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12s welcome to hearthstone legends where we
15s look back at the most iconic matches and
17s moments that made the players we know
19s today
20s legends
22s for this episode we look back on the
24s long and storied road that thais
26s travelled to become one of the most
28s successful hearthstone players in the
31s world
33s one of tyso's first steps in his pursuit
36s of greatness was the 2015 european
39s championship
40s he locked in a world spot by making it
42s to top four and then went on to face
44s naira in the finals where he became the
47s european champion
50s get ready because this is some truly
52s classic hearthstone featuring the likes
55s of patron warrior and savage raw druid
58s check this out our two competitors still
60s here are nyria from team liquid and tys
63s from team g2 representing ukraine and
66s representing the netherlands
68s we have a best of five remaining before
71s we decide who our european champion is
74s and taking us through the action we have
76s an excessively talented caster desk how
80s are you guys doing over there gentlemen
82s excessively well rachel thank you very
85s much for saying that and welcome
86s everybody to day number two of the
88s european road to blizzcon in prague
91s czech republic my name is frode and i'm
92s joined by nymch lothar and savis who
94s will be bringing you guys the action in
96s just a few minutes but before we do that
98s we want to recap how everything has
100s transpired over the past few days we've
102s had eight players come from all over the
104s european continent and battle it out and
106s two remain and only one would be the
108s european champion four spots were
110s determined to go to blizzcon but only
112s one of these guys will get ten thousand
114s dollars in the right to call themselves
115s the first eu champions a pretty awesome
117s experience how has it been so far for
118s you nibs
119s uh it was great we had uh eight great
121s players and i'm really happy to see
122s naria entice in the finals i'm i'm
124s really excited for the games and we've
126s seen a lot of good stuff yesterday we've
128s seen seven matches i believe and those
131s some memorable moments where pavel well
134s he didn't miss lethal but you know that
136s the doctor boom after attacking the
138s sylvanas was uh was very interesting to
140s see
141s was it was crazy i mean the crowd
143s reaction was so loud and then of course
145s life coach was stressed i mean then we
146s reflected later that life coach also
148s potentially could have messed up as well
149s uh there's a lot on the line and some
151s people definitely got nervous and it was
153s very interesting to see how it all went
155s down um however that said and done you
157s know life coach ended up playing his
158s teammate tyson and tyce was able to 3-0
161s him that was very surprising as well we
162s don't really see many three zeros in
164s these kind of tournaments right
165s i don't think we saw a single one
167s yesterday
168s outside of the the thai's life oh right
170s outside of that yeah
171s it's pretty amazing the games have been
173s so close everyone there has been playing
175s so well and now it's come down to
176s justice too
178s and then lothar for you how's the
179s experience been uh at these eu
181s championships i mean last year you've
183s been able to see the journey through
184s some of these players tyson nyrea both
186s of them last year got eliminated in the
188s qualifier spots right before going to
191s blizzcon and this year they are there
193s and they're in the championships that's
194s something amazing to just see how the
196s players can be super consistent in a
198s card game that everyone blames for rng
201s and this is just
202s this proves that it's not the case we
204s see here thais and neria which were as i
207s said
207s both were
209s last year in stockholm playing for the
211s eu qualifiers and it's really amazing
214s i'm really happy for them that they
215s actually made it this year this means a
217s lot to the community this means a lot to
218s the players and
220s they show it
222s you can see it in their eyes they are
223s really happy about it yeah and i think
225s they were really stressed uh to
227s not fail again because that would be
229s like a curse to them right it would be
231s like an ongoing meme or whatever just to
233s you know say that
235s third time the charm right
237s yeah yeah well i guess in this scenario
240s they can't really fail i mean no matter
241s what both these players are going to
243s blizzcon as well as two other players in
244s fact let's go ahead and recap how
246s everything went with just a brackets to
248s show you uh how the past couple of days
251s have went for us and group a we had ty's
254s advance in first place oz kaka was able
256s to grab that second place spot after
258s battling his teammate not once but twice
260s he had to defeat hoy and he did bring
262s that really unique priest deck that
264s we've been seeing the dragon priest that
266s people have started to catch on
267s popularity also we heard some rumors of
270s maverick who did finish in fourth place
271s unfortunately uh we heard maverick
273s bought a dragon beige which is really
275s cool but maybe the reason why he
277s finished that fourth and maybe not in
279s first or second place unfortunately i
280s was watching the game between ties thais
282s and maverick um like the first game in
284s the best of five i actually saw the 24
287s from maverick twilight wreck and thais
289s was like
291s what just happened that's not that's
292s very unusual it's not supposed to belong
294s in that deck very exactly indeed uh well
296s in group b we also had a set of story
299s lines that was really interesting as
300s well nairia was able to advance in first
302s place defeating life coach anne pavel
305s and of course the conclusion of group b
307s the conclusion of all the blizzcon
308s matches the drama was never higher only
311s one spot remaining and we did have that
314s extremely memorable moment where pavel
316s and life coach played a druid versus
317s hanlock pavel ended up giving a doctor
320s boom to life coach based off of not
322s killing savannah's beforehand if you
323s guys missed it i highly check recommend
325s you check out the vods and see for
327s yourself what happened uh what what are
329s some of the other stories outside of
331s that we didn't really get to see much of
332s jira do we nemsh
333s uh no we haven't even though jira was
336s playing versus life coach in an
337s elimination match and apparently the
339s match took two hours that's why we had
341s to wait for life coach to recover from
343s that stress mentally when he was facing
345s jira you know jira great player from
347s italy uh he was supposed to be like car
349s and also qualify for blizzcon but
351s lifecoach was able to overcome that
353s obstacle and actually advance himself
355s yeah apparently he had the most intense
356s series of the entire tournament and that
358s was also on the community stream which
360s you guys can check out the vods as well
362s let's take a look at the bracket of how
363s it's going to go down today we have only
366s one match the grand finals bestified
368s between tice and direa and we in order
371s to get that point we had naira take out
372s osaka and then tice was able to defeat
375s his teammate life coach the only 3-0
377s we've seen this tournament so does this
379s does this go a little bit closer home to
381s you because you and iria used to
382s practice together you've prepared
383s together i mean lothar of course has
385s voiced his closest to both of the
386s players that were here representing g2
389s but for you and liquid yeah i'm
390s obviously really happy with an area he's
392s been kind of waiting for this big moment
393s and this might be it already made it to
395s blizzcon but if it was to get a european
397s champion title that would be absolutely
399s amazing and about this final two i think
401s it's really cool that both of them made
403s through the upper bracket they haven't
405s lost a single match so it's like it's
407s very well deserved for both players yeah
409s and i mean at this point only one person
411s will be undefeated between these players
413s but it's going to be really cool make
414s sure to let us know what you guys think
416s as well we're going to give our
416s predictions in just a second but you
418s guys can do by hashtagging rgb 2015 and
421s tweeting at play hearthstone let us know
424s other things too maybe you're playing
425s hearthstone with us or share some of
426s your pack openings or some of the cool
428s board games that you're having or even
430s just talk about what you think will
431s happen to some of your favorite moments
433s so really quickly let's talk about the
434s predictions uh if we do have to pick a
436s winner and i assume i know what these
437s two guys are picking he's going to pick
439s ties he's going to pick diarrhea so what
441s are you choosing nibs you are the
443s deciding factor so in the beginning of
444s the tournament my pick was ties or
446s maverick as a finalist i wanted to see
448s both of them in the final uh right now
450s i'm happy that ty's made it even though
451s i'm also friends with nyria i feel like
453s this is going to take it uh it seems
455s like tais is more motivated to to take
457s the win and he practiced a bit more
458s naira practiced a lot for this
460s tournament but thais
462s he was in many finals before and i don't
465s exactly i don't know exactly in how many
467s uh finals naira was but he's constant
469s with where he is right now and dice
471s always wants more i mean i i can
472s definitely see that i do feel like naria
474s is really comfortable too considering
476s here i did qualify for blizzcon and with
478s that we've said a lot about these two
480s players but these two players also got
481s to spend some time with our camera crew
484s right after qualifying for blizzcon and
485s going to the finals let's hear what they
487s had to say about getting this far
493s i'm happy that i made it to blizzcon and
495s grand final is a really big bonus for me
498s also because i was in the finals only
500s once and it was like almost one year ago
503s actually even more than one year ago so
505s i'm happy for that
510s for me the tournament went insane i
512s prepared really well and i'm happy that
514s it paid off
517s i played last match not very focused i
519s made a couple of misplays that i usually
521s will not do
523s in the semi-finals i won against my
525s teammate life coach we knew each other's
527s decks card by card we boot camped it for
529s more than a week i'm happy that i made
531s it but i'm way more happy that i can
533s just go to blizzcon
536s the best mindset to win is to have a
538s motivation to win it's a big prize pool
541s so i should be motivated by that
545s it's probably gonna be hard i'm gonna
547s play against nurea and
549s it's not gonna be easy he has a kind of
551s similar playstyle as me plays more
553s control decks we have a similar lineup
555s so it will be really close he's really
557s good
560s i tried to
561s to make my zone so i don't
564s look at the stage and just be
566s comfortable playing my game because if
568s you will like uh try to look at the
571s stage
572s you'll start getting nervous you should
574s just
575s like imagine that no one is here
581s i think
582s i can win it i'm super prepared here
584s i've never prepared as much and i feel
586s really comfortable at the moment so um i
588s think if i can just play my best and
590s don't get nervous uh i will take the win
598s strong words from our two competitors
602s right before you guys face off for our
604s european hearthstone championship
606s now you've had a lot of time together
608s this weekend and all through your
609s competitive careers as both of you are
611s quite storied competitive players so uh
614s i want to know do you guys have anything
615s to say to each other before we get into
617s the match what
620s anything to say to dice
624s i gonna crush you
626s that's what i love to hear
631s all right size anything you want to say
632s tonight
633s it's not gonna happen i wish you good
635s luck
637s such sportsmanship from thais gentlemen
639s please shake hands
642s and you are free to enter this
643s competition let's give it up for your
645s two hearthstone finalists
655s all right so we're just moments away for
657s the grand finals once again for anybody
659s tuning in it's ready for naira versus
662s thais a battle between the netherlands
664s versus ukraine two regions where are two
666s sorry two countries excuse me in this
668s region which is absolutely stacked
670s taking a look at these guys classes we
672s have very similar lineups although there
674s are some subtle differences so don't be
676s fooled by just the similar lookings of
678s the
679s outer shell but there actually is some
681s inner workings there which makes these
683s decks different so
684s looking up how it match up we talked
686s about predictions of things but how do
688s you think a person is favored or
690s unfavored here let's start off with
691s soviets it's really close i mean if
693s those warlocks go up against each other
695s and area is the one with two big game
696s hunters he's going to have an edge there
698s but if for example the warriors are
700s playing each other then in that case it
702s might be dice whose favorite because he
703s had us around that brawl in there so
705s there's those small decisions uh small
707s tax choices that might uh give an
709s advantage if the item lineup sorry their
712s matchups are are good for those uh
715s players lothar we've been seeing a lot
716s of players start off with druid and
719s warrior why why do you feel like that is
722s this is a situation i think both players
724s would like actually
726s like to seal the warlock first because
728s as you said the mirror match between the
730s warlocks will be decisive so i think
732s both players i mean thais would like to
733s avoid that it might open with the
735s warlock instead but what uh the question
738s was about through the warrior and those
740s classes are just super consistent and
743s they are not relying on a country right
746s because in an example when you open with
748s a warlock you would like to play against
749s a warrior an example if you play with
751s the druid you don't care what or what is
753s your opponent playing you just want to
755s play the game you have the same game
757s plan every single time
758s and
759s you just want to outrace him with mana
762s and with damage so you're not really
764s you know dependent on what is the metric
766s exactly
767s okay
768s it's actually this is actually amazing
769s that in conquest uh you have those mind
771s games and right now whoever becomes the
773s european champion will be decided by the
775s fact do you mind game your opponent do
777s you exactly know what is your opponent's
779s tendency what is he going to start what
781s he thinks you're going to start with and
782s how can you counter that okay well
785s based off of that we've seen it's not
786s only just what you start off with but
788s it's how the series ends up progressing
789s it's a lot about those mirror matches
790s too the hand lock versus hand lock which
792s still to this day is actually i think
793s one of my favorite mirrors in the entire
795s game or even just mashups in general i
796s think it's a lot of chess moving with
798s how you move some of your pieces and
800s sure you can always talk about the draws
802s but i think the way you use your hand is
803s oftentimes just as powerful because
805s we've seen these players not only play
808s with what they have what they think
809s their opponent has and that's oftentimes
811s just even more powerful right the threat
814s of druid may be killing you or the
815s threat of what war you're having in
817s terms of just
818s insane burst damage that's oftentimes
820s more scary than the cars that are
822s actually there yeah that's absolutely
824s true there is a phantom brawl for ties
827s so nyria knowing that there is a brawl
829s might not overextend might not play
831s those many patrons and if there is
833s actually no brawl he'll be just uh
835s gaming himself
837s yeah absolutely so i think we're just
839s about to get ready underway here i'm
841s thinking that's going to be like a druid
843s starts here i think you know teice comes
845s in here as a very experienced druid
846s player but naira he's also the
848s experienced warrior player and we're
849s going to start off with a good
851s old-fashioned page and warrior mirror
853s and it's going to be game number one
854s enjoy thank you so much frodan all right
856s guys patron versus paige and we've seen
858s this matchup a couple of times but take
859s me through it what is the most important
861s thing
862s you're gonna go for the four patrons on
864s turn five if you can if you anyhow can
866s you want you need to have dead spite or
868s whirlwind and then rage on patreon so
870s would you keep a good
872s opening hand if you're the starting
874s player because you have one less card
876s you kind of want a weapon as well and if
877s you keep a cream patron it's possible
879s that you draw the second one and then
880s you kind of have one dead card so
883s maybe not especially since dice doesn't
884s have a weapon just yet so in this
886s situation nario will just keep the death
888s spot oh yeah yeah yeah absolutely he
891s might pick up the patreon he has
893s everything else he needs so do you like
895s naria's hand right now with double death
896s spider and slam in rage it's decent it
899s could be better he's still missing some
901s important cards like he would love to
903s have some early minions maybe an
904s armorsmith
905s battle rage to cycle through
908s and most importantly that cream patron
910s for the turn five but he's not worried
912s about using the first step spine because
913s that's a common problem now you have to
915s shoot the second uh second strike with
918s your weapon yeah because you have to use
920s it for your patrons when you have two
921s you can use the first weapon as your
923s advantage as the advantage to build
925s report control uh and use your health
928s points as a resource instead of mana
930s there is a couple a couple differences
932s between those players with regards to
933s the decks and irea is running double
934s shoe block and shield some and ties is
936s running the brawl that we mentioned and
938s he also plays big hunter is this uh big
940s game hunter is it useful in the matchup
942s overall or right now is is going to be a
944s dead card it's pretty much a dead card
946s sometimes you get to become on the
948s frothing berserker but it's kind of rare
949s and
950s most commonly you just played on maybe
952s down three and
954s get a few points of damage especially if
956s when area already knows that there's a
958s big game hunter he would probably not
959s play in uh don't play as not he then get
962s into a situation when his frozen
964s berserker will not deal damage and be a
966s huge minion on the board right
969s for thais there is that big uh the
971s patron and inner rage but he doesn't
973s have any other weapon effect uh so and
975s no death spider as well yeah no weapons
977s at all for ties right now it might be a
979s bit problematic if he doesn't find one
981s soon here's two draws
983s three exactly
985s one from the beginning of the turn then
986s you have one cycle from the notion and
988s then another draw so that's three cards
990s to get a weapon for no machine vendor of
992s turn 4 is as good as it gets it can be a
994s bit clunky later on in the game the
996s cycle because of the mana cost it's
998s fairly expensive
1000s so tyson is looking for the weapon or
1001s somewhere in the facts uh what is an
1003s aerial situation he doesn't have
1005s paycheck he has the double death spite
1009s needs to either take a patreon or try to
1011s draw for it
1012s and he's wondering if
1014s maybe he should just play
1015s his numbers inventory less than because
1017s his
1018s his hand is kind of awkward and putting
1021s a minion on board which would allow
1023s battle rage maybe an extent with this
1024s slam to finish off the numbers inventor
1026s might be not bad if you really want to
1028s search for the patron yeah it's fairly
1030s unlikely that no machine vendor would
1031s just survive to the next term because
1033s ty's could have also had a slam in his
1034s hand so then it would be that ties then
1036s machine weather from that would survive
1039s this area does not find that page and
1041s now he needs to find a way to get to it
1043s as fast as he can they act like it
1045s seemed tasty here because you can use as
1047s i said before you can use the first
1049s death spider yeah with no real
1051s consequences because you're aware that
1054s most of your opponents are not playing
1055s hard syndromes anymore in your grand
1057s patron decks quite often you want to
1059s hold under a dead spot as long as you
1060s can but in this situation like like you
1062s mentioned later he
1063s does have that second one so it's not a
1065s problem at all to use the first one you
1066s also want to deny the the draw from
1068s accolade of pain oh yeah you don't want
1070s to give more than one card from it
1073s all right so from there's perspective he
1075s still wants to draw there is no threat
1077s for the moment and we've mentioned that
1078s the patron on turn 5 is really important
1080s but what if the players actually missed
1082s the page in turn if there are no patrons
1083s what happens to the game then
1085s well tell me just wait for the patrons i
1087s suppose or for the emperor or for them
1090s but yeah sometimes the otks can happen
1092s too with the frothing berserkers
1093s charging in but
1095s quite often it is the green patron
1097s that's the win condition in this matchup
1099s the patreon a better win condition kind
1101s of changes depending on what you're
1102s playing against sometimes it's a fraud
1104s thing against a decks like handlock you
1106s want to do the frothing you want to kill
1107s your opponent in one turn against stuart
1109s and other warriors it's usually the
1110s creme patron
1112s yep that's very true
1113s in this situation both players have an
1115s awkward hand
1116s oh yeah it's not that great thai's still
1119s looking for that weapon showing two wars
1120s on commanders not helpful at all at this
1122s stage of the game i would still favor
1124s naira's hands with the second death
1126s spider at some draw
1129s double frotting or some commander is
1130s also pretty nice definitely slightly
1133s better for an area right now
1135s actually when you look at those hands
1136s and you compare them there is a
1137s possibility for ties to explode the
1139s patrons at some point at some point but
1141s if he doesn't find lethal there is the
1143s double frauding and war song that might
1145s actually finish the game yep
1148s nice with that with those patrons and
1150s they inner rage in his hand so if thai
1151s stopped like something like a whirlwind
1153s he could just go off with the patrons
1154s would you there's that spider and i know
1157s mr deventos there might be an option to
1159s clear the pages before that is true but
1162s will trigger his deferral right that is
1164s true that no mission vendor makes it a
1166s little bit worse i suppose to go with uh
1169s to go for those pictures there is a
1171s whirlwind effect for thais there is
1174s he could just go for cream patron inner
1175s rage and play that
1177s cool i'm not sure if you will
1180s because then
1182s it pushes your opponent to use a
1184s additional
1185s inner range or maybe
1188s what can you do with an unstable when
1190s you have two for a minion on board
1192s basically on taskmaster and energy to
1194s clear that unstable goal
1196s and then deal with the patrons right but
1198s it's really awkward for both players to
1200s see the scenarios through because you
1202s have no certainty of what will happen
1204s next time dice is just going to take it
1206s slow here
1207s goes some phase for one and the armor's
1209s up so this is what happens with the
1210s players kind of exploded patients we
1212s turn in a different kind of game
1214s both players will have to have patience
1216s just wait for the moment and try to
1217s accumulate the combo parts to maybe have
1219s the lethal or at some point they will be
1221s forced to make a move because you have
1222s too many cards in hand you have to play
1224s something oh yeah and uh nyria right now
1228s i believe he has 10 cards here so he has
1230s to play something might be one of their
1232s fraudings or oh he goes for the acolyte
1234s okay it's interesting that's interesting
1236s because that's additional draws and
1238s maybe your opponent will trigger you
1239s overdraw he has to play something more
1242s well that's cool
1245s it's a good pickup i'm obviously not
1247s gonna use it just yet but later on it
1249s will be valuable
1251s so naria is looking for tourism for
1253s possible paycheck i think toryson would
1254s give him the most especially with the
1256s cards he has right now that whirlwind is
1258s great
1259s as well
1260s slam that looks like a really weak slam
1262s but the reason he did it was because of
1264s the
1264s amount of guards in his hand
1268s you were talking about emperor but when
1269s he still has the coin he doesn't really
1271s need that emperor to make a really big
1273s combo because he has a nine mana that
1275s has to be spent for three minions wars
1277s on command of double floating berserker
1279s one man for ruined effect and if you
1281s find a second whirlwind then you have a
1283s free woo and effect combo with double
1285s floating berserkers yeah that's not
1286s enough damage most situations so you
1288s know the game
1291s that could potentially be a huge
1293s liability because of those double
1294s frothings in aria's hand that nerea
1296s might just be able to deal that 40 in
1298s one turn yeah might backfire really
1300s heavily he might not even need the third
1302s whirlwind if dice goes with the patience
1304s just double frotting it yeah
1306s i really love the use of execute here
1309s and this method actually is basically
1312s not
1313s it's not meant to deal with a big minion
1316s it just deals like one or two damage the
1318s best you can execute is quite often then
1320s there are sometimes you it helps with
1321s clearing
1322s your opponent's patrons off but in this
1324s situation tais had two executes in his
1326s hand so
1328s spending one there definitely a good
1329s choice another inner rage well that's
1332s not looking good for ties no
1335s how deep is he in his deck and still no
1338s weapon inside
1340s so
1341s he doesn't really want to
1343s have too many patients here also
1348s i think he might be going all in here if
1349s he if he's getting golden that might be
1351s over because the frontings are there in
1353s the hand there will be 10 mana with the
1355s coin for naria and now you can see that
1357s maria's already counted he is
1360s to have enough time during his turn to
1363s actually make the move because if you
1364s start you have to commit to it but if
1367s you miss lethal well that's kind of you
1369s know
1370s oh yeah there is six millions on board
1372s right now with frauding and warsong that
1374s will be plus three which means there
1375s will be nine nine minions first will win
1377s this plus 18 a second whirlwind will be
1381s i think that should do it
1383s and this morning
1385s that's plenty of damage so this should
1388s be game one right here
1390s yeah that's what happens when you have
1391s the patrons when you have not enough
1393s damage maria had exactly what he needed
1395s with that coin and the whirlwind effect
1398s double whirlwind in fact with the death
1399s spite i'm a little unsure how much
1401s exactly that is but it should be plenty
1404s with nine minions on the board like
1406s right now
1407s it's welding effect this uh effectively
1410s 18 damage ah the trash talk is real more
1414s the audience is loving it yeah i feel
1416s like there should be more trash talking
1420s we are kind of missing out here he said
1422s he's going going to crush dice and he is
1425s doing exactly that the frothings are
1426s still getting the attack here it's not
1429s exactly
1431s it's a little bit more i think it's 19
1433s 19. it's 19 each right okay so it's too
1435s overkill i believe
1437s but yeah it is enough so game one going
1439s to my area
1442s now we just enjoy the animations
1445s might take a while
1446s what do we have all day each is 19
1449s damage 90 damage so it's wow all right
1452s maria's taking game number one versus
1454s dice
1456s one step closer to taking the european
1458s championship cycle
1460s that's a really huge thing for naria i
1462s mean
1464s tais is my teammate but he is the player
1466s that accomplished a lot and i kind of
1468s feel from there he's he's lacking the
1470s title he's really eager to win here
1473s absolutely um
1475s can you take me for the for the game was
1476s there anything else that zeiss could
1478s have done um
1479s or was he was he locked with his place
1481s and was was there a need to uh explode
1484s with the patrons in that turn i hope
1485s there is no worse song i didn't see any
1487s mistakes from ties to be honest there's
1489s no way you can account for that double
1491s exact those cards
1493s um i don't know if you remember that
1494s maria still had the coin but even then
1497s it required those but particular four
1500s cards in his hand including those two
1502s floating berserkers that you cannot
1503s replace so
1504s everyone i can't really like say that i
1506s should have played around that yeah sure
1508s well he played the best he could in that
1510s situation with the cards that he was
1511s dealt and uh now with the page unlocked
1514s for an area that still has all three
1516s decks uh available aloha what do you
1518s think the naira is going to pick for the
1519s next match
1521s um i think he will pick the warlock
1523s because the warlock is really great
1524s against uh ty's handlock and he wants to
1527s find that
1528s um find that uh match up as soon as
1531s possible and still the warlock is great
1533s against uh warriors tyson's warrior in
1536s theory because we know that ties and
1538s life coach were tweaking the deck so i
1541s guess maria would like to start with
1542s that because otherwise ties might just
1544s run off with his warlock deck that was a
1547s big win for nyria not only go on zero
1549s but he went with the warrior because the
1550s warrior was the one deck that kind of
1552s had a bad matchup potentially against
1553s the hand look with the two remaining
1555s decks that he has now being the handler
1556s and the druid doesn't there's not that
1558s bad of a match-up so
1560s nyrea could just queue up either one and
1562s should be fine regardless of what dice
1563s goes with absolutely there was also uh
1565s the counter card entices deck because on
1567s paper ty's had an advantage with the
1569s brawl in the deck specifically for the
1572s mirror all right all right guys game
1574s number two is starting area versus dice
1575s druid versus patron wow that's quite a
1578s hand from nyria wild growth and harrison
1580s jones i would say that's that's amazing
1583s game game defining
1586s yeah and
1587s lothar take us through this why is the
1589s white girlfriend harrison so good versus
1590s patron
1591s well the wild grove is always good in
1593s opening hand uh regardless of a matchup
1595s but the harrison jones is something that
1597s you really want because
1598s it's first of all it denies your
1600s opponent a win condition being the death
1602s spider because that's one of the
1604s most important cards in patron deck
1607s while it still gives the druid player
1610s tempo because you use a card you get a
1612s border advantage you destroy a card from
1614s your point and at the same time you gain
1616s card advantage by drawing uh
1618s additionally so it's it's like a freeing
1620s one when you think about cards and joins
1621s this would be something that you want to
1622s accomplish with any card so it fits
1625s perfectly in every single situation but
1627s only if your opponent is playing a
1630s weapon class right it's not looking
1632s duper advertised either he does have the
1633s throating and the death spite even a
1635s potentially could play an acolyte here
1637s so if your ties you're kind of happy
1639s with your hand not happy seeing that
1641s wild clothes come out from nyria but
1643s still it's not a bad hand at all so
1645s savings you you like to play this
1646s matchup from the warriors perspective
1648s and looking at tyson's hand what are the
1649s cards he is looking for well
1651s once again same thing as i the in the
1653s previous match up you do want to go for
1655s those green patrons as fast as you can
1657s you want to make four of them through it
1659s really struggles dealing with those
1661s the aoe of druid being that's why not so
1664s good against phaedra is just going going
1666s to make more of them
1668s that's very true and uh for thais
1670s unfortunately he's just being next to
1672s him his stepson will be denied so that
1674s he will have no option even if he will
1676s double at an innovation for the growing
1678s patron to them so that's that is
1680s that will delay his plan by at least two
1683s terms all right that harrison jones
1685s being really strong as author mentioned
1687s uh drawing pilot of the trailer for
1688s nigeria oh look at that oh man yeah that
1691s if death spike would be there
1693s john's actually changed the game yeah
1695s that might have been game right there
1696s and no way for nike to clear that but as
1698s it is an area did have that harrison so
1701s the despite got dealt with despite being
1703s one of the most important cards for for
1705s the warrior in this matchup this is a
1706s great story this only shows like how a
1708s single card can change who is going to
1711s become the european champion
1713s well still far away from that yeah this
1716s will work away from from that to going
1718s to have some more matches but
1720s yeah definitely helps and that's
1722s imperative for themselves what more can
1724s you hope for
1725s definitely not only that but rice
1727s doesn't have any way to deal with it as
1728s it is that's terrible so this might be
1731s two terms of emperor effect from area so
1733s he's looking for executes
1736s i mean there are some matchups where you
1737s can just leave the emperor on board
1739s because it's not so important to just
1741s you know deal with it after the first
1743s stick because most of the cars in your
1744s opponent deck are kind of low posted
1746s right
1749s i was expecting them but i think the
1751s emperor would have worked out a lot
1752s better with no minions on the side of
1755s port i think that might have been a and
1757s without that spider already yeah no
1759s weapon equipped either one dead spite
1760s already gone he might have been
1762s expecting something like maybe shield
1763s some from from thais i don't think twice
1765s is actually playing that at all but
1767s if yeah he used child slam the ten
1768s before all right i mean the shield yeah
1771s i mean uh another shield son
1773s was on nyria's side so i think taiz
1775s doesn't have the shields now
1777s yeah what was possible maybe that he was
1780s expecting patrons that's why he wanted
1782s to have minions on board so that's
1784s possible if thais plays peyton in a rage
1786s whirlwind
1788s he wants to have something to counter
1789s that and with thorison even though his
1790s hands get head gets better he can't deal
1793s with the patron board yeah well here's
1794s the engine of war yeah which is a huge
1797s deal but we didn't know with no minions
1799s on the border the only way that is to
1801s really effectively deal with the emperor
1802s would have been with an execute but if
1804s there was an execute on the emperor that
1805s would mean that there it would be
1807s unlikely that there's another one for
1809s the age of the war
1812s but nothing too bad i mean we are still
1814s in great shape and that ember it will be
1816s good later on yeah and this is exactly
1818s what you want as a druid player you want
1820s to have the board and you want to
1821s pressure paigeen and you want to give
1823s yourself a chance to finish the game
1824s with savager
1826s is this the brawl yeah i don't think so
1828s the warrior has
1830s we see that there's a still uh shield
1832s block in the hand
1833s uh so if thais will just play will drag
1836s out the game but will not telegraph a
1838s brawl so let's say he'll just play
1840s something on the board and just play
1841s time he might have saved the role but
1844s you know it's a matter of preference and
1847s that would damage if the
1856s and he can kill the free too without any
1858s problems wow oh look at that that's just
1861s insane that was the perfect roll
1864s how good is brawl turns out it's pretty
1866s good
1867s pretty damn good
1869s and now the game changed um the rear can
1872s play doctor boom it's a great board but
1875s it seemed like without the brawl it
1876s would be so hard to go through all those
1878s minions he's just looking so
1879s criminalized not having an answer to the
1882s attention of war also struggling to deal
1884s with other two minions and just like
1886s that with one card he turns their arm
1888s but he's not he didn't win the game yet
1891s and he doesn't have an execute for that
1893s just yet oh he's going for the patrons
1897s wow that's really
1898s really courageous maybe he feels after
1901s that brother hey maybe i will get lucky
1903s and actually the bombs will spawn but
1905s this is risky it is risky but high risk
1908s reward
1909s i bet his courage skill look oh no
1913s what happened what happened this is
1914s shaking it's a this is a new patron
1916s maybe donald trump is still green oh six
1918s out of five
1926s wow well it's not out of the woods yet
1929s because oh he can't unfortunately
1930s because that 5-2 patron was dealt with
1933s with the bomb there's no option to kill
1935s the doctor boom and that was five too
1937s many was crucial to these plans i think
1940s maybe there was a slight miss that would
1942s not attack me with the fight to first
1943s deduct the bomb if that was really his
1945s plan oh yeah to clear the board i
1947s actually kind of liked it because it it
1948s the only thing that you would keep it
1950s for was if a boom but was to hit it for
1952s one yeah
1953s three out of four or bad results exactly
1956s but there is also a chance that the
1957s boombot can hit the new page and kill it
1960s and then your turn stops with this at
1962s least he is having a board and that word
1964s is hard to deal with from nary's
1966s perspective yeah i suppose that is also
1968s true there's a lot to consider and you
1969s can never really know what's going to
1971s happen when those boomers are out there
1973s so what do you think about naira's
1975s position right now he can't really deal
1977s with the with the patrons he can kill
1978s two of them but uh with this double
1980s savager he might actually choose to be
1981s aggressive there's not much navy i can
1983s do with this board there are just two
1985s options either kill the warzone
1987s commander or just go face because the
1989s warsong commander is wow is it trigger
1992s and that's the game right
1994s there's no word yet but uh that's should
1997s be it it's nine plus eight
1999s you can also slam one yeah that's one
2002s slam adds four damage because that adds
2004s one damage from the volume berserker and
2006s gains additional patrons right so that's
2008s true that's game that is a little
2010s there's enough zeiss is going to tie it
2012s up and we are done with these warriors
2014s oh my god even though there is this
2015s heist jones that killed the
2017s death spider on the back of the brawl
2019s and then those patrons he's able to seal
2021s the game and uh tie the series
2023s well yep that was quick
2027s yeah and that the mvp was brawl here and
2029s the numbers invented oh yeah the brawl
2031s was absolutely amazing what if the
2032s ancient war won that world well that
2034s would be awkward the game was saying the
2036s least you know
2038s so if you execute there was no chance of
2040s dealing with that movie that's true
2042s that's true i can't help but wonder how
2044s the game would have looked like the area
2045s was to just go for the emperor tourism
2047s on them six what would have happened he
2049s was maybe uh too safe when when
2052s with his play he was afraid of something
2054s and with torrison uh he would have much
2056s better plays but then there was that
2057s role still so maybe oh yeah the bro
2059s would land and if the result would be
2061s the same yeah then you know ties will be
2062s ahead and then the page and turn yeah
2065s that brawl they're taking out the one
2066s card that we usually don't see and it
2068s works out so well i mean i always feel
2070s ha feel happy for the players when they
2071s do something that's different and it
2073s works out we talked about a lot to
2074s afford about it that dna scene is always
2077s using brawls lately in
2079s patreon warriors and mostly because
2082s yeah well patreon is
2084s relevant on the ladder and handlock has
2086s made an occurrence and it's almost in
2089s every single lineup right now so brawl
2091s is great against two matchups yeah and
2093s that's
2094s that's that's that's the reason
2096s i've also heard the same thing but in
2097s the european scene and on the european
2099s ladder you hardly ever see it i never
2100s play around brawl
2107s but brawl is out uh warrior is sealed
2109s for both players or they are not going
2111s to use it and right now we are advancing
2113s into druid druid
2114s or handlock it both players are playing
2117s a mid-range druid are there any
2118s differences that you guys remember in
2120s those druid lists the druid list looked
2122s fairly similar what's an area running
2124s ancient of wars i can't quite remember
2126s since we've seen quite this in so many
2127s years he had one engine
2130s okay that could be the case double combo
2132s for both players some aspirants there is
2134s running as pirates for sure guys maybe
2136s one maybe two there were more
2137s differences in that in the warlock list
2139s i remember that thais was for example he
2140s was running double hellfire
2142s uh navy sonic double big game hunter
2145s so um in that matchup if those warlocks
2148s are playing against each other naria is
2149s definitely the favorite but both players
2151s are playing the demon headlock oh yeah
2153s yeah that's right only pavel was playing
2155s the classic handlock with without the
2157s void callers mal guyanas but he was
2159s playing jaraxxus so he had one demon
2162s when we saw the warlocks really
2165s was one of the most popular
2167s classes like let's say half a year ago
2169s almost everyone was trying to shuttle
2171s flames just to be better in mirror
2172s matches and i really
2174s look forward to
2176s have that um that modification
2178s in the future
2180s yeah i mean shadowflame is a really
2181s powerful card but it's also a little bit
2183s situational and uh in the meta right now
2185s you i'm not sure if it's correct to play
2187s too but definitely if that if things
2189s change a little
2190s it's uh it's a car that you always have
2191s to consider and these startings oh my
2194s goodness look at this hand well that's
2196s those minions it's not good it's awful
2199s like he has two seven minions one deck
2201s card that's five mana also and the roar
2204s the roar is one of the cards that you
2206s want to troll yeah last it's one of the
2208s best fans we've seen i would say i i
2210s can't say it's the worst hand we've seen
2212s because we've seen oscar hand versus oh
2214s yeah
2215s has this power to influence influence
2217s his opponent's hand when he's playing
2218s druid but ridgewood mirror well we've
2220s talked about it in the in the past a
2222s couple of times so it's dependent on
2224s wild girls and openings right now both
2226s players they didn't get
2227s why gross yeah narea has one with the
2229s innervate so he's going to have to get a
2231s better start yeah as bad as tyson's hand
2233s is narias isn't that spectacular either
2236s let's see if he picks up aspirant or
2238s maybe that wild girl from the top that
2240s would help a lot
2241s so lothar do you think this is the
2242s situation where bore players have uh
2244s semi bad hands which will make the game
2247s even more skill intensive
2249s uh in this situation their years has the
2251s innervate and their innervate can change
2253s a lot because it can
2255s basically translate to
2257s 4 8 12 damage if you spit out the minion
2261s really really fast but
2262s we see that and area wants to curve out
2265s better so he wants to point out
2267s pilot each other next to so he can an
2270s example
2271s drop a six uh a six-man minion on top
2273s four or just the engine of low on tune
2275s five
2276s all right ty's finally finding something
2278s to play informative aspire and he would
2280s love to have it on turn two but still
2282s it's a decent pick up for turn 3. now it
2284s will be awkward to kill with the swipe
2286s you still want to go with the shredder
2287s because it contested but you know that
2289s there is something uh
2290s for five mana coming from thais if the
2292s area saw the hands he would point out
2294s the swipe for sure you know
2296s there's a such a high like ability that
2298s dice is not going to have a play for
2300s turn five but if you nairiya you don't
2302s think that the swipe is necessarily all
2304s that good because taizo could also have
2306s something like a pilot that shredder and
2308s it's important to match up druid versus
2309s gereto to grab the tempo advantage as
2311s soon as possible because it's hard to
2312s come back if one druid is just attacking
2315s phase with the minions and the other has
2316s to kill those minions absolutely and
2318s quick turn from thais here
2320s wants to protect that aspirant and the
2322s 46 is excellent for that job
2324s when you think about using this pal
2326s instead of a minion you have to think
2328s what would you what would you do what
2330s would what would your minion do next
2333s turn if you would play it instead of the
2334s swipe and in this situation you deal
2336s twice the damage because the pilot
2338s trailer would will be able to attack and
2340s you will still be able to play the swipe
2342s so it's important to have the you know
2344s just the ability to see what will be the
2346s outcome of the next
2347s one two turns absolutely true
2350s force of nature is really good choice
2351s here from diarrhea he will be able to
2353s clear the board and then lock the mana
2355s crystals for ties because it's a great
2357s question that he's asking you just play
2359s druid of the claw which is one of the
2360s best fighters you can have do you have
2361s another fight draw and it also stops uh
2364s oh wow
2366s he does have another five drop ideas
2368s something even better with athena but
2369s he'll be able to get the doctor boom out
2371s here on turn five if he wants to
2373s i think it's not the bad choice but at
2375s the same time there's the pelted
2376s shredder with a with a swipe and then
2379s the sleeves yeah
2380s while it's sweater if the
2382s but on the other hand
2384s the rio will be a five mana so swipe is
2386s not exactly that stream turn for five
2389s when you think about the lesson i would
2390s just wanted to point it out because
2391s that's like a trademark for druid he
2394s sacrificed card advantage for tempo when
2397s you can board a board advantage still
2400s because you use two cards wow those and
2402s laws of nature oh my goodness
2406s yeah the one damage to phase one on the
2408s crocodile that was excellent from the
2409s area that was excellent for nyrea but
2411s thais is the one who's getting advantage
2413s right now with the engine of floor he's
2414s not only going to draw some cars but has
2416s a big five five so naira will be behind
2420s somebody gets
2422s i'm just wondering what was the reason
2424s for the excessive cheer right now that's
2427s an amazing edge of war if you look at it
2429s okay
2431s maybe just the one mana
2432s that was not used was a brave mana here
2442s all right
2443s so uh from maria's perspective what do
2445s you guys think what's the best play
2446s right now uh sylvanas
2449s uh sylvanas is
2450s it seems pretty bad here it's the red
2453s circle is going to be completely wasted
2456s but what does he
2457s do if he chooses to play something else
2459s the tweet of the claw doesn't seem all
2461s that good as a trick it's only a 4-4 and
2463s the opponent has a five-five on the
2465s board would die to swipe easily
2467s it's a tough turn for sure
2469s well you know you want to play engine
2470s floor next turn so just um playing the
2472s 460 stop the five five you all you might
2475s have the hero power
2476s uh on turn seven maybe on turn several
2478s he'll play azure drake and would the
2479s hero power finish the five five that's
2481s why he went for the first six right now
2483s blue shade from the top that could
2485s potentially let thais play the shade and
2487s the shredder but she would be quite a
2489s powerful turn but if he does that he
2491s cannot take out the treat of the claw
2492s maybe just hero power the four six
2494s attack of the five five and play a pilot
2496s shredder like for sure he wants to gain
2498s some advantage here
2499s oh savager is uh his good chase as well
2502s he'll be able to kill the 46 and still
2504s play the shredder yeah that's quite
2505s efficient
2506s and he just saw one swipe so there's a
2509s little chance of having different ways
2510s to clear the board which pushes neria to
2513s use two mana for his gear power to deal
2515s with the five one minion or use a wrath
2518s uh well and that was a situation when
2520s the rebel would have been much better
2523s than any other situation in the world so
2525s he's now sure that there's no ref in the
2527s rear so that's that's actually a great
2528s point because you really want to force
2529s druid to use the hero power on turn
2531s seven seven is mostly the engine of war
2533s turn so you are forcing naria to not
2535s play engine on floor and if you like the
2537s engine of the floor here would be
2538s terrible just play it you draw cars but
2540s it does this oh yeah it's just training
2542s it for that buy one
2543s goes for the sylvanas windrunner that is
2546s i mean that would be tough for thais to
2548s deal with unless he
2549s he didn't have that keeper of the crow
2551s which is absolutely perfect here and
2553s with his remaining four mana he will
2554s even be able to play out the shade oh
2556s man the national floor did so much this
2558s game and right now ty's turned around
2560s the game even though he had this
2562s awful opening with no rough elements it
2565s was really rough but right now uh thais
2567s is way ahead that i feel like this was
2569s the moment where our thighs pulled
2570s really far ahead in the game
2573s and also wanted to point out that this
2574s palette shutter isn't perfect perfect
2576s placement
2577s oh yeah absolutely for those flame blank
2579s totems or direwolf
2582s there's a chance of dropping a minion
2583s that that affects both minions all on
2586s the sides yeah like they will valve all
2588s flamethrower totem yeah niria with that
2590s swipe pickup he also has the azure drake
2592s and he will be able to spill power swipe
2594s but
2596s it's not that efficient right now double
2598s rev doesn't seem to be that bad
2600s especially when you have a five mana
2602s minion or foam and a pound of sugar i
2604s think he's gonna just play the shredder
2606s and uh trade for that uh lore yeah
2608s that's uh absolutely correct there's
2610s nothing that can do with uh such a big
2612s board
2615s good mana store
2617s the best minion out of piles of other
2619s appeared in the grand final of european
2622s championships yeah you just turned your
2623s 4-3 into a 4-4 and kill the minion as
2626s well sounds like a really good secret
2628s from paladin
2630s wow that is incredible and naria's
2632s options are very limited here
2635s is there anything he can do to survive
2637s like maybe a swipe keeper combination he
2639s can survive because ice doesn't have any
2641s damage in his hand as it is
2643s but that's all he can do he can survive
2646s turning this around getting back into
2647s the game that's another thing how
2649s important is it to kill fluorescent
2650s though
2652s is it i don't think it did i don't think
2654s it's that important i think you're just
2655s more worried about the shade and the
2657s milhouse something like a swipe and a
2660s keeper would let him kill two minions i
2663s think that's what he's gonna go for so
2665s low on hp
2666s he knows he's far behind
2669s i like leaving up the ember here i'm
2670s just hoping that the the remaining hand
2672s from the ice is bad
2675s that's basically six damage so let's say
2677s it's a like a fireball draw it has 14
2680s damage total right now seven on board
2681s and seven in hand you can rap for
2683s savager i think he brought for one you
2685s know he used one already uh before but
2687s if he gets it right now
2694s so you can play two minions that have
2695s nine nine power on the board so you can
2697s set up for evil next turn yeah i just
2699s played the minions what can really go
2701s wrong if he's feeling like he wants to
2703s play it super safe
2704s he might clear off the
2707s keeper and the double combo would would
2709s kill him yes but there was already one
2711s innervate to use and one source of
2712s nature i think there is no problem i
2714s mean it seems extremely unlikely that he
2716s is also so far ahead that i wouldn't be
2718s too surprised and he does clear it yeah
2720s himself with 23 not gonna take any
2722s chances at all that's a good choice um
2724s clear board no way to dying he's not
2725s playing around a mind control attack but
2728s it's not like mike is being played this
2730s might be the time for nehri to go for
2732s shredder and it better not be another
2733s milhouse monastery he gets the savagery
2735s so this gives him a possibility to
2737s actually um kill some of those minions
2739s in these but he's not clear with that
2740s yeah
2741s situation
2742s and now let's see if thais will be
2744s missing the crucial damage almost a
2746s clear
2747s well it's actually not going to be
2748s enough
2750s time it still needs to be a doomsayer
2751s zeiss has 10 damage in his hand he will
2753s also be able to hero power oh that's not
2756s going to attack her not usual but it's
2757s still going to be the exact
2760s 11 damage from the hand all right so
2762s ty's on the back of force nature's swipe
2764s and hero power can steal this game right
2766s now he sees it and he goes for it
2769s and this means that thais is going to
2770s take game number three versus nyria and
2773s get a lead in this race
2775s who is going to become the european
2777s champion wow
2780s what a mirror match
2782s what a turnaround that was a roller
2783s coaster of emotions
2785s both players had not that great opening
2787s hands but
2789s the innervates made a lot of work
2791s that's for sure
2793s yeah i remember i turned five i was in
2794s the middle of explaining how good the
2796s situation is for gnaria and then we saw
2797s innervate for dice and suddenly dr boone
2799s changed everything yeah well you know it
2801s was a fast forward two turns ahead for
2803s ties
2804s so
2805s yeah sometimes luxor boom does change
2807s everything i mean this situation the
2808s boombots weren't all that good dealing
2810s only that one with the crocodile dealing
2812s one two phase but still it's a big
2814s minion seven seven
2815s but we have to remember that the boombox
2817s are not exactly all about the result
2820s of the from them but it's all about the
2822s threat that they present oh yeah because
2824s you have to change your way of play of
2826s um just the plan you have to play around
2830s uh the possible
2831s just for damage and minions so you can
2833s just lose board control instantly right
2834s so turn five was not where he wanted to
2836s swipe but he had to because of the spoon
2838s bits i really like the situation where
2840s um dice decided to salvage roar early so
2842s that he was able to kill druid of the
2844s claw with vengeance lore and then with
2846s the hero power well with the hero
2847s actually attacked uh kill the crocolisk
2849s so not only clearing the board having
2851s that 5-1 and actually forcing maria to
2853s play that sylvanas on that specific turn
2855s and not ancient of lauren of his uh on
2858s his side yeah definitely a good call
2860s they're very efficient way to take the
2862s boat all right so right now uh tyson's
2864s left with demon warlock and what do you
2866s think maria is going to bring he has
2868s still his own demon warlock and his
2869s druid i mean it doesn't really matter
2871s which one he choose to play first the
2873s hand looks of his own should be a better
2875s matchup so if he wants to
2877s once do they try to put it to make its
2880s game five i think he will go with the
2881s hand look to drag it out yeah if he
2884s wants to drag it out sorry who wants to
2885s just like uh see take the worst match up
2888s first and it's completely fine too
2889s lothar
2890s can we say that even though thais has a
2893s lead he's uh winning two to one that
2896s naira still has a better situation yeah
2898s that's the beauty of conquest even if
2900s you're winning there's a threat that you
2903s can still have a bad matchup in both
2905s games and then now it can be just
2907s reverse swiped by uh
2909s just a simple lineup that punishes your
2911s weakest link and the warlock might be
2913s the the weakest thing but at the same
2915s time we know that it's not like a 70 30
2918s matchups in both situations
2920s the warlock still can prevail uh druid
2922s can draw badly as we saw like this in
2924s those matches or can just
2927s be missing out on become hunters on
2929s keeper that grows to deal with the early
2930s threats from the warlock so it's not
2934s it's not yet
2936s it's not yet an end for both of the
2938s players here absolutely it's not
2939s confirmed yet but overall druid has an
2941s okay match up versus uh demon headlock
2943s yeah and then nyria's demon headlock is
2945s tweaked to actually kill demon headlight
2946s as well yep
2948s all right so the players are going to
2950s start in just a moment we're going
2952s straight into game number four and irea
2954s versus ties
2955s this is um
2957s european championship and we are going
2958s to crown european champion it's a match
2961s point it's a match point yeah if dice
2962s wins this he is the european champion
2964s but uh it's actually far away still
2967s yep let's look at this starting hand the
2969s area gets to go first in this this
2971s matchup it's much better to go first
2973s than to go second that coin sometimes is
2975s a little bit weird you have to play play
2977s a minion before turn four
2979s you cannot just go tap on turn two and
2981s three because because you would have a
2983s full hand so what are you looking for
2985s early game you want threats you want as
2987s many threats as possible also that
2989s beacon hunter and an iron big owl those
2991s are very good so right now it's going to
2993s be
2994s or it should be and it normally is a
2996s back and forth game where one player is
2998s playing threats and the other one is
3000s responding to that
3001s oh look at that naria has already tacked
3004s out two big game hunters in his opening
3006s hand which basically deal with the
3009s doctor boom and mountain giant from
3011s tights that's pretty good and he also
3012s has a twilight trick twice does have the
3015s answer to that in form of the owl but
3017s it's still a good card to have early on
3019s but he's lacking the mortal coil to
3020s finish off the that is
3022s that's a huge deal still lives up to
3024s four one i love it and uh freud
3026s mentioned that he's that this is his
3028s favorite matchup i think this is one of
3029s my favorite matchups as well where
3030s there's action reaction from both
3032s players so we are going to see back and
3033s forth if we see back and forth till
3036s let's say turn eight to nine what is
3037s going to decide who is going to win
3040s is there like a specific card the shadow
3041s flame dragster shadow flame is always a
3043s big turning point if if one of the
3045s players is able to land a land a good
3047s shadow flame that can be a big deal also
3049s whoever gets to play the malden giants
3051s first is first is quite often the
3053s favorite it helps a lot you have those
3055s additional threats so the player which
3058s is dealt the most damage is actually
3060s another yeah in an advantage so if you
3063s see a situation in this match where one
3065s of the players is choosing not to attack
3066s the opponent that's not because they
3068s didn't know the sword because they
3069s forgot to attack it's because of those
3071s molten giants oh man there's jaraxxus
3074s already uh is it good though because you
3076s do want to have traxxas at the end of
3078s the game to prepare even more threats uh
3080s with infernals right now nyria knows
3082s that there will be no way that draxus is
3084s getting spawned but it is a threatened
3085s board i mean it looks good to me it
3087s looks very good to me also like how do
3089s you deal with that
3090s that has 15 health points you have no
3093s means of killing it instantly with our
3095s like a siphon soul we only saw pavel
3098s running the card in this tournament and
3100s if this gets toned up
3102s yeah it's so it's very hard to deal with
3104s the normal answers to that would be the
3106s cycle soul and sylvanas windrunner but
3108s narriest version of demon handling is
3110s running in either one so there is no car
3112s that would really kill it off easily so
3114s he will just have to deal 50 damage to
3116s it yeah but he under this with maybe an
3118s 88 he hit it twice it's not impossible
3120s to feel it it's also only only three
3122s power so it's not that big of a threat
3124s it's not gonna kill you very fast
3127s and this is also the turn when tyson is
3128s thinking do i even deal the damage
3131s because there's there's a lot of cars
3133s that can deal with them to do attacks
3135s itself so like hellfire
3141s coming in from the area they are doing
3142s the thank you as if he had a molten sand
3144s in his hand we know better there is no
3146s molten giant just yet but just trying to
3148s give
3149s size a little bit of like
3151s false information i suppose we are
3153s preparing the taunt wall uh with those
3155s ancient watchers but uh we can already
3157s see how good drugs is because dealing
3158s with the 4-2 is trying to grab the
3162s word presence early neria has an option
3164s to deal with the emperor because one of
3166s one of them is just a silence the fire
3168s fight order one is to silence one of the
3170s ancient watchers then pound it up with
3172s defender over argos which is actually
3174s what maria is doing right now he has to
3176s deal it there's no way you can leave up
3178s an emperor for
3188s yeah
3189s he might go for it but doesn't he's
3191s running into some issues here and then
3192s because then area would be pushed down
3194s to 18 hp
3197s and he will have that eight mana so
3198s molten giants might start coming out i
3200s think it might have been a small mistake
3201s from uh
3202s from thais i like i actually like
3205s uh because with dr you've seen one big
3207s game hunter so you hope there is no a
3210s second not the second one and when you
3211s coil you deal with the biggest threats
3213s and doctor boom is uh a big fan on your
3216s side yeah i kind of like that
3218s and it's also if there's a big second
3220s beginning hunter you bailed it out
3222s for the hellfire and i mean the boombots
3224s are gonna
3225s get at that revenge kill oh there's the
3228s molten giant so no if that boombot is to
3229s go to the face oh no damage wow
3232s that is going to let naria play the
3234s mullet if he wants to but it might just
3237s be game on twitter it's so funny though
3238s like mostly when the boombot goes for
3240s phase you are so happy but fortnight is
3242s like no why
3243s double four
3245s yeah i was hoping for another boombot on
3247s his face
3248s to maybe potentially play both the
3250s molten giant and the big camera on the
3252s same turn but now he has to make a
3253s choice here
3255s i would imagine that he's going to lean
3256s towards the bgh
3260s gh is a good tempo swing yep let's him
3262s play the low tempo i like it why lotham
3265s though
3266s do you just want to have a big minion on
3268s a big minion on board well you you
3270s certainly can't play heal bot because
3271s you are going to lock your molten giant
3273s but lufthan is sometimes good in the in
3274s the end game if you seal um the shadow
3277s flame so like you you develop your
3279s molten giants and then you play lothal
3281s to protect them from a possible aoe
3283s attack yeah but also lyria has been
3285s fighting from behind ever since that
3286s characters hit the boat and i feel like
3288s getting that five five on the body even
3289s if the effect from it is if the
3291s battlecry is somewhat wasted it still uh
3293s kind of gets him ahead in the game
3296s but does he want to deal the damage at
3297s all that's the question because you put
3299s out a really a lot of damage potential
3301s damage which is nine power to the board
3303s but
3304s do you really want to deal that to your
3306s opponent so you know his own molten
3308s giants not the face but it helps with
3310s the traits
3311s i wanted to see to say that nyria
3313s doesn't have that much burst but with
3314s the hellfire pick he actually has the
