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586s | hello everyone and welcome to the |
588s | Hearthstone Masters Tour summer |
590s | Championship I'm Raven and joining me to |
593s | kick off today's show is going to be |
595s | subtle of course Esson welcome how's it |
598s | going it's been a while since we've had |
599s | a big standard tournament but it's that |
602s | time once again how are you feeling it's |
604s | been a while uh yeah no I'm really |
606s | looking forward to it it has to be when |
609s | Masters tours like this are kind of more |
610s | sparse it feels surreal that this is |
613s | only like the second Masters Tour event |
615s | of the year that we're doing at this |
616s | point but if anything it does kind of |
618s | get me hyped it makes them special right |
620s | if they're rare then that does increase |
622s | the the excitement that comes around |
624s | when one does appear at least for for me |
627s | a little bit so I'm really really |
628s | looking forward to sinking my teeth into |
630s | some competitive Hearthstone because I |
631s | haven't been able to do it for quite |
632s | some time |
633s | yeah there is a lot to talk about |
635s | whether that's the players or the new |
637s | meta we have found ourselves in but |
639s | first let's just go over the overall |
641s | structure of what's going to be going on |
643s | this weekend of course is as you |
644s | mentioned the second Masters Tour of the |
647s | Year all leading up to that world |
649s | championship we're now going to have |
651s | three Champions by the end of the year |
652s | of course we're in a master tour summer |
654s | right now we are going to have fall as |
656s | well and there's been you know already a |
658s | lot on the line for these players when |
660s | all of these you know the grinding that |
662s | takes place to be able to even to make |
664s | it to a tournament like this subtle yeah |
666s | it's a very arduous program this year |
669s | incredible hard work to even get to |
671s | these points uh for the players that |
673s | have made it this far we have a lot of |
675s | repeat competitors that we did see from |
677s | the spring version of this tournament as |
679s | well I believe it's 10 returning players |
680s | and six new ones so we can see that some |
683s | of these players that we're seeing some |
684s | of the repeat names have been putting in |
686s | the work month after month after month |
687s | for top Legend finishes very very top |
691s | Legend finishes we're talking like top |
693s | five being the prize that you're looking |
695s | for in terms of a legend finish at the |
697s | end of the month to make it to this |
698s | point all with the eventual goal of |
701s | making it to that world championship and |
703s | being able to call yourself Hearthstone |
705s | world champion at the end of the year |
706s | which is an incredibly exclusive Club |
709s | yeah in Spring we saw levik claim the |
712s | champion uh champion title and a book a |
715s | spot at the world championship |
716s | guaranteed with that qualifier and now |
718s | we're gonna |
720s | see who else is going to join him by the |
722s | end of the week and I'm super excited |
723s | we're going to check out the format of |
725s | this tournament as well and some of you |
727s | have been watching pretty much any |
729s | filestone for the baskets will probably |
731s | recognize it of Conquest uh so we'll do |
736s | that in just a second but overall subtle |
738s | uh what what if you think of these uh |
741s | these players we will check out the |
742s | groups in a little any specific names |
745s | that are really sticking out to you yeah |
748s | I mean like I said we have a lot of |
750s | returning players we do have a lot of |
751s | first-time players coming to this |
754s | tournament for the first time who |
755s | weren't featured in Spring I think out |
757s | of those players in particular the one |
759s | that's going to grab the most headlines |
760s | is Gabby right Gabby has really been one |
763s | of the players that has held that mantle |
764s | of best player in the world for a |
767s | significant period of time |
769s | um and now we get to see Gabby sort of |
770s | re-entering a field like this and kind |
772s | of putting himself uh to the test |
774s | against some of this new breed of uh |
776s | players that are really fighting it out |
777s | for that top player status so I'm really |
779s | excited to see Gabby into the field but |
781s | honestly those those six names that |
783s | we're seeing like uh insane dred-eye |
785s | Gabby we've kind of and brenmann as well |
787s | we've actually seen a decent amount from |
789s | in the past but there's like brand new |
791s | names like uh lagrian for example that |
793s | we've just never really seen or |
794s | certainly for myself in in competitive |
796s | Hearthstone and suddenly to be rubbing |
799s | shoulders with some of the elite that we |
800s | see here in this tournament like that's |
802s | a huge step that a player like that will |
804s | have to make yeah and that's the thing |
806s | to think about I think over the course |
807s | of this weekend as we see these players |
809s | play out there the group stage today at |
811s | least is that yes there are a lot of |
813s | names that people before in Hearthstone |
814s | will know instantly the likes of Gabby |
816s | and so on but uh there are these newer |
819s | names are just less common names let's |
821s | say well they did exactly the same |
822s | they're the same basic barrier to get |
824s | here as everyone else so we can check |
827s | out what the groups look like so far and |
830s | it's one of those tournaments All I'm |
831s | gonna say like I always do incredibly |
834s | stacked I struggle to even say which is |
837s | the you know quotes hardest group and |
839s | easiest group because it's just |
842s | ridiculous isn't it yes they are all |
845s | stacked groups uh unless you're Gabby |
847s | who who put out a tweet saying that |
850s | essentially group a through C has four |
852s | free players in in them and Group D has |
855s | three free players and Gabby in it |
857s | that's the way the Gabby is broken down |
859s | these groups so far but yeah people have |
861s | kind of been pointing out Group D as |
863s | that potential group of death um band |
865s | face Gabby who is our opening round |
866s | match-up requam and Hemlock as well |
869s | that's four fantastic High Caliber |
871s | players but honestly it's such a tough |
873s | argument to have because four High |
876s | Caliber players is what you end up with |
878s | in every group when the qualifying |
880s | period to even get to this point is as |
882s | tough as it is at this point |
884s | yeah it's incredibly tough to get here |
887s | and we will be going through uh you know |
888s | as many matches as we can of course |
890s | through this group stage uh but as you |
892s | mentioned so we will be uh starting with |
895s | that uh Gabby versus mcbanna face so uh |
898s | who we get to talk about lineups in a |
901s | minute but even just touching on The |
903s | Meta Soul which we've not talked about |
904s | it's a matter at least from what I've |
906s | been seeing everyone seems to be |
908s | enjoying in terms of like the the sort |
910s | of player base slash Pro Player base on |
913s | a whole yeah I think overall it's been a |
915s | very well received expansion overall |
918s | from both a casual perspective now we're |
921s | going to see what it looks like from a |
922s | competitive perspective but I think |
924s | looking at the lineups that have come |
926s | into this even looking at the lineups |
927s | between these two players uh we're |
929s | looking at it seems like a mage mirror |
931s | in our opening game between Gabby and |
934s | Banta but that's two different majors |
936s | and we're seeing that kind of throughout |
938s | the tournament of different classes |
939s | being featured in people's lineups and |
941s | different individual decks being brought |
943s | within those particular classes and as |
946s | we see here from Gabby uh the lineup he |
949s | has gone for is with the Naga Sith major |
951s | drum Druid Howard Hunter and the nature |
953s | otk Shaman but you can see some of this |
956s | resume that Gabby has put together I |
959s | think the most interesting part of that |
960s | little player card for Gabby was that he |
961s | says he enjoys the game more the better |
963s | he is at it which I think is a a very |
965s | competitive mindset to have exactly |
968s | where your your enjoyment of a game is |
970s | derived purely from beating other people |
972s | yeah whereas my enjoyment from games how |
974s | just to not be that case because I'm not |
976s | good at any game so I have to find Joy |
978s | somewhere and take a look at this list |
980s | though it's a bit of a I want to say the |
982s | word retro subtle in the fact that we've |
984s | seen the bones of this archetype in the |
987s | past but it's got a few new sort of |
989s | Slants on it now with some of the new |
990s | cards it does yeah going with the Sith |
993s | package and having a few Tools in there |
995s | for just to save otk with the flame |
997s | geezers |
998s | um being able to represent burn damage |
1000s | but going with the spike siren package |
1002s | overall it is a very 50 50 mishmash deck |
1005s | where sometimes you can feel like you |
1006s | have a hand with the best part with the |
1009s | um you know half of two different Decks |
1010s | that don't necessarily interact with |
1012s | each other uh the one thing Gabby's done |
1013s | there which I do kind of like is |
1014s | squeezed an Arcane intellect back in |
1016s | there as well because when I was playing |
1017s | the deck it did occasionally feel a tiny |
1020s | bit light on card draw but we will move |
1022s | on to uh banterface here as well who you |
1025s | can see is putting together a pretty |
1026s | solid resume for himself as well uh he |
1030s | is going with the Arcane Hunter he's |
1032s | going with rainbow Mage instead like the |
1034s | pure spell school focus version of Mage |
1036s | as I said even though it looks like |
1037s | we're going to be kicking things off |
1038s | with a mage class mirror is two |
1040s | different decks going up against each |
1042s | other and then has the miracle Rogue as |
1044s | well which I think historically uh is |
1046s | one of banton's all-time favorite decks |
1048s | so no great surprise to see him going |
1050s | with that yeah and just to get it out |
1052s | there now someone has to repeat |
1053s | ourselves |
1055s | play profiles you could ignore a little |
1058s | bit and be there this is a master's tour |
1060s | appearance if you want but let's dive |
1062s | into it deck I'm a huge fan of I love |
1065s | this at the moment maybe put this |
1067s | exactly can talk about a little bit |
1069s | later once we get into it but I think |
1071s | this is a cool archetype for Hunter I'm |
1073s | really proud that has been actually |
1076s | getting involved in it |
1078s | yeah really uh interesting take on kind |
1081s | of the aggro hunter archetype now like |
1083s | we are seeing two different hunters in |
1085s | the current meta game one more |
1087s | aggressive which is this version which |
1089s | is focused on Arcane spell damage early |
1091s | minions mid game pressure and noise and |
1094s | disruption with Secrets which then |
1096s | curves through into late game burst |
1098s | damage either through your buffed up |
1100s | Arcane spells uh or just large weapon |
1103s | damage from two of the key cards that |
1104s | you see highlighted there the starstrunk |
1106s | bow or the Titan |
1108s | um in comparison again it's kind of a |
1110s | similar theme throughout this matchup |
1111s | Gabby on the other side is playing a |
1113s | slightly slower version of Hunter than |
1115s | the 40 card version The Hound Hunter is |
1117s | as known as with more of the the big |
1119s | beast Synergy going on and so again it |
1122s | kind of speaks to the factor of this |
1124s | expansion which has gone down well with |
1126s | a lot of people it's just the range of |
1128s | decks that at least feel somewhat viable |
1130s | for people to play right for for |
1132s | multiple classes to have multiple |
1134s | archetypes that are tournament viable to |
1137s | the point where someone the best players |
1139s | in the world are pinning their flag to |
1140s | that deck to be brought to a tournament |
1142s | I think is a good sign |
1143s | um for the the Integrity of an expansion |
1145s | overall |
1146s | yeah and I think uh even just not these |
1148s | decks but do as we talked more about |
1150s | Titans uh I think the Titans themselves |
1153s | are going to be very interesting to keep |
1155s | an eye on because I do think they've hit |
1157s | that sort of perfect line of being |
1160s | extremely powerful but not just game |
1162s | breaking right a lot of the Titans you |
1164s | play them you get Great Value obviously |
1166s | I am going to talk about the hunter one |
1168s | the hunter one light always feels good |
1170s | to play you can always make active |
1172s | choices with it and it can get you know |
1174s | value One Way or Another but it's not |
1176s | like you see your opponent player Titan |
1178s | oh I've lost the game it's all over you |
1180s | know there is ways to fight back and uh |
1183s | the game keeps very very air sort of |
1185s | even even though the Titans themselves |
1187s | are strong but for me I think this is |
1189s | one of the expansions that the flavor |
1191s | has really come through the Titans feel |
1193s | impactful uh pretty much across the |
1195s | board and even just some of the |
1197s | legendaries themselves and the newer |
1199s | cards it feels very thematic but also |
1201s | not thematic in the the sense that it |
1203s | can be too focused on that and less |
1206s | focused on like cards feeling good or |
1208s | powerful I think it hits that that line |
1209s | really well yeah and I think bringing |
1212s | that back around full circle to Gabby |
1214s | versus banter that we're going to be |
1215s | looking at I think no Titan embodies |
1217s | what you were talking about better than |
1219s | nogannon which is a card which some |
1221s | people think is not even good enough to |
1223s | be played in the build of rainbow Mage |
1224s | that people are running at the moment |
1226s | others disagree some people think it's |
1227s | core to the deck and you're stupid yeah |
1230s | banter is playing it in his version of |
1232s | the deck uh some people insist that it |
1234s | doesn't do anything because you play it |
1236s | Down For the First Time generally your |
1237s | first ability is enemy cards cost one |
1239s | more and then it just gets cleared |
1240s | anyway and it's ended up doing nothing |
1241s | for the entire game other people are |
1243s | just like no you play it they can't |
1245s | clear it because their cards cost too |
1246s | much mana and then you play the card |
1247s | reverberations in your decks which just |
1249s | immediately deletes your opponent the |
1251s | next turn |
1253s | um so there is certainly a lot of |
1254s | discrepancy in terms of power level but |
1255s | I think that's great the fact that we're |
1257s | still having these arguments about how |
1259s | good Titans are and whether they fit in |
1262s | xdec or wide deck is much rather where |
1264s | I'd like a cards from an expansion to |
1266s | land right as opposed to hey we printed |
1269s | this this brand new expansion defining |
1271s | mechanic and it's so good that it just |
1273s | goes in every single deck yeah see the |
1275s | entire expansion right like I think this |
1277s | is a really really nice place for the uh |
1279s | the game to have landed yeah and apart |
1281s | from the decks we've looked at and |
1283s | talked about you know at the moment is |
1285s | there anything else that is has sort of |
1287s | stuck out to you I know for example |
1288s | you've had a you've sort of favored |
1290s | Demon Hunter quite a lot over the past |
1292s | you know what's a year or so let's say |
1294s | of expansions like as Demon Hunter felt |
1297s | good you know it is Rogue looking good |
1298s | right now is there any of your like |
1300s | favorites that say aren't you know Mage |
1302s | and I'm not going to talk about Hunter |
1303s | because I know it won't be Hunter but uh |
1305s | that aren't Mage right now anything |
1306s | really stuck out for you I can't I mean |
1308s | I can't go much further in the broadcast |
1310s | without mentioning Shaman really can I |
1312s | urge nature Shaman has been a deck that |
1315s | I've enjoyed enormously uh throughout |
1317s | this expansion and put a little bit of |
1319s | work into taking the deck that pocket |
1322s | train was playing and then refining it a |
1323s | little bit |
1324s | um uh tweeted a list which pocket train |
1326s | then adopted and said yep yeah the |
1328s | changes sort of made make sense it's |
1330s | slightly better than what I was doing |
1332s | and now 10 players in this tournament |
1334s | have uh have brought that deck so you |
1336s | know I'm pretty happy with that I think |
1337s | I've done a good thing there well done |
1339s | if uh if subtle Shaman carries someone |
1341s | to the World Championships I will be |
1343s | expecting a personal thank you |
1345s | yeah and then maybe some copyright |
1347s | discussions if that becomes the official |
1349s | name of the deck as well yeah that'd be |
1350s | great let's get it in there but yeah I |
1352s | think uh the Shaman deck has been one of |
1354s | the most interesting because uh even I I |
1358s | personally don't play tons of Shame and |
1359s | obviously been playing it for you for |
1361s | this but I feel like it's a deck that |
1363s | everyone talks about the big crazy otk |
1367s | burn Factor but also the deck just rocks |
1371s | a good curve like you just play a lot of |
1373s | stuff and I think that is sort of the |
1376s | underlying power I think if the deck |
1377s | only had the capabilities to do one or |
1380s | the other it would be nowhere near as |
1382s | popular and as strong as it currently |
1384s | feels I completely agree with you Raven |
1388s | um for once your analysis of the |
1390s | situation is spot on I think |
1393s | the direction the pocket pushed it in in |
1395s | the direction that I then pushed it |
1396s | further in is just have as many cards in |
1398s | the deck as possible that are good to |
1399s | just play on curve and play for Tempo |
1401s | and just spend two mana on turn two |
1403s | three mana on turn three or whatever |
1405s | when I started talking about like this |
1407s | is the list this is what you should be |
1408s | playing I got a lot of pushback from |
1409s | people saying no no no it's the totem |
1412s | version like turn five you just play one |
1414s | Mana it summons four totems you swing |
1416s | your weapon it summons another totem |
1418s | you've just got five minions in play for |
1421s | one mana and you can play |
1422s | bioluminescence you just otk people for |
1424s | 40 damage on turn five and I'm like yeah |
1427s | okay but I also won that game but I won |
1430s | that game on turn eight it doesn't it |
1432s | doesn't matter that you did it on turn |
1433s | five the difference is that in the games |
1436s | where you don't draw the absolute nuts |
1438s | your opponent plays a minion and |
1440s | suddenly you're Druid and totally |
1442s | incapable of killing anything in the |
1444s | deck whatsoever |
1446s | um so I do think for a little while |
1447s | people got way too distracted by the |
1449s | ability to deal 60 days or whatever like |
1452s | it just doesn't matter like yes you'll |
1454s | save a little bit of time but if you |
1456s | kill if you're gonna kill your opponent |
1457s | on turn six with 60 damage there's a |
1459s | pretty good chance you're gonna kill |
1460s | them on turn eight with 40 damage right |
1462s | and how do those two wins enter the book |
1465s | exactly the same they both count as a |
1467s | win yeah life coach somewhere it's |
1470s | smiling |
1474s | and just speak it because you just |
1476s | mentioned the class we have a sprinkling |
1478s | of Druids in this tournament uh we are |
1481s | getting into game one now so very |
1482s | briefly so do you think Drew's gonna do |
1484s | well I actually spoke to pocket train |
1487s | about Druid a little bit and his opinion |
1489s | of drude is a lot higher than mine um |
1491s | normally we align pretty well on these |
1493s | things so it kind of took me by surprise |
1496s | um pocket said the Druid was really |
1497s | really close to just being like the deck |
1499s | for the tournament for him which |
1501s | surprised me because I don't have it on |
1502s | that level at all but we'll see how |
1505s | things develop uh apologies we do appear |
1507s | to have missed uh Mulligan and a couple |
1509s | of the early turns here doesn't seem |
1511s | like uh banter's been able to get the |
1512s | weapon down early though which I think |
1514s | is the biggest deal for him does not |
1516s | look like Gabby is currently rocking a |
1518s | spike lash siren in hand Island which is |
1519s | the biggest deal for him so in terms of |
1522s | missing an early game which he never |
1523s | really want to do it does look like |
1526s | large periods of this has been fairly |
1528s | inconsequential |
1530s | damn what do you think with this matchup |
1532s | specifically with a lot of uh more |
1534s | minion focused for Gabby or at least a |
1536s | board focused approach I'm not saying a |
1538s | Luke Banner face doesn't have impactful |
1540s | minions but how important are these |
1543s | Alibis gonna be now I I fear for myself |
1547s | when I speak about alibiotics it's a |
1549s | card that a few people are not best |
1551s | friends with uh but these sort of key to |
1554s | Banter strategy to surviving against |
1555s | these potentially big Naga board waves |
1558s | yeah I mean you would think so right |
1559s | it's one of the advantages that Sif Mage |
1561s | like the pure rainbow surf Mage does |
1563s | have because |
1565s | um they just naturally get to play Alibi |
1566s | in the deck so when two players are kind |
1568s | of racing to combo the other that can be |
1570s | a big factor but I think perhaps more a |
1573s | of a key card will be the Creations in |
1576s | banter's deck because what Naga Mage |
1579s | does which I think is generally |
1581s | underrated is it just makes big Boards |
1584s | out of nowhere and it can do that a |
1585s | couple of times very quickly if you draw |
1587s | a siren very quickly so being able to |
1589s | get a create up to four or five damage |
1591s | AOE to be able to take down a board like |
1593s | that when it comes down might just end |
1595s | up being key which is what you see here |
1597s | for example I think just zero Mana fell |
1599s | spell being taken right not because it's |
1601s | going to have a significant impact on |
1602s | the game but because it's cheap it's |
1604s | Mana efficient it can juice the spell |
1606s | schools and really start to power up |
1609s | some of the cards because if you are at |
1610s | a baseline unfamiliar with what this |
1612s | deck is it has various payoff cards |
1615s | Elemental inspiration safe wisdom of |
1617s | norgan which start as weak cards but |
1620s | suddenly become extremely strong cards |
1622s | the more different spell schools you |
1624s | play throughout the game and it's got |
1626s | the double whammy and something I feel |
1628s | like a lot of matchups boil down to is |
1630s | just don't let your opponent stick stuff |
1633s | right it's very similar in a lot of |
1636s | these matchups because I do feel like |
1637s | the game right now is roughly split into |
1640s | very very minion focused decks and very |
1644s | very spell focused decks and a lot of |
1646s | the time if you're the one that's |
1647s | focusing on the Spells you need to clear |
1649s | those boards because the likes of like |
1650s | like the macrogue even this deck uh like |
1653s | Hound Hunter potentially as well does |
1655s | kick out just a lot of potentially |
1657s | aggressive minions and you might have |
1659s | your fancy combos later on but if they |
1661s | aren't dealt with then it doesn't really |
1662s | if the minions aren't dealt with early |
1664s | it doesn't really matter what you can do |
1666s | in late game if that late game never |
1667s | happens but Gabby is gonna still just be |
1670s | powering on enough minion pressure to |
1673s | make abandon you know at least think |
1675s | about how to deal with these and not |
1677s | necessarily just free play cards like |
1679s | the norganim for example may not be the |
1681s | best choice now to just play into |
1682s | already seven power on board |
1689s | yeah it's a tough turn for sure because |
1692s | is it gonna kill with it |
1696s | possibly you could also just like play a |
1699s | secret you can still like the value of |
1700s | just playing it as low thread I think is |
1702s | underrated anyway right like just be |
1704s | vaguely disrupted for your opponent I do |
1706s | kind of like this as well it's going to |
1708s | lead into because I think you have to |
1710s | work backwards from next turn here you |
1712s | really want to just Jam Elemental |
1714s | inspiration on seven where possible |
1716s | right because you've Juiced it very |
1717s | heavily you can see in hand the wisdom |
1718s | of Morgan and uh costs zero therefore |
1721s | the elemental inspiration is going to be |
1722s | very very powerful so you would I would |
1724s | imagine really just love to jam this |
1725s | card on curve so I think being as |
1728s | annoying as possible just causing your |
1730s | opponent to have a slow turn uh via the |
1733s | method of throwing out an organ is does |
1735s | make the most sense here overall I think |
1738s | as well like something's gonna have to |
1740s | be done but here's a siren and |
1742s | everything's about to kick off |
1746s | sea floor Gateway is a crucial card in |
1748s | both versions of these decks um the |
1750s | amalgams that you play in your deck are |
1752s | mechs for example in Gabby's version he |
1754s | does have the Creations as well which |
1755s | are mechs and in mcmahanta's version of |
1757s | the deck if you discover that through |
1759s | any method it is just a free tutor for |
1761s | your creation your big AOE card so it's |
1763s | a very underrated card do not forget |
1765s | that you have mechs in your deck when |
1767s | you discover that card it's very easy to |
1769s | do |
1769s | and it Rhymes so it's easy to remember |
1771s | as well |
1777s | maybe The Alibi just going down not |
1779s | really for the protection but more just |
1780s | to keep the chain going |
1782s | and this now is the moment where you can |
1784s | spot the Naga Mage player anyone can do |
1787s | this up until this point when the Rope |
1789s | appears that's when you separate the |
1791s | real Naga Mage players from the casuals |
1794s | I'm very out of the Casual side of this |
1797s | I panic when the Rope appears when I'm |
1799s | playing no damage I panic before the |
1801s | Rope appears because I still don't know |
1804s | what to do |
1806s | hey though the Frozen touch being in |
1808s | hand although a little bit of expensive |
1810s | writer this second uh is a good start as |
1812s | well because that is a card that is for |
1814s | a long time now sort of become one of |
1816s | the go-to damage spells for a lot of |
1818s | different Mages where it's just so much |
1821s | damage over time as long as you can |
1822s | weave it in so Gabby does have that to |
1824s | be able to push but has to uh sustain |
1827s | this and this Alibi actually will help |
1829s | out versus these win Furies to stop any |
1831s | true Shenanigans happen in this term |
1833s | will interesting sequencing from banter |
1836s | uh choosing to test the counter spell |
1838s | with the zero Mana draw two in hand uh |
1841s | ends up losing them really valuing these |
1843s | Alibis first and foremost which yep |
1844s | definitely agree with that valuing the |
1846s | Alibis uh first and foremost but also |
1849s | valuing presumably infinitized and |
1851s | volume up there are other factors there |
1853s | you could plan your turnout saying okay |
1855s | well if I play Zero Mana draw two and |
1858s | it's not counterspell I still get to do |
1860s | everything I want to do this term |
1862s | because I've only spent zero Mana at the |
1863s | start of the turn right whereas |
1864s | potentially if you try waste one of the |
1866s | other cards instead and it goes off that |
1868s | might end up ruining your turn it's also |
1871s | pretty interesting as well as even |
1872s | looking at the drown there honestly just |
1874s | to get rid of the siren and make these |
1876s | trades a little bit cleaner but one |
1878s | thing I found with like the this version |
1879s | of the Mage is even if you I'll say |
1882s | throw away some cards whether it to |
1884s | counter spell or not like you can |
1887s | generate so much stuff or Draw so much |
1890s | stuff that even if you just throw some |
1893s | cards out to the void you're still going |
1895s | to be a position like this where benefit |
1896s | still has pretty much a full hand to |
1899s | mess around with right and I think |
1901s | honestly the concerns of Gabby's sirens |
1904s | on the other side is somewhat minimal to |
1907s | Banter at this point because he played |
1909s | the finale volume up and he hit solid |
1911s | Alibi so he knows he now has three more |
1913s | solid Alibis from this point he knows |
1915s | the solid Alibi that Gabby played |
1917s | previously is not something that Gabby's |
1919s | gonna have an easy time playing more of |
1921s | because this isn't a natural solid Alibi |
1922s | deck that the air banter is playing |
1924s | against so in terms of just racing to |
1927s | the otk I think banter will feel like he |
1929s | has he has enough ice block effects to |
1932s | get him over your line no matter what |
1934s | Gabby does on the other side with the |
1935s | Sirens |
1936s | yeah because the Alibis have come early |
1938s | enough right like make banter's already |
1940s | over 30 health so it's not like oh well |
1943s | hang on it's Gabby sticks seven minions |
1945s | and you know over the course of a few |
1948s | Alibis it's still pushing some level of |
1950s | damage but with over 30 it's very very |
1953s | safe for the for the foreseeable future |
1956s | now don't get me wrong if you had |
1958s | infinite time and you start the term |
1960s | with a spite last siren on the board and |
1962s | you then Reverb that Spike Lush siren |
1964s | and you have two infused Frozen touches |
1967s | and a savara in your hand you might |
1970s | actually be able to otk your opponent |
1972s | through a solid Alibi at that point it |
1974s | might be possible uh but that would be |
1977s | an incredibly Niche scenario |
1982s | I'm just looking at this as well there |
1984s | was the solar eclipse picked up for |
1985s | mcmaniface earlier on instead of the |
1987s | drown |
1988s | um what's the is there any specific |
1991s | thing that he's looking for out of this |
1993s | solar I honestly I think the most |
1996s | specific thing about it that made it get |
1999s | chosen is it cost two instead of four |
2000s | right and then it just it juices see if |
2004s | it juices uh create any Creations that |
2006s | are remaining Etc it's just easier to |
2007s | throw out there on any given turn at |
2009s | some point right which I think is |
2010s | probably the biggest motivating factor |
2013s | we're gonna see Reverb on the A8 |
2020s | and another one |
2026s | now surely it's all it's fire sale well |
2030s | Moulton roon is looking pretty lethal in |
2032s | the near future two Mana molten rooms |
2034s | very spicy |
2039s | because next turn you can just play an |
2040s | alibi you can forge the Rune and then at |
2042s | that point you are one one Mana damage |
2044s | spell from your deck away from just |
2046s | killing your opponent so |
2051s | and there's not too much that Gabby can |
2055s | really do about this either again |
2057s | there's tons of value for both players |
2059s | but when one has kind of ice blocks turn |
2063s | after turn after turn it gets a little |
2065s | bit difficult Shadow step picked up |
2066s | there for Gabby |
2068s | oh imagine remember I was talking about |
2070s | like otks with uh two sirens and a |
2073s | savara and a bunch of Frozen touches you |
2075s | then step the savara again and get the |
2077s | Frozen touches back in there oh let's go |
2082s | step in the Zola what if game one Gabby |
2085s | does just know TK through a solid Alibi |
2088s | yeah |
2091s | more like liquid alibi |
2094s | like gaseous |
2105s | God he's going for it |
2107s | and it's done all one close okay yeah |
2113s | can be another Inspirations here for |
2116s | banterface but again it's a |
2119s | without something to support it it's |
2121s | like an odd card to play just into a |
2123s | full Board of minions right so like I |
2126s | guess it's still fine like this in Alibi |
2128s | draw a card but it's like even going way |
2131s | back to the actual ice block days if you |
2135s | are doing these ice block style plays |
2137s | but not really progressing the game plan |
2139s | then it feels like you're just sort of |
2141s | skipping a turn for both players to an |
2143s | extent right and that's even less that |
2145s | you know or I guess more the case with |
2147s | The Alibi not actually blocking the |
2148s | damage so right a tricky one like is is |
2152s | this good enough maybe it has to be good |
2154s | enough |
2154s | from it Banner face but it doesn't feel |
2156s | great to just play loads of minions |
2159s | maybe there's rush but then solid Alibi |
2162s | and pass go again and the outcome is |
2163s | drawing one card |
2166s | okay let's go for it yep this does |
2169s | involve not forging the molten Rune |
2172s | which is the primary concern I would |
2174s | imagine because you know obviously you |
2176s | asked a question about the solar eclipse |
2178s | before the molten Rune appeared |
2179s | obviously |
2180s | oh yeah costing too alongside the Sith |
2184s | is going to be incredibly powerful you |
2185s | could just set up for that as a |
2187s | potential win next turn if you wanted to |
2190s | go for but uh banter choosing to be as |
2192s | annoying as possible occupy the board as |
2194s | well |
2205s | there's that emulation actually in a |
2207s | gabby town that I did not notice till |
2209s | now because as you can already imagine |
2211s | for viewers at home it's pretty tricky |
2213s | to keep keep track of all of the cards |
2216s | in this kind of mirror-ish match when uh |
2218s | there's so many generations going on |
2221s | they're definitely going to help soften |
2223s | up these Elementals |
2234s | I think the interesting thing here as |
2236s | well because yeah I'm just thinking |
2238s | about what this matchup looks like on |
2240s | average and |
2242s | if my banner face did not hit that many |
2245s | Alibis right like you can see the danger |
2248s | that Gabby could present in this matchup |
2251s | yeah yeah for sure |
2253s | um again I'm not sure how many resources |
2255s | got expended um through you know turns |
2257s | one to three because we did |
2258s | unfortunately miss that but you could |
2260s | also argue like banter is well within |
2263s | his rights to just have an Arcane bolt |
2264s | or a flame Geezer in his hand now right |
2266s | and then the game would just kind of be |
2267s | over in the other direction so this is |
2270s | kind of a low roll in terms of burst |
2271s | damage from his position as well |
2276s | foreign |
2283s | Mill Gabby's last card here |
2287s | swap it full of colossal |
2299s | Banton knots oh yes explosive runes just |
2303s | as I expected |
2307s | thing about Banner now is just going |
2309s | through the hand as you have to do with |
2311s | a deck like this and be like right if I |
2313s | play this this turn what does my purse |
2316s | look like next turn okay if that's not |
2317s | gonna work what's my birth look like the |
2319s | turn after and so on so on until we can |
2321s | make it happen obviously Gabby only on |
2323s | 25 and 25 is a low number when we talk |
2326s | about decks like uh this Mage when we |
2328s | talk about Shaman as well the really |
2330s | high burst decks the 25 is by no means |
2333s | safe |
2339s | at this point |
2341s | yeah does go with the last Alibi does |
2344s | Forge the rune |
2346s | don't we |
2349s | I believe it will be on seven spell |
2353s | damage if I've kept track okay my guess |
2355s | was gonna be six but there we go |
2358s | I'll Trust you oh sorry once the solar |
2361s | eclipse is played it'll be on seven |
2363s | spell damage I believe |
2367s | Gabby's doing his best to get through |
2369s | the uh or as much damage through the |
2371s | artifi as possible but I think until |
2373s | these run out and because the board |
2374s | isn't it hasn't had the ability right to |
2377s | just push seven with a full board or so |
2379s | you know I pushed like at least some |
2381s | level of damage |
2382s | my benefits has got to be feeling at |
2384s | least fairly confident here yeah I think |
2386s | at this point Gabby's just fishing for |
2388s | another generated solid Alibi so that he |
2390s | can potentially at her next turn against |
2392s | banter without an alibi up |
2394s | um which I think the way banterface has |
2396s | played this so the elemental inspiration |
2399s | turn on the previous turn right I think |
2400s | what that was about is to try and bait |
2402s | any solid Alibi out of his opponent's |
2404s | hand on a turn that didn't really matter |
2406s | right like that was essentially just a |
2408s | free turn |
2412s | Cold Case picked up |
2420s | so I'm guessing by Madonna's reaction |
2424s | what's going on am I stupid |
2427s | doesn't solar eclipse molten Rune just |
2429s | win the game here as am I not |
2431s | understanding how that interaction works |
2432s | I |
2434s | I well the way we benefits looked was |
2436s | that |
2439s | they look like their way to draw |
2440s | something specific and weft with the |
2442s | cold case which show if is after burn |
2444s | specifically but I was with you for a |
2447s | minute where I didn't think burn was |
2448s | needed but now I feel like I'm wrong |
2453s | interesting |
2461s | copies just |
2464s | smoking the shake of the head |
2467s | that's what kicking this match up with |
2468s | this air |
2469s | crazy major is going to do to you |
2480s | it says plus seven |
2489s | okay |
2491s | oh is it because the second one's random |
2493s | is the second one random though I'm not |
2495s | sure it is well I I don't |
2498s | I I didn't think so but that's the only |
2500s | thing I can think that yeah I I didn't |
2503s | think it was random but that was the |
2505s | only thing I could think of that would |
2506s | make mcmaniface pause right because oh |
2508s | there's two minions there's no spare |
2511s | Banner to kill those minions with is |
2513s | there a world where the first one |
2515s | obviously hits face whatever and then |
2516s | the second one can just hit the minion |
2518s | and and just ruin it but I'm not 100 |
2520s | sure because I've never been in that |
2522s | position if I'm going to be completely |
2523s | honest but it was the only thing I could |
2525s | think of that Banner face paused on |
2527s | because that as you were building up to |
2529s | for a few turns the numbers weren't the |
2531s | difficult bit right just adding that |
2533s | number that many times equal lethal yes |
2536s | so that was the only thing I could think |
2537s | of but either way but Banner face is |
2539s | going to take the lead in this matchup |
2541s | and those Alibis really causing Gabby |
2544s | trouble and uh again we did miss the |
2546s | first few turns so we do apologize but |
2548s | it didn't look like Gabby was off to a |
2550s | very rapid start which uh the deck is |
2552s | capable of the Naga Mage to get off to a |
2554s | bit of a quicker start doesn't it yeah |
2556s | the siren turn came a little bit like I |
2558s | think if you siren on four with the coin |
2560s | or on five like if you're able to go |
2562s | siren one Mana Naga like either naggling |
2565s | or slitherspoon and then able to put |
2566s | Posh uh pop off from there to the point |
2568s | where you're at least making like a 506 |
2569s | minion board |
2571s | um because you've got a five Health |
2572s | siren |
2579s | been that deals five AOE is kind of |
2582s | tricky at that point and making a |
2584s | straight up clear on the other side |
2585s | unlikely so I'd imagine that becomes a |
2587s | kind of a tough game for the Mage to win |
2589s | at that point because they have to start |
2591s | blowing Alibis pretty early |
2594s | um but yeah interesting late game to say |
2596s | the least I don't know whether you know |
2597s | we got a bit lost where the banter got a |
2599s | little bit lost but to me it started to |
2600s | make sense |
2602s | um with that extra turn of the elemental |
2603s | inspiration that came down alongside The |
2605s | Alibi yeah that makes sense because you |
2607s | can kind of buy a free turn to say to |
2609s | Gabby okay if you've generated a second |
2611s | Alibi from somewhere you're gonna have |
2613s | to play it now because you don't know |
2615s | that I don't have lethal next term right |
2617s | like oh yeah you fully have to respect |
2619s | my ability to lethal you the next turn |
2621s | so I'm getting an alibi out of your hand |
2623s | this turn and then I can forge the Rune |
2625s | and then with The Alibi gone I can |
2627s | potentially try and kill you the turn |
2628s | afterwards but yeah the the final turn |
2631s | did not perhaps play out with the uh the |
2634s | smooth confidence that I was expecting |
2635s | it to so who knows yeah and I think in |
2637s | this meta especially because there are a |
2639s | few Decks that play like this right that |
2640s | have uh bursty abilities not necessarily |
2643s | huge otks but you know 10 15 damage out |
2646s | of nowhere there are Decks that exist |
2648s | that have that right and I think |
2650s | once you I'm going to make up an average |
2653s | here but after turn six |
2655s | you do have to sit there and start |
2657s | thinking |
2658s | my opponent Could Just Kill Me next turn |
2660s | so what can I do to stop that or at |
2662s | least do your best to say well if they |
2664s | don't come in next turn obviously that |
2665s | chance increases by you know turn by |
2667s | turn so then what kind of pressure can |
2669s | you put on what can you do to stop them |
2670s | doing it against some of these matchups |
2673s | so uh yeah we will be seeing more Mage |
2675s | as we go out through over the course of |
2676s | this weekend so there'll be plenty more |
2678s | where that came from No Doubt but of |
2680s | course that was just game one and we |
2682s | know Conquest is not over till it's over |
2684s | so Gabby will at some point have to play |
2687s | that Mage once again if he wants to get |
2689s | the victory but overall what do we have |
2691s | left here because I believe it's |
2693s | mcvanta's uh Rogue is banned out so that |
2697s | means there is the Hunter and the shaman |
2700s | left over and uh before we get too much |
2702s | into any specific matchups because we |
2704s | don't know what they're going to queue |
2705s | yet |
2706s | um did you have any inkling of where |
2708s | bands I know this is a very generalized |
2710s | question but was there anything too big |
2712s | like to something you would expect to be |
2714s | banned the most this this weekend and I |
2717s | don't think there's like a meta Terror |
2718s | it absolutely has to be banned under all |
2720s | circumstances no I think I think it's a |
2723s | strategy ban for this tournament like I |
2725s | think I think some people will have |
2727s | Druid and I think other people in the |
2728s | tournament are trying to counter Druid |
2730s | for example |
2731s | um so in that sort of situation you |
2733s | might be looking at a band that creates |
2734s | your best chance for your Druid to pick |
2736s | up a win throughout the tournament |
2737s | throughout that series at some point |
2739s | right because that's the Crux of that |
2741s | individual series I think it's much more |
2743s | of a kind of a flex band situation |
2745s | players will be coming in with the idea |
2747s | of like okay if I see nature Shaman I'm |
2750s | gonna ban nature Shaman if I see aggro |
2752s | Hunter I'm gonna ban aggro Hunter but |
2754s | they will have like a a tier list right |
2756s | there's no hard and fast this debt goes |
2759s | 100 of the time there will I think |
2761s | players will have to react more to a |
2763s | lineup holistically and pick a ban on |
2765s | the fly in this matter yeah and so for |
2767s | the noises I just made but whilst I was |
2770s | 100 listening to what you were saying |
2771s | I'm also watching this Hunter draw |
2773s | because it's popping off although the |
2774s | secret was not great just a 1-5 out of |
2777s | it there are definitely there cards to |
2779s | get out of that this hand overall is |
2782s | looking quite powerful |
2785s | hey it's a one five with charge though |
2786s | and it survives explosive trap true the |
2789s | nuts |
2793s | hello this is a great setup this is |
2795s | exactly what uh you want uh with this |
2797s | deck this is pretty much my favorite |
2799s | deck of the expansion so far I would |
2801s | have thought and it's it gives you so |
2803s | many Flex options especially in this |
2805s | matchup it's one where you aren't |
2807s | completely lost because there are AOE |
2809s | options star power being one of them uh |
2812s | which are really good for clearing up |
2813s | those boards full of minions so we'll |
2815s | see how it benefits uh navigates this |
2818s | but I imagine pretty soon oh that's |
2820s | interesting |
2822s | okay going for the two three on curve I |
2824s | would have expected to see the uh the |
2826s | the trinket jackets come out to just |
2827s | start uh drawing those cards |
2832s | yeah you also have the potential option |
2833s | to just try and really disrupt your |
2836s | opponents uh four with coin turn right |
2838s | which is the earliest time a spike lash |
2840s | siren can go off just by going with um |
2842s | Forge traps and just play two more traps |
2844s | on that turn to really just shut |
2846s | everything down that your opponent can |
2847s | do |
2848s | I was even thinking that I I was even |
2851s | wondering is was this an answer or a |
2853s | setup because star power was drawn was |
2856s | this a well if Gabby goes by coin then |
2860s | there's the the beefed up star power |
2862s | because the one spell damage on star |
2863s | power is actually very sick it's so big |
2865s | yeah yes it is like just clear the board |
2868s | basically it doesn't matter what's on |
2870s | the board it's two rights it got buffed |
2871s | in deck on the previous turn as well and |
2873s | then ah yes sorry of course yes yes |
2876s | yeah so maybe that's why because |
2878s | normally I'm very greedy with the two |
2880s | threes right to just buff as many cards |
2882s | in hand as possible but it did ensure |
2884s | that no matter what Gabby did mcbander |
2887s | could almost certainly just stop out the |
2889s | board away |
2894s | look at the aggression |
2901s | spell |
2902s | Nago |
2906s | haven't kept active what's in the savara |
2908s | explosive trap vast wisdom and something |
2911s | uh I'll Discover it magic from this turn |
2913s | okay I thought he played another spell |
2914s | before |
2915s | didn't you play alibi |
2920s | apparently not |
2922s | I must did something before okay yeah |
2925s | the the discovery of magic must have |
2927s | come before The Alibi oh right okay |
2929s | there was an alibi right I know we saw a |
2931s | lot of Alibi's last game yeah is this |
2934s | girl what's the weekend gonna turn into |
2936s | it's like all I see is alabo |
2939s | wherever I go I see that card |
2943s | I've seen Gabby put out a ton of |
2945s | pressure but this is the problem right |
2947s | one Gabby's just pretty much dead anyway |
2950s | so now does have to get that alibi which |
2952s | was very useful but also just this star |
2954s | power just kind of laughs at this board |
2957s | yeah did have the emergency button of |
2960s | the volcano mancy in hand it's a three |
2962s | Mana volcano mancy but you know no big |
2964s | deal right because pretty much infinite |
2966s | manner the way that term was going right |
2968s | but you don't generally want to play |
2971s | your entire siren turn and then panic at |
2974s | the end of it and go damn I haven't |
2975s | managed to clear the board I guess I'll |
2976s | play this volcano Nancy like that's not |
2978s | really a good thing that you want to end |
2980s | up fingers crossed yeah yeah exactly |
2985s | see now I think this is the difference |
2988s | between my benefits and myself |
2990s | it's probably working out you know |
2991s | optimal trades for star power I would |
2994s | have just ripped it yeah he's just |
2996s | counting like what's the worst case |
2999s | scenario right like if the seven hits |
3001s | the four one and then the six hits the |
3003s | one one and blow like what's the worst |
3005s | case scenario if I just literally rip it |
3007s | right now right the reason why I just |
3009s | rip it is because you've got one two |
3011s | three and four attack minions right so |
3014s | like |
3015s | I feel like you could almost always make |
3016s | the trades up after the fact but I think |
3018s | my benefits is just making sure |
3020s | everything's clean |
3022s | ah I'm not gonna go for them instead |
3024s | gonna go for the ball |
3037s | was this really |
3039s | better |
3047s | I feel like the board just got a lot |
3050s | weaker |
3051s | it did to save a star power maybe this |
3053s | is just okay I'll do it this turn and |
3055s | then if it goes again |
3057s | star powered that turn right it's where |
3060s | matchup knowledge really comes into it |
3061s | and I will confess I have not played a |
3063s | great deal of Argus if Mage this season |
3066s | yeah that's my issue I'll tell you about |
3068s | a lot of match-ups with this Hunter but |
3070s | not this one |
3072s | but I imagine you know seeing The Alibi |
3074s | come down on the other side you know if |
3077s | there was no alibi come down right then |
3079s | suddenly stop how the whole board go |
3080s | face with everything make sense right |
3082s | because it you don't waste a bunch of |
3084s | damage trading into minions because The |
3085s | Alibi was there maybe banter's just |
3087s | setting the stall out for a longer game |
3089s | and saying okay star power double spell |
3091s | damage buffed star power is just |
3093s | incredibly good at clearing the board if |
3095s | it comes down in the future I think also |
3097s | if you told Banta that his next draw was |
3099s | speaker stomper he would have protected |
3101s | that giant board that he had on the |
3103s | previous one uh so he could just protect |
3105s | it further with speaker stomper on this |
3107s | turn but you know can't necessarily play |
3109s | to uh to the one out off the Topia |
3111s | though and a bit of tech I do like I |
3113s | believe it's just a one-off in the |
3114s | Banner's list and um it's a card that is |
3116s | one of those you can just drop it in to |
3118s | work wherever you want basically yeah I |
3121s | got the student |
3123s | okay that's just funny |
3127s | what is that now is it seven five |
3132s | not a clue |
3135s | yeah I think it's a seven five |
3140s | how does it work he says is he Googles |
3142s | it dies in there it goes into the deck |
3144s | shuffle a copy of this permanent plus |
3147s | three plus three oh it's three so it |
3149s | would be a seven six after dying yes |
3151s | yeah yeah |
3159s | press his hair about okay that's done |
3161s | now yeah this happens yeah this is one |
3165s | of those weird ones where he hasn't |
3166s | drawn a lot of the card draw so |
3169s | um he's not sitting on a lot of this |
3172s | burn there's the Ricochet shot there's |
3174s | the Arcane shot but a lot of times this |
3176s | deep into a game you normally rock in a |
3178s | fair few burn spells it could maybe have |
3179s | even just won also no weapons |
3182s | or the uh all the uh starstrong bow |
3184s | which is really unfortunate because |
3186s | again these weapons like carry this deck |
3189s | they put out so much damage and now band |
3191s | is a little bit here a little bit |
3192s | worried yeah |
3194s | in the days of law the legend of Gabby |
3199s | would have killed him yeah |
3201s | well |
3203s | here we go it's time to see if the |
3205s | Legends were true and there's not a |
3207s | relic DH in sight yeah it's so rough |
3210s | seeing this provider's point of view |
3212s | where like the managers keeps going and |
3215s | you're like when's it gonna end there's |
3217s | a Sith yeah oh I'm so much matter still |
3225s | what's that sea floor okay yeah that |
3228s | draws a one-managa now oh and worst |
3230s | cases it drew creation yeah yeah oh |
3234s | we're not thinking about clearing Raven |
3235s | we're we're otk I said worst case yeah |
3237s | someone's got to think about the worst |
3239s | case scenario okay won't somebody think |
3242s | of the minion it's like um it's like |
3245s | that zombie film |
3247s | that that person |
3249s | thank you thank you World War Z that's |
3252s | it okay because that person whose job it |
3254s | was to think of well what if this crazy |
3256s | thing happens I need to be able to fix |
3258s | it |
3259s | I'm gonna say dead |
3261s | Gabby's animations are significantly |
3264s | ahead of mine but yeah yeah about and |
3266s | now just the light show just the light |
3267s | show that's come out of hand recently |
3269s | we'll be able to do it there you go |
3270s | Gabby always kills them there is never |
3273s | any doubt Gabby always kills them |
3277s | and this is the thing right and it's |
3279s | something I think Lorinda mentioned |
3281s | yesterday when we were talking about the |
3283s | decks the players have brought and |
3284s | everything and you know just lineups and |
3286s | what the meta is like and I think |
3288s | Loretta said like I can't wait but you |
3290s | know one of the players who brought Naga |
3292s | Mage to just destroy the you know win |
3294s | the tournament and then the following |
3296s | week on ladder when may humans are |
3298s | trying to play Naga Mage and you know |
3301s | those wins will not happen because you |
3304s | have to be extremely confident you have |
3306s | to the decisions aren't even thought |
3308s | about I feel like it's just straight |
3310s | pattern recognition but that's probably |
3312s | the best phrase I can put to it if like |
3314s | this card appears it's either yes or no |
3316s | that decision's already made next and |
3318s | then all those decisions are almost like |
3320s | just autopilot pattern recognition and |
3322s | then Gabby just won that game which I |
3323s | think not a lot of people would have |
3325s | thought possible but we knew yeah I |
3327s | think playing otk's at that higher speed |
3330s | D6 warlock something that Gabby was |
3332s | fantastic at doing Naga Mage when you |
3334s | start with so many cards left in your |
3336s | deck um I've kind of relate this one by |
3338s | head is like being really really good at |
3340s | a rhythm game like if you're incredibly |
3341s | good at Guitar Hero right and there's |
3343s | just a million notes flooding down the |
3345s | fretboard towards you and you're just |
3347s | like hammering away full combo and the |
3348s | whole guitar solo absolutely no problem |
3350s | right and then people are looking at you |
3352s | going how are you reacting to all of |
3354s | that like I'm not it's just like it's |
3356s | just pattern recognition in my head yeah |
3358s | right like I've done it a million times |
3359s | before I sort of see a vague shape of |
3361s | notes in front coming in front of me and |
3363s | I just know what it is I've been here |
3364s | before |
3366s | um it's it's that kind of thing of just |
3367s | you do something enough times it just |
3369s | becomes ingrained in muscle memory but |
3370s | what is very very impactful are the |
3374s | early game decisions like Gabby's early |
3376s | discover choices |
3378s | um rip to vast wisdom early for a |
3381s | swapped volcano mancy and solid Alibi |
3383s | both of those cards coming in incredibly |
3385s | clutch then in sequential turns just |
3387s | dropping the solid Alibi essentially |
3390s | just focusing as a Time Warp just to |
3392s | Skip One turn and then the following |
3393s | turn that volcano Nancy being able to |
3395s | clear the board that was left over from |
3397s | banter on the following turns and |
3399s | essentially what Gabby's done there is |
3400s | worked backwards from the like okay on |
3403s | seven I can play siren and Reverb and |
3405s | then then we go and then then the world |
3407s | is my oyster from that point right |
3410s | um so I just need to map out my turns to |
3412s | get me to that point and discover |
3413s | choices that get me to that point and he |
3415s | did that very very well indeed |
3418s | now I'm going to go into game number |
3420s | three all even on this first series of |
3422s | the day and of the weekend of course I |
3424s | actually drew it on the top there for |
3425s | Gabby and my benefits jumping over to |
3427s | the shame and so this is a bit of a |
3430s | tricky one I I feel because I feel like |
3432s | most of the time Shaman has AOE or good |
3435s | enough answers unless the Druid really |
3438s | pops off you know like has that dream |
3441s | setup of just everything going the |
3443s | double choose ones going off and |
3444s | creating a mega board but Sheamus |
3446s | definitely got the ability to clear |
3448s | waves of Druid tokens which is again |
3450s | what Druid it's like a it's like a wave |
3453s | right always comes back in this style of |
3457s | Druid so we'll see if Gabby's got any |
3459s | tricks up his sleeve |
3461s | it's like a wave but unfortunately said |
3463s | wave is primordial and full of piranhas |
3466s | um I I like this match up a lot from the |
3469s | shaman side because you kind of have |
3471s | triple win condition in this matchup |
3473s | which feels great like some games you |
3475s | just play a novice zapper on one and |
3477s | then you play a Flo Rida on two and then |
3479s | that discovers feral spirits and you |
3480s | play feral spirits on three and those |
3483s | minions just hit the Druid in the face |
3484s | every turn until the end of the game and |
3485s | they die yeah and your opponent's |
3486s | playing like one ones and two twos right |
3488s | yeah like that that can happen I mean |
3490s | sometimes they have this hand and |
3491s | they're playing nothing right like |
3492s | there's also sometimes they are also |
3494s | just a druid yeah like let's not forget |
3496s | yes this car this deck plays some early |
3498s | game tokens but not a lot not enough to |
3501s | consistently be able to swarm the board |
3504s | um and then secondary obviously you have |
3505s | what people understand to be the primary |
3507s | win condition of the deck which is just |
3509s | otk's on a very early turn that's very |
3510s | possible as well thirdly you can kind of |
3513s | win the game sometimes by just letting |
3515s | them do their thing right like they just |
3518s | make their Board of six eights or |
3520s | whatever and you go |
3526s | they're not necessarily able to reload |
3529s | from that point if they haven't had a |
3530s | very resource heavy draw |
3532s | um so I'm a big fan of this matchup from |
3534s | from the shaman side even though I |
3535s | believe the stats say that it's a little |
3537s | bit closer than I'm making out and again |
3539s | I will caveat other very good players |
3542s | have much higher opinions of Druid in |
3544s | this meta than I do so there you go |
3555s | yeah |
3558s | tutu we did it |
3561s | Duff |
3563s | yeah there is some Topia available for |
3565s | Gabby so if you can get there it will |
3567s | help out with those sort of maybe even |
3569s | there's enough waves that get through |
3571s | but the problem is just the health right |
3573s | like it's like yes you let's say drew |
3575s | can make infinite waves of pressure so |
3578s | yeah at some point my band is probably |
3580s | just gonna blow you up so that's gonna |
3582s | be the big problem here I do just like |
3583s | Pharaoh's Spirit on curve though |
3585s | I'm a big fan of just playing stuff |
3591s | uh just talking about banter's list uh |
3593s | banter is not going with pure subtle |
3596s | Shaman uh he has gone down to a single |
3598s | copy of overdraft and is playing two |
3600s | copies of carving chisel instead uh |
3603s | carving chisel not a card that I find to |
3605s | be particularly effective again it's one |
3607s | of those cards where if you do if you |
3609s | draw it on two and then you get to play |
3611s | flash of lightning on five for example |
3614s | when you already have lightning reflexes |
3615s | in your hand then you can otk people on |
3617s | six with that kind of draw but that's |
3619s | not to me personally something that I |
3621s | value is hugely important with the deck |
3624s | um but banter and gamer RBG who have |
3626s | been known to prep together in the past |
3627s | so may have done so again for this |
3629s | tournament are playing that version |
3630s | where they've snuck in a second chisel |
3632s | at the expense of second overdraft which |
3634s | I will say if I were to lose a card from |
3638s | from my list second overdraft would be |
3640s | the first card on my list that I'd come |
3642s | and what Saul really means is inferior |
3645s | deck in every way |
3651s | Gabby now this is this is exactly what |
3653s | we were talking about earlier right it's |
3655s | like well yes the Druid you know this |
3658s | form of Druid doesn't have to pop off |
3660s | super super early but when it's already |
3663s | getting beaten up on board now |
3666s | and there's other stuff for shaming to |
3668s | do as you mentioned sort of the triple |
3670s | win condition this is where you feel |
3671s | yourself in a little bit of trouble |
3673s | right because it's like well I've got to |
3674s | clear this board so my board sticks when |
3677s | can I even do that and I was mentioning |
3679s | earlier Shaman one of the primary decks |
3681s | of saying well if you get to turn seven |
3683s | and you're against the shaman you might |
3686s | well just die at any given moment |
3689s | adding furthermore because uh something |
3691s | I didn't necessarily address at the time |
3692s | banter kept uh the Titan in this matchup |
3695s | which I think is largely with the idea |
3698s | in mind that kind of the games pan out |
3700s | like this fairly often right you you |
3702s | curve out you land aboard and if you are |
3703s | ahead on board throughout the early |
3705s | turns and you just Jam the Titan on |
3707s | curve Drew it's not killing that ever |
3710s | it's not equipped is it no |
3712s | um there is a command of neptulon that |
3714s | has appeared in Gabby's hand which might |
3715s | have something to say about that but |
3716s | under normal circumstances it's not a |
3718s | minion that dies when you play it on |
3720s | curves so that allows you especially if |
3722s | you have that stick on six like if you |
3724s | play the Titan on six and then play |
3726s | flash of lightning with your free spell |
3728s | for that turn and then the Titan sticks |
3731s | for the next turn as well they're dead |
3733s | just forget it there are there's like no |
3735s | hand that you have at that point that |
3737s | doesn't kill your opponent so and so do |
3739s | you think that this um over |
3741s | um overdraft is just going to be played |
3743s | kind of no matter what this turn then |
3745s | because I do agree with bannerface's |
3747s | first play there where the ancestral |
3748s | knowledge just was too good not to press |
3750s | this turn but then suddenly the overload |
3753s | going into next turn as you mentioned |
3755s | manifest is already head on board it's |
3757s | going to end this turn ahead of board it |
3758s | would be absurd right not to set up the |
3761s | Titan for turn six |
3763s | it does look like the most positive line |
3764s | here yeah banter seems to agree |
3768s | gets the one Mana back just to be able |
3769s | to drop a totem on board |
3771s | totems somewhat threatening still in |
3774s | this matchup it's one of the things |
3776s | about the Chisel right where the Chisel |
3778s | represents what a lot of like fake |
3781s | pressure I would say overall where |
3783s | people get scared of the fact that you |
3784s | have three or four totems on your board |
3785s | as if you're gonna otk them on turn four |
3787s | or something without any discounts which |
3789s | isn't really going to happen but the |
3792s | threat of extra bodies on board is |
3794s | always scary in spots like this |
3796s | great play by Gabby by the way Gabby |
3798s | without seeing banter's hand knows |
3801s | exactly what's going on here and now if |
3804s | banter just plays a Titan on curve Gabby |
3807s | has already set up to deal with that |
3809s | situation in a very advantageous way for |
3811s | him so it's one thing for us to sit here |
3814s | and go okay this is what banter's plan |
3815s | is and then banter does that plan it's |
3817s | another thing entirely for Gabby his |
3819s | opponent who can't see his hand to also |
3822s | understand what banter's plan is and |
3824s | play right |
3825s | he's such a good sell because it's not |
3828s | really like the Titans have three |
3830s | options and none of them really solve |
3834s | this problem |
3836s | um I guess it's |
3837s | could play and just kill the five five |
3840s | right you can yeah like that is the the |
