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766s first up oceans or mountains
770s hiya
771s a big party or a small gathering
775s shout out
777s bath or shower
781s uh passenger or driver
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786s City or Countryside
791s and finally work hard or play hard
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815s would you rather fight one horse or 100
818s ducks 100x
821s good answer pasta or rice
824s a rice
825s Raven or subtle
827s uh subtle
829s strawberry or chocolate ice cream
831s strawberry
833s social time or alone time
836s um how long time
838s finally winter or summer
840s oh summer
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956s hello everybody and welcome to the final
959s day of the Hearthstone World
961s Championship my name is TJ and joining
963s me to kick off the show is the one the
965s only Neil Lorinda Bond
967s Neil how are you doing today I am doing
970s great TJ we've built up to this for so
973s long and we're finally gonna find out
975s who the world champion is for 2022 and
978s it could be the same person as world
979s championship for 2021 which would be
981s both an anti-climax and the best thing
984s ever all at once
988s that's right Neil you know what I just
990s realized
991s that I'm gonna have to do in the first
993s game
995s and I'm gonna put it back
997s 3 A.M
999s I forgot to put on my shirt
1002s it's fine teaching
1004s I can cover for you you look
1008s I'll do I'll do it at the first game you
1010s look great deal I'll put on a t-shirt
1013s great opening to the final day of the
1016s world championship yeah forgets to put
1017s on a shirt you'll know how this works we
1020s don't need to see this you need to see
1021s more of TJ putting on a shirt
1023s um before dual elimination group
1024s brackets if you've been here the last
1026s few days you saw that top eight meat in
1028s single elimination final brackets if
1030s you're here now you're going to see that
1031s the winner becomes the 2022 World
1034s Champion
1035s yes of course cool good talk and it's
1038s best of five four deck Conquest if
1040s you're here for the first time where
1042s have you been for the last eight years
1043s Conquest you have to win with all of
1045s your decks there you go it's on the
1047s screen in front of you you get four
1048s decks you ban one you win with the other
1050s three you go through to the next round
1051s you keep doing that until there are no
1052s more rounds to go through and then
1053s you're the world champion for 2022.
1056s sounds easy enough Neil sounds are easy
1059s enough just like putting on a shirt
1062s it's just like putting out I even got it
1065s out I laid it out on my bed
1068s got all the creases and wrinkles out
1070s um
1071s and then you go to the bath and you just
1073s forgot about it and then I was like all
1076s right I got everything set in front of
1077s me I got my water
1079s I'm ready to go I got all my Taps open
1082s keep track and analyze some games of
1085s world championship level Hearthstone I
1088s knew I was missing one step I knew I was
1090s missing one step so first prize TJ the
1094s first prize it's 200 lots of 500 that's
1097s so much money
1100s that's a that equates to a lot of points
1103s if we were to be giving out points for
1105s the world championship but I I mean even
1108s just rocking up to the world
1109s championship
1110s um you know very difficult to qualify to
1114s uh many players dream just to play in a
1117s world championship you're already
1118s guaranteed uh that ten thousand dollars
1121s and it just moves up from there so uh
1123s everybody that has even made it to this
1125s stage the quarterfinals is already going
1128s going away with uh a good chunk of money
1130s but to be honest it it still doesn't
1134s feel good you know if you're losing the
1135s quarterfinals
1137s yeah sure you get a good a good amount
1139s of money but everybody wants to win the
1142s big prize now we're going to take a look
1143s at uh what's happened over the past
1145s couple days we kick things off on Friday
1147s with the first two groups
1150s in group a we saw yuyi and dead draw
1152s Advance over bly's and XC and uh that
1157s was an interesting group to watch I feel
1160s like bly's if I had to you know pick a
1163s favorite coming into the world
1164s championship before Dex Mission before
1166s anything I would have said I would put
1168s blies at the very least near the top of
1171s my list right in the top three for
1173s players that I would predict to win the
1175s World Championship
1176s um and uh didn't have a great showing
1179s didn't have a great showing no but
1181s they're all tough groups as is the
1183s cliche at World Championships One does
1185s not simply just rock up as TJ put it to
1188s the World Championships there's a lot of
1190s going into there so even if you are the
1192s 16th best player on the day at the World
1193s Championships you're still the 16th best
1195s player still pretty good going Group B
1199s absolute crazy group 10 world
1202s championship appearances between them so
1204s it was always going to be a shocker
1206s whoever missed out but shouty and yala
1210s coming through that group
1212s possibly and that includes Glory the
1214s world champion but possibly the most
1216s experienced two players of all the
1218s players in this group and that's a tough
1220s one to call but I'm going to go with
1222s that I think
1223s yeah I would say so and honestly there
1226s are two of the players that seem the
1228s hardest to beat to be honest uh yala
1231s specifically uh it's he always has like
1235s the the French outs on his mind right
1239s um and Raven has said it so I've all
1241s said it I said it in the road to worlds
1242s video for your Allah when he is winning
1245s he does the absolute bare minimum
1247s necessary
1248s to win any given game of hearthstone so
1252s uh it's he just feels like one of those
1255s players that you have to work extra hard
1257s against uh when you're playing against
1259s him in a high stakes match and that
1262s makes him a pretty frightening opponent
1263s but moving over to group C xmg and
1266s possessy coming out of the group
1268s possessi as a very rare opportunity here
1272s to win a Beckett World Championship in a
1277s row would be the first time that it's
1278s ever happened we came close last year
1280s with possessive defeating glory in the
1283s finals of the world championship in 2021
1285s Glory coming off uh his win in 2020.
1289s we'll see if possesses going to be able
1291s to do that but xmg
1293s coming into this tournament probably one
1296s of the players that even though he's got
1298s the resume even though you know he's got
1300s the the game play down a player that was
1304s probably underestimated a bit even among
1306s the Chinese players I feel like xmg is
1309s the one that at least uh among like the
1312s Russian team
1314s we haven't seen as as much of this year
1316s or we tend to undervalue his
1318s performances maybe that's because he
1319s tends to lean towards aggressive decks
1322s and it's just this weird mental block
1323s that everybody has where they always
1326s undervalue players that uh that you know
1329s prioritize aggressive decks a player
1331s like frenetic comes to mind right where
1333s friends has had him had amazing seasons
1336s in your Grandmasters but his
1339s performances were always undervalued
1340s compared to like blies and and Gabby
1342s because he goes on for those aggressive
1344s decks so it's just kind of this weird
1346s thing but definitely a player to look
1348s out for in the quarterfinals Tokyo plays
1350s that are undervalued there's Levick
1351s there at the top of Group D undervalued
1354s mainly because Raven said he thought he
1355s was good very early on in the year
1358s um so we yeah if I even says they're
1359s good we've really got to be convinced
1361s you've got to play extra well to
1363s convince us that there are any good if
1364s Ravens picked you out but Raven was
1367s right it had to happen one day and
1369s Levick has proved to be incredibly
1371s underrated the last few tournaments
1372s since we've started paying more
1374s attention mainly so we could ridicule
1376s Raven the chance never came up because
1377s Levick has been playing incredibly well
1379s and then there's this bunny Hopper guy
1381s whoever he might be is he so I I
1384s mentioned earlier like favorites to win
1386s the World Championship but honestly like
1388s if I had to pick a player that was
1389s destined to win the World Championship I
1392s would have to say bunny Hopper yeah
1394s um it's the road for him to get to this
1397s point has been incredible he's had one
1400s of the best years any Hearthstone player
1402s could ever hope to achieve the best
1403s couple years not only in our system but
1406s also in uh Gold Series uh with Team
1409s Liquid
1410s um just individually and with his team
1412s has been spectacular and he's been here
1414s since the beginning since 20 winter
1417s championship of 2015. back that was the
1421s first time we had like sort of a a real
1423s quote-unquote real competitive system
1425s like a year-long competitive system yeah
1428s buddy Hopper was at the very first
1429s tournament of that and uh he hasn't
1432s given up since then so
1435s um I mean it's a good topic what can I
1437s say but let's take a look at some of the
1438s action we saw yesterday
1440s um take a look at uh possessing his one
1444s of the best series I've watched in a
1445s long time which was possessive versus
1447s Mighty incredibly close and in the very
1451s last game Mighty was about to escape his
1454s way to a victory and messy scammed it
1457s right back to take the series yeah
1459s Mighty was hard to himself on Twitter
1461s but mighty's had a fantastic year uh
1464s going straight through Grandma's first
1466s time of asking and should absolutely be
1468s proud of that performance overall on the
1470s year um I think he's
1472s will hold his head high when he's had
1473s time to reflect everyone's always a bit
1474s sad when they first get knocked out of
1476s any tournament would you wait
1477s tournaments are so hard right TJ because
1479s only one person can win and all the
1481s others feel sad at least for a while
1483s yeah that's right
1486s um and the world championship it just
1490s hits that much harder right because last
1492s event of the year uh higher Stakes
1495s because there's a bigger prize pool more
1497s Prestige you work so hard to get to this
1500s point right everybody at the beginning
1501s of any competitive arson year says I
1504s want to qualify to the world
1505s championship right that's the goal and
1507s then you make it there and you're kind
1508s of like well what's next well the only
1510s next logical step is winning the World
1511s Championship and so when you you know
1514s boil your entire competitive year down
1517s to that moment and you come up short
1519s that feels bad especially if you come in
1521s uh to the world championship with high
1524s confidence which you know most players
1526s tend to I think you've qualified for the
1529s world championship if you haven't got
1530s high confidence at that point you you
1532s really need to believe in yourself more
1533s right because you do that just by being
1536s there you've won a lot of things
1537s somewhere along the line yeah that's
1540s right and uh taking a look at the uh
1543s last matches that happened uh yesterday
1545s unfortunately pascoa the Last Hope of
1547s the Americas region
1549s uh was not able to get it done in the
1551s group
1552s um just it felt like unable to get it
1554s done with that death throttle Rogue and
1556s I feel like that's a dick that struggled
1558s a lot over the course of uh the week uh
1563s the different variations of the deck and
1566s it's unfortunate because I do think the
1567s deck is good it just has sort of like
1569s those you know built-in fail-saves where
1572s you just
1577s big stupid Dorsey patches yeah
1580s Invincible Invincible yeah big stupid
1583s horsey patches is absolutely the way I
1586s want to start my day with Hearthstone
1587s casting though yeah so there's our top
1590s eight we're gonna kick things off with
1592s you you versus yarla that's going to be
1593s our first match but all the way down the
1595s line
1596s it's just a goodie after goody of uh
1601s um of quarterfinal matches I think the
1604s one that I'd like to highlight
1605s specifically would be that third one
1607s shout out to you versus yeah after all
1608s two players that feel like they're in
1610s incredible form and uh you know probably
1614s two of the best Hearthstone tournament
1616s Players uh of all time right it's crazy
1620s to think that dead draw was never in but
1623s Grand Masters because you look at his
1626s stats and uh he just got
1629s um be by the system early on when he had
1632s some of his best performances uh one of
1634s the best runs in master tours of all
1636s time didn't end up qualifying to Grand
1638s Masters because it was based on money
1639s back then and money was weighted towards
1640s the winner uh of Masters tours and he'd
1643s only just started winning like the last
1645s three tournaments of 2018 he started
1647s racking up those HCT points as well but
1650s he didn't play in the first half of that
1651s year and if bunny Hopper is the player
1653s who should win this on storyline
1655s trajectory dead draw is the player who
1658s should win it on storyline
1660s um I know the hero like just can't get
1663s there just everything's against in the
1665s system all the way beating him down and
1667s then eventually comes through and wins
1668s the world championship that's where Dead
1670s draw's storyline comes from if he makes
1671s it through this but first off Yu Yi and
1674s yala are two players who have been
1676s around for a very long time as well uh
1678s y'all has not always looked this way he
1680s you know he's I used to bid in the last
1682s couple of years looking at image there
1684s um but he looks great I'm better than
1685s that
1686s that's what happens
1689s 1500 kilometers in a year
1692s and play warlock every tournament for
1694s all the years apart from this one yeah I
1697s feel like consumes you this year Yara
1700s just kind of um like he
1703s he turned the page in his book and was
1706s like I'm sick of playing control decks
1709s I'm gonna qualify the world championship
1710s playing board based aggro and I'm gonna
1712s come into this tournament
1713s uh playing
1716s Tempo joking aside maybe that's the
1719s final piece in the puzzle that he needs
1721s he's always been a little bit hamstrung
1723s by the fact that he'd turn up with his
1725s control decks even in meta games that
1727s didn't really Merit it and this year
1730s he's I mean he he's gone unnoticed he's
1733s gone under the radar because he
1734s qualified for World so early we kind of
1736s yeah y'all is in worlds let's forget him
1738s and talk about the other players now and
1739s this year he has been more much more
1741s willing than ever before to just go you
1743s know what I'm going to play the decks I
1745s need to play to win the tournament not
1746s the Decks that I'm good at that are
1748s Comfort picks which by the way if you're
1750s newer to tournaments you should play
1752s Comfort picks because you'll play a lot
1753s better and feel a lot better but y'all
1755s are finally going for the Decks that
1757s he's not so used to playing and because
1760s he's such a great player they are
1761s working out really well for him
1764s yeah we could take a look at UE stats
1767s there uh we were first introduced to you
1769s you only back in 2018.
1772s at one of the uh uh at the summer
1774s championship in 2018 uh fun fact with
1778s that tournament uh well not not so fun
1781s fact you did not do well
1783s a lot of this group incredibly quickly
1785s honestly in 2018 that pretty much every
1788s Chinese player had a lot of difficult in
1789s those global tournaments
1791s um but that one in particular uh shouty
1794s and Bunny Hopper were both in that
1796s Championship
1798s um and are both now in this top eight so
1801s that was ue's very first uh tournament
1804s at least uh in in part of like the HGT
1808s you know Global competitive Parson
1810s system
1811s very first one and now he's in a top
1813s eight World Championship with two
1815s players that were in that tournament
1818s kind of a crazy crazy fun fact for you
1821s this job is pretty crazy uh resume the
1826s Master's tour win rate's a little bit
1827s lower but again he he got qualified so
1830s early I think maybe he put his feet up
1831s for a couple of months honestly because
1833s he'd had a lot of years of top top
1835s quality play I think he may be rolled up
1837s to a couple of those tournaments and
1838s just played some Hearthstone and went
1839s away again
1841s um just getting ready for this event but
1843s reached The Grandmaster semi-finals six
1845s times in a row that is ridiculous
1849s it really is yeah and honestly the
1852s Master's tour win rate compared to a lot
1854s of the players in the field like that's
1856s probably what you're talking about just
1857s kind of yeah kicked his feet up but I
1860s always felt like yarla has done better
1862s in sort of these smaller events where
1864s the field is a little bit more
1866s predictable right uh than in Masters
1869s tours I feel like this is where strength
1870s lies that's why even when he was having
1873s poor performance in Masters tours he
1874s would turn around the next week in Grand
1876s Masters and you know win the week right
1880s so uh I I just feel like
1884s um this sort of tournament style fits
1887s his strength better but gonna be opening
1889s up with the ramp Druid the 30 card ramp
1891s Druid Neil you said you've been playing
1893s some of this deck yeah I like it so much
1896s more than the 40 card especially in this
1898s opening game where he's up against the
1900s Demon Hunter uh the 40 card deck is just
1904s not that good against Demon Hunter it
1906s sort of messes around it gets a bit
1907s awkward it makes some armor and then it
1908s dies horribly to a million damage but
1911s this can race it this can race the Demon
1913s Hunter and I I think that the Druid I'm
1917s not quite sure I'm prepared to say it's
1919s favored but it might be but against the
1921s Demon Hunter with 30 cards it's very
1924s close it's a really really good foot
1926s race to see you get that thing done
1928s first I think
1930s yeah this decking can get to its combo
1933s surprisingly quickly
1936s um and uh that's sort of where it's it's
1938s strength lies
1940s um so I'm excited to see how this is
1944s going to play out I still do think that
1946s Demon Hunter may have a slight Edge
1948s [Music]
1949s um I tend to favorite Demon Hunter in
1951s just about every minute yeah I mean
1953s that's the thing that's my own personal
1955s bias I just think the deck is uh the
1959s absolutely bonkers
1960s uh in terms of its uh power level but uh
1965s we shall see uh Demon Hunter can have
1967s those draws where
1969s you have a lot of you have arcanaster
1971s Jace in in your opening and no ability
1973s to Discount those your combo takes a
1975s long time hand space gets awkward right
1979s you get to a point where you're holding
1981s on to non-reduced combo pieces and you
1984s can't you know Vault your Dimensions
1986s because you don't have the handspace
1988s forward so we'll see
1990s um
1991s but if you check stat sites you see that
1993s demon hunt against ramp Drew is like 42
1995s uh sorry is the opposite yeah it's like
1997s 42 against the ramp dude I think that's
1999s even more magnified when it comes to 30
2003s card Druid but obviously a lot of those
2005s stats have people who aren't very good
2006s at Demon Hunter involved so that brings
2009s it back the other way to quite a large
2011s degree because Demon Hunter
2013s it's straightforward enough to do quite
2015s well with the deck there's a lot of
2016s nuance in doing very well with the deck
2019s yeah it's it's not that hard of a deck
2021s to understand how to win right
2023s um but it's the small situation Sato had
2025s had some really good points on this
2027s yesterday when he was talking about the
2028s deck
2029s um like the like the learning like the
2032s damage break points and learning the win
2035s conditions like the deck is really
2037s straightforward there's not a little
2038s there's not a lot of flexibility with
2040s the deck but it's about understanding
2042s specific matchups when you can be
2045s liberal with your uh your spell damage
2047s and your your burst Bells when do you
2049s need to get greedy that type of thing
2050s when you pressure Relic Vault when you
2053s need to pressure with phantasms as
2054s opposed to Holding On To The Relic ball
2056s charge and get greedy with Dimensions or
2058s if you need for removal like those those
2060s things but as far as like knowing how to
2063s win with the deck yeah you just get a
2065s bunch of burst and spell damage and you
2067s play it all in a turn that part's easy
2069s anyone on this Druid which is basically
2071s a combo deck I don't like the title of
2073s amp Druid for this because it's just
2075s combo Druid to me there are other ways
2076s you can win with the ramp it makes sense
2078s the name isn't completely wrong or
2080s anything
2081s but really it's a combo deck in the 30
2083s card format you don't have the
2086s the topiazole and all that sort of stuff
2088s going on so you do have to basically win
2090s with big stuff and your big stuff is
2092s basically the combo uh just in case you
2094s just fire a bunch of four sixes onto the
2096s board and win that way or whatever but
2097s yeah or six sixes depending on your
2099s build
2101s and yala has missed the turn three ramp
2104s which is gonna irritate him but at least
2106s he's got into a Jerry rig into some
2108s nourishes uh the more pressing matter
2111s even though he has
2113s two of the combo pieces he has no search
2117s so hasn't got that Moon lit hasn't got
2118s that aquatic form to find the brand
2120s which is the third and final piece of
2122s the combo or of what he needs or the
2124s fourth and final if you count the
2125s Earthen scales so yala is ready to combo
2128s off pretty soon
2130s yeah which is crazy the thing you used
2132s to a ways away uh sort of what I was
2135s talking about where Jason arcanists are
2138s in hand without their ability to be
2140s reduced
2142s um Unleashed felt and fell barrage also
2144s on the far left with no way to be
2146s reduced there's a relic of dimensions in
2149s hand but there's no Vault no relics have
2152s been cast so far so just casting a relic
2155s of Dimensions as your first Relic on 5
2157s is not particularly Strong by itself it
2160s doesn't even complete the first part of
2162s the quest so uh
2164s yeah and you've lost a relative
2166s dimensions is the important part when
2168s you have to do that like one of your two
2169s relics is your win condition most of the
2171s time uh you draw four reduce the costs
2174s and those cards bring you the game
2175s because you've got a good density of
2177s things to hit if you've used one of your
2179s relics just to keep going and
2181s the way it's going for you you might
2183s have to just do that next turn you don't
2184s have that much time against Druid and
2187s next turn he will have seen the nourish
2189s uh be ramped so
2191s he will know he's going to get a move on
2193s if he doesn't draw into something good
2194s next turn he might just have to play The
2195s Relic for draw two for five Mana
2199s and with that in mind he should probably
2200s get this sigil out here right now yeah I
2203s wouldn't even mind casting uh the Fel
2205s barrage while you have the Mana
2208s um probably gonna have to go fast and
2210s especially with the non-discounted
2212s architis in hand and non-discounted Jace
2214s betting that Mana now uh could be worth
2217s it uh down the line obviously wouldn't
2219s be able to fit it in the combo but you
2221s have no guarantee that you're going to
2222s be able to even cast that with spell
2223s damage at a reasonable point in the game
2225s so
2227s um keeping hand space in mind I wouldn't
2229s even mind just you know hero power sigil
2232s barrage and then here apart face in this
2235s instance
2238s okay it's the first day of the last day
2241s of Worlds and both players are going to
2243s be nervous but no plays fearing this
2246s pop-off from their opponent already you
2248s can see the worry on their face that's
2250s not just like tournament nerves that's
2251s oh my goodness my opponent's gonna kill
2253s me in a moment no from both players it's
2255s great to see yeah so getting uh so this
2259s is a sort of a similar play of making
2261s hand space Also the sigil
2264s um if you're casting relative dimensions
2266s on five the sigil is still pretty good
2268s because you get the automatic Quest
2269s completion
2271s um but
2274s leaving that for a bigger turn
2277s could be worthwhile as well like getting
2279s like an extra discount on it right
2282s um
2282s and the potential to get Double
2284s Discounts on certain things with if
2286s you're playing uh like sigil plus a big
2289s draw turn instead of just the relative
2292s dimensions I don't know
2294s if you're new to yala have a good look
2296s at what he's done for the last 30
2297s seconds
2300s I I've already hit the two two and I've
2302s just moved on with my life y'all are
2303s working out if you actually really needs
2304s to hit this tutu he's going to be
2306s playing taylon possibly next turn or
2308s Miracle growth um in some worlds as well
2311s so it doesn't need to hit it spends
2313s forever thinking about it and preserves
2315s two Health in his mind by not doing that
2317s because he's going to deal with it a
2319s different way most of the time yeah um
2322s oh
2326s okay that is a benefit of last turn you
2329s can net some damage of this with this
2331s fell barrage knowing that
2333s Irish was going to be played last turn
2335s uh that has to be the plan but drawing
2338s The Relic Vault may change things
2342s um especially considering if you Relic
2344s Vault and sigil
2346s then next turn you get the discounts on
2349s all of the uh all four of the dimension
2352s draws plus the sigil draw so I think he
2356s wanted in case he didn't draw onto
2357s anything be able to have the spell
2358s damage on board to cast that Bell
2360s barrage next turn and you know turn four
2363s damage into eight damage knowing that
2365s nourish was going to be the card
2367s but instead decides to deviate because
2369s you can't really pass up getting that
2371s Vault and schedule online for the relic
2373s of dimensions and big discounts next
2375s turn
2376s you ought to decide whether he wants to
2378s take time out to play this under King
2379s now just to get rid of the tutu this is
2381s what he thought about last term when he
2382s was thinking about the attack with the
2384s hero power so long uh he think he's
2386s going to draw Guff he may have attacked
2388s into the minion of course but that's
2389s what the long think is for working out
2391s how many times he's going to attack it
2392s but how many times he's not and so this
2395s is a turn off for yala which is
2397s obviously imitating
2399s um but after this turn he's free to go
2403s the arm is relevant as well like Demon
2405s Hunter we always talk about the infinite
2406s damage but the infinite damage is
2408s definitely harder than 40 damage which
2411s is definitely harder than 20 damage it
2412s is a thing yeah it's infinite damage if
2414s you have infinite time right like yeah
2417s if you can line up everything and get
2419s spell damage dump all your spells and
2422s then Jason the same turn
2424s it's it's a million it's like not in the
2427s 90s
2429s um
2431s oh
2432s okay
2433s the double discounted uh Guild Trader
2437s is going to be quite good one Mana
2440s but other than that
2442s the rest of the stuff is okay still a
2445s lot of damage with Guild Trader double
2447s Fury chaos strike Mark of score yes I'll
2450s be going to be played in the same turn
2452s yeah it depends on
2456s what yala does next in terms of armor
2458s because it might just be a case of
2460s setting that up next turn and then just
2461s go with the chase it might just be
2463s lethal
2471s just using the Relic to set up any
2473s future relics more than anything there
2475s oh wow it's so close to winning has he
2480s got time to Guff
2482s uh
2487s you can ramp and Guff
2490s I think now he's ramped though yeah okay
2492s that's fine yeah uh which is the double
2495s ramp he gains the armor he's got lethal
2498s next turn
2500s um unless
2506s if he's alive he needs to be alive
2514s he needs to have armor
2518s he just he well he plays a new pecan you
2522s play the brand first and then an ubercon
2524s yeah exactly all Earth and scales works
2526s as well but yeah or the scales works as
2528s well yeah but I think you're right to
2530s highlight that because a lot of people
2531s do just miss out the extra Mana before
2533s they get their armor yeah he he's he's
2536s ramped enough at this point giving
2538s himself enough Mana to be able to have
2540s some wiggle room there but yes the Earth
2541s and skills would also do it yeah
2544s um
2546s guess why I changed my mind when I said
2548s it was that brown was the third piece of
2549s the combo at the start of the game then
2551s I changed it to Fourth piece because the
2552s urban scales is kind of the fourth piece
2554s or one of the four pieces sometimes yeah
2557s or like under King with something to
2559s trade into right like yeah
2562s it's it's a wavy fourth piece yeah it's
2567s under king or something to trade into
2568s it's just a net five
2572s uh five armor
2575s yeah you're putting 10 Health on the
2577s board but this is an absolute bajillion
2580s damage
2584s it's a bajillion
2595s it's so silly
2599s x64 noob
2608s somebody told you this is I was like oh
2610s he's not gonna have the armor
2614s I was assuming that you you would chip
2616s off more of the armor on the previous
2618s turn uh but didn't like I was assuming
2621s he would go like Guild Trader because he
2622s wouldn't have had armor to go double ask
2624s the Lord
2625s uh but he wouldn't have needed double
2627s astalor if uh Yugi had gone for the
2630s spell damage because there wouldn't have
2631s been enough Health on board right so uh
2634s yeah and that's a like you said it's a
2636s race right
2638s um to be able to find those pieces and
2641s you still the draw was a little bit slow
2644s but it wasn't the slowest got to Relic
2646s Vault dimensions on six
2649s um the problem was right The Arcanist
2652s didn't get like double reduced uh spell
2655s damage cards didn't have like the the
2657s ideal uh set of draws in order to make
2660s that happen so
2662s um and yarla showcasing what that Druid
2665s Deck is capable of with running only 30
2667s cards means you're going to hit those
2669s combo pieces
2671s a lot more often very quickly
2674s yeah it's just a totally different game
2676s to having 40 cards this was a kind of
2679s exceptional in the way that it happened
2680s because it all came off the top he
2681s didn't have to use the moonlits or
2682s anything for it but I guess if you're
2684s not drawing your moonlits and you're not
2686s drawing your forms you're allowed to
2688s actually just draw the combo instead
2690s because it's got to be replaced with
2691s something but now the deck that
2695s absolutely nutty on it is shark Rogue
2698s yeah this deck is
2701s um
2702s y'all just played all combo it's kind of
2704s funny to see because that's sort of not
2706s been his Mo over the past three years
2710s um and most of grand Masters last year
2712s he would play some sort of combo style
2714s decks but mostly played like control or
2717s anti-combo those types of things
2720s um he was like the uh
2725s what do you call it
2727s uh I don't know the the antagonist of
2731s Europe Grand Masters every week
2734s yeah yeah yeah that's fine
2736s um in terms of uh his lineup versus
2738s everybody else's
2740s um whereas now you know he he's trying
2744s to be the hero he's absolutely a hero
2746s with this deck and he proved it in the
2749s in the group stage right up against
2750s pressure uh he needed to do 20 something
2754s with his Drucker and he just did it he
2757s he waited and waited and he knew he was
2759s going to do it he knew how much damage
2761s he had and I think it was 24 he ended up
2764s doing and he needed to do 21 or 22 and
2768s he he chipped away he knew that I can't
2771s believe he was against me he knew that
2772s he needed to do four or five damage of
2773s Chip damage to get into range and then
2775s he just won the game and I wouldn't be
2777s surprised to see something very very
2779s similar here it was against Demon Hunter
2781s I think where it's like do you want to
2783s heal do you want to heal for four really
2784s do you yeah the player one three do you
2787s want to heal for five
2788s those are the decisions you have to make
2790s when you're playing against this deck
2791s though because their reach is insane uh
2794s early on in the game
2796s um and sometimes they don't even give
2798s you cues that like on the turn that
2800s they're gonna pop off
2802s um you know
2804s like preemptively throwing the uh
2807s forsaken the tenant on the board sure
2809s like that's a cue right like yeah
2811s football graveyard's up lieutenants on
2813s the board sure right that's a that's a
2816s big one
2817s um but sometimes they just have the
2819s cards in hand to be able to do it from
2822s hand and still have enough reach to get
2824s there I can't imagine bringing this deck
2827s to a world championship because the
2830s amount of pressure on you to perfectly
2833s perform every action with you know less
2838s than half a second to make each decision
2840s is unfathomable like we've seen people
2844s mess up curve Paladin before let alone
2847s 27 action Rogue that just cause the
2850s pressure my goodness yeah like like we
2853s saw who was it was it blies like trade
2856s or play a guild Trader instead of
2858s trading it
2859s oh yeah on turn one he he played he
2862s played the weapon
2863s oh the Blackwater Cutlass yeah yeah one
2867s weapon is in play Let's go like with
2869s with one man available you're making one
2871s action to turn we see we see people mess
2873s that up now imagine you multiply that by
2877s you know 25
2879s and you have a split second to play you
2882s know each card how much room there is
2885s for air you have to be incredibly
2886s accurate for a player that's normally
2888s used to taking his time thinking through
2890s every every action uh in the Arla this
2893s deck is is crazy to me that it's uh that
2897s it's been able to do that so we'll see
2899s if uh he can get it done but it is going
2901s to be the Demon Hunter once again for yi
2903s I believe I see it queued up on my handy
2906s dandy
2907s and I think this is another race and I
2909s think once again maybe the demon Hunt is
2910s just fractionally unfavored
2913s um depending on maybe you will have
2916s learned from watching yala play it in
2918s the group right he'll have seen that and
2919s seen that yala was like getting into the
2922s low 20s and maybe you you will heal up
2924s preemptively
2926s I just saw Garlic's opening hand I can
2928s see a split second faster
2931s you'll see it in a moment oh I'm excited
2936s still excited
2938s I'm maintaining the excitement
2940s oh my goodness look at this opening hand
2943s TJ look he's got two sharks a shadow
2945s shambler and he can decide to keep the
2948s auction here as well I think although
2949s I'm not one you don't want them you
2950s don't want the second shark I think
2952s because you haven't actually keep the
2953s first shark but you want one from the
2956s sketchy
2958s um and you don't want to leave both
2959s sketchy stranded I would even yeah
2961s sharks it does make sense
2964s um and then you look for uh sketchy uh
2967s forsaken Lieutenant that kind of thing I
2969s saw a rose pop up and use him though
2973s um
2975s we did see that the graveyard is sorry
2979s I'm going to be very careful the the
2982s graveyard that doubles your death
2984s battles
2986s yeah is is not as important early as you
2988s may think I think the yala didn't use it
2991s on the first shark and did use it on the
2992s second shark last time
2995s and then there's a seven Stone graveyard
2996s which just is in the deck
3000s [Music]
3003s relaxed
3008s foreign
3011s way both sharks is just playing the deck
3014s a lot I think instinctively I only keep
3015s one and I was like excited about two
3016s because the deck the hand looks so good
3018s but obviously you throw away one of them
3019s but throwing away both
3021s something that he did pretty quickly
3022s there I think he knows the deck is more
3024s likely than not to get that one back
3026s this hasn't happened yet you can get one
3029s back or you play you play double loan
3032s shark in double sketching information
3034s yes
3036s um and double shroud like you you don't
3040s necessarily want to keep those cheap
3042s those minions because
3044s then that just strands the other spells
3047s uh that fetch minions in your deck
3049s specifically the sketches because the
3051s shrouds are usually gonna are always
3052s gonna have something to draw right like
3055s Draka
3056s it's always the Paradox of combo decks
3058s through the years isn't it if you're new
3059s to the game freeze Mage for instance you
3061s throw away all the pieces of your deck
3063s that win you the game and go for all the
3065s things that draw those cards at first
3066s it's like well why don't you just keep
3068s the things that win the game
3069s but over time you realize like you've
3071s just described you get so many dead
3072s draws if you do that there's that guy
3074s again dead draw yeah but uh you have to
3077s do it all seemingly backwards until
3079s you've done it a few times then it
3081s becomes incredibly clear that's what you
3082s should do turn your deadrise a genius
3085s right
3087s no I was lyrics
3089s All the Time
3094s so with that in mind who's got the the
3096s worst name who never gets free promotion
3099s out of their name because buddy Hopper
3100s probably gets a tiny bit for instance
3102s yarla
3106s yala
3108s isn't that just how Texans say everybody
3113s Darla
3115s y'all uh yeah
3118s you're a bunch of idiots
3121s okay here you go yeah you only gets free
3124s promotion in Texas
3126s [Laughter]
3131s you're right there you go I'm not sure
3133s about Blazers do you blaze anything
3138s close enough to like Blaze I don't know
3141s lies in your Trail a trailblizer all
3143s right yeah see
3146s if it's free promotion in Hearthstone
3147s that's how it works as we look at MG
3149s Maybe
3150s xng because that's a
3154s it's just a really big car
3156s yeah well SMG is like submachine gun
3160s that's in a lot of games right like Call
3163s of Duty yep yeah absolutely I can say
3165s that because it's Activision
3167s I know I know
3169s I'm with you
3171s I was I was watching like navigate that
3173s mind games
3175s other card games world champion in other
3178s card games
3181s yeah never mentioned the other card
3183s games
3186s oh no so everybody's getting free
3188s promotion so dead draw is not a genius
3189s it's just what everybody does yeah
3194s gets promotion every Easter
3199s because that's what it means apparently
3205s that's a fun fact he and Ming sounds
3207s like a soap star
3211s Glory gets mentioned you know every
3214s World Championships because the glory of
3215s winning
3216s Abu gabu there you go
3220s um how does Habu gabu uh yeah I was
3223s going through an order but subtle
3225s it's given to spoilers how do you have
3226s your Gabby anything
3229s turn five TJ come on wake up
3231s I know this has been uh
3234s uh Slim Pickens in terms of cool things
3236s to do for both players once again you
3239s face with the decision this is like this
3241s hand is like ah just Jace again double
3246s undiscounted furies
3249s a one discount on AFL barrage but the
3252s other one's in hand that's full cost I
3253s mean he has the dimensions you can't
3255s just sit here and hold on to everything
3257s all right chaos strike okay need for
3259s greed
3261s yeah
3264s that's the case right now so you can
3265s play the knees degree cheaper more
3268s cheaply
3269s yep and now yala
3272s not a bunch of bad cards right now in
3274s his hand
3275s [Laughter]
3278s oh geez what have we done that's good
3284s oh no he's gonna just make graveyard
3287s people
3297s I mean he could go like coin auctioneer
3303s prep bone Spike
3306s okay I like it graveyard and then touch
3309s both graveyards but
3311s what I like about that it doesn't feel
3313s like it's really doing anything and you
3315s use one of your coins it does mean that
3319s your opponent has to deal with your
3320s Auctioneer rather than doing their own
3321s game plan next turn though sure yeah and
3324s I know you might not interrupt it much
3326s but it they're looking at an Auctioneer
3328s going oh I lose if I leave this up yeah
3330s I think I might wait though oh uh and
3334s just throw out the graveyard right now
3335s because there's a potential that he
3337s could have
3339s is there a potential that you can have a
3341s lot of Mana next turn
3342s yes
3344s um oh actually is there
3347s it would have to be gadgets and
3349s auctioneer
3350s coin
3352s like draw into
3355s the other graveyards perhaps sketchy
3357s draws into prep then you prep bone Spike
3360s yeah and and play the shark that you got
3364s from the sketchy because he stole the
3365s shadow shampooer active so it'd be two
3367s Mana it would kill kill itself right
3368s away yeah but then you'd stop there it
3370s would just be giant graveyard minions
3373s you wouldn't have like Draka you
3374s wouldn't have Mana for Draka but maybe
3376s giant graveyard mints are enough
3378s ah nah they're probably not that's
3380s because at this point those guys how
3382s child can play you're gonna have pretty
3384s big extinctions right
3385s yeah I think it depends how giant is
3387s whether they're not going to win you the
3388s game but they might buy you a turn and
3390s the turn might be enough with an auction
3392s in playing stuff so I I think he has to
3395s do it just because he might die if he
3397s doesn't like even just putting stuff in
3400s the way
3400s of uh potential bursts because even
3403s though we can see you use hand y'all are
3405s just to use
3406s all right there's a good chunk of
3407s discounted cards in the hand there's one
3409s two three discounted cards in the hand
3412s and seven Mana would be available to you
3415s next turn like if it's discounted spell
3417s damage plus like double fell barrage
3419s right yep and there's views getting some
3422s chip damage in with these Furies and
3424s these chaos strikes uh you're always
3426s going to be sub 20 Health going to the
3428s next turn
3429s that's not really a safe place to be so
3432s yeah I think Garlic's got to go this
3434s turn and just hope it gets there
3439s uh Jewel makes a huge difference
3441s obviously but you just got access next
3443s turn to Guild Trader Relic vault
3447s relative for graveyard is a card that
3450s will help in some worlds here
3453s obviously yeah I didn't know the
3454s Mulligan they should have kept one of
3455s the Sharks huh that's how it works
3457s that's how maths Works TJ
3461s that's how hindsight works
3464s okay
3468s my goodness he's doing everything but
3470s what he needs
3479s gotta go prep looking for sketchy
3483s there it is sketchy
3487s uh we'll overdraw
3490s I don't know he had a very quick glance
3492s at how far through the turn he was there
3494s now he's just going he's got to decide
3496s to put the brakes on or whether to go I
3498s think he's too late I don't think he can
3499s go he's got to chill
3502s just just make some cards happen now and
3505s make some big ghosts and hope your
3506s opponent can't kill them do what you
3508s described at the start of the turn
3515s don't overdraw anything
3521s this sets up lethal what could go wrong
3528s um so this is lethal if uh Mark of scorn
3532s does not hit a minion
3535s wow
3538s potions uh so you have to Fury first or
3541s attack first right
3543s so you unleash then you Fury hit face
3546s huh
3552s or it's again it's you don't even have
3555s yeah you don't even have to you can
3557s Relic first because that'll clear the
3559s board
3560s and then you mark him scoring if it
3562s doesn't hit a minion it's lethal yeah
3566s and very nice dude
3569s 1-1 in this first quarterfinal are you
3574s taking one back yeah and
3580s I don't know so maybe you're always
3581s supposed to keep a shark I I mean it's a
3584s sample size of one that's the problem
3585s I'm going to defer to the fact that
3587s y'all has played this thousands of times
3589s and I haven't I played it quite a bit
3591s actually but not in this matter
3593s uh but Ryan seems to keep a shark but
3595s I'm just going to go with the person
3596s who's played it a lot knows
3598s instinctively that they should on
3599s average draw a sketchy except for that
3602s yeah I mean if you look at like uh
3605s Mulligan win raids for the deck shark is
3607s one of the worst
3609s but with that specific combination right
3615s that's where you have to kind of
3618s yeah I can guess yourself also there's
3620s not a huge sample size
3623s uh of Mulligan win rate for this
3626s specific instance of the deck right no
3628s nobody plays this version uh
3632s Everybody Plays the mailbox dancer
3635s stenographer Frost wolf Warlords uh
3638s Draka version of the deck because it's
3639s kind of got that in between where it's
3640s not all in on Draka
3643s um
3643s or it does have some other minions you
3645s have some other options
3647s in order to do that and then there's
3650s this
3651s and then there's this
3653s good old-fashioned mine Rogue
3658s with illusionists thrown in for good
3660s measure
3664s yep
3665s what it is The Illusionist just makes so
3667s much sense
3669s um because you double up on
3673s like us sketchy information
3677s and we've just seen why you might want
3678s to do that
3679s yeah so like you're sketching
3681s information you get a Scourge
3682s Illusionist you also get another one of
3685s your death rattles right like and
3688s sometimes having access to a cheaper
3690s version of the death rattles
3692s specifically burning blade acolyte like
3695s having access to a one-mana burning
3696s blade acolyte
3698s um
3699s is actually really important in a lot of
3701s situations to be able to Convoy a lot
3704s easier with like a graveyard plus like
3707s Shadow sampler or even forsaken
3710s Lieutenant so and y'all is going to move
3712s over to the quest felt Demon Hunter I
3715s feel like the miracle Rogue that
3717s matchup's got to be very difficult
3720s um yeah into the death rattle Rogue
3722s because as soon as they get a taunt down
3723s like
3725s you got away from the Jabs before you do
3727s anything and then you've got to do it
3729s all again and then you've got to do it
3731s all again so uh that's a matchup that I
3734s think yala wants to avoid so he's going
3736s to go over to Quest fell Demon Hunter
3738s try and get a win with that one first
3739s and then to make sure that he has two
3741s Chances with the Rogue
3744s uh electronics yep meltronics thrown in
3747s there
3748s in place of is running uh none none of
3752s the mark of scorn still two need for
3755s greed still chaos strike still still two
3757s spectral strikes and that was spectral
3760s sights straight to site that was a
3762s talking point in the groups as well uh
3765s yala three games basically struggled
3768s with draw and
3770s the feel factor of cutting just one uh
3775s draw card
3776s into does that really matter what it
3778s matters because of snowball but how much
3780s and so on that's going to be a thing
3781s that carries on here because he's not
3783s just cut a draw card it's worth
3785s remembering that everybody had already
3787s cut a draw card from the really smooth
3789s version of this deck to to get the spell
3791s damage more smooth he's got another draw
3794s card on top of that and at some point
3797s another gets too much and it's very hard
3800s to quantify win rate stats don't reflect
3803s drawer cards accurately for various
3804s reasons and so it is very much a feel
3808s thing that he's happy cutting that X1
3810s for meltronics of all things that boy
3819s meanwhile you yeah why he has the thing
3824s always a question for me whether you
3826s keep trickster or smoke screen if you
3827s only have one of them on the draw I
3829s think on the play you just don't
3831s but on the play he's got them both so he
3833s hasn't got that to worry about he's just
3834s gonna keep him
3845s this is the Juice by the way
3847s yeah
3848s really is oh hit the smoke screen
3851s unlucky
3854s yeah yeah if he hits the yeah take our
3860s next turn coin trickster and then he
3863s driv
3866s es now he's gonna have to wait until
3867s turn four that's just horrible imagine
3870s doing a combo on turn four
3876s yeah it's a fury to speed up the
3878s spectral site for next turn looks
3880s sensible could just sigil hero power but
3884s I guess having extra Mana to throw
3885s something in because you can for your
3888s respectful side next turn but I guess
3889s spending the Mana now is
3892s worthwhile
3894s yeah that feel is not going to be the
3896s life and death for winning the game
3897s later you're not getting to turn eight
3899s where you might Fury for zero and Jason
3901s or something it's all happening one way
3903s or the other before that yeah and this
3906s to me come
3907s I was just gonna say you could miss out
3909s on one damage by not here repairing this
3910s turn if all you cast is a spectral side
3912s next turn but let's say spectral side
3914s hits
3915s Relic fault relic of dimensions
3918s and discounts them right then you can
3920s play The Relic ball with your one extra
3922s Mana next turn and then go turn four
3924s relative dimensions with the Vault so
3926s this opens up more possibilities you
3927s might have IP you just want to trade
3929s away something like that as well sure
3933s uh for me
3935s a lot of people don't like combo and
3937s combo matchups they say it's just sort
3939s of not interactive but it's not
3940s interactive in the sense of Yetis
3941s hitting into each other and leaving a
3943s 4-1 on the board but we've described in
3946s all three of these games a lot of sort
3948s of mental interactions like do I go now
3950s what's my opponent doing what Clues can
3952s I pick up from what my opponent has done
3953s and yeah that's another fascinating
3955s aspect of hearthstone that I think
3956s people sometimes Overlook when they're
3958s talking about interactivity it's a
3960s different way of describing it for me
3963s this sort of stuff is fascinating
3966s and I will say that when I'm on my own
3968s little stream playing games as well it's
3970s not just because I'm here casting
3979s they're deciding what to do here the
3981s unleash fell not something he wants to
3984s burn so easily
3986s um to get to that second spectral site
3988s but don't really want to trade away the
3990s need for greed either because it's
3992s a card he just wants to cast next turn
3997s um
3999s I think it costs four so you would have
4003s to dump the Unleashed fell if you wanted
4004s to go for a second Quest completion next
4007s turn because you'd have to spectral side
4008s as well
4013s trade it it's really hard actually
4016s that is really hard
4019s my instinct would say cast it
4022s but you always got different instincts
4024s well has he like was his Instinct almost
4027s at the car seat and he spent 45 seconds
4029s talking himself out of it that's also
4030s possible here my I would be wow my
4033s instinct is to cast this and then I'd
4034s spend 45 seconds thinking about
4041s at the end of the turn anyway yeah
4046s sit there for 45 seconds trying to work
4047s out how to fit Habu gabu into daily
4049s conversation
4051s and then cast it
4054s um
4057s okay then
4059s gotta mine
4064s beforehand yeah forehand you pack stab
4068s your tutu like I think so I don't know
4071s though because the backstab could be
4072s really important
4074s I think that I think he's counting sort
4076s of the ways this can go wrong if he
4078s backstabs how much he needs the other
4079s one to backstabbing mine later and how
4082s many ways it burns things he doesn't
4083s want I think he's weighing up those two
4085s one of those things is better than the
4087s other and that's that's the mental
4089s gymnastics he's trying to do right now I
4090s think the backstab is important let's
4092s see next turn you could counterfeit
4094s blade an attack face right
4098s um then it would be uh
4101s oh you need six Mana to do it yeah I
4103s think you need to backstab so he has a
4106s kill on turn six
4107s guaranteed right you load up the
4111s counterfeit blade okay next turn you go
4114s uh snowfall graveyard shatter shambler
4118s and then on the the next turn you go
4122s um attack with the weapon forsaken
4124s Lieutenant Mine backstab The Forsaken
4127s lieutenant
4131s that's 28 yeah in one turn
4135s Ed a lot eight damage from the cap our
4138s four damage from the counterfeit blade
4141s um
4143s 24 damage from the mines because it'd be
4145s eight damage you'd be getting three mind
4147s procs
4148s uh doubled from the snowfall graveyard
4150s but then he wouldn't be yeah yeah no
4152s that would be it so it'd be a kill on
4153s turn six
4156s if there he has 28 damage yeah and if he
4160s needs oh no he hasn't he has enough Mana
4162s for Wicked step too because that would
4163s cost two so yeah turn six is again is is
4166s 32 damage he has 32 damage on turn six
4169s with the setup run go quicker
4173s now y'all is desperately trying to find
4176s out how to go quicker
4178s I think his plan from here would be to
4180s try and set up turn seven Jace win with
4182s some
4184s damage spaced in between
4187s not so long about double the backstab
4189s and discard your back step anyway
4193s so yeah
4194s this is lined up nicely for you next
4197s turn he just needs to make sure he gets
4198s Shadow shambler played in a snowfall
4200s graveyard played
4202s and then hope he doesn't die yeah so
4204s Jala's plan next turn is possibly just
4206s Guild Trader unleash
4208s then Relic the turn after because you've
4210s got more chance of getting it with the
4211s phantasms and just go for it
4215s does damage will stick so the guild
4216s Trader Unleashed damage is is some
4218s damage that will just stick on the face
4221s yeah the
4225s yarala is going to see the
4228s next turn it's probably going to be
4229s meltronics because you're always going
4231s to see like Shadow shambler snowfall
4233s graveyard Etc yeah and he knows there's
4236s a mine in hand
4239s and he knows that the counterfeit blade
4240s has a mine in it so he's going to do
4243s that in order to
4245s it's funny because that it would still
4248s be lethal for yui
4251s if he picks up a dumpable card next turn
4255s oh this Extinction is potentially big so
4258s he plays melatonix and um
4261s the other Relic he doesn't need
4263s maltronics this turn
4265s I don't think
4270s Extinction means that next turn he's got
4272s phantasms into
4275s Dimensions which might be very tempting
4277s for him because he's getting quite close
4278s to a turn seven double Guild Trader
4281s if some of your stuff costs zero on the
4283s next turn you're in a good spot so I
4286s think he'll be looking to get these two
4286s relics cast
4291s oh maybe it doesn't mean there's so much
4294s even there's so much damage even
4296s next turn
4298s well he's down to um from what he can
4301s see he's down to 14 so from where he's
4302s set he can just lose
4306s was short he's down even less because
4308s there's a mine in that counterfeit blade
4310s so there's 10 damage being represented
4312s just on board he's down to 10 so he may
4314s feel the need just to heal and remove
4315s the two that you can see and then just
4317s play the extinction because
4319s relics it's hard yeah so he's got a
4322s maltronix this turn and load up the
4325s phantasms
4327s oh geez
4336s wait snowfall graveyard that's two
4344s attack mind backstab that's lethal even
4348s through maltronics
4354s that's insane
4356s oh
4358s [Laughter]
4361s oh gosh
4363s turn five lethal through maotronics yeah
4369s and it's 2-1 to you ye who now just has
4372s his plague people left I believe
4379s yeah that's
4381s ridiculous I did not ex well I said if
4385s he picks up a dumpable card off the
4386s table he was still it was totally until
4388s next turn if he doesn't heal through
4390s maltronics I think y'all this play was
4392s good
4393s um because like you know my you sitting
4397s up for a turn six kill scenario was
4398s based off the fact that yarla would be
4400s not at 20 right I said 32 damage on turn
4405s six that was assuming y'all was gonna
4407s like heal or something like that y'all
4409s thought he'd be safe for this turn with
4411s maltronics and that some of the combo
4413s piece he wouldn't be able to set up the
4415s combo because of the maltronics right
4418s um and then he'd be able to heal and
4421s dump his cards next turn and then try
4423s and set up for like you said the Json
4425s seven
4427s um
4427s but did pick up the double card off the
4430s top and was able to get it done that
4433s snowfall graveyard hold right we were
4436s talking about oh you could snowfall
4437s graveyard on three then you know tricks
4439s or smoke screen on four but that's you
4443s know that's a risk right I if you only
4445s have one snowfall graveyard you'd rather
4447s just wait until you can actually play it
4450s when you know you're getting death
4451s battles instead of
4453s like a whatever the percentage is with
4456s you know 23 cards left in deck
4459s hitting three death rattles that are in
4461s your deck with five draws you do the
4464s math deal I don't want to do math I
4466s don't ever do math I just do numbers
4469s that's a whole different thing
4471s that's a whole different ball game yeah
4475s that's just numbers ball games just
4476s numbers that's baseball baby 2814 oh
4480s that's not baseball that's football
4482s baseball's like seven five unless you're
4485s in Colorado I think it's like 14 13
4487s because the air is so thin but we worry
4489s about that another time
4491s yep Maha Stadium
4493s indeed oh my the Colorado Rockies no
4496s it's not my house Stadium's the Broncos
4498s I think X Broncos I believe might be
4502s wrong maybe it's still his Mile High
4504s John Elway played the Mile High Stadium
4506s that much I do know
4510s John Elway that's a throwback for what
4513s when I used forwards that's the only way
4515s you're allowed to throw us a girl
4518s yeah
4519s you could throw backwards yeah but you
4523s don't because then you people accuse you
4524s playing that you do
4527s like it's very often
4530s like Flea Flicker plays and stuff is
4533s that like all of those okay you you
4534s pitch backwards yeah that's a pitch
4537s exactly
4539s technical just pictures of synonym for
4541s throw
4542s you throw a baseball at somebody
4546s there's a literally a position called a
4549s pitcher he's not called a thrower is he
4552s exactly if I caught a baseball pitcher a
4556s thrower I'd get called an English idiot
4561s proving my point
4564s Emily
4565s yeah
4566s I think I won this discussion a pitcher
4569s is still throwing a baseball no he's not
4572s he's pitching it
4575s like I'm pitching this um discussion and
4578s you're throwing it
4581s I think it's the other way around
4582s actually I I think you'll find not
4584s anyway we're interplay people people
4586s priest and that's great because I get to
4588s say the word plague people a million
4589s times and then get tweeted at for not
4590s knowing the name of plague whatever it's
4592s called
4594s it's Pike spreader it's not even that
4597s complicated of a card
4599s it's not it Just spreads plagues yeah
4602s it's not like you know
4606s plague warlord of Azeroth right it's not
4609s even something like lore base it what
4611s does it do it spreads plagues Blake's
4614s better
4616s yeah that's why even I can remember it
4619s yeah there you go I can be awkward to
4622s use plug spur in this matchup I found
4624s that like um if I use plug spreader on
4626s curve they just trade away their Guild
4629s Trader and then fell barrage you know
4631s like uh the plague spreader later on in
4634s the game are the ones that that are the
4637s toughest uh to deal with like a turn
4640s like six or seven plague spreader like
4642s give them time to like draw the Jace you
4645s know
4646s um and then drop the plague spreader
4648s yeah
4649s bone collar in hand
4651s you know that you can play it on curve
4654s but like if you just have a plague
4655s spreader in hand and no way to bring it
4657s back whether it be amulet or bone collar
4659s then playing it on curve
4661s can sometimes be
4664s uh not the best it's just a good plural
4667s plague spreader plague people
4670s that's the plural of play splitter
4675s the plural of plague spreader is plague
4677s spreaders
4678s no come on be serious anyone
4684s that's one thing I learned from school
4686s plural of anything you just add an s
4689s well like you said galley wix's
4693s yep uh-huh
4696s TJ sound diseases points
4700s what's multiple TJ Saunders is that TJ
4703s Saunders this is uh it's I believe it's
4706s TJ San die
4708s but Gally Wickes
4711s yeah okay good tool that's it's it's a
4715s it's a hundred percent rule right yep I
4718s didn't ask at the end if there's already
4719s an S at the end of the world the plural
4721s is you change the last syllable for an i
4726s okay unless it's plagues but in which
4728s case you have played people
4730s yep
4732s the three rules the three rules they
4735s teach you in America about English
4739s all right meltronics did something kind
4742s of yeah
4744s it did a little bit oh spectral sight
4747s off the tippity top that'll do a lot
4749s dollar reaching up to the top shelf of
4751s the deck plucking off the spectral site
4762s yeah you've got to spend your money
4763s that's one thing about this deck that is
4765s kind of the only thing you don't have
4766s much versatility with like you cannot
4769s float Mana with this deck I don't think
4777s he wants to eliminate the possibility of
4780s a gift draw but honestly consider the
4785s possibility of eliminating the
4786s difference just just ship it yeah 40
4790s card deck
4792s yeah
4795s but is that more of a reason or less of
4796s a reason to stop them from drawing I
4798s know it's more of a reason they won't be
4799s able to draw
4808s a bit
4810s is he gonna is he gonna chat
4812s a bit he does it
4817s correct oh
4820s a a singular plague spreader uh-huh
4826s yeah I like it here because you got a
4828s bone collar to bring it back if it just
4830s gets removed with no minions in hand
4842s he's saying it for years
4850s I mean look at these cars look at the
4852s state of these cards
4854s yeah that's the absolute statement I
4857s think there's the only one that gives
4859s you anything but do you really want
4861s something right now from your opponent
4863s like do you do you need
4865s that deck is quite as powerful I guess
4869s do you need cards or when you have these
4871s full of things you can't empty
4873s oh you got a snake
4879s back here comes the plague spreader okay
4888s and draw straight into the minion that
4890s he wants to protect
4892s yeah
4894s before that the players have to kill off
4896s the plague spreader
4899s in order for the it to happen this turn
4902s but at this point you if you don't deal
4905s with it now like you could
4908s trade away the guild Trader I hope you
4910s don't draw a minion Arcanist
4912s Extinction right
4914s um but then you ruin your your Vault
4916s Dimensions turn so you get dimensions
4918s and then hope that you don't draw into
4920s Jason that it doesn't get killed off
4922s next turn or hope that you just nail
4925s like every spell damage minion that gets
4928s double reduced like that's also a thing
4933s yeah he's not even enough of them now
4936s it's fine right just draw all of them
4939s and you're good
4940s don't worry
4945s my goodness the county lethal was
4947s already just so stupid it does this
4950s is it just lethal next turn
4954s oh
4955s not even close he's always close
4959s oh it's not close
4960s 8 16.