3316s six points of damage well that's nowhere
3318s near enough just yet but that might be
3321s useful later on yeah into two turns i
3323s think that's actually great having that
3324s argus as well so it's like some
3326s eight eight points damage out of nowhere
3328s if he has some kind of board that can
3330s help him manage the game that's a really
3332s awkward situation because he has to deal
3334s with the jar axis if she wants to go
3335s through it right that is 11 damage so
3339s that your axis has been absolutely
3341s amazing what eyes
3343s i think like the stern is just stories
3344s done actually from daria's perspective
3346s attack with the 4-2 into the 3-1 uh 311
3348s to avoid
3350s the shadow flame shadow flame or
3352s hellfire just dealing with your minions
3354s so you want to deal some damage how
3355s risky is that if there was a silence
3357s just for that ancient watcher you would
3359s he would die like the game would just
3361s end right there if there was a silence
3363s because there would be a
3364s 10 damage on the board
3366s granted that dice did use one silence
3368s already
3369s but yeah i like
3371s this sort of approach way more finally
3373s getting rid of the characters completely
3375s and the engine which is still out of
3377s range of such a single hellfire so it
3379s doesn't leave you like you know with no
3381s defenses at all
3383s yeah i think that was a really strong
3384s turn from the area how much damage is
3386s there actually because
3388s wow if you would get like a mortal coil
3390s that would be enough uh with
3392s two two three attacks to the five six
3394s you hellfire yeah that's uh eight damage
3397s and you have three more with the dark
3399s bomb which is eleven
3401s and with doomguard that's sixteen the
3403s problem is the tone is just right right
3405s would have been lethal if he had it but
3406s now if he taps for it won't be anymore
3408s because he won't have the mana to cast
3410s everything yep
3412s but i think you still have to tap
3414s because you you know that you have to
3416s deal with with the board so there'll be
3418s no damage coming to you next turn
3420s and you need the damage to yourself yeah
3422s molten giant those molten giants he has
3424s two of them in his hand he wants he
3426s needs to tap every single turn in order
3427s to get those out this is so amazing like
3429s he can't pull the trigger because he
3430s doesn't want naria to play his modern
3432s giants so it's the moment where you
3433s can't really you have to kind of clear
3435s the board like you may be dark on the
3437s 6-3 but uh
3439s you can't really go for phase this is
3441s why you need a really big truck of
3443s damage on your side of the board to
3445s finish the opponent's warlock in one big
3448s swing
3448s but now here's the dark bomb so he only
3450s has doomguard and he'll fire that's so
3452s eight points of damage out of nowhere
3454s it's interesting that he didn't want to
3456s um clear the engine water because we all
3458s know that ancient
3460s ancient waters are the best targets for
3462s shadow flames and this one
3464s in particular has five attacks so it
3466s clears the load up too
3468s what do you guys think all right so is
3470s there any help fire play here if you
3471s attack with the defender of argus into
3473s eight eight you hell fire you dark bomb
3476s the a8 so the only lothip is uh left on
3478s board with your um
3480s ancient watcher you can play molten
3482s giant for
3485s two
3486s now after the hellfire we've been able
3488s to play the zero man of molten giant but
3492s wow he's going for the heel but before
3494s that
3495s it's very defensive play
3497s very defensive and kind of saying to
3499s thais i don't have molten rain so it
3501s might be also a bluff daiso does have a
3503s lot of damage in his handing from the
3505s hellfire and the doomguard
3507s so he's going for the hellfire here to
3509s kind of no that makes us wondering if
3511s that's not so if that's like one of the
3513s things about playing on a big stage
3515s where you kind of imagine the worst and
3518s uh just go for them for the defensive
3520s play instead of potentially a stronger
3521s play double hellfire might be huge next
3523s turn oh yeah absolutely
3526s that ancient watcher and the fact that
3527s he has six health is so huge for
3529s there there was no good way to clear it
3531s there's always like one damage missing
3533s five would be easy
3535s but six is a bit too much now with
3537s double hellfire you will be able to just
3538s double that fire the board use six to
3540s face deal with the taunt and then still
3542s attack possibly with the giant and the
3544s twilight rig the followers are really
3546s big threat here because it's it's a
3548s looming melganis or a doomguard and this
3550s is something that warlock will not have
3552s an easy time with especially after using
3554s two big game hunters yeah it's it's
3557s really rough uh they're really looking
3558s for that shadow flame but now after the
3561s deal but he wouldn't even be able to
3562s play the mould and giant and shadow
3563s flame that
3565s but this hand right here for an area it
3567s just doesn't quite seem to cut it i
3569s would imagine that he's gonna start to
3570s turn off with that with a live tap well
3572s actually i have to ask you guys what is
3574s the play that doesn't kill him because i
3576s i look at this board and i see void
3578s walker attacking into the 5 6 doomguard
3580s entering the board double hellfire and
3582s then everything goes to face
3584s well there's a lot of damage that's a
3585s lot of damage so what i realized
3588s the area is probably not thinking about
3589s double hill fire and doomguard you
3591s normally don't play around that
3594s what is the best play is this
3597s he used to deal with this board somehow
3599s i feel like the um
3602s was too defensive i think so though that
3604s might have been a play to survive over
3606s or playing too
3608s oh my goodness that's it i think that's
3610s going to do it that should be it 12
3612s points of damage from the giant and
3614s twilight drake 17. looking thighs he's
3616s doing the mat in his head right now
3618s he has it not again when if that's 23
3621s actually yep that's hellfire first
3624s sacrifice to devoid color to get the
3626s doomguard out and deal the lethal damage
3629s yeah all right with the doomguard that
3630s will be 17 and he can finish the game
3632s with the hellfire so the doomguard
3633s attacks twilight drake attacks hellfire
3636s daria goes down and thais
3638s is your european champion gg what a
3642s series guys that was amazing
3645s what an amazing one
3647s yeah
3648s he didn't lose a single game in this
3651s tournament
3652s we actually thought
3654s we actually thought that he has this
3656s warlock is the weakest link but he was
3658s able to take uh the game i i really want
3661s to
3662s i really want to see what's going what's
3664s going to happen and uh
3666s how happy is he what does this title
3668s mean to you so rachel i'll take it away
3671s thanks so much guys let me get on the
3672s side of our champion over here
3674s your hearthstone europe champion tys
3678s from team g2
3681s tys i want to know
3683s as the reigning champion
3686s what will be your first order of
3688s business
3689s i just tried to do well at blizzcon
3691s prepare for discount and try to defend
3694s my italian next year
3695s fantastic answer tys here is your trophy
3698s lift it high
3700s be excited
3701s your champion from europe
3706s casters
3707s what do you think of that match
3713s oh i i think the match i think the match
3715s is good
3719s turns out an early
3721s zero mana 315. it's pretty good
3730s all right well congratulations to tyson
3732s your 2015 european hearthstone world
3734s champion and uh it's really exciting to
3736s see the conclusion of all these events
3739s it's been a long journey even dating
3741s back to when tyson was just an unknown
3744s player right we can kind of evaluate uh
3746s back when he was the person that was
3748s just qualifying for open cups and then
3750s he was starting to get maybe an invite
3752s here and there in a couple tournaments
3753s and he started placing well and
3754s consistent and now he's one of the
3756s people that you know you associate with
3758s a top-level hearthstone player so uh
3761s absolutely brilliant moment to see all
3763s of his hard work pay off he's played
3765s some of the most harsh one of anybody
3766s he's practiced some of the most of any
3768s players i'm very proud of him absolutely
3770s he is a fantastic player and he proved
3773s himself many times over uh he won the
3775s dreamhack and now he is our european
3777s champion i think he's one of the best
3778s european champions that we can have yeah
3780s i mean it's no surprise that he made it
3782s this far it's not another news blast
3784s that thais is a good player but if there
3785s was someone who was still doubting him
3788s no no no no not really and i think it's
3790s just it's extra sweet specifically for
3792s thais because
3794s last year he was denied entry to
3796s blizzcon because of kolento kalento was
3798s his final opponent and we were playing
3800s single elimination at that stage and i
3802s remember also specifically last year
3805s during the european regionals he was
3807s struggling a lot he had to lose his
3809s first match he had to climb to the
3810s losers portion of his group and then he
3812s struggled and he like finally fought
3814s through it through really intense
3815s comeback after comeback and then he was
3817s rewarded with kolendo as his final boss
3819s and he got denied um after he lost that
3821s match he took it like a champ he said
3822s you know what i'll just try again next
3823s year he also won the cider match in case
3827s uh any of the players couldn't go to
3828s blizzcon for travel reasons or whatnot
3830s uh he was a fifth place person so he was
3832s the next closest person in line to
3834s blizzcon
3835s this year though the region belongs to
3837s him what a fantastic story it is for
3839s this young man from the netherlands and
3841s lothar it must mean the most to you as a
3843s person who spent a lot of time with
3844s thais over the past year i'm really
3846s proud of my team and ty's in particular
3848s i mean those results are bringing is
3850s just insane and i think
3853s i think that life coach another uh are
3856s the most consistent players in in hearts
3858s in general and i'm really proud of them
3860s here yeah absolute fantastic moment and
3863s again thank you everybody who's able to
3864s tune in we've had a lot of fun over the
3866s past two days and even though thais did
3868s defeat nario we also want to give a
3870s shout out to naria as well he played his
3871s heart out this over this weekend we'll
3873s be seeing him at blizzcon along with two
3875s other players in osaka and life coach
3878s but we're pretty much done here thanks
3879s so much for
3883s watching for final words to close the eu
3886s road to blizzcon
3887s thank you so much guys at the casting
3889s desk let's give it up one more time for
3891s our wonderful casting team here on the
3893s road to blizzcon for hearthstone
3895s wonderful guys i i don't know how you
3897s guys are going to top this hearthstone
3899s has kicked butt all weekend long i know
3901s chobra has his work at as do our casters
3904s over on the heroes of the storm stage
3906s which is what is going to happen next
3907s did you catch in the action yesterday no
3908s fill me in what happened well it was an
3910s amazing day we've ended up at a final
3912s obviously the top two teams will be
3913s going to blizzcon um navi did what they
3916s do they dominated they rolled over the
3918s opposition but the interesting one is
3920s dignitas a team that weren't called
3921s dignitas until four days ago they pulled
3924s out some plays they knocked out liquid
3926s they knocked out rokat can they become
3928s the european champions i don't know it's
3930s going to be interesting so if you're
3931s watching on twitch refill the snacks
3933s come back in about 10 minutes time when
3935s the pre-show starts if you're here
3937s rotate around the auditorium to the big
3939s stage it's going to be interesting and
3941s if you're going to call who's going to
3942s win dignitas or nazi rachel which way
3945s would you go
3946s i'm the host oj i cheer for good games i
3948s just want to see all how many masters
3950s are going to be what is it
3952s i want to see all five games so okay
3954s then so she's saying dignitas i read
3956s into it she's saying this in about 10
3957s minutes time we're going to have the
3959s final heroes of the storm on that stage
3962s it's going to be massive
3963s after becoming the european champion
3966s ty's had his sights set on the next big
3968s title
3970s world champion
3971s after making it out of the group stage
3973s 2-0 while only dropping a single game he
3977s looked like he was in prime position to
3979s take it all until he ran into his
3982s semi-final opponent oskako
3986s even though tice would not go on to the
3988s finals
3989s this match would go down in history as
3991s one of the greatest of all time
3996s representing the netherlands
4008s all right gentlemen join me here in the
4010s center of the stage
4018s now i know both of you are players who
4020s work very hard to repair you study
4023s and you crunch the numbers and over
4025s these past two weeks when you've been
4027s playing these decks you've been getting
4029s analysis from
4030s your teammates the casters here your
4033s fellow players and all you generous
4035s people online so i want to know
4038s taking all that into account how well
4040s prepared do you feel you are with your
4042s current lineup of decks
4044s well first i'm really proud that me and
4046s oscar both made it through here i think
4048s we took a cool approach by really going
4051s for the control decks and
4053s now i also prepared for skaka i feel
4055s really prepared i did what i called the
4056s last day to also prepare for him and i'm
4060s gonna give my best i'm ready fantastic
4063s how about you oscar yeah i mean i'm
4065s really really happy to be here but i'm
4067s super prepared to win versus tez
4069s that's what i like to hear gentlemen
4071s please shake hands
4074s and you can head into the booth good
4075s luck to you both
4078s joining us on the caster desk to bring
4079s you the action we have nem chamas and
4082s savitz all you guys
4084s thank you so much rachel harrison world
4087s championships here at blizzcon we have
4090s four players left and one of them is
4092s gonna become the the world champion
4094s they're guaranteed fifteen thousand
4095s dollars and they have a shot for fifty
4097s thousand and then for one hundred savitz
4100s what does it mean to become the world
4101s champion both of the players here that's
4103s going to be playing next are
4104s professional players this is the world
4106s champions this is the biggest event
4108s possible for these guys and they're not
4110s only playing for 100 000 they're playing
4112s for the title and that title is going to
4114s last with them forever absolutely and
4116s the next match is going to be thais
4117s versus oscar european's finest hamas
4119s what can you tell us about them
4121s well um this reminds me of uh when they
4123s uh battled against each other in the
4125s alkaline team league championships and
4127s the thais won that one so um you know
4129s it's up to oscar to prove himself once
4131s again that you know he deserves to be
4134s here um and he can you know take him
4136s down one-on-one and yeah i think the
4138s title does mean much more than you know
4142s winning the prize to me because you'll
4144s be invited to more tournaments you know
4146s you have a big reputation everybody
4148s knows who you are and you know really
4150s sets your mark on the globe yeah that's
4152s amazing and guys we actually sat with
4154s ostkaka so let's hear his thoughts
4160s when i was younger i moved around a lot
4161s i've lived in miami new york indonesia
4164s and mexico city i think i attended like
4166s six different schools most of them were
4167s international some swedish and it's
4170s really been quite an experience you know
4171s i've always had to adapt to other people
4173s and their sort of lifestyle and yeah
4175s it's looking back on it it's been a
4177s really good experience
4178s so when i was playing competitive soccer
4179s it was really more just for fun of
4181s course i spent a lot of time and you
4182s know put a lot of effort into it it sort
4184s of came naturally as well like i mean i
4186s was not only playing soccer like during
4187s the evening but also like like all the
4189s time during the day of all the breaks
4191s balancing school and soccer practice of
4193s course you know it's a lot of uh time
4195s you have to put into it and you don't
4197s have a lot of time for other stuff and
4198s so it's actually quite similar to like
4200s my hearthstone schedule right now i'm
4201s just you know trying to balance
4202s everything that other practice and then
4204s actually sleeping and eating and
4205s everything just bouncing at all
4207s usually whenever there's a camera on me
4208s or even just a microphone i usually get
4210s quite nervous and you know as soon as
4212s like my heart rate increases it's just
4213s not as comfortable as if i'm sitting at
4215s home playing
4216s so i tend to rely a little more on
4218s instincts when i'm playing in
4219s tournaments and
4220s it's usually not that good but uh you
4222s know so far i think i've been playing
4223s pretty on point so i
4225s i think it's fine
4227s my youngest brother is 13 years old his
4229s name's william he goes to school in
4231s sweden he's really cool in supporting me
4233s and all this gaming stuff and my older
4235s brother marcus he lives in london he's
4237s 22. i give my little brother some
4239s necklace every now and then and ask me
4241s about the game of course i'm like really
4242s willing to help him of course it's it's
4244s fun for me as well
4245s it's mostly about like the time i don't
4246s always have time for everything at first
4248s my parents were not like that supportive
4250s i mean they weren't really sure how
4251s serious it was and of course
4253s as i was growing up you know it was
4254s always your job to you know sort of tell
4256s me to stop playing you know do my
4258s homework and whatever but as soon as i
4260s started you know actually making money
4261s off of this and i was really good at it
4262s you know they started respecting it so
4264s my parents are actually just figuring
4265s out twitch and uh you know it's really
4267s cool for them they're it's like i'm
4268s watching tv you know i'm playing the
4270s world championships and they think it's
4272s really really cool and on this huge
4274s stage in front of so many viewers i
4276s actually had a lot of preparation going
4278s into this event and i always had my
4279s teammates uh practicing with me you know
4281s the whole way around they were always
4283s you know questioning my deck choices and
4284s everything so i really had my teammates
4287s there the whole time preparing with me
4288s if i would give advice to an upcoming
4290s pro player i'd say that
4292s just keep practicing keep playing
4294s preferably the same deck and it's like a
4296s high skill deck as well
4297s just keep playing it until you can sort
4299s of perfect it and then look into playing
4301s tournaments and showing what you're
4302s worth i really like the game it's really
4304s like just endless amounts of skill that
4306s you can put into it and at the same time
4308s i'm of course really good at it so it's
4309s really fun
4321s all right the first thing is about to
4322s begin guys are you excited for this oh
4324s yeah this is as good as it gets if
4326s you're a fan of competitive hearthstone
4327s we have two of european's finest going
4330s at it on the big stage
4332s wow i can't wait to see how it pans out
4334s it's so amazing there is a priest being
4336s brought how excited are you for the
4338s priest yeah obviously i'm a big fan of
4340s the freeze class
4341s and a lot of people have you know not
4343s been using it they've been um you know
4346s referring back to the standard druid you
4348s know the hunter and you know the more
4350s stable classes so it's always good to
4352s throw a loop in the mix and hopefully
4354s your opponent doesn't expect it and
4355s doesn't know how to play against it uh i
4357s mean oscar on the other hand is also
4358s bringing rogue it's not a class we've
4360s seen often in this
4361s championship at all so both of them have
4363s their kind of niche picks which is going
4365s to be very exciting absolutely and
4366s zavitz is one of the most analytical
4368s players what do you think about the
4369s lineups because priest might be dice's
4372s downfall here yeah both players
4373s definitely prepare for aggressive
4375s lineups and that's what they came to
4377s counter so that they are playing
4378s anti-aggro matchups but
4380s but in this situation that they are
4382s matched up against each other the
4383s difference is that ostkaka is bringing a
4385s rogue while ties past the priest and if
4387s those two get matched up against each
4388s other it's definitely going to be
4389s austraca with the advantage because of
4391s the way that
4392s rogue has so many different tools to
4394s deal with the minions that that the
4395s priest is playing early on all right the
4398s players are ready to begin so let's
4400s start the first semi-final match
4407s uh
4419s i mean right now we see that the lineups
4421s are quite similar i mean they both come
4423s from european uh backgrounds and i think
4425s the european meta did uh really just uh
4430s get the conclusion that they are
4431s bringing both freeze mage and they are
4433s both bringing the uh patient warrior so
4436s um i think it's gonna be interesting
4437s yeah absolutely um seriously remember
4439s their differences in their decks that
4441s they are bringing green page and warrior
4442s but there are some differences i believe
4444s dice is bringing them more control
4446s control one with less threats and oscar
4448s has done more power in it yeah the dice
4450s nicest patreon team to be a little bit
4452s more reliant on those cream patrons and
4454s uh making more of those while
4456s australia's version has the doctor boom
4458s in it and the chroma's health screen
4460s which are additional threats that an
4462s additional win conditions
4465s and here in game one it's going to be
4466s ostaga going up against isis priest and
4469s that that priest has been doing well in
4470s the tournament but oscar comes well
4473s prepared
4474s yeah i really wonder if thais can win
4476s the priest this is one of the most
4477s important things here in in this matchup
4479s overall if he can steal a win
4482s against any deck he might position
4484s himself to be in a good spot but for now
4486s that breeze this is weak link absolutely
4488s the matchups that priests are good
4490s against are the aggressive decks like
4492s zoo warlock
4493s thunder
4494s and uh and temple mage but
4497s is not playing any of those
4500s so here we go turn one zombie toe
4502s definitely a great start from dice ghost
4504s gaga doesn't have a death doesn't have a
4506s fiery war axe just yet yeah he does have
4508s that death spite has actually got the
4510s dragons as well so it's really helpful
4511s in the beginning maybe with north shore
4512s clerk he'll be able to draw enough cards
4514s to get the advantage so
4516s for the priest the best plan is just to
4518s play the big big minion any turn on free
4521s you want to have um black pink raptor or
4523s you want to have dark uh the cultist and
4525s then pour twilight guardian into um
4529s another black wing so like a lot of
4530s great minions every turn to just
4532s overload your opponent and this also one
4534s of the strategies versus patron when you
4536s want to have those minions before they
4538s explode information sometimes
4541s exactly as a priest you just want to
4542s curve out every turn so every time you
4544s want to develop something big like you
4545s said but uh oscar is looking at the
4548s turn uh five explosive term of like
4550s inner rage plus the uh whirlwind effect
4552s from the uh desperate so yeah that's
4554s still guys going to set up for he is
4555s still missing the inner rage but he's
4557s going to try to draw into it here battle
4559s rage only for one card but with two
4561s battle rages in his hand it's quite
4563s valuable to just cycle because you you
4566s he's unlikely to be able to use both of
4568s them as efficiently as the game
4569s progresses is there any specific van for
4571s a scott carr is just uh going with the
4573s patrons on turn five or six and then
4575s just pumping the threats well right now
4577s judging by his hand that seems to be his
4579s best strategy going forward maybe he'll
4581s draw into some you know bigger threats
4583s such as like dr broome or something that
4584s might alter his game plan but for now
4586s this is his strategy and taish knowing
4588s that uh might not drop too many uh small
4591s creatures but uh yeah you see the
4593s phelan's chosen this option right now
4595s just to pump a minion uh to you know put
4597s more pressure on the board uh the other
4599s option would be to put two small minions
4601s but uh once again uh to attack is not
4603s really what you want against the patron
4605s yeah
4606s there is another strategy for the
4608s warrior available as well where the
4609s warrior just keeps clearing every single
4612s minion from the priest and then just out
4614s values the priest player with the bat
4616s with those battle rages but as we saw
4617s the first batteries got used kind of
4619s lightly and oscar seems to be aiming to
4622s do the massive crime patron turn but
4625s there are tools for the priests to deal
4626s with the um with those patrons not not
4628s now but there should be a light bomb
4630s holly a nova as well so there are some
4631s things to actually help with the full
4633s paging board right exactly uh osaka here
4636s could choose to coin up a desk by it
4638s because he does have the shredder a turn
4640s for it to play uh obviously you want to
4642s save the um you know death rattle effect
4644s from the weapon when you play the patron
4646s so we should um see just the attack here
4649s and no attack next turn
4651s yep there is the dead spider ty's still
4653s holding on this not so clear he had
4655s multiple times there he could have
4656s played it but he understands the
4657s importance of getting those extra cards
4659s against the patron to be able to sustain
4663s all right so again valencia is available
4665s he can be a bit more aggressive but the
4667s problem is execute if there's an execute
4670s just attack with the weapon and uh he
4672s will be able to deal with the big minion
4674s starting with power shield
4676s trying to try a card
4677s oh one that's a good one for for the
4679s following turn he has the option to go
4681s for the villains chosen here as well but
4683s he knows this oscar might have a an
4686s execute in his hand so that takes a
4688s little bit of value out of the villains
4690s but in case there was no exit that
4692s zombie chow could just win the game
4693s alone yeah and see we can see uh taish
4696s has a lot of pressure on the board right
4697s now oscar is down to 16 health but at
4699s the end of the day it is a zombie chow
4700s so osaka could feel a little bit safer
4703s as his life told is effectively at 21.
4705s so uh he has to think of a
4707s interesting player so yeah schreder is a
4709s very natural follow-up um if he's gonna
4711s follow strategy from last turn he might
4713s want to just deal with the challenge
4715s right now as well so maybe master dusk
4717s master execute it would be an option for
4719s sure
4721s oh he's going for the attack so he might
4723s actually
4724s um execute this thing
4727s he chose to play the frothing berserker
4729s after
4730s using the weapon it would have taken
4732s more damage more but it would have also
4734s gained some some additional attack power
4737s from the from the death spider
4741s is he playing around with that
4743s could be yeah sure of her death
4746s sometimes can be a bit clunky for the
4747s priest player and if that frothing went
4749s up to five power it could have given
4751s ties a good turn
4758s there's the second dead spider coming
4760s down and
4762s finds his light bomb that will that will
4764s certainly help if australia chooses to
4766s go for the patrons next time
4768s all right so what's that for dice uh he
4770s can't play worm rest
4772s but it doesn't look great
4775s yeah that's six mana right now it's he's
4778s really limited on the options
4781s there's a memorization they only play
4783s just holy nova doesn't seem great it
4785s doesn't do anything the north shore
4786s cleric will not draw make hard
4790s seems like there's no no other play play
4793s available as we as weak as the agent is
4796s there's just simply nothing else to do
4802s definitely not the town six that tice
4804s was hoping to
4805s to do yeah it doesn't look good for him
4807s but then oscar is the oh he loves the
4809s inner rage he was looking for that
4810s specifically or maybe a whirlwind to
4812s just be able to play more patrons but on
4814s the other hand there is that light bulb
4815s and holy nova as well there is that
4817s light bomb but oscar knows that twice is
4818s only playing one light bomb so i
4820s wouldn't be surprised if he just went
4821s for it here
4823s but he there is
4824s there is that light bump already and
4826s waiting so if he chooses to go for the
4828s green patrons maybe even with the inner
4830s rage and the attack from the weapon
4832s he is going to
4834s kind of
4835s run into a lot of trouble what do you
4837s think savitz about just playing pilot
4838s shredder and task master with the task
4840s master you um maybe you just attack into
4842s the 24 and kill it with the task master
4844s instead of buffing your own berserker it
4846s will
4847s leave your berserker on two half after
4849s the attack and you can still have the
4851s pilot shut on board as well
4853s not bad at all he could also choose to
4854s maybe play the piloted shredder hit with
4856s the death spider show some additional
4858s cards
4860s but there's the cream patreon yeah at
4862s the end of the day oscar does go with
4864s your patreon play and i do like it you
4865s only get punished by life vomit even if
4867s um does have the card which we'll see
4869s teddy does
4870s he can't really follow up that with
4871s anything it does cost his mana it cost
4878s he's not going all in but he still
4880s creates a board that is really hard to
4882s deal with because holy nova is not
4884s clearing this holy nova will create
4885s another patron
4887s it's
4901s it's an option to hold down to the light
4902s bone but that's such an amazing play for
4904s most kaka not going to commit too much
4907s into this play with with the green
4908s patrons for now and he's showing it here
4910s why he made it so far in the tournament
4912s yeah exactly he made it so the touch has
4914s a very awkward turn right now and if he
4916s does choose to use the light bomb oscar
4918s can actually kept this despite as a
4919s resource to use later game which is very
4921s important certainly going to help with
4923s uh with the battle rage because it
4925s allows him to damage all of his own
4926s minions so for thais you know that there
4928s is something being planned by
4930s if you just go for the light bulb you
4932s you lose a tool if there's another
4934s patron and something's like a whirlwind
4935s you will not be with you of that board
4937s so he is it seems like he's going for
4940s the light bulb at the zombie show here
4942s yep there's the light bulb
4945s three light bulbs actually
4948s yeah the animation is pretty nice yes
4951s yep all right so zombie char is actually
4953s uh
4954s another thread it's it even might help
4956s us kaka because if he kills it he can
4958s take two damage and then he heals for
4960s five so essentially it's more
4962s more health but on the other hand from
4964s tyson's perspective you need something
4965s to pre create presence yeah he
4968s definitely wants to get something going
4969s you there are still a little bit
4971s of his nine mana for that the next turn
4973s he will only have eight available for
4975s him so he's hoping to pick up something
4977s that he can play something that's not
4979s too reactive because priest is known for
4981s playing a lot of reactive cards while
4984s dragon priest is the version that has
4985s more proactive cards
4987s there's still so many cards that might
4989s not fit the situation and he might be
4991s might end up just hero power passing if
4993s the card from the top of his deck is a
4994s bad one yeah and also this zombie shot
4996s created a weird situation for his kaka
4997s because normally he might have just
4999s played the pilot shutter and uh and
5001s maybe slam but
5003s right now
5004s zombie choke
5005s the shredder that's not good at all yeah
5007s i do like the shoulder play you just
5008s have to put something on the board the
5010s slime already sets up for a very
5011s excellent desk bite uh i was gonna try
5012s to slam zombie chow and then use the
5014s despite on something else and therefore
5016s killing zombie child as well i guess
5017s what's going through osaka's mind is
5020s that taj does run the uh shrink meister
5022s kabal shadow priest combo and if that
5025s actually um if thais actually use that
5027s on oscar shredder it will be a big swing
5029s turn
5030s absolutely that was going through his
5031s mind that's one of the comeback
5032s mechanisms and it would be amazing uh
5034s but there is no couple shadow piece for
5036s now for thais he just got a second
5038s cleric
5039s can he even draw cards with it not
5040s really he could but it's really awkward
5042s you can sacrifice your zombie chow heal
5044s your opponent's shredder just to draw
5045s those two cards that that might be what
5048s he has to do
5049s oh wow he's actually going to go for
5051s that play
5052s i can't to be honest i can't really play
5054s before
5066s normally is not that useful
5067s reciprocation but versus this version
5069s it's very useful there is dr bonkermage
5071s yeah a lot of cars can actually get uh
5074s yeah definitely those were the
5075s replacements for the warsaw commander
5076s and uh yeah
5078s it's not a debt card
5080s now it does develop the uh shrink
5082s meister just for a little bit more board
5084s so that he can set up for yuzera much
5086s better wow that executes first car
5088s absolutely a huge straw because that
5090s will allow him to deal with the user
5092s that's
5093s bound to come down on the following turn
5094s from dice
5096s oscar only had one executes remaining
5098s and uh there it is yeah sarah has the
5100s biggest threat for ties this is the
5102s biggest card he has in the deck and he
5104s certainly hopes to draw as many cards
5106s from it as possible but with that
5107s execute he's just gonna get one card and
5109s that might be a laughing system that's
5110s right but uh right here right now oscar
5114s might get tempted to play the grand
5115s patron uh and activate his uh
5118s uh despite right now and that would be
5121s you know not that bad he won't affect
5123s one word
5125s slap something else but he chose to do
5127s this instead yeah oscar is really
5129s patient here and he knows that with the
5131s double nostril player gun tyson will not
5133s have that many options to draw the cards
5135s so he can out value ties in the long run
5137s he doesn't execute for isera he doesn't
5139s have that many cards so if osukaka is
5142s patient and has four patients at some
5143s point there might not be any removal to
5145s deal with that and he would just just
5146s win
5147s guys find surveillance chosen and with
5150s the holy nova that could potentially
5152s take out the second shredder too
5155s all right so he decides to go with
5158s balance chase
5159s villains chosen get the spell damage
5161s holy nova as well dealing free
5164s he's considering whether or not he
5165s should first attack into a share before
5167s playing the holy nova yeah because if
5169s you attack first the holy nova actually
5170s heals the shrink fighter
5174s and um
5180s that's pretty good for ties but oh
5182s doctor
5183s comes to the board here
5185s um originally more depth though so even
5187s though dr boom is a great card and the
5189s bombs will have some interaction with
5191s the same tongue totem nice as an answer
5193s for now wait what's more interesting is
5195s if a skullca is going to deal with this
5197s shrink meister whether he's going to use
5199s his desk bite or is it he's going to use
5200s his execute right if he uses execute
5202s this he's going to be pretty steamrolled
5204s but on the other hand if oscar wants to
5207s attack with his weapon then grim patron
5209s son looks much better
5210s he is going to go
5213s so that he is going to
5215s open up some possibilities beat that
5218s after he has dealt with the doctor boom
5219s yeah that's a really strong play another
5221s option was maybe playing green patron
5222s and then using whirlwinds attacking into
5225s the
5225s attacking to the the minion and then
5227s using power range to just replenish your
5229s hand yeah battle race was a really good
5230s option there but thais must be pretty
5232s happy knowing that both executes are
5234s gone but at the same time this
5235s flametongue totem is actually consisting
5237s the zero they would just die on board so
5240s uh he might choose to do something else
5241s well this time
5243s he can't really play it all right into
5244s this so oh yeah it's a go with the show
5246s where death and dark holidays dark art
5247s is something that can play this turn so
5249s it's not bad the problem with sarah as
5250s well like if he plays the sarah next
5252s turn he will not have any dragons for
5254s the moment so then if he doesn't get a
5256s dragon from sarah's dream card and they
5258s started being dealt with
5260s the dragon cards that he's gonna draw
5261s like jumpers
5263s yeah that's definitely a thought that
5265s crosses mine and uh yeah he agrees with
5267s you he's gonna save his server later
5269s remove the doctor broom for now
5270s and uh you know save that for a little
5273s turn now that flametongue totem as bad
5275s as it looked when it popped out of the
5276s stratories it's actually going to be
5278s quite valuable here with those boom bots
5281s it is that time also that oscar can
5282s actually go for the green pageant uh he
5284s is going to get two patrons he will be
5286s able to draw some parts
5290s yeah it does get poor but it's not that
5291s meaningful right now as this game has
5294s kind of developed you know in a way that
5296s is more about the board control than it
5297s is about bursting down your opponent
5301s can i skaka feel that this is the moment
5303s just goal and there's only one card for
5304s ties he's in a bad spot he knows what is
5307s in his
5317s yeah just to maximize damage
5320s for three and then
5331s is looking at
5333s 15 damage right now on the board he
5335s knows that if there's even one more
5338s point of damage available for ostroga
5340s next then playing the user here would
5342s cost him the game but on the other hand
5344s twilight will that's going to win the
5346s game
5349s is actually really bad here because the
5350s patron will uh you know
5352s propagate itself there is a drake but
5354s oscar has so many jaws to get lethal
5356s whirlwind oh not quite not yet but he
5360s can damage one of patreon into one more
5362s card with that i think drawing four
5363s cards right now is pretty good yeah i
5365s think four isn't going to be enough he
5367s is looking for another weapon or an
5369s inner rage cruel dust monster something
5371s like that to find that
5373s one extra damage even grommash like if
5375s he decides not to use whirlwind and then
5376s use batteries if he gets grammatical
5379s whoa he decides to cycle the one as well
5382s just one more challenge
5385s see if he finds it
5386s all right armor spiff is not the card
5389s not quite not really
5408s before doing that play and now he's
5410s actually gonna you know mislead though
5411s it might not be too punishing as taj
5414s can't really deal with this board but
5415s that was an interesting uh you know
5416s mechanic there but i'm sure it's really
5418s stressful for for
5420s this morning yeah i mean how often does
5421s that situation pop up
5423s oh not often certainly not often in the
5426s world championships
5430s okay guys times one more draw that's
5431s combo shadow please you can steal the
5433s flame from totem that's true but it's
5435s not going to help him and tyson is going
5437s to drop a game with the priest and
5438s skagger showing us why picture war is
5440s still very relevant
5442s yeah absolutely
5444s so oscar thanks game number one versus
5445s ties this is the first not for the
5447s dragon priest which is the weak link
5449s behind you guys really needs to win with
5451s it at some point
5453s but on the other hand guys unfortunately
5455s like what is going through his mind you
5457s know he knows
5458s that he misplayed
5460s with that attack not attacking and then
5461s like the fact he's really composed will
5464s stress him more or will he be all right
5466s after this
5467s i think he'll be just fine oscar is an
5469s experienced player and that was such a
5470s rare situation we didn't spot the flame
5472s like interaction i don't think many
5474s viewers at home either like noticed that
5477s that that would happen and he would miss
5478s those two damage points he has a one
5480s zero lead that must give him confidence
5482s going forward absolutely he played
5484s amazingly and all the all the things he
5487s did not attacking with the death spite
5488s not creating too many patients before
5490s the light bulb forcing ties to use his
5491s removal cards as early as possible so a
5494s really really great play yeah exactly
5496s like you said you know just focus on the
5497s good moves that you did don't worry
5499s about the carelessness play it's not
5501s really it didn't really affect the game
5502s at all right any day you're the one with
5504s the one zero lead so you know you got
5505s the uh edge
5507s so amaz how awesome is it to see the
5508s dragon priest on the big stage yeah it's
5511s awesome um of course thais feels like
5513s it's a very strong deck according to his
5515s meta because you don't play a deck for
5517s fun in a competitive tournament right
5519s but um you know i think um it's a very
5521s good choice uh the shrink master kabal
5523s shah freeze combo is a is a one that's
5525s uh not a lot of people remember
5526s sometimes and they could swing the game
5528s around so i'm really happy that uh
5530s priest has you know shown his space in
5533s the east uh world championship yeah up
5535s to this point it has really shown its
5537s power and place has been doing well with
5539s it i think it's also worth pointing out
5541s that what what
5542s does not have in his lineup is the druid
5544s thais is famous for his street play he's
5546s an excellent touring player we have 13
5548s we had 13 retreat players
5551s i don't know 16 out of 16 and heist was
5553s one not one of them
5555s that was really surprising
5557s yeah
5558s yeah he is known as the best well not
5559s maybe not the best route but one of the
5561s best ones for sure and his favorite
5563s class from he didn't even play it before
5565s he just fundraised to be the most fun
5567s class for him personally yeah in a meta
5570s filled with druids it means 13 out of 16
5572s jurors right you want to play something
5574s that can counter it and i think dragon
5575s priest actually does that pretty well uh
5577s hundreds you know ramp up the first few
5579s turns and then the priest just drops
5580s these one drops these strong two drops
5582s like you know it needs to have bigger
5584s stat lines than what they supposedly
5585s cost for so i think it's a very good
5587s medical absolutely and so what do you
5589s think uh ostaka is going to bring next
5591s he's locked with his patient patron one
5592s he will not bring it again because we
5594s are playing conquest best of five what
5595s is the next class he can bring here i
5597s think ostroga might just roll a dice
5599s here and uh go for either one that he
5602s can't really know for sure what dice is
5604s going to bring and uh
5606s so many decks remaining all different
5608s decks of obviously um different matchups
5611s it's hard to tell but i'm pretty broke
5613s but that's just a guess that's a very
5615s good guess but let's actually hear osaka
5618s talking about his decks himself
5638s so when we bring forward tournament it's
5640s very much based around like how many
5642s players there are and if it's a very
5643s small amount of players then you can be
5644s more specific and try and predict
5646s exactly what that is going to bring but
5647s if it's like a 50-man tournament or
5649s something like that then it's very much
5650s important to just bring solid decks and
5652s not try and be too specific so for this
5654s term i brought oil rogue remade and
5655s patron warrior and the goal of the next
5657s is to try and uh beat decks like paladin
5660s and zoo with all three of my decks so
5662s for now i'm actually really comfortable
5663s with what i've done i'm really happy and
5664s i think i
5665s did my preparation really well
5676s we've traversed the tombs of nazramus
5679s we've climbed every cliff on black rock
5681s now the world cries out for heroes as a
5684s new evil rises there will be danger
5688s there will be doom there will be ancient
5691s temples filled with relics treasures and
5693s traps who will answer the call
5711s oh yes
5721s all right guys we're almost ready for
5723s game number two but league of explorers
5724s seems really cool yeah it does the quest
5727s for the golden monkey or the origination
5729s rod more like yeah that's going to be
5731s cool but right now the players are
5733s playing for the trophy absolutely the
5734s trophy looks amazing and it's a beat
5738s do you like ostaka's lineup overall
5740s freeze mage it's so cool to see frisbee
5742s on the big stage absolutely priest mate
5744s has a lot of good matchups one of the
5746s bad matchups used to be the warrior just
5748s because of the hero power and the
5749s ability to go above 30 health but
5751s australia has made the call here that
5752s the warriors are going to be less than
5754s with what we saw before the war
5756s something changed so i like bringing the
5758s rogue a lot i think it's a little bit of
5760s a gamble doesn't have a good matchup
5761s against something like a face hunter but
5763s it has been paying off for him in this
5765s tournament well oscar is really
5766s confident in his lineup and uh he said
5768s like he's not only favorite against ties
5770s he feels like he's also favorite versus
5772s other opponents if he wins versus dice
5774s here
5775s yeah i mean both of these players are
5776s actually very similar in their uh
5777s mindset of you know anti-aggro
5780s so
5781s it's interesting when they match up
5782s together right
5783s they're playing pretty much the same
5784s decks except for one one deck difference
5787s and uh you know the matchups are going
5789s to be pretty weird because how often do
5790s you play you know a freeze major mirror
5792s uh it's a little bit more special but
5794s here we're going to see uh oscar is
5796s going to play rogue like you predict
5797s this the beach
5799s against the free smith so how do you
5800s think about this matchup it can't go
5802s either way but i would give the edge to
5804s the priests mage because priest mate has
5806s so many tools to deal with the minions
5808s from the rogue side with the aoe spells
5811s and the rogue has to use those minions
5813s to deal enough damage and the true
5814s double ice barriers
5816s and the anti-kill but it might be
5818s difficult
5819s so what's the best case for rogue so if
5820s the freeze match has a good matchup
5822s frisbee just needs to do what does just
5824s set up the defenses then draw the cards
5826s get to the combo and stop the rope from
5827s doing damage what is the key thing for
5830s rogue is there like a big flurry well
5832s yeah there are a couple of options you
5833s could actually pressure them a lot with
5835s your early game minions getting those
5836s repetitive damage before things like
5838s blizzard and flamestrike stop the board
5840s and of course if that strategy doesn't
5842s work you always have the trump card
5844s which is loca which just stops every
5846s card in the freeze mage deck and you
5848s know hopefully win the game after that
5850s yeah i think the most
5852s most successful strategy in general for
5854s the rogue player is to put as much
5856s pressure as possible early on because if
5858s it goes to
5859s very late game the mage is going to be
5861s the one with the advantage so rogue
5863s player has to end the game before alex
5865s raza before the one turn kill after it
5868s so that said savings what do you think
5869s about this kaka's hand
5871s well it certainly is an interesting one
5873s those back steps not so valuable he does
5876s have a violent feature which is which is
5878s definitely a good card sprint
5880s if he picks up a preparation and there
5882s it is he's going to be also very strong
5885s that preparation is going to help him
5887s get those extra minions that he needs he
5890s does need another spell to combo the
5892s preparation with but on the other hand
5893s tys has a you know pretty solid hand
5896s before you can cycle for more cards
5898s especially especially what you want in
5899s your freeze mage uh not the best turn
5901s three can establish a secret but so far
5903s looking like a standard freeze major
5905s printer all right but it's not like the
5906s best treatment opener he doesn't have
5908s the mad scientist he maybe would like to
5910s have acquired maine to just play down
5912s yeah it's not the best but it's it's
5914s reasonable and osaka here realizing that
5916s you know it is a race for damage did use
5918s his dagger last turn and this turn and
5920s it's gonna reward him because you know
5922s he has to use his hero part this turn
5924s another ice block a little bit drop here
5926s tyson was definitely hoping to draw
5928s either acolyte of pain or occasional
5930s intellect to get through his deck faster
5933s now also the scientists later on might
5935s be a bit clunky
5937s in case he he draws another barrier to
5939s his hand so exactly um massage is her
5941s only proc and uh ice barrier now since
5944s both ice balls are in the hand so if
5946s oscar knows that for a fact then he can
5948s actually you know do some interesting
5950s plays around it oh wow edwin edwin is
5952s one of those cards that can be set up
5953s pretty early if australia is able to
5956s cast a lot of spells the big ending
5957s can't be troublesome and this is not the
5959s hand to do it with though he would
5961s really love to have something deadly
5962s poison eviscerate maybe a minion from
5964s twice's side to be also be able to use
5967s the backstab to get even a bigger one
5969s cliff here we likely to see a poor job
5972s might be either the violet teacher or a
5974s pilot distributor he could also go for
5976s preparations print but
5979s turn
5986s damage against freeze mage uh you don't
5988s really need cargo right now the damage
5990s is much more important oh there is a mad
5992s scientist before he got all the secrets
5994s so maybe he'll be able to play it now
5995s yeah definitely a good show and at four
5997s mana he can also ping or frostbolt uh to
6000s pilot the sweater
6002s i kind of like pinging i think
6018s oh it might be
6019s yeah that's um
6021s it's interesting you can just
6022s preparation into something like that you
6024s know what you need it for you just want
6026s the extra buff do you double back stuff
6028s um
6030s wow
6032s we know that um putting a big minion
6034s against freeze me just is really strong
6035s because usually they don't have much
6037s removal their only removal is through
6039s damage so uh that's why for example hand
6041s locks when they play like a mountain
6043s giant against them it's really really
6044s effective so skunk is trying gonna mimic
6047s that with the edwin but not this turn
6048s this thing is just going to um you know
6050s establish some minions like someone once
6052s getting the big van cliff would have
6054s required using the preparation and uh
6056s keeping the preparation for the sprint
6058s is going to allow him to
6059s to play the sprint and minions on the
6062s same time
6064s yeah it's absolutely essential for him
6065s because the pressure
6066s as much as possible to put tyson those
6068s awkward spots where he either has the
6070s removal or he takes the damage
6073s but there is a nice barrier from the mad
6075s scientist so that's eight points of
6076s health easily gained
6079s oh wow another good time
6081s well it's not too bad i guess he can
6083s pick a blade right now and that will
6085s thin his deck a little bit more and he
6086s will find the cost that he
6088s needs even more
6090s instead of drawing into any more secrets
6092s after this what does he need right now
6094s is he looking for a doomsayer a possible
6096s blizzard
6097s time strike some aoe players yeah i
6099s think cardstraw is the most important
6101s thing
6102s as it is right now just doesn't seem to
6105s be doing enough so those cards as you
6107s mentioned like blizzard
6108s flame strike doomsayer the board clears
6111s yes he does need those cards but he
6113s needs something more so he must first
6114s find maybe find the card for it to
6117s increase his hand size
6119s i also like that uh thais also use this
6121s hero part instead of use frost nova
6123s because first nova effectively only
6124s gains the amount of health your opponent
6126s has an attack right so first number or
6128s just for seven where later on it might
6131s be even uh better or you can even combo
6133s stuff with doomsayer so
6135s i like keeping it absolutely oscar going
6137s with the sprint four extra cards and uh
6140s well what
6142s finds another preparation i believe the
6144s next turn we might see a
6147s huge
6148s van cliff
6149s that could be possible but it's it's
6151s reasonable because on some spots mage
6154s just has to cast this big removal
6156s and if you have that one set up it's not
6158s dying to it you can't conceal it but
6160s it's really hard and even if you have to
6162s spend the firewall
6165s there actually isn't that much speaking
6169s someplace
6170s in maybe
6171s maybe a big game hunter
6173s you don't need to see that
6174s that was a long time ago yeah that
6176s happens
6178s yeah but the sky guy is still far away
6180s from winning this game there's a lot of
6181s help for tonight so you'll have enough
6183s time to draw some extra cards for sure i
6185s think it's actually a little bit
6186s problematic for us
6188s he has so many minions on the board
6189s right now that might prevent him from
6191s playing the van cleef because playing
6192s the spells before it is going to fill
6194s the board yeah that's very true so if
6196s thais does choose to for example frost
6199s over the board oskar can actually you
6201s know combo spells beforehand for the
6203s edwin van cleef
6205s so uh
6207s this board i think there is not that no
6209s he's almost at 40 health here and after
6212s the being there's only going to be seven
6214s power from the minions
6216s i think he's fine just like hero about
6218s passing yeah sure yeah killed it to one
6220s iceland from the top was not the card
6223s that i wanted to see
6225s exactly which mentions he's missing to
6227s draw without the jaw he will not be able
6229s to get all the answers he needs and one
6230s of the big strengths of free speech is
6232s that
6232s it's going to draw everyone's out
6235s full deck
6238s he's going to go for the fireball on the
6240s teacher but that is going to allow him
6242s to play that big one cliff if he chooses
6245s to do so well there's double frost nova
6247s for ties so van cleef might get frozen
6249s for a couple of returns but how many can
6251s we play
6252s the poison flurry preparation
6255s blood made so the van cleef could
6257s potentially be a 1010
6259s if he wants it to be yeah three minute
6261s time is a pretty good deal sounds good
6263s to me is it the best play though ty's
6266s even though he doesn't have warp gears
6267s he has those freezes he has three of
6269s them i think it's almost impossible to
6270s say no to it he also has that zap
6273s available for later on
6276s oh whoa
6278s pay attention class okay so uh going
6280s with the feature
6282s stronger medium than the than the blood
6284s image would have been still gets to play
6286s the final thing
6290s the other way around but this allows
6291s keeping the getting the teacher on the
6293s porch and saving the flurry yeah
6296s uh
6297s also use the fireball on the violet
6299s t-shirt which pretty much means that he
6300s doesn't have a flame strike in his hand
6302s right so it feels very comfortable
6303s establishing another one since the last
6305s one was so hard to deal with absolutely
6307s oscar got so much information about
6308s fireball western
6310s yep so what do you do here is dice you
6312s got anthony so another kind of dead card
6315s unless it will allow him to have another
6318s strategy if if he actually waits
6321s he'll turn nine he'll be able to point
6323s the first number as well from tinnitus
6325s well
6327s he's uh just gonna slam
6343s play is um forcing skakka to to do
6345s something with it kill it or maybe stop
6347s it and it also gave ties to fireball so
6349s his hand didn't look that great but now
6352s if you change the coin into the fireball
6354s and also the isis that wasn't doing much
6357s so he has some ways to fight back he
6359s recognizes that his situation is not
6360s great yeah taj's hand just doesn't have
6362s enough cycle that a freeze mage usually
6364s wants so he just has to make the best
6366s situation out of you know a poor hand
6369s oscar on the other hand is going to try
6370s and
6385s yeah and he also keeps eviscerate for
6386s some extra bursts for the future
6389s uh would you say that oscar is uh kind
6391s of all in here uh she plays all his hand
6394s and only has a stack of history left for
6397s some amount of burst taj really needs to
6399s find the dreams there but that's not the
6401s card he was looking for and he gets the
6403s god journal but is it too late yeah
6407s he wants it don't start here
6409s absolutely we thought dooms here he got
6411s a good one doomsayer no one and then
6413s even
6418s right now
6420s he might have to go off the acolyte try
6422s find those extra answers that he needs
6441s of the board that's perfect positioning
6443s yeah blizzard would have been certainly
6445s a better card really smart positioning
6447s like you mentioned here having that air
6449s in one clip on the side and the other
6450s big minions on the other side
6452s even though it looks really bad for tys
6454s uh as long as he draws his allen straws
6456s in time it might be very hard for his
6458s guy to steal the game uh ty's already
6460s has 12 damage in his hand he still has
6462s no frostbolt and he has the second nice
6464s block as well so if he can um stagger
6466s his turns correctly uh osaka can't
6469s actually come back from this so he's
6470s going to actually set the afterlife
6472s prevent tyres from drawing more cars
6473s since you know he feared the inevitable
6476s might be coming soon yeah absolutely
6478s except not too strong here but
6480s he couldn't have any other place to make
6483s so
6494s and that is going to be an excellent
6495s position for ties if you choose to go
6497s with the playing strike here alexstrasza
6499s was a bit better because we felt like
6500s strazza as mentioned just get 15. get
6503s him to 15 and then you have double
6504s fireball and you have wasted you even to
6506s ping him to death
6510s it was really interesting that the
6511s master swordsman buffed the headway yeah
6513s so that you know it's that much closer
6515s to popping out tyson's ice block the
6517s only minion that would survive the flame
6520s strike thing by getting the buff here
6525s is thinking about all of his options
6526s there could be some some different lines
6528s of play potentially some of their breeze
6530s spells
6532s yeah potentially
6534s right side of the board
6536s good and and also being the three one
6538s maybe yeah you could also use frost nova
6540s and the antique healbot such that the
6542s antique about attacking the edwin would
6544s uh you know clear the next start of the
6545s fellaing pink but he's actually gonna
6546s spend a fireball yeah he's going to set
6548s up the flamestrike for next time oh very
6550s cool yeah that's a really nice play
6552s oscar would not be
6555s and one of the win conditions against
6556s rogue is clearing their minions and oh
6559s no no space
6560s so they'll lose them
6563s how do you make that play how
6565s are you going to make that that would be
6567s an insane play my mind would be blown if
6569s he actually went for it
6575s wow
6577s to get that lord he knows that flames
6579s are coming on the following turn
6581s that's
6584s usually frost nova is the counter to
6586s local if it's cost eight mana you can
6587s still play it but now this can't do that
6589s look at that look at the corner cool
6591s positioning the big three minions are as
6593s different as the first four for seven
6595s position that's just amazing that's so
6596s amazing yeah on the other hand he also
6598s he also knew that violet is not going to
6600s create a
6601s dominion to have the space for laughter
6604s so what can i do here if you thought
6607s this is i guess you could have called i
6610s guess but where where did you go yeah
6612s where did you put it
6613s is that is the icebox still getting
6615s popped this really changed the game
6617s times was in a really good position
6618s there with those minions yeah frozen
6621s it's so awkward too because nine mana
6623s usually you can ping and play the corner
6625s call to kind of shift the positions a
6627s bit but you can't even kill edwin here
6629s yeah
6630s he actually he can't stop the ice block
6632s from getting popped here with the cone
6634s of gold even on the biggest minions he
6635s could stop 11 damage by using it on the
6638s one cliff side of the board but there
6640s will still be 14 from there from the
6642s other minions in combination with that
6645s with the weapon for most gaga so dice
6647s knows that ice block is getting popped
6648s anyway if you choose to use the cone of
6650s gold so it seems like he's going to hold
6651s on to it for now
6653s all right he's going for atticus
6656s still going to set up for the flint
6657s strike
6659s how much damage is there incoming it's a
6661s lot of damage we see uh
6663s 10
6664s 16
6665s 18
6667s 24 24 on the board 25 including the
6669s dagger so yeah i could choose to play
6672s the board but of course
6673s the uh acolyte paint you want to just
6675s deal three damage to it uh remove it off
6677s the board and not draw any additional
6679s cards i'm tiny bit surprised that tais
6681s chose to go with the heel but here
6682s because with that flame strike and
6684s second ice block
6686s on the following turn he could have like
6688s the heel but could have maybe
6689s potentially be even more valuable after
6692s the second nice block
6694s no he kind of needs that
6696s to be able to hang in there that's true
6699s but can he win with alexstrasza right
6700s now this ice block is getting popped so
6702s he will need to play iceberg next turn
6704s not to die yeah well his his uh strategy
6706s is going to revolve around clearing the
6708s board and external flame strike and
6709s setting an ice block and then drawing
6711s the alistar to heal himself uh he
6712s already went to the route of clearing
6715s all of uh osukaka's minions and winning
6717s that way by the t
6718s so the game plan changes a little bit
6720s here yeah it's a good strategy but oscar
6722s is the one who was able to
6724s get more cards
6726s so you try to set up a kill with the
6727s dagger is that extra the only outcome to
6730s die
6731s um it wouldn't seem so well snapping in
6734s accola as well just to prevent
6736s additional cards
6738s yep
6739s decides that he does not need the zap
6741s anymore for anything else
6744s denying that culture he knows that that
6746s backlight will not only join one card
6748s but at least two maybe even three
6751s both players are so calm just look at
6753s their faces they're calculating thinking
6755s about everything they're here at the
6757s world stage of hearthstone yeah
6760s maybe they're like you know
6762s kind of stressed out inside but you're
6763s just not showing it you know
6765s yeah and uh here is the flame strike
6768s finally the delayed the tiny bit
6771s dice does get to play it here but one
6773s ice block is popped and the second one
6775s is just about to get the same treatment
6778s now guys wow double oil is going to be
6780s really really good so even if tice does
6783s choose to play australia next time
6784s healing himself back to 15. double oil
6787s should be able to clear the game yeah
6788s and there is no more ice block for ties
6790s no more ice barriers all the secrets
6792s around everything is plain inside yep
6795s and because oscar knows that angstrom is
6796s the only way that types can stay in the
6798s game he feels comfortable in healing
6800s himself there is still a tough chance
6801s with the icelands in combination with
6803s the alexstrasza in case the oils would
6805s land on the right means but please are
6807s not going is it not the card and osaka
6810s having the si7 agent can actually deal