3843s | best option if mcbanker wants uh the |
3846s | time to live |
3848s | but no I'm just gonna go value |
3852s | draw three and then how many cards we |
3854s | have in hand right now nine okay |
3856s | annoying does have the ability to kill |
3858s | this off though right now |
3860s | with the three three |
3862s | with Turner Tides yeah sure yeah yeah |
3865s | yeah yeah yeah yeah I think that was |
3868s | good that was a really good pickup |
3869s | because that's Best of Both Worlds now |
3871s | right the Titan's gone down and it says |
3873s | not likely to die as it can possibly be |
3876s | oh |
3877s | oh Banta just says face damage okay |
3880s | counting on the following turn perhaps |
3883s | no discounts currently but does have |
3885s | zapper two lightning reflexes no crashes |
3888s | in hand currently but okay sure was this |
3891s | just an assumption that because the |
3893s | minion is exactly Topia that well it's |
3896s | probably gonna die anyway next turn so |
3897s | I'll just push the damage yeah I mean I |
3899s | think that's fair |
3903s | it does make a lot of sense actually |
3905s | when you break it down right because now |
3906s | suddenly you've kept an extra 3-3 on the |
3909s | ball that your opponent has to attack |
3911s | into right like that's an extra minion |
3912s | that they have to clear or else you're |
3914s | threatening bioluminescence on the |
3915s | following term yeah and and push three |
3917s | right so |
3918s | and as you well know from our air |
3920s | testing I also like to just ignore the |
3923s | board and push face with damage when you |
3925s | play the deck like this |
3929s | and this is what I was talking about |
3930s | where now at this point even if the |
3933s | Titan goes down and the board's clear |
3934s | Gabby will not feel safe |
3937s | not necessarily anyway |
3955s | foreign |
3962s | so it's definitely lethal next turn |
3966s | but how do we feel about lethal outs |
3969s | this turn I don't think there are any I |
3972s | think with the flash pickup it's just |
3974s | not worth it is it just do stuff |
3983s | I say do stuff probably not |
3987s | lightning storm |
3991s | that's fine the one overload is not |
3993s | going to impact your ability to kill |
3994s | from 19 with double reflexes in hand I |
3999s | don't think I yeah my only worry is do |
4002s | you want to overload when your opponent |
4004s | has some random stuff at hand right like |
4006s | that's the and he also knows the |
4009s | asteroids there right |
4010s | yep so I guess that's just the one thing |
4013s | to think about is does someone by the |
4015s | face want maximum Amanda because these |
4017s | two minions and he's never dead right |
4019s | like these two means they're never going |
4020s | to kill him wow so I'm just wondering if |
4021s | he wants like maximum I think because |
4024s | you saw the LA all of the discounted |
4026s | hand get dumped on the previous turn I |
4028s | agree with you but solar eclipse plus |
4032s | things can do some disgusting stuff when |
4034s | you are leaving minions up on board if |
4036s | you have a heavily discounted hand but |
4038s | no all right I'm down |
4040s | too full |
4045s | yeah so now Gabby can gain that extra |
4047s | armor from Master law or uh maybe go for |
4050s | something else eh I'm just gonna piss a |
4053s | wave okay yeah make it a little bit more |
4055s | Awkward okay yeah I think Gabby |
4057s | understands the assignment here right |
4059s | like Gabby's dead unless banter needs to |
4061s | draw something next turn right if if |
4063s | band is set up to draw something next |
4065s | turn to win the game then maybe that |
4068s | stops IT from happening |
4070s | it actually did burn something good as |
4072s | well |
4074s | yeah I don't think it matters though I |
4075s | think banter just has the hand yeah |
4078s | comfortably |
4081s | he's counting damage right now as to |
4082s | whether he actually ever needs extra |
4084s | minions from something like command of |
4085s | neptulon but I think you're better off |
4087s | just rebuying here with zap |
4089s | yeah I was gonna say zap's the the |
4092s | autopilot pick if you if you are uh |
4095s | unsure |
4097s | turn the tides I think that's less |
4099s | consequential feral Spirits as well can |
4102s | now go feral bio bio bolt crash and then |
4106s | whatever the additional Discovery is |
4108s | yeah |
4110s | like I said like I I don't think these |
4113s | five fours were necessary because for |
4115s | the Mana you spent on this five these |
4116s | five fours you could have just played |
4118s | the novice zapper instead which is right |
4119s | same amount of spell damage for example |
4121s | you could just add a zero Mana cycle on |
4123s | the zap but it doesn't matter like the |
4125s | the way to kill people with these this |
4127s | deck doesn't matter pick a way that |
4128s | works and then execute it right that's |
4130s | really the way to look at it yeah simply |
4132s | deal the damage and uh a bit of a |
4134s | nothing game there and I don't even mean |
4136s | that in a negative way but Gabby outside |
4139s | of threatening the Titan you know |
4141s | threatening a board with Topia uh we saw |
4144s | kind of what we described at the |
4146s | beginning of the match and how we feel |
4147s | the matchup goes right is well my face |
4150s | got on board early like the shaman is |
4152s | kind of built to do and there was just |
4154s | answers for anything that was needed |
4156s | right like um even the benefits could |
4159s | have gone other ways with the Titan |
4160s | whether it's the AOE or the strictly not |
4162s | deal the damage to a single big minion |
4164s | and it's just one of those things where |
4166s | like the shame is just so flexible in |
4168s | that kind of matchup that it's very very |
4170s | hard to beat when uh Gabby on the Druid |
4172s | was a little bit more of a |
4174s | one-dimensional plan and we're just you |
4176s | know having a board focus and trying to |
4178s | buff those but if you're just not |
4180s | allowed to stick anything what's Gabby |
4182s | supposed to do yeah I mean that's it |
4184s | banto is in control of the tempo of that |
4187s | game from term one essentially and right |
4189s | Tempo means a lot of things to a lot of |
4191s | people but you know the way I like to |
4192s | view it is who's asking the questions |
4194s | and who's being forced to provide the |
4196s | answers and banter was the only person |
4198s | asking questions in that entire game |
4201s | right it was here's some minions can you |
4203s | kill them or are you gonna take 11 |
4204s | damage from them oh you chose to take 11 |
4206s | damage from them option okay here's my |
4209s | Titan can you deal with this and |
4211s | generate a board that's so scary that I |
4213s | can't just set up to otku the next time |
4215s | oh you couldn't unlucky you died that |
4218s | that's essentially the way that game |
4220s | went over the course of a number number |
4221s | of turns is the banter was just fully in |
4223s | control throughout and again like it's |
4226s | the way the deck is put together to do |
4228s | that to be annoying to your opponent |
4230s | throughout the early turns by playing |
4232s | like essentially just an aggro Tempo |
4234s | board based deck throughout the early |
4235s | terms and then just oh hey surprise like |
4238s | even if you didn't manage to take any |
4239s | any chip damage and get control and |
4241s | actually regain control of the game |
4243s | around turn eight or so I now still have |
4245s | the ability to fall back on an otk so |
4247s | very very nicely yeah |
4250s | yeah and uh I think the first display of |
4252s | many that we'll see from Shaymin across |
4255s | the board I think we're going to see a |
4256s | theme over the course of the weekend of |
4257s | Shaymin really just showing how |
4259s | adaptable that deck is to what you |
4261s | actually need to achieve in any given |
4263s | matchup but we are going to go dive |
4265s | straight into game number four the Druid |
4267s | once again for Gabby going up into what |
4269s | I would say is a slightly better match |
4271s | up here with the hunter as the last deck |
4273s | the banner face needs to take away with |
4275s | but I do say slightly better because |
4277s | even though the shame is probably king |
4280s | of just being able to do what we just |
4283s | saw uh this Hunter is also capable of |
4285s | not only putting on early game pressure |
4287s | with the likes of Tremors um but also |
4291s | click do some AOE clear like do some |
4293s | removal at least to keep any sort of |
4295s | early pressure from Gabby down but |
4297s | awakened Tremors is not a bad start |
4300s | against especially exactly Druid yep and |
4305s | Gabby kind of having to get ahead of |
4306s | this dumping the coin to get a Trion in |
4308s | play so he doesn't just end up straight |
4310s | up taking eight from these four four |
4311s | ones that are going to come down this |
4312s | turn |
4315s | oh okay |
4318s | I love titanforce traps so much that I |
4320s | Forge it on turn two even when I know I |
4323s | shouldn't because I'm like would I get |
4325s | two Secrets now I just I just love it so |
4329s | I like yeah Forge oh I could have played |
4331s | something curve to pressure my opponent |
4333s | nah I'll get those two traps later on |
4335s | though Forge is a very Raven mechanic |
4337s | isn't it oh yeah I could just play |
4340s | sensibly but if I do this it does more |
4343s | and more is better yeah everyone loves |
4347s | more stuff okay and especially and to be |
4350s | fair when you have the starstrong bow in |
4354s | hand staring at you as well it is more |
4356s | attractive right like it is achieving a |
4359s | lot more as well |
4364s | okay |
4369s | Forge |
4377s | you know you want to |
4382s | you ever realize how broken your brain |
4385s | is that when someone says the word Forge |
4386s | it just sounds like a twitch emote and |
4388s | not a real word to you |
4397s | Gabby has to do something |
4399s | pretty strong now does have good options |
4401s | can you know have some players on board |
4403s | of course but Banner face had a you know |
4405s | arguably slow turn but that's the the |
4408s | difficult thing to handle with |
4410s | titanforce is yes the hunter has a some |
4413s | sort of whiffed manner so to speak but |
4416s | double Secrets is such a pain with the |
4419s | secret package that exists right now |
4421s | your Hunter can basically like it feels |
4423s | like they could basically just pick |
4425s | which two they want for whatever |
4426s | situation or match-up they're in and |
4428s | that's why it's so so strong yep I I |
4431s | love Hunter seek I think Hunter secrets |
4433s | are the best secrets and have been so |
4434s | consistently like not best as in |
4436s | strongest necessarily but like the most |
4439s | feeling like your opponent is playing a |
4441s | trick on you when they when they get yes |
4443s | right which is how how secrets are sort |
4445s | of supposed to feel in my head |
4447s | yeah there are some great combos you can |
4450s | do with this as well because the |
4451s | addition of zombies and then some of the |
4455s | other options like bait zombies zombies |
4457s | and then bait and switch can get so |
4459s | silly right that yeah it was your |
4462s | opponent's turn yet you've cleared some |
4465s | of their board and you've gained minions |
4467s | but on your opponent's turn it's like |
4469s | right seems good catchick of course a |
4472s | year fan favorite I think for Hunter |
4474s | enjoyers of of your I guess |
4478s | yeah purely just because of that golden |
4479s | art though which is fantastic of course |
4481s | yeah |
4483s | also a big fan of the uh wandering |
4486s | monster bait and switch combination yes |
4488s | yeah unlucky you are procking this no |
4490s | matter what you do yeah and you're gonna |
4492s | and if you're face tanking oh get ready |
4494s | oh you died unlucky yeah I've done that |
4498s | many times |
4500s | praise nature Gabby gonna get some work |
4503s | done himself but already the Havoc |
4506s | starts to ensue with a cat chick kitten |
4508s | yep |
4512s | and it's something I do think a lot when |
4514s | I'm playing Hunter on ladder I sit there |
4516s | and think wow my opponent must be |
4518s | annoyed because they did a whole turn |
4520s | and my board improved |
4522s | I'm afraid the one who's going to be |
4525s | annoyed this game |
4527s | is named mcbanterface because the car |
4530s | draw into the drum circle and then |
4533s | double discount to make it cost five |
4535s | with both abilities combined on the next |
4538s | turn uh yeah good night |
4543s | it's actually one reason I don't if you |
4545s | caught it |
4547s | but one of the reasons why when I was uh |
4549s | self-prepping for this tournament |
4552s | um I initially wasn't playing a crack |
4554s | and Bane list |
4556s | and one of the other cards I was playing |
4558s | was the um |
4560s | oh no |
4562s | oh no my brain's just gone my brain's |
4564s | just gone blank no the one Mana spell it |
4566s | make sure the Spells uh insta kill do |
4568s | poison |
4569s | uh sure yeah something spores right yeah |
4572s | yeah but yeah but that gives you options |
4576s | with Ricochet but yes uh banter does not |
4579s | have that card therefore there are zero |
4581s | options and even if there were it would |
4583s | have been still quite difficult would |
4585s | have needed like spores and then like |
4586s | Ricochet Ricochet to even have a chance |
4589s | there but still Gabby just like that |
4591s | fights back and already it's match one |
4594s | subtle and we're going down to game five |
4600s | I don't know why I blank because like I |
4602s | said up until like two days ago I was |
4604s | playing the list with that a lot |
4606s | um but still I think this series already |
4609s | is giving us such a good display of the |
4612s | meta right you could almost watch this |
4614s | series and be like and then go to the |
4615s | ladder and be like yep saw that deck yep |
4617s | saw that deck saw that deck because it's |
4619s | giving us a good idea of what's pretty |
4621s | much going on on ladder that these |
4623s | players have been using to qualify for |
4625s | this tournament so we are going to be |
4626s | going to game five both players evened |
4629s | up and it means it's gonna be Hunter |
4630s | once again for mcbanterface and |
4634s | I've gone blank what's Gabby got left |
4640s | for Gabby on the other side so |
4643s | interesting one for sure I think the |
4646s | aggro hunt I I don't know how I feel |
4649s | about this because I when I was playing |
4651s | Shaman felt like the Hound Hunter |
4652s | matchup was very very easy |
4655s | um and that was reflected in the stats |
4657s | that I was getting and then talking to |
4658s | other players like no Hunter's kind of |
4660s | annoying they can be awkward they can do |
4662s | things to really Mess With You by Hunter |
4663s | do you mean Hollow Hound |
4667s | well no not some it's the combination of |
4669s | they're because they're playing 40 cards |
4671s | they're often playing speaker stomper in |
4673s | there as well right so they have they |
4675s | have the ability for fast starts that |
4676s | can winboard early and pressure you they |
4678s | have secrets that can be disruptive |
4681s | um and then if you are forced to go all |
4684s | in which sometimes you are right |
4685s | sometimes against an aggro Deck with |
4686s | Shaman you play an early flash for Tempo |
4689s | and then you just play your lightning |
4691s | reflexes and you end with a crash of |
4693s | thunder on turn four or whatever and |
4695s | that's never going to get beautiful but |
4696s | it can swing the board and then you get |
4698s | in front and you might have dealt 12 18 |
4700s | damage something like that in the |
4702s | process right and then maybe you can get |
4703s | there with chip damage that's when |
4705s | Hollow Hound really comes in as a factor |
4707s | in situations like that when you've been |
4709s | forced through Earth yeah but my |
4711s | perception early was that Shaman did |
4712s | very well against the mid-rangey Hunter |
4714s | and then when the more aggressive |
4715s | Hunters were appearing I was having a |
4717s | more difficult time but as I've dipped |
4720s | back into Shaman specifically in |
4722s | preparation for this tournament my |
4724s | personal experience has now been the |
4726s | exact opposite of that so I I don't I |
4728s | necessarily know where I've all on this |
4730s | one I was gonna say the way I'm viewing |
4733s | this as a hunter enjoyer right now of |
4735s | playing I've ran into this matchup a lot |
4737s | as you can imagine I feel like how much |
4740s | I kind of hate to say this is that both |
4743s | decks basically are trying to do the |
4745s | same thing it's just that the shaman |
4747s | does it all a little bit better sure |
4751s | yeah I mean I can get on board with that |
4752s | certainly if you draw schooling then uh |
4755s | yeah it starts to get significantly more |
4757s | difficult even straight off the bat |
4758s | banterface going second I think is |
4761s | there's some great uses for the coin |
4763s | with this deck but against Shaman you |
4765s | you want to just get cooking right like |
4767s | you want to get those minions down |
4769s | straight away and give uh Gabby as few |
4771s | opportunities as possible to start |
4774s | winning on board because I think this |
4776s | will rely on my banner face getting |
4778s | ahead on board relying on these |
4780s | um on these secrets um on the Awakening |
4782s | Tremors as well but like you said with |
4784s | the Piranhas it's not what you want to |
4786s | see if you're a hunter enjoy it right |
4787s | now yeah having your own speaker stomper |
4789s | though if banter can go winboard into |
4791s | speaker stomper and just push a ton of |
4793s | damage that's probably the biggest win |
4794s | condition from here uh I do like this |
4796s | play of uh calling out the 3-4 like yes |
4799s | getting the ability played nice and |
4800s | early is of course cool but I think also |
4802s | just coining the 3-4 generally this deck |
4804s | the shaman wants to spend three mana on |
4807s | turn three very consistently they want |
4809s | to play Pharaoh spirits on turn three |
4811s | they want to play turn the tides on turn |
4813s | three they want to play ancestral |
4815s | knowledge plus Flowrider on turn three |
4817s | right like some combination of cards |
4819s | that actually just plays for Tempo or |
4821s | progresses their game plan in some way |
4822s | so by putting a minion in play that |
4824s | would survive all that and kind of |
4826s | forcing Gabby to do something a little |
4827s | bit different |
4828s | um I think banter has just managed to be |
4830s | slightly annoying on this term which is |
4833s | a big upside |
4834s | was that drawn off the top did that make |
4837s | sure that was so fast we didn't see it |
4838s | in hand yeah I was gonna say what a draw |
4845s | but now the big question for me is like |
4847s | again I'm be prepared this is gonna be |
4850s | me all weekend like is this just a |
4853s | secret turn I know the speaker stump is |
4855s | there but like I feel like the stomper |
4857s | should be used to back up a board right |
4860s | and without a board great your opponent |
4862s | has to deal with the stomper oh no |
4866s | but is he gonna Forge or is he gonna |
4868s | play the secrets out of hand that's the |
4871s | question right I don't think you |
4872s | necessarily need to go for the Titan |
4874s | forged right now because I think hat |
4875s | trick hidden meaning would be a pretty |
4877s | premium combination of secrets that you |
4879s | would take in this position anyway right |
4880s | so see no reason not to just Jam them |
4884s | yeah I think if you talked about |
4887s | specific combos of Secrets there are |
4890s | better options if you could cherry pick |
4892s | but because you can't it's not worth it |
4899s | this will unlock and Float a Mana at the |
4901s | end of the turn because of the way |
4903s | thorium works so Gabby can choose to |
4905s | play around hidden meaning here if you |
4907s | would like to |
4909s | or just play the two one honestly like |
4911s | that's an option yeah because that was |
4913s | because the Secret's played from hand I |
4915s | think he knows it's hidden right |
4918s | which sounds like a stupid sentence he |
4920s | knows but you know you know you know |
4922s | what I mean he knows which secret it is |
4926s | here we go |
4937s | we're gonna see if my banner face is |
4938s | thinking about Titan or not |
4950s | oh this is tricky isn't it because bait |
4953s | and switch feels good oh okay sorry yeah |
4955s | I didn't know he had to hold the what |
4956s | the one Mana left for the uh for the yo |
4958s | manga okay yeah yeah Bane switch is good |
4964s | Gabby gonna go face look for the |
4966s | explosive trap first and foremost does |
4968s | find the explosive trap |
4971s | and now just lands a clean Titan I |
4973s | imagine yeah just deal three heal |
4978s | yeah dealing here looks like the way to |
4980s | go and ancestral knowledge to draw the |
4983s | cards yeah good ordering from Gabby nice |
4985s | and clean |
4986s | yep again he had I believe that was 100 |
4989s | with full knowledge right there's only |
4991s | the the pair of Secrets like natural |
4992s | secrets in the deck of the two that were |
4995s | played from hand yes there's only two |
4996s | yes uh two different secrets in banter's |
4998s | deck so yeah knew what they were |
5002s | but there's star power |
5005s | what a card |
5008s | indeed |
5010s | the full clear coming out is nice but |
5012s | banter I think really wanted to just |
5013s | have some Tempo that turn right like if |
5015s | you wanted cat trick to go off and not |
5016s | be able to be cleared he wanted hidden |
5018s | meaning to go off so he got another |
5019s | Minion at the start of the turn and then |
5021s | he wanted to go face with all of those |
5022s | minions and slam speaker stomper that's |
5024s | what he wanted to do because that's the |
5026s | way that that's the route to winning the |
5028s | game |
5029s | um he is going to be able to do that |
5030s | here maybe a turn further down the line |
5033s | especially as he's just seen the the |
5036s | trigger from from Gabby the uh the flash |
5038s | of lightning come out |
5050s | yeah the problem here is it's slipping |
5052s | this is the stage where you're in his |
5054s | Hunter where you just know it's slipping |
5055s | away |
5056s | right because although my benefits had |
5059s | some real some good early pressure |
5060s | there's been not a lot of card draw |
5062s | there's no weapons there's no big okay |
5066s | there's a weapon now good job uh there's |
5068s | no none of the big spell damage Buffs |
5069s | you know all that stuff's missing which |
5072s | means this 30 or 28 health is quite the |
5075s | way away |
5076s | I know exactly what's happening here |
5078s | because I have also done exactly this |
5081s | while on camera playing a tournament |
5083s | Gabby right now is saying there is one |
5085s | there is a single copy of this card in |
5088s | your deck you absolutely do not have it |
5091s | in your hand right now uh yeah they uh |
5094s | they always have it actually yeah |
5098s | laughs |
5101s | it's there mate I'm sorry I don't want |
5104s | to tell you at least it's a one of |
5111s | I mean it's as good eternism but panda |
5113s | face is gonna get isn't it get that bow |
5115s | out start doing some damage |
5118s | that's the question right is like does |
5120s | banter want to Ricochet short hero power |
5122s | and stomper here or does he want to go |
5124s | with the weapon which leaves some of the |
5126s | board up on the other side oh yeah |
5129s | pretty tight call overall but I'm kind |
5133s | of leaning towards agreement with you |
5136s | the problem is you you're not playing |
5138s | the long game versus Shaman right like |
5140s | this is the window play the stomper |
5143s | cause this problem yeah there you go |
5145s | jabby nice on me and then Pile in the |
5147s | damage because this weapon is 12 damage |
5149s | over two turns that's a big deal yep |
5156s | okay zapper is a very nice draw in terms |
5160s | of so the the premium drawers to draw on |
5163s | a turn like this firstly flash of |
5164s | lightning right like you just play it |
5166s | again this turn so you're ready to go |
5168s | again next term with the otk setup |
5170s | that's the best case scenario uh novice |
5172s | zapper though is about as efficient as |
5174s | extra spell damage gets in the deck |
5176s | right one Mana for plus two spell damage |
5178s | once you land bioluminescence on it |
5181s | um so it's very high potential that he |
5183s | might still be able to get things done |
5184s | next turn |
5185s | does use a lightning reflexes to find |
5189s | some answers here which is going to make |
5191s | life a little bit more difficult for him |
5193s | on the following term but the extra good |
5195s | news as well is that having the carving |
5196s | chisel here is this is one of the |
5198s | situations where I will admit carving |
5200s | chisel is a very very good card uh when |
5203s | you have been disrupted and you're still |
5205s | trying to achieve lethal right like |
5206s | lethal without discounts having zero |
5208s | Mana summon a Minion from a previous |
5210s | weapon yeah it's very very effective at |
5212s | being able to do that any freebies are |
5214s | huge |
5216s | okay this draw is going to be big for my |
5218s | face because he must know oh see so this |
5222s | is going to be something I'm going to |
5223s | talk about over the weekend not a fan |
5225s | crack and bin in the deck put it out |
5227s | there feels clunky a lot of the time |
5232s | can do it this time but you just get Mr |
5234s | Hero power right |
5235s | yeah yeah it doesn't quite work out |
5238s | it's very close |
5240s | hmm |
5242s | and let's be honest though |
5244s | the battleface doesn't really have a |
5246s | choice right I think this is just play |
5249s | it all I guess you can hold one Ricochet |
5251s | shot |
5252s | because the first one's confirmed |
5258s | wait a minute |
5262s | oh goodness so go do the crack and Bay |
5264s | in this turn okay yeah I mean you need |
5265s | to Triple spell to juice the thing right |
5267s | so yeah I just thought |
5269s | I don't know what draw stops you doing |
5270s | cracking Bay next turn but I guess it's |
5272s | the 3-3 on board is a benefit oh no go |
5275s | in hero power |
5285s | okay has Gabby pre-countered this is the |
5288s | question can I attack a zero attack |
5290s | minion very nice well joke's on you |
5293s | thought he could attack a zero attack |
5295s | minion to get the minion down and play |
5297s | one man on Zappa three mana on |
5300s | bioluminescence oh yeah and then he's |
5302s | pointing at face |
5305s | foreign |
5306s | looks good to me yeah it looks like |
5309s | Gabby he's gonna be the winner of the |
5311s | first series on stream today the summer |
5313s | Masters Tour Championship here what a |
5316s | matchup though so like what a way to |
5318s | kick off the day and kick off the |
5319s | tournament we got a good spread of decks |
5321s | we had some close matchups we had some |
5323s | overpowering matchups and we've seen a |
5326s | high number of burst damage potential |
5329s | coming out of these decks and something |
5330s | I think we're gonna see over the course |
5332s | of this weekend but congratulations to |
5334s | Gabby moving on into the winners bracket |
5337s | of the group but of course this does |
5339s | mean that Banner face is by no means out |
5342s | of the tournament we are playing a |
5343s | double elimination groups so Banner face |
5346s | is still going to be knocking around but |
5347s | he will have to now win the other |
5349s | matches he has left today to be able to |
5351s | move on to tomorrow |
5352s | and a lot of people will look at that |
5355s | like that just that last game for |
5357s | example right and say oh it was an otk |
5359s | you know it's just a combo deck they |
5361s | just ported cards and comboed and ended |
5363s | the game right but |
5364s | turns one through seven both decks were |
5368s | fighting for the board incredibly |
5369s | aggressively on every single turn right |
5371s | and that's why I really like this Shaman |
5374s | deck because it's a deck that ends with |
5376s | a really fun interesting cool combo um |
5379s | for the person doing it to execute I |
5381s | understand that the people on the |
5382s | receiving end of it are not having such |
5383s | a good time |
5384s | um but in order to get there you have to |
5387s | compete for board right because if at |
5389s | any point Gabby had got too greedy and |
5391s | ignored what was going on on the board |
5393s | or not sequenced his turn incredibly |
5396s | well to be able to summon the cat trick |
5398s | clear the cat-trick summon the wandering |
5400s | monster summon the uh the hidden meaning |
5401s | deal with that as well right if that |
5403s | board had been able to get out of |
5405s | control on bat on banter side suddenly |
5408s | banter has three or four minions in play |
5410s | and then plays the speaker stomper right |
5412s | and then suddenly we have an entirely |
5413s | different game apart wasn't Gabby on |
5415s | three Health at the end of that game |
5417s | like it's nothing right so that fight |
5420s | from term one to turn five to turn six |
5422s | or so as to who is going to dominate the |
5423s | board early is much much more crucial |
5426s | um in these Shaman matchups than people |
5428s | give it credit for I think Gabby did an |
5430s | excellent job in that last game being |
5431s | able to get there as well as navigating |
5433s | through the turn under speaker stomper |
5435s | conditions extremely well on the |
5438s | penultimate turn of the game as well |
5439s | yeah this was just our first match |
5442s | kicking off the tournament this weekend |
5443s | there's plenty more coming up we're |
5445s | gonna go to a quick break while we set |
5446s | up more HearthStone for you guys so stay |
5448s | tuned we'll be right back |
5451s | [Music] |
5468s | [Music] |
5508s | [Music] |
5516s | foreign |
5543s | [Music] |
5555s | thank you |
5559s | [Music] |
5569s | [Music] |
5578s | [Music] |
5589s | [Music] |
5596s | [Music] |
5602s | [Music] |
5605s | thank you |
5609s | [Music] |
5617s | [Music] |
5637s | [Music] |
5641s | thank you |
5643s | [Music] |
5659s | [Music] |
5674s | foreign |
5676s | [Music] |
5687s | [Music] |
5726s | [Music] |
5733s | wow |
5737s | [Music] |
5742s | foreign |
5743s | [Music] |
5752s | [Music] |
5770s | [Music] |
5778s | [Music] |
5786s | foreign |
5794s | [Music] |
5809s | foreign |
5820s | [Music] |
5837s | [Applause] |
5838s | [Music] |
5841s | [Applause] |
5842s | [Music] |
5845s | [Applause] |
5846s | [Music] |
5853s | [Applause] |
5854s | [Music] |
5857s | [Applause] |
5858s | [Music] |
5861s | [Applause] |
5862s | [Music] |
5868s | thank you |
5870s | foreign |
5875s | [Music] |
5921s | thank you |
5924s | hello everyone welcome back to the |
5928s | Hearthstone Masters Tour summer |
5930s | Championship we are underway here with |
5933s | our first day in the group stage I will |
5937s | be your host for game number two I'm |
5940s | Dawn or Dragon Rider and joined today by |
5944s | Lorinda how you doing |
5946s | I'm doing great what a way to kick it |
5948s | off with Gabby and banterface there in |
5950s | that first one I don't know how we're |
5951s | going to top that all weekend to be |
5953s | honest but here we are game two of the |
5955s | weekend saying we can't top it we always |
5957s | find a way and we're gonna have another |
5959s | good one for you coming up soon we're |
5960s | gonna have tansoku versus insane I |
5962s | believe |
5963s | yeah absolutely and there are as uh |
5967s | Raven and saddle mentioned there are |
5969s | tons of very very good players in this |
5972s | entire bracket so let's take a look at |
5974s | these players that we have here in our |
5977s | group stages and for this group a we do |
5981s | see uh Wiki and meaty and moving into |
5983s | that Winners so they won their first |
5986s | match there will be some elimination |
5987s | matches as well it's gonna be uh two |
5991s | wins to get through these groups to get |
5993s | to day two so gonna be a tough battle |
5997s | for some of these players but I don't |
5999s | know how you're feeling about this one I |
6000s | feel like it's a been a pretty close |
6002s | Series so far for group a yeah meaty was |
6005s | nearly reverse swept there he was 2-0 |
6007s | got back to 2-2 but ended up going |
6009s | through uh Group B here it's just name |
6012s | after name renwyn versus Casey in the |
6014s | elimination we are trying to show you an |
6016s | elimination match here we're not going |
6017s | to show every single match that we're |
6018s | going to show you matches where people |
6020s | get removed so you get to see nearly |
6022s | everybody at least once uh some of the |
6024s | o2s will miss but we'll see most players |
6026s | at least want to join the course of |
6027s | today and obviously all of the top eight |
6029s | tomorrow uh but these groups look at |
6031s | this pocket train dread eye just |
6033s | cruising through there and now gone and |
6036s | rulian whose name I probably didn't get |
6038s | it right but yeah into that elimination |
6039s | match it's just name after name like you |
6041s | said they're all good names |
6043s | but some of the names are just like a |
6045s | little bit bigger than the others |
6046s | especially in this group Dawn yeah I |
6049s | mean honestly Group C and Group D |
6051s | looking very very stacked and here we |
6054s | saw Gabby beating mcbanter face in that |
6056s | very close Series in that first game so |
6059s | moving into that Winners but what we are |
6062s | going to be seeing plenty more action |
6065s | including our next game that you and I |
6068s | will be covering here Lorinda and that |
6069s | is going to be as you mentioned Tom |
6071s | sanku versus insane which uh what do we |
6075s | have for their dexler and I know you and |
6078s | I were talking a little bit about this |
6080s | before we got into this uh call yeah so |
6083s | insane has got the um fairly aggressive |
6086s | lineup actually everybody in the |
6087s | tournament's got a mage of some sort |
6089s | um mainly going to be the Sith Mage then |
6091s | we're going to be bringing that Naga |
6092s | Mage uh insane has got the outcast DH |
6094s | he's got the shaman and he has the |
6097s | Arcane secret face whatever you want to |
6099s | call it the weird Hunter deck that if |
6102s | you played it it doesn't feel weird but |
6104s | where does your damage come from you do |
6105s | 12 damage of your weapon and 18 damage |
6107s | from |
6108s | space I don't know where it comes from |
6110s | from somewhere yes |
6112s | trying to circle on the other hand has |
6114s | the the Warlock he has the the Rogue the |
6117s | Druid and the Mage a little bit off the |
6119s | wall and yeah look at these stats 2016 |
6122s | has the golden card back more than five |
6125s | times apparently |
6127s | yeah and it's a very interesting the |
6130s | tansanku is one of the two players from |
6132s | Japan apparently tansanku also means |
6135s | short-legged person in Japanese which I |
6138s | don't know I I didn't think the dawn or |
6140s | Dragon Rider meant that but I think I |
6141s | fit in there as well here's Square legs |
6144s | uh but both of the Japanese players |
6146s | actually both brought uh the same lineup |
6149s | or very very similar they both brought |
6151s | the same style of decks and that does |
6154s | include that warlock that we are seeing |
6156s | here I know Linda that you are not a fan |
6158s | of this warlock how do you feel seeing |
6161s | this here I mean I'm not allowed to say |
6164s | the words that this invokes in me on |
6166s | broadcast but this deck is incredibly |
6168s | powerful when it does its incredible |
6170s | powerful thing which is player slime on |
6172s | turn four or turn five and then get a |
6174s | thing which then gets you another thing |
6176s | which then gets you loads of things and |
6178s | you thing them to death or you do |
6180s | nothing you clear the board three turns |
6181s | in a row and then you die horribly |
6183s | um we're not a lot in between to be |
6185s | honest how do you see it give us a more |
6187s | um realistic video about it |
6189s | yeah it has a lot of stat potential a |
6193s | lot of repetitive boards that can be |
6196s | difficult for other decks to deal with |
6198s | but it does feel like it can be a little |
6201s | bit High rolly sometimes as you |
6202s | mentioned trying to really get into that |
6204s | slime |
6205s | but we do have some other decks on the |
6208s | other side and as you mentioned fairly |
6210s | aggressive potentially here so let's |
6213s | let's look at insane and talk about his |
6215s | lineup here bringing Outcast DH rainbow |
6218s | Mage nature Shaman and that secret or |
6221s | Arcane Hunter a little bit more |
6224s | aggressive a little bit more bursty |
6225s | potential I I am personally a huge fan |
6229s | of the outcast Demon Hunter and this how |
6233s | it's kind of well positioned to me in |
6235s | this meta for this tournament |
6238s | yeah it if you're willing to just not |
6242s | have |
6243s | certain things your opponents line up |
6244s | like Mage which everyone's brought um |
6246s | the outcast is just pretty meaty it just |
6250s | there's not a lot to say about this deck |
6252s | if you've played this deck once or twice |
6253s | you'll realize it's surprisingly fiddly |
6255s | and complicated to play optimally but |
6258s | also sometimes it doesn't matter if you |
6259s | play optimally you just put some things |
6261s | on the board and hit them and they die |
6263s | and then you draw some more cards and |
6264s | they die again and then you drop |
6266s | helviria and everyone has rush and gets |
6268s | really really big and if they'll die |
6269s | again like you can kill people so many |
6270s | different ways with this deck um so |
6272s | quickly but being precise with it is |
6274s | actually quite hard |
6276s | yeah there is definitely some |
6279s | combinations or different play styles |
6282s | that you can do with the deck I feel |
6284s | like there is the kind of just go for |
6286s | the outcast stuff maybe go a little bit |
6288s | wide on board try to find some answers |
6291s | from generating those Outcast cards or |
6295s | there is that building into the kind of |
6297s | wide board that has a lot of Rush |
6299s | minions and getting a lot of burst |
6300s | damage with the health area damage as |
6303s | you mentioned but it is kind of |
6305s | interesting to me I just I think it is |
6307s | pretty well positioned I feel like it |
6308s | does well into Mage so yeah with all the |
6311s | of the players bringing Mage it seems it |
6314s | seems pretty solid here and it can be |
6317s | pretty aggressive go decently fast which |
6319s | into things like that warlock that we |
6321s | saw might prove uh pretty useful |
6325s | it's gonna be interesting um all the way |
6327s | through this tournament uh subtle made |
6329s | the point when I was practicing the |
6330s | video when I was streaming I think and |
6331s | he made the point in stream that we |
6334s | don't really have good data for this set |
6336s | for this particular tournament from |
6338s | replay sites because |
6340s | there's only like 30 or 40 players in |
6343s | the world capable of playing these decks |
6345s | really well in these matchups right now |
6346s | there's so many matchups there's so many |
6348s | decks that you can play now even all the |
6350s | way down to it will give Warrior an |
6352s | example of a deck you can play you might |
6354s | not do very well with it but you'll bump |
6356s | into a warrior on ladder if you play |
6357s | enough Hearthstone it's not it's not |
6359s | like the zeros across the board we had |
6360s | at the end of last meta so the numbers |
6363s | are thin and the number of people |
6364s | playing them are high and I think we're |
6365s | going to disagree as casters as players |
6367s | a lot about matchups until we see over |
6370s | this weekend how the top players play |
6371s | them oh absolutely and it's uh also very |
6375s | interesting I think that saddle was |
6376s | bringing this up in that first series as |
6378s | well about the not only the difference |
6380s | in what people kind of think about |
6383s | matchups but also in card choices and I |
6385s | think we're going to see that in some of |
6386s | these lists throughout the whole weekend |
6389s | but we're jumping into game number one |
6391s | here tansanku on this Druid and insane |
6394s | here bringing in this Hunter for the |
6397s | first game now it's kind of interesting |
6399s | as you mentioned that the damage from |
6402s | this Hunter can kind of just appear out |
6404s | of nowhere but some of these cards right |
6408s | now I'm not sure is Ricochet shot going |
6412s | to be good enough here dealing just one |
6414s | I I think insane's gonna need to find |
6416s | something a little bit here too uh |
6419s | combat some of these trains that are |
6420s | going to start to come down from tonsaku |
6422s | there is that for now but you can dig up |
6424s | the the |
6425s | um the poison spines I'm gonna be |
6427s | terrible with the names of all the cards |
6429s | this time around |
6431s | um |
6431s | if he has them in the deck I'm just |
6433s | having a look and he does not so he |
6436s | can't there you go |
6440s | so yes you're right the vehicle shot is |
6442s | going to do very little here |
6444s | and that lingering zombie is one that is |
6448s | a card that we're seeing one of those |
6450s | differences in as well some of the |
6451s | Druids that were brought have the |
6453s | lingering zombie and I believe some of |
6455s | them don't so that's yet another card |
6457s | even though it may be not one of the |
6459s | most powerful cards it's another card |
6461s | that players seem to kind of be |
6462s | disagreeing on kind of which direction |
6464s | they want to bring this through it in |
6466s | slightly more aggressive with more of |
6468s | these minions or not but |
6471s | the Ricochet shot can at least start to |
6474s | answer that it is going to be a little |
6475s | bit awkward here though but there needs |
6478s | to be more triance right that's what |
6481s | these Druids regardless of which version |
6482s | are looking for those treants there is |
6486s | the blossoms that is in hand and now the |
6489s | Witchwood Apple has just been picked up |
6490s | so there is a little bit of that |
6492s | generation there and the seedsman in |
6494s | hand as well for tonsaku going to be |
6496s | able to ramp up a little bit more get |
6498s | closer to that drum circle for either |
6501s | more uh treats or additional stats and |
6505s | it's going to kind of depend which route |
6506s | that he wants to go with that on the |
6509s | current state of the board when he's |
6510s | able to play it |
6511s | yeah he's doing this first um so that he |
6514s | lowers the chance of hitting face which |
6516s | isn't a thing that happened straight |
6518s | away |
6520s | um it now has decisions to make on the |
6522s | second one |
6523s | yeah |
6525s | it's a little bit unfortunate there |
6527s | going face first but |
6531s | is it something he wants to risk with |
6533s | the second one |
6536s | I'm trying to find another option |
6538s | uh |
6539s | he probably wants to get his cat tricked |
6542s | down this turn so he's wondering whether |
6543s | to just Arcane shot and suck it up or go |
6545s | for the second shot like do you want the |
6547s | second shot later is the second shot |
6548s | actually going to be useful later I |
6549s | think not I think doing two now three |
6551s | times is probably the best you're gonna |
6553s | get out of it and then you get to dump |
6555s | the cat trick on the board so you've got |
6556s | something on board for the next turn as |
6558s | well I like this |
6561s | yeah absolutely being able to just clear |
6564s | these up as well pretty handy now I |
6567s | guess looking to potentially make a |
6569s | trade |
6571s | you definitely do want to try to keep as |
6573s | much off the board against the Druid as |
6575s | possible but |
6578s | is it necessary at this point or |
6586s | um well |
6589s | just just set it up do the thing I mean |
6592s | yeah the Druid Deck I think one of the |
6595s | things that maybe put the top players |
6596s | off we've heard already from subtle that |
6598s | pocket train was somebody who actually |
6600s | thought this was very close I think that |
6603s | it might put the top players off is a |
6604s | skill ceiling |
6606s | is is quite low |
6610s | um and yeah the deck is super good but |
6612s | there's not a lot of room for movability |
6622s | this is a really interesting turn here |
6625s | for insane does he just want to go yeah |
6627s | it was kind of a choice between do you |
6629s | just want to go for one four four body |
6632s | or did you want to play The Far Strider |
6634s | and buff those up but again keeping |
6637s | Druid off of the board as much as |
6639s | possible can definitely go a long way |
6641s | especially as you mentioned kind of |
6644s | building up to some of that potential |
6645s | damage but right now there's really not |
6648s | a whole lot of damage in hand for insane |
6650s | and it might just be a delay as much as |
6653s | possible get to that prison of yogs |
6655s | around and hope that you get something |
6657s | good |
6658s | yeah I mean there's really nothing else |
6661s | going on here is there |
6663s | um |
6664s | the prison is incredibly incredibly um |
6668s | variable I've noticed |
6670s | um you often only get the first use out |
6672s | of it in these situations especially if |
6673s | something like Druid you're gonna have |
6675s | four spells and a prayer |
6678s | um not a lot else can happen here for |
6679s | him I don't think |
6688s | oh tracker coming into hand can |
6690s | certainly draw into something an |
6692s | Awakening Tremors going to be able to |
6695s | allow insane to get on the board here |
6697s | which especially after just seeing |
6699s | tonsaku drop that seedsman and not going |
6702s | wide with more bodies than just the |
6704s | single Minion this seems like a very |
6707s | good setup here for insane a lot of |
6710s | pressure |
6713s | this is a |
6716s | a lot but it's going to be a lot to get |
6719s | through as well a lot of the time |
6723s | a glowing drum circle though |
6726s | yeah it definitely is a lot of stats |
6730s | no way of eclipsing it that I can see |
6739s | yeah not this turn so is that something |
6743s | is it yeah is it just go for it here on |
6746s | turn seven or is it stall and try to get |
6749s | even more value out of it |
6751s | oh he's so you can see what he wants to |
6753s | do he just wants to take a million |
6756s | damage and not die but |
6757s | Common Sense has prevailed unfortunately |
6760s | because I wanted to see him take that |
6761s | and see what happened but yeah it's big |
6764s | enough isn't it it's a lot of stuff it |
6766s | is |
6771s | with Hardy seeing both Ricochet shots |
6773s | used as well these minions for insane |
6777s | being at just four uh attack actually |
6781s | lines up pretty well I think first |
6783s | hansanku with the minions having sex |
6786s | Health on his side of the board but yeah |
6788s | here it is one uh one million going down |
6791s | one trillion going down in this prison |
6792s | of yogg-saron coming out we're gonna see |
6794s | is it going to benefit insane or is it |
6798s | gonna be a punish |
6799s | so this makes me laugh every time my |
6802s | goodness oh no |
6806s | he was getting well excited there for a |
6808s | second but yeah |
6812s | you can't get too excited too quickly |
6814s | with the with yogg |
6816s | it's infiniteized open next turn is |
6818s | there a next turn there's going to be a |
6819s | next turn right |
6821s | there's no buff in hand here for |
6823s | tansokers I can see |
6824s | oh he's looking for him with the |
6826s | evidence okay definitely could search |
6828s | for it here |
6834s | more potential for discovering into |
6836s | something these are not the damage that |
6839s | he's looking for here |
6848s | still several Mana left after this a r |
6852s | and lifeblood coming out |
6857s | again no additional damage |
6867s | well no additional damage but also |
6870s | whilst this Hunter can do a lot of |
6872s | damage at first I don't think 26 is |
6874s | particularly in its wheelhouse it's got |
6876s | to clear |
6877s | yeah is there even a way to clear all of |
6882s | this from insane right now really gonna |
6884s | have to try to find something there's |
6886s | the potential to draw there is the |
6888s | potential to discover something else |
6890s | with that infinite size |
6892s | but is it enough |
6896s | yeah I used to have anything else is the |
6897s | other question like he can pick away at |
6899s | some of the stuff on the board yeah and |
6902s | draw cards but our cards from his deck |
6905s | what do you want so a random nonsense |
6908s | cards what he wants right now |
6913s | the good removal was in his deck |
6917s | yeah |
6919s | well gonna start with the conjured Arrow |
6921s | clear something and hope to draw into |
6923s | something else here the other conjured |
6925s | Arrow |
6927s | this single Target removal is just not |
6929s | doing enough to clear up all of this |
6931s | damage on the board from tonsankou |
6933s | though right |
6934s | sunwell time everybody |
6939s | nothing |
6943s | yeah that was a very unfortunate |
6946s | situation for insane but on the other |
6949s | side of the board that is exactly the |
6951s | kind of lineup the kind of initial |
6955s | starts of the game and lead into that |
6958s | big board in the mid game to close |
6960s | things out fairly quickly that tonsanka |
6963s | was absolutely looking for I know subtle |
6965s | said that he wasn't maybe not a believer |
6968s | in the Druid as much as some other |
6969s | players obviously tansaku was there but |
6972s | the draw is also for insane did not seem |
6975s | like they were going his way |
6977s | yeah I think I that deck's gonna be |
6980s | interesting all weekend to see I think |
6981s | it's going to be fascinating to see how |
6983s | unfolds I think Soto said he wasn't a |
6984s | Believer but I also believe just it |
6986s | fairness subtle he's willing to defer to |
6988s | pocket train on such matters if pocket |
6989s | train says it's really close it's |
6991s | probably really close |
6994s | um |
6995s | we had one at zero in the books and it |
6998s | did look pretty good there and the |
7001s | Hunter |
7002s | what do you make of this Hunter deck it |
7004s | seems to me to be incredibly stable it |
7007s | seems to be pretty good but feels like |
7009s | it's just something slightly missing |
7011s | sometimes that was one of those games |
7012s | where it just didn't do anything |
7014s | yeah it's a interesting |
7017s | uh type of deck I feel like because |
7019s | there is that potential but personally I |
7022s | feel like you have to really have the |
7024s | decent draws along with it and as we saw |
7026s | there there I mean the draws just |
7028s | weren't lining up maybe it was just that |
7030s | match-up but I feel like I'm a much more |
7033s | believer in the Hound Hunter style of |
7035s | Hunter rather than this kind of Arcane |
7038s | secret Hunter |
7040s | and I know that some of the players too |
7042s | for uh like mcbanter face he is uh not |
7047s | thrilled with his choice of bringing |
7049s | that Arcane Hunter so I am definitely |
7052s | very interested to see how it stands out |
7054s | and oh here's some of the terms that we |
7056s | saw for insane on that Hunter the not |
7060s | really being able to buff up the Arts |
7062s | and spells with those Rika shots just |
7064s | didn't quite clear enough there from the |
7067s | board |
7069s | foreign |
7075s | spells start thinking oh my goodness |
7077s | he's gonna get out of this but no he |
7079s | didn't get out of it and still has that |
7082s | to go through such is the conquest life |
7086s | uh 10 seconds lineup by the way was |
7088s | basically I mean it's banned the shaman |
7089s | but if you look at the stats against the |
7091s | shaman I think he he chose to just ban |
7095s | Shaman every round I think he he rated |
7097s | Shaman is good all of his decks are |
7098s | terrible against Shaman so that's |
7101s | allowed him some versatility against the |
7103s | field but |
7105s | Banning Sherman is that where we want to |
7107s | be that's another thing we have to find |
7108s | out over the next couple of days |
7109s | yeah absolutely it's certainly |
7112s | interesting because also most of the |
7114s | players did bring Shaman not all of the |
7116s | players I think what 13 of the 16 have |
7119s | Shaman uh so that's kind of one of those |
7122s | are they trying to beat Shaman do they |
7125s | think that they have enough good |
7127s | matchups against the shaman that they |
7129s | don't need to ban it or is it just the |
7130s | deck that they're gonna say I'm not even |
7133s | gonna worry about it I'm just gonna ban |
7134s | that Shaman and try to win against |
7136s | everything else as you mentioned that's |
7137s | sometimes the nature of conquest and |
7140s | especially with having to have four |
7141s | decks for a lineup I often feel like uh |
7144s | players are very comfortable with the |
7145s | first like two or three decks and then |
7147s | they kind of have to just fill in a |
7148s | fourth so it could be kind of awkward |
7151s | for them to decide which deck they will |
7154s | ban in this situation but we are going |
7157s | to be getting into game number two here |
7159s | and there is that warlock lorenza |
7161s | tansanku bringing in this Warlock and |
7164s | insane actually switching over with |
7166s | Conquest the player that loses can |
7169s | choose to switch decks and it looks like |
7171s | insane has decided to switch off of that |
7173s | Hunter and bring in the mage |
7175s | yeah and he'll be pleased about that and |
7177s | he'll be pleased about this draw as well |
7179s | because it's pretty close to the nuts |
7182s | you want to get on the board as this |
7183s | Mage sometimes you just don't and the |
7186s | best way to get on the board is keyboard |
7187s | coin Cold Case which he has two of cold |
7190s | cases and that's going to present a lot |
7193s | of stuff on the other side to have SoCo |
7194s | with the Slime obviously in his hand |
7196s | because that's what this deck does it |
7198s | always has slime in its hand and it |
7200s | always plays it and it always gets the |
7201s | nuts |
7203s | I'm not bitter I was gonna say that that |
7206s | sounds like a lot of very personal uh |
7208s | experience there end up maybe not from |
7211s | from the player who's getting to play |
7213s | the Slime but yeah as you mentioned that |
7215s | keyboard into Cold Case very very solid |
7219s | uh the the big thing about this rainbow |
7222s | mage deck that a lot of players talk |
7224s | about is the amount of burst damage |
7226s | that's possible but the cosmic keyboard |
7229s | also makes Tempo sometimes potentially |
7232s | possible as well especially when it is |
7234s | paired with Cold Case or follow-up |
7236s | bodies I Arcane Min or Arcane worm and |
7240s | some other small minions like that |
7241s | aren't necessarily the kind of tempo and |
7244s | the kind of bodies that you want to be |
7245s | pushing damage with but they are there |
7249s | that can push a little bit of Chip |
7251s | damage in the early parts of the game |
7253s | yeah it adds up one Three's A remarkably |
7256s | annoying shape for a one drop even in |
7259s | modern Hearthstone you think that by now |
7261s | it's sort of get out of that but no one |
7263s | three is still annoying but here we go |
7264s | this is the |
7266s | the thing that I always find difficult |
7267s | with this deck when to deal with a slime |
7269s | you know deal with the thing that comes |
7271s | out of the Slime deal the thing that |
7272s | comes out of the thing that comes out of |
7274s | the Slime like or just ignore it and let |
7276s | them worry about it and hit them in the |
7277s | head |
7278s | so you see him hovering there over the |
7281s | the seven drop and that'll be his plan |
7283s | to get that down while still having some |
7285s | semblance of a Hearthstone game going on |
7289s | yeah there is always that debate and |
7291s | it's always interesting to kind of see |
7294s | what players want to do because of the |
7295s | threat of things like shallow grave as |
7297s | well right it's not only just answering |
7299s | the slime in the first body but if you |
7301s | don't answer the Slime is the Warlock |
7304s | player going to have the potential to |
7306s | create more bodies with shallow grave or |
7308s | even reverberation the Slime as well and |
7311s | create more bodies uh over the the long |
7315s | term and |
7316s | there is also really just no answer for |
7320s | it if he likes for it for killing it so |
7323s | I do like this decision here to just |
7326s | kind of draw some cards try to go for |
7328s | his own game plan here and yeah he is |
7330s | just completely ignoring this I'm going |
7332s | to try to push that damage and say even |
7335s | if you do kill the Slime off you get |
7337s | some big bodies out on the board I can |
7339s | just close out the game over the top of |
7341s | any taunts yeah notice he didn't go for |
7344s | armor there he could have played the |
7345s | artificial but he's gone for the bolt so |
7347s | next turn he has |
7349s | um no damage from hand he has bolt he |
7351s | has AOE he has Minions on board that |
7353s | adds up to easily 11 which is the target |
7355s | number that's kind of your if you can do |
7357s | 11 on board you might not be dead yet |
7360s | um he has The Alibi to hold on for a |
7361s | turn or two he has the reverberations in |
7364s | his deck waiting to be drawn which |
7366s | is the reason that Majors favored in |
7368s | this matchup you just kill that big |
7370s | thing and then |
7371s | it's gone and then they don't have a big |
7373s | thing anymore and they eventually the |
7375s | Warlock just runs out of ways to keep |
7377s | getting stuff back |
7378s | uh but sometimes they just kill you and |
7380s | I think that's why this Warlock deck is |
7382s | popular because people like Decks that |
7383s | sometimes just kill you |
7386s | yeah yeah and especially if the Mage |
7389s | doesn't find an alibi as well those big |
7393s | stats those big bodies definitely uh can |
7396s | add up very very quickly it's just what |
7399s | this deck does yeah there it is |
7402s | I'm not bitter this deck has never hurt |
7404s | me personally I swear it just does this |
7405s | every time |
7407s | a 100 of the time that's why we showed |
7410s | it |
7412s | yeah it's definitely a deck that uh is |
7416s | kind of a debatable deck whether it is |
7418s | something that you're able to pull these |
7420s | things off or is it just not worth even |
7424s | bringing it like most players right 14 |
7426s | of the 16 did not bring Warlock and I |
7428s | think uh the consensus is that it's |
7431s | something that's not worth bringing but |
7433s | yeah |
7434s | it's paying off for tonsaku right now |
7438s | there's a few cards in the history of |
7440s | hearthstone and there's a few decks as |
7442s | well that |
7444s | your own personal experience is so |
7446s | different from other peoples at times my |
7448s | mind this is one of mine but also for |
7450s | the other players for some of the cards |
7452s | like um |
7453s | the yoga location for example like |
7455s | different people have had different |
7456s | experience of that because the number of |
7458s | outcomes is so large |
7460s | and I think that if you've had good |
7461s | experiences with this Warlock deck you |
7462s | just don't want to put it down because |
7463s | the things it does are so powerful when |
7466s | it does them |
7467s | yeah and I think sometimes too there is |
7469s | that little bit of difference between |
7471s | the kind of like Western and European |
7474s | views of Dex and The Meta versus some of |
7477s | the like Asia Pacific style of play as |
7480s | well because both again both tansanku |
7482s | and our other Japanese player both |
7484s | brought the same lineup they both these |
7486s | were the two players that brought the |
7488s | Warlock so there could just be a bit of |
7490s | a difference in the view there as well |
7493s | I think that's a good call I think that |
7495s | traditionally |
7497s | if Europe being the the best region of |
7499s | the three competing this tournament I |
7501s | think are easily the best region like |
7504s | that's not personal preference I'd like |
7506s | to support the Americans because I cast |
7507s | with TJ for a million years but |
7510s | if Europe does have one weakness in its |
7512s | debt selections I do think there's a |
7514s | little bit of snobbery around decks like |
7516s | this warlock like oh I wouldn't play |
7517s | that because look at it it's a high roll |
7519s | deck not a lot I think they're very very |
7521s | objective very mathematically based and |
7522s | that sort of things but if there is a |
7524s | thing I think you're sometimes just |
7525s | avoid stuff like this uh Source we saw |
7528s | it with token Druid two years ago as |
7531s | well Europeans weren't playing it APAC |
7533s | were playing it a lot and it did |
7534s | incredibly well when they brought it |
7537s | yeah |
7539s | well |
7540s | this is uh very interesting I know |
7543s | yesterday in some of our prep larinda |
7546s | you and I were talking about this kind |
7548s | of difference between on-board damage |
7551s | versus in hand damage and we're really |
7554s | seeing that showcased in this match |
7555s | right now Tom sanku kind of has these |
7558s | decks right with this Druid honestly |
7561s | even the mech Rogue that we potentially |
7562s | will be seeing and the Warlock here that |
7566s | are very kind of focused on this onboard |
7568s | damage building up these bodies building |
7570s | up these big stats and insane on the |
7573s | other hand has more Decks that are kind |
7575s | of focused on that from hand damage or |
7577s | or building up a lot of that damage all |
7579s | in one turn there is a decent amount of |
7583s | damage in hand now with this uh Sif kind |
7586s | of waiting or the uh norganon I know |
7590s | subtle and Raven were talking about the |
7593s | maybe discrepancy in uh if players want |
7596s | to bring organ on or not uh we do see it |
7599s | here for insane but is the damage in |
7603s | hand going to minions |
7605s | something that's going to be enough to |
7608s | clear this board and then close out the |
7610s | game in the long run |
7612s | that's what he's trying to set up he's |
7613s | he's holding onto this Alibi for dear |
7615s | life |
7616s | um obviously if you're not gonna die |
7618s | then you don't need to Alibi and he's |
7620s | he's doing the calculations over and |
7622s | over again it can be really awkward |
7624s | there's so many ways that the Warlock |
7625s | could do smallish amounts of damage up |
7627s | to about 12 I'd normally argue but well |
7631s | I would argue it's 7 million but 12's |
7633s | more realistic |
7636s | and he's going to hold on to his health |
7640s | gain or his arm again and his Alibis for |
7642s | dear life and try and find that Sif or |
7645s | try to Cobble together a lethal somehow |
7647s | he's gonna need it soon |
7650s | yeah and this Forge of Wills coming down |
7652s | here creating just even more stats on |
7655s | board |
7656s | so many stats |
7660s | so many stats yeah |
7662s | it's a very large number of steps |
7665s | he is for no particular reason |
7672s | I think it's also very interesting the |
7674s | uh The Inquisitor |
7678s | are inquisitive uh in the mage deck here |
7681s | can create some board clears and I there |
7684s | might be potential that insane is |
7685s | actually just setting up for that trying |
7687s | to play these different spell schools |
7688s | use those to kind of clear off some of |
7691s | these stats but the Warlock certainly |
7693s | makes it awkward even if there is board |
7696s | clears because of the death rattles and |
7700s | the kind of repetitive board states that |
7703s | even if you clear these |
7705s | oh there's gonna be more right behind |
7707s | that as you mentioned earlier with |
7708s | things like the Slime right you have to |
7710s | answer the first part and the second |
7712s | part |
7714s | and is there enough damage is there |
7715s | enough Mana to do all of that here in |
7718s | that inquisitive creation does come down |
7719s | to close out cleaning up that board |
7722s | there cleaning up that second half but |
7725s | also now at this point sargeras here |
7728s | gonna be able to come down for its |
7729s | hansanku and just put out yet another |
7732s | board |
7733s | it is but this is sort of the beginning |
7736s | of the end often for the Warlock if the |
7738s | Mage plays a tight game |
7741s | where this stuff is annoying this stuff |
7743s | can definitely kill you yeah it's very |
7746s | powerful but the Mage now |
7750s | has a lot more control over what's going |
7753s | on it knows what's going to happen to it |
7755s | a lot of the surprises are starting to |
7756s | eke out |
7757s | and |
7759s | getting through that part is often the |
7761s | the turning point for the Mage I would |
7764s | make insane a decent favorite from this |
7766s | point on although again he still hasn't |
7767s | got actually any sort of semblance of |
7768s | lethal in hand |
7770s | yeah and that is definitely something |
7773s | that feels like the drawers just haven't |
7776s | maybe lined up exactly for insane yet |
7779s | again there has been some good draws but |
7782s | it's just not the the pieces that he |
