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4s | Another exciting year of Hearthstone is right around the corner. |
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8s | My name is Cora, |
9s | and today I'll be sharing highlights |
10s | from our 2023 Core Set update. |
13s | The new Core Set goes live |
15s | with the rotation of the Tavern Zodiac, |
17s | where we'll say farewell to the Year of the Hydra |
19s | and begin the Year of the Wolf. |
23s | Two key things happen at this time |
25s | that significantly change the Hearthstone Standard meta. |
28s | First, the pool of eligible card sets for Standard will shrink, |
32s | moving Forged in the Barrens, United in Stormwind, |
34s | and Fractured in Alterac Valley from the Year of the Gryphon |
37s | out of Standard and into Wild. |
39s | After rotation, Standard will include Voyage to the Sunken City, |
43s | Murder at Castle Nathria, |
45s | March of the Lich King, |
46s | Festival of Legends, |
48s | and the updated Core Set. |
49s | The Core Set will remain the free baseline collection of cards |
53s | that helps define class identities and synergies for the year. |
56s | Before we dive into this year's Core Set updates, |
59s | here's a quick look at some other 2023 plans. |
62s | Battlegrounds has a full lineup |
63s | of great content this year, |
65s | including three seasonal updates, |
67s | with at least one major new system update, |
70s | similar in scale to Buddies. |
72s | A new record for BG content. |
73s | Eureka! |
74s | Season 3 kicked off featuring Putricide's dual-minion mash-up |
77s | and the Undead as a new minion type. |
80s | We also have an exciting shake-up |
82s | for the Wild format |
84s | planned for later this year, |
85s | which includes new and updated cards, |
88s | along with other fun surprises |
90s | to breathe new life into memorable cards |
92s | from Hearthstone history. |
93s | 2023 is a content-packed year for both Standard and Battlegrounds. |
98s | Expect to see frequent balance updates, |
100s | more special in-game events with great rewards, |
103s | and regular feature improvements, |
104s | like a better way to open a lot of packs, coming soon. |
108s | Now let's jump in and tour the new Core Set for the Year of the Wolf. |
115s | When building out Core Sets, |
116s | we like to start with large-scale items |
118s | like keywords. |
119s | And this year, we're excited to add Magnetic to the mix. |
122s | We've also heard a lot of wonderful feedback |
124s | for Tradeable, |
125s | a keyword from the Year of the Gryphon, |
127s | so it's being officially instated as an evergreen keyword |
130s | you can expect to see for many years to come. |
133s | We're also bringing back some fan-favorite legendary minions, |
136s | like Dr. Boom, Ragnaros the Firelord, and The Black Knight, |
139s | which you may notice looks a little bit different. |
142s | Some other notable Neutral adds include Tour Guide, Cult Neophyte, |
145s | Glacial Shard, and Dirty Rat. |
147s | These additions mean we have to say goodbye to some others, |
150s | so Brann Bronzebeard, Sir Finley Mrrgglton, |
152s | Reno Jackson, and Elise Starseeker |
155s | will be heading off on some Explorers' League business |
157s | for the foreseeable future. |
159s | Next, let's dig into highlights for each class. |
162s | Priest is a class that was built around the core identity of healing, |
165s | but healing tends to be weaker than other class identities, |
168s | like dealing damage, drawing cards, or even gaining armor. |
172s | Changing this identity didn't make sense thematically, |
175s | so, instead, we chose to make healing more rewarding |
178s | in situations where your minions are at full health, |
180s | with our new keyword Overheal. |
182s | Overheal is similar in scope to other class-specific keywords, |
186s | like Combo or Overload, |
187s | and we'll continue to print Overheal cards in future sets |
190s | and expand on it as a keyword going forward. |
192s | In addition to Overheal, |
194s | we've made a number of balance changes to Priest cards like Drakonid Operative, |
197s | Psychic Conjurer, and Holy Nova, |
199s | including Attack, Health, Mana Cost, and textbox changes. |
202s | We're also bringing back Catrina Muerte, with some small changes, |
205s | to reinforce Undead as a minion type specific to Priest. |
209s | Cards like Radiant Elemental, Northshire Cleric, and Lyra the Sunshard |
212s | will be rotating out of the Priest Core Set |
215s | to make room for cards like Crimson Clergy, Shadow Ascendant, |