6812s the remaining damage after the board
6814s gets frozen even the flurry can also
6816s deal with one damage that's remaining
6818s yep taj needs to fish for a card right
6819s now he's in
6820s a very desperate situation
6823s absolutely
6824s all right so he's fireblasting the
6826s minion to see what he can get there is
6828s no card that thais can draw here
6831s called iceland
6832s if you're looking from his point of view
6834s there is still a tiny chance that dice
6836s knows with six cards in those caucus ham
6838s it's highly likely there is going to be
6840s a contract florida's gonna do it
6842s yeah guys taking game number two over
6844s time
6846s very impressive yeah it's very very
6848s impressive that evie's right play from
6851s oscar on his own vladimir
6853s i think that one won him the game yeah
6855s absolutely and you said it's a bad
6856s matchup and it seemed like times had
6858s that moment where he could maybe come
6860s back even though he didn't have the
6861s great hand he had a good position at
6863s some point but every straight into
6865s into lothal i mean it's not only that he
6868s played the loafer in the middle of his
6870s whole minion board and made the corner
6872s code so awkward for tires that was just
6874s amazing
6887s the positioning the damage counting
6889s everything he was able to stop the
6890s important aquifers as well before he put
6892s sides in a very awkward spot and just
6895s grabbed the win yeah and now uh speaking
6897s of awkward spots times needs to win
6899s three games against osaka's freeze mage
6902s and that's going to be very difficult
6903s touch this has a warrior which is a good
6905s matchup but he has the priest and uh
6907s free space is so good against priests
6909s they don't put nearly enough pressure
6911s and they have all the time in the world
6912s and there's also the free speech mage
6913s mirror match which is kind of a coin
6916s flip but then the more experienced
6917s player can actually yeah sometimes it
6919s comes counter comes down to the draws
6922s but also the more experienced player can
6924s take the advantage in a in games where
6927s the draws are fairly similar both of
6929s these players however are excellent
6931s frisbee players and i don't think
6932s there's
6933s a massive skill difference there but
6936s both of them are so good and fairly
6937s flawless all right shout out to the fans
6940s that are watching the audience right now
6941s you guys signs are awesome
6944s and um yeah we'll have to see if
6945s wisconsin's take it to the grand finals
6948s it's going to be amazing but only one
6949s european advance right those they are
6952s europeans finest the best players we
6954s have savitz and one of them
6957s will have a chance to become the world
6959s champion but before we even conclude
6960s this match before we even go to the next
6963s game we have an interview with the ice
6964s cream
6973s case think my past really uh made where
6977s i am now i look everything positive even
6979s if something is really negative
6981s happening in my life or happening with
6983s me it's something i learn from so it's
6985s not bad at all it feels sometimes like
6987s the day back where i played in the king
6989s of the hill and
6990s i had a chance a change there to make a
6993s name of myself and
6995s surprisingly also for myself is that i
6997s did really well there and i won nine
6999s times in a row and after that it went
7001s just really fast i had an infight for
7003s dream act and i get picked up by a team
7005s and
7006s yeah it's uh i'm still super surprised
7008s how fast all the time go and that i'm
7009s now just here being a
7011s competitive
7012s hearthstone player when i was younger i
7014s was kind of ill i was really struggling
7017s with myself
7018s really anxious and yeah i had some yeah
7022s some more mental problems and it took
7024s that time but how i'm getting out of it
7027s like it really improves your personality
7029s and now i'm just
7031s yeah i feel really strong i was really
7033s unsure about myself i
7035s i never i was always thinking how others
7038s will think of me how they will like me
7039s so that was sort of a problem for me but
7042s after that um i i just realized that if
7046s i'm just myself that's the best way to
7048s go and
7049s yeah people don't like it then it sucks
7051s for them
7052s the gaming was a good outweigh for me
7055s when i started gaming i always played
7056s already some games but yeah i kind of
7059s enjoyed myself i found my way making
7062s things easier
7063s i felt really comfortable
7065s where i struggled sometimes with being
7066s comfortable
7068s communicating
7070s now it made me easier the motivation of
7073s me is
7074s it's something that was always already
7076s with me in every game i played even if
7078s it was just footballers just some small
7081s game with friends or not even a game
7084s i just always look to
7086s look for perfection and
7088s it's um yeah something that also when i
7091s play hearthstone i play it for fun but i
7093s always want to be one of the better or i
7095s want to improve and yeah it's just how
7098s my personality is somehow
7101s but now with the mode there is also a
7103s lot of motivation i just like
7105s hearthstone a lot the game and
7108s yeah i'm just enjoying everything i do
7109s and that is the biggest motivation for
7111s me now
7114s i think in most of the regions in
7116s hearthstone at least it's pretty uh
7118s friendly um how people look at it of
7120s course you are competitively when you
7122s play the game but after the game you can
7124s have some frustrations but you will
7126s still be friends i'm not going here to
7128s survive the groups i really want to win
7130s the tournament and that's why i'm just
7132s taking a lot of risk and
7134s yeah i'm pretty sure people didn't
7137s expect this fire from me for me
7139s winning blizzcon helped me a lot and
7141s just being the world champion is
7143s something i could not even dream of
7150s guys it's such a long journey i still
7152s remember times when he was starring he
7153s was just winning some online tournaments
7154s and he entered the king of the hill and
7156s he had so many wins in a row and
7158s suddenly he wins dreamhack second dream
7160s hockey is in the final and then he is
7162s the european champion and now he's here
7164s on this amazing stage with amazing
7166s audience watching him perform yeah i
7168s mean he's on a hot streak lately but you
7171s know he's in danger right now of uh
7173s getting oscar stopping his hot streak so
7175s um he has to keep that positive energy
7177s like he talked about and just focus on
7179s his plays focus on the game and just win
7182s three games he's practicing so much so
7184s what are his chances to still win this
7186s match
7187s well
7189s i kind of got to be honest it's going to
7191s be extremely difficult the warrior is
7193s likely to get a win and i would expect
7195s him to play it first just to get a
7197s little bit of extra confidence you don't
7199s want to get three zeroed ever and you
7201s even more don't want to get three zeroed
7203s on the world championship stage so that
7205s one is is likely that he is going to be
7208s able to take down but it's only gonna
7209s get more and more difficult in the
7211s series if he if he can go forward even
7214s if the matchups are difficult i believe
7215s in ties i think like mentally he is able
7217s to come back this is conquest format and
7219s i've seen
7220s just the reverse sweeps before and thais
7222s was also one of the players i've seen
7223s him losing zero three and then winning
7225s the series four to three so he's one of
7227s those guys who really thinks
7229s methodically about the games and he will
7231s not not break here at the world station
7233s yeah has been down
7235s 0-3-0-2 in many tournaments before he's
7237s an experienced player i'm sure he cannot
7240s he can still
7241s do it there's still hope for him and
7243s he's going to just play one game at a
7245s time and
7246s maybe it'll work out all right so he
7248s picks up that warrior ammas what do you
7249s think about the match-up service
7250s mentioned is pretty good why is it so
7252s good yeah it's really good because uh
7253s freeze mage's strategy revolves around
7255s playing out straza and then burning you
7257s down from 15 health but the mechanical
7259s armor from the warrior just you know
7261s throws it out the window when you're
7263s your opponent uses not extras on you you
7264s have 15 health but say you have like
7266s even 10 armor
7268s and the mage does not have enough burn
7270s they just fizzle out and you win that
7271s way
7272s and that's really the main
7273s strategy that warriors tend to go with
7276s armorsmith helps with that a lot and of
7278s course execute is a key part in removing
7280s antonitas removing uh emperor thorazon
7283s and even alexstrasza they just have all
7284s the tools to deal with this matchup all
7286s right so it seems really good actually
7287s and ascaka bringing the freeze mage
7289s savings this is a bad matchup for him is
7292s there any valid strategy that you can
7293s use
7294s absolutely you want to if you're the
7296s free space player you want you have to
7297s get the archmage underneath us because
7299s freeze mate without the uh and tonight
7302s has very limited amount of amount of
7303s burn damage so with those extra
7305s fireballs you need to get as many of
7307s those as possible and if he does get it
7310s with an emperor effect first then
7311s ultrasound tonight maybe one minute
7313s frostbolt zero mana iceland that kind of
7315s combos going there is definitely hope
7317s for him there is one more strategy that
7319s this kaka can use and a strategy is to
7321s fatigue the warrior because warrior has
7324s a limited number of threats this version
7326s that thais brought is a very anti-aggro
7328s one so he is not running doctor boom he
7331s is bringing only grommash i believe and
7333s he doesn't even have piloted shredders
7334s this means that if oscar survives and
7338s prolongs the game long enough he might
7340s actually be able to fatigue the warrior
7342s at some point eyes will just not have
7343s any threats yeah that's definitely a
7344s valid strategy it might be a bit more
7346s tricky since you do not have healing
7348s while the warriors uh hero part is
7350s effectively healing uh so it's a little
7352s bit more tricky it really depends on if
7353s warriors use their car drills or not but
7356s right now it's gonna pull that secret
7358s from the uh mad scientist and it's
7360s actually super helpful because he
7361s doesn't need to draw it um later on so
7363s he can draw something more valuable
7366s yeah i think it's unlikely that the
7367s australia would go for the pathetic game
7369s plan unless he sees dice make a big
7372s battle rage early on and this is an
7373s experienced player and if he notices the
7375s lost kaka is going for that type of
7376s strategy twice will stop drawing
7379s and maybe not even use the battle rages
7381s at all
7383s yeah that's absolutely a fair point and
7384s uh looking at their hands and what do
7386s you think about the stack of tents
7388s you've got those two secrets i'm gonna
7390s say it's it's it's not that great he's
7392s the extra culture he needs to find the
7393s arcane intellect and the acolyte as soon
7396s as possible fill his hand find the
7398s emperor find the antonidas a lot of
7400s things have to go right for him
7402s that is a bit awkward because if he goes
7404s for the strategy he doesn't want
7405s to draw the playing cards
7408s exactly so that's why mages usually
7410s wants uh the archmage antennas and then
7412s you know it's theoretically infinite
7414s damage with fireballs you just need to
7416s make sure that the warrior cannot kill
7418s your antonettis on the turn is um
7420s dropped titus of course is looking to
7422s hear a power every turn that's a very
7424s good strategy and save the army smith
7426s for what you have a lot of minions and
7427s you have a whirlwind effect perhaps and
7430s just get even more armored that way
7431s maybe even double the armor step forward
7434s doesn't
7443s yeah more options is always a good
7445s choice against a mage and
7447s freeze mages naturally draw themselves
7450s right massax actually draws a card and
7451s puts it on the battlefield lujar draws a
7453s card so yeah it's it's really tough for
7455s warriors to uh fatigue uh loot terror
7457s loser not a bad draw from most daca
7459s there but it doesn't increase the size
7461s of his hand
7462s nope it's another cycle card so yeah
7465s oscar is still looking for something
7466s better touch on the other hand does have
7468s the patron it's not too effective
7470s against the freeze man they do have
7471s flame strike they do have the foul nose
7473s blizzard but uh you know it's one way to
7476s actually just
7478s pressure the freeze mage enough to win
7480s the game but the more reliable one uh
7482s based on what all the pros say is to
7484s just gain so much armor that freeze
7486s mages just fizzle out with power damage
7487s well patreon can help with that it's not
7489s playing it really early to pressure
7495s that's true
7496s yep sometimes you can go
7498s really quickly with the patrons and try
7500s to get it on turn five make a big one
7502s before the flame strike comes
7504s but uh in this situation it was a little
7506s bit late he didn't have that extra
7507s welding effect set up just yet so even
7510s if he was to go for the four queen
7512s patrons next turn with the weapon and
7514s the inner rage
7515s it would be likely to get wiped out with
7517s that uh
7518s with that flame strike an austraca
7521s arcane intellect not just one but he
7523s picks up two arcane intellects and those
7525s are exactly the cards that he was hoping
7526s to see yeah and now if he actually finds
7529s an emperor perhaps and the anthony is in
7531s hand he can create a lot of fireballs
7534s yeah
7535s just join the cards he's uh wait for now
7537s biggest thing that the lack of tonight
7539s the lack of tourism or the warrior
7541s changes anything in the metro
7544s really really yeah it doesn't need it
7547s right now it wouldn't help him all that
7549s much to decrease the cost of those cars
7551s that he has in this hand
7552s it's not that much about
7554s the mana costs
7556s for now
7558s it's an unstable ghoul i'd like to just
7560s see a hero power pass here maybe maybe
7562s they cool because why not but sure just
7565s please accomplish all that much
7567s but he also doesn't need to hold on to
7568s it for later on but this means that
7570s thais is not pressuring much
7572s he's just armoring up which is a great
7574s strategy but on the other hand
7575s the game might go long and long okay
7577s yeah i mean it is the more consistent
7579s strategy right yeah patient warrior
7581s against freeze mage outlast your
7583s opponent and uh you know win the game by
7585s that way oscar is the one
7588s that's kind of being pressured to pull
7590s enough damage before the uh end of the
7592s game happens
7593s so uh yeah well double armistice is
7595s pretty decent
7596s this is amazing if he finds another
7599s whirlpin effect
7601s he can potentially gain a lot of armor
7602s on this
7603s on one turn by playing both of the
7605s armorsmiths at the same time and using
7606s those welfare effects to get that extra
7609s armor and uh get out of burn range from
7611s their freeze mage so what's the best way
7613s to deal with this
7614s archmage and tonight that is that is a
7616s good card he definitely needs that even
7617s though it's not the time for it just yet
7620s i would say
7621s uh oscar does need to cycle more cards
7623s but it's a really awkward hand right now
7625s right you want to play the arcane elect
7627s but you are sitting on 10 cards so you
7629s need to play something but you don't
7630s want to play anything
7632s it's an awkward position you're kind of
7633s blizzard i believe
7635s i do you could just wizard throw it away
7638s yeah yeah you only throw away one card
7640s though so
7642s it's just an awkward turn i think oscar
7644s still has time like if he just throws
7646s away some cards here oh wow
7648s oh really that's
7650s surprising to me i was expecting him to
7652s save that iceland
7654s yeah later in combination with that
7656s archmage antenna seems like he has a
7658s different game plan i'm really
7660s interested to see what australia is
7661s planning to do and uh how
7664s how does he feel like he doesn't need
7666s iceland right iceland is usually the uh
7668s spell that you can combo of antoinette's
7670s to get more fireballs but the sky feels
7672s like that perhaps this might be the turn
7674s thais wants to use this display
7676s um but then once again thais can just
7678s sit there hero power you know
7682s chill out a little bit and it's oscar
7683s once again with pressure to actually do
7685s something well you're mentioned
7687s mentioning chilling out but how
7688s stressful and how straining mentally
7690s this match is
7692s i mean it's it's for everything right
7694s now right it's a single elimination if
7696s you lose the series you're out of the
7697s running for blizzcon uh world
7699s championships being so close to the
7701s trophy so yeah i'm assuming the pressure
7704s must be super high and you also can't be
7706s active it's more about being passive
7707s thinking about your place and it's one
7709s of the slowest matchups at the moment
7711s yeah i mean one little mistake might
7713s change the whole thing and that's just
7715s what hearthstone is so you have to
7716s remain focused even though sometimes you
7718s think it's kind of uh oh it's just going
7720s to hear a power pass you know it's kind
7721s of negligible it's very important to
7724s always consider your options
7726s absolutely
7727s are you considering options for a stack
7729s yeah i'm trying to see how good here how
7731s could he manage with this hand his hand
7733s is full right now he it's it's so
7736s difficult he he has ways to draw more
7738s cards he has the acolyte he could even
7739s use the ghoul to kind of draw him
7743s is a again problem he needs to get rid
7745s of something from some of his cars
7746s before playing being able to draw more
7749s how do you like the pre-emptive here
7751s i mean he just wants to throw it away
7753s basically it just accomplished much but
7756s it's like why not well basically the
7758s doomsayer is not as good as a card a
7761s random card from his deck right now so
7763s he just feels like he just doesn't want
7764s to use it
7765s uh thais here can just once again just
7769s sit there and hero power gain some
7771s effective health
7773s and just play a card that he doesn't
7774s really need for example like the coin
7777s doesn't feel too important right now
7779s ostrogok are not the only player who's
7781s struggling with the hand size right now
7783s dies also with 10 cards and he needs to
7785s figure out
7786s what card he he wants to
7789s throw away in this situation because he
7791s doesn't want to burn the next draw
7793s that's so interesting because the the
7795s doomsayer would normally be executed but
7797s the fact that the saga destroyed away
7798s will mean that don't execute targets so
7801s executes are gonna sit there and ties
7802s his hand forcing him to do some actions
7804s to make the plays
7805s looks like he is deciding to go with the
7807s coin in this situation
7810s thinks that everything else in his hand
7812s is more valuable i wouldn't say that the
7814s slam is more valuable that doesn't solve
7816s the problem because it would only
7817s only take up another time you could only
7820s only a cycle for another one
7822s and also uh
7824s the fatigue race
7827s oh extras are from from the top
7831s so uh yeah i mean i'm sure that deals 13
7833s damage it's not gonna do any more damage
7836s throughout this game and it's a play
7838s that you don't feel too bad uh playing
7841s about uh once again what uh tyson's
7843s strategy is to reduce you down to
7845s fatigue uh and then you know just
7847s physically out with armor so
7849s i don't think there is a situation where
7851s you need to alexstrasza yourself
7853s i'm trying to think if there's any
7855s reason not to play the alex strata
7857s and uh
7859s also thinks it's the best play in this
7861s situation he does put it down and this
7863s is likely to be the double armor smith
7864s turn from thais and he's going to get a
7867s lot of armor yeah with the patron with
7869s the despite that rattle with the inner
7871s rage
7872s this armor is gonna absorb really really
7874s high yeah even though he got the damage
7876s from like strazza it's one of the
7878s winning strategies such a small army but
7881s how much it's gonna be
7883s he's 11 right now so he's going to
7885s that's plus two of the enrage
7889s but you do need to use the xq that is
7891s true yeah so you do not get the
7893s whirlwind but you still have a board of
7895s uh armistice so yeah that's
7909s that's 12 armor since there are six
7911s minions on the board yeah so the best
7913s way to deal with that board is having a
7915s doomsayer yes all right
7918s blizzard is also oh or flinch
7920s there you go again that is going to give
7922s us
7923s sorry that is going to keep ties to
7926s build armor if it goes with that flame
7928s strike right now and it would
7930s that's right
7932s very high on the hp at the other end
7933s dice is stuck with a lot of useless
7935s cards in his hand yeah yeah that's true
7937s and what else can he do
7940s there's a lot of uh interesting uh
7942s concepts that arise from the situation
7944s right now right because osaka using the
7946s flame strike you know it's gonna
7948s stabilize him but then uh you know he
7950s might not have enough time to kill thais
7953s right he's to count in this time that
7954s yes
7955s use one execute so if i play another
7958s thread my second thread will be bigger
7959s for example emperor and antennas those
7961s are usually the big thumbs right um and
7964s another thing you realize
7965s is that oscar then uses arcane intellect
7967s very early on and that was actually
7969s really good because it's going to get
7970s him closer to fatigue so all these
7972s little things start to come up right now
7977s is actually going for the fatigue plan
7980s yeah with uh 49 health i'd say that's a
7982s that's what he's doing
7984s well he's not tinnitus
7986s but fatigue damage will be helpful right
7989s yep and uh doomsayer well that's a
7992s little bit late for the party
7993s not the worst right now i mean not the
7995s worst but last time it would be so good
7997s potentially denying that
7999s either denying the armor or waiting out
8001s the execute so the undeniable had better
8003s chance to survive yeah you do want the
8005s execute to be used
8008s but oscar feels like he wants to uh use
8010s these antennas right now hopefully they
8013s execute in tyson's hand so that this
8016s access goes in the wrap around fireballs
8018s but unfortunately that's not the case
8019s well it seems like oscar can play a
8021s risky a bit he is still in a great spot
8023s he uh has free chances with the freeze
8025s mage so here if he risks that there is
8027s no way to activate execute or maybe if
8029s there is no execute you keep might just
8031s win the game right there but we
8032s obviously know there is there is a way
8034s yep
8035s he can choose anything he likes here he
8037s could go with the fiery war axe to
8039s damage the minion
8040s before execute he'll also go for the
8042s slam if he's not too worried about
8043s drawing the card here
8045s don't get him closer to fatigue but it's
8048s not really a huge issue for now well i
8051s mean it might come back to haunted right
8052s every card draw is kind of scary you
8054s take that one fatigue damage you don't
8056s think it's a problem but if you draw two
8058s cards before your opponent you're taking
8059s 10 fatigue damage when they're taking
8061s only eight yeah it does back up really
8063s fast that is true but it also has a lot
8065s of hp right now he has 49 49 effectively
8070s and he's he's going to get another two
8072s here so if it goes to the patient it
8074s might be
8075s it or it will still be ties with the
8078s advantage unless he goes interface a lot
8081s of cuts before oscar
8083s is running out of threads with his other
8085s knight is down yes
8088s yeah and because this realized that
8090s there is one more big threat it's gonna
8092s save the execute
8098s use the second slam last to kill off the
8101s minion from his opponent
8103s in order to prevent himself from
8105s enjoying that one extra card exactly
8108s card draw is sometimes you know a
8110s double-edged sword in this matchup this
8111s matchup is so delicate every card drill
8113s matters and those acolytes of bane if he
8116s follows up on it there are dead cards
8118s yeah i can't play them anymore oh yeah
8120s you definitely don't want to play them
8121s they draw three cards because this goes
8122s to the kingdom right yeah and you do not
8124s want to draw three cards right now
8129s well
8130s yeah
8132s doesn't really have much to play here
8134s how much burst is left for a skucker
8136s well not not 48 that's for sure he's not
8139s 48 so uh fatigue to finish together
8142s that's true absolutely so this rk
8144s intellect is probably not going to get
8145s played ever his accolade is also not
8148s going to be played
8149s it's going to be interesting
8151s for us
8152s there
8156s let's see what happens here
8158s i'm just going to stall up for
8161s you know maybe person emperor
8167s it's like okay maybe he has another uh
8169s aoe that he's uh saving for later so
8172s maybe i want to keep the frogging
8174s um you know to be used after the street
8176s corsair dies i think taisha's position
8178s is very interesting in that he only
8180s needs one minion to have enough pressure
8183s this yeah three two represents a lot of
8184s damage yeah surprisingly so
8187s keeping that throttling no real reason
8189s to play it here
8190s oh explosive well it's not a threat
8193s it's not a trend it's a car you can
8195s throw away and deal with the three two
8197s that's true and so that's all right
8199s trade i suppose we have some
8201s uh
8203s cards left we have seven cards left for
8205s the freeze mage player oscar and thais
8208s does have eight cards left so yeah once
8209s again freeze mage is ahead of cards
8212s in the cards remaining twice is doing
8215s better than post kaka right now
8217s i was really conservative with drawing
8218s never played those alkalize use that
8220s slam to finish off all right
8222s this is going to be almost impossible
8224s for gaga to
8226s to close out exactly when you're behind
8228s on fatigue and your opponent is ahead on
8230s health
8231s it seems like a double whammy
8233s well he does have some burst
8236s yeah but once again versus not enough
8238s fatigue damage reacts just so quickly
8240s like
8241s right right now oscar has two cars ahead
8242s right so he'll be taking
8244s uh you know
8246s two extra fatigue damage cards before it
8248s touches and what that means is that a
8250s fatigue damage you're taking 19 more
8253s damage than your phone and drawing the 9
8254s and the 10 before opponent maybe let's
8256s count how much damage he has left in his
8257s deck so he should have one more fireball
8271s that's even worse but yeah if you count
8273s all the damage you have to deal
8276s at least as much damage as you have
8277s right now right so touch needs to be
8279s reduced down to
8281s 26 and i don't think
8283s it even has enough damage to touch down
8285s to 26. there's no way if i was i would
8288s stop thinking about the next game yeah
8289s he might be like planning his next pick
8292s sure what to play
8294s because i think well he's going to stick
8295s with the mage actually yeah exactly
8298s i was gonna even play the dominoes
8300s because thousands draws a card like yeah
8302s there's just so many different cards at
8303s least uh but maybe if he uses thomas at
8306s the afternoon game
8309s damage
8310s if there wasn't so much on the light
8312s right now i i believe you would just see
8314s that come see from most kaka but when
8316s you're playing for this much you kind of
8318s want to play it out even if you know
8319s that it's very unlikely that you're
8321s going to
8322s win in the end certainly super unlikely
8325s taj has a battle an inner range on the
8327s ground that's 12 less health for mascara
8330s but there is an ice bearer so far less
8332s health but that's still you know still
8334s damaged yeah and weapons as well so
8336s fireworks is three damage that's what is
8338s this positive the plus eight
8340s and they cause a couple of couple of
8341s turns
8344s well mad scientist is not gonna do much
8346s all of his secrets are either played or
8348s in his hand right now but it's a minion
8350s you can do damage with it that's
8352s important that it is
8353s just deal that two trades with the fine
8356s forex charge every part of damage
8358s matters this guy can do one damage every
8361s turn thighs can heal yeah two damage on
8363s the flip side every card draw minion
8365s doesn't matter and it actually matters
8367s more that you do not play them at all at
8369s night's playing a lot of cards with
8370s music it still has the power
8372s one more dimension
8374s yeah possibly just things that you don't
8377s want to play ever
8380s this game is oh emperor finally comes
8382s into the hand of his kaka a little bit i
8384s don't know bad
8386s on the um
8387s you know what was that called uh you
8389s know he drew his emperor uh no he draws
8391s enzonitas
8392s before his emperor so the ordering was a
8394s little bit unfortunate
8396s definitely one of the most important
8398s things in this matchup was the freeze
8399s mage is to draw that emperor early on
8402s and
8402s it might be a little bit late for the
8403s party in this case
8405s it's still a five five million something
8407s that size will have to deal with it's
8409s true
8410s yeah
8411s tyson is already counting the number of
8413s threats because freeze major only runs
8415s the three threads right thorazon and
8416s tinnitus alex razza once you remove
8418s those it's all about the health game you
8420s might be also counting the number of
8421s turns fatigue how does how does it look
8424s like uh because at this point titus
8426s knows exactly how much help this guy has
8428s with the
8429s uh
8431s right but still it's it's uh it seems
8433s only a moment ago the title 39 held but
8435s now it's like 49
8437s and it's only going to increase
8439s played so much for you in the past i've
8441s seen him in the matches many
8452s all right activator for execute i guess
8454s sure yep he probably won't
8456s he doesn't want to take that five damage
8459s to his own face here and with those two
8461s whirlwinds he might as well just use one
8463s here also the execute there's nothing
8466s else to execute later on so the emperor
8469s will go down it seems wrong right since
8471s both the armistice are gone already
8472s where wins have no value other than deal
8474s one damage dice should have one
8476s replacement as well
8477s okay but that's that that really doesn't
8480s really matter i mean just needs to clear
8482s all of oskoka's minions from this point
8484s out um keep on using the hero power
8486s because it's twice as strong as your
8488s opponent's your car right now so that
8490s that's just gameplay
8494s all right so where's kaka he can't use
8496s much burst
8497s i believe
8498s maybe
8499s you want to keep falmouth horrible
8501s frostbolt iceland for the last moment
8504s yeah even so the uh
8506s best combo i can do with thalnos is 21
8508s damage well that's before the emperor
8510s but even with the emperor oscar already
8512s used you know
8514s one of his icelanders already so but he
8516s needs to play a card and
8518s you don't get the full value from ebal
8521s doomsayer
8522s you might beat it if there is a board
8525s so he's going to throw away the fireball
8536s like they said the other battle rage
8538s comes in hand so
8539s yeah it's really just the uh formalities
8542s right now i show up and pass i mean i'm
8544s pretty sure that tyson's not gonna
8545s mistake here um he's a very experienced
8547s warrior like you said and he realizes
8549s that his win condition is just the hero
8551s cause
8552s yep the game is getting closer and
8554s closer to the end must was cock-up
8556s almost out of cards it's interesting
8558s that they are just locked in this
8559s eternal struggle major versus warrior
8562s just waiting waiting till the sure final
8565s condition comes to play you could see
8567s this kind of like as a you know
8569s concession break uh when you're watching
8571s like a concert or something you know
8573s this is like oh break time guys you know
8575s like you can kind of chill out you know
8576s run this match through and then you know
8579s focus on the other matches that are
8580s going to be much more important you know
8582s freeze mage mirror is going to be very
8583s well on the other hand
8585s you blink you miss one thing and maybe
8587s you will miss who wins this oh
8589s okay so you you want it it is really
8591s intense for those players
8593s it does take a lot from not just
8596s if oscar wins this game is because taj
8599s also helped oscar win this game and now
8601s that's not gonna happen
8602s i'm actually a tiny bit surprised that
8603s we haven't seen that concede from austin
8606s i'm not sure what exactly is going in
8608s his head right now maybe he's trying to
8610s think about the other matchups maybe
8612s like
8614s how to beat this how to be places other
8616s decks with his uh freeze mage so one of
8618s the reasons might be that uh he wants to
8621s fatigue dice
8622s i mean mentally like mentally no
8625s that could be that's the case absolutely
8626s yeah well at the end of the day it is
8628s for you know 250 000 right you might as
8631s well just you know
8633s give the option for your opponent to
8635s make a mistake because why not
8637s absolutely and dice is in a bad spot
8638s overall in his matchup he needs to win
8640s versus the freeze mage three times even
8642s though he has a good situation right now
8644s just concentrating counting damage it
8646s takes a tall oscar at this point might
8648s be like it doesn't matter i lost this i
8650s know it but i would just play cards
8652s and pretend i had still have a chance
8654s and thais will think do i really win
8656s this yeah right now ty does seem like
8658s he's uh in a mental zone right now just
8661s goes with his think of his guts here
8665s and fatigue hits a bit yes that guy
8668s would of course that was the fireball
8669s the last card
8674s is available for him
8676s there is
8677s 45.
8679s yeah that's not good yeah what is some
8681s all right isos is five frostbolt is four
8683s it's nine plus seven it's uh
8686s sixteen amazon correct
8688s my map says it's not forty five
8692s that's pretty true yeah
8694s tyson here thinking whether or not to
8696s attack with that death by those nominees
8698s inventors and allies up there completely
8700s useless in inside right now
8702s well the answer is why not because you
8704s do know that also played a nice player
8706s already
8707s he doesn't even have a second one
8709s that is true perfectly fine
8714s all right let's calculate the first
8715s thousand damage
8717s yep from now on out there ice blocks
8719s from most kaka completely worthless
8721s those do not work
8723s against the fatigue because patek damage
8725s is taken in the beginning of the turn
8727s and secrets only trigger on your
8729s opponent's turn
8730s unless you actually play a heel bot
8733s and then fatigue will not kill you there
8735s isn't like an instance so that your
8737s opponent will not be able to proc ice
8738s block
8739s well are you speaking are you
8742s that's my lord i'm thinking
8744s valor means that you never fatigue
8748s so
8749s number three
8753s his first win in this series and he is
8756s not out yet he needs to win two more
8758s times against the freeze mage
8760s might be more difficult with the other
8762s decks but he has fighting chance
8765s we assume that the priest matchup is
8766s really bad for tyson freeze mage i will
8768s have a great advantage what about the
8770s the other the mirror are there any
8772s differences you guys call
8774s yeah the mirror is all about like
8776s knowing if you know how to play the
8777s matchup at all you know things like ice
8779s barrier is
8781s uh very tricky uh because if your
8783s opponent plays a secret and you activate
8784s the ice bear you're effectively giving
8785s them a lot of health and freeze mage
8787s doesn't play a lot of minions so um you
8789s don't usually you don't want to trigger
8791s your opponent's secret unless you're
8792s very greedy for example and of course
8794s alex strazza is one of those swing cards
8796s not only can you use it on your opponent
8797s instead of for a kill you can also use
8799s it on yourself after your opponent
8801s expends all their spells and then they
8803s fizzle out so it's a very intricate
8804s matchup sometimes are we going to see
8806s any frostbolts intimate scientists into
8808s ice block
8811s most likely not but it might happen who
8813s knows
8814s all right so what are you guys most
8817s excited about
8818s well the small decisions because the
8820s next matchup is most likely going to be
8822s that free space mirror because that is
8824s the better deck out of the two that
8826s thais has remaining so i would expect
8827s him to save the priest for last so it's
8830s the small decisions the early turns what
8832s do you do how do you ping and what do
8834s you say for later on what cards do you
8836s feel like you can use to deal with early
8838s minions for example all right before we
8840s jump into another game we have a small
8842s video prepared for you guys
8857s if you want to be a competitive
8859s hearthstone player you just really have
8860s to look at yourself and with yourself
8863s it's not only your hearthstone gameplay
8865s but also just um
8867s yeah look where you are and look what uh
8869s will will be the best for you
8871s people always ask me yeah i should i
8873s bring these classes these classes but
8875s start with the classes you're
8876s comfortable with start with the classes
8878s you know the best it doesn't help to go
8879s to the best deck in the meta and not
8882s playing them well as for tips go to
8886s start with online tournaments through
8887s them and meta is way different than
8888s leather also never copy tournament decks
8891s on leather it's uh it's a horrible
8893s experience people always copy my decks
8895s and then they see double bths or six one
8897s drops increased and yes it just doesn't
8900s work so i will just
8902s trust in yourself and make the best out
8904s of that i still remember the first time
8906s i went
8907s to sweden and my parents were super
8909s scared what i was doing and i was
8912s actually a bit scared too because it was
8914s my first time i didn't really know what
8916s to expect
8917s it doesn't really matter how it goes for
8919s me what matters for my parents for my
8921s friends from my brothers is just that i
8923s enjoy what i'm doing and at this moment
8924s i'm really enjoying everything i am
8926s doing in hearthstone
8932s oh man cosplay is real it's really
8934s important to enjoy what we are doing and
8936s we we see elk and his wife enjoying
8939s uh the cosplay as well
8941s that's amazing
8943s dude those cosplays are actually pretty
8945s legit yeah absolutely can you name those
8947s characters ammas yeah i'm now ganes and
8949s valeera yeah yeah they're really well
8952s done i'm really impressed absolutely
8953s well guys is his favorite card
8956s and even though we've seen elky play
8958s yesterday and unfortunately for him he
8959s lost
8960s he is able to be here as morganista yeah
8963s it's pretty scary though what if
8964s somebody is cosplaying big game hunter
8966s oh
8967s yeah you're right something you don't
8969s want to meet that guy yeah absolutely
8971s you need to avoid him
8972s well maganis is eternal
8974s okay but still being hunters yeah
8978s almost eternal this is real life savage
8980s it's not hearthstone you know baking
8982s hunters you know just smell goodness
8983s just stomps them away do you just high
8985s five morganis if you're a vegan hunter
8987s oh yeah you can go that direction too
8988s perfect all right guys oscar is leading
8991s two to one versus thais and tais has a
8993s really difficult match up in his priest
8995s and the mage vs mage mirror is really
8997s intricate as we uh talked about it guys
9000s i have a different question for you how
9001s creative have you uh do you have to be
9003s as a pro player to be at this stage at
9006s blizzcon the world championship
9009s with your deck choices and thick
9010s building well the thing is like you're
9013s kind of balancing consistency versus the
9015s surprise factor right and the thing with
9017s uh this format is that sometimes when
9020s you bring a surprise deck
9022s it comes back to haunt you because you
9024s do need to get a win at least with each
9026s of your decks so in that case some
9029s players do prefer the consistency but
9031s ties on the other hand thinks that his
9032s priest is enough to you know be big
9034s enough of a surprise factor that players
9036s might not play optimal against this and
9038s just you know get in the window well
9040s he's got him so far but right now we're
9042s going to see the freeze mage versus
9043s freeze match matchup well austi kaka's
9046s hand is looking amazing right now he has
9048s to match science and double arkham
9050s blacks but thais also with a decent hand
9052s he has an acolyte of pain
9054s and arcane intellect
9057s well another key card in this matchup
9059s just throwing it out early to get the
9061s cycle yeah it's funny that you mentioned
9063s that because you kind of uh skipped over
9065s the blizzard frost nova and that's
9067s exactly what you don't want in this uh
9069s in this matchup because you know as a
9071s freeze major you don't play a lot of
9072s minions you don't really need those
9074s board players
9075s so what you're really looking for the
9077s cycle cards the burn cards and the big
9080s threats yeah there are a lot of
9081s worthless cards in this matchup but most
9083s of those aoe spells speak to me but also
9086s the duplicators might be tricky to use
9089s well it seems that dice's hand is
9090s probing a bet with the arca intellect
9091s and the second mad scientist
9093s so
9095s it's not over yet for sure and oscar got
9097s a lot of burst instead
9101s yeah but arcane intellects are just so
9103s key in this matchup you do want to cycle
9105s for more cards uh because you either
9107s spend your turn cycling or spend your
9109s turn using cards that don't really
9110s matter in this matchup for example
9112s losing that blizzard when you are 10
9114s cards yeah the arcade archangel here
9116s seems fairly obvious there might be some
9118s other plays but it's hard to argue
9120s against that is there any merit thinking
9123s about fatiguing your opponent
9125s and not this early on at least yeah
9127s that's not the game plan usually
9129s for a free speech where it's usually uh
9132s you have in the first to kill them after
9134s they electrons themselves and after
9136s choice blocks or you know defending
9138s yourself uh after the two ice blocks and
9140s after your opponent uses australia so
9142s it's kind of like a you know uh
9144s kind of game so we don't want to
9146s give them more cards because then they
9148s have more options and they will faster
9150s get the ice blocks sure yeah so fatigue
9152s doesn't really
9153s settle in until later all right
9156s right explosive ship might be a decent
9158s play here it's hard to get a lot of
9160s value from it
9161s he doesn't have to do it if he doesn't
9163s want to also match scientist and ping
9165s would be
9166s quite good
9167s yeah that's actually taking out the pain
9169s with that already
9171s on the board
9174s it is a huge board it's for attack
9175s because alex does reduce reporting down
9178s to 15 health so effectively you are
9181s starting to match with 15 uh health only
9183s if you can use your minions to deal that
9185s 15 damage you can actually just save the
9187s alistar to use it on yourself and you
9189s don't need to use it
9190s interestingly you choose to go with the
9192s doomsayer because the zooms are probably
9195s not very important for later on so might
9197s as well play it here well that and of
9199s course the board is really really
9201s threatening right now to attack oh every
9203s damage matters
9206s what is the situation of the ice
9207s barriers because sometimes you may never
9209s proc the barriers if one mage has the
9212s bar is an ice block you just all
9213s stratton and then use your spells to pop
9215s the ball to pop the block and then they
9217s get the block you pop up again and then
9219s you win without ever proclaiming the
9220s aspires yeah i wouldn't
9222s i wouldn't imagine that the ties would
9224s attack here it was a random scene
9225s there's 50 50 chance that it would be a
9227s barrier and in that case instead of
9228s dealing two damage you would heal your
9230s opponent for six yeah
9233s yeah that risk resistance reward doesn't
9234s seem quite yeah it doesn't seem worth it
9238s skaka decides to draw with the arcade
9239s intellect
9240s cards
9246s still no ember thorison from either side
9250s is one of the better cars in this
9251s matchup
9255s it's really good because not only does
9256s it reduce your cards it also
9258s basically says you gotta remove me right
9260s now and usually the best answer is a
9262s fireball and when you lose a fireball to
9264s every thor's on well your opponent might
9266s be able to uh you know piece out some
9268s strategy to avoid you know more damage
9271s they might burn you a turn earlier
9275s absolutely
9276s and there's loot holder in the first
9278s nova with the second person in his hand
9280s there's
9281s no no not much reason to hold on to it
9284s probably just a good thing that he gets
9286s rid of it freezing the mad scientist not
9288s all that meaningful in this situation
9290s well for now skakka has that extras on
9292s hand and some bursts it's not enough
9294s first to win after um alexas is being
9296s played
9297s but it is important that he has these
9299s cards and thighs doesn't have the heel
9300s so in case the dice doesn't pick up the
9302s heel at all what to do then oscar might
9305s put times to one health and then just
9307s one of the things yeah that's right
9309s pinging is uh one of the
9311s main things to prop the ice block with
9313s so once again the anti-heal-bots are
9315s very very important in this matchup yep
9317s well that ice barrier looks like it
9319s could be playable at this time
9321s he won't be it's unlikely that he would
9323s actually do it because then this mad
9325s scientist on the board would not find
9328s anything
9329s and he's going to go with the ship
9331s killing off his own signs
9334s nice barrier
9335s right now
9336s making his future draws better because
9339s he does not want to draw us into the ice
9341s barrier from the top of his deck all
9343s right so both secrets are up for us for
9345s ties let's make a move here
9349s is not good
9350s one power on the board
9352s yeah
9353s that is flames targets oh absolutely you
9356s cannot get rid of it
9358s i mean to be honest flinch trick is not
9359s that bad yeah i mean
9362s exactly yeah we're going to use flame
9363s check again i think the best target for
9365s flamestrike in this matchup is probably
9366s the antique bug so uh in that case you
9369s know just you know you lose it you can
9371s get lizard and cure apart anyways he
9372s absolutely could go for the flames right
9374s here
9375s just to make room for those extra fire
9377s balls later on he's going to break yeah
9384s oh man that thanos was much of a threat
9386s right and now we see osaka actually in a
9389s pretty good position the coin does
9391s matter a lot in this matchup i mean you
9393s can alex draws a one turn earlier you
9395s can always turn it into a fireball with
9397s antonitas it's good to start second
9399s actually because he has something i does
9401s for the next turn we'll be able to turn
9403s both eyes into fireballs and point the
9405s fireball so he's essentially getting
9407s free marbles exactly so it seems like
9408s this play will be just a blizzard
9410s nothing uh
9411s you know uh trumping taisha's a flame
9414s strike against what they did
9416s or nothing
9417s and he's going to go for it then
9420s anthony's going iceland's iceland would
9421s be an option for for australia's tornado
9424s but also the coin alex straws are quite
9425s powerful
9427s yeah that's absolutely really strong but
9429s then if you get the antennas on the
9430s board and get those fireballs your mind
9432s has to deal with that
9433s oh a pre-emptive doomsayer from guys he
9437s knows that there is the coin still in
9438s australia's hand so it's one of the
9440s better ways to preemptively deal with it
9443s in case that he doesn't go for that
9449s he might still go for the anthony
9452s because
9455s oh wow really i mean if he emperor's
9457s this turn next turn is anthony just
9459s caught six his fireballs cost three
9461s icelands are cheap you have like
9464s little fireballs pretty much
9466s so yeah emperor has to come down yeah
9467s you can't say no to an emperor like this
9469s there's so much value in it right now oh
9471s no he's going go down to the doomsayer
9474s but he's still in excellence
9476s thanks does not look happy about that
9478s because jim's here it was supposed to
9479s stop your opponent from playing their
9481s entire turn but oscar still managed to
9483s find and play and dice he knows he is
9484s with his back of the wall he needs to
9486s win this matchup and it's the best
9488s chance for him because the priest is the
9489s the tough one if he doesn't win him he's
9491s eliminated oh yeah i mean either or he
9494s has to win this game staying
9495s alive right so uh
9497s this is a very tricky situation
9501s so you know thorson hit a lot of cards
9503s and you know the cards were good enough
9505s so that this kaka actually decided to
9506s play that person
9507s what what do you do
9509s well
9510s right now it seems that osaka is the
9512s aggressor he's going to probably alex
9514s razza or like burn anthonitis will be
9516s with a lot of fireballs so we're trying
9518s to find is a more defensive approach
9520s find a second ice block and then after
9522s both of your ice blocks are popped and
9524s to kill you
9526s and fizz up the mage down actually he
9528s doesn't even have the first eyeball here
9530s because that's the secret
9534s oh seems like he's going to do a
9536s preemptive essence before he's going to
9537s use this
9539s just to stop lost from developing things
9542s for watching going aggressive here
9545s it wasn't quite optimal but out of the
9547s options that he had he it kind of seemed
9549s like the only play he can make
9552s and uh austin here with a lot of options
9555s if he goes for alexstrasza and just
9557s limits the health of 15 he will have
9559s enough to just kill pius
9562s oh yeah but the thing is like it might
9564s be a nice yeah
9565s yeah the third of ice block is too high
9567s and the third of anton that is sticking
9569s on the port is also very very high we do
9571s know both players playing people so well
9573s we just need to calculate the damage
9574s right if you feel like opponent will
9576s have a way
9590s yep doesn't really matter though he
9592s cycles
9592s three of these cards for fireballs i'm
9594s pretty sure the coin is going to change
9596s in the fireball oh no he's actually keep
9597s the coin yeah with that coin he he could
9599s potentially cast three fireballs on the
9601s same turn because one of their fireballs
9603s is discounted with three mana cost
9605s absolutely very cool
9608s styles needs to deal with the
9609s centenaries it's not difficult he can
9611s just fireball and ping it
9613s what else he can do he's still searching
9616s for the ice blocks he's searching for
9617s zone
9619s alexstrasza does have to deal with the
9621s antennas like what's cargo did
9623s but yeah not as clean as uh
9626s since he did establish a minute
9628s afterwards fireball being seems like the
9630s only only way to deal with that for now
9632s he could go for arcane intellect first
9634s see if you can pick up something else no
9636s he actually again intellect is not
9638s playable right now because he does have
9639s thin cards in his hand is there any
9641s merit in
9642s another preemptiveness
9644s because you are expecting the thoughts
9660s here does he want to go aggressive with
9663s that alex trust he could also maybe save
9666s it for later on if he needs to use
9668s him on himself
9670s but at 16 hb
9672s and no emperor played from dice's side
9674s he might feel safe yeah alex straza
9676s seems really good here on the other hand
9678s for thai slice will have 15 points of
9679s damage easily next turn so putting oscar
9682s to one and one is that the exit point of
9684s how we want to have meijong just ping
9686s after that get the aspect done and then
9688s if there's another ice bucket pink again
9690s so in cars of four turns right
9692s next you you get into one the second
9695s turn ping first let's go yeah and curse
9696s the four turns actually
9698s sure but you know there's always
9699s something that you know in the freeze
9701s major messes up your accounting quite
9703s quite a bit you got to be a bit careful
9705s also if you use your burn right now what
9707s if your opponent just drops like an
9709s emperor or like an alexander you do need
9710s to save some removal from those
9712s austin gaga decides to save them alex
9715s straza
9716s for a defensive opportunity later on in
9718s this game
9719s so dangerous autocubot will save him
9722s here
9723s he still doesn't have an ice block no
9725s still an ice block
9727s he has to either occasionally into an
9729s ice block or play the heal but right now
9731s that's right 13 damage means that two
9733s fireballs and a ping is enough to kill
9735s twice
9736s uh
9737s well ty's only knows that
9739s this guy has one fireball so he might be
9740s a bit greedy here but i mean the chances
9743s are
9743s pretty against them
9746s can intellect
9747s likely to be the first thing he plays
9748s this time
9750s i couldn't like see what you get and if
9752s you don't get iceberg just keep on
9754s and of course
9755s tyson's in the spot where
9757s his stress is compounded by the fact
9759s that if he loses this game he's out
9761s yeah
9762s i like his last stand there is an ice
9764s block for him
9765s okay but the ending
9767s seems a little bit stronger here keep
9768s that minion on the boat as well
9779s putting his opponent down to 13 hp
9781s distance would allow him to rock the ice
9784s block with two fireballs and the beam
9787s but it's a
9788s very interesting situation where osaka
9790s could actually choose to alex strazza
9793s because after the ncaa ball is played
9795s i'll show that it becomes that much
9796s better you know that that uh sending
9798s health to the 15 is not going to get
9800s healed anymore uh and then of course you
9803s can you know just pop the ice block next
9805s turn
9806s you always have to be careful about your
9808s own blockage yeah the thing about the
9810s extras is that you you see thighs
9812s putting you down on 13. this means that
9814s double fireball and a ping is going to
9816s put you in one and popular popular
9818s iceberg as well and you absolutely don't
9819s want to see that and if you see that you
9821s need it to come back to 15. i actually
9824s think it's it's completely fine to see
9825s that because then you and i surround
9827s them all the way from there after seeing
9829s all sperm spells if you supposed to use
9830s that extras right now there will still
9832s be the potential fireball fireball
9834s frostbolt inside his hand which would
9836s allow him to
9837s broke the icebox anyway so he's deciding
9840s to not use it just yet and we can see
9843s that ice actually has that combination
9845s of thoughts in his hand that's a really
9846s good problem
9849s to gain some extra help
9852s okay both players have more strength
9855s so useless now do you
9858s uh don't uh underestimate just yet
9860s because if a skugger does uh aggressive
9863s yeah yeah you can have the answer to it
9865s but because both players know they have
9867s another struggle they're going to be
9868s very very careful with the burn so for
9870s example if touch just goes uh all out
9872s and just spends two fireballs use the
9874s ping and it's kind of follows them with
9876s alexa tess doesn't have any more reach i
9878s feel like this match the previous game
9880s that we've seen uh going into fatigue
9881s and then freeze magic frisbee mirror is
9883s the embodiment of the european metagame
9886s most of the european players they favor
9888s control so
9889s oh my gosh all right well dice is
9892s changing up his game plan he's going to
9894s try
9896s yeah playing the act light might prove
9897s to be let's go ahead he's going to lose
9903s but uh if we have uh you know a car
9905s count here oscar might be closer to
9907s fatigue than tysus
9909s and we know that fatigue actually
9911s pierces through ice block which is quite
9913s interesting yeah might change the
9915s dynamic if you go down and this here but
9917s also
9918s right so once again this is the best use
9920s of venturi killing an antique bike
9925s down it goes oscar choosing not to play
9927s the lotor in this situation he does not
9929s want to draw that extra card oh you have
9931s to think about the fatigue at this point
9933s oh yeah now now is the term where it
9935s matters because both players are kind of
9937s in a stalemate they go from alexstrasza
9939s they don't want to use it uh i mean they
9942s do want to use it but only when your
9944s opponent pulls the trigger but they
9945s don't want to pull the trigger
9946s themselves so and double entenders was
9948s used already so they don't have that
9950s extra version of their deck exactly no
9951s more resources are going to gain outside
9953s of their decks right now so like you
9954s said nimsh it's going to be
9956s it's gonna come down to fatigue yeah
9958s look it's like interesting and that is
9960s seems to have the upper hand right now
9962s in this situation
9965s still at 20 hp while oscar is down
9970s oh man this is just so funny he's
9971s sitting on those fireballs he can't get
9973s him to one pop the iceberg but it does
9975s he doesn't
9976s want to do it he can't do it because
9978s then i like struggling
9982s there's no more burst so now you have to
9984s use those small minions but he doesn't
9985s even have that he's like he can't play
9986s outside no
9988s don't you don't want to play it i mean
9990s you can't but you just kind of kill
9991s yourself yeah that seems like a bad
9993s strategy in this situation
9995s seems like a bad stretch in any
9996s situation used to kill yourself
10001s that also yeah all right so first first
10004s kaka it seems like
10006s it might be in a
10008s oh it's a really similar situation you
10009s can't really play those order
10011s because it will only
10013s give you 0.1 card all right so a
10015s fireball is going to be played here and
10017s just going to use the hero power every
10019s turn
10021s yeah so we are going to see a low of
10023s hero power we have big use stop finally
10026s comes in hand that is the uh
10028s last strike
10029s besides alex yeah he's in good card
10032s price right now
10033s that is like this going to fall off
10037s or the last remaining fireball on it
10039s because he doesn't have an aoe too yeah
10041s oh never mind close it comes to the head
10045s wow
10047s he's going to go aggressive here
10051s this seat is the turn for skulka to go
10059s coming down that is really really cool
10061s but it's such a great setup
10063s but actually it doesn't actually kill
10066s the doomsayer that is correct because of
10068s the discounts on those cards
10072s can play
10073s the frostbolt
10074s in addition to the alexstrasza yeah
10076s usually you can't do that usually either
10078s clear the doomsayer or you play the alex
10080s trailer but here yeah that's pretty good
10083s for taste
10086s yeah absolutely so do you guys think
10087s alex strasser yourself is ties and then
10090s going for the oh yeah i mean
10092s he's absolutely the only play in the
10094s situation i don't
10098s something else you fish for an ice block
10100s painting your accolade but you don't
10102s want to record your house you can't you
10103s can't go for oh can you go maybe for
10106s popping the iceberg is there anywhere
10108s i mean you're one health so you have to
10110s solve that problem first set up your own
10112s eyes can you say oh he doesn't have the
10114s sickness yeah exactly
10115s so touch this exactly
10118s here we go there is that alexstrasza
10120s coming guys
10122s and emperor will have another tick
10124s that's also for it
10126s uh not too relevant right now as uh half
10129s of texas cars don't want to get played
10131s anyways but whoa
10135s oh it's actually sacrificing his board
10137s okay
10139s it's very interesting and oscar has one
10141s more card left which means that thais
10143s only needs to deal nine damage and he's
10145s gonna win the game because once fatigue
10147s damage pierces through iceball that is
10149s true that's nine turns of thinking yeah
10151s and uh
10153s there you go and uh ty's on the other
10155s hand
10156s uh he might be also close to fatigue he
10158s is uh sitting on two cards
10160s so again dice is one card up oh yeah
10163s that's like he'll take the damage later
10165s that's right and that's really important
10169s this only shows excellence in the
10170s fatigue matches on the titanium he's
10172s almost out of cards
10175s is that ice block uh it's not really
10177s going to matter too much
10179s because the sky does not have to burn
10180s anyways
10182s i mean
10183s go ahead and play it
10185s yeah why not
10189s well he can't really unload the damage
10190s you can ping face right but you want to
10193s force extra plate but do you really want
10195s to pick the face here i mean you want to
10197s fireball and frostbolt the next
10199s turn so that you reduce your opponent's
10201s health exactly down to one and then you
10203s know the fatigue damage finishes all so
10205s the ping actually kind of makes the math
10207s bad yeah i agree i i don't think he
10210s should necessarily being here right so
10212s it's just gonna be ice bucket pass most
10214s likely right yep
10217s he's going to be
10219s damn it's there no that is a mistake
10224s though it's really interesting yeah
10226s that's pretty good for us kaka there's a
10228s lot of health a lot of health gains so
10230s this game is far from over
10232s yeah because thais is going to draw his
10234s fatigue as well this ice bear is going
10236s to come into play though the only damage
10238s oscillator can do
10240s is through minion combat yeah and we
10242s thought with one ice barrier up and the
10244s second one in thrice's hand it looks
10246s like he's uh he is going to most likely
10248s be able to win this game right and also
10250s a corner called right yeah that also
10252s doesn't hurt but it's not something ice
10254s block already
10256s nice yes test didn't lose that spot but
10259s it really doesn't really matter right
10260s now it really doesn't matter because we
10261s are at fatigue in any case
10264s gostkaka considering his options if he
10266s does not play an alex raza
10268s or the hill
10274s that is really clever so now thais can
10276s actually this is incredible
10286s i mean there is a little bit of a light
10288s bulb that comes up when your opponent
10290s doesn't ping you of the hero power so i
10291s guess i'll do it for you yeah absolutely
10295s at the worst stage
10296s oh man this was brilliant
10299s oh that truly was amazing oh no look at
10301s us
10302s oh you've my yeah yeah i got foiled you
10304s lose you lose a turn right like what do
10306s you do
10307s no he's looking like he's really in pain
10309s right now he knows that he almost had
10311s the game in the back
10313s he's still mined that was so
10315s heads up wow
10317s yeah
10318s not going to go for any kind of minion
10320s combat here he's going to just try to
10322s out heal the damage and dice his hand
10324s and maybe win that fatigue that's right
10326s does have effectively 14 health uh he'll
10329s hopefully get the full value off the
10331s dollar stores and of course another
10332s eight on the icobot oh and now ty's just
10335s going to do a preemptive doomsayer well
10337s doesn't have the burst
10339s to win here but still it really messed
10342s up the plan that seismic that's true but
10344s now it's interesting because
10346s get to two damage so tyshon needs to
10348s steal six so osu he can't just go with
10350s the strategy of paying himself again
10351s it's not gonna work this time
10354s yeah it's certainly not going to work so
10356s he will be forced to play either the
10357s heel but or the alex stras at this time
10359s oh and if he actually plays the alan
10380s wait no herobot doesn't really work
10381s either because double fireballs in the
10382s frostbolt
10383s is 15 damage that is true
10387s wow
10388s right now yeah i don't really
10390s see it out here that pink was so smart
10392s but it seems like thais has it with the
10394s fatigue damage
10396s but yeah of course going through all the
10398s options here
10399s uh
10400s man that that thing was really really
10402s impressive but right now it seems that
10404s he's back in the corner
10406s and um the rope is running what is kaka
10409s going to do
10412s can he play anything he's going for the
10413s heel box
10415s going for that 16.