7784s | really wants sure being able to play |
7786s | some of these spell schools has been |
7788s | great but again as you mentioned now is |
7790s | this a does he feel like he needs to |
7793s | play the uh defensive route right now to |
7797s | stop some of that damage with the solid |
7799s | Alibi that he's been holding does he |
7801s | just go for this Elemental inspiration |
7803s | which we do see him choose to do uh |
7806s | unfortunately on his side no rush so I'm |
7809s | not gonna be able to clean up any of |
7810s | that board there is a single taunt |
7812s | though so gonna slow down a little bit |
7814s | of the damage uh but also on the other |
7817s | side I'm looking at things in hand for |
7819s | tansanku like that Dark Khan that could |
7823s | also threaten quite a bit of damage from |
7826s | the other side as well |
7828s | yeah one taunt and no rush as you |
7831s | described there definitely got the |
7832s | outcome insane was hoping for |
7835s | um but again that's representing his own |
7838s | lethal now he has to actually you know |
7841s | this has to be dealt with it's a lot of |
7843s | stuff |
7844s | because with any sort of Chip damage in |
7846s | hand he just wins the game |
7848s | so tansoko has got a lot of damage |
7850s | output available but he's got to not die |
7852s | at the same time and now things are |
7854s | getting tough for him |
7855s | yeah and you know it's really |
7858s | interesting as well as we've looked |
7859s | through these deck lists uh this |
7862s | Elemental inspiration is also something |
7864s | that some players have in their rage |
7867s | lists and some don't I've seen a lot of |
7869s | players even debating about one |
7872s | elemental inspiration or bringing two |
7874s | and it can create a lot of pressure and |
7878s | a lot of board as we saw but if there is |
7881s | an answer for it on the other side it |
7882s | feels like you kind of just spent a lot |
7885s | of Mana to do nothing |
7888s | yeah |
7889s | well |
7890s | monster board once again |
7893s | inspiration possibly slow there is the |
7896s | backup plan of The Alibi here and now |
7898s | insane |
7899s | with only 14 cards in deck is into |
7903s | double Alibi fine sift mode and a lot of |
7905s | weird boxes to open starting with this |
7908s | planted evidence |
7913s | well this is an interesting choice here |
7915s | the volcano mancian fire sale kind of do |
7918s | the same thing uh the pyroblast would |
7921s | have been damaged but it's very |
7922s | expensive |
7924s | yeah I I did the sharp intake of air |
7926s | wondering if Instinct could go sort of |
7928s | bulked you bolt you Alibi then pyro next |
7930s | turn but there's enough Health gain in |
7932s | the other deck that that's probably a |
7933s | terrifying thing to do but just for a |
7935s | second I was getting excitable |
7943s | silence is interesting but doesn't feel |
7946s | like it does enough |
7948s | uh these these removal pieces just don't |
7951s | feel like they are quite there |
7954s | uh it's also kind of interesting as well |
7956s | considering the fact that the board is |
7960s | full so if uh insane can kind of just |
7964s | set up yeah set up the solid Alibi as |
7967s | you were talking about kind of saved it |
7968s | for this point set it up now and |
7972s | there's not really a lot that sunsanku |
7975s | can do in terms of trying to trade stuff |
7978s | off I guess one of the three twos can go |
7980s | into the the elemental on board it's |
7982s | just going to be re-summoned at the end |
7984s | of the turn if there is an empty space |
7987s | but these kind of big bodies that we've |
7990s | talked about from the Warlock in general |
7991s | they don't really do much against the |
7994s | solid alibi |
7996s | they do not although |
7998s | yeah they do enough to say that when |
7999s | you're out of Alibis we are going to |
8001s | kill you but right that's where we're at |
8004s | for now |
8005s | insane's plan now though his outs are |
8007s | the other Alibi a way to draw an alibi |
8009s | and if he gets that obviously the safe |
8012s | available as well in some worlds |
8014s | if he gets that he does get to get the |
8016s | metamorphosis and start pinging face as |
8018s | well |
8024s | yeah there is |
8026s | no additional solid Alibi in hand for |
8029s | insane at the moment either so |
8032s | this is definitely a lot of pressure a |
8035s | lot of threat from tonsaku and kind of |
8038s | putting insane in a very similar spot to |
8040s | where he just was of you have to kind of |
8043s | choose between stopping my damage or |
8047s | going over the top and ending the game |
8049s | and just in the store yeah you can you |
8052s | can see insane react to the draw there |
8053s | really not what he's looking for he |
8055s | wants to be trying to find the damage to |
8057s | close out the game Sif with these cheap |
8060s | spells right now would certainly do it |
8062s | but uh that's not what happened |
8065s | could hit the second Alibi and enough |
8067s | damage to win and then draw the Sip |
8068s | because the deck's been thinned out it's |
8070s | not a total disaster yet it might just |
8072s | be about to become one by the way but |
8074s | right at this second it's not a total |
8076s | disaster |
8084s | he's wondering where the four armor |
8085s | matters and I think he's come to the |
8087s | conclusion it doesn't |
8089s | I feel like I agree with |
8098s | yeah I think at this point the Mana is |
8101s | much more important trying to manage how |
8104s | much Mana he drives |
8106s | I mean eight cards left in deck |
8109s | that's Sif still down there but does |
8111s | find The Alibi |
8117s | oh he terrifies me how often he ropes as |
8119s | well by the way so close every time |
8122s | he's a professional at this lorenza |
8124s | he'll get there |
8126s | it has been for many years absolutely |
8131s | all right |
8142s | is there any way for |
8146s | tonsaku to try to |
8149s | I I'm stretching here try to heal up and |
8153s | somehow go above the the health uh cap |
8157s | right |
8160s | um |
8162s | do we know how big the Sith is going to |
8164s | be I know that the |
8166s | creation was doing six last time we saw |
8168s | so probably eights up there which is the |
8170s | 22 needed I wouldn't like to swear to |
8172s | that but |
8174s | insane has been collecting cards rather |
8176s | than playing them with the Holy and the |
8177s | um |
8178s | that fell in hand |
8180s | yeah |
8189s | tonsankou did try to give himself the |
8193s | most health possible there usually you |
8196s | want to see Reverb on kind of key |
8198s | Minions that you really can't you know |
8200s | answer any other way or something that's |
8203s | going to help maybe your own win |
8205s | condition I've seen players do that uh |
8208s | like reverberations on their own Sif for |
8210s | even more damage or something to that |
8213s | effect but there I think tansanku just |
8216s | had to kind of go for the reverberations |
8217s | to try to get a little bit of armor and |
8220s | hope that that was enough at this point |
8223s | to say okay I've seen both solid Alibis |
8225s | you still haven't killed me and I'm just |
8228s | gonna hope that this is enough at this |
8229s | point to threaten lethal on your next |
8232s | turn and you can't kill me what does |
8234s | double fire sale do here there's there's |
8236s | um a six six |
8238s | reborn and playwright that's something |
8241s | but it clears a lot I'm just not sure if |
8244s | it clears enough |
8245s | yeah |
8247s | and if he takes the star power I don't |
8250s | think that's enough either in can't play |
8253s | star power and the fire sale in hand |
8255s | together at this point either |
8267s | I guess with the discount he could but I |
8270s | still don't I I feel like the star power |
8272s | was a little bit too risky |
8279s | well just a six one left |
8283s | wow |
8294s | okay if Tom sanku goes for |
8300s | Double Summon |
8302s | and and hits exactly |
8306s | the dark on off of both |
8309s | it's lethal |
8311s | okay |
8313s | well |
8314s | maybe that's his play |
8317s | I mean maybe you start with one and see |
8320s | see what you get see what happens |
8328s | might as well yeah if you get it then |
8330s | you just go for it yeah |
8337s | all right he's just gonna make another |
8338s | big boy I mean he knows the same |
8339s | struggling like crazy to clear these |
8341s | boards so one more time yeah |
8345s | I have lost his stuff |
8349s | and still no sifter on for insane either |
8354s | no and this time it looks like the end |
8357s | does it not unless I'm missing something |
8359s | immense from the Elementals |
8379s | yeah I insane is trying to find a way |
8382s | out I think just as we are here |
8385s | I I don't see it there's a load of |
8388s | taunts and four or five rushes I'm not |
8390s | sure how many intervention needs to be |
8391s | but it needs to be spectacular like at |
8394s | least three four five Rush Oh there's a |
8395s | ping so two four five rushes |
8397s | one four five taunt that might be enough |
8400s | for now it might not be too disastrous |
8405s | it's not good but I mean I guess we yeah |
8408s | reverberations on the rusher to try to |
8411s | clear up a couple of things and as you |
8413s | mentioned the Ping I can clear up the |
8416s | reverberations but there's no ping if he |
8418s | goes for inspiration he didn't |
8420s | let's use the meta again though that's |
8422s | how this works |
8423s | right |
8427s | nice |
8428s | that's pretty cool |
8431s | I'd miss that |
8432s | forgetting you can use the hero power |
8434s | twice though |
8437s | but |
8438s | yeah |
8441s | that's it |
8443s | so tanzanco actually getting a win with |
8446s | that Warlock deck all of those early |
8449s | stats really paid off in the end and I |
8453s | think uh one big one big part of that on |
8455s | the other hand too was that Sif just not |
8458s | being found for insane really was a |
8461s | detriment I mean insane played to his |
8464s | house every time really tried to slow |
8466s | things down and kind of you know keep |
8468s | keep the board under control keep the |
8471s | damage that tells uncle was able to push |
8473s | to a minimum as much as possible but in |
8475s | the end it just wasn't quite enough |
8477s | yeah and that leaves Tom Soca with just |
8480s | the Rogue remaining now |
8483s | um his worst deck in the in the matchup |
8485s | I feel personally |
8487s | um just because what he's against insane |
8488s | with the outcasts that can go wide |
8490s | against it the Mage that can reverberate |
8492s | a thing and the hunter which is kind of |
8496s | a race but the hunter sometimes just |
8497s | makes 4-1 worms and gets there |
8500s | um so even though it's 2-0 it's not over |
8502s | by a long shot yet but obviously you |
8505s | always want to be the person who's 2-0 |
8507s | in front rather than the person who's |
8508s | two zero behind and all of those |
8511s | matchups well I'm saying that the Rogue |
8513s | isn't necessarily favored you've got |
8515s | three goes at it you're gonna get one |
8517s | most of the time |
8518s | yeah yeah it's very true uh we also have |
8521s | seen as we've been getting fed |
8523s | information kind of behind the scenes |
8525s | there have been multiple matches across |
8529s | our group stages that have started at |
8531s | this 2-0 and have gone to a game five uh |
8535s | so it's definitely not out of the realm |
8537s | of possibility here for insane uh so |
8539s | definitely can still show up but is |
8543s | there going to be a way to stop the |
8546s | potential big huge bodies here from this |
8549s | Mech Rogue as we jump into game number |
8552s | three ton sanku as you mentioned on that |
8555s | Rogue insane now actually switching over |
8557s | to this Demon Hunter so getting a game |
8560s | in on all three of his decks even though |
8563s | he hasn't won any games yet uh but |
8566s | double uh double Slither spear in hand |
8569s | seems like a pretty decent start |
8572s | yeah interesting what he kept there the |
8575s | I was very interested to see how he's |
8576s | going to go with that with the security |
8577s | being good at taking off Divine Shields |
8579s | and just generally being annoying |
8582s | um with the legendary ready to just win |
8584s | the game at a throw but he wanted even |
8586s | cheaper stuff so that you know we talked |
8589s | about it already one threes that get |
8591s | bigger in this case are good and the |
8594s | chicken is good because it makes more |
8595s | one ones and just goes wide I'm curious |
8598s | to see how long the insane just trades |
8600s | things off the board and |
8602s | how much he actually just gets a massive |
8604s | board with double chicken here maybe |
8607s | he's got a choice already to make a |
8608s | second Minion or just to make a two five |
8610s | and see if it sticks |
8611s | yeah |
8613s | I don't completely hate the coin Hawk |
8616s | straighter with the second hog |
8617s | straighter follow-up |
8619s | but there I guess that is that potential |
8623s | for some magnetic and it getting cleared |
8625s | yeah it's a little slow it is yes |
8629s | a little slow in this particular game |
8633s | it is and and that's what you're talking |
8636s | about right with the is there enough to |
8639s | pay off there or can he just kind of |
8641s | head you know hedge the BET say I'm just |
8644s | gonna go for it and I don't think that |
8646s | tan sanku is going to be able to clear |
8648s | this board up but it is very slow and it |
8651s | also means that there's no clearing of |
8654s | the mechs on the other side if he goes |
8655s | for it |
8657s | yes this was a tough tough call I think |
8660s | I would have gone the other way so I'm |
8662s | really really interested to see how this |
8663s | goes now I think I'd have gone for more |
8664s | bodies but worse and it was obviously a |
8667s | tough call if a player have been saying |
8668s | to caliber I mean he's roped a lot of |
8669s | turns but he's roping it |
8671s | yeah |
8673s | this is the punish I think here for uh |
8676s | for that play right it's just being able |
8679s | to get that huge body cleared up and now |
8682s | if insane goes for the second hawksrider |
8685s | Rancher she's kind of putting himself in |
8686s | that same position can't really go for |
8688s | it with the big Mech on the board and |
8690s | for tonsanku now that was that was a |
8694s | huge pretty clear play just being able |
8697s | to play the play the squirrel magnetize |
8700s | attack with it get a coin clear up the |
8703s | thing I mean one play did a lot there |
8706s | for tonfanku yeah I wonder if insane |
8709s | just took the view that he loses to that |
8712s | card anyway like if your opponent goes |
8714s | clock mistake squirrel it's over maybe |
8718s | he just said okay if they don't do that |
8720s | my Hawks dividers on the board is doing |
8722s | good things he's going to put me in |
8723s | front if they do do that well I'm |
8726s | probably in trouble anyway but he's got |
8727s | this now and suddenly with a flick of |
8730s | the switch he's in a fantastic position |
8733s | insane absolutely I mean we thought the |
8736s | the higher role was going to be the |
8737s | Warlock deck but how about High rolling |
8739s | some Outcast cards I I like that a |
8742s | little bit more |
8743s | yeah that's the thing |
8745s | um it is the Warlock deck there by the |
8746s | way you're never going to convince me |
8748s | it's not the Warlock this is this is my |
8750s | drum debate the entire weekend that |
8752s | Warlock deck no |
8754s | not even once kids |
8759s | okay can tensoka recover from this he |
8761s | has a lot of card drawing hand but you |
8763s | know currently drawing the right Mech so |
8765s | why would he use the card draw |
8767s | yeah I mean so many stats again on these |
8771s | bodies here now getting to play a gear |
8773s | shift uh only one card in hand switching |
8776s | out the other gear shift for another two |
8778s | cards there and gets to draw uh yet |
8781s | again so another copper tail snoot |
8783s | potentially to generate more but I think |
8786s | at this point it sounds a little bit odd |
8788s | but to say going into five Mana at the |
8791s | rate that he's gone I don't know if he |
8793s | necessarily needs another coin at this |
8795s | point uh could just start with the from |
8797s | the scrap Heap try to find something |
8799s | there but thus the stats again the stats |
8802s | from the copper tail suit are just |
8805s | fantastic and this for me is fun |
8808s | Hearthstone like do you want to start |
8809s | trading or are you just gonna race him |
8811s | an insane start in the engine and he is |
8813s | off he's gone you know what you're gonna |
8816s | make a massive thing as tansoka's |
8818s | praying for wind Fury which kind of ends |
8820s | these sometimes |
8821s | yeah I think he is at least um but I'm |
8823s | just gonna hit you I'm gonna make a |
8824s | massive whiteboard you can never clear |
8826s | these up and tansoka's got to make a big |
8829s | wind Fury thing usually to win this race |
8832s | from here I mean he could make a big |
8833s | thing that wins the race but |
8834s | realistically the wind view would be the |
8836s | thing to end it |
8837s | oh I mean when Fury in Max wind Fury if |
8842s | you can find it off of the ignis weapon |
8844s | when Fury just does a lot that is for |
8848s | sure and we did see the any storm coil |
8851s | in the deck earlier but did not come in |
8853s | hand here krabatoa still a turnout all |
8857s | right gonna go for that copper tail |
8859s | Snoop here again a lot of stats |
8863s | uh it's ridiculous look at it go |
8869s | why not go ahead give us stealth too |
8873s | so now insane the onus is on him to put |
8875s | a lot more damage on the board because |
8876s | he's probably Dead next turn but if he's |
8879s | not he has to win the turn after right |
8882s | ah Rush the stage is good as long as |
8886s | insane's not dead the next turn right |
8889s | yeah |
8891s | that's so cute |
8893s | russian full expressive there's a word |
8896s | for it I know there is I just don't know |
8897s | what the word is |
8900s | ah |
8905s | the mind as well this is a losers match |
8907s | the loser this is out of the tournament |
8908s | to Owen two |
8912s | foreign |
8925s | we'll just seal that up even though it's |
8927s | not lethal damage at the moment |
8930s | it's the family thought the crab's |
8931s | lethal anyway right yeah and you can |
8934s | just see kind of the devastation on |
8936s | insane's face there this is absolutely |
8938s | not the position that he wanted to be in |
8940s | but the celebration on the other side |
8943s | there it is the 3-0 Lorinda |
8948s | looking good and yeah it was very close |
8950s | to getting through his first match as |
8952s | well so he'll he'll be fairly confident |
8953s | going through to tomorrow insane we're |
8956s | going to see this a lot I'm going to say |
8957s | it this time and hopefully not too many |
8959s | other times the players have played |
8961s | three months of a ladder to get here |
8963s | insane Krypton at the bottom I think in |
8965s | the bottom place it might be one above |
8967s | that I don't want to give him an |
8968s | injustice but a lot of pressure on the |
8970s | final day for insane to get into this |
8972s | tournament and it's absolutely |
8974s | devastating knowing that |
8975s | someone of insane's caliber will be |
8978s | going for it again and three more months |
8980s | of that pressure it does not stop for |
8982s | the people who don't win this tournament |
8984s | and yeah you're not just trying to win |
8986s | the tournament I said it last time |
8987s | around you're trying to win three months |
8989s | of your life at the same time so |
8991s | yeah we're going to see a lot of |
8992s | devastated players this weekend |
8994s | yeah absolutely and you know |
8996s | unfortunately that is just the name of |
8999s | the game sometimes but it's it is always |
9002s | sad to see it especially when as you |
9004s | mentioned it it does feel like it took |
9006s | so much work for these players to get to |
9009s | this point and then to just kind of see |
9011s | it end so quickly absolutely not what |
9014s | these players are hoping for but it's |
9016s | only the second game of our first day |
9019s | here so there is still a ton more that |
9022s | we have I don't know how excited you are |
9024s | for these but that is there's the replay |
9030s | here |
9031s | uh yeah even though insane was able to |
9034s | get on board |
9036s | I don't know there was just not much he |
9039s | could do there versus the gigantic Mech |
9042s | yeah I'm you watch how excited I'm |
9044s | always excited for these tournaments |
9046s | that is not an act sometimes I'm not |
9048s | excited to play on a given day of a |
9050s | given week and that might give me a |
9052s | reputation being a little bit sad about |
9054s | the game or whatever I play seven days a |
9056s | week it's a lot of playing but when |
9058s | these big tournaments come around with |
9059s | these big players with matters we |
9060s | haven't seen played at high levels |
9062s | before I'm always up for it and yeah |
9065s | this was |
9066s | not the most exciting match ever but |
9069s | still we're seeing |
9070s | um tonsoka bringing the Warlock deck |
9072s | which you know I'm meaning a bit |
9075s | um but |
9076s | good to see him getting through there |
9077s | looks like the lineup's a good one and |
9079s | again he only lost 3-2 in the first |
9081s | match as well so it's looking good |
9084s | yeah absolutely uh it was definitely |
9086s | very interesting of a series I |
9089s | personally really liked the uh Mage |
9092s | versus warlock game I thought that was a |
9094s | pretty intense game and it was really |
9096s | cool to kind of see that back and forth |
9098s | so uh as we you know kind of saw there |
9102s | was a bit more back and forth I think in |
9104s | that one than some of the other games |
9106s | that we certainly have seen uh but it |
9108s | sounds like we are going to be jumping |
9110s | into another match |
9114s | oh excellent I think it's gonna be wreck |
9116s | van and mcbander face if I heard |
9117s | correctly and we're going to go into |
9118s | game four of that I'll try and find out |
9120s | who is two one up so yeah a little bit |
9122s | additional content which is good we want |
9123s | to see as many people as many times as |
9125s | we can today |
9127s | and something that I know that |
9129s | everybody's worked hard on is getting to |
9131s | try and see all 16 players it'll end up |
9133s | as 13 or 14 most likely |
9136s | um but I put a lot of time and they |
9138s | deserve to be shown so hopefully we get |
9140s | to see a little bit of this match |
9142s | so you can find out what the score is |
9144s | for you absolutely yeah it does look |
9146s | like it is 2-1 uh in recfam's favor |
9149s | there and this is from our group d |
9155s | I'm not sure he's another loser's match |
9157s | so banterface |
9159s | on the edge another zero two elimination |
9162s | [Music] |
9164s | um one of I'd say possibly the most |
9166s | prolific streamer now maybe meaty takes |
9169s | that I think banterface is the most |
9170s | regular of all of these top players |
9173s | um incredible patience incredible player |
9176s | to listen to talk about the game and I |
9179s | mean I'd like to say I'd love to see him |
9181s | go through and win it but I don't want |
9182s | to Rude against Rick van either because |
9183s | he's another person who puts a lot of |
9185s | heart and soul into the game as well so |
9187s | we'll just watch it and see what happens |
9189s | that's the actual amazing thing we have |
9192s | going for us |
9193s | and that's you know that's one of the |
9195s | tough things when we have these kind of |
9197s | smaller brackets of players right we |
9199s | have this High Caliber and it's |
9201s | difficult sometimes to decide who you |
9203s | want to root for uh as a Caster I |
9205s | usually try to stay impartial but if we |
9208s | do see mcvanter go zero two I definitely |
9211s | will be a little bit uh bummed out for |
9214s | sure I would absolutely love to see him |
9215s | at least try for that you know uh |
9219s | winners decider match in the bracket and |
9222s | not just go uh zero two |
9224s | I don't claim to always be in partial |
9226s | but I will tell you when I'm not is my |
9229s | answer to that it's um you know if you |
9231s | get somebody who I really like versus |
9232s | somebody I don't know too well there's a |
9234s | good chance I will let you know that I'm |
9236s | rooting for one of the players but I |
9237s | will cast it in partially to the best of |
9239s | my ability but sometimes I can't help |
9241s | but have you know a sneaky favorite but |
9243s | this one |
9244s | I don't want either of these to go out |
9245s | there and two and one of them's going to |
9248s | um there's times for memeing your |
9249s | favorite players this isn't one of them |
9251s | this is actually as I just described a |
9252s | moment ago a horrific time to go out of |
9255s | this tournament |
9256s | yeah absolutely uh |
9259s | well it does sound like we are actually |
9263s | going to go to a quick break as that |
9265s | game looks like it actually is ending so |
9268s | unfortunately we don't get to see that |
9270s | but we did get to talk about it a little |
9272s | bit and when we get back from a break we |
9275s | will keep everyone up to date on our |
9277s | brackets and how these groups are facing |
9280s | down so please don't go anywhere we will |
9282s | be right back |
9291s | [Music] |
9303s | thank you |
9305s | [Music] |
9316s | thank you |
9317s | [Music] |
9321s | [Applause] |
9326s | [Music] |
9352s | thank you |
9353s | [Music] |
9389s | thank you |
9392s | stupid |
9401s | [Music] |
9406s | [Music] |
9420s | [Music] |
9430s | tonight |
9432s | [Music] |
9441s | [Music] |
9463s | it |
9466s | is |
9484s | [Music] |
9497s | [Music] |
9507s | thank you |
9517s | [Music] |
9527s | [Music] |
9534s | foreign |
9540s | [Music] |
9547s | [Music] |
9555s | [Music] |
9575s | foreign |
9580s | [Music] |
9597s | [Music] |
9609s | foreign |
9611s | [Music] |
9621s | hello everybody and welcome back to the |
9623s | Masters Tour summer Championship my name |
9625s | is TJ and I'm joined by the one the only |
9627s | Neil Lorinda Bond at laurindigames on |
9630s | Twitter don't forget to follow and learn |
9631s | how you doing today buddy I'm doing good |
9633s | I'm doing good |
9634s | um always am on these tournaments TJ oh |
9636s | you've got the flamingos I'll have to |
9638s | sort out in a moment as well uh it's |
9639s | Flamingo Friday on Saturday but it's |
9642s | always something to go Friday even if |
9643s | it's a Saturday day one it's always |
9645s | Friday and these Fridays always get me |
9647s | energized I absolutely love to see how |
9650s | these things pan out especially in |
9651s | recent years where it's always a new ish |
9654s | meta to to work with and I mean this |
9657s | match is what 15 days old and still |
9659s | evolving people haven't made perfect 30s |
9661s | for most of these yet I don't think so |
9663s | yeah let's see how it goes and see we |
9665s | have perfect 30s by the end of the |
9666s | weekend |
9668s | well if they have perfect 30s by the end |
9670s | of the weekend then maybe for not |
9672s | because they're good some of these eggs |
9674s | are gonna change next week |
9676s | these kinds of I always like to see |
9679s | these kinds of meta games right we do |
9681s | have balance changes looming but seeing |
9684s | sort of these players masteries of the |
9687s | current meta game before it has the |
9689s | potential to switch it is always really |
9691s | cool because |
9693s | um you know that it it sort of tests |
9695s | their knowledge and their ability to |
9697s | play these decks in a vacuum |
9699s | and I think that's a sign of a good |
9701s | Hearthstone player |
9702s | um but we're uh sort of moving along |
9705s | here with the the tournament today we |
9707s | kind of have matches going on all over |
9709s | the place we're picking and choosing |
9711s | which ones we can jump into based on |
9713s | which ones are ready for us uh basically |
9715s | and for the time being so for group a we |
9719s | do have the uh winners match for group a |
9721s | you saw there uh media versus Wiki for |
9724s | Group B you versus gamer RBG redmen got |
9727s | eliminated by Casey uh down there at the |
9730s | bottom |
9731s | so |
9733s | um maybe this is the tournament of the |
9735s | rise of the Americas because I'm seeing |
9737s | a lot of America's names up there in |
9739s | these winners matches you can't just say |
9742s | that TJ we've been through this you're |
9745s | not allowed to say it I was looking at |
9747s | guys I think no way TJ says it yeah we |
9750s | go well because I'm I am American no not |
9752s | many people know this but I definitely |
9753s | am |
9754s | yeah we're going to ignore that specific |
9757s | group right there in the rise of the |
9761s | Americas storyline with mcbanderface |
9763s | losing to Requiem being eliminated from |
9765s | the tournament but |
9767s | uh you know I I'm I'm feeling it I've |
9770s | been you know what Neil I've been |
9771s | casting HearthStone for nine years |
9774s | that's right nine years |
9777s | and you know what I've learned |
9779s | fiber |
9786s | um is that I've never cursed anything by |
9788s | saying it out loud in nine years of |
9790s | casting I'm shooting I've cursed me a |
9792s | few times maybe under your breath |
9795s | on broadcast I've never cursed you or |
9798s | cursed at you |
9799s | um actually I don't think is that true |
9801s | that doesn't sound like a thing that's |
9803s | true TJ well you can't remember either |
9806s | way but speaking of the rise of the |
9808s | Americas Neil we got another match |
9811s | coming up it's pocket train versus dredi |
9815s | um and this should be a good one |
9817s | um Jedi obviously has a history with in |
9821s | America's Hearthstone |
9823s | um but now that sort of the the Grand |
9825s | Master System has gone away I feel like |
9828s | now we're sort of seeing the real Jedi |
9830s | we're starting to see his work pay off a |
9831s | little bit more because throughout his |
9832s | seasons of grand Masters he had some |
9834s | very good Seasons very some uh like |
9837s | highlights |
9839s | um but it feels like the dread eye of |
9841s | today |
9842s | is an even better player and pocket |
9844s | train is |
9847s | insane yeah an insane Hearthstone player |
9850s | so this should be a good one yeah we've |
9852s | done the first and we're now doing the |
9853s | insane well yeah pocket train all the |
9855s | way up there um for the year's points |
9857s | and weak you up there with him I think |
9860s | but I haven't checked the numbers |
9862s | um I'm gonna take his word for it he is |
9864s | very very likely to get to the World |
9867s | Championships based on points over the |
9869s | years that's what that means not just |
9871s | the points of this season |
9872s | and with that in mind |
9875s | he's brought the the Naga mage |
9878s | also refers to pocket train of decks |
9881s | right |
9882s | yeah I'd say so and uh you know one of |
9885s | the slangs we use here uh at the Masters |
9887s | tours for the Naga Mage is Outcast Demon |
9890s | Hunter |
9891s | um it's just just a little slang that we |
9893s | use for it uh don't worry about it |
9897s | um but yeah this is a very high skill |
9899s | cap deck pocket train is known over the |
9901s | years for playing these very high skill |
9903s | cap Decks that require |
9906s | significant practice significant game |
9908s | knowledge and the ability to think and |
9912s | act quickly because that's what the |
9915s | knock Mage is all about |
9918s | um and I'm kind of I'm I don't know if |
9921s | I'm happy that it made it come back |
9922s | against good players playing playing |
9924s | against a good player on Naga mage |
9927s | sometimes it feels like you can't even |
9928s | do anything like you're just sitting |
9930s | there watching their turns |
9932s | you know the the full 90 seconds or |
9935s | whatever it is |
9937s | and you don't really have anything |
9941s | I feel like he's younger than Gabby now |
9945s | he's never taken him in age |
9948s | well I've learned one thing over the |
9950s | course of the years is that when you're |
9952s | a young lad from the English Countryside |
9954s | you don't age |
9956s | yep that's true that can confirm right |
9959s | it's red eye a little bit before we went |
9962s | into this right TJ um you said that he's |
9963s | developed a lot more since he was in GM |
9965s | and I think that what's changed in my |
9968s | opinion is his breadth of knowledge he's |
9970s | always been very good but before I |
9973s | always felt he was a little bit Limited |
9974s | in his options whereas now I feel that |
9975s | he can play any |
9978s | yeah and that I I look back at his time |
9983s | in Grand Masters quite fondly because |
9985s | Jedi was one of the players that |
9988s | um week after week |
9989s | continued to try and break the metagame |
9993s | um he never sort of went with the grain |
9995s | he always went against it |
9997s | um and that that was you know what won |
10002s | him a lot of games is just line up |
10004s | superiority |
10005s | and I think you're right sort of his |
10007s | breadth of knowledge of different decks |
10008s | and different matchups he was able to |
10011s | get there on deck building and strategy |
10015s | um but now I feel like he's he's able to |
10019s | stand up in gameplay as well and that's |
10022s | a scary thing so |
10024s | um there we go Flamingo Friday |
10026s | deals got it on yep found it just dug it |
10030s | up |
10032s | Ali got me this for the event she was |
10034s | like why is everybody's got flamingos |
10035s | and you haven't I was like well |
10037s | I don't have flamingos she goes well |
10039s | here's a hat with flamingos on it wear |
10041s | it |
10042s | I mean go Friday |
10044s | so Bingo Friday it'd probably be easier |
10047s | to get a shirt |
10048s | I mean it would be the I have a hat tj8 |
10052s | it has no buttons on it I can't wear it |
10053s | as a shirt it's |
10057s | yeah I'm I'm sad at this I've done my |
10060s | best all right I've tried to fit in and |
10063s | you've just stopped it happening |
10066s | I had a flamingo do you remember I |
10068s | bought the inflatable flamingo in for |
10069s | you once as well and you just yeah |
10074s | I don't get it |
10076s | this is now two separate attempts to fit |
10078s | in with the flamingo crew and honestly |
10081s | when I got my Flamenco shirt it was |
10083s | completely accidental that's how common |
10085s | Flamingo shirts are is you can just walk |
10088s | into a store and when you leave even if |
10090s | you didn't purchase a flamingo shirt if |
10092s | one was in the store it will be with you |
10094s | on your person |
10097s | um and yet you've gone to Great Lengths |
10098s | to try and fit in by getting things that |
10101s | are harder to get like an inflatable |
10102s | Flamingo and a flamingo hat but alas |
10106s | we've reached this point Neil and |
10107s | there's no turning back pocket train |
10109s | versus dread Eye game number one |
10112s | yeah and I'm excited I'm excited to see |
10115s | pocket train pilot this deck we saw it |
10117s | earlier today but this is pocket train |
10119s | he's he's just good at these decks he's |
10122s | just gonna pretend it's bore priest and |
10124s | win that's what he's gonna do on turn |
10126s | two |
10127s | because you always win with ball priest |
10128s | on turn two I remember that clearly |
10133s | yep |
10135s | in or around turn two |
10139s | yeah |
10140s | we call this a hand TJ |
10144s | yeah pocket train |
10146s | also a hand I feel yeah if you have a if |
10151s | you have a siren Naga Mage has a hand |
10153s | like that's it |
10156s | um and they can always make stuff happen |
10158s | so uh second fast wisdom finds molten |
10162s | Rune and uh the rewind uh now the molten |
10166s | Rune I think is just |
10168s | having a discount on the molten route at |
10169s | all is fantastic because it doubles up |
10171s | on the set of spell damage allows you to |
10173s | find lethals sooner or sooner in the |
10175s | game |
10178s | um |
10181s | you probably hold on to this objection |
10183s | right just a cheap spell in hand yeah |
10185s | there's no other cheap spells |
10188s | I had the pleasure of watching subtle |
10190s | play test is now good at it was great he |
10192s | just didn't draw the siren for like 2 |
10194s | 000 games in a row it was the funniest |
10196s | thing I've ever seen by the way I |
10199s | recommend drawing your Scion if you want |
10200s | to win with this now okay |
10205s | one thing it did show that like joking |
10207s | aside I mean it is what happened but he |
10208s | still makes his survive incredible |
10210s | amounts of time with a deck even with |
10212s | the bad draws so it definitely has |
10213s | versatility when you do it but you do |
10215s | have to eventually draw it |
10218s | yeah the thing about the rainbow Mage |
10220s | though is if you let them have Tempo in |
10223s | any other game and they get in that chip |
10224s | damage it doesn't matter how powerful |
10227s | your pop-up turns are because that just |
10229s | makes their kill with Sif that that much |
10232s | easier sometimes you don't even need to |
10233s | sit sometimes if you have enough minion |
10235s | stick on the board and you get all that |
10237s | chip damage in just having you know a |
10239s | couple of Arcane bolts and a moon Rune |
10242s | on turn Eight is Enough to finish the |
10243s | game so |
10245s | um |
10246s | oh this is actually a tough decision uh |
10250s | I think blizzard can be quite good uh |
10253s | for when there's a siren pop-up turn to |
10255s | block all the nagas from being able to |
10257s | attack face the next turn |
10259s | um |
10260s | uh but already played a frost Bell so it |
10263s | doesn't really need that for |
10265s | uh the creation uh it's a couple turns |
10268s | away oh okay it's the because it's the |
10271s | infinitized that maxitudes the discount |
10272s | so Ken played as early as next turn if |
10274s | anything |
10276s | just to stop a little bit of the board |
10278s | and get the uh the keyboard minion |
10280s | summoned |
10282s | yeah it's underrated just just getting |
10285s | the 2-2 just getting the pieces together |
10287s | come on he's going |
10289s | Naga spell |
10291s | your turn |
10297s | yeah that is down what |
10301s | you've got to get into the the beat of |
10303s | the Naga and the spell |
10305s | I've I learned a long time ago to just |
10307s | about it just let it happen |
10310s | I tried not worrying about it and I |
10312s | ended up going Naga Naga Naga concede |
10317s | so I have to worry about it |
10319s | I played Finley's no it's spell |
10331s | similar but different |
10333s | yeah Finley has legs being the |
10336s | difference right |
10338s | um |
10339s | ah yeah you're right somebody was |
10342s | telling me that is a defining quality of |
10344s | a Naga is no likes |
10347s | a sushi tail |
10348s | and this is where the blizzard comes in |
10351s | I feel |
10354s | or the creation how many spell schools |
10356s | are there it's been Frost |
10360s | uh |
10362s | first |
10367s | haven't used a bolt |
10369s | is it just first |
10371s | might just be frost actually infinite |
10374s | eyes hasn't got a school |
10378s | yeah he's just fast |
10385s | I mean it's just bumping off the two |
10387s | five and the four one and just taking it |
10389s | isn't he |
10397s | like he knows pocketones hand is just a |
10398s | collection of cards |
10401s | from Finley |
10404s | okay so that's Arcane so now we do have |
10406s | a yeah I guess this is a better clear I |
10408s | just wanted the five five nope it's not |
10410s | going for the creation okay |
10420s | yeah |
10422s | suddenly the bullet doesn't do anything |
10423s | and he still has the blizzard left for |
10425s | for round two |
10434s | yeah |
10436s | I suppose |
10444s | surprise in my radiance |
10448s | I explained to the objection there oh he |
10450s | also we didn't see the secret icon but |
10452s | he was also worried about a potential |
10454s | counter spell if he had blizzard got it |
10457s | um so that was probably the reason why |
10460s | he went for that play because if he just |
10461s | blizzards and it's counter spell |
10464s | what do you do you left a siren on the |
10466s | board with a full board |
10468s | yeah yeah you're gonna die he could well |
10471s | he could have killed the siren with the |
10472s | minions on board but then he would have |
10473s | left up everything else |
10474s | so I think he wanted to play into that |
10476s | and then after that turn he |
10478s | uh knew that it was like uh explosive |
10481s | runes |
10483s | um or objection and so was able to just |
10486s | get the nice clear |
10487s | uh with the creation so now we have four |
10490s | five |
10498s | okay not too shabby also as a mark of |
10500s | the wild with a a win Fury element on |
10503s | board so |
10506s | if that's not dealt with starting to |
10508s | look at a lot of damage Arcane bolt is |
10509s | now Mana thirsted can find some |
10511s | additional damage with infinitage the |
10514s | maxitude |
10515s | we saw a subtle earlier explaining the |
10518s | one single signal that Gabby gave well |
10520s | pocket train just gave that you've only |
10522s | got one in your deck for this Elemental |
10523s | inspiration there |
10524s | because I just checked the dentist |
10525s | doesn't have the one |
10528s | yeah |
10529s | they can get quite bulky if you have the |
10532s | two of them |
10534s | a lot of times all you need is one and |
10540s | it's not like such a key card where you |
10542s | want to put in two just for the |
10544s | consistency of draw you know |
10546s | gotta make cut somewhere |
10550s | oh I'll just play venathol and you can |
10552s | play all the cards you want and just |
10553s | draw what you need anyway |
10555s | you've considered that |
10557s | nope |
10559s | I have |
10561s | never played a run Club deck in my life |
10563s | this way best way that's why you're my |
10566s | friend TJ |
10569s | uh five that looks good |
10572s | yup |
10575s | launched here on Campbell infinites and |
10577s | Max 2 perhaps |
10581s | yeah why not anyway |
10583s | but oops |
10585s | no boat for sure that makes it easier |
10587s | not harder that's what we wanted really |
10588s | all along |
10591s | yep |
10592s | we just didn't know it oh |
10598s | well okay yeah it's just burned I was |
10601s | like sunwell is very fun especially with |
10604s | a discount |
10606s | get a lot of spell schools |
10610s | it is a lot of spell skills |
10614s | everyone Choice was just playing some |
10615s | well though |
10618s | rumor has it it's not actually that good |
10620s | usually except remember has it who's |
10623s | spreading these dirty rumors you know |
10625s | what I mean |
10629s | it's just hard certain players they |
10630s | spread rumors they start off they like |
10631s | something and then next week you play it |
10633s | and they say they don't like it sort of |
10635s | like Flamingo hats you know |
10637s | yeah you try and fit in but you're |
10638s | always one week behind trying to catch |
10640s | up look at me playing my son well ah |
10642s | that was last week's card you shouldn't |
10644s | be playing that now you idiot it's like |
10645s | that doesn't even make any sense because |
10647s | we've been catching up the whole time |
10649s | we've never done anything different |
10653s | oh this is a cool clear |
10656s | uh actually it's |
10660s | um |
10661s | not a clear |
10668s | at all |
10671s | in fact it's the same amount of power |
10675s | I was like oh this is cool fancy play to |
10678s | get get some damage off the board |
10681s | no damage off the board |
10683s | start the turn with eight power ends the |
10685s | turn with a power that'll be Jedi taking |
10687s | game number one |
10689s | um didn't actually need to sip there but |
10693s | go with a little bit of style laying the |
10695s | Sip off the top so |
10697s | uh just not able to get the recurring |
10702s | uh pop-up turns from pocket trade it's |
10705s | the first siren was dealt with like the |
10707s | way that dread eye uh played around the |
10709s | secrets there |
10711s | uh that we were slightly confused about |
10713s | because we couldn't see the secret icon |
10716s | um later on counter spell and then play |
10718s | around objection very well to uh sort of |
10721s | clean things up so nicely done |
10724s | yeah it takes the one at zero and pocket |
10727s | China I thought would be unstoppable on |
10729s | this deck because so far been stopped at |
10732s | the signal or the junction or what where |
10734s | the train stop |
10736s | the buffers the station here |
10739s | he's at the station yet to pull out of |
10741s | the station pocket train on this deck |
10745s | we got there thanks TJ |
10746s | yeah except your technology changed |
10748s | halfway through because you're talking |
10749s | about where they stop but the station is |
10752s | where they stopped naturally |
10754s | so in the wild like you you watched |
10758s | David Attenborough here's the train |
10760s | naturally stopping at the station yeah |
10763s | so if if a train naturally stopped at |
10765s | the station it did its job |
10767s | so the beginning of the analogy pretty |
10770s | poor but you brought it home you brought |
10773s | it home by system by changing the |
10775s | analogy to it hasn't left the station |
10778s | yet which as we all know part of a |
10780s | train's job after it stops the station |
10783s | was then Philip on passengers and |
10785s | proceeds to leave the station |
10787s | so if it doesn't work unnaturally in the |
10790s | middle of the tracks |
10792s | actually let's let's put it this way |
10794s | anywhere but the station |
10797s | anywhere else is an unnatural train |
10800s | stoppage okay so this one we're not sure |
10802s | about at the moment but that felt like |
10804s | an unnatural train stoppage so it wasn't |
10806s | at the station yeah Parker train left |
10809s | the station got about three quarters of |
10812s | the way to the next station |
10814s | and then stop destination |
10817s | station |
10819s | yep so there we go settled on the |
10822s | analogy he's gonna we finally worked out |
10825s | the analogy and they still haven't |
10826s | finished the Mulligan phase look at us |
10827s | getting quicker yeah |
10831s | we've come a long way TJ we've come a |
10833s | long way |
10836s | squirrel double squirrel |
10838s | double one syllable card into clocker oh |
10841s | my goodness let's get good quick |
10844s | so pocket Train's hand can get good |
10846s | quick as well |
10850s | do you ever want a coin here |
10853s | um shoot a thing play a thing |
10855s | I want a big thing I want to coin the |
10857s | coin the coiler |
10862s | he didn't like that whatever it was like |
10865s | sure |
10867s | oh |
10881s | kill the thing yeah kill it with your |
10883s | fiery Mage spells and your fire image |
10885s | hero power |
10886s | yep |
10893s | so my instinct here is always played a |
10895s | stealth so I'll be interested just goes |
10897s | a different way |
10898s | um I think you do go a different way I |
10900s | think the stealth is important post |
10904s | Mac right |
10907s | um because what's the likelihood that |
10909s | you play a Mech and pocket train deals |
10911s | with it on that turn |
10913s | on turn three sure |
10916s | um |
10919s | I suppose |
10922s | I just wanted to get a coin because my |
10924s | hand is so terrifying |
10928s | yeah this is tough because ideally |
10931s | you you'd play another Mac have a chance |
10935s | to attack with it then stealth it so |
10937s | you're guaranteed a Mech on the |
10938s | following turn right |
10941s | um |
10942s | so you're guaranteed Max two turns from |
10944s | now |
10946s | but it might be more important for Jedi |
10947s | in this instance to guarantee a Mech for |
10949s | this turn just because of the fact that |
10951s | he does have the two snoops |
10953s | but it's gonna play the bigger squirrel |
10955s | for health hard to deal with and I this |
10958s | is sort of the ideal situation yeah |
10961s | nailed nailed it |
10964s | get light show yeah Pockets look at him |
10967s | he knows what he's done |
10972s | do you hold one in four |
10979s | something else about Jedi actually he |
10980s | was always reasonably relaxed but he |
10982s | looks so much more relaxed these days |
10983s | than he's on gym like he's |
10985s | obviously hating it inside I feel like |
10988s | he's always been like that he just has |
10990s | this genuine love for the game |
10992s | and honestly most of the players that |
10994s | are you know still competing at a high |
10995s | level have that genuine Love of the Game |
10998s | true actually because there's |
11001s | you know still a big big prize pool for |
11004s | like World Championship world |
11005s | championship and stuff but throughout |
11007s | the year less tournaments so you gotta |
11011s | you gotta have that that love that Joy |
11017s | you're bringing out the the true Jedi |
11019s | passion The Passion of all of them in |
11020s | fact |
11021s | yeah |
11023s | I like the left one yeah that's what I'd |
11025s | have taken too |
11029s | or bone Spike everything do it just just |
11033s | dump the things everywhere |
11036s | I don't know about that |
11038s | okay |
11040s | I think you magnetized first and see |
11042s | what you get oh I want a pet mouse bike |
11045s | it's so much fun |
11052s | it's much more difficult to uh recognize |
11056s | these when they're golden |
11058s | it is I don't play with golden cards |
11060s | yeah |
11062s | please let me I want to do it thanks |
11067s | ordering worked pretty well there yep |
11072s | okay pocket trains not enjoying this |
11074s | moment strangely enough |
11081s | don't want to see a coolant |
11086s | but this is a lethal setup |
11095s | not anymore |
11099s | just cards |
11100s | cards what's your cards slinging around |
11104s | oh here we go |
11107s | the Reverb |
11109s | infinite Mana |
11112s | infinite amount of infinite Tom |
11121s | we're not even seeing these spells I I |
11125s | can't wait to try this on that I'm gonna |
11126s | have such a disaster |
11128s | look at it go |
11130s | I feel like he's if I played this many |
11132s | spells it'd have taken me three turns |
11142s | middle one |
11146s | innervate you don't need anymore Mana |
11149s | infinitizen maxitude just needs a freeze |
11153s | or something |
11156s | or an alibi oh vengeful Visage needs um |
11160s | it doesn't have board space |
11163s | ah okay |
11168s | is it it's not lethal what's happened |
11172s | and it's not a Mech |
11174s | foreign |
11181s | he's going to test for counterspell |
11184s | he's going to be very confused as to |
11186s | what this secret is unless he rushes it |
11189s | to a minion first oh no |
11192s | not objection |
11196s | he's gonna be so confused okay yeah he's |
11199s | gonna attack first yeah |
11206s | the face of someone who thinks they know |
11208s | what's happening and probably does |
11211s | yeah he's gonna leave the sirens up or |
11214s | not I was thinking he's just gonna take |
11216s | the most power off the board possible |
11218s | he does have to |
11223s | okay |
11224s | I just assumed the position of someone |
11227s | who's about to have another pop-off turn |
11230s | yep |
11236s | I have no idea |
11240s | how many spell schools have been cast |
11242s | we have arcane |
11244s | uh Frost |
11246s | fire |
11247s | okay that's it nature |
11254s | was that five |
11256s | uh first I came fire nature that's four |
11259s | I think |
11260s | oh five damage there's always more than |
11262s | you think though it's gonna be more than |
11263s | four oh six damage yeah there you go |
11267s | yeah perfect clear perfect manualization |
11269s | perfect clear siren stays on the board |
11271s | Jedi's got a handful of coins draws a |
11274s | click Locker |
11277s | that's not good |
11281s | he's got three turns |
11286s | and memorize gone |
11298s | so it's like krabatoa |
11302s | yeah or anything with stealth but soon |
11305s | yeah buddy yeah he has like one turn |
11310s | I don't think he can afford to stealth |
11312s | he's he can take this turn and survive |
11315s | but he's gonna die the next turn with |
11318s | nothing to defend himself so |
11323s | meanwhile here's some nagas |
11330s | can you find a way to get like um an ice |
11332s | barrier or something here it's the sort |
11335s | of card he wants right |
11340s | is that the forge something and get a |
11342s | copy of it card |
11344s | I want to say yes but the the elemental |
11348s | thing |
11349s | yeah |
11353s | reduce the cosplay it's on fire no I'm |
11356s | pretty sure it's whenever when you forge |
11357s | a card get a copy of it oh okay |
11362s | there you go yeah this is why I don't |
11364s | talk it's why TJ knows the cards |
11371s | Mothership |
11377s | me might as well just Mothership into |
11379s | the 4-3 |
11380s | yeah I mean you don't know the player |
11382s | you might as well find out what's |
11386s | yeah and then maybe there's no direct |
11389s | image |
11403s | needs three damage |
11411s | uh |
11418s | give him another turn |
11420s | I want you to decide a Finley though is |
11422s | that a Zona that is a Zona right he had |
11424s | no board space he's a little Finley you |
11426s | can't play the can't play the fin point |
11428s | yeah oh my bad |
11432s | oh |
11433s | one damage off |
11438s | all right we got a tied series both |
11440s | players taking wins with the Mages |
11443s | pocket train with the Naga major Jedi |
11444s | with the rainbow Mage start things off |
11446s | since we got ourselves |
11449s | a series |
11452s | dude that was a game that both of them |
11455s | showing the stress there at the end of |
11457s | it it looks so like both of them had won |
11459s | early on in their own ways and then |
11462s | heated out into a top deck War and the |
11465s | Rogue doesn't top deck that well like |
11466s | you say this kamatoa is definitely a way |
11468s | to win there but yeah well you have like |
11471s | gear shifts sometimes that can uh get |
11474s | you out of some |
11475s | sticky situation let's just top decking |
11477s | twice that's still top decking |
11480s | that's still top decking yeah you're |
11482s | right |
11483s | you're absolutely right |
11487s | I guess it allows you to draw something |
11488s | and stealth but yeah |
11492s | just need to stealth on its own yeah |
11494s | honestly that game I always hate like |
11498s | summon up games by like singular players |
11500s | but it was on the light show to kill the |
11503s | first squirrel |
11504s | uh that would have been a huge snowball |
11507s | that I don't know if pocket train would |
11509s | have been able to get away from |
11511s | but good on um pocket trading for |
11513s | picking that just to you know not |
11515s | needing like Target you can |
11518s | get stealth minions uh damage with that |
11520s | uh so many use cases even on its first |
11524s | cast right |
11525s | still lets you do four damage to some to |
11527s | stuff |
11528s | which is exactly what you need to do |
11530s | against uh neck Rogue it's just kill all |
11534s | the stuff keep the board clean or at |
11535s | least deal as much damage to the stuff |
11537s | as possible to give yourself the |
11538s | opportunity to kill it in future turns |
11540s | so |
11542s | um looking towards these next matches |
11546s | these next games |
11549s | um I'm curious to see |
11552s | how the outcast Demon Hunter is going to |
11556s | perform across the tournament |
11557s | because Outcast demon hurts this weird |
11559s | deck right where |
11561s | like |
11562s | it's never on anybody's radar and then |
11565s | you look at stats on HS replay and it's |
11568s | like always in the top five win rates in |
11570s | like the legend and top 1000 Legend |
11573s | um and I always ask ask the question |
11576s | like who's playing it |
11578s | like every time I watch a stream |
11579s | nobody's playing it nobody's playing |
11581s | against it every time I've seen 997 of |
11585s | the top thousand players by watching and |
11586s | playing streams of your own and |
11588s | everything and none of them played a |
11589s | single game of it so where's the other |
11591s | person who is this another one and none |
11593s | of them's played a single game against |
11594s | it and even in my own PL playing like I |
11598s | I maybe have played against like one |
11600s | Outcast Demon Hunter |
11601s | who's playing with it who's winning with |
11603s | it who's upping this and then who's |
11605s | convincing everybody to bring it to a |
11608s | giant master store like yeah uh like you |
11611s | check the stats it's good it is it beats |
11613s | nearly everything on stats from the |
11616s | person who is playing it but nobody |
11617s | knows who that is because nobody plays |
11619s | it yep so are there any stats at all if |
11622s | nobody's playing it but they are because |
11624s | it's got a sample size that's relevant |
11626s | maybe the games are so quick that you |
11629s | don't notice them happen |
11632s | let's say the age old adage right if a |
11635s | tree falls in a forest are there any |
11637s | Outcast Demon Hunter players to hear it |
11639s | exactly yes there is because that's |
11642s | where they are they're in the forest in |
11645s | the forest |
11647s | playing Demon Hunter against trees yeah |
11650s | they're they're just they're like |
11652s | screaming against each other |
11659s | funnily enough no Outcast Demon Hunter |
11662s | in this game we got pocket train this |
11664s | time on the mech Rogue and uh dread is |
11666s | going to be on the |
11668s | I don't really like to call it secret |
11669s | Hunter but that's where we are |
11671s | arcane |
11676s | is this a moment where we have to count |
11678s | the cards in the deck and whichever one |
11680s | sit if it's yes |
11682s | if it has cards that say secret on it or |
11685s | more cards that say Arcane on it yes |
11687s | that's exactly how we're gonna decide |
11688s | this I like it also you don't count a |
11691s | hidden meaning as a secret his meaning |
11692s | is like two Mana do nothing right that's |
11694s | how that works no it's a secret all |
11697s | right so how many cards stay secret on |
11698s | it |
11699s | we have one cat trick two hidden |
11702s | meanings three |
11703s | two titanforged traps five |
11706s | two star strong bows that's seven seven |
11710s | Arcane oh there's way more Arcane one |
11712s | Arcane shot two Ricochet shots three |
11717s | two Contra arrows five |
11719s | two Silver Moon Forest Riders seven |
11723s | halderon over eight done game over ever |
11726s | song portal two of them that's ten star |
11729s | power |
11730s | 12 that's 12. |
11733s | so why is it called secret Hunter then |
11736s | I don't know |
11737s | it's a good question yeah |
11738s | exactly |
11742s | well |
11743s | urchin spines and Arcane shot looks like |
11745s | a good combo I understand that combo |
11747s | but you don't spend all your Mana |
11750s | play around hidden beanie |
11753s | I know your own hidden meaning just |
11755s | making making good habits |
11764s | um nobody's ever gonna argue me about |
11766s | that card |
11768s | if there was like another strong play |
11773s | then I would consider holding on to |
11776s | Urgent spines Arcane shot |
11779s | um but the the alternative is just |
11781s | hidden meaning pass there's not even |
11783s | anything good to trade into on the board |
11785s | of this cat yeah what attack are you |
11786s | doing here |
11788s | all right you're I might even be I'm |
11790s | holding |
11791s | yeah |
11794s | seems good |
11795s | and this is gonna hint because next turn |
11798s | is almost certainly going to be hidden |
11800s | beating plus hero power or unless |
11802s | there's something else drawn |
11804s | so you need something to sort of buy |
11806s | yourself some time |
11807s | uh before star power because star power |
11810s | is going to clear just about everything |
11814s | uh that the macro is going to be able to |
11816s | do on five |
11817s | so |
11824s | okay |
11828s | start weaving |
11829s | yeah and now I think you attack because |
11831s | you got star power yeah yeah |
11833s | great stuff 15 seconds if they can play |
11836s | around 15 on turn four even as Rogue you |
11838s | know what they can happen |
11843s | my logic was flawed because you could |
11847s | also use the fact that hey I have star |
11849s | power |
11850s | to |
11852s | incentivize not attacking because then |
11854s | you star power clear the board and then |
11856s | you get to attack on an empty board |
11858s | there's not a two in that can trade |
11859s | across I see okay |
11862s | sure that actually makes sense sometimes |
11865s | you're just wrong you know Neil |
11866s | sometimes sometimes I'm wrong and you |
11868s | just gotta throw it out there I was |
11869s | wrong I've never tried that I'm wrong |
11871s | all the time so it's not sometimes so |
11873s | I'm just used to it at this point I I |
11876s | had the right argument but the wrong |
11877s | conclusion |
11879s | a bit like the station analogy had the |
11882s | right idea but it went the wrong way |
11883s | yeah I went to a station but it was the |
11886s | wrong one |
11890s | and now indecision now yeah I think you |
11893s | just Trading haluron |
11900s | and I think so too and weave |
11906s | are we ever killing them but I guess we |
11907s | are kidding them by them not killing us |
11913s | yeah the crack and beans still got a |
11914s | while it's still got two spells left |
11916s | there's only one spell in hands very |
11917s | expensive |
11919s | um |
11920s | I I don't think just starstrong bow is |
11924s | worth much here because Pocket Change is |
11927s | still a 28 life you're not making that |
11928s | big of a dent if you guys have to hit |
11930s | the two one maybe which is horrible |
11932s | looking |
11933s | of course |
11935s | yeah exactly that's insane yeah come on |
11938s | Neil |
11938s | no that's that's why I'm saying it is |
11940s | like I think you might have to if you |
11941s | played it so you just play something |
11943s | else instead yeah |
11950s | like star power is kind of interesting |
11952s | but that's like you're Ace in the Hole |
11953s | like |
11958s | oh makes you a good face and just show |
11961s | you what a lunatic I am |
11963s | oh he's keeping the 4-2 stealth |
11966s | okay he's taking a million damage |
11970s | wow |
11975s | I thought he was doing save damage not |
11976s | take more |
11985s | dreadlock got out of his train and then |
11986s | jumped in a helicopter and flew away |
11992s | laughs |
11994s | that sounds like every movie ever oh my |
11998s | good luck with that star power now kiddo |
12001s | it ain't a mess |
12003s | [Music] |
12006s | we got links |
12008s | the missing links TJ ah but it would |
12011s | have been so good if you just traded off |
12013s | the 4-2 and then developed Helder on |
12017s | master and then you'd have two links for |
12019s | the price of one would have been the |
12021s | same board |
12023s | and the missing links joke is funnier |
12025s | this way though |
12029s | is it though |
12031s | I think so yeah because there's now a |
12033s | missing links |
12037s | because there would have been two now |
12038s | there's only one |
12041s | Fair yeah |
12044s | it is it is about twenty percent funnier |
12049s | I think twenty percent of zero is zero |
12054s | stage that was funnier I used to like |
12056s | you TJ I used to have my back |
12060s | it was funny |
12067s | there he goes it finally attacks |
12070s | do you think he could have done several |
12071s | times before |
12074s | pocket train still had a crisp 28 though |
12078s | yeah there's some some legs in this one |
12080s | yet |
12083s | or Wheels I guess |
12086s | that's fine |
12088s | and this is like |
12090s | the perfect amount of Mana utilization |
12093s | here gonna be able to end on a gears |
12095s | nope okay |
12099s | just kidding |
12100s | because he doesn't want the hidden |
12101s | beanie to come out yep |
12106s | weaving 26. and Kraken being number one |
12111s | is active I believe |
12114s | yes |
12124s | playing cards |
12132s | is he gonna wait till next turn and play |
12133s | a lot of cards is that what he's |
12134s | thinking here no okay good |
12140s | well kinda |
12143s | 11. it's just going so slowly but it is |
12146s | going |
12149s | yeah |
12150s | Jedi needs |
12155s | draw |
12157s | needs to find the conjured Arrow |
12161s | yeah need something |
12163s | I see how ridiculous this is usually the |
12165s | answer is pretty ridiculous oh |
12168s | stomper but you can't stomper here |
12171s | because then you get to give the hidden |
12173s | meaning and you're not killing anything |
12174s | on the board the hidden means poor |
12176s | attack |
12182s | okay |
12185s | hold on double plates |
12190s | right |
12200s | all right |
12203s | they're doing such small amounts of |
12205s | damage each turn but they are slowly |
12207s | ticking down this is like some old |
12208s | school grind face that's a lot of damage |
12212s | it doesn't really help |
12225s | I mean there's no other choice |
12231s | yeah |
12232s | lethal next turn if you get a next turn |
12236s | spoilers smack smack and weave |
12243s | smack and weave smack and weave there |
12246s | you have it Andrea gonna concede |
12249s | um I feel like his game plan was not |
12253s | terrible |
12255s | but |
12257s | there was a couple plays that I |
12260s | disagreed with it's entirely possible |
12262s | that he was on the right track |
12265s | um because I think that he maybe loses |
12267s | that game regardless |
12270s | um but the the big one was the bow hit |
12273s | into the 4-3 to keep keep his uh cat |
12276s | stealth took a lot of extra damage for |
