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857s | hello everybody and welcome to day |
859s | number one of the Hearthstone Masters |
860s | Tour spring championship of 2024 my name |
863s | is TG and joining me to kick off the |
865s | show is none |
866s | other Simon sole W how you doing SLE |
870s | I'm doing great it's uh feels a little |
872s | bit weird we've made it all the way to |
873s | April and I haven't really done any |
874s | competitive Hearthstone yet this year so |
876s | I am champing at the bit to get started |
879s | but luckily we've got a pretty awesome |
881s | event to kick off with because some of |
882s | the players that have qualified this |
884s | time around I spent most of last year |
886s | talking about how stacked the field was |
887s | that we kept getting because of the you |
890s | know the level of dedication and skill |
891s | that was required to even qualify for |
893s | these events and it looks like 2024 is |
895s | not going to disappoint on that front |
897s | either yeah thought players might take a |
900s | a little bit of step back over time we |
903s | we'd see you know less overall |
905s | competition at the top has been the case |
908s | at all and uh taking a look at the |
910s | program overview some slight changes to |
912s | 2024 uh compared to 2023 uh so going to |
915s | have the Hearthstone World Championship |
917s | at the end of the year which will |
918s | feature a prize pull of |
922s | $350,000 uh and in order to get there we |
925s | have two seasonal championships spring |
927s | that's us right now here and summer |
930s | which will happen and you guessed it the |
932s | summer the winner and runner up of each |
934s | of these seasonal championships will |
936s | automatically qualify to the to compete |
938s | at the world championship and I missed a |
940s | bullet there but one of the other big |
941s | changes is the seasonal championships |
943s | will feature 16 uh competitors and also |
947s | that means we have three days of |
949s | competition Auto which means we have a |
951s | proper Flamingo Friday which just warms |
955s | my my heart I know yeah that's that's |
959s | the real reason why we switch back to 3 |
960s | days right is that all of us casters |
962s | just kicked off a fast and said we we |
964s | refuse to work this event unless there |
966s | is a properly respected Flamingo Friday |
968s | and here we are but Conquest is of |
971s | course the format that we're going to be |
972s | playing out in I'm sure if you follow |
973s | competitive Hearthstone you know what |
974s | Conquest is by now but if you are just |
976s | joining us for the first time firstly |
978s | welcome I'm sure you'll have a great |
979s | time and secondly Conquest just means |
981s | that you bring four decks your opponent |
982s | gets to ban one of them you have to win |
985s | with all of your decks to get out of the |
987s | series if you win with a deck it's |
988s | eliminated from the series and you have |
989s | to win with all of them to win the tie |
992s | overall it means that bringing a weak |
995s | deck is devastating and it means a lot |
997s | of the strategy comes from players |
999s | trying to pick one deck that they expect |
1001s | lots of opponents to bring and try and |
1002s | Target that deck by giving it lots of |
1004s | bad matchup so it can't win and get out |
1006s | the |
1007s | series good old Conquest oh yeah and of |
1013s | course uh you will be seeing the new |
1015s | expansion featured uh throughout the uh |
1018s | lineups uh this weekend which is |
1020s | whizbangs |
1021s | Workshop um which has been uh |
1024s | thematically uh one of my favorite |
1025s | expansions of all time um you have cards |
1028s | and you have wiow baby |
1032s | cards wiow wiow baby |
1036s | versions I was expecting some form of |
1038s | elaboration on like why that was a good |
1040s | thing but no we've just let that I do |
1042s | agree though you were supposed to follow |
1043s | up with actual analis that right now God |
1047s | TJ can we can we wait until may actually |
1049s | I'm sick of TJ already um yeah I agree I |
1052s | think the the theme of it it's very |
1054s | bright and colorful and fun-packed I |
1055s | think it's been very impactful based on |
1057s | that it's had a great chance to have a |
1060s | bit of hearstone nostalgia as well which |
1061s | is kind of baked into the way the |
1062s | expansion works I do think miniaturize |
1065s | is one of the better keywords that we've |
1067s | had so far yeah that's what I was |
1070s | alluding to thank you sle uh you got to |
1072s | take a look at the the prize pool there |
1075s | $50,000 prize pool 10,000 for first |
1077s | place 8,000 for second and with that |
1079s | prize money comes also uh that |
1081s | qualification to the world championship |
1083s | so that's what uh these players are |
1085s | playing for um throughout the weekend uh |
1089s | and uh speaking of the weekend sdle I |
1091s | mentioned we have three days of |
1093s | competition ahead of us so let's go and |
1095s | take a look at our schedule uh today is |
1097s | Friday April 12th also known as day one |
1100s | also known as Flamingo Friday tomorrow |
1103s | is Saturday April 13th which AKA day two |
1107s | throughout the next 2 days we are going |
1109s | to be playing uh four dual elimination |
1112s | groups of four so if you uh remember |
1115s | back to was the last time we read was it |
1117s | 2022 last time we ran this type of form |
1119s | for seasonal championships um that's |
1121s | what we've kind of always done each |
1123s | group of these double elimination groups |
1125s | will spit out two players which will |
1126s | then compete on Sunday in that top eight |
1129s | single elimination bracket so we got a |
1132s | we got a weekend full of hearthstone and |
1136s | like you said all it's been quite a |
1137s | while since we've had that so looking |
1139s | forward to it yeah and I think that's |
1141s | huge right because not only there's only |
1144s | two of these events that we're doing |
1145s | this year instead of three so it's great |
1147s | to just have more Hearthstone packed |
1148s | into the individual events kind of |
1149s | averages out in terms of the uh the |
1151s | amount of days that we're doing with |
1152s | these Masters tours but now as we start |
1154s | to look at some beautiful faces it's |
1156s | about these players really because last |
1159s | year there was a bit of a feeling where |
1160s | you put in this enormous grind and um |
1163s | achieved this incredible achievement to |
1165s | make it to this point in the first place |
1167s | and sometimes you just really did not |
1168s | get featured on stream very heavily if |
1170s | not at all because the the broadcast |
1172s | hours were so limited so by squeezing in |
1174s | a third day this time around it means |
1175s | that the people who have put in the |
1176s | effort to get to this point in the first |
1178s | place are going to have their moment in |
1180s | the sun um more often than not and |
1182s | looking at some of these names you know |
1184s | wiq and gu who put in a shift last year |
1186s | and really made a name for themselves |
1188s | and you've got yala Rec vam gamer rvg |
1190s | and that is only in the first two groups |
1192s | we've also got names like Fury Hunter |
1193s | habo gaboo bunny Hopper to come later on |
1196s | as well so I'm very very pleased that we |
1198s | have got the hours required to show as |
1200s | many of these matches as possible and |
1203s | absolutely do not forget kimchi slap oh |
1208s | yeah in in in group b uh who's who's |
1212s | going to come out swinging um group a uh |
1214s | just a a caveat here the initial matches |
1217s | um have already been playing out across |
1220s | these groups um so we're going to be |
1222s | jumping into these groups mid mid Midway |
1225s | mid progress mid progress seems a little |
1227s | bit too um redundant um because progress |
1231s | assumes that you're in the the middle of |
1234s | something um whatever moving on weu and |
1238s | pnit are the two players moving to the |
1241s | winners match whereas yla and gu are |
1244s | going to be facing off in this |
1245s | elimination match for group a and I |
1246s | believe that's the uh group we're going |
1248s | to be covering uh first here on the |
1250s | broadcast hle that we're going to be |
1251s | jumping |
1253s | into yes indeed as I mentioned weq had a |
1257s | really really strong showing uh last |
1259s | year which was kind of a breakout for |
1262s | for him um a player that g a lot of |
1264s | respect with the just the the grind that |
1266s | consist a lad of finishes and then also |
1268s | the showing when it came to the the |
1269s | world championship as well um whereas |
1272s | pit someone that I certainly know a |
1274s | little bit less about uh not really a uh |
1279s | a name that I've seen have particularly |
1281s | strong uh competitive performances in |
1283s | the past so two players who are |
1285s | representing the New Breed right and we |
1287s | we mentioned just as we were watching |
1288s | those initial result results come in um |
1291s | that uh he's already defeated yala in |
1294s | the opening round right which is chalk |
1295s | one up for the new genen coming into |
1297s | this which I'm looking forward to seeing |
1299s | if uh yala can now scrap back from the |
1301s | lower bracket in the bottom of the |
1303s | group yeah that seems to be yla's mo is |
1307s | uh uh scrapping back um weu was a player |
1312s | that was uh very interesting to me last |
1314s | year because Wu didn't really um there |
1317s | was a lot of winning but the winning |
1319s | always stopped |
1321s | abruptly in in every single event that |
1323s | weu participated in uh in in |
1327s | 2023 um I'm I I hope I'm thinking of Wu |
1331s | Wu was a player that always made it |
1334s | to to the top eight and then just felt |
1337s | like lost immediately Wii was one of the |
1340s | many victims of CJ Kaka Shenanigans at |
1344s | the world |
1345s | championship um those like what four |
1348s | close close nailbiter series uh that |
1351s | that went all the way that CJ Kaka just |
1353s | barely eak out of weu uh was on that |
1357s | checklist um for CJ kako so uh |
1360s | definitely a player that I want to uh |
1362s | look out for um and that's who we're |
1365s | going to get to see featured in this |
1366s | first first matchup favorite card Guff |
1370s | stuff right off the bat oh it's been |
1372s | it's been so long I told you it was a |
1374s | Nostalgia run this is the thing right |
1375s | with so many like Nostalgia cards and |
1377s | miniaturized we ALS get to do like |
1379s | Nostalgia casting calls of all the dumb |
1382s | stuff that we've spent the last eight |
1383s | years of Our Lives talking about TJ M |
1386s | yep exactly I mean that's that's |
1389s | basically why I cast now is to to talk |
1393s | about the good old days to bring back |
1395s | the memes of old um is uh my favorite |
1399s | part about casting Hearthstone because |
1400s | we have a storyed history ah here we go |
1405s | now now we're looking at some some some |
1407s | beefier cards here favorite deck face |
1410s | Shaman which one there's been quite a |
1414s | few throughout hearstone system there |
1415s | has been a few I think the one that most |
1418s | people tend to have the most fondness |
1420s | for is like the wind Fury Rock biter |
1422s | firebat turn two lethal kind of deal |
1424s | that that face Shaman but it could be a |
1426s | few different deck |
1428s | right yeah uh but we one thing I wanted |
1432s | to point out is we have um quite a few |
1435s | differences uh uh moving in the lineups |
1438s | um um the shaman versus priest uh in the |
1443s | shaman and or Wu's lineup and then |
1445s | priest and Pit's lineup um we have the |
1449s | uh the Warriors |
1451s | which I mean they both play Reno |
1456s | hey what isn't what's that about because |
1459s | I know how much you love when you just |
1461s | Jam Areno into like a deck that's all |
1463s | two ofs no I'm actually I'm actually |
1466s | fine with that I so this is a very |
1468s | specific problem like there's actually |
1469s | very few decks in this tournament which |
1472s | do the thing that I don't think is smart |
1474s | with Reno like I think having Reno in |
1477s | the deck where you draw your deck |
1478s | consistently and you just have it there |
1479s | as an end of game board clear for when |
1481s | you need it is fine I know like |
1484s | philosophically some people don't like |
1485s | that because it's supposed to be a |
1486s | Highlander card and you're kind of |
1487s | bypassing that the the build of Renos |
1490s | that I don't like you can be pure |
1491s | Highlander or you can be like all two |
1493s | ofs turbo cycle and then have Areno in |
1496s | there the builds I don't like are like |
1498s | okay I have eight two ofs but my deck is |
1500s | still really inconsistent because I only |
1502s | have eight two ofs so I don't draw my |
1505s | deck very consistently and then I also |
1507s | have a Reno those decks are the ones |
1508s | that I think generally don't work just |
1510s | just commit just commit one way or the |
1511s | other it's absolutely fine none of this |
1514s | raven sitting on the fence business TJ |
1516s | that's don't want any of that and and |
1519s | unlike some Highlander cards that have |
1521s | been printed in the past you you can |
1524s | play |
1525s | Reno uh without yeah no of course yeah |
1528s | yeah with uh without waiting for no |
1530s | duplicates in in your deck if you have |
1532s | no other play and you think it's correct |
1534s | you know it's still a uh changes your |
1537s | your power gain a slightly bit of armor |
1539s | you just don't get the the the board |
1541s | reduction and the um and the board clear |
1545s | so I I don't know if we'll be seeing |
1547s | much of that I can't even think off the |
1548s | top of my head if I've ever even done |
1549s | that but it's possible it's not like uh |
1552s | Diner brand where it's just a seven Mana |
1554s | two4 if you uh if you don't have uh |
1559s | uh the requirement the Highlander requ |
1561s | sometimes sometimes you just really want |
1563s | that face onto hero power and you'll pay |
1565s | eight Mana to set it up you know like |
1566s | that's that's a real thing it happens |
1568s | rarely but it happens yeah well maybe |
1573s | you you identified that you need a very |
1576s | specific spell to win the game and |
1577s | there's no way to do it and you need it |
1579s | within three turns and you have to play |
1581s | Reno and you got to get the right hero |
1582s | power yada yada whatever um but pad is |
1585s | playing the true the glory |
1589s | Highlander |
1590s | Warrior |
1593s | um which do you prefer out of those |
1597s | two um I still like the I I think I like |
1601s | the turbo cycle more it's just more of a |
1603s | subtle deck right to play you know 30 |
1606s | cheap cards in your deck and just power |
1607s | through it really quickly and get to the |
1608s | end of your deck it's just the kind of |
1610s | thing that I enjoy doing um I don't know |
1612s | how I feel about it in the format so |
1615s | much with some of the concessions that |
1616s | have had to be made since the off |
1618s | aftershocks Nerf um so I it's it pains |
1623s | me to fall on the side of a of an |
1625s | outright Highlander deck but I do think |
1627s | the actual Highlander Warrior does have |
1630s | a spot in this tournament although not |
1632s | necessarily uh with the way all the |
1634s | lineups have gone because I think if |
1636s | you're facing say custom warlocks for |
1638s | example you really want to be doing like |
1640s | two copies of Bladestorm and two copies |
1642s | of gifts so you can get brawls and all |
1644s | that kind of thing right you want to |
1645s | have consistent removal for the Giants |
1648s | and the five that are coming down and |
1649s | there is an awful lot of that style of |
1651s | warlock in this tournament but hey we |
1653s | don't have to talk about hypotheticals |
1655s | anymore TJ we've got an actual honest to |
1657s | God game of hearthstone happening in |
1658s | front of us that's right we have the uh |
1662s | death knight the rainbow Death Knight |
1664s | versus what we call we calling this Jive |
1666s | some Jive Shaman uh from from wiq with |
1670s | the the Jazz |
1672s | bases and the The Jive |
1676s | insect yeah a few different builds of |
1678s | this knocking around in the tournament |
1681s | we have seen um there was a version of |
1684s | this deck early on which kind of had |
1685s | critical mass of consistency and the |
1687s | amount of burn that you can get which |
1688s | really didn't need any fat in it at all |
1691s | all the fat was trimmed and you just |
1693s | played spell damage minions and killed |
1694s | people on turn six with immense |
1696s | consistency uh that was toned down a |
1698s | little bit so now people have had to |
1699s | scramble for ways to gain extra |
1701s | consistency where they've lost it from |
1703s | lightning bolt being in gift uh |
1705s | specifically or primarily so there's a |
1707s | few different builds one plays more |
1708s | spell damage minions and spirit claws |
1710s | there's this one which plays dve Jive |
1712s | insects you can get copies of ragnaros |
1714s | hanging around as well there's a few |
1715s | different ways to go um but get used to |
1718s | seeing various builds of this |
1726s | Shaman I want to |
1730s | Jive yeah so in the the death knight I I |
1735s | feel like death Knight's been pretty |
1737s | popular on ladder obviously decent win |
1739s | rate um but it's it's not as represented |
1743s | I suppose as I I maybe would have |
1745s | expected Demon Hunter was quite obvious |
1749s | you feel the same |
1752s | way the Demon Hunter was an obvious |
1754s | choice for the tournament no no the |
1755s | death knight the death knight what is |
1757s | not as represented as I expected it to |
1759s | be initially coming in yeah I'd say it's |
1763s | around where I expected um luckily so |
1768s | obviously I was very adamant that anyone |
1770s | who' brought plague death knight to |
1772s | World Championships which was the last |
1773s | major event we did had made a |
1774s | catastrophic mistake um I do think death |
1777s | knight is in a slightly better spot this |
1779s | time but it's more of the the rainbow |
1781s | style builds which are being effective |
1783s | um and I thought honestly thought it was |
1785s | going to come down to some people just |
1787s | like rainbow death knight some people |
1789s | feel like they have a lot of skill |
1791s | expression and agency with that deck um |
1794s | it's one of those decks where like you |
1796s | know there's no real outright power |
1798s | outline liners except maybe |
1800s | Resa um in terms of you know hyper draw |
1804s | find your combo that kind of thing you |
1806s | do get to sink your teeth into a game of |
1808s | hearthstone when you're playing rainbow |
1809s | death knight so if you have one of those |
1811s | Specialists who's played 500 games of it |
1814s | that wanted to bring it to the |
1815s | tournament I was expecting that to |
1816s | happen but I don't necessarily think |
1819s | it's like a real power outlier in terms |
1821s | of the the decks and particularly the |
1823s | matchups that you'd expect to face in |
1824s | the tournament |
1827s | yeah because it's it's a pretty popular |
1829s | deck on ladder but only it's only two |
1832s | players that brought it I believe out of |
1834s | the 16 uh in the field and especially if |
1837s | you said like high skill expression deck |
1840s | or maybe the facade of a high skill |
1842s | expression deck uh at the very least uh |
1845s | usually uh pretty popular uh tournament |
1848s | decks um and a lot of decisions uh |
1852s | already to be made here just on turn 4S |
1854s | Frog's incredibly annoying uh to kick |
1857s | things off and Wu is moving finds the uh |
1860s | the |
1863s | Ganesh be able to keep going has a flash |
1866s | of lightning in hand uh Flow Rider |
1870s | Choice |
1878s | uh |
1880s | Drive kind of expensive at this stage |
1884s | for like with no Jazz Bas like loaded up |
1887s | to try get it discounted so just goes |
1889s | with the second crash and a ton of |
1892s | damage kind of lying in weight uh for |
1896s | weu in the |
1898s | hand not a lot of proactivity |
1901s | though yeah and currently no spell |
1904s | damage at all to go with it which is |
1906s | kind of crucial doesn't even have the |
1908s | novice zappers which can obviously add |
1910s | massive amounts of damage and like I was |
1913s | saying with the older version of the |
1914s | deck like this hand would be just cobal |
1916s | geomancers and blood mage boses and the |
1919s | shaman gift and lightning bolts and you |
1921s | you know come this point you just play |
1922s | Flash on five and then on six you play |
1924s | every card in your hand and point them |
1925s | all at the face and more often and than |
1927s | not your opponent would be dead you have |
1929s | to get a little bit more tricky with it |
1931s | these days those those kills on six or |
1933s | seven can certainly happen and now there |
1936s | is a novice zapper it's starting to look |
1938s | a lot more |
1941s | appealing popup book found as well that |
1944s | will be another zero mana burn spell |
1946s | Under The Flash |
1951s | goes with the overdraft though assuming |
1954s | that has been counted to be able to fit |
1955s | in next turn yeah it will do comfortably |
1957s | with the lightning reflexes and the |
1958s | lightning bolts taking the crashes down |
1961s | he's going to hold off on the flash as |
1963s | well so I'm imagining uh Titan to clear |
1967s | next turn is the plan um maybe Titan |
1970s | Flash and then go for the kill on seven |
1971s | depending on what's draw |
1975s | yeah overdraft also has the added |
1978s | benefit of just if Wei realizes that |
1981s | there's no kill potential can try and |
1984s | find maybe the one card that would get |
1986s | it I can't imagine there's going to be a |
1988s | card with this hand that's that could be |
1991s | uh more damage I guess another spell |
1993s | damage card like another zapper but uh |
1996s | still looking good for weu I think does |
1998s | have the turns planned out like he |
2000s | said and so piit has to |
2003s | think what's a way for me to put on uh |
2007s | the most pressure here maybe expecting |
2009s | Titan going into the next |
2014s | turn and a Crusher |
2019s | okay going to stay at full |
2022s | health and I guess shut off CH base as |
2027s | well is benefit I guess |
2029s | so but this for me is the matches where |
2032s | um where rainbow death knight can |
2035s | suffer is matchups where your job is |
2038s | exclusively to build pressure against |
2040s | them right you're not a brilliant deck |
2042s | at doing that in a lot of scenarios a |
2044s | lot of your early to mid game cards are |
2046s | built around Tempo swings so if your |
2049s | opponent doesn't give you any Tempo to |
2051s | swing against you're just a little bit |
2053s | ineffective just building straight up |
2055s | pressure with most of the cards in your |
2056s | deck there's a few draws that can do it |
2058s | you can see here weu really has done |
2061s | very little this game and is still |
2063s | chilling at 24 Health on turn seven on |
2066s | uh on pad's turn seven with the full |
2068s | clear as well so this is this is where |
2070s | it can suffer just a bit yeah you have a |
2073s | lot of reactive cards that just don't |
2075s | really fit when you're only trying to be |
2078s | proactive yeah uh like the grime Walker |
2081s | crop rotation |
2083s | combo um there I mean this deck can put |
2087s | on can put on some damage and have a |
2089s | good amount of tempo uh but a lot of |
2092s | that is when you're facing against like |
2094s | other board-based matchups where you can |
2095s | kind of go Toe to Toe not things that |
2097s | are just |
2098s | um I'm going to chill here and just |
2100s | collect resources and then kill you in a |
2102s | single |
2104s | turn I think it's encapsulated by the |
2106s | card mining casualties right because if |
2109s | they play mining casualties on one or |
2110s | two and you're a board-based deck you |
2113s | kind of L you can't beat that it's too |
2114s | much stuff but in terms of like pressure |
2116s | it's nothing right you just leave two |
2118s | one ones up on the board and you do not |
2120s | care about it um and that's just really |
2122s | the kind of deck that this is |
2128s | look at all those overload |
2143s | cards so still does not pick up more |
2145s | damage did find the Jazz base which |
2147s | would represent more damage as you said |
2149s | but that's been switched off by the |
2150s | freeze luckily did have the second flash |
2153s | to go for the Reby next turn I believe |
2156s | that is what conductivity on on the far |
2158s | left just a little bit cut off on the |
2159s | left hand side of the hand that we can't |
2160s | see yep |
2169s | yep so enough but does have couple |
2173s | Miracle sales |
2175s | man for maybe a SL bit of extra damage |
2178s | is pretty huge for next turn as well yep |
2182s | and did start off this turn with the |
2184s | flash as well so still has uh discount |
2186s | loaded up for the following turn as well |
2188s | well so should be able to |
2191s | find uh what he needs to to get this one |
2195s | done it it looks like a lot but with |
2198s | only this single novice |
2201s | zapper you need a lot of juice to get |
2205s | going |
2221s | there not a particularly Juiced |
2222s | explosion |
2223s | either yeah would there be enough Mana |
2226s | to Flow Rider fine Drive insect and |
2229s | conductivity and fit in everything |
2235s | else |
2239s | no jab would be full cost |
2246s | anyway cuz want once again won't be able |
2249s | to swing well I guess the snake oils too |
2251s | had a tiny |
2256s | bit Yeah couple of moon fires fire them |
2260s | off |
2262s | yeah all right well it's got to go I |
2265s | mean at the very least can clear board |
2266s | with crashes at the end of this um |
2270s | yeah this is smart though okay zero |
2273s | damage off the first uh lightning |
2275s | reflexes card which is bad news for week |
2277s | you um but I do like what P did here |
2280s | with the full health minions in play |
2281s | obviously you'd be expecting spell |
2283s | damage to come down here but one of the |
2285s | weird quirks of playing against the rag |
2287s | version of this Shaman is that the stuff |
2289s | that you have on your board if it |
2290s | survives a crash of lightning then they |
2292s | have to have some extra solution of |
2294s | clearing it right to to get the rags to |
2296s | guarantee go face against you so full |
2299s | health minions can be kind of effective |
2300s | because they don't always go the spell |
2302s | damage route to kill you that's kind of |
2303s | the weird Twist of the rag version of |
2305s | the deck |
2312s | okay uses the altered cord to get two |
2314s | extra damage out of the miracle salesman |
2316s | which was the best usage out of any of |
2318s | those cards that were offered off the |
2320s | reflexes gets to go face with it and |
2322s | then shoot it himself to get the snake |
2323s | oil but actually misses damage on the |
2325s | second pull as well finds a zapper and |
2330s | has committed I don't know whether he |
2331s | has this counted in advance I will |
2333s | concede I did not |
2339s | I think if there's a needle Rock totem |
2340s | being played this is not going to be |
2341s | lethal yeah |
2344s | no yeah cuz the snake oils were just two |
2347s | extra it's going to be eight it's going |
2349s | to be four it would have been four |
2350s | damage |
2351s | off ah I |
2361s | mean overdraft was the next card |
2364s | overdraft would have been enough at the |
2366s | end there instead of the Needle Rock |
2371s | totem |
2374s | bummer wait oh but the overdraft was |
2377s | drawn from the totem right that's the we |
2380s | you could have had yeah no no no no I at |
2382s | least I don't think so oh if you had |
2385s | traded one of the snake oils you can |
2387s | trade a snake oil yeah instead of |
2389s | playing Needle Rock totem actually maybe |
2391s | that was cuz then it would have been uh |
2393s | six damage needed and that would have |
2395s | been enough yeah so instead of the |
2397s | Needle Rock T if one of the snake oils |
2399s | was |
2400s | traded and uh yeah and it was two bolts |
2402s | two zappers and two spell damage on the |
2405s | overload right so that would have been |
2407s | eight I think yeah well would have only |
2409s | needed to trade one snake yes you still |
2412s | have the other one for two damage on the |
2414s | second snake oil yeah yeah very yeah but |
2417s | maybe just ran out of time didn't have |
2419s | time to fully |
2420s | calculate uh I mean yeah sure you can |
2423s | unload six six damage to face here but |
2428s | uh h i mean there's a chance for lethal |
2436s | here |
2440s | yeah you could so you could go lethal or |
2443s | you could |
2444s | overdraft a very low very low odds for |
2446s | lethal or you could just overdraft um |
2449s | one of these and then hope that the the |
2452s | second one hits oh okay or just clear |
2454s | the board in its entirety |
2461s | oh can you hex |
2462s | attack and then re-equip swing with jazz |
2467s | base re-equip Jazz |
2470s | base I don't think so I'm not sure what |
2473s | the discount is |
2475s | on well cuz the Jazz base has been |
2477s | equipped forever the discount it has |
2479s | yeah because of the |
2480s | freezing but you also yeah you want to |
2483s | find extra Mana to squeeze a third |
2484s | minion in there somewhere as well right |
2486s | or else you're still not getting |
2489s | yeah you need to press the totem I think |
2491s | it's just too much Mana in the end but |
2492s | weu I think sensing that this has not |
2495s | been an optimally played game of |
2497s | hearthstone which is uh not where he |
2499s | would want it to be I think kicking off |
2501s | the uh the broadcast portion at the very |
2503s | least of the world championship reminder |
2504s | that these these players have played an |
2506s | opener before this weu defeating yala to |
2508s | get to this point but now under the |
2510s | bright lights uh kicking things off with |
2512s | a bit of a struggle game against p n |
2523s | but the hand the hand isn't great for |
2526s | needs has some ways to gain some life |
2529s | here |
2531s | um |
2534s | but uh other than that |
2540s | we're not there's nothing again |
2544s | proactive you can Crush her face again I |
2547s | start with the |
2550s | tradable um and then could just go |
2553s | threads of |
2555s | Despair oh okay or |
2560s | not I was thinking threads of Despair |
2562s | just to make sure the board was |
2563s | completely |
2573s | cleared but I guess sh I get that like R |
2575s | is definitely the big fear now right |
2577s | insect is definitely the number one |
2579s | thing that you're scared of cuz all of |
2580s | the burn damage has been committed at |
2582s | this point so you're really not going to |
2583s | lose to anything else yeah I I would be |
2587s | afraid of literally leaving anything on |
2588s | the board uh at this stage so all right |
2592s | lightning |
2593s | reflexes |
2597s | um especially a spell damage |
2601s | totem yeah I mean this is maximum |
2604s | frustration right cuz Wei is looking at |
2605s | these cards going yeah if either of |
2607s | those those cards had showed up in |
2609s | either pick from the lightning reflexes |
2610s | on the lethal turn we'd be in game two |
2612s | by now and they both just pop up on the |
2615s | turn where it doesn't really matter as |
2616s | much yeah I thought feral Spirits was |
2619s | interesting there too um I guess it |
2622s | would have been full cost that's the |
2624s | issue Four cast feral spirits and then |
2626s | you have to spend another three mana on |
2628s | the Jazz base to get the next discount |
2631s | yeah it's a little sketch I think |
2636s | yeah cuz the jaive insect itself is free |
2640s | um yeah after you requip Jazz base but |
2642s | you basically have to say that it cost |
2643s | three Mana cuz you have to re-equip the |
2645s | JA base because you're just continuously |
2646s | getting Frozen exactly |
2649s | yeah so just dealing a little bit of |
2652s | damage and that's |
2655s | it lightning pole face totem up and turn |
2668s | awkward game of |
2670s | HearthStone for both |
2675s | players but I feel like Wu has very much |
2678s | missed the window now |
2680s | because not only can padn now keep the |
2684s | board clear pretty easily he can also |
2686s | start to build Boards of his own he |
2688s | doesn't have to allocate Mana to |
2689s | clearing anymore and like I was talking |
2691s | about earlier every minion that you can |
2693s | put in play is then something that WQ |
2695s | has to allocate Mana to clearing out for |
2697s | the the rag shots as well |
2699s | so yeah bottom of the deck is um is |
2703s | looking rough as well for weu I believe |
2706s | there's like one Needle Rock totem a |
2708s | conductivity blood Mage thos maybe a |
2711s | pop-up book and then the rest is plagues |
2714s | right at this point plagues and a snake |
2717s | oil |
2719s | yeah it's I think there's |
2722s | only okay well now there's four plagues |
2725s | oh no three three plagues because one |
2733s | yeah okay two plages okay there was a |
2738s | reflexes |
2742s | I and this is |
2745s | uh you can popup |
2748s | book some some Rags but the bom paw is |
2752s | posing an issue here |
2757s | yeah this is what I mean right like what |
2759s | even is the purpose of making the rag |
2761s | board if there's just going to be eight |
2762s | health minions hanging around on the |
2764s | other side you have to get those things |
2765s | to go face |
2770s | yeah another pop-up |
2774s | book yes you want to save that if you're |
2776s | going to have any chance to go off with |
2778s | the rag you probably want to save the |
2779s | pop-up book and use just the lightning |
2781s | storm here to clear |
2783s | instead yep |
2791s | but pan is going to be slightly out of |
2794s | range with one more attack and to go up |
2795s | to 25 so three rags by itself with the |
2798s | face |
2799s | Frozen even if every uh hit goes well I |
2802s | guess you could pop up book face yeah |
2804s | you can pop up book face and if there's |
2805s | no minions in play or if every rag shot |
2807s | wins the one in whatever to go face then |
2810s | you have a tiny percent chance of |
2811s | winning this game yeah but there um I |
2816s | didn't see from the other ones but at |
2821s | least uh if the hel's played there's |
2824s | going to be a a blood plague in the deck |
2826s | too which could swing the health even |
2835s | further and we you we can only see |
2838s | Hands just hands oh there's head |
2853s | yeah think about just Army of the Dead |
2854s | just to uh present LOL cuz I'm pretty |
2856s | sure weu is just completely out of AOE |
2859s | and completely out of discovers as |
2868s | well all right only one plague it looks |
2871s | like yeah only one plague drawn but it |
2872s | was a |
2873s | frost here we go uh here's the |
2881s | you want to try and calculate the odds |
2904s | here oh okay improving the odds yeah |
2907s | yeah the snake oil can come |
2911s | down so you have to hit a 1 in seven |
2913s | three times in a |
2921s | row well we have seen luckier things |
2925s | happen but only twice |
2941s | I think it's safe to say TJ this |
2944s | probably was not how weq was hoping game |
2947s | one of his broadcast World Championships |
2949s | was going to |
2950s | go |
2961s | nope plenty of ways to clear too |
2975s | there it is concede from WQ game one |
2978s | goes to pad |
2979s | nit and uh well fought victory in you |
2983s | know a lot I feel like a lot of the |
2985s | pressure of that game was on |
2987s | wieku um but panti I feel |
2991s | like uh put pressure on when pressure |
2993s | needed to be put on right uh building a |
2996s | border of Four Health min |
2997s | forcing uh wiu to uh answer it and then |
3002s | holding on to the the threads of Fate |
3005s | because he knew that at some point the |
3006s | rags were the last opportunity for Wu to |
3009s | actually win the game knowing that |
3012s | especially if the |
3014s | uh um crop rotation was not picked up uh |
3019s | for the grime Walker in order to deal |
3021s | with the rags that would need the |
3022s | threats of Faith to actually clear the |
3024s | rag board once it came down so um make |
3028s | sense I thought that was a a big deal as |
3031s | well didn't realize until the end right |
3033s | but when I saw this at the end I was |
3035s | like okay well this these Rags could be |
3037s | difficult to deal with if the threads of |
3038s | Fate had not been used or had been used |
3041s | right um been difficult and that was the |
3044s | the last out essentially that was Wei's |
3047s | entire entire game plan you saw as soon |
3049s | as he realized that the racks were gone |
3050s | there was no chance left so um nice |
3053s | little game one intense game of |
3056s | Hearthstone |
3061s | yeah it was uh certainly some uh some |
3064s | questions for weq along the way |
3066s | definitely did get a little bit unlucky |
3068s | with the lightning reflexes picks um no |
3070s | doubt about that but I think then the |
3072s | reaction like the re-calibration of the |
3074s | turn of whiffing on the lightning |
3076s | reflexes took a little bit too long for |
3078s | weu and then wasn't able to adjust |
3081s | further down the line um and then I |
3084s | think maybe just got into too big of a |
3086s | hole for the next two or three turns |
3088s | after that you could see just the |
3090s | frustration the the the body movements |
3092s | the hand motions everything that was |
3094s | coming in um so yeah we we'll we'll see |
3096s | um certainly he's a very talented player |
3098s | he's already beaten yala to get to this |
3100s | point there's still plenty of room to go |
3101s | in this series as well uh so hopefully |
3104s | weu can pick it back up for the rest of |
3105s | the |
3107s | series |
3109s | yeah that was all the game |
3112s | one maybe it's just because it's been so |
3114s | long since uh I've cast some competitive |
3116s | Hearthstone but that felt like a whole |
3118s | series right |
3119s | there |
3120s | oh I need a |
3123s | nap particularly for a for a nature |
3125s | Shaman game right which tend to end |
3128s | fairly quickly one way or the other I do |
3130s | think that build with the The Jive |
3131s | insects can go a little bit longer for |
3133s | the reasons that you saw you can |
3135s | actually like make that final board when |
3137s | the rest of your deck has been has been |
3139s | busted so it's a little surprising to |
3142s | see that deck go a lot longer you know |
3143s | it does have this reputation of like a |
3145s | win on turn six or turn seven or bust |
3146s | kind kind of deck but that is something |
3148s | that people have put time into working |
3150s | on recently is to how to make the deck a |
3151s | little bit more resilient without losing |
3154s | that early punching |
3155s | power |
3157s | now yeah I suppose like the nature |
3160s | Shaman does it a little bit more |
3162s | consistently but you don't lose like |
3163s | that many tools uh by adding in um like |
3167s | the connectivity and and and drive |
3169s | insect um like looking at the other |
3172s | Shaman builds in the field that are |
3174s | playing just like the pure nature Shaman |
3176s | you have think like spe claws um |
3178s | additional spell damage in like the form |
3180s | of cobalt |
3182s | geomancer um we see a BN uh a bunch of |
3185s | players playing um well at Le a couple |
3188s | players playing like fizzle to be able |
3191s | to just go again um at a certain point |
3194s | so you do have more consistent more |
3197s | consistency but I I do like the the the |
3200s | driv insect |
3203s | variation very frustrating game of |
3205s | having to play it though when your face |
3208s | is frozen for eight |
3211s | turns ohay all right here we go first |
3216s | Demon Hunter game and first Warrior game |
3218s | of the tournament at least that we're |
3219s | seeing on |
3220s | broadcast uh so a couple of the big big |
3223s | hitter uh |
3224s | classes in the field I think Demon |
3227s | Hunter being uh the biggest of |
3230s | hitters uh one of the most |
3232s | successful um decks in the metag game |
3235s | right now a lot of different variations |
3237s | that we're seeing at least in terms of |
3239s | you know five cards in the list but uh |
3243s | Window Shopper is uh at the the the |
3245s | heart of of each and every one it |
3248s | feels yeah certainly I think a lot of |
3254s | um casual semi-casual players who are |
3256s | looking on might be expecting Demon |
3258s | Hunter to be the terror of this |
3259s | tournament because it is a most fields |
3261s | of ladder um for the last week to two |
3265s | weeks or so since the the most recent |
3266s | adjustments I will say at a very very |
3269s | high level uh Demon Hunter falls off a |
3271s | bit and I think you know there have been |
3273s | some predictions that Demon Hunter might |
3275s | come into this tournament be a very like |
3276s | heavily brought deck and just wildly |
3279s | underperformed by a lot of people we've |
3280s | seen that happen historically quite |
3283s | often with Decks that you know report |
3285s | very very well in ladder stats that to |
3287s | specifically the top 50 players in the |
3289s | world just don't really have the skill |
3291s | expression or the edge that you'd want |
3293s | and there have been accusations of that |
3294s | towards Demon Hunter but what I will say |
3296s | is when you get to go coin weapon uh |
3299s | it's some of the most powerful things |
3301s | that you can do in Hearthstone right |
3303s | now yeah you can certainly whiff on |
3307s | demons uh for this discover but you got |
3309s | two chances because you have a wiow baby |
3311s | Shopper you got a little baby |
3316s | Shopper so you got two |
3319s | goes but I think the other issue as well |
3321s | is if you're playing against a resilient |
3324s | deck some sort of control Deck with a |
3325s | skilled pilot behind it |
3327s | if they're really good at like |
3328s | partitioning out their resources to be |
3330s | able to deal with your waves the waves |
3332s | are very obvious right like you know |
3334s | what you have to beat against Demon |
3336s | Hunter they play all their threats and |
3338s | then they're kind of out of stuff it's |
3339s | not like they can continue to generate |
3341s | endless threats over time um so yes the |
3344s | waves are very fast and very powerful |
3346s | but if you are able to keep up with it |
3348s | with something like control Warrior then |
3351s | you uh you can still get over the line |
3364s | first one down we we you choosing to |
3366s | spend some Mana there which I respect |
3368s | but you do have to have that |
3370s | conversation with yourself right by |
3371s | nature of Window Shopper there is |
3374s | another Minion in hand that is the same |
3376s | size as that minion that was in play |
3378s | which is of course what Bladestorm is |
3379s | particularly good at dealing with um but |
3382s | otherwise you are just kind of wasting |
3383s | two Manor on that turn by uh by Hero |
3385s | powering you game two taking six from |
3387s | the minion that was in play and there's |
3389s | no guarantee that it wouldn't come down |
3391s | you know three Mana 65 of some variety |
3394s | and then like the one Mana one window |
3395s | shopper for example and you'd have to |
3397s | clear up that one Mana one one before |
3398s | the blade storm would be effective |
3411s | anyway having the shield slam as a |
3413s | followup I think weq has found pretty |
3415s | good answers to this stuff so far |
3417s | yep just deal with it one at a |
3421s | time all right and this is what I mean |
3424s | right with a lot of control decks this |
3426s | is how you know a lot of beginner |
3427s | players play control decks there's a |
3429s | minion in play you have a thing that |
3430s | kill it kills it so you kill it right |
3432s | and at a higher level better players |
3435s | will run you out of removal if you keep |
3437s | doing that right you have to use your |
3438s | health as a resource as much as anything |
3440s | else to be able to stack up two or three |
3443s | minions in play and then clear them with |
3444s | one card right that's classic the way |
3447s | that control gains advantages I think |
3449s | because Demon Hunter is limited in the |
3451s | number of threats that it can play I |
3453s | think weq can just say you know what if |
3454s | there's one big minion in play I'm going |
3456s | to kill that one big minion and I feel |
3457s | like I can keep doing that for the rest |
3459s | of the game |
3463s | yeah unfortunately it doesn't work |
3466s | against M |
3469s | theodon it does if it's specifically |
3473s | Reno specifically Reno which would mean |
3476s | you have to have specifically at least |
3479s | eight mana and specifically no |
3481s | duplicates in your deck correct |
3484s | yeah which uh hold on let me do some |
3487s | math here wieku has |
3496s | neither guessing that's Shield block yes |
3498s | it |
3503s | is you see here priority from wiq with |
3506s | this low impact board um you know the |
3508s | only thing that's particularly |
3509s | threatening on this board is the mag |
3510s | theodon there's nothing that he can do |
3512s | about that currently anyway so just |
3514s | valuing the cycle there over even trial |
3517s | by fire for example like trial by fire |
3519s | could clear up this board and actually |
3520s | be dominant and stay in play but you'd |
3522s | be playing it into a MAG theodon anyway |
3524s | which kind of sucks um and I think WQ |
3528s | understands right now number one |
3528s | priority if he gets a free turn where |
3530s | there's not too much pressure draw some |
3532s | cards because he kind of has to get |
3534s | rolling on some of that card draw he may |
3536s | very well have to play an active Reno |
3538s | this game if he's going to get out |
3545s | unscathed |
3548s | Wu like you said there's Bo's not that |
3551s | threatening Wu just looks stressed like |
3553s | every single decision is |
3555s | agonizing yeah maybe after that game one |
3558s | that's kind of the the |
3560s | mindset um who's been put in |
3564s | uh um P this just trying what what's the |
3567s | best way to supplement this board and I |
3571s | guess it's push uh damage |
3574s | efficiently um that's the the the mo |
3578s | here |
3580s | so just going to kind of get the ball |
3582s | rolling another three damage at the end |
3583s | end of this turn for the um matheron |
3587s | armor total's |
3588s | gone but going to need a board to kind |
3591s | of stick here because the damage from |
3592s | hand is going to be pretty Limited |
3601s | probably Shield block again right yeah I |
3603s | respect this I think Wu is at least |
3607s | trying to approach this properly |
3609s | understanding that the card draw is |
3610s | valuable does can then curve that into |
3612s | the troll by fire and still clear all of |
3614s | this |
3621s | up right turn to use it as well because |
3624s | now the mag merges and actually these |
3626s | are real minions in play that need to be |
3627s | dealt |
3628s | with oh he's so |
3633s | Wile look how WID he |
3641s | is and now what is the question for |
3647s | p okay full man of 107 seems like a |
3650s | pretty good |
3652s | stop nice |
3657s | in the old red card magaron trick oh |
3661s | we's like |
3662s | no that's against the |
3668s | rules it's so big I know there was a |
3672s | period around the start of the expansion |
3674s | where people were uh trying to figure |
3676s | out whether was it frequency oscillator |
3678s | the the 2 one Mech that discounts your |
3679s | next Mech by one whether you're just |
3681s | supposed to play that and four Mana 107 |
3683s | zelc in every single deck because |
3685s | sometimes you just got to play a 107 on |
3687s | turn two and that just kind of won the |
3690s | game immediately |
3694s | yep I mean oscillator is I feel like |
3697s | it's in every deck it's in a lot of |
3700s | decks that in the Drone it's like uh and |
3703s | Miracle |
3705s | salesman just the zombie Chows of |
3709s | old the efficient one drops in the game |
3722s | blad storm picked up but the frog is |
3724s | blocking no active |
3727s | Forge for the ignis can't even go for |
3729s | like one Mana poisonous weapon here cuz |
3731s | the forge hasn't been |
3734s | made it's kind of an ugly looking hand |
3737s | right now for weu yep it looks like he's |
3739s | going to take |
3741s | 10 yep |
3747s | yeah might as well dump a safety goggles |
3750s | while you have the Mana because you |
3751s | won't be able to double them up in the |
3752s | same turn |
3755s | without spending |
3759s | Mana he's so mortified by every |
3764s | turn well I mean |
3767s | currently |
3770s | uh there's no way to deal with the Z |
3773s | well I guess there is if the Armor gets |
3774s | chipped off you can always Odin safety |
3782s | cockles yep yeah that's an answer that |
3784s | feels |
3788s | good 's like hell yeah |
3793s | brother but I mean you are right if you |
3795s | don't deal with it you're taking 20 from |
3797s | it next turn and then you are dead |
3799s | so I may be the only answer yep |
3810s | think about whether or not it's a a |
3811s | Desperado kind of |
3813s | angle plop it |
3816s | in plip |
3820s | plop yeah I think the only I think the |
3822s | best reason to go Spirit there would be |
3825s | to play around Bladestorm again right |
3826s | because you'd then have another stealth |
3827s | minion with less Health but both blad |
3829s | storms have been used one early and one |
3831s | on the previous turn so I think it's |
3832s | better to just have the uh the extra 32 |
3835s | minion that can attack |
3838s | yep still got to find an |
3843s | answer okay looks like that's an answer |
3846s | and there's a shield |
3847s | slam have a hammer too so uh that was |
3852s | close very close to not having an answer |
3855s | at all to the |
3857s | ziac um so how much damage we looking at |
3860s | this turn it's |
3862s | three |
3863s | 8 11 12 13 |
3867s | pan |
3874s | right where'd you get 13 |
3880s | from there's a metamorphosis in play oh |
3884s | of course yeah yeah yeah yeah you are |
3885s | absolutely right |
3889s | yeah three from magaron four from |
3893s | metamorphosis one from hero power mhm |
3897s | three from |
3900s | Desperado two from Spirit it's wake up |
3904s | this turn right so it has to you have to |
3906s | have Mana for the red card as well |
3907s | depending on what else we draw which is |
3910s | now relevant because I think there is a |
3911s | second weapon left in the deck right for |
3913s | that instrument attch there is but |
3915s | that's not enough to fit in everything |
3923s | no you can play Everything But the spear |
3926s | I |
3927s | guess which is one more damage and you |
3931s | wouldn't hero |
3933s | power oh yeah you don't get the |
3935s | refreshed hero power for the one extra |
3936s | attack anyway so it's just kind of the |
3938s | same thing right yeah |
3949s | yeah oh |
3951s | God I'm sure he wasn't like this at |
3954s | World should we should we get a a little |
3957s | duplicate check on Wei right now that |
3960s | does seem important yeah |
3966s | um |
3971s | what do you hear |
3973s | that no what happened oh I have my phone |
3976s | next to me and when I said can we get |
3979s | another duplicate check on Wei right now |
3981s | Siri started answering |
3984s | oh she's like |
3986s | oh that was weird I was like geez saw |
3989s | all your voices changed all right let's |
3990s | go ahead and turn that off and throw it |
3992s | away that was |
3994s | creepy all right we're back um I the |
3998s | only duplicate I think |
4002s | is Needle Rock totem |
4024s | so all he can really do is armor up |
4026s | remove swing with the |
4029s | weapon yeah play the ver riff as well I |
4032s | guess to extra armor |
4034s | sure takes him to |
4044s | 10 so we're one |
4049s | off or perhaps not perhaps not yeah we |
4053s | have a couple of |
4055s | pulls P has done very well here to be |
4058s | able to get two weapons one of them |
4060s | drawn uh with the instrument Tech and |
4062s | both of those weapons have drawn the |
4064s | window Shoppers that does not always |
4068s | happen Pat nit finds the second mag and |
4073s | that is going to be the extra damage |
4075s | required that's going to be two Z Now |
4078s | for pad needs are just getting over the |
4079s | line and Wu's frustrations will continue |
4082s | for at least one more game but he will |
4084s | hope if he gets to be frustrated for |
4086s | three more games of hearthstone weirdly |
4089s | he's doing pretty well from this |
4092s | point very nicely done and was was mdon |
4097s | the only out for Window |
4104s | Shopper not that it really matters how |
4107s | much damage do you |
4109s | need one one in the end right yeah and |
4114s | it had already attacked it already |
4116s | attacked yeah exactly so I think it does |
4118s | have to be madon you |
4122s | yeah um but I guess there's just small |
4124s | enough pool of demons to wear mhm you |
4127s | could also get I think there was enough |
4129s | spare Mana to be able to tough crowd and |
4131s | go again right on your one Mana |
4132s | miniaturized Window Shopper yeah cuz is |
4137s | um just started out with hero power plus |