4963s 20
4965s eight
4967s okay it's kind of close
4971s it's something like oh no the Bell bro
4975s no he should have turned it one of the
4978s things into a plague spreader and that
4980s would have probably been lethal
4984s no
4986s no
4987s everything if he had killed the plank
4990s spur last turn pending which of his
4992s things got turned if it hit the
4994s expensive Guild Trader he wouldn't have
4996s enough Mana to do everything in one turn
4998s four six okay so he would have been two
5000s turn
5002s sure
5003s and the location still would have been
5005s played so
5006s you're so used to stop being lethal
5009s hmm
5011s well now you kind of have to take the
5014s risk anyway
5018s well he can play one of the he can play
5020s one of the cheaper spell damage here
5024s or he could play the ex another happy
5027s guilty
5028s oh you think it's probably the expensive
5030s one so he doesn't yeah
5032s that was played
5035s putting it back for future use kind of
5037s understand that as well
5048s I don't work out you should have cycled
5050s after the chaos strike
5052s oh he did get the phantasms off okay
5055s good yeah
5060s because by cycling
5062s before the chaos strike gave him more
5064s information but also gave him a chance
5065s of redrawing the thing he was trying to
5067s hide in his deck
5078s this this matchup is a brain melter
5080s absolutely
5084s oh
5086s it would hit the more expensive Arcanist
5088s that's a welcome to the club yeah he
5092s tried to get the snake hit but
5095s realistically you're going to lose some
5097s spell damage in this game at least it's
5098s not a Jace
5099s at least that portion of the game is
5101s over for the time being
5111s quickly
5115s being burned is so big because that's so
5118s much for like so much damage that's lost
5121s yeah bit by bit this deck removed the
5123s damage didn't it so the marks have both
5126s gone from Charlie's deck for instance
5127s and they've gone from uh most of the
5130s Dexter take out at least one originally
5132s this deck had a lot more damage in it
5134s and was very much a damage
5136s slightly less of a combo deck and more
5138s of a just kill you deck but now
5141s yeah the fell is a crucial part of
5143s everything that's going on
5150s I'm gonna have to look to a type I'm not
5152s sure what it is but he should look to
5154s try and set up two turn lethal here if
5155s he can I know you always should but
5157s particularly right now demons
5160s demons
5170s Danny going to do that with double spell
5172s damage maybe triple spell damage
5184s at some point he's gonna have to take a
5186s risk right and just hope that the Viper
5187s gets hit by a plague spreader
5189s uh I feel like it yeah
5191s just like just you can take you can take
5194s another turn of damage it's just he
5196s needs to be doing something here yeah
5199s um
5201s honestly wouldn't even mind like just
5202s Relic faulting this right like a
5204s Phantasm yeah I actually you might need
5207s a relic Vault for the okay yeah I guess
5210s it's casting twice so just having the
5211s double Extinction in hand is is fine
5213s enough
5215s to boost your last Dimensions you're
5218s saying
5220s uh no to boost your last uh your
5222s Extinction to get through a board got it
5226s that you ensure that like Fel barrage
5229s goes face all the time yeah y'all is
5232s lost too I think like piecing together
5234s 34 damage is going to be very difficult
5239s he's gonna need to do it all in the same
5241s turn
5242s um he's gonna need to have uh like the
5244s zero Mana Guild Trader Arcanist
5247s dump spells but that's why he keeps
5249s pushing him back right in the same turn
5251s yeah
5254s um but weirdly by putting them back he's
5256s giving himself a chance to draw them
5258s again I wonder if he should be holding
5259s on to them until the time comes and then
5260s put them back but I mean none of this is
5263s easy right now in the slightest
5267s that last Dimensions needs to hit them
5271s hunt too quickly
5276s yeah down to a turn or so and like you
5279s say this the plague spread is back
5288s there is still a lot of damage available
5290s it's just if he had infinite time like
5292s you're saying that he hasn't got the
5293s infinite time
5298s I honestly think this is in extinction
5301s in prey right
5303s I just hope your viper gets hit one you
5306s need one more turn
5307s or that you you take damage off the
5310s board that is that isn't the spreader
5312s yep they don't hit the spreader I agree
5318s because the policeman's not gonna the
5319s priest is not gonna have burst so you
5321s there's nine what 19th power on board 16
5324s yeah 19 power on board so you just need
5326s to take out one minion
5328s and this is where the psychology of it
5330s being the world championship's huge
5332s right because you don't want to lose
5334s your thing getting plagues better but
5336s you've just got to play the matter
5337s whatever the situation you've still just
5338s got to do the best math and Hope uh it
5341s hit the chase yeah
5347s and as long as
5349s UE gets rid of this board
5351s yala will be down to only one spell
5353s damage minion in the deck then at that
5355s point as well
5356s um
5357s there is still
5360s one
5362s there's not there's not even um
5365s an extra Phantasm so try and make some
5367s stuff in the deck and that's the end of
5368s it yep Whirlpool coming out eliminating
5372s the second Guild Trader no Jesus there
5374s not even yawa's own plague spreaders as
5376s well
5377s uh and that's it UE moves on to
5381s semi-finals
5383s just like that a lot of combo based
5386s action in that one and yala
5389s just didn't quite have the best of it
5391s there you did nothing wrong either it's
5393s just one of those games that look like
5394s it's really well played apart from maybe
5396s the last couple of turns from yalo in
5398s this one where like you say he just he
5400s had so much going on in his head so much
5402s he had to juggle around uh play playing
5404s around play Spit as well as trying to
5406s set up a lethal whilst also trying not
5408s to die
5409s is a Head Exploder let's face it so he
5412s was right up against it there and yala
5415s once again not the world champion this
5417s time around but also once again has
5419s provided us with a lot of entertainment
5421s through the year and throughout all the
5423s other years as well but UE four players
5426s left for him yeah he is uh
5430s playing incredibly right now and
5433s obviously has a deck that or has a
5436s lineup That Demon Hunter struggling
5437s against let's be honest that that it
5440s seems like that's where he's netting a
5441s lot of his wins players just can't get
5443s the Demon Hunter across with the way
5445s he's built this lineup so I've been uh
5448s quite cool to see him play uh but yeah
5450s that last game from yarla you all that
5453s knew that at some point he was going to
5454s have to take a risk and take a 50 50 or
5457s whatever for plague spreader he got it
5459s down to a point where it was a 50 50
5461s instead of like you know a 66.6 chance
5465s to eliminate a spell damage minion the
5468s PG of course repeating of course if the
5470s Viper had been hit by that first plague
5472s spreader there maybe there's a chance
5474s but to be honest it was a pretty slim
5476s pickings that's a very difficult game to
5479s navigate and I think that UE also just
5482s you know played that as well as he
5484s possibly could have given the situations
5487s making every turn as awkward as possible
5489s for your list so well done you will see
5491s him later on in the semi-finals but
5493s that's just
5494s the first quarterfinal
5497s um and Saul has just pointed out plague
5499s spreader plague spreader that is
5501s actually correct it can turn the plague
5502s spreader into a plague spreader it
5504s doesn't only take the place where
5505s everyone so yes it was actually the
5507s highest chance he possibly could have
5509s had to hit
5511s um something that wasn't Jace so
5514s oh but enough about that game
5516s because we got plenty more games to come
5518s Lorinda as I did that whole series went
5521s by I still didn't put on my shirt I know
5523s after each game I was thinking it's
5525s comfy too if I give him a hint do I just
5526s like
5528s Superman this or something but I decided
5530s to just carry on yeah good job caring on
5533s good job carrying on but yeah we solved
5535s six more matches left on the day three
5536s more quarterfinals two semifinals and
5538s then of course the grand finals later on
5540s to finish it all uh but before we jump
5542s into the next quarter final we are gonna
5543s have to take a quick break so don't go
5545s anywhere more action to come here from
5547s the Hearthstone World Championship right
5549s after this
5551s foreign
5555s [Music]
5564s [Music]
5568s oceans or mountains
5571s hiya
5572s good answer big parties or small
5575s gatherings
5578s baths or showers
5580s puzzle
5582s uh prefer to be a passenger or a driver
5588s City or Countryside
5592s prefer to work hard or play hard
5595s [Music]
5614s [Music]
5617s okay cats or dogs dogs
5620s messy or tidy
5623s tidy
5624s uh call or text
5630s Okay roller coaster or bumper cars
5634s um roller coaster
5636s scary movie or funny movie funny movie
5639s and snowball fight or water balloon
5642s fight snowball fight
5646s [Music]
5656s [Music]
5663s [Music]
5667s thank you
5669s [Music]
5696s thank you
5698s [Music]
5743s thank you
5749s hello everyone and welcome back we are
5751s ready for our second match of the day
5753s and it's all on the line for these
5755s players I'm Raven and joining me subtle
5757s and we've got xmg coming up versus bunny
5760s Hopper and again I think this is just
5762s going to be uh the plan for the day
5764s subtle is being upset at whoever loses
5767s right because like we've just seen yala
5769s get knocked out it's such a big deal but
5771s again when you when you compare it to
5774s you Yi when you look at Players like xmg
5777s versus bunny I can't sit here and say oh
5780s one should win you know over the other
5783s just based on the players themselves
5785s yeah sir I was a little bit initially
5787s confused by the way you phrase that he
5788s said it's time angry be upset at whoever
5791s loses like at whoever loses screw you
5794s buddy how dare you lose this game of
5796s hearthstone I mean yeah that's going to
5797s be true depending on who we predicted
5799s right also very good could happen but
5802s mostly yeah just the level of these
5804s players right it's just it's gonna hit
5805s us hard every single match today yeah um
5809s particularly because we're likely to see
5811s the the deal in Hearthstone where like
5813s yala just kind of went out swinging
5815s there you know it's not like someone
5816s just completely capitulates under the
5818s pressure
5820s um I'm not sure how much total sense
5822s yala's plan did make in those last few
5824s turns but at the same time he was just
5826s put in a very incredibly awkward
5828s position by an incredibly good player
5831s and that's what we're going to get to In
5832s This World Championship I don't think
5833s we're necessarily going to see too many
5835s games now we're like okay yeah goodbye
5838s you got outplayed you deserve to lose
5839s kind of thing you know like we're just
5841s at this level now we're in incredibly
5843s fine margins are going to dictate the
5846s outcome of these games yeah of course
5848s just checking in with xmg the the uh not
5850s sure about the uh draca priest it's
5853s definitely a an archetype I'm not used
5856s to seeing too often but most importantly
5858s just look at those records right just
5860s extremely solid and gold team
5862s championship and then you know very
5864s strong in Masters tours as well so xmg
5867s has been there very impressive for me
5868s throughout the the course of the weekend
5870s so far subtle yeah that was Gia's job
5872s for this tournament and she's sacked off
5874s to bigger and better things now so we
5875s can just blame her perfect she's track a
5878s priest come on uh yeah very very strong
5880s player all of the kzg players of which I
5882s believe there are there were three in
5884s this tournament at the star which is
5885s obviously a great performance for uh
5887s that take that team a great performance
5888s of the China region as well making it
5891s this far they're all very very strong
5893s players and they do have a slightly
5896s Off the Wall lineup construction between
5899s uh across the spread of all of the
5901s players who are doing so you can see
5903s here like pure Paladin and yeah even
5905s Draco
5907s okay something has gone very wrong with
5910s the data entry on xfg's decklist here I
5913s think is how sick would draca be in
5916s Priest like he would still be incredible
5919s like you would still base play the same
5922s deck maybe that's what ergia was going
5924s for at this point whereas the the Rogue
5927s and the priests are more or less the
5929s same style so why not call them the same
5931s thing
5932s yeah but so this is a deck that we have
5935s seen honestly visibly struggle a little
5938s bit obviously it still has the massive
5940s successful pop-ups that we've seen
5943s um but we've been skewed I think by uh
5946s by some of the matchups it's been forced
5948s to take on
5949s um going up against shattering blast and
5952s mass polymorph Mage or just cueing into
5955s Demon Hunter and them just drawing you
5957s know location relic of Extinction and
5959s suddenly you know you're one or two
5960s turns where you can make a bunch of 20
5962s Health minions just don't really seem
5964s that impressive against the level of
5966s resilience long-term resilience that
5968s Mage has and that burst removal that
5970s what that you know one of the few decks
5972s in the game that has the power to remove
5974s at the same speed the priest has the
5977s power to put stats on the board so uh
5979s still waiting for uh Boone priest to
5981s really live up to the hype in this
5983s tournament in particular yeah and
5985s speaking of the priests in general bunny
5986s is gonna I think have his Mage band away
5989s and that means this Quest priest is
5991s going to be available as well as the
5993s Rogue so we could be in free not
5995s particularly a long series due to just
5997s the nature of xmg's decks at least as
5999s far as I can see but just uh bunny gets
6002s to play uh Decks that I think are suited
6005s to bunny Hopper you know just you know
6007s sort of a generally drawn out you know
6009s styles that where you have to get a
6011s little bit creative to sort of almost
6013s like generate those Wing conditions
6016s yeah for sure you can see just with the
6018s uh the sheer number of renothal decks
6020s that bunny Hopper has in his lineup here
6022s that he is looking to play some of those
6024s longer more drawn out games does have
6026s the quest Demon Hunter thrown in there
6028s as well because I think that deck just
6029s does fall into the category coming into
6031s this tournament at the very least of
6034s being too good to drop yeah what I will
6037s say though is when we've seen matchups
6039s played at the very highest level
6041s uh like if I queue into plague spreader
6045s Quest priest on ladder I'm not
6047s particularly worried I still think I'm
6048s favored uh when we're seeing it being
6050s played at a very very high level it does
6052s seem like the control decks with the
6054s plague spreader the control decks with
6056s the various other forms of disruption uh
6058s do have a better chance against these uh
6060s combo decks than you know maybe your
6062s average player does
6064s um so interesting to see you know when
6065s we get to the very very very end of the
6067s tournament whether this is uh still you
6070s know combo decks are keying or whether
6071s it is some of these tech cards and some
6073s of these anti-combo strategies that are
6075s starting to come to fruition I was ready
6077s for a very different path of that
6078s conversation there where you were going
6080s to say oh yeah every time I queue into
6081s the uh play Express priests online there
6084s I I just leave
6085s um and then you know it's just Friday
6087s three points most of them yeah the
6090s point's worth the time sometimes it
6092s depended on what deck you're playing if
6094s you're playing Demon Hunter they're on
6096s your time you're not on theirs don't
6098s worry about it very very true but yeah
6100s as we've said throughout not only this
6101s tournament but almost bunny Hoppers you
6104s know the majority of his career but this
6106s style of deck and especially this style
6109s of Rogue is something he is very very
6111s good at indeed and so it will be a even
6114s though he's good at this he's going to
6115s be having a bit of a tough one against
6117s this priest because you can plan for
6120s long games you know pull sort of win
6121s conditions out of nowhere later on and
6124s really think 10 steps ahead but that
6126s might not help you if you can't answer
6129s the pop-off turn from the priest right
6131s and I think that is one of the the
6133s drawbacks of this deck is if you're
6135s forced into a corner quickly and you
6137s don't have that answer there's often not
6140s tons of stuff you can actually do about
6142s it yeah what I will say is that
6145s concoctions have added just an extra
6147s Dimension into Rogue in general and
6150s particularly into this deck
6152s um especially in combination with the
6154s duplicate spell as well if you can get a
6156s good destruction with uh Destroyer
6158s random thrown in there as well if you
6160s can get the double Destroyer random and
6162s if you then have the shadow spell in
6164s your hand and you can just absolutely
6165s nuke boards from orbit if you're able to
6168s get those combinations going and that's
6171s not even allowing for the chance that
6174s you do just rip jackpot and just hit
6175s some absolutely not so anti-pre-spell
6178s coming off the jackpot that you can then
6179s repeat over and over again so I do think
6182s jackpot Rogue is a deck that did get
6184s some nice new toys to play with in the
6185s new expansion
6187s um and I think bunny is possibly the
6189s best equipped player in the world to use
6192s those tools effectively in this deck
6194s yeah I think that's completely fair and
6196s looking at the opening hands here xmg
6197s choosing to keep hold of the Raging
6200s Elemental and an identity theft whereas
6202s bunny still just considering the options
6205s again I do feel like this Mulligan for
6208s the rogue deck is one of the most
6210s difficult because there's so many
6212s different things you can make Arguments
6214s for right in this road deck like you can
6217s look at so many of the different cards
6218s in your opening Mulligan and think okay
6220s well that's good for that that's good
6222s for this do I want to keep this for that
6224s and it's very difficult to just say this
6226s is always a correct Mulligan or an
6228s incorrect Mulligan they're going on
6229s there but when you're decided to throw
6231s everything in I think it's fair to say
6233s get at least reasonably rewarded here a
6235s cutlers to just cycle if he wants to and
6237s then the sketchy to just play out on
6239s curve and at least give himself options
6241s going forward
6243s and exhale did hit a spell with the um
6246s with the weapon because as we all know
6248s you can't discount a spell below zero
6253s uh I feel sorry for chat that doesn't
6255s understand jokes that were made till she
6257s minutes before going live I will
6260s contextualize uh that when TJ and
6262s Lorinda came back into our sort of
6263s virtual green room after casting I was
6266s talking like hang on you you do realize
6268s that plague spreader can hit plague
6269s spreader because it seemed like they
6270s were talking as if it wasn't and they
6272s both said yeah we'd often forget because
6273s it's like you know Howard zero Mana
6275s spell can't be discounted which is sort
6278s of semi-true but I just don't understand
6280s why that's a comparison that was in
6282s their heads very confused now
6284s unfortunately here we can't see the
6285s discoveries we'll try and get that fixed
6287s for you ASAP uh but still bunny Opera
6290s will be able to give himself options
6292s going forward
6293s but see with this prep as well suddenly
6295s although the hand doesn't do tons right
6298s now
6299s the chance of the high value impact
6301s coming soon is there for bunny Hopper
6303s picking up that counter spell now yeah
6305s counter spell very nice indeed
6309s okay null there's the prep bursary
6314s too bad at all
6318s and I'm gonna be uh you know a
6320s we're running out of time this weekend
6322s so I'm gonna throw out a typical maybe
6324s Raven stupid question okay does bunny
6326s ever consider using a shadow step on
6328s this sketchy here just to just get
6330s another secret in the pile
6332s yeah so there is a problem that you do
6335s run into with Rogue decks where you know
6337s you're playing Shadow steps you're
6338s playing preps you might be playing
6339s backstabs whatever else it is so
6342s sometimes you know as old as 2014 you do
6344s just draw these hands that are Absolute
6346s Air
6347s um and one of the things that you learn
6348s quite quickly is when you get into
6349s situations like this just turn your
6352s Shadow steps into actual Hearthstone
6354s cards right like as soon as you can
6356s actually use them on something to get
6357s some value just do so to be able to
6360s stretch The Edge and I think better than
6362s that in this instance it's just another
6364s chance to go fishing for you know
6366s objection specifically which is a
6368s fantastic card to uh to pick up in a
6371s number of match-ups across the board now
6373s and also a funnily enough not the uh
6377s worst secret to have reoccurring in this
6380s matchup like not bad at all for bunny RP
6383s getting that Judgment of justice is uh
6385s gonna be very very awkward for uh xmg to
6389s sort of consider time and time again
6391s that's the big issue right the secrets
6393s aren't just like okay you can throw
6395s something to a counter spell right fine
6397s but what about the next counter spell
6399s and then the one after that and so on so
6400s on that's when it really starts to get
6402s problematic for for the opponent here an
6405s xmg was in such a horrific 50 50
6407s situation there because PC's Mage secret
6410s come down if it's counter spell and he
6413s plays identity theft into it then that's
6415s a disaster he wastes his whole turn
6417s if on the other hand it's objection then
6421s identity theft is the number one thing
6423s he wants to do because he wants to get a
6426s Minion from his opponent to be able to
6428s proc the objection and you have
6429s basically no read on that because it's
6432s just a discovered Mage secret and Bunny
6434s would have picked either of those yeah
6436s both are good in that situation so yeah
6438s you know there might be people say
6440s making the argument well we'll just test
6441s with coin first no coin isn't fantastic
6444s card in xmg's hand right now he does not
6447s want to throw coin away for no reason
6449s it's a way more high value card than
6453s just a coin is in most matchups in Blast
6455s proves
6456s and this is really starting to start
6458s here bunny is probably just one solid
6460s card away from really piling on the
6463s pressure for xmg because now we we do
6466s get to see the perjury as well but with
6468s the Contraband stash you can just start
6470s stacking these and although xmg Will
6473s then know the secrets and won't have to
6475s test things uh it's still gonna soak up
6478s cards right like if you know a counter
6481s spells there and if you deck play spells
6483s well you're probably going to have to
6484s play a spell into it and take the hit so
6486s let's see how this one pans out
6491s why is it always the Decks that open a
6493s box every turn that the discovers break
6495s on yeah I don't know I honestly don't
6498s know it's a little bit infuriating but
6500s we do get to see it's going to be the
6502s ice barrier here which another Mage
6504s secret xmg again has to play around not
6508s the best one by any means but I suppose
6510s at least there xmg's gonna have to think
6512s about it but now subtle that's it's one
6516s of those turns I bring up I think every
6518s single time we cast this this deck I
6521s bring up like sometimes you just sat
6523s there with some cards and they may as
6526s well be from a different game because
6528s they just don't do that much
6534s but can bunny really afford to pass I
6536s saw him have a Contraband stash there
6538s and a part of me thinks I'm just with
6540s him honestly like can he just pass I
6542s don't think so yeah I respect it I'm
6545s just looking at this turn and saying
6547s well we have uh five Mana
6550s it's five Mana card in the hand in a
6552s player yeah xmg given the round of
6554s applause oh that's funny
6558s and at least bunny Hopper you know you
6561s can argue as to just get through one
6562s more turn before we can just throw out
6564s the flurry of Secrets once again with
6566s Tess screaming yeah
6571s so xmg still doesn't know that it's
6575s not objection right
6578s but that's still a question mark Fame I
6580s believe he doesn't know that the ice
6581s barrier specifically is yes yes yes yeah
6584s he knows what the other two secrets are
6586s because obviously the counter spell is
6588s the recurring one that he's already
6589s procked and he will have seen Judgment
6591s of Justice fail to get cast on the
6594s Contraband stash as well let's say how
6597s could he possibly know he's not played
6598s around that many power than Secrets but
6600s yeah the the recast you make perfect
6602s sense
6604s oh well
6607s it's playable it's
6610s my deep analysis on this draw
6613s you look you play around until deck
6615s sometimes you're going to draw a Renault
6616s yeah like if you play A Renault deck
6620s occasionally you're gonna sign yourself
6622s up to play a game of Arena it it just
6625s happens occasionally you know
6629s draw a card player card
6637s I'll tell you something I probably have
6639s the least Arena wins or games out of
6642s probably the majority of the player base
6643s right now
6645s oh yeah not personally a fan of having
6647s to just play Renaissance for bunny but
6650s it looks like xmg now
6651s is saying let's go he's it's not going
6655s to be the objection there he knows he's
6657s gonna have to throw something to counter
6658s spell but the rest of his tourney should
6660s feel fairly free good to worry about the
6663s horse oh no sorry he knows I don't know
6665s why we keep bringing up the pound didn't
6667s you
6668s who's this we
6670s always oh it's subtle and I mess up you
6673s mess up okay take some responsibility
6675s don't drag me down with you I refuse
6680s okay I'll remember next time you make a
6681s mistake okay
6685s I'll just leave I'm not being a part of
6686s this mistake but let's just leave
6688s halfway through unacceptable yeah where
6691s are our Professional Standards I'm
6693s leaving I'm literally shaking I've done
6695s it before so yeah true
6699s and again
6702s bunny Hopper Maestro draw
6706s ing True Arena fashion does he have much
6709s choice but to play test he is whiffing
6711s on these like repeating Secrets not
6714s actually repeating but at least he's
6715s getting counter spells to be fair I have
6718s no idea why you drafted tests with swift
6721s scale tricks to Maestro of the
6722s Masquerade in your Arena deck that
6724s doesn't seem correct
6726s it'd be fair I did State my lack of it
6728s Arena experience so I'm like oh these
6730s these are all like good cards
6732s he's a good lead standard
6738s success plus a counter spell xmg is
6741s going to use the devour just to break
6743s the counter spell
6753s I do like when these odd situations do
6755s come up though because it's an
6756s interesting experiment you know when you
6758s always think oh what what if I had
6760s counter spell every turn of a game would
6762s this deck win or lose then you actually
6764s just get to find out sometimes ah let's
6767s lose isn't it
6772s when the applicant does the chance to
6774s isolate a minion right which is probably
6776s going to be priority number one next
6778s turn
6783s unfortunately there's seven more mana
6785s and another handmade and
6787s harder isn't it
6791s I think Samwell was the pick yeah it was
6793s it was so it was picked so fast of the
6795s illuminae I wasn't sure but it looked
6797s like it was somewhere on it is now be
6799s honest some well yet to impress me but
6801s I've not given up on it so I'm ready
6805s awareness
6809s things have definitely occurred this
6812s time oh someone gave animal companion
6814s okay
6817s [Laughter]
6820s do you like a zero about a spell that
6822s solves the one remaining problem left in
6824s this game yeah I'm just gonna highlight
6826s some of the cards that you may not be
6828s familiar with mainly the defrost
6833s not that it may or may not matter here
6835s is xmg build up a huge board and
6838s I guess to no one's Surprise by now
6840s bunny has nothing to do on his turn and
6843s simply has to pass with the village the
6846s perfect response to this judgment of
6848s Justice I think you can see in a bunny
6850s Hoppers face now you yeah it's probably
6852s accepted his fate at this point
6854s nice of you as well to uh highlight what
6857s they call poisonous flowers in Canada
6862s what's that that's a Night Show Bud
6865s yeah I had to look at the name of the
6867s card again like where's this joke going
6869s oh okay it's not going anywhere that was
6872s a joke down all standards that's a solid
6875s two out of ten it is total scale yeah
6880s and at the moment SMG can more or less
6883s do what he wants and I'm pretty sure he
6885s will be aware that he can do what he
6887s wants especially now yeah especially
6889s that the hand is a pile of rubbish it's
6892s the best feeling when you play this deck
6895s you just rip the identity theft he like
6897s ah perfect I win
6900s and then you know there's always someone
6902s out there who goes oh this discovers are
6904s rubbish I can't get a good card
6907s [Applause]
6912s I don't know why but I very much enjoyed
6914s that was like you know what let me make
6916s a couple of attacks right now do I cycle
6918s this there's no way this has to be late
6921s though there's no shot I wasn't even
6923s paying attention that has to have been
6925s leading yeah I think that's what xmg's
6927s uh slap himself in the face a few times
6929s might have been four
6933s look at Buddy's little face he's loving
6935s it he's like you know what time to go
6937s out with a bang
6940s I think that's gonna cut it no it is no
6943s and xmg takes game number one yeah yeah
6946s yeah yeah yeah yeah yeah we saw it you
6948s saw it everybody's sorry but most
6950s important on the xmg in these situations
6952s I do think it's important to go I'm an
6955s idiot I messed up I won move on now you
6958s know carry on with the match doesn't
6959s matter he won anyway it wasn't punished
6961s great uh for xmg there and there what an
6964s odd game and I think again those are
6967s those Rogue games that make people
6968s question whether the deck's good right
6971s I'm not saying it's correct to but there
6973s are those just games where it looks like
6975s the worst deck in the world yeah it was
6978s after such a promising Star as well with
6981s you know double early disruptive secret
6982s with uh judgment and counter spell
6985s you're like okay cool you know all you
6987s need to do from that point is just pick
6989s up like one more thing like something to
6991s actually go on the board or one passive
6993s removal right and then just keep
6996s recurring that over and over again and
6997s you're probably annoying enough that
6999s you're at least in the game against
7000s priest at that point like you make xmg
7002s have to think and plan you put them in
7005s you put them in a similar spot to where
7007s yala was in that previous game at the
7009s end of the last series right where
7010s there's just lots of irritating things
7012s happening on the other side and you're
7014s having to navigate your way through with
7015s the more combo Focus deck but as it is
7018s bunny just didn't really put up any
7019s resistance there because he he just drew
7022s a couple of Secrets and then the thief
7024s activator cards as opposed to yeah the
7026s actual Thief cards and just kind of fell
7029s over even though xmg decided to uh give
7032s him a bit of a window and now moving on
7034s xmg jumping across to this Paladin what
7037s have you made from it from what you've
7038s seen so far this weekend subtle because
7040s we've seen it look decent we've seen it
7042s actually be banned in some instances as
7044s well yeah uh it's it's fine that is my
7049s stance on it
7051s um it's it's a solid mid-tier deck I'm
7054s not gonna argue with it it's around it's
7056s in The Meta game I put it around the
7058s same point as like Ping Mage for example
7060s where if this is the way your lineup has
7063s gone and it makes sense holistically
7064s with the rest of what you're doing as a
7066s conquest lineup then fine I'm not going
7068s to object to it I'm not going to sit
7069s here and say this is just a straight up
7070s bad deck that's costing you points in
7072s the tournament but at the same time I
7074s don't I'm not saying you're bringing it
7076s as like the best X lineup I'm not blown
7078s away by it right yeah yeah it's like oh
7081s this was genius how did we not foresee
7083s you know like oh the sleeper hit of the
7085s tournament pure Paladin no no it would
7088s be great though wouldn't it it's like ah
7090s the sleep at the tournament just put 30
7091s pounding cards in your deck it's like
7095s yeah you know that class that struggled
7097s to find like five cards that you really
7099s want to play in a deck up until now you
7101s just put 30 of them in there and then
7102s you're fine
7103s you just go so far past it that you come
7106s all the way back around to it being a
7107s good deck
7109s only up and down once again not the most
7111s convincing Mulligan choose to keep hold
7113s of the prep
7115s looking for something else to get going
7116s here private eye not too shabby
7127s generally what you want right with I
7130s mean nearly every Paladin deck of the
7132s past couple of years at this point is
7134s just a decent curve
7137s yeah I can't think of too many occasions
7139s in the past where I've drawn banana man
7141s into carial and felt upset about the way
7144s my game was going
7150s to leave the hero power for Demon Hunter
7152s not terrible in this situation but do
7155s you think it's worth the the time
7158s when there's a Cutlass in hand
7162s so bath wise in this deck
7167s the only things that are coming down
7169s early enough to interact with this right
7172s I'm sorry I was looking at Bunny's decks
7173s xmg's decks instead
7176s um it's seal of blood right which is
7178s going to reapply the Divine Shield
7179s anyway okay I I think the reason to hero
7182s power it would be you're scared of it
7183s getting buffed and then you have to hero
7185s power it for five damage six damage
7186s instead of the one damage that you're
7188s dealing with now but that's still just
7190s gonna be the case right because the only
7193s thing that's going to buff it up to a
7194s significant degree is going to reapply
7196s the Divine Shield I just wondered if it
7198s was like hero power and then next turn
7200s hero power trade
7202s with the with the weapon right and then
7204s you can dodge that three cast I think
7207s you want to get playing cards which is
7209s yeah yeah which you know I can
7212s absolutely get behind just it's always
7213s interesting when you have that Demon
7215s Hunter hero power specifically right
7216s just because of how flexible it actually
7219s is oh yes
7226s got to work out where he wants to go now
7227s does have tooth if he wants to just you
7229s know work on tidying the board up but
7231s because it's not that clean kill one
7233s coin not be quite worthwhile yeah and
7235s I'm kind of with him on this one
7236s actually just get the private eye down
7240s yeah my brain immediately gravitated
7243s towards this because I missed a really
7244s good line yesterday where it was coin
7246s Shadow coin into scabs from Levick I
7248s think yeah the nuts line so I was
7250s immediately looking for this was like
7252s coin coin is pretty sick here
7257s you just now over correct the other way
7259s and it's just oh yeah coin coin is just
7261s always correct when you have the shadow
7262s spell in everything
7264s yeah yeah that's the one
7268s very well
7269s at least his choices choices for Secrets
7271s here
7274s I think yeah I was going to say against
7275s Paladin I would stare at that explosive
7278s runes for quite a while and then pick it
7283s yeah I guess the only real counter
7284s argument is that it's the carial term
7286s but it's a one-off and it would be the
7287s nuts yeah perfect curve you know you
7289s don't necessarily have to play around
7290s that's fine
7291s [Music]
7293s cheeky now Jack
7296s tough right isn't it because it's like
7298s it's good but to re-summon it's trash
7304s true yeah so it's like uh like death
7308s rattle draw a spell for hold breaker
7310s like
7312s yeah you might just end up getting
7313s murdered by bringing that back every
7315s time but it would be funny which you
7319s know style is far more important to me
7321s yeah yeah he's gonna go for now Jack
7323s again I think if you said discover a
7325s minion pick one then yes now Jack
7327s especially against pile that I'm with
7329s you all the way it's just that but it
7330s does feel like Bunny's like minus one
7333s card on his replays oh yeah
7337s worth mentioning though that with this
7339s hand that you've got already like you
7340s know jackpot tooth of nefarian etc etc
7343s your uh Contraband stash You're Gonna
7345s Fill up anyway right so there's a good
7347s chance that that might not even end up
7349s happening
7353s really it's not too heavy it's gonna be
7356s banana
7360s boom exploding banana
7362s [Music]
7366s suddenly this is a lot of pressure while
7368s xmg's been spending his time ramping up
7374s uh double coin private eye and then
7377s using the explosive runes for free
7378s essentially that you got from that like
7380s that's so much tempo
7382s you look at private eye as a
7385s um three four for four you're like okay
7387s it's not really a high Tempo play is it
7389s and you look at what it did to the tempo
7391s of this game in particular oh my
7393s goodness yeah and the thing as well is
7395s because of the nature of this Paladin
7397s xmg has it's not like we're gonna start
7399s start talking about equality and taxes
7402s or anything like that right it's like
7404s it's just
7405s yeah it is without Tempo without bored
7408s presence there's not really any way it
7411s fights back so outside of of course
7414s doing something crazy with the Countess
7415s invitations but other than that like xmg
7418s will just be losing on board for the
7421s foreseeable future you definitely don't
7423s want to get me started talking about
7424s equality and taxes
7426s about it
7434s though
7437s don't mind this nice another aggressive
7439s minion right just a 4-3 get it down and
7442s again that is going to be re-summoned so
7444s in the complete opposite fashion of the
7446s nagerc it's not the best initial card to
7449s just play out as a card but when you
7451s read something a 4-3 every now and again
7453s yeah sure you'll take it
7464s I'll tell you something though
7466s as in a x Retribution Paladin in World
7469s of Warcraft I do love the uh the theme
7472s of all these new cards with the Seal of
7474s blood and other blood elves and
7475s everything strength comes very on point
7479s oh
7488s it's just not happening
7491s I even did let's look at some well again
7493s and that's becoming my favorite card if
7495s you need an out just start somewhere
7502s oh crap a tower for next turn
7507s I think xmg just acknowledging this
7509s game's going too quickly and kind of
7511s missed the 50 50 there on the uh the
7514s Order in the Court instead which would
7515s start drawing in the light rays that he
7517s kind of needs to start stabilizing this
7519s game at this point right I I would
7521s honestly love to just see bunny girl
7523s face right now
7526s got what 12 you can put his opponent to
7529s eight
7535s has asked the law in hand
7539s I wonder
7541s yeah I think just what what is xmg
7545s actually going to do about it from bunny
7546s Hopper's perspective as well I don't
7549s think there's too much and then he then
7551s bunny has krabatoa and then it worse
7553s statues
7555s yeah you do concede a 1-1 taunt to your
7559s opponent right with the Nugget character
7561s but I don't think that's a big deal
7568s also interested that this was the play
7571s instead of uh tooth Maestra for example
7574s but I suppose this way you front load
7576s the damage of the two three threes then
7577s you can use the tooth to deal with torn
7579s if that's what it comes to
7588s always
7596s hello Divine Shield a lot of stats on
7599s the board but
7600s still not nothing too great here
7604s that should just be lethal right
7609s crab lethal I think so
7612s crab lethal tastes like crab
7615s ber 216 always the best play no
7619s questions at all and body Hopper is
7622s gonna even this series open and what a
7624s complete you know flip of how the
7626s previous game looked for the Rogue right
7628s like bunny just had like nothing to do
7630s for multiple turns in a row in the
7632s previous game and then this time you see
7634s the power of the deck right where
7636s generating just cards to play getting
7638s that Tempo and keeping hold of it can
7640s make the world of difference and you
7642s also see the weakness of that Paladin
7645s great once you get on board and stay on
7647s board but if you pushed off something
7649s pretty crazy has to happen for you to
7651s actually regain control because if that
7653s pile is off board it's just not really
7655s going to achieve much
7656s yeah and it's good work from uh bunny as
7659s well we talked about how the deck is
7661s very flexible and more so in the hands
7663s of the right people uh and Buddy there
7665s played that deck very very aggressively
7667s you know there was no real greedy picks
7669s there was no even really greedy usage of
7671s cards took an Ajax Hexum which was the
7673s most immediate Tempo and then played it
7675s immediately honestly all irritating
7677s minion that allowed him to start pushing
7680s face and you can see how that really
7682s took hold of the game because it that
7684s najuk hexen that was played administered
7687s the lethal blow at the end of it all
7689s right it was still just hanging around
7690s you know while we were talking about
7692s recursive uh summoning of better minions
7695s and how other things would be better if
7697s the najak hackson to pull out in that
7699s situation but he's like nah I'm just
7701s gonna end this by playing things and
7703s just tempoing out the private eye
7705s pulling out the secrets stealing the
7707s torn out of the way going phase turn
7709s after turn after turn very very
7711s aggressive way to play the deck and very
7712s successful in the end it looks like xmg
7715s is jumping over to the aggro through it
7717s here and again very clean list we saw
7719s this from him yesterday was it day
7723s before day before I think day before
7725s um and anyway it did look quite good
7728s honestly uh aggro Druid I'll be honest
7730s uh even though I generally do actually
7733s start it well what would I bring aggro
7736s decks okay what are the good aggro decks
7738s like I'll be honest I didn't really give
7739s too much thought to aggro Druid for this
7741s tournament even though I knew it
7742s obviously existed but I just thought it
7744s was eclipsed by some of the other decks
7745s but I've been liking what xmg has been
7747s doing with his lineup overall and the
7749s aggro Druid definitely doesn't feel like
7751s the weak Factory but subtle going up
7753s against fell Demon Hunter what's this
7756s matchup like for you does the Demon
7758s Hunter just have the AOE in the heel to
7760s just win or is it a little bit more
7763s complicated than that
7764s no no you've about nailed it in your
7768s very reductive summing up of the matchup
7771s um so the problem you have here is the
7773s Druid is Druid doesn't really have great
7777s ways to give the minions massive amounts
7779s of attack anymore there's no Abra Savage
7783s raw those kind of things that are
7785s actually really threatening in terms of
7786s quick damage uh how they win is making
7789s boards with tons of health and then
7792s other classes not being able to remove
7794s that
7795s Demon Hunter
7796s can a just let you hit them for 10 12 14
7800s damage several turns in a row and just
7802s heal back up again with the burst
7804s healing and B if they do get spell
7807s damage AOE plus relic of Extinction
7809s which they have plenty of time to build
7811s towards because of that healing that I
7813s was talking about they don't really care
7815s about how much health your minions so
7818s yeah this is a very very good matchup
7820s for Demon Hunter in my experience but
7823s you can if you get a above average
7826s aggressive start if you can start
7829s pushing you know two damage turn two
7831s four damage six damage just ramping up
7833s over time
7835s um Force may be one of the unleash fails
7838s to be used just for healing when it's
7839s not necessarily part of a full board
7842s clear then there is a chance for the
7844s Druid and I'm sure xmg will be trying to
7846s put something together here yeah and I
7848s think just uh you know to finish off
7849s what you were saying about the matchup
7851s overall I think when he's Mulligan
7852s really just you know solidifies it right
7854s key keeping a silver moon in Mulligan is
7858s not something you see in too many
7859s matchups as Demon Hunter but knowing
7862s they'll actually need that spell damage
7864s to just say okay maybe turn four maybe
7867s turn three I just need to guarantee I
7870s can clear it you know small to
7871s medium-sized board and then move on from
7874s there so very interesting to see the
7875s difference in Mulligan here from bunny
7877s Hopper of course as well throwing away
7879s the quest itself gonna be coining out
7882s Relic Vault to get off with and now has
7884s access to a pretty nice relic of
7887s Extinction really once as well as a hero
7889s power next turn
7891s yeah interesting going with the coin
7893s here when the coin came out I was
7896s wondering whether it was just going to
7898s be even coinmark just to completely
7900s remove any platform
7903s or uh bunny Hopper to build from I
7905s actually went for coin location just to
7906s get that loaded I suppose with that
7908s Relic in hand it does make sense yep 100
7910s and now does actually keep the I'll get
7913s hold of the Unleashed foul should I say
7915s so uh and with the coin used of course
7918s it does limit him a little bit but from
7920s easily turn four onwards he has a very
7922s very solid AOE and heal at this point
7927s those have some choices here it's not
7930s tons of damage being shown but oh okay
7932s deciding to just push it out there with
7934s two one Health Minions on board and
7936s start to chip away some of these and of
7938s course with location it's gonna be
7939s procking twice and yeah okay kills two
7942s looks about fine puts the the others
7944s down to low Health as well
7948s how can xmg build on this
7952s of Herald of nature which is fine
7955s the power a little bit more pressure but
7957s these still very very killable xmg now
7961s praying it looks like to just let the
7963s minions survive so then it Prides story
7966s and you know at least have a chance at
7968s pushing back versus bunny right if he
7970s Prides Fiori's these three minions we
7972s can start to talk Soul we can indeed
7978s but the second best feeling in
7980s Hearthstone has occurred and it's very
7982s rare that this occurs and you don't take
7984s the opportunity but bunny will be
7986s fearful of that Pride's Fury and he will
7989s be thinking about whether he can afford
7990s the to tank this board for perhaps two
7993s turns which is what might be necessary
7995s from this point uh never mind it's all
7997s going bye-bye very rapidly and it's true
7999s it's a tough call as well because
8000s normally that is fantastic but without
8002s the quest it's definitely less good
8005s right you don't just get the reduction
8007s for example
8011s this patch Pride's feeling good you can
8013s see what this means to xmg right it's
8015s not like this is the last game of the
8017s series but he really really wants this
8019s win and this is what this kind of
8021s matchup does to you if you're the aggro
8023s player you say okay just don't play just
8025s don't clear let me have one more turn of
8027s damage and see what I can do
8031s it's just all dead right
8034s with location second Relic uh fell