12279s | that |
12280s | and the 4-2 just ended up trading off |
12282s | anyway and the alternative play for that |
12284s | would have given him an extra length |
12285s | obviously that's results oriented so |
12287s | those ones are always interesting right |
12288s | because you called it at the time and |
12290s | when we watched it play out it played |
12292s | out badly for him for sure |
12293s | uh but his drawers weren't conducive to |
12296s | sort of clearing a board making a board |
12298s | hitting your opponent with the four |
12299s | tooth if you're drawn differently and he |
12301s | did draw just minion after minion in his |
12303s | belly deck you know suddenly he has a |
12305s | board with a four two on it and does a |
12306s | lot of damage to face and he looks like |
12308s | a genius and this is one of those games |
12309s | where it's really hard to call based on |
12311s | all the possibilities |
12314s | whether he did it right or not but the |
12315s | way it panned out it definitely looked a |
12317s | little bit clunky and awkward |
12319s | yeah |
12320s | it's very difficult when you draw |
12324s | that many minions like both crack and |
12326s | beans with very limited spells |
12328s | uh no Mass singer like no way to thin |
12331s | the deck didn't hit conjured Arrow even |
12333s | after the halder like with like halderon |
12336s | to be able to draw through the deck more |
12338s | uh just kind of rough rough draws no |
12341s | play on any turn felt great right the I |
12345s | don't think there was a single turn |
12345s | where dread eye could sit back in his |
12347s | chair and be like |
12349s | a solid turn |
12351s | I'm gonna play weapon hit a 4-3 with it |
12353s | Levi 4-2 stealth but |
12356s | and it was we didn't do that to play I |
12358s | talked about hitting the two one if you |
12359s | play the weapon we talked about not and |
12361s | just going face and just doing a load of |
12362s | damage we there was just so much to |
12363s | choose from |
12365s | yeah it was such a weird weird turn |
12370s | um I'm not saying he did it wrong either |
12371s | it was just it was just such an awkward |
12372s | clunky mess of a thing to have to do |
12375s | yeah |
12376s | ah pocket train is a zapper Flow Rider |
12379s | connoisseur |
12381s | I watch a lot of uh different uh top |
12384s | level players stream this list and when |
12386s | offered zapper FlowRider |
12389s | um some players opt to go right for it |
12392s | and some players |
12394s | don't want to touch it with a 10-foot |
12395s | pole but I feel yeah |
12400s | um but I feel like a lot of times the |
12402s | name of the game for this deck is is |
12404s | tempo this is like Tempo Temple tempo |
12406s | um because you fall behind you end up |
12408s | having to like try and do your combo |
12411s | when you don't have guaranteed just |
12413s | having Minions on board is such a big |
12415s | deal |
12417s | um |
12419s | I'm a big fan of playing it I I do I'm |
12422s | expecting a lot who obviously invented |
12424s | Shaman the entire class with ego Shaman |
12427s | as I'm going to call it because it's |
12428s | subtle's ego on the line |
12431s | put a lot of work into it but |
12434s | not overloading and using your three |
12436s | drops efficiently is something I'm doing |
12438s | more and more and more that when I first |
12440s | started playing the deck I was just |
12441s | happy to keep ancestral draw cards on |
12443s | turn two and subtles like that don't do |
12445s | it that way and since I started |
12446s | trying to play cards on turn three a lot |
12449s | more regularly |
12450s | the decks worked a lot better for me |
12453s | and subtle knows all about this deck so |
12454s | what you know we can't we can't argue |
12456s | with him this week on that one day |
12461s | you talked about the tempo TJ here's a |
12463s | Tempo turn |
12466s | or setting up the temp Hotel |
12473s | there's a lot of damage though holy moly |
12481s | oh yeah |
12483s | [Music] |
12488s | who |
12492s | was talking about earlier with his |
12494s | Hunter deck like what's done the damage |
12495s | here your opposed on 15 you haven't |
12497s | played a Hearthstone card yet it's just |
12498s | you just got stuff |
12501s | just cobbled together 15 damage in four |
12503s | turns wait till the good stuff comes out |
12505s | in a minute |
12507s | oh it's gonna crash first that way you |
12510s | can coin altered chord into the two the |
12513s | now tutu |
12514s | uh doesn't have to put the |
12517s | um all according to a Vine Shield to |
12519s | actually gets the health from it so |
12521s | love it love it love it this show is |
12523s | available because pocket took last |
12525s | turnout to play The Flash to make this |
12526s | turn you know super powered yep |
12531s | something I know I don't do enough even |
12533s | though I know I should be doing it more |
12534s | I still can't find the spots to do it |
12535s | and pocket just ripped it on turn three |
12537s | into that turn there |
12539s | yep there's only one overload I believe |
12541s | so pocket train |
12547s | um |
12547s | [Music] |
12554s | okay |
12555s | I'm scoring prosperous that was my |
12557s | initial Instinct but then I was like |
12559s | can you just go schooling |
12562s | play the three piranhas but that would |
12564s | get |
12565s | pretty ruined by Ricochet shot |
12569s | on the Titan first |
12573s | needs to try and get through the stack |
12574s | doesn't have a contra error in hand so |
12576s | uh not the the best hand for finishing |
12579s | out this game oh the thorum it's just a |
12581s | one overload |
12583s | it's gonna be able to draw good spot |
12585s | with that Health game right he's just |
12587s | dominating the board now |
12597s | oh it changes |
12599s | so much |
12601s | um depending on how how many like Arcane |
12604s | Buffs you actually have in hand if |
12605s | alderon's been played how many minions |
12607s | are on the board too right for Ricochet |
12609s | shot factors in the percentages |
12614s | it's a noticeable number though isn't it |
12615s | it's higher than you first think |
12617s | yeah |
12618s | but this turn is going to be all about |
12620s | getting these Krakens online so I think |
12622s | we're gonna go cat trick |
12626s | uh hero power |
12633s | or a singer because singer hero power oh |
12636s | yeah 15. you have 15 from hand |
12639s | yeah |
12640s | he's been cracking on with it yeah so |
12644s | needs a |
12646s | um pocket train we need a taunt totem |
12648s | here or a Titan |
12651s | yeah |
12653s | and he got the Titan |
12658s | I think he doesn't know what's coming |
12660s | I think you go Titan Flash and then try |
12664s | and get their next turn |
12668s | unless he doesn't think he can die he |
12672s | probably doesn't think he can |
12673s | realistically die this was asking the |
12675s | question a minute ago so what what do |
12676s | you pitch the number as what do you |
12678s | expect your opponent to have from hand |
12679s | you know |
12683s | oh the cat trick though oh yeah okay now |
12686s | you definitely don't draw now you |
12688s | definitely |
12690s | deal and heal |
12695s | yeah oh |
12698s | Jedi |
12700s | look at his face |
12704s | the camera can't sit still too bad I |
12707s | can't sit still I can't sit still |
12725s | ouch |
12728s | so |
12732s | he had so dread I had |
12735s | seven showing |
12737s | pocket train was at 15. |
12740s | so eight he's saying you can't deal |
12742s | eight damage to me he knew that three |
12744s | cards in the hand were the uh |
12747s | what are those things called did |
12749s | jormongers |
12751s | yeah let's go with that yeah a new three |
12754s | cards were dormingers he knew that three |
12756s | of them |
12758s | he knew one was a secret yep he knew one |
12760s | was hidden meaning |
12762s | um so and he knew that if one was |
12765s | starstrong bow it would cut down to the |
12767s | amount of power that he already had on |
12768s | the board right because he had a three |
12769s | three attack weapon so Star Trek boat |
12771s | was only like three additional damage |
12773s | showing uh if that was one of the cards |
12775s | in his hand |
12777s | um did not expect the double double |
12779s | cracking band |
12781s | um |
12784s | yeah that's that was a huge risk that he |
12787s | took and did not pay off |
12791s | but those are the calculations that you |
12793s | know some players make like pocket train |
12794s | and they pay off so often that they they |
12797s | stick with their instincts a lot of the |
12799s | time yeah you can kind of see how he got |
12801s | there when we when we went backwards |
12802s | there when we see we've eliminated so |
12804s | many cards in hand actually doing |
12805s | something |
12807s | and |
12809s | Pockets play |
12810s | s what did he gain from the doing the |
12812s | play |
12814s | um he had a better chance to counter |
12816s | lethal |
12818s | um if his Titan was dealt with and he |
12820s | didn't get the overdraws if the Titans |
12821s | dealt with okay yeah because that was |
12823s | his second flash so he was hoping to you |
12825s | know find the hat so would have had the |
12828s | discounts the next turn was hoping to |
12829s | find like the lightning bolts |
12830s | so he could be urging spines and all |
12833s | that stuff that way yeah or like links |
12835s | Right double links or something like |
12836s | that his Titan being cleared he was |
12838s | worried that let's say he goes for the |
12841s | healing and the damage and then |
12843s | um his time gets cleared like with a |
12846s | star power for instance |
12847s | uh or double links what have you or Rich |
12851s | response then he doesn't have the |
12854s | the card draw necessary to win didn't |
12857s | have the flash even though if the game |
12859s | goes on longer and you heal up sometimes |
12861s | you don't even need the flash to win the |
12863s | game uh didn't have like bio either so |
12866s | like I I don't the next turn would have |
12869s | been like kind of |
12871s | missing a good chunk of damage yeah |
12875s | um |
12876s | so did take the risk and didn't go for |
12878s | it but |
12879s | we could see that Jedi |
12882s | didn't really have a way to deal with |
12884s | the Titan |
12885s | unless he started throwing damage yeah |
12887s | it happens yeah he's gonna stop putting |
12888s | that damage into the tight and then the |
12890s | Titans do all the cards already and |
12891s | Pockets ready to go very good yeah |
12894s | so can you see how they play this |
12896s | because all I do in this matchup is try |
12897s | and find way even if I don't I cry in a |
12899s | little hex I'm crying a little ball in |
12901s | the corner I want to see how good |
12903s | players do this |
12904s | I I think that's the way |
12907s | I don't think there's uh another magical |
12912s | way that you can do it unless you have |
12914s | like the ultimate star and you just kill |
12916s | him on like five or six |
12919s | you just draw like everything you double |
12922s | flash on four and then |
12924s | yeah |
12926s | like he's gonna have the fish option |
12927s | here especially with only like one one |
12929s | at some point yeah that's a good totem |
12932s | to start things off |
12943s | hmm |
12947s | so many choices here weirdly |
12953s | Hardy wants to dagger this one one down |
12956s | and just preserve my shield |
12957s | yeah I know that there's a schooling but |
12961s | yeah |
12963s | because like this play here gives Parker |
12966s | train an excuse to Triple fish right |
12967s | yeah um if you just dagger it down |
12971s | like pocket train can triple fish but |
12973s | he's throwing two fish into the click |
12976s | locker and then you still have the |
12978s | magnetized Buffs for afterwards but |
12979s | maybe he just wants to get the fish out |
12981s | of hand |
12982s | like get again |
12984s | the right logic wrong conclusion maybe |
12987s | that's Jedi's goal is to make sure that |
12989s | pocket trains plays the fish |
12992s | uh-huh yeah three cars from hand and you |
12995s | pass and not doing any cards you haven't |
12996s | played a fatal Spirits okay |
13000s | Maybe |
13004s | okay there's the flashlight name |
13010s | it's getting close already |
13017s | do that thing do I do that thing that |
13018s | you do with the Rogue do the thing |
13021s | what thing the thing where they have a |
13024s | 1919 million on turn four or something |
13026s | or two 1990 Millions on turn five which |
13028s | you don't do anymore but you know |
13030s | just do the Rogue things |
13035s | no matter what deck Rogue is playing |
13037s | it's like just doing Rogue things |
13040s | it's actually really really true |
13044s | it's just it's very generous |
13048s | so what do we still think I think that's |
13050s | the main question here |
13053s | and only mother shipping on five |
13055s | I think you yeah I want a Mothership on |
13057s | five so I think you just play |
13059s | The Spider and then |
13062s | the oscillator afterwards let me just |
13064s | leave the three four Stouts that way you |
13065s | can play into Mothership next turn |
13069s | um |
13070s | and as far as this attack goes it's |
13072s | probably gotta go into the piranha right |
13074s | I think it says there's another |
13075s | schooling on the other side a second |
13076s | load of fish would start to become |
13078s | painful for you wouldn't it |
13083s | laughs |
13088s | ah nope have we killed a single Jedi |
13091s | play correctly I don't think we have I |
13093s | don't think I've called ever I don't |
13095s | think I've called a single dread I |
13096s | played correctly in his entire |
13099s | professional career yeah |
13101s | sometimes even after he's done it yeah |
13110s | okay |
13112s | that's scary isn't it when your opponent |
13114s | gets scoring that can do real big damage |
13116s | to your board and they just choose not |
13117s | to because you've got you know Silly |
13119s | four or four |
13121s | obviously of course the 404 is |
13123s | terrifying yeah but I feel like this is |
13126s | a pretty |
13127s | reasonable position for pocket train one |
13129s | cc is the uh |
13131s | the turn here |
13133s | so he just has the one oscillator |
13136s | discount |
13142s | colors of spark Bots |
13145s | what about it even my chat were |
13147s | complaining they were the wrong colors |
13148s | before they got changed how can how can |
13150s | a color be wrong |
13153s | um I mean they're based off of the color |
13155s | of like the keyword right |
13158s | I know they're all in white the keywords |
13160s | no the lifesteal symbol on cards and |
13164s | weapons is Pink |
13166s | another one the poisonous symbol on |
13169s | cards and weapons is green |
13173s | the taunt symbol doesn't exist anywhere |
13175s | so symbol for it |
13177s | but if it did exist it'd be red |
13182s | why do I find these people Divine Shield |
13184s | is very paladiny so yellow |
13188s | uh-huh |
13190s | I think I'm getting them wrong actually |
13193s | because I'm just agreeing with your mind |
13195s | because I don't understand the |
13198s | discussion so because I was like wait |
13200s | what color is rush and then I was like |
13201s | is rush red I think Russia's red because |
13204s | it's okay |
13205s | but I'm red because red represents the |
13209s | angry face then what color is the taunt |
13212s | I don't know none of these things are |
13214s | real no you're confusing me |
13216s | good it's confused me for days I'm glad |
13219s | somebody else is confused |
13224s | also isn't Paladin normally pink in I |
13227s | got told off a listing paladins in |
13229s | yellow when I used to do the stats |
13230s | somebody said that they're supposed to |
13231s | be pink she's always confused me as well |
13239s | shark that's been made but I want to |
13241s | talk about the colors of spark box |
13242s | honestly yeah Mega show it's pretty good |
13244s | okay red is rushed I was wrong what |
13247s | color is that I'm out of colors is it |
13250s | orange is that orange |
13255s | yeah I don't know anyway they've been |
13258s | changed to something else from what they |
13259s | were so whatever they were they're not |
13262s | they're arbitarily different as this |
13263s | Mecca shark is doing hundreds wait is |
13265s | this lethal it's got to be close really |
13268s | really close |
13270s | and the horn |
13274s | okay |
13278s | oh my God |
13293s | was there a lethal there with the |
13294s | switches somewhere ah no |
13298s | uh he would have had to go if he got the |
13300s | switches earlier no because the mega |
13301s | shark had already had the highest attack |
13303s | right and that was the one thing that |
13304s | could still attack it was the only thing |
13306s | that could attack okay all right now |
13307s | we're looking for counter lethal here or |
13309s | at least a board clear |
13312s | lightning reflexes did pick up the |
13314s | lightning bolt right so still in an |
13318s | extra uh nature spell in here somewhere |
13321s | it's very unlikely that it's going to be |
13323s | lethal |
13326s | um yeah |
13330s | but the so I'm saying the leftmost |
13332s | minion could have attacked if they |
13333s | managed to get the switch down there but |
13334s | I'm not sure ah okay |
13337s | but would it have been enough oh yeah it |
13339s | would have been yeah it's just huge yeah |
13342s | instead of the pl instead of the plus |
13344s | three |
13346s | um attack |
13347s | uh |
13349s | mimarron |
13350s | thing yeah you use the switch on the one |
13353s | too all right because the shark's |
13354s | basically it's basically giving the shot |
13355s | wind for you when you use the switch |
13356s | isn't it so yeah and now Pocket Change |
13358s | is open there's no blades |
13360s | there's not |
13362s | so gonna gear shift |
13372s | why are we here again why is Rogue |
13373s | trying to do three damage for like the |
13374s | third game second game but I'd like to |
13377s | exaggerate there's three is a bigger |
13378s | number |
13384s | well |
13389s | is not dead |
13393s | what is this with two players just |
13395s | ironing each other out |
13400s | is this plus one spell damage on the |
13402s | board |
13404s | so it's what a lightning bolt ends it |
13410s | Flash and feral so Defenders |
13414s | yeah |
13417s | if |
13421s | uh that's enough because you feral |
13426s | spirits |
13427s | lightning storm or turn the tides |
13430s | lightning storm |
13431s | crash |
13433s | and then you get the attack to face with |
13435s | the face plus the fish yep there it is |
13438s | exact right |
13442s | the one damage from the fish coming in |
13448s | Jedi just couldn't get two or three |
13450s | damage twice with the rug I think it was |
13452s | three one time and technically two the |
13453s | other but basic three he was looking for |
13455s | until the end well also the verse lethal |
13457s | at the end so |
13461s | it would have been |
13464s | um it would have brought it up to uh |
13466s | what was it at the end was it 10 was it |
13468s | a 10 attack shark uh 11 I think |
13472s | but you didn't even miss three so it |
13474s | would have been eight instead of one |
13476s | okay so yeah plus three on it instead of |
13478s | putting the wind fuel or the the switch |
13480s | on it seven additional damage okay yeah |
13483s | so yeah |
13484s | um that was just |
13485s | Jedi having to fly by the seat of his |
13488s | pants make it up as he goes |
13491s | quick reckon clean the station of the |
13495s | um the parts that were being put in the |
13497s | hand |
13498s | um what are they called their mimirons |
13499s | they're not Parts they're not tools |
13503s | they're called some gadgets utilities |
13505s | gadgets there's always something |
13508s | yeah I don't know look I'm Gonna Keep |
13510s | guessing word guessing words is far more |
13511s | fun than knowing words I've done it all |
13512s | my life and then beyond that even if you |
13514s | did the exact same play that he had |
13516s | there was also multiple chances for him |
13518s | to get just one blades uh for the three |
13520s | damage |
13522s | um so it was a mixture it was a a |
13525s | mixture of making the error at the very |
13527s | last second and also just not being able |
13529s | to find the follow-up but pocket train |
13531s | fantastic recognition of the situation |
13535s | um even just playing the |
13538s | uh the three four in between all the uh |
13540s | nature spells right calculating okay I'm |
13543s | gonna make up this discount |
13545s | and I don't know with the turn to touch |
13548s | draw if he hadn't played that if he |
13550s | would have had enough Mana no he would |
13551s | have |
13552s | uh but regardless still very nice lethal |
13555s | spot there at the end uh calculating it |
13557s | for exactly though and pocket train is |
13559s | going to move on now that was not |
13560s | uh in elimination match if I'm correct |
13565s | win his match today |
13568s | and Jedi gets to play the elimination |
13571s | decider decider match uh later yeah so |
13574s | yep the decider match which is a very |
13576s | stressful situation to be in because you |
13578s | got to wait all the way to the end of |
13579s | the day |
13580s | and then you you win you're in you lose |
13582s | you go home so uh should be a good one |
13584s | though |
13585s | um Jedi seems to have the good decks |
13589s | and uh I'm excited to see him play later |
13591s | because this is the rise of the Americas |
13593s | that's what the expansion should be |
13594s | called uh but Neil and I are done for |
13597s | now I believe Neil and I will be on the |
13598s | last match of the day so |
13600s | for the three of you that are huge fans |
13602s | make sure you stick around and tune into |
13604s | that one but before we jump into our |
13607s | next match of the day we are gonna have |
13608s | to go to a quick break so don't go |
13610s | anywhere plenty more action here from |
13611s | the master store summer Championship |
13612s | right after this |
13619s | together |
13626s | [Music] |
13635s | [Music] |
13645s | [Music] |
13652s | [Music] |
13673s | [Music] |
13675s | foreign |
13684s | [Music] |
13724s | [Music] |
13730s | foreign |
13738s | foreign |
13740s | [Music] |
13746s | [Music] |
13751s | [Music] |
13776s | [Music] |
13782s | [Music] |
13798s | [Music] |
13807s | foreign |
13809s | [Music] |
13834s | [Music] |
13856s | [Music] |
13876s | foreign |
13886s | [Music] |
13918s | thank you |
13927s | [Music] |
13936s | [Music] |
13953s | foreign |
13955s | [Music] |
13968s | [Applause] |
13972s | [Music] |
13988s | hello everyone and welcome back to |
13990s | massive tour summer Championship I'm |
13992s | Raven and joining me for this matchup is |
13994s | going to be Dragon Rider how are you |
13996s | doing have you been enjoying the matches |
13997s | so far |
13998s | I am doing well and uh it's been some |
14001s | very interesting games uh it seems like |
14004s | the match that uh we covered before that |
14008s | I covered before with Lorinda was not as |
14011s | close necessarily in terms of the score |
14013s | as some of the other matches have been |
14016s | so very interesting to kind of see where |
14019s | these games have all gone in terms of |
14021s | the back and forth or the score changing |
14024s | we've had some reverse sweeps throughout |
14026s | these series as well so it's been very |
14028s | interesting to see just all over the |
14030s | place and it even the bands uh you and I |
14033s | were talking about this right before we |
14034s | jumped in how the bands have been all |
14037s | over the place it just feels very |
14039s | interesting in terms of the kind of meta |
14042s | the Dax the card choices and how these |
14045s | games are playing out with these players |
14046s | as we kind of see where we are at in our |
14050s | day this group a we will be watching |
14053s | this winners match for group a here but |
14056s | there are still plenty of other games |
14058s | going on as as well |
14060s | yeah tonsoku been able to fight back |
14062s | from elimination a little bit earlier on |
14064s | so they are going to be facing the loser |
14066s | of ueq and meti that we as you mentioned |
14069s | is the match we're going to be bringing |
14070s | you guys for now I've seen a lot of uh |
14072s | requests to see a meeting match in the |
14074s | uh in the chat over the course of a |
14075s | while I've been on my break so we're |
14077s | happy to deliver that and yeah some of |
14079s | these matchups have been going pretty |
14081s | crazy like pretty you know right to the |
14083s | edge in terms of who's going to win just |
14084s | like the one that we've just saw a gamer |
14087s | rvg going up against Casey in the |
14089s | decider match for Group B as well I know |
14092s | both players do have a lot of fans but |
14094s | with you uh taking it for group and |
14097s | already we it feels like I've blinked |
14099s | probably because I've only cast one |
14100s | match so far it was right at the start |
14102s | of the day before like I've blinked and |
14103s | we've already seen players eliminated as |
14105s | we see now where obviously dreadi |
14107s | dropped down to that just decided match |
14109s | snag on whereas pocket train gonna be |
14111s | making it group six years with male band |
14115s | the last turn of the very last okay |
14118s | Gabby they're looking as ever in group D |
14121s | yeah |
14127s | oh |
14135s | yeah and yeah definitely uh going to be |
14140s | some very interesting series here we are |
14142s | going to be seeing a lot of these |
14144s | decider matches coming up still today so |
14147s | we have that for you as well |
14151s | yep looking forward to getting into this |
14153s | Matt open meeting especially is that |
14156s | this double Shaman band uh going out so |
14158s | it's gonna be pretty interesting to see |
14160s | it looks like we're starting with a mage |
14161s | mirror |
14165s | yeah very interesting there I also want |
14169s | to talk about the specific card choices |
14172s | between these two lists as well because |
14174s | they are both bringing this rainbow Mage |
14178s | as you can see on the screen here the |
14181s | drum Druid or tree and Druid secret or |
14185s | the Arcane Hunter as we've been calling |
14188s | it nature Shaman which has been banned |
14190s | out and that rainbow Mage now it's very |
14193s | interesting as well because uh the week |
14197s | you actually is not bringing kind of the |
14201s | same list it's several cards different |
14204s | than meaty's rainbow Mage which is |
14208s | fascinating to me again looking at these |
14210s | different kind of card choices uh not |
14213s | running the top end of the elemental |
14216s | inspiration and also does include Finley |
14220s | so Finley which I know maybe is not a |
14223s | fan of Finley so but you know up on |
14226s | screen here we did just want to |
14227s | highlight that Druid as well potentially |
14229s | going to be seeing that at some point in |
14231s | the series here and also slightly |
14233s | different than other versions we've seen |
14235s | on stream |
14236s | yeah I think it's something that's |
14238s | really fun about the meta right at the |
14239s | moment obviously we're not too far away |
14241s | from the the launch of the expansion |
14243s | right we're not too deep into the meta |
14244s | as of yet but there's still a lot of |
14247s | discussion a lot of our disagreement on |
14249s | exactly how the the decks are built and |
14251s | it seems like a lot of the choices at |
14253s | least looking at them now it definitely |
14255s | doesn't feel like right or wrong even |
14257s | though a lot of the pro players on |
14258s | either side will tell you it is but it |
14260s | feels like well okay you know you see |
14262s | the merits of this set of cards are |
14264s | these few changes and you see them out |
14265s | of the other versions as well some of |
14267s | the players have brought so it's gonna |
14269s | be exciting to see as we move on through |
14271s | this weekend uh which lists sort of look |
14273s | the best right who actually makes a top |
14275s | four right and what do those versions of |
14278s | like Shaymin and of uh that Mage look |
14281s | like because like I said there's a lot |
14283s | of disagreement but check it out meaty |
14284s | of course bringing that macro the |
14286s | rainbow shaming the outcast Demon Hunter |
14288s | and then um did I say rainbow shame and |
14290s | I think I'm a rainbow Mage a mouse look |
14292s | at the shaman list but uh but yeah |
14294s | bringing a decent lineup overall the |
14296s | only true disappointing thing here is |
14298s | that miti's favorite class is priest |
14300s | which is something that I do not |
14302s | appreciate |
14304s | yeah I hope it's a joke many many people |
14307s | do not like priests uh what you know |
14310s | what it's okay though if you don't we're |
14311s | not seeing any in this tournament but |
14313s | yeah meaty absolutely not only a |
14315s | fantastic Hearthstone player but also a |
14317s | doctor a real life doctor so that is |
14320s | pretty cool as well to see people who |
14323s | have these very like well-renowned |
14325s | professions also being very good at the |
14328s | game here I I think it's not even not I |
14330s | think it's just having like a you know |
14332s | something resembling a full-time job and |
14334s | putting in the time and effort to |
14337s | qualify to these tournaments as well is |
14339s | just super impressive and we take a look |
14341s | at meaty's macro a deck we've just in |
14343s | the previous matchup seen it gets so |
14346s | close but so far to an extent from dread |
14349s | eye but this list is one that on the |
14352s | surface is quite simple right A lot of |
14355s | it if you just look at it at a glance |
14356s | it's play mix early magnetize them punch |
14359s | your opponent until they fall over right |
14361s | but there are a lot of small things you |
14363s | can do like managing those gadgets and |
14366s | being able to pull off big turns |
14368s | managing hand and choosing when and |
14370s | where to put those magnetic mechs to be |
14373s | able to you know optimize not only just |
14375s | damage but actually do you want to go |
14377s | all in on one minion do you need to |
14379s | spread you know on the board instead |
14380s | where do you put these sort of randomly |
14382s | generated sort of effects right and |
14384s | keywords and how you place them I think |
14387s | there's a lot uh a lot involved in that |
14389s | decision making even though at surface |
14391s | it feels like Mecca one back on two |
14393s | mechan three oh my opponent's dead |
14395s | perfect but there is actually a lot of |
14397s | decision making when you get to those |
14398s | tricky turns whether it's managing Mana |
14401s | or whether it's saying I can pop off so |
14404s | much there's a ways to do it to win and |
14406s | there's ways to do it to lose as we have |
14407s | seen so uh we'll see how that progresses |
14410s | going forward but what do you make of |
14411s | the Bands so far because we've seen such |
14414s | a selection I know we mentioned it |
14415s | before but did you when prepping for |
14417s | this tournament did you expect like oh |
14419s | shame and will be banned almost all the |
14422s | time or you know this other class will |
14424s | be banned or did do you expect a bit |
14426s | more of a a sort of mixed bag based on |
14428s | what those players were thinking yeah I |
14430s | actually think that with a special |
14432s | really the kind of wide range of decks |
14434s | that we're seeing and as well the |
14437s | different card choices the players are |
14438s | bringing I did kind of expect to see a |
14440s | little bit of a mix of bands maybe not |
14442s | to the extent that we are seeing but I |
14445s | don't think that there's necessarily a |
14447s | kind of clear-cut uh Boogeyman type deck |
14450s | like we have seen in previous metas or |
14453s | previous tournaments this is very |
14455s | flexible and I think we're seeing that |
14456s | as well in a lot of the car choices and |
14458s | the lineups uh things like speaker |
14460s | stomper right players they're bringing |
14462s | speaker stomper so players aren't you |
14465s | know and I think that those kind of card |
14466s | choices as well are also |
14469s | kind of seen in some of those bands but |
14473s | we are getting to jump into the game |
14475s | here and it is going to be as you |
14476s | mentioned this uh mirror Mage match |
14480s | first which not completely mirror match |
14482s | not card for card mirror match but uh |
14484s | both Mages here and midi on the coin |
14488s | with this potential coining into a Cold |
14490s | Case |
14492s | if both players going to be keeping a |
14494s | very simple open hands or double cold |
14497s | cases welcome some options to at least |
14499s | start behind on some levels of pressure |
14501s | and know whichever way you know |
14503s | whoever's this matchup we do know the |
14505s | other it's going to be pretty explosive |
14506s | because I feel like it's a lot of |
14508s | whoever blinks first in terms of either |
14511s | missed timing or simply not having |
14513s | access to those solid Alibis to buy that |
14515s | extra turn I think a lot of it is going |
14517s | to fall on that unless one player gets |
14520s | some kind of heavy advantage in the |
14522s | early game and that's piling on a ton of |
14524s | pressure for like those massive place so |
14528s | to speak but you know just a couple of |
14530s | spells with a little bit of spell damage |
14532s | thrown into maybe burst the last 10 or |
14534s | so |
14535s | yeah absolutely and we did see that |
14538s | discover option there uh you going for |
14541s | the uh Discovery trying to find a little |
14545s | bit more options and the potential there |
14548s | could have been the potential for |
14549s | something like deathborn but maybe not |
14551s | in this mirror match is something that |
14553s | you want there I like the the cheap |
14555s | Discovery options set and talking about |
14557s | Discovery we have another choice on the |
14559s | other side here rewind definitely |
14562s | looking pretty good over those other |
14564s | options |
14565s | yeah I think there's a moment where you |
14567s | go okay how fancy can I be or should I |
14569s | just go for the good card and a lot of |
14571s | the time even though you might think you |
14573s | can be cool the good card is the way |
14575s | forward just the generic this is gonna |
14577s | do something guaranteed now interest |
14579s | over |
14580s | ueq a shot of the narrow available |
14584s | yeah it looks good to me |
14586s | yeah |
14588s | especially being able to fit in some of |
14591s | these additional spell School archetypes |
14593s | with that cheap manner allows for a lot |
14596s | of things especially with Sith sitting |
14598s | in hand you want to kind of build up |
14600s | those spell scores and it's talking |
14603s | about school how about schooling to add |
14605s | some more minions but nope gonna go for |
14607s | the Relic as well seems pretty decent as |
14611s | well just a little bit of additional a |
14614s | removal as well as that cheap spell to |
14616s | play |
14618s | yeah I think although schooling is a |
14620s | fantastic card I think hand size is a |
14622s | problem right like it's got to be played |
14624s | then the hand's gonna be big so you've |
14625s | got to spend manner on the fish and then |
14627s | certainly a lot of men have been really |
14630s | progressing the game plan like even now |
14632s | schooling would clear off some minions |
14635s | but is that what you want to do with |
14636s | your turn in this mirror and they say no |
14639s | so we're going to see you just try and |
14640s | clear up some of this with the free |
14641s | spells and with the Relic and then just |
14644s | drop a Cold Case themselves |
14646s | yeah it seems pretty decent as well just |
14650s | being able to get a little bit out there |
14652s | play these spells and as you said kind |
14654s | of clear up hand space that is an issue |
14656s | with new cards like the volume up these |
14658s | players want to be playing volume up but |
14661s | honestly you know there can be hand size |
14665s | issues and I have also seen some players |
14667s | deciding if they even want to be running |
14669s | two volume up uh sometimes because of |
14672s | that hand size |
14679s | well |
14680s | the keyboard coming into hand is pretty |
14683s | nice here the Mana is slightly awkward |
14687s | here for weekend deciding maybe if he |
14691s | wants to go for the keyboard now and |
14693s | build up some of that Tempo or just go |
14697s | for drawing more cards but I don't know |
14699s | if the solid Alibi is something that is |
14702s | going to be coming into play at this |
14703s | point in the game |
14705s | it's really tricky isn't it because |
14707s | generally speaking solid Alibi is |
14711s | normally to stop the big otks but if you |
14714s | leave it too late the damage has been |
14716s | done right like if yuku just gets hit by |
14719s | all of this damage then sure you could |
14721s | sell that by later but you've already |
14723s | taken like 10 extra or something right |
14725s | when it could have been reduced a lot |
14727s | yeah and it's it's really interesting as |
14729s | well looking at potentially that part of |
14731s | the game that point in the game if it's |
14733s | light or even on boards like what media |
14736s | has here if you wait too long to play |
14739s | those solid Alibis things like these |
14741s | skeletons or even the Elementals from |
14743s | the elemental Inspirations well if you |
14746s | have five six seven Minions on board |
14749s | you're still able to push five six seven |
14751s | damage right even through solid Alibi |
14753s | and sometimes that's just enough to end |
14754s | the game depending on how much damage |
14756s | you've been able to push in the early |
14757s | parts |
14759s | okay Reverb being picked up but weirdly |
14761s | enough are those situations where both |
14763s | players at least at this second in time |
14764s | don't really have tons of options of |
14766s | course ueq now does have options to |
14769s | discover and generate some more cards |
14770s | but in general I'm more used to seeing |
14772s | this match up be like two players with |
14775s | full hands for the majority of the game |
14779s | yeah it it definitely does feel a little |
14782s | weird here we're gonna see that discover |
14783s | there is |
14785s | three different spell School types here |
14788s | for uq to decide between I don't |
14793s | unleash fell does not feel like it |
14795s | really does a ton here |
14800s | but it is cheap |
14802s | yeah and it's heal right like it's so |
14804s | it's not a lot of healing but it's |
14806s | something as a you know because looking |
14808s | at this now ueq is down on 19 I mean |
14811s | that's just dead soon right like 19 is |
14815s | not safe at all uh so it does have to do |
14819s | something to get a little bit of Health |
14820s | only pushed up to 22 but it's better |
14821s | than nothing does get a little card draw |
14823s | here as well |
14826s | molten rune |
14828s | always looks good to me but these are |
14830s | good options yeah kind of a choice here |
14833s | between dealing some damage with one of |
14836s | the either the flame guys there or that |
14837s | molten Rune or just going yet again for |
14840s | even more Discovery here discovering |
14842s | into another uh spell School type that |
14845s | he hasn't played yet again with that Sif |
14848s | in hand and now some damage with the |
14849s | molten ruin and uh flame guys or maybe |
14852s | just wants to discover something else |
14860s | well these are good options yeah |
14862s | obviously the nature effect is not not |
14864s | that amazing of course in Mage but just |
14867s | draw a card with the nature spell School |
14869s | uh I mean these are all looking good but |
14873s | is it too late for love everlasting |
14875s | Maybe |
14880s | I mean the discount on the first spell |
14882s | is pretty enticing |
14884s | it's really good I'm just thinking when |
14886s | it's going to be played because I didn't |
14887s | catch it then but miti does have the |
14890s | play basically lined out for next turn |
14892s | right with elemental so |
14895s | I'm as meaty played this is what's |
14897s | really difficult to remember everything |
14899s | that's played because I was going to say |
14900s | meaty might have chosen this because it |
14902s | just is playable this turn and I think I |
14905s | might have added an extra Elemental for |
14908s | meaty so that could be something |
14910s | beneficial to do this turn as opposed to |
14912s | playing picking a card that is powerful |
14914s | but you wouldn't play for another like |
14915s | two turns anyway |
14917s | oh absolutely |
14919s | the due process pickup pretty |
14922s | interesting there but uh how about some |
14924s | stats |
14926s | stats are always good I never complain |
14929s | about stats |
14930s | these gonna be the otters |
14933s | yeah I was gonna say probably just to |
14935s | clear up some of this board and probably |
14938s | try to soak up some of that damage from |
14940s | the skeleton instead of having it Go |
14942s | face which it did |
14949s | there's inspiration only for four but |
14951s | double stealth and reborn okay the |
14954s | double stealth is actually huge that |
14956s | might well just make umiku have to go |
14958s | over to an alibi this turn because I |
14961s | think if you there's no way I can't see |
14963s | it there's a way to deal with these but |
14964s | if you're just gonna take eight put |
14966s | yourself down to twelve |
14968s | you're not feeling confident are you |
14971s | no |
14976s | what other options |
14978s | do they have for now though |
14980s | don't have to commit to The Alibi quite |
14982s | yet |
14985s | I mean it it is still pretty threatening |
14987s | though these Minions on board even |
14989s | though as you said it's only quote |
14991s | unquote only four but that is that is an |
14993s | impressive amount of pressure here and |
14996s | again looking at the kind of differences |
14998s | in the cards the card choices for their |
15001s | decks uh Yukio is not playing the |
15004s | elemental inspirations |
15007s | so he's not gonna be able to apply that |
15009s | pressure it's just really tricky because |
15011s | the double stealth right like that's |
15013s | just such a pain |
15015s | it's gonna go Reverb okay |
15018s | send the easy trades and Elementals |
15021s | playing that due process as an |
15024s | additional nature spell but yeah it does |
15026s | end up going for that solid Alibi there |
15030s | and this is the position you want to be |
15031s | in right if you're playing this mirror |
15033s | you want to be in metis seat right now |
15034s | because the making your opponent's solid |
15037s | Alibi first generally gets you ahead as |
15040s | long as you have your own to play right |
15042s | obviously if they saw Dollar by first |
15044s | and then you don't have any at all |
15045s | that's going to be a bit of a problem |
15047s | but meet his hand looks very very uh |
15049s | powerful right now has options of an |
15051s | organ can also as double solid Alibi |
15054s | just ready to go and they're not even |
15056s | particularly needed right now still |
15057s | sitting at that 30 elf can use this turn |
15060s | to just clear up the board and basically |
15061s | ask uq to you know oh threaten me again |
15064s | you know like you see how many turns in |
15066s | a row you can actually threaten because |
15068s | I think metis should be feeling I'll say |
15071s | safe-ish at 30. |
15075s | yeah it's kind of an interesting uh meta |
15078s | and the way that some of these decks |
15081s | just are are built and the kind of |
15082s | lineups that we're looking at as well uh |
15085s | we've talked about it I think across a |
15088s | lot of our games already today that kind |
15090s | of difference of on board versus from |
15093s | hand and even though this Mage is kind |
15095s | of built to be uh doing all of that |
15098s | damage from hand this is one of those |
15100s | cases where yeah maybe midi does |
15102s | actually feel pretty good here at 30 |
15104s | although in some cases he probably would |
15107s | not |
15109s | and we saw that even just the push as |
15110s | you mentioned earlier through the solid |
15112s | Alibi is still pushing well I think four |
15114s | it was and whilst clearing the board |
15116s | like that's significant because it just |
15118s | makes each turn easier and easier now |
15120s | you can forced into the second solid |
15123s | Alibi and even then like the follow-up |
15126s | still just doesn't feel great |
15131s | yeah I'm really interested to see here |
15134s | if uq wants to go for forging either of |
15138s | these molten runes this turn to try to |
15141s | set up for something next turn but |
15143s | if if there's no lethal from from him |
15146s | then he's got to worry about the lethal |
15149s | from the other side yeah I think the |
15151s | problem here or something I'm not saying |
15153s | I have a strong decision on this either |
15154s | way but I feel like if this was draw |
15158s | and then ping it's like okay but I was |
15162s | with you where just do you just molten |
15164s | ruin face with the forge and just say |
15166s | well there's some damage done hopefully |
15168s | I can make something happen next to it |
15169s | because I'm not sure what draws at this |
15172s | point are realistically gonna make ueq |
15175s | win the game |
15178s | yeah and I mean having that solid Alibi |
15180s | is great sure but as you mentioned it's |
15183s | the second Alibi now so if there is not |
15185s | that lethal on the other side there's |
15187s | also not another solid Alibi to come up |
15191s | behind that so uh yeah |
15194s | this is just seven damage with a ping |
15197s | right which is yeah if you're nearly |
15199s | half the health that your opponent has |
15201s | through a solid Alibi which is never bad |
15207s | that's what I was just about to ask you |
15209s | yeah I think so uh at this point maybe |
15212s | midi just has to be asking himself you |
15214s | know I I have now seen the second Alibi |
15217s | I feel like I'm in a strong position how |
15220s | do I lose from here |
15221s | and maybe just setting that up or |
15223s | setting up an alibi is |
15226s | something |
15228s | yeah there's also there's a couple of |
15230s | options right like there's this version |
15232s | where it's oh I'm so far ahead it'll be |
15234s | fine got hold of objection as well so |
15237s | that's gonna uh cause some levels of |
15239s | trouble for ueq but I do think that no |
15241s | Gunner would be basically like the the |
15243s | low the effect was was fine as well I |
15245s | think meti could just choose as long as |
15247s | you can completely throw can just choose |
15249s | a path to Victory here because I'm not |
15252s | sure what |
15254s | gets ueq here unless I just can't count |
15259s | but none of these are forged yeah |
15262s | there's not that much damage loaded up |
15266s | already that's one mannered down so |
15270s | there is the board clay with the force |
15272s | but |
15274s | it doesn't matter if there's no alibi |
15276s | right me to say maybe if mete had like |
15278s | two cards in hand you could be just |
15281s | thinking okay they don't have anything |
15283s | right but I feel like with this it's |
15285s | actually been the board presence because |
15287s | although ueq's had hold of safe all game |
15289s | and Meaty hasn't it just doesn't really |
15291s | matter |
15294s | yeah |
15296s | okay |
15298s | and this is so interesting as well |
15300s | because I think for the most part we |
15304s | kind of saw this panning out as uh uq |
15307s | kind of was ahead in terms of playing |
15309s | the spell schools and kind of get |
15311s | getting things rolling and as you can |
15313s | see over on the kind of right side of |
15315s | the screen uh also pulled ahead maybe a |
15318s | bit the last couple couple of turns but |
15320s | kind of pulled ahead in terms of hard |
15321s | Advantage but |
15324s | meaty put on more pressure and I forced |
15327s | like you said forced those early Alibis |
15329s | and now just this is kind of it |
15338s | and now this should just be plenty |
15340s | available |
15343s | that's just going to be game with the |
15346s | reverberations on the null garden and |
15348s | that was just game one and honestly |
15350s | taking nothing really away from ueq and |
15352s | that must have felt great for as a start |
15355s | for meeting this winners match right and |
15357s | the winner of this just moves on to |
15358s | tomorrow and they're done for the day |
15360s | and game one just went about as smoothly |
15362s | as it could get meaty wasn't really |
15364s | pressured in any way there might have |
15366s | been the moments where I was thinking |
15368s | okay my opponent's got a lot of cards |
15369s | how much damage relatively can they do |
15371s | but without any build up damage right |
15374s | because we saw very early on ueq was |
15376s | down to what 20-ish health and that's in |
15379s | the danger zone then right you just |
15380s | think okay one or two more turns and I'm |
15382s | dead and the Alibis just had to come out |
15384s | thick and fast whereas meti could have |
15387s | played an alibi whenever he wanted and |
15389s | never even really needed to he was that |
15391s | far ahead which is so strange |
15392s | considering one player just had safe |
15395s | ready to go at all times and the other |
15397s | player did not and but still that was a |
15399s | great game one for meeting one zero so |
15402s | far uh that was a tricky one of a I |
15404s | think rough way to start the matchup for |
15406s | you again |
15407s | yeah absolutely I I mean especially |
15409s | considering as you've said things like |
15411s | stiff already waiting in hand there was |
15413s | some damage uh it felt like he was kind |
15415s | of ahead with playing all of the |
15418s | different spell schools but just really |
15419s | it felt like it really kind of came down |
15422s | to a I have to decide between playing my |
15425s | things and stopping what my opponent is |
15427s | doing and there just wasn't enough Mana |
15430s | there wasn't enough resources to do both |
15432s | at the same time |
15434s | yeah looking really good for me to got |
15436s | the Mage out the way and with the shame |
15439s | and burns uh oh I've lost my list now uh |
15442s | but meaty still has uh the Rogue I |
15445s | believe and |
15446s | um and the Demon Hunter that's it the |
15449s | team of the A's playing Outcast right |
15450s | yeah I just couldn't remember the last X |
15451s | I've just closed all my deck lists which |
15453s | is great midcast it's a great play to |
15456s | make yeah but yeah so uh just game one |
15458s | of course there's still plenty of other |
15459s | games uh coming up of not only this |
15461s | match but plenty more matches for the |
15463s | rest of the day so make sure to stay |
15465s | tuned to find out who's gonna make it to |
15467s | tomorrow as we move into game two meaty |
15469s | gonna be jumping on that MEC Rogue going |
15471s | back to the Mage once again yeah have |
15473s | you played much Mech Rogue so far though |
15476s | uh you know I did kind of early on in |
15478s | the expansion But ultimately decided |
15481s | that especially prepping for this |
15483s | tournament I kind of wanted to focus a |
15484s | little bit more on like Mage and Shaman |
15486s | and some of those otk style Decks that I |
15489s | personally typically don't play a ton of |
15492s | uh so I kind of focused in that |
15494s | direction and but you know not only |
15496s | playing a little bit less we also did |
15498s | kind of recently have a Nerf to uh one |
15502s | of the cards that was being played in |
15504s | Mech Rogue and a lot of people kind of |
15506s | dropped it as well so it kind of faded |
15508s | out for a little bit came back in uh |
15510s | also talking about this Mech Rogue we |
15512s | see that got pitched in the Mulligan |
15515s | midi actually that opting to run that |
15518s | v07 Tron the Voltron Titan which not all |
15523s | of the macro glists are including |
15526s | yeah that's what we talked about earlier |
15527s | just the uh all the players it's such a |
15529s | great time for a tournament because |
15531s | everything's still in the mix right like |
15533s | I imagine prepping for this tournament |
15535s | as a player must have been one stressful |
15538s | but two also fun because it does feel |
15540s | like you can be a pretty experimental |
15542s | here and we're gonna see an early |
15543s | mimarron come out and now our Havoc will |
15546s | no doubt into you |
15549s | yeah getting that mimarron out early is |
15552s | so it's just so impressive honestly I |
15556s | feel like especially because this five |
15558s | health is is a little bit difficult for |
15560s | some of these decks to deal with |
15562s | especially this early and it's gonna be |
15564s | a little bit of work for uq to try to |
15567s | actually answer this before midi's able |
15569s | to start snowballing it |
15572s | yeah especially with the coolant in |
15573s | hands like you may take it just do a lot |
15576s | of absurd things next turn uh just based |
15579s | off the hand that we are looking at now |
15581s | never mind how that hand May uh progress |
15583s | going forward there is going to be the |
15584s | keyboard into the flame because as well |
15586s | which is going to help a little bit but |
15589s | as you mentioned oh there's Voltron as |
15591s | you mentioned the member on just pretty |
15593s | much guaranteed to just sit there and be |
15595s | happy for a turn can really make things |
15597s | accelerate |
15598s | especially with the spider in hand as |
15600s | well |
15601s | yeah absolutely I mean stealth is is |
15604s | kind of a big keyword for this rogue |
15609s | deck as well |
15610s | um we talked about or heard about wind |
15612s | Fury right yeah that can be definitely |
15615s | something uh as we saw in the previous |
15617s | series kind of at the end being able to |
15619s | heal up with lifesteal also very |
15622s | impactful but against Decks that are |
15624s | trying to play these spells from hand |
15625s | trying to do other things to Target uh |
15628s | being able to stealth this big body and |
15632s | then be able to to do additional things |
15633s | with it the following turn pretty |
15635s | important |
15637s | yeah I think the only thing meat is |
15639s | missing right now is just uh a few more |
15642s | minions to be able to play out right |
15644s | like voltron's a little bit ways away |
15645s | that's okay the oscillator's something |
15647s | oh wait no of course the coolant never |
15649s | mind it's not for you turns away because |
15651s | considering I talked about the coolant |
15653s | about 30 seconds ago I quickly just |
15655s | forgot I existed for a second there yeah |
15657s | that's a big big deal just being able to |
15659s | drop that down and now |
15661s | uq's got to be sweating |
15663s | yeah and uh this is an interesting |
15665s | choice for the Titan yeah I think either |
15668s | choosing the can't be targeted kind of |
15671s | along the same lines of stealth that we |
15673s | were just talking about that could be |
15674s | pretty impactful but also with only one |
15677s | four Health minion and then face on |
15679s | board going for a little bit of a buff |
15681s | and dealing four uh twice also didn't |
15684s | seem like that bad of an option |
15687s | yeah I think I like this though because |
15688s | I feel like if these stick it only gets |
15691s | worse for ueq right like it just goes |
15694s | downhill and we saw the uh the rewinder |
15697s | which is effectively sap uh going out |
15699s | there to defend them even more because |
15701s | you've just got to think at this point |
15704s | what is the plan here for the Mage |
15706s | player like what is the out because this |
15709s | just feels like you're trying to Stave |
15710s | off disaster even though it's already |
15712s | happened |
15713s | uh yes absolutely I think the plan is |
15716s | survive as long as possible and hope it |
15719s | all comes together but it's feeling a |
15722s | little dire already it really I think it |
15725s | pretty much was just roll the perfect |
15727s | card from a different class right it's |
15729s | like yeah find a card that deals with |
15732s | this somehow in any possible way and I |
15736s | don't |
15736s | think |
15739s | it really does anything let's clean the |
15741s | scene but |
15742s | it |
15744s | that's gonna be it's not just too far |
15747s | away |
15748s | so expensive too |
15752s | yeah it goes for it anyways but yeah I |
15755s | guess it might be I guess at this point |
15756s | it's just |
15758s | you've got to go for the long shots |
15760s | right it's just one of those things |
15762s | where it's like right I'm in a bad |
15764s | situation |
15765s | yeah I'll play as if things are going to |
15767s | go my way to get out of this situation |
15770s | yeah also I think this uh this use of |
15773s | the you know putting something back in |
15775s | your hand creating another body on board |
15777s | it's not ideal but it also does mean |
15780s | that an additional spell school was |
15781s | played with that being a shadow spell uh |
15784s | which could be just building up these |
15786s | inquisitive Creations here to try to |
15789s | eliminate stuff off the board but I |
15791s | don't still don't think it's gonna be |
15792s | enough well I think it's important |
15794s | because it helps with the Infuse right |
15795s | because if this gets infused the cleaner |
15798s | scene then it will kill both minions I |
15800s | mean unless there's enough magnetized to |
15802s | put it out of your range but again |
15804s | meaty's not going to play around the |
15805s | discovered uh infused going back to the |
15810s | ueq's just got to do the long shots and |
15812s | hope they work out right I think that's |
15814s | what's gonna happen |
15818s | yeah I mean I guess at this point maybe |
15821s | like a Shard of the Naru like uh you if |
15824s | you got last game right right it would |
15827s | help but still I mean at the rate that |
15829s | this game has been going would that even |
15832s | be enough |
15836s | yeah outside of a very specific you know |
15840s | killer thing or remover thing card |
15843s | even the member on now is just it's too |
15846s | big right it's just it's the stats don't |
15849s | matter anymore because it is simply too |
15851s | large |
15853s | I mean and the the added can't be |
15856s | targeted is also really helping media at |
15860s | this point as well |
15863s | is this still clean the scene though |
15867s | it probably has to be right so I think |
15869s | if that one one goes in |
15871s | it'll kill the um the Voltron and the |
15874s | three one right |
15887s | molten Rune okay random spell time yeah |
15890s | going for those outs |
15905s | yeah those seem a little slow going for |
15908s | the the rush and heal but I don't know |
15910s | if if this is it okay go away find me |
15913s | something better yeah and that's the |
15916s | problem right every option ueq's had has |
15918s | just been like this would be good if I |
15921s | had 10 more Mana right yeah but not |
15924s | really been available to to do now and I |
15926s | think this is just a yeah I said the |
15929s | beginning of the end I think it's just |
15930s | the end or very likely to be anyway |
15932s | yeah I mean I think not having an answer |
15935s | for for the memorand over multiple turns |
15939s | from that start just really kind of |
15941s | started the downfall uh this Finley did |
15944s | pick up a solid alibi |
15947s | I guess that is something right |
15951s | I'm stretching I agree it's something |
15954s | yes it's a car and there we go yeah not |
15957s | too much of a surprise there because |
15959s | again it was looking Grim I think uq |
15961s | obviously did their best to to fight |
15963s | back and try and you know if there's |
15965s | ever a deck that's gonna oh crazy a |
15968s | little bit Demon Hunter on the way um if |
15970s | there's ever a deck that's going to |
15972s | generate you know some |
15974s | unforeseen circumstance to actually be |
15977s | able to uh answer cards with like |
15979s | untargetable or crazy amounts of Health |
15981s | it's probably going to be made uh |
15984s | apologies oh there we go I think we |
15985s | exist now yes there we are apologies |
15987s | about that we're real we're still here I |
15989s | know you'd miss us if we went away Chen |
15991s | um but yeah that was definitely a rough |
15993s | matchup and suddenly in the blink of an |
15995s | eye metis 2-0 up uh are we gonna see a |
15998s | 3-0 because if so this would be um |
16000s | absolutely brutal honestly to see |
16002s | because these matchups have been rough |
16005s | at best for YouTube |
16007s | you know I I think that if if this is a |
16010s | 3-0 sweep I feel like I'm just gonna |
16012s | have to take the blame because both of |
16014s | the the kids the matches and the series |
16017s | that I've casted today would have gone |
16018s | just uh 3-0 even though we have seen |
16021s | quite a bit of game fours game fives uh |
16025s | reverse sweeps even and uh yeah uh I'll |
16028s | just say if it is then cast a curse I'm |
16031s | so sorry to those players but it's fine |
16033s | I'm making I'm making notes now if I if |
16036s | I ever need a shorter work day I will |
16039s | request a cast with you at all times uh |
16041s | because it seems like that's how it's |
16043s | gonna work but yeah I mean we're gonna |
16044s | watch a replay but really if you blink |
16046s | you missed it uh it was memorand uh nice |
16049s | and early there for me too and then the |
16051s | rest of the story unfolds in that three |
16053s | second clip of uh yuku getting |
16055s | absolutely obliterated so we are going |
16057s | to see miti uh end up with just the uh |
16059s | the outcast Demon Hunter left uh what |
16062s | have you made of outcast because |
16063s | obviously in in recent history there has |
16066s | been you know Outcast Demon Hunter A |
16068s | Relic Demon Hunter into very popular |
16070s | lists but what do you make of outcast in |
16072s | this meta specifically like what do you |
16074s | think it it does that makes it worth |
16076s | bringing for not just meaty but a few |
16078s | players in this tournament |
16080s | uh yeah absolutely I I was bringing this |
16082s | up when lorenda and I were casting |
16084s | earlier I am a I'm a huge fan of the |
16087s | outcast DH right now I think it's |
16088s | actually pretty decent into this meta |
16091s | and honestly probably a solid like |
16093s | fourth deck right that's that's one |
16094s | thing in Conquest we have to see yeah |
16096s | foreign |
16105s | uh as you mentioned we're not that far |
16108s | out from the expansion and kind of these |
16109s | these otk decks and I think that some of |
16113s | these players might also be bringing |
16114s | Outcast DH as the deck that they're |
16116s | already very familiar with so they don't |
16118s | really have to relearn four different |
16121s | decks they can kind of bring in some of |
16123s | these Decks that they're already |
16124s | familiar with and maybe just kind of see |
16126s | how they pair up into some of the other |
16128s | Decks that maybe are a little bit newer |
16130s | and that can help especially when you're |
16132s | going into these matches that you're |
16135s | really looking to get solid wins if |
16138s | you're already very comfortable with a |
16139s | deck that can definitely go a long way |
16142s | yeah and I think um it's one of those |
16144s | things where a lot of the decks uh it it |
16147s | it's something we're probably going to |
16148s | bring up all weekend but even the Decks |
16150s | that are doing big bursts in the late |
16152s | game they want to be winning the early |
16154s | game right like look at the the Mage |
16156s | mirror we cast at the start of this |
16158s | match where both decks want to do big |
16160s | burst but the deck that got on board |
16162s | early applied all of the pressure and |
16165s | suddenly the big burst didn't need to be |
16166s | so big anymore and I think that's a big |
16169s | deal with this Outcast Demon Hunter |
16170s | where it doesn't well okay it does have |
16172s | options to burst damage but just not |
16175s | like the the with spells strictly but um |
16178s | but I think the getting on board and not |
16180s | letting your opponent get on board early |
16182s | is something that's very powerful as |
16184s | we've seen as we step into turn two for |
16186s | meaty and already there is a flurry of |
16188s | minions attacking Yuki |
16190s | yeah and it's very interesting I think |
16193s | into some matchups as well like you're |
16195s | saying this early damage well some of |
16198s | these decks don't really have great ways |
16200s | to answer those early boards and as we |
16203s | see here as well uh Yuki has a super |
16206s | clunky hand as well which is certainly |
16208s | not helping maybe coining into this cold |
16211s | case can stall a little bit of this |
16213s | damage puts a couple Minions on boards |
16215s | it kind of can test the this Onslaught |
16217s | from meaty but is it enough to win in |
16220s | the long run and how how do you keep |
16223s | going about that I like the lighting |
16225s | Nash jar as well in hand potentially if |
16227s | that's followed up behind the cold case |
16229s | it adds additional armor that can help |
16232s | and that might just kind of delay the |
16234s | game long enough for Yuki to find some |
16237s | of those other answers |
16241s | hold on to everything nope |
16243s | forget everything we just said right |
16245s | yeah oh look you know what I said it |
16248s | wasn't through Spells at this detected |
16250s | burst damage yeah that's it that's the |