217s | and the new and improved Mana Geode. |
220s | Because Death Knight just got their Core Set, |
222s | we're going to wait to make adjustments, |
224s | but we do look forward to expanding on their Rune identities throughout the year. |
228s | Demon Hunter had a really strong showing last year, |
231s | but it is losing powerful pieces in the Standard rotation. |
233s | So, to compensate, we've made adjustments to a few of their existing Core Set cards, |
237s | and we've removed some underutilized pieces, |
239s | like Kor'vas Bloodthorn and Sightless Watcher, |
242s | in favor of Immolation Aura, Illidari Studies, and Kayn Sunfury. |
247s | In the Druid Core Set, |
248s | we've made some changes to iconic Druid cards |
250s | to make them a bit more competitive. |
252s | Mounted Raptor, Earthen Scales, and Fandral Staghelm will be leaving Core, |
256s | in favor of a group of cards originally released |
259s | in the Madness at the Darkmoon Faire expansion: |
261s | Solar Eclipse, Lunar Eclipse, and Kiri, Chosen of Elune. |
265s | To strengthen the Hunter Secret pool, Snake Trap will be rotating out of Core |
269s | in favor of Wandering Monster and Cat Trick. |
272s | Some other Hunter highlights include the removal of Cloaked Huntress, |
275s | Dire Frenzy, and Houndmaster Shaw, |
277s | and the addition of Jeweled Macaw, Doggie Biscuit, and Dragonbane. |
282s | For Mage, we're reinforcing an elemental sub-theme |
284s | with cards like Arcane Artificer and Flame Geyser. |
288s | We're also heating things up a bit |
289s | with Fire spells like Fire Sale and Firelands Portal. |
293s | To make room for these additions, Ethereal Conjurer, Cone of Cold, |
296s | and Pyromaniac will be rotating out. |
299s | We wanted to identify |
300s | which of Paladin's Core identities was serving them best, |
304s | so we've reinforced Silver Hand Recruits and Handbuff |
307s | with Muster for Battle, Grimestreet Outfitter, |
309s | and Lothraxion, the Redeemed. |
310s | We've also gone through and buffed up classic Paladin cards |
313s | like Truesilver Champion, Consecration, and Hammer of Wrath, |
317s | and removed the Secret Paladin identity, for the time being, |
320s | to balance everything out. |
321s | While Paladin is saying goodbye to Secrets, |
324s | Rogue will be receiving some extra support for Secrets |
327s | to assist their cards from Murder at Castle Nathria. |
330s | Cheat Death, Plagiarize, and Ambush will be moving into the Core Set, |
333s | and helping make Rogue Secrets feel a bit more secretive. |
337s | We're also bringing back some old favorite Rogue cards with buffs. |
341s | Elven Minstrel will be returning with 3 Health, |
343s | and Fan of Knives will now cost 2 Mana. |
345s | For the Shaman Core Set, |
347s | we'll be rotating out cards like Rockbiter Weapon, |
350s | Tidal Surge, and Maelstrom Portal, |
352s | in favor of bringing in additional Overload and Totem synergy, |
355s | such as Ancestral Knowledge, Overdraft, |
357s | Thing From Below, and Grand Totem Eys'or. |
361s | Warlock will be receiving some Big Demon and Control cards |
364s | like Enhanced Dreadlord, Voidcaller, |
367s | Mal'Ganis, and Defile, |
370s | replacing Tiny Knight of Evil, Darkshire Librarian, |
373s | and High Priestess Jeklik. |
374s | For the Warrior class, |
376s | we've removed a number of underutilized cards like Fiery War Axe, |
379s | Armorsmith, Gorehowl, and Darius Crowley. |
382s | And in their place, |
383s | we've added some stronger removal and defensive options, |
386s | like Bladestorm, Dyn-o-matic, and Armagedillo. |
389s | That wraps up our class highlights for the Core Set. |
392s | We can't wait to join you for an adventurous Year of the Wolf. |
398s | Something we're excited to do throughout the Year of the Wolf |
401s | is to be more flexible with our Core Set in general. |
404s | Whether that means balance changes, rotating cards early, |
407s | or introducing new cards during the year to support expansion releases, |
411s | we want to truly craft the Core Set to serve our players as the year unfolds. |
416s | With that, be sure to check out the Year of the Wolf blog |
418s | for the full list of changes. |
420s | Finally, we have the Festival of Legends kicking off in just a couple weeks, |
424s | so get your favorite band tee and mixtape ready, |
427s | because it's going to be a banger. |
429s | You can log in right now |
430s | to get E.T.C., Band Manager as a free login reward |
433s | during pre-purchase. |
434s | Until next time, we'll see you in the tavern. |