8038s barrage hero power and or Unleashed fell
8041s three four four yeah so be right I think
8044s you're favored to get it just with the
8046s Relic and the fell barrage but the fact
8048s that you have the unleash fail to throw
8049s into that as well if you really want to
8052s slightly awkward as you said Quest
8054s thrown away which means none of these
8055s cards are discounted if he'd have got
8056s some discounts here then he'd be able to
8059s do all of this and play the second Relic
8062s uh Relic Vault for next turn for the
8064s relic of Dimensions which would be
8065s completely absurd uh there is also the
8068s option here to just go uh just go Reno
8071s essentially just Silver Moon unleash and
8074s then have the big Relic next to him and
8076s then clear up next turn exactly yeah
8078s actually like this now that I look at it
8080s you can also choose to do this so I
8083s think I like the unleash yeah that's
8084s what Bunny's going to go for but having
8086s seen the Silver Moon then hit the board
8088s I was also considered you could just go
8090s spell damage relic of Extinction right
8092s which is going to clear this board up on
8093s its own at that point
8096s and now one thing I will say xmg didn't
8098s get the board cleared of course their
8100s bunny did heal for a lot but with double
8102s planted evidence things can go sideways
8104s right like because those are you know
8106s you can't really play around that card
8109s right because it is just every nature
8111s sorry every Druid card
8115s we have Miracle growth territory yeah
8117s probably not right I think you still
8119s want to be as aggressive as possible at
8120s this point
8121s yeah I think if the board was cleared we
8123s would talk more about Miracle growth but
8126s if xmg can build on this oh
8130s another one
8132s that's a draw
8138s tricky though right because he has just
8140s seen Unleashed fell yeah he's ever
8143s centuries and try and get the Pride's
8144s Fury next turn is that too greedy it's
8147s so hard to build a reed though right
8148s because
8150s I think it's valid to look at that turn
8152s and say oh do they have the same thing
8155s again next term right did they go
8157s unleash fell last turn with like spell
8159s damage Unleashed last turn and just so
8161s they can then spell damage unleash again
8163s this turn and then they get the full
8165s clip or did they just have to try and
8167s heal to not die exactly yeah exactly
8169s it's so different it's really hard to
8171s get read and what that play means
8173s because that's that turn the bunny had
8175s would was a good turn for many different
8177s things yeah right like I do respect this
8180s from xmg though because this feels like
8181s okay they healed a lot I need to catch
8184s back up yeah let's make more stuff grow
8186s impatient
8188s ink is very likely to push bunny off the
8192s extinction of the um
8194s Dimensions right I'm not sure this was
8197s ever going to be a Dimensions turn I to
8199s me I think the way this was planned out
8201s was heal on four clear on five react on
8206s six and then if need be you can just do
8208s Relic ball dimensions on seven and
8210s that'll end the game
8215s hopefully Saul never you know joins
8217s Sesame Street or whatever and does the
8219s counting game because that is one that's
8220s a little bit complicated for kids it's
8222s like yeah however because of the way
8225s this board is shaped out you can now
8227s just choose to take full clear plus
8228s Relic Vault this turn right like just go
8230s fell barrage Relic bolt here and have
8232s like a lot of Dimensions next turn the
8235s phantasms are huge though I think
8237s they're five fives now right so you are
8239s you are losing a lot of opportunity to
8241s do this but yeah I think this is correct
8243s I mean there's a world right where it's
8245s actually just Vault Phantasm phantasms
8247s yeah and just be like I win
8254s yeah I really like the way this game has
8255s been played by Bonnie yep
8258s very very solid throughout
8261s and honestly like I definitely would
8262s have just tried to go Max clear straight
8264s away and then been worse off for it you
8267s know in in the longer run yeah
8270s though what are you liking the look of
8274s brings none of it none of it Raven
8282s cook just for stats right you have you
8285s have you have to do better
8287s look it's warming up okay it's been on
8290s the oven
8291s so wait for the for it to just warm up
8293s first before he starts cooking
8297s you really have to work on your own
8298s sound with this one particular name
8303s I can't cope with this okay wait what
8306s that's it
8310s oh we have been through this I'm not
8312s going to labor the point
8315s I'm innocent I don't know what you're
8316s talking about something yeah yeah yeah
8319s hey
8324s I do just like the yeah I love this it's
8327s going fantastic right yeah yeah this is
8329s great this is just well now I'm the
8331s aggro Druid what did you do about this
8333s fair enough
8337s oh yeah and I think as you can see in
8338s the top of the screen there that looked
8340s like a concede from xmg as he's just
8342s beaten on board and when you get beaten
8344s at your own game it's normally when
8346s you're about to lose but he takes
8348s another game in the series and I agree
8350s with you there I think that was just
8352s extremely extremely clean from bunny
8355s Hopper and again xmg did what he could
8357s with with the hand he got but I think
8359s just the the planning of turns and the
8361s execution of it from bunny was just yep
8364s ticked all the boxes and guess what he
8366s won the game very convincingly
8368s yeah and as Raven with sailing xmg just
8370s got completely cooked that game
8373s um he was blasted off the board
8375s extremely efficiently the term rationing
8378s out the clear over two turns I think was
8381s the key to let's say the key to
8383s guaranteed Victory I think taking a
8386s closer to full clear that turn still
8388s looks a lot like winning in a lot of
8390s scenarios but I think bunny saw the line
8393s of sort of coming to the same thing at
8395s the same time that just kind of locked
8396s it up over multiple turns
8399s um with that 567 plan I was talking
8401s about but then the relic of phantasms
8403s was the last draw and then that changed
8405s things to you know you didn't even have
8407s to roll the dice on the dimensions to
8409s end the game with the location you just
8411s had that phantasms which was guaranteed
8414s to bring it home in the end so yeah
8417s great game from bunny Hopper great
8419s previous game from bunny Hopper as well
8420s in both of the games where bunny has had
8423s the option to play Hearthstone he has
8425s played some Hearthstone in this series
8426s and that's about as much as you can ask
8428s and now we're jumping over to the Excel
8431s control priest uh the the Long Haul deck
8435s here from bunny Hopper maybe will not
8437s necessarily be the case going up against
8439s xmg's Druid once again but I think I'm
8441s gonna spend you know if this game does
8443s gone for a while I'm gonna spend the
8444s time just thinking how else I'm supposed
8446s to say that word because I don't know
8449s any other ways so I'm confused as to how
8452s you can pronounce it other than what the
8454s word is anyway everyone else hears it I
8458s promise
8459s but hey the word's the word I don't know
8462s what I'm supposed to do here no the bird
8464s is the word Raven this is very clearly
8465s established and I am the bird
8470s uh buddy hopping out one game away from
8473s moving on here and um keeping some hope
8476s alive for the European region I mean of
8478s course we have dead draw and love it
8480s coming up a little bit later on uh but
8482s for now you know I guess team China
8484s doing extremely well with you through to
8486s top four
8489s yeah xmg looking to follow but has an
8492s uphill battle now against what has been
8495s for me and personally you know my
8498s assessment of where the metagame was at
8500s the big over performer of the tournament
8502s right like I personally didn't feel like
8504s control decks with disruption uh had the
8507s tools to deal with the combo decks and I
8511s would say if you look at the general
8512s sentiment around you know boards and
8514s social media other people seem to think
8517s the same thing uh but having now watched
8520s it being played out at the high level it
8522s seems like this uh this plague spreader
8524s priest is doing wonderful things against
8526s a lot of decks
8529s yeah I love it I hate it it seems to be
8531s getting the job done
8532s I was just for a minute quite scared
8534s when you started talking about these uh
8536s General sentiment on social media I was
8539s like well what are we going to talk
8539s about ever again
8541s really is it
8545s [Music]
8547s okay well now I'm scared to say crooked
8549s is that a problem that's not the word I
8552s know I'm just saying like is that what I
8554s have to refer to it though
8557s thank you
8560s uh uh Chef Raven uh okay
8565s oh there they are the chef
8571s well for xmg making a solid push here
8574s does have a lot of buff uh options with
8576s the two Herald of natures as well
8580s this board's getting deleted next turn
8582s isn't it
8585s probably I'm gonna go for probably
8589s theoretically if you got really cute
8592s about it you can buff and then not
8596s attack face so that only four Health can
8598s get healed and then your cook survives
8610s a child of nature here but honestly is
8614s there a world in which SMD doesn't
8615s attack I don't know that's a terrible
8618s play to play around a two-card combo in
8621s your opponent's Renault deck where
8623s they've drawn seven cards it would
8625s disown him as an aggro player yeah it
8628s doesn't always also doesn't make a
8629s difference because the only minion
8631s you're protecting goes to six health
8635s is the Crooked cook
8637s I can say it it's fine
8639s literally what I said I'm sick of this
8641s song I feel like this is some kind of
8643s plan everyone's got to try and make me
8645s look silly I said the same word yeah I
8648s get laughed at uh-huh
8651s yep that's the system
8657s tempted just to chill for a turn here
8658s right
8660s um I wonder
8664s I guess I was thinking of what Pride's
8666s fiori does to the board which is I think
8668s the you know number one thing bunny
8670s needs to think about but I think it does
8672s not do enough in terms of how no because
8674s so here's the issue right you could just
8677s keep The Shard and then if Pride's Fury
8680s comes down then you just go Shard
8683s zarella Etc there's also just gift right
8687s like wouldn't gift to be
8689s keep him in roughly the same situation
8691s anyway well the so the cook would go to
8696s nine Health in that instance right and
8698s gift desperate prayer would only heal
8700s for eight
8701s yeah I guess my point was like does
8703s bunny care if there's just a cook on the
8705s board right uh
8707s um
8711s the desperate prayer option was still
8714s there but you'd like you'd basically end
8717s this turn doing nothing because you
8718s don't really get to cycle that much
8719s without cycling the The Shard and Shard
8723s is necessary to hold on to next turn to
8725s make sure not to take a million damage
8726s so by using The Shard here it's kind of
8728s The Best of Both Worlds because you
8730s remove a little bit of the health now so
8732s now Pride's Fury comes down you don't
8734s need to silence anymore because you
8735s actually have enough AOE yes with the
8737s the gift the desperate prayer and the
8739s zirella to clear the board so this is
8740s actually a cute little hidden line
8742s optimization that I wasn't thinking
8744s about kind of The Best of Both Worlds
8745s type playing
8750s good thing for xmg this game though is
8752s that he isn't in the situation he was in
8755s the previous game where even if this
8756s board gets cleared well he has more
8758s where that came from right he can refill
8760s at least one more time that's
8764s left
8767s problem is this is the worst type of
8769s clear coming out here because it's the
8771s zirella tempo swing uh clear and then
8773s that's going to be backed up by you know
8775s the highest quality anti-aggro minion in
8777s the entire deck possibly apart from the
8779s Colossal with the uh light shower
8782s Elemental coming down after that
8785s highest quality anti-agro minion except
8787s maybe the Colossal was a name pitched in
8789s development but it wasn't quite catchy
8791s enough
8792s no no it got signed off it just didn't
8794s fit on the card Ah that's right yeah
8797s and also if bunny Hopper doesn't need to
8800s go full anti-aggro he now can just play
8802s me da which is like insane to just throw
8805s down right ah you're a fellow midar
8808s enjoyer with the stress on the second
8810s syllable
8811s is that is that now wrong no that's also
8814s how I say it I have no I like what
8816s putting an apostrophe in a word means in
8819s like Warcraft lore of how to pronounce
8821s things is a mystery to me because it's
8823s it it doesn't hold to any form of actual
8826s etymology that I'm aware of so I just
8828s say things that sound cooler yeah yeah
8830s it's like you know it sounds right
8835s so what's the I'll get this completely
8837s right lord lord for Martha Ron is that
8840s the name of the card yes
8843s but you can say it like really like
8845s lotham Arthur on you can say it really
8847s like rhythmically which is clearly the
8849s correct way to say it because it sounds
8850s the best Elvish Style
8863s I think bunny can just play it
8866s I think so
8872s is like how does it die and if it
8874s doesn't die it just kills the trog and
8876s then
8878s when you can just play the light shower
8880s behind it if he really needs to I think
8882s I like the soldier a lot
8900s and already for xmg when you're in this
8903s position as you know a deck like a
8905s graduate you sit and you're just staring
8907s down the fact that you're priest
8908s opponent felt comfortable playing this
8911s and passing you just think oh no
8914s I feel like I'm gonna lose all right
8917s even though he's got like a full hand
8918s right you still sit there and go my
8920s opponent just played this non-torn
8922s minion yeah and they're happy about it I
8925s am afraid
8927s foreign
8949s much better off just killing a thing
8954s I would imagine you're killing a thing
8956s here I don't think at this stage of the
8959s game extra one twos or anything you're
8962s super concerned about
8964s uh because any I imagine any Buffs that
8967s xmg has are going to get used on this
8970s turn like xfg's just kind of gonna go
8972s for blood here although it would be
8973s going into the whirlpool term so there
8976s is a chance that xmg decides not to all
8978s in here
8980s but this is kind of board tension
8983s o'clock right where xmg kind of has to
8986s commit very aggressively to even be
8988s significantly ahead of what's being put
8990s on board right now
8992s that's the problem even just looking at
8993s this the board feels more more or less
8996s equal
8997s especially when you factor in the
8999s healing effects
9000s and that's not where xmg wants to be so
9002s I respect this yeah just go in and it's
9005s it either does the job or it doesn't at
9007s this point
9008s thanks mg basically putting his
9010s tournament life on the line to the back
9012s of this push
9017s so back up to 35 back down to 21
9021s up to 25 again from the live still
9027s uh okay
9029s and also just rest
9032s he wants to
9034s yes I offered the gift of the narrow
9037s first of course oh or not oh is he just
9041s going forward he's just going full yeah
9042s either plague spreader or bone caller
9044s yeah and that oh the sky of release the
9048s sigh of relief from bunny he just
9049s already is feeling it
9051s okay planted evidence is the draw
9053s however planted evidence is always the
9056s draw when you get into this kind of
9057s position
9059s oh
9061s foreign
9065s and he's in convoke the spirit's
9068s territory I suppose which is why this is
9071s being held on to at this point why not
9073s yeah I don't think a Pride's Fury is
9076s going to do much right
9082s yeah yeah just play it sister
9089s I mean all bodies now bunnies I don't
9092s want to say on autopilot because that
9093s sounds like a negative thing but just
9095s he's just sitting back and saying okay
9097s just play the game out right just stay
9100s you know stay calm the Minions on board
9102s keep ahead on board and it shouldn't be
9104s a problem and with force of nature again
9107s xmg might play out the next turn or so
9109s but the fact that he's just losing Tempo
9112s on board every single turn that goes
9114s past is not a good sign it is not no
9119s we guide us well just to sit there
9122s oh now they work
9129s around the tree on the box quite well
9136s yep just I imagine maximum trades from
9139s Bonnie just don't give xmg any wiggle
9141s room whatsoever
9147s I think Bonnie's starting to feel
9149s personally insulted that xmg is still in
9152s this game
9155s everybody's just like and they say I'm
9157s slow
9160s but again like I said xmg's tournament
9163s live rests on this one single game right
9166s now why not hang on for a couple more
9168s draws but yeah shaking the head like I
9171s said the Pride's Fury just doesn't
9173s really achieve what she gets to clear
9177s one of there well two of the minions
9179s with a hero power and still massively
9181s behind on board like it's not looking
9183s great and it hasn't been for a while
9189s huh
9193s can you kill no I can't find it doesn't
9196s make a difference the draw
9208s foreign
9210s but sure
9212s yeah none of them deal damage so
9215s I guess like you could like Whispers
9218s right again
9220s just
9221s build the board that way you know what I
9224s mean like
9225s they just doesn't then you can push
9226s damage face as well right
9228s yep
9229s again we're talking about things that
9232s don't strictly matter but yeah this is
9234s the idea if you just yeah whichever way
9236s he wants to do it he just uses this to
9237s just kill the board Quicken the game and
9239s like I said there is no top deck in the
9241s world I believe that saves xmg in a way
9244s of goodbye it was a great effort but
9246s bunny Hopper is not only going to take
9247s this series but move on through the
9250s Hearthstone World Championship a huge
9253s congratulations there and I think just
9254s very well played I do think we're
9257s watching bunny Hopper at Peak
9259s Performance levels right now everything
9261s looks clean the plans are working he is
9264s thinking ahead and it's paying off
9267s yeah lots of little optimizations
9270s throughout all of those games
9272s um you know just top down from a
9273s top-down perspective the road game
9275s against Paladin which is really good
9277s from a macro sense right understanding
9280s just get on board first oh you have the
9282s banner man hand well guess what you
9283s spend two turns playing two twos I'm
9286s just gonna Jam all this stuff in your
9287s face and you won't be able to recover
9289s the game then with Demon Hunter you know
9292s the Divergent are not clearing and just
9293s going with the spell damage heel that
9295s was a really good optimization that I
9296s did see and then going into the next
9298s game with the priest the using The Shard
9301s preemptively to get Best of Both Worlds
9303s so that you reduce the damage you you
9306s silence the Crooked cook so it wasn't
9307s continuing to draw cards but you still
9309s had the Pride's Fury covered on the next
9312s term without needing The Shard uh is a
9315s great optimization that I didn't see
9316s because I was very fixated on the idea
9318s of needing The Shard for that Pride's
9320s Fury turn so little optimizations like
9323s that which is littered through all of
9324s those games from bunny Hopper and I
9327s think that is something that human
9330s players of his style have been great at
9332s for such a long time right it's a
9334s similar set of plaudits that we Heap on
9337s yala for example where you know we'll
9339s look at something we have to speak and
9341s we're like okay this looks like the line
9342s yala takes 50 60 seconds and then finds
9345s something just a little bit different
9347s and a little bit hidden that's just ever
9349s so slightly better and Bunny Hopper is
9351s uh the player of that exact same and
9354s then it adds up though right do that a
9355s few times and suddenly you end up so
9357s much further ahead in the game you
9360s wonder how you could possibly lose at
9362s that point so yeah very very impressive
9364s overall and like I said it does mean
9365s that Bunny Hop is going to be facing yui
9368s a little bit later on but we still have
9369s a couple more matches left in that
9371s initial match stage of the top eight
9373s we've got xiaote versus dead draw coming
9375s right up I know so it's going to be
9376s keeping a very close eye on that one and
9378s then we have Levick versus possessy
9380s coming up as the fourth match of the day
9382s so there's plenty more Hearthstone
9383s coming up but we've got to go to a break
9385s while we set them up so don't go
9386s anywhere we'll be right back
9390s [Music]
9395s thank you
9402s [Music]
9404s okay so here we are with some this all
9407s that with xiaobai first One's Gonna Be
9410s Ocean or mountains hiya a big party or a
9414s small party like a gathering
9417s yeah
9418s okay bath or shower
9421s yeah
9422s okay passenger or driver
9425s hey
9427s uh City or Countryside
9430s yeah
9431s work hard or play hard
9434s hey
9436s [Music]
9451s [Music]
9454s cats or dogs
9456s dogs
9457s messy or tidy
9461s uh
9462s party
9464s call or text
9467s text
9468s a roller coaster or bumper cars
9470s roller coaster
9472s scary movies or funny movies scary
9475s movies
9476s uh snowball fight or water balloon
9478s fights
9479s snowball fight
9483s [Music]
9498s [Music]
9505s [Music]
9514s thank you
9516s foreign
9520s [Music]
9568s foreign
9572s [Music]
9589s world
9592s Championship my name is TJ I'm joined by
9595s Derek Brown This is the first cast where
9599s we're breaking up kind of the Duos for
9600s the weekend and of course it has to be
9603s TJ and Derek Brown
9605s what's up Derek how you been Buddy
9608s been an emotional weekend TJ I lost my
9611s uh my partner which now I get to say and
9614s she can't very quickly and hardly say
9616s not that kind of partner don't get that
9619s idea I will throw up
9623s but yeah I can say whatever I want now
9625s she's gone so uh I guess not all bad
9628s laughs
9631s well I
9634s would be perfectly fine being that kind
9638s of partner for you Derek thanks teach
9641s how much I uh how much I like you but
9644s let's get into our match because I like
9645s both these players as well shout out to
9647s you not like that
9650s kind of players
9651s um
9652s well yeah shout out to Jet draw uh two
9655s of the cleanest players from this stage
9658s in terms of uh just straight up gameplay
9660s and honestly every time they play in
9662s tournaments you can't count them out and
9665s that's what I appreciate about both of
9668s them I have much appreciation for that
9670s and dead draw is kind of the player
9673s who has been scammed by the system so
9676s many times throughout his career that it
9678s feels like his time whereas shouty is
9680s kind of the guy that everybody else says
9682s is the best player all the other Pro
9684s players are like yeah that shouty so hot
9686s right now
9688s but not like that but not like that it's
9692s gameplay
9693s uh yeah absolutely I mean they they've
9695s been saying it for years right you ask
9697s any of the top players like Bonnie
9699s Hunter he says it all the time as well
9701s those are the two main ones that spring
9703s to mind but that's like two arguably the
9706s two best players of all time in
9707s competitive Hearthstone uh they often
9709s tout Sheltie as the best player or right
9711s up there and you can understand why he's
9714s a common practice partner of a lot of
9716s the top best players which is where he
9718s was mostly known in the western scene uh
9721s for the most part but then as you start
9723s to look down his stats in recent years
9724s he has really been boosting incredibly
9727s impressive numbers of his own right you
9729s will often run into him at the top of EU
9731s Legend ladder if you're playing around
9733s there and then of course third world
9735s championship having won a Masters Tour
9737s as well incredible win rate in Masters
9740s tours like at that upper upper echelon
9742s of the mid 60s is super impressive and I
9745s think he is honestly one of the few
9747s players that can put up a a Equitable
9749s fight against dead raw when he's on top
9751s form as dead draw appears to be right
9754s now I think he's been putting the
9755s practice in really grinding away and I
9759s think there's a very strong argument
9761s this is the highest level match of the
9763s the top eight
9764s uh yes I would say so a match worthy of
9767s the finals
9768s um is an apt description as well so uh
9773s xiaote gonna be opening up with the
9775s quest fell Demon Hunter as we take a
9777s look at Dead draw who's bringing a
9779s little bit of a a different lineup than
9782s a lot of the players obviously Quest
9783s fell Demon Hunter is there but uh
9785s jackpot Rogue which was less popular
9787s coming into the tournament than say any
9790s of the miracle variations but has been
9793s performing with bunny Hopper having the
9795s deck in his lineup and making it into
9798s that quarterfinals and then also the
9801s Mage which honestly
9805s did not expect the 40 card
9809s ping Mage control Mage to be in any sort
9814s of winning lineup this weekend but it
9816s has Derek it's there I see it with my
9818s own eyes
9820s indeed yeah and I think I like dead
9822s draw's strategy with this Mage the most
9825s as he has been pretty consistently I
9828s think Banning Druid uh in all of his
9831s games where it's been presented to him
9833s and that makes a lot of sense gone I
9835s believe are the days where Mage can
9838s consistently put up a fight against
9839s Druid uh when it was the old version of
9842s Magister Dawn grasp not Varden where you
9846s got plus two spell damage uh oh sorry
9848s plus two damage on your hero power with
9849s an honorable kill instead of plus one
9851s you could very easily stand up to a
9853s druid because you were getting up to
9854s eight damage with the hero power and
9856s then paying them down with the arcanists
9858s plus the uh sorry The Apprentice plus
9860s brand as well you could just deal 24 30
9863s damage in a turn quite easily and Druid
9865s could not stand up to that now I think
9867s it's a little bit harder so I love his
9868s band strategy on the Druid and with that
9870s being said and done the Mage is honestly
9872s just looking pretty strong it's it's got
9874s a nice matchup against the Rogue I think
9876s because of all the freeze available be
9878s it against the death rattle or the the
9881s miracle variants that we're seeing not
9883s bad against the uh the demon Hunters
9885s which we're seeing a lot of once you
9886s have the objections slotted in as well
9888s it really is something that slips under
9890s my radar going into the tournament and
9892s the more I see it the more I like it
9894s yeah this this lineup from deadra and to
9897s an extent bunny Hopper because it's very
9899s similar
9901s um it's kind of the fly by the seat of
9904s your pants lineup is what I like to call
9906s it where right you have these control
9909s Decks that can Branch to a lot of
9911s different paths I call them control
9913s decks but you know this archetypes don't
9915s exist anymore everything's a combo deck
9917s whatever
9918s um
9919s and uh they have a lot of skill
9922s expression you have maneuverability it's
9924s not aggro Druid where you could play a
9926s heck of a game of hearthstone and come
9929s up short because your opponent had the
9930s answers
9932s um the decks like the the Mage and
9935s seafrogue even control priest to an
9938s extent are decks where you have time you
9940s have this wiggle room you can you can
9942s use your skill in the game in more ways
9946s than just all in on five and if they
9948s have it they have it right
9950s um and I think that really suits players
9952s like that draw bunny Hopper and uh shout
9955s T who also has Thief Rogue even though
9956s uh his lineup is more rounded off with
9959s the
9960s um the Boon priest as well as the
9963s non-alignment Jailer Druid which is also
9968s something that I uh I didn't expect so
9971s uh I I don't know I'm just excited for
9973s this match I don't know if that
9975s explanation made sense that's what it
9976s was in my head fly by the seat of your
9977s pants
9978s skill expression whatever other Buzz
9981s words Buzz phrases you want to use
9983s combo Tempo control aggro it's synergy
9986s synergy
9989s um
9990s something like I don't know
9994s I don't know he feels pretty cool
9998s well an interesting starting hand for
10000s both of our competitors here as they
10003s enter the first moments of the quarter
10006s final relative dimensions alone most of
10009s the time puts you in the lead in The
10011s Demon Hunter mirror it's just Far and
10012s Away the most important card to see in
10015s that starting hand but in terms of quest
10018s progressions shouty is undeniably in the
10021s lead right now with two potential
10024s spectral sites leading to some
10027s really interesting options as to how you
10029s play this with the most obvious being
10032s this where you go Relic well onto
10034s spectral on three and hope to hit a
10036s tradable in order to be able to complete
10038s Quest then
10039s um but if he doesn't find the dimensions
10041s shortly afterwards he's going to be in
10044s trouble especially as Deadpool finds the
10047s perfect garnish to this hand in the
10049s Relic Vault for the dimensions on turn
10051s four
10053s a little sprinkle of parsley right on oh
10056s that'll top it off
10060s um uh one fun fact about shout tea that
10062s sort of sets them apart from the other
10063s competitors
10065s um he actually just when he plays
10066s Hearthstone lays his monitor on the
10068s floor
10071s plays with his feet and he he has a
10074s custom desk where he uh cut a hole in
10076s the middle of the desk and he just looks
10077s through the hole at the monitor on the
10079s floor and he plays like that said it
10080s helps him Focus
10086s especially what shouty roughly
10088s translates to into English
10090s floor monitor
10103s you can always count on you
10106s to make the stupid things that I say
10108s you've been stupid all right
10112s uh another Relic fault not watch out do
10114s you want to see
10116s but
10119s could be
10120s just a way to chew some things later
10122s having sane turns where you could go
10124s or like bought something into Relic
10125s Vault something
10127s but it's going to take a few turns
10128s before anything gets online the Saving
10131s Grace is at the spectral sites are built
10132s in Outcast position dead draws hand
10134s outside of that relic of Dimensions is
10136s that it is bad yeah I think that was
10140s kind of an interesting turn there
10143s um where he deliberately didn't play The
10145s Fury and
10146s I don't know I I kind of felt like I
10149s liked
10151s playing the fury there I I just often
10153s find that the difference between two
10155s extra damage if you factor in the plus
10157s one and the Jace plus one when it's
10159s replayed it's not worth the one extra
10161s Mana you have to spend because his hand
10164s is so good right now that you know if he
10166s draws
10167s the need for greed back another relative
10170s dimensions a whole bunch of tradables
10171s his mana's just spent on card draw and
10174s playing his Bell spells in the next few
10176s turns so
10178s I don't know personally I found as I
10180s played more and more
10182s um efficient manner expenditure is worth
10183s a little bit more than necessarily the
10186s uh
10188s maximum amount of damage
10190s well it's something we should keep our
10192s eyes on if their draw has two damage and
10196s one Mana off lethal
10200s uh shouty on the other side that was
10202s walking away with a reasonable enough
10205s mid game like he's completed Quest stage
10207s one drawn a bunch of cards discounted
10209s Jace as the main
10212s card that makes a difference the rest
10213s not too impactful uh but again it just
10217s comes down to Newton's get that relative
10219s of Dimensions off the top Pronto or he's
10221s going to be in big trouble
10223s yeah
10226s if he does rip it off the top he's in a
10228s good spot
10231s but that draws gonna get the uh the
10235s first draw
10236s of the dimensions
10239s see what's in these boxes
10241s wow okay okay all right
10245s cool
10246s it's not what you would have asked for
10249s but it's not bad is it yeah I mean we're
10253s looking at a possible lethal next turn
10255s if the board is dealt with that's Joseph
10258s because of Arcanist plus double score
10260s and fell barrage Fury uh Fel barrage one
10264s Fury uh oh
10268s well there is thankfully for shouty a
10270s lot of clear potential here uh with the
10273s second Relic Vault and two relics in
10275s hand one of which being extinctions
10278s um he
10280s has to have at least something close to
10283s a clear here right because you could
10285s just go
10286s press the location uh relic of phantasms
10289s press it again relic of extinctions
10292s which would do three three four four
10295s which is obviously not going to clear
10296s the board but
10298s yeah it does quite a lot it takes off
10300s some damage you could go uh phantasms
10305s um spell damage then button plus uh
10309s relative Extinction which would be right
10312s uh four four five five
10315s which I mean four four six six right
10318s yeah four four six six
10320s five four four six six
10323s the first one is would be two
10326s plus two oh no yeah four four five five
10329s all right I was using uh wrong wrong
10332s maths there add maths oh yes
10336s wait he's not double doubling the
10337s extinctions no okay yeah yeah
10339s that does not work trust me I've tested
10342s it extensively
10343s oh
10350s and those one ones there are a massive
10353s difference that stops a huge amount of
10356s damage from going face on this turn
10364s uh if you're a trade trade phase 24.
10367s demons
10369s 14.
10371s I don't think it's quite there because
10373s of the one ones that are in the way
10377s yeah it's not is it if you hero powered
10380s down one of them but then you can't
10381s Theory face which is where a lot of the
10383s damage could be 19 plus it'd be 27 max
10387s if you hear a power one and trade one
10388s right right
10390s yeah yeah
10394s it's close it is close yeah 27 Max
10398s that's assuming that both marks don't
10400s hit minions
10406s not very good discounts here for their
10408s draw yeah and uh also is not getting the
10412s um hero power in as well to pair off one
10415s of these one ones to make the marks and
10417s the bell barrage better but if I mean if
10419s the board isn't answered once again
10421s there's no only shell in the hand for
10425s shouty then
10428s still has a bunch yeah with nothing on
10430s board Max damage is pretty high
10432s especially with access to double Furies
10434s coming up this next turn
10437s so important these discounts here that's
10439s a spell damage that's huge we need
10441s unleash Fel now
10445s the game now
10450s so you would
10454s chaos strike down the five five first
10461s in order to tank the damage and then go
10463s for Guild Trader unleash fell and then
10467s trade away something at the end I
10468s suppose or first you might as well and
10471s obviously Trader one one in to the
10473s fourth then
10476s you're healing for 12 and you're like
10481s you take five of that off so you're
10483s feeling for seven so going up to 23 with
10486s a one one on board and a three four on
10489s board
10490s you're definitely not safe but you're a
10493s lot safer than you were at the start of
10494s this turn yeah
10512s oh bad
10514s I don't know if that's good or bad even
10517s for deadra I guess it's a good draw but
10519s like realistically I think they were out
10521s for lethal there rather than just to
10522s keep drawing
10527s and how are you making room for this
10529s that you
10530s dump
10531s Furies I guess if you go sigil Fury
10537s you've still got one too many cards in
10539s hand it's very awkward
10541s and Schoen obviously refills itself
10544s and I don't think there's any outs for
10546s lethal this turn
10549s it's because of the opinions in the way
10551s right
10555s super specific I think that might
10557s technically be but for all intents and
10559s purposes I agree it's
10560s oh yeah like if you dump super unlikely
10563s really exactly yeah and you can't dump
10566s the hand complete though because Marcus
10567s going to replace himself so
10571s I mean oh man those are so strong but he
10575s needs to clear off this damage from the
10577s board now
10578s okay that's a spell
10582s okay and then bolt plus we're like a
10584s Phantasm so board clear spell damage in
10587s hand with a good amount of damage makes
10591s a giant board multi-pronged attack
10594s indeed whereas shouty still has
10597s technically all the tools he's going to
10599s need to deal with this that relic of
10601s Dimensions again uh looking pretty
10605s strong there's still one Extinction left
10607s in his deck I believe that he's gonna
10609s try and find now
10612s and both Guild Traders as well so we can
10614s hit uh spell damage plus a mixture of
10618s removal so there's the Unleashed felt oh
10621s he makes his nose spelled
10624s spelled I think that's it
10628s just can't clear there's too much on
10630s board he could try and trade into relic
10632s of extinctions which would clear up two
10635s of them
10637s uh I think
10640s but it needs to be a hit right now one
10642s out of six
10643s and that's not it oh the guilt trailer
10646s was next that's brutal that's all skill
10650s traders in the bottom five the last
10651s extent Extinction in the bottom five as
10653s well yeah
10655s needed a lot more than that
10665s and it's just gonna hope that there's
10667s what literally no damage
10670s oh sleep on board lethal on board so
10674s there it is dead draw gets there
10676s unfortunate last turn for xiaote
10679s [Music]
10680s um those Demon Hunter mirrors get
10682s stressful real quick because
10685s yes the early game does matter why am I
10688s so high up
10690s I can't move my camera
10694s I didn't live my uh I didn't lift my
10696s chair so my my cat moved my camera I
10698s think I'll move it back in a second
10702s be here
10706s don't talk to me or my son ever again
10708s I love you Dad oh
10712s I can't my hand disappears that's
10715s unfortunate
10722s what I was saying now
10728s it's actually quite nice being low down
10732s I'm good now I'm a little tilted though
10733s that's the problem that's okay well so
10736s shouty I'd imagine
10739s true that but now I get to go to the
10740s Boon priest the ultimate anti-tilt deck
10743s because you get to play so many cards
10745s right
10748s you do get to play a lot of cards
10750s sunwell as well is like the text on it
10753s should just say cards it shouldn't give
10755s you any extra information that's just
10756s all it does
10758s yep identity theft as well
10762s you don't even know where you're taking
10763s them from you just you're just picking
10767s discover two cards
10769s from somewhere
10772s is it gonna be against the uh oh no of
10774s course sorry it's Shelties priesthood
10776s can't be up against the Demon Hunter
10777s gonna be the Rogue on the other side for
10779s uh Tetra which again is kind of cards
10782s the deck uh with jackpot and a whole
10784s bunch of other discovers as well there's
10787s a potential for some old school
10790s Hearthstone action here with just
10791s discovers deciding the match uh but the
10794s the real heart of the gameplay I think
10796s is very much just shouty
10799s is a tick and Time Bomb waiting to go
10801s off with these Radiance and make a huge
10803s board and dead draw is the uh the Plucky
10806s hero
10808s trying to Cobble together some way to
10810s get out of this impossible situation
10812s like MacGyver
10814s yeah it's uh he's just got a couple
10818s paper clips
10820s and some scrap metal and he has to get
10824s together you know chewing gum yeah some
10827s way to get out of the building
10831s and the I feel like the key to it at
10834s least from the games we've seen is the
10836s sketchy stranger
10837s um
10839s injection Judgment of Justice
10843s explosive runes
10846s counselves as much counterspell ice trap
10849s yeah there's a law
10851s um just trying to delay or in some cases
10854s just you know outright
10857s stop it the big combo from happening
10861s um outside of that you're beholden to
10863s jackpot
10865s which is
10868s you have to have the ultimate Faith to
10870s be able to do that
10872s and we'll see what dead draw decides to
10874s do and I don't even know if
10879s shout out to him is a keep
10881s It's gotta be so flexible coin and coin
10885s yeah it does give you a lot of
10886s flexibility doesn't it yeah so just
10888s shout out demise don't want to keep
10889s Knoll you want to look for the
10892s the scam cards
10894s exactly as you said you're beholden to
10897s uh jackpot because if you don't be
10899s holding it in the start in hand you're
10901s in trouble
10904s y'all are crazy
10911s I think just a full toss from Sheltie on
10914s the other side
10921s just want to switcheroo
10933s okay
10935s did Charles got something to work with
10936s here perjury is pretty good
10939s jackpot of course
10941s oh scabs with oh Shadow demise as well
10946s um so early yeah we've got a game plan
10949s now oh yeah
10952s everything's uh
10954s coming up jackpot
10964s on this time let us see what's in the
10965s books
10966s oh boo
10970s are we gonna go perjury the next turn
10973s jackpot trade the cut list that makes
10976s sense
10978s seems like a reasonable curve
10982s how to still got some time before uh
10985s anything can really happen double-it
10987s identity theft
10989s could
10991s I don't even know what are you even
10993s looking for in Rogue like jackpots of
10995s your own right I mean it's not a bad
10998s card to get with double Radiance to be
11001s fair
11002s but it's just it's a big unknown
11004s obviously
11009s or probably actually the Cutlass out of
11012s that Bunch right you need some
11014s some cycle
11017s oh jackpot
11021s it's just so Random like
11024s I mean they've seen it give double
11026s alignments so far today yeah I know I
11028s know but like
11031s I don't know it's impossible to judge
11033s right like it might be good it might be
11035s terrible I'm just saying Cutlass is
11036s always decent oh Sprint oh prep Sprint
11042s here's your side no not put yourself
11044s yeah I did like crap yeah it's prep
11047s perhaps a good one
11051s all right what are we gonna get
11054s Judgment of Justice
11058s by the best of these yeah absolutely the
11061s others only really offering Bluff value
11062s I'd say which
11064s is too fickle a prospect to gamble with
11067s here
11074s yeah I think jackpot then trade the
11076s Cutlass seems reasonable spends all the
11078s Mana you could trade the Cutlass to look
11080s for something a little more proactive
11082s like a reconnaissance
11083s that's true yeah
11089s nice Cutlass idiot yeah rip it
11095s oh that's not bad actually those are
11098s both pretty good
11099s yeah I read them all for
11102s uh combo priest but yeah it's the
11105s mid-sized boards it's a lot of pressure
11108s oh okay
11112s wow prep as well
11114s I mean there's a handmaiden and a
11116s priestess
11119s get down the handmaiden right now with
11121s the coin that's sick
11129s oh okay the hands coming together
11131s there's something happening now
11134s oh is he popping off this turn okay
11136s there's something happening right now I
11137s guess
11141s gotta look for Boone right now
11144s oh that's oh with yeah because that's
11148s how close
11150s but he can play the oh yeah now because
11153s the bone Spike yeah you're talking Spike
11155s that's sick
11156s oh get your own one one that is pretty
11158s insane
11161s and this is early like Dedra has plans
11163s for a turn six scabs that he could pull
11166s off this however is looking to be a
11168s little bit too much for him
11171s yeah there's no bless so this will give
11173s him two turns uh-huh
11176s but still that doesn't line up
11183s he needs to draw
11184s crap you yeah oh coin coin prep bone
11188s Spike plus scabs four gets it
11192s Trickster
11195s uh so you trickster flame strikes so the
11197s Judgment of Justice blocks the damage
11199s yeah that's nice
11204s and then you have three turns so you
11206s should be able to get there and you have
11207s the prep out as well
11209s I think you can just about survive that
11211s yeah
11213s what the jackpot on the other side oh
11218s it match it dude so a five Mana spell
11221s specifically is playable on the same
11223s turn as well right
11225s yep
11228s anime dead pretty useless right about
11230s now yeah
11233s oh
11236s okay
11238s no way still no way of answering dealing
11242s with the the Judgment of Justice right
11243s now but that is absolutely bizonkers
11246s it's so Random
11248s well when you picked a jackpot
11252s okay fine I'll take the L
11254s I was wrong I'd be a little dweeb with a
11257s Cutlass right now
11260s watch out
11261s or do you do you play deal with the
11263s devil in order to have a judgment of
11265s Justice attack
11268s especially you can Sprint and find like
11270s double blessing you can deal with the
11271s devil Sprint find double bless
11275s yeah maybe you throw down the anime dead
11277s as well just to have like the maximum
11280s possible chance of being able to attack
11282s with something
11283s or you just take the risk
11291s fair enough
11298s yeah I think if you're gonna play deal
11300s with the Devil the attack
11303s okay sketchy stranger
11307s uh or do you just flame strike again yep
11309s flame strike is a very real possibility
11311s I don't think you can afford to go
11313s neptun because of the overload yeah you
11316s definitely don't want to overload so
11318s Contraband stash it is just a flame
11321s strike but I think it's good enough here
11322s you can even pre-bump the tutu
11328s unless he wants to tank six
11333s like
11334s sketchy stranger it does have some
11336s upside because you could dig for counter
11338s spell or ice trap you know they have a
11340s mystery card in hand
11342s it could be a Sprint you know it could
11344s be something that just brings them right
11345s back into the game
11349s all right sketchy stranger it is
11353s I guess Contraband stash could be
11355s necessary later on
11358s that's the ice trap
11365s it's got to be the best out of these
11367s like a paladin spell they're never gonna
11369s fall for
11370s you know it's easily to deal with even
11372s for Bluff value they can deal with the
11373s scary ones of Reckoning and Judgment of
11375s Justice
11382s and boy oh boy is the secret an absolute
11385s nightmare for Sheltie
11391s oh that's
11393s that's a bummer
11397s you could still be snake
11400s maneuvers
11401s yeah
11403s or the uh deal six one that I forget the
11405s name of but
11408s ocean denied that's the one
11412s but it's ice trap and that makes Dedra
11416s sit up in his chair he's getting excited
11418s now as this is looking very very
11421s winnable at this point
11424s foreign
11427s still not over for either player at all
11431s but dead draw got to what he needed to
11433s do he bridged the Gap into coin coin
11435s scabs and now I think he's got the upper
11437s hand
11440s yeah and gets to kill off the hand
11442s meeting as well
11445s uh which is nice so you don't put that
11447s back in hand he knows there's a Sprint
11448s there
11450s um the side strap doesn't get rid of it
11451s but uh does have he knows he has like a
11455s turd to be able to react and next turn
11458s can like find a potion belt
11461s find another secret with the sketchy
11463s stranger where you followed
11467s a lot of options
11468s count as well that's another good one
11472s it's only at 16 though so if at any
11475s point a board sticks
11476s yeah
11478s there could be some trouble but chaoti
11481s looks like has to spend the entire turn
11483s here uh with just the Sprint
11493s there's there is a question as to
11494s whether you play the radiant Elemental
11496s first because if you hit the second
11498s devour now that you've drawn one
11501s you
11503s actually pull quite far into the lead so
11506s I I think I actually like that risk
11511s oh I hit it as well well there's still
11513s gonna be they're still going to be there
11515s next turn exactly I think that's his
11517s thinking yeah and next turn might be
11520s even better because you don't give
11521s deadro a chance to like react to the
11523s radiant Elemental uh and maybe even kill
