |
26129s | all the Minions at end of turn |
26145s | [Music] |
26155s | oh it's so demoralizing playing its |
26157s | Druid isn't |
26159s | it when it when it has its moment |
26176s | is little |
26182s | time |
26185s | yeah yeah you ain't getting through |
26188s | this there's no flukes available now |
26191s | either like with your on sort of low |
26192s | Health like he kind of |
26195s | was something weird might happen but not |
26202s | now going be two all |
26205s | TJ heading for deciding game in the |
26208s | deciding match of Group D |
26222s | KT has just finished that really |
26224s | grueling um Eliminator match as well |
26227s | he's playing these back to |
26232s | back and that was a reverse sweep can he |
26234s | do that |
26239s | twice I think he |
26246s | can he's not dead |
26252s | technically yeah yor |
26254s | says you're |
26258s | dead just looking for a swipe there it |
26261s | is now he's dead that says you're dead |
26263s | yeah y can actually just blow your board |
26265s | up or something so this is |
26268s | so yeah swip's very dead oh it's so dead |
26273s | incredibly dead most dead board you've |
26276s | ever seen yeah so game five it is it is |
26280s | going to come down to |
26282s | to Shaman |
26285s | versus |
26289s | warlock I think so Shaman versus |
26293s | warlock I'm actually confused cuz I |
26295s | thought the Druid was banned from K2 so |
26299s | yeah it would be |
26300s | the war |
26303s | [Music] |
26309s | [Music] |
26311s | Shaman versus warlock's a interesting |
26313s | one if it is |
26316s | that yeah it feels like Shaman just had |
26319s | just doesn't have the finishing |
26321s | power it's just too |
26324s | Fair yeah I guess the Warlock it can |
26326s | just stick like a very basic early curve |
26330s | the bouncers for instance the Warlock |
26332s | can't always deal with straight away and |
26333s | they just come in for eight a couple of |
26334s | times andot dies |
26338s | yeah um yeah a couple of |
26341s | early one one um if one of your minions |
26344s | goes tall like you play a one one then |
26346s | you buff it and you buff it again uh |
26349s | that can just really hassle the Warlock |
26351s | cuz it doesn't do very well early on |
26352s | dealing with one big |
26355s | minion sneaky SE giant might finish it |
26358s | uh but sometimes you just get pop guard |
26360s | triple |
26361s | crescendoed and your board explodes your |
26363s | head explodes |
26372s | I think I'd favor the Warlock personally |
26373s | that about you yeah Insanity warlock |
26376s | beats everything I mean bface told you |
26378s | it like it is and apparently Shaman |
26381s | beats |
26383s | nothing yes no matter which Shaman it |
26388s | is just doesn't win |
26392s | games looking at KT's Warlock deck it's |
26400s | um it's a glacial |
26405s | Shard there is two glacial shards in |
26410s | there double glci Shard double domino |
26413s | effect as |
26414s | well which we've seen occasionally |
26418s | throughout yeah no tentacle right that's |
26421s | what's the glacial sh replaces so he's |
26423s | choosing to stop bigger stuff rather |
26426s | than shoot down gems we're coming in on |
26429s | turn three |
26432s | the players are Keen give them |
26441s | that that is a cheese it is a cheese I |
26446s | mean this is a this hand just kind of |
26448s | needs some |
26451s | payoff and we're good but KT |
26457s | has uh |
26463s | so did he tap on two and three I'm |
26465s | trying to work that out on the left hand |
26466s | side I think he tapped on two and three |
26468s | which means he hasn't got any fatigue so |
26471s | far yeah that look like a Frack maybe |
26475s | the cendo you can see is on um one |
26478s | fatigue so yeah no fatigue points in the |
26481s | pin so look like tap look like Miracle |
26484s | cells One Tap two tap fracking yeah on |
26489s | three |
26496s | now's probably got to go harp into |
26502s | Insanity yeah or you get the immediate |
26504s | yeah get the board immediately just say |
26506s | this is |
26507s | okay this play is |
26509s | underrated um it's quite a lot of attack |
26513s | for just four Mana it's not great but |
26515s | it's fine oh there's the wave |