4139s | uh spirit so it's three plus six from |
4142s | The Shopper then seven from the second |
4145s | one yeah and then you could have would |
4147s | you have enough Mana to go again then |
4148s | play the additional one one call Shopper |
4151s | again though that I'm not sure yeah you |
4153s | it's happening right now right there's |
4154s | two Mana left at this point so you can |
4156s | play the one Mana shop and play one more |
4158s | thing you would have been fine you did |
4160s | hit tough crowd as an additional option |
4161s | for that madon as well so you'd bounce |
4163s | it back and then play The Shopper and |
4165s | then have zero Mana oh no cuz he played |
4167s | meon yeah you're right you're right |
4168s | you're right you're right |
4169s | yeah cool cool cool Sol good at |
4173s | Max no doubt no doubt no doubt sh for sh |
4177s | for it is it is two Z for pad and I |
4182s | think less impactful from um Wu's actual |
4187s | decision points that game I think that |
4189s | was just kind of a very very strong draw |
4192s | from the Demon Hunter where it was a one |
4194s | drop coin weapon uh both of the Shoppers |
4196s | stayed in the deck to be cooperative and |
4198s | get drawn by the weapon which as I was |
4200s | saying does not always happen you allows |
4202s | you to cheat just enormous amounts of |
4204s | Mana um and if your count on the deck |
4206s | was correct there at the end he was |
4208s | still probably a a needle Rock totem |
4211s | away from winning the game because he |
4212s | then could have just slammed Reno that |
4213s | turn right and cleared up the the |
4215s | dormant mag as well as the rest of the |
4216s | board gained five armor swung with the |
4218s | weapon gained even more armor um and |
4220s | it's possible that um Pito would have |
4223s | been struggling to develop pressure the |
4225s | next game and we could have uh sorry the |
4226s | next turn we could have even seen like |
4228s | counter swing with Odin coming down soon |
4230s | depending on what cards were left over |
4232s | so still perhaps a little bit closer |
4234s | game than it might have looked but wiq |
4236s | just continuing to be frustrated in |
4238s | these these first two games yeah narrow |
4240s | narrow |
4241s | margins as well on these games uh which |
4245s | are the most frustrating to |
4247s | lose uh to be quite honest uh but moving |
4250s | now into game three potential match |
4253s | point for Pat nit it's |
4257s | uh zamiri priest versus the Odin Warrior |
4260s | once |
4262s | again this contend to be a pretty tough |
4264s | matchup for the priest I'd |
4269s | say it can yeah um just generally the |
4274s | easiest way to win games as priest is |
4276s | you play a few minions and they stick |
4277s | right and then the world is your oyster |
4280s | because minion sticking means funnel |
4282s | cake options minion sticking means |
4284s | dreambow options |
4286s | and Minion sticking means lethal if you |
4288s | have an active zeri most of the time if |
4290s | you can get that and play it also |
4291s | improves your zelc because um it plays |
4294s | ticking moduled most of the time uh in |
4296s | this build of the deck and that is what |
4297s | Pat ner is playing but Warrior is of |
4300s | course one of the best classes in the |
4301s | game and making sure that if it doesn't |
4302s | want minions to stick it does not have |
4303s | to let minions stick so it is one of the |
4306s | tougher matchups to build a board |
4307s | against but you can sometimes get those |
4309s | games instead where you start generating |
4311s | like infinite value engines with uh with |
4314s | amthor and syn synchronizes and the |
4316s | Discover options that you get off arthor |
4318s | stuff like that like you discover a |
4320s | raden off an aranth or something and |
4322s | then you can just make infinite boards |
4323s | for the rest of the game like that kind |
4324s | of deal things can happen um which I |
4327s | think is why why people who like this |
4329s | priest deck like this priest deck right |
4331s | and it's been the case and I've been one |
4332s | of those people since like Naga priest |
4335s | is there are it's very flexible it may |
4338s | feel like all it does is you know play |
4340s | five dragons and then play zeri and if |
4342s | it doesn't do that quickly enough it |
4343s | dies but when you really start to get to |
4345s | grips with the deck there are lots of |
4347s | cheeky little things that you can do |
4348s | here and there oh |
4351s | yeah it it it almost feels like a casino |
4354s | priest in a way um |
4357s | yeah just |
4359s | because |
4361s | yo what we just straight up two Mana |
4364s | executed that |
4365s | thing yeah I mean I don't want it |
4368s | sticking |
4371s | around I feel like when when once you |
4374s | have like number of games in your belt |
4376s | with the zoom priest you come to realize |
4378s | that |
4379s | like um |
4383s | activating Zari |
4385s | itself tends to |
4387s | be uh like an afterthought you're kind |
4391s | of playing for TJ I have come so close |
4393s | to cutting zeri from this deck so many |
4397s | times yeah I mean I how dare one how |
4401s | dare you um two no really how dare you |
4405s | and three there's so many games that you |
4407s | wouldn't win without it and what are you |
4409s | even going to |
4411s | put would you |
4413s | replace there so there are situations |
4415s | where you play scale replica and it |
4416s | would be better to guarantee you're |
4418s | drawing two one Mana dragons right first |
4420s | and foremost oh absolutely secondly |
4422s | secondly sometimes you just have this |
4424s | irritating five Mana card in your hand |
4426s | and you're not playing Dragons you're |
4428s | doing like cleric funnel cake Thrifty |
4431s | drift Drifter stuff instead right and |
4433s | this card in in your hand is just like a |
4435s | man a Yeti that's never going to do |
4436s | anything essentially what I mean when I |
4439s | say that is I really wish this deck was |
4441s | still Naga priest cuz Naga priest was |
4443s | way cooler than this deck but obviously |
4445s | with the tools that have been lost by |
4447s | Naga priest you have to play this kind |
4449s | of dragon scam package instead which |
4451s | does get you so many free wins that you |
4454s | absolutely cannot cut it from the deck |
4455s | at all |
4458s | yeah well letting the welp Wrangler live |
4462s | lets the priest allows to be an |
4466s | afterthought right because you're just |
4467s | naturally going to get it activated |
4470s | whereas if you don't get that well |
4472s | bangler sticking around for multiple |
4473s | turns then you act actively have to |
4475s | think about okay well if my game plan is |
4478s | is a Zari win in the next couple turns I |
4481s | need to try and play dragons even if |
4482s | that means my Tempo is slightly less |
4485s | because of it um as you get a welp |
4488s | Wrangler for three |
4490s | turns start slamming happy WS every |
4493s | every turn just space them out if you |
4494s | want play them all one turn if you want |
4496s | you do |
4497s | whatever I mean they are particularly |
4501s | happy uh I |
4504s | don't I think a more accurate name for |
4507s | it would be deranged |
4511s | welp |
4513s | um but sure we see I feel like we'll go |
4517s | with happy some someone went to the art |
4519s | department and went I need you to draw a |
4521s | card that's called happy welp and the |
4524s | person in the art Department went yep |
4525s | you got it B I understand the assignment |
4527s | and they drew a happy welp I'm entirely |
4530s | okay with this chain of events ending up |
4532s | where we |
4533s | are but only for you to come along and |
4536s | call that poor hard person's work |
4542s | deranged okay here's how I Envision it |
4545s | someone said we're making a card that's |
4547s | called happy welp can you go and draw |
4550s | the a a card that's a welp that's happy |
4553s | and the artist was like |
4556s | H oh I'll draw a happy welp all right |
4560s | how's this for you is he happy |
4564s | enough and and that's the result so same |
4569s | same story slight |
4572s | deviation and this is the result |
4581s | mhm |
4583s | see imagine if there there was one more |
4586s | on yeah no never mind it wouldn't have |
4588s | worked out it's going to work out |
4589s | perfectly regardless I was going to say |
4590s | that well bringler live for one more |
4592s | turn but you can just play this well |
4594s | bangler and then still have Zer on 6 |
4596s | which would have been the pace in the |
4597s | previous time not that it matters |
4599s | because I don't think Z On 6 is really |
4600s | going to do much given the current board |
4603s | State ah |
4609s | maybe need a |
4613s | Drifter yeah Drifter would be huge |
4616s | is pry huge in these |
4618s | scenarios but this is what I was talking |
4620s | about earlier right like it's a pretty |
4622s | decent board but straight up one card |
4624s | from Warrior just blows it out the water |
4625s | with the forge and now it's going to be |
4627s | very very difficult for padin to |
4630s | actually build a board that sticks with |
4632s | the Zari |
4634s | turn does have Leroy in hand though |
4636s | which you know can help you scam a |
4638s | little bit harder for those those times |
4640s | where you can't actually have a big zil |
4641s | a board rocking |
4647s | star out welp being uh Pat's kind of |
4650s | 30th card in this |
4652s | deck um there's a few different things |
4655s | floating around uh sometimes it is a |
4657s | staright welp sometimes it's two |
4658s | staright welp sometimes there's a posic |
4660s | snuck in there um I know you were |
4663s | playing with gorm earlier or or Euro |
4666s | worm as you were referring it to there's |
4669s | a few different things you can put in |
4670s | there depending on the consistency with |
4672s | which you would like to draw one man of |
4674s | welps when you already have zi in your |
4676s | hand as one of the bigger impacts but |
4678s | sometimes you actually draw too many |
4679s | dragons and then your um your scale |
4682s | replica just gets dead in hand or is |
4684s | only going to draw one Dragon a lot of |
4685s | time yeah I think out of all the |
4687s | variations that I tested across the |
4689s | field my favorites was this one from Pat |
4693s | nit um because it's like from the quote |
4696s | unquote standard list I guess um I don't |
4699s | know if Leroy itself is standard but |
4701s | it's like most players Leroy is pretty |
4704s | standard at this point yeah there's a |
4705s | lot of people that cut it um is but B's |
4708s | version is basically minus one Starlight |
4710s | well plus one Hearthstone Brew yeah |
4713s | which makes like I don't know it |
4716s | just |
4718s | beautiful it's just one extra card of |
4721s | like all right I I lost right my board's |
4724s | gone I got nothing left heart stone Brew |
4728s | GG |
4739s | this is one of those |
4741s | situations all right nothing left got to |
4744s | play a |
4745s | Tempo uh |
4752s | Zari yeah I think this is something that |
4754s | you do have to get to grips with pretty |
4756s | fast with the deck is I've certainly |
4757s | seen people attempt to play this deck |
4759s | where they're like okay well I don't |
4761s | like I'm not setting up a a two turn |
4763s | like Time Walk lethal if I play zi here |
4765s | so I'm going to hold on to it until I do |
4767s | but like no most of the time if you can |
4769s | play Zari it's your best play your best |
4772s | play is usually taking two Hearthstone |
4774s | turns instead of one that's usually |
4776s | better than anything else you can |
4780s | do yep especially against Warrior there |
4783s | are some like Fringe case scenarios if |
4785s | you're playing against like a super |
4786s | greedy combo deck or control deck or if |
4789s | like you know fatigue decks ever made |
4791s | their way to the meta game |
4793s | where there is some |
4796s | weird otks that you could do where you |
4799s | wait till 10 Mana um you Leroy zeri and |
4803s | dump thirsty Drifters and then the next |
4805s | turn you copy the Leroy so you're |
4808s | essentially getting mhm 18 damage but I |
4812s | haven't been able you can do it with um |
4814s | Leroy funnel cake Celestial projector |
4817s | and Leroy as well yeah you get the three |
4819s | Mana back from uh from funnel cake |
4822s | anyway yeah um but you need a even with |
4825s | funnel cakes you need a load of Mana you |
4827s | need to be able to hold on to resources |
4828s | for very many turns without taking too |
4830s | like without like taking pressure um and |
4834s | Warrior will literally just armor out of |
4836s | range of any combo that you can do if |
4838s | given that time so and that's the only |
4840s | real deck that I feel goes that long in |
4842s | the current meta game so it's not |
4844s | possible now um |
4847s | but maybe maybe one day this deck sticks |
4852s | around for a while and like control |
4854s | priest comes |
4861s | around wow |
4863s | okay I don't like this holding cards |
4866s | business this worries |
4868s | me I'm not a card holder TJ I don't know |
4871s | if you know this about me The Drifter |
4873s | well this is p saying all right this |
4875s | board's gone um hopefully that's the |
4878s | last removal then next turn I could you |
4880s | know yeah but what if it isn't you know |
4883s | like it's not that hot it's not that |
4885s | easy to clear that board right like well |
4887s | you're would you have set up lethal I |
4889s | think that's the only chance that I |
4891s | would have gone gone in further as if |
4895s | this board's not dealt with it's a |
4897s | lethal setup no you wouldn't have sailed |
4899s | lethal but you would have been pushing |
4900s | four extra damage this turn right |
4903s | counter question if you play it and they |
4906s | have the gift into brawl right or |
4909s | whatever their instant board clear is |
4911s | anyway are you winning the game from |
4913s | that point CU I don't think you are |
4916s | I feel like I feel like you play the |
4918s | biggest board you can and hope they |
4919s | don't have removal and start pushing |
4920s | damage if I'm on Duel in he stone or in |
4923s | my or in my deck still um there I'm not |
4927s | C myself out okay I ain't C myself out |
4930s | sdle okay so to be fair yeah context of |
4933s | this particular game we've still got a |
4934s | couple of synchronizers we've still got |
4936s | an Arman Thor and there is the hearth |
4938s | stone brew that I'm not accounting for |
4939s | cuz that's not a card that I've ever I |
4941s | haven't played a single game of this |
4942s | deck with Hearthstone Brew in it um |
4944s | which you know it it's it's low quality |
4947s | cards but you know it is an extra nine |
4949s | cards that you can just have that do |
4950s | something over the course of the game |
4952s | and there's a couple of decent outs that |
4953s | you can get from it so sure |
4976s | well this board's going to say bye-bye |
4978s | via sanitize this turn I would |
4981s | imagine |
4988s | um although actually like a what like a |
4991s | blad storm trial by fire actually does a |
4994s | pretty good job against this board as |
4996s | well is just trial by fire enough on its |
4999s | own just trial by |
5002s | fire uh you clear off enough |
5010s | I mean I guess you could TR buff our no |
5013s | you can trop a fire in Bladestorm cuz |
5015s | the Bladestorm would stop short at the |
5017s | the |
5018s | totem yeah it's not even like you can |
5020s | trade off the the happy welp first right |
5023s | you're still only doing two if you could |
5024s | get blad stor to deal three before |
5026s | playing the tri by fire that'd be pretty |
5028s | huge but just think is good enough |
5035s | yeah I think it does look like both |
5037s | players are just uh settling in for a |
5040s | longer game right we you not wanting to |
5043s | blow the premium removal understanding |
5046s | that he does have health to play with as |
5047s | a resource kind of thing I was talking |
5049s | about |
5050s | earlier and there is the amthal with the |
5053s | power cord synchronize |
5057s | yeah every time I play |
5061s | sanitize unless I win the game |
5063s | immediately I kick myself later for |
5065s | playing |
5067s | sanitize and even when I think to myself |
5070s | oh if I play it now I'm going to kick |
5071s | myself for playing sanitize I'm going to |
5072s | save this and then I save it and then |
5074s | play it later in the game later later in |
5076s | that game I still kick myself for |
5078s | playing it the second time that I said I |
5080s | I was I was going to kick myself for |
5081s | playing it the first time |
5084s | mhm so now I just play Warrior and just |
5088s | never play sanitize |
5096s | yeah I agree with this Jammer remove to |
5099s | you want to keep copy minion active just |
5102s | in case the armal sticks because copy |
5104s | minion is the nuts when you have Leroy |
5106s | in your hand of |
5109s | course uh is additional amthor sometimes |
5113s | I have I've I've played this game before |
5115s | okay it's going to go oh yeah got to got |
5117s | to cycle to that hardstone Brew for sure |
5119s | but I have played that game of uh of |
5122s | dragon priest before when where you play |
5125s | an Armen Thal take the tier they kill |
5127s | the aren Thal and then you just play the |
5128s | tier and you have another arthor and |
5129s | then you're away and then you discover a |
5132s | raden and then all sorts of magical |
5133s | things |
5153s | happen well isn't this |
5157s | problematic yeah this is the this is the |
5159s | quiz that you've got to pass when you're |
5160s | choosing not to use sanitize though |
5162s | right because the reverse can be true |
5165s | sometimes as well sometimes you you keep |
5167s | you keep sanitized and because you've |
5169s | kept sanitized you kind of underc commit |
5171s | on removal and then because you've |
5172s | underc committed on removal they chip |
5174s | away your armor all game and you just |
5176s | never have that stack of armor to be |
5177s | able to do the massive |
5181s | clear this is the F full circle moment |
5184s | from my explanation of how I play |
5185s | sanitized earlier mhm well then you |
5188s | realize at the very end of it all that |
5191s | you should have just played sanitized |
5192s | the first time |
5196s | yeah okay it's like deciding whether to |
5199s | eat an entire family size share boox of |
5201s | chocolates on your own like you know |
5203s | it's a bad decision and you know you're |
5205s | going to hate yourself afterwards for |
5206s | doing it but then at the end of the day |
5208s | you're an adult and it made you happy so |
5210s | live your life you know |
5216s | hey |
5218s | man wasn't sure if you were going with |
5220s | me on the analogy at all just what a |
5223s | sermon |
5225s | a that's just lethal it is just lethal |
5228s | yeah it's Tais I thought it was going to |
5229s | be off but literally just didn't gain |
5231s | armor last turn just slammed a ninan |
5233s | Odin all right and that Series right |
5236s | there Pat nitzia is going to move out of |
5238s | the group uh from this matchup with a 30 |
5242s | score over Weeki not what I expected uh |
5246s | in terms of score felt like the underdog |
5249s | through and through even if you just |
5250s | looked at the specific deck matchups |
5252s | across the way every match felt like a a |
5256s | a slight uphill battle and was just able |
5258s | to get the job done time time after time |
5261s | and I feel like it was slim margins on |
5263s | each and every game but |
5264s | that's that's |
5268s | Hearthstone that is indeed hearth stone |
5271s | Brew um yeah we can go back and examine |
5273s | some of the decisions there |
5275s | like I still feel like I would have all |
5277s | in that last uh thirsty Drifter but |
5279s | certainly you the other fact that I |
5281s | necessarily didn't pay as much attention |
5283s | to as I should have done is that he had |
5284s | the other projectionist in his hand as |
5286s | well so it's it it is one a bird in the |
5290s | hand is worth two in the bush kind of |
5291s | thing right like he could have played |
5292s | one extra 46 that turn but by holding on |
5295s | to it it's not one 46 later with your |
5298s | next wave it was two 4 sixes later |
5300s | because otherwise you're you're |
5301s | stranding that projectionist in your |
5304s | hand which you couldn't play on that |
5305s | turn which I think puts an extra tick in |
5307s | in the column for his way of thinking |
5309s | but I think largely what it comes down |
5311s | to as well is just he's more familiar |
5313s | with that style of the deck than I am |
5315s | and knows with the addition of Hearth |
5317s | and starlight welps giving you a bit of |
5319s | extra value as well and that you can |
5321s | just grind the match up a little bit |
5323s | longer like I certainly have ground out |
5325s | Warriors before but it just didn't look |
5327s | like that hand which at the time didn't |
5330s | have an aranth Thal did not have a |
5331s | Hearthstone Brew in it was going to go |
5333s | the grindy route but uh in the end you |
5335s | can see like even if that wasn't lethal |
5337s | he still had several waves left to go if |
5340s | the the big clear had come down there so |
5342s | very well played in the end from from |
5344s | Pat nit from weu I have to say |
5346s | uncharacteristically shaky based on what |
5349s | we saw uh last year in the world |
5350s | championships as well um so piad I think |
5353s | has done very very well to beat two of |
5355s | the breakout performers from last year |
5357s | back to back and just Waltz his way out |
5359s | of group a uh gu was was arguably the |
5362s | second best player in the tournament uh |
5364s | or in the in the format last year |
5366s | outside of pocket train and wieku man |
5368s | won a lot of supporters as well so great |
5370s | great performance from PN in that that |
5373s | upper |
5373s | bracket absolutely we may even get to |
5376s | see the that uh a rematch later on uh |
5379s | between Wu and yla to basically catch up |
5382s | on the uh the match that we missed uh in |
5385s | the initial match since we joined this |
5387s | group um in progress so that could be |
5390s | good uh but yeah that was |
5392s | a solid series series solid series |
5395s | overall it felt a lot longer than just a |
5397s | regular 3 it was a long like yeah for |
5401s | sure yeah very very long three long may |
5404s | it |
5406s | continue well no saddle I I mean great |
5409s | job just take my point and reiterate it |
5412s | that's what I'm that's what I want to |
5413s | see through this whole day it's just |
5416s | repeating what I said in a cooler accent |
5419s | you know |
5421s | whatever all right sdle with that it's |
5423s | time for a break uh when we come back |
5425s | we're going to have some more Group B |
5427s | action uh so don't go anywhere more |
5429s | Hearthstone Master tour spring |
5431s | Championship right after this |
5448s | [Music] |
5461s | [Music] |
5470s | [Music] |
5488s | [Music] |
5500s | [Music] |
5517s | [Music] |
5544s | [Music] |
5556s | [Music] |
5573s | [Music] |
5582s | [Music] |
5600s | [Music] |
5611s | [Music] |
5629s | hello everyone welcome back to the 2024 |
5633s | Hearthstone master tour spring |
5635s | championship and we are getting ready to |
5637s | get through our lower uh match here for |
5641s | group a so to take you through that game |
5643s | is myself Dragon Rider and joined by |
5646s | Lorinda how you doing Lorinda yeah I'm |
5649s | doing great um really excited obviously |
5651s | to be doing another Masters Tour and |
5653s | we're going to be kicking it off as far |
5655s | as you and I are concerned with an |
5657s | amazing matchup between yalo and gu like |
5659s | worthy of a final going into this but |
5661s | then we're going to say that about most |
5662s | of the matches because this lineup is |
5665s | stacked uh yala obviously a player who I |
5668s | think a lot of people thought was going |
5670s | to win the World Championships a couple |
5672s | of years ago let alone deserved to um |
5675s | still missing major wins from his resume |
5676s | and gu I think s summed it up second |
5679s | best performer of last year in a lot of |
5680s | ways behind pocking train do you see it |
5682s | the same |
5683s | way yeah absolutely I I do think that gu |
5686s | is a very high performer and definitely |
5689s | somebody that we need to be uh keeping |
5690s | an eye on because the performances have |
5693s | been wonderful |
5694s | uh yarla definitely not a stranger to |
5696s | these tournaments either uh but we will |
5699s | talk a little bit about that I want to |
5700s | switch over again to you here and talk |
5704s | about uh some of these lineups and this |
5707s | information I also am really interested |
5709s | uh favor card deep Miner brand but uh is |
5714s | he even running deep Miner brand here I |
5717s | was just checking I didn't think he was |
5718s | but like I've gone crazy overnight or |
5721s | something no he's not playing bran so |
5724s | boo you got to play your favorite card |
5726s | how do you expect to win |
5728s | anything yeah the these lineups are |
5730s | really interesting uh and and once the |
5733s | one thing we're seeing with these |
5735s | Warriors specifically is this kind of uh |
5738s | decision between this Odin Warrior that |
5741s | we're seeing a lot of these players |
5742s | bringing or that pure Highlander type |
5746s | version uh that sdle was talking about a |
5748s | little bit before and then kind of a um |
5751s | hybrid version that kind of goes halfway |
5754s | uh but these Odin Warriors are just |
5756s | focused on kind of going in on the Odin |
5760s | potential there so they aren't running |
5762s | brand uh but yla also not running brand |
5765s | with his Odin Warrior either no |
5768s | abolutely he's not saying it's his |
5769s | favorite card so it's a little bit more |
5771s | forgivable um yala there we saw the |
5773s | stats um still at the top of the list |
5775s | that um Global games result 100 years |
5778s | ago uh world champion runnerup obviously |
5780s | a massive achievement two times grandmas |
5783s | champion and he made four semifinal uh |
5786s | five semi-finals in a row in Grand |
5788s | Masters by the way he reached the top |
5790s | four of the best 16 in Europe which was |
5791s | basically the best 16 in the world five |
5794s | seasons in a row but still never really |
5798s | did how do you word it he never won a |
5801s | big Masters Tour with 300 players he |
5803s | made top eights top fours constant |
5805s | constant performer uh but I think he is |
5807s | better suited to these 16 player and |
5809s | eight player events where he has always |
5811s | done a lot better in these obviously you |
5813s | start off with only 16 players I don't |
5814s | mean that he is just so solid percentage |
5817s | wise in these so surprised to see him at |
5819s | 0 and one see if he gets to turn it |
5820s | around but not an easy match up when |
5822s | your 0 and one to play |
5824s | you yeah and unfortunately uh for these |
5828s | players this is kind of a this is the |
5831s | last chance here because as you said |
5833s | they already did lose one and they do |
5836s | need two wins to make it through the |
5838s | group so if uh if this is going to be |
5841s | potentially it for one of our players |
5843s | here and and we are getting into game |
5845s | number one it is going to be both of |
5848s | these Warriors that we were talking |
5849s | about these Odin warriors uh so they |
5852s | both are a little bit focused on kind of |
5854s | going in on that Odin but they do have a |
5858s | little bit of difference in their uh |
5861s | deck lists |
5863s | here yeah just looking through you say a |
5866s | little bit difference I'm skimming |
5867s | through there definitely is cuz they |
5869s | different size lists yes yla is running |
5873s | FZ |
5875s | yeah yeah it it is it's mostly |
5878s | duplicates I would say but uh some of |
5880s | those kind of important cards right that |
5882s | are doing a lot of the armor gain are |
5885s | duplicated uh they are both running |
5888s | acolyte of pain as well so there is a |
5891s | little bit additional uh draw I think |
5894s | there was some some talk about the kind |
5895s | of speed that Warrior is able to draw |
5899s | these cards at uh but we don't see |
5901s | either of those in the hands yet here uh |
5906s | gu has a little bit more of uh being |
5909s | able to kind of search and find things |
5911s | with a little bit of this uh tradable |
5915s | but Shield I should guess Shield block |
5917s | could draw as |
5920s | well yeah this this whole meta is really |
5923s | weird sorry just just going to go a |
5925s | slight tangent on the card dra there but |
5927s | like verse riff okay no corus riff no |
5930s | other riff just verse riff in this deck |
5932s | we've got um death knights with only |
5934s | Hellier in it it's um The Meta is really |
5937s | strange right now it's get the cards |
5939s | that work the best not as necessarily |
5941s | Synergy just dump them in a deck just |
5942s | take the best cards in a class and lob |
5945s | them in a deck and see what happens |
5946s | seems to be a thing that has defined the |
5948s | current meta and it turns out that |
5950s | that's pretty good we've got a lot of |
5952s | powerful cards obviously there Synergy |
5954s | and Warrior we're cycling through decks |
5955s | incredibly quickly um but it is |
5959s | interesting to me how synergetic cards |
5961s | such as the riffs are just being played |
5963s | on their own |
5965s | yeah it is really interesting and also I |
5968s | think there was a lot of talk about Reno |
5970s | in that first match as well uh both of |
5972s | these players are playing Reno Lone |
5974s | Ranger even though there are a high |
5976s | number of duplicates but and as that was |
5978s | stated there there's so much draw for |
5981s | these Warriors that depending on how |
5983s | long the game goes if they're able to |
5985s | kind of really draw through their entire |
5987s | deck they can get to that Reno pretty |
5989s | easily and in this mirror match we might |
5992s | see it go that long where they do |
5994s | potentially get to uh draw their |
5996s | duplicates and get to play Reno actively |
6000s | uh but I think uh for yarla being able |
6003s | to have a little bit more kind of |
6005s | staying power with that fizzle that |
6007s | could be really interesting if it goes |
6010s | uh into the kind of far |
6012s | fatigue yeah do you think it will go |
6015s | that far maybe it will um I'm I'm just |
6017s | to see that if either of them go |
6019s | anywhere near playing one of the rock |
6020s | stars on the board as Odin is taking off |
6024s | the top for G so he's in Prime position |
6026s | of course um or if when you start |
6029s | hitting your opponent you just hit them |
6030s | for a 30 with the double Rockstar combo |
6033s | and it's kind of over at that point |
6037s | but that's all well and good if you've |
6040s | got Odin going if your opponent hasn't |
6042s | if they both have Odin going you're |
6044s | gaining 30 and hitting them for 30 then |
6046s | yes suddenly neither of them is killing |
6048s | the other one in |
6050s | time yeah it I was going to say it might |
6054s | go that long if these Warrior decks play |
6056s | out very much like uh the CIF Mage ends |
6059s | up being for a lot of players where CIF |
6061s | just hides in the bottom but uh the Odin |
6064s | not hiding and gu also still has coins |
6067s | so at this point might be wanting to |
6069s | just hold this coin uh to play out that |
6071s | Odin earlier uh and get that out as |
6074s | quickly as possible and we'll see if uh |
6076s | on the other side yarla can find Odin |
6078s | because yeah as you mentioned if one |
6080s | player finds it and one player doesn't |
6083s | it might kind of feel like it's a little |
6085s | bit of a lopsided matchup yep still |
6087s | plenty of turns like there's five more |
6089s | turns for yala to find it which is yeah |
6092s | a lot of cards as you have highlighted a |
6094s | couple of times there um something I |
6097s | always think these top players do so |
6099s | much better than even sort of good |
6101s | players is hand size management I just |
6104s | look at a hand like guos or yala right |
6106s | now I don't want to draw any cards cuz I |
6109s | like all the cards I've |
6110s | got um and they they find a way to |
6113s | consistently make space um get another |
6116s | card uh not overdraw make sure you're |
6119s | keeping the good cards and somehow it |
6121s | always looks fine if I do this it looks |
6123s | so simple when you're playing against it |
6124s | or when you're watching it trust me in a |
6126s | minute I'm going to have 10 cards in my |
6128s | hand I'm going to like them all I'm |
6129s | going to forget to discard I'm going to |
6130s | overdraw something important they going |
6132s | to lose the |
6134s | game yeah and I think especially with uh |
6138s | something like the acolytes of pain can |
6140s | really stack on top of that as well |
6142s | right if they have lights out there is |
6145s | the potential of things like the blad |
6146s | storms to add to the potential of |
6150s | overdrawing so they will have to be a |
6152s | little bit careful of how they uh kind |
6154s | of sequence their cards or when they |
6157s | might want to go in on actually playing |
6159s | something like acolyte if they're going |
6161s | to also play removal at the same time |
6164s | but we might also see in a mirror match |
6166s | things like what we just saw there which |
6167s | was a Bladestorm uh purely just to |
6170s | remove the Needle Rock totem off of the |
6173s | board so yla just clearing that up and |
6176s | then following up uh with his own Minion |
6178s | there with the stone skin armor yeah and |
6180s | actually getting something for your BL |
6182s | storms kind of a result sometimes you |
6183s | just want to throw it away completely to |
6186s | make space again what I said cycling |
6188s | your cards through making space make |
6190s | more |
6191s | cards um and keep yourself on nine the |
6194s | whole |
6197s | time obviously gu in a decent spot here |
6199s | with coin Odin in hand but he doesn't |
6201s | know that yala hasn't got his is Odin |
6204s | yet and also we don't know that yala is |
6205s | not going to get that next turn course |
6207s | yala will be looking for even more |
6209s | cycle so G be planning ahead to try and |
6213s | start doing damage with that Odin when |
6216s | he gets the |
6219s | chance and both players just have been |
6222s | stacking up their armor at these points |
6224s | as well so cuz that's all they really |
6227s | can do it's just uh gain some armor and |
6229s | draw some cards for a good part of the |
6232s | first you know first half of the |
6235s | game and if you're yala now it's sort of |
6238s | an emergency in my opinion um you you're |
6241s | both over halfway through your deck |
6242s | you're the one who hasn't got ODed in |
6244s | you have to assume your opponent does of |
6245s | course they're over halfway through so |
6247s | they're more than 50/50 to have it if |
6249s | you look at it that way and yala |
6251s | realizes this |
6253s | turn is a turn where he needs to find |
6255s | Odin or things can start getting nasty |
6256s | for |
6258s | him yeah and being on seven Mana this |
6262s | turn as you said means that yla really |
6264s | wants to be able to find that Odin uh |
6266s | very quickly only two more turns there |
6268s | are is some more card draw but again you |
6271s | you start to add in that hand size |
6273s | potential and if yla were to go in on |
6277s | something like just playing the fizzle |
6279s | that uh shuffles that snapshot into the |
6281s | deck which then means uh less likelihood |
6285s | of drawing the Odin so does he want to |
6287s | wait until after the Odin is in hand to |
6289s | play the fizzle uh when does he want to |
6291s | go in on this acolyte the hand is is |
6293s | pretty full so there's just a lot of |
6295s | very awkward things for yarla here just |
6298s | not really finding those cards that he |
6300s | really would like to find whereas on the |
6302s | other side it's looking a little bit uh |
6305s | looking a little bit better for GU here |
6307s | now just drawing on turn seven this |
6310s | active ignis and uh ignis is an |
6313s | interesting card as well I think with |
6314s | this Odin Warrior where yeah you're |
6316s | getting uh this great weapon that you're |
6318s | able to put together you're not getting |
6320s | two like you would in some of the other |
6322s | lists because of that deep Miner brand |
6325s | but also just being able to get this |
6327s | powerful weapon start pushing that |
6329s | damage and set up for this big weapon in |
6332s | preparation for the Odin that you is |
6335s | likely to coin out next turn is just |
6338s | fantastic timing what absolute garbage |
6340s | First Choice there for him though all |
6342s | Minion related and there won't be many |
6344s | minions to relate to so did take the 10 |
6347s | obviously in planning for you know |
6349s | getting oding down next turn then doing |
6350s | a load of damage the turn after and then |
6352s | just playing the weapon on 10 whilst |
6353s | you've you've done a whole chunk uh this |
6356s | is an important game for yala by the way |
6358s | we haven't discussed the lineups much |
6360s | particularly um but gu's other two |
6363s | non-banned decks are the the Warlock |
6366s | which does a lot of damage very quickly |
6369s | against the warrior and also the Demon |
6371s | Hunter which it's a bit hard to get a |
6373s | gauge on exactly what the win rate is |
6375s | there you don't really want to be stuck |
6376s | with Warrior versus Demon Hunter you can |
6378s | definitely lose that as we've seen um so |
6381s | this this 50/50 for yala might be be his |
6384s | best shot in this match to get the |
6385s | warrior out of here and it looks like |
6387s | he's behind in |
6392s | it yeah if those wondering as well he |
6394s | yala did ban the priest if you're |
6396s | wondering why this Warrior is in a bad |
6397s | spot well that the priest is good |
6398s | against the warrior too so yeah you kind |
6402s | of soft targeting this Warrior |
6405s | here a little bit I I almost wonder if |
6408s | uh he was also a bit targeting the Mage |
6413s | but it's kind of interesting with G's |
6415s | lineup having this Odin Warrior and that |
6418s | Shopper Demon Hunter that both kind of |
6420s | want to swing with weapons that want to |
6422s | attack uh the Mage potentially has a |
6426s | little bit more freedom I guess in in |
6428s | that lineup of being able to free freeze |
6431s | things and kind of keep those weapons at |
6433s | Bay a little bit but yeah this matchup |
6436s | and especially just these draws for uh |
6439s | yla yla was able to find ignis but now |
6442s | is going to get that news that that uh |
6444s | Odin just got coined out there and now |
6448s | it feels like yarla is on a clock a |
6450s | little bit here on a clock a little bit |
6452s | and no way currently of fighting back |
6454s | obviously if he starts armoring up |
6456s | himself before the Odin that is |
6458s | long-term damage that has been missed um |
6461s | on the other side he has got that fizzle |
6462s | down you know there should be plenty |
6464s | going on there at some point if he needs |
6466s | it but yeah gu has the the license to |
6470s | start doing chunky chunky damage |
6472s | although he hasn't got lots of armor |
6474s | gain in hand at the moment but I mean I |
6477s | say that they safety go cuz they double |
6479s | sanitized at do three at least one of |
6481s | those have been forged there's a verse |
6483s | Rift that's ready to go there's the |
6484s | Rockstar there's a lot of damage |
6490s | there and yla with 10 cards in the deck |
6494s | was able to play the active |
6497s | Reno which does mean that g is only |
6500s | going to have one board space here so |
6502s | might not be ble to go for a ton of uh |
6506s | different plays but also there's not a |
6508s | lot of options at the moment for being |
6511s | able to go Wi on board anyways so I |
6514s | don't feel like the the board space uh |
6517s | issue here is as relevant uh for this |
6520s | Reno coming out but being able to play |
6523s | the acolyte of pain uh use that |
6526s | Aftershock so Q has now drawn a couple |
6529s | more cards here picking up his own Reno |
6532s | it is annoying though he wants to get |
6533s | that weapon down on 10 this turn he |
6535s | wants to play a couple of rock stars and |
6536s | do do you know a lump of damage or maybe |
6539s | he didn't want to do that that's how I |
6540s | would be looking at it uh now he's going |
6542s | have to do all kind of backwards miss |
6544s | this turn weapon on 10 lumpy damage on |
6548s | 11 um which is okay it's not a bad |
6551s | position to be |
6553s | in also now he might have to waste um |
6556s | one of his damage spells without a |
6558s | rockstar on the board yeah he's just |
6559s | going to play the goggles just to to do |
6562s | something |
6564s | yeah and I do wonder if only having one |
6566s | of those Razer fan rockstars kind of |
6568s | impacted that decision as well because |
6570s | the second Razer Fen Rockstar was drawn |
6572s | from uh the acolyte damage uh drawing |
6575s | some cards so there definitely could be |
6578s | potential for you to just want to go for |
6580s | that massive damage of playing both rock |
6582s | stars in the same turn as you mentioned |
6584s | uh but oh shaking his head as the weapon |
6587s | from ignis comes down for yarla uh with |
6590s | wind Fury and extra armor gain so just |
6595s | that much more damage that you will have |
6597s | to push through but with the Double Rock |
6600s | uh Razer fun rock stars maybe that's |
6602s | still possible oh burns the plate as |
6611s | well |
6614s | well fighting back for |
6617s | now yeah the swings will be so huge if |
6621s | yala does find Odin like absolutely |
6624s | ridiculous swings like you gain 30 and |
6626s | deal 30 and all that sort of stuff it's |
6628s | absolutely |
6631s | ridiculous which I guess brings up the |
6634s | next point eight cards left in the deck |
6636s | we know one of those is that fizzle |
6638s | snapshot uh but at this |
6641s | point can yarla even attack or does he |
6645s | really kind of need to hold those weapon |
6647s | swings for when he does pick up the Odin |
6651s | yeah I'm not sure I'm not sure how it |
6652s | works with the fizz mechanic here so |
6654s | looks like he's just going to say okay |
6656s | I've got so much stuff in the fizzle |
6657s | that I might as well stay alive get my |
6659s | Odin get my fizzle and do it all again |
6661s | when I get there and just do some stuff |
6663s | for now make a lot of space ready for |
6666s | that snapshot and ready for that |
6668s | Odin and just I'm not going to die cuz |
6671s | I'm on 9 trillion |
6673s | Health yeah definitely uh makes a lot of |
6676s | sense I think in the context of just |
6678s | what yla has drawn what's still left in |
6680s | the deck and going all the way up |
6683s | to massive amounts of armor this is |
6688s | just okay it ended on 90 armor and 30 |
6691s | Health uh but you getting to play his |
6694s | Reno here which is now active going to |
6697s | be able to push a little bit of damage |
6698s | but without uh the additional swings of |
6702s | that wind fury it's is going to take a |
6705s | little bit longer for those weapons to |
6707s | uh to push as much damage with only one |
6710s | attack that you can do every turn yeah g |
6712s | get good help but laugh like obviously |
6714s | he's not finding it funny but that was |
6716s | kind of amusing like just as that Health |
6718s | total was just armor total was rocketing |
6721s | up |
6722s | there meanwhile y yeah not today I don't |
6726s | I don't I don't want to not have my Odin |
6727s | today in this miror this is such a huge |
6730s | game of hearthstone in this match |
6733s | yeah I would say he definitely uh got |
6737s | the better weapon from ignis but missing |
6739s | out on the Odin just feels so awful here |
6743s | uh using the temporary Shield block from |
6747s | gash's gift and still six cards left in |
6750s | deck still not picking up either Odin or |
6754s | the uh that fizzle |
6759s | snapshot I'm not sure he's in a hurry |
6761s | for the snapshot he needs that after the |
6762s | Odin now but he's used the first lot to |
6765s | to buy time he's on such a massive |
6767s | Health total maybe it's enough I'm not |
6769s | sure |
6770s | but when when he finds the Odin he's |
6773s | still going to be in front he's managed |
6774s | to carve this out very nicely as you |
6776s | expect for yala on a control |
6779s | deck yeah and I'm actually wondering at |
6782s | this point with yla sitting at 99 armor |
6785s | 30 Health still uh GU 10 armor and 30 |
6789s | Health how much more armor I I feel like |
6793s | this uh double razor fan Rockstar still |
6796s | sitting in hand for GU really wants to |
6798s | be able to guess push a a massive turn |
6801s | here but |
6805s | how how easy is it going to be for GU to |
6808s | actually kind of uh reverse the roles |
6810s | here and Chip Away through all of yla's |
6813s | armor while building up his own yeah |
6815s | it's going to be tough I think um he is |
6817s | getting rid of the expensive cards in |
6819s | his hand so we've seen the sanitizer |
6821s | there five Mana get rid of that uh he's |
6823s | building up cards like bash he's got the |
6825s | Rockstar so he is he is building up to |
6827s | have a ludicrous turn remember he did |
6830s | burn um the heavy plate |
6833s | yeah earlier in the game so he only has |
6836s | one of those at |
6838s | most at some point yala is going to play |
6841s | his own Odin |
6843s | and he's going to be 60 at some point |
6845s | maybe we'll be well maybe we'll be in |
6847s | group b by but the point that yarla |
6849s | actually gets to draw this Odin |
6853s | yeah yeah both players here we're seeing |
6856s | them just dump these blad storms on |
6859s | empty boards just to get them out of |
6860s | hand as you were mentioning earlier or |
6863s | just the hand space becomes an issue but |
6866s | oh this has to feel so bad for yla just |
6868s | watching these these cards come into |
6870s | hand and not be Odin yeah especially for |
6874s | yala the the hand space thing obviously |
6875s | he is going to want to play that fizzle |
6877s | to to win the game when he finally gets |
6880s | Odin going so he's going to have to have |
6882s | space to put that there he doesn't want |
6883s | to play the aoid of pain because that is |
6885s | going to make his problem worse not |
6887s | better cuz gu is dumping things like |
6889s | blad storms of his |
6891s | own um |
6893s | [Music] |
6895s | so all a little awkward here but going |
6898s | okay whereas you just without without |
6901s | that fizzle is able to just keep a |
6902s | maximum hand of nine at all |
6905s | times this is about as much as he's |
6907s | going to get he'll know what the most he |
6908s | can doing one turn |
6910s | is but we we're getting to that point |
6914s | now well there's a couple interesting |
6917s | things here G does have the Reno hero |
6919s | power that will give him additional |
6921s | armor uh just through this other Shield |
6923s | block still has those double rock stars |
6926s | in hand so yeah there is quite a bit of |
6929s | armor gain that because that one was |
6931s | played now translates to damage um but |
6934s | I'm kind of curious on the other side |
6936s | for |
6937s | yarla that slight difference in the uh |
6942s | the deck list that we were talking about |
6944s | where yarla is playing that fizzle gu |
6946s | does not have fizzle uh so I think |
6949s | fatigue is going to be a much bigger |
6951s | factor for GU than it is for yla so for |
6954s | yla maybe at this point it's just kind |
6956s | of a matter of build up as much armor as |
6958s | you can kind of keep stalling out the |
6959s | game and and then finally by the time |
6962s | you do find Odin you be able to play |
6964s | that push a little bit of damage and |
6967s | hopefully let the fatigue kind of uh |
6969s | finish things off a little bit between |
6972s | the inevitable Odin and a little bit of |
6975s | fatigue I mean if yala keeps the the |
6977s | wind Fury available to him he can do |
6979s | infinite damage in one turn really um he |
6982s | might be able to because yeah look at |
6984s | this but because go didn't get the wind |
6986s | Fury he wasn't able to swing for that |
6988s | that 50 damage or whatever that would |
6989s | have been |
6992s | yeah y gets to get rid of these and you |
6995s | know it's going to be very tough for |
6996s | gear to do the damage after |
6999s | this yeah yarla getting to uh discover a |
7002s | spell kind of insta picks a safety |
7005s | goggles just for additional armor that |
7008s | again after the Odin comes in still four |
7010s | cards left in the deck no Odin anywhere |
7012s | to be seen uh but additional armor |
7017s | there I this is such an interesting Back |
7020s | in Forth gu had the huge pop off last |
7022s | turn with armor but now a little bit uh |
7026s | looks like running out of resources yeah |
7029s | I don't know how guia gets this done |
7031s | it's definitely possible oh y had used |
7032s | up the wind Fury weapon i' missed that |
7034s | earlier to make hand |
7037s | space but yeah it's hard to see there it |
7039s | is |
7041s | finally I see gets this done with that |
7043s | 15 Advantage but there so little damage |
7046s | left in the |
7049s | [Music] |
7052s | deck how much armor was in that uh |
7056s | snapshot for |
7058s | yarla this a a decent amount yeah plenty |
7062s | absolutely |
7063s | plenty I didn't snapshot it I can't tell |
7066s | you exactly what was in there but um |
7068s | yeah rock stars and and damage was in |
7070s | there for sure |
7081s | yeah don't think you's got enough of a |
7083s | lead |
7084s | here I yeah I don't uh think so either I |
7088s | mean even going with the the garage's |
7091s | gift to be able to uh try to discover |
7093s | Shield block gain some extra armor but |
7096s | then at the same time sure you're |
7097s | getting some armor for attack but you |
7100s | also draw a card which just hits into |
7103s | that fatigue I don't |
7105s | know y just has so much time like even |
7108s | if let's say gu could do 20 a turn which |
7110s | I don't think he can but let's say he |
7112s | could yala still has six or seven turns |
7114s | that's plenty of time to empty the hand |
7116s | get the snapshot played um he with only |
7119s | being 10 or 11 Health |
7121s | behind and with being two cards ahead in |
7123s | fatigue as well like you just my eyes |
7127s | isn't going to get this done but I've |
7128s | been wrong before on simple calculations |
7130s | so might as well watch it out discover |
7131s | some great spells like pointed |
7133s | [Music] |
7136s | out those were not the choices I think |
7139s | you was hoping for they taking a |
7142s | bellowing Flames uh again ideally would |
7145s | have liked to find more armor just to |
7147s | try to push more damage here uh yla |
7149s | finally getting the snapshot um but this |
7152s | is one thing I I think that uh subtle |
7154s | and TJ were talking about this a little |
7156s | bit in terms of the kind of how in |
7160s | general you might want to play control |
7162s | Style deck uh versus how they have to go |
7164s | and I think this game is a perfect |
7166s | example of typically you might say oh |
7170s | whoever finds the Odin first clearly |
7172s | will be the winner but yarla kind of |
7175s | took this game in a little bit different |
7177s | direction after not finding the Odin for |
7179s | so long and now was just kind of going |
7181s | for that okay I'm just going to stall |
7183s | things out as long as possible and also |
7187s | who needs uh deep Miner brand for a |
7190s | second Ignus weapon when you have fizzle |
7193s | and you just get a second ignis anyways |
7195s | fantastic I this is also another uh I |
7198s | think reason why the slight difference |
7201s | in uh the deck list is just really kind |
7204s | of showing through in this game right |
7205s | now as well in this mirror match yeah |
7207s | absolutely y realizing that the the |
7209s | fizzle was the way to get the extra |
7210s | value uh didn't panic when faced with um |
7215s | early Odin and reaping the rewards |
7219s | now that's trying to get the maximum out |
7221s | of his card but |
7227s | yeah he actually behind on health total |
7231s | now all he has to show for it is he is |
7234s | going first and he has a weapon |
7239s | equipped but behind in every other |
7241s | aspect of the |
7244s | game and it's about to get much worse |
7246s | because Y is going to um play his 10w |
7248s | weapon I didn't see exactly what he |
7249s | pulled from it there was wind Fury and |
7251s | life Ste available in the first first |
7258s | part is it's wind Fury and additional |
7260s | armor yeah just capitalizing on that |
7263s | game plan of just continuing to stall |
7266s | and yeah we're going to see Q just uh |
7269s | throw it up there and say this this is |
7271s | it I have no chance whatsoever of |
7273s | winning this game so that does mean the |
7275s | first game going over to yarla here |
7278s | which as you mentioned earlier as well |
7279s | that there could be potential for the |
7282s | warrior to maybe struggle a little bit |
7284s | so uh getting that win on The Warrior |
7286s | there has to feel absolutely amazing for |
7288s | yla yeah I think I think if he loses |