11526s it off which
11528s uh he would nearly be able to would just
11532s command of Neptune right yeah yeah
11535s um and then you're you're down both your
11537s devours so your next Boon is not going
11539s to be
11540s fantastic
11542s um
11543s at least not as good so
11547s okay
11550s so it's just a straight up case of Max
11552s stats on board right for for dead draw
11555s here so I'm thinking counter spell
11558s command null
11560s yep uh you've seen both their jackpot
11563s hands it's not AOE so you have Liberty
11565s to go wide on the board if they want to
11568s play sunwell here like they can take the
11570s risk but they have to play another spell
11571s first anyway
11573s yeah you don't even need wow
11577s damage face right yeah well you don't
11580s even need to play the null because
11582s most likely it's gonna have to rush into
11584s something next turn anyway it's a fair
11586s point yeah oh but this should be the
11589s rest of the deck for shouty so this
11591s would be the last push
11595s or maybe not the rest of the deck
11597s because there's double Switcheroo in the
11599s deck with only a single raid Elemental
11601s to draw
11602s yeah both reanimate Deads are done as
11605s well right yeah but has handmaiden and
11608s and double that's light well though oh
11611s sonwell sorry yeah that's the that's the
11613s big one that we wanted to see
11618s so you can play
11619s one more spelling will still cost zero
11622s because it's reduced in cost per one
11623s actually two more I think
11625s is the radiant as well
11630s ah okay let's see what he can pull out
11632s of his hat
11634s cool
11639s Mark of the wild perjury explosive rooms
11641s Gardens Grace look not great huh is that
11645s another deal with the devil no it's the
11648s six Squad Proving Grounds right yeah
11649s yeah that's the one yeah
11653s and it's not a bad turn again for this
11656s point in the game for Boone priest
11663s does depend on the secret here you can
11665s kill it with Contraband stash
11671s man stash cast flame striking command of
11674s nebulon which is 24 that's 25 yeah
11677s that'll do it
11678s 25 yeah stronger than it once was you're
11682s absolutely 2014 cool TJ casting back
11690s even gets a private eye out of this too
11692s and a counter spell oh boy oh the ice
11696s trapped the Justice oh it's so much
11698s isn't it oh you didn't lie TJ these
11701s sketchy strangers are absolutely broken
11703s in this matchup yup
11711s uh Proving Grounds efficacy
11715s it's gonna pull
11716s a radiant from his deck as the one
11719s remaining minion
11723s which is not going to end well for that
11726s radian I'm gonna say
11729s I guess you just Boone the private eye I
11733s have to like cast perjury first or
11735s something
11736s in Boone bless no because there's an ice
11739s trap too oh geez
11745s there's nothing man this game's over he
11747s he just missed on the uh the sunwell
11749s Spells yeah
11751s perjury into how can you get any random
11756s generation you can't right
11760s you can get Rogue Secrets obviously but
11763s that still doesn't open up any extra
11765s good options
11773s [Music]
11775s like there used to be that that Rogue
11777s secret that gave spells to your hand
11778s based on what your opponent played uh I
11781s can't remember what that was called
11783s gone
11785s yeah
11787s but nowadays I think it's a very short
11791s road there's not a chain of discoveries
11792s you can get from Secrets anymore
11795s It's gotta go
11797s in with the uh
11800s radiant next turn right I hope you can
11803s draw it
11804s You just prove it grounds it
11808s was that that you just picked objection
11810s objection oh my God
11813s that's such BM Oh man
11818s AZ and
11820s I don't know Dreadful Dreadful yeah just
11823s yeah
11825s it's like an emergency
11829s here comes all the rest
11836s let it play something
11839s of the children
11846s Dicky situation
11848s hope that you get a minion that you can
11850s just buff yeah uh Jackson and not gonna
11855s do it
11856s 2-0 up
11858s in this quarterfinal
11860s over Xiao tea
11862s making it work
11863s [Music]
11868s yeah centro's just looking real strong
11870s so far it was a very solid game from the
11873s get-go I mean
11874s I imagine he kind of had it in the back
11877s of his mind from turn one where he kept
11879s the uh the shadow of demise but as soon
11882s as he drew the scabs like he saw it we
11884s saw it straight away that's the game
11885s plan you just have to survive till turn
11887s six and he did that in the uh the best
11889s way possible I think the one thing it
11892s was like a bit weird was again his
11894s trading Cutlass order I do agree that
11896s that should have been done in a
11898s different order I don't really know what
11899s he was hoping to yeah exactly I guess
11902s like more likely that you hit the
11905s uh yeah I guess actually was trying to
11907s hit specifically the uh the bone Spike
11909s right because then you could do scabs
11911s one turn earlier and it means you have a
11913s slightly higher chance of doing that
11915s which okay fair enough that's reasonable
11917s if that's your reasoning yeah yeah
11920s um from xiaoti's side the only even
11922s quite I loved his early pop-off to be
11924s able to play around the potential scabs
11926s uh the attack into the Judgment of
11928s Justice
11929s uh he's the only one right
11932s obviously ice trap would have
11933s interrupted the Sprint anyway but if you
11935s don't attack and you have other meetings
11937s on board you have the chance to attack
11939s with one of the smaller minions into the
11941s Judgment of justice and then even find
11942s lethal from the Sprint the following
11944s turn
11945s um
11947s that one is you know like it didn't
11950s change the outcome of the game because
11953s the Sprint would have gotten ice trapped
11955s anyway so there would have been no
11956s chance
11958s um and then the game would have played
11959s out nearly exactly the same from there
11961s however
11963s could have been a possibility at least
11965s to think about not attacking it leaving
11967s the secret up and then using one of the
11969s small means Riot
11972s the end of it all though just the Mage
11976s left over for dead draw taking a look at
11978s the remaining decks for shouty which is
11981s all of them apart from the priest uh
11982s sorry apart from the Druid which has
11984s been banned away uh priest is what he's
11986s going to be lining up first and again
11988s this is one of the things I like about
11990s this Mage this particular build of it as
11992s well with double blizzard the grace age
11994s parrot Commander savara there's just so
11998s much stall in this deck uh like I I kind
12002s of founded the difference between the 30
12003s card and the 40 card variants when that
12005s was a bit of more of a debate
12007s pre-expansion uh was that the 40 card
12009s versions felt a little bit inconsistent
12012s in their stalling mechanisms whereas the
12014s 30 card version you could very commonly
12017s hit like three or four solid Alibis in a
12019s row or a bunch of freeze with flurries
12022s into vardens and to locations because
12024s you had so much consistency in your draw
12025s and the smaller deck size but when
12027s you're transitioning over to this build
12029s of the deck with double poly double
12030s blizzard double gray Sage power the uh
12033s Varden in there as well you've still got
12035s the solid Alibis and the locations
12037s there's so much stall in this deck the
12040s priest just has an absolute nightmare
12043s trying to even do the most basic level
12045s of its game plan
12050s yeah I mean we saw it in action it was
12052s yesterday right we started in action oh
12054s yes exactly and it just seems so
12057s frustrating for the priest like it at a
12061s certain point in the game it just feels
12063s like no matter what you do
12065s you're gonna get got
12067s um and dead draw keeps the mass
12069s polymorph in the opening hand obviously
12072s most of the time with the current
12074s eraboon priest the pop pop happens uh
12078s sooner and then turn seven but that's
12079s where all the other stall tactics that
12081s you mentioned come into play just by
12083s time with uh with the flurries with the
12086s location things like that until you get
12088s there so
12092s okay okay
12094s um that's a three damage wildfire
12099s I think you just play it yeah because if
12102s you pick up a playable three you'd want
12105s to get that down so you can curve out
12106s with Cold Case the early pings don't
12108s really matter because you don't really
12109s want to give them shorter than or gifted
12112s the Naruto draws early anyway yeah in
12115s case they're looking for a specific
12116s piece so yeah just play off Curve cast
12118s it I agree
12119s I think there's enough drills uh that
12121s make it worth uh playing it there uh
12123s shouty though I didn't get to see what
12125s card you picked on the uh discover or
12128s the dredge I should say sorry uh but
12131s yeah yeah going for short instead of the
12132s handmaiden which is very interesting to
12135s me because I mean I certainly would have
12137s gone handmade in there even though I
12139s appreciate you don't get the reduction
12141s in cost just because this hand is
12143s screaming for one right it really wants
12146s some strong card draw and given that you
12148s have a little bit more time against Mage
12150s most of the time I think I liked going
12153s for
12153s the handmaiden but it's again
12157s fascinating to see a difference in
12158s opinion this is a kind of a big thing it
12162s doesn't see the mass poly
12165s that's true actually that's really bad
12167s for him Just for information he doesn't
12169s see it yeah at least that could mean he
12172s could have the information that he needs
12173s to go off before turn seven comes around
12175s or that he needs to do like a a halfway
12179s pop off I guess he knows that these
12181s aren't in the hand but that doesn't give
12183s him much information either maybe the
12184s Varden uh uh I think it's Finley here
12188s yeah
12189s just have a re-roll in your hand uh the
12191s problem is with both of these cards
12193s though that he's picked up is they mess
12195s with animate Dead uh which at this point
12198s in the game is really really bad uh
12201s taking a 50 50 on anime dead to get a
12204s skeleton or what a one in three I
12206s suppose it would be at that point if you
12207s play The Cold Case uh to hit the
12210s uh raging Elemental is not something you
12213s want to do at all so I don't think this
12215s uh Cold Case is going to be played for a
12217s good while
12218s geez this matchup feels miserable like
12221s I'm just looking at the hand from dead
12223s draw and I'm just like how does xiaote
12226s ever win I mean sunwall exists identity
12230s theft exists
12232s get like a dawn like the the big dong
12235s grasp
12237s it's gonna recast a cold case like
12241s it could recast sunwell also
12244s you cast on well before you play the Don
12246s grasp uh
12250s is Holy I wasn't actually sure yeah
12252s obviously you play a lot more holy
12254s spells so yeah yeah yeah uh
12257s but there's like a possibility right
12259s that is a chance
12261s no
12263s okay good minions very good Minions that
12266s gives them the pop of potential
12268s not
12270s now certainly but
12273s next turn maybe the turn after the end
12276s is four and there's no car draw which is
12279s the biggest thing I guess you could just
12281s before you burn one
12283s okay
12285s does not feel good
12287s [Music]
12290s oh it's a nice pickup though for dead
12292s draw actually just being able to go
12294s Cold Case sorceress uh to get Polly
12297s online for next turn
12301s uh I guess the one because he had the
12303s blizzard but you know sure yeah yeah
12306s um
12306s I guess just considering with a full
12308s hand from his opponent there's a very
12310s there's a reasonable chance that he has
12312s double Shadow a devour so we might not
12315s want to play The Cold Case and Juice up
12318s that combo turn next turn but if
12320s anything else these skeletons are just
12322s juicy bait uh for Sheltie to go in and
12325s then uh sheepify everything next turn
12330s that's the rough over to draw to
12335s yeah and this looks like it's just gonna
12337s be the radiant plus the Cold Case
12340s okay sure
12342s have a chance to keep this alive but I
12345s don't think this can't be ah
12351s okay is it a go turn because you're
12354s playing everything except identity death
12356s right and right they raise the elemental
12358s plus the Boon are gonna be pretty big
12362s foreign
12372s Ty is just starting to realize that
12379s not blaming him for go again he had to
12381s do something this game and it just gets
12383s more and more likely that his opponent
12384s has blizzard poly more dress anything to
12388s be able to clear all this up
12393s uh but this side
12395s do not think even if there wasn't a mass
12398s poly like
12400s detroiters really does not struggle too
12402s much to clear this up at all yeah it
12405s doesn't even have to mask Bali can get
12407s out more resources first
12410s just blizzard
12418s could even like Mig trades see where the
12420s volatile skeletons go and then flurry
12422s okay whatever just get the flip yeah
12426s yeah shouty knew it was a possibility
12429s with the way that the Shivering
12430s sorceress works
12434s has been unable to get his foot in the
12436s door this entire Series Dead draw has
12440s just felt like his lineup is so well
12442s positioned to take down these exact
12444s styles of decks and again the more I see
12447s it go on and on the more I think the
12448s bunny and dead draw just have such a
12451s stunner of a lineup here
12456s and it's like jati was close right also
12458s has the uh the jackpot Rogue Demon
12461s Hunter
12471s how to make that I mean does that do
12474s anything yeah
12476s no nothing's died right oh he can get
12481s you back a sheep
12482s so Switcheroo is the the only one that
12485s really makes sense here draw the handle
12486s it in
12488s um
12490s and then identity theft
12493s Auto grasp gets Sun well yeah you're
12497s right right that's it we're well into
12499s that territory now yeah
12502s yeah but with the way this has gone and
12504s xiaote not putting on pressure dead draw
12506s with double Wildfire can end this game
12509s quick with more drush in hand incredibly
12511s quick yeah this is
12513s if not to turn lethal definitely three
12516s turn lethal he's setting up
12518s yeah it's pushing seven more damage next
12520s turn there's going to be seven damage
12522s sticking on board
12529s ah it's gonna be one is it one off
12534s that's pretty sick
12540s blurry
12541s yeah oh those are the handmade and
12544s Dreadful
12546s that's it I mean without the hand in
12548s this tent I'm finally sure I guess you
12551s could go with instead oh parrot you can
12555s recast sunwell
12557s love it now we're talking
12559s oh geez
12567s okay it's a decent enough hand actually
12570s to redraw the sunwell as well for next
12572s turn
12579s I made that a sheep
12582s nope he's out
12585s oh and look at that
12587s the pop-off from dead draw as he gets it
12589s done 3-0 sweep one of the most dominant
12592s series we've seen uh so far this
12594s tournament is fair to say really uh no
12597s ability for Sheltie to get into that
12598s game at all as he went all in a couple
12600s times dead draw had the perfect answers
12602s each and every time and he's now just a
12605s uh a poultry two series away from
12608s becoming the world champion it's it's
12610s within his grasps now but yet still the
12613s level of competition he has to overcome
12615s it does not slow down at all
12618s no it really doesn't and honestly at
12621s this point like
12623s I'm rooting for the Dead Drop bunny
12625s Hopper finals oh I imagine you're on
12628s separate sides of the bracket so it's
12629s possible and like seeing those similar
12634s styles of lineups in a final I mean it'd
12636s be a very long final but I feel like
12640s that's fitting for a world championship
12642s we've had so many world championships as
12644s of late that are just like you know uh
12646s like 30 minute Affairs just people
12648s players jamming their cards back and
12650s forth hitting each other in the face
12653s I need some jackpots in my life
12656s we have uh one more semi-finals uh
12660s position left open it's going to be
12661s between Levick and possessi uh big story
12663s line going to that last quarterfinal is
12666s Essie's chance to defend his title be
12668s the first player to do that in the
12670s history of hearthstone and win
12671s back-to-back World Championships but
12674s Levick is going to be that first
12675s Challenge and I think
12678s did you who did you pick as your
12680s prediction to win come on CJ who are you
12683s talking to
12684s possessy obviously my boy okay Raven and
12688s I both picked Levick I think so there's
12690s a lot of predictions on the line living
12693s just looked real clean and possessy
12695s looked
12696s not clean after all it never does that's
12700s why I love him he plays so bad
12703s he's still the best player in the world
12705s that's how good he is he doesn't need to
12708s play well he's so good that he digs
12711s himself to a hole exactly and then he
12714s uses his giant muscles climb out of the
12718s same hole that he just dug for himself
12719s just to prove that he can
12722s yeah and levick's just on the side like
12724s is that intimidating I really don't get
12727s what the point of this was yeah
12729s possessively just growling at the ground
12734s but one thing's for certain that match
12737s should be a good one so you're going to
12740s want to make sure you stick around for
12741s that but before we jump into that last
12743s quarterfile the fourth and final
12745s quarterfinal as we approach the the end
12748s of the world championship we are gonna
12749s have to go to a quick break uh but don't
12752s go anywhere more action to come right
12754s after this
12755s foreign
12757s [Music]
12767s [Music]
12772s cats or dogs cat
12776s messy or tidy tidy call or text face
12783s I feel like anybody under the age of
12786s Audi is gonna say text scary movie or
12790s funny movie funny movie
12793s snowball fight or water balloon fight
12797s snowboard
12800s [Music]
12813s [Music]
12818s cats or dogs
12823s good man Messi or tidy
12826s Mercy yeah yeah
12829s call or text
12833s everyone's gonna say text
12836s uh roller coasters or bumper cars
12840s rollerbusters okay
12843s scary movie or funny movie scary
12847s wow oh my first my first scary movie
12849s answer nice
12851s snowball fight or water balloon fight
12860s [Music]
12862s foreign
12864s [Music]
12882s [Music]
12887s [Music]
12892s foreign
12895s [Music]
12907s [Music]
12920s foreign
12922s [Music]
12935s [Music]
12949s we definitely weren't ready but we're
12951s ready now it's time to go as I'm sorting
12954s out my hair on camera it's fine at
12956s Levick versus possessive is coming right
12959s up for you guys we're so eager to get
12961s going we didn't even bother rolling the
12963s intro Lorinda is going to be joining me
12965s now not subtle as I'm sure subtle is now
12967s currently enjoying himself laughing at
12968s the opening uh Lorinda how's it going
12970s Mateen are you ready for this uh final
12972s final initial match if that makes sense
12975s like levik versus possessi a lot on the
12977s line but different stories for both of
12979s these players yeah absolutely a chance
12982s for somebody to be retain a title has
12984s never happened before in the Hearthstone
12986s World Championships at least we have had
12988s people win various things back to back
12990s blinds winning the Masters Tour back to
12991s back that sort of thing but two world
12993s championships in a row Gloria came so
12995s close but possesses the only one who can
12996s do that this year and Levick who I'm
12999s levick's second biggest fan I was the
13002s second earliest person to pick out how
13003s great Levick was and noticed him coming
13005s but Raven I'll come seed it you you've
13008s been singing live Express for a long
13010s time
13011s and I think it's
13013s it's for example when Saul talks about a
13015s player you know he goes in depth uses
13016s all these fancy words and honestly my
13019s go-to description of Levick since the
13021s first time I saw him play on stream was
13023s that every single turn of each game he
13027s just plays very well that's it and that
13030s I don't mean that as a negative of
13031s course that that's all he does but yeah
13034s he just plays exceptionally well very
13036s consistently and I think when we're
13038s talking about these two players yes one
13041s of them is a world champion and one of
13043s them isn't but I will say in terms of
13045s just consistently strong play I think
13048s Levick you know beats the the champ out
13050s on this one because possessi although a
13052s fantastic player has you know does have
13055s hiccups right we've seen it and he
13057s doesn't get punished too heavily by the
13058s most of the time but they do exist and I
13061s think that's a an issue Levick doesn't
13063s actually currently suffer from yeah it's
13065s something that happens quite a lot with
13067s these players who just don't make
13068s glaring mistakes ever it gets difficult
13071s to sort of say well they just play good
13073s and don't make mistakes that's that's
13074s not exciting that's not catchy people
13076s forget them but banterface suffers from
13077s the same thing super good player doesn't
13080s make mistakes
13081s great that's the description so people
13083s yeah it's a great description which
13086s people describe me like that doesn't
13087s make mistakes super good player they'll
13089s be well happy but people it doesn't
13091s have rememberability
13093s yeah but Levick will be a member of our
13095s Lives if he wins this world championship
13097s for absolute sure yeah 100 and look at
13100s the lineups here double Demon Hunter
13102s bands so both it's one of the I think
13104s the few times this weekend where we've
13107s just seen what I would call just a band
13109s the best deck strategy right right
13111s because to me Demon Hunter just is the
13112s best deck in the game right now and
13114s we're just seeing double Demon Hunter
13115s band but both players have quite
13117s different lineups even after that uh the
13119s uh XL Rogue they're the Ping Mage we
13122s have from Levick as well and then the
13124s Boon priest it looks like we're going to
13126s be having the Boon priest go up against
13127s the possesses Rogue first of all and I
13131s do believe I'm gonna triple check before
13133s I sound very stupid that uh yeah the
13135s Rogue from possessi is going to be the
13137s Draco Rogue right so then both decks
13140s trying to do very similar things to the
13142s extent that Gia called uh the priest a
13145s draca rogue at one point I know yeah in
13147s the day which cracked me up a little bit
13148s but um but yeah both decks doing trying
13150s to effectively do the same thing but
13153s which one for you laurinda does it more
13155s consistently which one's got the edge
13156s here would you say I think the priest
13158s but only fractionally and in this entire
13161s matchup like the three remaining decks
13162s on either side a lot of the games are
13165s going to be quite polarized I think in
13167s favor of one or the other so with this
13169s being quite a close one this opening
13171s game of this series might actually be
13173s very very important we talk about it in
13175s Conquest a lot uh some wins are worth a
13177s bit more than others this is a big one I
13180s think getting the win with this kind of
13182s 50 50 early on will set the scene for
13184s who goes through to the semi-finals yeah
13187s it's a big deal right because on the
13189s surface here with with this matchup
13191s specifically of course you'd say well
13193s priest can probably have enough time to
13195s you know in your average game just
13197s drawing of cards pop off and also they
13200s make massive taunts a lot of the time
13202s taunts that are bigger than even a good
13204s tracker weapon but the problem is with
13207s the potions or the concoctions that the
13210s road can make it does mean that there's
13212s actual ways to just instant destroy
13214s opponents minions and I think that is by
13217s far the best effect from these like new
13220s this new potion Style with Rogue right
13222s is that I think if they didn't have that
13224s effect that just says destroy an enemy
13226s minion we could even question whether
13228s players would even bring it or not
13231s uh yeah
13233s I agree with the first three quarters of
13236s that I think they'd still bring It
13237s Anyway honestly but I I do think that
13240s the potions are so good and so versatile
13243s that let's say that one didn't exist it
13244s would still be good but obviously this
13246s matter would be a heck of a lot worse uh
13248s just drawing two cards is still super
13251s good doing the three damage is still
13252s pretty good quite often because you know
13254s you need to do a bit more extra damage
13255s to finish games but yes I do agree in
13257s this matchup absolutely that is a
13260s superbly important superbly important
13262s yeah let's go with it take it superbly
13264s important part of the matchup and here
13266s we're just checking out some of the uh
13268s notable achievements for possessive
13270s course but none more so than getting
13272s your own card in the game due to being a
13275s world champion so he is just a few
13279s matches away from doing the unthinkable
13283s which is very very exciting indeed but
13286s like I said he's got a tough player to
13288s try and beat just to make it to top four
13290s for now as we take a look at this uh
13292s Draco Rogue with the double all Sprint
13294s in there and the war Masters as well the
13298s zoo is just starting to you know beef
13299s out a few different versions of this
13302s Draco Rogue I think before the expansion
13304s we were just seeing well this just is
13307s the Rogue these are the 30 cards but
13309s there's definitely a lot more leeway now
13310s in terms of the builds right
13313s yeah absolutely like you first of all
13315s got to build like we're actually calling
13316s it Draco Rogue because I'm still calling
13319s it Miracle Rogue but Miracle Rogue is
13320s shark Rogue and sharkberg was death
13323s battle road but death battle Rogue now
13325s has totally different cars like
13327s Invincible in it but Invincible Road
13329s doesn't work because you might be
13331s playing the Jambo version of it it's
13333s just absolutely nutty how Road can be
13335s built right now as hopefully that just
13338s showed you there's so many different
13339s ways to do it and they're all different
13342s archetypes because within those
13343s archetypes as you were pointing to then
13345s you can build it to just go for Draco
13346s you can build it with Edwin's and
13348s Sprints you can build it without a
13349s Sprint you can build it with far more
13351s potion stuff so you don't really need
13353s the Edwin always although people still
13354s play it and so on it's ridiculous so a
13358s lot of prep will have gone into these
13359s decks even though they look like they're
13361s just net deck there will be so many
13362s little decisions to make sure your
13364s lineup does what you want it to do going
13366s into these now already looking at the
13368s opening hands here on the top for levix
13369s Switcheroo as well as having a boon
13372s available and just a solid curve in
13374s general and on the bottom for possessy a
13377s shroud of concealment and draca just
13379s already in hand with the shadow of
13381s course being a you know an ever-present
13383s threat in itself both players do have
13386s the ability to get the job done here and
13389s I do think a lot of it is going to rely
13391s on how quickly Levick decides to go but
13393s I'm also on the other side how quickly
13396s possessed he can get hold of some
13397s potions
13398s yeah and some reductions on the potions
13401s as well could be handy he's got nothing
13403s going on at the moment though
13406s um I haven't got the reductions he's
13407s just got the bounce sorry my bad
13410s concealment though it's going to be nice
13412s to just get things going a little bit
13413s does have Vancleave for uh maybe even
13415s another shroud next turn if he wants it
13418s but he has drawn all of the card drawn
13420s all the card draw is pretty bad at the
13424s start of the game that's more of an
13425s emergency reload apart from Edwin which
13427s is okay and for me this hand is a dud
13431s and he is going to need not just one top
13433s deck but two or three to even get into
13436s this game right now as Levitt with
13438s double handmaiden at the top there ready
13440s to ready to go pretty much it will now
13443s yeah that's true although I'm never too
13446s upset about seeing a lot of card draw
13448s with this deck I think that's generally
13449s what you want to go for so you can make
13451s the pop-up as big as possible looks like
13453s possessing is going to be going for the
13455s Van Cleave gets rewarded with a prep
13458s doesn't have to use it if he doesn't
13460s want but again I think uh use it he
13463s could just well the problem is if he
13466s preps and then you'd assume you're going
13468s to play at least something else then
13471s that's two cards that you could have
13473s played next turn for dracker that you
13475s can't play this turn uh sorry that you
13477s can't play next turn right so is drawing
13480s mystery card and maybe buffing Van Cleef
13482s a bit more
13483s worth the reduction of draca uh next
13487s turn I don't know and this is why the
13488s deck's not super straightforward right
13490s you have to make these tough calls yeah
13492s I guess it's actually four cards as well
13494s because your prep then turns into
13496s something else and yeah okay
13499s they're just happy to have the 4-4 stuck
13501s there
13502s yeah and I think when you look at the
13503s potential of a bone Spike draw prep
13505s becomes very very powerful indeed
13507s because it then kind of just gains you
13509s Mana at that point right
13516s that's kind of all there is to say to
13518s that part you're right you are indeed a
13521s right Raven uh but it has given Levick
13523s the the office and the time to just go
13525s for this now fill up his hand in so he
13527s turned four and the priest already doing
13530s pretty good priesty things
13533s you'd have a decent idea what's in
13534s possess his hand like like it or lump it
13537s there's just no concoctions going on in
13539s possess his side that limits down which
13542s cards he can possibly have in hand and
13545s that means that if it can make some good
13546s plans for the future yeah I mean he's
13548s already taken a look right because he
13549s has the two ghosts so he um he already
13552s has looked with um uh identity theft yes
13556s so like he already just has a good
13558s actual knowledge never mind not seeing
13560s any potions he uh he knows what a few of
13563s the cards are anyway and Lubbock
13565s choosing to just go yeah a bit I would
13567s say just making a single 1313 and just
13570s saying well you know what I don't have
13571s Radiance not worth trying to do anything
13573s crazy because he can't
13575s yeah the only hard part of that was
13577s whether to bless or not I think the rest
13578s was you know just make a 13 Health
13580s minion and then you've got the bless
13581s might as well while you can because I
13584s think he knows that possessy even if
13587s possessing can clear this it's going to
13589s severely damage resources right
13595s as it is what does possessive even do
13598s about this
13599s until my three prep Sprints that Sprints
13601s make some space spin to right away and
13604s just try a new hand because this one
13606s isn't doing it I agree
13613s I'm shroud
13616s double wall master
13620s that was the thing I wasn't
13622s sure what possess he wanted to get
13627s I think he wants to possibly just get
13629s these two stenographers in there and
13632s just get some damage onto this thing and
13634s clear it off the board and then worry
13635s about the rest later
13638s because it's going to kill him
13640s yeah uh yeah I guess I guess I guess
13642s there was a chance to actually hit their
13644s mailbox dances as well because there was
13646s basically what she does
13650s I think he possessed something up here
13657s it didn't get the bone Spike off
13661s wait what
13663s is it even roping
13666s I think he was yeah
13670s he just straight up oh wow okay for a
13674s second there but that
13675s is huge and you remember not so long ago
13679s Lorinda when I said one of these players
13682s doesn't really make mistakes and the
13684s other one yeah yeah I remember it quite
13686s clearly Raven
13688s absolute straight up possessive that one
13691s [Music]
13693s and
13694s look
13695s at the difference
13698s now there's an extra 1712 on the board
13700s there's still
13703s um
13704s nothing to really get done here
13706s yep I mean he worked everything is the
13709s the absolute most possessive things he
13711s worked it out two Mana left with the
13713s clear ready to play with two mana and
13715s then just doesn't get it in there
13717s uh it's heartbreaking for him he's only
13720s game one but it's an important game one
13721s as I discussed at the start it's a
13724s really huge matchup for swinging this
13725s match around and the thing is as well we
13728s all know possessy is good right we know
13730s we can get it done we know he can play
13732s well but these just hiccups and mistakes
13735s just don't seem to be going away and the
13738s fact that you know I can I can call that
13740s before the series starts and then in
13742s game one there's a just game losing
13745s mistake it's disappointing because I
13747s think regardless of who we all would you
13750s know who we all would like to win Worlds
13752s right we all players like oh I really
13754s would think this player should win or
13755s that player should win possessive
13757s winning worlds twice would be incredible
13759s it would be such you know a crazy moment
13761s but
13763s if this is what keeps happening then he
13765s shouldn't right because like there were
13768s players who were just playing better and
13770s way more consistent so it's a tough one
13772s possessing made a mistake and he has
13774s paid for it by basically handing Levick
13776s an easy free game one huge problem there
13779s for possessing and it's proof on the
13781s other side of that coin of how good he
13782s is because he gives everybody a Wonder
13784s zero head start at some point in the
13787s game and still became the world champion
13791s true true I was scared that you're
13793s trying to justify or make a huge game
13795s losing mistake okay there Lorinda uh it
13798s turns out that it shows how well he is
13800s when we cast together you become me and
13802s I become subtle to make the dynamic work
13805s but regardless without half about it for
13808s too long we are going to be moving on to
13810s game number two of course and we're
13812s gonna have a bit of a Switcheroo here
13813s Levick gonna be on the Rogue this time
13815s although a different build of course
13817s with the jackpot Rogue and possessy
13820s jumping over to his priest
13823s yeah possessing is on the plague people
13826s priest as I've been calling it and I'm
13828s going to keep calling it no matter how
13829s much pressure is put on me to call it
13831s sensible things
13833s um and that deck has been the revelation
13837s of the tournament I would say not so
13838s good against the jackpot Rogue as it is
13840s against other things because it it kind
13843s of relies on the plagues but as to to
13846s mess with people well jackpotvo's got
13848s infinite things turn one of them into a
13850s plague spreader it's just going to get
13852s more people and put those down instead
13854s and so I think the jackpot vote in a
13857s decent spot but
13859s the play piece has been the deck of the
13860s tournament in terms of expectancy versus
13863s what it's achieved I think
13864s yeah I think that the deck's done well
13867s so far and it will be interesting to see
13869s how well it continues to do as we finish
13870s out the day but for me as you kind of
13873s mentioned the problem with the match up
13875s is well Rogue has a load of random stuff
13878s anyway is giving them a plague like that
13882s big of a deal right because a lot of the
13884s time you aren't actually
13886s breaking up a combo because a combo
13889s doesn't really exist you know what I
13890s mean it's like yes you could turn one
13892s you know like tests into a plague and
13894s it's like okay well that you know that
13896s just kind of sucks but outside of that
13898s they have so much just I I mean this in
13900s like a very neutral way but so much just
13902s random garbage in their hands a lot of
13904s time anyway it's like well you're not
13906s hitting combo pieces right it's
13908s definitely not the match-up the priest
13910s players are going yes I can't wait to
13912s play against jackpot Rogue with this
13914s priest deck so we'll be interested to
13916s see how it plays out here and just how
13918s the deck performs overall because again
13921s even though we're talking a lot about
13923s the plague spreaders there's plenty of
13925s just play the curve out overpower your
13928s opponent with just Share value and then
13930s worst case if it becomes one of those
13932s sort of Meandering style games that
13934s these sort of matchups can become well
13936s there's the sort of guaranteed win
13938s condition right of just finishing the
13940s quest
13941s yeah absolutely yeah it's not like
13943s hitting a Jace is the way I would have
13945s put that where we saw yala earlier
13947s trying to do all sorts of difficult I
13951s don't know 3D puzzles in his head in the
13953s space of 75 seconds to not get his spell
13956s damage or his Jace hit
13958s um and yeah we're gonna see the neutral
13962s version of this the arena version of
13963s this priest which is just up against
13964s another Arena deck
13967s let's see stuff versus stuff
13971s I'll be very interested actually to see
13973s if possessive keeps his plague spreader
13975s because again like it
13977s it's not
13979s game winning but it's also just a four
13981s drop to play to do the quest right so
13984s and it's fine so yeah he is Gonna Keep
13986s It Levick going for the reconnaissance
13988s and the private eye earlier today we saw
13990s bunny Hopper sort of show the power of
13992s an earliest private eye and and start
13994s playing on pressure in the Paladin
13996s matchup and we'll see if our Levick can
13998s have a similar success with this kind of
14000s opening I'm sure it's just the way he he
14003s looks naturally but I always get the
14004s impression especially this year that
14006s Levick just feels sorry for his
14007s opponents it's like ah you know you
14010s you're so bad you had to make that play
14012s I'm just going to beat you now I'm sorry
14014s it's like you know
14016s it looks like this sort of I apologize
14018s for beating you but you should be better
14020s yeah I think it all encapsulated in one
14022s look I think with lavik as well he's
14024s definitely not one of the most visually
14026s reactive players that we've ever had
14028s right yeah he seems to at least again
14031s visually keep a lid on things and just
14033s be like yeah okay you know we're just
14034s playing the game it helps that he wins a
14036s lot so he doesn't have to get upset too
14038s often
14039s um but yeah it just seems to be in
14040s control of himself at all times yeah
14043s he's a lot more humble than he looks on
14045s the screen as well he's always sort of
14047s very appreciative to be mentioned or to
14049s be put in the conversation with each
14050s other's players of his standard
14052s um which they are it's not like we're
14054s putting him in there to make him sound
14055s good he is that good but he's always
14057s sort of very appreciative of that fact
14059s he's um just the way he he looks when
14061s he's playing that makes him look like
14063s hey I'm better than you and that's not a
14064s bad way to look when you're playing
14065s games
14066s I love it gonna Shuffle away the
14068s restaurant I like this a lot and just
14070s saying you don't get to do anything that
14072s fancy on curve and also just opening up
14075s space creating Tempo objection now
14077s locked in for Levick as well with this
14079s private eye follow-up things are looking
14081s quite good for Levick to get that Tempo
14083s opening that you really want with this
14085s deck but you have to be able to follow
14088s it up with something which is why I
14090s think we see this prep reconnaissance
14092s first
14094s so leather can get an idea okay what can
14096s I make what can I pressure with because
14098s this looks great but as we've seen in
14101s the past if the next two turns are
14102s nothing then it's not really going to
14105s achieve a big objection coming down
14107s there
14109s laughs
14111s Olympic's face was like okay what a
14113s shame your objection
14117s oh my goodness Raven
14121s yeah possesses like he knows I'm about
14125s to get locked out
14127s just gonna get objected to all over
14129s yeah not quite as good a choice second
14132s time round to follow up with here he's
14134s gonna go for Paladin with a noble
14136s sacrifice he's gonna go for Paladin yeah
14138s that's definitely not a good choice ever
14141s three entered one remains none will win
14145s I think that's how it goes
14149s a double cross definitely a good pickup
14151s anyway just because he like Levick needs
14154s to draw it's the problem with this deck
14156s is if you don't get hold of card draw or
14158s a lot of the consistent value in hand
14161s then you can win if we saw it earlier uh
14163s today where it was just the three like
14165s most pointless cards in the deck just
14167s sat in hand doing nothing every turn
14170s yeah this this rubbish on the the screen
14172s right now is nine damage represented
14175s just a collection of stuff it's just you
14178s know those cards you find under the
14181s pillows on your sofa or the cushions on
14183s your sofa you just move it back looking
14185s around tidying up and there's these
14187s three minions just there doing nine
14189s making you feel uncomfortable what do
14191s you think of coin Finley here
14193s coin Finley a coin first to check the
14196s secret and then finally because if it's
14200s not counter spell it is almost certainly
14202s objection right it's cool drop the
14204s Finley into it and now possess you can
14206s decide what he wants to do with the
14207s follow-up
14209s yep I like it I think it's a good idea
14211s Raven and possess he does too there you
14214s go
14218s what can get frustrating about playing
14220s it's this type of Rogue is it feels like
14222s no matter what you do the rogue's
14225s laughing at you right it's like yep you
14227s then have to use the coin to check for
14228s counter spell play the Finley then you
14230s play a million and because you spent all
14231s your money oh your opponent just gets to
14233s draw more cards it's like what
14235s and right and my opponent's still
14237s getting things going well for them
14239s whenever I play against jackpot Vogue or
14241s Thief Rogue whatever you want to call it
14242s I spend the whole game screaming how
14244s have they got so many cards I've dealt
14246s with all of their cards and they still
14247s have more cards where are they coming
14249s from why are they still here why have
14252s they got five millions and five cards in
14254s hand is about to be the case now for
14255s possessing what's going on
14259s save the resource because light bomb
14261s would be kind of bad so yeah might as
14263s well keep it back
14264s yep I don't think the maze just gonna
14267s make a giant difference we are going to
14269s see now possessive go for the light
14272s shower I believe
14275s scary though right because even that's
14277s interesting in itself possessively going
14279s for the light shower yes he gets to heal
14281s of course which is nice but
14283s the it's also a minion that Rogue can
14287s interact with that doesn't require
14288s trades of their own minions right so we
14291s can see now bone Spike and then bone
14293s Spike off the deer and with Astor law I
14295s mean okay nice heal but go away taunt
14298s minion pressure again from Levick yeah
14301s turn after turn of just relentlessly
14303s removing the opponent's Tempo and making
14305s his own it's
14306s so much it's not over yet but it doesn't
14310s look like the damage is going to stop
14312s appearing now with the the top level as
14314s slow as slow or the flamethrower or
14316s whatever it's called
14320s possessively just having too much to do
14322s each turn gotta make some stuff on the
14324s board to actually fight gotta heal a bit
14326s gotta stop from dying
14328s and all the cards cost like six of four
14331s and horrible numbers this day he's only
14333s on turn seven
14334s okay for now though deserve gifted the
14336s narrow to start with can draw a card if
14339s it gets hold of zyrella then that's a
14341s very very good outcome worst case can
14343s still go for light bulb or second light
14344s shower
14348s starts with the draw like I said zyrella
14350s would make a massive impact
14356s which means light bomb is the choice
14360s here I don't think just do another light
14364s shower
14365s another light shower feels incredibly
14367s terrifying I haven't added it up but
14369s there's a lot of damage coming at him
14370s next turn
14374s I think Lubbock will be fine with this
14376s he's almost expecting it right going for
14377s the daggering instead of the maestro
14382s foreign
14388s thinking what's going on here
14390s but it's not 10 Mana so it's fine yes I
14393s was gonna say it's not doubling so
14394s you're okay okay I'm actually I wasn't
14397s okay now if it feels awkward to just
14401s play scabs versus priest on an empty
14403s board but definitely looking at it I
14406s guess with this Lubbock just saying okay
14408s they struggle to clear again right make
14411s another bullet try and clear again right
14414s and I kind of like this just basically
14416s just slowly trudging towards the astalar
14419s on 10 yes which is going to be key here
14421s because once more possessi has to do
14423s something about that board he has no
14425s idea if he's dead or not and he knows in
14427s two turns time unless he does something
14429s there will be the double asteroid coming
14431s down and look how threatening this board
14433s is compared to if he had played that
14435s monster back on turn five or four
14437s whichever turn it was he held it back
14438s decided his board was big enough on that
14440s turn and just waited I think it's turned
14442s five and now instead of just having a
14444s three one and a three five which
14446s wouldn't be too scary the extra three
14448s two in the middle is so much extra
14450s damage represented that will actually
14452s get through like Expendable damage
14454s that he's going to have available to him
14456s I feel it's going to be really nice
14458s though allows him to put in the not only
14460s get the light shower back but get an
14462s additional taunt and can play Cathedral
14464s as well so gives possessi some kind of
14467s big walls to put up
14469s yep
14471s but now
14473s we can talk about scabs yeah get them to
14477s play something boom scabs it away and
14479s possess it you can see he was just
14481s hoping just just no scabs just let my
14484s taunts live for a turn
14486s foreign
14489s to play the Mida in um this turn either
14492s gonna have to just
14498s 26 hand Point damages he has
14502s a lot is that what we're calling them
14504s handpoint damages I think that's the
14505s right it's what you're calling them I
14507s don't know if I'm gonna agree it's
14509s correct
14510s I'm a trendsetter
14512s look at me go
14513s all right
14514s possess he knows where he's up against
14516s mine as the Pyro and that's enough
14518s that's a lot of work to get rid of this
14520s love
14523s hmm
14528s all these four attack minions priests
14530s really struggle to deal with four attack
14532s minions don't they baby we've gone full
14534s circle haven't said that for a while I
14536s thought I'd just get it in there
14538s uh is this lethal not quite
14542s soon
14543s yes it is isn't uh bump bumpity heal up
14549s to
14550s 22 take
14556s is it dagger that's equipped or did he
14558s actually equip the weapon it's dagger
14559s right it's just dagger okay it might not
14561s be now but there was no bumps required
14564s right don't you just play astalar
14567s and uh use that to kill off the six six
14570s okay push with the dagger I mean I
14572s didn't count it to be first we've got to
14573s do 27 that way plus six is what 33 and
14577s it does 16 20.