26521s | you know what's on the other side though |
26522s | what KT has there's the |
26528s | Domino and there's a tide pool which |
26531s | will have another Domino or |
26537s | cresendo if KY can organize everything |
26540s | nicely I think he's okay here I think |
26542s | he's I think he's got the reverse sweep |
26544s | again ready to get into day two |
26553s | put insia down |
26558s | sorry toys are much more fun to |
26567s | bre yeah cuz you can trusty companion |
26570s | this which pulls the zelia out of the |
26573s | deck and then you can play it it's one |
26576s | Mana very nicely done and where do we |
26578s | want this yeah where do you want it good |
26581s | luck with that |
26582s | question not |
26586s | there oh no this is fine yeah clear off |
26589s | the board oh this is good this is very |
26591s | good good stuff |
26595s | yes yeah I thought he was going to leave |
26596s | it all up and go face I was going well |
26598s | don't put it next to your four6 this is |
26599s | this is perfect |
26602s | positioning yeah there's |
26606s | tidepool there's been only fracking |
26608s | played so you could |
26611s | so many possibili um Insanity Crescendo |
26615s | uh you still leave |
26618s | the what about weapon be a 35 on the |
26621s | board weapon Insanity glacial Shard and |
26624s | just say hit me for |
26626s | seven yeah that works |
26630s | too so many possibilities |
26647s | wow okay still doesn't |
26650s | clear doesn't |
26653s | oh another |
26656s | one we're still |
26660s | waving |
26661s | right wave and then if it gets cleared |
26664s | you follow up with |
26669s | cheese that last cend looks so |
26671s | incredibly suspicious from the other |
26673s | side like there's going to be more I |
26675s | think you've got to try and get out of |
26676s | range I think you've got to |
26686s | wave like that last turn wasn't a |
26688s | desperation turn |
26691s | because or maybe it was it was pretty |
26696s | awful yeah there's another Crescendo |
26699s | well there's one more spell needed no |
26701s | there's not one more spell needed you |
26702s | can Tide pull Crescendo immediately yeah |
26703s | wave big stuff oh no that's perfect for |
26707s | the crescendo oh no it's four it's |
26710s | exactly |
26716s | four it's okay we got the |
26719s | cheese the cheese is |
26726s | alive this is why I wanted to do the |
26728s | insanity last turn by the way and get |
26730s | the set |
26732s | up yeah he can't Crescendo anymore no he |
26736s | had to use the um spell right he want to |
26740s | Crescendo yeah actually he would have |
26742s | died if he used Crescendo so he can't |
26743s | use |
26747s | that yeah no this makes sense yep would |
26751s | have taken too much |
26753s | fatigue would have taken 3 four five |
26756s | yeah it would have been too |
26758s | scary so heals a little bit all right |
26761s | another |
26762s | pirate still got some |
26766s | cheese cheeses are getting big got gift |
26770s | plus blood |
26772s | [Music] |
26774s | lust a lot of things coming in hot |
26778s | here everything's just slightly off |
26781s | slightly awkward yeah for both of them |
26784s | as it happens |
26798s | never getting |
26799s | played oh it could be it could be played |
26816s | actually five |
26818s | cost o |
26827s | is I want to get rid of this |
26830s | 46 |
26831s | nope going for more stats |
26836s | yeah yeah he didn't trust |
26839s | um pv7 KT with pend put in the |
26849s | bin getting out of range as much as you |
26852s | can and that's exactly out of range |
26855s | right yeah crescendo's at six six |
26860s | damage he got the trog though there's |
26863s | another five damage all right so now we |
26866s | have double |
26870s | Crescendo you're going to go with this I |
26872s | think you have to avoid virtuoso as |
26874s | well |
26879s | yep found |
26882s | be honest I don't know what the death R |
26883s | all that left me |
26898s | is |
26900s | um it's not the one that comes back if |
26903s | you have armor is |
26906s | it I don't think it is a symphony of |
26909s | Darkness |
26912s | oh maybe you're |
26922s | right oh okay it's time to |
26925s | [Laughter] |
26927s | wave pop up wave go again |