10417s but unfortunately it's heist has to be
10419s possible to deal the remaining brain
10421s damage
10426s yeah and it seems like i was going to
10427s pull the trigger a bit too early and
10429s tyson's gonna weather the storm and go
10431s to game five
10433s that game was so good it's so good
10438s the series
10440s two fatigue wins
10442s how crazy is this series
10445s that
10450s and suddenly tyson is coming into the
10452s last game at the episode five winning
10455s two games in a row
10456s how tired you have to be and how
10458s exhausted mentally is this kaka
10461s i mean both players are pretty much you
10463s know using all their mental energy
10465s thinking of all the plays so impressive
10467s so impressive about these past four
10468s games it's all going to come down to
10470s this it's my final match single
10472s elimination one winner goes through to
10474s the grand finals and one winner or one
10477s uh not winner is gonna have to leave
10479s here
10480s feeling a little bit empty-handed but
10482s still you know you got this far you're
10483s better than like a lot of people in the
10485s world so you shouldn't feel too bad but
10487s of course players have to focus on this
10489s match absolutely and savvy what was your
10491s favorite moment during that that whole
10493s game
10493s it had to be that thing for most kaka i
10495s i did not see that and it was absolutely
10497s amazing now twice has won two games in a
10500s row and for the game five of this series
10502s he will have to now play his priest
10504s against the nation that might be a
10506s difficult task it is certainly the the
10508s most difficult one for him to win and uh
10511s he needs to find ways to maybe like
10513s counter play things like doomsayer frost
10515s nova that can be very problematic for a
10517s priest so what is the best strategy like
10519s we identify it really as a bad mansion
10521s for ties priests uh will have a hard
10523s time uh you can counter play the
10525s doomsayer froze nova but what are you
10527s really looking for as a priest player
10529s what a strong curve early on just hope
10531s to try the mulligan aggressively try to
10533s get that one two three four and uh if
10536s possible try to always think what if my
10538s opponent goes for the doomsayer frost
10540s nova what do i do then
10542s all right i've asked from the freeze
10543s player perspective you just go with your
10545s standard plan or is there anything
10546s specific you can
10548s use yeah i mean there is a good plan uh
10550s you just need to uh remember that after
10552s you outstructure your opponent's uh
10554s opponent's hero that you have enough
10556s burn to finish them off you can always
10558s just heal themselves and then get out of
10561s your range so it's very important to
10562s wait till you have all the combo pieces
10564s ready to go and then just burn them all
10566s in two turns
10567s all right we have an amazing audience
10569s you guys can see the tavern is really
10570s busy and tais is thinking what he has to
10573s do he knows it's a tough matchup he
10575s knows this is the the final stand if he
10578s wins this he advances to the final but
10580s if he loses then well he gets fifty
10583s thousand dollars but he is that his road
10585s is actually ending here there's so much
10587s on the line in this last one that priest
10589s has carried
10590s twice this part in the tournament but
10592s will it get him to the finals
10594s we'll just have to have to see yeah
10596s that's right and now that you mentioned
10598s it his priest was actually undefeated
10600s throughout the top 16 so this is the
10602s match to win that's that's absolutely
10604s pretty impressive the guys are being
10606s here uh lothar as well watching ties his
10609s uh his teammate it's prodigy and cosplay
10613s this is blizzcon guys this is the world
10615s stage hearthstone world championship
10618s oh man it's actually very detailed very
10621s impressive yeah that's pretty good
10622s cosplay
10626s all right so
10628s who do you think is gonna take part like
10630s just use your heart not your mind well i
10632s i've been saying it that i think that
10634s thai's twice is one of the favorites to
10636s win the entire tournament but i have to
10638s give the edge to ostkaka here it's uh
10639s it's a good matchup for him and he's a
10641s he's a masterful player with the freeze
10643s mage so i would i would predict
10645s australia but
10646s i guess
10647s well it will just have to stay
10649s all right and i'm asked who do you think
10650s is going to take it man oscar's place
10652s has been just so impressive and you know
10654s it'll be a shame that if he doesn't make
10656s the grand finals really cool and of
10658s course ty's on the other hand i've been
10660s a fan of him since the beginning since
10661s like when he played atlc he got the
10663s first place so um yeah both players
10665s deserve it but only one can go through i
10667s would go with my heart i think i think
10669s taiz ty's gonna take it he's the
10670s european champion he deserves it but
10672s before we go into the last game we have
10674s a small video prepared for you guys
10690s yeah i heard the uh that uh i said some
10693s words from uh winning uh the european
10695s championship might be more difficult
10698s than winning blizzcon these words are a
10700s bit out of context to be honest but
10704s the way i meant that was that
10706s winning the european
10708s regionals it was like a really hard road
10710s we had to get already online and really
10713s uh good european players and
10715s yeah at the end um
10717s winning here is um it's gonna be super
10720s difficult like there are so many good
10722s players left and
10723s i hope i can do it but it's gonna be art
10726s and i have to perform i think the decks
10728s that i bring here to blizzcon will be a
10730s surprise for a lot of people i'm not
10732s going here to survive the group so i
10734s really want to win the tournament and
10736s that's why i'm just taking a lot of risk
10739s and
10740s yeah i'm pretty sure people didn't
10742s expect this lineup from me
10747s all right guys best of five this final
10749s game is going to decide who is going to
10751s the final
10753s this was so amazing such a journey two
10755s fatigue matches ty's barely barely
10758s making it winning christmas kaka and now
10760s with this priest the trusted priest is
10763s gonna face the freeze mage
10765s the two of europe's finest going at it
10768s here what a worthy worthy game five i'm
10770s really happy that this series went
10772s all the all the way up to five games
10775s yeah both players are excellent and is
10777s there anything we don't know about them
10778s hamas
10780s um i think we know a lot about them
10782s already throughout this uh journey uh
10784s from the top 16 and even before the top
10786s 16 they have to like play a lot louder
10788s and i know that oscar plays a lot of
10790s leather you know he finishes top 100 in
10792s like nearly every single one of them and
10794s just been racking up those points you
10796s know um getting to this stage
10798s it all comes down to this and here we go
10801s thais from the netherlands going up
10803s against oscar from sweden
10806s it's going to be priests
10808s from thais going up against carcass
10810s freeze mage
10811s all right so we mostly said what they
10813s are looking for tyson's looking to
10815s pressure to play around those doomsayers
10817s deal enough damage and he will hope that
10819s oscar will not get the clears and will
10821s stumble on his jaws on the other hand
10823s kaka wants to get all the combo pieces
10825s alex strauss and finish the game really
10827s fast yep and of course both players are
10830s trying to look for the early games uh
10831s these hands don't really seem like uh
10834s they can do the trick so they might just
10836s pull back some of them maybe get the uh
10838s you know early pressure with the valence
10840s chosen ties this uh plane second and for
10842s skype of course the mad scientist acura
10844s pain those are always really really
10845s strong cards so you don't want to get
10847s them stolen by cabal shadow priests a
10849s bit later on how important is to keep
10850s the dragon in his hand
10852s well um
10854s you know there is a lot of things that
10855s can activate of uh having a dragon in
10857s your hand and actually it's one of those
10858s cards that do cycle for another card uh
10860s so ty's just feel that this game could
10862s go long enough that maybe that will
10864s become useful yep but he doesn't find a
10868s the small dragon for the one but he does
10870s find the zombie chow so that is
10872s certainly something that he
10875s likes scenes i mean zombie child really
10877s can only be played in the early turns if
10879s you play it later the free speech can
10881s actually heal from it and you know
10883s health swings from a freeze mage is very
10885s very deadly wow that's
10887s an interesting hand from most gaga those
10888s two secrets just so good but he also has
10891s a mad scientist
10892s and dark and intellect dooms are also
10894s very valuable so it's not too bad yeah
10896s shrink meister is pretty cool this means
10898s that um thais has a good curve with the
10900s shrink meister dark cultist and twilight
10902s guardian into azure jake into a coin
10906s right that's actually right one of the
10909s better um
10910s curves that a priest can hope for
10912s especially against the freeze mage yeah
10914s first match once again it's going to
10915s draw the cards you know priest plays
10917s really slow i can't take my time but um
10919s i'm just going to start backing the
10921s pressure we were talking about before
10923s this game started how important is both
10925s eyes to curve out country four and he
10927s has it here that is exactly what he was
10930s hoping for
10932s again
10933s doomsayer frost nova there's no way for
10936s him to counter it for now
10937s yeah but there's no frost nova for a
10939s skaka with a kaka got this all the
10940s secrets because there's double ice block
10943s and uh iceberg one is already used he
10945s has second one in hand mad scientist not
10947s giving him anything there's no
10949s secret left in ostaka's deck for that
10952s match scientist anymore
10954s a little bit unfortunate for him but uh
10957s he still has a fairly decent situation
10959s here as long as he finds the aov that he
10961s needs yeah the thing is like priest
10963s doesn't have burst so even if thais gets
10966s really quiet
10967s and gets his stack up pretty low
10969s is able to
10970s take
10971s control of the game right there and
10973s clear the board he might be in a good
10975s spot to win anyway but even though that
10977s priest doesn't have the burst their
10978s advantage uh comes from the minion
10981s health you see that we have twilight
10982s garden and six health uh dark cultures
10984s are gonna give another three health when
10986s it dies so uh it's
10988s priest minions are pretty sticky so
10990s they're gonna actually use the
10992s do their damage mostly with the minions
10995s instead of spells
10997s yeah that's the third part
11000s of them puts down the second mad science
11002s and the ice barrier
11004s to a slow ties down at least a little
11007s bit
11008s yep
11009s and it's an interesting situation here
11011s for tys
11012s you might choose to actually sacrifice
11013s one of the similes or even not play
11015s minions so that boom uh dr boom does get
11017s the two boom bots out uh
11020s you have to think a little bit ahead
11021s because anytime you have a big board
11023s against the freeze mage and they freeze
11024s your board
11025s uh
11026s they limit your officers quite a bit
11028s what would you expect being guys from
11030s oscar connect next turn do you expect
11032s blizzard or maybe frost novadom sayer
11035s something as a segue to the flank shirt
11037s as well yeah you always have to be
11038s careful about the frost nova doomsayer
11040s combo because right now you do not have
11042s an answer to it and priests usually do
11044s not have an answer to it a couple shadow
11045s priests does not work so um yeah you
11048s just have to be careful not to over
11049s commit yeah there's a lot of things that
11051s this has to worry about here but there's
11053s nothing that you can really do about it
11054s except for just hope for the best and
11056s play his strongest minion
11058s he does have a lot of gas so in in his
11060s hand so if he if he's brought up
11063s but got clear he could easily establish
11065s a new one yeah the doctor boom is super
11067s powerful
11070s even though he doesn't have attraction
11071s for now his little dragons in his deck
11073s so that's extra free damage can be used
11076s at some point and oscar does not find a
11078s police order first no one oh what a
11081s board to be facing down as a freeze mage
11084s you do not expect this board from a
11085s priest player ever
11086s well sometimes if they curve up really
11088s really well and this is one of those
11089s cases there's 15 damage on the board and
11093s effectively you only have two turns left
11095s so it's gonna feel a little bit too
11097s pressured here just gonna play an
11098s emperor with only five parts in his head
11101s and uh you know in fact just try and
11103s stabilize the board
11104s there's a balance chosen for thai suits
11107s that with that six mana he could go for
11109s shadow over
11110s death and play the valence chosen for
11112s some additional pressure yeah that seems
11114s really good just dealing with that
11115s horizon and putting even more damage
11117s honest kaka even though zombie chow is
11119s eventually gonna heal us kaka if it dies
11122s and it's gonna supposed to die next turn
11125s and thais knows that it's next turn for
11127s most kaka is likely to be the flame
11129s strike so the villains chosen would also
11131s allow him to buff one of his minion
11134s like another minion out of the flame
11135s strike range
11137s it seems like he was hovering over the
11139s the notes are cleric though so he might
11140s be able to consider wanting to get the
11142s draw instead
11144s more access is always
11145s pretty good i can't stay freeze mage
11147s especially those holy novas after a uh
11149s perhaps alexstrasza you want that extra
11151s heat
11152s quickly it seems like yeah he's going to
11154s keep
11155s the shadow we're dead here this means
11157s that the flame strike is going to be
11159s able to clear everything except for one
11161s minion
11162s yeah that's a pretty good play from
11164s thais just
11165s recognizing that it's hard to deal with
11166s one big minion uh from the mages
11168s perspective and then there's
11170s froze nova is a great pickup of the
11172s player that's right and we can see that
11174s titus does not actually have an answer
11177s to deal with that black and corrupters
11179s don't really work well against doomsayer
11182s and you know we don't see anything like
11184s a shadow of pain or anything and there's
11185s also no dragon for those corrupters
11187s right now entices oh yeah battlecry
11189s would not activate
11191s i just mean i can even uh think about
11193s playing loot hoarder just to cycle it
11195s into into another card yeah that makes a
11197s lot of sense
11199s oscar really low on cards wow gonna draw
11203s the card immediately to dodge the cabal
11205s shadow priest
11207s yeah that's good later the hipster drops
11209s down there's nothing to kill it all
11211s right needs to find an answer and that
11213s is not one of those so his whole board
11216s is going to get wiped here and he can't
11217s really even develop anything no he can't
11219s draw one card with the no charge though
11221s maybe he could find the card to steal it
11223s no that's not going to do it he has a
11225s lot of spell power so holy no i would be
11227s poor damage but still not enough wow
11229s what a turnaround oscar has stabilized
11232s see if he can leverage this
11235s somehow that the frost number was so
11236s important the echo out of plane is great
11238s here you'll be able to draw more cards
11240s it's exactly what he did he
11242s replenish his hand and then with more
11244s spells to me he might actually stop
11246s twice but ty's a really good opening he
11248s goes quite low and he still has a lot of
11250s cards in his hand yeah i would still say
11251s that ties is ahead in this game just
11254s because oscar's hand is so small right
11257s now he only has he only has five cars
11259s yes the acolyte will throw an extra card
11261s but
11262s it doesn't
11263s it's not very threatening if you if you
11265s thighs and and you knew what it was
11267s you would not be worried
11270s and there is a dragon as well this means
11271s that black crafter can deal with three
11273s damage deal with a lot of pain
11276s another doomsayer being picked up by
11278s oscar
11279s he needs something more
11282s oh oh that that's a good one yeah arcane
11284s select getting some more cars
11286s replenishing his hand all right
11289s and uh yeah the burn is starting to come
11290s into the hand and if alex trouser ever
11293s comes from uh for oscar here he could
11295s actually just pull the trigger and go
11297s all in here flamethrower's gonna clear
11298s this board quite well and once again
11300s stalled for more turns
11309s eight so that's 14
11311s 17 oh wow how much is that oh that is
11316s this is plus four so it will be 21. 21 i
11320s believe and with the ping 20 no he can't
11324s afford to think this one yeah without
11326s yeah without uh the emperor anymore on
11328s all those spells the maximum damage a
11330s freeze mage can pull out of their hand
11332s is 21. we call that kind of like the
11334s blackjack rule yeah yeah but of course
11336s emperor messes the math up uh thais
11338s doesn't know that knows that some cards
11340s are reduced by emperor but doesn't know
11342s quite which so he's going to be playing
11344s extra safe uh it still doesn't dodge the
11346s fact that oscar if he draws alexstrasza
11348s the game might just be over yeah but he
11350s might need to use the fireball here to
11352s deal with the boom
11354s or do you do you just play uh you know
11357s perhaps the doomsayer and heal yourself
11359s for seven i think it's also possible
11361s that he would hold some kind of cycle
11365s okay
11366s yeah he's going for he wants to double
11368s his chance in finding that
11383s again taisha's face again uh wow he's
11386s chosen this time dice can't deal with
11388s that
11389s it's a blackmailing corrupt or holy nova
11391s or plaquemine corrupt or valence chosen
11392s there's a lot of ways to do this but
11394s also just villains chosen
11396s and
11399s that's the most likely one because that
11401s gives him the most possible power
11403s this is so good for ice yeah the second
11406s big sayer is the flame strike so there
11408s is only a lizard left that's right in a
11411s very good position here oscar draws a
11413s blizzard once again can stall the game
11415s out but uh keeping the holy novas with
11418s tyson is actually so important he can
11420s play holy nova into hero park he himself
11422s before over uh two turns that's eight
11424s health
11425s so uh that's that's a lot of now
11427s that's the second remarkable so this
11429s means that the game can still end if
11431s there is an alex
11433s draw from
11434s but at this point it looks really good
11436s for ties anyway because there is not
11437s enough clears to deal with the board
11439s well now that you mentioned that it's
11441s actually a very scary situation if thais
11443s does get alex russell he's probably
11445s going to be holy nova and then he'll be
11446s silver that's 19 and 19 is exactly how
11449s much damage oscar has so ty's needs to
11452s end this game before it gets to that
11454s point yeah that is the ice book as well
11456s so oscar still has some time together
11458s like straza it all depends on that
11461s yeah and uh thais could go for holy nova
11463s to try and heal up his own minions oh
11466s but i believe uh
11468s is only running one flame strike and
11470s it's already been played so
11472s there are no board players available for
11475s first kagan and once again it comes back
11477s to the matchup of priests versus mage
11478s right right has that stored that combo
11481s for over two turns alex rather plus the
11482s burn sometimes it just might be too much
11484s for the priest to do they don't have
11486s access to armor or any overhealing so um
11489s that's the weakness
11491s they sound denied us enough for us kaka
11494s well
11496s anthony's is definitely not as good as
11497s alex strasser because it makes the math
11499s really really difficult another
11500s frostbolt comes into hand
11503s a lot of damage but not enough to win
11505s the game here well let me it's pretty
11507s interesting right now because the
11509s frostbolt does make it so that osaka
11512s doesn't die next turn uh he could also
11514s use it against the dr broome because
11515s holy novas might probably block he could
11517s also choose the fireball and kill off
11519s the doctor room that way but then of
11520s course you don't get the alex trust the
11522s burst combo that you're looking for
11524s unless he goes for the first ball though
11525s on the doctor boom the ice block is
11527s getting popped those holy normals entice
11529s his hand are three damage each but with
11531s only nine on the board that adds up to
11532s 15 so he's still safe be one one one
11538s means that holy novas are not going to
11540s be used
11541s oh kevin sharpe is not really a good
11543s card right now how many drills still
11544s oscar has to win with alex
11546s like he needs to have iceberg up when he
11548s draws it that's true but he still has
11550s his ice back up right now exactly
11553s so this is the turn for alexstrasza for
11555s oscar and of course tyus is going to
11557s cross his fingers and hope that this is
11559s not the case so this might be the last
11561s straw for you
11563s possibly
11565s if he draws an extras after that he will
11567s he will not be able to play ice club and
11569s not extras in the same yeah he'll have
11570s to go with another strategy perhaps
11572s including the board and then i'll
11574s struggle in the face but shadow with
11575s death is going to make short work of
11576s this it's so amazing this is so close to
11579s winning this game very important draw
11580s here for his calculator
11584s oh my god
11586s wow this is incredible that's exactly
11589s the car you're looking for now touch is
11590s going to be with you sounds like health
11594s for extra healing is the maximum thing
11596s you can do and of course oscar has 19
11598s damage can ties actually get away with
11600s the spell damage is that plus six
11603s the spell
11604s damage the spell power
11606s buffs the death
11609s still heal for only two damage
11612s which is 19 which is exactly what oscar
11615s has in his head wow he has the coin but
11617s it's not enough to squeeze out the hero
11619s power yeah holy nova costs a little bit
11621s too much uh playing both would be 12
11623s mana and um
11626s yeah that top deck right that was the
11627s last moment that was the only moment he
11629s needed he needed that extras without
11631s trying it the game was enticed his head
11633s so yeah pretty much just
11642s yeah of course you want to use the hero
11643s power because we can hold in the next
11645s turn and pure power to get even more
11647s healing but unfortunately for him the
11649s emperor reducing the iceland is just
11651s enough to finish the game ozkaka is
11654s going to the grand finals and he's going
11656s to have a chance at the world
11657s championship
11659s he just needs to go for the amount of
11661s fruit emotions double fireball is 12
11663s frost balls is 15. gotta not tremble now
11666s with your fingers gonna distract the
11668s four spells directly to tyson's opponent
11670s and that's the game yeah that is game
11673s and we've got frostbolt and ice dance
11677s those
11678s and he goes to the finals
11681s of the world championship
11684s i still can't believe it
11686s it looks so bad of him
11688s hoping to get the alex ross i'm not
11689s getting it not getting up then on the
11691s last moment he actually gets it and has
11694s exactly the 19 damage that he needed a
11697s little there i can't believe how close
11698s kais was with this priest this deck it
11701s was such a bad matchup but he was almost
11703s there yeah one card away and not to
11706s mention that the whole series which is
11709s such
11710s it's so intense right we got the rogue
11712s doing oskar's rogue stuff and then we
11714s have the self ping there was just so
11717s many of different situations where the
11718s game could have handled differently if
11720s not for these two world class players
11722s that are playing brother skoka is going
11723s to take it today and uh yeah his play
11726s was so impressive he definitely deserves
11727s a spot in the finals and he's going to
11729s face against the winner of harcourt men
11731s kuno
11732s that's going to be happening after this
11734s absolutely yes kaka's our first finalist
11736s savitz do you have anything to say about
11738s this amazing match
11739s i was predicting that we are going to
11741s see a good game but that doesn't
11743s understate me that was an amazing match
11745s it was it's just mind-blowing that's
11747s hearthstone at its best all right i
11749s absolutely agree guys rachel is ready
11751s with our winner on the stage let's hear
11753s his thoughts
11756s thanks so much namesh i'm here with
11757s oscar and
11759s you know what that was incredible
11761s especially
11762s that final draw alex draza for the win
11766s how did you feel when you saw that face
11768s i mean it was like a one and five or one
11770s and six so at that point it was just i
11771s thought it was almost over it was the
11772s only card i could draw at that point but
11774s i mean this series overall was just the
11776s most intense series i've ever played in
11778s so many close situations i almost
11780s managed to like throw it away because i
11782s felt like in game three i didn't play
11783s super well i was a little bit
11784s experienced in that matchup but uh for
11787s the rest of the series i think i played
11788s pretty well so i'm really happy that i
11789s made to the finals
11791s congratulations ty it was kaka's moving
11794s on to the finals taking out tice and
11797s you talked about hard choices especially
11799s in game two we saw you make an
11800s exceptionally hard choice you took out
11802s your own blood mage thalanis to play
11804s loatheb
11805s what
11806s do you have to calculate when you're
11807s making these extremely hard choices in
11809s these very high stakes matches for me
11812s it's just a lot about like looking at
11813s what your opponent has in his hand and
11815s just experience with the matchup just
11816s playing it over and over again on ladder
11818s and uh obviously it was really good
11820s against freeze mange i saw that he was
11821s setting up the flame strike so it was a
11822s very logical move
11824s now you and tice are two of the most
11827s accomplished players on the hearthstone
11829s world championship stage this weekend
11831s you both have a number of accolades that
11834s you've earned throughout the years
11836s do you feel better having ty's behind
11838s you as an opponent or do you still feel
11840s like the next matchup is going to be
11841s your most difficult matchup i feel like
11843s this match was almost worthy of like
11845s being a grand final so it's an insanely
11846s close match but of course the other two
11848s semifinals also really strong so i'm
11850s looking forward to the finals of course
11853s well we're looking forward to the finals
11854s as well please give one more round of
11855s applause our first finalist oscar
11859s to kick off 2016 ties took part in the
11862s curse trials an event that saw 16 of the
11865s best players in the world test their
11867s deck building skills as goblins versus
11869s gnomes and naxxaramus was banned
11872s thais faced cevitz in the finals in a
11875s close series that came down to a single
11879s draw
11880s let's see what happened
11881s the grand final
11884s ceviz and tice so these has been on
11888s some
11888s ridiculous like best of fives i mean
11891s i think every single match he's had has
11894s been
11895s five games long right like the last one
11898s it was top deck war which he barely
11900s managed to win against super jj
11903s it was the the dc best of five victory
11906s against um
11909s against kolento and against uh amnesiac
11915s yeah and uh he also i don't know how his
11917s series went against rd i can't remember
11919s off the top of my head but um that may
11921s have been a little bit i think that was
11922s a 3-1 yeah i think you're right i think
11924s you're right i think that was very close
11926s but he's made it and he's done it doing
11929s his own unique style with the priest
11931s deck that's definitely the the oddball
11933s in
11933s tyson in the meantime has a team style
11936s the g2 it feels appropriate that g2
11938s seems to have
11940s found something unique with the format
11942s with the priest and the the warrior and
11945s that one of them has made it to the
11946s finals uh and if and who else but their
11949s flagship trademark consistent player
11951s from 2015 um i mean life coach was great
11954s at the beginning of 2015 but when you
11956s think about
11957s last year in retrospect uh people pick
11959s up thais as one of the top three players
11961s uh who who made a notable impression for
11964s his results
11965s absolutely it's great to see them here
11967s um
11968s let's how do these decks match up
11971s i feel like
11972s this this g2 lineup of dex has mostly
11975s profited off the fact that almost
11976s everybody has brought this aggro shaman
11979s deck uh everybody has brought this drew
11981s a deck but the drew deck just wasn't
11984s really that easily countered but it
11986s seems like their lineup just does well
11989s enough against shaman to
11991s to kind of punish it they're playing
11992s kind of like you know they're playing
11994s druid because it's like the almost
11995s unbeatable class and then the other two
11998s are like the the punish so it's like the
12001s hybrid of bringing your best decks
12003s versus bringing the counter comp
12006s yeah it's a good point um
12009s it's like a clash of the meta versus the
12011s next level and trying to beat it
12013s sometimes you go a little bit too far
12015s with trying to counter
12016s uh what's popular and you end up
12018s weakening your entire lineup
12020s but
12021s it's i don't know if that's the case
12022s here i think thais would much rather
12024s face against ceviche's priest
12026s than the rogues because i think the
12028s rogue is the one that gives a real
12030s problematic
12031s uh fit to tice's priest and his warrior
12034s um however
12035s i don't know like ceviche's priest every
12037s time i underestimate it it seems to have
12039s the right draws with the right combos uh
12042s or his opponent mysteriously leaves
12045s right when he's about to lose otherwise
12048s hopefully that's not the case here
12050s i i'm pretty sure that uh you know amaz
12053s and crew put in a work order to have
12056s backup power to the entire city of
12058s escoda so it's heist doesn't have his
12060s internet disk disconnect like he did in
12062s day number one i'm not so sure about
12064s that but all right hopefully none of
12066s that does happen it is going to be a
12068s druid mirror
12069s um looks like tice has uh
12072s what i would consider the better opener
12074s oh maybe not anymore
12076s looks like they both have some uh some
12078s real
12079s i don't know what they call those
12081s sinkers they just do nothing for
12084s most of the game
12085s well they trade uh that's that's
12087s basically what it is the darnest
12089s aspirant will warrant your opponent to
12092s definitely clear it yeah that's gonna
12094s reset his board and
12096s he can't do anything the following turn
12098s i was referring to these like huge
12100s minions like uh
12101s there's a seven and a six in uh
12104s i think it's ibiza's hand
12106s he's got the six seven eight types
12111s that's true um
12113s and they're very similar to and what
12114s they try to accomplish
12116s so
12117s uh we'll see i mean i i i still do like
12121s having more card draw than my opponent
12123s if i'm playing the druid matchups just
12125s because
12126s um the ancient of lore can out value
12128s over time some of these minions it can
12130s trade
12131s with minions and then you'll still have
12132s two more versus if for some reason
12134s someone can deal with your ancient of
12136s war silence it for example and kill it
12138s you're just out so
12140s i i also like that um ceviche
12144s is on an additional mana
12146s i it's assuming that darnassus dies but
12149s him going first is a big deal to play
12151s threats pro pretty proactively and and
12153s threaten whatever ties plays reactively
12157s he's going to play a bit passively
12158s though is going to give respect to a
12160s potential five drop from the bonus man
12162s crystal mccoy and dice
12164s um instead of playing his own three drop
12166s but that seems acceptable as he doesn't
12168s have a four drop either
12170s so he's not really giving up much
12173s antistrong pretty badly yet again but
12175s the the farce here why not
12179s it's his best play i mean even if he had
12180s a four drop i think he would still
12182s consider playing the first year so he
12183s can uh
12185s so he can play use the coin pretty
12187s effectively as long as he has something
12189s to do next turn
12190s he has an opportunity to uh coin the
12193s thorson on five and then hit the ancient
12195s war on six ragnaros on seven
12198s so that's going to be the plan for ties
12199s just draw something playable
12201s meanwhile savades is going to be on the
12203s plan of just like making sure that he
12205s has something to play every turn as well
12207s oh
12208s that emperor
12211s that's a turn 920 tour
12214s uh
12216s yeah and it's gone
12217s yeah
12219s i haven't it makes sense to use it now
12221s just because again he wants to coin
12222s emperor but you are right uh it would be
12226s a
12227s 22
12228s wombo
12230s for nine mana
12233s all right
12235s well
12236s nobody's gonna be playing secrets from
12238s what we know
12241s no i don't like the five face
12243s pretty impossible to get secrets
12247s not not unlikely not not the most
12249s impossible but it's extremely unlikely
12254s i i think yeah
12256s in the end
12257s whether or not you attack here you could
12259s be missing five damage which is very
12260s relevant
12262s i think the main consideration was
12264s uh in regard to keeping his
12266s uh emperor safe
12270s yeah but he can do it next turn as well
12273s the best way to remove it is the keeper
12275s the growth tempo otherwise you if your
12276s opponent use wrath you only have three
12278s more mana to use
12282s oh there's no swipe in savisa's hand yet
12286s but that would be a pretty brutal card
12291s a swipe would be such clean removal
12293s giving you enough mana to also develop
12294s other stuff
12297s oh man um
12300s you can play your own emperor and then
12303s innervate clear on the emperor thorson
12306s on the other side so that's something
12309s that sticks out to me immediately
12310s however
12312s you still place a lot of bars here
12314s i don't think solanus is bad sylvanas
12316s just prompts the trade
12321s what i feel like you're also asking to
12323s get blown out by keeper the grove
12325s oh yeah
12326s also you'd die to innervate that's
12328s that's a fun fact
12332s that is fun very good
12337s plenty
12339s i i think because of the size of your
12342s hand and that you have cars like
12344s uh living roots
12346s being zero
12348s i think it's okay to trade here and try
12351s to put the onus back on your opponent to
12353s clear
12355s i mean he still can't clear very cleanly
12360s i think you just don't clear
12363s i think you uh ancient a war
12366s and prep for combo next turn
12369s well now you can
12370s you can um
12372s azure drake
12374s oh yeah that is pretty good
12376s for two but you're
12380s you're absolutely right actually if it
12382s sets up for uh
12383s sets up our force nature savage roar the
12385s next turn
12389s that's really interesting
12394s and it's innocuous enough where it's
12396s like
12397s you don't really expect it
12400s because the thing is some sometimes are
12402s really obvious you know like when you
12404s swipe face when there's like a four
12406s health target in front of you yeah yeah
12408s but in this case it's still pretty
12409s sneaky it looks like ah should i leave
12412s it up should i i'll just play this on
12414s curve
12415s and and zavitz is about to get
12417s a pretty big surprise
12419s yeah this this sylvanas is a death
12421s sentence
12423s there's no way he can stay alive if you
12425s play salons
12426s well actually there's just no way he can
12428s serve
12429s um
12430s yeah there's just no way he can really
12431s survive if yeah you're actually right
12434s there's like i was thinking like he has
12435s to heal right and then living rooms
12437s right he could survive
12440s so that's going to wrap it up entice
12442s with the two turn lethal spot this was
12445s one of the difference makers
12447s that uh you know we saw life coach's
12449s teammate
12451s opt to not do something like this and
12452s end up punishing him and i think
12455s he that's something that he's recognized
12456s a lot because he's played yeah
12459s it is a difference in play style that
12461s i've noticed that life coach would play
12463s around
12464s more cards than most people can imagine
12467s uh he usually plays around stuff that
12469s takes us a while to see when we can see
12470s both hands you know that's that's his
12472s like his strength that's his forte well
12474s while tice
12475s gets himself involved in a lot of
12477s situations that um have complicated
12480s multiple turn lethal
12482s lethals that i feel is is very distinct
12485s between the two players
12487s um
12488s both are very successful styles though
12491s yeah yep uh it's working out really good
12493s for tyson he's up 1-0 and this druid is
12495s out of the way
12496s i wonder if ceviche is just going to
12498s stick on druid get the win and then
12499s reset us to see which is better between
12502s the shaman priest
12503s and the priest warrior
12506s it's gonna be shaman from sevis in fact
12510s hmm harrison
12512s you tempted to keep that
12514s i am but i'm only tempted if i have a
12516s good curve and i'm on the coin which he
12518s happens to have i think he just kept
12520s every card by the way yeah
12522s yeah the when you play um
12524s because harrison these days are played
12526s in control priest i think kolento was
12528s climbing to rank two repeatedly hitting
12530s it over and over and over and over and
12532s he put harrison in his deck to really
12534s kill a lot of the paladins but
12536s one of the rules that i remember that
12538s was being discussed is you should keep
12540s harrison if you think it's a really
12542s important card only if you have the coin
12544s and you're on curve
12546s but this happens to be a pretty nice
12548s curve two to five
12550s even splits
12551s and you even have opportunities to draw
12553s into
12554s more stuff
12556s um the only
12557s caveat is that twilight guardian doesn't
12559s have a dragon for itself to activate but
12561s i'm sure you'll pick it up within the
12562s next three draws or so
12565s i feel like tice is in a very good
12567s position here with with these two decks
12569s and the shaman not having won any games
12572s and
12573s i mean i hate to call it early but it
12575s doesn't look like he's going to be
12576s winning this game
12579s you you can just say someone's favored
12580s you want to say it
12582s you could say heavenly favor
12583s it i think it i think he is very heavily
12585s favored wow even with a north shire it's
12588s further punishing the options
12590s is someone injured yeah that means
12592s you're not forced to use the coin
12594s immediately giving yourself other uh
12597s giving yourself further options to
12598s explore one thing to consider is that
12601s harrison jones might not actually have
12602s impact if shaman never draws doomhammer
12608s can shaman win without drawing
12609s doomhammer in this situation
12613s it's a good question
12615s uh one that i'm not personally prepared
12617s to answer so i'm just gonna let
12619s ceviche answer that
12621s because he's the one who has to deal
12622s with it ultimately
12624s okay
12625s well the worm earth agent does a pretty
12627s good job here
12629s um
12632s can lava shock and lightning bolt
12634s just to push for more and more damage
12637s yep try to get more out of your minions
12639s except as minions are going to be met by
12641s a wall
12643s known as the twilight guardian
12646s and the guardian is going to be so good
12649s because not only will you have minions
12651s crashing on it but you'll also have the
12652s farseer to bounce it back up in health
12656s i think he might farseer here
12660s yeah farseer also does have some
12662s validity but the taunt directly
12664s translates to health
12666s versus
12667s the farseer is
12669s gonna just make your opponent attack
12671s into your face anyways yeah so it's like
12673s a temporary stall versus this is a hard
12675s stall they actually just can't attack
12677s well i mean they could but
12680s do you want to put all the damage into
12683s the three six
12684s it's tough he's got to do it
12687s there's no way around it right now
12689s there's no more spells he's used all of
12690s those there's no earth shock or anything
12692s yet
12693s um
12695s it would have been interesting to save
12696s the coin is why i suggested the farseer
12698s play because you would you would then
12700s play the taunt the turn after then you'd
12702s have the
12703s coin for turn five with the cabal i feel
12705s like the game really like ends when the
12707s ball hits on a good minion
12709s it's just such a swing
12712s it's right um horse riders are great
12716s feral spirits are awesome
12718s um even when you like landed on
12721s other stuff that ha that you don't
12722s really expect it like um like leopard
12724s gnomes they can really swing how things
12726s are going
12727s band bronzebeard another intimidating
12729s card it's not directly whoa
12732s it's not directly the threat but what it
12734s can combine with is good
12736s he needs two juggles
12737s onto bran
12739s or face i think double face is all right
12741s as well because bran cannot challenge
12742s these taunts
12744s i'm
12745s i'm actually uh thinking sevis is uh
12749s has pulled it back i think he might be
12750s the favored right now
12752s well you can heal for eight and there's
12756s how much onto the board right now five
12758s seven
12760s seven nine
12762s so it's not it's not impossible it's
12765s like we're saying though
12766s uh just because you have harrison
12767s doesn't mean that you're guaranteed to
12769s win that wasn't my heel but i just
12772s noticed
12775s i guess a little bit better
12778s wow
12780s two more
12782s add those to the count
12786s bran has taken damage
12789s so those splits
12792s allowing you to uh kill bran if you want
12795s to
12798s i don't think he feels like he can
12800s afford to savitz is targeting the face
12803s the best he would probably trade in his
12804s um
12805s maybe one of the wolves but he doesn't
12806s want to weaken his board to
12808s holy nova anymore yeah
12814s pyro but no spells
12816s you gotta do uh
12818s cabal shadow priest
12821s hit the two one and
12824s really hope that your opponent doesn't
12826s have any more julian welcome top on
12830s curse
12832s i think that might seal it
12834s it's on it's it's on the mana curve but
12836s it's
12837s i don't know it's it's it's allowing him
12840s to put seven more damage
12843s but that damage still seems very far
12845s away
12847s think about killing bran here i think
12849s it's a good consideration
12851s because doubling uh another heal battle
12853s cry
12854s might actually be a bit of an issue
12858s i don't know i i have to think that
12860s you're oh you know what he's
12862s i'm thinking about if savitz expects his
12865s teammate to get harrisoned
12868s if you if you i mean this is because
12869s you're playing as if it doesn't exist
12871s here's another thing though harrison
12873s cost five out of seven mana with two
12874s mana remaining you have to pick up cards
12876s like holy smite
12878s boom
12880s he's not happy to see it at all but he
12882s still knows there's draws there are two
12884s holy smites in this deck let's see if
12886s they're drawn that's a one drop that's
12888s not a great one
12890s oh one of them
12894s is so important
12897s the last draw possible
12902s oh my gosh and the uh twilight well push
12905s for more board
12908s okay eight damage short
12910s oh that's a blunder
12914s that's just nothing
12916s yeah it's nothing uh it's to get
12919s bazzaton if he has some kind of damage
12920s but he'd rather just have damage
12924s uh still there it probably is just going
12925s to use holy nova and farseers and that
12928s kind of stuff to heal back up right now
12930s you just need to stay alive
12933s what did you what is your opponent not
12935s able to play
12936s for six mana in his deck i would say
12939s absolutely nothing
12940s so he has to be holding situational
12943s removal right
12945s yeah i think tyson might do a far seer
12949s taunt play
12952s what he's thinking about doing that
12954s versus the holy note but the holy nova
12955s seems like the the obvious choice he
12957s might do the holy nova and the farcier
12959s just to push himself as far as possible
12964s yep i like it it also sets up lethal for
12966s the following turn
12970s and can savitz
12972s come back no the totem golem
12976s just too uh weak at this point
12980s i mean it's just too weak on the tempo
12982s even if it was a huge minion like fell
12984s reaver wouldn't do anything
12986s because he's just dead on the board
12987s somebody's has to kill the uh the drake
12989s just to not be dead on the board but uh
12992s there's plenty of damage coming
12994s dice has an additional five in hand
12996s right now
12997s cabal the spell power totem and and
13000s shoot him for three on the holy smoke
13002s that's what i say
13003s wow that's a weak bmw
13012s oh i don't know about that
13014s oh it's all blurred the screen is
13016s blurred you can't see
13017s i i don't think it could one up you that
13019s was that was a good vm i i meant i mean
13021s his bm was weak
13023s oh okay okay your suggestion was good i
13025s think
13026s okay i appreciate it i appreciate that
13029s all right well twice is on warrior a
13031s spot we've seen them a few times already
13035s well i have to say i think this
13036s warrior's gonna get dunked pretty hard
13038s by that druid i think that druid is um
13041s particularly good against this warrior
13043s with sylvanas and i think harrison's
13044s also in there
13046s um i think the priest is gonna
13048s destroy the warrior in most games but i
13051s have a feeling this shaman um is really
13055s going to struggle to pull out against
13056s this warrior if it even comes to that
13060s if it comes out to that i mean that's a
13062s opening hand where
13065s it's okay for druid you got the
13068s mounted raptor which is sticky you've
13070s got emperor thorson early on which is
13072s great but if if warrior can pick up a
13074s single dragon i would say that it has
13076s decent amount of removal options early
13077s on
13080s i like the living rooms here yeah
13083s i'm a big fan of saving at least one
13085s innervate for uh emperor
13087s i mean you have good four drops in this
13089s deck but they're not active like you
13091s have a savage combat which is a great
13092s four drop but you feel bad just playing
13094s it on turn four
13096s so i i think nothing is really going to
13098s beat a uh innervate arsenal on four
13107s yep
13108s okay
13111s it makes sense he has the three drop
13113s following up wants to keep up the
13115s pressure
13117s he doesn't want to pass to the alex
13118s ross's champion let it just seize the
13120s board
13124s warax
13126s is
13127s awkward
13128s yeah it's almost good i think in this
13130s spot you might just
13132s play the monkey out and worry about
13134s removing stuff next turn
13138s if you play the fierce monkey you have
13140s access to four man next turn it still
13142s doesn't improve your removal options on
13144s four mana
13147s that's like the really awkward thing too
13152s ah
13157s all right fierce monkey coming down
13160s guess two of them so it's better to get
13161s it down anyways you're absolutely right
13164s mounted raptor one of the stickier
13166s minions as well
13168s so that that car is really complicated
13170s for war axe to trade into
13172s yeah
13174s but i can't do it
13180s i'm wondering
13183s i'm wondering how much health uh tice is
13185s willing to leverage here
13187s he might do a greedy trade onto the one
13188s one with your with the armor smith and
13190s the war axe on the four one
13192s just to keep another minion
13194s i think so i think minions fighting
13196s minions is the way you can win the long
13198s term as uh the warrior because
13202s as your you you need them to fight the
13204s scale so that way you're not taking the
13206s the big hits from the ancient of wars
13208s and the ancient divorce
13211s i said armorsmith is so nice with more
13213s minions on board it's great
13217s okay well living roots is something to
13219s do you can kill the armorsmith and play
13222s living roots it's almost certainly that
13224s you want to kill the armorsmith before
13225s anything else
13226s card's so problematic
13228s i think you've seen this warrior deck
13230s enough already like there are no
13231s whirlwind effects
13232s i think it's it's good enough to just
13234s play living rooms as one ones
13236s that surprises me
13237s this is interesting
13239s very aggressive
13242s especially because it's like he has
13243s living roots
13245s so
13245s he's using living roots after he uses
13248s savage where to get the board and he
13249s doesn't have savage roar
13251s but i think he's recognizing his hand as
13253s pretty awkward
13254s he can't slam
13256s tight
13257s monkey
13263s he's just gonna armor up he wants like
13264s he wants to use bashing seriously
13269s voidwalker not really that great
13272s as it should be even though that's
13273s usually a much higher than average one
13275s drop
13279s that's an okay draw
13281s i must say yeah so drew's going to need
13283s a lot of help from ancient of lore in
13285s the coming terms
13287s the hands not terribly impressive to
13288s close the game out but warriors also
13291s floundered he's a dragon sneeze dragon
13293s oh no dragon the dragon would have been
13295s sick because it would have basically
13296s blocked the thorson
13300s kill the one three the two four doesn't
13302s challenge it play tarson into
13304s a situation where he dies straight out
13306s with three cards in hand
13308s it's marginal
13311s yeah i used i mean he still had an
13313s option of playing the
13315s blackwing corrupter
13317s but i can understand why he wants the
13319s value off of it
13321s here we go is it the the
13323s parade
13325s for savitz to start making the comeback
13327s his opponent had a very weak turn
13329s producing some pretty effective cars
13331s with the ancient of lore
13334s and the only way to remove it is to bash
13337s hero power shield slam and that happens
13339s to be six mana
13340s oh that's good
13344s now you might not need to even use bash
13346s you can just slam pick up a dragon
13350s kill the 5-3 with the relaxing corrupter
13354s it'd be ridiculous oh he got it
13357s he got it
13359s that was huge
13361s slam into dragon had to be the best
13364s sequencing of of draws there
13366s yeah
13369s it's also a playable dragon too it's not
13371s like something that you have to wait
13372s till turn nine or and hope that his
13374s board's okay all right garden's usually
13376s very good
13380s so the wrath
13382s yeah you can you can wrath first you can
13385s wrath for one and savage combatant kill
13387s that then the keeper kills the three two
13393s i like it a lot
13394s you don't have to worry too much about
13395s trading with your health it's very clear
13397s this deck's not running some kind of
13398s grommash alex strauss
13405s when those big minions do come down
13406s mctech is his only defense though
13414s oh man
13415s that sucks
13416s speak it's just full of awkwardness the
13419s the bash's
13421s three damage the shield's name off the
13422s bash is three damage and you would have
13424s to armor up to do it
13427s yeah uh
13429s he's gonna do it though there's no doubt
13433s yeah i think one thing you have to
13434s consider is that
13436s you can't take that damage from the
13438s minions it's just too much to absorb
13440s every turn
13442s you know as as seven damage on the
13444s boards it's gonna get worse
13446s it's reasonable though i mean this this
13448s twilight guardian is not even that great