14579s 24. so like I said it was before the
14582s prayer I was I was looking yeah but yeah
14584s regardless
14588s but to be so careful not to just
14590s instinctively ship everything face just
14593s in case you've got to work it out
14594s because the priest can just come back if
14596s you don't kill them I think I still just
14598s like things
14601s pyro next turn and he yeah and he
14604s possessed he doesn't know about the Pyro
14606s being an important part of that
14608s I love it gonna
14610s do this now I'm gonna go oh it's have
14613s three potions instead concoctions sorry
14618s hey what is a two
14621s it kind of makes sense right because
14625s it's just lethal it's just no it's not
14627s because we had it worked out and then we
14629s got it wrong yeah well done the problem
14631s is I was just trying to work out
14633s the one trade I guess Lubbock's just
14636s removing cards off the boards with the
14638s other stacked it yeah also the potion is
14640s just such good value because he knows
14641s it's not lethal so in the world where
14643s Pyro's not enough he might need another
14645s push so he's balanced
14647s having some resources with a scary board
14650s with a pyro in hand oh it's gonna end
14654s well Pool Plus hero power I think it's
14657s an understandable play from possessive
14659s but not for the first time we're going
14661s to see pyroblast Locker game out here
14666s just gonna lock in the Pyro I did not
14669s see that coming and the smile in the
14671s clap from possessing he knows and now
14673s he's gonna be game two going to Levick
14676s just and again master class in just
14679s applying pressure giving himself options
14681s and of course helpful they didn't get
14684s one of those hands with this deck where
14686s you get stranded just a little bit did
14688s get the potions uh ready to go did get
14690s these secrets with the early game and
14692s then follow up that's the biggest deal I
14694s think if you Muller couldn't have the
14696s secret package early and you don't hit
14698s any follow-up that's when the deck can
14700s struggle but that was not the case here
14702s for Levick very well played absolutely
14704s hitting the jackpot with the Rogue there
14707s 2-0 ahead and has the Mage left and the
14710s real relevant thing about that is the
14712s Mage versus the priest when that match
14714s comes up when that matchup comes up is a
14717s really good matchup for the Mage uh
14721s there's two other games before that most
14722s likely as well but Levick now in
14725s absolutely on the hill Match Point
14727s whatever you want to call it to get to
14729s those semi-finals I believe it is going
14732s to be the image of course for lavik but
14734s going up against the Rogue from
14736s possessing and this is a funny one in
14738s itself right because this uh from
14741s Lubbock I was talking about this earlier
14743s with this deck compared to say bunny
14745s Hoppers Mage Bunny Hop is running more
14748s late game Powerhouse white plays whereas
14751s Levick has has pushed everything into
14753s the early game we've already seen the
14755s power of the one-off shattering blast
14757s earlier in the tournament with Levick
14758s being a priest with that combo and just
14761s the fact that you can just freeze out
14763s Rogue so much with this deck that it
14766s will be a problem for possessing if Levy
14769s can get hold of those you know the likes
14771s of solid Alibi maybe the savara that's a
14774s you know something we've seen go hand in
14775s hand a lot this weekend and then some of
14777s the additional phrases as well but
14779s either way I am with you lorindra I
14781s think even if this matchup which I think
14783s is fine for the mage it doesn't go well
14786s I think the deck's going to get there
14789s over time it would possessively would
14790s have to be you know pull something
14791s incredible out the bag in this series
14793s for me yeah that goes back to the first
14795s game of the series where yeah I was
14798s talking in terms of this is a big one
14799s because it's the it's the sort of 50 50
14801s in the the match-up grid and possessing
14804s did make a mistake
14806s um yeah no other way around it can't I I
14810s like to apologize for playing mistakes
14811s and find reasons for them as much as
14813s possible that one was straight up just
14814s didn't spend two mana on the card in his
14816s hand in time
14819s see how it goes it looks like a full
14821s keep from Levick and I'm kind of with
14822s him on that although there's not
14823s strictly freeze or anything like that in
14825s the opening hand dungeone is kind of
14828s maybe sometimes freeze but most
14830s importantly it's just good stuff to do
14832s early because in the world where your
14835s opponent doesn't just uh draca you on
14837s three you then if you can just throw
14839s stuff out there you're probably gonna
14840s end up being a head on board
14845s so I love these yeah these mailbox coin
14849s hands they look so bad and sometimes
14851s nothing happens but usually there's so
14853s much cardo in here that it just turns
14854s into something good
14855s uh
14859s yeah it's it is good cardboard it wasn't
14861s the card I was thinking of but it's
14863s going to be fine
14868s rifle through
14870s Shadow step plus stuff
14874s I've just got stuff that's fine
14877s yeah I think lubix probably uh when he
14880s saw the prep was a little bit worried
14881s with coin yeah but
14884s I'm gonna be feeling at least mildly
14886s okay that he isn't dead yet and we can
14889s see of course there's still going to be
14890s a turn or two at minimum before
14892s possessive is going to get anything done
14894s no draca and no um location either which
14897s means just no real pop-off right if
14900s possessive goes with the um
14902s [Music]
14904s losing the name of the card drought
14910s not shroud yeah sorry if possessing went
14912s for you know like the stenographers and
14913s War Masters then who gets right love it
14915s because you won't will not care it's
14917s only the dragon locations it's the
14919s problem
14921s it is indeed and
14923s this is kind of being forced to play the
14926s mailbox without a shadow step which
14929s not ideal to face but obviously if you
14932s don't get the shadow step which he does
14933s found one you end up giving the coins to
14936s your opponent which is really irritating
14938s it's the problem now the like
14940s this is using coins to spend Shadow
14943s steps to use coins to spend whatever
14945s like
14946s with possessive doing this he is digging
14948s and digging for
14950s he's trying to win it on this board
14952s is he just gonna throw everything out
14954s yeah he's just gonna try winning on this
14955s board and hope he doesn't get Frozen to
14957s lose he's just going in
14959s flurry flurry shattering plus he decided
14963s he hasn't got the time right but he's
14965s gonna walk into an absolute catastrophe
14967s and he's already used a Sprint and he
14969s hasn't done anything good in hand apart
14971s from the potion belt which could find
14972s Card Draw
14974s and this
14976s I I actually agree with the decision
14979s because his hand was not developing up
14981s to turn five he just hadn't got the
14983s stuff he doesn't like it he's gonna like
14985s it a lot less in a minute Levy doesn't
14987s even have to do all those combos right
14989s he can now just with Reckless just close
14992s off the mailbox he can coin ping with
14994s the coin from the mailbox as well if he
14997s really wants to kill this stenographer
14999s and I think why not clear that yeah he's
15002s just possessed he's basically gone all
15003s in without any payoff
15005s and now levix probably like right I get
15008s to put my feet up for the rest of this
15009s game needs to draw from potions he needs
15013s the yellow potion that's not yellow that
15014s one's yellow absolutely needs the card
15016s draw
15018s and I think there's any chance because
15020s Essie just needs Van Cleef as well
15023s yeah or the second Sprint but yes Van
15025s Cleef might be the only way
15027s it might not be enough it's too slow
15029s maybe yeah put Levick honestly I can't
15032s even imagine what he's feeling right now
15034s 2-0 and this game is going about as well
15037s as you could imagine it's got a foot
15040s like pretty wide board now got options
15042s for freeze with the two one ones on
15043s there got plenty of damage pushing out
15045s still got emergency buttons in the form
15048s of flurry and shattering blast now
15050s possessing has hold of the location and
15052s the Van Cleef but is it going to be
15054s enough uh almost certainly no is my
15057s answer yeah he can make an infinite
15059s infinite ghoul but it's never going to
15060s attack so it doesn't matter he's going
15062s to make an infinite infinite goal this
15064s ghoul is going to be one big ghoul
15067s you're not you're lying isn't it a ghost
15069s uh it's a ghoul now okay the same way
15073s that there's a chef in the Druid Deck
15075s okay okay whatever I call it is what it
15078s is
15081s one little Ray of Hope here because yeah
15084s as in well out it's got less chance of
15087s being frozen out right the weapon has
15089s less chance of being frozen out than
15091s minions do it does we can't get to bear
15095s this can he no he can't
15101s oh yeah so you can
15104s if he gets there in time that rope's
15106s burning again oh surely surely it's just
15109s prep Bones by draculate and then yeah it
15111s is it is you're right
15112s and he wants to trade into the one one
15114s right
15116s I think he got the attacking okay okay
15118s whatever as long as that one one dies
15120s and he gets to attack with draca boxes
15122s have been ticked
15124s okay fine possessive good job nice work
15127s yeah picking up the Dracula somewhere in
15128s the middle of that lot when it looked
15129s like the um the ghost was the only way
15132s to make anything happen
15135s wow
15137s now for Levick there is sanctum there's
15139s Amplified snow flurry there is solid
15141s Alibi so what I'm trying to say here is
15144s there is time but he has been put on a
15146s bit of a clock now because of that draca
15148s yep
15150s uh it will be a bit of an open goal
15152s though uh possessed he does have
15154s basically nothing left it is all in on
15156s this tracker but yes
15158s okay so 11's just gonna go face with the
15160s skeleton right yeah he needs every he
15163s said he's on a clock that's what he said
15164s that he's he agrees with you he's gonna
15166s get every point of ping he can get in
15167s and hope to hang in there yeah I guess
15170s there's no use for the coin yet so why
15173s get it right I guess was what I was
15175s looking at
15175s hard we Sprint to effectively draw the
15178s whole deck here for pizzazzi yeah
15181s don't play that by mistake that would be
15183s a bad time to make that one
15188s the problem now is though is Essie uh he
15192s forgot to attack really has the web
15196s no he was frozen
15198s okay that's fine then don't give me a
15200s heart attack yeah he was frozen by the
15203s Amplified right yeah yeah yeah the
15205s problem is possessive doesn't have that
15207s many cards to like pop off with the
15209s graveyards right so it's just the
15212s graveyards now if this weapon gets
15214s stalled enough or if Levitt can gain
15216s some health or whatever then it's like
15218s the graveyards need to be able to just
15219s do something it's just over in two turns
15223s as long as he gets The Alibi plate here
15224s right yeah yeah it's just that that's
15226s what I mean like possessing can't build
15228s a big enough board and defend right he
15230s just doesn't he doesn't have any odds
15232s left
15236s I just played the Shroud because why not
15238s it does nothing except both this
15240s sinstone but there's what six damage
15242s showing
15244s um yeah a ping for three three yeah yeah
15248s and uh there's no way to do this and
15250s that is not only going to be game but
15252s that is going to be serious and
15254s possessing previous World Champ is not
15256s going to be able to do it again and
15258s Levick takes the win 3-0 and honestly
15263s the either side of this board for all
15266s these games could not have looked more
15267s different Levick looked cool calm
15270s collected and like I said it pays off
15273s because just solid Play No missing
15276s around no mistakes and that's the 3-0
15279s into the top four huge congratulations
15280s there for Levick yeah I'm an absolute
15283s cliche machine today but to be the best
15285s you've got to beat the best and he did
15287s beat the person who registered as the
15289s best in 2021 and he is on his way to a
15292s semi-final because of it
15294s um obviously it's a Shameless he
15295s possession those mistakes but this is
15297s what has defined him in both directions
15298s super play Super strategy and occasional
15301s moments like that and yes he was frozen
15303s just to be clear that last game is
15305s definitely one where I'd love to you
15307s know be able to rewind the clock and
15309s just be like okay what if possessy
15311s waited one more turn because then things
15314s could get interesting right because then
15316s maybe he gets out of a location maybe he
15318s gets hold of the dragger so can pop off
15320s as wide as he did and play the drakka
15323s and I know I'm not saying he's that was
15325s strictly right or wrong it's just an
15327s interesting uh point to talk about but
15329s there you go Lorinda that is going to be
15330s the top four one of these four players
15332s is going to be our world champion by the
15335s end of the day and only a few more
15338s matches left yep the China vs Europe
15341s story Europe 3-1 ahead at the moment
15346s but it's not over yet and I'm just
15349s thinking about that Levitt game again
15350s that last game he was just counting all
15352s the way there's a couple of turns where
15354s oh he's done two damage to the face okay
15357s then I guess he needs the damage exactly
15359s from that last turn with you know 13
15362s coming in at him next turn and two two
15364s ghosts coming in next turn and also as
15367s well let's look at the top four why
15368s there's so many different uh arcs that
15371s we could play out here to get to this
15372s final but what an incredible final it
15374s would be if it was dead draw versus
15376s bunny right two Team Liquid players have
15379s been playing in a you know over in like
15381s the the Chinese Team league of course as
15383s well and like what a finals that could
15385s be and then on the other hand we have
15387s these Soul remaining Chinese player We
15389s have levik basically compared to these
15391s that the new kid on the Block there's a
15393s lot to look at and a lot to look forward
15394s to but for now we are going to go to a
15396s break where we set up the next match
15397s don't go anywhere we'll be right back
15402s [Music]
15407s thank you
15419s [Music]
15431s foreign
15436s [Music]
15466s [Music]
15474s you will see
15477s [Music]
15483s Christ and serve your pain
15493s my
15495s foreign
15501s foreign
15504s [Music]
15531s foreign
15537s [Music]
15563s foreign
15565s [Music]
15602s hello everybody Welcome Back To The
15604s harson World Championship my name is TJ
15606s and I'm joined by the one
15609s the only diamonds Auto Welch how you
15611s doing subtle
15612s I am doing fantastic it's the world
15616s championship of hearthstone TJ how could
15619s we not be doing fantastic in such an
15621s illustrious occasion and I feel like
15623s we've had a little bit of everything
15624s today we've had you know strong decks
15627s blowing people out we've had people just
15629s not drawing anything that they needed
15631s from their decks at all we've had
15633s players winning because they outplayed
15634s their opponents and we've had players
15636s losing because they threw uh
15639s catastrophically so you know a little
15641s bit of everything as the mixed bag that
15642s you need from a Hearthstone tournament
15645s and right now we're getting all of it
15647s oh yeah oh we're getting a mixed bag all
15651s right a mixed bag of nonsense
15655s what I'd love to see in the Hearthstone
15657s World Championship E versus bunny Hopper
15660s mirrored classes
15663s for the first time in
15668s can you remember another series that had
15669s mirror classes it's a good question yeah
15672s the the lineups in general are quite
15676s homogenized but there are just enough
15678s differences that it's uh you know it's
15680s been a mage here instead of a paladin
15682s there and so on
15683s um there isn't it's it's been
15685s these three and Druids largely
15689s um with some variety of priests that I
15691s think is the most common but a lot of
15692s The Druids have now been weeded out and
15694s I don't think too many of them played
15695s against each other so not entirely sure
15697s but yeah very similar uh lineups across
15700s the board not only is it a class mirror
15702s but largely an archetype mirror as well
15705s apart from yui's Little Twist of the
15708s mine Rogue coming into this one and this
15711s is kind of the thing with the the kcg
15713s players in this tournament right is they
15715s all have one kind of weird deck that no
15718s other player in the tournament is
15720s playing like yui has the mine Rogue xmg
15722s has the aggro Druid uh gelby has
15725s Celestial Druid like they've each
15727s individually taken risks with their
15729s lineup but obviously different risks and
15732s I talked
15733s um to some of the kzg players in the
15735s interviews beforehand and said you know
15737s clearly your group and your team has
15739s done fantastically collectively to get
15742s you all to this point do you now have to
15744s separate and do your own thing and who
15746s do you practice with now and does that
15748s like does that break up some of your
15750s power and the people that I spoke to are
15751s generally saying yes this is going to be
15753s weird that we're now having to prep to
15756s beat each other specifically as opposed
15758s to working together so closely as we
15759s have
15762s I mean they should
15764s you can when you go to the world
15766s championship you can always practice
15767s together right
15770s um we've had it in the past uh what's
15772s the big one uh Viper and Bunny Hopper
15774s 2019 World Championship
15777s um where they uh practiced and and
15780s placed it together for the world
15781s championship the one the hunter race won
15782s and then they then they met in the same
15785s made each other right yeah in the
15786s semi-finals or quarters yeah yeah semis
15788s are quarters yeah uh pretty late on in
15790s the tournament and Viper ended up
15791s winning obviously because he he was the
15792s one who made it to the finals to play
15793s against Hunter race
15795s um but like that sort of mutually
15798s assured success
15800s one of you has got to win at the end of
15803s the day regardless
15805s um whether you practice together or you
15807s didn't and having an opportunity for
15809s both of you to get further in the
15811s tournament because you know you're
15812s practicing against uh our privacy with
15815s players that are very good and they've
15817s had success within the past I think is
15819s uh
15820s uh a good thing it's like the opposite
15822s of mutually assured destruction you know
15826s I think at least now UE will be the one
15829s holding his head high he's the The Last
15831s Man Standing when it comes to the the
15832s kzg players in fact the last man
15835s standing from anywhere else other than
15836s Europe TJ if I've been following the
15839s results of these quarterfinals correctly
15842s um so he has a a large amount of hopes
15846s weighing heavy on his shoulders I think
15848s not only that of the China region but I
15850s would imagine that of many players
15853s around the world who do not want to see
15855s more European smugness going through to
15857s the world championship finals
15859s well it has been quite some time since
15862s we've had a European world champion
15864s not quite as long as it's been since
15867s we've had a champion from the Americas
15869s region but 2019 Hunter race was the last
15872s uh world champion from Europe
15875s um it's been downhill from there to be
15876s quite honest with you
15878s uh just real downhill from there
15880s um not quite as uh as steep of a slope
15883s as it was from firebat in 2015. you know
15887s that was just like
15889s that was a cliff this one's like a
15891s gradual decline and now they're slowly
15895s moving back up the hill
15897s but Yugi has a Lamborghini and he's
15901s zooming
15903s [Music]
15906s why so hang on in this metaphor are you
15909s we're driving Lamborghinis off cliffs
15911s I've very I got lost in the middle of
15913s what scene you were setting during all
15915s no no the Americas region was fire bat
15920s um like driving a minivan with all his
15921s buddies in the back right just like
15923s dolls buddies jamming spreadsheets okay
15926s they're cruising along respectable Pace
15929s okay
15930s and then if this is your pitch for a
15933s teen comedy Road Trip movie I'm not
15935s buying it okay you are not getting any
15937s sort of budget to make this and they
15939s they're driving along and then you know
15941s fireback winter World Championship they
15943s celebrate you know they press the button
15944s on the side the doors open automatically
15946s they all get out and cheer they get back
15948s in and they're like now it's your turn
15950s so all the rest of them take turns
15952s driving but then boom off a cliff
15954s um now uh APAC Europe and China
15959s um they were all sensible you know they
15961s had GPS they knew the clip was coming
15963s you know they didn't get ahead of
15964s themselves so they went around they
15966s found a they found uh other roads to go
15970s right
15971s um Europe was like all right we need
15973s immediate speed okay so they hit the NOS
15977s boom
15978s went straight up the hill okay just you
15981s know like a an Audi or something I don't
15983s know straight up the hill and then boom
15986s real steep slope after that and there
15988s and they they didn't total the car but
15991s they crashed enough to where it was
15992s going to delay them
15994s um China was just going straight the
15995s whole time no Hills
15998s just you know one flat height no no it's
16002s 45 I finally caught up with the metaphor
16004s now what China was doing is that they
16006s spent the first three or four years
16008s saving up so they could buy a
16010s Lamborghini so they did nothing for
16012s three or four years because they were
16014s just saving every penny
16016s that's true yeah no and then with lion
16018s lion was the first person to get usage
16020s of the Lamborghini and then since then
16022s China's just been on top right like
16024s China's been absolutely stomping in
16026s Masters tours ever since line was the
16027s world champion this all sorry to you I'm
16029s sorry I doubted you this all this all
16031s made perfect sense all along yeah well
16034s it was it was lion was in the original
16036s car the rest of them were like I don't
16038s like this plan if we keep doing this
16040s we're going to be the same as Europe
16041s forever
16043s um lions like no I think this is going
16045s to be good so she kept going and she
16048s finished first in 2020. then the rest of
16051s them got out went back home saved up for
16053s the Lamborghini
16055s real quick real quick because line has
16057s already shown them how to get a
16059s Lamborghini quickly at that point so
16061s they can do it much faster right the
16063s road map's already set out for them they
16064s can get in there exactly a little
16066s quicker than mine did yeah so they got
16068s it and now
16070s um
16071s he's the one that's in it right now and
16074s then what region am I missing oh APAC
16076s um
16078s eight pack
16081s got a spaceship okay we got a rocket
16086s okay they they didn't even know the race
16088s was happening for for the first four
16091s years and then they realized in 2019
16094s wait a second
16096s there's a race going on we gotta get in
16098s this all their life savings they all
16101s threw it together they bought a rocket
16103s ship they went to the moon okay
16107s um and then
16108s they got two world champions in a row
16110s Boom at the Moon two world champions in
16112s a row and then they realized that
16114s possessi had made all these promises
16117s like all right after we get to the moon
16118s we're gonna
16119s turns out that what possessity didn't
16121s tell them is they were broke they didn't
16123s have any money so now they're stuck on
16126s the moon
16129s so this this world championship is being
16131s played on Mars
16134s two things real quick
16136s I first off just to stop anyone being
16139s mad at TJ Sanders we have not delayed
16141s the start of the HearthStone for 10
16143s minutes while TJ went off on this
16145s extended metaphor we were told that we
16148s did not have the players and might have
16150s to fill for time and so TJ decided to do
16152s a 10 minute metaphor about various
16153s Vehicles okay just want to make that
16155s very clear before an angry mob murders
16158s TJ so secondly so where we are now
16162s where we are now is
16165s the world championship trophy is on Mars
16167s okay possessy still stuck on the moon
16170s ran out of money okay
16173s the America's region they're still on
16176s Earth they had a minivan they ran it off
16178s a cliff the dunzo
16180s China is in a Lamborghini just racing to
16184s the to Mars okay in Europe
16188s you know still where were they oh
16191s they're in a another respectable fast
16195s vehicle hitting the NOS
16197s getting to Mars
16199s so sorry the the plan there's three of
16202s them in the same vehicle so
16204s you know inertia uh
16208s laws of physics and motion
16210s what what goes up must come down they're
16213s going faster because there's more of
16214s them in there
16216s it's a Lamborghini it's probably going
16218s to get to Mars first
16221s fairly short neither of those
16223s terrestrial vehicles are going to make
16224s it to Mars I'm also very uncomfortable
16227s with the idea that we started talking
16228s about like how to buy Lamborghinis and
16230s things going to the moon like we'd sound
16232s like awful Tick-Tock influences at this
16234s point so I think we should move on very
16236s rapidly that's my calling foreign
16241s I mean considering how long it took you
16244s to make that entire metaphor I'm not
16246s sure that short forms is really your
16249s wheelhouse no it's not no I don't even
16253s think a platform exists to where I could
16255s oh this one this is my calling
16260s a world championship where the only
16262s delays of the day have been right now
16264s where I start casting with saddle
16266s my favorite person to make crazy
16268s metaphors with who won't reciprocate
16270s them correct Orinda is my favorite
16272s person to make metaphors with if I want
16274s the metaphor to never end
16277s well TJ it's been fun but can I interest
16280s you in talking about Hearthstone at all
16282s well we continue to wait for some
16283s Hearthstone to break out yeah we did to
16285s be fair we did talk about HearthStone
16286s for quite some time before we got to
16288s that point
16289s um
16290s but now yes we can
16292s so that was tangentially Hearthstone
16295s related as well yeah it was a weird
16298s potted metaphorical history of the
16300s Hearthstone world championship and its
16302s winners through the lens of TJ Saunders
16304s warped child brain
16306s um but mine Rogue is specifically what I
16308s would like to talk about because you
16310s cast uh mine Rogue a little bit early on
16312s right and I could almost hear the wheels
16314s turning as you suddenly remembered how
16317s much damage mine Rogue did and how
16319s quickly it happened
16321s um do you think it's like actually well
16323s positioned in this tournament because uh
16325s it's certainly the only one that we're
16326s seeing Reach This stage so uh not in
16330s this current metagame but over the past
16332s year right since the beginning of the
16334s year I
16336s I
16337s can't
16338s um I think that mine Rogue is the deck
16340s that I played the most games on in as in
16342s a specific archetype okay
16345s um
16346s I'm out of practice a little bit but uh
16350s I think that that deck has
16352s almost always been underrated in terms
16355s of how powerful it is specifically when
16357s you're looking at other combo decks
16361s that have 30 Health right which Demon
16364s Hunter you know floats right in that
16366s that margin because yeah if you're faced
16369s with no pressure
16370s you can just make your hand
16372s whatever you want and just hold on to
16375s resources however long you want and you
16377s can kill
16378s very quickly
16380s um and when you have that time and when
16383s you're facing off against another deck
16384s who's not doing anything mine Rogue will
16386s often come out on top the only issue
16388s though is that
16390s your bad draws are very bad
16393s [Music]
16395s um so like your ceiling is much higher
16396s but your floor is
16398s much lower
16400s that makes sense yeah no I think that's
16402s entirely fair I would largely agree and
16404s just looking at the remainder of the
16406s field
16408s uh dead draw has a very heavy
16410s renithal-based lineup he has the XL Mage
16413s he also has control priest and a 40 card
16416s jackpot Rogue and but on the other side
16418s of that Levick has a very slimmed down
16422s lineup again how's that Quest Demon
16423s Hunter that we're talking about major
16425s the 30 card version so a very uh lighter
16428s Target for the mine Rogue to get at and
16430s then has that Boone priest as well which
16432s you know that that is a contentious
16434s matchup for sure but certainly in some
16436s of the matchups that we have been seeing
16437s and I think particularly that Quest
16439s Demon Hunter that you were talking about
16442s um I have played a ton of question
16443s Hunter and have played against a ton of
16445s death rattle Rogue obviously because
16447s that's a large chunk of what ladder is
16449s and there's been so many occasions where
16453s they're doing burning blade acolyte
16454s stuff or ghoul stuff or whatever and I'm
16457s just sat there thinking if they've put
16459s one mine in their deck I'm dead like
16463s just outright dead and there is nothing
16465s I can do about it so I do think it was a
16468s very Heads Up Call from UE and honestly
16470s I think this is a a genuine contributing
16473s factor to the reason why yui is here and
16475s the other Chinese players aren't
16478s and I feel like the mine Rogue version
16479s on ladder is not as popular so it's not
16482s when you're playing on ladder you you
16484s completely disrespect the damage so I
16487s agree I'm like all right they got you
16489s know four the burning blade acolyte
16492s tokens on board I'm at 26. I'm good like
16496s I can wait a turn just really good
16497s dimensions with mine Rogue no you gotta
16500s always be worried about your life total
16501s to an extent you also sometimes just
16503s have to ignore that and say I'm gonna go
16505s with my own game plan and hope they
16506s don't have it but as we saw earlier
16509s um in the yarla versus you you match up
16512s they're gonna kill you even without
16514s training centered yeah I could do this
16517s so yeah I'm looking forward to it
16520s um it looks like players have been found
16523s so I believe that means we should be
16528s we did a bad minimum for the resumption
16531s of the Hearthstone tournament has been
16533s achieved achieved I believe that means
16536s that we should be going into game
16537s relatively shortly
16539s [Music]
16547s what's happening now you can't just
16548s disappear off camera left what are you
16551s doing oh hey buddy yes you can hey he's
16554s biting my lights oh okay dashie's not in
16557s here so we can't have we can't have cat
16559s Wars again unfortunately I literally
16561s have to go walk around the entire house
16562s and find them I specifically let him out
16565s and he came back
16570s the Bengals is that what they are
16573s I don't know okay
16576s they're they're rescues we got them when
16578s they were
16580s three weeks old I think
16582s it just stopped uh nursing um and their
16585s their mom just dipped
16589s buns
16590s bands have a tears yeah and there we go
16593s like through all the nonsense I did at
16596s least make some effort to set up
16598s something thematic because I had a
16600s feeling breaking down this uh this match
16602s up in the break as we were watching the
16604s previous one complete that uh OG might
16607s just be the deck to receive the ban in
16609s this one and that is a lot of respect uh
16612s being given to that mine Rogue which is
16613s why I wanted to bring it up and talk
16614s about it because it just does go to show
16616s siphoning that ban away means that you
16618s know Demon Hunter gets to stay up
16620s there's none of that concern uh bunny
16622s trusting in the control priest I I would
16625s imagine to some degree to go up against
16627s the Demon Hunter which is not something
16629s I was expecting to say coming into this
16631s I was talking about this with Raven feel
16634s like a at a ladder standard even a
16636s relatively High ladder standards that's
16639s still a good matchup for the Demon
16641s Hunter
16642s um but the the South Harbor that we've
16644s seen the the control priests have just
16646s had the edge in not only managing
16649s disruption but also getting ready good
16651s pressure going at the same time which is
16653s a balance that my ladder opponents don't
16655s really seem to get right in the matchup
16657s so interesting in the in the few matches
16659s that we have left the two semis in the
16661s final whether that Trend continues
16663s yeah it feels like we've been getting
16665s like the plague spreader end of the deal
16667s but it's a it's a big deck
16671s 40 cards
16672s though
16674s and it's not quite so you can't like
16676s fetch a specific thing
16677s you're limited on draw so
16680s you got to make do with what you got and
16683s you really only have like seven eight
16685s turns in order to find something for
16688s that disruption or for that pressure uh
16690s before the demon Hunter's Gonna Get You
16693s [Music]
16694s pop out of the bushes
16698s with a surprised 80-something damage as
16701s most things in bushes tend to have
16703s hidden up their sleeve yeah imagine
16705s you're walking down the street and a
16708s Demon Hunter
16709s pops out of a bush
16711s and starts unleashing fell
16715s but then it's fine because you've
16717s already preemptively given it the plague
16719s which is actually as we know the only
16721s one true counter to demon Hunters yeah
16724s little did they know yes to be fair to
16727s be fair leg spreader in that bush well
16729s yes if the Demon Hunter is in a bush
16731s that kind of suggests that it's outside
16733s in which case yeah it has the plague
16735s that's just kind of how the world works
16737s now isn't it these days yeah yeah it is
16741s um so it turns out finding the players
16744s was only step one
16746s haha
16749s now the players have to find it within
16751s themselves
16754s to pick which deck they're going to play
16755s first
16756s yeah well we got through bands which is
16758s why I was very excited to see our lower
16761s third matchup chart thing uh appear or
16763s lineup chart up here because that means
16764s the band's got in which is an excellent
16767s First Step at the very least
16769s um remainder of these matchups talk
16771s about uh pigmage on UE side 40 card
16775s version for UE as well it's a very
16778s interesting lineup whenever I see a
16780s lineup like this my brain just goes to
16781s Pavel for some reason I don't know why
16784s um you remember for like 18 straight
16786s months Pavel just brought like a two and
16788s two lineup it was like two slow decks
16790s two fast decks every single tournament
16792s back to back to back including when he
16794s went undefeated for like an enormous
16796s amount of time
16798s um it's just that's that's always what I
16800s think of when I see this kind of lineup
16801s with like two slow grindy XL decks with
16804s the Ping Mage and the priest and then
16805s two very very fast combo decks with the
16808s Demon Hunter and the mime Rogan hey it
16810s worked pretty darn well for Pavel for a
16812s very long time
16814s yeah that was back when you know we were
16818s young and naive and we were trying to
16820s coin all these terms
16822s you know like that's a pobble lineup you
16826s know like uh or who was it oh uh Samuel
16829s Sal's play style
16832s to you no one else tried to coin that
16837s uh Samuel style for those who don't know
16840s a player that had a lot of success in
16842s Hearthstone over over a couple years who
16845s oftentimes made
16846s baffling plays and stumbled into
16849s victories
16850s and it was because he played this is my
16853s theory okay uh he played as if
16857s the next card in his deck his next draw
16860s was the best draw
16862s this deck
16864s what he did the beginning of the turn he
16866s identified what's my best top deck
16867s that's what I'm gonna draw next turn
16869s this is my Play
16871s and uh had an alarming amount of success
16874s with that play style
16876s to quote an admirableism he doesn't just
16878s play with the cards in his hand he plays
16880s with the cards in his deck
16883s Amen brother that's what I would always
16886s say when he said that
16888s and then probably follow up with there
16890s being multiple roads to Del Dorado or
16893s something
16896s what was it
16897s oh there's just two two that's exactly
16901s two
16903s no more no less oh two years two roads
16905s El Paso yeah two right
16913s and they're boring boring roads
16917s to reward you for that incredibly long
16920s amount of time that you had to wait so
16922s to get into this series it looks like we
16925s are going to kick things off with at
16927s least an incredibly long game of Hearth
16929s tanks this is going to be control
16929s priests going up against the slow Mage
16932s on the other side for UE so this one
16934s could be a absolute grind and we could
16937s be seeing the plague people come back
16939s into play as well they can actually have
16940s a really really big impact on this game
16942s there's a cup a couple of very crucial
16944s minions in this deck yeah you bet your
16948s butt if you see a high dust cost it's
16951s going to be a long game you see 22 000
16953s dust oh boy that's a 20 minute at least
16958s game so
16961s so funny how that works aggregate games
16964s very fast very low dust cost
16967s Pig Mage very high test costs very long
16969s games
16970s get what you pay for
16973s yep going all the way back to the
16975s original wallet Warrior way back in the
16977s day when however many legendaries are in
16979s that egg I feel like that never broke
16981s the 20 000 Mark I think I guess now
16983s we're dealing with 40 card deck so it's
16985s kind of cheating you'd have to do like
16986s average cost per card for it to be a
16989s fair comparison right
16994s it was
16996s they're in a test game right now so
16998s we'll be jumping in momentarily but I
16999s have one more I don't know it was a
17001s personal anecdote I remember back when
17003s we were making these initial Graphics
17006s um because we've had the same like deck
17008s Graphics since after Specialists right
17010s so what was that 2020 was that 2020 2019
17014s something like that 19 yeah not sure it
17017s was it was in 2019.
17019s we kind of had like two World
17021s Championships almost in 2019
17023s Because the actual World Championship
17025s the Honda race one was in 2019 and then
17027s lion also won in 2019.
17030s um just at the end of the year
17033s um so what was I gonna say oh and they I
17037s worked at blizzard time they asked me
17038s for feedback on the graphic and I was
17039s like does cost interesting
17042s I was like I don't think that fits like
17043s well what else would you put there
17045s I was like good point
17047s ship it
17048s [Laughter]
17051s so that's how that went yeah good I mean
17056s I feel like we're getting fascinating
17057s insight into the inner machinations so
17060s for us don't need Sports
17062s oh have you got a better idea now all
17065s right ship it
17071s it's honestly been like my life
17074s my brain says what are you gonna say TJ
17076s and I'm like I want to say this it's
17078s like you got a better idea
17082s all right ship it okay all the brain
17085s brain one has pitched this do you have a
17089s better idea nah sorry bud you're all on
17091s your own it's left side right side right
17093s that's how that works all right I guess
17095s 10 minute uh extended vehicle metaphor
17098s is
17101s I was like what was that 30 minutes I
17105s don't know oh geez I want to go home and
17108s I'm already here
17112s next I was like I'm going home it just
17114s gets up from his chair goes to the bed
17115s that's like six feet away
17118s I hate traveling to work we did it we
17122s did it
17126s all right Dawn grasp opening hands big
17130s big deal
17134s Bonnie's hand leaves a lot to be desired
17137s does
17142s like like 32 out of the 40 cards in his
17145s deck though I could see the same thing
17146s so
17149s um
17159s trying to look for some craziness in the
17162s deckless
17164s things that could uh really make things
17167s awkward
17169s feels like the uh
17172s sisters fall now probably has to be
17174s number one yep priority for for bunny
17177s Hopper just to get that value
17179s the Daw as well
17183s and the plague spreader just to get the
17185s additional value ultimately like you
17187s know super late game strategy for bunny
17189s Hopper is to
17191s Citrus falling uh you know collect some
17193s ambulance start trading them flood the
17195s pool with uh
17197s spiders and plague spreaders
17202s yeah I think keep bringing them back the
17205s big question though is whether you get
17206s enough time to do that when your
17209s opponent plays Dawn grasp on curve right
17211s because we when you draw Dawn grasp you
17216s are very clearly established that you're
17218s now playing aggro in this matchup right
17219s there's no real other way around it
17221s you're not going to outvalue the priest
17223s particularly this build of priest with
17225s that asterisk infinite value from the
17228s spawner and then you know as many medals
17230s as you can get as well on top of that
17232s you're never going to be able to keep up
17233s on that however massive amounts of
17236s damage per turn that's a real big deal
17238s of course this is the uh 40 card version
17240s as well so you are
17243s um looking at bran being in there with
17245s the Reckless apprentice and so on and so
17246s forth but then we get into the dynamic
17248s of how many of those minions you
17250s actually get to play in their original
17251s form as minions and how many of them die
17254s of the plague
17258s yep well said
17260s I mean thematically that's what's
17262s happening right I think yep well I mean
17266s you yes plague spreader is an undead so
17270s yeah
17271s in Canon they have died
17274s yeah and it's one of the only ways for a
17278s minion to skip the Hearthstone process
17281s of death which is Living Dead undead
17286s prison Court
17289s ah yes the cycle spreader gets to
17293s give the whole dead yeah phase of it
17299s goes to a slow chart of death straight
17301s to being Undead without leaving a corpse
17304s that's very impressive uh no it still
17306s goes that it skips the dead stage
17312s [Music]
17314s they go straight from living to Undead
17316s right
17320s they'll get stole leaves a corpse
17324s nobody can utilize the corpses except
17326s for death Knights but it still leaves
17327s one
17328s strangely enough even if it's then
17330s reborn it's still Undead
17339s I need to rethink everything
17351s between gift and amulet I feel Emily so
17354s you can just start trading it
17356s yeah I think something to be useful for
17359s the purposes of drawing a card I think
17360s you'd rather be juicing The Amulet than
17363s drawing than uh recovering through
17365s Health right it just seems more useful
17367s across the long term
17370s especially if those amulets are going to
17371s turn into plagues brothers or uh Midas
17374s at any point
17376s foreign disagrees
17382s who am I to doubt
17387s the hopper of bunnies
17392s I would imagine you will want to get
17395s this Arcane intellect cast at some point
17397s and this looks like the turn to do it
17398s yep just get that into the pool now for
17400s the dawn grasp
17405s again this is not gonna be a straight up
17408s fatigue matchup even if it was the Mage
17411s would not be in the conversation because
17413s they don't really have the way to extend
17415s the deck size in the way that the priest
17416s does so no real concerns from you you
17418s hear about drawing cards just wants to
17420s be able to cycle through to the heavy
17422s hitches as rapidly as possible
17424s foreign
17439s but
17441s I mean I feel like you can you can just
17444s extend like there's always like this
17446s okay well you know you don't want to
17448s overextend against priests
17450s because they have so much removal
17454s but you do have so many resources
17457s as this Mage death yeah
17460s specifically this one I mean
17463s in this the nerubians and the Prismatic
17466s Elementals you just have like infinite
17468s stuff
17469s yes you do but in this style of match-up
17472s the only removal card you need to be
17473s scared of is whirlpool and you need to
17475s be scared of it in a very specific way
17477s it's like don't get your Reckless
17479s Apprentice whirlpooled for example
17481s that's a bad plan
17484s yeah
17485s we've already seen uh one instance in
17488s this tournament where Whirlpool could
17490s have been used to incredible effect and
17492s did not do so but uh certainly sort of a
17496s unique mechanic that you do have to keep
17497s in mind that is a little bit different
17499s from just regular removal outside of
17501s that yeah I think go ahead and throw out
17503s all the Minions you can in the early
17504s game yeah
17509s they're pretty annoying board but I
17510s don't think bunny Hopper is too worried
17511s about it could make a value trade then
17513s give to the naaru
17515s deal the light shower Elemental up to
17516s full and also draw a card and see what's
17519s in the box for the venomous scorpion
17520s first
17521s shoot that maybe uh changes things
17531s ah yeah forgot about the objection
17534s yeah probably just gonna end up going
17535s double minions in this case then
17540s and forego the gift
17548s huh
17550s oh
17553s clear conscience
17558s no devour I think you need cheap stuff
17560s that can just be played you don't want
17562s your hand filled with all these
17564s sort of expensive situational cards yeah
17568s I agreed
17570s because handspace is almost always an
17572s issue with these style of control
17573s priests with any style because you're
17576s holding on to every card for a rainy day
17581s all right easy Dawn grass this turn you
17583s see the reaction from bunny is one of
17585s frustration
17586s of course very easy to sympathize with
17588s that and also with the zero Mana hero
17590s power banked all the way up until this
17591s point you do get the uh the immediate
17593s juice on the here about
17607s gotta think of what the play next turn
17610s is but I don't think a double trading
17612s this scorpion really makes much sense so
17614s I agreed
17617s oh yeah
17619s oh board clear hello clean that scene
17628s I mean the rest of the hand it's a fat
17631s sack of nothing
17632s yeah
17633s even
17635s oh
17640s I guess you're gifting you would rather
17642s like spirit guide or any other mid-range
17645s Dominion in your deck by a significant
17647s margin than clearing this board I think
17651s foreign
17655s what else do you actually have problem
17657s with like drawing for example the other
17659s light shower Elemental or a plague
17661s spreader is it's the perfect hero power
17664s interval on the other side you just be
17665s playing it straight into either trade
17668s plus ping or just straight up ping
17670s depending on whether it's for health or
17671s six health
17676s a counter argument at some point that's
17679s going to happen
17688s yep funny just essentially using some of
17693s the less flexible cards in the hand to
17695s clear up instead no great emergency to
17697s use the AOE
17711s honestly you can start thinking about
17713s long-term damage
17715s pretty soon
17718s you're a power of four currently I
17721s believe
17733s now freeze the Scorpion
17735s make sure that that can't answer the
17738s board the problem is he doesn't really
17739s have anything he particularly wants to
17741s commit immediately to the board state
17753s oh it appears TJ has disconnected and
17755s left me all on my own for a while
17764s yeah as cold Casey anything left
17766s proactive that you really wanted to do
17768s unless you were in the interest of
17769s dropping Varden
17771s on that turn just to clear up the
17772s problem of the Scorpio but that doesn't
17774s really seem worth it in this scenario
17784s and so far you he's done a really really
17786s good job of just making awkward board
17788s states that are threatening enough
17790s especially when backed up with the hero
17791s power
17792s to make bunny have to react to them but
17795s never making a board that's really good
17797s enough for bunny to feel comfortable
17799s ripping a premium AOE spell but just
17801s understands he kind of has to in this
17803s spot and does so UE does get a light
17805s bulb out of the hand
17814s and that means now UE can start to get
17817s some value out of these viziers oh
17820s okay
17825s this is already a straight up choice
17828s between the two roads to El Paso
17833s because Fireball Mass polymorph are both
17835s two excellent choices here for different
17839s reasons
17841s Fireball supporting the damage plan with
17843s the hero powers and the brown Reckless
17845s etc etc Mass polymorph kind of
17848s preventing you from getting plague
17850s spreaded a meaning that you then get to
17852s keep those cards like brand Reckless and
17854s everything else
17856s I think this is a very very tough
17858s decision watch him now just take
17860s roondorb having been the card that I
17862s haven't talked about at all
17868s okay does go Mouse Paulie bye now
17874s and okay ends up best to both worlds
17876s perfect
17884s oh sorry I just realized this whole time
17886s I was getting baited by the fact that
17888s the text on the thing is still wrong
17890s it's just gone from three damage to four
17893s my mistake that'll teach me for reading
17896s things that are written on the actual
17898s game UI and trusting them
17905s I wonder
17908s so already this is an enormous amount of
17910s damage building up and again now because
17912s of the mass polymorph security blanket
17915s bunny is gonna have a great deal of
17917s difficulty in terms of uh getting a
17919s plague spreader train rolling
17921s so if the first one doesn't die it's
17923s then not being resurrected by any of the
17925s cards that do so
17927s you use looking in pretty good shape
17930s right now overall
17935s I think just has to start parceling out
17937s this damage hey buddy how's it going all
17939s right
17944s wow looks like nothing's changed well
17947s things so the hero power has been
17949s upgraded a bit it's now at four and
17951s there is a fireball and a mass polymorph
17954s in the hand which is you know very
17956s useful
17957s for both damage and for dealing with the
17959s plate spreaders after that yep pretty
17962s much equilibrium has been resumed bunny
17964s was forced to use a light bulb at one
17966s point and apart from that not a lot is
17968s going on okay
17971s sounds good thanks for catching me up
17973s see your turret drawn
17975s no idea Wendy would want to use it
17980s uh when I mean I guess my answer is when
17983s you have Mana to spend which is kind of
17984s now it doesn't really have Mana to spend
17987s on anything else at the moment yeah I'd
17990s be worried to ruin here in case you get
17992s too much like car draw and overdraw yep
17995s oh
18000s I don't even know
18002s okay okay
18005s yeah desperate for just to prevent the
18007s healing actually ghost face with the
18009s hero power as well instead of shooting
18010s the own uh his own Theater which is
18012s always a debate to be had
18015s yeah I probably would have shot the
18017s theater to be honest
18020s Maybe
18021s I'm used to it having four health so TJ
18024s what you're forgetting though is that
18026s it's a four four
18028s um and as Lorinda will tell you even in
18031s the year 2022 that makes it a mortal
18034s against priests so this this fall
18036s forward just connects for like 30 damage
18038s this game yeah nah you you right you're
18040s right yeah
18041s oh got a plague spreader oh wow okay
18046s now you see what he's actually drawn is
18049s a sheep
18053s true
18055s light two sheep in fact
18058s that's the final step
18062s flow chart
18064s they're being dead Undead corpse risen
18068s corpse sheep
18079s I mean it feels like a pretty darn good
18081s Mass polymorph doesn't it though
18084s I was just I was talking about this
18086s right before you rejoined like it's not
18090s just this plague spreader doesn't turn
18092s your brand or your Reckless Apprentice
18093s into a plague spreader it's also one
18097s doesn't go in the pool so now it's not
18099s coming back from amulet it's not coming
18100s back from the 2-4 it's not coming back
18102s uh from uh the hero card or any such
18106s nonsense like you're just dealing with
18108s so much of the problem in front of you
18110s by polymorphing this thing yeah
18114s and the question is once again do you
18116s ping the theater before you mask
18117s polymorph or do you shoot that damage
18119s phase because your argument of it's four
18121s four Never Gonna Die
18124s it doesn't exist anymore be clear not my
18127s Oculus
18128s I have actually paid attention to the
18131s game after 2019 you know
18137s a little
18142s whoa oh dude whoa
18147s whoa
18148s okay
18150s there's a lot of Bird in Hand
18153s there is a lot of Bird in Hand here
18162s it's just
18163s somewhat Risky Business
18167s there's a large amount of that burn is
18168s reliant on the only two Minions that you
18171s currently have
18172s obviously it would take something a
18174s little adventurous to uh to blow this up
18177s right now before you're able to
18178s polymorph it but it's not impossible
18188s the light it burns
18194s okay
18199s I mean sisters falling up getting mass
18203s pollied is also a pretty big deal so
18205s it's another Minion that bone collar
18206s can't bring back then it's big
18218s but as the card we said bunny was going
18220s to be looking for it's gonna give him a
18222s whole lot of value
18226s Shadow spells that can heal are pretty
18228s limited though
18232s if that's his concern
18234s um you have like void Shard which is a
18236s void charge it's a feel yeah
18239s um you can get like Thrive which can
18241s pull heal from your deck but that's you
18243s know
18244s that you would have had anyway
18248s you can also get burst
18251s I mean it's again like void Shard and
18254s whatever the five Mana spell is that if
18256s you had an undead diet deal with two
18257s damage to all enemies and Shadow Wood on
18261s death I think got a word on death yeah
18264s um it's face damage too it's all enemies
18266s not it is yeah I feel like
18269s that more and more and more recently
18271s like AOE that also hits face it feels
18273s like that's more the norm now than it
18275s ever was yeah Unleashed fell I'm gonna
18278s yep we gotta make this different from
18280s fell screen blast
18282s oh no it's like six times better
18286s do you have a better idea nope ship
18289s it
18300s oh
18304s um well you saw the Wildfire plate so
18307s yep what do you want it is the question
18311s yep still an actual decision to be made
18318s I guess would
18320s Varela yes that's the one
18324s like it's only one Mana you're floated
18326s so much man in the game yeah agreed you
18329s might as well get the half of a damage
18331s each turn bonus that it's gonna give you
18333s at some point in the game
18340s all right
18350s not too quickly start collecting those
18353s void shards
18375s and there's the bone cooler
18381s yeah I'm not sure certainly the uh two
18385s significant ones on the previous board
18386s were both mass-pollied I would be lying
18390s if I claimed I knew every minion that
18392s had died before this
18393s uh Prince Renault light shower Elemental
18396s venomous scorpion
18398s [Music]
18407s none of which are Undead
18414s Burns coming in hot
18424s so far this game has been a very long
18426s and frustrating experience for Mr Hopper
18430s and this is kind of how it feels I mean
18433s you saw the reaction when the hero was
18435s played on turn seven right like you know
18437s you are in for a wildly uphill battle
18440s when that kind of thing happens yeah
18445s foreign
18449s was the plague spreader
18453s and that was shut down quite
18455s significantly
18457s uh that pick which I I don't think you
18460s were here for right when the discovers
18461s were made of the choices
18465s yeah so he played the two viziers having
18468s finally got the discount for them he
18470s played them both in the same turn
18471s um and then the first one was polymorph
18473s against Fireball and took the polymorph
18476s over the fireball which took him most of
18479s the turn to decide which of those two he
18480s wanted and then the second one just gave
18482s him the fireball again so he got to have
18484s the best of both worlds
18486s foreign
18489s ER oh gosh oh
18493s insane no minions in hand Dead next turn
18498s insane
18507s A desperate prayer flash
18510s um
18516s beer guide
18519s phone caller
18524s oh that is sick
18526s the flush behemoth
18529s um
18531s with like
18532s amulet and Bone collar it's just gonna
18536s pull all the contents from the deck and
18538s then keep resurrecting them
18541s yeah Fair
18544s that's a nice pickup from Call of the
18546s group it is I do kind of feel like
18549s Bonnie needed to do it like three or
18550s four turns ago though to have enough
18552s time to actually extend
18555s yeah
18557s he
18559s most of the time has another pink Target
18562s here with the flush pinky myth unless
18564s the baltus girlfriend hits it
18566s bring it up to seven
18569s sets
18572s do you ball
18574s it feels like a lot of damage not going
18576s phase to me at this point okay fine
18583s yeah and this dies
18591s this was the issue right I think you
18594s felt okay going for the Ping for six
18596s because some of the time you got three
18598s of that damage back by being able to
18599s attack with the Reckless Apprentice
18602s um but
18603s both this and well there's there's two
18607s different torn outcomes that could have
18608s come out of it right I suppose looking
18609s at it so
18624s light bomb ever consideration here
18627s foreign
18635s to blow up the plague spreader or what
18637s are we doing yeah pull up the plague
18638s spreader yeah I have to get a card out
18641s of hand that's expensive you could also
18642s the Light it burns the uh
18645s Reckless Apprentice but I guess the
18647s taunt still has a lot of value
18650s yeah true
18653s I'm not sure like now you've seen bran
18656s Reckless
18657s how dense is the pool of Minions that
18659s you're actually looking to destroy like
18661s obviously more dress is fantastic if you
18663s could uh get rid of that it's a big deal
18666s I feel like you've already missed the
18669s window okay that is a huge deal though
18673s yeah because the light share Elementals
18675s and the behemoths were the only ones
18679s that had died so did that first before
18681s the plague spreader was killed yep
18684s um to make sure the highest likelihood
18686s of like Charlie Elementals was there
18689s and I mean that's a lot of Health
18694s though that is a big hero power
18699s is it Rune time
18702s it's blizzard I think and then pig face
18704s sets up for lethal
18710s it's true actually yeah especially with
18713s this Wildfire on top of it as well
18714s you're doing eight then eight you have
18716s six more
18717s yeah so it sets up lethal through a hero
18720s power yeah exactly without the Wildfire
18723s you're then one off of being able to
18724s throw a hero power right which is a big
18726s big difference yeah and we'll see if
18730s bunny Hopper senses that right
18733s because if he does then it kind of has
18735s to be a light bomb
18737s yeah I do like the UE has just
18739s recognized how clearly focused you are
18742s on damage in this matchup as well just
18744s you can look at a lot of the decisions
18745s you know how painful it was for him not
18748s to take a fireball when Mass polymorph
18750s was obviously an amazing card to take
18751s Taking then the second polymorph
18753s immediately but also the theater
18755s decision just to Jack the desperate
18756s prayer away from the opponent is
18758s actually now reaching the point where
18759s it's incredibly relevant as we're
18761s getting to the end of the game
18768s I guess Shadow work ruin makes more
18771s sense
18789s okay
18792s pretty good turn
18799s okay there is now no longer anything
18801s that you can spend manner on
18806s although they're like I feel like you
18808s have any level of self-respect yeah so
18810s it kind of just makes it a rune for
18812s resources kind of turn I guess yeah
18816s just try and dig to that muldrash the
18818s other Reckless as quickly as possible
18820s all right he disagrees
18824s they keep spinning Mana ah killing this
18826s bone colored oh
18828s it's just plague spreader and
18833s uh Behemoth right
18839s not that Behemoth the other one the
18840s flesh one oh the nine drop right yeah
18846s uh Blackwater Behemoth though pretty
18849s fantastic draw
18852s er sorry out of nowhere is buddy just
18855s now winning this game how has this
18857s happened
18869s it's very healthy and you use just out
18872s of stuff yeah
18877s and I'm starting to question
18880s whether this Rune needed to be ripped a
18882s turn or two earlier
18885s because you years had
18888s very unimpressive turns right and like
18891s part of that is just due to the complete
18893s lack of resources that he has in hand
18895s right now
18900s all right now
18904s yeah not a single doubt in my mind that
18907s it is getting played this time that is
18910s an excellent start
18918s it's gone
18922s I didn't put Gaia in your deck
18925s yeah oh it removed place from the game
18929s the entire game all of hearthstone now
18931s you just saved everybody from playing
18934s spreader
18935s yeah if we'd have just cast that spell
18937s on mine render elucia a long time ago we
18939s could have saved ourselves about 18
18941s months of Heartache uh no here's where
18943s you're wrong saddle it says removed from
18945s the game it does not say remove this
18947s Minion from the game wherever it is ah
18950s gotcha
18952s that's the distinction
18956s not a bad Rune didn't give resources
18959s which was the thing that you were
18961s struggling with the most but yeah it
18963s dealt with this board which
18965s had a lot of potential healing
18968s it did also because he kept the Finley
18971s it did at least remove what was a very
18973s nightmare potential board and because
18974s the plague spreader didn't actually go
18976s off it just got removed from the game uh
18979s he can just now swap into what is
18981s presumably his other Reckless Apprentice
18984s his uh more dress unless I've missed one
18986s of those cards being plague spreaded at
18988s some point which I don't think I have uh
18990s it was just the uh
18993s Grand Magister rahmath that's right yeah
19004s interesting
19009s could illuminate pick something you
19012s don't want and then Finley I don't know
19024s it's all falling apart for yui isn't it
19026s this looks so secure just four or five
19029s turns ago
19030s then that ton of damage though like he
19032s does he does
19035s but very soon we are going to be
19037s reaching the point where there are just
19039s lifesteal Minions on the board every
19041s turn
19046s you have ways to play around now of
19048s course you have freezes you also have
19049s solid Alibi which is another way to play
19051s around lifesteal because those minions
19053s are then only dealing one damage
19056s I have an idea
19059s okay more trash and ask the Lord okay
19063s [Music]
19065s stay where you are
19068s look at the if there's any like natural
19070s healing left in the deck for bunny
19071s Hopper
19072s um
19074s doesn't look like it except for zairella
19077s like the uh
19079s amen I
19081s hero right one
19084s there's Finley starred
19091s dirella dirella
19094s phone caller
19099s I don't even know anytime a card gets
19101s stolen or swapped it just yeah there's
19104s an amulet too
19106s hey there it is that's a ton of healing
19109s too oh my gosh yes it is died that's a
19112s Reno this is a Reno
19117s well it's a bunch of other stuff plus
19118s plague spreaders
19122s oh God you're right how many plague
19124s spreaders have actually died one who
19126s question mark yeah
19128s one was removed from this it was removed
19131s one was mass pollied there's one
19138s it was just one year it was just one
19140s okay
19142s is a big deal though yeah I think From
19146s yui's perspective mutinous
19149s the best one although if the mutinous
19151s eats the Madar now like is mutinous
19155s suddenly the best card in the deck it's
19156s really really hard to know
19162s I'll give you some overdraws here I
19164s believe
19166s nope
19168s oh he he cast The Shard last turn okay
19171s didn't trade it back cast it into the
19173s counter spell and I thought the flush
19176s Behemoth would pick up a
19179s ah no bone collar's not Undead okay it
19181s just brings back Undead it's not Undead
19183s itself that makes sense or otherwise
19185s could bring back itself for an infinite
19187s chain of undevs
19193s fly back back down to 21 again
19204s we'll set Emily that three
19209s unclear
19210s I think it's three
19213s guy to my hand let's see what silence
19220s the Drake amulet pink I guess
19224s oh didn't get any light showers back oh
19227s that's so bad
19239s is negating a chunk of this hero power
19243s back every other turn
19252s come on TJ stop looking at the other
19255s cards what do you think you're doing
19257s fine
19261s there's no way you have enough Infuse
19263s value left in your deck to make frozen
19265s touch the choice right surely
19270s Cold Case
19273s okay maybe
19283s also you do have the savara to consider
19285s as well right like frozen touch is a
19288s better card to put in the savara because
19290s you'll actually be able to do like
19292s surprise survara here's all my frozen
19294s touches back and shoot the opponent
19295s lethal whereas Rooney the art Mage is a
19297s very delayed setup with that yeah
19300s because if you cast the infused Frozen
19302s touch then if the savara gives you back
19305s the infused Frozen touch yep
19309s yep all right we've collectively talked
19312s ourselves into it
19313s seems smart
19315s [Music]
19322s bunny did not take as long to figure out
19325s yeah he's like oh wow okay forgot there
19328s was a Varden in Bunny's deck also
19330s there's two cards left which don't even
19332s ask me what they are
19335s bone collar and Viper
19339s okay you can ask me what they are
19342s TJ What are the two cards left in
19344s bunnyhopper's deck I believe bone collar
19346s and rushdrop Viper beautiful
19353s yeah I think he just gets there from
19354s here like it looks like it yeah
19358s um
19361s not being able to get the uh the Mida
19363s down up until this point
19366s like I feel like it's just got to be
19369s I
19370s know it's an objection up so you can't
19381s once this gets objected you know you
19383s have to heal because you have the
19385s perfect information there's a frozen
19386s touch in the hand you would be dead here
19389s without the heel every time
19403s Frozen touch Cold Case ping
19413s 21 damage on board with a six damage
19417s hero power 27.