26932s | wow what a swingy game five there's so |
26935s | much on the line and it's just go back |
26937s | and forth |
26946s | let's see what's in the box oh no oh |
26950s | he's just oh he's |
26953s | dead uh is it dead dead or is it nearly |
26956s | dead eight shots and two have to go face |
26959s | yeah so you oh no hang on Sy of dark |
26963s | yeah yeah he's got to be careful he |
26964s | can't play the the conductor because |
26965s | there wouldn't be space for the tro yep |
26968s | so he's got to spend R in other way |
26970s | that's fine and now he's going to trog |
26973s | and unless something crazy happens with |
26975s | this trog this is going to be his second |
26977s | reverse sweep in a row for KT and |
26979s | everything's green he got it he got |
26983s | it heartbreak for oo but KT back to back |
26988s | and I mean back to back there's three |
26989s | minutes break between the two matches |
26992s | back to back reverse sweeps he must be |
26995s | exhausted and it's crazy o' in the |
26998s | morning as well so |
27001s | yeah get some sleep KT oh my |
27005s | goodness yeah very nicely done that's a |
27007s | a rough couple of series uh to have to |
27011s | play that late but kept cool under |
27013s | pressure and the waves of nostalgia just |
27016s | not getting it done for Ogo uh even like |
27020s | the really good ones like with the |
27021s | yashar were just kind of picked apart |
27024s | and Shaman continues to be a real |
27026s | weakness among many players lineups uh |
27029s | in this event whether |
27031s | this evolve Shaman or the nature sham |
27033s | Shaman we've seen it struggle so much |
27035s | over the last two days um so but well |
27039s | done KT and Ogo I think played some |
27041s | pretty good uh Hearthstone and did the |
27043s | best he could with that evolve Shaman |
27045s | but just couldn't get there in the end |
27047s | it's not a weakness in many people's |
27048s | decks anymore TJ I think most of them |
27050s | are out y are all of them out continue |
27053s | to be a weakness I haven't checked be |
27055s | honest I haven't checked but most of |
27057s | them are out I think if me smile oh go |
27061s | out Gabby |
27067s | out uh there was another one in group b |
27069s | right dead draw out yla out they're all |
27072s | out there's |
27074s | none what was that six and all six |
27077s | failed to get through is how many there |
27079s | were yeah six and all six failed to get |
27081s | through six out of the eight players |
27083s | that failed to pass into day three uh |
27086s | into that top eight um have Shaman so we |
27089s | got none none represented here that is |
27092s | daming evidence it is it really is um |
27096s | but yeah there's our top eight um pretty |
27099s | sick to be honest I'm just |
27102s | happy uh we got a couple old America's |
27104s | Grand Masters faces amongst the top B |
27107s | for us Phil Americans Neil yeah and they |
27109s | can meet to the final look at that |
27111s | they've seeded them obviously being |
27113s | American and the best players it could |
27115s | that would honestly be historic if it |
27119s | wasn't all America's finals for the |
27122s | first time |
27124s | ever they didn't leave us for long did |
27126s | they now we don't think it's the first |
27127s | time |
27129s | Europeans ah back to being a bottom |
27132s | bar yeah |
27134s | unfortunate or middle barers for so long |
27138s | today wait middle bar yeah when we cast |
27142s | we're right in the middle middle Road |
27145s | okay sure |
27147s | just weekend goes on I guess you have a |
27150s | list of one thing the one is in the |
27152s | middle technically right so is it at the |
27155s | top that makes yes it is also at the top |
27159s | yeah not sure don't apply logic to the |
27162s | situation Raven they're American that's |
27164s | the point true we need to get the |
27166s | measurements right or something Don |
27168s | unmute on |
27170s | Discord good job TJ um I see I hear you |
27173s | I see you talking but we we couldn't |
27175s | hear you maybe the broadcast could so we |
27177s | weren't talking over |
27178s | you um yes yeah crazy day overall I |