13449s without the uh with the battlecry being
13451s able to trigger from the hold mechanic
13453s so
13454s i don't think you're you're losing much
13455s by holding it another turn
13457s yep two
13459s you're really just i mean you have you
13461s have like
13462s two or three nine drops
13465s i think it's three nine drops and a ten
13467s drop you just have to draw one of those
13468s that's it what's the game
13471s get one of those syrian nefarian i'm
13473s sorry you're serious yes sarah
13479s varian
13481s crazy valiant
13485s oh yeah we saw the the varian dream it
13487s happened pulled three millions onto the
13489s battlefield
13491s it's awesome
13494s oh
13496s okay i mean you're here's the thing
13498s you're getting by with removal but it's
13501s just barely you know
13507s and druids still gonna keep out keep
13510s foot on the pedal and putting the druid
13513s in a position where it has to draw into
13516s lethal is going to be really dangerous
13517s to fight back from
13521s very close to it
13523s unreal turn if he was able to play azure
13525s drake innervate ancient of war that
13527s would have been sealed
13529s here's a question would you uproot this
13533s no three damage is too common but i
13535s would definitely not trade i think i
13537s would have picked up by now that there
13539s is i think there is no execute i think
13541s there is no execute he
13543s he used
13544s both bashes a shield slam
13547s it ain't a slam
13549s yeah
13550s he's not going to uproot but is there
13551s any world
13553s where no i wear 12 000 wasn't on the
13556s line
13557s would you uproot
13559s no i don't think so but i i do very much
13562s approve of not trading the three threes
13566s hello oh man i think i think it's time
13569s to forget their synergies with the
13570s twilight guardians
13572s yeah
13575s oh that's why
13576s you easily take care of this
13579s he has chances for his way you first
13582s have to get the swipe and what are the
13583s chances of those oh we're gonna try
13586s again here i believe
13589s yeah you can cycle the wild growth
13591s unless he wants to keep the innervate or
13593s something else
13595s i think the innervate is not really
13597s worth much after this turn
13599s so i think you basically innervate the
13600s drawn of the card and if you don't get
13602s anything good you taunt the druid of the
13604s claw
13604s what to do
13610s i agree i don't think there's actually
13612s too much value it's not like you can
13613s silence something and then force a
13614s nature savage where you need to have
13616s emperor thorson hit some of those cars
13618s in order to get the benefit of it
13620s the innervate also has benefits from
13622s using a two savage drawers but ty's
13624s already used one in the early game so
13627s it's not looking likely that he'll be
13628s able to benefit off oh no oh sorry
13630s ceviche is one uh early not thais
13632s tyson's the warrior player yeah
13637s by the way kind of funny that he played
13638s my control tech and then nixia followed
13641s up with it
13644s well
13646s okay
13647s double dragons
13649s i guess you could play
13651s one could argue you could play two
13654s uh he doesn't have many dragon oh yeah i
13656s think you do players i think
13659s um the only one i believe might be a
13661s second blackwing corrupter which is one
13663s out of i don't know
13665s 14 cards
13666s at best
13668s yeah
13669s it's not really worth anything at the
13670s stage
13674s would you use your weapon at all here
13676s probably not
13677s no you're probably going to get a chance
13679s to next turn you only have one charge
13680s anyway
13684s he's thinking about
13685s you don't have to worry about mctech if
13687s you trade that's another plus
13691s but when you see mountain raptor and
13692s mctech do you expect two mc techs
13696s i have a sneaky suspicion that you might
13698s have to have some pecks
13699s we've just seen it so frequently i don't
13701s think we've ever seen two in one game
13702s but we've seen empty tekken every game
13705s you've been burned too many times
13707s yeah
13708s the trauma is so real
13710s oh gosh another bad draw here
13715s uh while growth still at least giving
13717s him the ability to cycle
13720s imagine if wild growth couldn't cycle
13724s oh is that it wait is that it
13726s oh my god it might be
13729s wait wait wait wait wait wait wait wait
13730s wait no he's one off
13732s he has 19 yeah he has 19 that's right
13736s he was so ready to commit to it too it
13738s was so awkward if he ended up playing it
13742s to clear right
13743s no i i think he could just uh he could
13746s just commit to it now give the warrior
13748s to one because then he has keeper and
13750s then hero power it's not like there's
13752s more taunts in this deck he's gone
13753s through two monkeys and two twilight
13755s guardians right
13757s yeah but you also know that there's like
13758s shield blocking this deck too i think
13760s you just clear and then
13762s try to ride the minions a little bit
13764s yeah probably
13768s there's actually i think it's still
13770s completely okay
13774s wars out of cars and you know what card
13776s you would really want right around now i
13779s probably want varian
13781s except you use your monkeys what kind of
13782s toss do you have
13784s no you don't have anything that's what i
13785s was saying i think you have no taunts
13787s left that's why i don't think ties can
13788s can come back this game
13791s you needed shield block she'll block
13793s into
13795s the armorsmith
13797s uh
13798s it had to be something better than that
13799s but yeah she'll block into something a
13801s little bit good
13803s all right death it is uh speed stays
13807s alive in the series but that would have
13808s been just a one-sided uh thrashing if he
13812s was not able to win druid versus the
13813s warrior
13815s um
13816s my guess is that ceviz is going to
13818s continue to try to get as much
13818s information as possible i think the visa
13820s is going to go priest here and i think
13821s the priest is is
13823s uh very good against this warrior deck
13827s much like the druid the minions are hard
13828s to remove oh no it is going to be shaman
13832s it also could be a comfort thing maybe
13833s cevice doesn't feel like his priest's
13835s just reliable
13836s as he'd like it to be but
13839s it's worked out okay well he still needs
13841s to win with both decks either way
13843s yeah
13845s yes has had a few inconsistent exp
13847s experiences with the priest but the few
13849s times it has worked the deck is pretty
13851s spectacular
13856s not exactly the cars to follow up turn
13858s one for the shaman but the warrior isn't
13861s exactly in the
13863s most comfy of boats either
13867s needs to pick up some weapons throws
13869s away a farcier even so that way he has a
13871s higher likelihood of picking up a weapon
13874s it's really all about the war axe i
13876s think a mulligan the way to shield slam
13877s drew the other shield slam and the first
13879s card was the first shield slam that he
13880s mulliganed out
13884s that's pretty bad
13888s yeah definitely it's not ideal
13890s whatsoever
13891s that's awesome terrible i think you have
13893s to armor up here
13895s uh you don't slam here to draw a card
13898s i mean you do miss the two health but
13900s your hands pretty bad i think
13905s i'd consider it at least
13907s yeah
13908s yeah you have to consider it
13910s but i feel like the slam is better used
13912s to kill a juggler behind taunts
13915s yep also completely fair you don't have
13917s bash so you can't really
13919s um
13921s you can't really play around something
13922s like that
13925s abusive sergeants adding five damage
13930s i like it your opponent didn't show
13931s ability to deal with the the board so
13933s just go for it
13934s oh this is pretty crazy that monkey is
13937s gonna get destroyed by that lava burst
13945s oh oh can we do this
13948s is it going to happen
13949s cruel task
13954s that's going to cause a lava burst
13956s lava monkey here we go
13961s well you don't have to you can use coin
13962s rock biter now
13965s i mean lava burst is very clean removal
13966s though i like the lava burst a little
13968s bit more
13970s but they're both very good
13974s let's see um if you use a two overload
13977s you're gonna have two man next turn
13984s so you can coin feral spirits following
13985s turn if you lava burst now but if you
13988s but you lose out the four damage you get
13989s from the feral spirits
13992s it's hard you're trading in the rock
13994s biter
13995s which could give you maximum six damage
13997s right now to give you
14000s an extra four but if the pharaoh spirits
14003s two turns then it's worth it it's
14005s actually more damage it's one point five
14007s turns of attack
14008s if you play the rock fighter you have to
14009s lose up to one so it's only it's only
14011s two more damage oh you're right you're
14013s right
14014s i think he's gonna double trade too okay
14019s so he's giving up that four for another
14021s two okay that's perfectly reasonable
14023s when you start analyzing it like that
14025s because i like keeping the coin for the
14027s flexibility of being able to lava burst
14029s next turn if needed
14035s cool task master to pick off this tunnel
14038s frog
14039s so that's a huge deal yeah these two
14042s talk going down
14044s would have been so problematic um
14047s i have to imagine that ceviche feels
14049s really time to just draw cards right now
14051s but you overload
14052s so
14054s it's
14055s kind of a losing situation if you pick
14057s up a doom hammer somewhere along the way
14060s i like the card draw um i don't think
14062s it's worth it to
14063s lava shock the tutu
14066s it just doesn't trade favorably against
14068s your board
14070s yeah the two what's it gonna do just hit
14072s it into the two three and then use
14074s another cool task master that's not
14076s fishing at all
14079s intercessional knowledge
14081s definitely has all a lot of gas to go
14084s into it
14086s and the doomhammer was picked up so
14089s it's definitely not the the happiest
14091s with how it panned out but it's okay at
14093s least he has a zoom hammer one of the
14095s important cards against warrior
14097s in my opinion
14099s the only reason the trade here would
14100s probably be like a slam
14105s yeah i guess so but
14107s you can also just slam the other one if
14108s you really want the card draw yeah
14113s black wing corrupter
14116s pretty nice that's probably the best
14117s card that um thais could have drawn here
14122s yeah tais is starting to reel it back
14124s into his side i mean he was
14126s so far behind
14128s going into some of those few turns
14130s but now it's it's slowly edging towards
14133s the warrior side
14136s well
14137s shaman has 20 damage in the hand
14139s assuming he could play it all in one
14140s turn and doomhammer of course with
14142s adding four per turn so
14144s it's he's not out of the woods just yet
14147s you know warrior will be playing the
14148s taunt and armoring up but there's so
14151s much damage on the shaman's side
14153s and ty's just still so close to ending
14156s the game
14158s or ending the series excuse me as long
14160s as he can end this game he can declare
14162s himself the winner but the warrior deck
14164s still seems like it's struggling a
14165s little bit these early game woes the
14167s early game seems to be what ultimately
14168s betrays his deck
14173s what do we have here
14177s well if you
14179s well if you like totem and you get a
14180s spell power you can lightning bolt
14187s and that does give you the option of uh
14189s keeping your mana for next turn so that
14191s you can play the doom hammer
14194s yeah you can do doomhammer and lightning
14196s bolt next turn
14198s which is quite nice
14200s you don't have a dragon
14202s maybe this is the time you played the
14204s emperor while you have a chance to
14205s breathe
14206s but
14207s it's one of those false
14209s it's one of those false sense of
14210s security he's holding seven cards one of
14213s them being the coin and he just hero
14215s powered with three mana most likely he
14216s has another three mana card to play in
14219s some capacity in fact it's impossible
14221s that he doesn't have anything to play
14223s so he knows that the doomhammer must be
14225s coming up i like the emperor though
14228s i mean i was thinking some kind of more
14230s defensive clear play but
14232s i think you're absolutely right in the
14234s fact that if you don't play the emperor
14235s here you're never going to get a chance
14237s to play it
14241s the problem with the emperor though is
14243s that you miss out on hero powering and i
14244s think tice also might be in the
14246s mentality that he wants the hero power
14247s as much as possible
14249s but he can't also um
14252s he can also equip the weapon too which
14254s is really annoying he'd rather have all
14256s those things
14257s which is why emperor might be one of
14259s those things to try to squeeze in he's
14260s taking a s he's taking a super safe
14262s approach even trading with a 1-1
14264s oh my god
14266s yeah tys i think built this deck to
14268s outlast uh shamans
14270s yeah
14273s so he's going to elemental destruction
14275s that gives him room to play totem golem
14277s coin lava shock
14279s and that'll allow him to set up a clean
14282s fresh slate
14284s for doomhammer to start going to town
14285s next turn he still has an enormous
14287s amount of damage
14289s uh 25 again i'm sorry 20 with the burn
14292s but 24 with doomhammer and 28 to turn
14295s afterwards so uh he's gonna really start
14297s to hope that this totem golem can start
14299s putting in the work as well
14302s and that lava shock was a triple inner
14303s bait
14305s it's really sick
14310s but is it too late it's a lot of damage
14313s right now it's 16 damage yeah it's 16
14316s that i see
14317s oh and there's a replacement hammer yeah
14319s this is if you are afraid of the
14321s harrison but he's not i i'm sensing that
14323s the series is going to be tied and going
14324s to game five unless ty's can somehow
14326s bring it back right now
14334s he's even going for the lightning bolt
14336s i don't like that too much next turn is
14338s your last turn i think it's better to be
14339s flexible with it
14345s you you play one man and now we have one
14346s man at last next turn so it's the same
14348s thing
14352s well if he does do armor up and then
14354s twilight guardian
14356s he is alive
14358s yeah he's alive by one hp unless the
14361s spell power totem rolls from the shaman
14363s hero power allowing him to hit the lava
14364s burst for six that would kill off the
14367s warrior
14369s so
14370s we we probably want to do that the good
14373s thing is that you get to actually use
14375s the uh the fiery war axe this turn start
14377s hitting because otherwise it's just
14379s sitting there doing nothing but here's
14381s another bigger
14382s problems that you can't kill those
14384s shaman
14385s boards like you think of another piece
14386s of burn here
14388s oh my goodness oh that's gonna be it
14390s but i think that may have not been true
14392s with a five mana true heart and a zero
14395s mana shield slam he could have gained
14397s six armor next turn in shield slam for
14399s six
14400s it's actually the emperor's second pick
14402s had a really big impact that game and
14405s had there not been a lethal there it's
14408s possible that tice could have held on
14410s the entire game oh no ty's i mean he's
14412s so devastated man you see at the end of
14414s the game he's
14416s he's just you know stressed out he was
14418s up 2-0 now he's down there now oh that
14420s down zero two but in the past two games
14422s he's dropped it uh while being pretty
14425s close and once again this warrior deck
14427s is it the reason he's got here or is it
14429s the reason he hasn't won already it's
14431s one of the hardest things maybe it's a
14432s little bit of both
14434s well
14435s it is going to come down to sevis's uh
14437s consistency on this priest i think if
14439s sevis draws well um the priest minions
14443s are just too big to be dealt with
14445s appropriately by this warrior deck so
14448s we'll have to see
14450s i think uh
14451s the the range of draws in the priest are
14453s so vast that it's it's almost entirely
14456s based on that
14458s even though the warrior hasn't been very
14459s consistent either it
14462s it seems consistent enough
14467s shadow word pain does deal with a lot of
14468s the dragons though deals with the monkey
14470s as well
14473s yep that's right uh you know being able
14476s to deal with those early game minions
14477s it's going to be such a big deal for the
14478s priest uh you really need to be able to
14480s land
14482s that curve
14483s because the priest hero power doesn't do
14485s anything
14486s at least the warrior hero power still
14488s gains you life
14490s and ultimately synergizes with shield
14492s slam but priest still has no benefit
14493s whatsoever if it doesn't have any
14495s minions
14497s actually
14498s actually really like
14499s uh sevis's hand here
14502s you can do turn four corrupter turn five
14505s corrupter and he has a shadow word pain
14507s for the life binder the pain answers the
14510s champion
14512s does it
14513s it can i mean it depends on what you
14516s want you can also pass but
14518s that's two turns of taking this damage
14521s it's not about damage i think it's about
14522s value this warrior deck has no draw it's
14524s all about the big minions
14531s yeah but you're giving like you're
14533s giving you're giving it options to
14535s expand the board
14537s so while i can understand because
14539s shadower paint has a lot of targets you
14540s can hit in this deck the first that
14542s comes to mind is the twilight guardian
14547s it's just going to be more pressure
14548s building up and with that
14550s arathi weaponsmith draw that that's
14552s basically optimal lines of removal
14554s i think it's going to be
14558s yep
14561s the situation that he set up is
14563s um if ty's play something he does or can
14566s i circle if dice plays nothing he wins
14568s the board with a coin corrupter uh sevis
14571s just wins both ways he can afford to
14572s take some damage
14577s uh the twilight guardian isn't um
14580s isn't killed by the
14582s circle combo
14584s with the akanai soul priest
14586s and i think tais is really evaluating
14588s this thinking
14590s like why why isn't he doing anything
14591s he's just passing
14594s even if he wasn't like
14595s passing on purpose for this that he had
14597s no play he definitely would be mindful
14599s of this combination he knows that
14601s auchenai soul priest is a possibility
14602s here it's still an unusual card
14605s given in in the
14607s format right i'm not used to seeing this
14610s but yeah
14612s that is a lot man that is a really
14615s passive play
14617s i thought he would circle
14619s it's okay that's the best target shower
14621s where pain can hit if you're saying it
14623s you're playing for value you're gonna
14625s really out card them you're not
14626s anticipating that warrior can kill you i
14628s think he's really
14629s taking advantage of the fact that it's
14630s clear warrior doesn't have a true burst
14633s finisher
14634s like a true closer it's got a lot of
14635s good starting pictures but you know no
14637s one no ace to finish it out
14640s what now
14642s seeing as everything dies to a circle i
14644s think it's in your best interest to play
14645s the weaponsmith
14650s well one thing for sure is i i don't
14651s want twice to play the dragon i i've
14653s i've seen scenarios like this
14655s uh very recently
14657s oh
14662s oh my gosh
14664s all right okay here we go the the clear
14666s the circle clear
14668s it's okay because this turn he's gonna
14670s play the weaponsmith anyways right he
14671s wasn't planning on playing the corrupter
14674s so he has two draws to get the the
14676s dragon
14677s yeah
14678s no
14679s okay there's varian
14682s ah try i get it drag drake azure drake
14685s there was the best um to
14687s replace what it's like to build the
14689s pressure in case he's not
14692s actually
14693s saving for an awk and i play
14695s and it's also replaces itself so for him
14698s in his opinion he was okay
14700s well this is the marsh back of the
14701s priest
14702s if he played the weaponsmith first and
14705s the azure drake second uh he could not
14707s lose his minion to the corrupter
14709s actually so the azure drake would have
14711s actually stabilized the board this turn
14714s yeah that's also a good point too
14717s that's brutal because the difference
14719s between keeping the drake and not is
14721s huge bash is four damage
14724s shield slam gets an extra plus one
14728s no dragon
14730s still has a oh yeah no dragon so he got
14732s he has to bash
14734s shield slam and then i guess the farseer
14736s is all that's remaining mana wise what
14738s if he just armor up shield slams and
14741s then plays the farseer
14743s that seems all right
14747s that is true you can get away with that
14749s as long as you don't have power with
14750s shield and
14752s draw a card but i don't think you
14754s care too much about that the the thing
14757s that is scary though is how much cars
14758s that priest can draw and outcard you
14761s yeah you do know that these north shards
14763s are particularly threatening
14765s uh in this deck
14770s savis is running the wild pyromancers
14772s he's running a lot of heel effects
14775s it can really steamroll out of control
14778s so you could even make that play and
14780s then just war axe at the end
14783s okay so he does end up going for a full
14786s clear option but he's dumping a lot of
14788s cars to do it
14793s i guess the good news is that almost
14794s anything is answered
14796s by what uh
14798s ceviche plays he probably doesn't have a
14801s dragon another valuable trade here the
14803s priest is just
14805s really marching on it's like he said
14807s using the health as a resource and
14808s playing concerted from the beginning
14810s it was a great line that cevitz has
14812s taken
14813s that's a good card
14815s like fine dragon he needs
14817s about time end up paying off
14821s but if he didn't he would have been in
14822s uh
14824s would have been a very similar situation
14826s as a teammate life coach
14832s cevis also i think plays two in tombs
14836s i think you're right
14838s so that means ultimately the dragons in
14841s the late stages of the game for tice
14844s assuming it goes to the point where
14845s neither player can kill each other tyus
14847s will outgrind the warrior by a big
14849s margin
14854s depends on the north shores right
14857s the north shores can swing that in a
14858s huge direction i'm pretty familiar with
14861s the control warrior versus control
14863s priest matchup
14864s and typically i just when i feel i'm in
14867s control i just let the priest draw with
14870s northshire
14872s and usually end up winning the fatigue
14873s game
14874s but i think i think sevis is too smart
14877s to let that happen
14879s and he's definitely played his fair
14881s share as well of the matchups
14883s particularly with the golden monkey ones
14886s play fatigue i think everyone's really
14887s experimented with a lot
14889s um
14890s man ties from this point
14893s he's got to use varian to climb back
14895s into it
14898s azure drake
14900s trying to see if you can dig for some
14902s other stuff and really keep up the card
14903s count that's not bad
14906s it does happen to weaken one of the
14908s minions within range of the fiery war
14910s axe so either you choose the fire i
14913s guess the you probably put on the azure
14914s drake because the pyromancer is going to
14916s die either way i like the azure drake a
14918s lot more
14921s i would consider perhaps um
14925s i guess you can't do much about it no i
14927s thought you could heal um
14929s never mind
14930s all right let's go
14932s baron wren your time this is an actual
14934s real need for varian
14936s yeah
14937s whether you pull minions or draw cards
14939s anything we'll do he gets like yesera
14941s he's going to win the game
14943s nope oh man nope
14945s oh
14946s and he drew his third card
14951s that's so huge
14953s uh because
14955s now he can only play sylvanas but he
14957s can't actually uh guarantee a steal on
14960s it
14961s no one tomb
14964s no the only thing he can do is death his
14966s own sylvanas and hope to get you sarah
14971s is that really what it's come down to
14974s uh well it's happening pretty quickly
14976s here
14977s well okay here oh my goodness
14980s 50 50 to steal your sarah
14983s which can completely turn around the
14984s titans feels varying instead
14987s that's huge because now now dream
14990s punishes varian
14992s yeah that's right because the variant
14994s has to be played again and then that
14996s pulls deep into the deck
14999s but it's oh okay okay oh adjust the car
15002s just the car
15004s i think tyson might have a fatigue game
15007s on lock
15009s well uh he's drawing with the slam so
15012s he's still evaluating his plan his plays
15016s bran bronzebeard not really impactful
15018s here
15025s i feel sevisa's depression right now i i
15028s mean he was so close to making a
15029s comeback he was down 0-2 and he's like
15031s yes i i can do this against the warrior
15035s but um you know that 50 50 was such a
15038s big deal
15040s but he also went for that risk because
15041s uh he knew that if he played sylvanas
15044s and just death variant for example he's
15046s still in the same spot but might be more
15048s however uh don't discount the fact that
15051s sevis can still get an entomb off the
15052s top of his back
15058s so we can't believe that varian got a he
15060s got bounced he's like no i don't want
15062s you gave me the varian usually the
15063s player who plays this is in the bad spot
15066s with as many spells as sevis has this
15068s really could um
15070s be a big problem
15071s it's it's all up on this though
15078s and he's got an entomb
15081s i have no clue what's happening he's got
15083s the nightmare uh i mean tyson's saying
15085s well played because this is hilarious
15087s not because he actually won
15092s wow now tice doesn't actually know how
15094s to deal with his opponent just sarah
15096s because he doesn't actually have the
15097s removal in mind for it yeah he might go
15100s face and that is going to be a disaster
15102s because uh
15104s savis does have the bounce he has the
15106s flash heals
15109s would you want it any other way for
15111s the final game where barry and rin
15113s decides to finally come off his throne
15116s and say okay guys i hear you guys
15118s talking mad smack talk about me
15128s now reads battlecry put your sarah from
15130s your deck onto the battlefield
15138s here's the big problem we were saying
15140s tyce might have the edge to close it out
15142s and the fatigue but savitz also has
15144s cards like entomb which are fantastic
15146s for fatigue
15148s but he's also dying so does he have
15150s enough time this is such a hard thing
15152s assistant awakens is a really relevant
15154s card right now because damage
15156s really matters
15159s all right this is this is an extremely
15161s difficult play for ceviz
15164s you also have to consider the fact that
15165s he got a north shore and he has a circle
15167s heel so he is capable of drawing every
15169s single card in his deck
15171s so the possibilities here are
15173s almost endless
15176s he basically has to go off of his
15177s decklist and consider every possible
15179s imaginable play
15182s he he definitely needs to um
15187s i think he really hopes that he can get
15189s a north uh uh what's it called the
15191s auchenai soul priest but he can't use
15194s that circle of healing anymore
15196s so he's going to draw some cards
15199s he's almost certainly going to entomb
15202s if he can get that off if he was able to
15203s get the oxygen maybe he could have also
15204s used some of this
15207s at first he can nightmare a taunt to
15209s stop damage by the way
15211s oh you're right that's such a clutch
15213s move because nightmare kills at the
15215s beginning of your turn
15217s oh i love it
15220s so let's stop some damage
15222s for now
15224s of course tyson's pretty upset he's
15227s he's looking pretty stressed
15229s fiery war axe
15232s uh
15234s okay yes sarah awakens does five
15239s no there's no way you could do that
15241s right now
15242s you bet your your options are basically
15244s to develop a weapon
15247s and nothing else
15249s do you want to develop a weapon you can
15251s you can develop a weapon
15254s hit into the worm rest agent
15256s sarah awakens and then kill varian
15258s develop the dre the emerald drake
15264s but that also i mean maybe he feels like
15266s he wants to use the fiery war axe for
15268s six damage to the face
15271s that's 11 over turns i mean priests also
15274s drew a lot of cards
15276s yeah i want to get a count of how many
15277s cars we're actually at
15281s chris has got like five cards i think
15287s okay
15288s at this point he needs to have something
15290s on the board and definitely needs to at
15291s least keep
15293s hitting the armor up because he's going
15294s to need as much health as possible
15300s this is coming down a pretty epic game
15302s so this looks like he can almost
15303s stabilize but he's picking up kind of
15305s weak cards here
15307s and he doesn't really necessarily want
15308s to draw him too anymore but no i think
15310s playing the armor smith is a huge
15312s mistake uh savings drew his whole deck
15314s it does have exactly five cards uh he he
15317s drew his whole deck so you know you're
15318s going to have your armor smith cabald
15320s the fact that your armorsmith gets
15321s caballed i think means that you can
15323s stabilize as the priest i think
15326s with the armorsmith coming down ceviz
15328s has won this game
15331s that's a really good point because now
15332s you can play for the fatigue
15334s yeah
15337s um
15338s and but you're really far ahead of the
15339s car draw
15342s you know this is the case where warrior
15344s really wish it had some kind of uh
15346s execute because if you could execute
15348s your sarah then your sarah awakens has a
15350s chance to reset the board
15354s let me change your mind cabal on the
15357s armorsmith is so big and tice
15361s is losing grip very slowly from this
15363s game
15365s and the ammo drake is really cool but
15368s not really doing much here
15372s all right well this awakens is going to
15374s have a big impact on the board
15377s but
15378s um
15381s yes sarah won't die and there's another
15383s yasera in the deck mm-hmm
15386s there's two users there's your cry
15389s yeah
15392s and there's a lot of armor from that
15393s armor smith i think that was the turning
15395s point
15396s because you can't actually burn your
15398s opponent anymore yep uh what what cars
15401s do you have okay he needs nefarian
15403s to pull thought steel
15406s and thought steel will get you sarah in
15407s the hand what do you think about that
15409s
15410s oh man i don't know about that how about
15412s how about thoughts how about ediferian
15414s into entomb there's a lot of uh steel
15418s cards left if he can survive that long
15421s um
15422s if he can survive that long i mean this
15424s the fact is yes sarah even pulling any
15426s kind of minions like laughing sisters is
15429s pretty relevant too
15430s yeah a lot of board pressure
15433s i don't see how tice wins this game
15436s the last time i said that the opponent
15438s disconnected so i i guess i guess that
15441s could happen
15443s not now
15448s holy nova is not really it you know it's
15449s it's
15451s going so long without hitting the other
15453s yasara but it's perfectly fine um
15457s ceviche's got so many good cards
15460s uh ready in the bottom of his deck here
15462s that entomb has been so clutch
15467s i think
15468s ties is basically on his uh he only has
15470s like two turns three turns maybe at most
15473s in order to nixia though i think if he
15475s draws a knicks here there might be some
15476s hope
15477s oh
15479s nixie up top
15481s and there's no aoe clear
15483s not anymore
15485s you use both circles you shadow where
15487s death you sylvanas you use this entomb
15491s he's got the dream but um he's gonna
15494s have to keep getting good user parts for
15496s this to work
15498s but yes siri
15499s has like the laughing sisters
15503s that twilight guardian might be useful
15506s to stop the the nixon from direct
15508s attacking
15510s but all these ones are so annoying
15516s yep it's really hard to handle the
15518s whelps
15520s i must consider uh would you kill the
15523s onyxia and just take it really slow and
15526s play minions
15527s just trade both the four attack minions
15530s play
15530s out the twilight guardians and their
15532s laughing sisters and then you know you
15534s have yesterday your final card oh sorry
15536s you have two cards remaining
15538s i mean you there's there's a possibility
15540s for that
15541s yeah
15543s it looks really bad but
15546s i think it's a it's a good opinion
15550s i do like the idea of trying to grind it
15552s out um however if priest is hitting
15555s fatigue much quicker than the warrior is
15557s based off its draws
15559s then it's gonna need to also heal itself
15561s you have to definitely consider how much
15563s you want to heal for sure
15565s looks like save is gonna try to go for
15567s an aggressive approach
15569s okay
15570s could work green
15571s could absolutely work
15577s so he's gonna try to see if he can draw
15578s something really nice here
15580s another dream that's pretty good
15583s just to keep the nyxia's bouncing
15587s i mean for tice though he like onyxia
15590s kind of left mini boombox if you think
15591s about it
15593s it's just like boombots guaranteed do
15594s three damage
15596s yeah but those only did six damage
15597s coding that's nothing
15600s dr boom frowns on your statement
15608s this is hilarious though i just want to
15610s point out that ten minutes ago is
15612s when the yoseris was pulled out by
15615s the uh the varian wren followed by the
15618s sylvanas into barry and written pulling
15619s another sylvanus because he dreamed it
15622s what good all right well they're still
15625s far away uh from being able to pressure
15627s for the kill because tank up is so
15629s strong but warrior has definitely missed
15631s a couple of armor ups here
15634s and i think if you're gonna go for that
15635s plan of like
15637s playing dream i think you really go for
15638s it again try to see if you can max life
15640s one more turn
15641s poor ceviche has not drawn his other
15643s cesaro either
15646s because i think if he had the second
15648s user and played
15650s right he only had one card
15656s how many cars does the warrior have in
15657s this deck is it how far is ties from 15
15659s you've got five it's plenty
15662s more than one yeah pierce will be so far
15666s into fatigue
15668s not to mention that he has a tank up i
15670s must consider
15673s among those five again is nefarian
15677s which is a lot of it's a it's a huge
15680s weight
15682s dude i i don't even understand anymore
15687s uh injured blademaster
15690s like anything that he puts out as like a
15692s reasonable size threat is also pretty
15693s significant he's starting to play a
15695s little bit of the clear
15698s i do like killing the onyxia though for
15699s sure
15703s dream you seriously can get maximum
15705s value he's running out of time oh my
15707s goodness ceviche ran out of time here
15710s i think you wanted to play the two
15711s toilet well so we can get them onto the
15712s board and now the board is vulnerable a
15714s little bit oh did you get it outside
15717s looks like you missed uh
15720s yeah
15724s okay
15725s not bad
15726s uh it helps fill out the curve so azure
15728s drake and the fierce monkey
15732s you've got something you can tank up
15734s so as you have to hit nefarian
15736s the big
15737s daddy nefarian to give us some
15740s real nice dessert to this awesome main
15742s course
15743s this has been delicious
15747s it's been exquisite so far
15749s not even ramsay could be too salty about
15752s this game
15753s yeah all that
15755s all that thais has to do is stall
15757s he like
15760s if i i think this game
15762s might be
15764s reliant on yesera dreams
15769s okay um
15772s okay if he gets like awakens then i
15775s think
15776s sevis can maybe
15778s like if he gets like two nightmares and
15780s awakens i think he can
15782s do like some crazy burst combo before
15784s he's dead
15787s okay ty's tice is keeping the
15789s eye alive because he doesn't want the
15791s awkward heal oh no he didn't get the
15793s last attack ah
15795s you messed up no
15797s not like this
15799s why oh after all we've been through this
15802s is how it goes he loses the fierce
15804s monkey and twice is regretting
15806s everything right now
15807s oh my goodness
15809s a second too late
15811s might have costed him
15813s a big opportunity it's not that the game
15815s is over but the advantage has been uh
15818s definitely given more over to sevis and
15820s that's rattle tice a lot
15824s emperor's no not really anything here
15827s that's a that's a decent yesera pull by
15830s the way the um the emerald drake
15832s okay
15833s uh i don't know if we're gonna at that
15835s point if we're if the fatigue is
15837s actually going to matter
15839s uh so in four turns five and five turns
15842s peace will take 15 damage and it can't
15843s heal
15844s so if
15848s it can last that long i don't think it
15850s will though
15852s watch this be like a nefarian holy smite
15854s to the face lethal
15858s so sick
15859s oh i would i would love it i would love
15861s it if that was the case
15863s um
15865s you know realistically it might also be
15867s the thing where like you want to suicide
15869s your own authentic so you can start
15870s healing
15871s wait is that too fatigued damage i was
15875s oh i was miss counting i was pretending
15877s as if he was taking one next turn
15879s so
15880s now he doesn't want this one it was one
15882s oh okay my bad i miscounted them
15885s so he takes 15
15887s in five turns so he needs to kill the um
15892s he doesn't have to kill the the thurston
15895s is a thing he doesn't have to
15896s right but i'm saying he should probably
15898s consider killing his own auchenai if he
15900s wants to heal or he wants to
15902s be more proactive on the board keep the
15904s auchenai alive and then use it to fight
15907s as minion combat
15914s okay so beats also roping he's gonna use
15916s this ping
15919s and it looks like he's trading it in
15921s okay i like it i think you definitely
15922s just want to play to keep away because
15924s the fatigue is definitely against you
15926s and you need to heal your sarah awakens
15928s is also very dicey is it a foreign is it
15930s a farian
15932s no
15934s no
15934s it's pretty bad
15936s that's pretty he's also gonna try to hit
15938s to accelerate the fatigue
15941s to the face i like it oh this is coming
15944s down so close
15946s three damage next turn
15949s oh sorry two damage my bad uh three
15951s damage the following turn
15953s he has to heal here
15958s i don't know if he's enough time
15965s something like that
15967s i think he's just going to go for it
15969s he has to go for a huge amount of burst
15972s because i think he still has
15973s the opportunity to get the user awakens
15976s for the finish or maybe even a tie oh
15978s it's 10 damage
15982s nefarian has wait no it's not
15984s he's the bash he got bash that's it
15986s that's enough damage right is it no it's
15990s it's only two
15992s are you sure
15995s oh there's three we're down
15998s here
16000s what was that
16010s they're still stunned we have their
16011s cameras right here that was insane i
16014s swear i saw nefarian played by that
16016s warrior deck before i don't know maybe
16017s they switched it up a little bit
16020s i don't know maybe maybe some of them
16021s were playing the farm maybe some aren't
16023s whatever yeah that was mind-blowing
16026s that was a climax that lasted 20 minutes
16029s and i will never know what it's like to
16031s feel something like that again
16033s oh my goodness
16035s yeah what a relief that that twice uh
16038s got got the win there because if if he
16040s hadn't if he would have lost by the
16041s slightest margin he would have blamed
16043s himself forever for that missed attack
16045s with the 1-1
16047s i mean and the same thing too like it's
16049s one of those things okay i i kind of was
16050s in the zone where like
16052s ceviche probably couldn't win the game
16054s but if he had so much damage he could
16055s have maybe tied the game
16057s if that wasn't bashed as the last car we
16059s were expecting nefarian for the longest
16060s time i think it's because the
16062s life re-game on that one oh god we've
16065s been here all through the night
16068s uh
16069s oh my goodness oh warrior goes through
16072s all the way to the end how about that
16073s speechless
16075s yeah
16076s great stuff well tice does take it he
16079s has taken home uh it's about 13 000
16081s bucks or first place
16083s but uh
16084s certainly all the glory especially after
16086s that
16088s yeah that was quite the the photo finish
16090s there uh not not not quite the like one
16093s damage over fatigue ended being the
16095s lethal where they both end up passing
16097s but uh pretty dang close all 30 cards
16099s were drawn from both decks uh and you
16101s wouldn't want to go either way from all
16103s the swings from the varian wren we
16104s mocked him enough but he ended up being
16106s a super player for both teams there
16108s yeah also shout out to uh savitz for
16110s bringing a really good amount of decks
16112s uh really being able to mix it up with
16114s that priest love it love it a lot
16116s uh thanks so much everybody's tuned in i
16119s believe this concludes our programming
16121s we want to give some final shout outs uh
16123s to everybody but before we do uh do
16125s you have anything you want to say about
16126s the event before we dismiss
16129s not too much it was um it was really
16131s interesting to see kind of like a sneak
16133s peek on what uh the standard formula
16135s might be like okay of course we knew the
16138s druids will dominate and all that but uh
16140s in the end uh the very decisive matches
16143s were like priest and warrior games so
16146s you know that that actually probably is
16148s a pretty good sneak peek on what we can
16150s expect in the future hearthstone and uh
16152s well
16154s unless something drastic happens the
16156s future looks pretty bright yeah
16158s collectively the hunters are weeping
16160s everywhere around the world right now as
16162s they have not had any representation but
16164s don't worry the shamans will live on in
16166s its former glory at least for now until
16169s then uh this has been frodan and
16171s bringing you guys the cursed trials
16172s presented by team archon a big final
16174s shout outs and thank you to everyone who
16176s helped make this happen including
16178s geekfield.com check out their link it's
16180s slash team archon so they will you guys
16182s can get up to fifty dollars worth of
16184s swag and every one of those packages
16185s that they present a big shout out to the
16187s curse network for help sponsoring the
16189s event as a whole along with their
16190s subsidiary network of hearthpwn.com and
16193s finally the innkeeper.com what they do
16195s is help you manage all your collection
16196s your cards in case you want to build
16197s meta decks make sure just at least take
16199s a look and see if you like the tool and
16201s if you do you can incorporate it into
16202s how you play your hearthstone until then
16204s we're done until next time it's been
16206s real it's been fun it's been real have a
16209s good night
16210s thanks for watching
16212s in hearthstone form over time is the
16214s true measure of success as a player
16217s and after taking down the european
16219s championship in 2015 as well as a top
16222s four placement at the world championship
16225s that year
16226s thai secured his legacy in the 2016
16229s european spring championship by beating
16232s inner in the finals let's see how he did
16235s it
16236s uh the final set it's going to be tice
16238s versus inner and both these guys have
16240s had very different play styles and you
16243s know very different roads to get to this
16245s point and very different backgrounds as
16246s well so of course i'm joined by savitz
16248s and kibler we're gonna get right into um
16251s uh player number one here which is uh
16253s gonna be tice uh
16254s so if you talk to me a little bit about
16255s tais what's his background um what are
16258s your thoughts on him moving into the
16259s finals i'm sure there's a lot of viewers
16261s watching right now
16262s know of ty's or i have seen him play in
16264s the past
16265s the most accomplished player definitely
16267s in this uh in this tournament
16269s he's the european champion from last
16271s year he's a semi-finalist from police
16272s con has won a lot of tournaments over a
16275s hundred thousand dollars
16276s behind this uh him on his uh from
16279s hearthstone and and uh that's really
16281s impressive on its own
16282s and uh kibbler um are you surprised at
16284s all i know uh you have been
16287s uh
16288s hyping ty's up throughout this
16289s tournament you're surprised at all to
16290s see him get to say i mean not at all i i
16292s picked him as my choice to go through to
16293s the uh to the finals and to be the
16295s eventual champion uh for a reason i
16297s think that he is the strongest player in
16299s this tournament and he's proved exactly
16301s that yeah two out of the three analysts
16303s in the pre-show did predict uh tice so
16307s unfortunately
16308s one of our members predicted casey and
16310s it was not true i will not name any
16312s names but the people that watch the
16313s pre-show
16314s know who it is but casey had a good run
16316s as well um now what what's uh ty's what
16319s are the keys to tyson's success uh civ
16321s it's moving forward into this into this
16322s final uh
16324s center one of the interesting things
16325s that i've noticed is that like in our
16326s inner we've seen bring the freeze mage
16328s and some others did as well thai's very
16330s well known for his freeze mage gameplay
16331s but he thought that it was not worthy of
16333s bringing here he thought the five other
16335s decks gave him better chances so you
16337s know has he has been able to get the win
16339s with his freeze mage every single series
16340s that he's played but he's also like lost
16342s some games with it so that's that's one
16344s of the decks that i'm like most
16345s interested in watching in the finals
16346s yeah it will be interesting to see how
16348s his freeze match performs uh ty's lineup
16349s i think is is pretty strong against it
16351s he has the the tempo war he has the the
16353s shaman and the hunter all of which can
16355s really put pressure on that freeze page
16357s yeah okay well let's talk about inner a
16358s little bit now we've we've sort of uh
16360s talked about ties for a while uh his
16362s pedigree as a hearthstone player and
16364s being the favorite coming in
16366s inner is a player who was very unknown
16367s we saw in in some of the videos that we
16369s saw earlier in his interview he's very
16371s quiet guy with a very subdued
16373s personality but he came here to play and
16375s he had some some slip ups yesterday so
16377s what's what's going to be inner's key to
16378s success moving forward in this
16380s tournament speeds
16381s i think that his chances are very good
16383s against ice tys might be the favorite
16384s but inner is definitely a worthy
16386s opponent i enjoyed watching him play his
16388s rogue deck and his mage deck he really
16390s knows his stuff those are some of the
16391s most difficult decks to play and he's
16393s really proven that he is able to
16396s pilot them to create success what was so
16398s remarkable to me about inner watching
16400s him play his match today you know not
16402s only do you match casey's pace of play
16404s we remarked earlier about you know just
16406s how break neck of speed casey played at
16408s but he just seemed to have just
16410s automatic awareness of what he needed to
16411s do and what was important at any given
16413s time
16414s instantly he drew that cold blood he's
16415s like okay i have you dead next turn
16417s there wasn't any hesitation at all he
16419s absolutely had a game plan in mind going
16421s in and executed it not only perfectly
16423s but incredibly quickly
16424s yeah we've seen it sometimes that when
16426s players are maybe nervous they might be
16428s playing very quickly and mistakes are
16429s getting made there was a small mistake
16431s with sequencing yesterday that we saw
16433s that happened from inner side where
16435s there was a little bit of a risk that it
16436s could have went wrong but most like
16438s today when we've seen him play even
16439s though he plays fast he plays solid and
16441s uh he's just uh really he knows his
16443s stuff he's very comfortable with his
16445s decks and uh
16446s he just knows what he needs to do with
16448s the win yeah i like to call that type of
16449s place out instinctual because you really
16451s don't have much time to think and
16453s now let's take a look at their lineups
16455s side by side so we see their deck lists
16457s uh they're quite a bit different though
16458s there's a few differences um what are
16461s gonna be some of the decks kibbler to to
16463s look out for uh moving into this grand
16465s final i mean clearly the biggest
16467s difference in their lineups is the
16469s freeze mage versus the mid-range hunter
16471s uh inner has shown that he's able to to
16473s take some you know some key wins with
16475s that freeze mage deck hunter was a much
16477s more popular deck in this tournament and
16479s i think that the hunter deck feels like
16481s it's probably a bit better positioned
16483s overall in this matchup i feel like the
16484s freeze mage
16486s may struggle quite a bit against the the
16488s warrior against the shaman the hunter
16490s matchup i feel like can go kind of
16491s either way it does have some strong
16493s match-ups against the zoo and the the
16495s rogue but it really will come down to
16497s where uh inner can get that freeze mage
16499s matched up i feel like yeah i think the
16500s warrior is very likely to be getting
16502s banned from dice's side it's something
16503s that we see very often when when a
16505s player chooses to bring a mage it's very
16507s likely their strategy overall is to
16509s always ban the warrior rogue also kind
16511s of uh
16512s well it's not that bad of a match-up
16513s against warrior anymore but still like
16516s warriors like to go out and seeing how
16518s what matchup inner ends up getting with
16520s this mage is going to be big all right
16521s well i'm going to go with a little bit
16523s different approach here i want to talk
16525s to you guys about what deck you think
16526s will be uh the weak link uh i want to
16529s actually bring up that deck list again
16531s so we can see it uh the the side-by-side
16533s decklist is going to say what deck do
16534s you think going into this final we're
16536s gonna start with yusuf eats uh for tys
16538s uh do you think will be the weak link in
16540s the grand final
16541s i think that rogue is uh something that
16543s can at times kind of defeat itself it
16545s might struggle against uh against evil
16547s mage and the shaman is a little bit too
16549s fast maybe from inner so even as
16551s powerful as it can be to get that
16553s auctioneer get it concealed get all
16555s those nice card jaws and combos off
16557s against some of the inner decks it might
16559s be too slow even against the zoo if he
16561s doesn't get the right cards early on
16563s all right kibber i'm gonna ask you for
16564s in or now what what deck for inner could
16566s be uh sort of his downfall in this
16567s series that really is gonna have to uh
16569s sort of perform i i think the freeze
16571s mage is really gonna be the what his
16573s lineup lives and dies on the freeze mage
16575s you know if it is able to find a good
16577s match-up against the zoo uh and and you
16580s know we've seen
16581s freeze-mage decks lose to zoo these days
16583s there's things like crazy alchemist that
16584s can really throw a wrench in the
16586s doomsayer frost nova plan i really i
16588s think that will be the crucial part of
16590s his lineup and if he can find a win with
16592s that i think he has a good chance
16594s yeah should be a good one and uh we're
16596s going to go down the line now and we're
16597s going to sort of uh give our predictions
16600s going into the grand finals it's we've
16601s had some bold calls throughout the
16603s weekend but we've also had uh some safe
16605s calls uh savitz i'm going to start with
16607s you we're at the spring europe
16609s championship grand finals inner versus
16611s taiz who's going to take it
16613s it's so hard to like
16615s guess against dice he has to be the
16617s favorite going into this but i i do
16619s think that dinner's chances are very
16620s good and if he doesn't make any mistakes
16622s it's uh it's pretty much 50 50.