19419s it's a it's got to be a guaranteed
19421s t-shirt though you would have thought so
19426s I get yeah you can also cast the other
19427s one and then savara
19430s and then Pig and yeah uh
19434s 15th damage next turn
19438s foreign
19448s [Music]
19449s devouring plague is about as good as it
19451s gets
19453s still some way short
19456s yep
19459s I think that'll do it
19462s yes but how
19466s I don't think I've I've seen with the
19468s new dawn grasping it up to nine
19474s yeah that is big while you were
19476s disconnected I was getting baited by the
19477s text for a while you know how it still
19479s says plus two when it pops up on the
19481s screen so I was counting one ahead of
19483s where it was for a while but yeah even
19485s with the plus one it's been got up to
19487s absolutely monstrous sizes and that is a
19492s ridiculous marathon of the first game I
19494s promised you a game that would be at
19497s least as long as the time it took us to
19500s get into the game and I always deliver
19502s on my promises
19504s right subtle deliver on Simon soddle
19508s delivers on his promises Welch so they
19510s call him be calling him that for years
19513s um and kind of a heartbreaker for bunny
19515s because at a certain point in that game
19516s it felt like he had a good grasp
19518s on uh on where things were
19521s but
19522s it just felt like there was so much that
19524s he wanted to do each and every turn yeah
19527s the sisters fauna basically didn't come
19530s into play except for like the one called
19532s the grave into flush Behemoth with let
19534s some cool stuff happen
19536s um but hand size was too full there were
19538s secrets to test for
19540s um there was healing to be done like
19543s there so much that he needed to do every
19545s single turn yeah just survived the
19548s onslaught of pings that never even got
19550s the miter down despite drawing it yes
19552s not super early but with like you know
19555s 15 14 cards left in deck so
19558s uh never had the Mana that's the part
19561s that really bothered me and it was why I
19563s was getting so antsy uh during yui's end
19567s game so early end game period where he
19571s had those one or two week turns and it
19573s didn't look like he intended to use the
19575s the Rune to try and draw cards right
19577s because it felt like if he had one more
19580s weak turn then bunny was gonna go okay
19581s sick midr passed like you've given me
19584s the turn that I need to actually get
19586s this in play and then that would become
19588s a pretty significant problem for you you
19589s moving forward but there was definitely
19591s a moment there where where Bonnie made
19593s me believe against all logic that that
19595s was a winnable game in pro wrestling
19597s terms I bit on the near four TJ but then
19600s you you kicked out at 2.9 and ended up
19602s winning
19603s what
19606s I can't even begin to deduce what that
19610s might mean
19613s like even with the context of your
19615s analogy I have no idea yeah okay so to a
19619s non-restling fan right like we all
19620s understand that wrestling is
19622s predetermined and who wins is decided
19624s before the match right and so going into
19626s a match no yeah going into a match
19629s sometimes it's really obvious to
19630s everyone involved what the outcome of
19632s the match is going to be right like it's
19634s a big title match you know that the
19635s Challenger isn't built up enough in
19637s storyline to win the title right but
19640s then in the match there can be a moment
19642s where they hit a particular move and
19644s then they go for the cover and you're
19645s just caught up in the moment you're like
19647s oh my God they've actually won right
19648s like you you forget every logical part
19651s of your brain and you go oh my God they
19653s actually did it I've just been wrong
19654s this whole time they're actually going
19655s to win and then the other guy kicks out
19657s at 2.9 as opposed to three and it's
19659s called biting on the near Four
19662s there you go I was so close to
19664s understanding it and then you just threw
19666s it the same words right back at me at
19669s the end to explain the end of the
19672s analogy okay so 4.9 come in and so you
19676s count to three that's how you count up
19678s in for one two three okay so if you're
19680s kicking out a 2.9 that's the closest you
19682s can get to kicking out the full is it
19685s like the end of the match right the fall
19687s is the decision that ends the match the
19689s PIN for the submission that you're
19691s biting as in believing the near fall
19695s yes are we all on the same page yeah all
19698s right cool beautiful analogy thank you
19700s thank you
19704s well done
19705s Round of Applause hey out of Applause
19708s everybody involved here everyone yeah
19710s including you the viewer yes
19714s um all right
19716s jackpot Rogue 17
19719s 740 deaths as opposed to twenty one
19721s thousand so this will be
19722s long but not as long as the last one
19724s based on that count but uh jackpot Rogue
19727s it feels like it's just been getting the
19729s job done it's been Scrappy it's been
19731s dirty it's been
19734s ugly but
19736s uh I'm out of descriptors but it's
19740s winning and that's the important part
19744s absolutely no I uh do also love this
19748s decision from uh yuyi deciding that nope
19752s we do not want to be playing another 45
19753s minute game after that level of nonsense
19756s straight back to the Demon Hunter Where
19759s We Belong this is more like it TJ this
19761s is my speed
19763s Lamborghini speed straight off a cliff
19765s straight to the Moon
19770s where possessive is waiting
19779s for dimensions
19783s get rid of all this other stuff
19786s oh no
19788s oh no
19796s and this is the ugly side of the
19798s dimensions keep is uh spectral site get
19801s stranded
19802s um I I think there's a direct
19804s correlation between the players who play
19806s one spectral site which is quite rare
19808s and people who think you keep relative
19811s dimensions like 100 of the time in all
19813s circumstances right because this is the
19815s instance where the spectral site is
19817s ludicrously annoying like you'd rather
19819s that was just about any other card in
19820s this spot yeah
19823s except
19828s magistrates short
19831s meltronics ultronics man yeah where did
19834s I come up with that word I don't know is
19837s that even a is that even a card no
19839s there's like magisters that you've kind
19841s of shoehorned into maltronics who's a
19844s prosecutor
19846s yeah I don't really know what's happened
19847s there TJ I can't defend you on that one
19849s oh it is someone that has an
19851s encyclopedic knowledge of every card
19853s name in Hearthstone like honestly I feel
19856s like I should hold you is the uh
19859s quartermaster for Silver Moon city in in
19861s World of Warcraft ah okay
19865s the more you know
19870s that's a great draw
19873s oh
19875s we have a drake fire amulet situation
19878s over here
19880s it's down the Trek firing him a little
19882s arm subtle quick
19885s uh nope that's not the right one oh
19888s sorry
19889s [Music]
19891s yeah that that had my references mixed
19894s up sorry
19896s yeah you actually sounded the prince
19898s Kellis at the alarm
19901s we'll have to use that one in years yeah
19903s calm down everybody there's no Prince
19904s Kelly set here
19907s go back to your beds
19918s they're gonna scam away
19920s job's done force of nature too just
19923s prepping it out yeah well I know it
19925s right this is the Curve
19927s just how it works
19929s three two twos into two giant dragons
19931s with an extra tutu just hitching along
19934s for the ride
19937s you you saw the prep too oh prep Force
19941s nature wow all right I mean at six
19943s damage but I got time right I got time
19946s yep
19948s you wanna know the really depressing
19950s thing if you're you
19952s these dragons are coming down into the
19954s turn where you really want to just spend
19956s five Mana drawing cards yeah
19959s laughs
19978s he would be wise to try and remove some
19982s pressure here and I did say try that was
19984s the operative word
19986s because he'll know the threat of
19988s trickster right I don't think he'll
19989s necessarily be envisioning absolute
19991s worst case scenario but he does know
19993s that a significant amount of pressure
19994s can come out here
19998s okay
20007s leafy Dragon extra medium but you will
20009s take the death Wing there every time
20011s and yeah I feel you
20029s there is lethal presented on board so
20033s but what are you gonna do you know
20036s what are you gonna do type situations
20038s yeah big fan of the what are you gonna
20041s do philosophy
20042s yeah and this is the first first one
20045s cast too first Relic second will be the
20047s second Relic so yeah you need one of
20049s these cards to be a silver moon okay
20051s step one complete because now that goes
20054s down to zero it not only had to be a
20055s silver moon it had to be a silver moon
20057s in the second set of cards that were
20058s discounted by two but you then did also
20061s need unleash fell and fell that was
20064s really close actually like all he needs
20067s was the unleash to go alongside that and
20068s then he has spell damage unleash Fel
20070s barrage Relic yeah
20073s that was Demon Hunter is yeah
20080s this was the the scam to end all scams
20083s and still yeah was a single card away
20088s on turn four for being able to come back
20091s from that can survive with the fell
20092s barrage
20095s um but then that reduces the amount of
20097s clear potential next turn if and
20099s Unleashed fell is picked up oh
20104s Audrey Grave Digger and the way this
20106s game's going you nobody sees this zero
20110s amount of Silver Moon
20112s now unlucky
20114s so it's a forecast skill Trader so you
20117s probably get rid of the extinction in
20119s this situation I think so yeah
20123s an encounter argument the location that
20125s you can see is an up but there's no
20127s reason why they couldn't have the other
20128s one as well on one of the cards they're
20130s not looking at
20132s do you think it is Relic yep
20137s oh would you look at that
20144s you take the free draw first evaluate
20146s take the second free draw evaluate
20151s I see
20153s unleash fell please okay
20156s unbelievably we actually continue to
20159s have a game of Hearthstone
20173s if you can even comprehend in your tiny
20176s little mind
20178s hey
20182s my brain's tiny oh tree
20192s is your favorite he might be favors
20195s no yeah I was just biting on an Air
20198s Force okay
20203s another happy guilty
20206s because this is one of this is probably
20208s gonna be one of those not gonna have the
20211s discounts necessary unless you play
20212s kirchers kind of games
20216s yeah if you can't find the time to get
20218s that curtress down though right like
20220s still one fell barrage remaining still
20223s one no still both extinctions remaining
20226s because the first one was shuffled back
20227s into the deck so yeah it didn't get the
20229s Vault down which
20232s you know may not be the biggest ideals
20233s but the ability to go like Vault yeah uh
20237s uh Dimensions pick up an Extinction and
20240s then Vault Extinction with still a
20241s little bit of Mana to play with
20244s one man always trust a little bit just
20247s one is a big deal and now private eye is
20250s going to come out so we got the ice trap
20252s from the first perjury we're gonna get
20253s the second perjury which also could have
20255s something pretty impactful there's also
20256s a test which can
20259s recast a uh Drake fire amulet if there's
20263s board space
20264s but if there's not board space then you
20268s use dead so yeah and just to pick up on
20271s the point from earlier I I know your
20272s right brain knows this but you know that
20274s wasn't just float one Mana don't play
20276s the location for no reason there was a
20278s secret up on the other side right so you
20280s have to have that in mind all the time
20282s when playing against Rogue on the other
20283s side as it happens it was just the
20285s poetry
20287s yeah
20289s at that yeah true if it's double cross
20291s at that point though
20293s you may just give them the draw because
20295s they have all the everything they need
20296s on the board to win as it is
20301s foreign
20303s [Music]
20308s okay
20310s that's a clear right
20312s ah yes
20318s short
20321s S
20322s search Within Me
20328s what's that five five six six five five
20330s six six yeah
20337s that there was a way right yeah this is
20339s one of them
20341s the one I saw as well was like two fives
20343s hitting the death wing and then a six
20345s hits the three four or six hits the four
20346s seven the four seven lives but this is
20348s the outcome that just ends up directly
20350s being lethal needed those break points
20353s to work out very favorably in the end
20354s and they did not do so bunny just about
20358s gets there but honestly I think that's a
20361s much closer game than it has any right
20364s to be well first off it does have the
20366s right to be a close game your opponent's
20367s not necessarily entitled to just go
20369s trickster two giant dragons from Drake
20371s on turn four but after that point the
20375s fact that Demon Hunter was still in that
20376s game is kind of ridiculous but Demon
20379s Hunter was still in that game like make
20381s no mistake about it
20383s um and you know we we kind of moved on
20384s to the end of the game but just again
20386s picking up your point of like yeah they
20388s have the stuff on the board so you kind
20390s of feel fine about letting them draw the
20391s cards I kind of disagree with that
20393s because if I was a Demon Hunter in that
20395s position I would be very interested just
20397s like okay kill these two things and then
20400s there's a good chance there's style of
20401s resources and then I can probably find
20404s the turn to play kurtress right and then
20406s the game becomes winnable as long as
20407s they don't have that immediate reload
20409s after I draw the fell barrage or the
20411s relic of Extinction or whatever it is I
20413s need to be able to clear this board so I
20415s think UE had a fair old stab at being
20417s able to pick that apart but I think
20418s Bonnie after that exhausting first game
20420s uh will be pleased that the Hearthstone
20422s Gods just uh just handed in the nuts in
20424s game two yeah well my argument would be
20427s you know maybe finding a way to kill
20429s those two things is made easier by
20431s having a sec spending one man honestly
20433s yep yep
20435s um so like step one before step two
20438s playing with the cards in your hand and
20440s the cards in your deck
20442s and ignoring your opponent's cards TJ
20444s we're just taking two entirely different
20446s roads to El Paso right now
20449s that's right
20452s [Music]
20454s you're the Admiral now
20457s oh God no
20459s all right all tied up heading into a
20462s Demon Hunter mirror
20467s this is a full mirror
20469s is it card for card no double marker
20471s scoring for bunny Hopper
20472s yeah
20474s my differences as they tend to be wait
20477s no double marker scoring for both
20480s wait really yep I thought you was a cow
20483s strike gamer oh he is he's a double k
20486s he's a one need for greed gamer right
20489s gotcha yeah that's the difference yep
20495s um Bonnie is a one spectral sightgamer
20497s instead yep
20500s and under Neil's logic bunny took a sip
20503s of his beverage first this series
20506s visibly
20507s I I love how the first time he brought
20510s that up the very next game the exact
20513s opposite happened it did not even wait
20516s to shatter his narrative
20520s that's the stuff
20522s that is the stuff right there
20526s get it in play
20530s No One Believes you have other choices
20532s bunny this never works play your two
20534s drop thank you I thought it was funny
20536s that the uh
20538s bolt as a as a noun right
20542s like the the two
20545s things that a vault is are like complete
20547s opposites
20550s you know what I'm talking about
20552s no the two things it is is a noun yeah
20555s like one is a vault okay you wanna you
20558s know keep something
20560s safe right so you stick it out so nobody
20563s can get to it yeah the other one's like
20566s I want this thing to go to the Moon
20571s short
20573s [Music]
20574s at the Olympic fault
20577s I want this human being as high in the
20579s air as possible
20582s without the use of electronics
20584s robotics
20588s or rocketronics
20591s all the all the Onyx oh
20595s but I I specified as a noun isn't that
20599s as a verb so-called the vault
20603s isn't it
20604s okay the name of the event like pole
20607s vault yeah I suppose so
20610s sure all right I'll allow it
20616s I'll allow it
20625s actually don't think it is
20627s true kind of is like the event name
20630s right but
20634s because I thought you were going to talk
20635s about like grooves like isn't volt a
20638s name for like a a church roof or some
20641s some kind some kind of architectural
20642s thing I think the other noun definition
20644s yeah it is yeah okay
20646s like a vaulted ceiling right yes exactly
20649s and I'm like how are those two things
20651s that uh opposite I'm very confusing even
20653s even in TJ brainworld that seemed like a
20655s reach yeah
20657s we got ourselves a game though yes we do
20660s both players with
20662s uh Vault plus Dimension bunny Hoppers
20665s got a little bit of a leg up because
20668s got a vaulted Extinction
20671s so his his Relic vaulted Relic
20675s actually is going to go to the Moon
20683s foreign
20699s yeah I think need the great trades first
20702s oh
20705s however
20708s you use it difficult card to use in the
20710s matchup
20712s um for me this has been one of the
20713s hardest things to figure out a high
20715s level with this deck is particularly in
20717s this mirror there's not
20720s infinite amounts of agency in the mirror
20722s but I do feel like when you put these
20725s big minions in play is one of the big
20727s decision points because not only can
20729s they be threatening to the opponent
20730s they're also the thing that stops them
20732s just you know killing you dealing 26 for
20734s you on like turn six without even using
20736s their Jace and killing you you know yeah
20739s um so
20740s I do think that was a little bit of an
20742s awkward decision about whether to go for
20743s the tempo or try and continue cycling
20745s for a quest proc
20750s yeah or you know also just having the
20753s guild Trader in the deck for when you
20754s Dimensions next turn yeah true yeah be
20757s able to have like the really cheap spell
20759s damage alongside an already discounted
20761s Jace you know it's just kind of by one
20763s but still that can sometimes be the
20765s Difference Maker oh that's nothing
20768s that's nothing that is all pretty much
20770s nothing yeah
20773s that ain't it
20776s yeah you see big Shake of the head
20778s coming out there from you yeah he knows
20780s that is a pretty miserable relic of
20783s Dimensions does get to create the board
20785s swing here if he wants but I am curious
20787s with the relic of phantasms costing zero
20790s whether he has the same decision really
20791s and again does just choose to go for the
20793s immediate tempo
20799s all right Buddy's turn yep
20804s peppers are off the top not terrible you
20806s can always be trade away you know that
20808s it's not gonna be one of the discounted
20809s cards better better
20815s foreign
20819s I have never seen a more dead human
20821s being the New Year this game
20827s oh
20829s he's dead next turn
20835s you're right you're right
20839s is he
20841s presuming I think that like I haven't
20843s literally haven't counted so it's 20 24
20845s plus yes it's 20 no
20849s hold that right okay now they're dead
20851s next
20852s uh 24 29 yeah yeah uh you wouldn't have
20855s enough man at a hero power exactly so
20857s assuming the dimensions hit one extra
20859s piece of damage which it did most of the
20861s time yeah uh two minions left in the
20865s deck
20866s [Music]
20867s you can also I guess you can't pick up
20870s any other free damage but yes it is
20874s very likely it's just lethal yeah
20879s no way you can fit in the hero power
20880s anyway what are you talking about
20882s yep
20897s bunny just has to not be dead right now
20899s is there any way that this can be
20900s stopped what about uh a second Relic
20904s Vault into Phantasm yeah that would stop
20906s it
20908s you need minions in play that are larger
20911s than 5 HP
20915s foreign
20918s you died
20922s I grow short
20925s because from here you would need to draw
20927s a card for zero Mana to get the
20929s phantasms discounted to two and still be
20931s able to play it
20945s I mean it's not an insignificant amount
20947s of damage next turn for yui either like
20950s that's the key that's the key part of
20952s that sentence next turn
20957s there it is
20959s that's uh more than enough damage water
20962s deck 37 potent that's a 37 maximum uh 30
20968s potions eight maximum
20971s if the Market's scoring were to hit
20973s search Within Me
20976s oh he's ripping that Mark of school he's
20979s assigned dominance
20989s oh okay well bunny hopper one game away
20995s from the finals of the World
20997s Championship
20998s uh it it will come down to the priest
21002s for bunny Hopper
21004s um and we are speed running dupriest
21007s versus priests
21014s speed running two priests versus priests
21017s as opposed to speed running priests
21018s versus priest which is an entirely
21020s different Beast
21022s yep all right well you still got the
21026s Demon Hunter
21027s um I mean I felt like even in that game
21030s was like
21033s it wasn't one card off from like
21035s surviving or winning but like a hit the
21038s Relic Vault for for zero so uh second
21041s phantasms which I think was still in the
21043s deck
21044s um had been picked up that would have
21046s put enough in the way to where I don't
21048s think bunny Hopper would have had lethal
21050s unless off the top was the other
21052s Unleashed fell
21053s uh because it would have been
21056s um what are we 5566 so the two six sixes
21059s would have gotten in the way
21061s The Relic the was the location up though
21063s did you or you have a second location he
21066s he picked one of the cards that he drew
21068s from the dimensions oh it would have
21069s been six six seven seven actually he
21071s played the dimensions uh drew a zero
21074s Mana Relic
21076s uh our zermint of Vault uh so if the
21079s second card pixel about all picked up
21082s alongside that which ended up being a
21084s mark of score and was second phantasms
21086s he could have vaulted phantasms had six
21089s six six seven seven seven seven on the
21091s board uh then bunny would have needed to
21093s draw either second unleash or Extinction
21096s of his own to be able to clear up the
21098s minions but he'd already used because he
21100s used early Extinction to juice his
21102s dimensions and then use the second
21104s Extinction to clear the four fours right
21106s so that even wasn't even an option in
21108s episode so yeah still not that far away
21110s even in that ridiculous spot from UE
21112s being in that game but enough about the
21116s past this is about the present and
21118s future of the Hearthstone World
21120s Championship TJ and this is the matchup
21122s that briefly while we were talking about
21124s Hearthstone during the introduction to
21126s the series I did bring up and say that
21129s the priest has done a little better in
21131s this matchup than I ever really expected
21134s to see and there is a recipe right there
21138s for Success that is an opening hand Jace
21141s which will sit there and be potential
21144s plague food for the entire game now
21147s yep and I was having the conversation
21150s with Lorinda earlier about like plague
21153s spreader timing in the matchup
21154s [Music]
21155s um because like there's so many times
21157s where you play it on curve and they just
21160s like trade away their Guild trade or
21162s fell barrage it and move on their merry
21163s way you know
21166s um where it gets more Awkward once you
21167s start like drawing more cards like turn
21169s five turn six I still think it's correct
21171s to just get it out there because even if
21173s it dies you can still bring it back with
21175s the various uh resurrect effects that
21177s you do have yep
21179s um but it was just an interesting
21181s conversation that I have with larinda
21183s that I wanted to share with you subtle
21185s oh thanks I feel very included in your
21188s friendship now I I appreciate it thank
21191s you for welcoming me into the the warm
21194s bosom that is your relationship with
21195s Lorinda
21198s yeah we like to party
21200s yeah that's how we get down
21204s uh okay so need for greed picked up so I
21207s think coin need for greed is certainly
21209s on the menu yep
21222s yeah pretty medium
21241s I would favor the Scorpion here I think
21244s there is an argument
21246s to going fishing with tradable and
21249s Thrive just looking for more cycle
21251s options to try and get yourself to that
21253s plague spreader as quickly as possible
21255s uh but venomous corporate can provide
21257s you with a potential card draw here
21260s anyway find tradable spells Etc
21263s Bonnie disagrees
21267s amulet
21268s okay fine
21271s get it back in the deck
21276s Whirlpool also could be interesting in
21279s the matchup if the Demon Hunter goes
21281s slow and they have to leave spell damage
21282s on the board
21287s something to note
21289s indeed
21292s and the next turn could go like Trade
21294s Restaurant Viper and venomous scorpid
21302s that's an odd schedule draw
21305s yeah I don't even know if you want to
21307s play the spectral site
21310s because you're not completing Quest
21312s I think you're playing at this time just
21313s to draw two cards right like you can
21315s just go sigil but like just play the
21318s three cards on the right hand side of
21319s your hand essentially right just go
21320s sigil spectral location
21323s no okay fine I think hand space is going
21326s to be an issue like if the spectral site
21327s picks up cards you're not completing
21329s class spectrosite picks up cards that
21332s aren't being discounted but can't be
21334s traded away
21336s your hand is going to be really awkward
21339s but your hand size doesn't become a
21341s problem until you draw relic of
21342s dimensions and you haven't done that yet
21347s my stance is always go with the Samuel
21349s style play style
21350s [Laughter]
21353s it's crazy I just told the story that's
21355s already come up
21358s he's playing as if it's going to come
21360s off the sigil
21363s first card off the situ yeah yeah
21365s discount yeah yeah
21370s I swear the things that I say into
21371s becoming relevant but cool
21375s even that's arguable oh yeah I think it
21378s needed to actually happen before you
21380s could uh in that one on your resume hey
21382s it didn't always happen to Samuel style
21384s either
21385s true yeah
21389s although it did seem to happen quite a
21391s lot it did yeah
21401s this is
21403s painful hand holy
21409s drop
21411s yeah
21416s and about plague spreading but there is
21418s pain spreading across yuyi's face right
21421s now with each turn that goes past
21423s without a significant card draw card
21425s coming out of the deck obviously that uh
21428s need for greed already used and as we
21430s mentioned before UE is a solitary need
21432s for greed gamer
21435s [Music]
21437s I mean it it still could all end up just
21440s being fine I'm like oh yeah of course
21443s still Demon Hunter after all and Bunny
21444s Hopper is not doing
21446s really much of anything
21449s okay there it is
21453s it could even uh Relic Extinction then
21456s Relic dimensions
21464s I think I like that actually
21466s you dump the Fury at the end
21470s like with location proc on both with
21472s location proc on both yeah
21475s because it just juices the dimensions
21477s more right yeah which at this point
21479s could be relevant because you you need
21480s like free spell damage minions yup with
21483s an 88 Mana Jace yep
21494s he would have been one and three
21498s I would have been free and free
21505s results oriented thinking
21508s the best kind
21516s now let's get the upside this way though
21517s if you drew uh phantasms which he did he
21520s gets to extend onto the Border medium
21525s [Applause]
21530s he didn't do it he didn't do it all
21532s right fine he didn't do it he just be
21534s like that oh yeah if I care
21538s I mean I'm gonna give him the benefit of
21539s the doubt but
21542s also I'm gonna politely
21545s say that I disagree
21547s oh there it is
21551s it's party time
21558s no I went before we started casting
21564s where you went
21566s and it's party time
21568s I said I already went before oh I see
21571s okay fine
21574s thanks though
21575s and welcome
21579s uh weirdly enough TJ was actually the
21581s last living being in his house to be
21583s potty trained
21586s we're actually potty training Noah right
21589s now
21590s like they're they're on break from
21593s school for my Christmas break
21595s [Music]
21601s oh but he doesn't know he lacks critical
21605s information I I don't even have like
21608s I didn't even have time to analyze the
21610s situation and you just ripped an
21612s Extinction and got his Jace plagued ah
21615s there was a lot of time we were talking
21617s about parties too sure yeah yeah to be
21620s fair much of my life has been wasting my
21622s talking about the body
21623s [Laughter]
21627s ah I don't even be surprised
21631s your fault for having kids really
21632s wouldn't it yeah
21637s foreign
21643s if that is the only plague spreader that
21647s UE gets hit with this game
21650s and this is not over
21654s you can absolutely
21656s dildo 40 without Jace
21660s he loses one more spell damage minion he
21663s is in a world of trouble yep
21668s [Music]
21671s what knowledge do the stars provide
21676s and there's some more
21685s hide them in the deck
21689s yeah keep the rush Rod Viper I guess the
21693s plank spreader's there on the Far Rock
21695s suit yep the old Chase
21698s the Old Trader take cover
21702s not safe outside no it's not safe out
21705s here
21709s for this don't you understand
21715s God it's like the last two years
21718s stay inside
21720s Jesus
21728s still of 50 50 though
21735s I drove short
21750s [Music]
21751s can he get there if if with triple spell
21753s damage
21755s still can get there were triple spell
21756s damage
21763s that's still 40.
21768s yeah triple spell damage is 16 per on
21771s the fell barrages so that's 32 just from
21773s the fell barrages and then you know you
21775s have enough damage in and around that no
21776s problem
21777s yeah
21778s double spell damage is still 24 so if
21780s you then have big Furies you can still
21782s get to 40 quite comfortably even just
21784s with double spell damage in some
21786s situations oh yeah but there are no
21788s theories left
21791s there's one on these fell one chaos
21793s strike
21804s not too quickly and also where are we on
21808s extinctions because extinctions become
21810s very relevant in this situation as well
21812s because you need addiction left too yeah
21813s there's one Extinction left yeah so that
21816s is very often important to uh you know
21819s remove that last seven seven eight eight
21821s size minion that they have on the board
21822s that you're not going to get with your
21823s AOE
21826s hold the whirlpool to get rid of the
21828s play spur on the other side and then
21829s turn one okay
21832s and he does hit the spell damage
21838s yeah it's real small from Bonnie bunny
21840s choosing basically to sacrifice all
21842s semblance of pressure just to get
21844s maximum odds of hitting a second
21846s relevant minion with the plague spreader
21854s real smart
21860s Within Me
21863s if this hits Ark
21868s five 24 from fell barrages
21872s okay and then you rip the Relic for
21875s three more cards that's lethal right
21877s that's the rest of the deck fell barrage
21880s Unleashed and you now get the zero Manor
21882s Guild Traders he's done it the madman
21884s has actually found a way
21888s oh that is 16 more damage coming through
21891s and that means we are going to the
21894s priest mirror I want you gosh I told you
21899s you cannot count this deck out Jace is a
21902s garnish in this deck it is Surplus to
21905s requirements and you Yi manages to find
21909s the line even though the disaster was
21912s looking like it was about to occur lost
21914s Jace and a spell damage minion to those
21917s plague spreaders still found a way to
21919s get over the line that was beautiful
21922s from UE
21928s makes you think like that last term from
21930s bunny Hopper if he had
21933s um one more Mana he could have gone like
21935s amulet light bomb and then you get two
21937s plague spreader targets but then this
21938s plug spreader still on the other side no
21940s I agree with that I think the whirlpool
21941s is smart and then just hope that they
21943s don't have the damage
21945s um
21947s but that's tough because bunny Hopper
21949s also like you said didn't have the
21950s information uh of like what was
21954s discounted what was in the hand up until
21956s that point he knew there was just this
21957s mishmash of spells and if you know what
21959s the guild Traders were free in the deck
21961s and that there were some dimensions
21963s but I don't think there's any other play
21964s that he can make in that situation to
21965s one maximize the odds that a spell
21967s damage meaning gets hit by the plague
21968s spreader yep and then two try and get
21971s two plague spreaders in the mix I don't
21974s think there was a way to
21975s resurrect the second plague spreader
21978s uh from the amulet that was in hand and
21980s kill off both I don't think there was a
21982s way yeah so if you want to be super
21984s results oriented and really dig into the
21986s minutia of the end of that game which
21988s you know since the game ended how it did
21990s I suppose we probably should at least
21992s the second one maybe not the first
21994s um Bonnie as I said at the time Bunny's
21996s giving up his own pressure right like
21998s that's the other part of that situation
22000s and Bunny feels fine to do that because
22002s of the size of the board he had he's
22004s saying okay if I'm gonna die this turn
22005s is going to be to double or triple spell
22007s damage in which case the unleash fell
22010s would clear up my entire board anyway
22011s therefore my board isn't relevant
22014s however what it did allow was for the
22017s mark to go face as the initial cycle in
22020s the turn which it wouldn't do otherwise
22022s if there were actually Minions on the
22024s board which could have ended up being
22026s the difference in terms of sequencing uh
22028s between the breakpoint that killed bunny
22030s there or not so there are so many things
22032s to consider on that final turn and as
22034s you kept saying during your explanation
22036s bunny doesn't necessarily understand
22039s exactly what's going on right so it's
22041s almost impossible to solve that
22043s completely without the perfect
22045s information that your opponent has so
22047s absolute Heartbreaker bunny uh four
22051s Bunny and an absolutely triumphant
22053s moment for yui and now it means that we
22056s are going to square off what might now
22059s go down in history as an all-time great
22061s world championship series TJ with a
22064s priest mirror
22066s foreign
22068s holy moly
22071s I don't even know if I'm ready for this
22072s like I'm I'm like stressed
22078s that was you he left
22084s he has left at every available point he
22087s had left before the start of the series
22088s he left and popped off when he won his
22092s camera's disconnecting all the time he
22094s leaves before the Mulligan
22097s we're all on New Year's time right now
22100s okay so let's try and dig a little bit
22104s into this batch up uh
22106s those uh sisters fall net in the opening
22109s hand for bunny Hopper that's big
22112s um drown massive card
22115s um
22116s not because of fatigue right the mat
22119s it's the it feels like the matchup
22121s doesn't really come down to fatigue in a
22124s sense obviously if you're just drawing
22125s cards willy-nilly and you're like eight
22127s cards ahead of your opponent then yes
22128s fatigue can matter a drown just to deny
22131s the ability to like have stuff stick
22134s around and stay there for a long time
22136s talk about Mida uh talking about
22139s um any Undead really that can be brought
22141s back by bone collar
22143s uh and also plague spreaders at crucial
22146s moments right like if there's a plague
22148s spreader on the board that's incredibly
22150s disruptive to you then drown is a way to
22152s deal with it that doesn't proc the death
22153s row yeah
22158s but spawner is the big one
22160s um hand size does become an issue you
22163s need to find ways to dump cards when you
22165s can but that Visions can get you call of
22168s the Grave which is incredible value in a
22171s lot of situations it can get you void
22173s Shard which can just be a card to dump
22176s to give you a little bit of Health drown
22179s uh amulets to be able to keep cycling
22181s those in deck Thrive if you absolutely
22184s need to find a card in your deck at this
22186s very moment
22192s Shadow word undeath if your opponent's
22195s at four health and
22197s you had an undead die after your last
22200s turn yep
22210s yes please we'll take extra drowns well
22213s actually a first round for bunny because
22215s I believe uh UE plays one natural copy
22218s and Bunny plays zero as it stands in the
22220s deck
22221s so this evens the drown count
22224s and uh the more you can trade your
22226s ambulance the better because at a
22228s certain point like whoa
22231s it's gonna be like light bomb amulet
22234s your turn I bomb amulet
22237s your turn warpool
22244s weird
22246s edit and then it
22248s popped up right there on the screen yep
22252s didn't work for The Relic Dimensions
22254s last game we worked for the whirlpool
22257s this is weird that's not where the
22259s spectate thing usually is no
22262s tidy behind the thing
22266s what
22278s maybe I'm crazy
22280s you're not crazy it's been like that for
22282s like six years I just never noticed
22284s until now
22285s it's in a priest mirror mode and I'm
22287s just looking for literally every little
22289s tiny detail that's happening in the game
22291s well
22299s And So It Begins
22306s or does it with your extensive
22308s experience TJ I believe uh in the
22311s casting plague priest mirrors you are uh
22314s significantly ahead of me with a one to
22316s zero Advantage yep how much of an impact
22320s did plague spreader actually have on
22322s that mirror
22323s and
22326s uh it's impossible to say okay
22330s uh honestly like I was pretty focused
22334s for that whole game and thought I had a
22336s good handle on it and I was commending
22339s like dead trough for how well he was
22340s playing the entire game and how his
22344s understanding of the matchup was correct
22346s and he lost
22348s [Laughter]
22351s he's like he's a head he's a head he's
22353s ahead fatigue doesn't matter he's
22354s playing for Tempo he's got these huge
22356s amulets and then his board's clear his
22359s opponent's board is huge he's dead
22361s hmm okay like
22364s like there there's so every decision has
22367s a million Ripple effects yeah of course
22370s because of everything that happens in
22372s between uh like you what you pick from
22376s Call of the Grave because of your
22377s amulets what you pick from visions of
22379s Darkness because
22380s of you're gonna recast a lot of things
22383s things are going to be re-summoned by
22385s bone collars yeah
22388s um like what's being drowned how many
22390s Midas are in your deck versus your
22392s opponents
22398s like they do have a big impact but
22400s there's so many minions in either
22402s player's deck that don't really matter
22404s like the natural minions in the deck
22407s don't matter because they have so many
22408s ways of just finding that minion but uh
22412s in another way so they mattered in the
22414s sense that there was a lot of plague
22415s spreaders played and
22417s they dealt damage and they made board
22420s States but it didn't matter so much in
22423s the sense of wow it hit something huge
22426s you know like it's the plague spread on
22428s something huge so on a scale of their
22431s total Bay don't worry about them at all
22433s to they're the only thing that matters
22435s in this hour-long match-up it's
22437s somewhere in the middle is what you're
22439s saying somewhere in the middle yes yeah
22440s okay
22441s like I'd say the the its board presence
22444s mattered more than its effect
22446s yeah okay that makes sense yeah
22450s oh uh drowning this fall now is
22454s interesting for a couple reasons
22457s one
22458s you never really want to play two's
22460s fullness
22462s but two
22464s it denies your opponent's Fallen as an
22467s undead
22468s which means that it won't be brought
22471s back by bone collar which significantly
22473s reduces their ability to build boards
22476s later on in the game
22482s welcome I guess you can play toothless
22486s yeah I was gonna because I'm not
22488s entirely sure why you obviously it's
22490s drowned right so possibly by the point
22493s you get to it it's not gonna be super
22495s relevant
22497s um but still I don't think at that point
22498s in the game you're particularly worried
22500s about having the two Shadow spells in
22502s the hand plus
22503s you do have Finley in your deck right so
22505s now if you draw thinly in the next
22507s couple of cards you know that you can
22509s start rolling with the uh the Savannah
22511s on the other side as well
22512s now that you want to drown
22516s oh yeah
22518s just take that big giant holy Rock and
22521s put it at the bottom of the ocean
22527s which is also your deck
22529s never really understood that
22540s he's
22541s livid are you gonna understand why right
22544s you you coming into this matchup like
22546s okay it's a small Advantage but I've put
22549s a natural copy of drown in my deck for
22551s this exact eventuality good deck
22554s building me well done Pat myself on the
22556s back and then at the very first a
22558s possible opportunity your opponents
22559s discovered a copy of it and entirely
22562s neutralize that Advantage yeah yeah it's
22566s uh that's brutal I feel like this almost
22568s this whole series it's been like you you
22570s like back against the wall
22575s like every nothing going his way and
22578s just like fighting his way out of it
22582s can't catch a break
22589s listen I love bunny
22591s I love Europe as a region but I think
22595s you know with the China players have on
22597s their mind right now and the performance
22599s that you you put in in that previous
22601s game to find the lethal out after being
22603s so heavily disrupted by the priest
22605s I'm kind of rooting for you here
22609s like the Drake fire eminent was the last
22612s straw yeah
22619s also maybe not so much for you but for
22623s me
22625s I don't really want to see the last
22627s Chinese player eliminated just yet like
22629s after the first semi-final already
22631s knowing that the world champion is going
22633s to be European I don't know yeah handle
22635s that true it is definitely better for
22636s tension
22639s your smudginess will be undeniable
22644s yeah
22645s all the grave one of the better ones
22651s in fact I might go as far to say as
22654s the best at least tied with drowned for
22657s the best how many Shadow spells all that
22659s TJ did you do this count last time do I
22661s have to do it now 16 16 I knew I could
22664s rely on you
22671s and then I asked Neil what are the odds
22673s of hitting something he said 3 and 16.
22676s correct
22678s and then I got confused and was like
22680s that can't be right that is right Neil
22682s was like I think it's right because I
22685s second guessed it then Neil proceeded
22687s imagine having the 16 cards face down in
22690s front of you on a desk and you get to
22691s turn over three of them that should make
22693s it very obvious that it's 3 and 16. yeah
22697s but I feel like there's some some level
22698s of Statistics in how I make my choices
22701s you know yeah yeah
22708s like Voodoo statistics you know
22713s Donald you're making the assumption that
22716s blizzard has coded it so that every
22717s spell is the same odds
22720s of being discovered
22721s true yeah
22723s oh is that it was for sure learn to say
22725s that's exactly what they said okay I
22728s mean yes that is just the best way to
22730s explain it to people so I'm not
22731s surprised
22737s the interesting part about Lorinda mats
22739s is when he gets there through actual
22741s Voodoo that you know as someone who's
22743s actually studied maths I've never heard
22745s of in my life and then he explains how
22748s he's done the calculation and it's just
22749s the most fake maths I've ever heard in
22752s my life but it is the right answer those
22754s are the ones that absolutely blow my
22756s mind
22758s so here's how I think of it right
22761s okay do you know what skee ball is right
22763s yeah
22765s um so ski uh imagine you're playing skee
22768s ball there's 16 holes on the Skee-Ball
22771s course and you have three balls
22776s what's the likelihood
22778s that you get one of those balls in the
22781s very specific ski ball hole that you
22783s need
22786s sorry how you doing 16. what was the
22788s start of this again I got distracted by
22790s Lorinda
22793s so you're playing Skee-Ball yes there's
22796s 16 holes on the skee ball Circle yes and
22799s you have three balls with three throws
22802s what are the likelihood with those three
22803s holes that you get I see all into one
22806s specific hole well I don't know because
22808s I don't know how good you are at Skibo
22810s yeah
22813s [Laughter]
22819s factors there's more variables you need
22821s to consider I don't think you can just
22824s miss the hole with one of your discovers
22826s though I'm not sure that's how it works
22827s and for the record I am very good at
22829s Skee-Ball I didn't say you won I said I
22832s didn't know how good you were
22836s the mere language used already assumes
22839s some level of goodness you know
22841s the fact that I know what Skee-Ball is
22844s yeah right
22859s okay so yui knows what that is because
22862s even if the death rattle can't proc it
22864s still shows you what the card is
22871s from Call of the grave
22879s car in place
22895s yeah this might just be a Finley just
22897s get me out play this fall now like yeah
22900s agreed
22902s every turn you don't you are just
22904s falling ever so slightly behind in value
22907s right
22913s oh
22917s yeah that's right you also Place natural
22921s calls calls of the Grave yep
22927s in place of some anti-aggro stuff like
22931s uh light Mall another drink
22938s I am now receiving multiple tweets
22941s appreciating my wrestling analogies by
22943s the way I'd just like you to know that
22944s meant to be treated
22949s we're a very on I have such cool Hobbies
22951s me oh yeah yeah being a pro wrestling
22954s fan is really cool TJ it's a thing that
22956s we're super proud of
22965s foreign
22970s everybody under the age of 12 is very
22972s proud that they're pretty
22979s I believe the most popular demographic
22981s in terms of TV viewership for wrestling
22983s is now over 60.
22986s really yeah
22988s it's dying It's like mid-30s because in
22992s the peak of pro wrestling was about when
22995s those people would be 12 right right
23000s foreign
23004s early 40s right late 30s early 40s
23008s because it was like early 90s where it
23010s started mid 90s
23012s you would know yeah late late 90s into
23015s early 2000s was the period yeah yeah
23018s like mid 30s then yeah or like
23021s Hulkamania period late 80s early 90s
23023s like that was Hulk Hogan era or like
23026s there's like rock Steve Austin era which
23027s is the late 90s whichever one you're
23029s referring to if that's your answer
23031s I'm just baiting you into revealing that
23033s you know way more about Progressive
23036s [Music]
23037s be talking to me about mainstream WWF
23040s slash WWE wrestling right now you don't
23042s want me to get me start talking about
23043s like weird tape trading Indie Feds that
23046s only nine people have ever seen from the
23049s the late 80s early 90s that's when I
23052s really get to play my nerd cards
23055s and don't even get me started on yo-yos
23058s [Laughter]
23071s what are these
23074s foreign
23077s yeah I mean it's the go-to option right
23079s yeah they're all utter garbage so at the
23082s very very least
23083s you might as well burn a card like see
23085s this is the Rippling effects though
23087s right you get the the short term you
23090s know dopamine Rush of burning your
23093s opponent's card but then you have the
23095s long-term ramifications of one you
23097s either have to hold this mailbox dancer
23098s in your hand for the rest of the game or
23100s two you got to play it it's gonna die
23102s and then it's gonna be resurrected by
23104s your ambulance yeah and you're gonna
23106s burn cards yeah true
23109s hmm
23114s we're looking for zyrella
23117s Ida
23121s and of course yeah why not yeah
23132s but he's like jokes on you now I got an
23134s extra coin in my hand
23137s just a dumpable card
23143s foreign
23150s yeah there's no way it's incriminating
23151s psychic right that can't be worth over
23153s just a five eight
23156s again not having a ton of experience in
23158s the matchup I have no real like
23159s intrinsic feel of how important Tempo
23162s versus value is in that kind of
23164s situation but you'd have a hard time
23166s convincing me that one random card was
23169s better than a five eight yeah also
23171s incriminating psychic you don't even get
23173s the incriminating psychic
23176s oh yeah true yeah yeah it would be full
23178s so you get the card from your opponent
23180s and then you the incrementing cycle
23183s would just be gone so yeah very fair
23189s bog Beast
23195s we're suddenly back to uh TJ's potty
23197s training as he said he was dropping a
23199s bog Beast before he came on to broadcast
23205s yep and inside my pogbase was a muck
23207s Mare
23209s with talk
23228s is this void Shard ship it like
23233s oh
23234s devour is a dumpable car you got to kind
23236s of find a mix between value and
23239s throwaways yep if you don't have enough
23242s value options just pick the throwaway
23246s and it's not this similar in pattern to
23249s the control piece mirrors we had a ton
23251s of a couple of years ago in uh Europe
23252s Grand Masters uh where early on players
23256s were getting outplayed by just picking
23258s too much value every single time of all
23260s the discovers and then just not being
23262s able to play any of their cards
23264s um whereas the better players were just
23266s picking smoother more you know Tempo
23268s effective things and just actually
23270s having space in hand to be able to do
23272s things for the whole game
23284s oh hmm
23289s contact hexen shadowward ruin
23294s why
23298s though the light show Elemental dies on
23300s your side of the board okay
23304s that seems like a lot of resources to
23307s use
23308s I would say on a one light shower swing
23311s but I suppose it's more than that light
23314s shower swing over the course of the
23315s whole game once all the resurrections
23316s are taken into account so
23318s I still think it seems a bit extra to me
23321s yeah nah just give him a buddy yeah
23324s that's right
23326s what happens if you
23328s I'm sure I'm sure I've seen this before
23330s if she's najick hexen the the najick
23333s hexen
23336s that still has a minion
23339s active that was stolen
23341s and then it's killed
23343s it still goes back to the original owner
23345s right yeah I think so okay
23351s I want to double check
23354s hey the drowns are appearing
23358s any Merit for ID theft over drown
23362s ah if you need two hand spaces for right
23365s identity theft yeah
23368s yeah and you'd probably just be looking
23370s for a drown anyway
23375s oh
23381s look if you can just go back and forth
23382s between drown like get pick up a drown
23385s pick up a devour pick up a call of the
23387s grade and just keep doing that over and
23390s over again yep that's that's Peak priest
23393s performance
23395s he just drowned his own Minion
23401s oh yeah
23403s why wouldn't he do it on the other one
23405s there are many light shower Elementals
23408s like it but that one's mine
23411s what's his yep
23416s uh
23417s theft accusation probably or I guess
23420s devouring plague but theft accusation
23424s um
23428s foreign
23437s it's still kind of good though right you
23439s now get like the burns there's a dumper
23441s ball here very easily turn the five six
23444s to a five five
23448s and you get to do this for free now
23449s because weird decisions were made on the
23452s previous turn
23453s yeah I'm trying to think if there's any
23455s benefit to doing it on your own like
23458s spite I don't know
23461s you want to get stolen from me
23476s what would be even weirder is if you
23478s drowned his own light shower Elemental
23481s last turn only to then
23485s Whirlpool it into Oblivion
23491s it does seem that the ruin is somewhat
23495s more appropriate here yeah
23498s oh yes the Devourer in the ruin that's
23501s uh
23503s oh no okay I don't understand I I
23506s genuinely do not understand
23510s he just destroyed three cards in his own
23512s deck yep
23518s and he opened up a hand space for bunny
23520s Hopper with the Finley
23523s that he was never gonna play because he
23525s had Vision to Darkness in him from this
23526s fall now
23527s [Music]
23529s oh shatter skin gargoyle
23535s got that card quite a few times in Arena
23541s wait as I'm sure you have too saddle
23544s what happens with yes this thank you
23547s okay good yeah that's the question I was
23549s gonna ask I've never seen that
23549s interaction but if you proc the death
23551s rattle and then read the text well it
23553s hasn't been honorable honorably killed
23555s so you've resumed it right and yeah
23557s that's exactly what happens it's good
23558s good
23560s I'm pleased
23565s now let's discuss
23569s and
23573s at least say the word permanently on it
23575s does it what's the exact word what's the
23577s exact wording on the card I know it is
23580s written for flavor and not for technical
23581s accuracy and it is confusing but what is
23584s the exact word
23587s uh sister's phone now it's on svalner
23590s but not on the spell itself right yeah
23592s that makes sense okay I'm with you uh I
23595s mean it's sort of on on the spell itself
23597s it says this stays in your hand yes yeah
23600s but it doesn't actually have the word
23601s permanently on it but the minion does
23603s yes Battle Cry permanently and it's even
23607s in italics yes that's that's how you
23609s know they mean it but what it's actually
23611s doing in a technical sense is discover a
23614s shadow spell add another copy of this to
23616s your hand that's what it's actually
23617s doing yes so if it gets counter spelled
23620s for example you lose it forever and it
23623s can still get theatered blah blah blah
23625s everything that that means so yeah if
23627s you Shuffle It Away with Finley go to
23628s the bottom of your deck yep yada yada
23631s yep
23638s oh yeah
23640s how many how many board spaces would you
23643s like to use on plus two plus one
23649s um by the way I don't know if you've
23650s noticed I waited for a while to comment
23652s on this okay uh but bunny has been
23654s playing symmetry games for quite some
23657s time I think to just keep himself amused
23659s in this game
23662s he's been making his board as
23663s symmetrical as possible for quite some
23666s time
23674s Oh Derek saying the ordering goes adds
23676s it to your hand first then discovers a
23678s spell which I'm willing to believe
23688s [Laughter]
23694s oh that even existed
23698s all right well got a a Mida from the
23701s identity theft I actually got just two
23704s big Whomping Minions on the identity
23709s theft
23712s it's coming back though it's coming back
23738s drown the guitar
23745s ooh devouring plague
23747s four drowns you know what I mean see
23751s what I mean I'm not making this up
23756s not relevant
23758s right
23759s there's no positioning that matters I
23761s don't think so
23763s maybe there's a death rattle in the game
23765s where positioning matters
23768s I don't think so let me look
23771s I'll take up a good three minutes
23775s we gotta keep ourselves entertained as
23777s well that's right
23783s not enough death rattles yet for zyrella
23789s yeah I think as much as possible you do
23792s still want zarella to be like that super
23793s late game nuke when it comes down to it
23805s uh hoping ue's good here because I
23808s believe his camera is frozen and this
23810s has not just been you know mousing
23812s around and looking at things this has
23813s looked like total in action on the other
23815s side no okay we're good we're good yeah
23819s finally finally the silence coming down
23823s yeah just thinking
23826s Shadow word ruin now to uh deal with one
23828s finally
23831s I suppose they are both dealt with to
23833s the extent that the Silence has been
23835s used
23856s I mean opponent's at 27. you want to
23858s just start getting them
23860s it's also Undead
23864s so like
23866s if you guys
23870s you rip the vision and then you get the
23872s thing that's like whenever you play an
23874s undead give it reborn you know yep yep
23877s I don't know I I don't want cards for my
23880s opponent's hand to be quite honest with
23882s you I want dimash
23888s that's our line of thinking having
23890s stayed in this match for such a long
23891s time but Bunny's like playing the long
23894s game
23894s yeah we are very quickly going through
23897s the uh the seven stages of priest
23899s mirrors which is
23901s um very different to the seven stages of
23903s grief it like it starts with engagement
23904s and then goes through distraction memes
23908s boredom and then just smoking we've
23910s reached that point in proceedings where
23912s you just want them to go face with
23913s everything yeah
23916s we got there pretty quick yeah we did 10
23918s cards left in the deck yeah pretty good
23920s actually yikes
23924s I've done my due diligence and have
23926s concluded that there are no death rattle
23928s means in the game where positioning
23929s matters okay
23931s uh there is though the existence of bone
23935s Lord Frost whisper
23938s for the rest of the game your first card
23940s each turn costs zero you die in three
23942s turns yes
23946s not relevant at all to the situation
23947s unless I'm just gonna say why why are we
23950s talking about that
23952s apart from you also being a massive bone
23954s Lord and you're just wanting to you know
23956s show support
23959s hey that's bone Lord Frost whisper to
23962s you
23964s on bone Lord Neil whisper
23967s ER
23982s the Mind eaters kinda awkward
23985s yeah I thought that way too
23988s it just seems like hand size concerns
23990s that you don't really need to deal with
23992s in this situation yeah the shadowy
23995s shadowed Spirit what's it called
23998s shadowed Spirit yeah
24001s seemed just like way better like just
24003s the pressure that it provides yeah
24008s [Music]
24019s oh yeah ship it yeah that might either
24023s dies buddy Hopper overdose a card
24033s there's a Mida left in the deck
24040s inside rella
24043s and zarella
24045s dirella I think would be the biggest
24047s deal
24048s uh one midday you can probably get away
24051s with because you know it alliterate
24053s multiple times with drowns and
24055s resurrections and whatever else
24071s foreign
24075s Box Dancer just still exists
24081s not too quickly
24091s if it kills the Mind era that's a pretty
24093s big deal because otherwise there was no
24094s way to kill it outside I guess could
24096s have just cleaned the scene oh nope they
24098s all went into the one okay so gonna lie
24100s to Burns it yeah just dumping cars we
24102s could it's just again a little bit
24104s confused by what the goal was there
24106s because now you've now given your
24109s opponent a copy of a card in your hand
24112s as opposed to a coin right by silencing
24116s your own thing is that better the cop
24119s doesn't seem better
24120s card in the deck oh all the way around
24123s sorry yeah yeah okay
24128s oh four friendly minions
24131s let me play that plague spreader
24134s wow that's a nice Suite of minions it is
24138s God so many drowns
24142s just use one right like just put a
24145s mailbox there that's what a freaking
24146s mailbox dancery yeah yeah yeah yeah
24149s every time
24151s get me out
24158s this is what people want TJ look at all
24161s these minions interacting with each
24165s other
24169s yetis
24181s yeah Derek raising the point like I you
24183s know I was phrasing it as a question
24185s like giving them the coin isn't
24187s necessarily worse than giving them the
24188s card because as we've spent a great deal
24191s of time talking about making room in
24194s your hand is the biggest problem that
24196s either player has in this matchup right
24198s now yeah so coin is a tool that you can
24200s use to make space as I don't even
24203s necessarily think that is the wrong
24204s decision
24206s oh he's gonna play the minor you use
24209s super low Health 18 Health yep
24213s shadowed Spirit would come in quite
24215s handy here yes I'm Gonna Keep harping on
24218s it
24220s this is six
24222s 11 damage like that's well to be fair
24226s the whole reason all this stuff is on
24229s board is the copied amulet that came
24231s from the thing that he took instead of
24233s the the spirit so and now this is
24236s getting drowned as well yeah certainly
24243s like 11
24247s it's there's a void Shard lethal that
24250s can't be right
24252s 5 9 10 11 13 15 19. uh no I think you're
24257s right
24260s you'd need a hand space first however
24262s which you cannot do while retaining
24264s enough Mana to play a point shot though
24268s so unlucky
24286s not too quickly well you you're at seven
24291s I hate to break the news to you but
24292s that's where we are in this game
24298s and you're gonna have to clear up this
24300s board that has
24301s multiple layers
24305s I mean Shard cleaned the scene
24309s I guess the cleanest scene is not
24311s infused right
24315s Shard cleaned the seed renithal Whispers
24319s bow
24321s okay
24331s or trade the four death rattle amulet
24343s wow
24348s what are you looking for
24357s Wow
24359s just leaving the 4-4 up
24362s uh
24364s yeah he's
24366s shadowed Spirit lethal
24369s no later he just has the third Cathedral
24371s Cathedral there it is
24376s 8 10.