7291s | that game he's in an absolutely dire |
7292s | spot in the match and in his tournament |
7294s | with him being 0 and one already uh |
7296s | getting that out there changes |
7298s | everything around rather substantially |
7302s | um m still has the priest and the Mage |
7304s | his Mage Mage is really hard to judge |
7307s | right um the top 30 or 40 players in the |
7309s | world play Mage so much better than |
7311s | anybody |
7313s | uh the drop off is so huge when you look |
7315s | at results for top players versus even |
7318s | 200 500 ranked players don't play |
7320s | anywhere near as well as the top few um |
7323s | but the mjor looks okay let's say for |
7326s | yala and then his |
7330s | priest his priest has got it to do but |
7332s | his priest can take down the warrior I'd |
7333s | say the yala looks pretty powerful from |
7335s | here interested to see how it actually |
7338s | goes though when they play the |
7340s | games yeah I just I can't get over that |
7343s | turn we just saw in the replay of uh yla |
7346s | just gaining about 50 million armor that |
7349s | single |
7350s | turn absolutely fantastic those turns |
7353s | are are ludicrous it's also a bit weird |
7356s | because yala was playing really quickly |
7357s | and that's not the yala we've become |
7359s | accustomed to over the years but he |
7361s | obviously knows those turns so well he |
7362s | just rattled out the Maximum Armor just |
7365s | ticking up and Ticking up like stop |
7368s | it yeah I I am just very interested in |
7372s | in these lineups as well that you were |
7374s | talking about uh they kind of took |
7376s | slightly different approaches I think to |
7379s | uh the way that they brought the lineup |
7380s | even though we did just see them both |
7382s | playing that Odin Warrior uh but and |
7385s | they I guess both also have the Zari |
7387s | priest but the other two decks uh kind |
7390s | of went a different direction than that |
7392s | um as one player brought the just |
7395s | Shopper focused Demon Hunter and uh with |
7398s | gu and yla brought the um Naga shoer |
7402s | Demon Hunter that really kind of focuses |
7404s | on the Shopper aspect but also adds in |
7406s | that Blind Eye Sharpshooter uh which |
7409s | that did get banned uh so I think gu's |
7412s | lineup kind of focused on okay I'm just |
7414s | going to ban the Demon Hunter uh |
7416s | potentially try to do a little bit |
7418s | better versus some of these slower decks |
7421s | but uh for yarla on the other side uh |
7424s | Banning that priest and then being able |
7428s | to potentially just freeze things keep |
7431s | things at Bay a little bit with the Mage |
7433s | only two of the 16 players brought Mage |
7437s | uh for this tournament so we are getting |
7439s | to see yla what was that to too |
7442s | many |
7444s | potentially we'll see if it pays off |
7446s | here because uh this game number two is |
7449s | yarla uh coming in with the Mage and it |
7452s | looks like you uh sticking with that |
7455s | Warrior I remember in Grand Master I |
7457s | think yo was one of the players doing |
7458s | incredibly well with Mage back then uh I |
7461s | think it's a an archetype and a style |
7463s | that he really resonates with um I've |
7466s | got a bit more of a read on gu's lineup |
7468s | than on yala's because he he sort of did |
7470s | what I did only would have done only |
7472s | better where you say okay what's |
7474s | defining this meta not necessarily what |
7475s | are the best decks but what's defining |
7477s | the meta and that's Demon Hunter and |
7480s | Warrior and then you say okay I'm going |
7482s | to ban one of those and Target the other |
7485s | so I feel I feel like he made his lineup |
7486s | so he bans Demon Hunter makes sure he's |
7488s | strong against Warrior and that's the |
7490s | lineup That gu ended up with that's my |
7492s | read on that I don't know how Yara |
7495s | thinks I never have known how yo thinks |
7497s | um but I get the feeling he just brought |
7499s | the decks he thought were the best decks |
7501s | honestly which is also a perfectly |
7503s | decent way to play |
7505s | Hearthstone yeah and I think right now |
7508s | this meta is really interesting as well |
7510s | in terms of bringing a four deck lineup |
7513s | because it does feel like there are uh |
7516s | quite a few matchups that feel a little |
7518s | bit polarized uh so there's not going to |
7521s | be as or is going to be a little bit |
7522s | more difficult uh to try to come up with |
7525s | a lineup that really fully targets |
7528s | something because yeah maybe you can get |
7531s | a deck that kind of targets or has a a |
7533s | very favorable into one deck and then |
7536s | maybe you have some like |
7540s | 55% you're like okay that feels pretty |
7543s | good uh but outside of that it's there |
7547s | there are a few matchups that feel |
7549s | pretty polarizing uh so is this one of |
7552s | them do you think this Warrior and |
7555s | Mage um again I I don't I think this is |
7558s | a very uh level is match up but again my |
7560s | Mage ability has always been rather |
7564s | lacking um mainly of course I'm bad at |
7568s | it that's why it's lacking in ability um |
7570s | no I think that the Mage is is slightly |
7572s | favored here personally um just because |
7574s | they can just end the game and they you |
7577s | know occupy time they draw better they |
7579s | don't die the warrior can't pressure |
7581s | them you're both kind of doing the same |
7583s | thing if the Mage manages to pop off |
7584s | they |
7585s | win but it it's a close one obviously |
7588s | the warrior can just get out of range |
7589s | the Mage does have limited amount of |
7592s | damage he could do even though it's a |
7594s | high number on the limit it it is does |
7596s | have a |
7597s | limit yeah I think one thing that's |
7600s | really interesting with the Mage is |
7602s | losing some of the cards from rotation I |
7605s | think has kind of stifled a little bit |
7608s | of the kind of uh Tempo type of pressure |
7611s | that we saw from it uh in the previous |
7614s | meta so instead there is this kind of |
7617s | more stall tactic that we see a lot uh |
7620s | with these Mages right now which is |
7622s | things like this uh cryo freeze that we |
7625s | just saw of freezing there is the sleet |
7627s | skater plus the mini that can come from |
7630s | that to be able to uh keep things Frozen |
7633s | and then just kind of stall while |
7635s | playing some of those uh additional |
7638s | spells to be able to then finish off |
7641s | some boards uh with that inquisitive |
7643s | creation |
7646s | but okay the top deck Reverb here on uh |
7650s | the miracle salesman for yarla so |
7654s | interesting Nobody Does that I love it |
7659s | it's superb you see it's like yeah |
7661s | that's obvious I'd have done that no I |
7662s | wouldn't there's no way I'd have done |
7664s | that play that is so |
7667s | good and and this is where we see those |
7670s | differences between even players who |
7672s | might be good versus these top players |
7675s | uh I think in in this matchup especially |
7677s | the warrior isn't really going to be |
7679s | playing a ton of minions maybe if uh the |
7683s | ignis weapon gets discovered and it's |
7685s | like wind Fury and summoning uh multiple |
7688s | bodies out on the board at that point |
7690s | maybe you could you know make a a reason |
7692s | for wanting to uh make a copy of one of |
7696s | those but that's a lot of maybe that's a |
7699s | lot of ifs that's a lot of holding out |
7701s | for that |
7702s | whereas the way that yla used this |
7704s | instead was a little bit more aggressive |
7706s | and plus the uh the snake oils here now |
7710s | can just get traded into the deck to |
7712s | find the cards that yla actually wants |
7714s | to find yeah he really didn't like the |
7716s | look of his turn six like look at that |
7717s | hand the the three Mana wisdom yeah um a |
7720s | couple of minions you don't really want |
7722s | to play um so I think he went for like |
7725s | all the things you described the extra |
7726s | snake oils are nice the extra minion |
7728s | means the warrior has to at least sort |
7731s | of take it ser seriously uh whereas with |
7733s | one minion you're not even putting up a |
7734s | board that they can't hit with their |
7736s | face so you might slow them down a |
7738s | little bit and the combination of yala's |
7741s | pretty tragic hand I think just was a |
7744s | really nice time to do |
7747s | it but it was still it looks so horrible |
7751s | oh my all my heart instincts crying at |
7753s | that play it's like oh my goodness but |
7754s | what else you going to read other than |
7756s | Sith was actually reverbing like yeah |
7759s | well and that was only one Reverb right |
7762s | there still is a second Reverb in the |
7763s | deck so again kind of uh as was |
7767s | mentioned before in terms of using your |
7769s | health as a resource which we'll |
7770s | definitely talk about when we get to the |
7772s | uh Warlock deck uh but here using using |
7776s | some of those cards as a resource to get |
7779s | to your other things because you're |
7781s | going to have a second copy but if that |
7783s | Reverb is just sitting in your hand |
7785s | waiting for you to draw SI it's sitting |
7787s | in your hand doing nothing yep |
7789s | absolutely the Warlock deck you don't |
7791s | use your Health as a resource you use |
7793s | closing your eyes and hoping for the |
7795s | best as a resource it's fantastic it's |
7797s | so much fun it is a really fun deck uh |
7801s | but gu now here waiting to get to this |
7805s | Odin does have the Odin in hand again |
7807s | only turn six but uh has an active ignis |
7812s | that can be used might not want to go |
7814s | for that quite yet there still is a |
7816s | weapon with a couple attacks on on it |
7819s | still available for you to use um but |
7822s | but how the sand feels a little bit |
7825s | awkward in terms of what to do in this |
7827s | kind of mid game how much of the armor |
7830s | like this Shield block uh do you want to |
7832s | end up using before you get to that Odin |
7835s | especially when it's sitting in hand now |
7837s | I know we just talked about that for the |
7839s | Mage like you don't want that card just |
7841s | sitting in your hand doing nothing but |
7843s | for these decks like the Odin Warrior |
7846s | there is a very specific reason you do |
7848s | want to hold some of those cards because |
7850s | you are building up that kind of combo |
7852s | and those big swing turns uh that you're |
7855s | already piecing together yeah choosing |
7857s | not to swing with the weapon there tells |
7859s | us quite a lot I think as well um just |
7863s | not in any hurry to use this ignis not |
7865s | in any hurry to potentially give up six |
7868s | damage with the Odin turn as |
7870s | well um maybe there's some a couple of |
7872s | things he wants to pick off off the |
7874s | board so very interesting there lot of |
7877s | damage in hand from gear if he does get |
7879s | the Odin down but that's some way away |
7883s | feels like he's safe like on 31 he |
7885s | didn't he didn't value the the extra |
7887s | three |
7891s | so had a couple discover options for |
7894s | yarla um just kind of I I think at this |
7897s | point trying to discover some damage |
7901s | discover cheap spells and a little bit |
7904s | still trying to squeeze in uh a variety |
7907s | of spell types to buffer the the C later |
7912s | but I think at this point as well this |
7915s | uh we're we're still kind of talking |
7916s | about hand size for this Mage here now |
7919s | so yla just being able to discover a |
7922s | couple of these cheap things a two Mana |
7924s | cross uh cross stitch Frost L amazing |
7928s | being able to uh remove something now |
7931s | gets another freeze potential on the |
7933s | board that you as you mentioned earlier |
7936s | you is going to have to take those |
7937s | seriously because he does not want this |
7940s | uh Elemental being able to freeze his |
7943s | face when he needs to be swinging with |
7944s | these weapons yeah taking care of in |
7947s | short shift there just straight up |
7949s | Shield slam nice little Target for it um |
7952s | his one-on-one removal doesn't have many |
7954s | Targets in this matchup so can afford to |
7957s | just be pretty frivolous with it like |
7959s | you said it's a very very high priority |
7964s | Target all right now gu getting to pick |
7967s | a weapon here immune poisonous or life |
7970s | steal unfortunately no wind |
7972s | Fury |
7975s | again it's so annoying 60% is a horrible |
7979s | number and everybody who goes for 60% is |
7982s | entitled to feeli incredibly bad |
7983s | whenever they don't hit but they're not |
7984s | going to hit 40% of the time that's kind |
7986s | of how it works it's really nasty |
7988s | Hearthstone |
7989s | number 50/50 you just go yeah okay I |
7992s | never win those because it's 50/50 and |
7994s | it's me so I'm never going to win one |
7996s | but when it's 6040 which isn't that much |
7998s | different suddenly you feel like you're |
8000s | entitled to win them all |
8002s | it's true that's how statistics work I'm |
8005s | pretty sure it pretty sure we decided |
8008s | this but well I used to do the stats and |
8010s | I don't |
8011s | anymore there you |
8013s | go well yarla does find the cth now uh |
8018s | but I think needs to still potentially |
8020s | play a couple of different spell schools |
8023s | uh discovering here going for a molten |
8026s | Rune though just extra |
8028s | damage and it gets to cast so goes right |
8032s | to |
8033s | face love to see that extra |
8047s | damage yeah getting to crunch |
8053s | time remember the uh the Reverb earlier |
8056s | got the Snake Still In |
8058s | Hand yeah those are still in hand I I |
8061s | guess uh at this point now instead of |
8064s | trading them off into the deck just |
8066s | saving them for uh the damage that they |
8069s | will be able to do for zero which |
8072s | honestly there is quite a bit of damage |
8074s | already starting to build up in hand |
8076s | here now the CIF double snake oil uh |
8079s | there is that uh molten |
8082s | Rune might just depend a little bit on |
8084s | how much uh armor Y is able to build up |
8089s | um I think I think gu knows it might |
8091s | might be time to to do |
8093s | that he doesn't want to waste too much |
8096s | armor stuff because Odin's in hand |
8099s | but yeah he he saw the Reverb he knows |
8102s | those snake are still |
8104s | there obviously he'll know exactly how |
8106s | many schools have been played we don't |
8107s | know that but it's it's some uh the |
8110s | magnitude in hand as well for for more |
8112s | cheap stuff he knows he's got to be kind |
8114s | of close yeah he's he's not messing |
8115s | around too hard here he's making sure to |
8119s | gain gain a bit of armor now |
8124s | and and this is another interesting |
8126s | thing I think we're seeing kind of from |
8127s | both sides is sometimes uh you have to |
8131s | decide if you are going to do something |
8134s | towards your own game plan or if you are |
8137s | going to do something to prevent your |
8139s | opponent from doing something towards |
8140s | their game plan uh and I think for yarla |
8143s | right now kind of having to decide how |
8145s | do I want to maneuver this turn in |
8147s | preparation for likely going in on the |
8150s | cth potential next turn and kind of |
8153s | maximizing the damage is he's only on |
8155s | nine Mana this turn um but also freezing |
8159s | the opponent for next turn spending the |
8161s | Mana to actually freeze and stall out |
8163s | gu's game plan because uh G is gonna be |
8166s | on nine next turn and there has been |
8168s | cards that have been held for quite a |
8169s | while so definitely seems very likely |
8171s | only 13 cards left in deck uh from yla's |
8174s | point of view that you does have that |
8176s | Odin ready to go and he is happy finding |
8178s | this popet but so |
8181s | he's happy to look for even more |
8192s | damage just trying to get some damage |
8194s | from Minions cuz he hasn't got enough to |
8196s | just get there in the air right now I |
8198s | don't |
8209s | think and again now for you does he just |
8212s | play the |
8213s | Odin for his own game plan or does he |
8216s | have to worry about just being dead I I |
8219s | I just don't know how how long you want |
8221s | to hold off on playing the Odin because |
8223s | if you always play to not lose how do |
8227s | you ever win like there are some games |
8231s | that can happen yeah but I I feel like |
8235s | if you just end up using all of the |
8237s | resources here as Warrior uh to just |
8240s | build up your armor before you've played |
8242s | Odin and while you're getting |
8243s | repetitively Frozen uh okay maybe you |
8247s | can live a little bit longer but you're |
8249s | also giving the Mage uh more time to |
8252s | build up those resources play those |
8255s | additional uh spell schools so it there |
8258s | really is a big give and take here and |
8260s | you hovering this |
8262s | Bladestorm yeah going to go ahead and |
8264s | just remove those uh a couple of the |
8266s | minions offboard and try to build up a |
8269s | little bit more armor here for |
8272s | go was the nature obviously last turn I |
8275s | think Shadows already been played all |
8277s | the obvious ones have already been |
8278s | played this this SI must be on about |
8280s | plus six I |
8283s | think picking up the flame geyser as |
8292s | well he going for the repeated freeze |
8294s | got another one of those where that came |
8296s | from as well next |
8298s | to and I I almost would imagine we see |
8301s | yla want to forge this molten Rune at |
8304s | some point as |
8311s | well does he want to play a sleep skater |
8314s | just to keep getting uh Minions on the |
8317s | board to try to push uh more minion base |
8321s | damage yeah it seems like he's been |
8324s | valuing getting some minions down very |
8327s | highly and trying to get a little tiny |
8328s | bit of chip um to push it over the edges |
8331s | he's he's seriously considering it plus |
8332s | it empties his hand for another slot if |
8335s | he plays it does he coin infinitize |
8338s | probably well I mean it it's just |
8340s | replaced by the mini so the hand size |
8342s | won't change no but he'll get the finale |
8345s | on the right |
8352s | yeah any potential damage but that |
8355s | discovers a Reverb yeah |
8362s | and it's |
8364s | discounted plus there is now an |
8366s | additional coin sitting in hand so yeah |
8369s | definitely looks like yarla is setting |
8371s | himself up for closing out the game very |
8375s | very soon here and again gu is kind of |
8378s | in this position of face being frozen |
8382s | not being able to go in on the Odin game |
8384s | plan uh but how much removal does he |
8388s | want to use how much armor does he feel |
8390s | like he needs to gain |
8391s | here uh I I guess if G really tries to |
8395s | go for the long long long game uh could |
8400s | continue to just try to stall at this |
8402s | point and inevitably we'll be able to |
8405s | play Odin and another weapon and there |
8407s | won't be any more freeze potential |
8409s | but that seems like a a far cry from uh |
8414s | what's actually happening in this |
8416s | game |
8419s | yeah y has a lot of damage next turn I |
8423s | don't know exactly how many spell scores |
8425s | but if the shift's a plus six that's |
8427s | 12 would need five spells well four |
8430s | spells because thiso SP face is go down |
8432s | to 48 with a |
8435s | ping did play that amplifier earlier as |
8438s | well so there is 11 Mana plus that |
8440s | additional coin in hand so it does leave |
8443s | a little bit more room to play some |
8446s | extra stuff here um and that Reverb |
8449s | being discounted helps |
8451s | to is this at I think he can afford |
8457s | to trying to out if he can forge I think |
8459s | right or was the other stuff just there |
8461s | Reverb Sith yeah it is six he reverbed |
8464s | to get those snake BS earlier he doesn't |
8466s | need the forge he's got everything else |
8467s | there with the coin and the um flame so |
8470s | he's |
8472s | fine and they are on seven not six as |
8474s | well |
8483s | on six good I got that part right |
8488s | good yala nicely done there um making |
8492s | sure that gu just couldn't get anything |
8494s | done with the attacks to the face and |
8496s | just kept messing around like here's a |
8498s | little Minion wall here's here's a |
8500s | three4 hidden behind some n ones just |
8502s | kept making it so the warrior had to |
8505s | take care of those things use Mana to |
8508s | take care of them which meant the |
8509s | warrior wasn't developing quite as much |
8511s | armor as he would like and yeah yala |
8514s | getting over the line with the Mage |
8515s | again good players with Mage do so much |
8518s | better than the stats seem to stay and |
8521s | one game away from another shot going to |
8524s | a final day for |
8526s | yala yeah very very close one more game |
8529s | just has to get a win with that uh |
8533s | priest at this point now but there is |
8536s | that final uh blowout of the Reverb and |
8539s | all of the spell damage Dage all of |
8541s | these uh direct damage spells coming out |
8544s | uh yla definitely has as just shown that |
8548s | these are very comfortable matchups for |
8551s | him just really showcasing uh fantastic |
8554s | play knowledge of both I would say how |
8557s | to go for your own game plan but also |
8559s | when things don't go well like not |
8561s | drawing that Odin uh just how you want |
8564s | to maneuver uh the different games so uh |
8567s | definitely looking very good for yland |
8569s | being set up but uh on the other side |
8571s | for GU this is just not really working |
8575s | out uh for for gu's lineup so far again |
8579s | it's just down to that Warrior mirror um |
8581s | which he was probably unfavored I don't |
8583s | I want don't want to say too much based |
8585s | on one game of hearstone but with the |
8587s | fizal versus not the fizal that seemed |
8588s | to be the difference in the game |
8590s | especially given yala didn't draw the |
8592s | Odin um I think G would be favored if |
8595s | that Warrior was still there but it's |
8597s | not it's through um seemed like it was |
8599s | slightly favored to be through |
8601s | and G's now got it to do this priest can |
8604s | definitely lose three times in a row to |
8606s | this lineup um it should beat the |
8608s | warrior it really should um it'll |
8611s | probably lose the Warlock and isn't |
8613s | favor against the Demon Hunter so it's |
8615s | not all over by any means but I mean you |
8618s | always want to be two Z up simple as |
8620s | that especially when one of your |
8621s | remaining match or one of your matchups |
8623s | is a |
8625s | favorable |
8626s | yeah uh I am very curious to see if uh |
8631s | you ends up shifting off of this Warrior |
8635s | uh and looks like he does and we're we |
8638s | don't need to go in depth into if he |
8640s | decided to switch or if it was random as |
8644s | is with Conquest but going to be the |
8647s | Warlock this custom warlock as we are |
8649s | calling it a lot of the pros are calling |
8651s | it that when you initially look at this |
8653s | Warlock deck you just kind of go what is |
8657s | this like it's just it looks like a pile |
8660s | of cards and you're like how does this |
8661s | even win how does this do anything and |
8666s | then you see it in action and it |
8669s | just it becomes a pile of cards to a |
8672s | pile of stats that hit your opponent in |
8674s | the face very quickly for very high |
8677s | amounts of damage you just have to have |
8679s | faith you just have to believe in |
8681s | Hearthstone like believe in the heart of |
8684s | a it's going to be okay geod horror we |
8687s | don't mind it's all going to be okay |
8688s | that's going to cost zero somehow not |
8689s | sure how it'll find way to cost zero |
8692s | then we'll find a way to copy it or |
8693s | we'll get a molten giant it'll be fine |
8695s | we'll have our opponent for 400 damage |
8697s | on turn five or something and we'll look |
8699s | like Geniuses it's just the way of this |
8701s | deck it's the best deck I love |
8704s | it that's right uh also of note again I |
8708s | know we mentioned kind of in one of |
8710s | those early games uh for this match the |
8714s | difference in the deck list uh but this |
8717s | warlock from gu also running one copy of |
8720s | speaker stomper which we do see in hand |
8722s | here uh that I think is a little bit |
8724s | different than some of the other Uh |
8727s | custom warlock lists that we see across |
8729s | the the rest of the field so uh a little |
8732s | bit interesting there to see that |
8735s | and the forge of |
8737s | Wills coming in |
8739s | hand oh we're going to get to trade the |
8741s | geod on our own turn which means we're |
8743s | getting a 55 for zero this turn and |
8745s | we're going to play another 55 |
8748s | right am I going crazy Maybe crazy can I |
8752s | not add oh we' have been one off one man |
8755s | off we' do it all next turn it's okay |
8756s | it's |
8758s | [Music] |
8760s | fine yeah I was thinking trading geode |
8763s | and then Spirit Bomb was going to take |
8764s | it down to zero but we're one |
8766s | off and then play the celestial but next |
8768s | turn is going to be |
8773s | ridiculous yeah I think there's actually |
8775s | a couple options for you uh this kind of |
8778s | this route as well um |
8781s | this feels kind of like a a a halfway of |
8786s | building towards his own game plan but |
8788s | also wanting to remove that well |
8790s | Wrangler from yla's side of the board uh |
8792s | and not allow yarla to build up quite as |
8796s | many dragons as quickly as well um |
8798s | because I feel like if yarla can |
8801s | assemble especially a lot of those cheap |
8803s | welps uh very quickly first of all there |
8806s | is a lot more uh taunt bodies that you |
8809s | will have to spend time Trading into |
8811s | before he's able to send damage face uh |
8813s | but also that's working towards |
8815s | regardless game plan of playing that |
8817s | zeri pushing extra damage and there's |
8820s | there's no removal in this Warlock deck |
8823s | other than actually trading on board so |
8826s | I I guess the the spirit bombs um or if |
8829s | you draw popar you get a couple of of |
8832s | spells there um but really outside of |
8835s | actually using your minions to trade uh |
8839s | there there's no like why board removal |
8841s | there's no clears like you do see with |
8844s | um like wheel warlock or like the |
8847s | Warriors so that to me that felt like |
8850s | kind of a a halfway of not fully |
8854s | committing to trade in and uh saving |
8858s | being able to play things a little bit |
8860s | later yeah he's starting to get a |
8861s | massive turn with um with Pip funnel |
8864s | cakes and welps I think there |
8867s | um obviously means you do have to wait a |
8870s | little bit with a pip um but plenty to |
8873s | come there but now G's hit like the |
8876s | accelerator is down to the floor now um |
8879s | everything's going to all the all the |
8880s | big stuff's going to cost zero and with |
8884s | Forge in hand if he gets time to play |
8885s | the forge that's his removal spelling |
8887s | away just giving everything rush uh the |
8889s | priest similarly has no removal other |
8891s | than the Titan yeah |
8895s | so having bigger things in your opponent |
8897s | in this m matchup is why the Warlock is |
8899s | so favored uh my fives hit your threes |
8902s | and yeah very basic Hearthstone is my |
8905s | things are going to live longer than |
8906s | yours and obviously you've got to be a |
8909s | bit scared of Zari just doing the thing |
8913s | but that's often much harder than it |
8914s | sounds you've got to make five dragons |
8917s | happen you then also got to have the |
8919s | Zari you've also got to not be dead but |
8922s | like you say this wall of taunt will |
8923s | slow things down to some |
8927s | degree yeah and I I guess there is the |
8931s | popar now for GU uh there is the forge |
8934s | of Wills as well but the popar at least |
8938s | to be able to play one of those uh |
8941s | Sledge barrels immediately it will need |
8942s | to be turn five he's only going to be |
8945s | going into four Mana here so I don't |
8947s | know if that's an option but top deck's |
8948s | uh Spirit Bomb that's a good a good draw |
8952s | here could go for Forge of wills and the |
8954s | Spirit Bomb potentially to kind of clear |
8956s | up a lot of this board um I think one |
8958s | thing worth mentioning as well for yard |
8961s | is even though he was able to get these |
8964s | uh welp Wranglers get some of these |
8966s | little welps on the board to kind of |
8969s | slow things down with with them having |
8971s | taunt uh this is not a game where you |
8975s | kind of get that ideal Zari board and |
8978s | larger minions to the start anyways uh |
8981s | because there's been no dream boat |
8983s | there's been no even the uh Crimson |
8986s | clergy and and funnel cakes to kind of |
8989s | draw and build and put put more things |
8991s | on board with those dream boats and then |
8993s | just have a board of potential damage |
8996s | anyways it's been kind of a a slow game |
9000s | for the priest so I'm laughing K you |
9003s | know what to do you've got to do the |
9004s | spirit all your three drops are too good |
9006s | here your two and your one if you come |
9008s | two and your zero if you have to just do |
9010s | it it's fine no one ever died to zi in |
9013s | this position |
9015s | ever okay yeah there you go you know you |
9018s | have to do that next time you got pop |
9019s | guy it'll all be okay hey it'll be fine |
9022s | what could possibly go wrong I I wonder |
9024s | if the decision was actually between uh |
9028s | committing the uh Forge of Wills or |
9031s | playing the second malefic Rook just to |
9034s | get another thing on board but also |
9037s | there there is a point for this warlock |
9040s | where you do kind of have to stop |
9042s | playing stuff that damages yourself uh |
9044s | especially against another deck that |
9045s | kind of wants to get on board like this |
9047s | because then you do have to worry about |
9049s | okay if they do have Zari and I leave |
9053s | two things on board that actually might |
9055s | be enough to kill me they don't need a |
9057s | huge board uh when you're dealing all |
9060s | that damage to yourself first I do |
9062s | suspect he was trying to calculate |
9063s | lethal on turn six as well um the the |
9068s | eight in hand plus the 15 on board is 23 |
9071s | but he knows about the taunts so I think |
9073s | his plan here is to get enough stuff on |
9075s | the board this turn and not die to make |
9077s | sure that next turn is lethal and he |
9079s | just wants to work out how high get with |
9081s | popar um or whether he could wait for |
9083s | turn six for the popar uh there's quite |
9086s | a lot going on there but I think in the |
9088s | end you know me joking aside I think um |
9092s | he realized |
9094s | that none of it mattered he's either |
9096s | going to win by miles on turn six or |
9098s | he's not so just make the best board you |
9100s | can right now and hope you don't die |
9102s | immediately yeah the zi coming into hand |
9106s | for yla here not able to play it this |
9108s | turn but I I really like how is playing |
9111s | this too just kind of really trying to |
9113s | capitalize on those small taunts just |
9115s | kind of committing this uh bigger board |
9117s | now and then forcing G to answer this |
9120s | after seeing that second uh the second |
9124s | Spirit Bomb being used already and |
9126s | knowing that okay well yeah five Mana |
9129s | but uh there has been no flame imps |
9132s | which uh I guess just to damage those |
9135s | there's been no uh Giants yet either so |
9139s | that is where working in ylo's favor |
9142s | and I guess maybe if ylo wanted to even |
9146s | try to think about uh the popar |
9148s | potential for Symphony of sins that is |
9151s | something but also at the same time you |
9153s | can kind of say I'm just going to put |
9155s | these things out on the board and if you |
9157s | don't have the popar which can kind of |
9160s | only answer one thing on turn five or |
9162s | you don't have a symphony of sins that's |
9164s | going to clear my board which also |
9166s | clears G's board at the same time then I |
9169s | feel like y is sitting in a pretty good |
9171s | position yeah I'm not even sure you play |
9173s | the pop gu here I think you trust they |
9174s | haven't got zi and then yala wins like |
9177s | oh good good work |
9180s | you nice |
9183s | no that must hurt but well |
9186s | played |
9189s | it it is it is now that's |
9193s | lethal the top deck of the Thirsty |
9198s | Drifter being able to yeah just put up |
9201s | this damage you kind of see gu just |
9203s | shaking his |
9207s | head this has felt like such an |
9209s | interesting game of like both players |
9212s | not really kind of drawing the the cards |
9214s | that when you hear players talk about |
9218s | these decks like where where where are |
9220s | the mol Giants where are the big things |
9222s | for Warlock and also where were the dri |
9225s | uh thirsty Drifters where was Zari up |
9227s | until now but at the same time |
9231s | this is still turn five and six so it's |
9233s | still very early but just beautifully |
9236s | done by |
9239s | yla yep he had a million ways to win |
9241s | that at the end couldn't decide which |
9242s | one he wanted to use I don't think I |
9245s | think I think he was terrified he was |
9246s | going to play the funnel cakes and not |
9248s | have enough Mana left or something yeah |
9250s | just do something really silly and end |
9252s | up not be able to playi I think that's |
9253s | what all the um the slight weirdness was |
9256s | there at the end because he knows |
9257s | there's enough damage uh this this deck |
9259s | when you play zian anything else is so |
9261s | much damage and getting it done three Z |
9265s | and gu will likely see him again in the |
9268s | summer Champs he seems to be making |
9269s | every Champs that he needs to he didn't |
9271s | make the four Champs because he' already |
9272s | qualified for World so he put his feet |
9274s | up for three months but we'll see him |
9275s | again uh still one of the strongest |
9277s | players around uh but yala in with |
9280s | another chance one more match to get to |
9282s | that top eight for yet another |
9284s | time yeah there it is that final turn I |
9288s | I do think it's uh it's just really good |
9291s | to see yla take that a little bit slowly |
9293s | just you know again these it's only five |
9296s | turn five and six at the end there but |
9298s | they both played a little bit slower |
9300s | really were thinking through those to |
9302s | make sure and I think especially that |
9303s | position that yla was in of being up two |
9306s | Z in this game just kind of making sure |
9309s | that every decision he was making uh |
9311s | kind of made sense to set himself up and |
9314s | it paid off in Spades for him there yeah |
9317s | absolutely uh very solid series um |
9320s | didn't get the first Odin down in the |
9322s | first match in the first game then you |
9324s | know managed his sifts and reverbs |
9326s | really really nicely in the second game |
9328s | especially the early Reverb on the |
9330s | salesman to make sure he had the extra |
9332s | damage later on trusted his deck and |
9335s | then there didn't Panic with the priest |
9338s | did take that extra turn to make sure he |
9339s | got the big pip and there you see the |
9342s | group standings he gets a rematch with |
9344s | wiu who beat him earlier today and the |
9347s | win of that will go onto the finals on |
9351s | Sunday yeah so we will be getting to see |
9353s | that decider match uh coming up next |
9357s | after this which is going to be |
9359s | definitely an exciting one to watch I'm |
9361s | so curious to see after yla's uh what |
9364s | looked like a really strong performance |
9366s | there in this 30-0 uh yla definitely |
9369s | seemed like he found the different |
9371s | potentials for the decks uh versus uh |
9375s | wiu who did seem a bit shaky and unsure |
9378s | in the match uh that we did see from him |
9380s | on stream so far already uh so I'm so |
9384s | curious to see how it's going to pan out |
9386s | for that match coming up next uh and |
9388s | then after that we still have Group B to |
9390s | go through today so plenty more |
9392s | Hearthstone action today you're not |
9394s | going to want to miss it so don't go |
9396s | anywhere we're going to take a quick |
9397s | break and we'll be right back with more |
9399s | Hearthstone action |
9418s | [Music] |
9445s | [Music] |
9501s | [Music] |
9530s | [Music] |
9557s | [Music] |
9586s | [Music] |
9599s | hello everyone and welcome back to the |
9601s | Hearthstone Masters Tour spring |
9603s | Championship we've got plenty more |
9605s | Hearthstone coming up uh just to get |
9607s | this out of the way I know you'll all be |
9608s | disappointed that you cannot see me in |
9610s | motion but I am still here um sot how's |
9614s | it going you've already got ahead of me |
9615s | a little bit in terms of the casting but |
9617s | how's the day been going for you so far |
9619s | yeah it's fine it's fine I'll just do |
9620s | extra motion all the time to compensate |
9622s | for you this is entertaining me so what |
9624s | I can only think how good it is for the |
9626s | viewers yeah no it's it's uh it's been |
9628s | good I more than anything Raven I'm just |
9631s | glad that we get to settle into a nice |
9634s | Yara series oh yes that that to me is |
9637s | like Peak comfy Hearthstone right like |
9639s | that takes me back to those those |
9641s | 16-hour days casting European Grand |
9644s | Masters I wish was exaggerating yeah um |
9648s | but I'm really looking forward to this |
9649s | one because obviously I think yala would |
9651s | have been pegged as perhaps a favorite |
9653s | for this group at least on on Legacy |
9656s | right but weu already defeated in once |
9658s | to progress through to the winnner match |
9659s | wiq then had a very tough time of it in |
9662s | that winnner match whereas yala defeated |
9665s | by wiq but then had a pretty easy time |
9667s | of it honestly in his lower bracket |
9668s | match so um it looks like the Redemption |
9671s | Arc is on and I'm sure there's lots of |
9673s | supporters rooting for yala in in Czech |
9676s | Republic and various other places across |
9678s | the world yo is a very popular built up |
9680s | a large large fan base during that era |
9682s | of dominance in in European Grand |
9684s | Masters so I'm ready to settle in for a |
9686s | good one yeah there's definitely two |
9688s | sides of it on on one hand of course |
9690s | yala is trying to uh have another |
9692s | rematch versus someone he's just lost to |
9694s | uh but yal has been in the game a long |
9697s | time right he's had to deal with tough |
9698s | situations in tournaments there so yeah |
9700s | a lot on the line here as the winner |
9702s | does get to move on and the loser is |
9704s | done H and taking a look at this priest |
9707s | list and me and you have talked a lot |
9708s | about priest in the last few days and |
9710s | it's a deck I personally um do not enjoy |
9713s | but the reason I don't enjoy it is I'm |
9714s | seemingly just bad at it and I lose all |
9716s | the time and I can't draw a funnel cake |
9719s | uh but outside of that um after seeing |
9721s | some of these matches play out so far |
9723s | today how are you feeling about this |
9725s | priest and like the bring for the |
9727s | tournament itself first off total a side |
9729s | comment but um we split up the duties on |
9732s | doing the Highlight cards for this event |
9733s | and people were asking oh is there any |
9735s | particular way we have to do them like |
9736s | no do whatever you want it doesn't |
9737s | matter if they're different I did forget |
9739s | to mention the one Golden Rule which is |
9741s | in ascending sequential order obviously |
9743s | not |
9744s | 152 what kind of deranged individual |
9747s | does that come on just wait till the |
9749s | group I did |
9751s | later um but yeah I'm I'm a big fan of |
9753s | this deck like I was talking about it |
9754s | before in the previous series with TJ |
9756s | I'm kind of a big fan of this you know |
9759s | you know when you hear like a cover of a |
9762s | song by your favorite band in a |
9764s | different style right like you hear like |
9766s | metal covers of video game music or like |
9768s | it's a country version of some like |
9770s | death metal song that you like or |
9771s | whatever you're like yeah yeah this is |
9773s | cool but you only really like it because |
9775s | it's sort of similar to a thing that you |
9777s | really like right like that's that's the |
9779s | deal that's dragon priest Zari priest |
9781s | for me because it's very very similar to |
9783s | Naga priest which is a deck that I |
9784s | enjoyed enormously um it just kind of |
9787s | has different endgame payoffs but the |
9789s | part that both of those decks share in |
9791s | common is that sometimes you just make |
9793s | these insane blowout boards that win the |
9794s | game on turn four just by throwing too |
9796s | many stats in play for your opponent to |
9798s | deal with right then they have this are |
9799s | alternate win condition in the Zari |
9801s | priest case it's just playing Zari and |
9803s | taking the extra turn but if you get |
9805s | into a long game and this is where I |
9807s | think some you know average players are |
9809s | missing like 5 10% on their win rate if |
9812s | you know what you're doing with um power |
9815s | cord synchronize on opposing minions or |
9817s | on your own armentha or various other |
9819s | things you can actually settle in for an |
9821s | incredibly long grindy game if you get |
9824s | the right thing going if you look at the |
9825s | deck list you would not expect that to |
9827s | be the case yeah it reminds me of other |
9829s | sort of slightly more Echo based priests |
9831s | we've seen in the past as we take a look |
9833s | at Wu as and one of the lists he's going |
9836s | to be bringing to this Tournament of |
9837s | course uh is going to be the shame and |
9839s | just another deck that's gone through a |
9841s | few Evolutions over time uh it's gained |
9844s | some tools especially in this expansion |
9845s | SL rotation uh but also lost a couple of |
9848s | things in a little bit of a recent Nerf |
9850s | as well uh what do you make of this |
9852s | build specifically and are you a jive |
9855s | enjoyer I am a jive enjoyer it's |
9858s | certainly fun |
9860s | to do do you respect it as a card |
9863s | lethals via conductivity in Jive insect |
9866s | whether it's the optimal build of the |
9867s | deck over like the the more spell damage |
9870s | based version with Spirit claws cobal |
9871s | geomancer blood Mage thos um that deck's |
9874s | a little more more Allin I would say but |
9876s | it's closer in spirit to the original |
9879s | version which was very Allin on just |
9880s | trying to kill your opponent on like |
9882s | turn six or turn seven sometimes earlier |
9884s | and if you didn't get that you're kind |
9885s | of |
9886s | busted um but I think for this |
9889s | tournament |
9890s | um with a lot of people coming in not |
9892s | really planning on Banning Warrior from |
9895s | what we've seen um you do have to have |
9898s | some degree of resiliency in your in |
9899s | your Sharman build and we've seen people |
9901s | do that I don't know if you've ever seen |
9902s | like there was a build that was flirted |
9904s | with for a while that had like shoda |
9905s | block and fizzle in it so against |
9908s | Warrior specifically you can take three |
9910s | pictures of Any Given hand and then you |
9912s | you know you have hundreds of damage |
9914s | over the course of the game um there is |
9916s | a build now that plays one fizzle which |
9918s | you can use against Warrior which tends |
9919s | to go in that build with the extra spell |
9921s | damage but obviously this build against |
9923s | Warrior is trying to do conductivity and |
9925s | Jive insect using the Jazz base uh to be |
9928s | able to push 24 extra damage on top |
9930s | usually you can then squeeze in your |
9932s | zero Mana lightning Flex that reflexes |
9934s | your Zero Man lightning bolts your crash |
9935s | of thunder in that same turn as well to |
9938s | be able to do monstrous amounts of |
9939s | damage so I do think Warrior is like the |
9942s | big the big evil right in the eyes of |
9945s | this Shaman deck when you're planning |
9946s | for this tournament if you're bringing |
9947s | Shaman you have to have your answer a |
9949s | warrior whether it be banning it or |
9951s | whether it be teching the deck in a way |
9952s | that you feel that's not just an 80% |
9955s | match up in the Warrior's favor when you |
9957s | yeah it's one of those things I'm |
9958s | looking forward to seeing over the |
9959s | course of especially the next two days |
9961s | because that's when we're going to be |
9962s | working through all the groups of course |
9964s | uh is just how Warrior performs versus |
9967s | its band rate because we've already seen |
9969s | it a fair few times on stream and it's a |
9971s | pretty scary deck we've know it from |
9973s | ladder we know it from tournament H and |
9975s | it is pretty scary and I'm surprised |
9977s | we've already seen it as often as we |
9979s | even have have on stream I thought it |
9980s | was going to receive a lot more of the |
9981s | bands and you could say you know players |
9983s | have more of a plan versus the demon |
9985s | Hunters if that's going to be a problem |
9987s | than the Warriors because I feel like |
9989s | there are certain Decks that can jump on |
9990s | Warrior a little bit but in general it |
9992s | feels like it's been built so well at |
9994s | the moment that it's hard to just say oh |
9996s | yeah I'll just beat Warrior it'll be |
10001s | fine yeah I feel like that's the story |
10004s | of the metap like I found it difficult |
10007s | um normally we we have this discussion a |
10010s | lot coming into this and normally when |
10012s | I'm thinking about what the lineups are |
10013s | going to be I can say well basically |
10015s | you're either going to ban X or you're |
10016s | going to ban y right you're either going |
10018s | to ban Paladin or you're going to ban |
10019s | Demon Hunter you know like it's pretty |
10021s | clear what the bands are going into the |
10023s | tournament in terms of most obvious |
10025s | strategies coming into this tournament I |
10027s | feel like there's four or five different |
10029s | band strategies that were somewhat |
10031s | viable coming in because I talked about |
10033s | this earlier I think at most levels |
10035s | people might think that Demon Hunter is |
10036s | a bit of an outlier right now but as you |
10038s | get closer to the very top in terms of |
10040s | MMR and and high Legend ranks that Demon |
10043s | Hunter normalizes back into the pack |
10045s | very quickly in my experience so there's |
10048s | kind of four or five decks all vying |
10051s | with a with a viable argument of being |
10052s | the best deck in the game right at the |
10054s | top of the ranking so suddenly all of |
10056s | those become viable ban targets and you |
10058s | really then have to dig quite deeply |
10061s | into okay so if there's no clear deck |
10063s | that I absolutely have to ban what does |
10066s | my lineup look like if I ban Warrior |
10067s | what does my lineup look like if I ban |
10069s | Demon Hunter what does my lineup look |
10070s | like if I'm Banning warlock you know all |
10073s | of these options that you have available |
10074s | to you and actually look at it more |
10077s | holistically as to how your lineup turns |
10078s | out in each of those options which is uh |
10080s | kind of cool I feel like we haven't |
10082s | necessarily had a tournament like this |
10083s | in quite some time and I can tell we've |
10085s | not had a chance to sit and uh talk on |
10087s | broadcast about hone for a long time |
10089s | because we've just talked straight past |
10090s | turn one which is often what what we do |
10092s | uh we are in of course into game one |
10095s | here weu on the top on that Warrior yala |
10097s | on the Mage and yala off to a pretty |
10098s | good start getting that hand size |
10100s | increase uh just for a beginning and |
10102s | having access to some of these freeze |
10104s | options that can definitely help for |
10106s | example in this Warrior matchup yeah and |
10109s | I don't know how much of this you caught |
10111s | because of course you did pick up your |
10113s | entire house and move it down the street |
10115s | and connect it to a different internet |
10117s | cable I'm I'm pretty sure that's right |
10119s | exactly what happened fair fair fairly |
10121s | accurate yeah yeah um but yala did play |
10124s | this matchup in his previous series as |
10126s | well um and actually ended up clutching |
10128s | it very very early on he just reverbed |
10130s | his own salesman so he had two snake |
10133s | oils in his hand and then literally just |
10135s | waited the entire game until he had |
10137s | critical mass with SI damage which did |
10139s | take a very long time by the way the |
10141s | temptation to start trading away those |
10143s | snake oils to try and you know get |
10145s | through the deck quicker must have been |
10147s | enormous but yala of course refusing to |
10150s | do anything that he didn't have to and |
10152s | just patiently waiting until the game |
10155s | falls into his lap you said it earlier |
10157s | right it's like you know the the whole |
10158s | conversation is yeah but do you need to |
10161s | do this and yala is the master of |
10163s | control at this point so see how this |
10165s | one starts to progress both players |
10168s | having a pretty decent hands as Wu |
10170s | having access to some card draw with the |
10172s | armor um and yala of course uh what |
10175s | feels like in Mage a lot of the time |
10177s | always having access uh to it almost an |
10179s | excess of cards actually |
10182s | mhm not the best picks here though |
10185s | honestly no honestly terrible deeply |
10189s | deeply |
10191s | terrible It's Tricky as well cuz I |
10194s | naturally want to say star power because |
10196s | it's just the best card but in this |
10200s | match up yeah that's what I mean in this |
10202s | exact matchup it's like it's going to be |
10205s | the pick though from yala again there |
10206s | there are some Minions that you can just |
10209s | say oh I'll just clear away with one |
10211s | card without even really having to think |
10213s | about it so it's something and I do |
10215s | think they are going to that is going to |
10217s | get a bit more use than the other |
10218s | options that are available because it |
10220s | was a pretty dire discover yeah I think |
10223s | azerite you could try there and try and |
10226s | get away with it um but I think one of |
10228s | the better cards um is the hammer that |
10231s | has already just been played that you |
10232s | would be getting away with while you |
10234s | actually have a little bit of armor a |
10236s | stone skin armor might be nice to pick |
10237s | up as well you could just ping yourself |
10239s | in the face or do something stupid just |
10240s | to get a little bit of extra card draw |
10242s | but yeah sure I think a cheap enough |
10244s | star power is probably just a higher |
10246s | quality card if you were saying |
10249s | even if worst case it's used in this |
10251s | scenario right just kill remove four |
10253s | damage off the board whatever like it's |
10257s | done might not be what happens because y |
10260s | might decide he can actually just take |
10261s | this damage it's not a big deal but it |
10263s | is just available yeah he ends up going |
10265s | for it just saying you know what sure |
10267s | why not he |
10269s | [Music] |
10273s | gone here the wiq has a lot of value in |
10276s | the air the card draw train just keeps |
10279s | on uh chugging along doesn't |
10285s | it as we you going to verse rift this |
10287s | yeah does verse Rift it at the end gains |
10289s | a ton of armor from the Razer fan gets |
10293s | the bonus armor from the attack and will |
10295s | now get bonus armor from the totem as |
10297s | well already at the lofty Heights of |
10301s | 48 and Sith not really the card you want |
10303s | to see right now no it's a tough it's |
10306s | well not tough it's an interesting line |
10307s | to walk cuz normally want to be greedy |
10309s | as possible when you're the warrior |
10311s | right because you want just the the Giga |
10312s | burst once Odin's gone down to just |
10314s | close out the game H but you also don't |
10317s | want to be burst in return in this Mage |
10319s | match |
10321s | up yeah and I think if it comes down to |
10323s | it if you stay out of range of the Mage |
10327s | uh you will kill the Mage accidentally |
10329s | at some point likely if it resoles down |
10331s | to that you'll be okay Wu wants to do |
10333s | what yala did earlier today and just hit |
10335s | that like 100ish armor right and just be |
10338s | like okay go for it |
10345s | it |
10347s | oh I love hearstone you know it's great |
10355s | like so yala is going to have to find |
10357s | some way to get some serious discounts |
10359s | rolling here the only way this game is |
