over 5 years
ago -
Hearthstone
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Transcript (by Youtube)
0s | welcome back to the tombs of terror it's |
---|---|
4s | time to take on the final wing the halls |
7s | of origination and then enter the inner |
10s | sanctum it sounds awfully spooky but |
15s | don't worry I'm here to help you my name |
17s | is regis Bronzebeard yeah it's a good |
22s | fit I look a lot like bran and I got |
25s | some tips and tricks that'll help you |
26s | get through this journey safely but as |
29s | always be warned there's gonna be a |
33s | twist the twist this time around is |
36s | plague of wrath which means after a |
38s | minion takes damage it gains +1 attack |
40s | this can be particularly beneficial to |
43s | high health minions but you should look |
45s | to add to your deck because they'll have |
46s | more opportunities to gain that bonus |
48s | attack it also means you should be very |
50s | careful when taking trades with multiple |
53s | minions ensuring that you don't |
54s | accidentally buff something into too |
57s | high of an attack thereby denying you |
59s | the opportunity to take a value trade |
61s | well that actually doesn't sound too bad |
63s | and I can tell you right now our good |
65s | friend Brann Bronzebeard it's gonna have |
67s | some tools up his beard to take |
69s | advantage of that twist when it comes to |
72s | signature treasures you'll start with |
73s | Old Faithful a powerful early game |
75s | weapon that can clear a lot of minions |
77s | but be careful because of its whirlwind |
80s | style effect you can inadvertently buff |
82s | your opponent's board if you're not |
84s | killing them with its attack and that's |
87s | why I recommend switching over to brands |
90s | epic egg as soon as you work to unlock |
92s | it this one has incredible synergies |
95s | with both the halls of origination |
98s | twists and many of brands cards that |
101s | allow him to deal Ping's style damage to |
104s | his own minions |
105s | that means you can summon a king crush |
107s | quite consistently with this guard and |
110s | often summon 4 or 5 King crushes which |
115s | needless to say it's a pretty powerful |
117s | play beyond that because you're giving |
120s | this attack every time you do it makes |
122s | it even easier to summon more King |
124s | crushes and then when we look at hero |
127s | powers you'll see spread shot which |
129s | allows you to deal 1 damage to any |
131s | target of your choosing which is pretty |
133s | clearly |
133s | amazing with brands epic egg and this |
138s | time around I'd also like to recommend a |
140s | starting deck once you unlock it call |
142s | for help |
143s | gives you a couple great tools to deal |
145s | damage to your own minions like blood to |
147s | occur or on the hunt and you can of |
150s | course keep an eye out for more as you |
152s | continue to assemble your deck but if |
154s | you get all of these cards together |
155s | you're going to have an incredibly |
157s | synergistic deck that is going to prove |
159s | very successful in the halls of |
162s | origination |
163s | yeah brands gonna need everything he's |
165s | got because there's some tough bosses |
167s | along the way including the plague Lord |
170s | of wrath the plague lord of wrath has |
173s | three terrifying hero powers first up is |
176s | commanding scream which enables it to |
178s | protect its minions on its turn so that |
181s | they do not die when taking trades this |
183s | means you should proactively try to |
185s | remove minions as much as possible so |
187s | they can't take very clean return trades |
190s | next up is wrath smash which will |
193s | destroy a damaged minion but also costs |
196s | one more for each damaged minion on the |
199s | boards there are a couple ways you can |
200s | use this to your advantage number one is |
204s | that if you have a very damaged minion |
205s | just trade it in to get some value out |
207s | of it instead of trying to keep it alive |
209s | alternatively you can try to damage a |
211s | lot of minions so the boss just isn't |
213s | able to cast wrath smash in the first |
216s | place |
217s | finally there's hand of defiance which |
219s | will swap the attack and health of a |
221s | minion which can't get out of hand when |
223s | attacks are already being buffed |
224s | throughout the course of the game this |
226s | means you should be careful leaving high |
228s | health minions on the opponent's side of |
231s | the board and you have to be careful how |
232s | you treat your own minions less the boss |
235s | negates something you've tried to |
236s | accomplish by swapping those values all |
240s | right that's gonna help you with a |
241s | plague Lord of wrath but you may have |
244s | noticed there's one final task ahead |
247s | it's the inner sanctum we're not done |
251s | just yet reforms evil plans haven't |
254s | quite been defeated that means you've |
256s | got one big bad final boss to go its |
260s | take on the plague Lord of flame you'll |
266s | start the fight by choosing |
267s | an explorer perhaps Brann Bronzebeard at |
271s | that point you'll be offered one of the |
273s | hero powers you've unlocked for brand |
275s | Amon your deck will have all of the |
277s | signature treasures brand has unlocked |
279s | added to it as well of course it's fun |
282s | to pick your favorite but keep in mind |
284s | the old adage about saving the best for |
287s | last |
288s | so cons first hero power will create |
291s | some particularly problematic golems if |
294s | you don't keep the board clear so be |
297s | sure to manage those and if things do |
300s | get too out of hand don't hit that |
301s | concede button just yet this is not a |
305s | fight you want to give up too early |
307s | there might be some help on the way yeah |
311s | that's a pretty crazy fight as you can |
314s | see and that's really just the beginning |
316s | there are some more surprises in store |
319s | that I'll let you discover I don't want |
321s | to spoil everything for you right off |
323s | the bat that said I think you've learned |
326s | enough over the last few weeks and |
327s | you've certainly earned enough treasures |
329s | that you've got everything you need to |
331s | defeat to kaan and rhythm and their evil |
334s | plans and maybe you'll even get a hint |
336s | at what their evil plan is all about I'm |
339s | certainly still very curious myself that |
343s | said I want to thank you for spending |
345s | all this time with me it's been a great |
346s | journey a great adventure I hope you've |
348s | had fun I know I certainly have and that |
351s | said there's only one thing left to say |
354s | to adventure |
364s | you |