24378s and Bonnie you absolute coward that's
24381s the most unsymmetrical you could have
24383s made that board on the final turn
24386s come on now
24388s but on a more serious stuff bunny gets
24392s there after
24393s an absolute marathon of a series in
24397s every regard we lost you ye at the start
24400s of it it took us half an hour to even
24401s get into the series then we had the Mage
24404s versus priest roller coaster to kick
24406s things off then that ridiculous upset of
24410s the game with the you know double play
24412s spreader hitting spell damage and Jace
24414s against control priest and then UE still
24416s putting together the lethal and then
24418s finally this absolute epic to end off on
24422s and honestly like I am not gonna claim
24424s to be an authority on this meta's
24427s control priest mirrors I will claim to
24428s be an authority on many things but this
24430s is not one of them but to me from my
24434s lofty perch it seemed like UE was a bit
24437s lost during that game at various points
24440s like yes it's obviously a lot down to
24443s various generations and how difficult
24445s your hand is to use but it certainly
24447s felt like bunny had a clearer purpose
24449s and understanding about what he was
24451s doing throughout the game yeah and
24452s whereas is almost just reacting and it
24455s did kind of feel like bunny was always
24457s in control of things from where I was at
24460s yeah and like the couple of just kind of
24463s questionable things of like you know the
24465s drown on his own like chair Elemental
24468s the whirlpool seemed a little bit weird
24470s because those like child Elementals
24471s could have come in handy later on when
24473s he had a nice uh clean clear with a
24475s Shadowood ruin at the very same time
24479s um it did just seem like bunny had came
24483s in with a game plan just ultimate value
24485s stick to Tempo even if that means
24488s discarding cards right over drawing
24491s cards uh just keep pressure on the board
24493s at all times make it really awkward for
24495s my opponent that's exactly what he did
24496s so I mean that does mean subtle we are
24499s guaranteed
24500s European world champion breaking the
24502s breaking the curse
24505s oh so didn't think I'd be ready for it
24508s but I'm ready for it I'm ready for it
24510s yeah I'm ready for it I'm ready yeah we
24512s I mean we already did the job of
24514s knocking aipac off their perch that
24515s they've been uh sat on for the last
24517s couple of years so it really seemed
24519s inevitable from this point forward but I
24521s will watch with uh great anticipation as
24523s we do the second semi-final because I
24526s think these may be two of the best
24528s performing players in the tournament so
24529s far
24531s um one sketchy Miss lethal on one side
24533s but overall just two incredibly solid
24535s players and I think you know bunny is
24537s the only other person left in that list
24539s which sets us up weirdly for a
24541s Hearthstone tournament for a game to
24544s decide or a match to decide the title
24546s between the two players that have played
24549s the best in the tournament potentially
24550s that's not supposed to happen but it
24553s might be where we are
24555s yep that's where we are but we still
24557s have uh a ways to get there not a way is
24560s this literally one match before we get
24561s to the finals But like after this match
24564s I'm like it's a ways away
24566s uh but that was a long one so I don't
24567s know at least three hours yeah nearly
24569s three hours we were sat here with it
24571s with the break so uh we're gonna go take
24574s our uh much dessert Break
24577s um and when we come back we are going to
24578s get into that second semifinal see who's
24580s gonna join bunny hopper in the
24582s Hearthstone World Championship final so
24584s don't go anywhere
24589s [Music]
24606s [Music]
24617s [Music]
24623s [Music]
24638s thank you
24641s haha
24661s you will soon
24664s [Music]
24670s Christ
24672s and serve your king
24678s your storm is mine
24691s [Music]
24698s thank you
24699s [Music]
24703s [Applause]
24705s [Music]
24713s foreign
24716s [Music]
24733s [Music]
24744s foreign
24749s [Music]
24784s welcome back everybody after that
24787s marathon of a first semi-final we have a
24790s second semi-final because that's how
24791s semi-finals work and Derek is going to
24794s be a great one is it going to be Levick
24796s the the newcomer I'm going to call him
24798s although we all know he's been around
24799s for some time or will it be Team Liquid
24802s who have done so well in the league of
24804s hearthstone in China and have a chance
24806s of having an all liquid final
24808s yeah I know that would just be so sick
24810s wouldn't it like it
24814s doesn't say with everything we're going
24815s to be saying is that it feels like out
24817s of the three players left in the
24819s tournament funny and dead draw through
24821s sweat tears have earned this spot it
24825s feels like they deserve this the title
24827s of world champion because we know them
24829s so well we've been right behind them for
24831s their journey in competitive HearthStone
24832s for so long so I would say based on
24836s everything we've seen dead draw has to
24838s be the favorite in the second semi-final
24840s match just based on tournament pedigree
24843s however Levick has just been
24846s consistently surprising me consistently
24848s playing at the absolute top level he's
24851s one of those players that you know is
24852s good but because he's not so much part
24854s of The Narrative of top players in the
24856s world right now he doesn't get the same
24858s praise necessarily as a lot of the other
24860s top players would like buddy and dead or
24862s both of whom are very real Arguments for
24864s best player in the world right now but
24866s his play throughout the entire weekend
24867s has been absolutely impeccable and so
24870s Levick were he to go the entire distance
24872s I don't think anyone would be
24874s complaining about the quality of said
24876s world champion yeah he also has a lot of
24879s fans in the chat which is always nice to
24881s see and he's also like he's one of those
24884s players who he hasn't done great in
24885s Masters tours until this year
24887s particularly but he's won a lot of other
24889s things that have been put in front of
24891s him sort of the the local whatever it is
24894s cup for you know surrounding
24896s neighborhood countries for 500 he's won
24899s infinite number of those things over the
24901s years
24902s um so just because we haven't seen him
24903s playing competitive Hearthstone at the
24905s highest level he's been destroying it at
24907s sort of tier two tier three levels for a
24909s long time because he hasn't had the
24911s chance to play the tier one stuff so
24913s much but this year open system he's gone
24915s all the way through it and here he is
24917s one match away from reaching the finals
24921s indeed his opponent just being dead draw
24923s who I think really does uh exemplify the
24927s the journey that we've gone through
24930s competitive Hearthstone over the last
24931s few years with the obvious switch to
24933s Grand Masters there were some very
24935s legitimate complaints about the fact
24937s that it was difficult for the top
24939s performing players in Masters tours to
24941s qualify up through two grand Masters and
24944s Dedra was truly the poster child of that
24946s uh complaint that people had because he
24948s was he's won the third most number of
24952s Masters absolutely games out of anyone
24954s and he missed one right up there at the
24956s top of win rate yeah sure there you go
24958s and he's still yeah right up there at
24959s the top uh and he's like right up
24962s towards the top of win rate second most
24964s top 16s or top eights when we used to do
24967s that in Masters tours as well like it
24969s his accolades just speak for themselves
24971s but finally with the changes the subtle
24973s changes that we've been making obviously
24975s now Grandmasters phased out anyway uh
24977s but I think it does show that the the
24979s system is fostering this type of talent
24982s and we are left in a situation where
24984s we're getting back-to-back world's
24985s appearances from lots of players
24987s possessing a couple games away from
24989s being back-to-back world champion Bonnie
24991s Hopper and Deirdre making it through to
24993s the semi-finals and Levick as well you
24995s know he's the type of player a few years
24997s ago would have really struggled to make
25000s it through to the world championships
25001s and now with his dominant results on
25003s ladder Translating that into tournament
25005s victories as well we are seeing this uh
25009s New Breed come through and uh we are all
25013s the happier for it as jumping into the
25015s decks here we do have two of the
25019s common archetypes between our two
25021s players with both players having jackpot
25024s Rogue well both players actually having
25025s identical classes across the board it's
25027s worth saying it's just the archetypes
25030s where they differ control priest for
25032s dead draw Boone priest for Levick and
25035s straight up ping Mage for Levick whereas
25037s it's a slightly more controlling package
25039s for dead draw but the jackpot Rogue and
25041s the Demon Hunter that's where they
25042s completely overlap in terms of
25044s archetypes yeah and because of those
25046s sort of small well fairly large
25047s differences it means that the bands
25049s ended up being different and sort of
25051s broke the mirror in the classes with
25053s Levick Banning the priest and with dead
25057s draw Banning the Mage so does shake it
25060s up a little bit and I I personally think
25062s it will come down to whether Levitt can
25064s get his um his blessed pieces Moon
25066s priest out of here I think that's going
25068s to be the key thing in this one
25070s obviously if he can't he will lose uh
25073s but I think that's the one where he
25074s hasn't got very good matchups unless he
25076s runs it into the Demon Hunter and the
25077s Demon Hunter might be gone after this
25079s game so this Boon piece might have some
25082s work to do so very very important game
25085s number one for Levick I think absolutely
25087s needs to keep this Demon Hunter in play
25089s so that his priest has a chance to bump
25090s into it
25092s let's see whether he can do so both
25094s players with a spicy two Mana card to
25096s kick off the semi-finals the jackpot for
25099s Levick who knows what's hidden behind
25101s those curtains but it obviously has the
25103s potential to be a game-winning card in
25106s its own right whereas for dead draw
25108s needs a little bit more help certainly
25110s from a relic of Dimensions to really
25113s make this hand pop but even with just
25115s like Relic Vault and phantasms that's a
25119s reasonable starting board here no
25121s absolutely
25123s um
25124s first of all the phantasms just provide
25126s a distraction they slow the Rogue down
25128s but also they can just do enough damage
25130s sometimes to make things so much easier
25132s for you plus you don't mind popping the
25135s Vault on three anyway for the first pop
25137s because then when you get to Dimensions
25139s later
25140s um it's got that double buff going into
25143s it and the Vault has regenerated or
25145s whatever the phase is uncool down if I'd
25148s and so you get the they get the super
25151s Dimensions as well so everything here
25153s far better than it looks for dead draw
25157s again we're seeing a really nice
25159s demonstration from Levick of the power
25161s of sketchy stranger because the obvious
25164s curve with this hand was absolutely
25166s jackpot onto trickster on four you can
25169s argue about stranger or perjury uh on
25171s turn three in between uh but there's so
25174s many strong cards here right so many
25176s strong secrets that we keep talking
25177s about explosive runes objection counter
25180s spell ice trap uh
25183s Reckoning as well like can be okay but
25185s like the main things are just those
25186s Hunter and Mage spells uh that are so so
25188s uh
25189s brutal against Demon Hunter and even
25192s though it means he's going to be popping
25193s off with the trickster earliest on turn
25195s five now I do still like this play
25198s because of how good these secrets often
25200s are yeah just because you can do
25202s something really really busted on turn
25204s four doesn't mean you actually have to
25206s do that right it's still it's still
25207s pretty buses on turn five and you're in
25209s the game better so absolutely agreeing
25212s with you here Derek that's just delaying
25214s it a little bit it's going to make a big
25215s difference
25216s oh it's so irritating to play around
25219s these under pressure as well
25222s um very much so he has a little bit of
25224s information however and because this
25226s perjury is still
25228s perjury it's not uh in uh the form of
25231s another secret quite yet dead draw knows
25233s it's not counter spell I think that's
25235s all he's rooted out so far so he is
25239s obviously going to be most afraid of
25241s objection or runes and objections
25247s yeah
25249s okay he knows it's not barrier or Visage
25253s now either
25255s like the obvious way to play this turn
25258s to me is not to go Mark of scorn is to
25260s play the extinction coin spectral site
25262s and then you get follow-up at the end
25264s with Mark of scorn
25266s um
25268s yeah I think it's settling on that in
25270s the end as well
25272s yeah when you describe me that's exactly
25273s play ahead of my eye line and then
25275s Deadpool's doing it differently I'm
25276s thinking well Derek's just wrong then
25278s and I'm not going to admit to the fact I
25280s agreed and then he started doing like
25281s yeah actually Alex is great I love him
25288s I love how double coasters procs
25290s instantly it's so funny
25292s yeah yeah just interrupting their turn
25295s nice discounts uh with the double spell
25297s damage and a lovely draw of prep
25300s on the other side for Levick and a
25303s lovely looking ice trap as well
25307s so
25309s how quickly does Levick do you feel need
25311s to get on with this now because
25312s obviously when demon Hunter's just doing
25313s its thing you don't really know how
25315s close they are to winning you do have to
25316s get on with it at some point pretty soon
25318s right
25321s uh yes yeah yeah absolutely you want to
25323s start building up a big board now that
25325s you've seen one relic of Extinction if
25327s you can get minions in play that are up
25330s to like six seven health or so it does
25331s become a little tricky for them to clear
25333s off with unleash fell and get damaged
25336s face at the same time but but Levick
25339s here you know and until he sees relative
25341s dimensions in his opponent's hand he
25344s does have a fair bit of time uh to keep
25347s just playing his game plan uh these
25350s secrets that he's got the
25353s explosive runes in particular are going
25355s to be so backbreaking for dead draw when
25358s they're replayed through Contraband
25360s stuff this is going to be tricky for
25362s dead draw to get a lethal through
25364s anytime soon
25365s yep
25368s um I mean how many millions have you
25369s been in the Demon Hunter deck is it six
25371s there's the four spell damage there's
25372s the Jace
25375s and a snack yeah and a snake so it is
25377s it's it's the seven no six yeah this is
25380s what I had in my head so you burn the
25383s snake at some point and you have to
25385s start throwing things in there like you
25386s say
25387s oh it's gonna be tough
25390s nice draw though from dead draw uh with
25392s the double relic of Dimensions he's
25394s already got a decent
25396s hand at the moment actually with the
25397s double spell damage and unleash felt
25399s it's going to be very tricky uh for
25401s Levick to stick aboard against all this
25404s hits the relic of Dimensions which is
25406s obviously the card you'd want to send
25408s back in at this point uh later on in the
25410s game you can rely on the gravedigger to
25413s Discount uh sorry to counteract big
25416s discounts because when they're shuffled
25418s back in they are sent back to their
25419s original cost at this point you are
25421s specifically trying to hit relic of
25423s dimensions
25424s that unfortunately a second one was also
25426s found to the game plan for Levick does
25428s not achieve what it was setting out to
25430s do very interesting there um Levick
25432s taking the the value trade getting rid
25434s of the one one that shows how much he's
25436s valuing his health total how much harder
25438s he knows he's going to make it because
25439s he knows he's going to get rid of maybe
25441s two spell damage minions maybe even
25443s three because if Dedra needs one now to
25445s clear this board that will get picked
25447s off one way or another
25450s um and so every point of health is going
25452s to stop some sort of surprise Jace Fury
25455s chaos win
25458s he valued that one point of Health
25460s massively there
25464s okay decent discounts
25467s that's nice okay yeah pretty good
25469s Dimensions overall
25471s yeah
25472s save that one turns as well
25475s very threatening at this point
25480s actual minions this is
25482s yeah this is however the last big push
25484s onto the board that I think dead draw
25486s can
25488s put together because this is the second
25490s relic of dimensions and with uh oh sorry
25494s phantasms apologies for the 277s and so
25498s if these are dealt with in any form
25500s that's about it with the explosive runes
25503s denying any real minion pressure from
25505s the spell damage that could come down so
25508s it's very much all in on the combo game
25511s plan here from dead draw and honestly
25514s just like a single good secret here from
25516s sketchy stranger yeah and Levick can
25519s stop the combo from ever happening
25522s explosive ruins is okay because it gives
25526s you one extra proc but it's a lot worse
25529s than objection uh which could have both
25530s been replayed again with the stash yeah
25533s yeah but it's he is running out of oh
25536s dead raw is running out of million
25537s options as you've said the freezing trap
25539s will cut down one more of these he's
25542s picked up the damage to this just to
25543s take out the other minion that is
25545s everything dealt with and dead draw is
25547s gonna have to fiddle around and like I
25549s say Levick knew this was the plan
25551s cut off one point of damage a moment or
25554s two ago just to make it that little bit
25555s harder because every point after 30
25557s something makes it so much more
25559s difficult
25561s I like that is that he does this with 10
25563s cards in hand you don't want this seven
25565s seven in your hand right now so you'd
25567s rather it die don't you
25570s are we 100 sure you don't not 100 uh
25578s it's nine Mana though I I realize but
25582s you're in a spot right
25584s it's fair it's a fair point uh my
25586s intuition is still you're right says
25589s that you would rather have more
25590s handsprings available I do think you're
25592s right I'm just um raising the point yeah
25595s yeah
25596s no no it's a good point because I mean
25597s right now realistically the best win
25599s condition for dead draw as I see it is
25601s drawing the other Phantasm sorry I guess
25604s drawing the other relic of Dimensions
25606s reduce exactly second Arcanist and fell
25611s barrage and then you play the most
25613s expensive spell damage card in your hand
25614s then play to get it hit with explosive
25617s runes then you play all the rest and
25619s then you kill him in one turn with two
25621s foul barrages two unleash Bells as well
25623s doing it now we've not been adding this
25626s up he's just going right now
25629s but is it enough that the Jace wins next
25631s turn is it two turn lethal with Jace
25633s through a lot of stuff that's the plan I
25636s mean he's saying like he has explosive
25638s runes in the pool if I'm procking it now
25640s I need to replay the rest of my good
25643s minions before he plays the second one
25645s and I hope that they stick
25648s it's not absurd
25651s the hope that they do so I mean they can
25654s right they might they might yeah I also
25659s love it like you know one of the hearts
25660s of his own to eat up a fell or something
25662s like that
25663s sure yeah
25670s and not because there's a chaos in over
25672s here
25675s yeah and then from there stash or
25677s explosive runes we'll reapply the
25681s runes
25687s also destroy your board very amusingly
25689s uh those things are really horrible in
25692s the Mirror by the way if um if you don't
25694s destroy them if you don't have the spell
25696s damage and unleash combo those things
25699s just go all the way in the against the
25702s weapon version of the deck
25703s like Grim the leeches
25707s black people
25711s indeed yeah okay that's a nice draw
25713s cards left for dead draw the one
25717s Arcanist is the big one the one fell
25718s barrage is the other big one because
25721s again I'm thinking if he can discount
25723s specifically both spell damage
25727s she's got one of
25729s he could then go
25731s pedal damage
25733s that gets destroyed by the runes and
25735s then spell damage Jace which might be
25737s lethal I
25740s I'm not sure if Jace alone will be
25743s enough to be lethal I don't think it is
25744s quite yet but it could be of the game
25748s we've had the three-point Fury we've had
25750s the chaos strikes they're getting close
25752s now
25755s it is getting close uh another few of
25757s you so another Fury would be
25762s oh no
25765s that's really difficult to get through
25774s no Extinction If he if he gets the other
25777s Fury I think it's 13 from Jace
25780s how does he get through this 3-8 though
25782s I mean he doesn't now but yeah
25785s right okay
25789s uh Mark spell yeah
25809s it would take it to 16 but also if you
25811s get rid of the three eight it's not
25812s there anymore obviously
25817s again for the other spell damage minion
25820s before he can do anything
25826s that's true yeah I guess the players you
25828s draw the other spell damage you play it
25829s and then you hope that the remaining
25832s Secret in their hand is not runes or
25836s objection even though you know there's a
25838s great chance that it's ruined because
25839s it's been held for so long what is it
25842s like exactly yeah
25844s like in the real world he knows but in
25846s the world where Hearthstone has to be
25848s played you have to play Hearthstone
25850s I absolutely agree with this line those
25852s are two absolutely hilarious cards to
25854s get
25856s I mean you could just pyroblast them in
25858s the face right now if you want to
25861s uh in terms of ice blood Tower I want to
25864s say that's not a good idea because ice
25866s blood into Shadow step to bounce back
25868s the one that I'm stopping you from dying
25870s doesn't sound like a great idea that'd
25873s be a great one for the did the player
25875s making mistakes lists of arguments but
25878s you want your shower on because there's
25880s something you've miscalculated which
25881s there probably isn't just having extra
25882s Health that's smaller than 13 on the
25885s board to suck up some barrages it's
25887s probably just smart
25889s yeah and if you pick Tides then you can
25892s go uh double pirate next turn which is
25896s a guaranteed it's very likely lethal I
25898s want to say dead draw throws down the
25900s spell damage praying it's not gonna die
25902s it dies
25904s and uh I think it's gonna struggle to
25907s get through all of this
25911s so two
25917s even if he gets Unleashed fell unleash
25919s fell then fell barrage
25921s uh they're still the reborn left over
25924s afterwards oh I guess actually it
25926s doesn't matter which order it goes in
25931s yeah enough there it is on the Jace
25934s anyway and Levick takes a 1-0 lead I
25937s feel like Levick just wins every game of
25939s hearthstone he plays at the moment it's
25941s not actually true but it certainly feels
25943s that way
25944s it does and I think again it's Testament
25947s to the lineup that the three remaining
25949s players in the tournament have right
25951s every single player left in has jackpot
25955s Rogue of all decks a deck that I well
25958s into this tournament was still
25959s disrespecting because again it just
25962s feels so loose compared to most of the
25964s other Rogue decks in the game like for
25967s me the the kind of deck I enjoy in
25969s Hearthstone and the deck that I feel is
25970s strongest are just very tight deckless
25973s they have lots of card draw they do one
25975s thing and they do it really well that's
25977s what Demon Hunter is at the moment
25979s that's what any version of Miracle Rogue
25981s is right now that's what the Boon
25983s priests are right now like that's what
25985s wins typically in Hearthstone but this
25987s Rogue just has so much more disruption
25990s than initially meets the eye these uh
25994s now these sketchy strangers sorry time
25997s and again have just single-handedly
25999s beaten Demon Hunter if you get one
26001s explosive or one uh objection it kind of
26005s just feels like you win the game versus
26006s Demon Hunter a lot of the time yeah and
26009s that's the key right you've got two
26010s shots at it if you do do all that this
26012s is you know because there's two cars
26014s there is not just the objection because
26016s the runes do it as well makes it so so
26019s difficult to get through
26021s and that looked it was it was definitely
26024s still close at the end their dead draw
26025s did set up that 13 damage for one of the
26028s terms for instance that with the fell
26030s off the top and the opponent not having
26031s a taunt would get through there there's
26033s something AFC in that statement but he
26035s was finding a way to set up lethals even
26037s through all that nonsense but yeah you'd
26040s go down one zero and that Demon Hunter
26042s remains in play and I say that I think
26045s that possibly it will come down to with
26047s a levix Boone priest could beat the
26049s Demon Hunter so he needs to win again
26051s here to keep that in place not that bad
26053s the boom piece could beat the other
26054s decks but he would love to keep that
26055s Demon Hunter in play
26058s well here we go for Levick on the Demon
26061s Hunter the mirror as dead draw will be
26063s lining up his own once again as we've
26066s seen and as we've said a few times
26067s already this tournament no it does kind
26070s of feel like one of the lower skill
26072s expression matchups but Dedra has I
26075s think specifically led to some
26076s interesting games in this mirror where
26079s the the board-based aspect of this deck
26083s is consistently overlooked by a lot of
26086s the players yes I agree with him
26088s throwing away double relic of phantasms
26090s there you don't want it in the starting
26091s hand but these kind of players in the
26093s mid game where you get up to five five
26095s six six maybe even seven seven sized
26097s minions of the phantasms can actually
26100s pose some really big problems for
26102s opponents who were too liberal with
26104s their extinctions early on in the game
26106s right this is the difference between an
26108s exact 50 50 matchup and an underdog
26110s matchup right you there's the option
26112s there to go coin into phantasms into
26114s more phantasms and against some matchups
26117s you might just do that and see if it
26118s gets there but obviously in a 50 50 it's
26121s a long shot it's just a long shot that
26122s might just work so you Chuck it away and
26124s try and do the thing your deck is built
26126s to do which is murder people on turn
26128s five horribly with spells living
26132s creative who hate over 10 000 years or
26135s something I'm sure that law is
26136s completely rubbish but I tried
26141s uh Quest completable
26143s on this turn even if it does come in the
26145s form of an unoutcast spectral site I do
26148s agree with the line that Levick took
26151s this game where he didn't play Outkast
26153s spectral site on turn two which would
26156s have maximized card draw uh but been
26160s uh no Quest completion until like turn
26163s four most likely turn three absolutely
26165s earliest if you get very very lucky and
26167s with this line he's able to get a
26169s discount in some pretty valuable cards
26171s uh being able to go Relic plus Relic
26174s Vault next turn is a nice little push of
26177s tempo as I was talking about which can
26179s sometimes be relevant in those mid game
26181s turns yeah while they're messing around
26183s trying to pick it all off and the social
26184s has talked about this a lot as well and
26186s you've talked about it a lot
26188s well they're missing on trying to pick
26189s it all off
26191s um they're not drawing cards so you're
26193s slowing people down in what is a race
26196s nice oh my goodness oh wow now we're
26200s talking man these turns for Levick have
26202s just been so strong
26206s yeah now he's got a timing decision to
26208s make um I think next time we might see
26210s just Vault double phantasms don't push
26213s the button and then the turn after just
26215s go for the massive car draw
26218s another happy really
26221s whereas before he picked up that
26223s Dimensions everything was very different
26227s the good draw it's one draw too late to
26230s be able to play it on this turn pretty
26232s savagely for dead raw and his Grim is
26234s there more or less says it all it's it's
26237s a draw you're happy to see
26240s but it just hurts to have to play it one
26242s turn later again question as to whether
26244s or not you play rank one Fury or even
26248s fell barrage wow okay I didn't see that
26252s Levick just flinched slightly as his
26255s headset as he heard dead draw shouting
26256s hey Levick I've got dimensions in my
26258s hand with that Extinction he just played
26262s yeah I agree with this line from dead
26264s draw I I do think it's uh yeah
26268s he's a bit scary sometimes
26272s yeah oh my goodness oh wow
26278s uh you don't
26280s have to play unleash fell here right you
26283s can just start with Relic plus very well
26286s into the yeah Relic Vault into the
26289s dimensions and yeah
26291s I think you get down to exactly six and
26294s then are you gonna go Dimensions
26296s RV temperatures to go double
26298s um go Relic Vault double fantastic with
26301s the Vault here
26302s no no this is always Dimensions okay
26305s sure
26307s uh but yeah a little interesting there
26310s that he went for it uh first as I really
26314s don't think there's any
26315s one oh wait he's on cartridge oh sorry
26317s he's on Square stage three okay there
26319s you go he wants kurchasing hand it was
26321s there perfectly acceptable to do so
26325s I I honestly didn't even realize that
26328s he'd I'd forgotten that he'd gone
26329s through so quickly through all these
26331s Quest stages given that dead girl hasn't
26332s even done one level uh so far and Levick
26336s is looking so laser curtress next turn
26338s I'm so lazy with Curtis that's why I
26341s wasn't looking at the dimensions I just
26342s like I just burned my curves because I
26344s can't be bothered to keep my hand the
26345s right size because it's so
26347s often not used but it's big enough in
26349s this to actually be a problem so you
26351s should probably look after your Curtis
26355s think don't
26357s press the Vault here oh man because it
26360s does make it a lot harder to play the
26361s dimensions next turn and even though
26364s he's obviously going to be running into
26365s some
26366s hand space issues potentially
26369s I think he's running it today it's very
26370s intense issues
26372s yeah I guess and again it does exemplify
26377s dead draws
26379s uh approach to this matchup which
26381s consistently does take use of board
26383s control rather than just playing purely
26385s for the combo which is just a very
26388s interesting different way of approaching
26389s it from what I've mainly seen on ladder
26390s in this exact game right now I can't
26393s talk about the rest of his tournament I
26394s think he's so far behind
26396s that this is the look my opponent's
26398s drawn a million cars they're going to
26399s kill me so soon set up two turn lethal
26402s and see if you get that I grow impatient
26404s like you know you don't you know they're
26406s going to clear and stuff but it buys you
26407s a turn to maybe Dimensions next turn
26410s maybe you get out because
26413s it's just miles behind
26415s I don't think I agree with how far
26417s behind he is because drawing cards of
26418s this matchup is important but reducing
26421s their cost is more important they've
26424s both gone Relic plus sorry Relic Vault
26426s plus relative dimensions right so
26428s they've both reduced the same amount of
26429s cards in hand and with this line Levick
26432s the thing that Levick has achieved by
26435s drawing more cards is he's more likely
26437s to have the answer right to clear this
26439s off he should be able to accrue the
26441s necessary resources to clear this
26443s whereas I think for dead draw I I
26445s appreciate what he's going for with the
26446s board control plan because it disrupts
26448s your opponent but I would argue when
26450s they're at 10 cards in hand
26452s they want to spend a turn playing
26454s removal they don't want to go for
26456s another Relic draw turn and so
26459s personally for me I think it could have
26462s been set up where you go for
26464s unlocationed relic of phantasms on the
26467s previous turn just for two four fours
26469s rather than the five five as well and
26470s then this turn you get to go coin three
26473s throw something away extinctions unleash
26475s fell whatever and play The Relic of
26477s dimensions and get that one played a
26479s single turn earlier okay yeah that
26482s that's definitely a line that I can see
26485s is incredibly strong
26487s um like you say because you know your
26488s board doesn't stick my thought process
26491s was I think he's a long way behind maybe
26493s he thinks he's too far behind because
26494s what you've said is planning out would
26497s have been quite good
26499s um so maybe me and Deborah are both
26502s overestimating how far dead Royal is
26504s behind because like you say levix Ham's
26505s quite expensive and chunky
26510s foreign
26515s nice easy clear turn though for dead
26517s draw uh as he also takes a turn off
26521s drawing here which I think is fine for
26523s him I I guess to be fair the one thing
26525s that Deirdre did actually achieve with
26527s this is that Levick did get kurtress in
26529s his hand previous turn and he was unable
26531s to play it now which is you know when
26534s you think it through probably the main
26535s thing that Deirdre was looking to
26537s achieve which he did do
26540s uh now I think Levick should however
26543s have his sights set on Relic rather than
26547s Catrice on this turn his deck is just so
26551s jam-packed with good cards to Discount
26554s uh that I'd rather just play The Relic
26556s right now because I think the chances of
26558s hitting them are very high
26560s yeah I'm interested how this pans out
26561s because the whole courtress turn was
26564s very strange to me anyway just because
26566s like I say I I I I I respect getting the
26569s extra value from a potential Court just
26570s don't get me wrong I'm not that wasteful
26573s right I eat all the food on my plate if
26575s I can but it it just seemed like you
26578s didn't need it at that point it often
26580s seems like you don't need it you just
26582s winning two or three turns draw a lot of
26583s cards reduce them with volts and
26585s dimensions and Bam You've Won
26587s so I mean just to see what he does with
26589s his character so whether it actually
26590s ends up being a relevant thing that he's
26592s spent quite a lot of time doing
26594s and whatever he's doing it's time to do
26597s it right now ends up on
26599s developing board okay again players very
26603s committed to the board and in this
26604s instance you can see why deadra wants to
26606s play The Relic of Dimensions Levick
26608s wants to force him into clearing the
26610s board we're going to see whether or he
26612s whether or not dead Rock could achieve
26615s both on this turn because in order to
26617s win the game I think he's gonna have to
26620s yeah and he's gonna have to piece it
26622s together in bits here come the bits just
26627s gonna trust the deck and I think this is
26628s correct
26629s only 10 cards left draw for them
26635s one manage Ace oh my goodness there's
26639s removal there they're not fail spells
26640s the marks um but oh my God there's so
26643s much stuff
26644s uh he's played one Unleashed fell not
26647s two but he can go Arcanist velberage Fel
26651s barrage
26653s Chase I I think oh no sorry that's one
26657s of one I just have to play the cards
26659s you've got no time I don't think unless
26661s you play this a million times if you can
26663s calculate this you just do it yeah
26665s agreed
26667s he has to play Jace
26671s it works good luck
26675s oh man this is so close
26679s oh
26681s okay that's everything bar one cleared
26684s off I believe a 10 attack
26688s yeah and it's not leaking it's a lot of
26690s damage but now there's so much potential
26693s to pull things back here uh for Levick
26696s it's just the same turn again for the
26699s other direction and bigger things to we
26701s move
26703s Levick is going to do the same thing
26705s spend 20 seconds wondering what to do
26707s about it and then realize he's got to
26708s rip it
26710s just cycling first to put the guild
26712s traders in there oh no oh no that's the
26717s disaster
26720s I think that's the card you needed to
26722s discount it would have cost zero but now
26725s we can't
26728s I did it all to reduce this Guild Trader
26730s but yeah the Jace was the key one and
26733s there was another balcony so maybe he
26734s didn't need to put the guild Trader in
26736s there
26737s easy in hindsight
26739s I wanted to put the guild
26742s yeah I think it was correct uh he he
26744s needed spell damage and Jace to clean
26747s this up and to win the game he took the
26748s risk and was punished for it
26750s there's no unleash fell in the deck so
26753s even if he were to trade he can't play
26755s anything that's over and in again such a
26759s head scratcher a nail biter a brain
26762s melter as a it has started to be dubbed
26764s as well in a game there uh Tetra comes
26768s away with the win but man like so many
26770s different decisions that could have been
26772s made there in that mid game I think that
26773s was such a fascinating example of a
26776s Demon Hunter mirror which I you know
26779s have often touted as being a little bit
26781s luck of the draw whoever comes out ahead
26783s uh in his early turns just wins the game
26785s but that was absolutely not the case
26787s there many different decisions that
26788s could have been made by both of our
26790s players to change the outcome yeah both
26792s of them putting Minions on the board to
26793s try and block fell spells and also to
26795s buy time because they're blocking the
26797s fail spells they're threatening
26798s effectively thought with all the damage
26800s that's in the deck if you take 15 points
26802s of damage for minions you're going to
26803s lose
26804s uh with Levick feeling the need to
26808s complete Quest into a courtress actually
26811s in his hand which involved him fiddling
26813s around a little bit that turn and
26815s there's obviously layers to this that
26817s the players have been playing this and
26819s they'll have play test groups around
26820s them playing this helping them out as
26822s well because they're in the world
26823s championships friends help you out
26826s um have come to the conclusion that you
26827s do need that minion presence a lot of
26829s the time
26832s Demon Hunter once again now for levik
26835s you can uh I love it you can always spot
26838s the true ladder Grinders in a tournament
26840s setting can't you who just jammed the
26842s same deck over and over again when it
26844s loses like it's blies it's levic it's uh
26848s yeah any of the ladder Gods whenever you
26849s see them pop up in tournaments it's
26852s always just the same over and over again
26853s and I think that is kind of telling the
26856s story here of the series wherein
26860s the Demon Hunter for Levick is the weak
26863s spot there's just some good matchups I
26865s think across the board for dead draw
26866s where he's got this Mage left behind
26868s here this is I think the most arguable
26870s again I see the theory behind this with
26873s double objection and a whole bunch of uh
26876s disruption spells like the solid Alibi
26878s in order to make it harder for your
26880s opponent to kill you
26881s having said that I do think in practice
26883s the Rogue has looked more convincing
26885s versus The Demon Hunter than the Mage
26888s has for me
26889s yeah absolutely I agree with you I think
26891s the majors are finer there's three
26893s Majors left there's two highlighted at
26894s the start in the last three people in
26896s the tournament so it's going pretty well
26897s I know they're slightly different builds
26899s and so on but seems to be the the bring
26902s as the phrase goes very well you're
26905s saying about levick's weak point I think
26907s now that the Demon Hunter has won four
26909s dead draw levix Boone priest is also a
26912s little bit sketchy now uh with not
26916s necessarily the easiest way out of it
26917s with a double objection Deadpool's ping
26919s Mage for instance making things a lot
26921s harder
26922s so Levick I feel significantly behind in
26926s this one one at Best of five uh but
26929s nothing that a win in this game would
26930s wouldn't turn around in a heartbeat
26934s and therefore one of the few things that
26937s can dissuade a man from going for uh all
26940s out on relics is spectral site in the
26945s leftmost position it can be when
26946s factoring Quest whereby on turn three or
26950s turn two with a coin
26952s super smooth uh stage one Quest
26954s completion just ready to go and another
26956s spectral site to follow up means even
26959s though there's no Dimensions quite yet
26960s for levig this Quest is going to be
26962s absolutely plowed through yeah and that
26965s will usually especially in his build
26967s allow you to just get the
26970s the stuff you need incredibly quickly
26978s their draw just obviously nothing to do
26980s in this opener for a few turns you just
26982s got to sit there and let the Demon
26983s Hunter go out their business that's
26984s terrifying in its own right
26987s he's doing it on turn two interesting
26990s job's done because it doesn't cause
26996s oh wow uh but he doesn't right unless he
26998s got specifically zero Mana Central of
27001s alacrity uh it's only four cards he's
27004s drawing next turn why not
27006s uh so when I go again what I mean is if
27009s he drew the facility spectral sites and
27011s the first two cards were rubbish
27013s he could just go okay I don't want to
27014s reduce those and then the turn after he
27016s could have cycled knee for greed and
27017s spectral cited into some better cards
27020s he got two looks at um a reduction
27024s but as it is he ripped a relative
27025s dimensions and reduced that instead
27028s yeah fully agree with this line to play
27030s a one Mana draw card first be it Mark of
27033s scorn or trade The Guild Trader because
27035s you want to hit specifically The Relic
27038s Vault and that's the only real card that
27040s significantly upgrades your next turn
27049s ah this guy
27051s oh
27055s yeah
27057s okay
27060s she's the cost as well it's disgusting
27067s to play them both
27070s down yeah oh actually sorry more
27073s specifically play the one Mana one save
27075s the zero Mana one for
27077s whatever amount of surprise Factor
27079s that's for sure
27082s do something else with the develop yeah
27085s sure
27089s yeah saving Health can be relevant
27090s emotions
27092s absolutely yeah and it does just upgrade
27094s your Relic because the difference
27095s between discounting by one and
27097s discounting by three and then four is
27100s Big very very big
27102s yeah it's weird because after that the
27105s difference becomes smaller game but this
27106s first couple of reductions are massive
27110s okay next turn is amazing for him and
27113s dead draw has
27116s very little going on here
27121s the card is found though the spicy Tech
27123s card that counters very nicely a deck
27126s that as you said runs six millions and
27128s six minions alone with no ability to
27130s discover more
27132s I do agree though that for dead draw
27133s it's not time
27136s yet it's not like jackpot Rogue where
27140s you play it and then you can replay it
27142s again and again with the stash and Tess
27144s you play it once and then it's it's gone
27147s it's a one-time effective for the Mage
27149s so you want to save that until either
27151s you've seen the rust Viper or you
27153s suspect it's Jace time this is an
27156s interesting turn by the way Levick just
27158s being very very much going to sort of
27161s dump some stuff out of his hand before
27162s getting his Dimensions off
27165s yeah again you could kind of see he
27167s wanted Jace right yeah
27174s very interesting turn
27181s oh no
27183s yeah this is not it is it it really
27186s isn't
27188s just nothing happening to the point
27190s where he's been kind of forced into
27191s playing the objection here
27194s and Levick just to do something very
27197s slightly there's just to say yeah okay
27198s well that's that's fine
27201s it is entirely face up uh given that
27204s there's only one secret or one type of
27207s secret in the deck in the objection so
27209s Levick does know what he's up against
27211s here
27212s uh
27214s but could take that opportunity to just
27217s play Silvermoon I grow in Arcanist but I
27221s don't
27222s really see what that achieves you
27223s because the rest of the manner that
27225s you're spending on this turn uh you know
27227s it can go on relic of Extinction oh
27228s sorry of phantasms which is okay to
27231s develop board but playing need for greed
27234s doesn't do that much because I think you
27235s play both Quest I think you play Silver
27238s Moon and Relic and just get some stuff
27239s out your hand this hand is just his main
27241s problem here is dumping stuff and what
27243s do you ever dump you don't really want
27244s to dump the barrels you don't really
27245s want to dump the silver moons but also
27248s two three Mana silver moons you're never
27250s casting them both the same turn are you
27254s no uh but it's just I think
27256s demonstrating again very clearly here
27258s that Levick wants kirchers he wants that
27261s in half uh I don't know if he
27264s necessarily wants to play it for the
27267s Battle Cry the effects for the rest of
27269s the game or just to have that secret
27271s seventh minion that you could use to
27273s counteract uh another objection and
27276s therefore save all your spell damage
27278s cards that remains to be seen uh but
27281s either way it does show that while I
27283s think a lot of players first instinct
27285s with this deck once they've played it a
27286s little bit is to disregard kertress and
27288s say it doesn't matter without gliding
27290s the deck you don't get enough value
27292s whereas Levick uh very much disagrees
27294s both games he's tried to get this down
27296s with pretty high priority
27298s yeah absolutely and again here I mean
27300s definitely playing this very wrongly
27302s apparently in just not being scared to
27305s lose my silver moons because I'm going
27306s to get zero Manor Guild Traders anyway
27308s and getting that Relic Castle trying to
27311s get to the next one but he's been
27312s protecting car draw he's got 11 cards
27314s left in his deck he's setting up
27316s some sort of mad scientist to turn
27319s lethal from here maybe
27323s that was ambitious
27335s man he's playing this so slowly he can
27339s play it out it really is such a patience
27341s it's fascinating when somebody plays it
27343s plays The Peddler as well
27345s yeah yeah when they play thanks I guess
27348s at least what I'm expecting I'm just
27349s assuming they've got some you know
27351s they've got so much practice like
27352s they're playing it very well that's just
27354s all I can assume they've got a totally
27355s different game plan yeah yeah
27360s of course I was forgetting again these
27362s Tusk pieces plus The Peddler that's in
27363s the deck which makes it the seven minion
27365s deck plus sure Kirk have been the secret
27367s eight million uh not seventh which is a
27370s pretty big deal uh Levick I do think
27372s still needs to hit
27375s pretty key discount with these relative
27379s dimensions which he should be able to do
27381s with pretty high likelihood because one
27384s of the things he's gained by drawing so
27387s many cards in his deck before he plays
27389s relic of Dimensions is he's essentially
27391s guaranteed to discount at least one
27394s Guild Trader if not both because you can
27397s keep cycling them back in it doesn't
27398s matter how small your deck gets you can
27400s always shuffle them back in and then
27401s play The Relic afterwards uh which is
27404s again another cool aspect of this style
27407s of play from Levick which is also sorry
27411s he's going into the box turn right which
27414s has given sort of some box location
27418s what if that was uh I want to not just
27420s die yeah to not just die because he's on
27422s 16. so the box is is this is a seven
27425s five chill in there that the Box might
27426s actually hit if a pyro comes out or
27429s something maybe
27432s oh it's not a great start
27434s that's a decent riddle
27441s and you know that's a pretty good end as
27443s well that's a respectable box all around
27449s which is hilarious
27453s I really is
27456s okay only six managers who unfortunately
27459s was not able to hit that with the
27461s relative dimensions for a much bigger
27463s discount but the important factor Still
27465s Remains those
27468s Guild Traders
27473s doesn't quite get there
27476s not on its own yeah
27479s test the secret no objection
27483s no runes
27488s loads of choices here depending how far
27490s he thinks the game is gone he could play
27492s the other Silver Moon Yeah and get a
27495s load of stuff out of this unleash and
27496s barrage but then you haven't got an
27498s unleash barrage anymore
27505s a little surprising not to him start
27506s with the Unleashed fell but I guess he's
27508s got loftier plans for that card I guess
27512s not I was testing counter spell first
27514s again sorry of course yeah he needs to
27516s work through the secrets
27519s I think he'll play one better
27525s that would make sense to me because of
27527s Nick's turns Jace yeah here we go
27535s okay let's go again
27540s boxing for all the Marvels here hear
27543s Hearthstone boxing a good start by chess
27545s boxing
27547s but it's Hearthstone
27550s uh remove a Minion from the game go be
27553s gone parrot
27557s and uh counter spell kind of amusingly
27559s is a very nice card uh to have found
27562s here because there aren't many spells
27565s left uh for Levick
27571s no
27574s uh you know sigil would be the best card
27577s to play into that to get rid of it and I
27579s imagine he will not leave himself in a
27581s situation where he's just losing to
27582s counter spell but it's another thing to
27584s think about at the very least uh which
27586s is all working in tetra's favor
27595s but I mean speaking of things to think
27596s about like dead draw again could have
27598s been of the mindset of you go ping plus
27600s snow flurry to try and set up for a more
27603s dress or a rune of the arc major lethal
27607s next turn
27609s Phantasm seems like a reasonable test
27611s he's got to work out he's got lethal
27613s through whatever else is left
27618s yeah he just needs to again be cautious
27620s of Secrets there's another mystery Mage
27623s secret that he needs to work through
27625s here so he's first of all thinking
27627s counter spell he wants to get rid of the
27629s dimensions I was thinking he's been sort
27632s of freestyling all over this game by not
27633s playing his dimensions for the whole
27635s game
27636s okay there you go and he knows that that
27638s was the second secret the first one he
27640s narrowed down I believe to Visage or ice
27643s barrier exclusively because he did test
27646s for the Oasis Ally towards the end there
27649s and so he's not really afraid he can
27651s just not attack face until the end of
27654s this game and he should be fine
27656s or potentially even at all
27660s yeah
27663s 36 isn't that hard with this reductions
27665s yeah I'm amazed how slowly he's played
27668s this Relic it's been really interesting
27670s to me
27672s Oh I thought said okay
27675s there's the other one
27679s there we go
27682s those are now next turn Mana
27685s the last card in his deck is Guild
27687s Trader which I think
27689s will cost zero because of the effect of
27692s kirchers haven't been traded back and
27693s forth so unless there's a secret which
27696s can come down to disrupt it in the form
27698s of objection which was just drawn oh no
27701s wait there's a Viper for Levick to
27703s Discount that uh he can then just go
27705s triple spell damage Fel barrage plus
27708s Chase and I
27710s do not see
27713s dead draw putting up a strong enough
27715s defense to survive that imagine if
27718s Deadpool had a different secret he could
27720s put up so that when you play the Viper
27722s it doesn't die screws up your board
27724s space
27728s it doesn't matter the very least
27736s that makes sense
27740s board Frozen Lord super Frozen we get it
27744s you can stop now rune laughs
27749s man that was an insane uh insane route
27752s of the archmage there does he know the
27754s secret he does not right
27756s he knows his barrier or Visage
27758s okay so he doesn't want to play the
27760s snake to test
27763s because there'd be no space in the board
27764s for the other minions if he did that he
27766s would be able to get the Jace down
27767s oh man but he doesn't want to do
27770s anything like that was such a brutal
27773s combination from Detroit like if Levick
27776s does nothing
27781s say or you know just whatever
27784s combination it could be there's a card
27785s that came off the uh the Rune door
27787s earlier on he could just be dead
27790s but if he plays any of these cards it's
27793s going into a solid Alibi doesn't
27796s actually do any damage I think he just
27799s has to close his eyes and say please
27802s don't let me be dead let dead draw have
27804s nothing in hand that kills me don't let
27807s him play another song of Alibi and then
27809s I win next turn yeah he's got to do some
27811s counting as well right it might be worth
27813s playing at The Barrage if he's still got
27814s lethal next turn just to remove some of
27816s the damage
27817s sure okay
27820s just On The Fringe cases
27824s door grasp off the top how many frost
27826s spells has he played uh I honestly can't
27829s remember I've lost track there's been so
27831s much happening in the last couple of
27832s turns
27834s no flurries
27836s no
27838s cold God no sorry one Cold Case has been
27841s played so honestly it might come down to
27842s like a slim chance to hit
27846s all the way but the solid Alibi came
27847s from the the sorry the
27851s root of the arc major it wasn't actually
27853s played itself so it's obviously not
27854s going to be played off the the dawn
27856s grass we need to find some other way to
27857s survive and I don't know if Bard has got
27861s internet he's got an intellect
27864s and a Finley oh it gets
27867s feet okay he's digging for The Alibi uh
27871s did you go somewhere first for one extra
27874s card apparently not
27877s oh man Levick can't believe it
27881s this way he might get another I'm I've
27883s lost track completely might get another
27885s intellect there it is
27887s that's the chord
27893s [Music]
27895s that's it that'll do it instead yeah
27897s four damage the solid Alibi or The
27899s Apprentice either way dead draw I think
27901s had that game on Lock and oh my goodness
27905s I doubted hard that Mage at the end I
27909s did not think he was going to be able to
27910s stand up against all that damage from
27913s Levick but the solid Alibi specifically
27917s I think that was the only card that same
27919s saved him off the Rune of the archmage
27921s Dead draw hit it and the next turn just
27923s found the nuts to survive
27925s brought a silly end to a game of
27927s hearthstone unbelievable
27930s he's one game away from a final of the
27933s World Championships against his teammate
27937s at the end of an incredible year for
27939s both of them
27941s and Levick has some mediocre match-ups
27944s still to come it is looking so good
27948s right now for Deadpool but this has been
27950s the story of dead George's career it's
27952s always looked good for him and something
27953s always gets him at the last second
27956s so will he actually reach the world
27959s championship final or is he going to be
27960s denied stay tuned no we're not taking a
27963s break we are staying right with all this
27964s don't worry about that
27967s no no no it's not gonna happen I I can
27970s feel Mom and Dad draw cheering him on so
27973s hard that nothing can possibly go wrong
27975s at this point surely
27978s I enjoy the tweets after each dead draw
27980s Victory it's like well done too Jack the
27983s player that I know quite well I'm
27985s rooting for you well played Jack it's
27987s it's great I love it
27989s it's the purest thing I've ever seen I
27991s love it so much uh but yeah just the uh
27994s the jackpot Rogue revealing which
27997s in case you're watching Mom and Dad draw
27998s is good this is good this is what we
28000s want to see as Deadpool fans playing
28002s Hearthstone just to explain it in
28005s layman's terms this uh is a deck again
28008s uh as we've seen time and again as we
28010s saw in the reverse earlier on in this
28012s series right where Levick was on the
28013s Rogue Dead draw was on the Demon Hunter
28015s it should be in a good position with all
28017s the disruption all the repeated effects
28019s and of course all the pressure that can
28021s come from jackpot Rogue to be able to
28022s beat the Demon Hunter uh first of all
28025s though Levick is going to be lining up
28026s his Boon priest instead which is a bit
28029s of a tougher Prospect I want to say for
28032s the jackpot Rogue interesting I don't
28034s think it is but do you not okay
28038s yeah I think I think they've been pretty
28040s sort of gives that a little bit extra
28041s time sometimes not always and there's
28045s just ways of dealing with the stuff so
28046s I'm interested to see how it goes I'm
28047s not a jackpot Rogue Aficionado by any
28050s means I will admit
28053s um but I feel that I would rather just
28054s have
28056s my Straight Up Demon Hunter and take my
28058s chance they don't objection too often
28061s he's gonna play them both it's not like
28062s there's any decision here just how do
28064s you feel
28067s I just the the way I see it in Rogue
28070s there's two ways you get out of a big
28072s board right it's coin coin scabs or coin
28076s scabs if they did it very late into the
28077s game or it's find something that doesn't
28080s exist in your deck those are the two
28082s ways out of a really big board priest
28085s board
28085s neither of those are outside
28089s possibilities they're not Fringe
28091s outcomes that never happen but they're
28092s not especially likely either and I think
28095s the disruptive tools that you have along
28097s the way are not quite potent enough uh
28100s in order to fully stop the priest dead
28102s in its tracks because there's some
28105s tricks that priests has of its own for
28107s example if you get down a
28111s objection or the explosive runes priest
28115s has some minions they don't mind getting
28116s rid of themselves and they can also
28118s steal them with identity theft and then
28120s play them back against you on the other
28122s side and just again as soon as priest
28125s does hit that explosive uh turn where
28129s they go off and make those two or three
28131s massive minions Rogue specifically needs
28134s to have hit you know shadowed ruin brawl
28137s Whirlpool whatever just one of these big
28140s uh spells that the uh
28143s catches the priest of God and there's no
28146s potions in this visual sorry uh
28148s concoctions in this version as well
28150s which is one of the big deals I guess is
28152s there yeah right did you just play them
28155s uh yeah yeah you play a little bit you
28157s play double potion belt because the
28159s concoctions
28161s are huge uh because they aren't that
28164s absolutely if you hit them you kind of
28166s win so that's a good point
28169s there is stuff there sure but it's like
28172s you have to hit that alongside also a
28175s serrated bone Spike because there's
28177s always a village or a priestess hidden
28180s behind oh sorry or a handmaiden hidden
28183s behind all those big radiant Elementals
28185s uh so you're right I should add that to
28187s the list of ways the road can dig itself
28189s out of these holes but it's just always
28191s I feel like a little bit below 50 chance
28194s to hit that okay levick's showing what
28196s he thinks is like okay well here's a 2-3
28198s that I really want on the board and deal
28200s with it or it's going to hurt you that's
28202s how he's how he's reading the situation
28204s straight away
28205s oh yeah
28207s can't objection it if it's already there
28213s that's an interesting choice actually
28215s for their draw here like prep Sprint is
28218s the obvious play to just get uh against
28222s some of those answers we were talking
28223s about in hand but prep jackpot into
28226s private eye was a pretty good turn next
28229s turn
28230s kind of close is there any health total
28233s you'd consider a key number in this
28234s matchup sort of a number obviously you
28236s don't want to be on three so a buff of
28238s some sort is nice but is there a second
28240s number like do you really want to be on
28241s six or seven as opposed to
28244s is there one number that's just where
28245s you want to rest I guess oh and Minion
28248s Health Brothers yeah
28252s um uh no necessarily I mean like I guess
28254s above four yeah because three is the
28257s number as you said for null and serrated
28259s bone Spike but then with the dagger
28260s included that kind of bumps up to four
28262s so five a lot of the time becomes very
28264s difficult for rogue to kill uh but I
28267s don't think that's really the big
28268s concern here for Levy he's not playing
28270s this radiant to have it survive and
28273s close out the game he's playing it
28275s because he has anime dead in his deck
28277s and you know maybe Deirdre doesn't kill
28279s it and then you'll happily just use the
28281s original body
28283s uh but most of the time that's not the
28285s case
28287s he does go about it in this rather funky
28289s looking yeah because of the Paladin
28292s secrets I will say it's not just him
28294s being uh an idiot playing it the wrong
28296s way round he is taking a an incredibly
28299s understated pop-up turn compared to what
28302s you would usually expect but I guess
28304s hoping that that's not Reckoning now
28307s that he's seen it's not Judgment of
28308s Justice uh but he's also seen it's not
28313s get down or uh
28315s oh no the uh Galloping savior so there's
28320s few Secrets it could be at this point
28322s for him bloodlust and tiny toys might be
28325s a combo in some decks but it's not where
28327s you want to be with Rogue right now
28330s and that's a decent draw
28338s Secrets is so dumb
28341s are you playing with every Secret in
28343s Hearthstone it's like oh my head just
28345s hurts it's not even particularly hard
28347s it's just you can't slip up
28350s I mean you know nothing goes wrong here
28352s right because it's just perjury plus the
28353s Paladin secret yeah and I think the only
28355s ones that could be left now are avenge
28357s and Reckoning
28359s so a spell is always safe to play the
28362s question is what you do now because you
28363s could bump in
28365s gift to heal them back up because you
28367s have to damage them before it's going to
28369s draw a card
28371s or you could just full pass if you're
28374s really afraid of Reckoning I don't know
28376s I just feel like for Levick either line
28378s doesn't lead to a win
28382s looking pretty bleak
28384s yeah it really is
28390s oh it's two cards versus a seven nine
28394s thing of yellowness
28398s brutal as well
28402s actually can you just set up the tiny
28404s toys here and then bloodluster kill for
28406s the remaining stuff next turn
28408s that's pretty sick yeah you go about it
28411s that way
28415s and then when you've killed the last
28416s thing you just win at your leisure
28420s okay not not great but sure it's fine
28423s though right you've got just got numbers
28425s on the boards of bloodlust
28428s okay that's a spell that's a pretty good
28430s spell as well to get some immediate
28432s value and proc the handmaiden
28435s or you want to pick bone Spike to play
28437s more cards but honestly I kind of wonder
28439s if that had to be reconnaissance because
28441s gigafin as you're out uh at this point
28448s some stuff but it's yeah it's the best
28451s card
28453s and mate needs to be absurdly strong
28459s another one's nice oh devour number two
28463s second devour yeah that's nice
28466s you've got a three two he's rolled out a
28468s lot of Hunter Secrets now yeah you're
28470s gonna get your menu so you can't even
28472s test the um
28475s risk it
28477s yeah I think that's wise
28480s again you do have some amount of
28482s information right even though it's just
28484s a random Hunter secret you know it was
28485s picked over a mage or a paladin secret
28488s the Mage one is the more important piece
28490s of information so
28493s you I you are I think correct to suspect
28495s that it's freezing trap yeah yeah plus
28497s what does it I mean what does the seven
28499s really do for you here anyway it's too
28501s much to risk Fair yeah
28509s yeah it does set up bless lethal off the
28511s top
28512s is the argument for it door but I think
28516s I agree it's a bit too scary to try it
28519s your hand was different and didn't have
28520s three minions at a krabato in there I
28522s think maybe it's a bit different as well
28523s you shut your eyes and hope that he's
28525s bluffing but no need to do that just yet
28530s dead draw Mighty onshore in this
28532s position though he's currently protected
28534s but it is a flimsy protection indeed
28536s with it just being the freezing trap
28538s right now
28540s this gives the krabatora something to to
28542s rush into
28550s yeah he thought for a long time I think
28552s he's aware that this is an outside
28553s possibility
28556s I think it was something he he doesn't
28557s look particularly surprised about
28560s yeah and there it is this is the the big
28562s reason of holding back on the attack as
28565s well as of course krabator can protect
28567s the freezing trap on the very next turn
28570s and uh
28573s obviously things all of a sudden looking
28574s a lot scarier uh for dead draw
28578s to the point where it looks like he's
28579s hovering over the future side there
28581s which means he's going to go looking for
28583s um
28585s the removal concoction destroy yeah
28588s trading these two and then serrated and
28591s hope he gets destroyed
28593s well you could start with tooth and then
28595s you could serrated your own guy
28597s afterwards and you'd still just have
28599s Mana
28601s to play the concoction right
28604s um and you of course get one Discovery
28606s off of tooth first which I think I
28607s slightly prefer he's a massive favorite
28609s to get it here by the way he's got
28611s repeated three and five chances
28621s so sick
28623s let's destroy a minion
28625s that's gonna get the job done and Levick
28628s knows his chance of it not being there a
28630s really tiny here it's just too too many
28632s shots at over 50 50.