10361s | even remotely winnable is with multiple |
10365s | discounted discovers from infinitize |
10368s | right looking for several one mana burn |
10371s | cards you're looking for maybe a |
10372s | discounted Reverb as well so that you |
10375s | can squeeze it in there with the SI for |
10376s | like plus 12 spell damage or something |
10378s | absurd even just hitting glyphs and |
10380s | stuff like that right is a possibility |
10382s | to just help in some in some respect the |
10386s | SI definitely a little bit early to the |
10388s | party though can't even really commit |
10391s | anything to deal with the |
10392s | board it's not like wisdom ball is going |
10395s | to come up with anything magical most of |
10397s | the time here does find LIF though |
10403s | okay jeez still no |
10406s | answer Zer man a |
10416s | frostbolt I think right because this is |
10418s | glyph casting twice yeah off the |
10420s | stargazing right yeah |
10422s | yeah It's tricky because there's also |
10424s | even even though the hand size has been |
10426s | increased there's hand size concerns |
10428s | because the reverb's probably goingon to |
10430s | stick around for a bit the infinitize |
10432s | obviously is gonna Pro probably stick |
10434s | around uh Sith as well isn't going |
10437s | anywhere so oh my go even though you |
10439s | could say well why would you you know |
10441s | get rid of a cheap Frost bolt well it's |
10443s | going to run out hand space soon |
10444s | especially that second Reverb well also |
10447s | right like you know if you get plus |
10448s | seven spell damage on Sith that Frost |
10450s | Bolt's going to do 10 to your opponent |
10451s | if you leave up that second Razer fend |
10453s | for another turn it's very possible that |
10455s | Razer fend just gains your opponent 10 |
10457s | on this turn so |
10463s | wind |
10464s | Fury did not see what the second option |
10469s | was in this |
10471s | position would you say that Wu is just |
10473s | too far ahead at this point just from |
10476s | obiously we can see yala's hand because |
10478s | like what are the odds on yala actually |
10480s | being able to piece something together |
10483s | so let's say you get let's say you get |
10485s | Sith to plus six spell damage right and |
10489s | and then you're able to reverb it |
10490s | cheaply so let's say you have plus 12 |
10492s | spell damage right let's take three |
10494s | damage as an average spell cost you're |
10495s | then doing 15 damage per spell right so |
10499s | you would then still have to cast six |
10503s | spells currently at that level so we've |
10506s | played Sith Reverb and six spells so |
10509s | basically your entire hand has to be |
10511s | that perfect and cost less than 10 and |
10514s | you would get there this turn based on |
10517s | the amount of armor they currently have |
10518s | and they're going to keep gaining more |
10520s | yeah easy right sounds okay yeah so |
10523s | there was a lot of ifs in there but so |
10525s | essentially what if this was a ladder |
10527s | game I would already be playing an |
10528s | entirely different game of hearthstone |
10530s | right now let's put it that |
10532s | way well Y is piecing together a plan |
10535s | Reverb on the salesman some of those |
10537s | oils in |
10539s | [Music] |
10542s | hand yeah it's incredible how much of a |
10545s | threat those pigs are isn't it like |
10546s | another frostbolt going in there just to |
10548s | get them out of the way as you said all |
10550s | those questions were raised on this |
10552s | current health total for week you never |
10555s | mind anything else yes and this wisdom |
10558s | ball is not playing ball at all it has |
10561s | cast nothing but secrets so far counter |
10564s | spell ice barrier counter spell I think |
10566s | have been the three charges of the |
10567s | weapon almost entirely useless helpful |
10570s | in the most inverted of commas you have |
10572s | ever |
10579s | yeah it's because weu is so far |
10583s | ahead they can afford to just play into |
10586s | these secrets right it's not a disaster |
10588s | by any means as you can see they just |
10590s | throwing away the the Bellow in |
10592s | there yep throwing away the bellowing |
10594s | Flames just so he can guarantee cast The |
10597s | Gift guarantee get another five |
10602s | armor I think weq so far today is 100% |
10606s | ratio of uh Shield blocks from gifts |
10610s | oh that's a good stat to keep track |
10615s | of Linda what do we pay you |
10618s | for Linda's like wait you guys are |
10620s | getting |
10626s | paid creation is a way to deal with the |
10630s | board even though the board is again one |
10632s | of those boards that Warriors make H |
10634s | Warrior makes at the moment which is |
10636s | threatening but not threatening at the |
10638s | same time |
10650s | so yeah this is the play that we saw |
10651s | from yala in the previous Series where |
10654s | he just reverbed a Salesman to get the |
10656s | double snake oil in hand uh the the |
10658s | moving goalpost was not 90 last time |
10662s | around see whether it comes together |
10668s | it's another |
10670s | secret so what are you what are you |
10673s | wanting from the ball at this point I |
10676s | mean fireable to face really is about |
10678s | the best thing that you're getting isn't |
10683s | it have arm on it as well as the wind |
10687s | Fury oh not no summon okay it's it's |
10691s | time to actually apply some pressure |
10693s | fair enough |
10696s | [Music] |
10699s | SLE is something to do but is it |
10702s | something to actually progress stopping |
10704s | the weapon obviously is important |
10705s | especially with all these minions |
10707s | because Mage can deal with boards but |
10710s | not when they they're endless eight |
10714s | drops so right now what would we have |
10716s | we'd go Sith Reverb snake oil snake oil |
10719s | and then you could try and Rewind a |
10721s | snake |
10723s | oil it's not very much damage is it |
10726s | checks armor total |
10736s | um we counting the uh pyro Blast from |
10738s | wisdom ball right yeah yeah yeah yeah |
10741s | sure sure sure sure sure so be honest |
10744s | when this card was revealed the first |
10745s | time you looked at this card did you |
10746s | think it was zephrus six times because a |
10749s | lot of people did yes I thought it was |
10752s | going to just win me games just all the |
10755s | time and then I played it and just |
10757s | looked at it and said why |
10760s | not that it's a particularly bad card I |
10762s | was just expecting more |
10765s | yeah I was talking about this I've had |
10767s | this conversation with a couple of |
10768s | people but I feel like we're in a um |
10770s | prison of yuron debate with wisdom ball |
10773s | right now okay sure yeah fine fine plus |
10777s | one damage to the board nice great job |
10780s | um where you know prison of the Oxon |
10782s | people will play it in situations where |
10784s | they're miles behind on board and the |
10786s | first charge doesn't save them and they |
10788s | go well this card's trash why would I |
10789s | ever put it in my deck kind of thing um |
10792s | whereas it's an investment card right |
10794s | where you the the value in it comes with |
10797s | just the acrude value of what you pay |
10799s | for it initially where you get to use |
10800s | the multiple charges over uh alternate |
10802s | terms yeah which I think is the same |
10804s | thing with wisdom ball a lot of people |
10806s | like assess it of like they play the |
10807s | cadar and then they want the first |
10809s | wisdom ball to just do something |
10810s | incredible and blow the game out of the |
10812s | water and it just doesn't work like that |
10813s | right it's a six Manor investment to get |
10815s | a lot more than six maners worth of |
10817s | stuff over the course |
10819s | yeah and also if you take this current |
10821s | game situation out of it and say you |
10825s | play khadgar and then for the next X |
10827s | turns depending if it survives the whole |
10829s | way sure you are gaining ice barrier |
10832s | into counter spell into ice barrier into |
10834s | counter spell that's quite a good card |
10836s | right if you just said that to someone |
10837s | that is pretty powerful it's just in a |
10840s | lot of these situations you don't you |
10842s | neither need nor want these ice barriers |
10844s | and counter spells uh so that's the only |
10846s | tricky thing is it doesn't necessarily |
10848s | play the exact way you want it to but I |
10850s | agree as a raw value card it is good |
10854s | it's very |
10855s | strong so I suspect obviously you can |
10858s | never quite get in tune with the yala |
10860s | but I suspect that uh rewind sequencing |
10863s | there he was maybe looking for another |
10866s | cryo so he could try and go down the |
10868s | excavate line keep freezing out the |
10870s | opponent uh cuz these freezes are very |
10872s | effective worth remembering by the way |
10875s | that uh Wu does have access to Reno to |
10877s | unfreeze if that will become relevant on |
10880s | uh any of these upcoming turns oh yes |
10882s | this is what I like to see get that |
10883s | fireball thrown |
10889s | in coin |
10891s | ping ah yeah yeah coin coin INF |
10893s | infinitize does seem more |
10897s | [Laughter] |
10903s | sensible that is going to be overdraw |
10905s | right for the next turn I can |
10911s | count uh for yala yeah 10 cards in hand |
10914s | right now |
10917s | yeah and here comes the reset as you |
10919s | mentioned new hero means uh new |
10923s | unfrozen swing coming in oh or oh is |
10927s | yala Amplified actually yala's probably |
10929s | Amplified by this point so he's he's |
10931s | probably okay he's got 11 hand space Oh |
10934s | yeah sorry he he turn he started with |
10936s | that right yeah mhm |
10939s | I've been seeing so many secrets and |
10941s | everything I completely forgot about the |
10942s | first play from yala way back when at |
10945s | the start of this game yes as Linda is |
10948s | so gleefully like Linda nasing is |
10950s | exactly the worst thing in the world um |
10953s | there it does say 11 Mana at the bottom |
10955s | of the screen which is kind of a dead |
10961s | giveaway there's all the armor gone from |
10964s | [Music] |
10967s | y it's Jive |
10970s | [Music] |
10975s | Warrior there is Reverb |
10980s | though could clear the bo we Reverb the |
10983s | rag and then we find some way to |
10985s | generate a copy of uh criminal lineup is |
10987s | that what those cards called we point it |
10989s | at a minion and it makes a bunch of |
10990s | copies of it and then you still can't do |
10992s | that cuz you're under a Reno this turn |
10994s | so you can't actually make a bunch of |
10995s | copies Reverb ping and then hit the for |
11007s | easy I think it might be next game time |
11011s | yeah yeah I mean |
11013s | Y come down to 80 though it's pretty |
11015s | good going it's a good effort they only |
11018s | had what 50 more Health than they |
11020s | started with it's pretty |
11025s | good I think Mage is one of those decks |
11028s | though where you sit there and think but |
11032s | I've still got a chance because it can |
11035s | generate so many cards as we can see now |
11036s | with infinitize again it could it kind |
11039s | of has infinite damage if you think |
11042s | about it that |
11044s | way found the cryo yeah the Titan dream |
11047s | is |
11050s | alive all we need to do is continue to |
11053s | freeze weq every turn and discover a |
11056s | Titan that immediately wins as the game |
11058s | game mhm |
11065s | mhm more freeze |
11079s | okay going to go for it |
11089s | [Music] |
11097s | hold yeah Zola hang on a minute uhhuh uh |
11100s | is this a two turn C set up yeah so now |
11104s | we go cth Reverb dump all of our burn |
11108s | Zola our C and then we have a CF in our |
11110s | hand that does absolutely nothing cuz |
11112s | we've got no burn left hooray make more |
11116s | burn easy |
11119s | go just download more Burns yeah okay |
11122s | creation comes out there is the artific |
11124s | now as well so there's some levels of |
11126s | Defense with a combination of artifice |
11127s | and |
11130s | freeze got coin Max Aude again right |
11133s | yeah oh |
11135s | yeah cry preservation again no y I can't |
11140s | even look at another ice barrier today |
11154s | it's got to be one says armor on it yeah |
11158s | that's going to be one of the most |
11159s | annoying Reno hero powers to see as they |
11162s | discover a spell cuz you just think G |
11164s | you're trying to keep mental track of |
11165s | what you've dealt with so far and it's |
11167s | like oh never mind straight out the |
11169s | [Music] |
11171s | window be easily cleaned up of |
11174s | course I think that was one of the least |
11176s | efficient trial by fires I've ever seen |
11178s | seen in my life and it just does not |
11180s | matter just one two and three into a 3 |
11183s | four that was your turn okay two four4 |
11186s | is threatening some damage |
11189s | okay yeah I mean you are just |
11191s | threatening it's lethal |
11197s | yeah get this first sift |
11203s | down yeah the Raven Strat here would |
11206s | definitely just be play the Sith chuck |
11207s | all of your damage at Phase figure the |
11209s | rest of it out later hear me out I've |
11212s | got a new plan Tempo SI freeze and hope |
11216s | there's no removal and then go the turn |
11221s | after what what how the weapon kills it |
11227s | freeze stuff with with what only does |
11231s | minions something you have |
11233s | to I'm trying to think of it out |
11236s | okay hey |
11239s | see freeze so that's three |
11244s | yep do we infinitize to look for a |
11247s | fourth one and dump a snake oil or |
11253s | something infinitize has to be worth |
11255s | more than a snake oil |
11258s | right yeah I mean I just don't think |
11260s | you're getting there with any kind of |
11261s | combo burn plan right like your goal is |
11264s | to actually out value the warrior |
11266s | somehow |
11268s | which only really comes through more |
11270s | excavates I would |
11274s | imagine like honest what whatever line |
11277s | you're saying is winning the game you |
11278s | are coping extra hard and that's the way |
11282s | I like it I want to be very clear about |
11284s | that from the |
11287s | offset these lines don't win but we have |
11290s | to pretend or else what are we even |
11292s | doing here what's this all been for |
11296s | R ask myself that often honestly |
11303s | so so is yala right |
11307s | now all of these years doing this and |
11309s | you can't even afford an internet |
11311s | connection come on I'm doing my best |
11313s | here I've literally got in my car and |
11316s | drove to another location to be able to |
11319s | I am dear viewers so very literally |
11322s | kicking a man while he's down right now |
11324s | like I am under no illusions that I am |
11326s | the bad guy here or no illusions I'm the |
11328s | good guy here I am definitely the bad |
11330s | guy here it's fine just |
11332s | wait all's moving up to near where I |
11335s | live guess what you didn't have to dox |
11339s | me jeez come |
11341s | on |
11343s | Scotland y that's |
11350s | right okay some more levels of Defense |
11356s | here ooh |
11358s | is that Zola on the Slate oh no |
11365s | okay okay y'a seen fatigue he's seen it |
11375s | out I'm not sure he |
11380s | is he's about to see a huge Hammer |
11383s | though |
11384s | 35 so nice |
11388s | BK nice nice casual 70 that turn 76 76 |
11393s | my mistake note it down note it down for |
11396s | the |
11397s | stats wow uh that was a rough one um not |
11401s | the way you want to oh no that's not Y |
11404s | no 50/50 |
11406s | unlucky lost the coin |
11409s | flip uh yeah a really rough game there |
11412s | game one for yala taking the loss in |
11414s | that fashion cuz obviously he tried to |
11415s | stick around and fight as we said mage |
11417s | can generate so many resources that you |
11420s | do want to give yourself a chance but |
11422s | weu was just just chilling all game |
11425s | there let's be honest once we got you |
11426s | know past to five or so it was pretty |
11427s | clear that everything was going well and |
11429s | all WQ had to do was not mess up and uh |
11432s | he did that very very well taking a game |
11434s | one enough to a great start in this |
11436s | series and I do wonder what this does to |
11438s | yala in terms of like okay I lost |
11441s | earlier today and now game one went like |
11444s | that something must be creeping in |
11446s | thinking maybe today is just not my day |
11449s | yeah and I think um Wii who I don't |
11451s | think had the best performance in his |
11453s | first on stream series of the day I |
11455s | think put in a very solid performance |
11457s | there obviously in terms of games you |
11459s | are going to play at this level that was |
11461s | one of the easier ones to win but still |
11464s | all the way up until the end he was |
11465s | locked in a very frustrating time Loop |
11467s | where he was just getting Frozen every |
11469s | single turn couldn't end the game he had |
11471s | the Odin down so Y and you as soon as as |
11473s | soon as you have one turn where you're |
11475s | unfreeze unfrozen you're going to end up |
11478s | having lethal but weq had to preserve |
11480s | two things one enough damage in hand |
11482s | that you could otk because you might |
11484s | only get one turn where you can attack |
11486s | and then they'll start discovering |
11487s | freeze again and start locking you down |
11489s | again right so make sure that you can |
11490s | otk with the wi Fury when you get there |
11492s | but also secondly because we saw the |
11494s | cryo into discovered cryo and like the |
11497s | rewind attempt for cryo it was also |
11499s | somewhat clear that yala was trying to |
11501s | find some kind of value line so at the |
11504s | same time weq has to be like okay make |
11506s | sure I have a removal card right a |
11509s | sanitize in my hand so if suddenly Titan |
11513s | a Titan comes down out of nowhere or |
11514s | some discovered legendary or anything |
11516s | else I have the ability to like clear |
11518s | one crazy board that comes down because |
11521s | the other win condition there for yala |
11522s | is to find some way of doing that like |
11524s | Mage excavate reward get a Titan in play |
11526s | freeze the face all in the same turn |
11528s | something like that right and then maybe |
11530s | that board presence will help get over |
11532s | the line with uh then cth and Reverb and |
11534s | two snake oils as a follow up the turn |
11536s | after but weq had that covered the |
11538s | entire time as well because any board |
11539s | that was going to come down was going to |
11541s | get sanitized in that spot anyway so I |
11543s | think great job from weq overall just |
11545s | covering all the bases and yala did what |
11547s | he had to do he stuck in there he did |
11548s | the hard grind but I think like you say |
11551s | come probably turn six or seven he |
11552s | probably had a pretty good idea he |
11554s | wasn't winning that game well we are |
11555s | quickly moving on to game number two and |
11557s | it's going to be demon Hunters as far as |
11559s | the eye can see y going first getting |
11563s | the salesman down and it has a bit of a |
11566s | uh slower looking hand but with both |
11570s | players having instrument Tex available |
11571s | you know this game's going to get uh get |
11574s | awfully quick awfully |
11579s | fast indeed Wei with a interesting |
11582s | discover Choice there as well |
11584s | metamorphosis and three felon Flames |
11586s | both both cards that uh tick the pick |
11589s | the one that's in your deck test right |
11591s | because they are both played in in |
11593s | various lists uh just checking to see |
11596s | yep there is a met morphosis in week's |
11598s | deck as well as the three fellon Flames |
11600s | so actually had to make a genuine |
11602s | decision on that front yeah and I think |
11604s | I I like the decision even though I like |
11605s | meta it's in this matchup feels like it |
11608s | could just sit in your hand and be way |
11610s | too slow H whereas through Fel and |
11612s | Flames I do feel like you're going to |
11614s | get pretty much guaranteed use out of it |
11616s | one way or |
11619s | another even now paying off for itself |
11621s | now been able to trade these down and |
11623s | although the early board Advantage I |
11625s | feel isn't the end of the world here for |
11627s | you know losing that board Advantage you |
11630s | would still rather be pressuring than |
11631s | not right yeah uh worth no noting as |
11635s | well the difference in the two decks |
11638s | yala is playing the more recent |
11641s | development uh with the Blind Eye |
11643s | Sharpshooter version of the deck making |
11645s | room for some spells and a few extra |
11647s | nagas in there as well like playing |
11648s | slyther spear for example just to try |
11650s | and get that extra damage whereas weu |
11652s | has been playing um the list that has |
11654s | been fairly well Consolidated for quite |
11657s | some time Now with uh kind like posic |
11660s | thrown in there as well the |
11661s | metamorphosis going down swinging um |
11663s | just a more Straight Ahead Shopper |
11665s | focused version of the deck just with uh |
11668s | outright damage cards thrown in there on |
11670s | top and do you think with the Nerf |
11671s | announced for the weapon that we're |
11673s | going to see more of this Sharpshooter |
11675s | uh if if people continue to play this |
11677s | overall style of Demon Hunter yeah I |
11679s | don't know um like I haven't CU |
11682s | obviously I've been very focused on like |
11684s | learning that we have for this |
11686s | tournament yeah like I haven't really |
11688s | thought about it too hard but my my fear |
11691s | is that both of these decks kind of rely |
11694s | on umpire's grasp at all to exist and |
11697s | maybe without umpire's grass like maybe |
11698s | Demon Hunter just completely falls off a |
11700s | cliff um but we'll we'll we'll |
11703s | see that we will here though we going to |
11707s | see the initial discover options none of |
11710s | the big hitters that you really have uh |
11713s | even though tough crowd's pretty good |
11715s | it's not really one you want in the |
11716s | three slot and also it's not the one you |
11718s | want when you there's nothing to react |
11720s | to right normally you want to do that as |
11722s | a reaction to something your opponent's |
11724s | done uh but not really the case here for |
11729s | yala G |
11737s | okay going to say this is going to be |
11739s | one of those uh delayed |
11741s | Shoppers I guess just being able to deal |
11743s | with this |
11744s | 62 yeah yeah I think the uh the turn |
11748s | four when you're so when you don't when |
11750s | you're not on coin and you go coin uh |
11752s | umpires grasp obviously then you want to |
11754s | curve out really fast if you are just |
11756s | playing your weapon naturally on three |
11758s | there's not a great deal of difference |
11760s | in a lot of scenarios from going three |
11763s | Mana Window Shopper plus your one Mana |
11765s | guy on four to playing your three Mana |
11768s | Window Shopper your one Mana guy on five |
11770s | and then also having the one Mana |
11772s | available to play your one Mana discover |
11774s | on five anyway right like the turn you |
11776s | play your first mag theodon which is the |
11778s | good one that you're looking for is the |
11780s | same either way right so if you if |
11782s | you're faced with that scenario um it's |
11785s | quite often better to just clear up the |
11786s | board in front of you to not fall too |
11788s | far behind on Tempo particularly on in |
11790s | the mirror I think there are downsides |
11792s | of course because if you play the the |
11795s | three cost Shopper and the one cost |
11796s | Shopper on turn four you can hit mag |
11799s | theodon on either of those slots and |
11801s | then play that mag theodon on turn five |
11803s | whereas doing it the way that's one turn |
11804s | delayed you have to hit the one Mana mag |
11806s | theodon |
11808s | to a to get |
11810s | it second ire Gras here coming out from |
11813s | yala yala pretty low on the old Health |
11816s | here but double Hunter secret for this |
11818s | turn |
11819s | only it's going to be oh or not okay I |
11823s | kind of always expected a attack to proc |
11825s | one of those but hey it's |
11827s | possible 65 Inquisitor looks pretty huge |
11834s | here going to go window shopping again |
11838s | yep and again the mag theodon I don't |
11842s | want to call games too early but if this |
11844s | is mag theodon in this position I feel |
11846s | like it it does end it a lot of the time |
11848s | just because the health Y is on but it |
11851s | is |
11852s | not tough crowd |
11854s | reroll not going to hold on |
11861s | okay is this oh no there |
11865s | isn't yeah is this tough crowd the hold |
11868s | for the um I forget the name the LIF |
11870s | steel taunt |
11874s | maybe uh oh Abyssal basis like if yo |
11877s | were to get it exactly because he's |
11878s | about to swing so he's going to probably |
11880s | get another Shopper and could actually |
11882s | shoer into the Abyssal right okay just |
11886s | just a thought that's all just bouncing |
11888s | like the uh the one- one back really |
11889s | gaining too much this turn not |
11892s | sure just because the three cost lar is |
11895s | right there so if you draw something |
11896s | cheap you can actually get rid bounce |
11898s | and then go for the idari maybe |
11903s | M wow not going to see any mag theodon |
11906s | in this |
11911s | one yeah this is the weird part about |
11913s | this deck right like if |
11915s | you if you took this deck this mirror |
11918s | this game and then like showed it to an |
11920s | alien and we're like okay this is the |
11923s | deck that large portions of the |
11924s | community complain about as being too |
11926s | strong |
11927s | you they just wouldn't believe you right |
11929s | because both of these decks seem to be |
11930s | doing nothing currently but this between |
11934s | hitting mag theodon and not hitting mag |
11935s | paradon is pretty huge sometimes as you |
11937s | are now |
11941s | seeing what is that six |
11944s | seven it's a good amount of damage but |
11947s | just slightly |
11948s | off yep 10 as far as I can see it can do |
11953s | nine with the umpire's grasp instead |
11958s | which is probably just |
11963s | worth yeah I think so just push |
11966s | right and then there's still damage |
11968s | potentially with second swing the one |
11970s | drop and uh even just hero power next |
11972s | turn exactly yeah even if there's a bit |
11975s | of healing there's there's a lot of |
11976s | damage to be able to push through any |
11977s | life steal or at least the the non- |
11979s | major life steal we do see there's I in |
11982s | yala's hand so if yala can um beef up |
11985s | some attack |
11988s | yeah you kind of want to have enough |
11990s | Mana to be able to have a sharpshooter |
11992s | turn and get the momentums cheap right |
11994s | and then be able to play |
11997s | eye but that's just infinite manner in |
12000s | this hitting the eye off the big shopper |
12002s | as well it's the that thing there are |
12004s | certain ones you want off certain |
12006s | Shoppers yeah yeah ba basist and idari |
12009s | Inquisitor can be good off the 65 or |
12012s | almost never good off the 11 one um and |
12015s | then like the temporary Secrets can |
12019s | sometimes be good off the 1 one but it's |
12020s | never good off the 65 really like |
12022s | there's there's a few out but really |
12024s | it's just mag theodon you just want to |
12026s | hit M the end of the day mag theodon |
12029s | yeah oh even the cane being picked up as |
12032s | well yeah I did like the tough crowd |
12034s | hold it never really came into play but |
12037s | you could definitely see the scenarios |
12038s | where just a bounce would just win win |
12041s | weq the game straight off the bat so he |
12043s | won anyway of course didn't need it in |
12044s | the end H but still I do like the way uh |
12047s | they approach that game going on there |
12049s | so Wu going very quickly to a 20 lead |
12053s | are we just going to see a quick three |
12055s | today as opposed to the uh the slower |
12057s | one you were involved in earlier yeah |
12059s | very possibly I guess one final piece of |
12062s | a just in case anyone needs this box |
12063s | ticking who are watching in case anyone |
12065s | was thinking like idari Inquisitor tough |
12067s | crowd The idari Inquisitor back to your |
12069s | own hand the issue with that play is |
12071s | backward Zone transition so board to |
12073s | hand re remove all enchantments so it' |
12076s | go back to being eight Mana full value |
12078s | in idari Inquisitor in hand after you do |
12080s | that it's be too expensive to do any |
12082s | kind of combo stuff with the The |
12084s | Inquisitor and the tough crowd so I |
12085s | think uh Raven is probably not far off |
12088s | the money in terms of weq just wanted to |
12090s | hold that as a more defensive option if |
12091s | you needed it yeah especially because |
12093s | the uh the the sort of mana and turn |
12096s | time uh they were playing with there |
12098s | aren't that many draws in the deck that |
12101s | wouldn't mean that he couldn't empty it |
12103s | right and be able to have the outcast |
12105s | effect so it was just pretty likely to |
12106s | have option that's pretty flexible but |
12108s | now just looking at this 20 for weq only |
12111s | needs one more win and it's going to be |
12113s | that warlock that's left over so um of |
12116s | course as we know guess what if you two |
12118s | up you're pretty favored in the match up |
12120s | at any given point but in terms of just |
12122s | warlock versus um the Decks that are on |
12125s | on display here for yala are there any |
12128s | tough matchups for this warlock is there |
12130s | any ones that you think Wu could really |
12132s | struggle getting over the hunt with |
12134s | first off did I miss a memo because |
12136s | that's you're now the second Caster to |
12138s | say it's good to be two Z up in a series |
12141s | which I didn't even hear it cuz I've |
12143s | been busy doing other things so I'm not |
12144s | even cop I don't even know who the other |
12146s | Caster was put it that way okay fair |
12148s | enough um but in answer to your question |
12150s | yeah so custom warlock pain warlock |
12152s | whatever you want to call it is it can |
12155s | be quite polarized in terms of matchups |
12157s | right like if you face against a deck |
12159s | that can fairly regular just go oh okay |
12162s | here's 12 damage from hand you're in |
12164s | trouble right because most of your game |
12166s | plan involves |
12167s | putting yourself down to 12 incredibly |
12169s | quickly or else your deck does very |
12171s | little um and it's not even like the |
12173s | deck plays like classic Handlock would |
12175s | go down very low but then they could |
12177s | taunt their molten Giants with some Fury |
12179s | or Defender of arus or whatever um |
12181s | that's not a thing this deck really does |
12183s | either you sometimes get some reborn |
12184s | taunts from Symphony of sins so like |
12187s | Demon Hunter for example with just a |
12188s | weapon with some buffed attack going |
12190s | face with momentum or an Inquisitor that |
12193s | or an Inquisitor yeah those things will |
12195s | kill you you know like because you just |
12197s | have to lower your health so low uh one |
12199s | thing I do find |
12201s | interesting and yes it's right there in |
12203s | the Mulligan is that weq is playing two |
12205s | copies of F string harp which is not |
12208s | some so it is something you see but I |
12212s | think it's something that is fairly well |
12215s | uh agreed upon to not be a good choice |
12217s | like it sort of makes sense in your head |
12219s | but then it's a card that you never |
12221s | really want to play because you do want |
12222s | to spend so much of the early game doing |
12224s | damage to yourself right so if it's a |
12226s | card that if you draw early it sits dead |
12228s | in your hand for a very very long time |
12230s | it's really only useful as like a late |
12232s | game recovery tool I guess and also his |
12237s | his zelc setup does not have life Steel |
12240s | on it which is the other thing I find |
12241s | really interesting about his uh his |
12243s | custom warlock most people have some |
12246s | variety of classic zelc with the life |
12248s | Steel on there in this deck yeah it was |
12251s | it's surprising to the extent for just a |
12253s | second when I saw the harp I was like |
12255s | wait |
12257s | I thought it was playing this deck right |
12259s | I was just like wait that's how much |
12260s | like you're not used to seeing the harp |
12261s | in the Bild anyway H but yeah I'm |
12263s | excited to see more of this Warlock and |
12266s | uh see how it can perform o harp early |
12269s | again it's just not something that Vu |
12271s | really wants to see right now so he |
12273s | going to Tempo out the two one drops |
12275s | though and get pretty aggressive which |
12277s | is exactly what you want to do against |
12279s | this priest you want to be a head on |
12281s | board and you want to trade them down |
12283s | very quickly look at this J to position |
12285s | of hearthstone cards by way like one |
12288s | Mana card deals three damage to yourself |
12290s | is a class card versus one Mana card is |
12293s | a neutral has six different varieties of |
12296s | upside when it dies and they just trade |
12298s | one for one with each other like what |
12301s | what is Miracle salesman does anyone |
12304s | know you have to you have to buy the uh |
12306s | the goods to find out oh okay yeah fair |
12311s | enough it's a it's a really funny deck |
12314s | to watch because you know Zoo from |
12316s | warlock has been around since the dawn |
12317s | of time H but playing such uh weak cards |
12322s | just like the geode for example it's a |
12323s | very good card but just as a sort of |
12326s | when you look at this deck in a sort of |
12328s | zoo style it's a 2 one for two which is |
12330s | not normally what you want to be playing |
12332s | out especially compared to the old days |
12334s | yeah still very powerful getting those |
12335s | card draws and double speaker stomper |
12338s | probably going to be traded if need be |
12340s | in the near future I'm going to be |
12342s | honest I don't know what you were just |
12343s | talking about because I saw a pip copy |
12346s | in a crimson and a funnel cake and I'm |
12349s | real excited all needs to know like to |
12352s | do y i I honestly this is the first time |
12355s | I've seen a funnel cake in in my life |
12358s | because I just can't draw it I justar |
12360s | seen in real life I think we were |
12362s | talking about this on the reveal stream |
12363s | I haven't I'll be honest I don't even |
12366s | know what one is I learned about funnel |
12368s | cakes from |
12369s | Hearthstone oh my |
12373s | God I need a lie down no look how weak |
12377s | so does weak you yeah |
12381s | correct it's just over it's just |
12386s | over oh |
12387s | [Music] |
12391s | no actually no real effective way to |
12393s | spend one Mana here which is |
12395s | annoying R bangler okay so interesting |
12399s | thing if you spent one Mana here and |
12400s | then played the funnel cake and then you |
12402s | drew your other natural funnel cake |
12404s | that's left remaining in the deck uh |
12408s | yeah then you can have very very |
12410s | exciting times um projectionist actually |
12413s | projectionist is probably wanting to be |
12415s | used more on a Drifter at this point CU |
12418s | I was thinking if you still had the Mana |
12419s | available you could go projectionist and |
12421s | get another cleric and then if you drew |
12423s | funnel cake but that doesn't do anything |
12425s | like three three clerics is the right |
12426s | number to have anyway so you do probably |
12428s | want to hold on to it and look for |
12429s | Drifters instead makes |
12432s | sense I we found the um the celestial |
12435s | like one of the weirder cards to use in |
12438s | this deck I feel like it's not it feels |
12441s | like it should be a straightforward card |
12443s | make a copy of your best card but a lot |
12445s | of the time you have to make weird |
12447s | decisions about what you copying and |
12448s | when um and found it definitely wasn't |
12451s | as straightforward as I |
12452s | thought there's the zil ax though can |
12455s | help a little |
12458s | bit so you can go speaker stomp at zelc |
12461s | or you can go Forge of Wheels copy |
12463s | something zelc neither of those things |
12466s | seem particularly powerful can actually |
12468s | Forge of world zilia yeah I was going to |
12469s | say you can copy the ziac |
12473s | yeah you just don't get the discount |
12475s | that way it doesn't actually end up |
12484s | mattering unless you wanted to play the |
12486s | harp which as we already discussed you |
12488s | probably don't at this point yeah I |
12490s | think does it does it not have to be |
12492s | copy the the zelc here just for |
12495s | something that can kill stuff like I |
12499s | think it's stomper zelc honestly really |
12503s | at this point what's this what what's |
12505s | the stomper really |
12509s | stomping I like just for the stats right |
12511s | like it's a very similar amount of stats |
12513s | to what you're getting with the forge |
12515s | anyway right yeah but you can kill |
12516s | something now right yeah yeah yeah no |
12518s | that is the upside for |
12523s | sure okay weu is fighting back |
12527s | uh still going to be a tough one cuz yo |
12529s | has all the options in the world right |
12530s | now because of the sheer volume of card |
12532s | draw that has been made available to him |
12534s | this game Wu is not just dead yet still |
12537s | got time and there are some big draws |
12540s | from this but that's that's that's the |
12541s | thing raven like you say that as if it's |
12543s | a good thing that's actually a major |
12545s | downside like weu has failed to do |
12548s | massive amounts of damage to himself |
12550s | this game that's actually a problem |
12552s | because now most of the cards that he |
12553s | can draw just aren't very good off the |
12556s | top |
12557s | H with Forge though Forge can dig him |
12560s | out of some awkward |
12562s | situations there's a chance yeah it's |
12565s | not active next turn though right oh |
12566s | yeah yeah I'm just saying what do you |
12567s | think he's dead next turn No No No |
12571s | Yeah by no means am I saying Wu is in a |
12574s | good spot I'm just saying it's not |
12575s | completely dire I think the forge ziliax |
12577s | was needed at that turn you know to even |
12580s | remotely |
12583s | survive are we not uh synchronizing our |
12587s | opponent ziac we are synchronizing our |
12589s | opponent's ziac |
12598s | okay Yep this is the line that made |
12600s | sense to me yeah and now suddenly with |
12603s | that zelc |
12605s | copied it's a big ask isn't it now just |
12608s | with the shave actually amount of stats |
12610s | on the board I kind of didn't really |
12611s | factor in copying the zelc for the Plus |
12613s | stats yeah yeah yeah the debate was |
12615s | whether to Ed the finale I think on the |
12618s | synchronized that was the most difficult |
12620s | thing to work out as to whether you |
12621s | wanted extra stats on yours in exchange |
12623s | for extra stats on theirs okay |
12627s | Symphony hit the good one that's huge |
12629s | that was necessary absolutely necessary |
12632s | now for any route yes forg is active and |
12635s | also that clear did six extra damage to |
12637s | weak you which is great if you're weak |
12640s | you how Hearthstone has |
12643s | evolved yep |
12651s | always draws five minions without fail |
12654s | one never actually drawn a oh has I |
12657s | could tell just from Wu's |
12659s | response |
12663s | mhm I mean why are you bad at |
12665s | Hearthstone imagine drawing spells with |
12668s | magatha you know this you've seen me |
12671s | play yeah yeah |
12678s | even though a lot of value still just uh |
12680s | it's a decent amount of refill but I |
12682s | guess the problem here is it's starting |
12684s | to step into Titan territory right like |
12686s | the the Shar volume of card draw and |
12689s | just the Mana available means that yala |
12691s | can start really pressur in in the next |
12693s | turn maybe even just win with them with |
12695s | the extra turn exactly yeah I think this |
12697s | is the problem with this matchup is that |
12699s | if you AR incredibly dominant incredibly |
12702s | quickly you get two turn so quickly |
12704s | because you're so low the entire game |
12706s | game yeah and speaker stomper is not |
12709s | really going to help with that |
12711s | either nope Zer amount of 55 will |
12717s | then yeah with the |
12719s | forge and freeze one of the others as |
12721s | well to help |
12723s | yep |
12729s | yeah H when it's not working it looks |
12733s | like the worst deck you've ever seen in |
12734s | your life |
12738s | the first time I played that trient I |
12740s | just sat and asked myself a question of |
12743s | am I actually playing this card yeah |
12746s | just a weird weird feeling to just sit |
12748s | and go I'm just dealing five damage to |
12750s | make a two two to myself no no that's |
12753s | the thing you're not dealing damage it |
12756s | doesn't even work with imprisoned horror |
12758s | and it still makes the cut cuz youal |
12761s | yeah yeah it's just you pay like it |
12763s | literally doesn't work with half of the |
12765s | payoff cards in your deck and you still |
12767s | play it that's how it's not a flame imp |
12770s | right yeah yeah exactly there's the |
12772s | extra turn and I think damage adds |
12779s | up already locked in well we do know |
12783s | about this match is that yala is not |
12785s | going to be swept priest gets a win |
12787s | there and as you said we saw the air the |
12789s | weakest side to this custom |
12792s | warlock yeah no trolling from yala there |
12795s | that time I'm not sure if uh what it was |
12797s | at the end of last series but he had a |
12798s | Zari turn where he had like six damage |
12801s | over already just by playing Zari and he |
12803s | went through a full turn like playing |
12804s | other minions and playing funnel cake |
12806s | and drawing cards sometimes you've got |
12808s | to be sure sometimes you got to be sure |
12811s | but that time just jams the zi deals the |
12813s | damage nice and efficient Easy as Pi and |
12816s | yala is going to make his way back into |
12818s | the series um I actually like I believe |
12822s | in custom warlock I I've played a good |
12824s | amount of it I think it's an incredible |
12826s | powerful deck um it might be that same |
12829s | Nostalgia bait though where like I'm |
12830s | saying I like Zari priest cuz it reminds |
12832s | me a little bit of Naga priest and that |
12834s | was awesome um maybe I just like custom |
12836s | warlock because it reminds me of |
12837s | Handlock and that's like the deck I |
12839s | spent basically the entire first two |
12841s | years of hearthstone playing until |
12843s | Patron Warrior came out and then I |
12844s | played that for like 6 days or however |
12846s | long they let it live before they nerfed |
12848s | it into the ground um so I'm a big fan |
12851s | of the custom warlock I think it's |
12853s | absurdly powerful I do think it's very |
12855s | fragile like I think there are meta |
12857s | games that exist where it would be |
12859s | completely |
12860s | unplayable um but I don't think that |
12862s | meta is now especi I especially don't |
12865s | think that meta is this tournament I |
12867s | think I think custom warlock could |
12868s | actually put some work in in this um so |
12870s | we'll see there is something weirdly |
12872s | satisfying about bringing your own |
12875s | health total to near death and then |
12877s | saying I win right it is it's because |
12881s | like you said outside of exactly |
12883s | Handlock and this deck accelerates it |
12885s | way faster than old Handlock used to |
12888s | it's not really a game plan that has |
12890s | ever existed in Hearthstone to say I'm |
12892s | going to keep hitting myself in the face |
12894s | and it's a good thing right so yeah it's |
12897s | definitely a cool deck to try out I |
12899s | think this deck feels even more Reckless |
12901s | and even braver than Handlock did right |
12904s | because Handlock you'd get your molten |
12905s | Giants down you'd get your Mountain |
12907s | Giants down and then you'd go okay |
12908s | here's my defender of Argus you can't |
12910s | kill me this turn now I'm going to start |
12911s | heal botting or whatever and my heal |
12913s | total back up behind this wall of taunts |
12916s | custom warlock doesn't play any taunts |
12918s | and does not really play that much |
12920s | healing you basically put yourself down |
12922s | to 10 HP and then you just stay there |
12924s | and say you just say that's enough yeah |
12927s | yeah actually just try and hit me from |
12930s | this point and a lot of decks just can't |
12932s | which is really really strange which is |
12934s | why I say like there are certain meta |
12936s | games where no that that like this just |
12939s | wouldn't be able to exist because if if |
12941s | every deck in the format could do 10 |
12943s | damage from hand it would basically be |
12945s | unplayable |
12946s | now speaking of here we go with warlock |
12950s | versus |
12952s | Mage yes Decks that can deal 10 damage |
12956s | pretty easily and it's something that Wu |
12959s | is going to have to deal with because |
12960s | it's not like the uh the harp is is |
12962s | going to save him in this scenario right |
12965s | this feels like one of the matchups |
12967s | where you go all in you bring yourself |
12970s | down Splurge all your minions onto the |
12973s | board and then kill them quick because |
12975s | if you don't you are |
12979s | dead keeping hold at the fracking though |
12982s | do you like this do you think this shows |
12983s | the uh the desperation of hitting a good |
12987s | curve in this matchup there is very very |
12990s | little to do on turn one in this deck |
12992s | it's flame imple bust a lot of the time |
12993s | so I don't mind holding on to fracking |
12996s | in order to have a look uh you know |
12998s | you're not going to play harpon one most |
13000s | of the time you don't want to play Shard |
13001s | on one so just for the upside of finding |
13004s | yourself a curve and also sometimes you |
13006s | hit furnace Fuel and you're just having |
13007s | a really good time right if you fracking |
13009s | into furnace fuel on turn one |
13011s | so I'm okay with |
13015s | it now is this a match up where we're |
13018s | going to see coin come out nice and |
13020s | early here it could be artificer with |
13022s | Gea it could be the |
13023s | audio there are options and there's |
13026s | there's a lot of cheap Mana to spend |
13029s | here you know a lot of two costs in hand |
13031s | from yala so I think trying to grab the |
13034s | board in some way shape or form early is |
13036s | going to be a real benefit and I know |
13038s | yala's very value based but I see value |
13040s | in |
13042s | winning he's going to hold |
13049s | okay it's an AFK turn two not really |
13052s | what you're looking |
13056s | for as mention obviously this is a scary |
13059s | matchup to play because the Mage can |
13060s | just Chuck a bunch of burn at you it's |
13062s | not necessarily a bad matchup for the |
13064s | Warlock just a difficult to navigate |
13067s | again if you can get huge minions down |
13070s | very early with Forge like just get two |
13072s | or three 88s into play early that's not |
13075s | really something that Mage is equipped |
13077s | to deal with unless they get to turn |
13080s | five turn six right turn six probably um |
13083s | because even if they just sleep skater |
13085s | one of your 88s if you still have two |
13087s | others you're not really that bothered |
13088s | about it right you can easily outpace |
13090s | that damage and that that armor gain |
13092s | that they're getting from it um but you |
13094s | do have to start making those big boards |
13095s | very very quickly if it does then go to |
13098s | that late game it can be a little bit |
13099s | tricky to to restabilize and not just |
13101s | get burned out at the end of the game |
13103s | even right now obviously there's going |
13105s | to be a card draw between now and then |
13107s | but I'm looking at like flame imp |
13110s | projection Forge right you know just to |
13113s | like spam stuff on board for weq because |
13117s | I think uh this match Up's getting just |
13118s | a going a little bit too slow |
13130s | going go wisdom just for that extra card |
13132s | draw slowly build up this board yala I |
13134s | guess to no one's surpris taking it |
13142s | slow oh going to go speaker sum instead |
13145s | so going to go a little bit taller a |
13146s | little bit more annoying instead of |
13148s | going super wide with light flame imps |
13150s | and stuff |
13162s | and I think this makes sense because it |
13164s | it will almost certainly make your |
13166s | opponent have a bad |
13169s | time even shuts off any uh like coin |
13172s | creation possibilities to be able to |
13174s | clear of this up which you would be weak |
13176s | against with the uh slightly smaller |
13178s | smaller and wider |
13180s | board I do like the addition of Stompers |
13183s | I think most people in this tournament |
13186s | have come with some variety of cult NE |
13189s | fights and speaker Stompers in their |
13190s | decks uh not necessarily all of them but |
13192s | just sprinkled throughout I think most |
13194s | of the pain warlocks do have speaker |
13195s | Stompers in there which I do like as a |
13197s | call in the tournament yeah for sure and |
13200s | I was actually a little bit surprised |
13201s | when I looked at the deck list just to |
13202s | see how many Stompers there were you |
13204s | know just across all the players but the |
13206s | more you see these matches play out in |
13208s | this sort of current tournament meta you |
13210s | see like okay yeah fair enough oh did |
13213s | they get the plus six on that yeah hit |
13216s | it in the right |
13217s | place um but yeah this we're in a mage |
13219s | match up right now but just to go back |
13221s | to the speaker Stompers I think Shaman |
13223s | is one of the biggest reasons why that |
13225s | exists people don't necessarily want to |
13226s | ban Sharman um and Sharman is the best |
13230s | deck for cult neight and speaker stomper |
13232s | cuz they literally tell you when to play |
13235s | it they hold up a sign that says I am |
13238s | going to burn you with spells next turn |
13240s | as soon as they play Flash you play |
13242s | speaker stomper they're probably in a |
13244s | huge mess so that is something to look |
13246s | out for long term as well where you |
13248s | might see Sharman players doing things |
13250s | that look strange not playing flash on |
13253s | certain terms where it seems really |
13255s | obvious to just play Flash and then go |
13257s | for the lethal because they're trying to |
13258s | play around um speaker stomper long term |
13261s | like do you remember way way way way |
13263s | back when the very very best freeze Mage |
13265s | players would also find lines that |
13267s | played around Loeb as well as playing |
13269s | around everything else that kind it's |
13271s | that kind of vibe that you might be |
13272s | seeing a little bit later on in the |
13274s | tournament well Wei's been pushed off |
13276s | board Forge is active which means that |
13278s | board can be built up pretty quickly |
13280s | again but just the cards are just flimsy |
13283s | aren't they right now for weq there's |
13284s | none of the uh the big boys in |
13289s | hand never mind I mean yeah okay yeah |
13293s | proven wrong instantly I love it I'm |
13295s | going to call you a liar I mean I I'll |
13297s | take it honestly I'll accept it |
13317s | this is it right it's kind of the spot I |
13319s | was talking about you need an answer to |
13321s | this board and yes Le skater can stall |
13324s | out from here but it's certainly not |
13325s | answering the problem o there is glyph |
13328s | and then deal five from the |
13331s | creation maybe glyph can get him there |
13336s | like find a discounted spell from glyph |
13338s | to at least kill one of the big yeah oh |
13340s | wait is that rock in hand the is Rock in |
13342s | hand yeah yeah |
13344s | yeah so you can just use that to enough |
13352s | yeah Z trying to work out whether he |
13355s | goes for like wisdom |
13360s | first cuz still has the coin available |
13362s | as well worst |
13364s | case I'm going to go Discovery |
13374s | okay it's one of those discovers where |
13376s | you just sit and sort of stare at the |
13377s | cards and go |
13380s | okay I think TI's definitely the best |
13383s | one |
13390s | here yep I'd say good enough for yala |
13394s | good enough could have been a lot |
13396s | [Music] |
13398s | worse see what the draws are there |
13400s | another stomper but not another massive |
13402s | minion to go with it like if that draw |
13404s | was like stomper molten giant or stomper |
13407s | 55 like something like that close with |
13410s | the incredible |