27182s | think the the big thing for me I'd like |
27185s | to hear your thoughts as you were just |
27186s | touching on it towards the end there as |
27188s | well and guess we've talked about most |
27189s | of the day is just the strength of |
27192s | lineups we've talk we've had this in |
27193s | Conquest throughout the past but more so |
27195s | in certain matters than others and it |
27198s | feels like uh this one so far based on |
27200s | our top eight lineup has been uh really |
27203s | really good for some players and very |
27205s | punishing for |
27207s | others yeah I think KT specific |
27210s | specifically can kind of count his lucky |
27212s | stars um you know I apologize it's |
27215s | getting late and my ability to filter my |
27217s | thoughts gets uh worse the the more |
27219s | tired I get but it seems like KT has |
27222s | made it through to top eight because he |
27223s | faced other people with worse lineups |
27225s | than his that's kind of the position |
27227s | that he's been in right he lost games |
27229s | early and then went up against the |
27232s | unplayable deck in his opponent's lineup |
27234s | and just reverse swept it that's how |
27236s | he's out of the group um to a lesser |
27238s | extent we saw some of that earlier on uh |
27240s | as well where like this is a little |
27242s | harsh on Insanity warlock but I'm just |
27244s | doing the bit where like Ban's warlock |
27246s | got like banter got out of groups with |
27248s | his warlock only ever winning the mirror |
27250s | that's not fair because his warlock did |
27251s | get banned in one series which is |
27253s | functionally picking up a win so that's |
27255s | not as representative but there has been |
27258s | little bits and pieces of that |
27259s | throughout groups but now we're in top |
27261s | eight where we've already selected for |
27264s | the good lineups right so we've just |
27266s | supposedly got to do good lineups |
27267s | against good lineups and that's where |
27269s | that's where things going to get a a |
27271s | little bit tougher I think yeah and |
27272s | after sot as usual has took way more |
27274s | time than should be allowed very quickly |
27277s | you bottom rowers um if you uh give us |
27280s | any final thoughts for the day before we |
27282s | wrap it up maybe any final thoughts on |
27284s | the top eight bracket I'm actually just |
27287s | want to pick on sttle very very briefly |
27289s | there I'm starting to think that maybe |
27290s | he's going to argue that handb Paladin |
27292s | is good I'm going to argue it's a a deck |
27295s | four format where you've only got three |
27296s | good decks to choose from your fourth |
27297s | deck is always kind of rubbish |
27303s | I'm not allowed to respond to that |
27304s | because I've said too much already see |
27306s | he's talking again he's talking again |
27308s | you just can't keep him quiet |
27311s | Dawn uh yeah I'm just going to say that |
27313s | I I really enjoyed uh Group C especially |
27316s | I think we had some really really cool |
27318s | matches in that so for today that was |
27321s | really exciting and I hope that we have |
27322s | more series like that tomorrow with the |
27325s | top |
27327s | eight teach Sandy warlock's just the |
27329s | best deck in the game and it's not even |
27332s | close and the winner will have Insanity |
27335s | warlock in their lineup tomorrow |
27337s | probably both in the finals to be quite |
27338s | honest with you |
27340s | so um okay and I'm going to rub it in |
27343s | SD's face the whole day okay well we've |
27346s | got plenty more Hearthstone coming up |
27348s | tomorrow and maybe we will get the |
27350s | rarest of outcomes of two America's |
27353s | players in the finals so just you need |
27355s | to at least tune in just to see if that |
27357s | happens cuz that's going to be once |
27358s | every thousand years or something but |
27360s | yeah we've had a great day today it's |
27362s | plenty more coming up tomorrow thanks a |
27363s | lot for watching and we'll be back |
27365s | tomorrow at same time same place we'll |
27367s | see you then |
27376s | [Music] |
27449s | e |
27486s | [Music] |
27526s | [Music] |
27577s | [Music] |