16253s | one million damage being being thrown |
16254s | out there and |
16256s | still not looking too good there's some |
16259s | clear now but the problem is what |
16261s | happens to the the dark Raven right like |
16264s | now it's the problem of well you can |
16266s | clear a bit but not all if you can't |
16268s | clear all you're dead |
16270s | mm-hmm yeah and I I think if it hadn't |
16274s | been exactly that dark Raven there the |
16277s | uh the pickup of the inquisitive |
16279s | creation looked pretty good but yeah |
16282s | yeah not clearing enough ultimately |
16286s | yeah really tricky as well though |
16287s | because obviously like how there is |
16289s | there but matey had glaivetar as well so |
16291s | yeah there was still plenty obviously |
16293s | not this level of damage and threat but |
16296s | there was still damage coming out for |
16298s | meaty and and Yuki was still uh |
16300s | clutching for some kind of way to get |
16302s | some work done here it's gonna be Arcane |
16304s | bought and then coin creation I guess |
16306s | yeah I I don't really see any other way |
16311s | it's something yeah as you mentioned |
16314s | there's still quite a bit of damage with |
16315s | things like the glaive tar uh meaty |
16318s | absolutely could just set that up |
16320s | at that hero power damage but it's not |
16323s | enough for lethal this turn but it does |
16325s | set up a potential two turn lethal |
16327s | yeah and I'm just staring now trying to |
16330s | think while the hawk Striders on board |
16332s | is yeah okay gonna play the Minion and |
16334s | go into Clive okay I did wonder if miti |
16336s | was gonna go for the spectral site but I |
16338s | guess this can always be outcast next |
16341s | turn uh but with this play as well puts |
16343s | the most damage in face and now |
16346s | it's that same issue we sort of saw in |
16348s | the Mage mirror at the beginning where |
16350s | is there enough Mana to tick all these |
16352s | boxes right clear the board and not die |
16355s | to The Collector uh there is the |
16357s | artificer now so that is something |
16359s | especially with the cold case but it |
16362s | just feels like a delay in the |
16364s | inevitable at this point |
16365s | yeah it really does |
16369s | I |
16370s | like that's just been the story through |
16372s | this whole this whole match all of these |
16375s | games so far the third game |
16378s | not breaking that pattern midi just |
16380s | absolutely getting on board or putting |
16382s | on the pressure every single game and |
16386s | what a way to go found the lethal yeah |
16390s | the mental fortitude to be able to |
16393s | lethal yourself after this series is |
16397s | absolutely magnificent and I applaud it |
16399s | because that is the way to go out and to |
16402s | be able to just do that fair enough but |
16404s | yeah the meat man taking the match three |
16407s | zero |
16408s | that's exactly what you want your day to |
16410s | look like right if you're playing in a |
16412s | tournament they're stacked with this |
16413s | much on the line a world championship |
16415s | spot is to just say yeah I got into my |
16418s | winners match and now I just thrilled in |
16420s | about 10 minutes and then uh yeah I'm |
16421s | gonna go chill out watch the rest of the |
16423s | tournament go to bed early get some rest |
16424s | for the next day uh as meat man now he's |
16427s | gonna move on like it was another short |
16429s | and sweet one but any highlights for you |
16431s | from this very short series done |
16434s | um yeah I just I I think that overall it |
16437s | seems like me was able to really just |
16438s | recognize the lines where he was putting |
16440s | on the most amount of pressure and that |
16443s | just seems like something very good to |
16444s | do in Hearthstone in general but I think |
16447s | in this meta as well just applying that |
16448s | pressure and forcing your opponent to |
16450s | have answers for it and sometimes they |
16453s | do sometimes they don't and uh oh uq |
16456s | just did not really have the answers for |
16458s | it this time around |
16459s | yeah well that one went past in the |
16461s | blink of an eye but there's still plenty |
16462s | more Hearthstone coming up so we're |
16464s | gonna go to a quick break throughout the |
16465s | next match so don't go anywhere and |
16467s | we'll be right back |
16485s | foreign |
16555s | foreign |
16560s | [Music] |
16566s | [Music] |
16578s | [Music] |
16593s | [Music] |
16604s | [Music] |
16611s | thank you |
16622s | [Music] |
16626s | foreign |
16627s | [Music] |
16636s | [Music] |
16661s | [Music] |
16686s | beautiful |
16701s | [Music] |
16707s | foreign |
16724s | [Music] |
16742s | [Music] |
16772s | foreign |
16775s | foreign |
16783s | [Music] |
16806s | [Music] |
16816s | [Music] |
16824s | foreign |
16827s | [Music] |
16856s | thank you |
16858s | Hello everybody welcome back to the |
16860s | Master's tour summer Championship my |
16862s | name is TJ I'm joined by saddle my good |
16865s | pal Long Time Pal solo so how you doing |
16870s | little buddy I'm feeling much more |
16872s | comfortable I'm on the correct side TJ |
16874s | Everything feels normal again I know |
16875s | which way left is I know which way right |
16877s | is this is this is fantastic I'm doing |
16879s | great |
16880s | um even more so because we've been |
16881s | watching some some sweet high-level |
16883s | Hearthstone we've been watching some |
16884s | sweet high-level Hearthstone that has |
16886s | also had really silly mistakes in it |
16888s | which is extra fun like that's the best |
16890s | kind of hearthstone like not just from |
16893s | the players as well from the casters |
16894s | like everyone's everyone's throwing it's |
16896s | incredible this is the best kind of |
16897s | hearthstone to watch by far |
16900s | yeah what what do you think this is a |
16902s | product of subtle this subpar |
16905s | Hearthstone is it the lack of oh you |
16907s | know |
16909s | I mean first things first don't be |
16911s | putting words in my mouth I didn't say |
16912s | subpar this is this is fantastic |
16914s | genuinely I just think the game's really |
16916s | hard to play optimally right now which |
16917s | is why we're seeing like even at this |
16919s | level |
16921s | um people are getting into spots where |
16923s | the the best line isn't necessarily |
16925s | immediately apparent right and |
16927s | questionable lines or outright mistakes |
16929s | are happening I think that's I think |
16931s | it's a good thing I think that's |
16932s | something to be celebrated right if |
16933s | everyone could play the game perfectly |
16935s | there'd be no point in having this |
16936s | tournament |
16942s | [Music] |
16944s | oh I suppose I see I I paused politely |
16946s | to allow TJ to respond to my point but |
16949s | apparently he's having some technical |
16950s | difficulties so I guess I'll follow up |
16952s | my own Point instead talk about meaty |
16954s | doing very well to get out of group a |
16955s | we'd see uh I'm not sure if we saw you |
16957s | qualifying through into B |
16961s | oh I see TJ's having some serious issues |
16963s | because now we just cut in in the middle |
16965s | of my sentence responding to the last |
16966s | thing I said I'll just keep powering |
16968s | through dear viewers it's fine but we |
16970s | did uh get gamer rvg losing the |
16973s | qualifying game uh dropping down to |
16975s | deciders in group b we will now be |
16977s | focusing on uh that decider match Casey |
16980s | and gamer rvg for our broadcast match |
16982s | that myself and hopefully TJ if he |
16985s | returns from the depths are going to |
16987s | bring you |
16988s | um but certainly very interested in |
16990s | seeing a gamer rvg play because it looks |
16992s | like he had a very similar lineup to |
16994s | what mcbante faces bringing which looks |
16996s | like a solid lineup all around uh this |
16998s | one we did follow through uh quite a lot |
17000s | of we saw pocket train picking up the |
17002s | big tree over dredi in some real clutch |
17006s | circumstances a couple of absolute nail |
17008s | biters back and forth uh pocket train |
17011s | taking the the risky lines let's say |
17013s | with the shaman uh getting punished for |
17015s | it once and then very nearly getting |
17017s | punished for it a second time but |
17020s | escaping with by the skin of his team in |
17022s | the end and then we've seen Gabby Gabby |
17024s | calling his shot really like Gabby is |
17027s | Gabby anyone who knows Gabby will be |
17029s | familiar with the the projected |
17031s | confidence and the ego and everything |
17033s | that comes along with Gabby but I think |
17035s | most importantly Gabby caught his shot |
17037s | he said everyone in this tournament is |
17038s | free and so far Gabby has been |
17040s | absolutely backing that up |
17045s | testing to okay still nothing are you |
17048s | there CJ we oh you have no order okay |
17051s | wonderful |
17052s | um yeah I think TJ has called to uh |
17055s | Gabby's called two shot specifically one |
17058s | being that he was gonna beat everyone |
17059s | very easily and secondly that he was a |
17061s | god at Naga Mage which he executed on as |
17065s | well because we saw that turn that I |
17067s | called out to Raven like this is where |
17069s | the Gabby would have killed him meme |
17071s | comes in and he absolutely did kill them |
17073s | on that term with the uh the siren |
17076s | Reverb generate Manor Sif coming down |
17079s | otk uh turn so Gabby absolutely |
17082s | threatening to Just Wind the clock back |
17084s | a year or two and absolutely run away |
17086s | with this tournament |
17088s | how we doing TJ |
17096s | oh I see yeah okay thanks |
17101s | okay and now all sorts of tech problems |
17106s | um from my end apologies |
17110s | because you just talk to yourself |
17113s | I couldn't hear you on Discord I muted |
17116s | myself on the Stream |
17118s | so that I wouldn't say anything and talk |
17121s | over you and then when I came back and |
17123s | was finally with you I was muted |
17127s | uh so you were just laughing to yourself |
17129s | but yeah |
17131s | I I feel like we're doing great TJ |
17133s | honestly I feel like doing great |
17135s | everything great start precisely is |
17136s | planned we're doing well great start |
17138s | yeah |
17139s | um so |
17142s | I love now that we have like nature |
17145s | Shaman and rainbow Mage that you look at |
17147s | their deckless on these bio pages |
17150s | and it's like nature rainbow miracle |
17155s | secrets |
17157s | is this Hearthstone or a book I'm |
17159s | reading my three-year-old |
17162s | oh geez my kids only read like books |
17165s | about dinosaurs so recently they got |
17166s | into uh Captain Underpants |
17169s | which is actually genius writing it's |
17173s | like a book for kids I think it's |
17174s | probably like the age age group would be |
17176s | like probably seven to ten years old |
17179s | that sounds like something Lorinda says |
17181s | when he forgets the name of a card |
17182s | [Laughter] |
17185s | Captain Underpants nature rainbow |
17188s | miracle |
17191s | it's a secret |
17193s | don't tell anybody about the nature the |
17196s | rainbows and the Miracles it's a secret |
17199s | wow I mean honestly this is my favorite |
17201s | uh fun fact of the day so far Casey |
17204s | incredibly has once won a game of pasta |
17206s | that is incredible scenes to be quite |
17209s | honest |
17210s | amazing |
17214s | like I said one favorite classes Rogue |
17217s | well funnily enough |
17218s | we're gonna highlight the miracle Rogue |
17221s | um very odd most players opted for |
17224s | the uh |
17227s | macrogue but both players in this series |
17230s | having the miracle rope |
17232s | yeah I know something that we've seen a |
17234s | great deal of so far we have seen our |
17236s | fair share of macro I think um meaty and |
17240s | pocket in quick succession I think on |
17241s | stream both Rock and the the mech Rogue |
17243s | so we've kind of got used to that so far |
17245s | but this is kind of just the the Casey |
17248s | deck right like this is the |
17249s | quintessential Casey deck he was kind of |
17252s | responsible for various iterations of |
17254s | this build step by step and it feels |
17256s | like some kind of you know concoction |
17259s | location big ghosts Rogue has been |
17262s | around ever since those cards appeared |
17264s | and Casey has largely been responsible |
17267s | for finding the optimal lists of most of |
17269s | those variations throughout various |
17271s | expansions uh particularly because it's |
17273s | a deck that just continues to survive |
17275s | the Nerf Hammer right like one card gets |
17277s | touched then chain like Draka gets |
17279s | touched okay cool we won't play dracker |
17281s | anymore location gets changed okay we |
17283s | just play these other threats so we |
17284s | don't have to go all in on ghosts |
17285s | anymore like Casey has really been top |
17288s | of that list of people who've been |
17289s | keeping this deck relevant and it is a |
17291s | real it's the kind of deck where the |
17292s | people that like it love it right like |
17295s | they have deep emotional connection with |
17297s | this deck I think possibly banterface in |
17299s | like the Q a listed it is is one of his |
17302s | favorite decks of all time so |
17304s | um worth highlighting I think since we |
17306s | haven't really seen it make too much of |
17307s | an impact on the tournament just yet |
17310s | yeah there will always be meta games |
17312s | where just vomiting a ton of stats onto |
17314s | the board and going all in on on any |
17317s | given turn is going to be strong right |
17320s | uh and I I feel like this is one of |
17323s | those meta games if things start to head |
17325s | more towards like control decks with |
17327s | wide removal |
17328s | maybe it changes maybe Miracle rogue's |
17330s | not as good anymore |
17332s | um but for right now at this point in |
17334s | time I think it is it also has |
17336s | significant amounts of disruption in the |
17340s | form of both a double speaker stomper |
17341s | double Colt neophyte |
17344s | um so just being able to like |
17346s | get all this weird chip damage in by |
17350s | just making your opponent's spells cost |
17352s | more |
17353s | is relevant most of the decks in the |
17355s | metagame are very heavily spell based uh |
17359s | and so being able to easily fit those |
17362s | into a lineup I think is uh |
17365s | is quite good so we'll see how it fares |
17367s | we're gonna start off with Mage versus |
17369s | Mage mage |
17373s | it is funny you kind of forget cult |
17375s | nearby exists as a card you can actually |
17377s | put in your deck until Rogue comes along |
17379s | like there's something about the fact |
17380s | you get to play shadow step in your deck |
17382s | that makes cult near fight a very |
17383s | attractive uh disruption card for Rogues |
17385s | to play but uh not really any other |
17387s | classes particularly but we have seen |
17389s | our fair share of Mage mirrors |
17391s | throughout the day both in the uh |
17394s | rainbow vs rainbow form and also rainbow |
17396s | versus Naga we have seen a significant |
17398s | amount of as well |
17400s | um so looking forward to kick this one |
17401s | off Casey does have a pretty smooth |
17403s | opening curve no weapon right now for |
17406s | either player though which is uh kind of |
17408s | the defining part of the early game |
17410s | right if one player gets weapon the |
17411s | other doesn't well we've very clearly |
17413s | established who the aggro is in the |
17415s | matchup if that happens |
17421s | I missed this bunk bed oh man |
17425s | oh I'd forgotten all about the bunk bed |
17428s | so much lore just behind one bunk bed |
17431s | who is it who's hanging out on top it's |
17433s | fled right it's fled that's up there |
17435s | just off camera is that right blood's |
17436s | still up there yeah okay gaming away |
17440s | it's hard to keep up with with all the |
17442s | America's law you know like |
17444s | it's it's vast deep |
17449s | vast intertwined |
17451s | full of rainbows made and miracle ropes |
17460s | soon in there |
17462s | I did yeah not too many Secrets though |
17464s | because yeah you and Lorinda will just |
17466s | blare out everything to the audience so |
17468s | it's hard to keep a secret under those |
17469s | circumstances oh tear reality |
17474s | ghost kind of with the Infinitis the max |
17476s | dude you hit ice block |
17483s | it's just Gateway right yeah I was |
17485s | talking in the earlier series about how |
17488s | this is a card that can be overlooked |
17490s | Until you realize but |
17492s | um with both variations of Mage actually |
17495s | with all three variations of Mage |
17496s | because you can play Naga Mage without |
17498s | the Creations in it as well and then |
17500s | that still draws a Mech because the |
17502s | amalgams in the deck are still a Mech |
17504s | like sometimes it's easy to forget that |
17505s | you are playing pretty high value met |
17507s | cards in your Deckers mage |
17509s | yeah but |
17511s | this block is so cool what happens with |
17515s | all of the other cards that aren't ice |
17517s | block TJ hahaha |
17527s | I want you to go through and name every |
17530s | possible card it could be that is an ice |
17532s | block and explain whether that is good |
17534s | or bad |
17540s | why do I get the feeling TJ's about I |
17542s | don't think |
17546s | hello |
17548s | hi yeah sorry you did the thing where |
17550s | you'd like vanished into the future for |
17552s | a second and then responded to the thing |
17553s | I said 20 seconds ago |
17559s | I'm just gonna assume that TJ's gone |
17561s | again dear views |
17564s | Casey dropping the Cold Case |
17566s | once again no no the player has weapon |
17568s | which is a good sign for uh if you don't |
17571s | have weapon the fact your opponent does |
17573s | not have weapon as well at least gives |
17574s | you some sort of compensation |
17580s | gamer probably just responding kind |
17587s | uh it sounds better now yeah what's up |
17589s | hello |
17591s | I think so |
17594s | if you're responding to what I'm saying |
17596s | right now say broccoli |
17599s | perfect we've nailed it |
17606s | broccoli |
17608s | I said it later because I was muted |
17609s | again because I was like but you heard |
17611s | me when I said it for the first time |
17613s | that's gonna be the most confusing |
17615s | possible thing |
17618s | oh no okay |
17622s | yeah sometimes in Florida they just make |
17624s | the internet slower |
17625s | that makes sense |
17627s | it's one of the perks so incentivize you |
17630s | to go outside in the 115 degree heat |
17632s | indexed heat |
17635s | yeah it's actually a conspiracy by the |
17637s | alligators they have to they sabotage |
17639s | everyone's internet to drive them |
17641s | outside so they can eat them yep |
17645s | that's true |
17647s | their numbers are dwindling so they need |
17650s | to make a power move quick are they |
17652s | actually is that is that part real no |
17655s | idea oh okay |
17660s | be sad though |
17662s | they're so iconic |
17664s | so powerful |
17665s | go Gators |
17674s | somewhere in a distant Universe Robert |
17676s | Wing punches |
17688s | so it is Jill's ice block |
17691s | oh were you talking about Firelands |
17693s | portal I don't think we caught that was |
17695s | yeah okay yeah we heard that I can't |
17699s | even name a single card out of the nice |
17700s | block all I see when I see terriality is |
17702s | my chance to get ice block oh it's the |
17705s | ice block card no yeah |
17712s | I like this by the way I think this is |
17714s | an underrated play that people don't |
17716s | necessarily do a lot like that is a nine |
17718s | Health swing between the two majors as |
17720s | well as getting another potential spell |
17722s | School played and a little bit of extra |
17723s | Tempo on board Plus |
17725s | some potentially worthwhile cards that |
17727s | you can play on the following turn as |
17728s | well I think just straight up Dome them |
17730s | with a with a Juiced up molten Rune is |
17732s | something that players don't necessarily |
17733s | do enough |
17735s | yeah Casey does play one so that's |
17736s | something to note |
17738s | um |
17739s | some players opt to play two yada yada |
17742s | but uh he's just playing one but you can |
17745s | still get there with Arcane bolts and |
17748s | Flame geysers what have you uh when it |
17751s | comes to Sif |
17752s | if that's even needed sometimes you can |
17754s | just juice them down |
17756s | but with artificial existing gets a |
17759s | little bit tougher |
17761s | so spell schools sufficiently Juiced now |
17764s | for Casey I think it'll be four four |
17767s | fives on the following turn uh gamer |
17770s | would have the initiative to go first |
17772s | here and not sure what spell schools are |
17774s | out there's a wisdom in hand so there |
17776s | looks like three spell schools have been |
17777s | played based on the cost of wisdom which |
17780s | certainly would be played here if gamer |
17782s | has it and I'm sure Casey is hoping that |
17784s | it isn't I think with every moment this |
17786s | passes it passes this term without four |
17788s | or five Elementals appearing on the |
17789s | board uh Casey is feeling quite a lot |
17792s | better about his position in this game |
17802s | [Music] |
17803s | reality |
17809s | oh wow okay |
17812s | going for the Reverb now |
17814s | um can sometimes be a little bit more |
17816s | difficult to use |
17817s | uh in the Mage matchup uh you don't want |
17821s | to hold on to it too long and he wants |
17822s | to get the shadow |
17824s | uh spell school out of the way |
17827s | and was also counting cards the Abyssal |
17830s | curse will go away at the beginning of |
17832s | the next turn so it's fine if he keeps |
17834s | his hand at 10 cards once the infinites |
17837s | of Max 2 comes back in the hand because |
17838s | he'll still get his draw once the |
17840s | Abyssal curse goes away |
17842s | yeah I certainly don't blame him you |
17844s | know doing some finger counting there it |
17845s | is a little bit counter-intuitive like |
17847s | playing a finale infinitize actually |
17849s | adds a card to your hand and then when |
17851s | you have to compensate for the fake card |
17852s | that's going away at the start of the |
17854s | turn as well like nothing wrong with |
17856s | double checking that making sure you're |
17857s | getting it right yep |
17859s | and Casey knows the creation is here |
17861s | didn't get Divine Shield didn't get |
17863s | Reborn |
17865s | um so he knows that it's not long for |
17867s | this world |
17869s | but needed to play it anyway |
17873s | uh only on four as well right the |
17874s | creation based on the cost of the wisdom |
17876s | currently uh yeah but isn't it just fire |
17880s | oh no because it starts on one anyway |
17882s | right so it'll be five straight up |
17886s | oh yeah yeah I forget they work it does |
17888s | start off you can't just impose them |
17890s | before yeah Shadow Frost |
17894s | Arcane and |
17899s | okay just gonna dump get this out of the |
17902s | hand |
17903s | objection easy peasy |
17908s | I used to clean the scene instead okay |
17910s | sure please clean the scene |
17914s | gets the holy spell played well it is |
17916s | useful to do so it makes sense yeah |
17919s | I didn't think that was clean the scene |
17921s | I thought it was that five Mana holy |
17923s | spell that summons a One cost |
17925s | five five or the opposite |
17929s | oh the is it the Paladin is it Paladin |
17931s | code yes |
17934s | the golden art when it's tucked away in |
17936s | there they actually look similar |
17938s | oddly enough |
17941s | but he hits him with another one I had |
17943s | the exact same reaction as you but was |
17945s | it you that when the the gadget started |
17947s | appearing in Golden from the golden |
17948s | mimrod I was oh I have no idea no idea |
17951s | yeah |
17954s | because they actually look quite a bit |
17956s | different yeah golden |
17958s | it's more uh |
17960s | everything's more blurred together it |
17962s | feels |
17969s | oh Taste of Chaos |
17975s | you sound incredibly excited about that |
17977s | card TJ it's one of those more cards |
17979s | yeah |
17983s | pretty much all finale cards I'm like oh |
17985s | I guess |
17987s | oh spin all my mana and then my cards |
17989s | are yellow oh |
17991s | I love people cards |
17993s | oh it's yellow |
17999s | you gotta do it right yeah |
18002s | yeah I played |
18005s | oh more yellow cards are you kidding um |
18009s | I wouldn't have minded meta there |
18014s | was for damage but I guess it does not |
18016s | affect it by spell damage needs |
18017s | something cheap to dump maybe so I could |
18019s | start drawing cards |
18024s | I like how we just haven't even thought |
18025s | about what Casey's gonna do like |
18028s | well the last two turns he's had the |
18031s | ability to play four four fives which |
18033s | was clearly the best player over |
18034s | anything else yeah I really need talking |
18037s | about |
18040s | ooh |
18050s | I'm up a handspace might be an issue |
18052s | until he starts getting these solid |
18053s | Alibis out of the way because that |
18054s | Whirlpool is |
18056s | not doing too much |
18058s | Elemental inspiration comes down |
18061s | and has no other good way to deal with |
18062s | it |
18064s | which it looks like it might |
18070s | at least six on the upside of having |
18072s | found the weapon before being forced to |
18074s | play Whirlpool so |
18079s | [Music] |
18085s | oh he's already mousing over it yep |
18089s | unbeknownst to gamer rvg reborn was the |
18091s | uh by far the best one in this situation |
18095s | [Music] |
18114s | oh frozen over is interesting |
18118s | sure yeah |
18122s | as everyone knows it's the number one |
18124s | rule of card games that whenever you can |
18126s | burn any of your opponents cards you |
18128s | absolutely do that and it's the best |
18129s | play by far |
18130s | you have to |
18137s | said pick strangle thornheart |
18140s | to resurrect all the beasts that he's |
18142s | played |
18143s | yeah I think just took it as a tradable |
18145s | but then didn't trade it at the end of |
18147s | the turn I don't know whether that was a |
18148s | conscious decision or whether that was |
18149s | just a run out of time kind of do yeah |
18152s | he's playing around hidden meaning |
18155s | yep |
18157s | just getting in the habit mhm |
18162s | speaker okay so we just saw Whirlpool |
18165s | killer full Board of the four or five |
18166s | Elementals right like the four or five |
18168s | Elementals with the different keywords |
18171s | are they considered the same minion like |
18173s | why if one got Shadow stepped back to |
18175s | hand would it get killed by the |
18177s | whirlpool I've never seen that |
18179s | interaction I have no idea |
18181s | yeah |
18183s | programs fascinating |
18194s | time runs out on me that's so weird |
18196s | looking when you play an un finale felon |
18199s | flames on so it just looks like nothing |
18201s | happened at all no it did get rushed |
18203s | we're good |
18215s | tough choice does go Alibi in the end I |
18217s | do think that was an actual |
18220s | consideration right whether you want |
18221s | another wave of massive pressure since |
18223s | your uh your Elemental inspiration is |
18226s | massively Juiced at this point |
18229s | chose just to go with the extra copy of |
18231s | Alibi instead is he gonna Reverb |
18235s | is there much benefit to I think |
18238s | honestly the best thing you can do right |
18239s | now is make your opponent have to kill a |
18241s | three eight instead of a three one |
18245s | yeah but it's not like it's not like you |
18247s | can do two things |
18248s | okay fine |
18250s | so right away yes |
18254s | fine |
18264s | come on it's always never an organized |
18266s | before |
18267s | oh I have Morgan on Plenty TJ |
18271s | are you in Oregon I don't know where it |
18272s | was but I had a weird experience where |
18274s | like I think in my middle or industry |
18276s | and I gave Lorinda like a mage list very |
18279s | similar to what Casey and gamer RPG are |
18280s | playing right now and suddenly like the |
18283s | whole stream were like oh why is the |
18284s | Titan in the list the Titan sucks huh |
18287s | what I got very confused it did feel |
18290s | like everyone caught the Titan from this |
18291s | deck for quite a significant amount of |
18293s | time and then we get back to the Masters |
18295s | Tour and it's just back in |
18300s | it can be a little bit clunky |
18303s | oh yeah for sure but there's some really |
18305s | cool things you can do with it |
18307s | um |
18310s | yeah worth knowing of course the way the |
18312s | Reverb interaction works like you could |
18314s | if you want to deal 10 damage to someone |
18316s | you could just Reverb the Titan first |
18319s | and then click five damage on each of |
18321s | them or you can use one ability on the |
18324s | first Titan Reverb it and then use 10 |
18326s | damage on the new Titan that's just been |
18328s | summoned which is obviously better |
18329s | because then you get a whole other first |
18331s | ability on the first Titan before you do |
18333s | so so uh Casey taking care of the |
18336s | mechanics quite nicely in the end |
18338s | oh oh hello yeah and oh oh |
18343s | and this still has it's |
18345s | uh |
18346s | it's damaged because it was the doubled |
18349s | one correct |
18351s | so so we can now just go 10 and 20. yep |
18355s | but he could have got he could have |
18358s | gotten Secrets |
18361s | could have gotten Secrets but this is |
18363s | lethal anyway so it doesn't really |
18364s | matter |
18365s | yeah Fair Point solid solid argument but |
18369s | could have ended the game with three |
18370s | secrets so that is true and that is |
18374s | better |
18374s | that is |
18376s | that is better it is much better uh but |
18379s | yeah game RPG now I'm respecting the uh |
18382s | the norgannon |
18383s | uh that was going on from Casey |
18386s | um because I had to opt for power his |
18388s | turn would have been pretty bad if all |
18390s | he had done was just trying to clear |
18391s | those he could have gone like volcano |
18393s | empty ping |
18395s | on one of the norgonons would have |
18397s | killed cleared the board but then what's |
18399s | he doing with the rest of his Mana that |
18400s | turn |
18401s | he had like triple solid alibi |
18405s | um and a bunch of other nonsense a bunch |
18408s | of other stuff that wasn't really doing |
18409s | anything except for the |
18411s | Elemental inspiration so yeah I think I |
18413s | kind of failed to appreciate how deep in |
18415s | that game we were at that point because |
18417s | my initial instinct to uh reverbing an |
18421s | org is like oh you just made it so much |
18422s | easier to clear right like they can just |
18424s | play whatever like juice creation and it |
18426s | clears it anyway like we're at such an |
18428s | advanced point in the game where gamer |
18431s | RPG had already used a couple of |
18433s | generated aoes to deal with the |
18435s | Elementals right had already used both |
18436s | Creations to uh clear up boards as well |
18440s | so it was in a position where actually |
18441s | that was going to be an annoying board |
18443s | to clear regardless of Health total like |
18446s | Ping one and shoot a spell at the other |
18448s | one is still a majority of your turn at |
18450s | that point based on what had already |
18451s | been played in the game so |
18453s | um I think that play was a lot better |
18455s | than I initially gave it credit for but |
18457s | gamer chose to take a somewhat risky |
18460s | line of saying okay I need to actually |
18462s | just Jam stuff on the board right now |
18464s | and then second Reverb ended up being |
18465s | lethal in the end for Casey but he kind |
18467s | of pushed the boat out to to get one of |
18469s | those cheeky lethal setups in |
18471s | yeah |
18473s | not bad not bad and yeah you gotta look |
18476s | at game RPG's hand there if all he had |
18478s | done is what you said ping and shoot |
18480s | another Minion |
18481s | his the rest of his term would have been |
18483s | what Forge a molten Rune and launch it |
18485s | face |
18486s | trade his stranglethorne heart into |
18489s | something else that he couldn't play you |
18491s | know this would have ended up floating a |
18493s | lot of Mana or dumping a lot of burn |
18495s | spells that he would have needed for |
18496s | Sith as soon as it was drawn |
18498s | and also there's like that game of |
18499s | chicken that goes on at that point in |
18501s | the game too right |
18502s | um there's a lot of generated stuff in |
18504s | the hand there could be discounted burn |
18506s | damage from both sides who starts the |
18509s | solid Alibi War when you get deep enough |
18511s | into the deck where stiff plus spells uh |
18514s | can kill you from a lot now 40 damage is |
18517s | really hard but it is what it is |
18519s | yeah you you have to |
18522s | um you have to hand track pretty |
18524s | carefully when you're playing against |
18526s | Mage specifically and keep track of |
18528s | particularly discounted generated cards |
18531s | um because discounted cards from |
18533s | infinitize for example those can change |
18535s | the breakpoints for sift damage because |
18538s | you you can generate extra burn damage |
18540s | it doesn't really change how much is |
18541s | possible to play alongside a Sith right |
18544s | like you can play a safer molten Rune |
18546s | and then a one Mana spell alongside that |
18548s | you can replace that one Mana spell with |
18551s | a different one Mana spell it's still |
18552s | very similar amount of damage it's only |
18554s | really if you find something extra from |
18555s | infinitize where the breakpoints really |
18557s | go through the roof and that's where |
18558s | that game of chicken that you were |
18559s | talking about really comes into play of |
18561s | using that information as best as you |
18563s | can |
18564s | um to get your your solid Alibi timings |
18567s | just right because if you if you first |
18568s | Alibi and everyone resolves down then |
18570s | then you're in trouble |
18573s | yep unless you factor in that instead of |
18575s | burn damage from that infinite Tesla |
18577s | maxitude there was another solid Alibi |
18579s | that was picked up and then |
18581s | who knows right |
18583s | so |
18585s | um it looks like we are waiting for |
18590s | there was an admin issue that we're |
18591s | waiting to have resolved from that first |
18594s | game so we'll be jumping into game two |
18597s | uh in a few moments |
18599s | but |
18602s | I don't know what do you want to talk |
18603s | about subtle somebody |
18606s | uh I want to talk about every Mage card |
18608s | that can come from terriality TJ and the |
18611s | relative merits and drawbacks of each of |
18613s | them is that even something that you |
18615s | could Google |
18618s | consumably yeah I mean you could work it |
18620s | out just from the the online collection |
18622s | right presumably but yeah but like made |
18626s | spells from the past so like ambiguous I |
18630s | guess yeah yeah I get what you mean it's |
18632s | like well the past also includes |
18635s | yesterday |
18637s | so like |
18639s | past in in this tense Ontario it's not a |
18642s | keyword I specifically remember playing |
18645s | a solid Alibi yesterday therefore that |
18648s | is a card from the past and I wish to |
18650s | generate it from materiality if I do not |
18653s | receive one immediately you will be |
18655s | hearing from my lawyers |
18659s | uh |
18660s | evocation that's one of them |
18662s | [Music] |
18666s | their reality |
18668s | you can't it's not a it's a random |
18670s | effect I guess so you can't get itself |
18672s | from itself I think I'm just kind of |
18674s | doing the same thing you are it's like |
18675s | staring at Casey's deck list and trying |
18677s | to work out what if anything has gone |
18679s | wrong here because as far as I can see |
18681s | everything seemed above board but I'm |
18683s | obviously not keeping 100 track of what |
18685s | was going on um but remainder of the |
18687s | series anyway let's keep this going and |
18689s | there is the aggro the Arcane Hunter |
18691s | um which I I believe you and Lorinda got |
18693s | on board with the name Arcane Hunter |
18694s | during the previous it just makes more |
18696s | sense it does make more sense doesn't it |
18698s | it's like let's call one of the three |
18700s | Hunter Decks that Play Secrets secret |
18702s | Hunter no that's not helping anyone |
18705s | that's not how you name things |
18707s | um but I am really looking forward to |
18709s | the road coming out to play in this |
18710s | series all together because it almost at |
18713s | this point doesn't feel like a high |
18715s | level competitive Hearthstone event if |
18717s | people aren't making 99 ghosts on turn |
18718s | three you know like that just seems like |
18720s | something that has to happen at some |
18722s | point over the course of a tournament |
18724s | yeah uh |
18726s | I mean macro kind of does the same thing |
18729s | yeah sure question mark |
18732s | like Rogue stick broke decks just kind |
18734s | of do rogue things where you know they |
18737s | start to turn with a 2-1 and then you're |
18739s | either dead or there's like three nine |
18741s | nines on board |
18743s | um but we're going to the next game here |
18745s | uh |
18746s | Casey is gonna play the Rogue and gamer |
18749s | RPG is going to be on the mage |
18752s | mage |
18753s | and look at this hand what did I say |
18755s | about nine nines on turn three |
18758s | I mean |
18761s | sure all we need is a minion and a step |
18764s | and we're cooking there's no substance |
18767s | here |
18768s | I mean the substance is the thing that |
18770s | comes out of the sinstone graveyard TJ I |
18773s | know but this is like if you you know |
18775s | went to a really nice steak restaurant |
18777s | and you sat down and they just gave you |
18780s | like three Stakes |
18783s | incredible sign me up I know like that |
18786s | exactly you looked at that hand you're |
18788s | like oh yes and then if you think about |
18791s | it like down the road you know in this |
18794s | instance we're gonna use oh there's a |
18796s | side of mashed potatoes right there see |
18798s | yep and now we get a shadow step and we |
18801s | got some veggies in there so yeah and |
18803s | then the broccoli's cooking as well and |
18805s | then the broccoli is cooking yep |
18808s | and then after it's all done and you've |
18810s | eaten this glorious meal |
18812s | the speaker stomper that comes out to |
18814s | protect it all |
18816s | that's the dessert |
18817s | that's the peppercorn sauce slab it all |
18819s | over the top |
18823s | this guy stays hungry |
18825s | [Laughter] |
18832s | oh there's a minion |
18835s | next card Shadow step oh I'm lucky okay |
18840s | what do you mean play sensibly |
18843s | just assume your next card Shadow step |
18845s | [Music] |
18861s | all right back in reality away from |
18863s | stake based metaphor well it's too late |
18866s | I'm down the rabbit hole oh okay fine |
18871s | what are you diving down a rabbit hole |
18874s | to find rabbits to make steaks out of TJ |
18877s | you monster |
18883s | I have no rebuttal |
18888s | defense rest you're on Earth |
18890s | the defense rests just like the 15 |
18893s | minutes I rested this delicious steak |
18895s | for |
18899s | oh man |
18904s | you know it's getting close to dinner |
18905s | time when my analogies start to be food |
18907s | based instead of boat base |
18911s | oh yeah here we go |
18913s | oh come on this looks very much like |
18915s | Turned four to me oh cool keeps off the |
18917s | tippity top |
18919s | all right I mean that is basically the |
18921s | quality of draw the gamer RPG kind of |
18923s | needed to uh to stay in this game to be |
18925s | perfectly honest but oh double |
18933s | pick yourself up and deposit yourself |
18936s | directly into the nearest bin |
18945s | card card card card card |
18949s | there we go beautiful |
18952s | oh God I love me some card Rogue mm-hmm |
18964s | it's a lot of stuff |
18970s | um |
18970s | this has already been Frost fire and can |
18974s | fit in Arcane so this is four it's like |
18976s | almost |
18981s | a full clear yeah it's actually pretty |
18983s | good right |
18988s | turns out inquisitive creation is also a |
18991s | heck of a Hearthstone card |
18997s | okay good draw not for this turn |
18999s | definitely just five five Tempo this |
19001s | turn definitely go face |
19002s | but needed some sort of resource |
19004s | generation I think potion belt was the |
19005s | absolute best uh draw in the deck right |
19007s | because it still has the ghoulish |
19009s | Alchemist uh Aura discount in play yeah |
19012s | the door Shadows pretty close pretty |
19014s | close second |
19016s | [Music] |
19019s | this Elemental inspiration is already |
19021s | pretty Juiced sort of game RBG you can |
19023s | get through the next turn relatively |
19025s | unscathed |
19028s | could have a good follow-up because |
19031s | probably not expecting too many go uh |
19033s | too big of ghosts to come out from these |
19035s | uh next term with only two cards in hand |
19037s | one of them being or |
19039s | yeah for sure |
19042s | still needs to find something to do with |
19045s | his Mana off this toe that's pretty good |
19046s | okay yeah Prismatic fills out quite |
19048s | nicely can just drop the flame Geezer in |
19050s | there if nothing better is found |
19054s | lunar lunar eclipse |
19058s | interesting and it's playable it's also |
19061s | an extra four or five next turn |
19070s | and it looks good to me it's actually a |
19072s | full player with the funkies yeah oh |
19075s | this is the juice |
19078s | you idiot you've Fallen directly into my |
19081s | Trap by infusing my door of Shadows |
19083s | which will now draw me two potion belts |
19085s | instead of one |
19093s | [Laughter] |
19096s | it has to be potion belt right he just |
19098s | has to keep digging until it's potion |
19100s | built oh no |
19104s | okay okay |
19115s | double hazy very nice yeah |
19123s | I mean these are Big ghosts |
19132s | very big ghost |
19136s | s |
19143s | he's still just Elemental inspiration |
19145s | though what gets me is like he he burned |
19148s | through so much Mana doing nothing just |
19150s | to get to the potion belt it felt like |
19152s | that was a bad thing but the fact all of |
19154s | the doors just chained into more doors I |
19157s | changed into Mordor what um does ended |
19160s | up being good for him because it just |
19162s | created that insane chain of cards right |
19164s | it ended up with 11 11's like the Mana |
19167s | didn't matter because as soon as he got |
19168s | to potion belt the potion that he |
19170s | created cost zero anyway from the |
19172s | ghoulish Alchemist so actually worked |
19174s | out in a pretty nice way for Casey in |
19175s | the end yeah perfect Mana utilization as |
19178s | well |
19181s | super crisp |
19186s | ah |
19187s | it's four right it's four Elementals you |
19191s | got to do it you gained seven armor |
19194s | yeah oh it's only three |
19203s | what so just Frost Arcane and nature |
19206s | then |
19208s | fire yeah |
19210s | wait what |
19214s | is lunar eclipse a lunar eclipse isn't |
19216s | uh uh nature right oh it's not nature no |
19220s | you're right it's arcane |
19225s | there you go it's either Arcane it's |
19228s | okay yeah it's okay |
19230s | whoops |
19233s | this is what I get for trust in TJ |
19234s | Sanders |
19237s | big mistake |
19246s | oh put your sides juicing |
19250s | oh my God |
19256s | Casey's actually pretty close to dying |
19260s | yeah so much so that had to respect one |
19262s | of the four fives with the 11 11 right |
19264s | it's just to take some of the damage off |
19266s | the board |
19267s | you know |
19271s | volume up looking for solid Alibi there |
19273s | it is |
19275s | the dream would be solid Alibi and |
19278s | Reverb here right because then you could |
19280s | just ship the damage face Alibi this |
19283s | turn and then you'd have norg Reverb |
19285s | next time for the test yeah doesn't have |
19287s | that necessarily guaranteed to turn |
19289s | setup but does Hit The Alibi which is |
19291s | the most important piece of the equation |
19293s | oh |
19297s | all three of those have their arguments |
19305s | I think if you're solid alibiing |
19309s | your minions are probably getting traded |
19310s | anyway so anti-magic Show Goes Down |
19313s | Fair yeah you can't fit it in this turn |
19315s | anyway with The Alibi yeah |
19318s | so Whirlpool mix uh |
19321s | a whole lot of sense |
19328s | [Music] |
19337s | oh okay |
19341s | uh can Casey possibly know how it |
19343s | absurdly clutched that speaker's |
19345s | photographer is right now nope |
19350s | it's just the best play though right |
19352s | like |
19353s | 100 even if |
19356s | like he couldn't have anything randomly |
19358s | generated he knows that there's two |
19360s | flameel knuckles in hand it's still just |
19362s | the best play |
19363s | yep do you double Hawaiian me here also |
19367s | Whammy |
19368s | with the cold near pipe nah single huami |
19371s | only |
19374s | oh |
19376s | oh no |
19379s | how much is it with uh asler 14 15 16 17 |
19382s | 18 19 20 21. |
19387s | still a lot right still feels quite a |
19390s | lot like losing you'd still have I guess |
19392s | Reverb out off the top you can find |
19394s | Reverb here as well or other sources of |
19397s | damage nope |
19398s | take the trainable |
19400s | and take the tradable yeah for sure |
19403s | but as it stands right now like Casey |
19405s | can just go |
19406s | like ask to oh it doesn't have board |
19408s | space though actually because you'd want |
19410s | to play asalo and nearby same turn right |
19412s | ideally would be your next turn yeah |
19417s | I think you gotta play the the asler |
19420s | though |
19423s | I don't know we say you hate that |
19425s | because we know he has the whirlpool |
19428s | true |
19439s | he thinks he's dead |
19445s | so he's gonna go the other way around |
19447s | clear space first and then play the near |
19449s | fight make sure he's preserving a board |
19451s | space in case in case of like a third |
19453s | generated uh Alibi right make sure he |
19455s | has the board space to be able to play |
19456s | the Aston Villa next time |
19458s | yeah |
19461s | the board gets cleared he's gonna be one |
19463s | off |
19464s | [Music] |
19467s | little |
19470s | sure is easy peasy |
19473s | so it wouldn't have mattered whatever |
19474s | Casey did |
19479s | as long as we don't screw up our |
19481s | mechanics here it is inherently possible |
19484s | but no that looks fine to me |
19486s | you have to press the wrong button twice |
19489s | even if you press the wrong button on |
19490s | the first one you can you can still get |
19493s | it right on the second one no you can't |
19494s | if you if you press deal five on the |
19496s | first one you're cooked right there's |
19498s | you can't get lethal from there |
19501s | ah true yeah you're right |
19505s | so you have a two two out of three |
19507s | chance |
19509s | man I pressed the wrong one that's okay |
19513s | I know like Titan mechanics genuinely |
19515s | like joking aside they are a thing that |
19517s | you have to learn though right like |
19518s | there is a lot going on with Titan |
19520s | mechanics like essentially a Titan |
19523s | ability is treated as an attack by the |
19524s | game and Titans have charge functionally |
19527s | so when a new Titan appears on the board |
19530s | it can attack immediately with attack |
19533s | meaning use one of its abilities but it |
19535s | does literally have charge now I know |
19537s | you're making that face at me but it |
19539s | does literally have charge so because |
19541s | it's quad Reverb and then charged with |
19543s | the fourth one yes using all three |
19545s | abilities yes you absolutely can you can |
19547s | also so this comes up in macro right |
19550s | because you can give the Titan wind Fury |
19553s | using any as the most common version but |
19556s | you know various other ways as well |
19558s | um and then if you Reverb it with one |
19560s | ability left a new Titan appears that |
19562s | has wind Fury one ability remaining you |
19565s | can use that one ability and then still |
19568s | attack face with the newly summoned |
19569s | Titan as well okay there's all sorts of |
19572s | cool things you can do with Titans like |
19574s | you really if you play at this level you |
19576s | probably are gonna have to dig into |
19577s | those interactions just so you don't |
19578s | miss something incredibly Niche when it |
19580s | comes up in a spot like that |
19585s | today I learned now I knew the whole |
19588s | functionally has charge thing did not |
19591s | know that they actually have charge and |
19594s | they do they do indeed |
19596s | yeah because it doesn't say it |
19598s | no |
19600s | doesn't say charge saw |
19604s | I mean the Rogue Titan doesn't even say |
19606s | tight |
19609s | yeah it does |
19616s | tight |
19617s | if you're from the internet in the early |
19619s | 2000s it says Titan sure but like uh I |
19623s | was trying to verbalize how it's spelled |
19624s | but I can't |
19626s | is it to one to phone is it a fall to |
19630s | the a I don't even remember whether it's |
19631s | a four or not |
19632s | yeah I think it is to one to four |
19636s | yeah you're right doesn't say time |
19639s | anyway |
19640s | one game to one both Mages have picked |
19642s | up a victory |
19644s | um Mage really a deck that is performing |
19648s | very well in the hands of |
19650s | very good players overall because if you |
19653s | actually look at Stats across ladder |
19656s | even across like high high ranked sample |
19658s | ladder like top 1000 ladder it doesn't |
19661s | seem like a very well performing uh very |
19663s | highly performing deck but then you look |
19665s | at how many of them you queue into if |
19667s | you're actually in like genuinely High |
19669s | Legend right if you're in low double |
19671s | digits or single digit Legend do you |
19673s | play against Mage a lot there is a lot |
19675s | of them up there and a lot of the best |
19676s | players in the world regard some build |
19678s | of Mage to be a top three deck in the |
19680s | game right now and I think you can see |
19683s | from the way these games pan out there's |
19686s | so many different choices to be made on |
19689s | any individual given turn by so many of |
19691s | these players and yes we've seen a lot |
19694s | of his solid Alibi like we have seen |
19697s | that I'm I'm not gonna deny that that |
19701s | has been a factor I have eyes and I know |
19703s | the people watching have eyes too but |
19705s | leading us to those points have been |
19708s | extremely intricate decisions from a lot |
19711s | of the players piloting it so I I think |
19713s | it's a really interesting deck and I do |
19714s | think that genuinely in terms of like |
19717s | new archetypes launched into the game by |
19719s | the new expansion that uh that rainbow |
19721s | Mage is like right up there in terms of |
19723s | you know healthy fun archetypes for the |
19725s | game overall |
19727s | Casey's certainly not enjoying solid |
19729s | Alibi no no absolutely not |
19733s | he won without even having to play one |
19734s | yeah |
19736s | because obviously the rational claim |
19738s | here is that if you make two seven |
19741s | sevens and eight eighths on turn four |
19742s | and then Two Eleven elevens two turns |
19745s | later you should just win the game |
19746s | automatically and your opponent |
19748s | shouldn't be allowed to stop that in any |
19749s | way right like that's that's the |
19751s | assertion that we're making here that's |
19752s | I mean that's a fair assumption right |
19754s | like nothing if I go through all that |
19757s | work to make two seven sevens |
19759s | [Music] |
19760s | you better have the gosh darn respect to |
19763s | let me kill you with them you best |
19764s | believe I'm gonna get something out of |
19766s | it like a wife |
19768s | I know what that's a problem it's from |
19770s | something it'll come to me eventually |
19771s | someone it will I promise it's just this |
19775s | is a quote that you said |
19778s | years ago and you're like wow it was |
19781s | that moment in my life was a lot like a |
19783s | TV show now that you mention it that was |
19786s | just my proposal to my wife yeah |
19793s | fun fact my wife actually proposed to me |
19796s | [Music] |
19797s | that is a fun fact look at us bucking |
19800s | gender roles |
19804s | thank you thank you thank you |
19809s | thank you you're welcome I did not I was |
19811s | the one who proposed |
19814s | at the top of the uh Tower thingy in Las |
19817s | Vegas |
19819s | the tower thingy in Las Vegas I'm not |
19822s | going with the stratus Stratosphere |
19824s | Stratosphere oh okay yeah confirmed by |
19827s | Lorinda the stratosphere apparently |
19829s | yeah yeah it's all vaguely know of it |
19831s | but I couldn't even picture it if I had |
19832s | to |
19833s | it was supposed you fancy talking about |
19835s | some Hearthstone TJ |
19836s | yeah but one sec let me finish this |
19838s | story okay sure |
19840s | The Proposal was supposed to be a |
19842s | surprise |
19843s | okay |
19845s | um they have a metal detector before you |
19846s | can go up to the top of the stratosphere |
19850s | went through the metal detector oh the |
19852s | ring Set It Off |
19856s | and show them what it was |
19862s | rise was completely ruined |
19864s | uh did you uh did you get down on one |
19867s | knee as you presented it to the security |
19869s | guard on the way in |
19871s | no I was just like thinking in my head |
19873s | I'm an idiot why didn't why didn't I |
19876s | know one even if I'd known that there |
19879s | was a metal detector I don't think I |
19881s | would have even thought that the ring |
19882s | would Set It Off now |
19885s | uh no no no no I'm on your side no one |
19887s | plays around that you're not you're not |
19888s | stupid teacher that's fine specifically |
19890s | reasonable mistake and then I have such |
19892s | a fear of authority I could have just |
19893s | gone oh yeah it's my belt and just |
19895s | showed them my belt and they would have |
19896s | been like okay okay that's fine |
19899s | but I was like they're gonna know that |
19901s | I'm hiding something else and I don't |
19902s | want them to think that I'm trying to |
19903s | sneak something there so I took it out |
19906s | and showed him |
19908s | uh my life has been a comedy of errors |
19914s | all right we can talk about Hearthstone |
19916s | now |
19918s | sweet my favorite |
19922s | we've made it we've made it to the Rogue |
19924s | mirror I was hoping we'd uh we'd see a |
19926s | bit of Rogue on Rogue action |
19930s | it's been a while for sure since I have |
19933s | dipped my toes in the murky Waters of |
19935s | Miracle Rogue mirrors |
19939s | Shadow demise opening hand on coin with |
19941s | a shadow step ghoulish Alchemist as well |
19943s | like that is a hand that can go |
19946s | absolutely wild if a uh if a location is |
19950s | found if some potion generation is found |
19955s | Casey on the other hand |
19957s | not doing a great deal right now |
19961s | time |
19963s | well I was going to say time to start |
19964s | poking but I guess not |
19973s | oof now already is your hand air in our |
19976s | Airy enough that you're just going to |
19979s | double cycle of the ghostly strike I |
19982s | guess not right because yeah you have |
19983s | gear shift not particularly used to |
19985s | playing Miracle Rogue with gear shift in |
19987s | it |
19988s | uh did try did you see the like kind of |
19990s | hybrid list like the the mech Miracle |
19993s | version of the day that kind of just |
19994s | played mimeron and the the two Mana |
19997s | spell for the sparkbots uh alongside |
19998s | like locations and Shadow steps and all |
20000s | the other stuff yep yeah I played that |
20002s | for a little while but nothing uh not |
20005s | like pure Miracle Rogue just with uh |
20008s | the draw spells thrown in so I'm not |
20010s | quite used to being able to use it like |
20011s | that yeah it's a little clunky |
20023s | let's play your own foreign |
20033s | that's not a crazy thought is it |
20035s | well just be speakers stomper right back |
20037s | at them |
20040s | you can belt and it still costs zero |
20042s | though right like your auras go the the |
20044s | like the player whose turn is their |
20046s | auras go last I think |
20051s | well I think it's the wording of the |
20053s | card right |
20055s | possibly yeah no that would make a |
20057s | difference yeah true it's it's not your |
20059s | next potion costs XLS it's your next |
20061s | potion across zero yeah that's bad |
20065s | but I still like this just because next |
20067s | time you can Factor the potion belt into |
20070s | the ghosts exactly you don't want a half |
20073s | you don't half dump your cheap cards on |
20075s | this turn right you want to just play |
20077s | the one expensive card on this turn and |
20078s | then dump all of your cheat cards next |
20080s | time |
20088s | okay time to Giddy Up |
20091s | let's go yeah |
20097s | uh he better hit draw here or he's going |
20100s | to be floating a lot of Manas |
20107s | funnily enough |
20109s | how does draw look at that sound |
20115s | oh in a near fight |
20118s | okay I didn't quite find the hand to be |
20120s | able to go for the draw eight line |
20123s | needed like cheaper minions to dump and |
20125s | I'm pretty sure if that's possible with |
20127s | this version of the deck without using a |
20129s | shadow step before playing the second |
20130s | draw before |
20136s | oh well I guess we'll just have to make |
20137s | do with this turn instead |
20142s | the triple neophyte |
20145s | triple Neo fight yeah |
20147s | extra two two and play 4-4 in play |
20153s | coin in a one two as well right why not |
20155s | yep get it in there |
20156s | get in there and fight buddy |
20166s | nice |
20168s | very nice |
20171s | close |
20173s | but yeah |
20175s | real close 19 20 21. |
20180s | it was just a singular bubbling |
20191s | I think I just or ghostly strike |
20194s | to be quite honest with you |
20198s | okay what if you were lying to me |
20203s | um |
20206s | it's a good point |
20211s | I could have been lying too |
20215s | 21 wasn't any lethal out |
20220s | oh it just puts him to one anyway |
20222s | function like finds near fight though |
20224s | which is probably better than the dagger |
20225s | up in the end right but even if he |
20226s | didn't find the near fight off the draw |
20227s | you can just dagger up and put your |
20228s | opponent to one which yeah oh yes |
20232s | I forgot what Miracle Rogue mirrors feel |
20236s | like |
20238s | that's what they feel like yep they feel |
20241s | just like that |
20243s | one player gets to have all the fun yep |
20248s | it's the kind of hand that makes things |
20250s | happen whenever you have that shadow of |
20252s | demise and you're on coin you know you |
20254s | can do some really degenerate things |
20256s | extremely early right like even if it |
20259s | does just end up being used as coin that |
20261s | is pretty often good enough in a lot of |
20263s | positions if you do find that early |
20265s | pop-off turn but uh gamer RPG's hand |
20268s | just kept kept juicing more and more and |
20270s | more and then hitting draw four off the |
20271s | potion belt as well was just kind of the |
20273s | the final insult to uh to Casey in the |
20276s | end just not really a game that he ever |
20278s | got to play |
20279s | yeah pretty rough and now on one game |
20283s | away from uh potentially |
20287s | going home |
20289s | it's been four years since three years |
20292s | since we've switched to online only |
20294s | casting and I still haven't found a |
20296s | replacement phrase |
20298s | for going home |
20299s | [Laughter] |
20303s | he's going home |
20304s | staying home |
20307s | the |
20309s | going |
20311s | to not play in the tournament anymore |
20312s | that's it yeah I think we got that |
20315s | that's it's weird it was if it was that |
20316s | easy I don't know why you didn't think |
20317s | of that earlier honestly TJ because |
20319s | nothing sounds as smooth as going home |
20322s | no no it's very true |
20327s | two losses now for the Rogue as well |
20329s | from Casey we we pointed out as like the |
20332s | highlighted deck at the start of the |
20333s | series I I hyped up Casey is you know |
20335s | one of the best Miracle Rogue players in |
20337s | the world one of the inner bases of the |
20339s | deck one of the refiners of the deck but |
20342s | so far it's just not making things |
20343s | happen but I don't think that's through |
20345s | any fault of Casey's right it's been one |
20348s | very good draw they just got shut down |
20349s | by side alibis on the other side and |
20352s | then one just absolute non-game of |
20354s | hearthstone right I don't think that was |
20355s | an awful lot that could have been done |
20357s | to uh to change the timeline in that |
20359s | Rogue mirror yeah |
20362s | but we're in a situation where winner |
20364s | gets to move on to tomorrow and the |
20367s | loser is going home that's right |
20372s | the loser goes directly to jail they |
20376s | they do not pass go they do not collect |
20378s | two hundred dollars |
20380s | uh actually they do uh no that's correct |
20383s | actually yes they do yeah |
20385s | a little a little bit more than that as |
20387s | well and it's the loser free parking |
20394s | and the loser goes away with |
20397s | significantly less money than they would |
20399s | have if they had gone on to the next |
20401s | round and hadn't gone home |
20404s | that's it that's the one we found it |
20410s | all right |
20416s | It's gotta be uh |
20418s | maybe slightly infuriating to play |
20420s | against this rogue deck as a shaman |
20423s | with double speaker stomper double cold |
20425s | neopite yep but if you're not putting |
20429s | any pressure on the shaman |
20431s | none of it matters |
20433s | and this is I know probably people are |
20435s | already sick of this at this point but |
20437s | again this is one of the relative merits |
20440s | of playing this more Tempo Focus Shaman |
20442s | list than the version that a lot of |
20445s | people tried to argue was Stronger like |
20447s | the much more all-in totem version with |
20449s | the the one Mana summon four totems and |
20451s | thing from below and so on is |
20454s | if your opponent is going to play cult |
20456s | near fights and speaker Stompers against |
20458s | you if you're this version of Shaman |
20460s | they might do that when you already have |
20462s | a board right and so you can just trade |
20464s | some of their stuff or you can continue |
20466s | to be aggressive with the board that you |
20467s | already have maybe you've opened a |
20469s | schooling in your hand already so you |
20470s | just have three fish that you can play |
20472s | to clear the board potentially you can |
20474s | just fight much much better for Tempo |
20476s | whereas the other more all-in combo |
20478s | versions of the deck like if you just |
20480s | get speaker stompered with one of those |
20481s | decks you're you're in trouble your deck |
20483s | basically does nothing it has it has no |
20485s | outs against those kind of situations |
20486s | but you can see already that it's just |
20489s | kind of playing three twos on curve like |
20491s | one man of blood fan Raptors and hit you |
20495s | unlucky |
20498s | yeah I was gonna say what's the punish |
20500s | for going base well this exact scenario |
20502s | is the punishment increase in that |
20503s | instance because you make the pre-trade |
20505s | that's not a future side that would have |
20508s | to be a potion belt which is a much |
20509s | easier board to deal with |
20512s | when the turn flops back over so |
20515s | now gamer RBG is uh back to square one |
20518s | now with 100 percent less novice zappers |
20521s | in the deck |
20524s | yeah and I think uh Lorinda alluded to |
20526s | this earlier that this is another drum |
20529s | that I love to bang about this deck |
20530s | which is you really want to have three |
20532s | man on turn three because you can do a |
20534s | lot of powerful things on turn three |
20535s | with three Mana uh gamer RPG just chose |
20538s | to go full aggro with the double novice |
20540s | zapper start chose to push damage early |
20542s | on as well which again as a game plan |
20544s | and as I was talking about this on turn |
20546s | one right like as a game plan against |
20548s | the double speaker stomper double Colt |
20549s | near fight deck chip damage early into |
20552s | just shoot your Spells at face unwarned |
20555s | at some point right that's not a bad |
20556s | plan to have overall I don't fault that |
20558s | necessarily uh it's just the fact that |
20560s | the because the putricide punish was |
20563s | there and so devastating gamer RPG is |
20565s | now so far behind in this game right now |
20582s | super aggressively fighting for tempo as |
20585s | well is Casey you see like no no real |
20588s | thoughts of holding bone Spike for a big |
20590s | pop-off combo turns or anything like |
20592s | that just straight off Max Tempo make |
20595s | sure I'm dominating board because if I'm |
20596s | dominating board then uh then my |
20599s | disruption cards are infinitely more |
20600s | powerful than if I'm not |
20603s | yeah and threw away speaker stomper and |
20605s | krabatoa which are to be fair can be two |
20609s | pretty good cards in the matchup yeah |
20611s | um in order to just try and find the |