13415s | turn yeah yeah but the the like one I'm |
13418s | saying is The Rook could come down |
13419s | anyway and if you also drew a molten |
13420s | giant you still be playing an entire |
13422s | molten giant alongside that I do like |
13425s | playing molon Giants |
13435s | [Music] |
13440s | yep I was going to say this creation is |
13442s | actually a little bit annoying isn't it |
13444s | cuz Wu doesn't want to trade into it but |
13446s | it is dealing three which is a pretty |
13449s | significant portion of Wu's Health such |
13451s | a massive number yeah |
13459s | I'm going to go for the uh copy |
13465s | again oh the zelc is a okay I that was |
13469s | the right yeah yeah yeah was the in hand |
13472s | buff I didn't even |
13474s | notice |
13475s | [Music] |
13477s | okay that's huge that could now |
13480s | potentially be a winning card for yala |
13482s | here |
13497s | oh never mind you can just play |
13500s | kagar Oh Kar blizzard easy yeah I'll |
13503s | solve the |
13507s | problem y can get another Ice Bar |
13514s | [Music] |
13521s | casual gain |
13523s | 19 do see |
13528s | it I think that's the life still deal |
13531s | six right if |
13532s | myog is correct I think |
13535s | so another speaker stomper though it's |
13538s | going to be pretty good |
13545s | is there a Spirit Bomb going to come |
13546s | down as |
13550s | well yeah Spirit Bomb is so weird in |
13552s | these spots right because you're like |
13555s | well this game's probably only going one |
13556s | or two more turns is it worth hurting |
13558s | myself for four to take three damage off |
13560s | the |
13565s | board I wanted Spirit Bomb Rook to be |
13567s | honest the real |
13573s | play a taking the trade as |
13576s | well I mean it's a lot of damage Wu is |
13579s | putting out right now and yala with that |
13582s | that speaker stomper is in a tough spot |
13586s | and again good timing of speaker stomper |
13588s | again all going all the way back to Lo |
13590s | there but neop fight stuff timings is |
13593s | like yeah this is what you want to do |
13594s | build the board and then cause the |
13599s | trouble second sleet skater was really |
13602s | the only card that gave yala a don't |
13605s | have to think about it level good turn |
13607s | here there is double artificer in hand |
13609s | though so that's something yeah you |
13612s | still then want the Spells you're |
13613s | casting to actually affect the board |
13615s | right turn the not |
13617s | compensating turn the tides takes care |
13619s | of the 10 three yeah which is |
13626s | nice you gain 10 more or the other line |
13630s | is just hit blizzard |
13633s | yeah oh yeah some times sometimes you've |
13636s | just got to hit blizzard you |
13643s | know well no it's not that one it's you |
13646s | don't ping that one cuz you're hitting |
13648s | blizzard what are you doing that's not |
13650s | how it |
13654s | [Laughter] |
13657s | works |
13659s | wow uh let me do the quick mathematical |
13663s | calculations there yes lethal that means |
13666s | Wu takes not only the game but the match |
13669s | taking out yala and what a win I feel |
13672s | like Wu was on an emotional roller |
13674s | coaster there game one Co Cal collected |
13677s | with the warrior and then uh after a |
13680s | couple wins started to slip and get a |
13681s | little bit frustrated I think at least |
13683s | just based on the camera but managed to |
13685s | end it with a victory on that warlock |
13688s | congratulations to Wu as he moves |
13690s | through the group uh what a match |
13692s | honestly it was a bit uh it looks a bit |
13694s | lopsided in some the games we cast but |
13696s | uh a really exciting series |
13699s | overall yeah weq not quite making it to |
13703s | 100 in the Warrior game I don't think |
13705s | very very disappointing not quite making |
13707s | it to zero in the Warlock game very very |
13709s | disappointing as well must try harder |
13711s | next time but yeah I think we have to |
13713s | give a shout out to yala of course um he |
13716s | has bowed out of this one early with WQ |
13719s | defeating him twice but it was great to |
13721s | see yala dipping his toes back into the |
13724s | uh the very very top of of competition |
13726s | grinding out those ladder points making |
13727s | it here after you know hgg Champion with |
13731s | the Czech Republic incredibly dominant |
13733s | in probably the toughest field of |
13734s | players to ever exist in European Grand |
13737s | Masters um so he is absolutely one of |
13739s | the all-time greats at this point but |
13741s | sometimes it is just not your day |
13743s | sometimes someone just has your number |
13744s | and it looks like today week you how you |
13746s | others yeah really strong performance |
13748s | for for week here I'm looking forward to |
13750s | how he how he does in the rest of the |
13751s | tournament on Sunday H because again |
13754s | like being able to just dominate an |
13757s | opponent like that you know facing them |
13759s | twice especially when your opponent's |
13760s | the Calibur as you mentioned of yala is |
13763s | H must be making you feel good going |
13765s | into the rest of the tournament right if |
13766s | you're going to beat someone uh you |
13768s | really do want to beat the best so |
13770s | really really strong performance there |
13772s | from Wu um and that's how group a looks |
13775s | like we've got three more groups left |
13776s | but for now group a is done and uh was |
13780s | this the way you saw the group going s |
13782s | before we started |
13783s | today honestly no um I certainly would |
13787s | have expected yala to have a deeper run |
13790s | um and I kind of fancied you um so I |
13793s | actually would have got this almost |
13795s | entirely wrong if I'd have put my neck |
13796s | on the line at start but there you go |
13798s | I'm an honest man uh that will let you |
13800s | know that I would have got it wrong even |
13802s | though no one called me on it to begin |
13803s | with but um I think both of these |
13806s | players have put in very very strong |
13808s | performances I think uh weq was very |
13811s | shaky in the opening Series that we saw |
13815s | um where he looked quite frustrated I I |
13818s | was going to bring this up with you |
13819s | because you mentioned there just towards |
13821s | the end of that series he started off |
13822s | kind of calm I looked over at you there |
13824s | to get like a facial reaction you know |
13826s | how much more you wanted to talk about |
13828s | and then realized I was talking to a |
13829s | mannequin um where you said you know as |
13832s | the series went on he seemed to get a |
13833s | bit more emotional he was quite |
13834s | emotional for that whole first series as |
13836s | well and I don't know if this is just me |
13838s | misremember I don't remember him being |
13840s | like this in Worlds do you like I felt |
13843s | like he was quite stoic throughout the |
13844s | world championship sh so this does seem |
13846s | to be a little bit of a new side that's |
13847s | coming out yeah again maybe we just have |
13850s | a shared memory at this point but I also |
13852s | agree uh but yeah I do think um Wu seems |
13855s | to be again we're all like that to an |
13857s | extent but like uh calm when things are |
13860s | going well but when things aren't it |
13862s | definitely seems like it is at least |
13863s | visually effective it might not affect |
13865s | his play in any way shape or form of |
13867s | course H but regardless that was us |
13870s | rounding out group a there's a whole |
13872s | another group coming right up so make |
13874s | sure you stay tuned and we'll be right |
13876s | back after this break |
13918s | [Music] |
13947s | [Music] |
13974s | [Music] |
14003s | [Music] |
14030s | [Music] |
14059s | [Music] |
14079s | hello everyone and welcome back we are |
14082s | halfway through the day we are done with |
14083s | group a we've got Group B coming up but |
14086s | before we get into it I thought we'd |
14087s | have a bit of a little sit around and |
14089s | chat about how the day has been going so |
14091s | far so welcome lorenda sttle and TJ uh |
14094s | Linda just starting off with you um what |
14096s | did you make of group a how how's it |
14098s | gone for you so far today unfortunately |
14100s | I have to Echo sole's honesty and say I |
14103s | would have got all that wrong just |
14104s | everything would have been wrong um yeah |
14106s | very surprised at how it's I'm not very |
14108s | surprised they're all great players but |
14110s | you yala and gu two of the best players |
14112s | around going out of group a uh yeah very |
14115s | surprised and interesting to see how the |
14117s | other two make it through on Sunday and |
14119s | sutle as we look at the players in group |
14122s | b do you have any uh standouts is there |
14124s | anyone you're rooting for or do you |
14125s | think based on lists or anything there's |
14127s | anyone that you actually think is |
14128s | favored going into |
14132s | [Music] |
14141s | it |
14143s | uh oh |
14145s | missed the first half of that I was just |
14146s | talking about how great recan was don't |
14148s | worry about but I think everyone else |
14149s | Ren yeah how great Raven is yeah um |
14152s | whereas gamer rvg the rare America's |
14154s | representative right that's got to be |
14156s | worth something for at least some people |
14158s | out there um kimchi slap just has the |
14162s | name buff right if you're rooting for |
14163s | someone just based on name then you've |
14165s | got to be rooting for kimchi slap but |
14166s | also we've been hearing rumors that |
14172s | molar pretty good position |
14175s | in this tournament and I think molar is |
14177s | also incredibly happy with his lineup |
14179s | against the field and in recent |
14181s | tournaments we've seen lineup Advantage |
14184s | play a massive Factor like yes pocket |
14187s | train is one of the best players in the |
14188s | world the biggest reason why he's all |
14190s | world champion is he had such a better |
14192s | lineup than anyone else in that world |
14194s | championship tournament so I would say |
14196s | real dark hor shout for molar in this |
14198s | group and as we see how the first |
14201s | matchups from the group came out America |
14203s | for the Americas t J is this the time we |
14206s | heard the the little Yelp I believe was |
14208s | you I don't think it was Linda so no |
14210s | that was definitely NE Neil I can see |
14213s | the cameras |
14214s | before 100% yeah uh wasn't me are you |
14218s | going to ask if this is the time for |
14220s | Americas yeah is this the the finally |
14223s | after 100 years is this the |
14226s | time no absolutely not |
14229s | um I don't think it'll ever be the time |
14231s | again um is the the sad part of all |
14235s | this um if there ever was going to be |
14238s | close to a time this still wouldn't be |
14240s | it no we're going to have to wait a |
14242s | little bit longer to find |
14244s | out okay we'll see but kimchi slap is is |
14249s | GNA take it all all the way okay we've |
14253s | got your prediction TJ thank you and |
14255s | thank you sutle and TJ for joining us |
14257s | it's going to be me and Linda taking you |
14259s | through the first match on stream for |
14261s | Group B so thanks guys we'll see you |
14262s | later but Linda just the two of us now |
14266s | um are you ready for this first match up |
14268s | it's not the first match of the group of |
14269s | course as we saw in the bracket the |
14271s | initial matches have been played out but |
14273s | just seeing that bracket um how you |
14275s | feeling about who's left in that upper |
14277s | one yeah I've been doing the same |
14279s | research and comments and reading the |
14281s | same things as sttle I think um |
14283s | construct shouted out how molar was like |
14285s | the the god of control and I had a a |
14288s | little bit of a back and forth just |
14289s | quick comments with stiny um the other |
14292s | day as well Sindy was saying that when |
14293s | they used to play Collegiate stuff |
14295s | together when molar was Captain of UCLA |
14298s | they used to just ban his Warrior no |
14299s | matter what like it didn't matter what |
14301s | the meta was just ban uh mostar's |
14303s | Warrior because that was never wrong and |
14306s | so molar has had that reputation for a |
14309s | while and the only reason stiny says is |
14311s | he didn't really want to talk about |
14312s | molar Warrior too much is because he's |
14314s | not just a a one class God he is just |
14318s | good at everything in hearstone |
14320s | specifically control yeah I mean you |
14322s | know my preferences in hearstone since |
14324s | we've known each other quite a while |
14326s | doing this job H and you know like |
14328s | there's nothing more scary to me than |
14330s | someone who's willing to just sit back |
14332s | and play the long game H that cuz that |
14334s | is a game I do not want to play most of |
14336s | the time so uh yeah definitely a |
14338s | potentially terrifying opponent with the |
14340s | oding warrior of course but then the |
14342s | Sith Mage the rainbow DK and the shudder |
14345s | uh Shaman as well so um rainbow DK |
14348s | definitely a deck I'm personally a fan |
14349s | of I like it how flexible it is but I |
14352s | know you've been sort of going through |
14355s | deck by deck of the meta I've been |
14357s | watching the stream recently and uh what |
14360s | what decks have really stuck out for you |
14361s | in this meta specifically whether |
14363s | they're strong or whether they just |
14365s | think you you know you enjoy them I mean |
14367s | custom warlock is the most fun you just |
14369s | sit there and hope it works right it's |
14371s | great you don't have to you do have to |
14373s | think it's actually quite hard and |
14374s | balanced but you know the the meme and |
14376s | the way you can play it is just shut |
14377s | your eyes play your stuff take your |
14378s | damage and see what happens um really |
14382s | quite like the look of priest except |
14384s | when it does it it thing I think it's a |
14385s | little bit too powerful when it does its |
14386s | thing and I love I absolutely love |
14389s | nature Shaman and I absolutely love um |
14391s | Window Shopper as a card although I do |
14393s | like reducing it multiple times which |
14395s | you shouldn't do but it's fun so I I |
14397s | think we've got a lot of fun cards uh |
14400s | little bit of balancing to do I guess |
14402s | but yeah we've got a lot of things and |
14405s | DK is not one of those Raven I know you |
14407s | like the DK but DK for me I like it um |
14411s | take a look at ream though and the |
14413s | lineup overall uh I was jamming some |
14415s | games of this uh this Rogue uh just you |
14418s | know a little bit early today and and |
14419s | while I've been messing around on a |
14421s | break or whatever and it's another one |
14423s | of those Decks that I think on surface |
14427s | level looks like it's oh you just go all |
14429s | in you know you you do the shuffle go |
14431s | all in hope it works if it doesn't you |
14433s | lose if it does you win great but I do |
14436s | think there's been many times in |
14437s | hearthstone's history where decks have |
14439s | looked like that and then you watch |
14441s | really good players play the deck and |
14442s | you're like oh it's just that I'm bad |
14445s | right and I think that's something |
14446s | hopefully we'll get to see from ream um |
14449s | as of course this is a Winner's match |
14451s | which means even the loser of this match |
14453s | just drops down into the bracket and |
14455s | isn't actually eliminated so even worst |
14457s | case we'll be able to see recan play a |
14459s | little bit more so I'm excited to see |
14460s | this Rogue just because personally I |
14463s | haven't run into it too much on ladder |
14465s | like now and again it's not super common |
14467s | at least for me and I do want to see you |
14469s | know how it can perform at the highest |
14471s | levels of play which is definitely where |
14473s | we're at in this t |
14475s | yeah a lot of these decks uh you make |
14477s | your percentages in the games where it |
14479s | doesn't do its thing like anyone can win |
14481s | when they play 4 88 on turn two or |
14483s | whatever does just something like that I |
14484s | no it's something like that close enough |
14486s | it's near enough right but um how do you |
14489s | eek it out how do you buy yourself an |
14490s | extra turn and the matchups where it |
14492s | doesn't do that the days where it |
14493s | doesn't do that same for a lot of the |
14495s | decks in the metal like you said like |
14496s | with the priest the priest is probably |
14499s | the most mind-breaking deck when you |
14501s | just have one cleric one dragon and Z is |
14504s | like do I want to draw cards do I need |
14506s | to copy the dragon what do I need to do |
14509s | um and the Rogue definitely falls into |
14510s | this category I want I want to see |
14512s | somebody like re Ram who I think really |
14514s | likes this deck as well I don't know how |
14515s | much he's meming about it it's always |
14517s | hard to tell but I think he really likes |
14518s | this deck I want to see how he does with |
14520s | it it's get interesting yeah I I think a |
14523s | a deck style like this with this Rogue |
14524s | is is a deck you bring because you enjoy |
14527s | it because I I don't think it's one of |
14529s | the most powerful decks in the game |
14530s | right now I I definitely don't uh but it |
14533s | has the ability to just snatch games |
14535s | right and I think that is that is a |
14537s | powerful Factor by itself like if you |
14539s | just say okay I'll go into a match and |
14541s | then just pop off and then you just you |
14543s | do get one of those games where you just |
14545s | you know turn three or four you've just |
14546s | got two three eight drops you're like |
14549s | yeah okay I win one zero that's a that's |
14551s | a nice deck to have in your back pocket |
14552s | especially if you're playing these sort |
14554s | of high pressure uh scenarios uh which |
14557s | means you maybe just want something that |
14558s | you can just maybe grab a little bit of |
14561s | a a couple of quick wins with so yeah |
14564s | looking forward to this match as we are |
14566s | going to get into it right now it's |
14567s | going to be the Rogue on the bottom with |
14569s | Rec vam of course and on the top molar |
14571s | going to be on that rainbow DK so uh |
14574s | yeah we'll see how this one plans out |
14576s | because I literally played this match up |
14579s | about two hours ago when that was just |
14581s | before I needed to start casting stuff |
14583s | and you getting very excited I got |
14585s | dumpstered by the uh the DK because I |
14588s | was the Rogue because of the likes of |
14590s | crop rotation with poison right and like |
14593s | you know there's DK has many ways to |
14596s | deal with big threats um and if you can |
14599s | make too many of them that can be a bit |
14601s | of a problem but DK isn't one of those |
14604s | decks right now that just oh if they |
14606s | make 388 I've lost they they definitely |
14608s | can fight back and win yeah I will say |
14611s | one thing about DK I mean I've said a |
14612s | lot of things about DK negatively |
14613s | although it has slowly but surely |
14616s | tightened up the list I think they've |
14618s | got bit of some of the um things that |
14619s | tried to be aggressive and just made it |
14621s | a fullon combo uh control deck now uh |
14624s | but you do have versatility with a deck |
14626s | you have a lot of options with a deck |
14627s | I'm not going to claim that all the |
14628s | options are always good um particularly |
14631s | on ladder when I'm when I'm ripping into |
14632s | decks like this obviously these players |
14634s | bring them CU they think they're the |
14635s | right decks to bring but um you do have |
14639s | choices to make and it is reasonably |
14641s | tough to actually |
14645s | play yeah this will be interesting from |
14647s | molar because there is an option to just |
14649s | forge this Watcher uh or just Tempo it |
14653s | out because again and the the Rogues |
14656s | removal generally comes in the form of |
14658s | either the weapon and a little bit of a |
14660s | buff um or dropping these just having |
14664s | more stuff right having the 8S on board |
14666s | and then maybe sticking some uh little |
14668s | robots to them to give them rush so |
14670s | there's not really tons of removal |
14672s | outside of a couple of those specific |
14674s | scenarios so do see molar actually go |
14676s | for the forge though and go for a little |
14678s | bit of the higher value play instead of |
14680s | just a raw Tempo yeah mostar with a |
14683s | thread as well which always clears the |
14684s | board it's not defiled it just it just |
14687s | kills everything like everything dies |
14689s | honestly this is going to make me sound |
14691s | bad but I don't think people will be |
14692s | surprised if I ever need to use threads |
14695s | I don't even count I make stuff click |
14700s | threads trade the board's clear that's |
14703s | that's how I view that card I don't even |
14705s | count sometimes that caused me to lose |
14707s | games but most of the time yeah you |
14709s | don't need to count it's great I've sat |
14711s | there playing against it on on stream |
14712s | and my chat saying you don't need to |
14714s | yeah they haven't cleared my board this |
14716s | time have they though and then my board |
14718s | vanishes I'm like where did it go like |
14721s | it just always |
14723s | clears looking at the hand now for mstar |
14725s | there's headless horsemen and there's |
14727s | light |
14728s | bomb and it's turn three and there |
14731s | aren't 800 big Minions on board for recf |
14733s | fam so this is one of those games as far |
14736s | as I'm concerned Linda the shuff's not |
14738s | been done the you know the threats |
14740s | aren't really there can a recan pull |
14743s | something out the back bag or is molar |
14746s | just going to secure this one cuz |
14747s | honestly if you drop more and Pa now |
14750s | there's not that many ways it's going to |
14752s | get dealt with and then the options |
14754s | become endless the only thing to |
14756s | consider is if recarm is manages to |
14758s | actually pop off now |
14762s | then he might be able to get the board |
14765s | big enough although I'll be honest my |
14768s | rotation threads as |
14771s | well which should clear most things |
14775s | up yeah I also have the same issue as |
14778s | you I think fa yeah I'm good I refreshed |
14781s | I'm back in oh okay cool you go then cuz |
14783s | I'm okay yeah hit refresh you'll be fine |
14786s | but yeah at the moment recam Drew cult |
14788s | Neo fight again just none of the card |
14791s | draw that's needed none of the ways to |
14794s | actually go off there is weapons we |
14795s | could equip weapon and go for the card |
14797s | draw if he feels that desperate of |
14799s | course the other side of this is yes we |
14803s | can see the light bomb but recam isn't |
14805s | exactly dying right now there's M Po and |
14808s | then there's the the salesman of course |
14810s | so it's not like mostar setting up |
14812s | lethal on turn four right but you do |
14814s | want to rip and get cooking because as |
14816s | you mentioned the more time goes on the |
14819s | more you are opening up yourself to like |
14821s | crop rotation with threads or crop |
14824s | rotation with poison um I always forget |
14827s | the name of the card that gives them uh |
14830s | poison but yeah oh it's um yeah sickly |
14835s | Grime Walker that |
14840s | one I |
14842s | believe you summon an undead give it |
14844s | poisonous yes it is yeah it is yeah yeah |
14847s | sorry I was |
14849s | typing R TR Viper going to go down as |
14852s | well to lose some of the draw which is a |
14854s | little bit unfortunate re didn't get |
14855s | value from that but there's gear shift |
14857s | that is something it's not great but |
14859s | it's something it's more card draw than |
14862s | literally none |
14864s | yeah some is more than none honestly |
14867s | with this it's very true as well with |
14869s | this deck you want any card draw at this |
14872s | kind of scenario right like just |
14873s | anything to try and get the shuffle |
14876s | going yeah this hand has been pretty |
14878s | atrocious as well break down oh Quick |
14881s | Pick oh |
14884s | my okay can give it |
14887s | stealth that's something mhm |
14894s | it's very easy to forget this is some |
14896s | sort of Mech rogue deck it's not just a |
14898s | combo oh I love Headless Horseman but I |
14901s | win yeah me and ream I think just made |
14903s | the same if I had a webcam working you |
14905s | could see it but me and ream just made |
14907s | the same face because even though I I |
14909s | love the H souran as a hero card it's |
14912s | rough when something like that happens |
14916s | yeah yeah going be the stealth you don't |
14918s | expect it really it's not |
14922s | fair excuse me me |
14926s | um giant still costs five |
14929s | [Music] |
14933s | MH all right this is the attempt to at |
14936s | least clear the way but molar has been |
14938s | chipping away through all this as well |
14940s | and with the Headless Horseman set up re |
14942s | Ream's only got like two turns to just |
14944s | not lose now let alone winning the game |
14947s | this is really interesting cuz I I think |
14951s | it's might of menl I was going to say do |
14953s | you a hold so you can freeze uh the |
14956s | minions but mola doesn't actually need |
14959s | to hold right because uh not only is |
14962s | this just basically setting up lethal |
14963s | anyway but also because there's light |
14965s | bomb because there's two double threads |
14967s | with crop rotation like you didn't need |
14970s | to freeze this this weapon Choice was |
14972s | just a raw damage output scenario here |
14975s | so there's life steel he needs |
14977s | Rush it'll be |
14980s | fine you got it |
14984s | that was big uhuh it's not it's probably |
14988s | not big enough to win the game but he's |
14989s | not lost it yet yeah I mean he needed it |
14993s | urgently yeah it's definitely better |
14994s | than losing the game well probably |
14998s | better still a lot of damage from mstar |
15001s | obviously he has to kill this otherwise |
15003s | the life steal will be incredibly |
15006s | irritating doesn't want to light bombit |
15009s | um |
15011s | because there's more to come in Theory |
15014s | but he does have double threads so maybe |
15016s | he will just light bomb one minion you |
15018s | can see how much he hates |
15024s | it all of your control player instincts |
15026s | are telling you this is awful but then |
15028s | your logic is saying no no no but I've |
15030s | still got double threads I'm fine I'm |
15032s | going to kill my opponent let's just |
15033s | kill them it doesn't |
15036s | matter the problem here is I think like |
15038s | uh if it was anything else it just |
15040s | wasn't really guaranteeing good kills |
15042s | right just too much he Shadow rush into |
15045s | this time though Raven yeah this is a |
15048s | big gamble on the summons |
15053s | here I think that's all ream can do I |
15056s | guess it's like Neo Fight Shadow step |
15059s | Neo fight to just help out you dead on |
15062s | board |
15065s | though oh okay okay |
15068s | okay everything must come back |
15074s | there's gear shift as well double break |
15077s | oh this is the turn Reon wanted ages |
15082s | ago needs to gear shift into |
15085s | tauns he's already used the Bots right |
15087s | so there are no taunt Bots I don't think |
15090s | what can he hit |
15092s | here okay oh no wait no that's that's |
15097s | good right I mean oh for for for rec Ram |
15101s | that keeps him alive |
15104s | yeah cuz the weapon only deals five |
15106s | obviously we can see that there's the |
15108s | the crop but from Ream's point of view |
15111s | that keeps him up that's what he was |
15113s | trying to hit I mean he was trying to |
15114s | hit better but that's what he's trying |
15115s | to set up was hit something from |
15117s | everything must go and see what he could |
15118s | get you don't need to know card in har |
15121s | you just need to know that's all you've |
15122s | got yeah this turn was supposed to |
15124s | happen four turns ago basically if you |
15126s | want if you've not seen this deck too |
15128s | often this is what the board should look |
15129s | like on turn four maybe turn five I |
15131s | suppose how much this cut rotation so |
15134s | just five okay yeah yeah be five with |
15135s | the double near fight |
15137s | yeah and that is going to be game one |
15140s | going to molar molar never really had to |
15142s | worry too much there was of course the |
15144s | life steal uh earlier on from recan but |
15147s | again with headless horsemen with the um |
15151s | uh the light bomb that was made |
15152s | available it molar was comfortable you |
15155s | could tell it was just like yeah you |
15156s | make your thing I'll clear it and at |
15158s | that point I'll be too far ahead and |
15160s | that's exactly what |
15162s | happened y uh we didn't talk about the |
15164s | lineups that much we just talked about |
15165s | its control versus interesting Rec van |
15167s | things um mostar's Mage is the question |
15172s | mark deck in this particular match uh |
15175s | for me as always though there's a |
15177s | disclaimer with Mage that the stats in |
15179s | the hands of a good player are massively |
15181s | different than the stats of an average |
15183s | player I still don't know why that is |
15184s | but I you're going to say it's a high |
15186s | skillful deck I'm not |
15188s | sure I mean must be is the answer but |
15191s | yeah your list decisions must make a |
15193s | massive difference but this Mage on |
15195s | paper is very weak against R yeah I |
15198s | think one of the examples in terms of |
15200s | you know best player versus good player |
15203s | potentially for a deck like Mage is just |
15206s | misp picking discover options I think is |
15209s | one big thing uh because I've in all my |
15212s | years casting I've been surprised |
15214s | throughout the Times by certain discover |
15216s | picks in these sort of matchups or decks |
15218s | you know where they're very card |
15219s | generation heavy yet I oh I wouldn't |
15222s | have picked that and then the player |
15224s | that did pick it wins I'm like yeah fair |
15226s | enough you know like I I'm worse than |
15228s | you at the game you uh so I think that |
15231s | that's definitely one of the factors |
15232s | where you have so many options which is |
15235s | powerful in itself but when you have |
15237s | that many options it can be very easy to |
15240s | pick the wrong one and then that can be |
15242s | the difference between winning or losing |
15244s | games so yeah we'll have to see |
15246s | definitely there some combo heavy stuff |
15249s | going on here for molar where recam |
15252s | still has that road to get through we |
15253s | saw the uh the bad side of that deck |
15256s | right when you don't get the shuffle the |
15258s | deck definitely feels uh pretty |
15260s | meager yeah just go back to the Mage as |
15262s | well we saw yala earlier you know |
15264s | reverberations on a Salesman just to get |
15267s | the extra oil just to use 27,000 turns |
15271s | later for for lethal yeah like I don't |
15274s | think I'd have made that play I'll be |
15276s | honest yeah there's a lot of cool stuff |
15278s | you can do a lot of options as well so |
15280s | molar is going to be having that Shaman |
15282s | and Mage left over right F Stars the |
15284s | Rogue priest and Demon Hunter and what |
15287s | do you make of the band here Linda with |
15288s | that Warrior and Shaman band |
15290s | respectively like do you think uh do |
15292s | those make sense to you they did I |
15295s | thought that um re might actually ban |
15298s | the death knight um of course he has |
15302s | some sort of shot against the warrior |
15303s | with a couple of the decks but I I think |
15306s | this meta is |
15308s | largely um choose what to do against |
15311s | Warrior make sure your lineup can beat |
15313s | it ban it um right you know and just a |
15316s | lot of people choosing to ban it but I |
15317s | thought he might ban the death knight |
15320s | just difficult to know entirely |
15323s | because we have fewer very very top |
15326s | players these days that that's a fact |
15328s | and that means that sort of tracker |
15330s | statistics are not as good as they used |
15331s | to be plus we have a lot of nuance in |
15333s | deck building right now a lot of decks |
15336s | are only 28 cards the same which sounds |
15338s | ridiculous it's like well that's the |
15339s | same deck isn't it but no we the little |
15342s | differences make a huge difference in |
15343s | matchups right now and with this being a |
15346s | tournament you make a lineup you can you |
15348s | can tailor matchups that you're weak |
15350s | against to go your own way so yeah it's |
15354s | difficult to know exactly what's weaking |
15356s | what's strong in match ups and what to |
15357s | ban right now unless you are the player |
15358s | and know why every single card is there |
15360s | or in unless you're incredibly good at |
15362s | looking at lineups yeah most on the top |
15364s | on this Shaman is running that shter |
15366s | block version of the list of course as |
15369s | well it's not even the list Raven this |
15371s | is like controlly weirdness |
15375s | true yeah I'm still might think it is at |
15378s | home no no I've got the deck in front of |
15380s | me but it's it's still has the ability |
15382s | to burn is all our say it's not not as |
15384s | high as uh as as the others of course |
15388s | yeah this this is just some sort of |
15390s | control cards in a deck but yeah it |
15393s | could do some damage we got two dirty |
15395s | rats in here come on yeah yeah double |
15397s | dirty rat can be pretty good um in this |
15400s | matchup but the problem is it's too late |
15403s | right like uh I I've played you know |
15406s | when you go for dirty rat against Demon |
15408s | Hunter you generally try and get those |
15410s | shoppers out of the way right just |
15412s | because the uh the benefit's way too |
15414s | strong but already we can see there's |
15415s | mini Shopper in hand and there's most |
15417s | importantly the mag Theon just sat ready |
15420s | to go for next turn so I'm looking at |
15422s | this the other way because I'm the |
15423s | Eternal I don't know Optimist or |
15425s | something when you're playing control |
15428s | which I'm going to call this Shaman in |
15429s | this matchup um against Demon Hunter you |
15434s | only have to kill four |
15436s | minions just have to kill the six fivs |
15438s | and then you |
15442s | win I need to send you some replays of |
15445s | games I've played right whereas I've |
15447s | killed six fives and lost I feel like |
15450s | there's a lot of damage after the fact |
15452s | there there is but if you if you survive |
15454s | the 65es and you're playing this sort of |
15455s | Deck with so much life steal in it I'm |
15457s | at yeah absolutely you survive it with |
15459s | um with custom warlock sure they they |
15461s | might just |
15464s | and they will in |
15466s | fact ream did whiff on the mini Shopper |
15469s | though the Abyssal is is not super |
15475s | impactful mini |
15479s | shoer watch for the sun |
15483s | down fre and face stop the the second |
15486s | shopping expedition |
15488s | happening it's really funny how the meta |
15491s | evolved kind of around this weapon in |
15493s | that Viper doesn't really achieve what |
15496s | you want it to achieve right like |
15498s | normally Viper like been the answer for |
15500s | weapons for such a long time and that |
15502s | just has to be |
15503s | freeze yeah the death battle on the |
15506s | weapon was a a new Twist on it which I |
15508s | kind of like it not a new twist but a |
15510s | rarely used Twist on |
15512s | it it's that impactful anyway |
15515s | right |
15518s | yeah I like the ideas of um nerfing the |
15521s | weapon so it's a 3 three and things like |
15523s | that like to come out with like good |
15525s | effort well |
15527s | tried mostar facing down a weirdly |
15530s | dangerous looking board only on 21 |
15533s | Health but still putting forward a good |
15535s | chunk of damage from ream here with the |
15537s | weapon swing still to go if you can't |
15539s | ref |
15545s | freeze |
15547s | okay he's having a looky first |
15561s | all right is he going to freeze again or |
15563s | is he going to wait he's going to freeze |
15565s | again yeah why not right you just want |
15567s | to delay it as long as |
15572s | possible Al if you go if you go too long |
15574s | anyway the shoer costing five is less of |
15576s | a disaster for rec F when it you get to |
15578s | turn at eight and N |
15581s | anyway yeah kind of what I mean by |
15584s | shutting down the Shoppers right gain a |
15586s | bit of Health shut down the Shoppers and |
15588s | you end up in this |
15589s | spot sharp |
15598s | shooter like you setting up for next |
15600s | turn now the old one Mana do |
15603s | nothing oh so he can deal he he can deal |
15606s | with the if there's another freeze |
15608s | somehow now because he has the weapon to |
15610s | break the weapon and also I mean look at |
15612s | the sharp Sho to turn setup |
15615s | yeah it's looking quite okay it is |
15623s | yeah most has a lot of options |
15628s | though it's true but they're all a |
15630s | little bit slow like I I don't think he |
15632s | can afford to forge the sun here there's |
15635s | altered cord of course |
15638s | but you're killing a one one to heal |
15641s | which is is fine yeah no Titan no |
15644s | volcano is definitely a bit tough this |
15646s | spot yeah he's going to go for the forge |
15648s | and hope the Spell's going to dig him |
15650s | out of a situation here |
15655s | punk well not this turn |
15658s | unfortunately |
15666s | no okay just using his cards and his |
15671s | Mana a 101 |
15678s | Rec F now access to uh all the cards in |
15681s | the |
15683s | world let's see if he can make something |
15685s | happen it does have the swing of the |
15686s | weapon cuz there that second sharper is |
15688s | still in the |
15692s | deck just get the order right |
15697s | here wants to remove the 35 obviously so |
15700s | more stuff goes face |
15704s | [Music] |
15716s | there's the Shopper yeah yeah just we'll |
15719s | end up with the mini Shopper option |
15722s | playable the |
15724s | Shion |
15731s | yeah just three |
15734s | damage plus three attack I think just |
15736s | cash it in in your hand yeah let's do it |
15739s | yeah he doesn't need life Ste I think we |
15741s | swung we swung oh sorry yeah yeah yeah |
15744s | yeah of course of course of course it's |
15745s | so late in the game I just think like of |
15747s | course you know that's all been done and |
15750s | dusted but yeah uh the the the life |
15753s | steal is good on the one drop but it's |
15754s | also just not needed in this matchup |
15757s | right that's normally or at least I |
15758s | would consider the uh the life Steel on |
15761s | one very powerful but yeah at the moment |
15763s | it's going to be the fiend |
15766s | instead so how do you utilize the rat |
15770s | here well either way consecrates doing |
15773s | some heavy lifting it |
15776s | is there also a weird option to like rat |
15780s | first and then con right yeah |
15785s | yeah just to get a big taunt in the way |
15788s | not been able to get the shutter block |
15789s | going unfortunately for moster |
15793s | oh that's |
15795s | a oh no never |
15799s | mind she is going to go for the |
15801s | consecrate to clear the majority of the |
15803s | board out does have turn the tides to |
15805s | clear this up completely looks clean to |
15807s | me very much |
15811s | so back to recam do it |
15815s | again he's got a lot of damage here |
15826s | [Music] |
15830s | it doesn't seem to be a killer blow |
15832s | right everything's lining up to be |
15833s | really nice |
15835s | but I'd like to get the weapon equipped |
15838s | personally to get the 65 green rag into |
15841s | place for next |
15842s | turn so I don't have to spend money next |
15845s | turn |
15855s | you sigil again do you think cuz that |
15857s | would be um a lot more stuff but does it |
15860s | help is it stuff going to be |
15867s | [Music] |
15871s | cheaper oh it's just got green rag now |
15874s | okay cuz it's expensive and it's not a |
15876s | Naga I guess just get it done |
15884s | puming out a ton of damage here going |
15887s | from RE from still has so much just sat |
15889s | in the hand as well that's the scary |
15891s | part of course like molar has again it's |
15894s | the push and pull right a lot of damage |
15896s | versus a lot of healing but I just feel |
15898s | like recam is just too F like just |
15900s | always at one step ahead in terms of |
15902s | pressure and just it's not like he's |
15903s | ruin out of juice anytime soon |
15907s | either yeah some |
15910s | point yeah at some point molar can |
15913s | stabilize but doesn't he's not going to |
15915s | get I don't think cuz he has to be able |
15918s | to get his shutter block down to to have |
15920s | a pop off that was a good pull |
15923s | though it |
15925s | is just delete this no |
15932s | problem like May well end up pretty |
15936s | overloaded though if you're going to go |
15938s | for knowledge and lightning |
15939s | storm oh no it's going pop-up book okay |
15942s | sure |
15944s | [Music] |
15947s | nice layer of Defense there honestly and |
15949s | even Rec f with a bit of a smoke just |
15951s | being like right start hitting through |
15953s | these somehow |
15956s | oh I was just looking to see if that was |
15958s | in the list but it helped me out by just |
15959s | appearing there you |
15961s | go yeah that's pretty useful isn't |
15965s | it yeah the that was played second right |
15968s | so |
15976s | doing this way so not to waste the |
15978s | weapon charge very easy mistake to make |
15980s | to think you're going to be able to do |
15981s | the damage to the that and then have the |
15983s | weapon vanish after it hits the one |
15985s | maker that was just a bit of a weird |
15987s | turn honestly it was because there |
15990s | wasn't enough to go down |
15992s | swinging played a one two that did |
15994s | nothing and yeah of course set up more |
15996s | draw I guess Ream's just going to like |
15998s | trying to just stack resources for the |
16000s | pop off turn but yeah yeah I guess I was |
16004s | just thinking of what if you just clear |
16005s | the board and hit him in the face again |
16007s | I guess that can be done next turn as |
16009s | well I mean it can but look at the state |
16011s | now of what molar is doing all that |
16014s | armor |
16017s | yeah going to have like a zillion |
16020s | weapons from ignis so there's the wi |
16022s | condition |
16022s | [Music] |
16024s | sorted and if re doesn't kill him like |
16027s | I'm going to say for sake of argument |
16029s | now he might never do it oh well there's |
16034s | momentum I think as you said the Armor |
16037s | Plus just the the taunts in the way is |
16039s | well taunts not not a big deal because |
16040s | of going down but yeah um the armor |
16043s | definitely is not what recan was after |
16046s | seeing this turn yeah I mean you say |
16048s | they're not a big deal but their |
16049s | presence is going to cost recr four Mana |
16052s | for very little damage sure sure sure I |
16055s | guess I just viewed as uh the clearing |
16057s | of the board anyway right arus though |
16061s | not a bad pickup actually |
16063s | well he's fully combo s set now for next |
16068s | turn I think yeah there's a sharpshooter |
16071s | there in the mid yeah there is here yeah |
16073s | there's still one left there dirty rat |
16075s | obviously only got one there is another |
16076s | dirty rat in hand |
16079s | though yeah it's definitely worth |
16081s | looking at because there's lightning |
16083s | storm like there's enough on board that |
16085s | molar can pretty much just say |
16088s | whatever's dirty ratted I can kill right |
16090s | and it's under a mini right at the |
16091s | moment |
16093s | yeah so it just WRA |
16098s | everything well not everything but a lot |
16100s | of |
16101s | things literally everything just |
16103s | literally all the cards on the board |
16105s | just going down swinging just chilling |
16107s | on the board |
16119s | you taking down the Argus no problem |
16122s | there |
16133s | all right re go do that do the |
16139s | thing I'll be honest though I am not |
16142s | comfortable with potential damage |
16146s | numbers uh with this kind of turn I need |
16149s | a a phone a friend and I'll phone SLE he |
16151s | normally knows this this uh or at least |
16153s | has good good estimates on this sort of |
16155s | thing yeah yeah I'm afraid you've got me |
16159s | unlucky yeah head shake that's what I'm |
16161s | going on I'm okay to just uh set and go |
16164s | on the Journey of this turn but yeah |
16167s | definitely tricky |
16171s | one I was genuinely interested in seeing |
16173s | the crazy double uh dirty rat from molar |
16176s | and we just didn't get to see I'm a |
16177s | little bit disappointed we still might |
16180s | still under the the mini I think I don't |
16182s | think has been played with Battle Cry |
16183s | since the mini came |
16185s | down most's just full on greeding |
16189s | it see R I'm going to clear everything |
16193s | here um M's going to do it next turn |
16196s | isn't he's going to just rat the r |
16200s | them oh miss the damage on all those |
16203s | minions even if he doesn't hit the sharp |
16205s | Sho just get so much stuff right |
16208s | yeah he's got volcano and storm to get |
16212s | rid of it oh okay |
16215s | sure shaking the head for re again it's |
16217s | like oh |
16219s | no that's a a few zelc on the board a |
16223s | few |
16225s | yeah I mean lock it in right there's as |
16229s | far as I can recall there's nothing |
16231s | really left for recam to |
16234s | like do this or wait right going to roll |
16238s | some D Now The Swinging is gone he's got |
16239s | to yeah just just got to H something |
16241s | here yeah |
16249s | literally not the dice he was looking |
16258s | [Music] |
16263s | for he's just playing |
16265s | cards it's all he can really do I think |
16268s | after that zelc yeah after the zelc uh |
16272s | SP |
16273s | there's nothing left ream doesn't have |
16275s | Titan he already just used going down |
16277s | swinging so it's like there's just three |
16280s | what three cards two cards in the deck |
16282s | now there's just not much to do other |
16285s | than just lock it all in and hope |
16287s | there's some kind of Miracle right that |
16289s | like saves which there isn't just can't |
16292s | get through all that Health all those |
16293s | Divine Shields and wow allar with a of a |
16296s | notd there feeling good about that game |
16298s | no doubt because that's a game that |
16300s | could definitely spiral out of control |
16302s | right with the Shoppers it's exactly |
16304s | what the deck's built to do and then |
16305s | there's the secondary worry of those |
16308s | sort of pop off turns as we saw recam |
16310s | gearing up for and I think molar did a |
16313s | really good job of Defending against you |
16315s | know initial Demon Hunter wave one of |
16317s | Shoppers and then putting himself in a |
16319s | solid position to negate the sort of pop |
16322s | off combo turns later on that was really |
16324s | well played yeah like like all good |
16327s | control players when they do it it looks |
16328s | easy I think I called like four turns |
16330s | completely wrong in that game and yeah |
16333s | my plays were fine I'm sure they'd have |
16335s | been okay and I'd have lost thinking I |
16337s | played well right um but when really |
16340s | good control players do things |
16341s | everything just looks so easy to put |
16342s | into the right order I'd miss that the |
16344s | ziliax was going to copy with the battle |
16346s | obiously |
16347s | right but that's why I wanted to rat and |
16349s | clear which probably also does well but |
16352s | they just make it look so easy it's like |
16354s | I constantly was thinking well he hasn't |
16355s | got this he hasn't got the the shutle |
16357s | walk down how's he going to do it and |
16358s | then he plays the mini and then does |
16360s | nothing for three turns just to use to |
16362s | use removal spells and there's like oh |
16365s | look my Min just the one that I put in |
16366s | the bank a few turns ago here we go now |
16368s | I'm going to win the ziac yeah that's |
16370s | the type of game where I would have say |
16372s | got to that spot I would have played the |
16374s | ziliax then I would have been surprised |
16376s | that the zelc multiple copied and gone |
16377s | oh yeah forgot about that and like oh |
16380s | yeah cool and then I got on from there |
16382s | and maybe maybe won the game by accident |
16384s | but yeah really good game there from |
16385s | mstar currently two Z up in this winners |
16389s | match of Group B if you're just joining |
16391s | us we are just starting out the |
16393s | broadcast matches of Group B the winner |
16395s | of this one goes onto Sunday the final |
16397s | day of the master tour and the loser |
16399s | goes down into the lower bracket in the |
16402s | group but molar just that one game a |
16404s | away Le in they like what a day yeah I'm |
16407s | not going to say the thing though |
16409s | actually I am I'm going to say exactly |
16410s | the thing as much as I'd like to be two |
16412s | Z up because going two Z up is good this |
16415s | is the deck I highlighted at the start |
16416s | that um I'm interested to see molar play |
16419s | against specifically what Rec Ram is |
16421s | bringing |
16422s | because I think he's big Underdog three |
16426s | times in a row we've done this a million |
16428s | times over the years if you're big |
16429s | Underdog in h three times in a row you |
16431s | are still favored um but this one ain't |
16434s | over I think that this Mage needs to be |
16436s | played incredibly well to take a game |
16438s | here yeah there's some pretty uh |
16440s | aggressive decks from ream uh coming out |
16444s | with a lot of early board pressure |
16445s | potentially again in the likes of the |
16447s | Rogue and the likes of the Demon Hunter |
16450s | H and the priest um fairly aggressive |
16452s | builds overall Mage can be a little bit |
16454s | weak to that but these Mages are running |
16457s | a decent amount of freeze we've seen |
16458s | them be able to hold off and maybe the |
16461s | wisdom Ball's going to be a little bit |
16462s | friendlier uh going forward than what |
16464s | we've seen too many of today I think if |
16467s | he get to the point where he's got a |
16468s | wisdom ball he's okay but like the Rogue |
16470s | might just put a load of 8s on the board |
16472s | against you right the priest could just |
16474s | make an un beatable board turn three or |
16477s | four we all know how Demon Hunter works |
16479s | it hitss you hard and relentlessly |
16483s | if vams I mean it's kind of the meta if |
16485s | V Bam's decks do their thing they will |
16487s | win but um they will do their thing more |
16490s | often than molar gets to wisdom ball I |
16492s | think I think that um mostar's got to |
16495s | find a way to stall and stall good |
16496s | against one of these three right yeah |
16499s | we'll have to find out uh going to be a |
16501s | tough one for Ream for sure um I'm |
16504s | excited to see more of this Mage though |
16506s | because it's a deck that I think's |
16508s | really difficult to get a good grasp on |
16510s | like yes of course play safe kill him we |
16514s | all know that but I think getting to |
16516s | that point especially in this meta feels |
16518s | quite difficult I think some of the |
16520s | matchups are really tough take a look at |
16522s | the list now and there's so much |
16525s | generation that I feel like the punish |
16527s | for say picking wrong in certain |
16529s | scenarios is so high that in this like |
16533s | super high powered meta you just lose if |
16535s | you mess it up so this deck at least for |
16538s | me has been quite difficult to learn met |
16540s | as a whole um there there's always |
16543s | things you can pick in holes in metas |
16544s | that you don't like personally or |
16545s | whatever but what I think I really do |
16547s | like about this meta is make a mistake |
16550s | lose rack him up try |
16552s | again you don't get the option to lose |
16555s | make two or three mistakes in this meta |
16556s | don't don't make mistakes or you will |
16557s | lose the good news is if you make your |
16559s | mistake you will die quickly and you get |
16560s | a chance to play another game and |
16562s | hopefully your opponent makes a mistake |
16563s | first in the next one yeah and taking a |
16565s | look at Ream's priest I know you've been |
16568s | jamming some priest recently um are you |
16570s | a fan of the Heth Stone Brew CU I feel |
16573s | like the everyone's putting Stone Brew |
16577s | in their decks now just as a sort of |
16579s | throw it out there in |
16581s | Hope um yeah I I don't empty my hand |
16584s | well enough for halfth to be good enough |
16586s | for me at my level which is you know 500 |
16588s | to a th000 on average Legend um the very |