16624s depending on on how things work out how
16627s decisive of you
16628s yes
16629s i am going to not accept that answer you
16632s gotta pick one man force you to force
16634s you to pick one
16635s all right i have the big thighs i mean
16637s he has to be the favorite also in my
16638s mind i have a lot of respect for him as
16640s a player always playing flawlessly it's
16643s nearly impossible to find any any
16645s mistakes even small ones from from his
16647s his lines of play it's just a pleasure
16649s to watch him play and i think he's gonna
16650s take it
16651s all right kibbler you're right i said
16653s before the first game of the tournament
16654s that tice is my pick to win it and i'm
16656s sticking with it i think that that tice
16657s is gonna take this down he will be the
16659s first repeat regional champion in
16660s hearthstone
16661s all right well there you have it the
16663s analysts have spoken on their
16665s predictions we still want to give enter
16666s a little bit more time before we jump
16668s into that match so we're going to move
16669s on to some different topics here i want
16671s to go back to sort of inner's play style
16674s as a player in a very sexual player and
16676s i want to get your guys thoughts on on
16677s that type of uh play style i i've heard
16680s some criticisms uh whether it be you
16681s know on social media or just talking to
16683s people in person that say it's not that
16685s great because
16686s there's so there's high stakes tens of
16688s thousands of dollars uh on the line as
16691s far as placement goes there's a spot at
16693s the world championship at blizzcon on
16695s the line but there's some players who
16696s say overthinking is actually a big deal
16698s too and
16700s letting your preparation shine through
16701s is a big thing so uh save both of you
16703s guys have been competitive players
16705s whether it be in other card games or in
16707s hearthstone as well uh so savitz you
16709s first how does that play into your
16711s psyche do you think overthinking is
16712s something that you should play in the
16713s back of your mind when you go over these
16715s things with this much on the line and
16716s there might be some extra extra like
16718s pressure miners might be even bigger
16720s bigger of an issue on in this finals
16722s it's a lot of money and also the ticket
16723s to blizzcon so for inner i i really hope
16726s that he's going to slow it down just
16728s see the
16729s the play that he first is going to like
16731s be making but then they take a small
16733s pause every turn and kind of like double
16734s check that you're not missing on
16736s anything because if you make one mistake
16737s against player like ties it can cost you
16739s the entire series
16741s yeah kibbler what do you think i
16742s absolutely agree i think i think that uh
16744s on the first day in her kind of
16745s underestimated the impact that being in
16748s this kind of situation could have on you
16750s know his ability to to sort through
16752s things in play instinctually as you
16753s mentioned he he kind of made a little
16755s bit of a misstep in one of his games in
16757s his first match and we saw that visually
16760s just rattle him you know he was he was
16762s sort of had his head his face in his
16764s hands he was really clearly shaken up by
16766s that and i think that we saw him come
16768s back with with very much increased poise
16770s today
16771s he has been playing quickly but he's
16773s been playing very well and i think that
16774s he'll carry that on to the finals all
16776s right well let's uh sort of move over to
16777s tyson's play style ties is very
16779s preparation focused you saw it in his
16781s interview as well um uh savitz when you
16784s prep that much we actually heard it from
16787s george c in his preliminary interview he
16789s said when decklists are public it makes
16791s people play afraid and tice has had some
16794s moments in this tournament where he has
16796s not played things because he was afraid
16798s that a tech card from his opponent's
16799s deck would have punished that type of
16801s play and even though he's made it this
16802s far it had success that might have cost
16804s him a few games or at least a few points
16806s of damage uh along the line can you over
16809s prepare for a tournament savitz i mean
16810s it's certainly something you might
16812s overthink things quite easily for
16813s example
16815s there are no black knights in any of the
16816s lists here but if you know that your
16818s opponent is running that card you might
16819s be overthinking it oh no like every time
16821s i play a taunt you think that your
16822s opponent has it in their hand and with
16824s the stakes so high it certainly is
16826s something that is a threat so but dice
16828s is such an experienced player i think
16830s he's going to recognize the situations
16831s and just take the risk when he has to if
16833s you've got black knight you just got to
16834s uproot man you just got to uproot
16837s that's right but no black knight but
16839s there is that harrison jones in some of
16840s the decks so gotta be careful for that
16842s but uh taking the risks when necessary i
16844s think this can do it and so again in
16846s here all right well the stakes are high
16848s and the stage is set so without further
16851s ado i'm going to send it over to frodan
16852s to introduce our grand finalists
16856s thank you very much gentlemen that's
16857s right it's time for the grand finals to
16860s crown our spring champion for europe who
16863s is it going to be between tice and enter
16866s let's go ahead and meet our first
16866s contestants haley from the netherlands
16868s it's tice
16887s and his opponent hailing from russia
16889s it's inner
16908s you know the first question goes to you
16909s i'll keep it short you look like you're
16911s on top of the world is that how you're
16913s feeling right now
16914s kind of
16915s yeah
16916s but there's a final game
16920s we'll see
16921s all right we'll leave it up to how the
16923s cards fall tyce you've been on the stage
16925s before once again in a grand finals
16928s what's it gonna take for you to get to
16929s the top once again
16932s i'm just gonna like i prepared i did my
16934s best i feel that i can feel really
16936s comfortable and now i just want to take
16938s the trophy
16939s all right well best of luck to both of
16941s you shake hands
16942s and once more we're gonna crown a
16945s champion for europe stay tuned guys the
16947s best of seven is about to continue stay
16949s in your seats let's hand over to rob uh
16952s and oaks who's coming to the caster desk
16953s with saddle and kibbler excuse me as you
16955s get ready for the grand finals
16958s thank you frodan i am here joined by
16961s brian kibbler and although it's been a
16963s relatively fast journey today to get
16965s here this has been an incredibly long
16967s journey throughout the three months to
16968s get to this point ladder finishes open
16970s cups preliminary qualification and now
16972s we are finally here down to two players
16975s tice and inner kibbler what does this
16977s mean for this player such a grind for
16979s them to get here oh for for tice it's a
16982s moment that he can try to really affirm
16984s the the position that he has risen to in
16986s the hearthstone community he was the
16988s european champion in 2015. he has so
16990s many accolades behind him he just really
16992s wants to further cement his spot in sort
16995s of the pantheon in hearthstone for inner
16997s it's a chance for him to really start
16999s building that story he's already gotten
17001s to this point but being able to be one
17003s of the competitors at the world
17004s championship at blizzcon that's beyond
17006s anything else yeah i mean i think we're
17008s already seeing a bit of an evolution in
17009s in day one he was a little bit in his
17011s shell but you saw there just from that
17013s entrance giving it a little bit of the
17014s rocky on the way out like he's starting
17016s to feel like he belongs here and that's
17018s a really big deal as you see the two
17019s players starting to stare each other
17021s down a little bit now both players
17023s entering their focus but from the
17024s technical side of things you discussed
17026s it quite heavily on the on the analyst
17028s desk there beforehand who do you think
17030s has the overall edge was basically as
17031s far as line-ups go i feel like i feel
17033s like the edge goes to tice i really like
17035s his his lineup overall i feel maybe
17038s maybe this little bit of my bias show
17039s but i like the hunter deck more than i
17041s like the free space deck in particular
17043s in this uh in this matchup
17045s very good and we are going straight into
17047s our first game here inner is going to be
17050s on the zoo
17051s tice with his reno warlock and brian
17055s what how how does this match up usually
17057s fall what are the key cards what are
17058s both decks looking to do well one of the
17060s key cards is sitting in tyson's hand
17061s reno jackson himself uh this is a
17063s matchup that prior to standard tended to
17065s be pretty significantly i think in the
17067s advantage of the reno warlock player uh
17069s simply because they had so many strong
17072s tools fighting for the board gaining
17073s health back uh since auntie kilbot left
17076s the format since uh there just aren't
17079s quite as many ways for the warlock
17082s rather control warlock yeah they're both
17083s warlocks in this instance uh to claw
17085s back into the game it's made the deck
17088s lean a lot more heavily on reno jackson
17090s right makes uh the fact that it's
17091s entices opening hand very important yeah
17094s i think definitely the the board clears
17096s also have to come into effect as well
17097s though right because you cannot just
17099s heal yourself back up to 30 against zoo
17101s and hope that's going to be good enough
17102s if they still have you know 10 power on
17104s board the following turn it's just not
17105s going to get you across the line and one
17107s of the things that can make those ball
17109s clears more effective from the other
17110s side is that zoo has lost a lot of cards
17112s as well they've lost a lot most of their
17113s efficient death rows the haunted
17115s creepers and arubian eggs etc yeah and
17117s while tice has uh that reno jackson has
17119s opening hand he mulligan the rest and
17121s the cards that replaced it just are not
17123s very good right uh ragnaros and
17125s alextraza are very powerful cards but
17126s they're very expensive cards and this is
17128s a matchup that can go very quickly yeah
17130s tice would have been looking for an
17131s opening similar to what he got against
17133s lyon on his reno lock game where he had
17134s the doomsayer into him gang boss curve
17136s does pick up
17138s and i was just about to make the point
17140s that inner missing his two drop is a
17142s massive deal as well because obviously
17143s he's the one looking to play for
17144s pressure in this matchup and the fact
17146s that he's missed his two drop now gives
17148s that doomsayer a very realistic chance
17150s of going off whereas there was a dark
17152s peddler or a knife juggler down
17153s alongside this flame him now he'd have a
17156s much more realistic chance of dealing
17157s with it yeah it's a very very big deal
17159s now the only real way for inner to
17161s remove that is either a power
17163s overwhelming or a soulfire he has both
17165s of those in his hand uh but that ends up
17167s costing him a fairly significant amount
17169s of resources here uh he's gonna go ahead
17172s and use the sulfide loses defender
17173s vargas but this is very important
17174s because he is able to maintain his
17176s pressure on the board right yeah i think
17178s definitely worth the uh the loss of some
17180s burst damage and the loss of a card from
17182s your hand and actually although argus is
17183s such a power card in the deck since that
17185s was the card he had two of it may have
17187s been his best discard just to maintain
17189s the variety of options in his hand and
17191s the the twilight drake from tais pretty
17193s pretty valuable here the most important
17195s thing for your minions in the early game
17197s against uh zoo is their health because
17200s zoo's power lies in its ability to
17202s effectively trade into uh opposing
17205s buffs
17206s unfortunately for tice the power
17208s overwhelming is enough to take out the
17210s drake despite it having so much health
17212s yeah so board dominance continuing for
17215s in uh for now but
17216s after that very very awkward looking
17218s opening hand has been drawing some good
17219s options that's at least keeping him on
17221s the board here spellbreaker and him
17223s gangboss both relatively appropriate
17225s spellbreaker would be the better on
17226s curve player you can get rid of the
17227s annoying threat of the m gang boss
17228s spawning too many tokens but is the m
17230s gang boss equally appealing in this
17232s situation
17233s i think that the spellbreaker definitely
17235s has some appeal the imp gang boss
17237s has a bit higher health right uh and
17240s right here if he does play spellbreaker
17241s the threat of defender vargas or a
17244s abusive sergeant are both pretty scary
17245s he has seen one defender go down to the
17248s soul fire so he may be thinking it's not
17250s that likely he has another one but
17252s unfortunately for tice this is gonna be
17254s a pretty bad situation for him because
17255s the defender of argus will allow uh
17258s inner to remove his board with little
17260s effort
17261s certainly will he's gonna go ahead and
17263s place the argus on the one three and
17265s actually not take the value trade uh
17268s getting some aoe effects mortal coil as
17270s well he's just gonna keep his powerful
17271s minions on the board as you mentioned
17273s the health on your targets on board very
17275s important in this matchup but yeah a
17276s little psychological tricks that can
17278s sometimes get you into trouble in
17279s hearthstone it's perfectly valid
17281s reasoning to say i've just seen one
17283s defender of argus get discarded i'm not
17284s gonna play around the second one just so
17286s happens that sometimes they do have the
17288s second one set in hand and you get
17289s punished for it and this is actually a
17291s pretty good just on curve cult
17292s apothecary for tice brings him back up
17294s to 27. the cult apothecary is a 4-4 that
17298s body is quite valuable against the board
17300s that inner has available to him
17303s yeah the first real whiff of a turn from
17305s inner here didn't really pick up any
17307s power options does have power
17308s overwhelming in his hands to try and
17310s create a better trade with this 4-4 but
17312s it's not an attractive looking
17313s proposition to use a power overwhelming
17315s on any of these minions didn't really
17316s pick up any really big proactive threats
17318s as well just a couple of one drops it's
17320s definitely a power option it's literally
17321s an option with power in the name all
17324s right all right kibbler you win this one
17326s yeah um
17328s you know a low impact turn let's put it
17330s that way no dark councilman no more
17332s big threats coming down on this turn he
17334s is still you know maintaining his
17335s dominance off the board so he's still
17337s looking in good shape and there aren't
17338s any crucial aoes in theis hand right now
17341s but inner of course will be considering
17343s the various implications of what does a
17345s shadow flame do to my board right now
17346s what does a hellfire do to my board
17348s right now so he has to work out how to
17350s mitigate all those potential options as
17352s best you can if he does decide to get
17354s gonna go ahead and just attack two of
17356s his minions and wants to save that power
17358s overwhelming potentially for burst
17359s damage or to fight through a larger
17362s minion on a later turn
17364s yeah so
17365s this is the situation you get into now
17368s with reno lock where you know you you're
17369s playing a tempo focus match up you're
17371s playing against a deck where you know
17372s they're just trying to out-tempo you as
17374s hard as they can so your temptation is
17375s to match that so the highest tempo
17377s player you can make right now is just to
17378s play brown bronze beard and in gambos
17380s assuming you're not just going to slam
17381s reno but there's the question of do i
17384s win the game with this hand that i have
17385s right now do i need to tap and pick up
17387s more options having now seen that
17389s twisting never come out i'm kind of okay
17391s with this line of just playing the
17392s double three drops and competing with
17393s the board but with no aoe in sight i
17395s think the temptation to tap there might
17397s have been a lot higher yeah he
17398s definitely needs to find some sort of
17400s answer to what inner is doing here
17402s speaking of finding answers inner finds
17404s a soulfire or a mortal coil uh the
17407s mortal coil gives him the ability well
17410s he was gonna want i think what to attack
17412s the three five into bran and then mortal
17414s coil uh but now the juggler means that
17417s that mortal coil is no longer terribly
17419s valuable in that particular exchange
17422s he could attack his his one power guys
17424s into bran to use the mortal coil in
17426s order to draw a card that ends up being
17428s a little less for all uh efficient for i
17430s think what he wants to do because it
17431s leaves him without a deathrattle minion
17432s in play
17433s right yeah i mean
17435s that that mortal coil was it was a
17437s strong pick in two out of three worlds
17439s but the world where the knife juggler
17441s snipes down the brand has gone into a
17443s little bit of trouble he is gonna go
17444s with your play here kibbler just now
17446s he's oh oh wow
17448s that
17449s was a juggler he really wanted bran dead
17452s wow and i think i think tice knows based
17454s on that attack sequence that the card
17456s that inter selected was mortal coil
17458s right he has he's really sort of uh
17460s telegraphed the fact that this is what
17462s i'm trying to do with my turn
17464s and you know particularly the time that
17465s he took the hesitation after the
17467s selection uh really telegraphed that uh
17469s that karna's hand so a bit of valuable
17471s information for titus what's
17472s particularly crazy about that whole
17474s sequence of events is that the the more
17476s coil there seems like such a safe pick
17478s because if if any knife hits the imp
17480s gang boss for example there's a mortal
17482s coil target on the board there because
17483s an imp gets spawned so that specific uh
17486s interaction with it hitting the brand
17488s twice specifically was the only thing
17490s that denied his coil that time and i
17491s wonder if the sequencing of inner's
17493s particular attacks uh if he attacked
17495s with the void walker first he could have
17496s attacked with with the minion with death
17498s rattle first and he would have known
17499s where the knife would have been thrown a
17501s very minor thing but ultimately
17503s significantly impacted the way the turn
17505s played out yep so now suddenly that
17507s power overwhelming is looking a lot more
17509s rosy but he's going to go ahead and coil
17510s first to pick up his card his hand is
17512s still lacking in threats a little bit
17514s that councilman changes that very very
17516s quickly though darkshaker councilman one
17518s of the biggest threats in the zoo deck
17519s these days 5-5 into 3-5 through the use
17522s of power overwhelming and he's just
17523s going to continue to play for the board
17525s here this is interesting because he's
17527s seen um
17529s no hellfire no shadow flame being used
17531s for several turns now um so he might
17533s just be able to put his opponent on a
17535s twisting nether as the only potential
17536s aoe in hand in which case you know
17538s trading with the m gang boss doesn't
17539s really achieve anything and that that
17541s demon wrath is a huge draw for tyse
17542s because he has the opportunity to use
17544s twisting nether to clear the board right
17545s now and then the demon wrath gives him
17547s an answer to the follow-up forbidden
17549s ritual that's waiting in his hand right
17552s yeah i mean
17552s not too much debate about this turn
17554s tyso's going to go ahead and remove this
17557s board with the power of twisting nether
17558s we're going to get a life tap from inner
17560s which i like he's not going 100 all in
17562s on the forbidden ritual he's in fact not
17564s even playing one of his cards even has
17566s the perfect curve of demon wrath into
17567s reno roy silvano she also just drew i
17571s think reno jackson here may be
17573s uh maybe something that that he might
17575s consider just because he is playing
17577s against a deck that has significant
17578s amount of burst damage he has seen power
17580s overwhelming he's seen soul fire um but
17583s i think that there's a lot of incentive
17585s to ensure that you're not you're not
17586s priced into playing reno on a future
17588s turn a lot of players will think that
17590s okay i want to get the maximum value out
17591s of my reno jackson so i'm going to wait
17593s until i'm lower but that can sometimes
17595s lead to being in a very awkward
17596s situation where your mana usage isn't
17598s optimal in a later turn because you feel
17600s like you have to play reno to stay alive
17601s right particularly because at a high
17603s level that's something your opponent
17604s will be trying to do right they will try
17606s and create a situation where playing
17608s reno jackson is awkward for you because
17610s of the board they create so if you have
17612s the freedom to do it and it's a
17613s significant heal as that was for tice
17616s it's usually a solid plan to just go
17617s ahead and do it but still now that he's
17619s uh chewed through most of those cards
17621s that he drew in the mid game we're kind
17623s of back to that sort of opening hand
17625s looking scenario where most of his cards
17627s are fairly awkward against the deck he's
17628s up against they are fairly awkward but
17630s they're also fairly powerful yeah you
17632s know even though ragnaros is not the
17634s best card against zoo it's still
17636s ragnaros it's still a card that they
17638s need to deal with uh or just
17640s the threat of it killing one of their
17642s minions or just sending giant fireball
17644s to their face is uh is very very real
17646s yeah i mean the zoo has tapped and
17648s played flame imp etc all the way down to
17650s 12 life so fast
17652s in your face
17654s but with the with the four damage reno
17655s on the board already with the soul fire
17657s in hand he has a potential ragnaros that
17659s can hit face at some point as well like
17661s the zoo cannot just play all out for
17663s offense here so yeah i like this rag
17665s coming down right now because this
17666s ragnaros if it ever manages to connect
17668s with face threatens to end the game
17671s gonna soul fire the uh the dog i like
17674s this is he gonna attack the face with
17676s reno yeah he's going ahead if if
17678s ragnaros hits face the game's over ifrag
17680s knows the minion well that's really bad
17682s for you too yep um these these are
17684s situations that you can often create
17685s with ragnaros where it's either i win or
17687s i win you know you either get a
17689s fantastic trade on the board with
17690s ragnaros's fireball or you just get
17691s lethal they're usually superior to just
17694s you know playing the safe version on the
17695s board but mortal coil is going to allow
17697s the removal of rag but that's that's
17699s that mortal coil that he picked up yeah
17700s a bunch of turns ago wanting to use it
17702s immediately finally it kills a ragnaros
17705s and he draws another mortal coil off of
17707s it yes he does um so yeah i mean this is
17710s just
17711s really really awkward no way to even
17713s answer the reno on board so power
17716s overwhelming draw four plus four where i
17718s come from brian makes eight and that
17720s means tice is gonna go up one game to
17722s zero in the grand finals here inner has
17725s some fighting back to do and the reno
17727s lock able to overcome the zoom yeah and
17730s that's a a big matchup uh win there for
17733s tice i think the uh
17735s the warlock deck was one of the matchups
17737s that the freeze mage was potentially
17738s going to be able to match up quite well
17740s against right uh i actually
17742s had it sort of confused in my head when
17743s i was sitting at the analysis i was
17744s thinking that tyson is actually playing
17745s zoo but the reno lock deck i think is
17747s similarly vulnerable these days because
17748s of the lack of
17750s of healing in that day
17751s and uh
17753s that's definitely a a key win because
17755s that can make it much more difficult for
17758s inner to really pick up that important
17759s win with this reasoning yeah it seems
17761s weird to say that the weakness of the
17762s reno log deck is a lack of healing right
17764s but in the freeze mage match up you know
17766s they have 54 plus damage in their deck
17768s so that one reno doesn't get the job
17770s done and the the loss of hillbot has
17772s hurt them significantly we haven't
17773s really talked about the bans just yet
17775s inna has had his shaman banned out where
17777s tais has lost his warrior i don't think
17779s it's a great surprise to see that face
17781s sharman going down from inner side i
17783s think that was looking pretty powerful
17784s against tyson's lineup but what do you
17786s think of the warrior band
17787s uh we've actually i believe see an inner
17789s band warrior in every matchup so far and
17791s i think that given the fact that he is
17793s playing freeze mage it's generally a
17795s class you don't want to go against
17797s really any version of when you're
17798s playing uh that freeze may jack
17800s similarly i think the warrior matches up
17802s fairly well the the mid-range tempo
17803s warrior matches up fairly well against
17805s most of his lineup in general so i
17806s definitely think that that's the uh the
17808s ban he was looking for when constructing
17810s his lineup right i was backstage with
17811s some of the players while the admins
17813s were asking for the bands at the start
17814s of the day for the semi-finals and
17816s before the admin even got anywhere close
17818s to inner knew what the question was and
17820s just said warrior again all day every
17821s day 24 7.
17823s i believe last uh last night we were we
17825s were talking a little bit with it and he
17827s was just saying yeah bad warrior bad
17828s warrior every time
17830s so here we go we're gonna have the uh
17833s shaman from thais this is an aggressive
17835s shaman it just has these extra mid-range
17837s cards like tuscar totem making thing
17838s from below thrown in there it's gonna be
17840s the shaman up against the zoo from inner
17843s and tice does have that coin totem golem
17845s opening but power overwhelming on a
17848s death row minion followed up by a flame
17850s him picks apart that opening very very
17853s effectively that's the perfect answer
17854s for inner here and this is really the
17856s perfect match-up for inner as well the
17858s uh aggressive warlock deck typically
17860s matches up extremely well against the
17862s aggressive shaman deck because they are
17864s so much more effective at keeping early
17866s minions on board the aggressive shaman
17868s deck has better tools to close out games
17870s like doom hammer and lava burst but
17872s those aren't necessarily efficient at
17873s fighting for the game for the board
17875s early which is really what the the games
17877s can often come down to when it's minion
17879s deck versus minion deck
17882s is gonna go ahead for the three one ones
17884s here had the option to play voidwalker
17886s and two one ones but with nothing on the
17888s board to you know protect these tokens
17890s from the voidwalker didn't really seem
17891s to have much use and he'll just be
17893s looking to leverage one of these tokens
17895s with the dark iron dwarf on the
17896s following turn to trade up and uh this
17898s tusk totemic is looking like a pretty
17900s solid target but
17903s it's totem golem number two
17905s that was huge we see that the little uh
17908s thumbs up from inner there he's like uh
17910s okay okay uh but despite uh tice getting
17913s the best possible result from his uh
17915s tuscar totemic he's still in trouble
17917s he's still just got his board entirely
17919s cleared uh he's facing down a 4-4 and
17921s this is this is where the zoo deck
17923s strength really lies the ability to use
17924s these pumps many of which come in the
17926s form of minions
17928s but this is also where the strength of
17930s the specific version of shaman that tice
17933s is playing lies the the five-five the
17935s thing from below that he's able to play
17936s here thanks to uh having summoned those
17938s totems has suddenly really shut down
17940s inner's offense yeah i mean zoo is the
17942s deck that you know plays numerous buffs
17944s so if if you're playing another board
17946s control based flooding deck against them
17948s you know you normally get outmatched
17950s because they have too many direwolves
17952s and power overwhelmings and abusive
17953s sergeants to deal with you but this
17955s thing from below right here is one of
17956s the cards in this deck that can't really
17958s just change the maths on that and just
17959s say you know i'm putting a huge five
17960s five down for way too little mana than
17963s you're able to deal with especially with
17965s one power overwhelming already gone from
17966s the deck and uh looks like inner is
17968s gonna try and take the juggle here
17970s juggler plus one drop which will enable
17973s a trade 50 of the time so this is a big
17975s deal in terms of who gets to dictate the
17977s initiative of the attacks here and he
17979s does unfortunately miss out
17982s and that can also be a pretty big pretty
17984s big swing here tys has that lava burst
17986s in his hand which as i mentioned earlier
17988s generally pretty inefficient in these
17990s mid-range minion battles however uh
17993s rather inefficient in the aggressive
17994s minion battles however it's excellent at
17996s dealing with mid-range minions like that
17997s dark iron dwarf he's able to potentially
18000s trade his lava burst get that dwarf off
18002s the board and suddenly
18004s his thing from below is much bigger than
18006s anything else in play yeah so he has the
18008s opportunity here he can take a full
18009s board clear with the lightning bolt and
18010s the lava burst he can develop a squire
18012s alongside that that will mean he only
18014s has three mana next turn to answer what
18016s zoo will have to offer but a three mana
18018s turd next turn with finley and
18020s flametongue totem with an argent squire
18021s already on the board is looking like it
18023s still could be potentially very powerful
18025s yeah and that that is
18027s a huge swing in not only this game but
18029s in this matchup this is a a place where
18031s inner uh really really needed to find a
18034s win uh with his zu deck he does find a
18037s soul fire however and that will allow
18039s him to potentially answer uh this thing
18041s from below so uh tice is not out of the
18044s woods in this matchup just yet he's not
18046s and he holds on to the councilman over
18048s the abusive sergeant abusive sergeant is
18050s honestly one of the very best cards in
18052s this matchup you know so don't you know
18053s don't get carried away okay he kept the
18055s best card in his hand abusive sergeant
18056s definitely has a lot of usage but you
18058s know darkshire councilman as a power
18060s player is fantastic as well but this is
18062s where that flametongue totem turn does
18064s come into effect with the flame tongue
18066s on the board it looks like he's gonna go
18067s ahead and favor argent squire number two
18069s over finley that does make sense to me
18071s you know he's not gonna use his hero
18072s power until next turn anyway where he
18074s will likely have the mana to play finley
18076s and do it immediately and the divine
18078s shield uh value trading up with the
18080s flame tongue actually you know
18082s seems like it could create some
18083s favorable trades in the future and
18084s that's a big draw from in there the
18086s forbidden ritual allows him to play
18089s doctor councilman play forbidden ritual
18092s not only get a huge buffed counselman on
18095s board but also get a very wide board
18097s that's very difficult for tys to trade
18099s into even with his his flame tongue
18101s totem on board it's important to note
18103s many players include a elemental
18106s destruction or lightning storm in some
18107s of their shaman decks tice does not tice
18109s has no way to clear this board
18111s he does not but he does have a way to at
18113s least clear that ever-growing threat of
18115s the councilman that second flame tongue
18117s is possibly the only thing in his deck
18119s that could do it efficiently uh he's
18121s gonna go ahead and totem before playing
18124s finley here which you know might seem
18126s obvious but there is a thought not to do
18128s it because sometimes you pick up the
18130s warlock hero power which means that you
18132s have more mana available to you for a
18133s card that you draw if you don't totem
18135s first and this is an interesting
18137s decision fire blast versus life tap i
18139s think he does need to go with the life
18142s tap just because fireblast only allows
18144s him to sort of incrementally remove
18146s these small things from the board and
18147s he's totally out of resources
18148s yeah i mean he he can't pay two mana
18150s return to kill a 1-1 each turn that's
18152s not a line that's going to win you the
18153s game right i feel like he really yeah he
18156s picks the life tap he really needs to
18157s find higher impact cards like doomhammer
18160s which he does
18163s and it would be well played as uh gets
18166s exactly looking for uh now inner does
18169s have
18170s a very good turn here potentially oh
18173s zero cost eight eight in the c giant is
18176s huge
18177s all right so hopefully inner doesn't
18179s just go ahead and mortal coil that five
18181s one right in the middle first that seems
18183s like a bit of a potential mistake so
18185s trading out the flame tongue totems here
18187s first seems sensible then using the
18189s mortal coil to finish something else off
18191s he only has five power in attacks from
18193s these one ones so without using the
18194s mortal coil on a flametongue totem he
18196s couldn't even get rid of the buffs on
18197s the board yeah he he could choose to
18199s just remove both flametongue totems this
18201s turn using the five power he has and the
18203s mortal coil that would leave tyce with
18206s three minions um but it would cause him
18208s not to actually lose any uh power and
18211s work he doesn't choose to leave the
18213s totem up however finds power
18214s overwhelming
18216s he could use that to clear off the uh
18218s the totem as well or he's gonna take
18220s down finley and leave just the totem in
18222s play yeah it looks like he's just gonna
18223s isolate the totem so the ordering there
18226s you know he wanted to use the ball coil
18227s early in his turn while he still had
18229s attacks remaining so if he picked up say
18231s a direwolf alfa an abusive sergeant or a
18233s power overwhelming that we saw he then
18235s had more options to be able to trade for
18237s the board more effectively but suddenly
18239s that 8a obviously a zero mana 8a is a
18242s massive draw but with that doomhammer in
18244s hand from tice it's a particularly huge
18247s draw because it now means twice can't
18249s create a world where he wins a race by
18251s just going fast because he has this 8a
18253s clock on the board and people you know
18255s people talk about the
18257s the 4 mana seven seven that the dice
18259s just picked up in his hand it's actually
18261s totally out class here
18263s he uh he's gonna be able to
18265s uh get that down i imagine in order to
18267s uh contest the sea giant somehow
18270s uh but
18272s it will basically end up uh that the sea
18274s giant will basically end up being able
18276s to to clear it off the board
18279s tyson's i think he's debating the
18280s doomhammer versus the flame being
18281s faceless here he could use the
18284s doomhammer to to either go face or
18286s remove the two minions
18288s and yeah this puts uh this puts enter in
18290s a situation where he has just the eight
18292s eight uh and is gonna have to choose
18294s exactly how he wants to use it whether
18295s he sends it face this lets tice
18297s potentially find uh feral spirits which
18300s can absorb damage over time fairly
18301s readily oh boy but
18304s defender of argus makes that 88 uh a lot
18307s scarier
18308s yeah it certainly does i think what
18309s twice was trying to set up that turn you
18312s know or would have loved to have set up
18313s that turn anyway it was a situation
18314s where the c giant had to choose between
18316s killing the seven seven or the flame
18318s tongue totem where there wasn't enough
18319s damage to deal with both he couldn't do
18321s that so he just went with the ball
18322s control of the doomhammer but that argus
18324s coming down may just crush his hopes and
18327s dreams does have a bit of a defensive
18329s play here with the feral spirits that
18330s can at least let him see another draw
18332s but it's hard to imagine a world where
18334s he digs himself out of this through that
18335s nine nine i don't believe there's an
18337s earth shock in his deck either from what
18339s i've seen
18340s well right now the sea giant can
18342s currently only take out one of these
18344s wolves the seven seven can kill the sea
18346s giant after the fact and he still does
18348s have doom hammer in play sure
18350s uh have we seen rock buyers from tyson
18352s yeah he used one early to kill a flame
18354s imp i believe after that power
18356s overwhelming play in the early exchanges
18358s um so he only has one left in his deck
18361s if i've remembered correctly so uh has
18363s also of course used that lightning bolt
18364s and lava burst in the same turn so a lot
18366s of his direct damage has already been
18368s pulled out of the deck he's pretty far
18371s behind here does not have all that much
18373s life to work with he has life tap but
18375s it's a lot better when you are not under
18377s nearly as much pressure as tice is right
18380s here lifetime will find him
18382s do member is a great card but not when
18384s you're this far behind it not when you
18385s already have doom hammer in play
18389s yeah i mean tyson's going to consider
18390s his options here he's just going to go
18392s face i think this ends up being his out
18394s um
18395s i think i mean does yeah is 13 really
18397s relevant though i think it is there's
18398s still one lightning bolt left in the
18400s deck so i think going face increases
18402s you're out significantly here you can
18404s basically you're hoping to chain draw a
18405s rock biter into something and sending
18408s this to extra damage face gives you that
18409s something to be lightning bolt and not
18411s just lavabre well if you if you go face
18413s as well you put your opponent dead to
18414s just rock bite if he doesn't clear your
18416s totem golem sure
18418s and i think that attacking the minion
18420s you know you're going to take damage
18421s from the minion attacking your face next
18422s turn regardless right
18425s he does choose to clear the peddler so
18428s i'm curious exactly what he's playing
18429s around in this instance
18432s no matter what he's playing around
18434s nothing could help him survive leroy
18436s jenkins who comes down and takes game
18438s number two tying up the series for enter
18441s yeah now i feel great for you now
18443s getting himself on the board i think you
18444s know he's he's up against the titan
18447s entices i think you know it's hard to
18449s not consider yourself the underdog even
18451s though maybe from a skill perspective he
18452s might consider himself on par with tice
18455s tice has all the experience in the world
18456s he's the one that everyone is looking to
18458s to win this series
18460s we did see the uh the inexperience
18462s playing on stage kind of rattle inner on
18464s the first day
18466s he made a slight misstep in sequencing
18468s and it visibly impacted his confidence
18470s he was he was playing you know looking
18472s shaky playing maybe a little bit shaky
18474s but he's come back
18476s uh today and and really put on a
18479s performance that has shown he's probably
18481s gotten over those nerves but he hasn't
18482s been in the grand finals before
18484s he hasn't as they both
18486s survey that potential trophy that could
18488s be their prize for for winning all of
18490s this they're both deep in thought about
18492s their uh their queue for the next game
18494s one game apiece so they get the decks
18496s that have picked up a victory are the
18498s zoo for inner and the
18501s wait what did thais win game one with
18503s i've already forgot
18505s tyce won the first with the reno lost
18507s right yeah
18508s and still quite a few options remaining
18510s um wondering if we might see the uh the
18513s mid-range hunter from ty's come out at
18515s this point you did predict it to be a
18516s potential power deck in this uh in this
18518s lineup yeah i think the hunter deck is
18521s pretty strong uh in particular now with
18523s the warlock gun i actually think the
18525s warlock was the weakest matchup for the
18526s mid-range hunter deck right in all of
18528s inner's lineup because thais is playing
18530s a very anti-control
18532s uh version of hunter he has
18534s the uh the the camel he has no copies of
18537s unleash the hounds so that's that's a a
18539s build of hunter that can struggle very
18541s much against zoo yeah well that's gone
18543s so all that's left for inner are these
18546s combo control decks like freeze mage and
18549s rogue and then his mid-range warrior
18551s deck against which desert camel is an
18553s excellent card because there's no one
18554s drops yeah i mean i i had the pleasure
18556s of discussing the strategy of this deck
18558s with life coach quite extensively who
18559s plays a very similar list is a is a
18561s practice partner of tice of course and
18563s you know he said basically
18564s you're bringing this deck into the
18566s tournament you most of the time are
18568s going to be banning shaman and then the
18569s only deck you're left exposed to is zoo
18572s so yeah with the zoo gone having picked
18574s up a victory for inner it makes a ton of
18576s sense for ty's to lead out with this
18578s deck here he's up against the tempo
18580s warrior from inna
18582s and this is a match-up uh where you know
18584s it is very much a tempo match-up as the
18586s tempo warrior
18589s it's still a mid-range okay but
18591s the
18592s importance in a matchup like this one
18594s really is tempo because this is a
18596s matchup where one player can very easily
18599s get ahead uh significantly in the early
18601s game and that can cause big problems
18604s because neither deck really plays
18606s terribly well from behind
18607s yeah looking at this opening hand from
18609s tais the one thing he will be thinking
18611s right now is that he hopes that injured
18614s valdir stays in his deck now because
18616s he's drawn both fiery bats so if he gets
18618s a camel before a cloudier now that camel
18621s is a very very huge power play but um
18624s going down the line here that he has the
18625s option of coin two into two or he can go
18627s for coin double ones right now or you
18629s can just play a one drop and maintain
18631s his coin this is one of the most
18633s flexible openings you can have for a
18634s tempo based deck is the double one
18636s double two opening hand with the chord i
18638s like the uh the emote from inner here is
18641s the laugh he's uh clearly showing
18643s that uh he's loosened up a bit since his
18646s early stress uh on day one
18648s entice though clearly a playtest partner
18650s of life coach as the rope is burning on
18652s turn one uh this is though admittedly a
18655s very difficult first turn he has a lot
18656s of options
18658s uh
18659s he could he could choose to save the
18660s coin he's going to go ahead and just
18661s play a kings ellick here
18664s well yeah he actually coined that i was
18666s like wait maybe that's not what i'm
18667s gonna do and well there's the injured
18669s voldeer it's still in his deck
18671s but not gonna come to his hand as it
18673s does not win the joust that looked very
18674s much like a fiery war axe to me it was a
18676s fiery warwick's inactive throws out the
18678s greetings that war axe is a huge deal
18681s may have had to have gone ahead and just
18682s slammed that freezing to get it off the
18684s board if you didn't pick it up and now
18686s the decision to go uh coin three two
18688s into three two is looking a bit rough
18690s but he does have the backup plan now of
18692s the double fiery bat which plays around
18694s the uh war axe to an extent and this is
18696s a rough situation for twice because
18698s there are both two copies of ravaging
18699s ghoul and two copies of whirlwind uh in
18702s inner's deck and two copies of acolyte
18705s as
18706s yeah uh tice does have the
18708s freezing trap as well as deadly shot in
18710s his hand so the acolyte is not quite as
18712s scary
18713s as one of those might be but there is
18715s the possibility that inner can actually
18717s just get a fiery bat trigger right to
18719s draw a card off this acolyte right away
18720s he chooses not to attack however and
18723s quick shot being picked up is very very
18725s relevant here deadly shot a very high
18726s value card so he wouldn't have
18728s necessarily wanted to throw it away here
18729s but he is in fact going to use it just
18730s for curve reasons this enables him to
18732s use a know guaranteed combination of two
18734s of his two uh two mana cards in hand on
18737s the following turn even if one of those
18738s cards is quick
18740s another acolyte for inner here
18743s well let's try that again
18745s and i think that he may uh he may be
18748s considering the possibility now that
18750s tice is going into a four mana turn it's
18752s much more important that he actually
18753s clears these because the threat of hound
18755s master is absolutely huge right and
18758s one fiery bat hits his face blood to
18761s anchor on his own minion
18762s he could have chosen to blood to icker
18764s the the bat which would get it off the
18766s board uh but that would uh not give him
18769s a tutu because the bat would would die
18771s yeah there's also some sequencing
18772s questions there obviously he could have
18774s ickered his uh acolyte first at which
18776s point he would have picked up the
18777s whirlwind so that scenario makes what he
18780s did look a bit silly but of course he
18781s was trying to maximize the chance of
18783s that fiery uh that fiery bat token uh
18786s firebat deathrattle hit the acolyte of
18788s pain which is why he did that first and
18790s this
18790s uh this opening around this hand from
18793s theis is a little bit awkward here it's
18795s not really what he's looking for uh in
18797s this matchup a lot of these small
18799s minions a lot of these utility cards uh
18801s they're they're good in particular
18802s situations but against the uh
18806s against the mid-range warrior deck these
18808s are very vulnerable minions like the the
18810s fiery bats he really needs the more
18811s substantial things uh like houndmaster
18814s like stranglethorn tiger right
18819s ravaging ghoul is a solid clear here
18821s ravaging one of the best tempo cards in
18823s this tempo warrior deck kibler uh is
18826s able to clear out very very uh small
18828s minions white boards very easily reverse
18830s the state of the board which is exactly
18832s what you're looking to do in these mid
18833s game turns and it's a very very strong
18835s time for him to create this reversal on
18837s the board because he now has a follow-up
18839s of cairn which is a powerful card but a
18841s relatively slow one initially so you
18843s want to be able to
18844s consolidate it on a board where you're
18846s already comfortable not one where you're
18847s fighting from behind yeah and uh ty's
18849s picking up a second bow really not what
18851s he's looking for here he has uh
18854s that freezing trap could be good but is
18857s not good
18857s at the moment because of the two and in
18859s play he can use his bow to kill the two
18861s one and then drop the uh the second bow
18864s or that grub alongside the freezing trap
18866s which does threaten to deal with karen
18868s uh it's problematic though against a
18870s a warrior deck that includes crore crown
18872s elite because you can really never be
18874s sure that you'll be able to uh guarantee
18876s the freeze effect on karen there
18879s yeah so he is going to go for that play
18880s develops the carrying grub locks out the
18882s can with the freezing trap and now
18884s suddenly in his hand does not have a
18885s great deal to do in terms of proactivity
18888s fierce monkey is nice he can also now
18890s turn that into a three-card battle rage
18893s if he would like to looks like he's
18894s gonna go ahead and start by slamming the
18896s carrying grub
18897s picks up ragnaros firelord so he has now
18901s uh reduced his battle rage capabilities
18903s just a little bit not enough mana
18905s remaining for the monkey the battle rage
18907s and the whirlwind so probably just gonna
18909s go ahead and drop the monkey here armor
18911s up and he's gonna hold on to that battle
18912s rage on a for a following turn
18914s yeah this is definitely a rough spot for
18916s tice you know he has a very marginal
18919s life advantage but he is super far
18921s behind in resources uh inner has five
18924s cards in hand like you mentioned that
18925s battle rage as well uh yeah it looks
18927s like he's just gonna go ahead and i
18929s think just kill this uh no you're not
18932s gonna kill it i'm just gonna go ahead
18933s and slam it again dig a little bit
18934s deeper through his deck
18935s well speaking of kale there's kill
18937s command
18938s uh tice picks up the spell that can give
18941s him a way to take down that monkey
18944s but still not a great situation for the
18948s dutch player
18950s yeah i mean in his play on that
18951s following term just trying to work out
18953s his thinking i mean first thing to make
18954s clear is that secret that's in play from
18956s tice is not a secret there's only one
18958s secret in the deck and it is freezing
18960s trap and since the lists are revealed to
18962s all the players he knows that that is
18964s exactly freezing trap so there's no way
18966s that he's gonna want to attack with this
18967s can when he can potentially get
18968s something else frozen instead but it
18971s seemed like the uh potential three-card
18973s battle rage term was an extremely
18975s powerful line there but he chose to just
18977s turn instead yeah he's going for it this
18978s turn instead which also makes sense as
18980s to why he left that carrying grab but
18982s one health on the following term which
18983s looked a little bit strange um but the
18985s battle rage pickup now does get
18987s activated inner made a little bit of a
18989s wince because okay now it makes sense he
18991s was reacting to the double armorsmith
18993s whirlwind pickup and that brian kibbler
18996s is the worst draw in tice's deck yeah by
18999s a mile not only not only is that an
19001s incredibly low impact card at a juncture
19003s where he needs something powerful it
19005s also makes other cards in his deck worse
19007s because his last one drop for the desert
19010s camel yeah so ty's in a really bad spot
19013s here and uh inner
19015s as he has been doing all day playing
19016s very quickly with a very powerful turn
19020s whirlwind here will gain a bunch of
19022s armor set up a five card battle rage
19024s this game is all but over
19026s it certainly is this was the big power
19029s turn from inner you saw his reaction on
19031s the end of the previous turn as he got a
19032s good look at which cards he drew armour
19034s smith armour smith whirlwind he knew was
19036s pretty much guaranteed to lock that game
19038s out and now it looks like he's even
19040s gonna go ahead and just activate the
19042s freezing trap so he can start pushing
19043s through damage he wants this game over
19045s and done with we've seen he is a rapid
19048s fast impatient player he wants to get
19050s this done he wants the momentum to
19052s continue and try and ride this streak
19054s all the way to the european title uh
19056s flame juggler for tice that's not gonna
19058s do it there's really no coming back from
19060s the situation
19061s for uh for tys here
19063s he's gonna play it out we have seen tais
19065s not someone who who generally will uh
19067s will concede unless the game is over uh
19070s does give inner the possibility of
19072s making some sort of crucial mistake but
19074s this is this is a game where it's hard
19076s for me to imagine inner even be able to
19079s find a line of play that could lose he's
19080s he's just in such a dominating position
19083s yeah i mean it does seem that we could
19085s just fairly comfortably play cards at
19088s random and still win the game from this
19089s position varian being picked up is just
19091s another huge late game bomb but inner
19094s actually for once is in such a good
19097s position that it's taking him some time
19099s to work out exactly what the best line
19101s of players i mean this is this is a sort
19103s of situation a lot of players when they
19105s get to a a game state where they're in
19108s such a huge lead
19110s they will kind of get overconfident in
19111s some cases make mistakes that could lead
19114s to them losing from what is otherwise
19116s pretty much an unlosable position and
19118s it's important even if you do have a big
19121s lead
19122s not to just squander that by just
19123s playing quickly because you're like oh
19125s well whatever you know i i'm just
19127s winning or maybe he also just wants to
19128s experience the uh the joy of crushing
19132s dice for as long as possible on this
19134s stage i mean that is very possible as
19136s well but the play he's ended up with i'm
19138s pretty happy with much whirlwind synergy
19141s is is to be had he picks up a ton of
19144s armor makes a huge frothing berserker in
19146s ranges another bloodhoof brave tices in
19149s a huge mess right now as you mentioned
19151s at the start no unleash the hounds in
19153s his deck which is one of the cards that
19154s could at least have some sort of impact
19155s on this board so unfortunately
19158s stranglethorn tiger not gonna do it this
19160s is gonna be the end of game three for
19163s tice inner now taking a lead and i spoke
19167s to him very very briefly in the
19168s post-game interview after the last game
19170s and i asked him you know was this was
19172s the blizzcon dream was it ever something
19174s that was a reality to you you know was
19175s this just something that you were doing
19177s gathering points seeing if you could
19179s make it to prelims was this all a pipe
19180s dream for you or were you really focused
19182s on on blizzcon he said no of course i
19184s hadn't thought about it i was just doing
19186s it to see how far i could get well now
19188s winner now suddenly it's a reality you
19191s are very very close yeah he's in the
19193s lead in the grand finals and yeah this
19196s is definitely a very strong position for
19198s him he does still have
19199s that freeze mage and that miracle rogue
19201s and those are decks
19203s that have the potential to struggle
19205s against what tys has remaining in his
19207s lineup uh there's the miracle for for
19209s ties as well that i think is uh probably
19212s the weakest deck remaining for tice
19214s because it is uh at best a uh a
19217s even match up against the opposing
19219s miracle deck and it tends to be
19221s unfavored uh against freeze mage
19223s absolutely yeah but having having said
19225s that yes i agree that you know these
19227s decks the inner has left are the decks
19229s that he's are bad in the match-up
19231s concerns they are you know decks that he
19233s likes dexter is the most accomplished
19235s with he is primarily known as a freeze
19237s mage player put in a ton of freeze mage
19239s practice with you know one probably
19241s arguably the best freeze match player in
19243s the world laughing as well as um dr
19245s hippy who we saw in the previous
19247s season's europe finals who is
19248s established as one of the best freeze
19250s match players in europe himself so he is
19252s one of the elite he is freeze mage
19254s he's not a free space player he is a
19256s freeze mate he said himself uh in his
19258s interview earlier
19260s so yeah i'm not a freeze mage
19262s not at all wow really
19264s i never knew this about you i thought i
19266s thought freeze major is your favorite
19268s deck and you spent all of your evenings
19270s just happily firing frost bolts and ice
19272s lances at your opponent's face
19274s all right well it will be tice playing
19276s the aggro shama deck against the freeze
19279s mage yes indeed the freeze mage deck and
19282s inner the freeze mage himself he's
19285s playing against both of them finley
19287s mergleton totem golem thing from below
19289s is the opening hand so a promising
19290s looking star there's always some debate
19292s about keeps of sir finley in this deck
19295s because you are playing the totem
19296s synergy cards
19298s in the form of thing from below
19299s but when you already have another totem
19301s in your hand straight away and that's
19303s the reason you can afford to fit fiddly
19305s in your deck because you have tuskar
19306s totemic totem golem
19312s when you have that security i think in
19314s this match up particularly looking for
19316s one of these aggressive type hero powers
19318s on term one is definitely viable entice
19321s finds steady shot he is taking his time
19324s uh before picking it which i i really
19326s can't imagine another another pick in
19328s this particular matchup yeah i mean we
19330s saw him in the previous series in the
19332s semi-final he took exactly that mage
19334s over hunter in a match up against uh was
19337s this it was off pal against
19339s paladin yeah i mean which was a very
19342s very interesting decision and one that
19343s me and tj were talking about backstage
19345s but still frostbolt is going to come
19347s right down now to deal with the 1-3
19349s there is going to be almost certainly a
19351s totem golem follow-up that is going to
19353s be met with the doomsayer and suddenly
19356s the advantage will swing quite heavily
19358s towards the freeze major
19360s does have an answer if he chooses to use
19361s it he could uh actually know he's
19363s overloaded never mind i was thinking
19365s that he could play the lava burst but
19366s here
19367s thankfully he does have that hero power
19368s which does mean that he can have a
19370s productive turn regardless uh he can
19372s steady shot the face attack the face
19374s still does five damage but will enter
19376s his next turn uh with an absolutely
19378s clear board uh is able to drop an
19380s acolyte of pain and get his card draw
19382s rolling yeah that is
19384s just about the dream doomsayer for a
19386s freeze mage in that scenario wiping the
19387s board denying the tempo and then being
19389s able to develop an acolyte behind it but
19391s speaking of the dream if there's one
19393s thing that shaman dreams about in this
19395s matchup it's playing a four mana seven
19397s seven yeah this is a very big threat
19400s that uh can easily ch chip away not even
19403s chip away chunk away
19405s pound
19406s yeah rip rip the life out of the freeze
19408s that's what i like to do yeah
19410s and we see the flavor faceless inner is
19413s not going to have any way to stop it at
19415s least immediately
19416s and it will crack in for seven damage
19419s but inner does set up a board that
19421s allows him to not only uh threaten to
19423s get some damage in on potentially the
19426s seven seven but also draw a bunch of
19428s cards yeah so this is actually kind of a
19429s complex term for twice here i mean the
19432s the the twitch chat play here is 11 to
19434s face that's the most damage you can do
19436s this term with abuse 12. oh you can do
19437s 12 with photo with love sure okay so
19440s this is the alternate line where
19442s suddenly you're you're giving acolyte
19444s value here but you're protecting your 77
19446s from these minions on the board so this
19448s is the ultimate consideration he's not
19450s valuing the card draw from his opponent
19451s too much at this point since the entire
19453s board is essentially deathrattle draw a
19455s card so he knows card draw is gonna
19457s happen so he was just trying to protect
19459s his seven seven from these minions on
19461s the board that you know paired with
19463s those you know a frostbolt ping or a
19464s fireball suddenly is able to take care
19466s of it really easily yeah and uh inner
19468s now you know he finds a arcane intellect
19471s he finds more card draw he's gonna go
19472s ahead and draw with his novice engineer
19474s first
19475s it's an interesting choice
19477s i wonder what he's looking for before
19479s uh drawing with that loot hoarder he
19482s finds a torch
19485s he does find a torch but i mean novice
19487s engineer gonna come down i'm almost
19488s certain we're going to see the icelands
19490s come out as well here there's just no
19492s way he can tank another seven right now
19494s especially with no secrets in sight just
19496s yet and still the overload is going to
19498s prevent tice from loading up the
19500s doomhammer this term but still plenty of
19502s proactive stuff abusive sergeant to send
19504s in extra damage he has the constant
19506s threat of that hunter hero power and as
19508s soon as he is able to start firing away
19510s some of these spells then he's going to
19511s be in really good shape tyce really has
19513s to be afraid of blizzard next turn uh
19515s inner is going into a six mana turn and
19517s in particular he also has the blood mage
19520s thalnos in play along with three minions
19522s so a blizzard even if he did remove the
19525s blood mage uh could threaten to actually
19527s wipe out pretty much his entire board
19530s certainly could but he is just going to
19531s go for the all-in play i think this is i
19534s think this is right because he basically
19535s has him covered even in the world of
19537s blizzard here with the amount of damage
19538s he has in hand
19540s it's not really a big deal if his board
19542s gets blizzarded he can just switch to
19544s the all-out face plan not worry about
19546s his board too much we are gonna find out
19548s though kibbler because the blizzard has
19550s been drawn but from inner's perspective
19552s he really is just worried about his life
19554s total right he can blizzard here but if
19556s he blizzards here he is passing the turn
19559s without having drawn any extra cards and
19561s he's he's still pretty far away from
19564s potentially having ice block or bearer
19565s to keep himself alive i agree so you
19567s know arcane intellect and frost nova is
19569s definitely a pairing that you could
19570s throw together here in aries just
19572s considering his options though that
19573s blizzard is attractive and there is a
19575s tendency sometimes to you know get
19576s tilted towards the car that you draw on
19578s the immediate term because that natural
19580s excitement that you get of drawing
19582s another option looks like inna is going
19583s to go ahead and favor the blizzard and
19585s as you said that leaves him still
19587s without a secret activated argent horse
19589s rider picked up is even more damage but
19592s tice can just start rationing out all
19594s this damage now in the most efficient
19596s way that he possibly can to try and beat
19598s that 12 health he hasn't seen a secret
19600s played yet no information of course from
19603s tyson's side as to whether there's one
19604s in hand or not he he needs to just try
19607s and get the game over as fast as
19608s possible right he wants to just get the
19610s g member to the face he can use his uh
19613s his hero power here to get another two
19614s damage leaving in her at just six health
19617s he has eight points of burn in his hand
19619s uh so barring the possibility of exactly
19622s ice block uh the game is going to be
19625s tices next turn
19627s yeah not to mention there is still that
19628s 7-4 on the board that needs dealt with
19630s and he's being dealt with he is able to
19632s deal with it just with his board trading
19634s into it one by one but
19636s that ice barrier is a risky proposition
19639s he doesn't know that there would be
19640s double spells in hand that could kill
19641s him without even you know having to
19644s activate the ice barrier here so he
19645s might suspect that's good enough might
19647s also just be taking a risk you know he
19649s may expect to die here but he might just
19651s be saying okay if i'm going to win this
19654s game this is what i need to happen i
19655s need this barrier to stick
19657s yeah and this is a situation that you
19659s know you you are leaving yourself he
19661s could have used arcane intellect to dig
19663s right but if he lea if the arcane
19664s intellects and digs
19666s what's he beating yeah he he probably
19668s can't beat the burn spells that kill him
19670s anyway uh if he just plays that and it's
19672s like okay well he has to get another ice
19674s block the next turn because his opponent
19675s just has steady shot so here he's just
19677s playing for the uh is going to attack
19681s uh so i mean he still has enough damage
19685s it puts him up to 14 life so he has
19687s eight from the lava burst yeah
19690s i briefly