20613s | even more powerful cards in the matchup |
20615s | uh like really wanted to look for like a |
20617s | graveyard in the sense and something to |
20618s | capitalize on the cheap stuff that he |
20620s | already has in hand |
20622s | and that's why I held on to still the |
20625s | free potion for next turn because he's |
20627s | got the draw potion so if you use your |
20629s | Mana drawn to graveyard then you can go |
20631s | for pop-off turn |
20633s | which is good into the golgonath |
20636s | if you make big lads |
20641s | of an even larger lad there you go you |
20645s | can't say Lads and not use large as the |
20648s | uh as the descriptor you can't say big |
20650s | Lads that doesn't work at all it's large |
20653s | lads |
20654s | oh |
20656s | that's just your manager too |
20660s | so it's it's it's big boys large Lads |
20662s | and uh giant gentlemen that's that's |
20664s | what it is |
20668s | and ubiquitous units |
20674s | and unbelievable believably big units |
20678s | nailed it |
20681s | and those units are going home |
20683s | [Laughter] |
20699s | look crab I told you in the deck stay |
20706s | you shuffled astalor crab |
20712s | it's like a revolving door |
20718s | uh I think this is the worst Shaman hand |
20720s | I've ever seen |
20734s | like this hand is so bad you want to |
20736s | play Golden Earth for draw three and |
20738s | then try and find like lightning storm |
20740s | or something |
20742s | is that the out as opposed to just going |
20744s | for the straight-off AOE |
20747s | I don't know yeah if you go for the AOE |
20749s | you never win the game oh deal 20 you |
20751s | just take the deal 20 okay |
20753s | and then just try and protect it with a |
20755s | lightning bolt |
20757s | um |
20757s | uh does gamer even play storm in fact is |
20760s | a card that uh some people are cutting |
20764s | yeah one like |
20776s | now back to square one |
20778s | Miracles can happen |
20784s | but this was like flash of lightning |
20787s | into |
20790s | ancestral knowledge into like double |
20793s | reflexes and the next turn you drew like |
20796s | Barrel spirits |
20799s | yeah |
20800s | yeah |
20802s | I mean yeah if you just drew ancestral |
20803s | knowledge off the top but ancestral |
20804s | knowledge just drew double reflexes |
20809s | no you'd read after draw yeah like yeah |
20811s | in any order you use ancestral knowledge |
20814s | and flash of lightning and then end up |
20816s | with two lightning reflexes in your |
20817s | hands like there's a couple of different |
20818s | orders that could happen in and just by |
20821s | having the two the two reflexes in your |
20822s | hand you might be able to find lethal |
20824s | from that point with uh with the one |
20826s | weapon swing still remaining as well |
20838s | oh |
20842s | I don't like it just I don't like it |
20845s | launching lightning bolts at minions um |
20857s | even though they're almost played in one |
20859s | was already in the hand he gear shifts |
20861s | and acelor and krabatoa come back |
20866s | oh yes |
20870s | yes just just quadruple whammy Shadow |
20872s | set the neophyte play the speaker |
20874s | stomper press the button |
20876s | spells cost four more |
20881s | yeah because with regular cost spells |
20884s | gamer rvg's turn was incredible this |
20886s | turn right |
20896s | this is an absolute Nerf shopping kind |
20898s | of game it sure is |
20905s | all right tide series |
20908s | we've had a couple Go the Distance so |
20911s | far today |
20913s | this being one of them it's gonna come |
20915s | down to Shaman versus Shaman is that |
20917s | what it is and it's part of the idea |
20919s | behind this lineup right is uh shaman |
20922s | it's you're playing Shaman because most |
20925s | of these players do just believe in the |
20927s | power of Shaman overall but I think the |
20929s | players who have brought this version of |
20930s | Miracle Rogue this is part of the |
20932s | thinking right it's like this allows me |
20933s | to not have to ban Shaman because I I |
20936s | gain one extra positive matchup with |
20939s | quad disruption Miracle Rogue against |
20941s | Shaman you know it can be more |
20944s | competitive than it just looked because |
20946s | that was a miserable hand from gamer rvg |
20950s | but certainly this is somewhat close to |
20952s | the theory of the way this deck is |
20954s | designed for the tournament |
20965s | I'm getting the distinct impression that |
20966s | TJ may have abandoned me as well so I'm |
20968s | gonna keep talking |
20970s | um oh is he is he he's here can you hear |
20973s | me I'm gonna assume not yeah so I it is |
20976s | going to come down to Sean versus Sharma |
20977s | which is a scary mirror for sure |
20981s | um it's |
20983s | again pretty Tempo based overall I would |
20986s | say with uh both players fighting for |
20988s | the board early Whoever has the board |
20990s | early can tend to threaten more lethal |
20993s | situations more quickly cause the other |
20995s | person to be play scared so we will we |
20998s | will see what it comes down to here |
20999s | because I don't think we've seen too |
21000s | many of these just yet |
21003s | Casey instant full Mulligan gamer RPG |
21007s | taking a moment before deciding on the |
21011s | opening hand Casey does find the |
21012s | schooling the one-off lightning storm |
21015s | probably |
21017s | not the tool you want to be having in |
21019s | your opening hand |
21022s | sorry if I wasn't responding to you |
21024s | sorry if I wasn't responding to you so |
21026s | you're |
21027s | for some reason I couldn't hear you but |
21029s | it seems the stream could so oh well I I |
21032s | definitely blame you anyway oh yeah |
21034s | because as soon as somebody else came in |
21037s | to see if it was just me or if it was |
21038s | you it fixed so now I just look like it |
21041s | idiot it's all just a giant prank I just |
21045s | actually have a very convincing robot |
21046s | voice impression and I was doing that |
21048s | deliberately until you asked for a |
21051s | technician to come in and listen to me |
21052s | and then I stopped doing it immediately |
21054s | you Sly a little Goose you no |
21058s | all right you probably talked about this |
21060s | mirror match I'm sure you did I did too |
21063s | okay I'm sure it was lovely thanks |
21069s | for let me actually go far enough to say |
21071s | a great deal because I got distracted by |
21072s | The Mulligans but |
21074s | um this is one of the matchups actually |
21076s | where early chisel is not a something I |
21079s | don't mind like again I think chisel was |
21081s | a pretty overrated card in terms of |
21085s | multi-functionality right like it kind |
21087s | of does one thing which is set up boards |
21090s | for free to use with your combos |
21092s | sometimes it can be useful against like |
21095s | Hunter if they play costume singer on |
21097s | term one right and you can clear up that |
21098s | that's it can be kind of useful |
21099s | sometimes but actually in this matchup |
21102s | the the threat of just a bunch of totems |
21105s | on the board is kind of annoying for the |
21107s | other |
21108s | um Shaman to deal with because they only |
21109s | really have uh piranhas or turn the |
21113s | tides that actually interact with that |
21115s | well from hand otherwise sometimes |
21117s | they're having to decide whether to like |
21118s | storm aboard a four totems or just let |
21122s | the turn pass back to you starting the |
21125s | term with four totems in play which can |
21127s | be very very scary right so I do you |
21129s | think it's kind of an annoying card to |
21131s | have for your opponent to deal with in |
21132s | this matchup |
21137s | chisel is a much better card when you |
21139s | pair it with |
21141s | Atomic evidence |
21144s | TJ careful now and I think totemic |
21148s | evidence is the better list we got him |
21153s | you're coming very close to incurring my |
21155s | wrath |
21159s | pick him away bailiff |
21164s | Twitter that the majority of people are |
21166s | playing in this tournament and all the |
21168s | responses that goes like oh you're so |
21169s | far behind why aren't you playing the |
21171s | totemic evidence list because it sucks |
21173s | you dummies that's why Jesus |
21178s | foreign |
21191s | ERS back into it but if the Piranhas |
21194s | weren't there if you're not talking to |
21196s | temic evidence then how are you supposed |
21198s | to get |
21199s | so many minions for your bioluminescence |
21205s | um uh |
21206s | fish feral Spirits turn the tides |
21209s | discover stuff |
21212s | not much spell damage how much spell |
21214s | damage do you get for one Mana |
21217s | with fish |
21220s | zero spell damage |
21222s | how much if you've opened the fish |
21224s | already then one yes |
21227s | see I I threw your bone okay and Arden |
21231s | assumed that you had spent the one man |
21233s | what about totemic evidence |
21235s | uh six |
21238s | wait what will you play 2-0 Mana thing |
21241s | from below's at the same time because |
21242s | you've just made them cost zero by |
21244s | summoning four totems |
21252s | I think I've shocked TJ into Silence |
21254s | with that response |
21256s | meanwhile Casey just absolutely ripping |
21260s | his way through a uh bioluminescence |
21263s | turn of his own |
21266s | only fine zap off the Discover though |
21269s | does not get any extra sources of damage |
21270s | so now does have a little decision to |
21272s | make |
21273s | gonna trade the one one |
21280s | launch the lightning ball I feel like |
21281s | you |
21282s | feel like he's lightning bolt do you |
21283s | know apparently you don't |
21292s | yeah gamer rvg with a little bit of a |
21294s | reaction to that turn like surprise me a |
21296s | little bit as well Casey just went in |
21298s | very very quickly um there was you know |
21300s | there's some aspect of the Titan was on |
21301s | the board on the other side so you're |
21303s | going to need to commit some amount of |
21305s | resources to dealing with that anyway if |
21307s | you're going to commit resources then |
21309s | committing Resources with spell damage |
21310s | does kind of make sense |
21321s | thank you |
21336s | always little time |
21339s | gamer rvg |
21341s | absolutely not pleased with the way this |
21343s | has panned out though |
21346s | yeah I'm gonna have to drop the storm |
21353s | clear up both players having to use |
21355s | significant resources here to fight back |
21357s | and forth |
21363s | huge pickup with the ancestral knowledge |
21365s | in terms of reload Casey having |
21367s | committed so many resources on the |
21369s | previous term |
21371s | being able to drop the end zone pick up |
21373s | the ancestral knowledge as well to keep |
21374s | the hand size High very very very very |
21376s | very nice gamer RPG now back in the same |
21378s | position really |
21380s | that he was in the previous turn just |
21382s | facing down a board that kind of |
21384s | represents lethal if it's left up on the |
21386s | other side but again doesn't want to be |
21388s | in the position where he's just sinking |
21389s | burn spells into five fives on the other |
21391s | side |
21398s | you didn't even need me so don't worry |
21401s | I would just slowed you down |
21408s | I don't |
21410s | um I was gonna say I don't know if |
21411s | that's true I think I don't disagree |
21413s | would be the best way to phrase it |
21415s | I don't necessarily category |
21417s | okay he paused just really think about |
21419s | it he's like maybe I would be maybe I |
21422s | would yeah maybe actually all of these |
21424s | other clowns have just been holding me |
21425s | back this entire time yeah |
21428s | Maybe |
21429s | I will say the the moment you chose to |
21432s | disconnect was very ill-time because I |
21434s | got distracted by looking over to see if |
21436s | you were still connected or not and then |
21437s | missed the start of Casey's pop-off turn |
21439s | so I can't correctly evaluate whether it |
21441s | was a good decision or not but here we |
21443s | are |
21459s | um |
21467s | turn the tides |
21469s | yeah |
21471s | weird outcome honestly one of the |
21472s | situations where I think Casey would |
21474s | have wanted this to be bioluminescence |
21476s | number two I would imagine is like the |
21478s | premium Choice with one bio already |
21481s | being used |
21487s | because with the ends of discount I |
21488s | think he can have a still have a very |
21490s | real star but lethal just using the ends |
21492s | of discount on the following term |
21496s | okay well just do that instead that |
21498s | makes sense |
21501s | was it just it now no shot |
21509s | oh 17 yeah |
21510s | it's exact is it not |
21514s | 6 12 17 yeah it absolutely is what okay |
21517s | great recognition from Casey that was |
21519s | absolutely not on my radar and over the |
21522s | course of the the two turns absolutely |
21524s | gets there a little mini pop-off |
21526s | clearing the Titan gamer rvg reacting |
21529s | you know very uh very emotionally to the |
21532s | the turn that Casey had he had a |
21534s | miserable turn on the backswing trying |
21536s | to uh clear up the problem and I think |
21538s | particularly something you do have to |
21540s | look out for in in Shaman mirrors where |
21542s | if you can land a Radiance specifically |
21545s | as a three four uh and have a swing turn |
21548s | that three four is really annoying to |
21551s | deal with on the other side right like |
21553s | yep turn the tides doesn't deal with it |
21555s | unless both sides go into it lightning |
21556s | storm doesn't deal with it a single |
21558s | crash doesn't deal with it so all of a |
21560s | sudden they're having to just two for |
21562s | one themselves just on that one card let |
21563s | alone the rest of your board |
21565s | um so I think again I didn't necessarily |
21567s | see the exact point in time so I got |
21569s | distracted by uh by TJ trolling the |
21571s | broadcast by uh disconnecting every five |
21573s | seconds |
21574s | um but certainly the position that Casey |
21576s | fought himself into the uh he could |
21578s | struggle to argue with the end result at |
21580s | the very least |
21581s | yeah |
21582s | to prefer I didn't disconnect it |
21583s | disconnected from Discord specifically |
21586s | so I could still watch the games I could |
21588s | be here literally the only thing I |
21590s | didn't have access to was hearing you |
21594s | honestly it sounds like your Hearthstone |
21596s | viewing experience just increased |
21598s | significantly yeah I was just sitting |
21600s | back and enjoying the match |
21602s | um but yeah Big Win for Casey Casey |
21604s | we'll move on to play in the top eight |
21606s | tomorrow you know what's coming game RPG |
21611s | going home |
21613s | go in home in the rise of the Americas |
21616s | continues uh |
21618s | I was gonna say when did you call it out |
21620s | like off the round one you were like |
21622s | rise of the Americas and now what are |
21625s | fight are qualify as a gabby pocket |
21627s | train |
21629s | uh Casey you and one other that I'm |
21633s | quite recall off the top of my head |
21634s | right now yeah it's looking like Europe |
21637s | business as usual honestly from my |
21639s | perspective |
21640s | yeah |
21642s | it's meaty meaty yeah of course thank |
21645s | you yeah dread I still got a chance so |
21647s | uh we'll see we'll see if Jedi can do it |
21649s | to complete the rise of the Americas |
21651s | because he was the one who I was |
21652s | referring to when I said that oh but |
21654s | that does it for uh me and saddle uh for |
21657s | now I was gonna say for the day for the |
21659s | day as a pair but for now individually |
21662s | um we have three deciders left on the |
21663s | day so three more matches where |
21665s | someone's gonna go home someone's gonna |
21666s | move on uh before we jump into those |
21668s | we're gonna have to go to a quick break |
21670s | don't go anywhere more Hearthstone to |
21672s | come right after this |
21680s | thank you |
21713s | foreign |
21719s | [Music] |
21726s | [Music] |
21751s | foreign |
21766s | [Music] |
21772s | [Music] |
21788s | [Music] |
21799s | [Music] |
21810s | [Music] |
21817s | thank you |
21828s | [Music] |
21833s | [Music] |
21844s | [Music] |
21853s | thank you |
21867s | [Music] |
21876s | thank you |
21879s | [Music] |
21907s | [Music] |
21930s | [Music] |
21941s | foreign |
21948s | foreign |
21949s | [Music] |
21989s | [Music] |
22010s | thank you |
22012s | foreign |
22013s | welcome back we are getting ready to go |
22016s | into our next match of the day and it's |
22018s | well I was gonna say I'm being joined |
22019s | I'm actually joining subtle here because |
22021s | he's not left |
22022s | um how's it going so far so we've had |
22024s | some pretty close matchups across the |
22026s | day we've got a couple of three O's of |
22028s | course thrown in there as well some |
22029s | one-sided looking matchups but overall |
22031s | it does feel like this is as close as it |
22034s | gets really in terms of just match after |
22036s | match |
22037s | yeah I think so I think we've seen uh |
22039s | some really close series I think we've |
22041s | seen some series decided by some pretty |
22045s | overt player mistakes I think we've seen |
22047s | series decided just by like a lineup |
22050s | diff right like someone's just got a bad |
22052s | deck in their lineup and it hasn't |
22053s | really got there |
22054s | um and we've seen some games and |
22056s | therefore some series just you know |
22057s | decided by luck of the draw like the |
22059s | Rogue mirror in the previous series that |
22061s | we just watched right like there's no |
22062s | point trying to pull the wool over |
22063s | anyone's eyes with that one but I think |
22065s | if you have a range of all of those |
22066s | things happening in the same Hearthstone |
22068s | tournament you're probably doing okay |
22069s | right it means that there's a lot of |
22070s | things for us to talk about a lot of |
22072s | things for people to focus on and |
22074s | um I think a lot of agency and decisions |
22076s | being made for a lot of these players |
22077s | who are just about making it over the |
22079s | line as Casey did in that previous |
22081s | series that we just looked at yeah and |
22083s | we take a look at the uh the first |
22084s | finished Group which is Group B here as |
22087s | you and Casey go through and again we |
22089s | said we open the day right we open |
22091s | seeing all these brackets with how they |
22093s | started we're saying like it's so |
22095s | stacked as it is going to be for for |
22097s | this it was that for the last Master's |
22099s | tour and no doubt the next one as well |
22101s | but yeah some great players making out |
22103s | of course we're now going to check out |
22105s | the next matchup that we are covering |
22107s | next which is going to be Hemlock versus |
22109s | wreckvam see who's going to be joining |
22111s | Gabby making it out of group D so um the |
22115s | both these excuse me both these players |
22117s | are bringing it's a bit weird to say |
22119s | this while feeling someone I mean like |
22121s | non-standard lineups if standard lineups |
22124s | are even exist right now but they are |
22127s | bringing a couple of out there decks |
22129s | most notably Hemlock with an enraged |
22131s | warrior in the lineup yeah there's an |
22134s | enrage Warrior from hemlock there is an |
22137s | outcast Demon Hunter from wreckfam as |
22139s | well which you can you can see from the |
22141s | background will be queued up game number |
22143s | one |
22144s | um outside of that we've got some MEC |
22145s | Rogues thrown in there from uh from |
22147s | wreckvam as well and we also have a uh |
22153s | coming out yeah of course you say Naga |
22156s | major I say hunter it's like oh yeah The |
22160s | Duality of hearthstone casters you can |
22161s | tell what we're excited about |
22164s | um the Naga Sith Mage variant as well |
22166s | from Wreck van and we have seen I don't |
22169s | know if we've seen both varieties on |
22171s | stream but in the tournament there is a |
22172s | pure Naga Mage and there are Naga Sith |
22174s | Mages as well alongside the rainbow |
22176s | Mages that have been making up the |
22177s | majority of the the Mage play overall |
22180s | and so far the Naga Sith players have |
22185s | been bearing fruit right like I don't |
22187s | know how much of that you want to give |
22188s | credit to the deck because the two |
22191s | players I'm about to reference are Gabby |
22193s | and pocket train it might have very |
22195s | little to do with which decks they're |
22197s | playing and quite a lot to do with the |
22199s | fact that they are Gabby and pocket |
22201s | train but honestly part of being those |
22204s | two people is bringing good lineups to |
22206s | tournaments right and also hitting the |
22209s | skill cap I think one of the points when |
22211s | players Ascend to like that best player |
22213s | in the world level where Gabby and |
22214s | pocket train have arguably both pushed |
22216s | to a very points in the last three or |
22218s | four years of hearthstone part of being |
22221s | there is that you get to play Decks that |
22223s | other people don't because they can't so |
22226s | they just have like a 50 win rate deck |
22228s | and you have a 65 win rate deck |
22231s | um and I think perhaps an argosithm age |
22233s | is one of the Decks that absolutely |
22235s | falls into that category and what do you |
22237s | think as we take a look at this in Rage |
22239s | Warrior from hemlock what do you think |
22241s | the thought pattern was what does this |
22243s | deck achieve in this in the sort of |
22245s | expected matter of this Master's tour |
22247s | what was going through hammock's mind so |
22250s | Theory number one Hemlock is just a data |
22254s | monster or a stats monster because if |
22256s | you look at online data |
22259s | um this beats everything genuinely I'm |
22263s | gonna start killing it now yes that's |
22265s | one it's one of those decks where like |
22267s | you know generally people who are trying |
22268s | to analyze the situation will look at |
22270s | the data that's being reported like more |
22271s | people should be playing this because |
22273s | it's it's showing High win rates against |
22274s | most of the Decks that people are |
22276s | currently playing |
22277s | um I don't think that's necessarily true |
22280s | like I I'm currently of the opinion that |
22283s | like online Data Tracking websites are |
22285s | less useful to competitive play than |
22288s | they ever have been because I think the |
22290s | gap between like a top 1000 Legend |
22293s | player which is the highest kind of |
22295s | sample size that's being tracked on so |
22296s | it's like that and |
22298s | Gabby and pocket train and wreckfam and |
22300s | Hemlock right like the players that |
22302s | we're seeing in this tournament I think |
22303s | that Gap is wider than it's ever been |
22305s | um but certainly if you were to factor |
22307s | that into your decision uh in Rage |
22310s | Warrior would be pretty high on the list |
22311s | of things that you might end up playing |
22312s | because it does report very very well |
22315s | based on that data yeah and Requiem |
22317s | definitely understood the assignment on |
22319s | the notes as just promoting his own |
22321s | twitch stream which is definitely uh the |
22324s | correct play and we take a look at |
22325s | Outcast Demon Hunter and I do completely |
22327s | agree just going on that with a warrior |
22329s | conversation a bit more is that it's |
22331s | it's one of those Decks that would be |
22333s | good for an Old Masters Tour where |
22335s | there's you know hundreds of players to |
22337s | get through right whereas maybe for |
22339s | something this narrow you know we'll |
22341s | have to see how it performs but Outcast |
22343s | Demon Hunter I have cast this deck once |
22346s | today and it lasted about five minutes |
22347s | if that as meaty just steamrolled the |
22350s | match up |
22351s | um what if these this Decker this |
22355s | Outcast Demon Hunter is it really just |
22357s | played because it just goes a little bit |
22360s | quicker than the Decks that are trying |
22361s | to play for board and do some kind of |
22363s | big otk combo later on |
22366s | more or less yeah it's kind of the spot |
22369s | it finds itself in where |
22371s | um it is able to win board very |
22374s | effectively against decks where winning |
22377s | board early between like turns one to |
22379s | four is largely what matters right |
22381s | um but it also has the capability of |
22384s | just dealing damage from off board in |
22386s | the right sort of situation as well |
22387s | right just by sinking glaive tar damage |
22390s | into the face and and getting over the |
22392s | line if it's able to be forced off board |
22394s | in the mid game too so I think it is |
22396s | very well equipped and this is honestly |
22398s | it's kind of a similar story to the |
22399s | enrage Warrior where this is a kind of |
22403s | an older meta deck that will naturally |
22406s | skirt under the radar for quite some |
22408s | time right because people are more |
22410s | excited about like oh let's put this |
22411s | Titan in this deck and build a new |
22413s | Titan's deck and so on and so forth |
22415s | right so we figure out that macro is |
22417s | good we figure out that rainbow Mage is |
22419s | good we figure out that nature Shaman is |
22421s | good |
22421s | then I think step two almost is okay now |
22424s | what old decks can we bring back into |
22426s | this right here that makes sense in |
22430s | terms of match-up spread and certainly |
22431s | if you are looking at a lot of the data |
22433s | uh in Rage Warrior reports very well and |
22435s | Outcast Demon Hunter reports very well I |
22437s | feel like Outcast Demon Hunter always |
22439s | pops its head round the door at some |
22441s | point in most meta games like hey has |
22444s | everyone forgotten about me because you |
22446s | can you can just play a million damage |
22448s | by turn three and then hit your opponent |
22449s | in the face with big weapons like I see |
22451s | all this fancy stuff that everyone is |
22453s | doing but can I interest anyone in |
22454s | playing your cards and going face it |
22456s | feels like while the sort of new age um |
22458s | you know like the uh slightly older |
22460s | Rogue styles with like you know drawing |
22462s | the whole deck whether it had garot in |
22463s | it or not it was like feels like that |
22465s | right where it's like Oh no just playing |
22467s | a lot of stuff for high value is just |
22471s | going to be good at least to some extent |
22473s | and then when you add good players on |
22475s | top of that of course it's definitely |
22476s | going to be something and we are going |
22478s | to be seeing the Demon Hunter kicking it |
22480s | off in game number one for requiem on |
22482s | the bottom here Hemlock going to be on |
22484s | the Mage though and again this is |
22486s | another matchup where yes Mage has |
22488s | access to removal but do they have |
22491s | enough removal early enough to stop sort |
22494s | of the tide coming in from Air from this |
22496s | Demon Hunter because we saw at least |
22498s | again when I cast the uh the meaty game |
22500s | of meaty playing this it was just |
22503s | something something |
22504s | hilarious dead right and it's like that |
22507s | your Mage has the ability to clear |
22509s | things like that with the right opening |
22511s | hands but if some of those tools come a |
22513s | little bit late it's just not going to |
22516s | be good enough |
22517s | yeah I think largely Mage does spot |
22521s | removal right like outside of |
22523s | inquisitive creation which is just a two |
22525s | of in the deck you don't have to draw |
22526s | them and even if you draw both Outcast |
22529s | Demon Hunter can generally create more |
22530s | waves of board than two inquisitive |
22532s | Creations are going to deal with |
22534s | especially if they draw a globetard to |
22536s | stay high on resources outside of that |
22539s | it's flame Geezer it's an Arcane bolt |
22542s | it's a Reverb which isn't a particularly |
22544s | good card in this matchup either right |
22545s | it's these kind of one for one removal |
22548s | cards which lose efficiency when they're |
22551s | facing down you know a hand a discounted |
22554s | Wayward sagehand that plays an outcasted |
22556s | security for example like what's your |
22559s | One Flame Geezer going to do against |
22560s | that really and also a pretty decent |
22563s | deck when lined up against potentially |
22566s | repeat solid Alibis right because you |
22568s | are doing multi-hits as op to sort of |
22571s | you know dropping a single big Minion or |
22573s | two to then sort of just a head put into |
22575s | that alibi 20 deal one and is a board of |
22578s | just a lot of different minions than |
22581s | those hitting against Alibi will not be |
22583s | as terribly impacted as it would if it |
22586s | was just like annotate right so that's |
22588s | another side benefit there a Hemlock |
22590s | does have access to both Alibis nice and |
22593s | early and the creation as well but again |
22596s | it's about getting there and being able |
22597s | to actually utilize that AOE in the best |
22600s | way because wrexham's hand is looking |
22603s | pretty good for the early game enough |
22605s | pressure and enough value yeah goes coin |
22608s | Sage to begin with and then holds on to |
22610s | the face Outsider which I do like uh I |
22614s | imagine the fierce Outsider is going to |
22615s | be like a long term held here until |
22617s | after the glave tar because the discount |
22619s | hit the glave tower as well so that can |
22621s | all happen very very quickly and you can |
22623s | start juicing that super quick uh with |
22625s | an outcasted Fierce Outsider into a |
22628s | further discount on some other card |
22630s | found from military studies for example |
22632s | yeah |
22633s | okay gotta go for metamorphs fam like I |
22636s | was actually looking at the uh the anime |
22638s | dead there just be like well there's |
22640s | something on board it's probably gonna |
22641s | die |
22642s | is one Mana proc the Shadow and then |
22645s | just you know bring something back |
22647s | against this deck okay maybe |
22652s | the hawkstrider draw has made this |
22655s | Choice a little trickier I think because |
22659s | it's now not a hand where you're going |
22661s | to be able to chain everything from the |
22663s | left hand side right like other if |
22665s | you've drawn another cheap card like a |
22668s | one cost card instead of that horse |
22670s | rider Rancher you could say okay turn |
22672s | three I play glave tar then turn four I |
22674s | play my entire house starting from the |
22677s | left hand side in sequence right and |
22679s | then this um Crimson sigil Runner would |
22681s | end up being outcasted on the far side |
22683s | as well |
22684s | um as it is uh recfam is going to be a |
22687s | little bit blocked by that hawkstrider |
22688s | Rancher if of course he wants to choose |
22691s | to go glavtar here because now looking |
22693s | at it the other way glass half full he |
22695s | now has the option to just make the |
22697s | hawkstrider Rancher board instead of |
22699s | going for the glave tower if he wants to |
22700s | go that way around yeah that's what I |
22702s | was looking at as well like with the |
22703s | sigil being held it's like less of |
22705s | potential card drawing more just another |
22708s | thing on board if you can afford it for |
22711s | breakfast and look again |
22714s | really tricky discovers because these |
22717s | are I would say like |
22718s | you use tick the box that says high |
22721s | value and do not tick the box that says |
22723s | immediately useful uh right now with |
22726s | these discovers unless the fireball's |
22728s | got enough removal in some circumstances |
22730s | I guess |
22731s | for a brief moment and I think some |
22734s | people are still doing it somewell was |
22736s | played in this deck hmm |
22739s | not that I'm advocating for picking it I |
22742s | think that's a terrible choice I think |
22744s | putting it in your deck is a terrible |
22745s | choice but it was a thing well enjoyer |
22747s | I'm not a sonwell enjoyer now |
22751s | it took me a while sometimes this is |
22753s | hard to get a handle on right because |
22755s | everyone's always like uh like the new |
22757s | log uh new log the New York location |
22761s | um you get to turn seven right and like |
22763s | everyone in Channel immediately you're |
22765s | like oh Auto yog and every stream is |
22767s | like oh you have to York here it's |
22768s | always yogg and you never quite know how |
22770s | much of that is ironic but it turns out |
22771s | that a lot of the time though that's |
22773s | actually true yeah people do that with |
22775s | sunwell as well right like oh it's |
22777s | always fun well you have to pick from it |
22779s | never is that's 100 ironic it's never |
22782s | Sun world the problem I've had with |
22784s | someone is that I just never really know |
22786s | when to play it it always feels like but |
22789s | I could play it now but then I don't get |
22790s | this or I could play it then and then uh |
22792s | it gets really weird I end up just never |
22794s | playing it when I pick it and then just |
22796s | sit and regret My Life Choices yeah I |
22798s | can see the fireball though used as |
22800s | decent removal for dealing with one of |
22803s | the the more important threats currently |
22805s | on the board but still even with this |
22807s | removal there's still a lot of pressure |
22809s | going down |
22810s | it's a lot of damage available here for |
22812s | requam |
22821s | so as we were talking sunwell recfan did |
22823s | choose to go the makerboard route which |
22826s | has significantly unused his glaive talk |
22830s | if that is there is such a thing |
22833s | oh yeah the old unducing |
22836s | yeah |
22838s | but now question time right like you if |
22840s | you play the glaive tower are you gonna |
22841s | rip the security knowing full well that |
22844s | that makes their inquisitive creation |
22846s | quite a lot better if they have it |
22849s | because on the flip side of that if they |
22851s | don't have it you are representing so |
22853s | much damage the following turn yeah and |
22857s | and with the with the glave tower how |
22860s | Rick from never wants minions to be |
22862s | cleared but how upset actually are you |
22864s | right like if you build it and then they |
22866s | just play that and you've already got |
22867s | the gloves guitar equipped like |
22869s | something has been achieved but yeah I'm |
22871s | gonna go for the drawer instead |
22875s | who's hiding now |
22878s | I think committing yeah just the face |
22881s | Outsider here is fine I think the |
22884s | reasoning behind the the draw play here |
22886s | is yeah obviously you can choose to load |
22888s | up and draw cards at the glaive tower |
22889s | but I think red van wants to |
22891s | specifically try and draw halveria right |
22894s | wanted as higher chance as possible for |
22896s | finding that car because it allows for |
22899s | every board from now on to be extremely |
22901s | threatening for lethal so now he can |
22903s | just make this one board this is already |
22905s | pretty close to threatening lethal if |
22906s | this gets creationed then he can just |
22908s | play the security on the following turn |
22910s | and then that next board is also |
22912s | representing lethal quite heavily like I |
22914s | think this is just a very powerful Fear |
22916s | Factor to have in hand with the health |
22917s | area the other option was to play secure |
22920s | and be like but what if they don't have |
22922s | it yet underrated mindset honestly my |
22927s | only mindset it's like but what if I |
22929s | just win because of this yeah there's a |
22932s | real bell curve in in Hearthstone right |
22934s | and I don't know if you remember this of |
22935s | my like times where like Falcone for |
22939s | example would ask me to like play some |
22940s | games with him and try and like improve |
22942s | his his technical side of casting for |
22944s | example and I point out time and time |
22946s | again falc's number one problem was he |
22949s | tries to play around everything all the |
22952s | time it's just like oh I can't do that |
22954s | what if they have this card it's like |
22955s | you're giving them credit for having 32 |
22958s | different cards in their hand at the |
22959s | same time like this that's not how hard |
22961s | Stone Works |
22962s | shot |
22965s | too much air George C with Leroy's oh |
22970s | yeah the classic |
22973s | okay I beam |
22974s | not really what Rick van was looking for |
22976s | in this matchup right now |
22979s | yeah it is more Outcast cards though |
22981s | which is yeah nothing to be sniffed at |
22983s | like the fella in drawer itself is |
22985s | pretty fantastic with this hand |
22986s | regardless of what it ends up giving as |
22989s | usual more stuff is good |
22991s | um |
22994s | so uh tough crowd your own fella in yeah |
22998s | on board |
23001s | it's really tricky now looks like I said |
23003s | earlier about the Alibis like yes Alibis |
23006s | will stop Hemlock getting lethaled but |
23008s | if the board isn't dealt with as well |
23010s | it's still chipping away and already |
23012s | Hemlock set in 18 and |
23015s | I find it difficult in this matter to |
23017s | cast Mage because they have just so many |
23019s | random cards in hand at times but none |
23022s | of this hand yells to me that hemlock's |
23025s | about to turn this around right like all |
23027s | of this is still building blocks as far |
23029s | as I'm concerned |
23030s | yeah and part of that is just having |
23033s | double Alibi Creation in the opening |
23035s | hand for so long right like that feels |
23038s | great because those are three of the |
23039s | cards that you would view as being |
23041s | powerful in the match-up but you'd much |
23043s | rather draw your cheap minion curve and |
23045s | your weapon and Cold Case and so on in |
23048s | the opening turns because then you |
23050s | manage to elongate the time before you |
23052s | need Inquisitor create that's the thing |
23054s | right Alibi yeah if you had the other |
23056s | stuff you wouldn't need to have Alibi in |
23058s | your hand in the first three turns of |
23060s | the game right exactly yeah volcano |
23062s | mancy definitely gonna help out though |
23064s | for hemlock that's gonna be an extra |
23066s | removal I guess |
23068s | yeah even this fell fire not looking too |
23071s | bad oh the maxitude has lizards and |
23075s | finitized yeah blizzard fantastic pickup |
23077s | any fire sales blizzards anything like |
23079s | that you can find as extra copies |
23081s | usually pretty effective |
23082s | yeah it's one of those tricky things for |
23084s | wreckfam right this matchup is that you |
23086s | can't just say okay that's all of their |
23088s | AOE used |
23090s | kind of infinite but yeah breakfast |
23092s | going in |
23094s | time to start dunking |
23097s | blizzard is huge though |
23103s | it's very tricky because already I'm |
23106s | thinking hang on a minute this doesn't |
23107s | have to be blizzard this could be |
23108s | metamorphosis with falfire |
23118s | yeah that's a pretty good alternative |
23120s | honestly and it just for me |
23123s | because so many of them are one ones |
23125s | it's like you could just keep blizzard |
23127s | Blizzard's a good card because it kills |
23129s | one once but also freezes things that |
23131s | aren't one ones right so I just always |
23134s | see options to see the value of this |
23136s | blizzard and think but do you have to |
23138s | play it when some of the other options |
23139s | are still very big value |
23142s | gets you back to infinitized manner as |
23144s | well to finale that again at the end of |
23146s | the term which would have been pretty |
23147s | effective |
23149s | I guess this still works yeah yeah sure |
23152s | this is a little Improvement on the same |
23154s | plan right because it uses as I was |
23156s | talking about at the start of the game |
23158s | in this matchup it uses a bad card |
23160s | Reverb right to do something very |
23162s | specific that's the biggest minion that |
23164s | red band's gonna play all game |
23167s | um so using the Reverb there instead of |
23168s | the metamorphosis I think it's a nice |
23170s | little adjustment a little optimization |
23171s | and then all you have to do is play the |
23173s | one two and then you're back into that |
23175s | infinitized finale that I was talking |
23177s | about before and you know me so I'm an |
23179s | ideas guy but I'm not necessarily a |
23180s | refined ideas going |
23182s | um |
23184s | I'm not definitely doing it better |
23189s | just plays it don't need the actual |
23191s | Outcast effect to go off for it to count |
23193s | as an outcast car played |
23195s | get those controls going |
23201s | I was up to four for some reason I |
23202s | thought that was at three not bad at all |
23209s | what kind of turn is this so as I say |
23211s | just the three on the right here |
23221s | yeah maximum value I guess because |
23223s | nothing else really screamed good turn |
23225s | to me nope agreed oh okay better |
23231s | it's a nice Improvement but now because |
23233s | Hemlock was able to hold on to the |
23235s | Blizzard this isn't as scary as it could |
23238s | have been |
23240s | artificial so huge as well |
23244s | now there's just like legitimate good |
23247s | turns you know like not even not even |
23250s | just oh that is surviving it's like it's |
23252s | actually just good turns here |
23254s | because this do you think this is worth |
23256s | the |
23257s | um infinite tires again because with |
23259s | blizzard and artificial |
23262s | it looks like it right yeah it's just |
23265s | clean because more options to go for |
23267s | more AOE right or more defensive tools |
23269s | at least |
23270s | I guess the issue is if you infinitize |
23272s | you can't ping the sage you'd have to |
23275s | throw like the Arcane ball at the stage |
23277s | instead which Arcane ball is a very |
23279s | valuable tool to have |
23281s | is it more valuable than another spell |
23283s | though |
23287s | true |
23293s | oh fabrication okay I guess this is the |
23296s | uh the tempo option right of like |
23298s | actually just have a minion on board and |
23300s | at the end I guess that Hemlock isn't |
23302s | really faring any bursts or doesn't |
23304s | necessarily need the artificer down |
23306s | right now |
23315s | life sentence over a third Alibi as well |
23318s | I would like personally I I'd be almost |
23320s | more tempted to take a poly jelly than |
23323s | the life sentence in that position just |
23326s | to try and get some cheeky counter |
23327s | lethals going back the other way |
23329s | I do think I agree with the not Alibi |
23332s | though I think Alibi was a third choice |
23334s | for me |
23339s | and now wreck them |
23342s | probably getting a little bit frustrated |
23344s | that there's been a more clears than he |
23346s | would have liked to have seen in this |
23348s | matchup |
23350s | and now even though he's got plenty of |
23352s | Health |
23353s | the fact that we can see at least that |
23355s | there's still a blizzard there's still |
23357s | obviously what's turned out to be a |
23360s | speller turn from infinite so |
23363s | still options for hemlock and that |
23365s | artificer is going to make things a lot |
23367s | more Awkward |
23369s | yeah I can't help but feel the the |
23372s | artificial turn is going to be |
23373s | absolutely backbreaking when it comes |
23375s | down here |
23378s | because henlock Hemlock reading and by |
23380s | Hemlock reading he's kind of just |
23382s | increasing the total amount of armor |
23384s | that he's going to be able to generate |
23385s | with the artifice all right by being |
23387s | able to squeeze more and more in yeah |
23388s | suddenly they're removed as well that's |
23390s | their what eight armor if he wants it |
23392s | this turn you know if he needs to do it |
23395s | right now |
23396s | oh and now Cold Case has entered the |
23399s | chat |
23411s | a little bit off being able to do like I |
23414s | don't know artificial Cold Case matter |
23417s | with a ping as well with two pings |
23419s | technically |
23424s | time to just use the blizzard |
23430s | I can't see another decent way to clear |
23433s | up the board and I think Hemlock should |
23436s | probably stop being greedy at 14 health |
23439s | if if the board can't be cleared of |
23441s | course |
23442s | yeah unless you want to play Alibi |
23444s | you're going to have to clear right |
23446s | because these are Rush Minions on the |
23448s | other side therefore they murder you if |
23451s | you hit them up because of how their |
23452s | area |
23455s | what's the follow-up with alibi |
23458s | so I'm I'm trying to work out okay so |
23460s | going for the artificial now okay sure |
23462s | so when you use like Alibi well what's |
23464s | the follow-up maybe Cold Case well if |
23466s | you're cold casing do you want to use |
23467s | the artificer but then you're not |
23468s | artificial with blizzard and you know |
23470s | you always start to work out well hang |
23471s | on a minute what is that Maximum Armor |
23473s | that's achievable |
23476s | I almost wondered whether that one one |
23478s | was gonna get life sentenced at the end |
23480s | of that all like be gone yeah because |
23482s | either way you spend the three and you |
23484s | get the three armor right but I think |
23486s | doing it on metamorphosis particularly |
23487s | because this is just uh just a hawk |
23489s | Strider right doesn't have Rush it's not |
23491s | particularly scary minion by that regard |
23496s | yeah and also just locks up a pretty |
23499s | much kill any minion next turn with the |
23502s | pink right from The Meta now next turn |
23504s | so not a bad setup whatsoever |
23509s | but all of a sudden wreckvam has built a |
23511s | brand new board and still has a hand |
23514s | entirely full of cards |
23516s | yeah I was I was just gonna say that oh |
23519s | you know the cards generated they're not |
23522s | mind-blowing are they but they don't |
23524s | need to be do they they just need to be |
23526s | minions they used to be cards that like |
23529s | sit on board and cause Hemlock headaches |
23534s | because now the Blizzard's gone we're |
23536s | back in the danger zone I would say yep |
23539s | 12 cards drawn from the opponent One |
23541s | Creation used already and one generated |
23543s | answer used already you know that there |
23545s | is I believe one portal generated card |
23547s | in hand there could be something else |
23549s | that causes you a problem and outside of |
23551s | that really in in the entire rest of |
23554s | their deck there is one inquisitive |
23556s | creation that you're worried about and |
23557s | then the solid Alibis which are annoying |
23559s | as well |
23561s | no |
23562s | the latest love everlasting to the body |
23565s | oh my God I mean I feel like I know TJ |
23569s | and I were talking about going to jail a |
23570s | lot in the previous series but I feel |
23572s | like if you get offered love everlasting |
23573s | in this deck and you don't take it that |
23575s | is that is a directly to jail situation |
23582s | oh sorry yeah you just Generate random |
23584s | nature spells and then one of them is is |
23586s | six roses |
23589s | throws his birthday soon oh is it yeah |
23593s | well I'll be tuning into that stream if |
23595s | it happens it certainly is it's two days |
23597s | two days this year perfect yeah it makes |
23600s | sense to uh |
23601s | classic character has a birthday on the |
23604s | cool birthday month |
23607s | made days before a certain other cool |
23609s | person's birthday |
23614s | Requiem does get to just fill this board |
23616s | up once again obviously frustrating to |
23619s | see the little otters come out to play |
23623s | but now with four cards in the deck |
23626s | Hemlock seen the light at the end of the |
23628s | tunnel I imagine right with this handle |
23630s | yes artif is a double Cold Case double |
23633s | Alibi because now suddenly Alibi is back |
23635s | to being like good again sort of right |
23638s | because well now there's 21 Health as |
23641s | opposed to 14 so that's definitely less |
23643s | of a percentage chunk you're going to |
23645s | take Through The Alibi yeah I mean at |
23647s | this point those two Alibis that you |
23648s | just haven't played the entire game and |
23650s | have been stuck as dead cards in your |
23651s | hand are just two things that you can |
23653s | play while you wait for your opponent to |
23654s | die to fatigue right because it's |
23657s | getting to the trace |
23661s | oh |
23664s | and if this game goes hemlock's way |
23668s | I think you'd be very happy as that |
23670s | being a start to the series because this |
23672s | feels like a matchup you would much |
23674s | rather avoid at least in my personal |
23676s | opinion as you know if I was the mage |
23678s | [Music] |
23680s | I don't know I'm not so sure it's not |
23682s | something I've played a whole bunch yeah |
23684s | honestly like |
23687s | I just feel like yes that you generate a |
23690s | lot of stuff but like that blizzard was |
23691s | very clutch right like that helped a lot |
23694s | yes the Alibis have been there but would |
23696s | the Alibis have actually done much and |
23698s | yeah |
23698s | breakfast is done for this game |
23703s | yeah no I I do wonder about it because I |
23705s | think if you do get the very minion |
23707s | based start right like if you if you |
23710s | have Rec band start and your opponent |
23712s | misses on inquisitive creation like they |
23715s | just don't have it by turn six which you |
23717s | know happens a reasonable percentage of |
23719s | the time then yeah you're just gonna |
23721s | you're gonna put them down to eight |
23722s | health or so by the time you get there |
23724s | but at the same time like if the Mage |
23726s | just draws |
23727s | uh keyboard and Place keyboard on two |
23730s | don't you just get out tempo'd anyway |
23732s | like don't they just get more stuff on |
23733s | board quicker than you at that point |
23735s | anyway I don't know I'd have to I'd have |
23737s | to see it play out more often yeah I I'm |
23739s | just thinking that and maybe I'm I've |
23741s | got a slightly biased based on like |
23743s | obviously my play but I'm thinking of |
23745s | like if you look at the turns three and |
23747s | four that rexham had just in that one |
23749s | game right that's all we're going off |
23750s | this one game we've seen uh if you look |
23752s | at those turns three and four like would |
23755s | the rush minions not just outpace like |
23758s | the the keyboard |
23771s | yeah yeah |
23775s | [Music] |
23777s | fell fire was huge as well sure yeah no |
23780s | no that's all very fair I think looking |
23782s | at that board right so in my example |
23785s | that's a turn where you'd have a weapon |
23786s | equipped and you'd be playing Cold Case |
23788s | right which doesn't answer any of the |
23790s | hawk Strider or Minions on the other |
23792s | side of the board and they just so yeah |
23794s | maybe maybe I am overstated just how |
23796s | quickly Mage can get on board if they do |
23798s | get weapon and certainly the addition of |
23800s | a nice little unleash fell to the hand |
23802s | was was very very clutch but at the same |
23805s | time I think Mage gets a bad rap for the |
23808s | random generation right it's like you |
23810s | can play basically any card in |
23812s | Hearthstone and your opponent's like oh |
23814s | there's the one |
23816s | and like |
23817s | no I do get to see three options on most |
23820s | of your brand new cards that are ending |
23822s | up in my hand you know there's a lot of |
23823s | good cards in Hearthstone these days and |
23825s | that's it and that's kind of what I |
23826s | meant where it was more like you would |
23828s | not want that match up as the Mage right |
23831s | or at least I wouldn't as opposed to |
23833s | it's not terrible matchup but you prefer |
23835s | so many others maybe and and speaking of |
23838s | the match I think it just goes very |
23840s | quickly before we move on though I do |
23841s | think very quickly you're wrong actually |
23843s | I've just very quickly just so I have |
23846s | the last word on this matter |
23848s | um I do I the reason I think this debate |
23851s | is happening is because Mage is one of |
23853s | those decks right like I talked about it |
23854s | earlier where if on stat tracking it |
23857s | kind of reports as a deck that's 49 |
23859s | against everything and in the hands of a |
23861s | top player it's the kind of deck that's |
23863s | 53 against everything right like it |
23866s | doesn't really have blowout good and bad |
23868s | matchups because it's just a Swiss army |
23870s | knife of a deck sure um and I think in |
23872s | the hands of good players they just feel |
23874s | ever so slightly favored in most |
23875s | match-ups with the deck and in the hand |
23877s | of mediocre players it's it's kind of |
23879s | just a 50 kind of deck in in most |
23882s | scenarios so you know I think debates |
23884s | like that are just a natural byproduct |
23886s | of of where the match-up spread is |
23888s | placed for mage in particular |
23890s | and just one more thing on that no no |
23892s | I'm joking yeah yeah we are going to go |
23894s | into game two though now and Hemlock is |
23896s | going to be jumping on the warrior I'm |
23898s | excited to see this because I imagine |
23900s | like yourself I have not run into tons |
23903s | of warrior in the past week you know |
23905s | like in the preparation for this |
23907s | tournament I've not seen it that much on |
23909s | ladder so um yeah I'm excited to see |
23911s | what Hemlock can get done with this |
23913s | yeah I didn't see any |
23918s | um for the first week or so the |
23920s | expansion but then as I dipped back into |
23922s | stuff this week specifically in |
23924s | preparation for this tournament I came |
23927s | up against it a handful of times like it |
23929s | was a deck that existed that I I wrote |
23931s | down that people were playing at like |
23933s | you're not sure |
23934s | yeah exactly |
23937s | um and like I said it it kind of does |
23938s | just fit that timeline of like oh okay |
23940s | well you know we've had our fun with the |
23942s | new cards now what happens if we just |
23944s | put speaker stomper in Old decks right |
23946s | what are we what are we cooking with |
23947s | then you know |
23949s | my request cooking with a very good |
23951s | opening hand to deal with a deck like |
23954s | this Warrior the Piranhas are already |
23955s | there weapons equipped and there's |
23958s | options after that as well |
23960s | um with the Titan set and ready to go |
23963s | and the Titans I feel like obviously the |
23965s | draw 3 overload is just always a staple |
23968s | good choice but the other two picks in |
23971s | this matchup I do feel are strong right |
23973s | there's options to kill a big thing and |
23976s | there's options to do the AOE of if |
23978s | there's a lot of small things and those |
23980s | two things are what this Warrior kind of |
23982s | does |
23983s | yeah I will say like day one people were |
23986s | kind of messing with some black rock and |
23988s | roll Warriors right for the first couple |
23990s | of days of the expansion I have never |
23992s | used a deal 20 more often than I have in |
23994s | those like first couple of days behind |
23997s | the deck since then uh deal 20 has not |
23999s | been quite as effective overall but you |
24002s | know certainly it is a tool that you can |
24003s | put together but I think largely |
24006s | your goal in this matchup as Shaman is |
24009s | to end the game before they're 17-17 |
24013s | grandia hits the board right like |
24015s | ideally you want to get there first |
24018s | it's looking good so far feral Spirit |
24020s | available for wreckfum could even uh |
24023s | drop another fish |
24024s | behind the taunts right just to push a |
24027s | little bit extra damage |
24031s | because again I mean I know I've spoken |
24033s | to you about this this deck as shame and |
24035s | deck overall but I even though like oh |
24037s | well you know the fish could be spell |
24039s | damage later so yeah it could just be |
24041s | face damage now though and that that's |
24043s | how I think about so many things yeah to |
24045s | this deck it's no really I I I feel you |
24048s | I think in this specific matchup though |
24050s | because of the threat of jam session on |
24052s | the other side |
24053s | um even if they don't end up getting |
24055s | used as spell damage like genuinely I |
24058s | can probably count the amount of times |
24059s | I've played three fish in |
24061s | bioluminescence on a lethal turn it on |
24063s | one hand and I have played hundreds of |
24065s | games of of combo Shaman right and one |
24069s | most of them |
24071s | um but |
24072s | still they're not just pure dump them on |
24076s | the board and be aggressive tools right |
24077s | particularly against Decks that can |
24079s | fight you on board quite effectively |
24081s | like uh Warrior is capable of doing |
24083s | sometimes you would rather have them as |
24085s | Rush minions to be able to share things |
24087s | from hand right because you know you can |
24089s | look at it as you know two piranhas or |
24092s | three let's say three piranhas right |
24094s | there's a very similar amount of damage |
24096s | to turn the tide without overloading you |
24099s | which on certain turns can be incredibly |
24102s | crucial right like if you want to clear |
24103s | something on turn five you'd much rather |
24105s | use piranhas to do that than turn the |
24107s | tides to do that because you want to |
24109s | play you want to slam Titan on six so |
24111s | you don't want to be overloaded right so |
24112s | having access to those as a removal tool |
24115s | is very very premium particularly when |
24118s | your opponent does have super clutch |
24120s | like small damage AOE cards they can |
24122s | throw out like jam session yes the old |
24124s | saying isn't it printer in the hand it's |
24125s | worth two on the board that's right yeah |
24136s | like right now these fish are |
24139s | extremely nice to be able to deal with |
24141s | old with old thorry valori over there |
24144s | yeah I was still looking at |
24146s | just how just turn the tides as well |
24148s | again it will overload into Titan which |
24151s | is the biggest problem |
24153s | I just don't want to do that you can't |
24154s | make me |
24157s | yeah I can't make you because you're not |
24159s | playing the game not so yeah accurate |
24163s | accurate statement yeah the prices are |
24165s | going to be coming in clutch |
24170s | and I think that's the the real strength |
24173s | and like why I'm guessing most people |
24176s | would agree that the shaman Titan is the |
24179s | overall best is that it is just an |
24181s | all-round exercise oh there's nothing to |
24183s | AOA I'll just draw three cards instead |
24186s | right it's like you have that option of |
24188s | just saying oh well if there's nothing |
24190s | active for it to do on board it has the |
24192s | best option to do which is draw |
24194s | I'm trying to work out if that's true I |
24197s | hadn't really thought about it thought |
24199s | about what whether the shaman Titan is |
24202s | the best what I guess it is yeah it is |
24205s | the most like I think the shaman and |
24207s | Hunter are the most just playable |
24210s | Titans if I'm they feel very active |
24213s | every single time it's not like |
24215s | universally agreed a generic good card |
24218s | yeah yeah it's not like there are |
24221s | certain ones where you know the Mage one |
24223s | right like you don't just play that on |
24226s | curve all the time right there can be |
24229s | timings for it so to speak whereas I |
24231s | feel like these this one and the hunter |
24233s | is like you do want to be playing those |
24236s | on curve because they're just always |
24237s | good |
24238s | and specifically in Shaman there's |
24240s | match-ups where like you will keep it |
24242s | and then plan your entire early game |
24244s | yeah behind yeah I want to play this |
24246s | Titan on six right which I think is |
24248s | because it's never a bad out you can AOE |
24250s | and heal or you can draw cards oh both |
24253s | of those things are great yeah |
24259s | yeah there's jam session now can I help |
24261s | clear up a lot of this |
24263s | yep jam session and the uh Champion here |
24267s | which is uh the other method of small |
24268s | AOE that I didn't refer to specifically |
24270s | previously |
24271s | and I think again smart recognition |
24274s | right was it it was you and I Casting |
24275s | again right which uh sorry you and me |
24277s | casting I very rarely make that mistake |
24279s | I think it was I and you I I a new |
24282s | casting yeah thank you |
24284s | um which uh was it just uh yeah exactly |
24290s | loads the big minions into the Titan |
24292s | turn specifically so it's like okay you |
24294s | didn't overload you kind of played a |
24296s | slightly strange looking term where you |
24298s | dumped all the cards that didn't say |
24299s | overload on them from your hand that |
24301s | smells a lot like Titan to me well if |
24303s | you want to play Titan here you're gonna |
24305s | have to pay 10 for the privilege |
24309s | yeah |
24311s | that is not something I imagine rexham |
24314s | wants to do |
24321s | [Music] |
24324s | oh there is of course the side benefit |
24327s | as well or the you know extra benefit of |
24330s | it isn't just the Titan right you do get |
24332s | a spell on top of this which is again |
24335s | just another reason why I think the |
24337s | shaman Titans just overall the best |
24340s | yeah it's just slightly irritating |
24342s | honestly that |
24344s | um |
24346s | the there's no flash of lightning in |
24348s | hand right because if you showed me a a |
24351s | flash there I would quite happily slam |
24354s | the Titan press draw three and then play |
24357s | flash |
24358s | card and say have your ten I I honestly |
24361s | could not care less about your 10 damage |
24363s | because I intend to kill you next turn |
24365s | um without that little trickier overall |
24369s | I do like this though because it still |
24371s | needs to be dealt with it's effectively |
24373s | cleared the board and yeah there's still |
24375s | some some uh burst potential in Requiem |
24379s | sand |
24380s | yeah absolutely |
24382s | and the draw three next turn right you |
24385s | can still just if it lives try and set |
24388s | it up next turn but it's a big if a lot |
24390s | of the time for sure yeah still lacking |
24393s | a couple of crucial card draw pieces |
24395s | really to be able to tie this together |
24397s | didn't draw off the Titan of course as |
24400s | discussed |
24402s | um and then honestly like like Mr |
24404s | worldwide would probably be the draw |
24405s | here to go with this hand just to maybe |
24407s | tutor out a a flash or an ancestral |
24410s | knowledge something like that |
24418s | coin gonna be thrown out |
24421s | is there any are there any Rifts in the |
24423s | bin does this actually do anything I |
24425s | don't think so |
24429s | still though decent board there for him |
24432s | locked in managed to get rid of the |
24433s | Titan so no true because I think it'd be |
24436s | fair to say that Hemlock would imagine |
24437s | they were very dead if that Titan did |
24440s | not die that turn right because like |
24442s | draw three overload go is a little bit |
24444s | scary so be able to clear that up as |
24447s | well as producing a board or a |
24449s | significant board as well so not bad at |
24452s | all |
24453s | but 15 is by no means safe Titan or not |
24462s | oh |
24465s | is it |
24467s | is it altered here |
24475s | unclear |
24476s | had two lethal outs though right uh bolt |
24480s | or crash were both lethal of this uh oh |
24484s | yes it'll get cheap enough wouldn't it |
24485s | yeah yep |
24487s | you either goes bolt bolt and then the |
24489s | crash that is in hand costs one or you |
24492s | would go wait no it would so if you got |
24494s | second crash here you'd play one ball |
24496s | you'd then have to pay two for this |
24497s | crash and then the new crash that you |
24499s | discovered would still cost once that |
24501s | that way around doesn't work |
24505s | so close but maybe so far |
24508s | Hemlock needs to do something big here |
24515s | and the problem here as well for hemlock |
24518s | is the um |
24521s | the stomper doesn't |
24524s | maybe it does with the overload |
24526s | something doesn't really |
24529s | feel like it does much right because say |
24532s | one spell away from a good time for |
24533s | breakfast |
24536s | yeah you can draw Crash or discover into |
24540s | crash off the top right and have uh ways |
24543s | of doing that so so is this like |
24546s | stumper |
24547s | hero power and then Rev |
24553s | to low Tempo turn though isn't it |
24565s | it's not pressing |
24569s | okay not gonna bother with this dumper |
24571s | yeah I think yeah that's why I was |
24573s | trying to work out I was like well you |
24575s | have to press it up all right because |
24577s | you know right like if there were a |
24580s | three damage spell in hand right like a |
24582s | bolt or an overdraft or something like |
24584s | that you died on the previous turn right |
24586s | so you know one of the cards you're it's |
24588s | currently being held is not a source of |
24590s | three damage Therefore your opponent |