16592s | top players do end up with empty hands |
16593s | and so halfth I think S Sub it up it's |
16596s | nine Hearthstone cards which is which is |
16598s | great uh but personally no I don't I |
16600s | don't think that the card is required in |
16602s | the deck I don't think I don't think |
16604s | you're behind in games where you've |
16606s | emptied your hand often enough I think |
16608s | you've emptied your hand you are |
16610s | winning well the game is ready to go uh |
16614s | I think one of the players just took a |
16615s | little bit of a bathroom break which is |
16617s | fair enough especially if they're maybe |
16618s | expecting this match to go a little bit |
16620s | longer H we'll see if molar can close |
16622s | this one out quickly or not he's going |
16625s | to keep hold of that Frost cross stitch |
16627s | and frost bolt so you can really see the |
16629s | uh the game plan here is kill the priest |
16633s | stuff so they don't kill |
16635s | me yeah and that's that's something I've |
16637s | struggled with in this matchup which is |
16639s | again meant to be strongly priest |
16641s | favored as what I've read if the maage |
16643s | just kills your things you have no |
16646s | things um complicated equation |
16652s | though okay I think I've lost lenda here |
16654s | for some reason okay I can hear you yeah |
16658s | okay I maybe lost the end of your |
16659s | sentence apologies um I was looking at |
16662s | the uh connection quality it was okay on |
16664s | my end because you know I'm nervous |
16666s | about that now but moving on to turn one |
16669s | as the players are ready to go we're |
16670s | going to see a couple of Miracles |
16671s | Miracle salesman sorry uh be available |
16674s | for rec fam so nice early pressure and |
16677s | O cth A little bit too early for mstar |
16680s | right |
16681s | now yeah and the creation looks good but |
16685s | not got all the |
16687s | um the juice for it just yet |
16692s | so molar already with a decision yeah I |
16696s | find this sort of position quite |
16697s | interesting because mostar's kept a |
16699s | frost ball to answer early game minions |
16702s | is this in like on curve is this a |
16706s | minion worth answering right I think |
16708s | it's an interesting point because it is |
16709s | interesting it's not the biggest threat |
16712s | but it can become a threat right because |
16714s | it's just another Minion on board added |
16717s | but you're also wasting a point of |
16718s | damage fbot does three it's a two two |
16721s | and there's a lot of three Health |
16722s | minions in the deck so that's why it's a |
16723s | choice yeah he's going to respect it |
16725s | though take it |
16733s | off |
16741s | okay well replica is normally something |
16743s | you just rip in this position thin your |
16745s | deck get some stuff but obviously it's |
16746s | turn two where you're doing nothing |
16750s | yeah has potential of coin though right |
16753s | with |
16757s | welp is that problem though like is |
16760s | coining a Minion out versus Mage going |
16763s | to achieve much or I think rein would be |
16766s | more aiming at just creating an actual |
16768s | board right and not trying to just drip |
16770s | feed molar minions one by one to die uh |
16774s | so yeah I definitely think also holding |
16776s | on to it is a little bit more worthwhile |
16777s | especially with the hand that he's got |
16779s | the the streamer in recam on turn one |
16781s | when he had both salesman he played one |
16782s | and then he hovered over his amthor and |
16785s | I think that was trying to show us why |
16787s | he's not coining out the second salesman |
16789s | I might be wrong he wants to coin I want |
16792s | I think he wants to coin amth on six |
16794s | again I could be wrong there but that |
16796s | just looked like I've seen ream do that |
16797s | before in tournaments to he's so used to |
16800s | streaming and so enjoy sort of people |
16802s | enjoying the game with him uh try to let |
16804s | us know what was on his thought process |
16806s | at that point and it makes sense because |
16807s | Ream's hand isn't exactly the Allin |
16810s | early game hand is it right |
16813s | there's well there's a now though so |
16815s | yeah yeah that can |
16820s | help start a little trade oh got loads |
16823s | of ones |
16825s | Raven I can see we |
16833s | make no card draw of |
16838s | course it's going to be the salesman I |
16841s | guess yep to try and solve that no card |
16843s | draw problem |
16848s | yeah we love to get a pip or something |
16850s | off the top here and get like reduced 4 |
16855s | Sixers |
16856s | Drifters it's nice though molar getting |
16859s | the not only the bit of removal there |
16861s | but also just sticking a chunky minion |
16863s | in the form of that water Elemental |
16865s | right that is going to be a a relevant |
16867s | threat on the board for recam not a |
16869s | threat in terms of his own health total |
16871s | but able to just like get multiple |
16873s | positive trades to I can't get zelc down |
16876s | here I don't think he |
16878s | can no I don't think |
16883s | so just a little bit shy need did an |
16885s | extra couple of One Drops |
16898s | maybe so he could have done just chose |
16901s | not |
16907s | too cuz he's busy making |
16912s | dragons yeah I think Rec from here is |
16915s | just saying I'm building a board right |
16917s | it's early enough I'm again I've not |
16919s | been keeping track so that's my bad but |
16922s | I don't really think the Creations is |
16925s | good enough here one F bolt and uh |
16929s | Stitch |
16930s | right oh yeah yeah I think you're right |
16932s | yeah yeah yeah uh so yeah it's |
16935s | definitely not good enough so I think |
16936s | this is just good timing here from ream |
16939s | saying look the hand's not amazing |
16940s | obviously looking at potentially getting |
16942s | into this arm andth later but for now if |
16946s | this can just survive and push a little |
16947s | bit soly the zelc can help out and then |
16950s | he's no doubt hoping it'll St ball from |
16952s | there |
16954s | yeah but good reverberations there from |
16959s | molar yeah ream still hasn't actually |
16962s | connected with everything and he's used |
16963s | the coin so even though he's building |
16965s | boards for the reasons you've |
16968s | said he hasn't got anywhere and he's run |
16970s | out of card draw so yeah he's going to |
16973s | now generate some card draw and try |
16974s | desperately to get something going |
16977s | again okay this is good because this |
16979s | sets up um some dragons for zeri at |
16982s | least yeah it's |
16985s | something but ream looking stressed I |
16988s | don't blame him is in a tough spot |
16989s | whereas molar even with that you know |
16991s | the the early safe the awkward Creations |
16993s | for now is still looking kind of okay |
16996s | this is a very manageable board and |
16999s | there's enough resources as there always |
17001s | is with mage of course you're never |
17003s | really going to run out of resources um |
17005s | especially with wisdom now so yeah I |
17008s | think molar is in a pretty good spot the |
17010s | only worry is you've always got to be a |
17012s | little bit scared of a timewinder of |
17015s | course and like just trying to think |
17016s | well what has to happen for me to get |
17018s | two turn here and try and hold that off |
17022s | yes that's one thing I I hear people |
17024s | they're not joking as they're joking but |
17026s | they're not joking like oh shall we take |
17028s | zi out the deck CU it's kind of the |
17029s | worst card the second is not in the deck |
17032s | you don't have to worry about that stuff |
17034s | right like you don't so just the fact |
17036s | it's there means you have to like you |
17037s | said worry about these two George C |
17040s | Leroy plan for many years back the words |
17043s | I said to sttle when he said |
17046s | it yeah you can explain the George C |
17049s | levo plan cuz that was like six years |
17051s | ago |
17052s | I'm not going to explain it if you were |
17053s | there you deserve to know if you weren't |
17055s | there you don't deserve to know Fair |
17057s | that's it at George C I'm sure he'll |
17059s | love it talking about a game played five |
17061s | years |
17062s | ago snake cycling to power cord isn't |
17066s | terrible but are we going to see the |
17070s | tempo |
17073s | play how many more dragons is it are we |
17075s | power three it said oh okay yeah three's |
17079s | too |
17080s | many I could be wrong but I think I |
17082s | caught three there I think you're right |
17086s | yeah so I'll confirm |
17093s | three this looks like when I play |
17096s | priest yes this is how I feel when I |
17098s | play it |
17102s | too what do you |
17104s | do molar might actually find himself in |
17107s | a position to play |
17109s | chadar yes you know what I said about |
17112s | that cuz I'm always |
17114s | right ooh it's going to be heal |
17117s | pass oh no there's no like heal Dragon |
17122s | power cord is that the plan now I guess |
17124s | maybe power cord no you can't |
17128s | though okay overdrew the glyph but |
17131s | that's fine I think from allar didn't go |
17132s | for the power cord from RE I'm just |
17134s | going to hold on yeah you just can't |
17136s | yeah I mean you'd be doing it to just do |
17139s | it right like there there no ual good |
17141s | outcome there I think your win |
17144s | conditions now are some sort of opponent |
17145s | doesn't have C is one of them and my |
17148s | amthal goes crazy and gets copied is |
17150s | probably another yeah there star power |
17154s | doing what it always does clearing the |
17155s | board regardless of Health |
17159s | total spoken like a true Hunter player |
17163s | o oh when lightning |
17167s | Bol that was very tempted like's he's |
17170s | not far off yeah that's that's |
17172s | absolutely Fair it's just my eyes were |
17174s | drawn to huh not much to do this turn |
17176s | four Mana floating what if you just play |
17179s | meta and you have like two turns of one |
17181s | like you know deal four damage |
17185s | like you've mentioned a couple of times |
17187s | like the um the discovers the difference |
17190s | between the very top players and other |
17191s | players you know mostar's got the vision |
17194s | that he thinks he's going to end this |
17195s | pretty soon so which is fair enough like |
17197s | you said a lightning bolt when you're |
17199s | playing safe yeah good card |
17202s | here it |
17203s | is amthal hits the |
17215s | board going to go for |
17218s | voon |
17222s | yeah it's one of those situations where |
17224s | like yeah there's life steal but does |
17226s | that really matter against this deck |
17231s | got to do something about the um yth so |
17235s | yeah that did something |
17251s | yeah just building his now there another |
17255s | excavate if molar wants it |
17262s | something with the dragon deck that um |
17264s | people might be wondering oh no re's |
17265s | getting so unlucky no dragon there's |
17268s | only four dragons in the deck usually or |
17271s | five if you count zi there's things that |
17273s | generate dragons there's ways of copying |
17275s | your dragons there's there's dragons |
17276s | that make dragons sorry there's things |
17279s | that make dragons but there's actually |
17280s | not many dragons in there you when you |
17282s | get stuck like this and you can't get |
17284s | your Zori going you often just don't get |
17286s | it going yeah I mean the the even though |
17290s | the Z is like the flashy crazy part of |
17293s | the deck it's not the core of the deck |
17295s | right it's not the sole goal even though |
17297s | it can win you a lot of games like you |
17299s | really are just building a board early |
17301s | and powering through tons of card draws |
17303s | so yeah that's pip yeah this is every |
17305s | this is PIP on the clergy with a zillion |
17308s | funnel cakes this is this is Rec Ram's |
17310s | big turn needs to watch his ball space |
17312s | needs to draw a lot of stuff needs to |
17314s | set up some sort of lethal opportunity |
17316s | and he doesn't do that unless he plays |
17318s | at least a dragon and probably two from |
17319s | what we've seen yep and there ziliax is |
17321s | like basically free right like whenever |
17324s | ran wants it to be at this point all |
17326s | right go there's a dragon |
17329s | left he can copy a power cord he can |
17331s | mess around with more funnel cakes |
17334s | to there's also |
17340s | voon okay he's good has he got do what |
17343s | he |
17344s | wants yeah this |
17347s | is I mean this looks like a good setup |
17349s | to me yeah he can't get the zelc down |
17352s | which is really annoying for |
17367s | him yeah okay well now he has two |
17371s | zies yeah next turn his plan is to |
17373s | basically um he's challenging molar to |
17375s | get rid of all this stuff on the board |
17377s | which is fine and then next turn it is |
17380s | just the lethal setup with double for |
17381s | zilia if there is a next turn cuz molar |
17384s | has to kill some of this stuff it's too |
17393s | threatening and then when some of it's |
17395s | dead obviously your zil acces make this |
17397s | board more |
17398s | strong really trying to stare at this |
17400s | creation and try and think how much it's |
17402s | uh if I've missed some spells or not |
17408s | but I'm trying to find a world where |
17410s | mostar |
17411s | um yeah he's he's trading maximum |
17414s | minions in here right so that he gives |
17418s | minimum board space to Rec r for next |
17420s | turn I think that's what he's doing I |
17422s | mean no he he can oh they're on five he |
17424s | just clears the board and he gets to |
17426s | push five as |
17428s | well sure pushing five is pretty |
17432s | sick basically I mean recam must be |
17435s | assuming this is setting up lethal right |
17438s | I think's got it now though right I |
17440s | think yeah with the |
17447s | has |
17448s | he oh he's got funnel cake still in |
17456s | hand yeah he's he's got all sorts of |
17458s | stuff going on here he's just got to |
17460s | make sure he gets both zil axes down if |
17461s | he can um preferably at least one this |
17464s | turn but if he can't say be |
17467s | it yeah this to copy replay funnel cake |
17470s | yeah that's that's yeah he's got 100% |
17472s | stage |
17474s | one and then followup time I mean it |
17477s | just doesn't matter he's he's got this |
17478s | now as long as he counts |
17482s | correctly 6 7 8 11 |
17486s | 15 say that yeah I think it's |
17495s | exact must be more than 28 |
17507s | is significantly more I |
17515s | think yeah it is right plenty if if he |
17518s | needs to he can trade in one of the |
17519s | three fives and play another zelc like |
17521s | there's there's loads there but yeah |
17522s | there's plenty of damage anyway yeah |
17524s | it's anyway yeah I think he he did the |
17526s | usual of this is if I mess this up I |
17529s | probably lose so I'm going to Triple |
17531s | count everything and make sure it works |
17533s | re vam just about pulling it out the bag |
17537s | there and that kind of leads back to |
17540s | what Saul I think touched on a little |
17541s | bit earlier uh on on the show today |
17544s | where talking about this priest and that |
17546s | you're not even though it looks like it |
17548s | and even though it can do this you don't |
17550s | just go one drop two drop three drop |
17552s | four drop five drop win right you can |
17554s | play late game you can set things up for |
17557s | a more drawn out game even if it looks a |
17560s | little bit dire sometimes and uh rfam |
17562s | you know we know we know Ream's no |
17564s | pushover so yeah really well played |
17566s | there and just about got to where he |
17568s | needed to be I really like the uh the |
17570s | voon um the voon the vo was really good |
17573s | yeah cuz that that is so much extra not |
17577s | even just damage but just options that |
17579s | that it gave him available CU he ended |
17580s | up with obviously two uh two timelines |
17582s | as |
17582s | [Music] |
17584s | well yep yeah he ripped the um the |
17588s | dragon that he required just in time I |
17590s | think he was dead the next turn almost |
17592s | certainly I haven't counted it and I'm |
17594s | it's really hard to count when you don't |
17595s | know how many spell scools and things |
17596s | have gone but hey do my best it's hard |
17599s | especially like because there's a lot to |
17601s | keep track of on both decks there with |
17603s | you know the priest dragons and then the |
17605s | Sith uh I love making excuses for why |
17608s | we're bad um and then like the SI with |
17610s | the uh potential spell damage is always |
17613s | a little bit tricky but yeah ream is |
17616s | fighting back priest is ticked means |
17618s | it's won a game and then mol Stars still |
17620s | going to have to to sit on this Mage and |
17622s | try and get something done in the next |
17623s | game or two to be able to move on to |
17626s | Sunday yeah got the um the Mage win |
17629s | under the belt again I feel like the |
17632s | Mage should struggle but it looked like |
17634s | he was going to get it done there to be |
17636s | fair and still two more |
17638s | goes um really curious to know how it |
17640s | deals with with the Rogue if the Rogue |
17643s | gets going obviously because the |
17645s | creation is just too |
17649s | small yeah it's so on the freezes yeah |
17652s | we'll have to see it's so the the |
17654s | rogue's always a tricky one because um a |
17657s | lot of the games with Rogue look very |
17659s | polarized one way or the other uh |
17661s | because if you can drop an A8 and then |
17663s | stealth it suddenly you're feeling |
17665s | pretty good about life uh but you know |
17667s | if you leave it open some options are |
17668s | very tricky but it looks like we're |
17669s | going to be checking out the Demon |
17672s | Hunter uh first of all again uh another |
17675s | tough one I think a a deck that can |
17678s | really just push out the Mage very very |
17680s | quickly indeed even though this is the |
17682s | uh slightly more comboy based one let's |
17685s | say with those blind ey Sharpshooters in |
17687s | but at the end of the day you can put |
17689s | all the fancy combos you want in |
17691s | sometimes you can just get the weapon |
17693s | swing it play Shopper and then off the |
17695s | back of that kind of steamroll the game |
17697s | yeah absolutely and like you said |
17699s | earlier sometimes you just don't even |
17700s | get there you just play some ones and |
17702s | twos and you've done 16 damage before |
17704s | you know it and yeah the game kind of |
17706s | just |
17709s | ends yeah and um we'll see how this is |
17712s | going to go as the players are just |
17714s | going to be getting ready here looks |
17715s | like it's going to be the Demon Hunter |
17716s | coming up um in terms of this matchup |
17719s | because we've seen like as we mentioned |
17720s | the Demon Hunter able to push a lot of |
17722s | damage but how do you feel this matchup |
17724s | is just broadly like is one favored is |
17728s | it just extremely close H is Demon |
17730s | Hunter just going to Stomp the Mage I |
17732s | think Demon Hunter is going to Stomp the |
17733s | Mage but again I just keep adding this |
17735s | cavat I I I have to always add it in |
17737s | tournaments that Mage does better in |
17739s | tournaments than it does on ladder and |
17741s | that isn't because it's lucky that's not |
17742s | because of matchups it's because the |
17745s | players playing Mage in tournaments are |
17746s | better than the players playing Mage on |
17748s | ladder as a as an average even if you |
17751s | count top thousand it doesn't it's not |
17752s | enough you've got to count top 25 top 30 |
17755s | so always very careful when I say about |
17758s | Mage but also I think the Demon Hunter |
17760s | will stop the Mage yeah it's going to be |
17762s | a little bit tricky though because |
17764s | there's always the outcomes cuz I feel |
17765s | like we we are seen it a lot and I guess |
17767s | it's you know it is down to Mulligan and |
17769s | down to the weapon the |
17771s | Tech draw uh as well but if Demon Hunter |
17775s | just doesn't get hold of the weapon uh |
17778s | and because this is a slightly more |
17780s | comboy version let's say h from recam it |
17785s | you don't really have time to mess |
17786s | around right because the Mage will just |
17788s | overpower has access to freeze as well |
17791s | uh so it's not like uh this is I never |
17796s | mind umpire's grasp in hand it does play |
17798s | four weapons to be fair it plays two |
17801s | exactly yeah yeah with the tech and the |
17803s | weapon is common but it's I'm just like |
17805s | oh yeah so what's the world where |
17806s | there's no weapon molar can get ahead no |
17809s | there is the weapon so whatever ignore |
17812s | everything I just said and even in the |
17813s | world where there isn't a weapon the |
17814s | demon d Hunter does have a lot of ons |
17816s | and twos to to fiddle around with while |
17819s | it waits it's it's much much much less |
17822s | good we're going to find out on |
17826s | Monday yeah yeah Ream's open hand |
17829s | looking pretty nice it's got the |
17830s | selections of the ones and twos we |
17832s | talked about here slyther spare salesman |
17835s | um that's not one card by the way that's |
17838s | two I just realized I've just created |
17840s | I've just leaked the next card from the |
17841s | the next set maybe H but yeah so this SP |
17844s | going down now to challenge and then |
17845s | there's just options coin grasp uh from |
17847s | recam is going to really accelerate this |
17851s | game yeah and I'm looking to see what |
17853s | molar does here um with regard these |
17855s | Frost bot are they going at the face |
17858s | with re them keeping cards molar can |
17860s | beir fairly sure that the the weapons |
17862s | one like you don't keep much else yeah I |
17865s | wonder if because of the second Frost |
17867s | bow is ever Frost excuse me Frost B the |
17871s | slyther spay um this turn let the swing |
17875s | happen and then Frost ball afterwards H |
17877s | it's kind of it's so tricky it's defin I |
17880s | mean that's how You' go about it if you |
17882s | want to fbot the slyther spear but |
17883s | you've also got the option of just |
17884s | letting the S spear LIF and then forbing |
17886s | them on turns four and five oh it sounds |
17890s | stupid is is it frostbolt face now yeah |
17892s | I was going to say okay yeah I think |
17894s | this is probably the play I wouldn't |
17896s | make but the play I wish I'd made |
17898s | because yeah as you mentioned you saw |
17899s | the keeps there was a what two keep and |
17902s | the coin so it's |
17905s | like and the artificer just dies to the |
17908s | weapon right so I do like this |
17910s | unfortunately for molar though there is |
17912s | uh multiple other options for recam as |
17916s | we can |
17917s | see yeah the reason I'm curious about it |
17919s | and again I know that he's right and I'm |
17921s | wrong so I'm just interested is I like |
17923s | to make them show me the weapon and do |
17925s | the first swing and that way they |
17927s | haven't developed any to any Tempo so |
17930s | they've just developed a weapon that |
17931s | then can't swing the next turn uh |
17933s | whereas when you do it this way you do |
17934s | let your opponent actually develop board |
17937s | because you've told them they can't |
17938s | swing this turn I think the artificer |
17940s | was the |
17941s | difference it's because it just it's |
17943s | just defending the artificer right |
17945s | whereas if there was no artificer on one |
17947s | I would definitely agree that like you |
17948s | know you can either kill the slither or |
17950s | do something else and then Frost bolt |
17952s | weapon |
17953s | after fair oh oh my they both gone face |
17957s | oh little chuckle there from recam he's |
17959s | loving it he is loving it oh okay a |
17961s | natural draw of the |
17963s | Shopper look at this though umire grass |
17966s | bear that's the balance change it's |
17967s | becoming a one |
17969s | [Laughter] |
17971s | drop don't upset the people Raven |
17974s | they're already |
17979s | upset h |
17981s | this is going to be tough like Ream's |
17984s | ticking all of the boxes right board and |
17987s | weapon threat and there's going to be a |
17989s | shopper or at least there it's extremely |
17991s | likely there's going to be a shopper |
17992s | next |
17995s | turn yeah it's a bit rough this is |
17999s | almost in the line of what you were |
18000s | saying earlier like what happens if they |
18001s | don't draw a weapon well I know he's got |
18003s | a weapon but it's it's the rest of the |
18005s | stuff is what's doing the damage right |
18006s | now right |
18012s | weapon just represents about another |
18014s | trillion damage after you take this |
18015s | board in the |
18018s | face |
18021s | yeah yeah that's the problem Frost Bol |
18024s | number two going to face I mean that |
18026s | makes sense I'm definitely not |
18027s | questioning that play but it's the |
18029s | sacrifices that have to be made for that |
18031s | play right like molars just left a board |
18034s | full of minions up and now the second |
18036s | weapon crunching it out going to make it |
18039s | uh a little bit awkward yes the Shopper |
18042s | doesn't come down but it's still a bit |
18044s | of a |
18047s | disaster |
18049s | yeah I think Ream's just thinking |
18051s | whether he's going to Burning Heart this |
18052s | want to I don't hate it honestly because |
18055s | when are you playing this Bernie heart |
18056s | if next turns three Mana shoer one Mana |
18058s | shoer one Mana |
18061s | shoy yeah I don't hate it pushes one |
18064s | extra damage to face and defends your |
18065s | board like |
18068s | yeah the only weird thing is |
18070s | is because all your minions are two |
18073s | Health it doesn't defend it against much |
18077s | right I guess is the other creation |
18080s | exactly play creation you want the |
18082s | Burning Heart so you can hit the |
18083s | creation next turn and go for either |
18085s | stuff's dead or it's not so I don't mind |
18089s | if there was one more Health on this |
18091s | Slither spear I just be like yeah okay |
18094s | sure but you know kill it whatever but |
18095s | because there isn't I actually like this |
18097s | uh hold back here from recam |
18100s | yeah cuz there's always time for Burning |
18103s | Heart later right like the odds on there |
18105s | being nothing to hit and then push the |
18106s | extra damage are so |
18109s | low yeah if your opponent doesn't play a |
18111s | creation then you don't mind that you've |
18112s | held the burning heart because you're |
18113s | going to hit them for all this stuff |
18114s | anyway yeah and off basically a pass |
18118s | turn from mstar of course he drew a lot |
18120s | of cards you know I'm not saying it's |
18121s | literally a pass but feels like a pass |
18123s | from where I'm sitting because wow this |
18126s | is a lot of damage now I want to see the |
18129s | one Mana um secret generator here if |
18132s | it's noton we missed oh Shadow's |
18137s | good oh |
18142s | really I think this is one of the spots |
18144s | where a lot of the secrets are quite |
18145s | handy especially the hunter |
18148s | ones it wasn't Secrets though no that's |
18151s | what I'm saying I wanted to see it cuz |
18152s | I'm greedy oh right sorry sorry yeah I'm |
18155s | just I think I would have took three |
18158s | Health maybe I'm stupid Maybe El just |
18160s | doesn't matter |
18161s | yeah uh I don't think it matters |
18164s | personally |
18166s | but yeah maybe maybe it matters more |
18168s | than a one I guess the one one lives |
18170s | through creation right so it's an extra |
18171s | point of damage next turn look how low |
18173s | did he know it was getting Divine Shield |
18176s | though no but there's there's reborn as |
18178s | well right I guess I guess yeah yeah |
18181s | you're right you're |
18184s | right sleep skaters coming down now |
18186s | going to be gaining some health here |
18188s | from allar |
18196s | yeah actually saved him there double Sig |
18200s | of time yeah just a couple of |
18203s | Cs ah it's not just paladins that can do |
18206s | silly |
18208s | things so if ream oh no he won't draw |
18212s | from the swing anyway right yeah doesn't |
18214s | matter |
18221s | no yeah you're worried about the |
18223s | overdraw but it's fine for a second I |
18224s | was worried yeah there's also the I me |
18227s | don't get me wrong I don't think the |
18228s | overdraw is going to matter I was just |
18230s | realizing that the uh the salesman can |
18232s | also potentially cause overdraw in this |
18234s | scenario |
18235s | right uh yes unless he just trades and |
18239s | plays the |
18244s | oil oil's good though with upcoming |
18247s | Sharpshooter potentially right oh yeah |
18251s | by no means has to play the oil I was |
18252s | just interested at what Rec Ram's uh |
18254s | thoughts were on that overdraw or not oh |
18257s | oh now yeah did he mean to play the oil |
18259s | I think I think he meant to play it |
18261s | yeah yeah cuz you probably wouldn't have |
18263s | traded it if you weren't going to play |
18265s | the oil why trade it yeah is is I'm |
18269s | guessing you're what's happened |
18276s | here yeah I think that was just Rec |
18279s | famam getting himself caught up in a few |
18282s | things he also might have done the thing |
18284s | I've definitely done where it's like oh |
18286s | draw six cards I'll be fine but there's |
18288s | a natural draw as well yes is the |
18292s | problem yeah something doesn't look |
18294s | right here for |
18297s | sure and honestly about wait till next |
18300s | turn how you're going to Wi your next 10 |
18302s | cards molar can clear the board right |
18305s | yeah I think the inquisitive creations's |
18308s | enough to clear |
18312s | uh it hides four plus the Ping okay yeah |
18316s | sure sure sure I thought it was on five |
18317s | but yeah this I mean this is fair enough |
18319s | right um so effectively clear board 15 |
18322s | Health arguably 14 with the one one |
18324s | sitting there everybody just pay |
18327s | attention to what the overdraw ends up |
18328s | being oh God |
18335s | don't okay whatever fine it's fine |
18347s | check for |
18348s | lethal wait you think this is |
18352s | lethal I don't think it is you've got to |
18354s | check for it I guess |
18356s | so it's a decent amount of Health on the |
18359s | board you know like overall though |
18362s | right and there's none of the big spikes |
18366s | of damage oh I'm just looking at Burning |
18367s | Heart Burning Heart hit you like nothing |
18370s | for clever Sharpshooter stuff at the |
18371s | moment |
18373s | that's I'm s staring at Sharpshooter and |
18376s | thinking God I'm too dumb for this no |
18378s | that's yeah that's that's the secondary |
18379s | thing that's what I'm actually doing but |
18381s | yeah I would like to say if Ream's |
18383s | locking it in then it is lethal but |
18387s | maybe he's |
18394s | just it's a lot of damage especially |
18396s | with the Naga pickup I don't think it's |
18398s | lethal though |
18400s | oh wait a minute that's plus one on that |
18402s | can attack |
18406s | face close |
18409s | close still set up set up himself in a |
18412s | very good position here though because |
18414s | even though it's not lethal it's a ton |
18416s | of damage and there's still a lot of |
18417s | damage left in hand second Sharpshooter |
18419s | pick up as well as as you said The |
18421s | Burning uh double in hand yeah and going |
18424s | down swinging as oh going down S I |
18425s | didn't even notice the going down |
18427s | swinging was |
18428s | there Y no you're right you're |
18436s | right cing |
18445s | it okay facez can swing but not face um |
18450s | if loads of taunts got made for |
18455s | instance Creations to clear |
18460s | okay and Molar is just saying well |
18462s | that's pretty much all I can do freeze |
18464s | the face clear the board The Usual |
18470s | Suspects this is looking like it should |
18473s | be |
18474s | [Music] |
18477s | fine oh no he doesn't have the other oh |
18480s | he's |
18482s | wait this could be fine okay |
18490s | there was ways that could have worked |
18491s | out obviously never mind just the damage |
18493s | RNG but like the Discover and so on so |
18495s | on but yeah doesn't matter H ream got |
18499s | molar down to two and I don't think |
18502s | there's anything else that can really go |
18504s | down here honestly nature |
18506s | spells just going heal for six often oh |
18509s | no going for reduction draw |
18511s | okay I was confused for a second |
18516s | then oh skater |
18521s | yeah but nothing dangerous enough right |
18523s | no ice |
18527s | Baro so ice |
18534s | barrier re's like just press ENT turn |
18538s | just press ENT turn but now G |
18547s | pain look at like please just press |
18550s | enter make this nonsense stop what are |
18554s | you doing like for where ream sat M has |
18558s | just drawn like 15 ways to win the game |
18560s | from where we're at he's drawn a coin |
18561s | and an ice barrier yeah he needs to be |
18563s | able to stack ice barriers like uh |
18566s | sigils and oras can be |
18569s | stacked there we go yeah |
18580s | there used to be somebody on that bottom |
18581s | camera now it's just a hand now it's |
18584s | just |
18585s | emotions |
18587s | yeah okay oh that's |
18592s | helpful yeah that is very |
18594s | helpful is this burnning and then blind |
18602s | ey sure oh all that yeah |
18610s | please go face can't stand being upet |
18613s | for so long no it didn't go face CU he's |
18615s | attacking oh he didn't do it that's |
18617s | right yeah it's just doing this and now |
18618s | he's going to proc yeah yeah yeah this |
18619s | is fine this is fine yeah you got |
18621s | it game four going to rec V on his way |
18627s | for a reverse sweep potentially drinking |
18631s | out of the Hearthstone flask |
18634s | thing confir looks like the stone one to |
18637s | me regardless Mage once again 10 left |
18640s | over for molar molar kind of just got |
18642s | ran over there honestly did well to |
18644s | defend as long as he could but just |
18646s | could not stabilize in terms of the |
18648s | health and again it's one of the bonuses |
18650s | that that build of Demon Hunter sort of |
18652s | new age versions of Demon Hunter have is |
18655s | they just have kind of just damage from |
18657s | hand that isn't negated by freeze a lot |
18659s | of the time H but now Linda we've got at |
18662s | least in this series the two flimsy |
18665s | decks fighting each other right we've |
18667s | got the Mage that has struggled so far |
18669s | for Mol |
18670s | and then we've got the Rogue which can |
18672s | be extremely powerful or extremely weak |
18675s | depending on from what we saw earlier on |
18678s | so uh interesting way to end the series |
18680s | honestly and uh often the way this can |
18682s | happen in Conquest although we've seen |
18683s | some more one-sided matchups today I |
18686s | think but a lot of it does come down to |
18688s | the two weaker decks just try and hit |
18691s | each other a little bit in |
18693s | Hope yeah um I'm I don't know about this |
18696s | rogue deck I think it might be fine here |
18698s | like my instinct says |
18700s | mind scts not very good against M keep |
18702s | saying that but that the Rogue will get |
18704s | enough time just make a bunch of 8s and |
18706s | and that should do it I don't think the |
18708s | Mage is going to combo quick enough so |
18710s | it's case of the freeze is there enough |
18712s | freeze for the Mage to stop this from |
18715s | going off but with neop fights in decks |
18718s | and well well that's it it's um you're a |
18721s | shadow step and a Neo fight away from a |
18723s | good time a lot of the time right and |
18724s | then also you can stealth these mechs |
18727s | too which is a big deal um I hope sttle |
18730s | has uh enjoyed the order in which the |
18732s | key cards have appeared so one special |
18735s | one for sttle that one but yeah I uh 28 |
18739s | and three nice but I uh I I think again |
18744s | Rogue has game like you can do this |
18746s | there is the stealth uh there is the Neo |
18748s | fight specifically against Mage uh but |
18751s | you need to hit it and most importantly |
18754s | you need that Gaslight gatekeeper right |
18756s | that is the card that really unlocks the |
18758s | deck even when you play it as early as |
18760s | turn three or turn four like that is |
18762s | what you want to do card draw card draw |
18765s | or card generation as much as you can |
18767s | and then Gaslight gatekeeper and then go |
18770s | is basically the way the deck's played |
18772s | at least in the initial openings of |
18774s | games so that's what ream will be |
18776s | looking for we'll see how it works out |
18778s | once the players get into the game but |
18780s | yeah for me at this point Linda could |
18782s | easily go either way if recam takes his |
18785s | time again like we saw it in one of the |
18787s | early games in this match could be a |
18788s | little bit awkward and let molar gather |
18790s | all these freeze effects and sort of |
18792s | controlling effects but if recam does |
18795s | the thing on three or four that is |
18797s | extremely early for the Mage to be able |
18799s | to fight |
18800s | back yeah I think I think if re doesn't |
18803s | to say turn four I think this game will |
18805s | end fairly quickly um obviously there's |
18808s | always generated blizzards and things |
18809s | can slow things down but we're missing |
18812s | good old Frost nowadays so yeah I |
18816s | actually said that I think you just get |
18817s | him I said that when I was playing |
18820s | people watching like a few days ago now |
18821s | I was like I do you guys remember Frost |
18823s | NOA what a card like there were so many |
18827s | cards right now that are like kind ofish |
18829s | Frost NOA but they're not quite Frost |
18831s | NOA it's glorious but let's get into it |
18834s | game five of this match the winner moves |
18838s | on to the final day of the Masters Tour |
18840s | spring Championship the loser gets |
18842s | knocked down into their lower bracket of |
18844s | Group B let's see how this one's going |
18847s | to go molar on the top on the mage Rec |
18849s | vam on this Rogue bit of a crack of the |
18852s | neck and fingers crossed for the |
18855s | Mulligan yeah very much |
18857s | so |
18859s | um curious see what molar does with this |
18861s | as well does he want the discovers or |
18863s | does he want to trust his |
18868s | deck the problem is yeah o keeps infin |
18872s | okay interesting I was going to say the |
18874s | problem is early game I don't know what |
18877s | you're looking for right with the Mage |
18879s | in ter ter like what from the C like |
18881s | what are you trying to glyph into on |
18883s | turn two cuz you don't really know cuz |
18885s | it depends how the Rogue opens starting |
18888s | off with a gear shift into gear shift |
18889s | though is going to be pretty nice for |
18891s | rec oh Everything Must Go everything's |
18894s | going to be going pretty |
18897s | quickly back into the |
18901s | deck allar going to start off getting |
18904s | that infinitize value lizard I mean y y |
18908s | That's one you looking for it |
18912s | is stack those blizzards oh |
18918s | okay and that's what he's going to do |
18920s | isn't it moar is just going to go on a |
18922s | big freezing |
18927s | [Music] |
18935s | trip artificer make space in hand gets |
18938s | you some armor and allows you to do all |
18939s | again I think I like |
18947s | this |
18949s | um |
18953s | wein um molten runes probably tempting |
18957s | for a second but a cheap glyph is a |
18959s | cheap |
18960s | glyph he's just assembling the deck he |
18963s | should have |
18966s | brought okay I go quick pick going to |
18969s | really start to try and stack the hand |
18971s | and even though we've talked a lot about |
18973s | you know you want to pop off on turn |
18975s | three or four as Rogue um if you don't |
18978s | exactly do that this is the thing you |
18980s | want to be doing which is start stacking |
18982s | the hand drawing cards and fishing for |
18984s | that key set of combos there's a |
18986s | playhouse giant another everything must |
18989s | go but it's just not hitting The |
18990s | Gaslight there is no card draw there now |
18993s | no no gas light would change everything |
18996s | another blizzard |
19000s | it's got to be right I think so yeah |
19003s | yeah I'm I'm a blizzard enjoyer right |
19005s | now not only uh in this game but um in |
19009s | general |
19011s | mhm freeze to stop the card draw we |
19014s | start stacking armor get the escaping |
19016s | trog down as well just for a little bit |
19018s | of extra pressure sprinkled on break |
19023s | dance uhoh |
19030s | it's got to be MIM right |
19034s | yeah |
19036s | oh this is the problem the deck is so |
19039s | Reliant oh I don't know whether Reliant |
19042s | is too strong a word but it's so much |
19045s | weaker when you don't have gas light by |
19048s | now like the difference in power level |
19050s | is |
19051s | absurd and now we can see just molar |
19054s | chilling on the |
19057s | blizzards wheel of death goes |
19062s | behave yourself right look you know it I |
19064s | know it chat knows it we all wanted to |
19067s | see wheel of death there's not subtle |
19069s | here to keep you under control if you go |
19071s | off the rails I will join in with you |
19072s | and it will be a mess have even moved my |
19075s | location so I can't be found now there's |
19078s | no way to stop me yeah he's coming to |
19080s | get you don't worry about that he |
19082s | doesn't know where I am |
19084s | [Music] |
19093s | there it is sigh of relief here from Rec |
19097s | because this is the |
19100s | card okay still needs to draw and there |
19105s | we go Shadow |
19107s | step that's so big I think yeah |
19110s | everything must go Shadow Step Go |
19114s | Again |
19116s | surely youve got it right oh he going to |
19119s | got prep ah prep mic drop |
19123s | to to draw more cards yeah this is also |
19126s | fine as long as Shadow step gas light |
19128s | happens yeah |
19132s | sure |
19134s | okay drop coin just to give a little bit |
19136s | more wiggle |
19138s | room one less card drawn but uh one more |
19141s | Mana so reasonable trade that's what you |
19144s | fancy really wants the max at least one |
19147s | my goodness are they oh |
19150s | no okay that's not too bad no |
19156s | um oh no what's the name of the card |
19158s | what's the one that bounces it |
19160s | back bre dance yeah there we go yeah I |
19163s | just I just blanked then uh but yeah no |
19165s | break dance is kind of |
19170s | rough |
19173s | well still got decent stuff on the board |
19176s | though he's only turn five but it's just |
19177s | going to keep getting Frozen now that's |
19179s | the problem ah yeah but the big thing |
19181s | here is I think for molar is molar does |
19183s | not have to Blizzard this is a very not |
19185s | blizz blizzard needed board that was |
19188s | very eloquent there um true yeah this is |
19191s | not threatening enough I don't think |
19193s | when you know basically what the Rogue |
19196s | is capable of this is a very low power |
19198s | level I think molar can just deal with |
19200s | this |
19202s | [Music] |
19204s | manually yep yeah I like it right that's |
19207s | exactly what he's done great Elemental |
19209s | as well and again this is going to be a |
19211s | nightmare cuz if ream just plays 8s even |
19214s | if molar has to be in desperation mold |
19217s | mold mold mold |
19221s | um he could just trade the water |
19223s | Elemental into one of the 8S to freeze |
19224s | it out it's another giant |
19228s | though right plenty put down again we we |
19231s | can see that these things aren't |
19232s | attacking face for any time but he's got |
19234s | to make the best board he can surely |
19236s | yeah is this yeah magnetic giant GI in |
19239s | see what the magnets do and then Shadow |
19242s | step the uh gas light |
19246s | again sure yeah try and get some break |
19248s | dancing get your um copies |
19255s | y oh going to |
19257s | hold wow okay oh no uh you could still |
19261s | do it no no yeah you can still do it's |
19262s | got one left right I I say he's got more |
19264s | confidence the match up than me if he |
19265s | thinks he go to turn eight or nine so |
19267s | getting him down now feels right |
19271s | oh not going to go for the shadow step |
19274s | okay yeah this is gross Ste so yeah was |
19279s | the stealth better though because this |
19281s | A8 can get Frozen no problem the shadow |
19285s | step would have gave options for break |
19286s | dance which just cuz the problem now is |
19289s | if these |
19290s | die yeah he's done if these die that's |
19292s | just game right I I I think cuz the both |
19296s | break dances still on the deck and but |
19297s | there's nothing left to break |
19301s | yep agreed yeah I think rram just uh got |
19305s | a bit of a rough into the stick here I'm |
19309s | really surprised he could have Shadow |
19310s | stepped and gone for the uh The |
19313s | Gaslight a bit earlier and not had not |
19315s | done all the the Bots thing even though |
19317s | I do understand stealth is strong |
19319s | here yeah I think he's just seeing he's |
19322s | feeling it a bit but also he's just |
19323s | seeing no way to get there through what |
19326s | we can see because he the double I think |
19328s | he thinks he's just might get get there |
19329s | we can see it just doesn't and most 48 |
19333s | like and even that the fact still not |
19336s | requiring a blizzard really good uh I |
19339s | tell you molar and yala should be |
19340s | friends um oh okay break dance there |
19344s | fine so he gets to do the breakdowns if |
19346s | he |
19348s | wants proba is now he is it's kind of |
19351s | just dead even if it's just blizzard |
19354s | gace with the minions blizzard go face |
19356s | with the minions game |
19359s | [Music] |
19361s | yep yeah like and also there's like |
19366s | Bard creation Shadow step as |
19374s | well o this is a rough |
19380s | one I just can't believe in this match |
19383s | up molar picked blizzard early which was |
19386s | perfect and correct and he's just chill |
19389s | with him he's just s like I don't need |
19390s | him yet it's |
19393s | fine that was made available by the fact |
19395s | he kept the |
19396s | Infiniti the um Mulligan and just |
19399s | decided to go looking for stuff that |
19400s | would save the game if he got in trouble |
19402s | and that's what he did yep 22 With the |
19405s | Wind Fury but the armor is going to keep |
19407s | molar very safe indeed and now here |
19411s | comes the |
19412s | ice unless it's lethal which I don't |
19415s | think it is but there might be think it |
19417s | is but yeah |
19421s | and I don't think there's any punish for |
19425s | blizzard right there's no like |
19427s | unfreezing and these don't have charge |
19430s | or anything right so there's no there's |
19432s | no the the little mini Bots left so it's |
19435s | not like the hands full of mini bots so |
19438s | it's like if they freeze you re them can |
19440s | bounce them back and then play them and |
19442s | then have like life steel rush or |
19444s | something so I don't think there's any |
19445s | great punish for blizzard in here so I |
19447s | think this is extr extremely likely to |
19450s | lock out the |
19453s | game yep getting the armor back just in |
19455s | case yeah why not right yeah it just |
19458s | doesn't matter like |
19459s | whatever there's no mechs left as far as |
19463s | I can recall I may be wrong no Titan or |
19465s | anything crazy hanging in there |
19467s | so you know oh no memon's there I forgot |
19472s | about mimon I'll be honest |
19477s | [Music] |
19482s | yeah molar can basically just do |
19483s | whatever because it's just another |
19485s | blizzard and then there's still gliff |
19487s | there's still the um the Creations as |
19489s | well there's the armor from the freeze |
19491s | if required he's just got every base |
19493s | covered at this |
19496s | point yep just have a last |
19500s | look see re looking for |
19505s | stealth doesn't H the wrong blue I think |
19507s | it's the wrong blue yeah I don't think |
19509s | stealth |
19510s | now trou with those Blues in the |
19515s | past pretty |
19522s | sad still no lethal |
19528s | there it's double infinitize to keep |
19530s | going fishing if he wants but again like |
19533s | just another blizzard and it's just done |
19536s | right is there a way that's like |
19537s | blizzard and then sleep again just to |
19540s | put a little bit more damage on board I |
19542s | think mol's just fishing for lethal yeah |
19544s | I think he's just checking first for |
19545s | lethals and then he's going to Blizzard |
19547s | when he runs out of Mana |
19548s | yeah fine blizzard push three |
19554s | more can even infinitize if he wants for |
19557s | zero yeah he can go fishing for damage |
19559s | if he wanted to I think it just leaves |
19561s | it |
19563s | open now Memon can Memon achieve |
19566s | anything |
19568s | turn nine Mage that couldn't do six |
19571s | damage how |
19573s | silly they've always got six they gained |
19575s | a million armor though yeah I mean he's |
19578s | absolutely the right Play It's just why |
19580s | haven't you got six you silly |
19582s | Mage and to be fair if he hadn't had to |
19584s | spend five on the blizzard he could |
19585s | probably have found lethal another way |
19587s | why why risk it oh yeah there's just |
19590s | that that's it that's how um sort of |
19592s | onedimensional the blizzard is in this |
19594s | matchup right it's just well if I |
19596s | blizzard you you you can't attack me |
19599s | done that's the end of conversation the |
19601s | weapons are gone uh the buff to like |
19603s | attack for the weapons are gone there's |
19606s | just like nothing really I don't think |
19608s | there like everything must go as like a |
19611s | really small outlier but I don't think |
19613s | there's actually anything it can create |
19615s | that would cause allar problem at this |
19617s | point Neo fight's going to be a little |
19619s | bit annoying |
19622s | yeah just adds a check to the number of |
19626s | times you get to discover and stuff but |
19629s | absolutely fine I'm not sure what the |
19631s | Creations is on but I think with these |
19633s | blizzards softening the board up that |
19635s | creations just does the |
19642s | job again same as we've talked about |
19645s | there's no reason to take any risk on 39 |
19647s | the 88s are all gone everything's off |
19650s | the board there's no win condition left |
19652s | for rec you don't actually have to do |
19653s | that last six damage course ream can't |
19655s | kill you look he's only got two more |
19656s | cards in deck |
19659s | yeah there's like I said there's |
19660s | Everything Must Go as like one last |
19663s | ditch effort but another blizzard take |
19665s | it um but I can't think |
19669s | of of another yeah 100% look molar is an |
19674s | aoly of yala surely because there was an |
19677s | option to have a spell that dealt damage |
19679s | to face you just pick blizzard again |
19681s | it's like |
19682s | nope yeah oh I mean it's not enough but |
19687s | it's a cool outcome it's something |
19691s | consider right if we can just keep the |
19693s | dragon ban alive for the next 10 turns |
19695s | yeah imagine if you roll two of them |
19698s | still wouldn't be enough but it' be more |
19699s | exciting hey there's still celest oh |
19702s | yeah can't do it can it won't be enough |
19704s | I look at that manner of whether it's |
19705s | like projectionist again just pop |
19712s | off |
19715s | okay it's a good effort just smiling is |
19718s | like oh I'm going to make you win this |
19720s | game of hearthstone whether you like it |
19722s | or not fishing for lethal |
19726s | glyph fishing for |
19729s | lethal stop Frost BS kind of |
19734s | 35 |
19736s | Maybe please just make it end oh no it |
19739s | is with P yeah sorry yeah yeah I missed |
19742s | that yeah yeah yeah well there you have |
19744s | it what a match Rec famam almost managed |
19749s | to claw it back but the Rogue just let |
19751s | him down again and Molar o popping off |
19754s | with the celebration as well let's go oh |
19757s | w w okay okay I'm glad he stopped there |
19761s | I don't think that's something we can |
19762s | broadcast if he kept going but yeah |
19764s | congratulations to molar a really good |
19767s | win and I think um cool K and collected |
19771s | I think it was just chill and yeah it |
19772s | was a tough series it's not like it was |
19774s | easy it's not like he ran ream over ream |
19776s | definitely put a lot of pressure on |
19778s | there but I think molar really is just |
19781s | showing his how comfortable he is with |
19783s | his |
19783s | lineup yep nice to see somebody um |
19786s | playing control in this field it's a |
19788s | very not controlly field it's a very not |
19791s | controlly meta really it's slightly slow |
19793s | but it's not particularly |
19794s | slow um and yeah interesting to see |
19797s | somebody bringing the lineup again the |
19799s | Mage is going to be my question all |
19801s | weekend but he got it done through to |
19804s | Sunday already he put his feet up for |