19692s was terrified yeah but
19694s you know
19695s does end up just having the damage to
19696s close things out despite the ice barrier
19699s and uh he will even up the series two
19701s games to two
19703s yep so tys squares things up again you
19706s know as you said he we're starting to
19707s get down to the decks now with inner
19709s that can start to be a little exposed
19711s but i think that was one of the the
19712s worst match-ups remaining for the freeze
19714s mage for sure that shaman you know inner
19716s has the fastest build possible almost he
19719s hasn't even slowed his deck down with
19720s the the new list that a lot of players
19722s are going towards the one twice is
19723s running with the thing from below and
19725s the
19726s uh thing from below and uh uh tuscar
19729s totemic so that that deck was as fast as
19731s possible uh
19732s being able to just crush out the freeze
19734s mage and from now on there is gonna be
19738s uh a much more or slightly more
19739s favorable matchups for the freeze mage
19741s at least yeah the freeze mage is in
19743s pretty you know definitely in good shape
19744s against tyson's rogue deck
19746s the the sort of bigger question mark i
19748s think is the hunter deck uh historically
19750s hunter has been pretty good against
19752s freeze mage right this is a bit slower
19755s of a hunter deck than we've we've in
19756s many cases seen in the past topping off
19758s at call the wild that is a bit slower
19761s than say uh a lot of the the previous
19764s iterations also doesn't have a lot of
19765s the death rattle minions that in
19767s pre-standard things like uh piloted
19770s shredder that could make the the board
19771s clears less valuable right i was
19772s discussing this match up in in some
19774s detail with the players who are here and
19776s i know tice thinks it's immensely
19777s favored for the hunter george c thinks
19779s it's favored for the freeze mage uh
19781s crane thinks it's slightly favored for
19783s the hunter so you know the jury is still
19786s out is the verdict on there and one
19787s thing one thing that's important is
19788s we've actually seen so many different
19789s versions of hunter that's the the
19792s class that has seen the greatest
19794s diversity in terms of the choices and
19796s the specific builds uh in this event and
19799s tice i think has one of the better
19800s builds against freeze mage he has no
19803s copies of unleash the hounds he has uh
19805s the
19806s uh
19807s uh not the carrying grub but desert
19808s camel yes the other three drop
19810s so that i think gives him a lot more
19812s power in this matchup and a lot less
19814s potential dead draws that some of the
19816s other builds might suffer from right he
19818s also has the high main as well which
19819s isn't an auto inclusion you know some
19821s people are leaving the high main out of
19823s their deck because of some of the
19824s targeted removal like sap and hex that
19826s you commonly come up against in
19827s tournaments but highmane is one of the
19829s power cards against freeze mage for
19831s shorts so difficult for them to deal
19832s with efficiently on the board so
19834s completely agree with you tys does have
19837s a very powerful build of the hunter
19838s available to him but you i think in the
19841s pre-pre-finals analysis segment pointed
19843s out that maybe the rogue might be a
19844s difficult point for tyson that is the
19846s other deck that he has remaining here
19848s yeah i think that that is going to be uh
19850s the deck that i mean as we were saying
19852s that is definitely a good matchup for
19853s the freeze mage the freeze mage wants to
19855s queue into the road definitely get a win
19856s there and then it could just come down
19859s to rogue versus rogue
19861s it certainly could and that is a matchup
19863s that we saw in the semi-final as well
19865s the inner was able to win in explosive
19867s fashion we saw that you know that
19868s clenched fist when he got that cold
19869s blood and knew that he had the damage to
19871s force through i was actually talking to
19872s casey about that as well and he did in
19874s fact pick up on that signal like he knew
19876s that he was dead so he was considering
19878s options as crazy as you know shadow
19880s striking his own blood mage down us to
19882s try and pick up that healing that he
19884s needed to get out of it so
19886s um you know maybe inner needs to just
19887s hold back on some of the information
19889s that he's revealing to his opponent here
19891s but again it kind of comes back to that
19892s that inexperience and unfamiliarity that
19894s he's talked about with this kind of live
19896s studio hearthstone environment i mean
19897s and tyson's someone you know he's been
19899s here before he has been exactly here
19901s before in fact
19902s the grand finals of european
19904s championships and
19906s that is that sort of poise and not
19908s necessarily letting your excitement get
19909s the better of you when you're in a
19911s situation where
19912s that they you know communication of that
19914s excitement could possibly give your
19916s opponent information that they could use
19918s to influence their decisions
19919s yeah i mean it's something that only
19921s comes with time this isn't something you
19923s know a lot of the best players in
19924s hearthstone are very studious people
19926s they you know they sit at home and they
19928s use their time you know time management
19929s skills effectively to gather information
19931s on the meta gather information on deck
19933s lists you know running spreadsheets or
19935s these mathematical equations working
19936s things out experience in a live
19938s tournament environment and how to handle
19940s yourselves how to overcome the nerves
19942s that's not something that you can learn
19944s through any other means than just being
19946s here and doing it over and over again
19947s all right well here we are and it is
19949s time to
19950s see who wins between tice's hunter deck
19953s and enter with that rogue
19956s yes indeed this is a matchup that is uh
19959s often dictated by key usage of the card
19962s sap but i think people over simplify the
19964s match up in that sense and just say okay
19966s you know it's favored for the rogue
19967s because they can sap high mains well
19969s things aren't quite that simple
19970s sometimes the hunter can have an
19971s aggressive enough start you know you
19973s have to sap an early how mastered target
19975s or you're going to end up taking too
19976s much damage and then the hunter is able
19978s to come through so it is a little bit
19980s more complex but an early backstab and
19982s an early tomb pillager here from inner
19984s makes this looks like a very promising
19986s opening hand for him yeah and you know
19988s one card that's fairly key in this
19989s matchup uh we see in ty's hand uh or at
19992s least we did before we mulligan we'll
19994s see if it's still there the deadly shot
19996s uh deadly shot is a card that is uh able
19999s to answer even a concealed auctioneer uh
20002s inner's version of rogue actually only
20004s plays a single copy of conceal right but
20007s the combination of the pressure that the
20009s the hunter can put on in particular with
20011s desert camel which creates multiple
20013s bodies that can be more difficult for
20016s the the sort of tempo based removal of
20017s the rogue to deal with along with
20019s actually having answers to gadgets in
20021s auctioneer not giving your opponent time
20023s uh can really give the the hunter a
20025s window to take down the game yeah and
20027s here you can see backstab a huge card
20029s against hunter most of their early game
20031s minions are extremely vulnerable to the
20033s backstab he's able to develop the weapon
20035s now for tempo which means if the desert
20037s camel comes down and pulls a fiery bat
20040s he's able to take care of it with the
20043s dagger and coin out the tomb pillager to
20045s contest the 2-4 effectively now has
20047s double tomb pillager as well yeah that
20049s tomb pillager is a huge card in this
20051s matchup for the rogue it actually gives
20053s them a sizable body that can not only
20058s contest the
20059s mid-range minions of the hunter deck but
20061s also threatens to to actually close out
20064s the game so they don't necessarily have
20065s to play the slow grindy uh gadgets and
20067s auctioneer style of play right and now
20070s the consideration for tice here has to
20071s be how he allocates his resources here
20074s he's gonna go with the freezing trap he
20075s did see in a coin out the two pillager
20078s here so he's expecting something along
20080s the lines of second tune pillager maybe
20082s an azure drake somewhere in the near
20083s future because if this pillager were to
20084s die you know inner could of course coin
20086s out a drake on this turn using the coin
20088s that he got so he's gonna choose not to
20090s deadly shot it keep that in mind as you
20091s said for the gadgetzan auctioneer being
20093s concealed or for higher value threats
20095s freezing trap and the hero power locks
20096s it out quite effectively yeah
20099s enter with a you know potentially tough
20101s turn here he does have that second tuned
20103s pillager we'll get the first one bounced
20106s and does decide to just play the second
20108s one giving him again a fairly large
20111s minion that can help contest what
20112s tyson's able to muster a second deadly
20114s shot for tice though
20116s will potentially allow him to just
20118s continue the pressure
20119s yeah i mean it's a it's still a very
20122s interesting decision because deadly shot
20123s means no more development here and he
20125s does have two good development options
20126s on his part but that 5-4 on the board
20129s threatens to trade so effectively i mean
20131s what does desert camel get you at best
20133s it gets you two more two fours which any
20135s of which are a nice trade for the tomb
20136s pillager what does animal companion get
20138s you well some of the time it gets you a
20140s 2-4 which is a really good trade for the
20142s tomb villager so now that the second
20144s deadly shot has been drawn it seems to
20146s make sense to me he does still have the
20147s initiative he's plugging away for four
20149s damage returns since he keeps hero
20151s powering so often so the rogue is still
20153s under pressure even though tice is uh
20155s missing on some of his development a
20156s little bit yeah he's gotten in or down
20158s to just 18 life he doesn't have access
20160s to any real burst in his hand
20162s there's no kill commands there's no
20164s quick shots
20165s and you know he does have that high main
20167s which as we mentioned you know so great
20169s in so many other matchups but in this
20170s one often a card you just don't want to
20172s ever actually spend your mana on
20175s and shiv is going to come down followed
20177s by the si7 agent and that dagger that
20179s was able to be developed on turn two has
20181s just meant so much for inner here and
20183s that comes from the power of the zero
20185s mana backstab able to remove the first
20187s minion that uh thais played and
20189s developed the manor into the dagger
20190s there and that's been able to answer
20192s half of the desert camel and now the
20194s second half of the desert camel on the
20195s following turn so that dagger is pretty
20197s much primarily responsible for him being
20199s a 3-3 ahead of the game right now and
20202s there's huffer off the animal companion
20204s this is definitely a difficult situation
20206s for the hunter player because once the
20209s rogue starts developing minions
20211s they can start to really contest the
20213s board and the hunter player really needs
20215s to just keep the pressure on keep
20218s attacking because their goal obviously
20220s is to reduce the opponent's life to zero
20222s but the rogue is able to do that in much
20224s you know surprisingly in much larger
20226s bursts thanks to leroy and cold blood
20229s and things like that whereas the hunter
20230s has the more consistent damage over time
20232s because of the steady shot hero power
20235s absolutely does get the cloudier this
20237s time does tice off the desert camel so
20239s he is in pretty good shape now this is a
20241s very awkward board for rogue to deal
20243s with even with such a large hand they
20245s need very very specific combinations of
20247s cars to be able to deal with this
20248s effectively it's going to go for the
20250s violet teacher the eviscerate
20251s it has the trade on the board into the
20253s huffer if you would like it which i'm
20255s sure he will take as he's under so much
20257s pressure so now just isolating that 2-4
20259s on the board double high mains now from
20261s tice as you said not a card that you
20264s really want to invest the manor into in
20266s this matchup which means his hand is
20268s looking sparse on options uh what point
20270s do you get to kibler where you say okay
20272s now i just have to play one of these
20274s high mains now or i'm just going to
20275s relinquish the pressure anyway
20277s i mean when you
20279s in part when you have nothing else to do
20280s right i mean ties is definitely in a
20282s very rough spot because
20284s you know uh inner has now this violet
20287s teacher in play which threatens to make
20289s the deadly shot in his hand completely
20291s useless essentially
20293s and now ties has to has to
20296s figure out okay do i am going to attack
20298s the face am i going to just give up on
20299s my deadly shot here and i think that's
20300s the plan he's taking he's just gonna go
20302s ahead and try to close out this game as
20304s quickly as possible hope that inner
20306s can't punish him for leaving this
20307s violent teacher on the board and i think
20309s in particular with the highmanes in his
20310s hand he's kind of
20312s a just hope situation because he has so
20315s few resources that are really valuable
20316s at the stage and the game is getting
20318s getting long which really favors the
20319s rogue yeah there's also the
20321s consideration that just the more heavily
20323s you pressure the rogue player the more
20325s damage you push the more desperate they
20326s get the more likely they are to just sap
20328s one of your minions because they have no
20330s better removal option then suddenly your
20332s high mains become good cards again but
20334s the gadgetzan auctioneer is going to
20336s come out here the eviscerate can help
20338s him clear out the board entirely which
20340s means no additional damage in hand right
20342s now for tice and even if the high main
20345s does come down inner is still preserving
20347s that sap but he might be just
20349s considering the option of holding on to
20351s that damage and using the sap because
20353s let's be clear here inna needs to find a
20354s way to race very very soon otherwise
20357s he's just going to lose to the hunter
20358s hero yeah inner has just a single copy
20361s of earth and ring cars here in his deck
20363s there's kill command but tice has no
20365s beasts he can play he can use his hero
20368s power here play out a high main puts in
20370s her to just five uh if he's if inner is
20373s not able to close at the game the next
20374s turn or uh heal himself tice will have
20378s the win with that kill command in the
20379s following turn yep
20381s but
20382s that's a big if there's already a uh
20384s there's already a
20385s auctioneer in play he could also just
20387s not play the savannah highmane and use
20389s deadly shot instead he could use the
20390s deadly shot which will
20392s reduce the possibility that inner will
20394s will be able to kill him on his turn
20396s it gets a 1-1 but this also not only
20398s that but it also strands sap in his
20400s opponent's hand which means that that's
20402s one fewer card one for a cheap spell he
20404s can possibly play yep and there is no
20407s activator in hand right now for cold
20409s blood which is the only spell that is
20411s holding on to right now that is castable
20413s so if he does have to lead off his term
20415s with that it does mean it's going to be
20416s an inefficient use of cold blood but
20419s thais is considering his options seeing
20420s if there's any particular reason why he
20422s would want to kill command now looks
20424s like he is going to go ahead and do it
20425s so he has turned his strategy face up
20428s inna knows exactly what the deal is he
20430s is dead he needs to either kill his
20432s opponent or find his urban ring farcia
20434s here to get himself out of this game
20436s yeah and he finds a zero which can
20438s represent another shot at a card uh cold
20441s blood will pick him up one
20445s there's leroy okay so now we're talking
20447s in terms of damage he has 11 now he had
20449s 10 on board already that one one cannot
20451s attack that's 16 with the leroy so he is
20453s a way too far off for lethal to be a
20455s realistic possibility and it's
20457s interesting crucially the fact that
20458s thais chose not to play a high man has
20460s stranded that sapping in his hand if
20462s inner's next card is earthering farsier
20465s if thais had played that highmane he'd
20466s lose the game right and there's also
20468s just the consideration that the deadly
20469s shot at the very very least took one
20471s damage off the board which is probably
20473s more relevant than that highmane was
20474s ever gonna be it was it was just gonna
20476s be urban ring farcia or buster his
20478s opponent he knew that so yeah second
20480s cold blood is gonna come down inner is
20482s gonna continue to cycle but he is on a
20484s drawing to nothing right now this game
20486s is over and uh despite that concealer
20489s can see your face looking like the dream
20492s draw face is still visible even if it oh
20495s there it is
20498s just there to tease him and tice
20501s will take
20502s game five and lead the series through
20504s the two there you go even if you could
20506s conceal face the hunter hero power
20507s always knows where to go you just press
20509s the button and it's just
20510s the place stealth or not
20513s yeah so tice is looking in very very
20515s good shape here he is gonna go to the
20517s hill just one more game to pick up to
20519s become the repeat european champion
20522s which would be a phenomenal feat but i
20524s believe tj is standing by with uh some
20527s of our players to see what they are
20528s having to think about this grand final
20531s the action starting to heat up ty's just
20533s one win away from winning the grand
20535s final and making himself a europe
20537s champion once again i'm staying here
20538s with crane and george to talk about what
20541s this player's got to do uh to find a win
20542s so george i'm going to come to you first
20544s uh ty's just has one win left
20547s to uh to make it and be the spring
20549s champion uh can he do it what is he
20550s gonna have to do to win this match he's
20552s gonna win with rogue against his rogue
20554s and his freeze mage so he has like two
20555s chances and the mirror is pretty
20557s volatile frieza is kind of bad but he
20558s has two chances it was super important
20560s because if he lost with his hunter
20562s it would be pretty difficult then
20563s because he has to win rogue against
20565s freeze mage on its own and in a vacuum
20568s freeze may should win every time so i
20570s think it was super important that game
20571s and tice is probably favored to take it
20573s now
20574s graham what do you think do you agree
20575s ty's favor to take this or do you think
20577s inner has the the decks to bring it back
20579s i mean if you look at the matchups
20582s i think it's fairly close because it's
20583s all coming gonna come down to the rogue
20585s mirror in my opinion like inna's freeze
20588s mates he's so good at it and if you know
20589s how to play it you almost always beat
20591s the rogue with freeze mate so the mirror
20594s is gonna be key and i think i think he
20596s has a really good shot at making it i
20598s mean it's just gonna come down to good
20600s decision making
20601s all right well good decision making it
20602s is we've heard it from george he thinks
20604s ty is gonna take it we've heard it from
20606s crain i think it's gonna come down to
20607s the rogue mirror but we're gonna send it
20609s back to the desk to get into the action
20611s and see the finale
20614s thank you tj george and crane uh
20617s interesting thoughts both from george
20618s and crane there um obviously we we've
20621s made the point as well that the rogue
20622s mirror could end up being crucial here
20624s because
20624s the the freeze mage rogue game is fairly
20627s one-sided you know miracle rogue is a
20629s very highly tuned combo deck that has
20632s all the tools it needs to kill an
20633s opponent once it's not it's not very
20636s well equipped to be able to deal with um
20638s killing an opponent up upwards of three
20640s times sometimes when ice blocks comes
20641s into play as well as chewing through ice
20642s barriers etc so um the freeze mage can
20645s definitely be extremely effective in
20647s that matchup but if we do see an
20649s eventual rogue mirror is there anything
20651s in either of these lineups looking at
20653s them that gives one deck or the other
20655s the edge one thing that is worth noting
20657s uh is that as you mentioned earlier uh
20659s inner only has a single copy of conceal
20662s and we have seen a number of rogue
20663s matchups in this in this event uh and
20665s throughout the preliminaries come down
20667s to just a a concealed turn rather than
20669s auction your turn just setting up uh a
20671s burst of damage over two turns thanks to
20673s conceal so that could give the edge to
20675s touch
20676s yeah that is in the future right now
20678s tice is gonna have to try and win the
20680s difficult match up first if he doesn't
20681s want this game to go all the way he's
20683s 3-2 up right now if he can get the
20685s unlikely win with the miracle rogue
20688s against the freeze mage he will be the
20689s first repeat european champion he's got
20692s a long way to go as you mentioned freeze
20694s mage heavily favored in this matchup it
20696s is called miracle rogue though it is
20697s anything could happen
20698s it is and the the fact that someone in
20701s hearthstone or in a card game in general
20702s could be a repeat european champion is
20704s something of a miracle in itself because
20706s brian you have a lot of experience with
20708s playing huge um card game tournaments in
20710s a bunch of different disciplines like
20711s what would it mean for someone like what
20713s level of dominance does it show for
20714s someone to win such a huge tournament
20716s back to back on two consecutive years i
20718s mean it's particularly impressive as you
20720s mentioned because it is done you know uh
20722s if he does win that it will have
20723s happened so close together because
20725s one of the most important things uh is
20727s demonstrating yourself as a top player
20730s uh in games that that do have you know
20732s in card games that do have elements of
20734s chance in them you need to demonstrate
20736s they can perform consistently obviously
20737s players bringing preparing and bringing
20739s great decks to an individual event uh
20741s will often lead to them being able to be
20743s successful in that event but
20745s you know it's still very important and
20747s perhaps more important to demonstrate
20748s that you're able to have that kind of
20750s success
20751s multiple times and for tys to have been
20753s so successful
20754s uh over not only last year but into this
20757s year as well is incredibly impressive
20758s there we go and let's not just quite get
20761s too far ahead of ourselves here thais
20762s does still have a way to go and even
20764s right now he's having a very tough
20766s decision as to what he wants to do with
20767s his coin here obviously the coin is just
20769s a very valuable card in itself in this
20771s match-up and after tyson's 60-second
20775s turn or so we see a one-second response
20777s from inner who snap fireballs that
20779s violet teacher before he gets too far
20781s out of control and that leaves tight
20783s with a fairly dead uh turn of his own
20785s he's just going to try and cycle out his
20787s blood mage thanos attack face re-dagger
20790s so the pressure has been relieved by
20792s that fireball from inner and you can see
20794s straight away how much more comfortable
20795s inner is with this deck than he is with
20797s any other just straight away he knows
20799s every play that he wants to make and you
20801s know this this isn't an indication of
20803s him not thinking about the plays it
20805s means he's incredibly comfortable and
20807s he's so comfortable with the expected
20809s outcomes of the deck that he can
20810s consider options during his opponent's
20812s turn and then when it comes back to him
20814s he knows what his reaction is straight
20816s away one thing that's very important in
20818s hearthstone in general and in particular
20820s with a deck like freeze mage in
20821s hearthstone inner with the uh well it's
20823s emoting emoting is incredible yes it is
20825s but beyond emoting uh is just
20828s understanding the dynamic of a match up
20831s not necessarily figuring out everything
20833s from sort of first principles as you go
20835s but recognizing this is what's important
20837s at various stages this is what i'm
20839s looking to do in the early game the mid
20840s game and the late game and in particular
20843s with freeze mage it's like okay well
20845s what are the combinations of cars that
20846s represent me being able to win from
20848s these variety of situations and inner
20850s clearly understands that very very well
20852s yeah in the meantime thais has decided
20855s to go off very early in this match
20857s gadget coming down backstab and a
20859s preparation being used with the fan of
20860s knives and the spell damage means that
20862s the emperor is taken care of and he's
20864s making a pretty strong push early on in
20867s proceedings here no flame strike in hand
20870s from inna to be able to deal with this
20871s gadgetzan right off the bat um it does
20874s have the blood mage which can help some
20875s of the spells deal with this board very
20877s effectively he also just has a pretty
20879s significant amount of damage he is going
20881s to use a lot of it uh to clear the board
20882s but has alex strazza also waiting in the
20885s wings uh and worth noting that tyson's
20887s deck has only that single earth ring
20889s farcier to possibly heal himself back up
20891s yeah the the single earthen ring is
20893s becoming pretty much standard these days
20895s um both inner and tice are favoring that
20897s list or that configuration in their list
20900s so
20901s not too much healing to mitigate the
20903s potential damage of the freeze mage here
20904s the the rogue if they're going to get
20906s the job done does have to play as the
20907s aggressor hope that the freeze mage
20909s misses some of their important answers
20911s and they're able to push enough damage
20912s through
20913s um but push after push here from tice is
20916s being denied by inner we saw the early
20919s violent teacher meet the fireball we saw
20920s that big miracle turn get answered with
20922s the double forgotten torch now just a
20924s lowly three three on the board
20926s threatening damage
20927s i hope you like it and enter just
20929s continue to draw cards here novice
20930s engineer picking himself up
20932s an ice block or rather a frostbolt in
20935s addition to that ice block he had just
20936s using the frost note to prevent a little
20938s bit of damage here just looking to buy
20940s himself some time
20942s yeah does use that time to develop the
20944s ice block as well so he is now protected
20946s to the damage from hand and that's
20948s relevant because we see ties has already
20950s built up all of his burst in hand the
20952s the leroy jenkins double cold blood
20953s combo is sat in hand already so if
20956s eviscerate started to get added to that
20958s he would be under threat of dying very
20960s quickly
20960s it's worth noting
20962s that uh inner has quite a bit of damage
20964s in his own hand he has double frostbolt
20966s iceland and fireball
20968s that i believe adds up to uh well a lot
20973s right so this goes some way to explain
20975s the frost nova on the previous time
20977s because basically if inner can keep that
20979s ice block up for this turn he
20981s essentially has auto in proceedings from
20983s there because if that ice block is
20985s protected he can alexstrasza on the
20987s following turn and then he has all the
20988s burn to back it up so that frost nova
20990s may look like a waste on just a 3-3 but
20993s it's just about maximizing his chances
20995s of protecting 23 life from getting
20997s popped right now if that can happen
20999s nothing else matters for inner
21001s and and ty's here you know trying to
21003s figure out if there's any way he can
21005s really deal with this uh this particular
21007s board
21009s going to go ahead and dig a little bit
21011s with the azure drake and looks to be
21013s thinking about preparation
21017s yeah it might just be looking to prep
21018s out a spell make a huge van cleave here
21020s as he's gonna prep the conceal first
21022s hide his board van cleef is gonna come
21024s down as a huge threat but as i
21026s elaborated on the previous turn this is
21029s a formality um
21031s rogue has no way to interact with an ice
21033s block here which means that alex straza
21035s is going to come down the other ring
21037s farcia is in hand but ice lances and
21039s frostbolts just keep getting drawn and
21042s uh this is that single copy of urban
21044s ring faster is not going to be enough to
21046s get the job done here if if it weren't
21048s for that uh that iceland's picked up
21051s tice might have been able to get himself
21053s out of range to die the immediate
21054s following turn right inter has just
21056s enough or more than enough damage to uh
21058s to close things out despite uh even if
21061s tice you know breaks the ice block here
21063s even if ty heals himself inner has all
21065s the tools he needs
21067s yep so ty's is just going to go through
21069s the motions here he'll be strongly
21071s suspecting that he dies but there'll be
21073s an inkling in the back of his mind that
21074s maybe the follow-up here is pyroblast in
21076s which case i've just pulled myself out
21078s of range but he's gonna get the sad news
21080s very very quickly that the combination
21082s in hand from inner is viable frostbolt
21085s and icelance and as you go through the
21087s motions here we can see with our perfect
21089s 2020 caster vision that the game is over
21092s and this grand finals in in fitting form
21095s is going to go all the way down to a
21097s game seven yeah is going to go ahead and
21099s break the ice block
21100s and even conceal his remaining board if
21103s he chooses
21104s but doesn't get doesn't end up mattering
21106s whatsoever inner has everything he needs
21108s in his hand to burn tice into a crisp
21113s yep and leads out with the doomsayer
21115s just for the fun of it second doomsayer
21117s joins the party they want to watch the
21119s firework display and here we go fireball
21121s frost bowl and iceland's comes up the
21124s end is in fact coming there we go inna
21127s after you know this this just being
21129s purely a dream to him just a few months
21131s ago is now one game one victory one
21135s mirror match away from picking up a
21138s ticket to blizzcon and the title of
21140s european champion yeah we look at his
21142s face you know he he has played very
21144s quickly very decisively throughout this
21146s but i think it's it's really uh setting
21149s in that he is about to play
21151s one game of the rogue mirror match to
21153s determine who will be the europe spring
21156s champion and will be moving on to
21157s blizzcon later this year
21159s and then he's just taking a moment to
21160s compose himself quick sip of water but
21162s he's he's come a long way just purely in
21164s this tournament it has to be said he did
21166s look a little bit uncomfortable in the
21167s in the first day he's come out of his
21170s shell a little bit he looks much more
21171s accomplished at the desk now and tice is
21174s uh the one that's looking a little bit
21175s pensive about perceiving proceedings if
21177s anything right now i mean ty's he's a
21179s player who has a lot of a lot of success
21182s a lot of experience on this kind of
21184s stage but even if you've been there
21186s before you know this is this is the
21188s final game to determine who will be the
21190s champion and that's stressful for anyone
21192s you know i i i've been in this kind of
21194s situation and you know definitely the uh
21197s the nerves are there no matter how many
21199s tournaments you may have won in the past
21201s yeah absolutely but this again for inner
21204s for sure is the most important game of
21206s this hearthstone career and we've we've
21208s talked about the rogue mirror that
21209s double conceal build for tice does
21211s possibly give him the slight edge and i
21214s believe there's only one shadow strike
21216s in both lists as well which can have a
21217s big impact shadow strike a very very
21220s clean removal card in the mid game for
21222s the pillagers the azir drakes the
21223s gadgets and auctioneers so tice has
21226s drawn the early edwin here as well which
21228s can be another way if there's no sap
21230s generally sap is just not a card that
21232s you keep
21233s so if the early edwin can come down as a
21236s huge six six eight or beyond then that
21238s can be uh potentially crushing in the
21241s match up but suddenly the psychological
21243s side comes into effect you know do you
21244s want to bet your tournament life bet the
21247s european title on going all in on an
21249s edwin yeah it's definitely a tough
21251s situation uh tys both players really
21254s taking their time uh with their mulligan
21256s decision here i imagine in part they
21258s don't want to give away any information
21259s to their opponent before they make their
21261s own mulligan decisions that's one thing
21263s that some players don't really pay much
21264s attention to but your opponent sees the
21267s number of cars that you mulligan
21269s as it happens so if you immediately make
21272s your mulligan decision and uh your
21274s opponent has the opportunity okay well
21275s you kept three cards so i know you're
21277s very likely to have a good hand
21280s speaking of good hands neither player
21283s with a particularly exciting one uh
21285s inner does have the more proactive hand
21286s barring that edmond van cleef though
21288s right i mean what i will say is the
21290s inner actually mulligan very quickly
21291s that he's just he kept his hand he just
21293s kept si prep gadgets an auctioneer he
21295s just thought that was good enough and
21296s honestly i mean it's not bad i mean
21298s generally the way i like to mulligan in
21299s this matchup is that i want threats and
21301s i want like one tempo card i want a
21303s deadly poison or a backstab or an
21304s eviscerate alongside threats so you know
21306s si agent gadgets an auctioneer and a
21308s prep kind of you know fulfills that
21310s requirement for me and he's picked up a
21312s very very powerful curve picks up the
21313s tomb pillager and the drake to go along
21316s with the auctioneer and the prep so he's
21318s the one that's going to curve out as the
21320s aggressor here but tice has the
21322s opportunity to swing proceedings back
21324s the other way right now with a edwin
21326s bank cleveland yeah deadly poison allows
21328s him to remove the si7 agent from his
21330s opponent's board and coin 6-6 van cleef
21333s suddenly inner is under a lot of
21336s pressure
21337s certainly is he does have the consistent
21339s curve on his side and with that
21340s preparation in hand he does have the
21342s potential to make a huge headwind of his
21344s own on a following turn but backstab is
21347s picked up which can allow him now to
21349s answer this tomb pillager he did have
21350s the sap already that could just go ahead
21352s and get rid of it if you wanted to ride
21353s this edwin to victory but uh blood mage
21356s backstab is possible as well it does
21358s already have the deadly poison dagger
21359s though so it doesn't need the spell
21360s damage from the blob mage yeah this is
21361s definitely this is gonna be a pretty uh
21363s pretty difficult spot an interesting
21365s spot for tice he does have as you
21367s mentioned that sap and as you said sap
21369s is not really a card that has tons of
21371s application in this particular match-up
21373s and i think that getting your opponent's
21374s four drop with it is about as good as
21377s it's going to get and he's just going to
21379s go ahead and cold blood edwin van cleef
21381s so tyson wants to get this over as
21383s quickly as possible
21384s 10 damage to interspace and this just i
21387s spoke about this in the opening you know
21389s there would be a tendency for a lot of
21391s players in this situation to play safe
21393s in this scenario you know tice is not
21396s that guy he's going to make what he
21397s thinks is the best play in any situation
21399s he's going to ignore the exact status of
21401s the game doesn't matter if this is him
21403s in his bedroom or him playing for the
21404s european title if he thinks sap cold
21406s blood is the play then sap cold blood is
21408s the play and inner does not find a sap
21410s of his own we mentioned that inner snap
21412s kept his hand all three cards we also
21414s said zap is not a card that you
21415s generally want early in this matchup so
21417s ty's able to piece that information and
21420s and read that inner probably doesn't
21421s have a sap i can just go in on this
21423s edwin and end the game as quickly as
21425s possible and he has 15 damage right now
21428s he has that second deadly poison that he
21430s can add to the first victory
21432s doesn't have the mana this term but if
21434s there are not dramatic answers picked up
21437s for inner in the near future tice is
21439s going to close out this this rogue
21441s mirror in unexpectedly quick fashion
21444s inner needs something serious very very
21446s soon he has auctioneer and a preparation
21448s in his hand so miracles are possible
21451s here that the clue is in the name of the
21453s deck but he's going to have to find
21454s something
21456s despite this this huge edge he has right
21459s now taking his time he doesn't want to
21460s miss anything he's going to go ahead and
21462s attack the face right away getting in or
21464s down to just seven life
21468s and inner will pick up violet teacher
21470s that is not gonna help
21472s he has as you mentioned that auctioneer
21474s he can prep he can find sap but that
21477s that's not going to be enough
21479s oh it's really not you know gadgetzan
21480s preparation fan of knives is his best
21482s looking play right now that would allow
21484s a trade into the 10-6 but the azir drake
21486s would still remain on the board even if
21488s a backstab was picked up it couldn't do
21490s the two damage because the drake was
21492s already damaged but he sees no better
21494s option here shiv is picked up that's not
21497s gonna do anything better than fan of
21498s knives in this scenario so unless
21501s backstab is picked up here okay so
21504s actually the shift first was sensible
21505s because it meant he could have picked up
21506s backstab interface but it's too late
21508s there's nothing there
21510s tyce is the europe spring champion he'll
21513s be going back to blizzcon back-to-back
21515s years wow and that cry that came out
21517s from thais was audible over here through
21519s my headset he is a delighted young man
21521s right now a repeat european champion a
21523s valiant effort from inner just falling
21526s at the last hurdle but no shame tys
21529s continuing his dominance as just one of
21531s the most dominant hearthstone players we
21533s have seen in our game short lifespan and
21534s look at the champion just overwhelmed
21536s with emotion he is you know a player who
21539s is so passionate about this game and
21540s clearly this means a lot to him
21543s yeah i believe uh we do have dan is
21545s standing by
21547s to have a few words with thais i'm sure
21549s he's a happy boy dan take it away
21551s ty's a million words must be going
21553s through your mind right now give me your
21554s first thoughts now that you're the
21556s spring champion for europe
21558s well actually not much words going into
21560s my mind it's just time now i worked so
21562s hard for that um
21564s um already like after last year like it
21566s was hard to get myself motivation again
21569s but
21570s yeah so happy now just super super happy
21572s what's the secret you're the first
21574s person to have a repeat champion and
21576s you've done it again so recently 2015
21579s was the year for you and then also
21581s you're doing it here in the spring
21582s season tell us ties how do you do it
21585s well the most important thing is hard
21587s practice improve look what you can do uh
21590s better
21591s people sometimes argue that it is like
21594s it's hard to be consistent in the game
21595s but i actually think that hard working
21597s and playing a lot preparing a lot
21600s works out
21601s how does this field of eight players
21603s that you're able to try for the hundreds
21604s over compared to last year seems like it
21606s was extremely difficult once again yeah
21608s it feels amazing uh it's just again like
21611s i'm so happy that it pays off i put a
21613s lot of time into it and yeah that it
21615s works off i i just have to give a really
21617s big shout out to uh some of my practice
21620s partners that uh especially stan sifka
21623s and radhu day bear the last days when i
21625s was here also in america they every time
21627s that i would like to play they were
21628s there for me
21630s life coach also jj like they have been
21633s without them i can't stay here and of
21635s course the team g2
21637s absolutely congratulations twice we like
21639s to present you the trophy it's a little
21640s bit heavy
21642s but once again i present to you the
21644s spring championship winner tice from the
21647s netherlands
21651s hard fought and well learned well played
21654s congratulations to tyce and we're done
21656s over here let's send over to the desk to
21658s break down what happened and how that
21660s all went down over to the sidebar
21665s thanks very much once again a big
21667s congratulations to thais we're actually
21668s gonna get a few extended words with him
21671s after we're done recapping the day here
21672s but we're gonna give him a chance to
21674s celebrate to reset we can actually hear
21677s him celebrating with some of his friends
21678s across the stage but uh
21680s i i to be honest it was a a well fall
21683s tournament a well-fought day but at the
21684s end of it all our predictions were
21686s correct
21687s and i i'm not surprised talk to me about
21689s uh tyson's run through this tournament
21691s uh it's truly amazing to see somebody be
21693s so consistent in a card game and there's
21695s it's always that uh your cards aren't
21697s even random order in your deck and
21698s seeing somebody be so consistent
21701s do so well every time it's just a
21703s pleasure to watch and i'm actually
21705s really emotional right now for him
21706s because we i've known dice for a long
21707s time and just such a well deserved
21709s victory
21710s yeah he's an impossible guy not to like
21712s you know even when i i went and spoke to
21714s him after he defeated loya and was
21715s having a few words to him then and he's
21717s just such a engaging happy enthusiastic
21719s character he thinks about the game the
21721s right way he you know he reacts to
21723s defeat he reacts to bad variance in the
21725s right way he just understands what it
21727s takes to really just keep going and just
21729s get the volume of games underneath his
21730s belt that means he has the experience to
21733s come out on top over and over again yeah
21735s i remember watching ty she's sort of an
21737s icon for up-and-coming players who want
21739s to get their foothold in competitive
21741s hearthstone i remember watching in 2014
21744s two years ago tice make his way he was
21746s like a seven time in a row champion on
21748s like deck wars which is a king of the
21749s hill style tournament uh back before
21751s there was a hearthstone championship
21752s door back before anything so it's really
21754s cool to see him be the first player to
21756s sort of have those back-to-back uh
21758s championships not necessarily
21759s back-to-back but two uh in a very short
21761s period of time now let's take one last
21763s look at tyson's entire run uh through
21766s the championship uh why don't you go
21768s through uh some of the people that ty
21770s speed on his way uh to be the europe
21772s spring champion yeah after the crueling
21773s preliminary stais in this tournament but
21775s managed to first beat his first opponent
21777s turner
21778s after that lyon
21780s and now finally inner
21783s in a seven game series i'm actually a
21784s little bit scared for summer season
21785s because the finals was so awesome it's
21788s going to be hard to beat but i'm sure
21789s we're going to get another one another
21791s good one then yeah and for all to come
21793s down into rogue mirror i was actually
21794s joking with dan on the side i was like
21796s out of all of the matchups to see in the
21799s seventh game if i was either player i
21801s would not want to go into a rogue mirror
21802s matchup yeah and it was crazy because
21804s when i saw the mulligan came out i made
21806s the point of you know how brave do you
21808s have to be to bet the title on van cleef
21811s right because
21812s suddenly if sap comes out you've
21814s committed these resources to a vancleave
21815s to the board you you lose the game and
21817s not only did he commit to the van cleef
21818s he committed to the cold blood line
21820s straight afterwards like he knew he was
21822s playing the percentages he knew most of
21824s the time sap was not going to be there
21826s if most of the time sap isn't going to
21828s be there most of the time you're the
21830s european champion so you know the laws
21832s of card games and playing the
21833s percentages makes that the right line to
21835s take tice had the discipline and the
21837s guts to take it and he got paid out for
21839s it it was awesome to see
21840s all right well now we have
21843s one player who's won
21845s two championships titus of course
21846s winning the 2015 europe championship and
21849s now the spring championship for 2016.
21852s what does this mean for competitive
21854s hearthstone because a lot of people say
21855s how long is it gonna be before we have a
21856s repeat champion well it wasn't that long
21858s so what does this mean for for
21859s competitive arson in the long run now
21861s that we have a repeat champion already
21863s i mean i am feeling quite inspired by
21865s just just seeing how it's possible to
21867s even even even like do things like ties
21869s does we play so well so consistently
21871s piloting five decks in a difficult best
21873s of seven format
21875s why am i wearing this tooth i want to
21876s play
21879s yeah sado i i know uh you're sort of
21882s like ceviche as well you guys sort of
21883s made the transition from from player to
21885s cash did you see did you think it was
21887s going to be this short amount of time
21888s before we saw someone take two regional
21891s championships no i absolutely didn't you
21893s know i think it was great when standard
21896s first came in that it seemed like it was
21898s rewarding better players more often you
21900s know there was less individual power
21902s cards that were above the power curve
21903s you know games weren't being decided by
21905s who drew deathspite who drew dr boom you
21907s know the the power level was more
21909s balanced throughout people were getting
21910s more time to make decisions and outplay
21912s each other but
21913s it's still a card game right like this
21915s you still have to expect a certain level
21917s of variance inbuilt to the fact that
21918s you're just randomly drawing a card each
21920s turn so the fact that someone can
21922s overcome all that and be so consistent
21924s and consistency is such a buzzword with
21926s tice but you can't get away from it
21928s because it's true he just keeps winning
21931s and that's phenomenal all right well we
21933s do have mr consistency himself standing
21936s by with dan to give his extended
21937s thoughts on his championship run
21941s thanks guys i'm joined by tice on the
21943s winner's desk that's right this is your
21945s platform no one else can join you ties
21947s because you're the champion we already
21948s got your initial feelings we want to
21949s take this opportunity to break down a
21951s lot more about just your wins
21953s specifically so we walk through each
21955s game of the series your victories and
21957s just talk about some of the mindsets
21958s that you had because you know there's a
21960s lot of elaborate strategy that does go
21961s into the finals now that you guys have
21963s so much information and this series
21965s thankfully did take some time to think
21967s out so let's go ahead and roll the first
21968s clip and start off with game number one
21970s where you're able to win reno lock
21972s versus the zoo warlock what was some of
21973s the mindset as you were watching this
21975s flood coming at you well this is one of
21977s the games i prepared a lot for um it's
21980s also my warlock it's pretty anti-aggro
21982s like i actually have all the expensive
21984s cards here in the hand but what is
21985s really important i try to play the zoom
21987s mirror as long as i can at some moment
21989s you will lose it as the reno warlock but
21991s as long as you can like fight for the
21992s board at the end of the game your aoe
21994s effects are getting really strong and
21996s normally you want to hold on on them a
21998s bit longer than playing them on turn
22000s four five already we'll give you the uh
22002s the gall to go for this ragnaros play in
22005s soul fire even though it doesn't have a
22007s it's not a high chance to directly win i
22009s mean i think it's a pretty good play but
22011s i want you to go and explain it yeah
22012s here it was actually a hard call to make
22014s because i actually had also two uh with
22017s the sylvanas and fender code also set up
22018s the board really well but it will cost
22020s him so much to trade back in the board
22022s and i knew that even with a discard i
22024s could most likely still drop
22026s dropped two cards i felt comfortable
22028s going for this play even if rekt will
22030s miss it will still kill an a reasonable
22032s two drop so i felt fine with going here
22034s for direct i didn't felt it was like too
22037s aggressive or too yolo sure did you
22039s expect zoulog right off the bat from him
22042s i was pretty confident he will start
22044s with two and this is something that is
22046s hard to maybe explain but yeah people
22048s have favored decks and when it comes to
22051s a lot of pressure down people start
22052s often with decks they are a bit more
22054s comfortable with and sure i that is one
22057s of the things that i always try to yeah
22059s abuse in some way that i can get an
22061s advantage and i felt that i it worked
22063s out in all my three series i felt that i
22065s had a lot of good matchups going into
22067s you yeah it seemed like you castly got
22068s the edge on people at least in the first
22070s game i think definitely worked out in
22072s your favor i guess the last question i
22073s want to ask about that first game and
22075s ultimately the arena warlock is do you
22076s feel like um like what's the overall
22079s piece of the strategy for a lineup that
22081s reno lock fits uh reno lock fits um it
22084s beats kind of almost all the control
22086s decks when people go for really greedy
22088s decks within the shot for example it's a
22090s you have really good matchups but you
22091s can you don't have to weld it in any
22093s greedy way with just a lot of early game
22095s as you see i played a soulfire also what
22098s is um really good against aggro and just
22101s people also in a burst combination i
22103s feel the card is like one of the best
22105s cards in the deck and
22107s yeah just yeah really really solid uh
22111s deck i'm just a big fan uh reno one of
22114s my favorite decks to bring would you
22115s change any card if you want if someone
22117s wants to take this reno warlock and head
22118s to ladder well i think actually this is
22121s one of the the arena lock it might be
22123s from the five decks if i look over it
22125s some decks you should probably not play
22126s on leather but the reno lock is one of
22128s the better ones i went to the top 10
22130s also last season with almost a similar
22132s list
22133s and yeah i think especially the kodo is
22137s also i like it at the moment i was
22139s thinking of putting it out but yeah
22140s there is still like some doomsday and
22142s against warrior it's pretty fine i think
22144s this list is actually uh pretty solid i
22146s don't think you need to good any late
22148s game i'm only running ragnaros and alex
22151s absolutely check out the batman website
22152s by the way to check out tyson's list as
22154s we go into the second game uh where
22156s you're able to use aggro shaman to beat
22158s his freeze mage in game number four uh
22160s specifically with this matchup it's
22161s really tough for freeze mage but you
22163s also had uh some pretty good opportunity
22165s to line up some cool plays specifically
22167s with setting up a position yourself to
22169s to threaten with that hundred hero power
22171s um yeah there are some specific cars
22172s that are really good against freeze-mage
22174s for example the doomhammer and the four
22176s mana seven the faceless that is these
22178s cards are so good because they have to
22181s spend so much and then do memories just
22182s 16 damage against freeze match he
22184s actually had a price i had an okay hand
22187s but he had a quite good start too so it
22188s went actually i
22190s it went harder than i was hoping for but
22192s yeah at the end like it has so much
22194s burst damage and if there is one
22196s weakness of uh free smash is also
22198s getting bursted down by spells would you
22200s keep doomhammer in your opening hand
22201s against freeze mage if you knew it was
22203s for sure um
22204s if i had at least like one or two drop i
22207s would keep it yeah and that's actually
22208s the same that i will do uh in my
22210s semi-final uh match against loin for
22213s example there was a control warrior and
22215s if there is you know there is no
22216s harrison and that is a bit of the
22217s advantage you have in tournaments if
22219s there is no harrison do memory 16 damage
22221s and which car deals deal 16 damage
22224s doomhammer does yeah
22226s does i can answer that one uh and i mean
22229s people are looking at shaman right now
22230s as the go-to class is it too strong not
22233s to bring to a tournament
22234s i think it is too strong to not bring
22236s especially if you have to gain five
22237s decks with three likes you can consider
22239s not bringing it because there might be
22240s some strategies uh where echo shaman
22243s just doesn't fit or midterm shaman but
22245s yeah i would say shaman is a top three
22247s class and
22248s i'm it is the deck i have spent the
22251s least time on because i feel how more i
22253s play with the deck i'm i can improve
22255s more with my other decks
22256s so um yeah it's it's a bit
22258s straightforward but really really strong
22261s in tournament and on leather is there
22262s any card you change specifically people
22264s want to take this to top legend as well
22267s um
22268s you can consider like i'm playing a
22270s really more aggressive uh i think the
22272s touch card totemic is way is so insane i
22275s hate the guard but it's uh it's so good
22278s uh it's better than a feral spirit so i
22280s will always go for i was actually
22282s thinking of cutting feral spirits well
22283s it's not the biggest thing from it yeah
22284s interesting and one of them were both of
22286s them
22287s probably one of them
22290s kind of like the horse rider a lot not
22291s sure if the thing from below is always
22293s that consistent but if you drop it
22295s sometimes for four or five mana it still
22297s seems to be pretty reasonable all right
22299s cool let's roll into the third game that
22301s you're able to win which is the
22302s mid-range hunter up against a miracle
22304s rogue a super pivotal game in the series
22307s talk to me about things that you're
22309s keeping in mind during this game yeah
22311s this is a matchup that i favor the
22313s hunter a lot in i actually had a really
22315s rough start by not going aggressive but
22317s this is the match up where you have to
22319s be aggressive you have to press your
22320s hero power a lot as you see i had double
22323s jaime all the time i just never want to
22325s play it it's so bad of a card i prefer
22328s doing and steady like just pressing my
22330s hero power once than playing in highmane
22332s in this match japan i know that it
22334s sometimes you really roll over rogue in
22336s 50 of the games and then the other 50
22339s you really have to fight to get every
22340s amount of damage in and yeah i was
22343s actually not happy i had also looked
22344s here then i picked up the scary i picked
22346s up the kill command but gave me a bit
22348s more out and um
22350s yeah at the end then i also the reason i
22353s kill commanded here already was also
22355s giving myself a bit more outs with call
22356s of the wild for example i know he had an
22358s earthen ring sadly he drew it a bit too
22361s late yeah
22362s last card i love the deadly shot play
22365s too make sure that your opponent can't
22366s get a spell to use with the gadsden
22368s auctioneer uh with sap so he had the zap
22370s in hand if you played the highmane
22372s instead of just deadly shot randomly
22374s plus you might have the upside of
22375s killing the gadgets and auctioneer too
22376s very good i think that was a play of the
22377s series for me on my end um and hunter in
22380s general has been pretty underrated is
22382s that what you feel as well for a class
22384s like this in tournaments i think hunter
22386s is my is my best deck here i think
22389s hunter in tournaments is really good on
22391s leather it's struggles i i won't advise
22393s this deck for leather the reason for
22395s that is as you see i made my deck
22397s really attacked with the camel and it's
22399s so good there are only two matchups
22401s where to hurt you against and that is
22402s zoo and shaman so i've been
22405s what you probably know i ban shaman
22407s mainly and i take the loose against zoo
22409s and it's favored against everything else
22411s it's so strong around the field
22414s how more decks you need like for five
22416s decks it's it's probably my best deck i
22418s it destroyed everything in practice yeah
22421s yeah there you go don't uh don't try us
22422s at home because you're gonna run into
22424s your own fair share shamans pulling
22425s tunnel trucks i don't know if that's
22427s what you want
22428s let's go into the fourth game here uh
22429s where you're able to finally seal the
22431s deal miracle rogue versus miracle rogue
22433s and some of the the ballsy plays i mean
22435s it wasn't an uprooted ancient of war but
22437s it might as well be when you attach it
22439s as a 10-6 what what gave you the courage
22441s to make this play and specifically the
22442s reads i
22444s saw that he kept the ball hand so that
22445s is a really dangerous thing if the row
22447s goes uh uh if the rogue is going first
22450s and he keeps everything one really that
22452s you make is that he has like probably
22453s pillager auctioneer maybe prep things
22456s and also readers they don't keep scepter
22458s you you don't keep really step in the
22460s mirror i was actually considering doing
22461s it sometimes myself because there are
22463s two ways you win you go for a really
22465s aggressive advent or you um or you win
22468s like with the gadgets and during the
22470s game but
22471s yeah when i saw him keeping the whole
22472s hand i saw my hand what wasn't that good
22474s at all i i knew that i had to go all in
22477s here because i would never win the in a
22479s later stage yeah i think that ended up
22481s being the key of course from this point
22482s on it was kind of a blowout because he
22483s just kept digging but that's so
22485s interesting you were paying attention to
22486s every card that he kept and uh that
22488s helped you make some a decision whether
22490s or not you can actually go aggressive or
22491s not a job well done how good is rogue in
22493s your opinion for the latter these days
22495s that people want to start emulating this
22496s kind of play i think rogue is not a
22499s really good letter that could just
22500s struggle so much against shaman so yeah
22503s it fits amazing in my strategy by
22504s banning shaman you
22506s put the worst matchup away and i don't
22509s think it's that
22511s you can play it on leather it's fine you
22512s can but i will take it a bit more maybe
22514s against uh a bit more against the shaman
22517s bit
22518s i will i won't mind playing like double
22519s earth from the ring and did that kind of
22522s stuff double deadly poison is probably
22523s not the right uh leather tech also sure
22526s but um it's okay for leather but
22528s probably not gonna yeah it's just it's
22530s also not that good against zoo anymore
22533s it's okay only the true rogue loyalists
22535s will uh yeah
22537s well you talked a little bit about your
22538s band deck strategy of shaman would you
22540s ever consider changing your shaman band
22541s at all if
22542s if you hit a specific player in the
22544s lineup like george c for example has
22545s murloc pound that's really weird would
22547s that change at all if you faced against
22548s him um i had some shamans like if there
22550s were people with a really late game
22552s mid-range shaman and they had zul i
22555s would probably bend the zoo because
22557s these two decks were a bit rough for my
22559s lineup uh against inner i was actually
22561s considering banning sue because i was
22563s really expecting the warrior band so i
22564s was like yeah that's my best matchup
22566s against who i don't have that much you
22568s can sue anymore but yeah my decks were
22570s so bad against xiamen that i was kind of
22572s forced to steal bennett but i mean you
22574s knew you could ban so you could left
22575s that hole purposely so that way you can
22577s be better yeah i i feel if you want to
22579s attack your decks against chaminade
22580s herzl especially against five decks i
22582s don't wanna like focus on one or two
22584s certain thing classes they have to be
22585s strong overall yeah absolutely i see
22587s like a noticeable missing of like no
22589s harrison jones for example just like
22591s because people usually play the shutdown
22592s doomhammer um so ultimately if you were
22595s to pick one out of your five decks which
22597s you think is the best to ladder with and
22599s start climbing so they too can be also a
22601s champion
22603s well i had a lot of success with the
22605s temple boy i think that is one of the
22607s decks that i really didn't like here it
22608s was my deck that i'm slightly regretting
22612s not totally regretting because i didn't
22613s find the fifth better deck but really
22616s good it's for example way better on
22618s leather and i would say the arena lock
22620s like my reno lock i think it's really
22621s well made it's really good against aggro
22624s it's really good against
22625s the control decks and
22627s might struggle a bit against rogue but
22629s that's really it
22630s okay cool and then any last piece of
22633s advice you'd give to somebody who also
22635s is watching you and is inspired and now
22636s also wants to take your title away from
22638s you
22640s i would say um
22642s it starts with like playing a lot but
22643s what is really impo important is you
22645s want to improve yourself analyze your
22647s place
22648s what i always do is like i'll go back
22650s over my matches there are always ways to
22652s improve i think i played really well
22654s here but i'm pretty sure that i still
22655s have all also room to improve there i
22657s think it's just try to yeah
22660s be motivated and
22662s i'm pretty sure like if you work hard i
22664s really believe in that if you work hard
22666s you will reach your goal and then you
22667s can become the next european champion
22670s wow you can frame that and put that in
22672s your wall for anybody who wants to
22673s become also a europe champion there's
22675s the summer season so make sure to get
22676s your games in on ranked play as well as
22678s sign up for those open tournaments uh
22680s that's pretty much it tys thank you so
22682s much for any final words you want to say
22683s before i wrap things up talk about next
22684s week's schedule no just everybody here
22687s also uh i know there are a lot of
22689s supporters also in twitch like i
22692s super amazing to have so much support i
22694s really really uh it gives a lot of
22695s energy it gives a lot of motivation to
22697s keep going yeah and just again like
22700s now in g2 with my uh it's amazing my
22702s teammates all my practice partners
22705s there are too much to say thank uh
22707s thanks to but yeah especially like with
22709s um steve conrad who have been with me
22711s the last two weeks that has been just
22713s super amazing
22715s what a what an incredible journey man
22716s congratulations couldn't be happier for
22718s you and we'll see you at the heart of
22719s the world championship you're guaranteed
22720s to go to blizzcon uh that's i could yeah
22723s take it easy now it's it's amazing i
22725s mean you my last month it was so much