24592s | would have to draw multiple copies of |
24595s | three damage in the same turn to be able |
24597s | to kill you from this position |
24599s | speaking of which |
24602s | and now the stomp is there as a backup |
24604s | next turn right to try and solidify the |
24606s | board |
24613s | so how do you do this |
24618s | yeah just kill the one for |
24621s | in the school |
24630s | yeah all could you see overdraft of that |
24632s | Discovery and you're like oh yeah I'm so |
24634s | overloaded overdraft is the nuts if |
24636s | there's one more damage than a lightning |
24638s | bolt would have been |
24648s | do you like the totem over just using |
24651s | the manual to get the schooling out the |
24653s | way |
24655s | I think so because it currently lives on |
24659s | board |
24661s | right and you're in the weird Niche |
24663s | scenario where you're trying to have |
24665s | things to stick I guess I was wondering |
24668s | if you drew Biola bioluminescence right |
24670s | and you've already spent one manner on |
24672s | creating the fish first does that change |
24674s | yeah that's the argument right because |
24677s | this way you've already spent two mana |
24679s | on having a minion on board already |
24680s | right which could potentially live based |
24682s | on what you're looking at on the other |
24684s | side and it costs you two Mana to get |
24686s | your first minion in play from the |
24688s | schooling as well right so it's it's |
24690s | quite similar either way |
24697s | I guess as well there's like options for |
24700s | taunt |
24701s | right which would then defend you three |
24703s | one potentially |
24705s | um true yep |
24716s | weirdly of course like |
24719s | could make the argument of like well you |
24721s | hold on to schooling because it's just |
24723s | another nature spell you can cast to get |
24724s | discounts but no it isn't for some |
24726s | reason you spend them |
24728s | because you spend it anyway no it |
24730s | literally just isn't a nature spell oh |
24732s | right sure sorry yeah yeah I was |
24735s | thinking of where you spend the manner |
24737s | which reduces the same amount so it |
24739s | doesn't actually change anything but |
24740s | yeah you're right it's not even an age |
24742s | spell it would be nonsense anyway yes |
24744s | but yeah it's just that it's just that |
24746s | weird position where it's like the spell |
24747s | that summons a bunch of fish to your |
24750s | side does not have anything to do with |
24751s | nature apparently it strikes |
24754s | minion |
24757s | I don't know about it tell me I don't |
24760s | think so I'm not that I can recall |
24762s | wait when did Rexall become the Arbiter |
24764s | of nature I'm very confused got all the |
24766s | other animals |
24768s | all the other animals yes he has all |
24770s | them don't didn't remember a fish |
24773s | okay |
24775s | isn't leoka fish no no it's |
24780s | it's a wyvern I know |
24783s | why |
24788s | yeah I thought that about a certain |
24789s | classic Hearthstone as well but still |
24792s | eight nine years later people don't |
24794s | accept it just say Shaman like a normal |
24797s | person that's all it takes no I think |
24799s | viewers would be upset if that happened |
24801s | yeah maybe |
24808s | foreign |
24811s | suddenly is it |
24824s | to us at 14 if the trade happens but no |
24827s | remori is there so yeah that is plenty |
24831s | isn't it yeah yep wow okay Hemlock |
24833s | getting the win with the warrior getting |
24835s | it done and they're looking pretty good |
24839s | the the very both games now have been so |
24843s | close right like rec room in game one |
24845s | with the outcast Demon Hunter was pretty |
24848s | much just one stuck board away from just |
24850s | obliterating Hemlock with haveria and |
24853s | then in this one what three damage off |
24855s | and there were lethal outs on that turn |
24857s | that Requiem went for missed and then |
24860s | Hemlock managed to stabilize reverse the |
24863s | pressure bang 2-0 so far this could be a |
24866s | a surprising 3-0 but made up of very |
24870s | close game so far |
24872s | yeah and I think absolutely right to go |
24875s | for it in the position he did right |
24878s | because recognize there were lethal outs |
24879s | there with uh double lightning bolt |
24881s | discover I'm not sure if there are other |
24882s | combinations that did it that may have |
24884s | been the only one which does make it you |
24886s | know quite a low percentage out there's |
24887s | 12 total nature spells that you can |
24890s | discover there are 13 in total but you |
24892s | can't hit another copy of lightning |
24893s | reflexes from lightning reflexes |
24895s | um making it 12 so hitting uh lightning |
24898s | bolt twice in a row if that is the |
24900s | specific out is quite unlikely but at |
24901s | the same time the hand had bricked at |
24904s | that point |
24905s | there was no right yeah there was no |
24907s | ancestral knowledge there was no Flow |
24909s | Rider like what were you supposed to do |
24911s | so you opened the lightning reflexes |
24913s | because sometimes you hit flash of |
24916s | lightning right and then you just play |
24917s | that as your card draw try and start |
24919s | cycling through at that point and get |
24921s | the hand going and the problem is the |
24922s | turn after if you wait well yeah you've |
24924s | got one more card but they've probably |
24926s | got more armor because they know that |
24929s | they don't want to drop Health right |
24930s | it's not like a surprise oh they're |
24932s | shaming I didn't expect them to burst me |
24934s | right it's it's what the deck does so |
24936s | yeah I think it was just uh it was a |
24938s | good effort from rec room I think the uh |
24940s | the attempt was 100 correct it does mean |
24943s | now a Hemlock just has a hunter left |
24946s | um and it is going to be the uh the sort |
24948s | of Beast Hunter |
24950s | um and not the Arcane hunter that we've |
24951s | been seeing uh I don't know actually is |
24953s | it 50 50 what is it uh oh sorry it's |
24956s | nowhere near 50 50. I happen to be |
24958s | looking at the part of the deck lists |
24959s | that just has it Beast Hunters on but |
24962s | yeah eight Arcane hunters and uh three B |
24964s | centers I believe |
24966s | um so definitely the Lesser broad |
24968s | archetype but I do think both decks and |
24971s | it's something that obviously I'm |
24972s | enjoying about the meta is both decks |
24975s | have Merit I don't think one is just |
24977s | strictly way better than the other they |
24979s | do just play differently and attempt |
24981s | different things so |
24982s | um I'm looking forward to seeing this |
24983s | one because I think I've only cast |
24984s | Arcane Hunter today |
24986s | yes same I think so Gabby is playing 40 |
24990s | Hunter and except I think it may have |
24992s | been banned in The Gabby series that we |
24995s | see yeah Gabby Hemlock and goo I think |
24997s | yeah okay man two of those players have |
24999s | already qualified yeah yeah for sure and |
25001s | I think |
25002s | um I think 40 Hunter is a a deck that |
25005s | doesn't necessarily get a great deal of |
25007s | respect from top players right like you |
25012s | know this feeling right when there is a |
25013s | hunter deck that just spit everyone or |
25016s | trashes exactly like it's including you |
25019s | including me absolutely like for some |
25022s | reason like outright Agro Face Hunter |
25025s | like I imagine Arcane hunter gets more |
25028s | respect as like a skill cap deck than |
25030s | this deck does right from top players |
25032s | there's something about just outright |
25034s | going face and weaving in damage that |
25036s | you know players respects as a thing |
25038s | that takes |
25039s | um skill to do whereas spend manner on |
25042s | beasts hit opponent in head when bored |
25045s | is stuck hunter that tends to be |
25047s | disregarded by top players the community |
25049s | just doesn't respect honest honorable |
25051s | work right that's the problem I'm just |
25055s | gonna play some beasts and I'm gonna get |
25056s | you all right what's what's wrong with |
25058s | that that's a very simple honest plan |
25059s | yeah people hate it's gonna I'm just |
25062s | gonna summon my fish and then we're all |
25064s | gonna March towards your face |
25069s | you will not see a fish in this deck |
25072s | from hemlock I'm just telling you I |
25073s | don't think there is one |
25075s | noted to uh message the design team make |
25079s | sure the fish gets snuck into hunter in |
25080s | the next set well I've already I've |
25082s | already could tell you what the design |
25084s | could be |
25085s | gone a 4-2 charging puffer fish called |
25089s | Puffer |
25091s | there you go free design blizzard what |
25094s | do you want from me |
25096s | uh this is a big fan |
25101s | I'm still waiting for my placeholder but |
25104s | that's the best design I've ever thought |
25105s | of where Improvement you know you're the |
25108s | ideas guy I'm iterating on the idea |
25110s | right so it is it's literally just a |
25112s | three Mana minion that is a 4-2 with |
25115s | charge but it's called Always Puffer |
25118s | that's also that's fine that's fine and |
25120s | then that's it as well you could add the |
25122s | placeholder as a hunter card and that's |
25124s | another fish card |
25135s | you guys the blizzard know me we've met |
25138s | just send me an email I'll send you all |
25140s | my ideas we've met |
25142s | me in blizzard we've met |
25145s | and that right there is the problem they |
25148s | have indeed met you oh yeah I forgot |
25150s | about that okay well moving on fish are |
25153s | Making Waves here |
25155s | but knowing the way Hemlock wants is |
25156s | this board is pretty much cleared up by |
25158s | the piranhas |
25168s | so though plenty more threats available |
25171s | from hemlock |
25176s | must remember there's a secret in play |
25179s | yeah we got gut earlier didn't we we did |
25181s | yeah we got big time here |
25187s | but now the ultimate play |
25191s | coin Enzo yeah this is one of those as |
25194s | literally anyone not being exactly the |
25197s | player coining into you do not want to |
25199s | see because you're like oh my points |
25201s | burn cards are all cheaper now hmm |
25204s | hey at the very least you got a 3-3 with |
25206s | charge out of it and you're shipping |
25208s | five damage face already it's not a bad |
25210s | spot to be in |
25213s | honestly |
25215s | it's kind of a good looking Stomper |
25219s | I was so I was looking at star power but |
25222s | the more I looked at the hand I was like |
25223s | wait why spend money killing it when you |
25226s | can spend money killing your opponent |
25227s | it's like stomp a banana go why kill |
25231s | minion when go face do trick yeah |
25233s | exactly |
25241s | so let's let's actually evaluate this |
25243s | right like instead of killing a five |
25245s | five you add a four four and a banana to |
25248s | the board right so you're adding a five |
25249s | five to the board and you're leaving a |
25250s | five five up |
25252s | the your payoff for that is your |
25254s | opponent pretty much gets to do nothing |
25257s | on the following right right in the |
25259s | ideal scenario where they don't have |
25261s | specific things in hand they haven't |
25263s | opened a schooling which is always one |
25265s | thing to look at right if they've just |
25266s | played a schooling and held the fish in |
25268s | hand certainly your speaker's dumper |
25269s | gets less good yeah and it's not they |
25271s | can tighten next turn to clue |
25275s | yep true |
25278s | this is very similar though right |
25280s | it's along the same lines it's kind of |
25281s | letting them play the turn but it puts |
25283s | you know about five damage worth of |
25284s | stuff in play and leaves the five five |
25286s | up |
25290s | the only weird thing is stomper next |
25293s | turn then does plane to Titan turn right |
25296s | which |
25298s | is the only like off timing yes thing if |
25301s | we but there are other options a star |
25302s | power uh banana next turn potentially |
25305s | there's obviously the card they're gonna |
25307s | draw uh but it's just that stomper |
25309s | timing then is a little bit off |
25315s | but no AOE |
25318s | there's AOE you can zero mount a bolt |
25321s | crash if you want to right like close |
25322s | the board |
25323s | oh but that ball could go face |
25330s | personally I don't play as if lightning |
25332s | Balkan Target minions |
25335s | but yes I mean seriously they're exactly |
25337s | yes |
25339s | so you have the Thorium in your hand |
25341s | right so one of the things you do have |
25342s | to look out for with hands like this are |
25344s | so you've just played a flash right so |
25346s | you can think about next turn just |
25348s | dumping your entire hand come hell or |
25350s | high water and then you open your light |
25352s | you open your lightning reflexes you |
25353s | play your lightning bolts you play like |
25355s | a feral Spirits or something from the |
25357s | lightning reflexes and then you go from |
25358s | there |
25359s | um and then if it whiffs then you have |
25361s | the Thor in the next turn to refill your |
25363s | hand and draw a whole bunch of cards as |
25365s | it stands hemlock's one two punch has |
25368s | worked out perfectly here right yeah you |
25371s | can see it Rec van wreck valve just |
25373s | saying it over and over stomper give me |
25375s | the stomper come on I know you've got it |
25377s | stomp on me I'm afraid yeah you are you |
25380s | are absolutely getting stomped on my |
25382s | friend yeah I am |
25386s | I am so surprised |
25389s | that wreckfam was okay just getting |
25391s | absolutely smacked this turn |
25395s | I I mean if there's no stomper in hand |
25398s | right the way Rick van has played this |
25400s | if in his two discovers from lightning |
25402s | reflexes he finds a bioluminescence this |
25406s | is lethal pretty often |
25409s | and if it isn't then he can make the |
25412s | play I Was describing before right where |
25414s | the ball gets cleared he might be still |
25415s | hanging around with maybe five to eight |
25417s | health right at the end of it all |
25419s | potentially and then he can use the |
25421s | thorum to to reload so it just yeah it |
25424s | just takes the risk exactly yeah red |
25426s | band knows he went all in against no |
25428s | speaker stomper and if speaker stomper |
25429s | is there he loses the game that's the |
25431s | decision he made he has to be okay with |
25433s | his choices he does not currently look |
25435s | like a man that is okay with his choices |
25437s | but it's it's where he's gonna have to |
25440s | live because it's the the choice he made |
25442s | this game |
25447s | and there's just nothing he can do about |
25451s | it now |
25453s | [Music] |
25455s | still not true though is it ah I don't |
25457s | know |
25459s | I just I I okay I see |
25462s | a turn that can be played now and not |
25465s | strictly die but |
25468s | it feels like breakfast dead |
25476s | it was a surprising pitch so |
25479s | I I don't know I felt like this game was |
25481s | still kind of low-key winnable |
25483s | what |
25492s | okay let me let me just deal with what |
25494s | recfam's actually doing |
25497s | and then I'll go back to where my head |
25498s | was at this is all I'm gonna say this is |
25501s | gonna be hamlock's draw next to him |
25504s | okay sure |
25510s | sorry I've done that thing I'm terrible |
25511s | at this where I've immediately now |
25513s | deleted the board state from my brain |
25515s | but theoretically a legal Hearthstone |
25517s | play on that turn was bolt one full |
25520s | health minion bolt another full health |
25522s | Minion Play Crash of Thunder to clear |
25524s | the board right like that worked yes |
25527s | you can also do that with Radiance |
25529s | because Radiance costs three and |
25531s | Radiance is discounting three nature |
25533s | spells on that turn |
25534s | right |
25538s | yes I want to say with this but I'm also |
25541s | losing my mental grip on the board stuff |
25542s | sure yeah you know absolutely yeah but |
25544s | we're doing weird hypothetical things if |
25546s | that is all accurate you then clear the |
25548s | board you have a three four and a zero |
25550s | two stuck against a two or three card |
25552s | Hunter on the other side that could |
25554s | potentially be doing nothing and you |
25556s | have the thorum to be able to draw cards |
25558s | afterwards |
25559s | you are then 100 reliant on exactly your |
25563s | second copy of lightning reflexes |
25565s | finding you the cards that you |
25566s | eventually need to kill your opponent |
25567s | with because you've spent all of the |
25570s | other cards that kill your opponent yeah |
25573s | um so maybe with that in mind wreck |
25575s | Van's line of just looking for zaps |
25577s | specifically from the lightning reflexes |
25579s | uh was a better way of going |
25582s | um because you can see as well like Rick |
25583s | van missed he hit one zap and then |
25585s | missed on the other one and he's still |
25586s | in a position where he didn't |
25587s | necessarily die immediately right which |
25590s | is right something at the very least |
25591s | this probably is going to be all of the |
25593s | overload and unlock right I imagine this |
25596s | turn |
25598s | because uh on one Health now is not the |
25601s | time to be greedy |
25603s | yeah now you have to either miraculously |
25607s | kill your opponent or discover altered |
25610s | chord |
25612s | oh |
25614s | but there will be enough Mana altered |
25619s | uh it doesn't hit it needed lighting |
25620s | reflexes yes that was good ordering |
25622s | right he needed to hold down you want |
25623s | bolt to overload again after the unlock |
25626s | happened to then be able to a go fishing |
25630s | with the flow Rider and then B uh |
25632s | actually be overloaded for the discount |
25634s | when he eventually discovered the |
25635s | altered chord yeah smart choices from |
25638s | Rec from uh not a surprise coming from a |
25640s | play of his caliber but unfortunately |
25642s | this match was not it in Hemlock just |
25646s | strides to Victory with a 3-0 win and |
25649s | the last game not quite as on a knife's |
25652s | edge as the uh the previous two but um |
25655s | but yeah really really good victory |
25658s | there ever Hemlock and the lineup |
25660s | getting it done uh so the uh the XL sort |
25663s | of the the Beast Hunter getting work |
25665s | done the enrage Warrior getting the work |
25668s | done and obviously yes the Mage pretty |
25670s | common deck but just about holding on |
25672s | versus that uh that out uh Outcast Demon |
25676s | Hunter so even though uh what score wise |
25679s | one-sided series I think a very exciting |
25681s | series for the future of this tournament |
25683s | because Hemlock is now looking good to |
25686s | move on to tomorrow and we're gonna see |
25688s | more and rage Warrior more of this beat |
25690s | Hunter and see how that's going |
25692s | yeah breaks up some of the uh the Europe |
25694s | dominance as well which you know for the |
25696s | the sake of variety is uh is worth |
25699s | seeing so yeah I think good series |
25701s | overall obviously bad if you're a |
25703s | wreckfam fan um I think the last time I |
25704s | got to cast wreck Batman tournament he |
25706s | put in an incredible performance I was |
25708s | super impressed with him I was really |
25709s | glowing about the the way he played |
25711s | afterwards I don't think that was much |
25714s | different in terms of the decisions he |
25716s | actually made on the board It's just |
25718s | sometimes things pan out that way |
25720s | um it was some weird matchups and some |
25723s | kind of very interesting Niche draws in |
25726s | those matchups as well on the other side |
25728s | and I think when you put in all of this |
25730s | work and you get to this point and then |
25732s | you look at a board State and you |
25735s | evaluate my best plan here is just to go |
25737s | all in and say my opponent doesn't have |
25739s | speaker stomper and then they have the |
25741s | speaker stomper which is such a |
25744s | heartbreaker to run into after the long |
25746s | Winding Road it takes two to get to this |
25748s | point but sometimes that is the life of |
25750s | a professional card game player it is |
25753s | what it is uh we do still have some more |
25756s | matches coming up for you before we |
25757s | close out the day a little bit later on |
25759s | but for now we're going to jump to a |
25760s | quick break while we start the next one |
25761s | so don't go anywhere and we'll be right |
25763s | back |
25765s | foreign |
25793s | [Music] |
25816s | [Music] |
25836s | [Music] |
25839s | foreign |
25843s | [Music] |
25874s | [Music] |
25880s | [Music] |
25896s | thank you |
25901s | [Music] |
25908s | foreign |
25909s | [Music] |
25918s | [Music] |
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26119s | hello everyone welcome back to the |
26121s | Hearthstone master store summer |
26122s | Championship we are starting to wind |
26125s | down to our last few matches for the day |
26127s | and to bring you our second to last |
26129s | match is myself Don and joined by |
26132s | Lorinda how you doing how you feeling |
26134s | going into this almost last match almost |
26137s | last match still hyped up still riding |
26140s | the adrenaline of the Masters Tour and |
26142s | there's still plenty to go I think it's |
26144s | helped a little bit by the fact this |
26145s | meta has been significantly faster I |
26148s | think than I had expected uh there's a |
26151s | lot of debate would it be really slow |
26152s | would it be really fast it's not really |
26154s | fast because Mage is a deck but it's |
26156s | been pretty quick today and that always |
26158s | helps keep it rolling through the day I |
26160s | can't wait to see this one |
26161s | yeah and there has been several uh 3-0 |
26164s | matches as well that we've seen on |
26166s | stream throughout the day as well so |
26168s | that certainly uh can contribute and one |
26170s | of those that we just saw was that |
26173s | Hemlock versus wreck van match uh |
26176s | previously we did see Hemlock taking |
26179s | that 3-0 over recfam so Hemlock gonna be |
26182s | joining that top eight for tomorrow |
26186s | yeah good to see Hemlock on cam as well |
26188s | one of those players that um yeah we see |
26190s | from the other side a lot from like the |
26193s | regular streamers like banterface in |
26195s | particular but we don't get to see him |
26196s | play much so good to see him going |
26198s | through group C though we're going to |
26199s | concentrate on our pocket train |
26201s | racing through there on the tracks out |
26204s | of a station or something I don't know |
26205s | how that went in the end we got there me |
26206s | and TJ check the Bots |
26208s | um but now it's gonna be dredi and nagon |
26210s | for the other slots from a group C Jedi |
26213s | the American hope we're hoping as |
26216s | American casters Dawn me you and TJ the |
26219s | Americans |
26220s | that's right American victory as neutral |
26222s | casters it's gonna be fine yeah totally |
26225s | neutral no bias whatsoever but yeah we |
26228s | are we are interested to see if it is |
26231s | going to be the America's player going |
26232s | through but yeah we are going to be |
26234s | seeing this and uh not only are we gonna |
26237s | be seeing them play some similar attacks |
26240s | that looks like the first match actually |
26241s | might be a rogue mirror match but we |
26244s | have to talk about these players a |
26245s | little bit and talk about uh some of |
26247s | these Decks that they're bringing |
26248s | larinda walk us through what these |
26251s | players have like so Negan who worth |
26255s | noting tamsoko who's playing in the |
26257s | final game of the day final match of the |
26259s | day later it's got the same lineup so |
26261s | you get it twice in a row now you're |
26263s | going to brought the Warlock which is |
26264s | going to be interesting the the Thaddeus |
26266s | lock that everybody loves including me |
26269s | um the macrogue the Mage and the the |
26272s | Trent Druid so |
26275s | he's he's going to be bringing that so |
26276s | his hands circulator but dread eye as |
26278s | you see here with the outcast the |
26280s | rainbow Mage the macrogue and the secret |
26283s | Hunter the Arcane Hunters I prefer to |
26285s | call it personally but I'm a fussy old |
26286s | man so who cares |
26288s | um yeah red eye has gone from strength |
26290s | to strength I feel Dawn since um his |
26292s | grandmaster's appearance I think he's |
26293s | much more rounded player now |
26296s | yeah absolutely |
26297s | absolutely had wonderful success |
26300s | at previous tournaments and so far |
26302s | looking pretty good if he can get |
26304s | through this match and make it to day |
26306s | two for our tournament this weekend here |
26309s | is uh doretta's macrogue that we will be |
26312s | seeing in game number one and one thing |
26315s | that I want to point out in this |
26316s | decklist specifically uh is this double |
26319s | Scourge Illusionist and double |
26322s | Mothership uh we haven't seen that in a |
26325s | lot of the other macros |
26327s | yeah interesting it's a way of making |
26329s | sure you keep mix on the board which is |
26331s | a thing they tend to favor the eight |
26333s | drop don't they the seven drop that |
26335s | makes the eight drop which I can never |
26336s | remember the name of colossal eight drop |
26338s | maker man magnetic person that's what |
26341s | it's called |
26343s | um but yeah Mothership a little bit |
26344s | cheaper so you can actually cast it if |
26345s | you draw it at some point which seems |
26348s | like a sensible move so yeah looking |
26349s | forward to seeing how this one pans out |
26350s | for him so far obviously both these |
26353s | players are one and one so it's panning |
26354s | out kind of 50 50ish by the sounds of it |
26359s | yeah and as you mentioned Negan on the |
26362s | other side there getting ready for this |
26364s | series uh with that I I don't know I |
26368s | almost want to just call it like this |
26369s | Japanese lineup because as you mentioned |
26371s | both of our Japanese players have |
26373s | brought this lineup here that you see on |
26375s | screen that drum Druid the rainbow Mage |
26377s | that Thaddeus Warlock and macrogue and |
26381s | we did get to see uh one of these |
26385s | warlocks earlier which |
26387s | built up a big board of stats uh is it |
26391s | gonna be able to do it again with things |
26392s | like that slime and forged wheels |
26395s | I mean the answer is yes because it does |
26397s | it every time it has never failed in the |
26400s | history of hearthstone just to do that |
26402s | thing turn three Forge turn four make |
26404s | two seven sevens turn five slime turn |
26406s | six 15 fatties it's the same every game |
26408s | that's how it works |
26410s | some of that isn't even possible but you |
26412s | know it still happens anyway |
26414s | I'm not bitter this deck has not hurt |
26417s | no yeah I couldn't tell couldn't tell at |
26420s | all uh absolutely not the reason I asked |
26423s | you that question of course not not to |
26426s | project a little bit there uh yeah well |
26429s | okay so overall the match up here how do |
26432s | you feel about these uh in this matchup |
26435s | we did see uh the outcast Demon Hunter |
26438s | being banned from dread eyes lineup and |
26441s | the rainbow Mage is banned on the other |
26443s | side so how do you feel going into some |
26446s | of these matchups do you think that |
26447s | dread eyes three remaining decks outside |
26449s | of that Outcast stage are going to be |
26450s | able to kind of go fast enough be able |
26453s | to get underneath things like this |
26455s | Warlock |
26456s | so just looking now yeah it looks like |
26458s | the Jedi's Rogue is really well placed |
26461s | and naegon's Rogue is kind of badly |
26464s | placed so maybe the Rogue mirror if |
26466s | nagon can snatch that would be a pivotal |
26468s | thing we're going straight into that |
26469s | Rogue mirror now if he loses that Rogue |
26471s | mirror |
26472s | it's not all over these are these are |
26474s | numbers that sort of 60 40s and 55 45s |
26477s | it's not like oh no they're all 80 20s |
26479s | but if if I think if nagon loses this |
26481s | Rogue mirror he is in a really tough |
26482s | spot to get out of this matchup so it |
26484s | could be a very important game number |
26485s | one |
26486s | yeah absolutely and I think maybe not as |
26490s | important for this uh game number one in |
26493s | Conquest as it might be in something |
26495s | like Last Hero standing but you know in |
26497s | Conquest you're gonna have to get a win |
26499s | with each of the three decks anyways so |
26501s | even if they win game number one they're |
26503s | gonna have to get a a win with the Rogue |
26505s | at some point during the series so we |
26507s | see them yeah that's kind of what I mean |
26509s | though I feel that Jedi's Rogue will get |
26511s | a win in this series whereas Nikon's |
26513s | might struggle Just a Touch so because |
26517s | the way the bands have worked out just |
26518s | looking at my little graph that I do |
26520s | each game so if no one does lose it his |
26523s | Rogue might sort of get stuck in the mud |
26524s | a bit that's what I think it's important |
26526s | but you are right like it's not a big |
26528s | deal he does get a chance of getting out |
26530s | there even so |
26532s | yeah okay well we did see the Mulligan |
26535s | there and they both do end up getting a |
26538s | one drop or multiple one drops in the |
26540s | beginning here so at least they kind of |
26542s | have that initial bit of burst damage to |
26544s | be able to get on board uh the free |
26546s | frequency oscillator is here for Jedi |
26549s | are also very interesting leading into |
26551s | getting these potential uh bigger Max |
26555s | slightly earlier like this mimarron and |
26558s | this is kind of interesting here as well |
26559s | does dredi want to go ahead and just |
26561s | play that second frequency oscillator |
26563s | and then follow up with that mirror on |
26565s | next turn if he does it's kind of |
26568s | dumping almost everything from hand |
26569s | already I think he's planning what do I |
26572s | want to do with his Mothership so when |
26574s | do I want to play the second door slide |
26575s | do I want to play memorandum and |
26576s | oscillator next turn |
26579s | um or do I want to maybe even dagger |
26581s | next turn and set up a turn for |
26582s | Mothership |
26583s | with the coin so that's that's what that |
26586s | was about but yeah get stuff on the |
26587s | board have more things than your |
26589s | opponent has things when you're the |
26591s | Rogue versus the Rogue and |
26593s | eventually if one of your things sticks |
26595s | one of those doesn't then you make big |
26597s | thing win game |
26599s | yeah yeah that is definitely kind of |
26602s | been the story in some of these games |
26603s | for sure uh that the memorand I just |
26608s | think is gonna be so strong here and |
26610s | being able to use this bone Spike to |
26612s | clear something up be able to get this |
26614s | memory out and now the copper tail Snoop |
26618s | coming into hand as well gonna be able |
26619s | to add an additional coin to get that |
26622s | Mother Ship down a little bit earlier as |
26623s | well if there's not really something |
26625s | beneficial in next turns draw |
26629s | yeah uh this this sticking is |
26634s | it's hard to say it's game winning but |
26636s | it's so game defining it's absolutely |
26638s | huge just just sticking one of these on |
26640s | the board |
26642s | um yeah with those two five stats |
26645s | ouch |
26646s | oh Negan probably trying to help for |
26649s | some sort of poison |
26652s | magnetic there just to be able to start |
26654s | clearing off the opponent's minions but |
26656s | uh unfortunately not there so tredai |
26659s | going to be able to start this this |
26662s | snowball this Cascade and if there is |
26664s | not an answer from the other side it |
26667s | could be absolutely game winning |
26673s | yeah it's just |
26676s | does it stick I think it just stays |
26679s | there |
26679s | four five six uh maybe not yeah |
26686s | maybe there is Rush so if there's enough |
26688s | magnetic stats |
26691s | it could get cleared Jedi I think maybe |
26694s | considering that with uh his really |
26697s | thinking about wanting to coin something |
26699s | out here |
26700s | find something else |
26705s | Divine Shield |
26711s | yep it makes a massive difference of |
26714s | course when |
26716s | you've only got the one Rush spark bot |
26718s | and you want to put two things in the |
26719s | system I have to tank seven at the very |
26721s | least if I can even get enough to deal |
26722s | with it here what sparkbox copper tail |
26724s | is that even enough with a hero power |
26726s | going face and the bone spot you're |
26728s | still a man is short right |
26730s | what about the invento |
26733s | four then you don't get the coin |
26737s | it sticks another turn the game's so in |
26740s | trouble |
26745s | I mean that was an incredible pickup for |
26747s | dread I I there was a couple of good |
26748s | results as well I think stealth was |
26750s | probably the ultimate uh best answer |
26752s | that he could have found there but |
26754s | Divine Shield definitely doesn't hurt uh |
26757s | but yeah there can be a lot of stats |
26759s | here but it's |
26761s | it's gonna have to be a little bit more |
26763s | than this and as you said taking seven |
26765s | damage to try to clear that Divine |
26767s | Shield does not feel great either |
26772s | yeah we have seen like the Rogue |
26776s | especially the Jedi version I think |
26777s | especially anyway but in general if it |
26780s | runs out of stuff on board does struggle |
26781s | to do the last bit of damage so taking |
26783s | the seven |
26784s | maybe not a total disaster like don't |
26788s | get me wrong I'm not a big fan of taking |
26789s | seven to just remove a Divine Shield |
26791s | that might come back but |
26793s | maybe it's just not as horrific As It |
26796s | Seems |
26798s | I'm I'm clutching at straws I think |
26801s | really but hey I can try oh my god well |
26804s | just uh make it stop |
26807s | laughs |
26808s | uh yeah |
26810s | yeah this is uh looking pretty favorite |
26813s | here for Jedi at this point talk about |
26816s | that Divine Shield yeah and Megan |
26818s | actually just gonna go ahead and say |
26821s | that it's over now not even spend any |
26823s | more thought on that just no more turns |
26825s | it's over right there so tonight quickly |
26828s | taking down that first game |
26830s | yeah absolutely just stuck into the |
26833s | moment we said it when the two fire came |
26834s | down like it's not over but it could be |
26836s | and |
26837s | it didn't get removed and it didn't even |
26839s | need to generate stuff because you know |
26840s | any just making another seven seven |
26843s | it's one of those games that happens |
26844s | sometimes in mirrors for all of |
26846s | hearthstone's existence especially aggro |
26848s | ones but yeah the Rogue one when it gets |
26849s | out of control no point messing around |
26853s | ouch |
26855s | yeah uh this has been the case for some |
26858s | of these matchups today and you know I |
26861s | don't know if it's a curse on the player |
26862s | who ends up not doing well or if I'm |
26864s | like a good luck charm maybe to the |
26866s | players who end up winning but so far uh |
26869s | the casted games that I have been able |
26871s | to do on stream uh have ended in a 3-0 |
26874s | so I don't know if we're gonna see that |
26876s | again in this one but that was a pretty |
26879s | brutal quick beat down there from dredi |
26882s | I mean I'm not paid by the hour you can |
26884s | stay if we're going to get 15-minute |
26886s | matches all day long you can come back |
26887s | next time for sure absolutely bring Dawn |
26889s | back everybody because I like this 15 |
26891s | minute stuff it's great |
26893s | um that's right as I said at the start |
26895s | of the show that's a big deal that that |
26897s | Rogue getting taken down because now |
26899s | nogon has to |
26901s | mashups that I consider unfavorable to |
26904s | come which there's many pinches of salt |
26906s | in there things that I consider |
26907s | unfavorable might not be |
26909s | um hsvp also considers them in favor but |
26911s | also they're still 55 to lose not 80 so |
26915s | it's not over I just think it's a big |
26917s | deal that Jedi's |
26918s | got that one out of the way and |
26921s | I think he's in a very strong spot to |
26922s | get to day two |
26924s | yeah well he's gonna have to get a win |
26927s | with this Arcane Hunter and his uh |
26930s | rainbow Mage to get there so what do you |
26934s | think he wants to bring in next does it |
26937s | does it matter I know in Conquest there |
26938s | is always that debate of just randomized |
26941s | but well I guess we're gonna see it now |
26943s | it does look like it is going to be that |
26944s | Arcane Hunter yeah it doesn't matter but |
26948s | you know people have preferences what |
26950s | they want to do some players used to |
26951s | just run it back every time which is |
26952s | actually a weakness like then it does |
26954s | matter if you know they're always going |
26955s | to run it back then it actually is a |
26957s | relevant Factor but yeah just just play |
26959s | what you feel like you just smash |
26960s | someone in the face for four turns do it |
26962s | again |
26963s | that's how he feels that's what he's |
26964s | gonna do |
26966s | on the other side yeah the Warlock |
26970s | I know it's not your favorite but uh if |
26973s | it gets a win we won't have to see it |
26974s | again |
26975s | I mean to some degree right this is I |
26978s | absolutely dislike playing against this |
26980s | particular deck because it's done me |
26981s | irreparable damage but |
26984s | it's if it wins bring it I've never ever |
26987s | criticize anyone for wanting to win a |
26988s | Hearthstone game my goodness absolutely |
26990s | I mean especially with the stakes that |
26992s | these players are playing for at this |
26994s | point you know trying to get into day |
26996s | number two an increase in the price pool |
26999s | and working towards that grand finalist |
27002s | win at the end of tomorrow to qualify |
27005s | for the World Championship but it's you |
27008s | know still quite a few games to get |
27010s | there at this point uh not out of the |
27013s | realm of possibility but gonna have to |
27015s | get through something the thing that I |
27017s | noticed right now about negan's hand |
27018s | though is that there is not a slime yet |
27020s | some of the other pieces right the |
27022s | Thaddeus the shallow grave just coming |
27024s | in hand but no slime just yet they will |
27028s | be I have faith |
27034s | it'll be there it'll turn up |
27037s | all right I think the order of event is |
27039s | draw the um the location now oh my |
27042s | goodness he doesn't know what he's doing |
27045s | then make a seven seven and then do all |
27046s | the slime |
27048s | come on now you gone this isn't a script |
27051s | meanwhile Jedi this is the script how |
27053s | how do I just instantly I think what |
27056s | five spells there |
27057s | four spells oh my goodness |
27060s | yeah and you know even without this buff |
27063s | without damage one thing that I'm really |
27065s | looking at for Jedi here is the urchin |
27068s | spines in hand not all of the Arcane |
27071s | Hunters are running urchin spines dread |
27073s | eyes list does and it is in hand so if |
27076s | that slime does show up next turn on |
27078s | turn five or even potentially on turn |
27080s | six then dreadi could potentially have |
27083s | that urchin spines the Ricochet shot |
27085s | some of these other damage spells to |
27087s | actually be able to answer those big |
27090s | bodies |
27094s | probably not actually |
27098s | noga must know something's coming though |
27099s | obviously the urchin spine is now a |
27101s | little bit telegraphed there's two four |
27103s | fours ready to go what are they doing |
27105s | why aren't they killing your seven seven |
27106s | tell you what because it knows it |
27108s | doesn't matter because there's no |
27109s | location in hand |
27110s | yeah yeah okay |
27112s | clear these up |
27114s | but also clear them up and it's kind of |
27117s | miss a go right |
27120s | it's buying himself time to tap a game |
27122s | most likely here |
27128s | can't really do much else and really is |
27132s | looking for that slime I mean the |
27135s | Warlock deck is built around pulling |
27137s | those out right cheating out these Mana |
27140s | big minions to get those out early and |
27144s | honestly I I think with playing the top |
27146s | deck reverberations and just doing a |
27148s | hero power here on turn five tretta has |
27151s | to recognize that there is no slime here |
27153s | right yeah absolutely that was pretty |
27156s | evident |
27158s | yeah and because of that he's decided to |
27160s | start forcing damage because look at |
27162s | this damage he's pushing now it's it's |
27164s | chunky right it's five but next turn is |
27166s | another eight without even playing a |
27167s | card |
27168s | here it is oh yeah he knows how the deck |
27172s | works now he's remembered it took him a |
27174s | moment |
27176s | as you mentioned though there is that |
27179s | push from dredi with potential follow-up |
27183s | damage so is this too late is it too |
27187s | late for the Slime here waiting until |
27189s | next time with the shallow grave yeah |
27191s | shallow gray with the Slime it's never |
27193s | too |
27203s | Symphony of sins is interesting but I |
27206s | definitely don't think it's coming down |
27208s | here and it doesn't pull the Thaddeus |
27210s | the Slime actually ends up pulling out |
27211s | that dark on but that is still pretty |
27214s | fantastic it's a lot of uh damage on the |
27217s | board but also damage that's just going |
27219s | to start hitting face immediately at the |
27221s | end of every turn for Negan just take 12 |
27223s | for no reason there you go Bam Bam take |
27225s | time I'll heal away to full as well |
27226s | that's all right that's perfectly Fair |
27228s | we're good with this |
27230s | yeah and the thing here too is this uh |
27233s | this reanimator in hand for Negan as |
27236s | well you've got the dark on that's going |
27239s | to come back with reborn since it will |
27242s | have been the only Undead that has died |
27244s | so even if Jedi goes and clears these he |
27248s | really does want to clear these because |
27250s | there is 24 damage uh that is facing |
27253s | down right now so definitely has to |
27255s | clear them otherwise he's just dead he's |
27257s | gonna do a million cards right |
27261s | very close to a million yeah |
27267s | okay |
27272s | that was a turn from dread eye to be |
27274s | fair like it looked like he was out of |
27275s | this and then just double arrow and off |
27277s | you go |
27279s | yeah I I really like the uh the play |
27282s | there by Jedi just going in on hey I can |
27285s | clear this and draw a bunch of cards |
27287s | let's do it but also picking up some |
27289s | more important uh pieces as well |
27291s | potential damage with that bow or if |
27295s | dread I can't manage to find a lethal |
27297s | and push damage there is things like the |
27300s | uh |
27301s | removal with the star power |
27306s | dr6 is so tempting because you know |
27308s | you've got quite a bit more steel to |
27310s | come but |
27311s | it is it's a long way off actually I |
27314s | think you just do it but you've got to |
27316s | think about it |
27317s | oh Jedi does only have 10 cards in deck |
27319s | I guess you've got to look at that for a |
27321s | moment I don't think it matters but |
27323s | you've got about these consider can you |
27324s | get there and just meal them out |
27330s | yeah it's also one of those things where |
27332s | yes it is tempting to maybe just remove |
27334s | those but as dread I did just draw a |
27337s | bunch of cards if you're going for that |
27339s | option and not clearing and you're |
27341s | leaving dread eye with all of those |
27343s | cards in hand just you know give it at |
27346s | least a little bit of thought is there |
27347s | potential for a punish if he goes that |
27350s | route right |
27352s | well we're gonna see if they can get the |
27354s | fatigue damage done there's no you're |
27356s | not trying to remove anything in |
27357s | particular you're just literally trying |
27358s | to say I'm going to outlast you here |
27360s | yeah what and again with that uh Dark |
27364s | Khan being the only Undead that's died |
27366s | and the three animators sitting in hand |
27367s | waiting there is potential for nagon to |
27371s | just heal some of that back up anyways |
27373s | after some of this damage is taken so it |
27375s | doesn't seem like the worst option at |
27377s | all |
27378s | I can't keep getting away with this |
27381s | these cracking beans though they've been |
27383s | dealing so much damage they're putting |
27385s | in work in these lists yeah we saw it |
27388s | earlier where Jedi caught out pocket |
27389s | train where pocket trainers thought |
27391s | calculated the maximum reasonable damage |
27393s | and then just took miles more than that |
27397s | um |
27415s | it's |
27418s | yeah putting maximum attack on the board |
27420s | I think this makes sense right well |
27422s | there's no taunts in the way yeah |
27426s | and even if there is again that star |
27429s | power in hand |
27431s | does |
27432s | do a lot against a single large minion |
27435s | as long as the if if it's flash Behemoth |
27438s | let's say as long as the death rattle |
27439s | doesn't end up pulling another taunt |
27441s | minion |
27443s | that star power looking pretty nice to |
27445s | be able to just clear up and and lead |
27449s | the way for Jedi's minions and that boat |
27452s | to just clean up and end the game yeah |
27454s | there's a lot going on here right 15 |
27456s | Health four jungle three chunky minions |
27461s | removal of all kinds |
27464s | yeah direct damage in hand as well |
27467s | negan's got to stop all of this the best |
27470s | he can and |
27472s | this is um |
27473s | the sign of a good player from dreadi |
27475s | like all these players look easy when |
27476s | you see them played by somebody else but |
27478s | here's managed to just make so many |
27481s | threats from so many sources here |
27484s | absolutely and it's also really tough |
27487s | for Negan as well because there's just |
27490s | this this I feel like is one of the |
27492s | downsides to this Warlock deck where oh |
27495s | yeah sometimes you actually can get |
27498s | these huge boards you get these stats |
27500s | even able to get the the Slime and |
27503s | shallow grave down but just when you get |
27506s | to this point where you can't answer |
27508s | everything there's a million damage here |
27511s | right this is just lethal I think yeah |
27519s | before |
27526s | has he miscounted something here I'm |
27528s | wondering |
27529s | he did it very fast and then stopped |
27532s | yeah |
27534s | I think we're Mana off do you think the |
27537s | Arcane shot did four with the spell |
27538s | damage |
27539s | or did he think he had 10 Mana |
27542s | to play both spell damage I'm not sure |
27544s | what's happening here |
27545s | yeah I mean he could go for both of the |
27547s | spell damage and go for the Ricochet |
27549s | guarantee |
27551s | yeah it's not guaranteed for lethal it |
27554s | is the chance for lethal yeah one made a |
27558s | short to be able to squeeze in the hero |
27559s | power too yeah I think there's no kind |
27561s | yeah |
27562s | he's got a hit it seems like I can't |
27565s | tell by his reaction no it hit all |
27567s | minions |
27568s | it hit the minions Neil didn't hit face |
27572s | try again |
27575s | oh my |
27579s | oh no he went for it though I I respect |
27582s | it I respect the just going for it yes |
27584s | if you hit it it's done it's instant 75 |
27588s | and then more on top because he's not |
27590s | lost yet |
27592s | yeah |
27593s | but something happened at the start of |
27595s | his turn yeah |
27598s | I think he'd calculated then that the |
27600s | Ricochet was Lethal and forgot there |
27602s | might be three minions there and then |
27603s | realized that maybe he's not lethal |
27604s | anymore |
27608s | okay what how does Megan answer this now |
27611s | though uh yeah |
27615s | I mean at this point a hero power and |
27618s | just two damage off of pretty much |
27622s | anything at this point is it's gonna be |
27624s | lethal he knows I mean he'll know the |
27626s | last two cars the deck unfortunately we |
27628s | don't know that but he'll know what two |
27629s | cards are there's no he knows there's no |
27630s | damage in hand because it would have |
27632s | been played last turn |
27634s | so yeah deal with the board and |
27637s | you know those last two cards maybe |
27639s | you've got a 50 50 maybe you know you've |
27640s | run them out of stuff |
27650s | I don't think there's any damage or |
27652s | direct damage I should say I don't think |
27654s | there's any direct damage left in |
27655s | treadise okay |
27657s | this is a star power my goodness |
27661s | yeah |
27663s | pretty fantastic |
27666s | 36 points of damage for five little Mana |
27681s | okay |
27683s | any six sixes for massive healing |
27693s | [Music] |
27696s | don't press the button |
27698s | not enough still is it |
27702s | well no |
27709s | uh I mean |
27712s | they're I guess if Negan goes for the |
27716s | reanimator |
27717s | and Forge of Wills |
27719s | sure we'll heal up to eight |
27724s | and then the forge of whales can create |
27727s | a rusher that does something yeah |
27730s | brushes there's still things on the |
27732s | board without hero power right yeah so |
27734s | yeah |
27738s | just gonna have to be the a new oh |
27742s | yeah unfortunately this doesn't actually |
27744s | create a copy of the minion itself right |
27747s | this is just what you need separate yeah |
27750s | a separate men in here but it's just |
27752s | gonna be |
27753s | uh pretty close these imps do have |
27756s | taunts but that's star power in hand or |
27760s | the links are enough to just clear those |
27763s | up pretty easily without really even |
27765s | trying |
27766s | yep two zero bang bang bang down to one |
27770s | deck already |
27771s | welcome to Dawn everybody |
27774s | yeah I I don't know how I manage this uh |
27778s | I have dodged casting a single Shaman |
27781s | game all day and all of the series have |
27783s | been incredibly fast uh three of us so |
27786s | far we're only a 2-0 for this one but |
27789s | okay 2-0 in dread eyes favor has just |
27793s | his mage deck correct just the mage deck |
27796s | correct yeah |
27799s | um which will slow things down a bit |
27801s | most likely he's got to play into the |
27803s | Druid which is not a good matchup for |
27806s | the majors I understand it I think the |
27807s | Druid just makes that massive board and |
27809s | the major can sort of not interfere with |
27811s | it enough and then you just die to it |
27814s | um the Rogue where the Mage is favored I |
27816s | think personally and then the Warlock |
27819s | where I think the Mages is pretty strong |
27821s | be favored if played by a strong player |
27824s | um certainly not favorite if I play it |
27825s | but hey warlock's fine right |
27829s | um well we did see it lose there at |
27831s | least so you know yeah it can lose it |
27834s | can lose uh not to me |
27839s | you're not gonna convince me that the |
27841s | Warlock deck doesn't draw the nuts every |
27842s | time even though it just didn't and we |
27844s | saw the evidence on screen I'm going to |
27846s | blank that out we |
27848s | okay |
27851s | it is Mage and as you mentioned up |
27854s | against all three of these other decks |
27855s | all right I want to ask you do you think |
27858s | this is going to end in a 3-0 or are we |
27861s | at least gonna see a three one |
27863s | three one he'll cue the Druid to get one |
27865s | on the board that's what I would do |
27867s | three one all right |
27868s | all right |
27869s | I like it you know |
27872s | uh mirror with the Mages as well right |
27875s | uh no excuse me no no no no no no it's |
27878s | banned just a warlock on the road so so |
27881s | yeah conventional wisdom has always been |
27883s | uq your best deck here you should be the |
27887s | Druid if he does which he's done |
27890s | um just to sort of put pressure on your |
27891s | opponent on the scoreboard what I have |
27894s | seen the very best players the fury |
27896s | Hunters the pocket trains do in these |
27898s | tournaments in this spot |
27899s | is Q their worst match up first |
27903s | um not so much in a knockout stage but |
27905s | especially if there's more to come |
27906s | tomorrow like the end of a master's tour |
27908s | so they can go to bed a little bit |
27909s | different here because you've got to |
27910s | play all three anyway but if they're |
27911s | going to lose three nil they're going to |
27913s | lose their hard matchup they just want |
27914s | to find out go to bed and play day two |
27916s | [Music] |
27917s | different courses but yeah |
27920s | there's also the thinking too if they |
27921s | bring in the worst uh the worst matchup |
27924s | that they have and they win |
27926s | that could potentially just lead into |
27928s | them building momentum and their |
27929s | matchups get better from there as well |
27931s | so with Conquest it definitely is really |
27933s | interesting to see how these players |
27935s | kind of line up and especially once it |
27937s | gets to kind of that match point |
27940s | and in the series right well are they |
27943s | going to are they not going to but as |
27946s | you said the Druid here coming in and I |
27950s | like the looks of the start of this so |
27952s | far I'm going to be able to start |
27954s | pushing a little damage build up a |
27956s | little bit of Trance on the board has |
27958s | the seedsman now in hand to be able to |
27961s | start ramping towards that drum circle |
27963s | there there's some things in hand here |
27965s | for nagan that can start moving him in a |
27968s | good direction yeah gonna have to though |
27970s | no way of double circling yet obviously |
27972s | that will come about pretty soon it |
27974s | usually does |
27975s | no card draw to speak of |
27978s | um if you don't count the seedsman which |
27980s | depends how you see that I guess |
27983s | uh which would Apple pickup is pretty |
27986s | good here as well |
27988s | right could just play which would Apple |
27990s | maybe one of those trains plus the |
27992s | forest blossoms and go as wide as you |
27994s | can on board |
27996s | just start applying pressure as much as |
27998s | possible for straight eye to have the |
28000s | answers |
28002s | yeah just do this |
28005s | today's ready with the cold case I think |
28008s | yeah |
28010s | oh sorry the clear my bad yep in the |
28012s | Cold Case next turn |
28013s | yeah |
28017s | my brain had already cleared the board |
28020s | yeah that potential could be as well why |
28023s | we saw Negan actually go for just both |
28025s | of the trends from the Witchwood Apple |
28027s | instead of also committing that Forest |
28029s | blossoms for in Azure body |
28035s | oh the keyboard or |
28040s | [Music] |
28043s | yeah that's that's keyboard for you |
28045s | right even when it looks like it's not |
28046s | keyboard it's always keyboard it's |
28048s | always keyboard like you look at it you |
28051s | go oh my this is awkward and the answer |
28053s | is make it not awkward then noob |
28057s | yeah the answer is well we'll embrace |
28059s | the awkward and just take it anyways |
28061s | because yeah it turns out extra bodies |
28064s | on board are very good especially in a |
28066s | matchup like this where the Giroud wants |
28068s | to be getting on the board |
28073s | an objection pickup as well pretty nice |
28077s | here in this matchup |
28079s | interesting choice here yeah |
28081s | obviously keeping The Druids minions off |
28083s | the board with drum cell killing the |
28085s | deck makes sense but also the damage you |
28086s | know the pressure is I think he could |
28088s | consider he's quite a long way ahead on |
28089s | board |
28090s | yeah this makes sense |
28096s | hmm |
28097s | the summer flower child pickup is pretty |
28100s | interesting could just go for it next |
28102s | turn looks like he's going to drop Plus |
28104s | discounts pretty good but okay gonna go |
28107s | for the Embrace of nature instead here |
28112s | okay he's good to go |
28114s | that's all right |
28118s | you love a double choose one effect drum |
28122s | circle |
28124s | yeah exactly and what I'm trying to do |
28126s | whilst watching and casting these |
28127s | players is look for spots where they |
28130s | don't just do the obvious play with this |
28131s | deck like uh get a drum circle there's a |
28134s | situation earlier where player delayed |
28135s | it a turn to try and get |
28137s | extra Buffs down on it and that sort of |
28139s | thing until I try and get the um the |
28141s | solar eclipse on it |
28143s | um but I'm looking for spots where I |
28145s | would just wear play green card is not |
28147s | the right play |
28149s | yeah absolutely uh it's also pretty |
28152s | interesting because the uh |
28155s | the Embrace of nature is the way that |
28158s | these decks are built it's a pretty |
28160s | specific draw right so it's not just oh |
28164s | I'm gonna choose or play this and the |
28167s | choose one card I get is gonna be one of |
28170s | five or six or seven like we might have |
28173s | seen in other variants it is very very |
28175s | specific the way that these decks are |
28177s | built and you know looking at these deck |
28180s | lists it is uh drum circle and what |
28185s | usually |
28187s | uh |
28189s | I'm drawing a blank on the name of the |
28190s | card but I I'm your worst I'm the worst |
28192s | for that don't don't do that yeah |
28196s | what does the card do and I'll tell you |
28197s | what it should be called |
28199s | well I don't I don't even think that |
28203s | eventually |
28205s | right looking at it I'm sorry I always |
28207s | blank on card names I'm the worst to |
28209s | bail you out |
28210s | foreign |
28211s | I'll find it |
28213s | while we look at this impressive |
28215s | treatment board and how Jedi is going to |
28218s | maneuver this turn |
28220s | [Music] |
28224s | hmm |
28232s | yeah how do you sort this out |
28239s | I mean you're not clearing this ever but |
28241s | can you clear enough without losing |
28242s | enough resources you're still in the |
28243s | game |
28246s | it's lifebinders gift by the way there |
28248s | lorenza got it okay yeah but I do not |
28252s | see lifebinders gift at all in Megan's |
28255s | list so yeah actually going for that uh |
28259s | Embrace of nature was it looks like a |
28261s | guarantee to draw the jump Circle |
28265s | kind of like that in some ways obviously |
28268s | it's very hard to do |
28269s | to know having not played it of course |
28272s | it's a really important card you're |
28274s | missing out of your deck |
28288s | so much |
28296s | all right |
28299s | okay so cultivation let's go yeah |
28305s | nicely done yeah |
28308s | all right |
28310s | it's on the board it's on the board |
28312s | we're in the yeah |
28315s | well done broke in the curse |
28319s | the better now that's right that's right |
28325s | is that what happens now there were a |
28328s | lot of reverse sweeps I think early in |
28330s | those group stages but I don't know it's |
28333s | kind of interesting I do feel like some |
28335s | of these players lineups and even in |
28338s | some of the discussions I've seen there |
28340s | definitely are lineups and strategies |
28342s | that are trying to basically soft target |
28344s | Mage so I I don't think it's impossible |
28347s | for it to be a reverse sweep here |
28350s | um but I do think uh that as you said |
28354s | earlier that the Druid was definitely |
28356s | the best shot to get there are the other |
28358s | ones going to be quite as good I don't |
28360s | know |
28362s | yeah I feel not I'm sure not they might |
28365s | play well like the Rogue can just win on |
28367s | like turn four if there's no |
28369s | reverberations the game just ends |
28371s | um and look like it always wins but I |
28374s | think they're both tough matchups here |
28376s | for Negan I think that Jedi won't be too |
28378s | concerned yet he loses the next one then |
28380s | sure you get concerned because two 60 |
28382s | shots will go to one 60 shot ah yeah you |
28385s | start to feel a lot less confident but |
28387s | he'll be comfortable right now |
28389s | right yeah and uh this is really |
28391s | interesting here we're gonna see the |
28393s | Warlock getting played again for Negan |
28397s | here uh versus this Mage for dredi as |
28400s | we've mentioned see if Negan can sneak |
28404s | in a win here with the Warlock and I did |
28406s | see a slime I did see slime looks like |
28409s | he's got the hang of it now |
28411s | that's right and the coin as well |
28413s | and the symphony and yeah |
28416s | yeah but yeah at this point no one dead |
28420s | so looking for ways in Jedi's hand to |
28422s | remove 11 11 so that's kind of how I |
28424s | plan this out which is a little bit too |
28426s | negative but at my level planning this |
28428s | out is how do I kill the 11 11s means I |
28431s | get on board enough it means I get my |
28433s | Reverb in my hand and it usually means |
28435s | I've got extra damage left over that I |
28437s | don't need because it's the worst case |
28439s | scenario facing in early 11 11. usually |
28441s | you don't necessarily needle yeah |
28443s | oh and there is the Reverb being picked |
28446s | up for Jedi both of these classes the |
28448s | the reverberations is a dual class card |
28451s | and it is a mage warlock card so both of |
28453s | these players are running the |
28454s | reverberations in their lists here but |
28457s | as of right now there still is nothing |
28460s | here for the slime |
28463s | so far there's no 11 11 that's uh |
28467s | potentially going to be coming out which |
28469s | does make things really awkward because |
28470s | if you can't find those pieces to be |
28474s | able to really kind of cheat out those |
28475s | big minions to be able to kind of lean |
28478s | into that mechanic of your deck it |
28481s | starts to feel like you have to either |
28482s | let the deck kind of fall apart or you |
28486s | have to find a different game plan and |
28488s | maybe Symphony of sins is that other |
28490s | game plan at the moment but I don't it |
28493s | feels like a bit of a stretch 7-7 Rush |
28496s | man to buy yourself a bit of time |
28498s | seems okay yeah if things go wrong yeah |
28500s | you might be right coin symphony is |
28502s | pretty good too |
28506s | oh yeah |
28508s | yeah just just do that just do what they |
28511s | always do yeah yeah who needs to worry |
28514s | about that when you can just draw the |
28516s | Thaddeus on on the turn you need it |
28519s | absolutely fantastic there |
28521s | but but yeah exactly |
28524s | tread eye has answers |
28527s | there's reverberations is that something |
28530s | that dread I wants to look at here or is |
28534s | it more of just an approach of trying to |
28536s | clear an answer and save that |
28538s | reverberations for something later |
28541s | yeah I think you just do it but he'll |
28544s | know better |
28546s | um this is also I mean I haven't got the |
28548s | bone Spike and other things but this is |
28549s | why you put every point of damage you |
28551s | can get on the board these little one |
28552s | twos and one threes were played um the |
28556s | expense of some other cards some draw or |
28558s | whatever |
28559s | um didn't infinitize for instance |
28561s | like getting these little things on the |
28564s | board is so huge if he hadn't had that |
28566s | bone Spike he wouldn't be able to put |
28567s | all three one twos in for three damage |
28569s | for instance and then Reverb and ping |
28571s | you know they matter a lot these These |
28575s | Little Things |
28577s | they do they look very unassuming but |
28580s | they really can add up and work really |
28582s | well with the things that the major is |
28584s | already trying to do right uh |
28592s | yeah just just if your opponent takes a |
28594s | turn to defile this board say they they |
28596s | say they can't which they can as it |
28598s | happens |
28599s | what's the rest of their turn as a |
28601s | warlock for three money if they defile |
28603s | this |
28604s | tap pass like |
28606s | it's just not a good Hearthstone turn |
28608s | for them so there's some reverberations |
28612s | the the reverber can we go into like a a |
28616s | little bit of uh |
28618s | Dream Within A Dream type uh Theory here |
28621s | is this reverberations on the |
28623s | reverberated |
28624s | and I'm gonna make that a word |
28627s | that is okay perfect I like it good spot |
28630s | yeah absolutely |
28633s | again as you mentioned now okay there's |
28635s | two Mana maybe sargeras comes down this |
28638s | Forge of Wills is still active so can |
28641s | definitely uh create a maybe an 11 11 |
28644s | that has Rush here but then I guess that |
28649s | kind of means maybe using the Mortal |
28650s | coil to clean up as well |
28654s | or take your chance on this Symphony |
28656s | because you think that if you hit you |
28657s | win |
28659s | or if you miss you lose anyway or |
28660s | whatever with the bottle coil it was |