19806s | two days |
19808s | for two |
19810s | days I'm not sure how days work yeah I |
19812s | was going to say I'm it's nearly bedtime |
19816s | where I am right now so yeah two days is |
19817s | a stretch but yeah congrat |
19820s | congratulations to molar there I think |
19822s | um like I said comfortable with the |
19824s | lists good knowledge of the matchups and |
19827s | just a really good uh ideas of how to |
19829s | win those ones so really big win over |
19831s | recam there uh congratulations to molar |
19833s | Rec Vamp is not out though I know there |
19835s | are a lot of Rec Vamp fans but as you |
19838s | can see as we take a look at the update |
19839s | bracket for Group B he is in that deci |
19841s | match so he if he wins the next one he's |
19844s | still through a little bit more of a |
19845s | tough go of it but he can still get |
19847s | there but of course we have his opponent |
19849s | to find out which is kimchi slap versus |
19852s | gamer rvg uh so we'll get an update on |
19855s | that very very soon but uh yeah |
19857s | definitely a cool match I'm really glad |
19859s | uh I really enjoyed casting that one |
19860s | lend it was it was a longer five game |
19862s | series but it was a very interesting |
19863s | five game series yeah it was it was |
19865s | interesting it was Clash of styles or |
19866s | Clash of matchup lineup whatever anyway |
19870s | um looked like ream was finally turned |
19872s | the corner there the first two games |
19874s | didn't feel like games at all like it |
19875s | feels like um that Shaman deck is pretty |
19878s | terrifying obviously Warrior is is scary |
19881s | the DK in the hands of a good player |
19882s | looks good the Mage looked like re might |
19885s | have got through it but no um mostar |
19889s | just came good showed what we heard from |
19891s | people who know him for the last few |
19893s | days that he's a very good control |
19895s | player but he's got to keep it up for |
19896s | all of Sunday if he is going to get to |
19898s | the championships yeah that was just our |
19900s | first broadcast match from Group B but |
19902s | we've got more where that came from |
19904s | we're going to go to a quick break while |
19905s | we set up the next one for you guys so |
19907s | make sure to stick around and we'll be |
19908s | right back after this |
19931s | [Music] |
19958s | [Music] |
19987s | [Music] |
20014s | [Music] |
20043s | [Music] |
20070s | [Music] |
20099s | [Music] |
20110s | welcome back to the first Master's tour |
20114s | of 2024 we are here for it this spring |
20117s | championship and to continue the action |
20120s | I am Dragon Rider joined This Time by TJ |
20123s | how you doing |
20124s | today doing great doing great it's been |
20127s | a while since we've got to uh watch and |
20129s | cast some competitive Hearthstone and |
20133s | I've been enjoying today we've had some |
20136s | some grueling games to be quite honest |
20139s | some grueling |
20140s | matchups uh and it's been fun it's been |
20142s | fun to |
20143s | watch yeah I think there's some really |
20146s | interesting things with the lineup this |
20148s | time around uh of the players plus the |
20151s | actual lineups of decks that all of |
20154s | those players brought like it just feels |
20155s | like a really cool event overall uh we |
20159s | have a couple different kind of story |
20160s | lines these very familiar names that a |
20163s | lot of people are uh kind of already |
20166s | familiar with that we saw with y |
20168s | for example in the first group uh but |
20171s | now we're getting to see a couple |
20173s | players who you may or may not have |
20175s | heard of before uh and first we have Kim |
20178s | Chi slap here who has been in quite a |
20181s | few Master's tours uh but this time |
20184s | around in this big top |
20188s | 16 yeah this matchup is going to be |
20190s | quite difficult for me to for who to |
20192s | root for because kimchi slap has the |
20194s | name to end all |
20196s | names uh but gamer rvg is the America's |
20202s | representative uh the The Last Hope of |
20204s | the Americas for the |
20206s | past um I don't know year has held that |
20210s | title so uh it's going to be tough one |
20213s | thing I do appreciate about kimchi slap |
20215s | is uh Hearthstone Brew gamer in a couple |
20219s | of decks which a couple of decks is |
20223s | above average for amounts of hearth |
20225s | stone Brew uh in a tournament lineup |
20228s | so I'm very excited to see uh what these |
20232s | are going to hold but right now we're |
20233s | just looking at the pretty standard |
20234s | Chopper DH arstone brw is kind of just |
20237s | there for that refill once you uh sort |
20240s | of run completely out of |
20245s | stuff and gamer rvg there we see uh did |
20249s | have a second place finish Grand |
20252s | Masters first season for Americas can |
20255s | you do something like that again |
20258s | we'll find out yeah it's it's gamer rvg |
20262s | was one of those players in Grand |
20263s | Masters that |
20265s | was I don't want to say underrated uh |
20268s | but kept sneaking out wins against some |
20269s | of the top |
20271s | players um when g r was very new uh so |
20275s | I'm I've definitely grown to really |
20279s | enjoy gamer rbg's gameplay and uh the |
20283s | other thing is I've really come to enjoy |
20285s | the bunk bed um which I hope that it's |
20288s | playing under |
20291s | still we'll find out uh but look at this |
20295s | Shaman uh I think uh it was touched on a |
20297s | little bit earlier the nature Shaman |
20300s | that has kind of been uh changed up a |
20303s | little bit and we'll see how it fares |
20306s | this is not uh running the jives and |
20310s | it's not quite the uh full uh shutter |
20314s | block kind of control version that we |
20317s | just saw from m star uh but instead this |
20319s | does focus a little bit more on the |
20321s | spell damage and just trying to put |
20323s | together a lot of uh a lot of those big |
20326s | turns to be able to pop off create a lot |
20329s | of damage in one turn uh but I will say |
20333s | the matchup for warrior into the shaman |
20337s | not good for the shaman uh which I think |
20339s | is probably a big reason why we did see |
20342s | gamer rvg actually uh go ahead and just |
20344s | ban the warrior for uh kimchi on the |
20347s | other |
20349s | side yeah it's uh this version |
20352s | especially of the shaman does not |
20355s | farewell against Warrior does |
20356s | consistently provide um the damage reach |
20361s | but you don't kind of have that X Factor |
20363s | uh of the conductivity plus uh plus |
20366s | drive so we'll see how it's going to |
20368s | Fair against the uh the rest of the |
20371s | lineups um what one thing to |
20376s | note um |
20379s | never mind I don't want to note it |
20381s | because gamer rvg has already won with |
20383s | the warrior |
20385s | so I got that backwards even though we |
20388s | talked about it right before this this |
20389s | went on that it was kimchi slap that was |
20393s | playing the Warlock in that first game |
20394s | that we missed |
20396s | so now you'll just have to not know |
20401s | forever that's right well we'll we'll |
20403s | say that the note is to point out that |
20405s | they did play the first uh game of this |
20409s | match off stream while the other series |
20412s | that went to that quite long game five |
20415s | was finishing up so yeah we do have |
20418s | gamer rvg already up 10 Z with that |
20421s | Warrior beating kimchi slaps warlock uh |
20424s | which is that kind of what we're calling |
20426s | Custom warlock uh very interesting to |
20430s | see uh what's going to happen now |
20433s | because now uh that means gamer rvg just |
20437s | has to win with uh his own custom |
20442s | warlock or that |
20446s | Shaman so I will say as we wait for |
20448s | these players to get in here because |
20449s | this is relevant because kimchi slap |
20451s | actually does have it in his lineup it's |
20452s | not banned uh the deck that I've been |
20454s | impressed the most by um so far this |
20457s | tournament and this is going to come to |
20460s | as no surprise to anybody |
20464s | is the priest the priest just feels like |
20468s | even when it loses it at least had a |
20471s | good chance you know um so I this |
20476s | variation of the priest uh from kimchi |
20478s | slap uh is one of one of my favorites um |
20482s | does have the hear Stone brute in there |
20484s | uh for that little bit of extra juice |
20486s | right at the end we've seen players not |
20488s | really need that little bit of extra |
20490s | juice but it has um it's there priest |
20495s | you can never really count them out |
20496s | especially since that extra turn |
20497s | provides you with so much room for Tempo |
20500s | if a game's going to go late especially |
20503s | it we we saw that game from ream just in |
20505s | the previous Series where uh really was |
20509s | just counted out Non-Stop and just the |
20512s | ability to uh have 10 Mana available |
20515s | have the funnel cakes uh be able to copy |
20518s | the zelc there's just so many crazy |
20520s | things you can do um and I feel like |
20523s | that's kind of The X Factor of this deck |
20526s | um if it was last year standing I'd put |
20528s | all my chips on priest uh to just be |
20531s | that that deck that can sweep cuz it can |
20532s | beat anything so uh we'll see uh if Kim |
20537s | Chop's going to be able to uh use that |
20539s | well uh throughout this matchup it's I |
20542s | mean it's almost going to have to take a |
20544s | win on the first shot because being down |
20546s | 10 in the series uh you're going to have |
20549s | to likely win some some unfavorables in |
20551s | order to get the job |
20554s | done yeah which I did want to ask ask |
20557s | you how you feel about uh these two |
20559s | lineups versus each other because I feel |
20561s | like uh the Decks that were banned out |
20564s | leave quite a few kind of very um I |
20567s | would say even or close to even matchups |
20570s | I feel like between these two lineups so |
20573s | I'm kind of curious how you feel about |
20575s | that do you think that these matchups |
20576s | that we're going to see here are a |
20578s | little bit um closer together and not as |
20581s | kind of uh varied or polarized as what |
20586s | we may have mentioned in previous uh |
20589s | discussions well I think that first uh |
20591s | first matchup uh went a long way I think |
20594s | gamer rvg starting off with a warrior |
20596s | win um was a big deal cuz looking at the |
20599s | lineup side by side I do think that it |
20601s | was quite even um maybe with a a slight |
20604s | favorable to gamer rvg despite the |
20606s | priest uh but winning that first first |
20609s | series or that first game in the series |
20611s | is a big deal cuz now he's got a little |
20613s | bit of wiggle room and there's the bunk |
20615s | bed it's still there just it's just as |
20618s | glorious as I remember it it is it is |
20621s | fantastic it actually looks like it's |
20623s | changed up in format slightly um uh |
20628s | since the last time I've seen it I think |
20630s | the ladder might have moved back a |
20632s | little bit the storage is slightly |
20634s | different um yeah but nonetheless it's |
20638s | going to be warlock versus The Demon |
20639s | Hunter to k kick things |
20642s | off and I would say uh they both have |
20646s | not terrible starting hands uh kimchi |
20649s | slap on the Demon Hunter going to be |
20651s | able to go in with the instrument Tech |
20653s | on turn two be able to find that uh |
20656s | umpire's grasp and start getting to that |
20660s | Shopper and on the other side gamer rvg |
20662s | uh does I guess he going to go ahead and |
20665s | just coin into this geode here but being |
20667s | able to start uh dealing some of that |
20670s | damage to his own hero and be able to |
20673s | get additional card draw out of this |
20675s | seems very very good using the coins |
20677s | there though does mean that turn two uh |
20681s | might have to be some sort of |
20682s | combination of trading off the speaker |
20685s | stomper or maybe just going for a hero |
20687s | power which I I know we've kind of |
20689s | talked about this and it was brought up |
20691s | quite a bit in the previous series to me |
20694s | it sounds so weird saying hey you know |
20697s | how this warlock wants to deal damage to |
20699s | thems yeah the hero power is too little |
20702s | too little |
20703s | damage no no no you don't want to deal |
20705s | too damage to yourself you need to be |
20708s | doing three |
20710s | five and just a hero power is actually |
20714s | not enough damage to |
20716s | yourself yeah it's coin that out just |
20719s | accelerates the clock because you're |
20721s | using that coin to get that damage just |
20723s | a little bit faster um which like you |
20726s | said very important um the hero power I |
20729s | feel like you have so many plays to make |
20730s | on curve that it doesn't really make |
20733s | sense to just |
20737s | try and fit it in in you know in between |
20740s | playing cards the deck does rely a lot |
20742s | on Tempo it is sort of that uh board |
20744s | Flood deck and the life tap's kind of |
20747s | just there as a as a backup |
20749s | plan |
20751s | yeah yeah we saw uh gamer go for that |
20755s | fracking just to discover and had the |
20758s | option for going for a flame M which |
20760s | could have fit in with the turn uh but I |
20763s | really liked that choice of just taking |
20764s | the molten giant there's already two |
20766s | Forge of Wills in in hand and going into |
20769s | turn three we're going to see this |
20770s | malefic Rook come down which just that's |
20773s | so good now we get the imprisoned |
20775s | coming out this Molton giant going to be |
20777s | able to come out very very quickly which |
20780s | I think in some of the other matches we |
20782s | didn't even get to see molon Giants come |
20784s | out with the custom warlock uh until a |
20786s | little bit later so we're going to be |
20788s | able to see the very quick giant here |
20791s | which I think is going to be potentially |
20793s | difficult for kimchi slap to deal with |
20796s | uh on the other side if kimch slap wants |
20799s | to just go for using this weapon and |
20801s | going for Shoppers but the red card |
20804s | might have to be used a little bit more |
20806s | defensively to uh kind of keep the |
20808s | molten Giants uh a little bit sleepy for |
20811s | a couple |
20814s | turns still a lot of damage being |
20817s | presented on board |
20819s | however |
20822s | yeah and you only got uh so many red |
20826s | cards yeah |
20829s | to put him to |
20832s | sleep I I guess Kimi here is probably |
20835s | just thinking you know how badly do I |
20836s | want to fight for this board versus go |
20839s | face |
20843s | yeah this is a an interesting turn here |
20846s | I think as well something that was |
20848s | mentioned before is kind of that |
20849s | difference between the turn for Shopper |
20852s | plus the mini coming down or that turn |
20855s | five uh kimchi slap going to go for the |
20858s | three cost Shopper and just a Salesman |
20860s | but I would say didn't didn't really get |
20864s | the uh early board presence that you |
20868s | kind of would have liked to see in this |
20869s | matchup either to start fighting board |
20872s | or to start chipping away uh at damage |
20874s | which feels a little weird against this |
20877s | warlock though because do you actually |
20879s | want to deal damage to them and allow |
20881s | them to play a molten giant earlier or |
20884s | do you want to kind of hold off let them |
20886s | deal with that damage to themselves and |
20889s | then try somehow to save up uh some |
20892s | attack damage and hit them with a weapon |
20895s | swing but kimchi slap not really able to |
20899s | do some of that here and I wonder if the |
20902s | metamorphosis uh was the other potential |
20904s | right instead of going for the board |
20906s | just go for that metamorphosis and hope |
20909s | to close out the game in the next turn |
20911s | or two with over the top damage yeah the |
20914s | the problem with that is that would have |
20916s | been Kim slaps entire turn uh without |
20919s | even activating the hero power you're |
20921s | giving up board you're letting game |
20924s | rvg |
20925s | um just do whatever um and it means |
20930s | you're limited to just that single game |
20932s | plan uh of trying to go face ended up |
20936s | going face anyway but now can kind of |
20937s | weave in but now that option's kind of |
20940s | gone |
20942s | um just because there's too much damage |
20944s | being represented on board the red card |
20945s | is there um The |
20949s | Observer might be able to buy some time |
20952s | but it's the effect is so Random uh that |
20957s | you you have no idea if it's even going |
20958s | to impact your board whatsoever |
20966s | so yeah and the Shopper discovers are |
20971s | interesting in this matchup as well um |
20974s | the Mana wasn't there to play whatever |
20977s | was discovered off of the first Shopper |
20979s | anyways but at this point now if kimchi |
20982s | slap even wanted to play the mini |
20984s | something like uh just going for finding |
20987s | a MAG theodon doesn't do much against |
20989s | the |
20991s | board it would have to be over multiple |
20994s | turns |
21001s | yeah okay |
21004s | well there's 18 right now |
21008s | so one of the six damage effects okay |
21010s | goes for the life steal there's going to |
21012s | be just one off but it's still just such |
21015s | a big Health |
21021s | swing that it should be enough to get |
21024s | the job done game rvg just sat back like |
21026s | okay that's what I needed I little I |
21028s | needed that little bit of extra |
21029s | breathing room in order to really get |
21032s | this |
21033s | done I mean that little bit but it |
21036s | almost just felt like gamer rvg was |
21038s | really in I I don't want to say in |
21040s | control of this game but in the the |
21043s | driver's seat just putting out all of |
21045s | these answers forcing kimchi slap to |
21048s | actually respond to this and even though |
21051s | kimchi slap got that |
21053s | amazing uh kind of start with instrument |
21056s | Tech into the weapon being able to play |
21058s | shoer that was way too slow compared to |
21061s | what gamer was able to do |
21069s | [Music] |
21080s | uh |
21083s | okay little bit of damage hope to get |
21086s | some good |
21089s | Secrets red |
21091s | [Music] |
21093s | card well it's a Mage and a warlock |
21096s | Secret |
21097s | yeah or M Hunter secret he's a |
21107s | warlock guess I guess you just smack |
21109s | into it right there's nothing else you |
21111s | can |
21118s | do slightly awkward though because you |
21121s | really have no idea what those are and |
21123s | you can't afford to really hold the turn |
21124s | if it's freezing trap whether or not you |
21125s | go face or anything thing I guess you |
21127s | check for freezing first with the uh |
21129s | Forge of |
21131s | souls |
21134s | yeah at least to uh uh get rid of that |
21138s | possibility can also gain some |
21141s | health uh with the ziliax now that you |
21143s | have another Minion in |
21145s | [Music] |
21150s | play oh this kind of interesting too if |
21153s | this uh it ends up being the freezing |
21155s | trap but there is kind of that debate of |
21158s | if it ends up being |
21161s | uh the Plus St or uh Plus stats to a |
21166s | minion not really relevant in that case |
21168s | because there was Lethal after that so |
21170s | really just had a test for the freezing |
21172s | but yeah sometimes those Secrets just |
21175s | are so interesting uh to kind of figure |
21177s | out but you mentioned it the turn before |
21180s | those Secrets weren't really doing much |
21183s | and then they came down when I feel like |
21185s | it made even less of an effect so yeah |
21188s | unfortunate uh there for kimchi slap but |
21192s | uh pretty pretty good game here for rvg |
21195s | being able to just get all of these |
21198s | Minions on board uh heal up a little bit |
21201s | as you said and just be able to stay in |
21203s | the game that little bit longer to be |
21205s | able to close it |
21207s | out yeah that was a a nicely done game |
21211s | even going back to just the uh the coin |
21214s | play uh to get that damage rolling just |
21216s | to calculate late uh when when to be |
21219s | able to get that pressure down |
21221s | so um nicely done and that's a 20 lead |
21225s | right now for gamer |
21226s | rvg and only the shaman remaining which |
21230s | we we've seen the |
21231s | shaman um be a little bit Hit or Miss uh |
21235s | so far today obviously we've seen |
21237s | multiple variations of the |
21239s | shaman um but I do still think it is one |
21241s | of the stronger decks out there it just |
21245s | kind of needs to line up into the right |
21246s | map match up because it does have the |
21248s | more polarizing matchups as as you |
21251s | mentioned this is the more nature the |
21253s | nature |
21254s | Shaman uh more focused on that spell |
21259s | damage and those big turns with lots of |
21261s | burst damage you can see the spirit |
21263s | claws um the extra spell damage uh with |
21267s | the Cobalt |
21268s | geomancer um so really akin to the uh |
21273s | classic nature Shaman uh in that regard |
21278s | yeah I would say notably one of the well |
21282s | there just kind of two big differences |
21284s | uh from this version from the previous |
21287s | versions which is there is uh no longer |
21291s | people are |
21292s | running uh the two threes anymore so you |
21297s | don't get quite as much of uh the kind |
21301s | of tempo board presence I think that's |
21303s | another reason why people are kind of |
21304s | running the cactus Cutters a little bit |
21306s | too as adds a little bit of draw uh but |
21308s | notably the biggest thing is that not |
21310s | only did we have a new expansion uh |
21313s | which added a few cards like Popa book |
21315s | that we're seeing uh but there was also |
21316s | the rotation and that means that |
21319s | bioluminescence is no longer available |
21322s | uh for these nature shamans to be |
21323s | running for the really big burst turns |
21327s | so they do have to rely a little bit |
21328s | more on discovering finding more |
21331s | additional damage through additional |
21333s | spells rather than relying on just the |
21336s | spell damage and and using those Minions |
21338s | on |
21341s | board yeah you you do have ways to buy |
21345s | yourself a little bit more more time but |
21348s | again no no really Tempo |
21352s | options um I guess Miracle salesman is |
21355s | enough Tempo and it has the added |
21356s | benefit of giving that snake oil which |
21359s | does have some flexibility and can be |
21360s | used as spell damage burst later on |
21363s | let's get into it potential last game of |
21365s | the match here for kimchi slap gamer |
21367s | RBG h a little bit of an awkward ant for |
21370s | gamer RPG but it can come together quite |
21373s | nicely uh with a couple of draws does |
21375s | have um the Goan |
21378s | s ready to go which is a a key part of |
21383s | basically any |
21385s | matchup always nice to |
21387s | see and we do have Kimi slap having the |
21391s | the uh umpire's grasp there is a window |
21393s | shopper in hand though so it could run |
21396s | into a littleit bit of an awkward |
21397s | situation if the second ones pick up |
21398s | before the weapon uh comes |
21402s | online could I I think the helpful thing |
21406s | for kimchi slap is having that coin |
21408s | available though to be able to just coin |
21410s | that out next turn uh and then get that |
21413s | umpire's grasp uh solved or death rattle |
21418s | triggered before hopefully drawing the |
21420s | second Window Shopper but you never know |
21423s | as Hearthstone the uh draw order could |
21427s | always be a pain to deal with uh but I |
21432s | think with how many cards there left |
21433s | this is a pretty good setup for kimchi |
21435s | slap here just hoping to not draw that |
21438s | next turn and unfortunately for gamer so |
21442s | far not really not really the cards he |
21445s | wants early in the |
21449s | game |
21451s | yeah it's just going to spend Mana here |
21455s | try and preserve some health |
21458s | uh gets taon him as well so a solid |
21461s | amount of Health |
21463s | preserved but does need something to get |
21465s | these cards online might have toe use an |
21469s | early lightning reflexes just to have uh |
21471s | kind of playable turns |
21476s | ooh the basist or Inquisitor both |
21480s | possibilities here from the first half |
21482s | of the Window Shopper both are pretty |
21484s | good options |
21488s | which one do you feel like you want to |
21490s | lean towards if you're picking these I |
21493s | mean in quizer is just damage as long as |
21497s | you can get it through yeah there's a |
21501s | just a slight cost difference because of |
21503s | the effect on the basis |
21508s | but Inquisitor just allows you to double |
21510s | up on the damage if it |
21515s | sticks yeah yeah yeah the added uh |
21518s | discount on the basist is really nice it |
21521s | can't be played this turn though so yeah |
21524s | I was going to say I think if uh kind of |
21526s | as you said it is damage but if you're |
21528s | having to wait to play it to a different |
21531s | turn anyways I feel like just going for |
21533s | The Inquisitor uh it just feels like it |
21536s | gives you the best odds in the coming |
21539s | turns yeah in an Ideal World gamer rvg |
21542s | has a pretty dead turn this turn and |
21544s | then next turn you get to play The |
21545s | Inquisitor Rush it into the |
21548s | Frog and then you're |
21550s | pushing 14 damage next |
21553s | turn uh which is pretty absurd and just |
21558s | makes the rest of the game just that |
21560s | much easier G barg just pick does pick |
21563s | up a nice card here with the ancestral |
21564s | knowledge that also activates the Flow |
21566s | Rider so looking a little bit better and |
21569s | the overload is getting out of the way |
21572s | uh right before turn five which means |
21574s | that game Marv G can set up or goath on |
21577s | turn six uh which is looking like that's |
21580s | going to have to be the game plan |
21582s | assuming gamer rvg is even |
21584s | alive at that point because kimchi slap |
21588s | is load |
21590s | up loading up a bunch of kimchi in his |
21593s | hand to give a big old |
21598s | slap I mean uh yeah is still being in |
21601s | the game is kind of important for uh |
21605s | trying to win so I would say that that |
21608s | definitely being in the game still would |
21610s | benefit gamer |
21611s | rvg um I I'm a little interested as well |
21616s | this I feel like was kind of a decision |
21618s | of having previously seen the Window |
21622s | Shopper come down and knowing that there |
21624s | is likely to be a discounted minion |
21628s | coming down or the mini still coming |
21630s | down now at this point uh but I feel |
21633s | like gamer rvg really kind of had to |
21635s | decide last turn of okay I saw the |
21639s | Discover there's demons in hand do I |
21641s | want to set up more taunt right |
21644s | now and not go in on Napa zapper |
21648s | potentially go in on it next turn but if |
21651s | I do go in on it next turn going to be |
21653s | overloaded and can't go into ganth but |
21657s | also again like you said is is is going |
21660s | all the way to game or to turn six or is |
21664s | uh gamer going to have to kind of commit |
21666s | something like a zapper and board |
21668s | removal potentially next turn and just |
21671s | hold out as long as |
21676s | possible it's going to be tough to deal |
21678s | with I don't know we're get to six I |
21681s | don't think so yeah no ancal knowledge |
21686s | you don't again you don't really want to |
21687s | overload because you want the Goan next |
21689s | turn um maybe lightning reflex and try |
21693s | and find something you can get altered |
21694s | cord |
21695s | [Music] |
21699s | um cuz there is some overload I think |
21701s | that's a necessity at this |
21704s | point |
21706s | H not really much else to do if you deal |
21710s | with that 76 then you are setting up for |
21713s | a pretty nice Goan next turn to be able |
21715s | to clear and heal based off what you can |
21718s | see yeah still hasn't seen oh we're |
21721s | going to go with flash first okay |
21726s | so the amphibious elixir does heal but |
21730s | it doesn't answer the Minions on board |
21733s | so it doesn't do quite as much as uh the |
21738s | removal option you were talking about if |
21740s | uh that had been discovered from |
21741s | lightning |
21743s | reflexes |
21745s | um yeah but if you don't hit it you know |
21749s | then what's the plan yeah oh okay |
21753s | Aftershock is |
21754s | fantastic cuz next turn |
21757s | goth uh into Aftershock as the free |
21759s | spell would be enough to clear all this |
21762s | up from the board |
21765s | um the posic though is quite interesting |
21769s | that provides a little bit of uh |
21771s | protection |
21772s | from um AOE that's rather expected from |
21776s | kimchi slap at this point uh given the |
21779s | plays thus |
21780s | far uh illar Inquisitor represents a |
21783s | great opportunity to push damage but |
21786s | it's almost always going to be there |
21788s | whereas theic you can kind of protect |
21791s | this board but How likely is the AOE |
21793s | going to be able to clear the board um I |
21795s | think |
21797s | it's yeah I I like it I like it you're |
21799s | still pushing the damage on board you |
21801s | get to hold on The Inquisitor and you |
21803s | have that protection from AOE I like the |
21804s | uh the posic that was drawn off the top |
21806s | here yeah I I do too I think uh looking |
21809s | at there was only 22 uh possible damage |
21813s | to push that turn if kimchi had gone for |
21816s | like heral Power Plus The idari |
21819s | Inquisitor uh but then do have to worry |
21822s | about if you go all in like that even |
21824s | just trying to set gamer rvg down pretty |
21827s | low uh I guess there would have been an |
21829s | additional three uh from the uh mag |
21833s | theodon still but not it still just was |
21835s | slightly off of a lethal and then if the |
21838s | board clear comes or there's clear and |
21842s | heal then Pik just kind of sits there |
21845s | and doesn't to quite as much on the |
21847s | following turn so I do I do agree just |
21850s | putting out this pressure now with the |
21852s | paic forcing the clear and then being |
21855s | able to push additional damage |
21858s | afterwards yeah still actually going to |
21860s | be a clear though with the uh smack from |
21862s | the spirit |
21865s | claws um so that |
21871s | Aftershock wait |
21876s | I think we're just unable to see the |
21878s | Discover options here oh okay yeah maybe |
21883s | looking for cheap nature spells to try |
21885s | and get crash of Thunder |
21890s | out |
21894s | um I don't know a little bit surprised |
21896s | by the lightning reflexes there cuz if |
21898s | you hit double like one cost or less uh |
21902s | with the |
21903s | flash um flash of lightning nature spell |
21906s | the crash could have come down and then |
21907s | I guess you could |
21909s | draw with the gogen but I think the heal |
21912s | was kind of necessary at that point yeah |
21915s | I I wonder if the the out was |
21917s | potentially just trying to find a popup |
21919s | book that would have been discounted and |
21921s | free just to put up another couple of |
21923s | taunts as |
21924s | well yeah |
21927s | maybe but gameer you down oh nope that's |
21930s | with the red card that's enough thought |
21933s | it was going to be one off but we had |
21934s | the extra attack damage yep and that's |
21938s | the second time we've seen |
21940s | the would it be an offensive or a |
21942s | defensive red card I guess an offensive |
21945s | red card yeah yeah let's go |
21949s | offensive uh to be able to seal it up so |
21951s | very nicely |
21953s | done um but yeah the pop-up books a good |
21955s | call out in terms of uh what game RV |
21959s | could be looking for that's a tough game |
21961s | though nothing really to do in the |
21963s | opening had to use both pop-up books |
21964s | just to block early damage |
21966s | and K slap just happened to have the |
21969s | cards that could kind of bypass those |
21972s | taunts a little bit in the form of the |
21973s | mag theodon picked up from the |
21975s | miniaturized uh Window |
21978s | Shopper it was able to clear uh finish |
21981s | off the game with that eler Inquisitor |
21982s | that was being held on to even though |
21984s | the posic was cleared I did like uh that |
21987s | play on the previous turn just to make |
21989s | things just that much more Awkward for |
21990s | gamer |
21992s | rvg uh but |
21994s | now gamer RV is not |
21998s | Immortal can lose a game you know what |
22001s | TJ I am just glad that on the day one of |
22004s | a tournament that I am casting I finally |
22007s | get to cast a match that is not a 30-0 I |
22009s | think this is the first out of like six |
22012s | that I have done in a row now that's not |
22014s | just going to be ending in three- Z so |
22016s | we made it finally well the three zeros |
22019s | that have been happening today have been |
22021s | long three zeros they've been good three |
22023s | zeros we kicked off the day with a yeah |
22026s | um a very good one that was well over an |
22029s | hour uh which for a 3 you'd expect to be |
22033s | uh much shorter than that but I'm glad |
22036s | you got your wish there shall be no |
22038s | sweeps here look it the the three O's |
22041s | that I somehow cast on day ones are |
22043s | always like 15minute entire matches it's |
22047s | like you blink and you miss it so look |
22049s | we're not getting to that point in this |
22051s | one finally we did it Mom we made it all |
22054s | right here we go getting H to again |
22057s | potentially game-winning point for our |
22060s | uh gamer rvg with that Shaman still has |
22064s | to get a win on the shaman and kimchi |
22066s | slap now coming in with this Zari |
22072s | priest okay you're a big fan the best |
22077s | deck to ever |
22080s | exist in the history of decks it's |
22083s | really not it's good |
22087s | um but we have a uh interesting |
22089s | variation from Kimi slap I I do like it |
22093s | um it's got the double |
22096s | um speaker |
22101s | stomper which I I find a little bit |
22104s | interesting obviously you want to |
22105s | protect your board and that's a good |
22106s | card to do |
22108s | it |
22110s | um but in some matchups the speaker |
22113s | stomper you actually don't want and when |
22116s | every Mana counts in a deck that's so |
22119s | board focused like this |
22120s | one even just the fact that it's |
22122s | tradeable may not necessarily be like |
22126s | that huge of an |
22127s | upside uh but does throw it away and the |
22129s | opening hand looks pretty |
22132s | reasonable uh for Kimi slap it's |
22135s | obviously not the best opening hand I've |
22136s | seen um no dragon for the gift W WP but |
22140s | does have a play on one and a reasonable |
22143s | curve this is one that's missing another |
22146s | cheap dragon and a funnel cake and we're |
22149s | cooking yeah and on the other side I |
22152s | would say for uh gamer vvg this is not |
22154s | really the best looking starting hand uh |
22158s | either but I know for Shaman especially |
22162s | uh sdle was mentioning earlier about |
22165s | that uh speaker stomper inclusions in a |
22167s | lot of these decks uh and even the cult |
22170s | neo fights and if you look too it's uh |
22174s | very interesting there is double speaker |
22177s | stomper in the Demon Hunter for uh |
22182s | kimchi SLP that we just saw there is |
22184s | double speaker stomper in this priest |
22188s | and double speaker stomper double neoy |
22191s | in the Warlock uh so yeah definitely |
22195s | seems like gamer rvg is maybe going to |
22200s | struggle a little bit with the shaman if |
22202s | that is kind of targeted to this but |
22205s | also the the draws are just not really |
22208s | doing gamer rvg any favors either yeah |
22211s | uh specifically against Shaman the the |
22214s | uh speaker stopper is even better |
22216s | because they're usually their turns are |
22218s | so so |
22220s | telegraphed um if they play a flash of |
22222s | lightning and are holding on to a lot of |
22225s | cards speaker |
22227s | stomper that's the go button right so |
22231s | yeah um this deck in particular from |
22233s | gamer RB is gonna struggle even though |
22236s | uh got got up to a uh a good start which |
22239s | was expected looking at the rest of the |
22241s | decks this is the one |
22243s | where um gamer rvg probably knew was |
22246s | going to be a tough time um however if |
22248s | you're up two Z and your opponent has to |
22250s | win uh three in a row even if you're |
22253s | unfavored by like um you know 6040 |
22257s | unfavored in any matchup you're still |
22259s | favored to win in the overall odds in |
22261s | the series because you only sign your |
22264s | opponent to win three in a row which no |
22266s | matter what deck you're playing is very |
22268s | difficult to do um in |
22270s | Hearthstone uh unless you just have the |
22272s | worst deck imaginable but this nature |
22274s | Shaman is tried and- true |
22277s | so I mean if we're if we're seeing these |
22280s | top 16 players and they have had to |
22282s | qualify over two months of ladder I sure |
22284s | hope they are not bringing the worst |
22286s | tcks |
22288s | ever yeah |
22291s | uh I don't |
22294s | know the the the miracle Rogue it's |
22297s | pretty |
22299s | bad I'm kidding it's not that bad you |
22302s | you just have to believe in the heart of |
22304s | the cards TJ thought we had agreed on |
22306s | this already I suppose |
22310s | so ah in a little bit of a pickle here |
22313s | if I'm game rvg I'm very worried about |
22314s | that |
22315s | cleric um because of the possibility of |
22318s | funnel cake it doesn't feel great using |
22320s | the |
22321s | aftershocks um just to deal with two |
22324s | minions this early |
22326s | U because you know that the priest just |
22327s | going to flood the board over and over |
22330s | however I feel like that cleric is a |
22332s | little bit too threatening if you're |
22334s | just passing over the |
22335s | turn um to potential funnel cake |
22339s | Shenanigans and no other way to deal |
22341s | with it so I like it and yeah you can |
22345s | tell kimchi did not like it so that |
22347s | means it's a good play for gamer rvg now |
22349s | the GI W well is still stranded uh |
22352s | without a dragon to be |
22353s | seen really not much Synergy going on in |
22355s | the hand |
22357s | whatsoever um I I might even just play |
22361s | the celestial projectionist here as a |
22363s | Tempo play to get something on the board |
22366s | uh but it looks like it is going to be |
22367s | one drop uh instead just getting the uh |
22370s | non-active gift wrap we out to spend the |
22373s | Mana get those thirsty Drifters a little |
22375s | bit cheaper and try and save the pro |
22377s | projectionist to go for a big board with |
22383s | those y there is is a flash of lightning |
22387s | and a popup book here for gamer could go |
22392s | on the flash |
22394s | yeah uh you got two free lightning |
22397s | reflexes next turn to just try and play |
22400s | for uh May Tempo or or react to kimchi |
22403s | slap cuz you know there's got to be some |
22406s | type of board built next turn |
22408s | right |
22411s | yeah I think the uh the Discover options |
22415s | from lightning reflexes are really |
22417s | interesting right now at the moment |
22419s | there are 16 nature spells I believe |
22423s | that uh that can be discovered and only |
22426s | two of those cost more than five and |
22429s | even the ones that cost uh five can |
22432s | easily be discounted to free or one or |
22437s | two uh so really it's it's pretty easy |
22440s | to play a lot of the things that are |
22442s | discovered off of the |
22444s | reflexes uh especially with the added |
22448s | discount |
22450s | yeah oh uh I kind of like thirsty |
22454s | Drifter thirsty Drifter Dreamboat cuz |
22456s | playing the the first thirsty Drifter is |
22458s | is a one cost it'll discount the second |
22460s | one and then you go full |
22465s | in I guess this works too yeah cuz |
22468s | you're guaranteed a one drop um Dragon |
22471s | so you're still putting a reasonable |
22472s | bount and Power on board but the dream |
22473s | boats represents a lot of damage damage |
22476s | maybe kimchi slap's trying to do the |
22478s | dragon math um and then using dream as a |
22482s | followup yeah it could be a combination |
22484s | of that plus knowing that uh that that's |
22488s | what I believe the |
22490s | only the ships uh sure is the only one |
22495s | cost left so or one cost or cheapest |
22498s | Dragon uh so adding a little bit of |
22501s | Health uh to hopefully pad the board a |
22504s | little bit kn that there is likely to be |
22507s | at least one crash coming out this next |
22508s | turn after seeing flash of Lightning's |
22510s | last turn but look this is this is what |
22514s | I talking about look at all of these |
22516s | cheap spells I love this so much board |
22523s | removal the conductivity amphibious |
22527s | Elixir combo is just |
22530s | so so |
22532s | fun is a feral Spirit or just getting on |
22536s | board with the turn the tides this is |
22538s | not necessarily A matchup like we saw |
22540s | with the Demon Hunter where getting |
22542s | taunts on board is as critical if you're |
22545s | able to just kind of keep the board |
22546s | clear |
22549s | but it's a pretty effective board clears |
22553s | for gamer |
22555s | rvg |
22557s | yeah and did dump both crashes here |
22561s | because this is basically the Allin turn |
22564s | from from kimchi that's both both |
22566s | thirsty |
22567s | Drifters um none copied so no |
22570s | opportunity to do that Zari not |
22573s | active uh even with that extra Dragon |
22576s | fit in last turn there really wasn't |
22577s | much played it was Miracle salesman |
22579s | cleric where where the two one drops |
22580s | played in the opening hand so G slap |
22583s | doesn't really have anything to do this |
22585s | turn |
22587s | um that that's proactive just play the |
22590s | magatha and then hope that next turn's |
22593s | enough uh the Z might even be two off |
22597s | which is a little bit |
22599s | awkward for next turn and even if you |
22602s | drew a funnel cake to try and cheat Mana |
22604s | from this Maga be handed right back over |
22607s | to gamer |
22608s | rvg |
22612s | so no speaker stomper either picked up |
22615s | or kg in those draws which is running |
22619s | two of them couldn't find unfortunate |
22626s | how safe do you think gamer rvg feels |
22629s | here you think he can just kind of |
22631s | commit both of these |
22633s | flashes uh or would want to and just |
22636s | kind of draw and then set up for |
22639s | additional cheap stuff next turn I guess |
22641s | the downside is that did already play |
22643s | his lightning reflexes so what is he |
22646s | hoping to Discount next |
22648s | turn I wouldn't even be surprised if |
22652s | there's like power synchronize on the |
22654s | Flow Rider that'd be |
22657s | be uh fun there's not even that many |
22661s | nature spells left in the deck is there |
22666s | I guess there's a lot because a lot of |
22667s | the spells that played thus far have |
22669s | been |
22672s | generated uh but it's going to just push |
22674s | damage uh right now so |
22678s | yeah I mean the potential to draw next |
22681s | turn with the flash of lightnings uh |
22684s | into lightning bolts are pretty great or |
22688s | just forcing kimchi slap to actually |
22691s | answer these couple of minions and the |
22692s | weapon that's on board as well uh |
22695s | because with having this Blood Mage thos |
22698s | in hand now as well uh gamer rvg doesn't |
22700s | have to rely on a hero power trying to |
22702s | hit the 25% for the uh spell damage |
22705s | totem to increase the attack on that |
22707s | Spirit Clause so that is some added |
22710s | damage plus a decent chance of drawing |
22714s | into additional |
22726s | damage one thing about this deck |
22729s | is it doesn't |
22731s | really um have |
22735s | any comeback mechanics on the board |
22737s | outside of taking an extra turn and then |
22739s | using the board that you build to attack |
22742s | your opponent's stuff you do have amul |
22747s | later yeah which isn't even no way to |
22751s | really interact yeah it's only six Mana |
22754s | currently so put just putting up this |
22756s | popup book means that these minions are |
22759s | almost always going to connect and then |
22761s | that's a lethal setup from gamer RBG on |
22763s | the following turn just from hand so |
22765s | there's not even anything that needs to |
22767s | be looked for and there it is gamer rvg |
22770s | giv that little fist bump y the cele |
22773s | that be enough draws the crash as well |
22776s | yep who even needs it you don't need the |
22779s | Nature spells you just get them with the |
22781s | minions on board love to see it that |
22785s | celebratory uh cheering there for gamer |
22787s | rvg taking the match three to one and uh |
22793s | going to be going into uh I believe the |
22798s | last match of the day |
22801s | now last match of the |
22803s | day uh so yes this is worthy of |
22807s | Celebration however there's still some |
22809s | work yet to be done uh in order to make |
22812s | it to that Sunday but that was a nice |
22814s | display uh from gamer RBG getting ahead |
22817s | with those two games being put on the |
22820s | deck that's got tough matchups across |
22822s | the board um and still finding a way to |
22825s | win at the end I really love the uh |
22829s | discovered |
22830s | conductivity um into amphibious Elixir |
22833s | play uh just to be able to have a |
22835s | million |
22836s | spells um allowed an aggressive use of |
22841s | spells on that turn to push a little bit |
22843s | of damage and to clean up the board so |
22846s | very nicely very nicely |
22848s | done yeah and uh the speed with which he |
22851s | did that turn as well just discovering |
22853s | all those spells and just going uh |
22856s | definitely shows how well-versed he is |
22858s | in that Shaman deck so uh very exciting |
22861s | to see that uh but unfortunately that |
22863s | does mean that uh kimchi slap has not |
22866s | made it out of the bracket here which |
22870s | now we'll take a look at that we're |
22871s | going to see gamer rvg uh move up to |
22874s | that decider match to face into Rec bam |
22877s | next and then we'll get to see which of |
22879s | the two of those will be joining molar |
22882s | for our group b winners to move into |
22885s | Sunday for the top |
22888s | eight I I got my eye on molar for the |
22892s | top eight on Sunday molar just refuses |
22895s | to lose games of hearthstone uh and has |
22899s | the |
22901s | Decks that allow him to refuse to lose |
22905s | um which is a |
22907s | very uh great quality in a Hearthstone |
22910s | player is one that will continuously |
22912s | just try and find outs to delay the game |
22915s | and continuously try and find those |
22917s | Fringe case scenarios where you can can |
22919s | eek out a win and this is one of those |
22922s | metas where you can do that uh I feel |
22924s | there's a lot of decks where you can uh |
22926s | pull winds from nowhere and I think |
22928s | that's pretty cool um especially with |
22930s | hearth stone Brew you can really pull |
22932s | wins wins from nowhere uh with |
22935s | Hearthstone brew from nothing from only |
22938s | card in hand just we are we even going |
22940s | to see it at any point this weekend |
22942s | though some point right we've got to see |
22944s | one |
22946s | played I mean that's the thing it's only |
22949s | it's like break glass in case of |
22950s | emergency you know break Hearth in case |
22953s | of emergency that's fair um you know |
22956s | it's it's it's the fire extinguisher of |
22958s | a hearthstone deck you you you hope that |
22962s | you won't have to use it you hope that |
22963s | you'll just get through that Hearthstone |
22965s | game with no fire but everybody secretly |
22969s | knows that if you do get to use the fire |
22972s | extinguisher it's really fun |
22974s | so all right so now we know everybody |
22978s | make sure you get on social media uh and |
22981s | tag TJ with all of the fire extinguish |
22986s | memes just Spam the fire extinguisher |
22989s | memes that's I thought I thought you |
22990s | were going to condone people purposely |
22992s | starting fires in order to this this is |
22995s | metaphorical I I we don't need to do |
22997s | that using a fire extinguish in real |
22999s | life is |
23000s | is I hope you never find yourself in a |
23002s | dire situation this was purely a |
23005s | metaphor only for |
23007s | Hearthstone Hearthstone Brew is is |
23010s | cool don't try this at home disclaimer |
23013s | disclaimer disclaimer y yada all of the |
23016s | Hearth in your Hearth in your |
23018s | Hearthstone and speaking of that we |
23020s | still have one more match of hearthstone |
23023s | to be played so make sure that you stick |
23026s | around for the last match of our day |
23028s | number one here don't go anywhere we |
23030s | will be right back |
23073s | [Music] |
23100s | [Music] |
23129s | [Music] |
23185s | [Music] |
23212s | [Music] |
23225s | welcome back everybody p n wiq and Molar |
23229s | have made it through to Sunday but still |
23231s | one more spot remains and it is going to |
23233s | be either recam or gamer rvg and with me |
23236s | to steer through the action is going to |
23238s | be subtle subtle which one do you think |
23241s | is going to make |
23243s | it h i mean it's a bold call to be |
23245s | trying to make immediately straight out |
23247s | of the blue like that um I think gamer |
23249s | rvg played pretty darn well just from |
23253s | keeping 75% of the eye on that series |
23255s | that just went past um I think Rec vam |
23258s | has had a bit more of a struggle to get |
23260s | to this point I guess overall um and |
23264s | have I have more lineup questions about |
23266s | Rec's lineup but I also had lineup |
23270s | questions about Rec Bam's worlds lineup |
23272s | when it came into Worlds um and then |
23274s | when you slowly start to break things |
23276s | down over time you tend to then realize |
23279s | that Rec vam is actually just three |
23281s | steps ahead of you the entire time and |
23282s | it takes you a while to to get on his |
23284s | level with the lineup so uh we shall see |
23287s | um I do think there is a lot of |
23289s | interesting matchups uh in this series |
23292s | largely because of a decision that gamer |
23294s | rvg made last minute uh where he |
23296s | switched from I believe the identical |
23299s | priest deck that Rec bam is playing to a |
23301s | custom warlock which has then made this |
23304s | series just a little more interactive |
23306s | between the two there's far less |
23307s | mirrored decks now with those things |
23309s | going on which I think is kind of cool |
23310s | and just uh varies up the matchup spread |
23312s | just a little bit yeah and I think um |
23315s | the custom warlock gets the better of |
23317s | that one and having a look at what I |
23319s | make the M matchup spread to be Which is |
23321s | far less accurate than it used to can't |
23322s | just steal stats anymore um I feel that |
23325s | Gamer's got kind of a decent looking |
23328s | Edge in this one um as much as you can |
23332s | but part of that is down to can Rogue |
23334s | really beat anything and Linda says no |
23337s | so that doesn't help the match up |
23338s | spreads |
23339s | much Linda says no I see yeah I but I do |
23344s | like custom warlock as a choice for this |
23347s | uh generally um I like rean lineup as a |
23349s | whole I am yet to see the light on the |
23352s | shuffle Rogue particularly because right |
23353s | I feel like so many of the decks um and |
23357s | players don't like to admit this right |
23358s | like it's very uncool to talk about how |
23361s | like decks are skillful and how you're |
23362s | playing well and beating your opponent |
23364s | right but I feel like a lot of decks in |
23366s | Hearthstone do have that right now um |
23369s | there's just there's lots of flex Flex |
23371s | Points of decisions that need to be made |
23373s | um priest has it the pain warlock has it |
23376s | uh rainbow Death Knight has it Sharman |
23379s | certainly has it especially when |
23380s | everyone in the tournament is playing |
23382s | like eight speaker Stompers in their |
23384s | deck then it becomes an incredibly |
23385s | difficult deck to navigate properly |
23387s | whereas to me this deck from Rec vam |
23391s | this feels like one of the few decks in |
23393s | the format right now that's draw the |
23396s | good card or you lose I really struggle |
23399s | to see much more going on with it than |
23401s | that um and I think we saw a little bit |
23403s | of that in the previous series right |
23404s | where recam just could not find a |
23406s | gatekeeper to save his life um I'm |
23408s | willing to be proven wrong it's not a |
23410s | deck that I've put hundreds of games |
23411s | into just really a cursory visit on the |
