over 5 years
ago -
Hearthstone
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Transcript (by Youtube)
4s | Greetings, fellow archaeologists, and welcome to Uldum. |
---|---|
9s | I'm Liv Breeden, the foremost expert |
11s | on tombology. |
13s | You must be excited to start your first dig, so let's talk tombs. |
17s | Tombs are filled with desiccated mummies, |
18s | ancient plagues and the League of E.V.I.L. |
22s | We'll get to that one later. |
24s | Mummies are one of the most prolific threats to any archaeological dig. |
27s | One minute they're lying on the ground, dead, |
30s | and the next they're running around, chasing you, |
32s | going on and on about some ancient curse of the sands. |
36s | That's because they've got the Reborn keyword. |
40s | Reborn is a new mechanic for Saviors of Uldum. |
42s | The first time a minion with Reborn is destroyed, |
44s | it comes back to life with 1 health remaining. |
47s | Check out Colossus of the Moon. |
49s | Oh, boy! This is a huge minion, with both Divine Shield and Reborn. |
55s | He's the biggest mummy in all of Uldum, |
58s | and it's going to take a lot to bring him down. |
61s | When Colossus of the Moon is Reborn, |
63s | his Divine Shield also comes back, |
65s | which makes him a particularly stubborn minion. |
68s | He won't rest until he destroys the one who woke him from his eternal slumber. |
73s | We should have just let him sleep in. |
75s | Mummies aren't the only thing in the tombs we need to be aware of. |
78s | Opening the wrong sarcophagus in your quest for treasure |
81s | could unleash an ancient plague upon the world, |
83s | which is exactly what the League of E.V.I.L. wants you to do. |
87s | Plagues are cards that wreak havoc for both players, |
91s | paying no heed to who unleashed them. |
93s | They're indiscriminate and inconsiderate. |
95s | We'll look at Plague of Wrath. |
97s | This warrior spell destroys all damaged minions. |
99s | It's a dangerous journey to the inner sanctum of a tomb, |
102s | and some of your crew may have been injured along the way. |
105s | But be careful when you're opening that final burial chamber. |
107s | Warriors have a lot of ways to deal damage to all minions, |
110s | so they can take full advantage of Plague of Wrath. |
113s | Don't forget, the League of E.V.I.L. is here in full force, |
116s | which means we'll need to keep our eyes open for danger both inside |
119s | and outside of tombs, like this guy. |
122s | E.V.I.L. doesn't recruit the most reliable muscle, |
126s | and Sunstruck Henchman is no exception. |
128s | He's stronger than most minions of the same Mana cost, |
131s | but he's far less consistent. |
133s | Guarding ancient ruins can be so boring, |
136s | and nobody's going to notice if he takes a nap for a turn or 2. |
139s | While nefarious creeps are crawling all over Uldum, |
143s | we can turn the tide for the League of Explorers with your help. |
147s | Your training is complete and you're ready for adventure. |
149s | Just keep in mind The 3 "M"s: |
151s | Mummies, |
152s | mummies the second time they come around, and memory. |
156s | As in, you have to remember that mummies come back. |
158s | Now, let's go save Uldum! |
164s | Cut! |
165s | Sweet. |
167s | Wait, isn't there supposed to be a third training video? |
170s | They'll be fine. |