28662s | tough one it was a tough one |
28665s | yeah they feel like a lot of moving |
28667s | parts that turn |
28670s | like with all my memes aside this is the |
28672s | sort of turn that will be the difference |
28674s | between somebody playing warlock on |
28676s | ladder and somebody playing at this |
28677s | level like he's put a lot of |
28680s | like you say moving Parts into this he's |
28682s | had to process all of those and do what |
28683s | he can and he's end up with a nice board |
28684s | and a clear board out of it |
28688s | it's a really interesting |
28691s | uh sequence of events for that turn as |
28692s | well right because there were a lot of |
28694s | choices use that Forge of Wills to make |
28697s | an 11-11 rusher and kind of clean stuff |
28701s | up in you know in a different way with |
28704s | like the Mortal coil and kind of clean |
28705s | up after that or going for a play like |
28709s | what Negan did which was yeah I'm just |
28712s | gonna use this Thaddeus that I have |
28714s | copied for this turn alone and then I'm |
28718s | going to be able to create a full board |
28720s | that has to be answered at the end of |
28722s | the turn so we finally after like ages |
28726s | found the counter to reverberations and |
28728s | it's reverberations |
28730s | that's how you stop it you just do it |
28733s | back straight at him |
28735s | that's right |
28739s | oh |
28740s | okay this is this is also very |
28742s | interesting here |
28743s | the reanimator can definitely just bring |
28748s | back Thaddeus but okay |
28752s | is that the line here or |
28755s | does Negan need to try to do something |
28757s | because he's sitting at 17 Health now |
28760s | it's going into turn seven |
28762s | uh which could be the elemental |
28764s | inspiration but also there has been some |
28767s | spell schools played at this point |
28769s | looking at potentially facing down some |
28772s | damage and 17 doesn't necessarily feel |
28777s | like you're safe against mage |
28779s | so the I don't like about this Warlock |
28781s | deck is a you know to play with not |
28782s | against because I'm moan about playing |
28784s | against it enough he's just on nine |
28785s | cards and none of them do anything it's |
28788s | like |
28789s | feel feel hard done buying this |
28791s | situation making space on his own board |
28792s | and in his hand here this is cool |
28795s | yeah and healing up a little bit as well |
28797s | uh definitely I'm not gonna count out |
28800s | any of that healing at this point |
28803s | he timed out there though yeah didn't |
28806s | get to attack and clear off that minion |
28808s | I'm not sure if that's |
28810s | going to make a difference though at |
28813s | this point but maybe it will |
28816s | it's possible |
28823s | I mean it's always yeah it's always more |
28826s | than you more problem than you imagine |
28828s | if you leave up a minion that shouldn't |
28830s | be there |
28834s | foreign |
28840s | maybe that doesn't matter but you don't |
28841s | want to take too many extra threes over |
28843s | the course of a game like 10 extra |
28844s | threes and you're dead |
28849s | like this is the second or third |
28851s | discovered uh solar eclipse that we've |
28854s | seen on stream today |
28856s | that just really kind of put in a lot of |
28859s | work and doing uh solar eclipse into |
28862s | that star power to clear up a very large |
28865s | board means that dreadi can save things |
28868s | like the solid Alibis for future turns |
28871s | yeah let's not give Mage solar eclipse |
28873s | anytime soon that would be that would be |
28875s | nice thanks yes |
28879s | right off the top |
28887s | and the negatives use the most basic car |
28889s | back by the way I respect that |
28894s | well that's the strategy right you gotta |
28896s | you gotta use the basic card back so |
28897s | that nobody knows your skill level |
28899s | exactly |
28901s | right obviously in the 16 player |
28903s | tournament where they spent months and |
28905s | months qualifying for and had to be at |
28907s | the very top |
28908s | they're they're gonna be fooled by that |
28910s | you tricked you oh I'm actually quite |
28912s | good |
28914s | who'da thought |
28916s | who'd have thought the 16 best players |
28918s | over the regions over a three-month |
28920s | period were reasonable at Hearthstone |
28924s | well to red eye has done a really |
28927s | impressive job this game of being able |
28930s | to find board clears and answer these |
28932s | repetitive big bodies that Negan has |
28935s | been putting out absolutely |
28941s | has to get rid of one of these |
28943s | It's gotta be the armor vendor just get |
28945s | rid of the armor vendor |
28948s | seems like it unless he feels like he |
28950s | needs the fall |
28954s | what's he doing with the rest of his |
28956s | turn |
28957s | it's just not a good enough card is it |
28959s | unless he's really got four Mana he |
28960s | wants to spend on something |
28964s | yeah that break point of Mana seems |
28969s | pretty lacking right now maybe it's the |
28972s | movement of sloth maybe he just gets rid |
28974s | of the sloth yeah okay yeah |
28978s | it's the Thaddeus |
28981s | all right |
28985s | see tread eyes shaking his head there |
28988s | just nodding yeah |
28992s | doesn't matter it doesn't matter if you |
28994s | put stats on the board if you have big |
28995s | bodies Jedi |
28998s | kept the boards at Bay long enough to be |
29001s | able to do exactly what this major wants |
29004s | to do and that is build up some damage |
29007s | after playing multiple spell schools and |
29009s | just get there with over-the-top damage |
29011s | from hand |
29012s | 14 damage moon beam of all things yeah |
29016s | he can't believe he sees the funny side |
29018s | in fact he was laughing at one of his |
29020s | losses earlier as well he just sees the |
29021s | funny side of hearthstone things |
29023s | um |
29024s | sort of known for that these days I |
29025s | think but yeah winning with a Moonbeam |
29027s | looked pretty convincing in that Victory |
29030s | as well over all over the match and |
29032s | another quick one for you Don |
29034s | yeah absolutely well I don't know I feel |
29036s | like in that game the uh kind of stars |
29039s | of where the MVPs of the cards were |
29042s | those discovered nature spells of all |
29044s | things uh there was absolutely multiple |
29047s | nature spells and even in some other |
29049s | series earlier I think a lot of the |
29052s | nature spells were absolutely putting in |
29054s | a lot of work and helping the Mage kind |
29056s | of stall that extra turn that they may |
29059s | have needed or in some cases we saw like |
29062s | otters come out on the board earlier to |
29063s | kind of create an awkward wide board |
29066s | that was you know maybe not the most |
29069s | threatening but it was creating some |
29070s | Tempo on board it was creating a threat |
29073s | of some extra damage along with the |
29074s | potential damage so I don't know that |
29077s | was that was kind of cool to see all |
29078s | those nature spells kind of come |
29080s | together |
29081s | yep it says if you give a class |
29083s | something you can't normally do |
29085s | then it fills in the gaps of things it |
29087s | can't normally do and that's what you're |
29089s | describing there I feel so you know |
29091s | credit to spell schools actually working |
29093s | as intended I think that |
29094s | [Music] |
29096s | but I don't know about you Lorinda but I |
29098s | am very excited to see dreadi winning |
29101s | that series moving into our day number |
29104s | two he will join the rest of the players |
29106s | that have already made it to tomorrow |
29108s | and we still have one more player to |
29112s | find out who will be joining our seven |
29114s | players already qualified for tomorrow |
29117s | are you ready to find out who that is I |
29119s | am ready Dawn you're gonna throw us out |
29121s | so we can find out who it is that is yep |
29123s | but before we do that yeah we have to |
29126s | take a quick break so we can set that |
29128s | match up before you all find out who |
29130s | ends up getting there so don't go |
29132s | anywhere we'll be right back for our |
29133s | summer championship |
29134s | [Music] |
29152s | [Music] |
29173s | [Music] |
29194s | [Music] |
29209s | foreign |
29211s | [Music] |
29245s | [Music] |
29250s | [Music] |
29261s | [Music] |
29266s | [Music] |
29272s | [Music] |
29275s | foreign |
29297s | [Music] |
29302s | [Music] |
29313s | [Music] |
29319s | [Music] |
29330s | [Music] |
29339s | thank you |
29352s | foreign |
29355s | [Music] |
29377s | [Music] |
29407s | [Music] |
29439s | thank you |
29448s | [Music] |
29457s | [Music] |
29463s | thank you |
29464s | [Music] |
29489s | [Music] |
29489s | [Applause] |
29490s | [Music] |
29499s | hello everybody and welcome back to the |
29501s | Hearthstone Masters Tour summer |
29502s | Championship my name is TJ I'm joined by |
29504s | Neil AKA |
29507s | Lorinda aka the Randy games on Twitter |
29510s | all in there I don't know how you doing |
29512s | bud |
29513s | nice to meet you |
29517s | funny you ask yeah |
29521s | yeah I don't know Neil I've just been |
29523s | hanging out casting but we got another |
29525s | uh decider match coming up next and I |
29529s | don't know about you but I'm dying to |
29530s | see how this one ends |
29532s | meet to TJ me too |
29535s | um let's see how it goes let's have a |
29536s | look at the players and the lineups and |
29538s | the brackets and all those good things |
29540s | and then we'll we'll get into this game |
29542s | TJ but there's Group B that we finished |
29544s | ages ago |
29547s | I just want to remind us that it's done |
29550s | we saw you and Casey move on from Group |
29553s | B |
29554s | uh close one between Casey and gamer rvg |
29557s | uh right there at the uh right there at |
29560s | the end so oh we saw pocket train and |
29563s | Dread I move on from Group C |
29565s | just saw Jedi right now actually |
29567s | literally right this second |
29571s | went ahead and got it done so now we're |
29574s | gonna move on to |
29576s | nope it's not Group D either |
29578s | we're just going through the groups that |
29580s | we're not doing Gabby Hemlock uh moving |
29583s | on and then last but not least |
29588s | there it |
29590s | isoku gonna be facing off each other for |
29592s | the last spot in the top eight |
29596s | yep and this is gonna be good TJ we've |
29599s | got more warlock action which we know is |
29601s | something that I absolutely adore and |
29604s | weak you honestly like the best player |
29607s | in the world on ladder over the last |
29609s | several months pocket train might have |
29610s | something to say about that but Wiki is |
29612s | just knocking out those ranked ones over |
29614s | and over again so |
29616s | I think I think he's got a good claim to |
29618s | it even though most people won't have |
29619s | heard of him much |
29623s | uh yeah well neither have we apparently |
29626s | because |
29628s | it's just a dark foreboding figure so I |
29631s | think the players wrote their own uh |
29632s | profile so he's saying here this is a |
29634s | joke this one is smiley face the middle |
29636s | one because he's only played in one |
29637s | tournament really in Esports and he came |
29639s | top 16 out of the 16 that played so this |
29642s | is this week you giving you something to |
29644s | to giggle about basically |
29647s | oh yeah |
29649s | it's got to be a blank space there where |
29651s | the picture should be |
29653s | but yep fitting his name in it at least |
29657s | Q |
29659s | going to highlight the nature Shaman |
29661s | from weq I feel like this one is um |
29664s | pretty standard from what we've seen uh |
29666s | with the double turn the tides it's more |
29668s | tempo |
29669s | oriented version |
29672s | um |
29672s | so I I will refuse to call it saddle |
29676s | Shaman or fuse shaman |
29680s | ego Shaman is this is this the one |
29682s | though |
29684s | soy sauce |
29688s | I'm trying to summon him |
29690s | just look like my mixed mistake there TJ |
29693s | I don't know what's going on |
29695s | wow |
29697s | if I was the one who built this nature |
29699s | Shaman you know I could show you |
29701s | incredible things you absolutely could |
29703s | TJ |
29704s | but you weren't so we need a subtle to |
29706s | show us those things |
29708s | um |
29709s | which I don't know where he is actually |
29713s | but he loves the fact that he made this |
29715s | deck |
29717s | and everybody copied it |
29719s | yeah |
29720s | all right tonsoku's up next tansoku |
29724s | means short-legged person in Japanese |
29727s | fun fact I knew that fact already |
29729s | because it was one of the first |
29730s | questions that we used to ask players |
29731s | back when they used to come to |
29732s | championships |
29737s | I remember this a few times actually I |
29740s | would say many times |
29742s | um I think it's four plus times now uh |
29745s | one of my favorite people on the planet |
29747s | not just Hearthstone players just people |
29748s | on the planet |
29751s | um and we're highlighting you signed his |
29753s | his phone because we've never heard this |
29755s | story before I think you should I did |
29756s | yeah |
29758s | never heard before stories |
29763s | I was a big fan of him he was a big fan |
29765s | of me |
29766s | I signed his phone I don't know if |
29767s | that's a fair trade he didn't sign my |
29769s | phone but I had a case of my phone |
29772s | I changed cases it wouldn't have been |
29774s | there anymore I signed his actual phone |
29776s | besides actual phone so he's still got |
29778s | that phone like he's still he's this big |
29781s | and he's texting like this |
29783s | like yeah phones people by like carrying |
29786s | it around |
29787s | yeah and if oh man you know if you saw |
29790s | that signature on that phone |
29792s | it'll leave you Breathless |
29796s | absolutely um you've told me about it |
29798s | many times but now my part of the intro |
29801s | is over and into the playing because DJ |
29805s | I love the players but you love the game |
29807s | so you bring this one in |
29812s | at the top |
29814s | that's not weak you |
29817s | guys behind these guys |
29821s | good guys it's been Jedi all along |
29827s | is the gun reveal he's been playing he's |
29829s | been playing twice what happens if they |
29832s | meet together in the final he's giving |
29834s | two dread eyes just how does that even |
29837s | work |
29840s | ah |
29842s | oh God |
29847s | only got one face to look at though here |
29850s | TJ we've only got the one |
29852s | [Music] |
29855s | well these are not particularly good a |
29858s | discounted polymorph jellyfish is |
29860s | interesting however |
29864s | um but where does it fit in oh this what |
29866s | am I talking about |
29867s | this is Naga Mage and watch a rainbow |
29869s | Mage all day this is not a mage |
29871s | of ashara not too shabby |
29875s | though |
29880s | Star Tower |
29882s | sure |
29884s | like a discount star power just be able |
29885s | to |
29887s | a bada bing bada boom turn four |
29889s | clear the board |
29892s | well |
29894s | you obviously understanding the urgency |
29896s | of this situation here because the Naga |
29898s | Mage if it gets on board it's gonna be |
29900s | difficult for the hunter to clear enough |
29901s | stuff |
29905s | [Music] |
29908s | but threatening to hit the for eight is |
29910s | obviously the perfect start you can't |
29912s | just go pinging these away it just gets |
29914s | Beyond you so I wonder if he plays the |
29915s | crush kill here to see what he hits |
29917s | yeah |
29919s | that's what I'm thinking |
29924s | you could go for a vast wisdom vast |
29926s | wisdom see would be fine you got two of |
29928s | them so you hit so if you find siren you |
29930s | know you still have cheap another cheap |
29932s | spell to be able to get going |
29935s | um |
29939s | or is he gonna he's gonna ping okay |
29944s | taking his time feels that you can |
29947s | contend with this |
29959s | that he's confident there's a lot of |
29962s | damage output out there |
29967s | this is real awkward for tonsoku to be |
29971s | quite Frank |
29973s | quite Frank is that like just somebody |
29976s | who is really quiet just watch his |
29978s | Hearthstone a lot |
29980s | yeah |
29981s | actually there was a quiet Frank who um |
29984s | any videos was a competitive personal |
29987s | player Frank in a box uh the player I |
29990s | see yeah I remember yeah remember Frank |
29992s | yeah |
29994s | good guy |
29997s | very quiet though |
29999s | that's why I quite Frank so you want to |
30001s | be quite Frank is that is what's going |
30003s | on |
30005s | ah it was a hypothetical if if I was |
30008s | quite Frank |
30010s | or to be quite Frank |
30012s | okay |
30015s | but to be loud Frank no that's different |
30017s | different story altogether don't want to |
30019s | be loud Frank |
30021s | IE I mean |
30023s | if you're gonna be frank you'd be quite |
30024s | Frank |
30026s | because loud Frank's got no friends |
30028s | because he's loud |
30030s | yeah |
30032s | exactly it's gonna ping again |
30036s | are you are you actually watching the |
30037s | Hearthstone damn it I should be doing |
30038s | the same thing |
30039s | [Music] |
30046s | but I mean you'll come back each time |
30048s | you leave |
30049s | yeah I'm done absolutely |
30052s | you can tell me when it's over though TJ |
30054s | if you want |
30061s | just chipping away |
30063s | still no siren |
30067s | and I mean the longer we go without |
30070s | tonsoku finding a siren the |
30073s | more Wiki's gonna have the chance to |
30075s | just go over the top |
30077s | of whatever's on the board with direct |
30079s | damage I mean Kraken being is is active |
30084s | um |
30085s | plus the additional spell damage from |
30088s | everything in the hand |
30090s | yeah okay so shooting star is |
30095s | something wish we would have had that |
30097s | earlier but hey it is what it is |
30101s | full ones are so annoying aren't they |
30103s | it's just so Mana efficient dealing with |
30105s | one of them is okay but constantly |
30107s | dealing with them is just annoying |
30112s | and stopping tan soccer from being able |
30114s | to do what he wants to do |
30122s | he starts Revenue what's happening here |
30123s | are you the same person |
30127s | even he hates that he's had to Ping |
30129s | every turn he's just weaving he's beat |
30131s | him with three cards |
30136s | [Music] |
30137s | well |
30140s | this has been my experience with this |
30141s | deck no you just did nothing at that |
30143s | died |
30146s | unless your pocket train or yeah |
30148s | whatever |
30154s | it's just a nightmare dressed like a |
30156s | Daydream TJ it just every time it looks |
30159s | great doesn't work |
30164s | deep |
30168s | okay he stuck a minion I repeat hey |
30175s | we can just draw a million cards now |
30179s | or basically win the Hearthstone |
30184s | it's got to be like siren off the top |
30186s | right now huh |
30188s | I think so yeah |
30200s | um that's not a Simon |
30207s | womp womp computer says no |
30212s | all right |
30214s | and any outs in the savara is a Gifts of |
30218s | ashara |
30220s | a vast wisdom |
30223s | and something else |
30229s | okay Reverb |
30231s | he is |
30238s | up with |
30241s | other cards I don't know |
30244s | [Music] |
30246s | I still need to play around hidden |
30248s | meaning so it really only has four Mana |
30250s | to work with still a hidden meeting up |
30251s | on the other side you can't afford to |
30253s | take an extra |
30256s | on average |
30257s | 2.2 damage is that what it is I don't |
30260s | know sounds about like can we just play |
30262s | the quest cool I think we might be |
30263s | desperate enough now but hansoka |
30265s | obviously trying to be needs to kill the |
30267s | the second one though so it needs to |
30268s | finish |
30271s | and then just hope for siren right |
30273s | that's it and hope that the pop-off is |
30276s | enough |
30277s | that's assuming this isn't enough and |
30280s | that's enough yeah each of these |
30281s | ricochets is two plus the six from the |
30284s | bow and |
30286s | that'll do it |
30288s | takes game number one in |
30291s | uh I won't say the easiest game of his |
30293s | life but townsoka just didn't have the |
30295s | hand to put up that much of a fight |
30298s | uh which is unfortunate because you see |
30300s | a lot especially in these uh Ice Age |
30302s | situations you want to see |
30305s | you want to see some tough football |
30307s | matches |
30309s | just occasionally I want to see somebody |
30312s | have the experience that I have with a |
30315s | deck and that was the occasional one |
30317s | that's us you know he's a very good |
30319s | player but it made me feel like I'm |
30321s | playing the deck the same as the good |
30323s | players where I go ping ping ping I'm |
30324s | dead okay with that |
30327s | so I want you what you took away from |
30330s | this game is well if if he does it it |
30333s | loses then it's okay if I do the same |
30335s | thing and lose yeah |
30337s | exactly okay |
30340s | but I don't want to see that all the |
30341s | time I agree with you high level player |
30342s | you don't you don't want that to happen |
30343s | to somebody really but it's nice just to |
30345s | see it occasionally just that little |
30346s | tiny bit of positive reinforcement |
30349s | because I'm known for being a positive |
30350s | person teach |
30352s | that's itself |
30355s | every time I watch your stream you're |
30358s | like was that correct that wasn't |
30360s | correct |
30362s | you win the game what do you mean was |
30363s | she this dream wasn't correct or what I |
30365s | said wasn't correct |
30366s | that's what you say every time you make |
30368s | a play was that correct that wasn't |
30370s | correct |
30371s | and then you win the game of hearthstone |
30372s | you're like I didn't play that game of |
30374s | hearthstone well and you lose the game |
30375s | of person you're like I definitely |
30377s | didn't play that game of hearthstone |
30378s | well and then saddles in your chat and |
30380s | he's saying Neil you really didn't play |
30382s | that horse game well yeah you think |
30384s | played it badly Neil but let me tell you |
30387s | it was much worse than that |
30389s | yeah you're like oh man I probably had |
30391s | three misplays well |
30393s | actually |
30394s | it's my solid voice actually |
30398s | you made seven and a half plays |
30400s | incorrectly yeah but I can make the bad |
30402s | guys good for a weekend so just have me |
30404s | on for two days and we'll be fine teach |
30407s | that's what he would say |
30409s | Fair Point that seems like exactly |
30411s | something that Sarah would say |
30413s | uh but we Q has got the hunter out of |
30415s | the way |
30416s | and left in the lineup is the Mage and |
30419s | the druid |
30421s | I feel like druid's been I don't want to |
30423s | say it's cleaning up today Drew's just |
30425s | being Druid Druid is one of those decks |
30427s | where you know you're playing against a |
30430s | deck that can't clear your board |
30432s | you win you playing again you're playing |
30434s | against the deck |
30435s | that uh make that puts Minions on the |
30439s | board between turns one and five you die |
30443s | um |
30446s | this 200 would have been |
30447s | surprising if nobody bought Drew I feel |
30449s | like the right amount of Druid is here |
30451s | it's |
30452s | played it's also supposed to be sort of |
30455s | like you're saying it's Druid some |
30456s | people bring it it's fine but a lot of |
30459s | Druid I don't think it's quite powerful |
30460s | enough from asking around especially |
30462s | pocket train but yeah yeah it can do |
30465s | very powerful things |
30467s | but it's limited on how quickly it can |
30471s | do those things |
30473s | um and that's the real issue and it's |
30475s | got limited removal so it kind of gets |
30477s | run over and hear the game |
30480s | um |
30482s | but you know let's go let's go with this |
30484s | anyway |
30487s | you see unless there is a druid on the |
30490s | board no just say we're talking about |
30491s | Druid as if it's not turned two in a |
30493s | rogue versus Mage game because that's |
30495s | how we cast it's great yeah no casting |
30498s | hypotheticals |
30500s | is doing well |
30503s | personally yeah |
30505s | I |
30506s | I never miss my chance to finish a point |
30508s | I don't care what's happening |
30510s | that's why I don't cast World |
30512s | Championship Finals |
30514s | everybody casts World Championship |
30515s | Finals these days because the winning |
30518s | moment |
30520s | but I had a train of thought that was |
30522s | from two turns prior |
30524s | uh-huh and I gotta finish it |
30527s | just like this moment right now |
30531s | we still have not acknowledged it |
30534s | however he's playing it back in shock |
30538s | I was making a point and then you gave a |
30541s | rebuttal and I'm not gonna let that sit |
30543s | on the table so okay |
30548s | well just just continue then |
30551s | no that's it |
30553s | you sure |
30554s | I'm sure |
30556s | so we can go we can we can cast this |
30558s | game |
30559s | I don't know if I want to anymore you've |
30561s | taught me how I was enjoying casting |
30562s | this game but now |
30565s | I should do it |
30567s | you give it you give rush to his biggest |
30569s | thing |
30570s | yeah reverbed off the face of the planet |
30572s | weak you drew the cold case with the |
30575s | keyboard online |
30578s | tonsoku might be dunzo |
30582s | yeah you make those big minions |
30586s | tansoka and if it goes wrong |
30590s | you've got to tell us where it's over if |
30591s | the high was worth the pain because that |
30593s | was a lot of damage |
30600s | couldn't have said it better myself |
30602s | I don't think you could |
30609s | it's like where are all these minions |
30611s | coming from |
30613s | it's Amaze they don't play minions |
30618s | not to laugh this is yeah the the weapon |
30620s | in maze just feels incredibly unfair |
30622s | when it goes to into stuff two three |
30625s | four |
30627s | this has been the ideal curve |
30632s | if that Reverb if the uh the Drone or |
30635s | the spark the spark |
30638s | bot |
30640s | was anything other than Rush tansoku |
30643s | main wouldn't have been in that bad of a |
30644s | situation right yes |
30647s | um put on his biggest minion that's |
30648s | what's allowed the Reverb to trade back |
30650s | over otherwise it would have just |
30652s | allowed him to hang out with one damage |
30655s | and didn't even know it would have died |
30656s | to one damage from weak U he would have |
30658s | gotten enough out of it before it |
30659s | inevitably died so |
30663s | and macro does not play well from behind |
30666s | so this is going to be uh |
30671s | quite a difficult situation to |
30674s | navigate out of |
30677s | let's turn four a lot of game left to |
30679s | play but it's not looking good |
30682s | yeah the Mage on board hasn't even |
30684s | started using its tools I suppose it |
30686s | used Aviva but it hasn't used all of its |
30687s | tools yet to actually |
30690s | start winning the games just manage to |
30692s | dominate the board which it does |
30694s | sometimes in this exact setup obviously |
30700s | I want to make a 4-4 and then just flame |
30702s | geezer |
30704s | so I want to do just volume up don't |
30706s | care about the um why do you and Sarah |
30708s | both call it geezers |
30710s | they are cases |
30713s | Diamond geysers |
30715s | it's a card we need to make |
30718s | instead of golden ones just get diamond |
30720s | ones |
30722s | like I've I've been willing to accept |
30724s | Shaman all these years uh-huh |
30728s | I will not accept Keyser |
30731s | you won't accept Giza |
30733s | no hmm |
30737s | what would you call it a geyser |
30743s | why would it be a geyser |
30749s | that doesn't rhyme with tweezer |
30754s | because that's why we call it a geyser |
30758s | the rhyming |
30761s | all right what gets tansuku out of this |
30765s | is it MC blink Tron perhaps |
30769s | ah |
30771s | no |
30773s | is it |
30774s | Henry the mild man of janitor |
30780s | could be |
30782s | gorilla bot |
30786s | yeah try again |
30792s | yeah who knows it's |
30795s | I mean he doesn't I don't you don't so |
30797s | it's a good spot for weq here M.C |
30799s | blintron could be used to get rid of a |
30802s | keyboard |
30806s | all right |
30813s | which I think is important |
30819s | true yeah that's a fair point actually |
30821s | it's when you said yeah might get him |
30823s | out I guess that makes sense |
30825s | that's like the highest upside |
30828s | um |
30829s | take the one extra damage not sure about |
30831s | it |
30833s | I don't know if that'll matter too much |
30834s | in this scenario but getting rid of |
30837s | keyboard to block some Tempo and maybe |
30839s | sticking a big board later on in the |
30840s | game could be |
30841s | pretty impactful |
30844s | we'll see out of these options |
30846s | um |
30849s | I mean you can just rip the video right |
30851s | now yeah |
30853s | but obviously go for the Phoenix Circle |
30856s | instead both were spell schools that |
30858s | he'd not played yet are they fellow holy |
30862s | I like the imps against Rogue as well |
30863s | the Rogue doesn't remove them except and |
30865s | they hit Divine Shield they just |
30867s | generally annoying |
30869s | I always talk about having lots of |
30870s | minions against Rogue as well so at some |
30872s | point here you can just even start |
30873s | raising racing |
30876s | do you leave space |
30879s | you feel your bored |
30883s | [Music] |
30897s | yeah just yeah yep these are these are |
30902s | hearthstone cards |
30904s | so flame |
30908s | might have to be kravatoa just just |
30910s | clear up multiple things on the board at |
30912s | once |
30914s | [Music] |
30914s | um |
30915s | player behemoth |
30920s | I don't know we don't want to be |
30922s | clearing things with it with a rogue we |
30924s | should be making things |
30929s | oh it's horrible isn't it he's just |
30931s | accepted that he's turned his garbage |
30933s | and he has to do this I don't mind this |
30935s | oh hello |
30938s | spideys |
30943s | I'm worried about imminent death |
30945s | we could use God everything a solid |
30948s | albums for these stealthies |
30952s | molten Rune can just forge it and start |
30955s | launching face next turn six seven eight |
30958s | nine ten damage on board |
30960s | it's quite close actually |
30964s | yeah |
30966s | so what's Town circus plan here |
30968s | how does he even try and win this when |
30971s | he doesn't get into blizzard is the |
30972s | answer but he doesn't know it's two |
30974s | pretty big stealthy things next turn and |
30977s | then tries to win the game on the back |
30979s | of him |
30980s | the lifesteal |
30982s | um |
30983s | sparkbot |
30985s | could |
30986s | be quite useful here |
30988s | so that's one thing to keep in mind |
30990s | especially with any |
30994s | but okay with the wind Fury and lots and |
30997s | lots of Lifestyle okay yeah |
30999s | back up but I mean |
31002s | it's a blizzard in hand |
31005s | these imps have done some work haven't |
31007s | they my goodness |
31012s | yeah this is five six seven eleven this |
31015s | is a lethal setup if tonsok was not able |
31017s | to clear stuff bone Spike does allow for |
31020s | some cleanup |
31022s | but Wiki just has the answer to |
31024s | everything it feels I mean Blizzard's |
31026s | pretty much the answer to everything |
31030s | so what can he do |
31034s | lifesteal spider serrated |
31037s | any I think you |
31041s | if only that was Rush |
31043s | I feel like you might hold on to the |
31046s | lifesteal |
31047s | yeah |
31050s | um |
31053s | or not |
31057s | so he's decided he thinks he's got to do |
31059s | it |
31062s | and I just use the uni to gain some |
31064s | health |
31064s | yeah |
31067s | it's not ideal but yeah |
31073s | this feels like a play to at least try |
31074s | and win in the world where your opponent |
31076s | has no hand |
31078s | yeah no I like this |
31080s | because if you just go all in on like |
31082s | two big stealthers |
31084s | uh and then trying any next turn for a |
31086s | bigger Health swing |
31088s | you open yourself up to |
31090s | like counter play whereas getting the |
31092s | any out right now |
31094s | lets Tom soku gain this little buffer of |
31096s | Life still hold on to the stealth |
31098s | magnetic in hand |
31100s | to try and maybe not to come back for a |
31103s | win later on |
31105s | so that I feel like this is the best |
31109s | best situation that he could hope to be |
31111s | in |
31112s | and does have the the little stealth |
31114s | scooter |
31116s | with live Steel on the left side uh-huh |
31121s | I mean the blizzard here doesn't |
31123s | actually kill anything obviously it will |
31125s | with the trades but doesn't actually |
31126s | kill anything you know and costs the |
31128s | turn so |
31130s | considering that tamsoko is basically |
31132s | the aggro deck here he's at least found |
31134s | a way to fight into |
31136s | I know Dreamland where he might win |
31139s | it's not particularly optimistic for him |
31141s | but |
31142s | oh |
31145s | I thought it was gonna be parablast |
31150s | I take home blast way too often it just |
31152s | sits in my hand the whole game |
31153s | desperately try and win |
31155s | well |
31164s | [Music] |
31172s | I want to give reborn to a spooter |
31176s | that seems a good idea |
31180s | I want to not die next turn |
31183s | what about if you |
31189s | Reborn the UN stealth winfury scooter |
31194s | okay |
31198s | kravitel |
31200s | yeah I like it actually and then you've |
31202s | got coins and blingers and |
31205s | start with cooking |
31207s | yeah you start with click Locker anyway |
31208s | because I don't want this to just be |
31209s | able to be pinged off |
31213s | this work this okay this works too |
31216s | sure this is actually better so you've |
31218s | got one big minion and it's gonna be |
31220s | forever or it's just gonna go down in |
31222s | flames but either way |
31224s | he's setting up a chance to try and win |
31225s | the game |
31229s | and Wiki did Shuffle the solid Alibis |
31232s | back into the deck |
31243s | indeed he did |
31251s | so is it like a million o'clock |
31254s | in APAC right now and 10 circles are |
31256s | starting to |
31258s | show signs of that I think |
31261s | I'm gaming hours right now |
31265s | in Japan |
31266s | only if your Starbucks lovers like |
31268s | that's just the only time it works |
31272s | well yeah because it's 9 A.M it's the |
31274s | morning |
31274s | [Music] |
31277s | if you've been up all night |
31280s | yeah but come on |
31283s | we can do it because we're young and |
31285s | we're Reckless |
31287s | we'll take this way too far we always |
31289s | will TJ we always have done |
31292s | oh deathborn what a throwback |
31296s | go back to six weeks ago |
31299s | throwback |
31301s | Sunday |
31302s | what a throwback |
31304s | this is a full Board of skellies |
31310s | but how much damage is this |
31314s | [Music] |
31317s | not quite enough |
31321s | [Music] |
31322s | you look like my next mistake |
31327s | I made this mistake all the time TJ |
31331s | thinking I've got lethal over two turns |
31332s | and just doesn't get there |
31335s | but I know you've heard about me anyway |
31340s | I hope you made this mistake though this |
31342s | one right there this specific mistake |
31345s | no yeah that one probably not |
31347s | no that one that mistake |
31350s | no I've not made that mistake or that |
31352s | joke ever |
31354s | there's probably a pastor out there for |
31357s | it I'm sure there is in fact if I know |
31358s | there is |
31371s | okay gotta kill the artificer that's uh |
31376s | step one |
31379s | and question mark question mark question |
31382s | mark step three profit |
31388s | all right |
31389s | got him down to eight |
31395s | is he gonna do this |
31397s | nah |
31400s | says Reverb |
31404s | ain't enough damage in the world |
31412s | um okay sure does emcee |
31422s | yeah okay you can see it's yeah I forgot |
31425s | about the life seal even though he just |
31427s | gained a bunch of life I was like just |
31429s | the Reverb alone even if it didn't have |
31431s | life steel would probably have been |
31432s | enough |
31433s | security spot in the game |
31436s | especially with the volume up to try and |
31437s | find the solid Alibis but |
31439s | tonsoku |
31441s | against the ropes now |
31443s | down 2-0 in this final decider match |
31448s | it's just down to the Druid left in the |
31451s | lineup so |
31453s | I mean I feel like out of I want all the |
31456s | decks in the tournament druid's probably |
31458s | the one with the most weak spots |
31461s | for instance |
31463s | okay |
31464s | yeah I'd say so you have to hope that |
31467s | the Rogue has pretty much nothing |
31470s | and then get the ideal start |
31475s | yeah like the other two though like |
31477s | disciples age four |
31479s | and then double innervate into drums |
31483s | on five |
31485s | yeah and then you're probably dead |
31487s | because it's turn five and you get to |
31489s | row you haven't done anything to them |
31491s | all game yeah you gotta have like plant |
31493s | like your opening hand is double planted |
31496s | evidence natural causes |
31500s | okay |
31502s | all right I want to see that I want to |
31503s | see it happen and then you draw into |
31506s | disciple you clear their thing with |
31508s | Planet evidence |
31510s | then you're drawn to innovate you clear |
31511s | their thing with Nature's natural causes |
31515s | drums and you |
31518s | clear their thing with |
31520s | Planet evidence then they play it then |
31523s | they play a thing you can't deal with it |
31524s | but you play your disciple |
31526s | uh-huh okay then they go really big with |
31528s | that thing but it's okay because you |
31530s | integrate innervate trumps |
31532s | uh |
31533s | and then and then your cultivations are |
31536s | super cheap by that point because |
31540s | man are you clearing stuff |
31542s | and summoning trians |
31544s | happening |
31547s | all right there's some of those cards |
31548s | you just talked about definitely |
31553s | evidence |
31557s | what about topiar the shrubegazor uh-huh |
31562s | great for those turn sevens where you're |
31564s | just alive against those Rogue decks |
31567s | yep |
31569s | not bad not bad |
31571s | that's okay is desperately wanting to |
31574s | keep this prep bone Spike it's so good |
31575s | but your opponent has to actually play |
31577s | something which they do |
31580s | yeah they play some trains earlier okay |
31582s | it keeps everything but the bond Spike |
31584s | of course |
31586s | keeps for the pit stop prep |
31589s | stop popping the peas |
31595s | I can't pop anything all right all my |
31598s | letters are so soft the ones that I can |
31600s | actually say |
31602s | which isn't many |
31606s | oh |
31608s | there's only one letter that you can't |
31610s | say |
31611s | yeah |
31612s | and you can actually say the letter |
31615s | yeah |
31617s | I just can't |
31618s | say it |
31622s | I could say them all oh man I'm clever I |
31625s | can say all letters you just have to |
31627s | give me time |
31628s | no pressure I noticed I noticed a small |
31630s | mistake here from tonsoku |
31637s | he didn't choose it though |
31639s | every time |
31644s | ah TJ |
31650s | I don't know this is pretty close to uh |
31655s | the scenario I was talking about |
31657s | let's get in there |
31662s | but here's a two minor four six Gadget |
31665s | maker |
31669s | which seems strong at this point |
31671s | I would like to add if it lives is the |
31674s | game just over oh my god with Snoop into |
31677s | coin coin automatic uh oh my goodness |
31681s | I've answered my question |
31683s | so close |
31685s | they've only kept the planet evidence |
31687s | yeah |
31690s | that's how that works |
31698s | you go |
31700s | lunar solar seedlings |
31705s | yep |
31710s | foreign |
31711s | the most difficult fiendish Circle ever |
31716s | that's been that is difficulty I love it |
31720s | [Laughter] |
31725s | I mean what else can he do |
31728s | uh hero power pass I don't know |
31731s | seedlings pass |
31733s | okay |
31736s | you take the floor |
31739s | to just help them kill you |
31741s | no okay |
31745s | and this thing ain't going anywhere |
31748s | no |
31750s | oh yeah |
31753s | you know where it's going it's going |
31754s | face that's where it's going probably |
31756s | twice |
31757s | looking for wind Fury |
31761s | nobody knows |
31762s | [Laughter] |
31768s | let's just be honest here no one knows |
31770s | what the colors are anymore |
31773s | blue it's Reborn |
31775s | orange is taunt thank you |
31779s | and orange but the slightly less Orange |
31783s | oh |
31785s | coolant |
31790s | his Divine Shield |
31792s | um this is |
31795s | oh yeah |
31797s | horn |
31805s | he's screaming and crying about the |
31807s | perfect storm this turn oh my it's just |
31809s | all over 11. like you're saying he had |
31812s | some good stuff but it's |
31814s | he appears to be just dying on turn four |
31821s | all right this is innovate |
31823s | nope okay there's the planet evidence |
31826s | but something to really do here |
31828s | so TJ's dream scenario kinda came true |
31831s | in that he drew one of the cards |
31838s | I just realized that was tattoo three |
31841s | yep |
31844s | that's okay now looking like he's gonna |
31846s | get back into this match just saying to |
31848s | himself I can make all these tables turn |
31851s | yeah get it to three two just win one at |
31853s | a time like the fury Hunter ways that's |
31855s | how few until you win tournaments just |
31856s | one game at a time |
31860s | so anyway you can get a peaceful Piper |
31862s | and discover a starfish |
31866s | probably |
31869s | there's usually a way if there's a |
31871s | question of can they do that blah blah |
31873s | blah blah blah the answer is almost |
31874s | always yes in Hearthstone these days |
31877s | would have been had to happen this turn |
31879s | for zero Mana |
31894s | well |
31899s | it's got to be a lethal here with the |
31901s | right hiccups right |
31903s | nah |
31906s | I don't think so okay |
31910s | even if you want second spark bot in |
31912s | both of your |
31914s | gadgets |
31916s | were blades deal three damage still be |
31919s | be one off one off okay |
31930s | actually if you hit coolant |
31934s | on the first one and then magnetize the |
31936s | spider |
31938s | yeah |
31940s | and then blades blades from the other |
31942s | two |
31943s | because you get the coin when you attack |
31946s | oh do you know that while minion has |
31949s | stealth it cannot taunt wow |
31953s | oh the interview was off the top there |
31955s | was disciple jumps and intervene in hand |
31957s | I was so close if only kept the planet |
31959s | evidence |
31960s | what a game |
31962s | celebrates or tries to he's a little bit |
31965s | focused at the moment |
31967s | yeah all right so the Druid left for Wii |
31971s | Q |
31974s | um tonsoku has |
31979s | um |
31980s | not Vogue |
31982s | I've got it here he's got the Mage and |
31984s | the Warlock |
31987s | yeah |
31989s | I was looking at the wrong list because |
31990s | I was looking at a uh |
31993s | not a Naga mage |
31995s | yeah the Warlock and |
31997s | Naga mage |
32000s | so two two Decks that have significant |
32002s | pop-off potential |
32005s | pop-up potential |
32008s | it's popular |
32010s | he's popping the mic |
32014s | oh I have uh |
32018s | actually a decent amount of faith in the |
32020s | Warlock |
32022s | okay because it can cheat out so much |
32024s | stuff |
32025s | um |
32026s | but the Mage I I worry for a ton Soco in |
32029s | the Mage because Mage can beat itself |
32031s | sometimes that's not the kind of |
32033s | situation |
32034s | you want to beat it we'll be in we saw |
32036s | it earlier |
32037s | but he's gonna go with the Warlock first |
32040s | hand is meh a big old meh |
32046s | um a Rose Garden filled with thorns |
32047s | let's do it you think |
32050s | uh |
32051s | yes |
32052s | it's a thorn Garden Thorn yeah plenty of |
32056s | filled with |
32059s | filled with thorns oof |
32063s | nothing to do nothing to do |
32070s | tansoku not a bad opening has the uh |
32073s | Forge of wills and slime just needs to |
32076s | find |
32078s | something for this slime to get rid of |
32081s | and then get back |
32083s | [Music] |
32086s | okay probably a forge |
32088s | yeah a couple of forges going so |
32092s | forging hope and then supplies maybe oh |
32095s | there we go oh there we go he knows how |
32099s | the game works yeah so you probably |
32102s | forged this turn and then you supplies |
32106s | next turn |
32109s | you could just go Forge Forge into Forge |
32113s | I think you do and then just do the |
32116s | thing on turn five yeah |
32119s | just just thing them on five |
32122s | yeah |
32126s | breathless with a nasty scar one way or |
32128s | the other you'll find out if you're |
32129s | winning the Hearthstone game or not |
32143s | see the ties me Captain |
32145s | all right |
32147s | [Music] |
32152s | interesting to see how deliberate Wiki |
32154s | plays he's have you seen weekly in |
32156s | people's chats |
32158s | yeah he went from like really quiet new |
32162s | person into LOL I'm better than all of |
32165s | you in about five minutes |
32167s | he fits in well with the the top player |
32170s | community he competes with Gabby for |
32172s | haha you made a mistake so I was kind of |
32174s | supposed to see how how sort of |
32176s | deliberate he is when he plays |
32178s | I feel like he's earned that |
32180s | I think he has yeah it's not a criticism |
32182s | I'm glad he does it it |
32184s | the top players this year sort of all |
32186s | mucking in together to create sort of |
32188s | they're a little Community because |
32190s | they're looking out for each other as |
32191s | well as competing with each other |
32192s | because it's such a grind |
32194s | and yeah he's fit right in |
32197s | welding |
32201s | Wing world and Wing welding could be |
32204s | incredibly clutch |
32207s | now there's a card name I can say |
32211s | Wing welding yeah sounds like something |
32213s | I'd say for many things in fact but yeah |
32216s | but what if there was a card called ring |
32219s | welding I know I've been so much trouble |
32223s | as it is that gets me in trouble |
32225s | sometimes but |
32228s | okay very deliberately put all your |
32231s | thoughts and thought into making sure |
32232s | you said that correctly I have to power |
32234s | into that one yeah just otherwise I get |
32235s | so much trouble just Bear Down be like |
32242s | all right |
32247s | and then we're looking at a reduction |
32248s | here |
32250s | reduction see I can do that one yeah |
32254s | and then next thing is slime into |
32257s | double |
32259s | location and off you go |
32262s | well |
32263s | there's a problem with that |
32266s | mm-hmm |
32273s | never mind that's not I see no problem |
32279s | so what if he has the wing welding next |
32281s | turn |
32283s | huh |
32285s | I see no problems ever |
32288s | okay |
32289s | I'll tell you I'm insane but I don't |
32291s | this is how it is no it doesn't because |
32293s | he can just go |
32295s | off slime then play sargeras and then |
32297s | nether eat nether |
32300s | whatever it's called chompom |
32304s | oh yeah I don't know the ability I don't |
32306s | know what the ability is called |
32308s | [Music] |
32312s | into The Nether |
32315s | I mean no I I'm terrible into the it |
32319s | might it's something the nether right |
32322s | everything's a never |
32324s | yeah |
32327s | going with another drum circle here |
32329s | probably because it already has double |
32331s | drum circle that are both forged |
32334s | for the double choose one effect |
32336s | the third one could be the deci the |
32339s | disciples |
32341s | um choose one |
32353s | okay |
32358s | it's a lot |
32366s | internet it might be into The Nether |
32371s | oh no it's even |
32375s | yeah he killed it first so it swapped to |
32378s | even |
32381s | this is smart |
32384s | so now it's gonna have to what get rid |
32385s | of the sargeras |
32388s | foreign yes |
32401s | don't think you need shallow grave |
32402s | anymore I don't think he'd he possessed |
32404s | that's a little snort that I made which |
32406s | is meant to be a bit of casting which |
32407s | just came out as a snort but hey I tried |
32414s | push the 11. |
32422s | set it up as 33 for next turn |
32425s | how that works |
32428s | it never gets there but you can try |
32443s | it's pretty brutal though good playback |
32445s | though |
32452s | yeah nicely worked out by Weeki |
32456s | now we got another Circle coming in hot |
32459s | yep |
32461s | and this one's um |
32464s | this one's a good one |
32470s | just about tidy this up though |
32474s | nearly |
32478s | problem is |
32484s | okay okay maybe isn't a problem |
32487s | okay so Excursion |
32491s | we're supplying |
32499s | um |
32502s | I'll give you this time sure |
32510s | he doesn't like that hand okay |
32515s | I guess we get some one Mana things |
32517s | don't we yeah let's have a new hand of |
32518s | one man of things |
32522s | it's just the same cards |
32528s | Symphony of sixes |
32532s | and then next time we double giant the |
32534s | seven seven if we clear up this turn |
32541s | didn't get the damage probably the it's |
32544s | probably demon nope |
32550s | just bump some things then next turn |
32552s | make some seven sevens or 13 13s in some |
32555s | worlds |
32556s | yep |
32558s | that reanimator in hand is going to be |
32560s | pretty good |
32565s | because now they're having that turn but |
32567s | it seems okay that was going to be a |
32569s | weak turn from week |
32571s | you you yeah nicely done TJ nicely done |
32576s | they're both kind of out of stuff but |
32577s | the Warlock |
32581s | eyes |
32583s | no Titan warlock this could take a while |
32586s | I don't think you shrub because there |
32587s | yet you need more nature spells to |
32589s | capitalize no I mean in the long run |
32591s | though like yeah there's not a lot |
32594s | he's got to fit the disciple in I think |
32596s | here |
32598s | yeah |
32599s | let's get that 15th drum circle into |
32601s | play |
32607s | I mean this is nearly lethal it's a lot |
32610s | is it lethal is there any way you can |
32612s | lethal it no |
32615s | you sure is there no weird defile |
32618s | there's always a weird defile right |
32620s | uh actually you put the four four in you |
32622s | make a rush four four then you put the |
32624s | finish the four four into the four six |
32626s | you've got a one a two a three he could |
32628s | just make four Thirty and thirteens I |
32631s | think it's lethal then |
32633s | where does he get the extra two damage |
32637s | with the defile you can set up a one two |
32641s | and you can kill the other four six with |
32643s | a minion |
32646s | yeah I know but he's only got 18 damage |
32647s | on the board you can't attack oh I see |
32650s | okay then I can't count yeah that's |
32652s | that's the problem he could have just |
32653s | made two 13-13 rushers and put him in |
32656s | and that's a much easier way to get the |
32657s | taunt just make your final go face |
32660s | honestly which has happened here |
32663s | wouldn't that be broken |
32665s | make this giant board nothing matters we |
32668s | could call it unleash fell |
32674s | oh this actually is lethal |
32677s | because the only one dead left in the |
32678s | deck right oh no there was a second |
32680s | Behemoth wasn't there |
32681s | oh never mind |
32685s | because it didn't summon it |
32687s | that's so good |
32689s | I thought I would summon it wait what |
32692s | I don't think he thought the same |
32695s | the the order he needs to because the |
32696s | board was full when he did it it didn't |
32699s | do the thing and I go nutty |
32703s | I know you should oh no no no because |
32706s | all right I I said it see right logic |
32709s | different conclusion the way the card's |
32711s | worded is trigger the death rattle the |
32714s | death rattle was what summoned the |
32716s | tractor right |
32719s | so then when the Behemoth died it didn't |
32721s | summon anything |
32725s | right |
32726s | you see what I'm saying yeah so it did |
32728s | the thing and then it died |
32731s | that works but there was no board space |
32734s | because the behem is still alive and |
32736s | then kill it and then there was no |
32738s | undeads left to pull |
32740s | understood that's unfortunate he thought |
32742s | the same as me possibly just |
32747s | just it doesn't matter he won anywhere |
32749s | there's no one didn't know this weird |
32750s | Niche interaction at nine o'clock in the |
32752s | morning having played Hearthstone all |
32753s | night I'm gonna fall on the floor now |
32756s | yep |
32757s | um but we have one more game left to go |
32760s | uh all the way to game five oh my Series |
32762s | today I've been the game five |
32764s | uh hang in there TJ one more one more |
32767s | just one more |
32769s | I'm hanging in there tonsoko on the Mage |
32771s | we get on the Druid once again |
32774s | cantatsoku sweep the Druid it's it's |
32777s | gonna need a better hand than he had |
32779s | last time that's for dancer there's a |
32781s | siren |
32784s | yeah |
32788s | uh that's yeah how do you cast this |
32791s | there's the siren okay yep I agree TJ |
32793s | there is the siren that's it that's the |
32795s | cast there she is |
32799s | Simon gets Druid seems like a good card |
32801s | to have |
32804s | to intellect |
32807s | yep |
32810s | that's a full keep right there if you're |
32812s | weak you you're like oh no |
32815s | oh no |
32821s | kind of want a quarter for him here |
32824s | shh |
32826s | next turn |
32829s | look for the 4G card |
32832s | Planet evidence |
32834s | there you go |
32840s | it's gonna be |
32848s | the suspense is kill |
32849s | and me and me |
32851s | that one is the left-hand one |
32853s | oh plot of sins |
32857s | oh |
32861s | yep keeping this other spear because |
32862s | that's the uh |
32864s | Naga |
32865s | yep that's the fuel |
32867s | the nag and the Naga spell Naga chain |
32869s | one drop |
32877s | he's gonna just keep everything and gone |
32879s | crazy on turn four or five |
32885s | probably gonna be turn four |
32887s | yeah you're only two slogans the old |
32889s | Druids do you because they |
32891s | they do a thing or two |
32893s | yep |
32899s | life finders gift card I was trying to |
32902s | remember the name of earlier for Dawn |
32904s | who did remember it unlike me |
32906s | oh infinite has the maxitude is just |
32909s | ideal |
32911s | it's just good stuff Frozen touch let's |
32914s | do it yeah |
32916s | what does he need like he doesn't need |
32919s | anything really does he just needs not |
32920s | to whiff on a knuckle or two and there's |
32921s | a full board in Argus coming |
32923s | he's got enough card draw enough cheap |
32926s | stuff |
32927s | just needed not to go horribly wrong |
32931s | oh my goodness |
32933s | [Music] |
32939s | trouble oh this is weird |
32942s | I kind of want to just infinitize the |
32945s | maxitude |
32948s | okay |
32949s | we're just gonna keep out of full hand |
32953s | I think he's happy with his hand right |
32954s | what can you burn you don't really want |
32957s | to burn your second siren maybe I yeah |
32959s | who cares tonsoku sat up |
32963s | the sign of someone who's going off |
32974s | big haste |
32977s | I think I want to just plot a sins right |
32978s | now right |
32982s | nope |
32984s | if this draws drums then he can live |
32986s | binder's gift and then have that for |
32988s | next turn |
32990s | okay |
32993s | gotta do it |
32996s | on your marks get set |
33000s | no because |
33003s | we can ruin my setup |
33010s | he's waiting to go |
33013s | he was doing the thing I think he'd make |
33015s | the one once I think you make the one |
33016s | ones |
33018s | while yeah I think you should see so you |
33020s | have stuff on the board that tonsoku has |
33022s | to pay attention to yeah because they're |
33024s | gonna get drum buffed |
33026s | no no no no seedlings okay and you know |
33030s | it's coming because he's played no cards |
33031s | right it's not certain giveaway but it |
33033s | is fairly suspicious |
33038s | here we go |
33046s | just watch the magic happen |
33052s | foreign |
33054s | spear is perfect in this situation |
33056s | because you want to be netting more Mana |
33058s | than you're spending right so you want |
33060s | one cost spells |
33062s | and one cost now goes |
33067s | oh no there's three no |
33074s | however will he survive now |
33085s | he runs out on me |
33090s | do that thing do the things do all the |
33092s | things that's it keep making things |
33095s | finish off by copying the thing |
33103s | want some more stuff no okay I can get |
33107s | what I would call Safe yeah |
33110s | you know that and did one damage |
33116s | every time gets me every time |
33122s | [Music] |
33128s | okay I gotta get through it |
33131s | shh |
33135s | okay |
33137s | the best way to do that is start playing |
33139s | Noggins and spells |
33141s | but also you've got to make space but |
33142s | you can make space right because you can |
33143s | just crash your minions in so |
33146s | he's got a girl he's taking way too long |
33155s | he's gonna set up for a fire sale to |
33157s | clear everything looks like it |
33162s | weak you doesn't look impressed |
33177s | and now he's just making sure he doesn't |
33179s | mess it up because if you mess this up |
33180s | you lose immediately |
33184s | so it makes sense to sort of take your |
33185s | time just a moment here you've got to |
33186s | make sure you get enough for the fire |
33188s | sale |
33190s | do something silly early in the morning |
33197s | nice |
33205s | nice but not much stuff left but there |
33209s | is there isn't a um |
33211s | Survivor that's full I guess |
33213s | yep and then for the size to reload a |
33215s | bit as well |
33216s | will savara have uh coin one man of |
33220s | Frozen touch I think |
33222s | no an infinitized it's been there for a |
33225s | while hasn't it it has been there for a |
33227s | while yeah |
33231s | not sure then |
33234s | meanwhile on the other side |
33236s | a lot of sin was the foresight to take |
33240s | plot Ascent we didn't see the other |
33241s | options so they could have been terrible |
33242s | but the foresight to take partisans is |
33244s | actually |
33245s | really nice |
33247s | yeah Magic Madness Heaven and sins |
33251s | they are |
33254s | and I think that might be game over |
33258s | it's looking that way |
33261s | because weiku's got the drums to buff |
33263s | these up and finish it off and tonsoka |
33266s | just doesn't have anything |
33269s | and it just looked like Tom Circa had a |
33271s | really good hand here living but it just |
33273s | turns out that four or five fives |
33276s | yeah if if there is a coin in the savara |
33278s | which I don't remember if it was in the |
33280s | hand early enough |
33281s | it's avara coin treasure guard |
33284s | but then you're stranding this siren |
33285s | without a naga in hand |
33288s | as soon as you're just dead anyway |
33297s | this was the other one okay |
33299s | he's dead to a single buff so I think he |
33301s | got a coin treasure guard here |
33303s | makes sense to me gotta not die like as |
33305s | much as you want to do other things with |
33306s | this deck not dying is the first part of |
33309s | that |
33310s | yep still dies though pretty sure |
33315s | yeah it's 28. |
33317s | solar eclipse and drums each one gets to |
33320s | attack |
33321s | twice |
33323s | yep |
33325s | so three no 27 is it exact exact yeah |
33328s | it's three nines |
33331s | he knows it's not counterspell because |
33332s | he played the seedlings and then the |
33334s | drums into it in the previous turn no |
33336s | new no new information has been |
33337s | presented |
33345s | so he's just 27 and see what happens |
33349s | went on 27. I guess he hasn't checked |
33351s | for ice barrier yeah exactly |
33354s | like oh no it'll be us very all right |
33357s | there you have it weak you takes the |
33359s | series three to two |
33362s | very good navigation of that Druid match |
33365s | the plot of sin coming in clutch there |
33367s | at the end and uh we will move on to day |
33371s | two to the top eight and unfortunately |
33373s | tonsoku is out right here always makes |
33375s | me sad when tonsoka loses in a |
33377s | tournament which it feels like we've |
33379s | seen happen over and over again because |
33380s | he's in every tournament yeah that we've |
33382s | broadcast for the last two years |
33383s | basically |
33386s | um but uh Wiki did get better from today |
33389s | took him up some tries on the druid |
33391s | but |
33393s | I mean he was firing in all cylinders |
33395s | with the deck It's just sometimes that |
33396s | deck has some pretty poor matchups and |
33398s | those matchups just happen to be |
33400s | in the lineup for uh for tonsoku this is |
33403s | really important for week you like it's |
33405s | his first season as a sort of a big |
33407s | Hearthstone player he he memes a little |
33409s | bit in his own bio saying you know top |
33412s | 16 last time LOL basically but that was |
33414s | last place |
33416s | um and I think he is a player who can |
33418s | win Worlds this year |
33419s | but I think he might need this |
33421s | experience just when you hear him talk |
33422s | he's a bit nervous at times when he's |
33424s | not being a cocky Gabby mode type player |
33426s | and I think every game that he wins |
33428s | every match that he wins along the way |
33430s | here even if he doesn't qualify he's |
33431s | going to qualify for worlds on points |
33432s | barring |
33434s | unforeseen happenings |
33436s | um unlikely happening so every match he |
33439s | plays in his tournaments every match he |
33440s | gets through every day he gets through |
33441s | he's just experience towards worlds for |
33443s | him I think and of course he would love |
33445s | to win and take six months a bit more |
33446s | easily but |
33448s | I think it's a big deal that we queue is |
33450s | going through here |
33452s | yeah something to make way for the new |
33453s | guard |
33455s | there you have it the top eight |
33457s | y Casey pocket train Hemlock Q weq Gabby |
33460s | and dredi |
33462s | I always want to say wow look at that |
33465s | top eight because wow look at that top |
33467s | eight but I think when you start with 16 |
33469s | players who are all wow style players |
33471s | it's like it's always going to happen |
33472s | right but this does look like |
33475s | a very powerful topic yeah I'm looking |
33479s | forward to that first match |
33484s | yep and then the last match too |
33487s | the uh the the prince of European |
33489s | Hearthstone versus uh the America |
33493s | the entire America's region |
33496s | oh |
33498s | oh geez and when you was coming from |
33501s | like the second match of the day you |
33503s | could just say it's dread eye on nobody |
33504s | this time around because everything else |
33506s | the wheels are coming off game rvg was |
33508s | so close was not close at all |
33512s | [Music] |
33513s | uh but uh yeah it should be a fantastic |
33517s | day tomorrow I'm honestly |
33520s | really looking forward to it I think you |
33522s | know |
33523s | I wasn't entirely sure coming into this |
33525s | meta game how things would go like if |
33528s | we'd have like this homogenization of |
33530s | decks and whatnot |
33531s | but we've seen a lot of variety in terms |
33535s | of uh lineups which very cool to see |
33539s | especially given that we have balance |
33540s | changes on the horizon |
33542s | it's cool to see that we're not just |
33543s | seeing the same four decks dominate over |
33545s | and over again |
33546s | no absolutely it's a breath of fresh air |
33549s | um parts of the matter haven't been for |
33550s | my personal taste I thought watching was |
33552s | gonna be a big difference yeah there's |
33553s | so much in this matter I absolutely love |
33555s | it I've Loved today so much there's all |
33558s | the decks seem viable even you know |
33559s | there's even a warrior out there did |
33562s | they get through |
33563s | I'm not sure but even Warrior got into |
33565s | this tournament so |
33567s | yeah I think just missing Paladin but |
33569s | paladins had |
33571s | many many many tournaments in a row so I |
33574s | don't mind |
33577s | tell the time to shine let's head it's |
33578s | time to shine as have we kneel that's |
33580s | how we let's have time to shine |
33582s | it's coming to an end right now as we |
33584s | are done for the day so tomorrow we will |
33586s | return with the top eight we're gonna |
33588s | start at the same time we'll be here in |
33590s | the same place I know this is a global |
33592s | tournament but I'm not going to try and |
33593s | do the global time zone so we start at |
33595s | 9am Pacific Time or noon uh eastern time |
33599s | and uh yeah we have a full day of our |
33602s | top eight ahead of us and at the end of |
33604s | tomorrow we will Crown our Masters Tour |
33606s | summer Champion so it should be a fun |
33607s | one but that's it from us so for myself |
33609s | from Neil from the other Casters in the |
33611s | entire broadcast crew here thanks for |
33613s | watching and we'll see you tomorrow for |
33614s | more Hearthstone action |
33617s | thank you |
33620s | [Music] |
33637s | [Music] |
33650s | thank you |
33655s | [Music] |
33667s | [Music] |
33674s | thank you |
33688s | [Music] |
33697s | foreign |
33698s | [Music] |
33710s | foreign |
33711s | [Music] |
33726s | [Music] |
33730s | thank you |