23415s | on the shuffle Rogue so we'll wait if |
23417s | Rec bam can show us some magic cuz if |
23418s | anyone can Rec bam |
23421s | can sounds good yeah whether it's to no |
23423s | rean can definitely uh there is plenty |
23425s | of draw in that deck to find the good |
23427s | card you have to find it so quickly |
23430s | that's the thing um like Demon Hunter if |
23432s | it doesn't find the good card still sort |
23434s | of just hits you for 10 on turn four if |
23436s | you're not careful or something yeah I |
23438s | think exactly if Demon Hunter hasn't |
23440s | found the the curve into weapon they've |
23443s | probably played a one drop a spirit and |
23445s | then they can follow up with something |
23446s | you know and they're just pushing damage |
23447s | every turn just getting the job done and |
23449s | then maybe they can just burning heart |
23451s | you to death or something like Rogue |
23453s | does not have a plan B they have to have |
23455s | one of those cycle turns more often than |
23457s | not to be able to do something |
23459s | effed yeah it's going to be interesting |
23461s | to see I mean we should see more of vram |
23463s | we've got three games going if he's |
23464s | going to going to lose and he probably |
23465s | loses Rogue three times so we're going |
23466s | to get at least three more chances to |
23467s | let it redeem itself and he did win the |
23469s | first match of the day of course which |
23470s | we didn't see so it's obviously got |
23472s | through at least one of those um I know |
23475s | I know he's been a fan of the deck on |
23477s | and off a while it's hard to know cuz I |
23479s | wasn't sure if he was meing or not and |
23481s | then he brings it to the tournament |
23482s | right he says he likes a deck and then |
23484s | you know 50% of the time with re he's |
23486s | just saying things to say the other 50% |
23488s | of the time he mean means yeah yeah go |
23489s | go to any chat of any streamer anywhere |
23493s | and Rec vam will be in that chat posting |
23496s | a code and saying play this this is the |
23498s | nuts and like 90% of the time they're |
23501s | the worst decks you've ever seen in your |
23503s | life but that 10% that's what you've |
23505s | really got to look out for because he |
23507s | will find the deck you know there's |
23510s | there's some there's some thing about |
23512s | throwing a certain substance at a wall |
23514s | until something sticks you know I don't |
23516s | know if you've heard this before but |
23518s | that does very much seem to be Rec Bam's |
23520s | approach to deck building and you need |
23521s | people like that right you need you need |
23523s | your JRA you Need No Hands Gamers people |
23525s | that will just not treat anything as an |
23528s | instantly bad idea like no I'm going to |
23530s | put this card in my deck and I'm going |
23532s | to play 20 games of it and we're going |
23533s | to see if it works you know like you |
23535s | need those people because while a lot of |
23537s | the time they will just take a good deck |
23539s | and make it worse sometimes they take a |
23541s | good deck and make it the best deck and |
23543s | that's how you end up with uh a lot of |
23544s | these meta Terrors that we've seen |
23546s | recently absolutely I do that but I |
23548s | can't hit the wall I just nothing sticks |
23550s | the it doesn't get there yeah just |
23553s | released the wrong angle and it just all |
23555s | blows up in your face |
23556s | immediately yeah it's unfortunate but |
23559s | yeah you're absolutely right I think in |
23560s | these days as well something we've seen |
23562s | is is decks get refined a lot more |
23563s | slowly there's a lot more players |
23566s | willing to just copy what they believe |
23568s | is the best deck uh which is fine by the |
23570s | way if you if you want to do well in a |
23571s | computer game and somebody has made a |
23573s | good card you know deck for you to win |
23575s | with the computer game play the good |
23576s | deck and Win computer game but we are |
23578s | seeing because of that um decks do get |
23580s | refined more slowly I think that death |
23582s | knight in particular |
23584s | has evolved incredibly slowly into the |
23587s | deck it is now people with Corpse Bride |
23590s | originally trying to hit you with it and |
23591s | suddenly realized we don't need to hit |
23592s | our opponents we just need to not die um |
23596s | and I think we've been through three or |
23597s | four iterations that deck over three or |
23600s | four weeks uh whereas in the past maybe |
23603s | that would happened over two weeks so |
23605s | there is definitely room to innovate at |
23606s | the moment I think first off you know |
23609s | you can't say computer game that many |
23611s | times without making me laugh at the |
23612s | fact that you're literally 75 years old |
23615s | Neil earlier were no yesterday was |
23617s | annoyed at the fact that app was now a |
23619s | thing people use to describe things that |
23621s | you use on a PC and not just on your |
23623s | phone genuinely livid about it it was it |
23627s | was fascinating how am I meant to know |
23628s | if I'm on my PC on my phone if you going |
23630s | call it the same |
23632s | thing how do I know where I am I might |
23634s | get |
23637s | lost right we've got some action to save |
23639s | me the computer game has broken out on |
23642s | the screen oh there's so much computer |
23645s | game happening look at |
23646s | it and it is one of the um sort of more |
23650s | interesting games of this match uh it's |
23653s | basically a 50/50 in my mind this |
23656s | one uh i' take the Sharman I think more |
23659s | often than not um just the there's not |
23663s | too many boards that you generally need |
23665s | to have to deal with and um popup book |
23668s | is just such a wonderful stalling |
23671s | technique in uh a lot of positions in |
23673s | this game G so I I do like the shaman |
23675s | end for for this personally the shaman |
23678s | another deck that took a little while to |
23680s | find its presumed final form we've gone |
23682s | through Fizzles we gone through shutter |
23684s | blocks we oh even even that there's |
23685s | still like two or three lists in this |
23687s | tournament still right I'm not sure |
23689s | we're we're necessarily solved on it |
23690s | yeah yeah we're arguing many jives to |
23693s | play in the deck I think is the current |
23695s | sort of territorial battle depending the |
23699s | there's two main build |
23705s | spell damage build that plays no jives |
23707s | with like Spirit Claws and cobal Jer and |
23709s | stuff so and neither feel not they're |
23712s | necessarily |
23714s | perfect yeah I think there's still maybe |
23716s | one or two cards that can be uh can be |
23718s | messed around with for sure um |
23722s | particularly for for tournament lists |
23724s | When You're Expecting you know six to |
23726s | eight speaker Stompers in your opponents |
23728s | lists as we it's been talking about um I |
23731s | think the Jive list maybe does a lot |
23733s | little better better against that kind |
23734s | of stuff because you don't necessarily |
23736s | have to win on the ter where you flash |
23738s | you have a you have a plan B after that |
23740s | sometimes with the Jazz base and so on I |
23743s | was talking about this a little bit |
23744s | earlier I think we're in a position more |
23746s | than I can remember which is probably |
23748s | about a week um in half Stone where tech |
23751s | cards really work now like you can't |
23755s | load your deck full of them but things |
23757s | like speaker stomper and there's there's |
23759s | many examples dirty rat side of kind of |
23761s | accounts can be using your deck with |
23764s | without too much detriment as long as |
23765s | you don't go nutty with them and they |
23769s | make a massive difference on outcomes |
23770s | and matchup |
23772s | percentages yeah I don't know how much |
23774s | of that is like a tournament versus |
23775s | ladder difference like I don't think I'd |
23778s | necessarily advocate for like double |
23780s | speaker stomper on ladder lists a lot of |
23781s | the time I think people are playing too |
23783s | many glacial shards on ladder even |
23785s | honestly it's like such a bad card in |
23786s | the matchups where it's bad but we've |
23788s | seen it in tournament for quite some |
23790s | time right like we've seen what the the |
23792s | 16 weapon destruction lists winning |
23794s | tournaments you know we we've seen that |
23796s | happen down the line um so it's it's |
23799s | it's a tale of As Old As Time really is |
23801s | if you can kind of |
23802s | guarantee that your opponent is bringing |
23804s | a certain deck then tech cards kind of |
23806s | become more powerful just by nature of |
23808s | of what they are right like if you if |
23811s | you know you're facing the matchup where |
23812s | the tech card is good it's not a tech |
23814s | card anymore it's just the optimal card |
23815s | you know but now with tradable or cards |
23818s | just have decent stats or they're just |
23820s | kind of good or sorry not kind of good |
23822s | but they're just not terrible if if you |
23824s | draw them and they don't do their techin |
23827s | I think stats have gone up on tech cards |
23829s | I think I think it's interesting but |
23830s | yeah you're probably right I'm probably |
23831s | just imagining it it's been |
23834s | known meanwhile the game is on the |
23841s | screen re seems to be in a decent spot |
23844s | okay he's facing down a 65 he'll be |
23845s | facing down another one next |
23850s | turn doesn't have a crash in hand |
23853s | current which is slightly annoying like |
23856s | I think the if you take the distribution |
23859s | of the games that shamans win it's |
23862s | around this point turn five turn six |
23865s | that the Sharman probably plays some |
23866s | sort of turn that does an amount of |
23868s | damage and involves playing at least one |
23870s | crash of Thunder to to clear the |
23872s | opponent's board whether that's a lethal |
23873s | turn or whether that's just to clear |
23875s | your opponent's board and buy some turn |
23876s | turn um It's usually the kind of thing |
23879s | that you want to see happen it's that or |
23881s | uh Titan AOE normally that you want to |
23883s | be seeing around turn six um just |
23886s | because of the way that Demon Hunter |
23887s | builds board it's around that time where |
23890s | you kind of have to release the pressure |
23891s | or you're going to end up taking way too |
23892s | much damage way too quickly going to be |
23895s | interesting to see how much he gets rid |
23896s | of here because secrets in Hand next |
23899s | turn now I know you'll argue that whoa |
23903s | never mind that Secrets aren't that good |
23905s | but if you hit a counter spell they can |
23907s | be pretty |
23908s | damaging yeah I'll no I'll have to throw |
23911s | away my zero Mana snake oil to deal with |
23914s | entire turn sounds |
23917s | terrifying look they might end up with a |
23919s | 66 rat okay you do too |
23923s | much am might end up with two 66 rats |
23925s | how about that that's |
23928s | happened not sold yet are you |
23932s | no no I'm |
23935s | not if you're not getting the vibe here |
23938s | uh Neil thinks Observer of mysteries is |
23940s | a decent pick I think it's like |
23942s | absolutely unplayable in most situations |
23944s | off the three just to be clear right on |
23946s | the one you do |
23948s | agree no no no no no not all okay cool |
23951s | oh we can fight then because it because |
23952s | it doesn't cost one it costs the the |
23954s | amount that you've paid for the initial |
23956s | Window Shopper plus the one that you've |
23957s | played for the second Window Shopper |
23960s | plus the one that you then play for the |
23961s | eventual minion so for that to be |
23963s | worthwhile you have to hit two good |
23965s | Secrets which you don't |
23967s | ever |
23969s | okay it's just an unplayable card people |
23972s | will realize |
23974s | they will they'll get on my level |
23977s | eventually fil |
23981s | screamer there you go it's the car that |
23984s | people need to realize anyway is this |
23986s | lethal this looks very |
23987s | lethal it looks extremely is their |
23990s | damage in lightning reflexes which there |
23992s | appears to |
23994s | be only one so far so we can go digging |
23999s | for some spell damage now maybe doesn't |
24002s | find any right |
24004s | so that is 2 47 10 remaining needing 12 |
24009s | more can't be found from two spells off |
24011s | the lightning |
24014s | reflexes and this is the tough part of |
24016s | the deck right it is |
24018s | yeah if you can find one more copy of |
24021s | Crash I think you're very very happy |
24023s | with your turn |
24025s | regardless it's going to take the full |
24027s | heal okay yeah that's fine |
24037s | okay |
24039s | so yeah full heal did a load of damage |
24042s | still has a handful of cards that's the |
24045s | good way to bail out the way that good |
24047s | players |
24048s | do and gamer played a vanilla 3 Mana 65 |
24051s | as their Quest reward essentially from |
24055s | yes because it didn't none of the seets |
24057s | actually went off which happens which is |
24059s | what always happens yeahh |
24064s | ah you're so negative |
24067s | honestly if look if you perceive |
24070s | accuracy is negativity there's not a lot |
24071s | I can do about that is |
24074s | there |
24077s | no you you should try harder |
24082s | okay M's very |
24090s | overloaded yeah it was such an awkward |
24091s | term when no spell damage was found it |
24094s | did become a little bit tricky um I |
24096s | don't know how much of the turn got |
24098s | impacted is by the fact that uh |
24099s | conductivity with certain spells eats so |
24102s | much of your time on uh animations as |
24104s | well um particularly because the altered |
24107s | cord that was used was the first card of |
24109s | a lightning reflexes so you were locked |
24111s | out of doing anything else right you |
24113s | cast conductivity then you cast altered |
24115s | cord then the game goes okay we have to |
24117s | show you your second lightning reflexes |
24119s | card now because you just used the first |
24121s | one so you have to sit there and wait |
24123s | for that entire animation to resolve |
24125s | before you're allowed to do anything |
24127s | else which chopped into Rec Ban's time |
24130s | quite significantly did still have the |
24132s | uh the head space at the end to not |
24133s | spend that last one Mana which would |
24135s | have um theoretically proed a hidden |
24137s | meaning from the temporary secrets so it |
24139s | does seem like re bam at least kept his |
24141s | head on his shoulders and and executed a |
24142s | turn I do wonder how much of that led to |
24145s | shutter block being cut on ladder it's |
24147s | like you just couldn't play the three um |
24151s | snapshots even if you wanted to like |
24154s | everyone's oh I I could have done 80 |
24156s | damage but I only did 47 and ran out of |
24158s | time I wonder just thought well if this |
24160s | is the only one thing that the shutter |
24161s | block really does is generate a load of |
24163s | snapshots that I can't |
24165s | play Then really even it was borderline |
24169s | before that anyway let's just get rid of |
24170s | it if we actually physically can't play |
24171s | all cards do you remember the uh the |
24174s | Topsy Turvy simulator that someone |
24176s | bought so that someone built so that |
24178s | people could practice the uh the APM |
24180s | kills with the the ball the really |
24182s | really old combo St that was fun yeah so |
24186s | someone should do that just with you |
24187s | know 100 Health yala from the the first |
24190s | series of the day and then you have to |
24191s | kill them with a triple photo shadow |
24193s | block nature Shaman hand that' be so |
24195s | much fun cuz you can do it the the |
24197s | triple photos just there's a lot of |
24200s | damage in there obviously |
24202s | yeah meanwhile what do you think of the |
24204s | Sharpshooter build of um Demon Hunter it |
24206s | seems a bit clunky to me even though |
24209s | this particular game is going to show |
24210s | off why it's |
24212s | good uh yeah I think it's a really smart |
24214s | development honestly I think I I I do |
24217s | think you will sympathize with the idea |
24218s | of wanting a plan B in The Shopper deck |
24221s | right where if your Shoppers don't just |
24222s | land and win the game then what on Earth |
24224s | do you do um and I think all in all this |
24227s | has been the smartest variation of that |
24230s | that I've |
24231s | seen um in terms of not playing cards |
24235s | that you know make you lose self-respect |
24237s | when you look at yourself in the mirror |
24238s | as a person that puts that card in your |
24240s | deck |
24243s | self respect just just go for it there |
24245s | we go that is the lethal though mhm um |
24249s | chunky amounts of damage there for seven |
24252s | mana and ream you know ruin his loss |
24255s | there because he was in a good position |
24258s | uh looked like he would either get |
24259s | lethal or at least get into a dominating |
24261s | position and just really whiffed not so |
24264s | much on the reflexes but on the on the |
24266s | card draws |
24267s | themselves and that's where the debate |
24270s | about lists comes into play right |
24272s | because then if you start to look at the |
24274s | Spirit claws list instead you play out |
24276s | that same game you'd be expecting to |
24278s | have a cobal geomancer or a blood Mage |
24280s | Thanos in your hand by that point right |
24282s | cuz you're playing the extra spell |
24283s | damage Minions on top of the zappers um |
24285s | so that's one of the sacrifices that you |
24287s | do make um but people have somewhat |
24290s | gravitated away from that kind of build |
24292s | since the deck had to make some |
24294s | adaptations from the the gift being Nerf |
24297s | the removal of the lightning bolt from |
24299s | the gift uh but redam yeah on that that |
24301s | crucial turn just did not find the |
24304s | damage needed had so many spells in hand |
24307s | but just had no way to get them to do |
24309s | more than than zero two or three at a |
24311s | time depending on what those spells were |
24314s | uh and then just fell behind even though |
24315s | got a very effective turn heal back to |
24318s | full with the triple altered cord um at |
24320s | that point Titan came down Titan was |
24322s | unkillable and then from there it was |
24324s | easy what 20 20 plus damage I think from |
24327s | that Sharpshooter turn even with the |
24329s | Sharpshooter costing four uh it goes to |
24331s | show how much damage you can output if |
24333s | you play momentums on a sharpshooter |
24336s | turn your opponent just kind of dies it |
24338s | doesn't really matter how much that |
24339s | Sharpshooter cost or how much health |
24341s | they have like that damage adds up so so |
24345s | very fast oh yeah the charm's doing four |
24347s | damage for zero with their spell damage |
24349s | in their lightning bolt you're doing |
24350s | four damage for zero with your Demon |
24352s | Hunter that's already hit them for a |
24353s | load so yes I agree strangely |
24358s | enough six damage even cuz the |
24360s | sharpshoot is going to shoot him in the |
24361s | face as well when you play it as long as |
24363s | you do do things in the right order but |
24365s | yeah the Demon Hunter gets out um just |
24367s | looking at the build the warrior has |
24368s | been banned away from Rec vam and it is |
24370s | a demon hunter ban from gamer so we are |
24372s | going to see I guess the the question |
24375s | decks coming into this one um I think |
24377s | some people would view pain warlock Uh |
24379s | custom warlock whatever you want to call |
24380s | it as a question mark deck I think both |
24382s | of us are pretty big Believers in the |
24384s | deck um and then the shuffle Rogue the |
24386s | miracle Rogue the uh the Giants Rogue on |
24388s | the other side from recam that's three |
24391s | names for the one deck but I didn't just |
24393s | name his whole L up and he's he's he's |
24395s | accidentally brought three Rogue decks |
24397s | to the tournament um they all the same |
24399s | deck anyway like zilak Rogue is a |
24401s | different deck but it's the same deck |
24403s | you have to just draw your one good card |
24404s | and you're good it's fine no okay in |
24408s | what I'm presuming you're referring to |
24410s | is Mech Rogue like you can also do the |
24412s | thing where you just curve out Mech Mech |
24414s | Mech and then they die right it's just |
24416s | yes the stealth zelc doubling is |
24418s | probably the most effective way to do it |
24421s | um I love that like that you know when |
24423s | metog was a thing initially and it was |
24425s | quite a complained about thing right how |
24427s | easily they had access to stealth we |
24429s | like oh they just give their minions |
24430s | stealth every turn I can't interact with |
24432s | it and then eventually I die I love that |
24434s | just okay yep well you haven't had to |
24436s | deal with that for a while now here's |
24438s | literally one minion that you can just |
24440s | play and it just doubles its own power |
24443s | every turn while having |
24445s | stealth okay I think people might have |
24448s | an issue with that if it ends up being |
24449s | really powerful but thankfully it's not |
24452s | it kind of sucks so we're so I want a |
24453s | prediction from you because that's kind |
24455s | of my job is to ask you for predictions |
24456s | because that's how this pairing Works |
24459s | how many turns will this game go how |
24462s | many turns will this game go yeah |
24466s | uh I will |
24468s | say hold on let me just check some lists |
24472s | real quick no one's playing speaker |
24473s | Stompers in their Sharman right no well |
24475s | people are but not these two players as |
24477s | what I mean I'm going to go for a player |
24479s | gets lethal on their seven okay I'm |
24481s | going to go for 12 |
24484s | wow okay see what |
24488s | happens only because every time I've |
24490s | seen this match up and it's I haven't |
24491s | seen it that many times even though I've |
24493s | been playing the Shaman deck it just |
24495s | seems to turn into this little dance |
24497s | where you both can't quite kill the |
24499s | opponent and you have to kill their |
24500s | minions and you run out of |
24502s | stuff cuz you don't want to take eight |
24504s | points of damage for minions or |
24506s | something like that so so having said |
24509s | that recam did IM immediately turn down |
24511s | a trade and go face which I'm on board |
24513s | with by the way we'll see if gamer RPG |
24515s | decides to do the same |
24517s | thing because to trade at this point |
24519s | would be to admit that you are the |
24521s | Lesser person yeah that's it I mean |
24523s | gamer rvg gamer rvgs just conceded |
24526s | dominance at this point to recam as far |
24528s | as I'm concerned um what I will say is |
24531s | nature Sharman mirrors back when |
24533s | bioluminescence was in the game I do |
24536s | agree you had to respect their stuff a |
24538s | lot more often I find more often than |
24540s | not in this matchup you do actually just |
24543s | want to go face a lot particularly |
24545s | because popup B uh popup B popup book |
24548s | exists when it didn't before which |
24551s | allows you to put situations like this |
24553s | in play right where you can just I don't |
24554s | really care about your minions because |
24556s | that my minions are protected behind |
24558s | tauns so I'm just going to slam you in |
24560s | the face repeatedly and swarmers were an |
24563s | issue before obviously that was one of |
24564s | the reasons they would go long it's like |
24565s | you've got to respect that because |
24567s | double swarmer turns out to be a lot of |
24569s | damage if you're not |
24570s | careful um so they were thing with the |
24573s | bioluminescence version which made them |
24574s | more minions obviously feral Spirit was |
24577s | in there so all those things could add |
24578s | up to you know an eight attack board and |
24580s | I agree that this is less but I have |
24582s | seen this |
24583s | go sort of long far more often than |
24586s | you'd expect is what I want to say I |
24588s | guess I believe you uh help me out here |
24591s | what's a swarma piranha oh piranas right |
24595s | no yeah I think you're right they are |
24596s | called piranha swarmers I've just never |
24599s | swarmers before yeah I was talking |
24602s | earlier on |
24603s | but I completely deleted the fact that |
24606s | octobot was called efficient octobot |
24608s | from my brain entirely like I absolutely |
24610s | would not have got that right given 300 |
24613s | attempts but no apparently that was a |
24614s | thing no one knows that everyone in chat |
24617s | will be like yeah obviously it's called |
24619s | efficient octopot they're chat knows |
24621s | don't believe them no no no don't |
24622s | believe them they're lying mhm sure chat |
24626s | always knows mhm as long as they're |
24629s | active though I don't I don't care |
24630s | that's the most important thing don't |
24632s | activate the chat |
24634s | meanwhile ream once again just putting |
24636s | every point of damage he can to the |
24639s | face um also has overloaded this turn so |
24642s | that he'll be okay to play the Titan on |
24644s | six and muddle around on five although |
24647s | muddling around on five might just |
24648s | involve playing a |
24650s | flash o with this hand |
24658s | baby I'm just looking at re V's flash on |
24661s | five actually with his hand it really |
24663s | does look |
24668s | good the little bit of Chip damage that |
24670s | he's done have really raised his lethal |
24673s | chances on turn |
24679s | six oh wow Gamer's double Flash and hit |
24683s | a second spell damage Minion Okay he sat |
24687s | forward in whatever it is he's sitting |
24688s | on |
24695s | real wood I think that it's one two so |
24699s | it's 5 10 12 plus lightning reflexes |
24703s | currently plus a draw plus an ancestral |
24707s | knowledge yes as long as every other |
24709s | card that's played costs zero you can |
24711s | get all that |
24712s | in he needs it because vam has hit the |
24715s | um the |
24721s | zapper I think you go face here I think |
24724s | here if your opponent is double flashing |
24726s | they have at least one spell damage in |
24728s | hand so giving them the snake oil just |
24731s | kind of works as extra damage anyway I |
24733s | guess they have the option of trading |
24734s | into your three four but I'm not my |
24737s | point being I'm not scared of the 22 |
24738s | snake going face right I think that is |
24741s | probably going to be less damage than |
24743s | the snake oil being in their |
24745s | hand okay sure I think I think that |
24747s | giving yeah 28 and 30 are quite a long |
24750s | way apart when it comes to |
24753s | but unless they can go face with the 2 |
24756s | two and then shoot their own 2 two with |
24758s | a spell that's free that couldn't go |
24759s | face sure and then shoot the snake oil |
24762s | at your face they're getting that damage |
24763s | back anyway right yeah |
24766s | sure yeah ream who is almost certainly |
24769s | got lethal next |
24770s | turn not happy because it looks like |
24773s | he's getting lethal |
24777s | here yeah snake oil snake oil |
24780s | is four four overdraft is |
24784s | some oh there you go that makes it |
24790s | easy |
24793s | yep two Z for gamer rvg in the final |
24797s | match of the group The Winner will go on |
24799s | to Sunday for the fight for the top |
24801s | eight the loser will have to go through |
24803s | ladder once again to get back here in |
24806s | the |
24806s | summer still did need a couple of outs |
24809s | there um hit lightning Bol off the first |
24812s | disgu cover from the uh from the |
24816s | lightning reflexes and then hit more |
24818s | damage from the Flow Rider which isn't |
24820s | like you're kind of entitled to hit |
24822s | damage when you play Flow Rider in in |
24823s | that deck it's kind of how it's built um |
24826s | but the the lightning bolt being the |
24827s | first Port of Call off the lightning |
24828s | reflexes was very very handy indeed um |
24831s | but I think gamer rvg really just had to |
24833s | do some some solid mats there on turn |
24835s | four trying to work out you saw one |
24837s | flash of lightning assessed the hand and |
24840s | then went okay I'm going to sit here and |
24842s | count for the next 65 seconds which is |
24844s | what he did and then settled on uh the |
24846s | the coin second flash that coin second |
24848s | flash hit another spell damage minion |
24851s | which I think was just straight up the |
24853s | POS the best possible outcome |
24854s | specifically the zapper at that the |
24856s | zapper is so much better than the other |
24859s | spell damage minions primarily because |
24860s | it cost one but then also because if |
24862s | you're casting overdraft on that turn |
24864s | it's also adding damage to the overdraft |
24866s | by being an overload card itself so uh |
24869s | the the result of the second flash was |
24871s | as good as it could get but you can |
24873s | argue that gamer rvg earned that by |
24875s | sitting and calculating everything so |
24877s | carefully before doing the coin second |
24879s | flash on that turn y absolutely um |
24882s | that's one of those situations as well |
24883s | where even a good player might make that |
24885s | decision because you know they they |
24887s | understand the strategy as well but the |
24888s | execution was |
24890s | actually with the ticking clock we've |
24892s | seen it many times you make discover |
24893s | mistakes you make choices with your Flow |
24895s | Rider can go wrong not not when you see |
24897s | the lightning bolting you in the game |
24898s | even though I can get that right but the |
24899s | choice to play The Flow Rider can be the |
24901s | wrong choice Etc Etc and yeah he managed |
24904s | to execute it all within the time as |
24906s | well and that's where I keep on about it |
24908s | but the top players just do that so well |
24910s | and it's really hard to get across |
24912s | sometimes because they do it well you |
24914s | only know if we we had a tournament |
24916s | between all the people ranked 500 to |
24918s | 1,000 you would see people doing it |
24921s | badly and then you'd see why these |
24922s | players are so |
24923s | good wow so much shade at rank 500 |
24927s | Legend players now I pick on my own |
24929s | level |
24931s | fine what's it called yeah cuz you know |
24934s | there's there's a lot of talk in like |
24936s | you know social issues and general |
24937s | discourse about punching up and punching |
24939s | down and why understanding the |
24940s | difference in that is important is it |
24942s | just punching when you're doing it to |
24944s | people yourself I don't know yeah yeah |
24947s | I'm not not quite sure how this works |
24949s | but anyway uh one thing that once one |
24952s | person who will be punching themselves |
24953s | is gamer rvg because he's about to play |
24955s | some pain warlock uh which is going to |
24958s | want to do that as rapidly as possible |
24960s | it is such a weird day |
24963s | to commentate on to watch if you're not |
24965s | familiar with it if you haven't played |
24966s | it a bunch you know I had a series |
24968s | earlier on where we commentating oh you |
24971s | know they're doing well they've played a |
24972s | couple of minions they're curving out |
24974s | and I'm like no they're doing terribly |
24976s | because they're still at 25 they've only |
24978s | done five damage to themselves so far |
24980s | this game which means they've got like |
24982s | six dead cards in their deck that they |
24984s | draw and just do absolutely nothing |
24986s | because if you haven't done the damage |
24988s | to yourself early with the deck your |
24990s | molten Giants are dead your imprisoned |
24991s | Horrors are dead but also weirdly cards |
24995s | like blood Triant then become dead do |
24997s | you know what I mean because because you |
24998s | don't have because you don't have the |
25000s | payoff cards yet at that point you then |
25002s | draw a blood Triant and like okay well |
25004s | this takes me from 25 to 20 which just |
25007s | isn't relevant but then my opponent is |
25009s | going to hit me for 12 and then suddenly |
25011s | it is relevant in the way they want it |
25013s | to be like it's such a weird deck to |
25015s | comprehend how you're supposed to |
25017s | develop boards and play with your health |
25018s | total but when you get a handle on it I |
25020s | do believe it is so so powerful in this |
25023s | current meta game I agree and it's weird |
25025s | because I played the the imprisoned |
25027s | horror package for a long time in in |
25030s | sludge I thought and when I saw this I'm |
25032s | like well just you're never getting a |
25034s | molten giant down you you don't you just |
25036s | it's not happening just just just play |
25040s | BS of sludge instead it's fine right my |
25042s | build has to be better I play this for |
25044s | like I don't know two hours I was like |
25047s | okay this is really good I don't I can't |
25050s | quite explain why it's really good I |
25051s | don't know why the Giant work so well |
25054s | the part so I was talking I was talking |
25056s | to TJ about this earlier the part that |
25057s | gets me I'm fully on board with like you |
25060s | know making huge sacrifices to make huge |
25062s | boards I think that's cool I think that |
25064s | is historically been very powerful in |
25066s | Hearthstone the part that weirds me out |
25069s | is that there's no defense mechanism to |
25072s | pay off your huge minions it's not like |
25074s | you go mol giant mol giant defender of |
25076s | Argus like you used to in Handlock you |
25078s | just play the minions and for some |
25080s | reason decks can't kill you even though |
25082s | you've Tak taking yourself down to like |
25083s | 12 hp or 10 HP to be able to do that |
25085s | it's very strange but somehow does still |
25089s | work there's an element to the the deck |
25091s | that we haven't talked about much and |
25092s | it's a card that is in a lot of decks |
25095s | and I haven't heard anyone calling for |
25097s | it to be nerfed anyone calling it a |
25100s | problem I'm going throw out there |
25103s | projectionist MH it's just really really |
25106s | good and enabling a lot of stuff right |
25108s | now in a lot of decks |
25112s | is very very powerful but it's a very um |
25115s | shadowstep adjacent card right where |
25118s | when you play against it you notice all |
25121s | the times where it's allowed them to |
25122s | play two uh two thirsty Drifters or two |
25125s | molten Giants or two zerom Mana zil AES |
25127s | or whatever broken thing it's ended up |
25128s | doing all the games where it's sat in |
25130s | their hand doing absolutely nothing |
25132s | because it's a blood fend Raptor you |
25133s | don't see those turns right you so you |
25135s | just assume every time projectionist |
25138s | comes out you lose cuz that kind of is |
25140s | the reality but much like of these Rog |
25143s | cards will be seeing hanging around in |
25144s | Ream's hand if that's not the right |
25147s | scenario for them they're super super |
25149s | Dead But continuing with what I agree is |
25152s | a shadowstep adjacent card it's a |
25154s | neutral shadowstep adjacent card like |
25156s | Rogue supposed to be able to do Shadow |
25157s | Steppy things it's balanced around that |
25160s | mhm um but when you're giving priest and |
25163s | Warlock the chance to kind of Shadow |
25165s | step things cuz it's better than um a |
25167s | brew master or something where it's just |
25169s | way too slow and you wish you'd never |
25170s | tried it oh it's much better than brew |
25173s | master in most scenarios yeah yeah for |
25175s | sure yeah so projection this into I have |
25178s | two zero Mana 8s in multiple decks |
25181s | across the board now mhm I I think |
25183s | that's a card to keep an eye on |
25187s | honestly it's certainly the enabler in |
25190s | this deck um it's because you get your |
25191s | zero Mana horror twice you get your zero |
25193s | Mana giant |
25195s | twice it just pushes the number of zero |
25198s | Mana things from from four to six which |
25200s | is a lot |
25203s | meanwhile looks like gamer rvg just got |
25205s | freaking |
25207s | customized yeah customizing veam as we |
25214s | speak I drew projectionist though that's |
25217s | got to win the game right yep excuse |
25221s | Mew it again see it's great |
25225s | no why does this always happen to me |
25228s | with SLE why |
25232s | okay rush rush rush oh oh they're green |
25236s | they move Neil you can move those cards |
25238s | that's |
25239s | powerful there's a breakdown in hand as |
25241s | well |
25245s | yep I'm actually seeing enough |
25248s | movement next turn how many 88s can we |
25251s | play with these projectionists we have |
25252s | in our hand it's amazing currently zero |
25256s | I'm checking I'm checking V on the |
25258s | number of 88s check complete zero |
25263s | Ah that's not the projectionist fault |
25268s | though that's the |
25271s | giant talking of movement re B are you |
25274s | there |
25280s | hello oh |
25282s | no going to take the five with the face |
25286s | no okay and actually not going to break |
25288s | dance I would imagine then just decide |
25290s | there's no point yep okay fine |
25293s | well gamer can end the game right now if |
25295s | he wants |
25296s | to |
25300s | true and that is a problem with this de |
25302s | this is um obviously it's one of those |
25305s | things where when you first play it you |
25306s | think obviously this is going to happen |
25308s | then you play at a why you think this |
25309s | will never happen is just an idiot |
25310s | thought but sometimes you just can't |
25312s | play the cards in your hand because they |
25313s | will hurt you too much it is actually a |
25315s | real |
25319s | thing 100% yeah and this exact spot is |
25323s | where you really need good Hearthstone |
25326s | knowledge of exactly what your opponent |
25327s | could do like how much damage can you |
25329s | take here you would love to play at |
25330s | least two of these |
25333s | cards you can't play both Spirit bombs |
25336s | that's a good |
25337s | start you do get hero |
25342s | powered yeah which is really sad cuz |
25345s | playing two spirit bombs is really what |
25347s | I'd like to do right |
25349s | now hard wants to hero power and see if |
25352s | we can get a better |
25357s | card oh we're setting up lethal that's |
25359s | fair enough yeah incredibly Loosely but |
25363s | it is technically |
25365s | there it's just a little sad isn't |
25369s | it yeah oh here we go does not ask for |
25379s | much what what does this do nothing |
25383s | nothing nothing nothing nothing and it's |
25386s | a projectionist at the end obviously |
25389s | game rvg goes through to Sunday with a |
25392s | 30 win and that looked convincing to me |
25396s | obviously he had kind of a good draw |
25398s | there but the shaman game the shaman |
25400s | mirror in particular very very good and |
25403s | yeah he's earned his spot in the top |
25405s | eight yeah and can see what it means to |
25407s | him as well gamer rvg uh normally a |
25410s | pretty pretty lowkey guy emotionally |
25412s | uh nice chill uh chill stream if you're |
25415s | in the the market for that kind of thing |
25417s | as well go check out his stream I think |
25418s | it's a very uh comfy stream as the kids |
25421s | say these |
25422s | days um but you see the uh the moments |
25425s | these big moments in these big events |
25427s | can bring out the uh the joy and |
25429s | Jubilation in everyone but from Rec bam |
25432s | you see that's just wasn't his Series |
25434s | right like you know we can sit here and |
25436s | talk about this deck as a bring we can |
25438s | uh talk about the shaman mirror we can |
25440s | talk about various things but sometimes |
25442s | you just queue up a game of hearthstone |
25444s | you queue up a series of hearthstone and |
25447s | uh it just wasn't just wasn't your day |
25449s | right car games can just be like that |
25450s | sometimes and I'm not sure uh not sure |
25452s | re vam had an awful lot going on that he |
25454s | could have done in in this particular |
25456s | Series yeah the the wave goodby there at |
25458s | the end as he bricks on a guas like Gaye |
25461s | keeper one final time so two things |
25464s | about gamer rvg first of all um it's one |
25468s | thing actually it's just going to be an |
25469s | extended one thing he has been in more |
25472s | Master's tours I believe than any other |
25474s | player ever wow CU I think he only |
25477s | missed one of the original Master's |
25478s | tours okay and now he played all three |
25481s | last year which most people didn't do |
25484s | anymore like people like Fury Hunter |
25485s | people like Gabby yeah alimo sort of |
25488s | dropped out the system to some degree so |
25490s | game has played all three of those plus |
25491s | this I believe he's now played more than |
25493s | anybody i' also reminder that he came |
25495s | second in Grand Masters one time so he |
25497s | was won match from |
25500s | Worlds so when you're talking in terms |
25503s | of him celebrating why it means a lot to |
25505s | him this is sort of a chance to get as |
25508s | CL he hasn't been to world he he he sort |
25510s | of should be at some all that behind him |
25513s | he was in America's Grand Masters though |
25515s | let's let's be clear I mean it's a free |
25519s | slot he didn't |
25521s | take which way do you want to look at |
25524s | this good point no but you know I I |
25527s | couldn't I couldn't resist obviously |
25528s | Linda is a is a flag waving American as |
25531s | we all know so you have to take take him |
25532s | down a peg or two every now and again |
25533s | but yeah I I fully agree I think gamer |
25535s | rvg has been put in the work uh quite |
25539s | some time it's easy when you've got um a |
25541s | high quality practice partner like fled |
25543s | just a bunk bed away right it's very |
25545s | easy to improve when you have that level |
25547s | of partner available um but he's |
25549s | certainly put in the work I think he he |
25551s | leazes a lot of other very very strong |
25553s | players as well um across multiple |
25556s | regions um I think himself and and recam |
25559s | have have you know shared prepped talked |
25561s | about exchanged ideas about Hearthstone |
25563s | on various occasions as well which will |
25565s | make that a very Bittersweet result for |
25567s | him I'm sure but I think first and |
25570s | foremost he will be over the moon that |
25572s | he is one step closer to realizing the |
25575s | dream of going to the World |
25576s | Championships here but there are several |
25578s | very very strong players waiting and a |
25581s | whole bunch more ready to queue up |
25583s | tomorrow and I think just based on that |
25586s | outcome of Group B obviously we can look |
25590s | at pit and and we that we saw already |
25593s | but |
25593s | molar kind of impressed me I called him |
25596s | out at the start of the day I said this |
25597s | lineup is a bit weird but I think it's |
25599s | doing okay into this field we're hearing |
25601s | some Rumblings around that molar is a |
25603s | player that we might not have seen but |
25605s | he's an absolute control God and he can |
25606s | make some stuff happening he was playing |
25608s | some seriously yarla pilled Hearthstone |
25611s | today which is about the greatest |
25613s | compliment I can give to a control |
25615s | player um unfappable |
25618s | uh super super greedy but in a way that |
25621s | continues to make makes sense um |
25623s | absolute Focus even in like 95% One |
25626s | games making sure that you find that |
25629s | 100% line when you're in those positions |
25631s | everything that you need to do to play |
25632s | that style of deck and play it well he |
25635s | is doing so I really really do think |
25636s | molar is is one to keep an eye on yeah I |
25639s | don't know if you heard it earlier or if |
25640s | you were had to step away because you |
25642s | just finished casting but um I I share |
25644s | your opinion I've obviously seen the |
25645s | same things you've seen um apparently |
25647s | when he was Captain at UCLA in the |
25649s | Collegiate stuff um they always banned |
25652s | his |
25653s | Warrior he just banned his they didn't |
25655s | care what the meta was most I was on |
25656s | Warrior we're Banning it he's uh he |
25659s | laughing for control Warrior right is is |
25661s | pretty much the the Rumblings that I've |
25663s | had they just um even in situate like |
25666s | you know where so we've been through |
25667s | about a year period now where Warrior's |
25669s | been really really strong consistently |
25672s | but there was about a year and a half |
25674s | before that where every patch Warrior |
25676s | cards were getting buffed and control |
25678s | Warrior was still unplayable right um |
25680s | and I believe throughout that period uh |
25683s | marel was still just grinding control |
25685s | Warrior on ladder and getting incredibly |
25687s | High finishes where literally like no |
25689s | one else in like the top 200 was even |
25692s | touching control Warrior um which is |
25694s | very you know freeze Mage genius |
25696s | adjacent from for from way back in the |
25699s | day it gives me that same kind of vibe |
25700s | so yeah really really looking forward to |
25702s | what he can do going forward yeah and we |
25705s | will get to see him a lot more um but we |
25708s | do have some other players entering the |
25710s | fry tomorrow which I'm looking forward I |
25712s | think we'll be to show you those |
25713s | shortly um but perh we can't we'll have |
25717s | to wait a |
25719s | moment H we do we have plenty more to go |
25723s | one of those I I know like I just want |
25726s | to talk about the power of this field in |
25727s | general right because hyping up tomorrow |
25729s | a couple of times I've just kind of |
25731s | thrown out the names Fury Hunter Habu |
25732s | gaboo bunny Hopper right those are the |
25734s | three that I've been saying you know put |
25736s | those names up in lights if you're a fan |
25737s | of either of those players you're going |
25738s | to want to come back tomorrow and check |
25739s | these out right that's not even |
25742s | mentioning the likes of insane Demitri |
25744s | Kazo who is a former America's grandm |
25746s | Hemlock as well like this field is so |
25749s | absurdly stacked I think you've got four |
25752s | to five players in this tournament who |
25754s | at some point in time have been the |
25756s | consensus best player in the world yes |
25759s | that like recent time as well yeah yeah |
25762s | like within the last like four years |
25763s | like that's that's outrageous that's an |
25766s | outrageous field of hearthstone players |
25768s | to have um and just enough of your mool |
25772s | stars and your kimchi slaps and your |
25774s | toas right that we can learn about on |
25776s | the way which is something that we're |
25777s | really really interested in doing as |
25779s | well so I think it is a really really |
25782s | strong field for entertainment purposes |
25785s | for high quality Hearthstone purposes |
25787s | for you know interesting lineups and |
25789s | different matchup interactions like I'm |
25791s | so excited to watch this tournament |
25792s | development yeah like Habu I can't |
25794s | remember the stats that were the records |
25796s | but he was just setting record |
25797s | tournament after tournament for a while |
25799s | then he had he had a one and three that |
25800s | meant something and the else was 71 81 |
25803s | oh he needs to go did he miss a master's |
25805s | tour and still get enough points to |
25807s | qualify That season or something like he |
25809s | just didn't turn up and then he had to |
25810s | go eight and one and did it something |
25812s | like that mhm I think I think he turned |
25814s | he just missed a tournament or went one |
25815s | and three cuz he had work or school or |
25818s | something and it just put him a position |
25819s | where he had to go eight and one so he |
25821s | just turned up and did it Fury |
25823s | Hunter somehow wasn't the world champion |
25826s | two years ago um he just won two Masters |
25830s | Tour uh |
25832s | missed multiple different levels of |
25833s | qualification by a total like small |
25837s | amount took last year off with real life |
25840s | uh come back this year to finish the |
25841s | story maybe and yeah bunny Hopper former |
25845s | world champion only one world champion |
25848s | since him and again there's there's |
25850s | other lineup of players behind them with |
25853s | insane in particular somebody who's |
25855s | streaming regular and getting better and |
25856s | better I think yeah but uh sounds like |
25860s | we are going to be blessed with the |
25862s | presence of a certain gamer rvg who is |
25866s | here to give us a word or two about |
25867s | their victory over Rec bam gamer how how |
25870s | you doing um we saw your we saw your pop |
25872s | off at the end so we obviously know it |
25874s | felt good but just talk us through those |
25875s | last final moments what was going |
25877s | through your |
25878s | head yeah it just feels great to uh get |
25881s | a win cuz the last couple MTS last year |
25885s | didn't really pan out the way I wanted |
25887s | to so uh happy to uh be back in the top |
25890s | eight so just just uh excited excited to |
25894s | uh see what I can do in the top |
25898s | eight so I want go are you happy with |
25901s | the lineup you've got you think You' got |
25902s | a lineup to go all the way with this you |
25903s | got to test it out |
25905s | today yeah I'm happy with the lineup I |
25908s | uh when I ended up submitting it I was |
25911s | content with what I brought and uh uh I |
25914s | think they're they're Decks that suit me |
25917s | so I think I I can pilot them really |
25920s | well and I I think did that today so if |
25923s | I continue that in the top eight I think |
25925s | uh this this lineup can do |
25928s | it sticking with lineups just for a |
25930s | second I've heard a rumor that you were |
25933s | on priest initially when you submitted |
25935s | and that was changed to warlock is that |
25937s | is that true and if so like can you talk |
25939s | about what made that decision yeah that |
25941s | that actually is true I changed with uh |
25945s | like 2030 minutes too and I just decided |
25949s | to change to warlock because I think it |
25952s | fit a bit better with like I think |
25955s | priest is a very good deck but it for my |
25957s | specific lineup it fit better with my my |
25960s | band strategy and uh what I'm trying to |
25964s | beat so that's why I decided to |
25968s | [Music] |
25972s | switch okay well I think um producer |
25975s | saying we're going to have to let you go |
25976s | now but thank you so much and good luck |
25977s | to oh Sunday you get a day to watch |
25979s | everybody else uh tomorrow so good luck |
25981s | with that on Sunday good to see you on |
25983s | the final day as well uh long may it |
25985s | continue um but yeah we got have to say |
25988s | goodbye so back to |
25991s | sutle thanks buddy yeah it's interesting |
25994s | stuff for sure um it's always great to |
25997s | hear from the players they can uh they |
25999s | can wrap things up in their own words we |
26001s | can only speculate they can uh they can |
26003s | actually talk with authority on why they |
26004s | did things and what they were thinking |
26006s | which is why it's always good to dip in |
26008s | when we can and but yeah great great to |
26010s | hear from him and I think uh a very very |
26012s | strong performance like Neil was saying |
26014s | Sunday we'll see gamer rvg enter The |
26016s | Fray but we've just been talking about |
26018s | some of the players that we are going to |
26020s | be seeing tomorrow um honestly like if |
26022s | if some of you are turning up now and |
26024s | going what on Earth is happening why why |
26025s | is there a Masters Tour on on Friday |
26027s | you've just got a whole bonus day of |
26029s | hearthstone if you were watching Friday |
26031s | and now if you want to tune in tomorrow |
26033s | and just imagine that a tournament |
26034s | starting with the likes of Fury Hunter |
26036s | and Bunny Hopper and Habu gaboo and |
26037s | insane and Demitri kov just kicking off |
26040s | from scratch you're still going to get a |
26042s | full serving of Masters tool Hearthstone |
26044s | and then we can jump back into the |
26045s | finals on Sunday so make sure you are |
26049s | here there we go just confirm that one |
26052s | more time day one well you're too late |
26054s | for that unlucky uh go watch the vods |
26056s | and by watching those V you'll probably |
26058s | get yourself just about onto day two |
26060s | which is tomorrow day three is that top |
26062s | eight single elimination and two players |
26065s | will go to the World Championships so |
26067s | we're going to find out who they are but |
26069s | for me and from sutle for tonight I |
26071s | think it is It's Time to Say Goodbye |
26073s | have a good one see you same time |
26074s | tomorrow |
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