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Hearthstone
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1s | howdy Partners I'm Edward Goodwin a game |
---|---|
3s | designer for Hearthstone and I'm Leo |
5s | robz Gonzalez another game designer on |
7s | Hearthstone we're here today to tell you |
9s | about the next Hearthstone expansion |
11s | showdown in the Badlands we've got a |
14s | motherload of new cards to show you from |
16s | the set so let's get ready to saddle up |
18s | we're going back in time for this |
20s | expansion when the Badlands was a rugged |
22s | and Lawless region with sparse towns and |
25s | even sparser allies the prestigious |
28s | Blood rock Mining Company you mean the |
30s | dastardly Blood rock mining company and |
33s | has set up shop in a mining town for one |
36s | reason and one reason only there's |
38s | azerite and then their |
41s | Hills and while the bloodrock operation |
44s | seeks profit and power from the newly |
46s | discovered azerite vein their rampant |
48s | mining is wreaking havoc across the |
49s | Badlands listen partner all I know is |
52s | business is booming with treasures |
54s | Galore just waiting to be found beneath |
56s | the dirt you might change your mind |
58s | after you see the cards where excavate |
61s | well some folks have vowed to put a stop |
63s | to these terrible towns folk branded as |
65s | Outlaws these Noble Heroes Have United a |
68s | save the day and are led by none other |
70s | than Elise Badland |
74s | savior you threaten the Peace So I bring |
77s | you War Singleton returns and showdown |
80s | in the Badlands bringing Wild West flare |
82s | to what are sometimes known as |
84s | Highlander decks if you're running a |
85s | deck with no duplicates Elise will rally |
88s | her Outlaw gang by summoning copies of |
90s | four different minions in your deck |
91s | choose your posy wisely but at least |
93s | isn't the only one taking on blood Rock |
96s | check out hunter's Outlaw thurin the |
98s | Lost I'm going to punch you the Duran's |
102s | a oneman punching machine if your deck |
103s | has no duplicates he'll punch every |
105s | enemy he sees Square in the jaw combo |
108s | him with some hand Buffs for a southpaw |
110s | slugfest speaking of hand buffing here's |
113s | messenger |
116s | Buzzard this pry bird is part of the |
118s | wide variety of animals in the batt |
120s | lands messenger Buzzard will draw Beast |
122s | from your deck when it dies it'll then |
124s | give all minions in your hand an |
126s | additional attack and |
128s | health look it's got a message for |
134s | us what in tarnation says here Wildlife |
138s | ain't the only thing being disrupted by |
140s | the mining town disruptive mining is |
142s | disturbing ancient slumbering Elementals |
145s | and Blood rock Must Be Stopped see Leo |
147s | the Outlaws had it right all along we |
149s | need to save the bad lands let let me |
152s | see |
153s | here do not feed wild Elementals PS the |
157s | Prairie is alive oh no here comes one |
160s | now living |
163s | Prairie I was sleeping like a rock |
168s | Shaman in this expansion will harness |
170s | the pure destructive forces these |
172s | Elementals unleash if you played an |
174s | elemental on your last turn living |
176s | Prairie will sing two Bine beasts onto |
178s | the board ready to get a move on you can |
181s | Yammer about Elementals until the cows |
183s | come home Edward let's talk about the |
186s | only moo people really care about |
191s | [Music] |
196s | Moola welcome to the blood Rock |
199s | excavation yard where we turn those |
201s | shiny azerite gems into profit and Power |
204s | in the bad lands half of the classes |
206s | have joined in to harness the true |
208s | potential of Excavating ready to see |
211s | should I be worried about all these |
213s | explosives isn't that exactly what's |
215s | going to set all these angry Elementals |
217s | off |
218s | nah there's a variety of cards that |
221s | excavate the mine like Cobalt Miner and |
224s | reap what you s the first time you |
226s | excavate you'll get a random common |
228s | treasure the more you excavate the |
230s | better the rewards there's a pool of |
232s | different Treasures for each layer of |
234s | the mine and here you can see some |
236s | examples the expert mining classes even |
238s | have their own legendary treasure once |
241s | you've gotten to the bottom of a |
243s | mine talk about Pay |
248s | Dirt Blood rock has also conscripted |
250s | some cards to get stronger if you've |
252s | excavated like harrowing |
257s | Ox Excavating sure is great ain't it |
259s | those cards sure are gems I'll give you |
261s | that but I'm still team Outlaw so who's |
264s | the big boss running the show around |
266s | these parts that would be Sheriff barel |
268s | Grim minor and chief for the Badlands |
270s | excavation and a standup is town mayor |
274s | just don't get on his bad side or you'll |
276s | end up behind bars but Leo every side's |
280s | his bad side he does have a nice hat |
282s | though I'll give him that and what about |
285s | my |
286s | hat Leo I hate to break this to you bud |
289s | but it just ain't got that cowboy |
290s | Swagger them's fighting words well it |
294s | looks like there's only one way to solve |
295s | this and it's hot noon at Town |
299s | Square |
302s | [Music] |
307s | three two one drop our second keyword in |
312s | the set is quick drop cards like |
314s | dehydrate have an additional bonus if |
316s | you play them the same turn they enter |
318s | your hand dehydrate is a solid removal |
320s | spell on its own even without Quick Draw |
323s | but if you're Nimble on your feet and a |
324s | lightning fast card singer you can cast |
326s | it for just one Mana let's take a look |
329s | at another Quick Draw card one that |
331s | presents an interesting dilemma trolley |
334s | problem trolley problem is a stellar |
337s | play when quick drawn summoning two tram |
339s | cards with rush for just three Mana |
341s | however you might want to cool your hand |
343s | and hold it for a turn to benefit from |
345s | warlock's discard synergies all right |
348s | let's saddle up and head back to the |
349s | saloon and what better seed to do it on |
352s | than |
359s | eyes on the horizon with showdown in the |
361s | Badlands launching on November 14th |
363s | follow us at play Hearthstone where we |
365s | will be sharing more new cards over the |
367s | next few weeks and you can check out the |
369s | rest of the excavate Treasures over on |
371s | our blog right now at BlizzCon we'll |
374s | have some final surprises and debut The |
376s | Cinematic so we hope to see you there |
379s | will you join up with the Outlaws to |
380s | save the bad lands or join the blood |
383s | Rock Mining Company to get some sweet |
386s | excavate rewards we'll see you in the |
389s | tavern and in the bad lands |
399s | [Music] |
406s | soon |