22728s just playing i have played every day
22729s like seven eight hours just to improve
22731s be ready here and i'm yeah
22734s now i'm just so happy that it's paid off
22736s i think all the players and cast can
22737s also agree a job well done and thank you
22740s so much everyone who's been able to tune
22741s in for the journey next weekend we're
22743s going to continue our path to crown yet
22745s another champion june 17th to 18th
22748s starting from 9 p.m pacific we're going
22751s to have the asia pacific spring
22753s championship featuring the best players
22754s from korea taiwan southeast asia uh
22757s australia slash new zealand uh that area
22759s is just gonna be really fun to watch we
22761s have some other casters coming in like
22762s doha too making a return can't wait to
22765s see him and then we also have the spring
22767s championship for the americas june 25th
22770s to 26th that's going to be 12 hours
22772s different at 9 00 a.m pacific very
22775s similar to how we did europe as well and
22777s that's pretty much it make sure to go
22779s out there once again congratulate tyus
22781s on twitter at g2 ties and thank you so
22783s much guys for watching we'll see you
22784s guys next week for more hearthstone
22785s championship tour action frodan everyone
22787s else here thank you so much and have a
22789s good night
22791s in the fifth china versus eu tournament
22794s tice went all the way to the finals to
22797s play for the prize of either two hundred
22799s thousand dollars or an aston martin
22803s the two previous years were won by
22805s chinese players and tice was going up
22807s against xiaoti one of the players we
22810s know now is the best in china with such
22813s a huge prize pool up for grabs both
22815s tyson xiaoti were feeling the pressure
22818s but that did not stop them from giving
22819s us an incredibly tense series and ending
22823s with tice jumping into an aston martin
22826s you just see that you are 10 steps away
22829s from an aston martin and we're getting
22831s off to a
22832s zoolock mirror to start off
22835s tice has prince keleseth and had the
22838s decision to keep tar creeper but i think
22840s he wants more one drops than that and
22843s xiaoti doesn't look like he has the most
22846s you know beneficial hand especially
22848s being on the play is going to really
22849s need to find a one drop here yeah he
22852s does get it and it is a one drop that is
22855s not ideal this coupled librarian but it
22857s can at least challenge what might be a
22859s coin callous esperantise in fact if this
22861s draws a one drop i might expect them to
22863s just hold back on the keller staff for a
22865s bit because if you coin that and then
22867s just play a one drop it's kind of a
22868s waste
22869s um
22870s to only
22871s buff one additional minion by plus one
22873s plus one
22876s yeah ty's has a hard decision here you
22879s could go for that coin prince kelly
22881s which is a very appetizing play the
22883s issue is exactly what you said you don't
22885s have follow-up to this play so if you go
22888s coin prince kelset then to life tap and
22890s your opponent is just playing minion
22891s after minion that could be very very bad
22894s for you especially seeing how xiaoti has
22897s soul infusion
22899s voidwalker but you know it looks like
22901s tyson is going to take this risk just go
22903s ahead and play out that prince kalasath
22905s and utilize the buff as quickly as
22907s possible as long as he gets a one drop
22909s next turn it should be good enough and
22911s xiaoti with the three
22913s five which can come up to the board and
22915s have taunt is actually so so powerful in
22918s the mirror it can take two maybe even
22920s three value trades because he has this
22922s fungal enchanter to heal it up on the
22924s next turn i do not see how he could ever
22927s pass up on this you can even coin out
22929s with half uh curve out with happy cool
22931s with the fungal next turn and this is a
22933s hand to maybe beat a kalos at pen if
22936s i've ever seen like
22937s yeah so what i actually really like here
22939s is i would like to see xiaoti just pass
22941s this turn
22942s and not even swing anywhere with the two
22944s one not trade and not take the face
22946s damage and just kind of tell tyse that
22949s he needs to have you know some kind of
22951s uh he needs to have you know
22954s a way to light like he would have to
22956s life tap this turn sorry i'm stumbling
22957s over my words but with the face it you
22959s do leave yourself vulnerable to happy
22961s eagle coming out whereas if you just had
22963s past that turn you force twice a life
22965s tap and then you can just take a value
22967s trade and do the fungal enchanter so i
22969s don't quite like the hit but you know
22972s not going to get punished for it here as
22973s there is no way to enable that happy
22976s goal
22977s that is quite next level not even going
22979s for the face hit they're kind of
22980s cosplaying like playing around
22982s an even lock and you don't want the hook
22984s reaver to come down but yeah you
22986s really explain that well and you
22988s definitely see the argument for it
22990s having two damage this early on wouldn't
22992s make too much of a difference but now
22994s that he's started the damage you have no
22996s choice but to keep it going and this
22998s board from xiaoti on turn three is
23001s looking kind of insurmountable even with
23003s a kalos expo
23006s yeah it's pretty crazy to think that you
23008s know kelly's up in the hands but tice is
23010s just having a really rough time
23012s especially not being able to
23014s really combat these minions right now
23016s just kind of it's a force to play out
23018s this doubling amp just to put something
23021s on the board and right now if xiaoti
23024s wants to do so knowing that the next
23026s best play next turn is just you know a
23028s saronite chain gang that's potentially
23030s buffed up could just keep playing onto
23032s the board and just
23034s keep wailing away i think value traits
23036s need to come out here if he does go for
23038s the sarah knight chain gang however but
23040s you know he can just push a lot of
23041s damage facing this game could end very
23042s quickly i definitely like just the one
23045s value trade there because even if the
23048s doubling gets a trade onto one of the
23050s saronites you can still trade away your
23052s kobold librarian and if that is he even
23055s needs to do so shouty is presenting oh
23058s my gosh 15 damage on board with life
23060s drinker that's 18 tice is at 19. they'll
23064s probably heal with the voodoo doctor and
23066s i'm actually really surprised to see
23068s this trade from xiaoti come out i feel
23069s like he really needed to push his
23071s advantage there but most of the time
23073s there should still be enough i think
23075s even with the double happy ghoul coming
23076s out from thais this turn
23078s yeah i think more so the reason jyoti
23080s went for that trade is he's he was
23082s worried about the potential for a fungal
23084s enchanter happy gold turn from tice i
23087s think as long as he trades there he's
23088s fine because this board is
23089s insurmountable for tice and there's not
23092s much that tice really can't do besides
23094s kind of hail mary this solarium he needs
23096s to find something here five drop isn't
23099s it
23100s that's a bit of a start but
23101s that's not what you're looking for
23103s it was quite awful indeed those are two
23106s of the best cards that you need to
23107s discard and
23109s nothing that's playable along with this
23112s void walker tyce doesn't really want to
23114s be soul infusioning his fungal mancer
23117s but he doesn't really have the choice at
23118s this point
23120s and i gotta say that
23121s the coining out of the kellogg really
23123s came out came back to bite twice they're
23126s not having a good play to follow it up
23128s um it's also that
23130s it gave shaoti
23132s more room to play around or to not have
23135s to play around a fungal mansur you see
23137s on turn four there he could have maybe
23139s gone faze because the coin fungal dancer
23141s wasn't a possibility at that point
23145s and ty's thought there long hard about
23146s whether he wanted to use the soul
23148s infusion there to buff up this fungal
23149s mancer i think he has to
23152s just for the reason
23154s that he's not going to live long enough
23156s to be able to buff up the chain gang and
23158s play it in the next couple of turns i
23160s think he needs this fungal master to be
23162s more impactful when it does hit the
23164s board but it's very unfortunate that
23166s soul infusion went onto the fungal
23167s master and not the chain gang for the
23168s next couple of turns
23170s and xiaoti is unfortunately healthy so
23173s this life drinker is not going to
23176s actually activate the happy ghouls i'm
23178s not surprised to see the solarium at all
23181s doesn't quite have the mana to play a
23183s five drop which is unfortunate but he at
23185s least hits a one and a three and the
23188s doubling imp doesn't have space at the
23190s moment but of course chelsea can trade
23192s off his kobold librarian to make room
23197s yeah i think xiaoti was really searching
23198s for that second fungal enchanter there
23200s as that would have just been
23202s game ending in and of itself but you
23205s know he still has a very strong board
23207s state and he's already seen
23208s one of the typical dreadlords discarded
23210s from tice i remember correctly tice does
23213s play two of the dreadlords he does he
23216s was expecting more odd pounds in the
23218s tournament so this is a bit of a risk
23221s that's right so tyus now
23224s even though the funko nancer looks like
23227s it creates two monstrous minions they're
23229s only actually able to clear two things
23231s so i think tais is forced to play down
23233s the ceremony chain gun it's quite good
23235s in the sense that um only one of the
23237s minions can get value traded because
23239s they assume he'll put his far far into
23241s the void walker and then thais can also
23244s heal it back up with the voodoo doctor
23248s yeah it appears to be tyson's only sort
23251s of play if he goes for the fungal mancer
23254s here
23255s pretty sure he may just be dead on the
23258s follow-up
23259s i mean even if he's not there's just way
23261s too much damage presented so i
23263s definitely think it has to be
23265s that sarah knight chain gang plus the
23267s voodoo doctor still a you know decent
23269s way to fight back for the board but we
23271s can see xiaoti will have plenty of
23273s refill for the next couple turns
23275s yeah and one consolation for tais is
23277s that right now xiaoti doesn't have
23279s anything to buff his minions so that one
23282s saronite might be able to eat two
23284s minions whereas the other one stalls the
23287s happy ghoul
23289s i can see a world where titus can maybe
23291s come back but it's very unlikely like
23294s shanti's next few draws have to be just
23296s completely dead
23299s and with that uh with that
23301s enchanter i would say that's probably
23302s the opposite of dead yeah take a value
23305s trade fit in a life tap
23308s i really lo that was a that was a very
23309s strong draw that's what jose was going
23311s for earlier on when he went for that
23312s soul uh solarium was just trying to draw
23315s this card
23317s i think this is pretty much lights out
23319s for tice
23320s even though he gets to land this fungal
23322s mansur there's just too much damage onto
23325s the board
23330s even if you were to draw a despicable
23331s dreadlord
23332s set up his board in a way to not be
23334s vulnerable to that at all
23336s yeah jacqui wants to even go for trades
23338s to play around this fungal master which
23340s i'm not opposed to i think the trades
23341s are very strong here and as long as your
23344s opponent doesn't have a board the zlock
23345s mirror there's no real way they can win
23347s the game so these two trades do look
23349s very nice also forces that 4-3 into the
23351s 2-1
23353s rather than the 31 going into it
23358s i think no matter which avenue xiaoti
23360s takes he will be fine here but he just
23362s wants to make sure that any little piece
23365s of healing that thais can put together
23367s will not be enough for him here
23369s so the best thing thais can do is just
23372s to play down this doubling if he had
23374s picked up maybe something like a soul
23376s fire he could have prevented a little
23378s bit more damage but this will just be
23380s game with the life drinker and the 12
23382s points of damage on board
23385s yeah and if it wasn't game already the
23386s soul fire off the top makes it super
23389s game and xiaoti is going to go up to a
23391s quick 1-0
23393s there you go xi takes down the mirror
23396s one of what might be a couple more
23398s mirrors in the future and i think it
23400s might be likely that we see a zoo versus
23402s temple mage match up in the future and
23405s this is something that people argue
23407s about a lot personally i feel like the
23409s temple may just slightly ever so
23411s slightly favored just because of the
23413s power of the shooting star with cosmic
23415s anomaly but what's your take on the
23417s matchup dr j
23419s i think it is close to 50 50. i can see
23422s merit for you know both sides i do think
23425s that tempo mage when it does have either
23427s that early explosive runes start and
23429s capitalizes on having a kirin tor or if
23432s it has something like
23434s that shooting star with the cosmic
23436s anomaly that you were mentioning it can
23438s seem very one-sided for the tempo mage
23440s but sometimes zoolock you know they just
23441s sole infusion of doubling if they play
23443s that and they take value trades onto
23445s things like mana worms and it just kind
23447s of is smooth sailing for them so i think
23448s there's definitely very powerful plays
23450s on both of their sides
23453s true enough
23454s and
23455s i'm also curious as to whether you keep
23458s allen f in a lot of these matchups as
23460s the temple mage you definitely want that
23462s against lower control oriented decks but
23464s there's merit to keeping it against
23466s aggro decks too but only when it's
23468s supported by cheaper spell cheaper cards
23471s in your hand right
23472s yeah i don't think you can
23475s i don't think you really can take that
23476s huge risk we saw tice earlier exactly i
23478s believe against xiaoti in the earlier
23481s days had the option of keeping a lunath
23483s in one of the series but the other two
23486s cards in his hand were not very
23489s aggressive tools and they were not
23491s you know one drop mana worm or two drop
23493s arcanologist so
23495s when you have that decision if you do
23497s have those early game it does make more
23498s sense to keep it but if you don't have
23500s that early game then you kind of have to
23503s throw it away to look for it
23506s i'm very excited to see the temple mage
23508s come into play if it wasn't obvious yet
23510s and those two players are looking more
23512s focused than ever so ty's assuming these
23515s steepled finger stance that's a personal
23517s favorite of mine in terms of like the
23519s focused face focus stance as far as
23522s hearthstone play goes at least
23524s and the very next matchup will be indeed
23527s a temple mage versus zoo
23531s yeah i really like this keep from thais
23533s decided to go for the fungal enchanter
23537s along with the happy go because he knows
23539s he's prob most likely going to be
23541s damaged
23542s in some former fashion so he will be
23544s able to heal up and get that minion down
23545s having the combination two is really
23547s strong i would have liked for tys to
23548s maybe consider keeping the soul infusion
23551s i'm a big proponent of keeping soul
23552s infusion in a lot of matchups i think
23554s it's a very very strong card especially
23556s if the leftmost minion is something like
23558s a one drop you can buff it up and take
23560s so many value trades on a tempo mage
23562s that it really really helps so i would
23563s have liked heist to consider that but
23565s you know i can't blame them for wanting
23567s to have some kind of one drop instead of
23568s the soul infusion
23570s yeah the one drop flame is very crucial
23573s to contest nanoworm although i would be
23575s more inclined to harden mulligan for it
23577s if you're going first
23579s so thais did see though that xiaoti
23580s missed the mana worm on one which is a
23582s very welcome sight for him thais also
23584s picks up a way to damage himself on turn
23587s one which is really important so that
23589s now he's able to coin out the fungal and
23591s happy ghoul if you didn't get that kabul
23593s shalti would have just played this two
23594s drop and tyson would have to hold back a
23596s turn
23598s oh my gosh oh
23599s that is uh yeah ty's tice fans are
23603s really just going wild in the crowd
23605s right now as that was the best draw he
23608s could have had
23610s and um shoutino is gonna have to hope
23613s for this cosmic anomaly to come off the
23616s top of his deck soon
23619s but will you even have the time for that
23620s that is a five mana plate with the
23622s shooting star
23624s okay kirin tor is a good start it can at
23626s least stave off the next minion that
23628s thais puts down
23631s it does stave off the minion that thais
23632s puts down also we'll be able to you know
23635s kind of contest the board and if you if
23637s you thought it uh you thought it
23639s couldn't get worse for xiaoti
23641s tyson's really showing you that
23643s it can't get worse it could get much
23645s worse thank again so xiaoti now is going
23649s to have to face off a massive board from
23651s thais the kirin tor cannot take any
23653s value trades and because of that i
23655s wouldn't be surprised to just see thais
23657s push most of this damage face i would
23659s like to see the value trade on to the
23661s archanologist but
23663s all right so he's going to respect the
23664s kirin tor i guess because it can value
23666s trade into the colossa that's fair
23669s i think it's also the fact that tice is
23671s so far ahead right now that he's going
23672s to be able to play turn after turn of
23674s minions that the only real way he loses
23676s this game is if he gets
23678s cheated out by some kind of crazy
23680s primordial glyph turn into something
23682s else so i think he understands that like
23685s the only way he loses this game right
23686s now is if that kirin tor connects face
23688s and then xiaoti cheeses out the wind
23690s with the primordial glyph
23692s okay that is the cosmic anomaly off the
23695s arcane intellect which i was very happy
23697s to see that xiaoti played the intellect
23698s i feel like he had to and hope that one
23700s of these missiles hits the happy goal
23702s okay that is a very good comeback for
23706s xiaoti and thais who no doubt will play
23708s a chain gang this turn will have three
23710s of these minions eaten up by the
23712s shooting star
23714s and i would like to see xiaoti aim it at
23716s the keller set so that the three attack
23719s minion doesn't survive and take a free
23721s trade into the cosmic anomaly
23723s you can just see tice just get visibly
23726s distressed as soon as that cosmic
23727s anomaly came to
23728s snap play and i think he knew what was
23731s happening but right now this cosmic
23733s anomaly living is so bad for tice yeah
23736s this is just insane how xiaoti was able
23738s to pull it back
23740s very fortunate missiles i gotta say but
23742s he has the alaneta follow up but i don't
23744s think he might i don't think he
23746s necessarily plays it next turn if he at
23748s least gets a cheap spell to go with
23750s arcanologists next turn because tyus has
23753s the opportunity to go for another chain
23755s gang
23756s if you're thais i don't think you have
23758s the liberty to play around a second
23760s shooting star at this point
23763s i don't think so either and in jiaoti's
23766s position i wouldn't be surprised to
23768s actually see him slam down that alone as
23770s he will be able to get card advantage
23772s over tice and be able to try and end the
23774s game through burn because right now if
23776s tice has to life tap over and over xalty
23779s will be able to fit these fireballs in
23780s on the face and trying to end the game
23782s that way but of course this all depends
23783s on you know what does xiaoti draw for
23786s turn if he draws something like that
23788s shooting star then it could change up
23790s his play
23793s for sure entice
23795s it's a decision of whether to play the
23797s voodoo doctor or
23799s the
23800s voidwalker with this i definitely prefer
23802s the voodoo doctor because it has more
23804s attack to challenge this cosmic anomaly
23806s if xiaoti spends the time removing this
23809s so because the spell is not too great
23812s or the draw for zhanti is not too great
23814s i do also endorse just slamming the luna
23816s now
23818s i think xiaozi is just thinking about
23819s you know what can he afford to do here
23821s it looks like you know he's got plays of
23823s his own wants to go for that draw really
23826s wants to find that shooting star
23833s i think in jail t's head that he thought
23835s the only way for him to win this game or
23837s the best way to get back in this game
23838s was to find that shooting star so it
23840s makes sense that he went for the play
23841s that he did and to be honest he still
23843s can draw it he has the second cosmic
23845s anomaly now we'll be able to find it
23847s potentially in the next couple of turns
23850s it will mean though that tice has this
23852s window to start pushing back against
23854s xiaoti he is only on one card so tais is
23857s forced to tap but he has a lot of health
23859s to work with whereas xiaoti is only at
23860s 18 now so tais needs to just get a
23863s little bit more minion damage there
23868s tar creeper pretty decent draw
23871s yeah i'd like to see both these minions
23873s come out here i don't think there's too
23875s much merit to going for the solarium as
23878s it is a proc for counter spell that may
23880s mean that the final damage can be pushed
23882s with a soul fire
23884s and also you know slaying maybe on a
23886s potential draw of a leroy or
23889s i'm sorry a doom guard would push tice
23891s over the edge i think just getting more
23892s minions on the board now is
23894s pretty strong
23896s yeah i would agree and i think thais has
23898s no reason to trade into this
23900s archanologist as he is behind two taunts
23902s now he's just thinking about the right
23904s positioning for a possible second cosmic
23906s and shooting star
23908s and you can see that half of that combo
23910s is available to shouty and if he doesn't
23912s get that or some kind of glyph out i
23914s don't think it's looking too good for
23916s our chinese player here
23919s yeah jyati is going to need something
23920s here could potentially
23922s get that illuminate down but he could
23924s just be dead especially if all this
23926s damage gets pushed face
23929s yeah thais will be presenting nine
23931s damage next turn at the minimum and
23934s xiaoti at 13 means that thais only needs
23936s a fungal enchanter or a soul fire to
23938s finish off the game unless xiaoti clears
23941s minions
23944s xiaoti may be forced just to go
23946s sorcerer's apprentice fireball and
23948s explosive runes just to try and fight
23950s for this board back somehow
23952s um i guess it means kirin tor plus
23955s fireball then and then the secret in
23957s that case
23959s it's just sad that the archanologist
23960s cannot clear anything without the help
23962s of a ping that is true
23964s the character would be much better now
23965s that it's been drawn
23971s just doesn't have a choice so you do not
23973s have
23974s to alan here
23982s yeah definitely this has to be the play
23984s can't save that sorcerer's apprentice
23986s for later since the cantor got picked up
23989s he's probably thinking about maybe
23990s potentially just playing out
23994s something else and just pinging looks
23996s like he wants to go for like a half
23997s measure it is actually kind of smart
24000s because the star creeper is only
24001s presenting as much damage as the saturn
24003s it would have been but
24005s oh my gosh with the soul fire tyce is so
24008s close to lethal now of course he doesn't
24010s know whether the spell is counterspell
24012s or
24013s um explosive ruins gonna take his time
24015s but i'm pretty sure the turn starts with
24017s a tap no matter what
24020s i think so as well tyson's just
24022s considering here is there any way he
24024s gets extremely punished by you know life
24027s tapping and putting himself lower i
24029s definitely think you have to go for it
24030s right now you still had a pretty
24031s comfortable life total
24034s oh it looks like he's going to go for it
24036s first
24037s looks like he wants the light tap after
24038s the fact in order to
24040s make sure any minion he draws he doesn't
24042s necessarily have to play or we'll
24044s discard
24046s yeah i'm just
24047s i mean the play makes sense if you are
24049s fully sure that you want to soul fire
24051s this turn but
24052s seeing that it wasn't lethal even if the
24054s spell isn't a counter spell i would have
24056s liked to see the top first of course
24058s that is kind of being a little bit
24060s results oriented as we can see fungal
24062s and chandra would have been the draw but
24064s i also think um minions like despicable
24067s dreadlord would have been okay or not
24070s necessarily since it's explosive runes
24073s maybe like a doom guard off the top
24077s but now because thais went for that you
24079s know unorthodox sequencing of plays
24081s didn't really want to try and commit to
24083s discarding the minion he if he had life
24085s tapped into
24087s save this minion and then he still went
24088s for this soul infusion
24091s soul fire play
24093s right now xiaoti can
24095s go cosmic anomaly
24098s frostbolt the voodoo doctor and then
24100s ping the two one
24102s and as for him
24104s tais
24105s shouldn't have an answer unless it is
24107s that one of doomguard or potentially
24110s despicable dreadlord maybe the second
24112s soul fire as well i was thinking of
24114s shouting maybe even had to go for a full
24116s board clear you do forego playing the
24118s cosmic anomaly that way though so this
24120s definitely looks better
24122s and thais again is too off lethal here
24128s so given that he sulfired the first
24130s kirin tor i assume that he'll want to
24132s soul fire this cosmic anomaly as well so
24135s this will be the sequencing so that he
24137s doesn't discard what he gets off the tap
24140s he's going to take quite a bit of damage
24143s from that
24144s explosive runes though
24146s oh
24148s solarium is the draw of the top shout he
24150s does have a spell but i'm not sure how
24152s concerned he will be with playing it the
24154s turn will definitely include a fireball
24157s though so with the remaining mana
24159s he might as well yep
24163s when counterspelling the solarium that
24166s is huge right now the solarium was an
24169s impressive draw but if he gets this
24171s counter spell down he i mean
24174s you have to fireball that minion don't
24176s you it feels so bad
24180s and i can't help but think
24182s if the game would have turned out turned
24184s out differently if xiaoti had just
24186s slammed the aluneth on that turn he
24188s would have had one less minion at some
24190s point
24191s because
24192s of the arcanologist not being played but
24194s i feel like the draw would essentially
24196s have been the same i mean
24198s because he
24199s gave up
24200s the illuminati play just to fit in
24203s an arcane intellect with the
24205s archanologist would have drawn so much
24207s more
24209s instead so we actually went face with
24211s the fireball which surprises me to no
24213s end
24215s yeah i'm a little bit curious as to that
24218s oh
24218s but tice just whiffs on doomguard or any
24222s source of damage
24227s oh my gosh
24230s and if he taps here he's scared of dying
24232s to some sort of fireball combination
24236s i mean i think if you're tights here you
24238s just have to play out the minions i
24241s don't think you can really
24243s afford to
24245s life tap because you're exactly right
24247s double fireball
24249s plus ping is just lethal at that point
24251s yeah tyson is only out there
24254s for lethal i think was doomguard exactly
24257s because he played two fungal enchanter
24259s and two soulfire already
24262s so i really don't think it was worth
24264s going for the tap now but xiaoti has
24266s not
24267s a lethal out yet but ah that's not
24269s primordial glyph i was gonna say he had
24271s a glyph out he can try to get it with
24273s this with this stylenose
24277s and paying off the thalnos he needs
24278s something like frost nova
24281s so he needs to go
24282s stargazer luna
24285s play out v32 and the majority of his
24288s draws are very cheap
24290s and i think he has to go for it now
24293s and there's still glyphs in the pool
24304s i think you should start with the arcade
24306s missiles just because you really need
24308s the glyph and the the mana on this doll
24310s nose
24312s is a little bit too expensive
24318s yeah i'm a little curious to think about
24320s you know xiaoti's ordering behind this
24322s play but you know he's going to hit a
24324s couple of those whoa
24328s oh man a worm needs to be a cliff he
24330s needs to go quick
24332s that is
24334s not it though he has one more draw at
24336s the top has the other frost ball been
24338s played oh my gosh
24343s oh no
24345s oh my goodness that was really tense
24349s you managed to get it through but tyus
24351s will know that anything except the
24354s uh what is it ice barrier would save him
24357s here so he's just gonna take the attack
24359s face i think oh wait no yeah this is 100
24361s percent with the 15. 100 i like how
24363s tight recognized that even in that
24366s moment thais realized that there was no
24368s reason to take the risk of trying to you
24371s know attack into something that could
24372s have been ice barrier that was very
24375s smart from size i'm glad he stayed calm
24377s and recognized that because that was a
24379s very intense moment where he could have
24381s just messed up by going face but you
24383s know i i don't expect anything less
24385s enticed right yes and that was so tense
24389s i can't believe that game
24392s that was uh
24394s that was uh
24395s pretty crazy i'm curious to think if he
24397s had gone for
24399s the
24400s missiles first and just didn't go for
24403s the blood mage thalnos and how much
24405s different it would have turned out
24407s because he would have had extra mana
24409s towards the end and he would have
24411s possibly been able to take the meteor
24413s and use the meteor to clear off the
24414s board
24418s yeah so what i coulda shoulda at that
24421s point and now the players are one all
24424s both of them having their zoo out of the
24426s way are you feeling like it's time for a
24428s temple mage mirror there dr j
24431s now that i'm looking at it i'm analyzing
24434s it i'm thinking about it and there's
24436s nothing more i would rather see than a
24437s temple mage mirror because i love temple
24439s mage mirrors i don't necessarily like
24441s tepe beige but the temple mage mirrors
24442s are really you know really snowbally
24444s really
24445s finicky a lot of times you know if both
24448s players don't have that mana worm on one
24450s or a player can't really snowball the
24452s game out of control
24453s then it's a back and forth of just
24455s utilizing their cards for their most
24459s potential yeah it is very interesting
24462s the nuances of when you need to play
24464s your secrets and when you feel like you
24466s have the liberty to play out minions
24468s i've seen these mirrors go to a point
24470s where players just don't play any
24471s minions at all when they have the read
24473s on explosive runes because your opponent
24476s if you trigger that then you let your
24477s opponent play the second runes and you
24478s just essentially wasted mana on playing
24481s minions so this is the mirror coming up
24483s and the builds are a little bit
24484s different heist has the two of amani
24487s berserker in place of only one uh arcane
24490s intellect
24493s oh and shouts he just has the hand of
24496s hands right now
24498s ty's full toss trying to find some kind
24500s of one drop or two drop could have
24502s potentially kept the frostbolt but i
24504s think that's too
24505s you know too defensive of a play but
24507s right now xiaoti had the mana worm
24509s xiaoti has access to aluminum this is
24511s looking really good for him right now
24513s yeah
24514s funnily enough that's not necessarily
24517s the manner where i'm gonna get too much
24518s work done here if chelsea doesn't pick
24520s up something like a cliff or a frost
24522s ball oh my gosh
24524s um
24525s yeah it was looking like xhaki would
24526s just play down the
24528s um archanologist there
24531s glyph is looking pretty tasty right now
24534s though if you just take any cheap spell
24536s off the glyph then you can get the value
24538s trade with the mana worm and that's
24540s already so powerful in the match up
24544s i think it has to be glyph here i mean
24546s the 2 3 is
24548s fairly strong you do get through to
24550s those secrets quicker
24552s but you really want this mana worm to
24554s put in more work especially if you
24556s expect
24557s tys to go for a three drop plus
24560s the
24562s if you if you expect them to go for a
24564s three drop plus the kirin tor next turn
24566s uh you really want this mana worm to
24568s value trade
24569s yeah and shout he forced to coin out a
24572s secret there it's not the greatest use
24573s of coin but it just allows him to take
24576s control of the board forcing thais to
24578s ping off the mano worm
24579s and i do believe he took vaporize
24581s because ice barrier is pretty useless in
24583s this matchup when you're the one ahead
24585s on board
24591s you know ty's just going to ping that
24593s away that is a very passive turn from
24595s him he was essentially forced to with
24598s how the hands panned out and i wouldn't
24599s be surprised to see out to you just get
24601s that arkanologist finally down
24604s there is an argument for going arcane
24607s intellect to maximize mana usage but
24610s that would mean that the turn foreplay
24611s is likely it's just a secret which
24613s doesn't feel great so i do like just
24615s having the minion
24617s and taking the board control while
24619s you're the one who has a secret on board
24622s yeah the minion also contests any kind
24624s of play that ties may have and you get
24626s it down before explosive runes for
24627s instance if tice is forced to try and
24630s tempo out one of the minions it could
24632s contest something like the kirin tor or
24634s the cosmic anomaly plus you know just
24636s getting the body down is always good
24638s because it will be able to get
24639s continuous damage in
24641s the tais here is very afraid of the
24643s possibility of a spell based secret this
24646s is something off the glyph so it could
24648s be crazy things like mana bind and spell
24650s bender not just your usual counter spell
24653s and explosive ruins so thais plays his
24655s explosive runes conceding that if it's a
24657s counter spell i'd rather get rid of this
24662s this is uh this is not looking the
24664s greatest for tice right now as we do see
24666s xiaoti has access to that aluminum we'll
24668s be able to play that in the next couple
24670s of turns
24674s can you expect heist to just play down
24675s the second explosive runes i don't think
24677s there's any spell on turn five that you
24679s necessarily want to counter
24682s it's not likely that the thunderstorm
24683s actually clears this arcanologist
24688s yeah i think you're a tice here you
24690s probably have to commit to the explosive
24692s runes just try and stop any kind of
24694s crazy shenanigans from jlt side
24696s especially if he wants to try and tempo
24697s out some kind of cosmic anomaly or
24699s something like that but thais has
24701s something different in mind he really
24702s wants to counterspell something it may
24704s be you know if xiaoti has access to
24707s arcane intellect it could be something
24709s like that that you know thais is really
24711s hoping to hit here
24714s tais is now aware that the glyph secret
24716s is not something like mana bind or
24719s spellbender sorry mana bind or
24721s counterspell though so that does remove
24723s a lot of the mystery shrouding this
24726s xiaoti however has not seen second
24729s explosive ruins so i wouldn't hate him
24731s starting off the turn with the
24733s sorcerer's apprentice
24739s yeah i think the sorcerer's apprentice
24740s is a strong consideration just kind of
24742s you know
24743s test the waters and if you do see that
24744s it is something like a counterspell you
24746s could decide to not play the arcane
24748s elect
24749s but i don't even think that xiaoti minds
24752s that the arcane elect gets counters
24753s about because he does have access to
24755s that alumnus
24758s ties himself now
24760s i do think he had
24762s he knows it's not explosive runes right
24764s because he did play a minion oh and
24766s there was an explosive runes that was
24768s procked well he had the other secret on
24770s board so that's why he's fine to go for
24773s this cosmic anomaly and shooting star
24775s play he's also eliminated spellbender
24778s from the pool
24780s yeah he knows right now that it's
24781s something that procs when i'm being
24783s attacked on the face that it could be
24784s something like vaporize or ice barrier
24787s so i'm curious to see how tys decides to
24789s navigate this
24791s knowing that there is a potential line
24792s of it being that vaporized and i don't
24795s think he wants his 4-3 to be killed off
24797s quite yet yeah i think tys just might
24800s not attack
24802s for the next couple turns he takes a
24803s spellbender of his own and i think this
24806s archanologist is not going to be drawing
24807s anything for him which is a little bit
24809s unfortunate the hand from thais is
24810s looking kind of light
24813s kind of early to start trucking all this
24815s damaged face but is this thunderstorm
24817s getting any better
24819s i think
24820s thais may have to hold on to it in the
24822s hopes of sitter storm being able to
24823s clear up some of the minions because
24825s right now
24827s he doesn't quite have you know removal
24829s and if you know
24831s tice clears this board or i'm sorry if
24834s xiaoti clears the board state
24836s and develops minions behind it he'll
24839s need this thunderstorm and
24841s you know
24843s all of these cards in order to clear up
24844s the board state
24847s okay so there gets a pretty good glyph
24849s option in the arcane intellect he
24851s severely needed card draw there so
24853s that's a welcome sight for him but i am
24856s doubtful of whether he can outpace the
24858s allen s and
24860s wow
24860s i'm really not sure about this attack i
24863s think from everything that tais has
24864s played he would be able to rule out
24866s everything except vaporize and ice
24868s barrier and in both cases if you just
24871s attack into an ice barrier you're
24873s essentially giving your opponent for
24874s health right it's likely that shaoti
24876s would be able to just clear the cosmic
24878s anomaly following
24879s so i
24881s i'm not a big fan of the attack there
24883s the attack was definitely a calculated
24885s risk on tyson's part he may have felt as
24887s if he's so far behind right now that he
24890s has to hope it's the ice barrier and
24892s then hope the spellbender is enough to
24895s keep this cosmic anomaly alive because
24897s if he doesn't get those attacks in then
24900s he may never win the game
24902s that is true xiaoti is just drawing
24905s three more cards than tice does every
24907s single turn and he's nowhere close to
24909s fatiguing so now t here
24912s has the option to start chucking away
24914s these spells but i definitely like the
24915s hold when he still has this cosmic
24918s anomaly in hand he can just put out
24919s insane amounts of damage next turn
24923s that is quite a bit of damage now that
24926s i'm looking at it
24928s uh cosmic anomaly double missiles
24930s cinderstorm
24932s fireball
24933s frostbolt you name it all that's going
24935s man three missiles going face for ty's
24938s there
24939s i was really unlucky but even if he
24941s cleared the whole board state i don't
24943s think it was looking too good for him as
24945s well
24946s ciaoti he only knows that it's not a
24948s summoning-based secret so he eliminates
24950s explosive runes and frozen clone
24958s this is looking really good for xiaozi
24960s here i don't think thais can really do
24961s anything about this and the shooting
24963s star even though it hits a spellbender
24965s will be able to clear out both the
24967s minions
24968s that is pretty sad indeed and i expect
24971s ty's to be conceding after this turn
24975s even though he's not technically dead on
24977s board there's just so much burn that you
24979s expect jaunty to be holding in hand
24981s after this point
24984s so there is
24985s if twice gets glyph he might hold on a
24987s bit but
24989s i don't think there's as much holding on
24991s especially double fireball there's
24993s nothing that tice can do here
24997s shout t is going to go up 2-1
25001s and
25002s that is very scary for tice but he needs
25005s to be aware that the odd hunter is the
25008s last deck for xiaoti and that is the
25010s deck that tice knows that he can prey on
25013s so it's not completely hopeless for him
25015s yet and you know ties to be a great
25017s player definitely going to keep a level
25018s head despite this deficit in game points
25023s we are going to game four real soon
25026s yeah and you can see
25028s that xiaoti keeping that aluminum and
25031s mulligan was the reason he won that game
25034s he understood the matchup and he
25035s understood that he wanted the alumnus
25037s especially because he had the one drop
25040s and he could easily find the two drop as
25042s well keeping that aluminum rewarded him
25044s so much
25046s absolutely a lunath is just such a
25048s monster in the mirror because the
25050s resources for the two mages very much go
25054s um
25055s head to head
25057s they're even even though you have a
25059s little bit of differences in the tech
25060s choice as we did see thais with his
25063s amani berserker there and just having a
25065s luna kept in the hand makes it so that
25067s if your opponent doesn't have their own
25069s elune every time you win the resource
25071s battle because you have counter spells
25073s to eliminate their stuff and then you
25075s can actually reach those so
25077s broken combos of just being able to put
25079s down the kirin tor plus a secret it's
25081s all about the efficiency
25083s and now xiaoti
25085s has to sneak in a win with this odd
25087s hunter
25088s i do think that he can sneak it in
25090s through the temple mage i don't think
25092s temple mage is that strong against odd
25094s hunter i do think timo mage is
25096s definitely favored as odd hunter is i
25097s would say a fairly weak inconsistent
25099s deck overall but xiaoti has been playing
25102s that odd hunter extremely well through
25104s the entirety of this tournament and he's
25106s been you know finding wins with it where
25109s it didn't seem like he could find a win
25111s and i believe i was mentioning earlier
25114s that there was a game between
25117s these two players right here where
25118s xiaoti played the odd hunter extremely
25121s well and was one damage off lethal at
25123s the very last parts of the game
25128s i expect to see something pretty similar
25130s happening just because all these aggro
25132s decks at some point they do come down to
25134s just the very last few points of damage
25137s and we saw in the zoo mirror uh not
25139s quite the zoomer sorry zoo versus temple
25141s mage was it that it went really back and
25143s forth
25146s and thais also has his malygos druid
25148s that needs to get through the odd hunter
25150s and i do feel like it has a good chance
25152s with the amount of armor you can gain
25154s not quite as much as taunt druid but
25156s sometimes it can just get there when you
25158s have an early malfurion
25161s and there we see
25163s xiaoti is one game away from taking home
25167s and aston martin and tice right now
25170s looking a little distressed does not
25172s want to give you know what chad has been
25174s calling his car up
25176s and this is a pretty good hand to
25179s keep the car in your side of the field
25181s just toss away the malagos the rest of
25183s it looks pretty solid to me
25187s i do like tossing the malagos keeping
25189s that twig keeping that wild earth even
25192s that
25193s spellstone and tice feels like this
25195s match-up is you know
25197s so
25198s detrimental that he doesn't want to keep
25200s the twig but he feels like he can't
25201s afford to get through all those swings
25203s they'd rather find either a branching
25205s path or a nourish just something like
25206s that to keep
25208s the sustain going
25210s so quite an interesting choice from tais
25213s there
25214s but let's see if it pays off it did
25216s throw back a nourish in its place so
25218s that is something but
25220s even though you get all the ramp in the
25222s world in this matchup i feel like you
25224s need some kind of armor at some point
25226s just being able to play out your lich
25229s king super early won't necessarily get
25231s there
25237s and jaunty was really thinking on that
25238s first turn about what kind of one drop
25240s he wanted to go for there the dharma is
25242s much stronger against something like
25244s spellstone but the diamond also will be
25247s an enabler for the
25250s kill commands later on so you may have
25252s been thinking about whether he needed to
25253s hold on to that or not and now xiaoti
25256s has presented the decision
25258s whether he starts to weave the hero
25259s power in or if he goes wide with these
25262s minions i definitely think he should be
25263s playing the minions but there is some
25265s consideration for trying to weave in
25267s that hero power return yeah it's just
25270s a matter of whether he thinks these
25272s things can deal more damage to the face
25274s and
25275s it's quite early to be playing around
25277s spreading plates so i can definitely
25279s respect going wide with the minions but
25281s from this turn onward i do think it's
25283s gonna be a bunch of infinite frost
25286s faults to the face
25288s yeah i think the frostbolts are coming
25290s unfortunately they don't freeze tyson's
25292s face but they definitely feel three
25293s damage i think that's all xiaoti right
25295s now
25297s blackwell pixie is the draw honestly i
25299s would rather see the hero power than
25301s that me too
25303s i mean we do see that there's a swipe in
25305s hand that could punish it but even
25307s though thais or jaki can't necessarily
25310s see it there's just other things that
25312s thais can do to remove like the spell
25314s stone and later on you can use the pixie
25317s for an extra three damage
25322s thais can go coin nourished into nectar
25325s nourish and the turn after ui
25328s but how much time does he have
25331s i think he's got to go for it i don't
25332s think he necessarily has the time but if
25334s he doesn't do this now when is he ever
25337s going to do it could it decide to hero
25338s power down but it looks like tice is
25340s playing so defensively
25342s that he just wants to get rid of one of
25344s those fireflies yeah so it's looking
25346s like the next turn is nourish ramp again
25348s and then swipe so i can definitely see
25350s why he wants to fit in the mana for the
25352s spell stone here now in xiaoti
25356s we ain't in this game to play around
25358s playing dr j we're in this
25360s push damage to the face
25362s he said you know what if you've got
25364s plague you've got it right now i'm not
25367s i am just trying to firefly my way to an
25369s aston martin
25370s yes
25373s leave these one attack minions leading
25375s you straight to the car there entice
25378s with a pickup of ferocious howl is able
25381s to get some armor back quite a hefty
25383s chunk after the ui but he needs to just
25385s make sure that he can get there so i
25387s still think it's nourish and swipe this
25389s turn
25391s yeah the ferocious house is much
25393s stronger
25394s after the fact of a ui because you will
25397s be able to draw that many cards in order
25399s to make the ferocious how gain more
25401s armor question is he feels so threatened
25403s now that he needs to go for it and he
25405s decides to go for it alex strazza will
25407s be able to heal himself back up if he
25409s gets too low
25412s have been pretty bad here and he does
25415s not want to respect the ui not that he
25417s could have really played anything else
25419s this turn but i do think there might
25420s have been an argument for holding back
25422s the pixie for exactly turn seven
25425s since you saw that thais has been
25426s ramping so aggressively and could
25428s probably put him on having ui
25433s yeah
25434s right here you really want to find
25436s animal companion in the leok because
25437s that pushes a lot of damage and i guess
25440s puffer would also do the same amount of
25442s damage but
25444s xiaoti is going to need something here
25446s as he finally uh oh okay we're going to
25448s lose the board a little bit
25449s the funny thing is even if thais takes
25451s both these minions unleash gets
25453s significantly better for xiaoti
25455s you can even put down a floop and that
25457s gives xhaki four points of damage out of
25459s nowhere
25460s all right but the crazy thing about this
25462s is thais is going to play out all these
25463s minions in order alex strasse xiaoti's
25466s face and just push counter lethal on the
25468s following turn tyson is counting up to
25470s see if unleash the hounds would be
25472s lethal from jail t's side
25475s it's not enough
25479s i mean xiaoti may have to respect one of
25481s these minions by just trading here
25483s oh hunter's mark makes things a lot more
25486s streamlined for him you can just remove
25488s the five five i think
25491s and
25492s and i think you take the unleash while
25494s it's available to you
25496s i agree i think you go
25498s hunter's mark trade off one of the one
25500s twos unleash
25501s and then just fit in all that damaged
25504s face as much as possible as the
25506s alexstrasza will not be able to kill you
25507s and you cannot afford to keep trading
25510s definitely not
25512s shouty there
25514s okay i think he has not thought about
25517s the alexstrasza unless he's gonna end
25519s with the hunter's mark but i see these
25520s arrows and they're all going face so he
25523s may just candle shot down the last
25526s minion
25528s oh but it looks like he's just fitting
25529s everything in face i think this is just
25532s forgetting that alex draza is a possible
25534s out and this is a very unconventional
25537s lethal from thais but yeah that is quite
25540s the misstep from jyoti there
25542s so this will just be a lethal out of
25545s nowhere
25546s aggroing down the aggro player
25549s yeah a little curious to think about
25552s what shouty was because all he had to do
25554s was commit the
25556s hunter's mark
25558s onto the five five and could have face
25560s tanked it with the
25561s candle shot
25563s and he would not have died to the
25564s alexstraza combo he would have pushed
25567s i believe
25569s one less damage yeah and he still would
25571s have had the arcane shot in hand
25573s so i would have liked to see that come
25576s out rather but maybe
25577s maybe xiaoti felt like he needed the
25579s hunter's mark for a much different
25581s application
25582s to clear up something else but there's
25584s not lich king in the decklist so it
25585s wouldn't need to get through a taunt and
25587s if he had plague you were losing the
25589s game no matter what
25591s maybe he thought of like malfurion for
25594s two taunts and then you could use it on
25595s winter but yeah i really think that
25598s it was just
25599s forgetting that alex strazzo could
25601s provide lethal there because it how
25603s often do you ever see just a board state
25605s into alexstrasza ending the game in two
25608s turns
25610s that doesn't happen too often it
25612s happened that game but does not happen
25614s too often that's something you gotta be
25615s very conscious of and right now
25618s coming down to game number five it's
25621s going to be odd hunter versus tampa mage
25623s a game that i believe was decided in the
25625s group stage for these two players
25627s where tyson just
25629s narrowly took it where xiaoti was one
25632s damage off of lethal
25634s it all comes down to this and even
25636s though i'm inclined to give the favor to
25639s the temple mage just because they have
25640s efficient forms of removal for
25643s small minions from xiaoti thunderstorm
25645s and arcane missiles can get some work
25647s done there's also the fact that the odd
25649s hunter has candle shot which can be very
25651s effective with just one hit of your
25653s minion to clear off your opponent's um
25656s like sorcerer's apprentices and their
25659s own minions which are not too many
25662s in the first place so it will be this
25664s very last game to decide who is taking
25667s whole aston
25668s i am so hyped for this let's go dr j
25673s oh my gosh the hand from thanks
25676s this is a hand to win this is one of the
25678s hands
25684s the aston martin could be crossing an
25687s ocean dr jay
25692s candle shot looks pretty solid to me
25695s just because
25697s it allows you to clear off minions
25698s without taking the damage that other
25700s decks don't want to be taking against
25702s temple mage
25703s the 2-1 minions do not line up that well
25706s against nanoworm and if your opponent
25709s doesn't have the mana worm though they
25711s do push quite a bit of damage but i
25713s really think xanthe needs dire mole
25717s this is a very hard choice i i don't
25719s blame him for full keeping as you know
25721s the camera shot with the deckhand is you
25723s know very very important
25726s but it's definitely a hard close call
25729s xiaoti is going to try and weave in as
25730s much damage as possible
25732s i was thinking he might have to toss
25734s away the actress veteran just because
25737s if it buffs the
25739s deckhand next turn because you start
25740s with candleshot um
25743s then the shot plus that can would be
25745s able to deal with most of the minions
25746s from thais anyway so maybe xhaki could
25749s have gone for a better one drop there
25754s oh
25756s oh man
25757s man oh man this is looking like xiaoti's
25760s hand from the temple mage mirror yeah
25762s this is looking like tice is about to
25765s walk away with a brand new aston martin
25768s that's what this hand is saying to me
25770s but jabti is going to put up a fight
25772s does have some very efficient plays in
25774s the next couple of turns maybe find
25776s something like
25778s a
25779s misha in order to stage off some of the
25781s damage or rolls a week into one of these
25784s two threes
25789s twice in the next few turns has his
25791s curve pretty much just given to him on a
25794s silver platter and the huffer there
25797s is going to make things a little bit
25799s dicey for thais though because xiaoti
25801s and this candle shot are getting a lot
25802s of work done
25807s does have kieran torque counter spell
25809s needs to contest this somehow it doesn't
25810s quite have a clean answer for it don't
25813s think tice really wants to be
25814s fireballing up her and defensive
25816s purposes
25818s but you know it's something to consider
25822s i think he still has enough health to
25824s not have to respect it that much he also
25826s sees that xiaoti is somehow already only
25829s on two
25830s well thais has an abundance of resources
25834s and this tracking even though it had the
25836s potential to draw chaotic better is just
25838s going to get counterspelled this turn i
25840s believe
25843s lisa as well jaunty's going to play it
25844s sees as the the counterspell
25846s most likely going to play out that
25848s dharma swing the face and hero power
25850s right now it's a game of
25853s fitting in that hero power every turn
25856s because he knows tice will not be able
25857s to heal
25859s ot can deal seven to the face this turn
25862s i do not know if he wants to trade off
25865s the current or
25867s from the hands
25869s i mean xiaoti's hand is so light that i
25871s think he can't afford to go anywhere but
25873s the face
25875s i definitely agree with that i think
25876s this huffer has to go face i think
25878s xiaoti is thinking about whether he
25879s wants to put this candle shot into the
25881s kieran tour or not because if he puts it
25883s into the kirin tor the karen tour can't
25885s exactly take a value trade into the dire
25887s mall without dying to the candle shot on
25889s the follow up
25891s that is fair
25893s so i think xiaoti is already counting
25894s many turns into the future if he puts
25897s thais
25898s at 19 or
25900s 18 this turn then that means thaius's
25902s health is a multiple of three so the
25904s hero power can technically get there but
25906s because the candle shot has two charges
25908s i can definitely see the argument for
25910s trying to soften up the kirin tor mage
25912s is he trading oh my gosh
25917s that surprises me to no end that
25920s is a huge shock to me i think
25924s you have to go face there i mean
25927s xiaoti
25928s has some kind of game plan in mind
25931s where
25932s he thinks he can win this through just
25935s hero powering over and over and keeping
25937s this dire mole healthy and alive because
25939s he's probably worried
25941s tice has
25942s some kind of answer
25944s i i could
25946s i could respect the play if xiaoti
25948s somehow knew that the hand
25950s was spells and not many minions because
25953s then you can have the board to yourself
25956s but yeah this is looking really bad for
25958s xiaotin now he's kind of forced to
25960s hunters mark away the kirin tor
25963s if he wants to save it for something
25964s like a cosmic anomaly i don't think he
25967s has the time it's gonna be taking too
25969s much damage in the process so no i think
25971s he has to go for this as well he can
25972s iron beak owl the
25976s amani berserker in order to make sure it
25977s doesn't deal that much damage
25979s but that uh not going face there i mean
25982s obviously we can see the hands we could
25983s see that there were minions to follow up
25985s but if thais were to have some kind of
25986s answer that huffer and that 43 stuck
25988s around it could have been pretty bad for
25989s him
25993s bear in mind that this odd hunter deck
25996s doesn't have any
25998s tracking which is just one card for one
26002s draw
26003s and
26003s looking at how
26005s chaotic has to just work off the top of
26007s his deck while thais can drop a looney i
26010s don't think there's any way that shouty
26011s can
26013s push enough damage by that point
26016s i mean i think to start with that
26018s eaglehorn bow that that is something
26019s could just keep pushing this damaged
26021s face
26022s if thais goes for the i think xiaoti is
26024s really hoping that aluminum isn't there
26026s i think this might actually be closer
26028s than we're giving it credit
26029s yeah
26031s and with the draw of luna
26034s this actually might delay the alanis
26036s from ties by one turn simply because it
26038s means he can keep the amani berserker
26040s alive and still draw a card in the
26042s process
26045s but you're not playing a lunath here and
26047s that's
26048s oh i i agree with you i think stargazer
26051s may be the player as you want to present
26053s something on the board
26054s in order to you know constantly keep
26056s drawing because you can just play card
26058s after card after on the top of your deck
26060s but
26061s now he's gonna be able to push quite a
26063s bit of damage
26064s yeah i was gonna say if he got another
26066s draw there i think it would be worth it
26068s and
26069s it's like the two draws plus four health
26071s and four attack on board i think is
26074s enough to offset three draws from luna
26077s and now
26078s oh my gosh
26081s this is so close
26097s gonna get work done on the face
26100s i think you go face and you arcane
26102s shot
26103s the two two that way you don't take that
26105s much damage and you can go
26108s hero power oh this is so crazy because
26111s if you hold on to the arcane shot and
26113s make second deckhand and out and make
26116s something like
26117s uh i'm trying to think of another spell
26119s my second arcane shot and out there's no
26121s counter spell
26123s yeah there's also unleash the hounds i
26124s guess
26126s and uh
26127s oh my gosh
26129s okay as for xiaoti he also has to think
26131s about how much leaving two damage on
26133s tyson's side of the board matters
26135s and there's just too many combinations
26138s of spells to comprehend that i think
26141s i think you have to he's a ships at face
26144s yeah just get in there before the
26146s counters oh wait ties only has one
26148s counter spell right so
26150s oh my gosh i don't think there's a way
26152s that thais can present lethal this turn
26154s he can get frostball to freeze off
26156s shouty's face though that's not it so
26159s shouty is on one draw
26161s to possibly take home the aston martin
26165s you have to play the explosive here yes
26167s you have to oh my gosh deckhand's not
26169s even out anymore
26171s yeah that removes the deckhand out
26173s there's blackwell pixie there's uh
26175s unleashed their second arcane shot that
26178s is not it
26180s and i think we have our winner
26184s one um
26186s if xiaoti
26188s had arcane shotted
26191s the tutu
26192s he would be at 12 health right now
26195s and tice
26197s may have not had
26199s enough damage to finish this game
26202s oh we could yeah with that it would have
26205s been enough damage but there was
26206s definitely a pop
26207s yes
26208s i got your argument 100 because he had
26211s seen the counter spell onto the tracking
26213s already so that means that
26215s he didn't necessarily have to use the
26217s arcane shot on the turn he did he could
26219s have waited one more to see what he got
26221s off the top but anyway this is not a
26223s story of what could have been this is a
26225s story of tice winning you versus the end
26229s 2018 congratulations you are watching
26231s from tyson's own channel
26236s that was absolutely insane for as
26239s crazy as that game was
26242s it's insane to think of how close xiaoti
26245s had brought it
26246s to potentially winning that game one
26248s damage off
26249s twice against tice this entire
26252s tournament and that exact matchup
26257s oh my head is reeling dr jaden
26262s many things
26263s we're hype in that series
26286s i don't know i wasn't expecting it to be
26288s that close
26289s and from the opening hand it just looked
26291s like it was tyson's game
26306s and i have to say i am so so happy for
26309s ty it's very well deserved he's been
26311s looking for a big tournament win for
26313s quite some time now because a lot of
26315s people after 2015 were saying oh he's
26317s focusing more on streaming now
26320s qualified for playoffs and he still got
26323s it as a player
26324s and now he has the car to prove it
26327s yeah that is definitely tyson's car you
26329s saw him there they gave him the keys to
26331s the aston martin
26334s ha ha
26336s this is awesome
26340s now we all have pranked this autograph
26342s man i'm driving away it's heist driving
26344s away just just driving off the set you
26346s got a long drive
26363s space
26374s it was the first time the only time you
26376s got the driving
26383s he really deserves it he does a lot for
26384s the community he has a great community
26386s for his streaming and also just a
26389s phenomenal player himself and obviously
26391s a great guy so i'm really glad he won
26393s this tournament
26395s yeah bear in mind that it was tyson's
26397s own idea to this english broadcast at
26399s all originally there wasn't supposed to
26401s be one just the chinese broadcast but he
26403s put it together with g2 and help of his
26406s manager and we have this community
26408s project to show you guys just how
26411s amazing the whole story was heist takes
26414s home the aston martin and xiaoti i have
26417s to say well played to him as well he
26419s made it all the way from being 0-1
26421s deficit against heist himself pulled up
26424s all the way back to the championship and
26426s had a really good showing as well
26430s not i'm not sure what else to say to you
26432s that was an impressive finals i'm really
26433s glad i got to see it i'm really glad i
26434s got to cast with you so thank you very
26436s much
26438s yeah welcome pleasure to work with you
26440s jace so thank you guys so much for
26442s watching i think we're just going to
26443s have a few more highlights now any last
26445s words dr j before we sign off
26447s no i think i'm good i think that was an
26450s incredible series congratulations to
26451s thais again and congratulations to all
26453s these competitors for their fart uh
26455s their hard fought series and thanks chad
26458s for uh keeping us entertained as well it
26460s was great to see some of the comments so
26462s thank you all very much i really
26463s appreciate it and always great to work
26465s with you as well jesus thank you very
26466s much yeah thanks dr j and i just want to
26469s plug that i will be
26471s single for this weekend as well so you
26472s guys can
26473s tune in there to see some more
26475s hearthstone action no guarantees i don't
26478s think tice will be there himself but
26480s maybe you guys can also watch
26482s hearthstone on other channels sometime
26484s all right see you thank you so much for
26487s tuning in this has been dr jekyninki and
26489s gia see you guys later
26505s you