28635s well no it's one out of five right it's
28637s not three out of five because you don't
28638s discover
28641s oh yeah sure so it's not quite so bad
28643s yeah good point
28645s uh-huh
28646s but still yeah yeah
28655s okay what do we got off the sunwell here
28657s as a chance to turn things around for
28659s Levick you've got the hilarious combo of
28662s flipper friends for a bunch of otters
28664s and then immediately consuming their
28666s souls don't look Rosa but I don't know
28671s if that's necessarily uh gonna be enough
28674s to uh to turn it around
28680s there's a dead Road
28682s going to take his time here because he
28684s can set up lethals if he's careful with
28685s the bloodlust not immediately but he
28687s needs to be counting everything because
28688s there's so many ways to maybe set up
28689s lethal
28692s if you're attacked with the fort it
28694s would be 23.
28696s yeah you can't get that much set up so
28698s just play normal Hearthstone
28711s oh man I mean any of these are fine just
28713s stuff count your matter how much stuff
28715s you want play card that adds up to
28717s number
28719s How can I
28721s ask the law
28723s rape Decker like just to have stats he's
28727s going to play about every card in the
28728s game right now which makes it a little
28729s bit harder I guess
28731s sure yeah yeah
28733s point
28735s so this is like an arena turn where you
28737s put down as much as you feel is about
28739s enough without overdoing it
28743s oh I think maybe robot out there uh or
28746s if it gets the card you want another
28749s that's a lethal Destroyer minion
28752s flavic doesn't kill something here it's
28754s game over
28755s she will of course
28758s and I'm going to guess that he did rope
28759s out I don't think he would ever pick a
28761s krabato's closet to send back into the
28763s deck there
28769s oh man it's the last turn isn't it we
28772s just have to see if this is good enough
28774s for Levick he resurrects himself grab
28776s her toes claw that's not what you want
28779s to see
28781s although I guess it does allow him to
28783s finish off
28785s finally put your side yeah
28790s he doesn't know there's a but he has
28791s already generated two more Destroyer
28793s minion concoctions uh even before he's
28796s killed off which is so big
28799s yeah
28801s as good that has got the card draw on as
28803s well if you're wondering well he's
28804s starting to run out of stuff the yellow
28805s one on the right hand side is card draw
28807s so he will be able to get that done as
28809s well
28811s get more stuff which isn't dead and he's
28814s getting more stuff it's so dangerous
28817s yeah yeah Levick really trying his best
28820s to get the best for Lee she can without
28822s going down to zero Mana because he
28824s doesn't want to prop the uh double cross
28827s that he knows his opponent has
28830s okay good way of doing so
28835s loads of rubbish on the board to try and
28837s defend the 513 blessing hand as well
28842s so you have
28845s a really annoyingly nine Mana to work
28848s with instead of 10 it means you can't go
28849s ask the Lord dagger double concoction uh
28852s you instead would just have to go ask
28854s the law or dagger and that double
28856s concoction and hope that with one of
28857s them you're able to snipe off uh the
28860s radiant in what is essentially just a 50
28862s 50. yep
28866s foreign
28873s you can deal three damage first so it's
28875s better than a 50 50 but it's still
28878s currently a chance that you could miss
28881s yes
28889s he's gonna play a fine love because he's
28891s going to be shot he's gonna like
28893s mentally uh jibery
28896s Levick knows what's up he knows what's
28898s going on I think deadra's realizing you
28900s have to do it in this way deal three
28901s damage first then draw two cards Two
28904s Shots
28905s Out of the first try he hits the radiant
28909s Levick collapse and I think is saying
28912s goodbye to his hopes at the Grand finals
28915s here because now I struggle to see a way
28917s for him back into this game
28920s he looks tough
28922s we're just looking at Dead draw's Hand
28923s and with the two card drawing there I
28927s feel like the drawers is incredibly
28929s strong spot the only thing stopping me
28931s from saying it's over is this like all
28935s in but then the last menu gets eaten
28937s next turn and that's all over
28947s one final big minion it's a good push
28950s and it is admittedly still tough for
28952s dead draw to clear
28954s most of the time
28956s but he has of course got that one final
28958s mixed concoction to uh to clear things
28960s up which means a hitting first time last
28962s term was absolutely monstrously
28964s important yeah seriously
28973s he's not even messing around with
28976s jackpot he's just getting the cards
28978s played that he knows he needs to play on
28980s the board
28981s I love it here thinking like come on I
28984s watch for mighty's games yesterday where
28985s he missed like four shots at getting one
28988s of these concoctions to destroy an
28990s opposing minion and this time dead
28992s drills hit three in like the last few
28994s turns it's just been perfect for
28996s concoction after perfect concoction
28998s fathedral all the way along and uh
29002s levick's only real chance was like
29004s hitting pyroblast like this Alibi had to
29006s be pyroblast or some other
29008s uh convoluted chain of spells to get
29011s there
29012s jackpot is potentially part of that
29015s convoluted trainer I suppose as is as
29017s though on the flamebringer minions
29021s bloodless will kill him I think I
29023s haven't actually checked
29025s it is he's got potion belt
29027s he can destroy something first I mean
29030s surely he's owned a concoction of his
29032s own to kill something
29034s sure
29037s or of course Alibi he has access to okay
29041s um so then you jackpot now because
29043s you've got The Alibi sure
29046s right like he could go jackpot into the
29047s scourge right and then he's healing
29053s really healing it feels that next turn
29056s he's got um he's only going to use
29058s either the jackpot or the potion belt I
29059s guess
29062s I'd rather jackpot a bit sure I'm not
29065s going to blame anything at this point he
29066s knows about the the eight man of Astral
29068s or so oh sorry it's it's yeah he knows
29070s there's an asteroid in hand which still
29072s deals damage through so this leaves him
29075s alive at one so sorry he did actually
29077s have to heal to survive against the
29079s Aston law that's a nice spot
29085s because again as the law works
29091s yeah yeah it's exactly one off with
29093s dagger
29098s uh this is the thing I just want to
29099s shout out we've said sort of he has
29101s intangibly good play and very few
29103s mistakes that's exactly the sort of
29104s things like that heel there it's not
29106s going to save him it's not going to
29107s change his his year in any way he's
29109s going to almost certainly lose the
29111s quarter final semifinals of the World
29112s Championships but just those little
29114s spots the things that he's done all year
29116s long
29118s exactly he just sees little things that
29121s other people might miss always got it in
29123s the back of his mind
29125s and as he's forced to sit through the
29127s torture of Astor Law's animation while
29130s solid Alibi is in play uh a Bryce smile
29133s to the camera lets us know he's just as
29136s aware of as we are of how unlikely this
29138s is to work
29140s Nightshade bud that's not the card you
29143s need in Miracle priest
29145s and neither of these
29148s one final shot on hazy
29151s foreign
29156s that's not gonna do it and dead drop is
29159s going to the Grand finals of the 2022
29163s Hearthstone World Championships I could
29165s not be happier for the man he deserves
29168s it so much
29169s yeah and in some ways
29172s normally the pressure Starts Now about
29174s is the final oh my goodness I've got to
29176s win I mean the world final because he's
29178s playing its bunny Hopper and obviously
29180s both of them will absolutely want to be
29182s the Hearthstone world champion but
29183s because it's those two in the final
29186s we might see a very free very well
29189s played not quite so tense final as
29191s normal because they are very good
29192s friends they're very close teammates
29193s they work together all year and if it's
29196s the same as Glory possession last year
29198s to some degree if I'm gonna lose the
29199s final Derek I want to lose it to you
29201s you know
29203s my friend Dalek and they're in that spot
29205s there obviously the pressure's on to win
29207s there's a lot of money there's a title
29208s on the line there's all that stuff the
29211s validation of your peers and everything
29213s but the fact is going to be a full-on
29215s friendly final is absolutely nutty after
29218s this whole year where for the longest
29220s time it didn't even look like bunny
29222s Hopper would qualify
29225s exactly right yeah it's for both of
29228s these players over their entire careers
29230s being the biggest of roller coasters
29233s constant ups and downs constant
29235s victories near victories uh for dead
29238s draw in particular but unable to close
29239s out the biggest of titles as close as
29242s they both may have come Time After Time
29245s and uh
29247s that's not right we'll get that fixed
29249s shortly it is Dead trying the finals not
29251s Levick apologies for that but uh hey who
29254s do you know with dead draw going through
29256s I didn't think that on December 18th uh
29260s the UK or England I suppose would be
29262s represented in a world championship
29264s final in this setting but we'll take
29267s what we can get Lorinda yeah and this is
29269s the one we are going to be watching as
29271s well so we got the right one all along
29273s as well
29276s um it is possibly coming home in the
29278s most important of ways in Hearthstone
29282s yeah I'm excited even if the graphic
29285s isn't but the graphic's so excited it's
29287s just under stress it's so excited it's
29290s wrong that's the the name of the game of
29292s hearthstone Esports especially other
29294s casting desk at least uh but yeah for
29296s Dedra of us bunny Hopper
29298s I cannot Express I know I've said it so
29301s many times how excited I am for both of
29303s these players they work so goddamn hard
29306s to get to this point they are so good at
29308s the game they make it look so easy
29310s because they work so hard two of the
29312s most tireless players in uh competitive
29315s Hearthstone I mean you can see I've been
29317s blooming kicking my camera around on my
29319s foot which is why I'm disappearing off
29320s into the void uh on the right hand side
29322s there but again
29325s hard enough you'll just appear in the
29327s final alongside Levick bunny
29330s as well you just get to play it cast it
29333s everything in that final just keep
29335s kicking that camera there we go
29337s corrected uh to have dead draw and like
29340s you said Team Liquid double represented
29342s in the final guaranteed to have a uh a
29345s winner which is cool to see as it's you
29348s know one of the teams that has been most
29349s long-standing behind Hearthstone and
29352s just undeniably has the best team in the
29354s world right now
29356s yeah I think if you get the top two in
29358s the finals yeah yeah I think you've got
29361s a claim you've got a claim Derek I think
29363s you're right but I I can only we're sort
29365s of echoing each other at this point
29366s we're both so excited to see these two
29368s in the finals that we didn't hide any of
29371s us that we had a little bit of bias
29372s towards the players that a special I
29375s think who has just missed out so many
29378s times because the way the system was
29379s built wasn't built to hurt him but the
29382s fact he didn't quit when
29384s he won things at the wrong times he was
29386s winning enough things to get there and
29388s every time he's like just after the
29389s cutoff or just too late for this cut off
29391s and then the next cutoff happens he wins
29393s a game and yeah I think we're just happy
29395s to see him have his chance to be the
29397s world champion and I'm so excited I
29400s think it's time that I stopped talking
29401s we go to a break and we set up the world
29404s championship final for you for 2022 just
29408s cannot wait we'll see you in just a few
29409s minutes
29411s [Music]
29427s okay I've got buddy here and I'm ready
29429s to ask him some questions to see how
29431s knowledgeable he is on so is a
29433s competitive Hearthstone so first off
29436s Bunny at what was levick's Swiss record
29439s in the first three Masters tours of the
29442s year was it a 17-7 b 18 and 6 C 19 and 5
29451s or D 20 and 4.
29455s foreign
29460s but because Levick Swiss record so he
29463s did make playoffs so I mean obviously it
29466s has to be 17 or better I think
29468s tiebreakers were at 17. did Levick play
29471s tiebreakers tons of people play
29472s tiebreakers
29475s um
29479s I'm gonna have to rush you for an answer
29480s I don't think he played tiebreakers I'm
29482s gonna say I'm gonna say 18 points oh it
29486s was saying 19 and five across three
29489s Masters tours very very close uh okay
29491s next question
29493s um this is a good one in how many
29495s seasons of the European Grand Masters
29497s did bunny Hopper have a negative win
29500s rate was it a zero B one C two or D3
29509s so how many seasons did you have
29510s negative win rates
29512s I really get it once right so I must
29514s have had a negative win rate in that one
29517s um what did I do I made playoffs
29520s playoffs
29524s relegated
29525s and then the ones the one
29528s where I actually had to go on tiebreaker
29530s matches
29531s but that one was like two-tiered there
29534s there I think in the first part I did
29536s find and then the second part I went
29537s three and four so I think the answer is
29539s I added two I went negative and two of
29542s them I think too too harsh on yourself
29544s bunny the answer was B one it was only
29547s one season you went negative overall
29549s apparently overall I think but there's
29552s like this there was this thing where we
29554s went we had two tiers where we went
29556s first and upper and lower Division and
29558s then I think in the second part where I
29560s got into the lower Division and the
29561s upper division there I was negative that
29564s part of the season but the overall
29565s season I was positive anyway you can
29567s find you can file any complaints over to
29570s Lorinda for any of these questions or
29572s answers anyway moving on next question
29574s how many matches did dead draw win in
29577s Masters tours in 2019 and 2020 combined
29584s 52
29586s 55
29587s 58 or 61.
29591s dead dragon
29594s um
29595s well obviously no idea uh
29599s he didn't so what was it 2020 in 2021
29602s right that's what they like 2019 and
29605s 2020. oh 2019 and 20. it was the the
29609s sort of the years he did well and missed
29611s right yeah but we also had that was also
29613s the years where we applied best of three
29615s Specialists with 10 rounds per
29618s tournament so that's not actually
29620s directly it doesn't matter bunny the
29623s format doesn't matter yeah yeah but it's
29625s like likely it's more likely you get
29627s more wins then it just makes more sense
29628s I'm gonna say 58. it's actually 58 yeah
29632s c58 congratulations that was a good
29634s answer I would not have guessed that
29635s myself I didn't already know okay well
29637s that's one point for you so far bunny
29639s the next question which player had the
29642s highest all-time win percentage in APAC
29646s Grand Masters is it Mighty surrender
29650s possessy or glory
29654s in APAC Grand Masters yeah highest
29658s all-time win percentage
29661s like
29664s including playoffs and everything just
29666s everything I've read the question yeah
29669s yeah okay I understand it's just me it's
29673s so funny if it's mighty
29675s but I'm just not gonna believe that one
29678s um wow shade Throne I mean we have two
29682s world champions there and surrender
29685s um
29686s like that's not disrespect to my team
29688s but comparing yourself to Two World
29689s Champs and surrender
29692s [Music]
29692s um
29695s I'm just going to say surrender because
29697s he used to own he used to own so hard
29699s the first three seasons of GM he just
29702s stomped everybody it made them look like
29704s complete Noobs
29706s I'm gonna say surrender
29708s I agree with you as that those
29710s statements are true but it's actually
29712s Mighty because it's win rate and those
29714s three players have played a lot of GM
29715s matches Mighty went 11 and 4 I believe
29719s for a 73 win rate so because it was when
29723s percentages are not games played it's
29725s where that one falls down just a little
29727s bit and finally funny and for the last
29730s question what is possesses match win
29733s rate in Masters tours
29737s 57.2 percent
29740s 59.2 percent
29743s 61.2 or 63.2 percent
29750s hmm
29751s [Music]
29756s and again it was just match win rate in
29758s Masters tours full stop yeah like all
29761s the time
29763s um
29766s it's win rate it's not like I think it's
29768s like not under the top top uh Masters to
29772s win rate players
29773s but
29776s I'm just gonna say 59 because I think
29781s it
29782s seems seems reasonable I know the top
29785s top performers
29787s um were XC and Lee
29790s um but yeah that is completely
29792s irrelevant to this question okay well
29795s the correct answer is actually
29797s 61.2 without I believe a 93 to 59 uh
29802s winter loss so um uh really impressive
29805s uh score over the overall for possessive
29808s uh Bunny Hop unfortunately got one
29809s question right but honestly these
29812s questions were really hard so regardless
29815s uh thanks a lot for your time and I wish
29816s you best luck at Worlds thank you
29820s [Music]
29840s [Music]
29851s [Music]
29857s [Music]
29886s all right
29898s [Music]
29903s all right
29922s foreign
29931s [Music]
29944s [Music]
29952s foreign
29971s [Music]
29984s [Music]
29995s thank you
29999s [Music]
30011s [Music]
30020s foreign
30022s [Music]
30028s foreign
30030s welcome back to the Hearthstone World
30034s Championship we're about to jump into
30036s the grand finals my name is TJ I'm
30039s joined by Neil Lorinda Bond Bill casting
30042s your first world championship ever how
30044s you feeling
30045s great TJ I've got a great one to cast as
30049s well with the team liquid final honestly
30051s I'd have been happy for Levick to get
30052s there as well but dead draw bunny Hopper
30054s it's probably the final one I've just
30056s selected at the start of the tournament
30058s there's several people I want in here
30060s but you can't get a better one than this
30061s I don't think no I mean it's also to the
30065s players that have played the most
30066s cleanly uh so far throughout the weekend
30069s and have brought lineups that just seem
30072s Next Level right
30074s um and very very similar at that so we
30078s do have a different band strategy coming
30080s in however with dead drop painting the
30083s Rogue away from bunny Hopper but bunny
30084s Hopper Banning away the Mage uh from
30087s dead draw so even though both players
30089s coming in uh with the same strategy
30091s going away with different strategies on
30094s the bands
30096s um and before we jump into that Neil I
30098s do want to just uh clarify something uh
30100s to the viewers Neil and I are casting
30103s right now for the grand finals but we're
30105s actually going to be rotating through
30108s all the casters throughout the grand
30110s finals from game to game
30112s so uh should be fun uh just a nice cool
30115s way for us to finish out the year and
30118s because we couldn't decide who should
30120s get the cast that last uh that last
30123s World Championship match so
30125s um just so you're not lost if you hear
30127s mine and Neil's voice now but then some
30130s other people's voices later that's
30132s what's gonna happen but now we can talk
30134s about Hearthstone once again with that
30135s out of the way Neil when the casting
30137s goes downhill you know we've switched
30139s out and they've brought in soft little
30141s Raven or Derek or one of one of those
30142s people you know that's how it's working
30144s out something like that something like
30146s that
30147s all right so the Mage and the Rogue ban
30149s automatic because it's basically a
30151s mirror match uh 4v4 and the Mage versus
30154s Rogue the first thing you do is look at
30156s the match on its own so the Mage versus
30159s Rogue potential rematch of the the Decks
30162s that were left up uh is a way of judging
30165s who got a win obviously it's a lot
30167s deeper than that there's a lot more in
30169s it but I feel that getting rid of the
30172s Rogue
30173s is is the lose out of those two
30177s personally but it's really close
30178s obviously
30180s they're both kind of decks that can beat
30182s just about anything but rely on a little
30185s bit of help you know like I feel like
30188s Mage maybe gets that done more often but
30190s at the same time it depends on the
30192s match-up right
30194s um so I think that uh if you think about
30197s it that way you just either one is a
30201s reasonable ban in the situation
30204s it's just do you get the right match up
30205s for the deck that's left up the deck
30207s that you leave up right so
30210s um like I think the Mage is maybe a
30212s little bit more manageable for the Demon
30214s Hunter than the Rogue is uh at times
30217s yeah just seemed to be the bane of demon
30219s Hunter's existence up until this point
30221s where Mage can just have a bunch of dead
30224s stuff in hand and just never be able to
30226s get there they don't go fast enough and
30228s they have a lot of Jank and a 40 card
30230s deck
30231s um whereas Rogue much more consistently
30233s hits disruption they have a ton of it so
30236s I think that's one of the things to
30237s consider in in evaluating commands like
30241s this where
30243s um you could look at the percentages not
30245s find a difference but just hope you get
30246s the right matchups right away we're
30247s going to go into a mage versus uh yeah
30250s and uh I mean this one just seems so
30253s Mage favored
30255s um uh the priest does have some game
30257s right you have a you have a good amount
30259s of time it's a long while before the
30262s Mage finds usually a long while before
30264s the Mage finds the dong grasp gets the
30266s hero power ramped up and there is a lot
30269s of disruption in this priest deck uh
30271s talking plague spreaders uh in order to
30275s um try and hit some of those uh key
30277s minions like uh like more trash
30281s um
30281s and uh brand Reckless Apprentice right
30285s the things that give give the Mage that
30286s little bit of additional burst uh
30288s towards the end of the game the
30289s finishing damage
30291s yeah and so with that in mind bunny
30293s Hopper will be hiding those in his Deck
30295s with this Mulligan to make sure that
30297s there's the minimum chance of being
30299s plagued uh because there are cards that
30302s later you can just play off the top of
30304s your deck if needed so he'll be hoping
30306s to dodge those for a few turns just play
30309s very basic setting up Hearthstone and
30312s this is a bit more than that he's
30312s actually going to be able to get a
30314s pretty decent curve going considering
30316s this mage deck doesn't really do a
30318s pretty decent curve a lot of the time
30320s yeah and the big thing about this curve
30322s is that it's just draw right it's cards
30324s that are putting things on the board but
30325s also replacing themselves in the hand
30328s um which is what you need there's
30330s there's no fatigue in this matchup you
30332s really just want to find as many
30333s resources as possible and this is a hand
30336s that lets you do that obviously the
30337s solid Alibi is not going to be great but
30339s everything else is a welcome sight for
30342s bunny Hopper at this point and dead
30344s draws man it's not bad it's just a bunch
30348s of minions to play up the curve which is
30350s oftentimes the best thing you can do
30352s against Mage so oh Neil
30355s getting that jittery feeling of the the
30357s last match of the year you know
30359s absolutely and already obviously this
30363s one looks like this first game is is a
30367s very favorite for bunny Hopper as you
30368s have declared but especially with the
30370s draw he's got but it'll be a while to
30373s see it unfold and the priest isn't just
30374s going to roll over and die it has a lot
30376s of time to to try and make a plan happen
30380s or maybe get one turn where it dumps
30382s load of stuff maybe bunny Hopper has to
30384s fire a box and it goes wrong there's
30387s things that can happen here but for now
30391s uh we're just in those opening exchanges
30394s and this could take a while
30396s to really open up
30398s yep
30399s love the desperate prayer drown doesn't
30401s really have that many good targets for
30402s the deck and the main limiting factor
30405s for priest I feel in this matchup
30407s especially as it goes on is Health right
30411s once Don grasp is online once the pings
30413s start coming in you really just need
30415s time because the Mage will gas out of
30417s resources and just have to rely on the
30419s hero power for a lot of things and the
30421s priest will oftentimes never run out of
30423s resources but just don't have enough
30425s Mana slash health
30427s to put enough stuff on the board to end
30430s the game so desperate prayer not often
30432s picked from those discover effects like
30433s that in non-agura matchups but I do like
30437s the choice from dead draw here
30442s yeah sorry just slightly distracted
30445s there just for a second
30447s um the thing we saw in the priest mirror
30450s was the inability to really present
30452s anything threatening against some sort
30454s of control obviously the mirror is the
30455s extreme case but the Mage has so much
30457s control
30459s after about turn six onwards when you
30461s can start blizzarding and polymorphing
30463s that
30465s I don't see how dead draw realistically
30467s gets anything threatening unless
30470s amulets like get your ambulance to two
30473s or three and just play them straight
30476s after each other and then generate some
30477s more and do it again
30481s sister's phone is for right yeah exactly
30483s a lot of minions in the deck it's it's
30485s you know not just as simple as oh you
30487s get a mass polymorph and then you're
30488s good to go
30491s um bunny Hopper already flooding the
30492s board here there is a clean the scene
30494s however to be able to clean things up
30496s there's also zyrella now with the
30498s desperate prayer
30500s uh which is going to be a huge swing
30502s potentially uh for dead draw at least
30504s for this early board but the game it's
30505s not really about the early board for
30508s bunny Hopper because like I said all of
30510s these cards that have been played are
30512s have had secondary effects they drew
30515s spells into the hand and
30517s reduce the cost of spells in the hand
30519s you know so this is dead draw having to
30522s react not dead draw you know taking lead
30525s right but also if bunny Hopper had come
30528s in for 10 damage here like that would
30530s have just been a bonus content right
30532s he's fine with this
30534s just um
30537s residual damage would have been lovely
30539s to get an extra 10 in there
30541s and now it's irritating for him but they
30543s are going to put these irritating boards
30544s but with both of them on 40 Health to
30546s start with uh especially the prettiest
30548s we should just keep going back to 40
30549s Health repeatedly the Mage will need to
30552s look after his health total a little bit
30553s I guess that's one thing dead draw can
30556s try and do is just chip this damage down
30558s three here two there six there and
30561s find a way to somehow sneak damage
30564s through for lethal but you can see how
30565s hard it's going to be with all this
30566s freeze available for the mage
30569s especially as he wrote to be forced to
30571s play his Alibis for a million turns and
30574s then if Deadpool ever does set up some
30576s scary board for one or two turns they
30578s just play your Alibis and save the day
30580s yeah
30588s could be a solid opportunity to get the
30590s plague spreader down
30592s um not guaranteed to have any minions or
30595s even any or any relevant minions
30602s but if you can hurt Bunny's curve along
30605s the way or stop anything from happening
30607s usually the earlier you can get those
30608s Blake's Butters down the better
30611s yeah absolutely like like I was saying
30613s like like you said in the interior as
30614s well you can't catch a more dress after
30617s about turn nine because they're just
30619s gonna jam it on the board when they draw
30621s it so
30622s the only way to catch it is
30625s now
30631s so one more turn I guess maximum chance
30633s for bunny Hopper to have that in hand I
30635s know there's other targets to catch as
30637s well but that'll be the main one right
30638s that's that's a chunk of damage
30641s play the place better on seven so you're
30642s going into the turn seven of the
30644s opponent
30646s you know it's okay
30652s we should acknowledge that this board
30653s exists TJ this board exists 15 a damage
30657s of attack on the board for dead draw
30659s I have a body hamper is begging for an
30662s excuse to play his cards so yeah
30665s I think it's all right
30667s very likely that um even just a blizzard
30670s will clear everything off this turn
30673s yeah what do you polymorph what are the
30674s polymorph targets for bunny
30677s um spirit guide plague spreader
30680s anything that give resources or you
30682s don't want to be resurrected uh like
30684s chair Elemento could be a good one
30686s because if you get rid of the lightshow
30687s elemental
30689s you don't have to worry about that
30690s healing later from amulets right
30692s but that could be reasonable that's what
30695s I was going with the question that's
30697s that's what I was wondering if you turn
30698s this into a sheep and then it's like
30699s okay that's quite a lot of damage you've
30701s just done like 18 damage or 12 damage
30703s you've just done to Deadpool kind of in
30706s a weird way yeah
30707s in a raven sort of way
30710s yep
30713s and now with that out of the way
30716s world is your oyster here
30719s I must do that either plague spreader or
30722s Spirit guides
30726s um however one one thing to note is just
30728s because the mat the uh Mass polymorphous
30731s cast doesn't mean that there's not a
30733s second one in the deck and also a third
30734s potential one for Magister Don graphs so
30741s oh dear horses there
30748s well
30752s other the face lines are also act on it
30754s I must consider yes we know priest we
30756s know
30758s been doing it for years
30763s here we go
30765s time to spread some play
30768s they let him out the house
30775s is that a tongue hanging out it is right
30780s the plague spreader
30782s sure
30785s excuse me
30788s no that's one long pink tooth just just
30793s one tooth just this is how he eats look
30796s at all these sheep
30799s you might get my tooth into one of those
30800s sheep
30801s look at my giant pig tooth into that
30804s sheep
30807s ah
30812s everybody hope for spending the first 30
30813s seconds recoiling in horror that thought
30817s that TJ's just throwing out there
30824s I don't even know what you want to do
30827s yeah poker
30837s I like the way the first decision is do
30839s I stop a damage or do I take an accident
30841s or do an extra damage
30843s yep uh this makes sense
30847s and got that available again as soon as
30849s he wants to turn other things into sheep
30851s yep
30853s can't get the plague if you're a sheep
30859s that's not medical advice by the way
30863s I'll make that clear
30871s yeah I feel the same way about what do
30874s you do
30876s players just have like these hands that
30880s are just like
30881s a bunch of nothing
30884s yeah
30885s they're not going to Mars with these
30887s hands for a while
30889s Pedro's gonna see okay I can put the
30891s miter now I've seen Mass polymorph and a
30894s parrot into Mass polymorph
30897s and that's just gonna be another parrot
30899s it's gonna be another power and then I
30901s mean he at that point he won't come seed
30904s but he's pretty close to just having to
30906s come seed at that point
30907s I know but I'm just saying it's like
30910s we're gonna have then 30 minutes of dead
30912s draw not conceding because he might win
30915s the game of hearthstone I mean bunny
30916s Hopper Don grass could be way down the
30918s bottom of the deck it's so much more
30921s important to the gameplay than the Mage
30922s than Midas
30925s the priest right so yeah
30931s Ops to go for the spirit guidance said
30933s however Arkansas intellect that's a very
30936s welcome draw
30938s for bunny Hopper I think you play it and
30940s then it's fluffy if you if you're bored
30945s I might even go Arcane in elect well
30948s first you evaluate the draw
30951s which is not good right about now and
30954s then evoker yeah I don't think you
30956s really need to
30957s oh you can flurry at the end of this but
30960s especially getting six you don't really
30963s have to worry about this five damage too
30964s much
30965s I guess
30966s yeah I'm being overprotective with my 41
30969s health I guess
30970s yeah
30972s there's a lot more armor to be gained in
30974s this match uh for bunny Hopper
30979s yeah there it is cold case still another
30980s evoker still managed to Don grasp and
30983s the ability to recast it still Runes of
30986s the archmage for ice barriers cold cases
30991s when you heard it like that what was
30993s them that draws threats oh yeah he's got
30994s one of all the things that have already
30995s been mass-pollied and he's got one more
30997s of them all so yeah again there's always
31000s sisters fall now as well which yes
31003s is probably the biggest threat because
31005s it's infinite threat essentially it's
31007s infinite slow threats yeah scorpion come
31011s on
31015s quickly
31017s just shaking his head okay killing it
31020s off I like this actually light that
31022s burns not really going to have many
31024s great Targets on either side you have
31025s plenty of other removal to deal with big
31027s stuff absolutely hit that into the death
31030s rattle pool and gonna get the might eye
31033s out but that's probably going to be
31034s another signal for I'll find how pretty
31037s just go Mass polymorph Make It Stop TJ
31040s it's just polymorphing everything into
31042s sheep
31046s just absolute sheepstone at this point
31050s yeah dead was unimpressed but
31053s unsurprised
31059s I mean you've got to get out yeah
31061s there's no reason to play the round of
31063s fall yeah okay
31066s yeah we talked about yala many times oh
31069s there it is that's the one
31073s that's the one
31076s though
31081s kind of like me oh you can even undying
31084s allies in svalner
31087s I mean
31088s sure
31093s illumination is better
31097s place better too late he's going for the
31100s amulet has anything actually died at the
31102s moment is it just your sheepstone God
31105s oh yeah he killed his own spirit guide
31106s good point yep
31112s oh my
31121s no way yeah how voker and hope for ruin
31124s at this point get some research yeah
31126s flurry oh no
31128s oh this hand just does nothing it just
31132s does nothing but it does it for so long
31135s TJ yeah but like you're you're gaining
31140s zero ground in the match-up by Blue this
31143s is not a deck you're going to run out of
31144s resources stalling doesn't really work
31147s against priests because they they want
31150s to stall so by stalling you're playing
31152s right into their game plan
31155s though it's like you know
31158s you're just you're spending a blizzard
31160s for nothing because you don't want to
31162s take the damage and there's nothing else
31163s you can do you're spending a flurry for
31165s nothing
31168s I mean it was on three interesting to
31170s see how long he holds on to that
31174s I mean it's free so
31179s it'll stay free even once you trade it
31181s back
31181s do you want it to go up to seven or five
31184s or six or is three enough that's kind of
31186s where I'm at without there there's
31187s another one in this for later
31188s it seems in the priest mirrors right
31191s we've seen four be the uh yes the magic
31195s number
31199s TJ being the premier priest expert now
31202s in the mirror because he's cast both
31205s times it's ever happened in championship
31206s play
31207s yep
31209s because he's just that lucky a whopping
31212s two hours and 10 minutes of priest
31214s mirrors that's right oh the second was
31216s it now and ten yeah uh an hour and
31220s no it wasn't quite uh I thought the
31223s first one was an hour and 20 minutes
31224s maybe I'll oh okay I thought you know
31225s it's now exactly but maybe the one we
31228s cast in earlier today was like 40 45
31231s minutes was somebody actually won the
31233s game where somebody actually cast the
31234s other day the game just didn't ever and
31237s it might still be going Rumor Has It
31244s all right but he's just chipping away at
31246s these minions preserving the blizzards
31248s preserving the flowies because there's
31249s TJ rightly says they don't really get
31251s you anything they just passed the turn
31252s whereas this
31254s evolves a tutu onto the board
31257s because that's how you put things on the
31258s board you evolve them onto the board
31266s of it
31273s those are good probably take undying
31275s eyes and just dump it yeah
31280s what is he looking for more ambulance I
31282s think is actually a thing carve the
31284s grave yep
31286s that's the big one uh Thrive could be
31290s okay Joe boydshard can be okay
31293s identity Theta can sometimes be okay
31296s though you really need to think about
31298s hand space
31305s yeah just steal the the Magister and
31308s Dawn glass we just ping them before they
31310s ping you easy game
31315s 18 cards left in deck and the 18 cards
31318s that are left in deck are all of the
31320s good cards
31325s I said what do you mean it is Finley
31327s right now then to get turn all these
31329s into the things that are better no
31331s seriously not you dead draw
31334s like both wildfires Finley astalor
31337s Arcanine like brand Reckless safaric
31341s Cold Case Don Grass more dress Rune like
31345s that those are the cards that are in
31346s this bottom 18. it really doesn't need
31350s carrots and
31353s blizzard always have parrots John Alibis
31355s both flurries he gets it offensive card
31359s surely this is good it gives him a wing
31361s condition
31366s surely this is good yeah also gets solid
31369s alibi
31371s oh
31375s you dumped the second desperate prayer
31376s yeah I just dump it
31379s two visions in hand oh my gosh we're the
31383s Mage now TJ kind of uh so it stays there
31387s even if you cast it from dawn grasp
31392s I mean that makes sense given the logic
31395s of how we've seen Vision used but
31400s I don't know how relevant this feels
31402s super relevant I don't know how relevant
31404s it actually is but it feels really
31405s important to me that now Deadpool can
31407s actually just ping bunny to death where
31409s buddy hasn't drawn any of his relevant
31410s cards
31412s yep
31415s get him
31421s ping the skeleton go up to three
31423s actually what do you start on with Dawn
31425s graspber's priest I have no idea
31428s it's fine then pin go to three yeah do
31431s it
31453s well
31459s I thought I brought up a good point yeah
31461s I'm actually checked we've both been
31463s quite at the same point so I'm assuming
31464s you're doing the same thing because dead
31467s draw is now a mage no there aren't any
31471s so if there's none
31475s you would discover priest spells still
31478s no that doesn't make any sense
31482s it was uncastable
31483s don't know gotta be honest don't know if
31486s there's none
31490s remove it
31494s or one was mass polymorphed the other
31497s removed from the game that was a
31500s fantastic Rune of the archmage holy moly
31504s got the Arcane Defenders a counter spell
31507s explosive runes
31510s excuse me yep
31514s we're gonna find out how this works now
31516s well it's a counter spell so get this
31519s out of my hand
31523s I cast it so we can
31526s yeah
31529s for science
31530s there's only a hundred thousand dollars
31532s or something on the line just just cast
31534s it
31538s huh
31544s yeah can you get pre-spells yeah
31547s cool
31550s [Laughter]
31552s so it Carries On
31556s oh geez
31559s Vic wait no you can
31564s yeah
31565s can you also get other Shadow spells
31568s though but now that you've like become
31570s the Mage now that you're a mage can you
31573s get Shadow spells from other classes
31575s don't see why not
31577s you see other classes if you want to
31578s right
31582s that's reasonable
31584s unless the identity of the the Spells
31588s you're discovering is not determined by
31590s the hero and it's instead determined by
31592s the actual Vision since it works
31593s differently than a lot of spells because
31595s it's always there right it's in this
31597s yeah Perpetual State technically that
31600s spell is still the same spell that was
31602s there when he was a priest
31604s okay that's my that's my my goodbye into
31608s any of these arguments at this point I'm
31609s just going to sit there and see what
31610s happens
31616s yeah we'll see
31618s yeah
31620s in a minute it was just off a fireball
31621s and we won't have a clue what's
31622s happening
31625s yeah it looks like it's still increased
31627s okay well peace cards are good yep so it
31630s looks like the identity of the uh
31633s um
31634s the class is tied to the card and not to
31636s the uh
31637s that's fine I think that's probably okay
31642s we don't want any um Shadow Boxing
31644s anyway right
31650s sunsets
31655s ground time
31660s because if it was any class he'd be
31662s offered a bunch of other ones
31665s yeah I would have seen something already
31666s yeah we would have seen it we would have
31668s seen a dead warlock warlock spells yeah
31672s I think there's even more death knight
31673s Shadow spells oh wow okay
31677s but would have seen both TJ were both
31679s right all right yeah we're both right
31682s always maybe not there's also Shaman
31683s ones now
31685s you could discover this if that was true
31687s you could discover the scourge which
31689s would be naughty
31693s so yeah I think it's only priest all
31696s right all right here's Dawn grasp
31700s a little late but better late than never
31701s down to 10 cards left in the deck
31704s to three quarters of the deck already
31707s stay where you are and both play some 40
31711s health
31714s both players don't grasp this one with
31717s infinite heel one with infinite damage
31719s yep he's gonna come out on top
31722s and that's a beefed up hero power as
31724s well
31726s got five
31730s oh I think it was
31732s now it's at five
31735s okay
31741s I meant the amulet just to be clear you
31744s made the door goes got it yeah
31747s amulet
31749s [Applause]
31751s oh nice work
31756s love an early interaction just get
31758s yourself a five eight
31760s okay so this is what
31762s um double burning blade acolyte spirit
31766s guide
31769s yep yep and yep that's it possibly
31772s that's it a lot of things got turned to
31775s sheep at the start of this game
31779s guide
31780s sets
31791s okay I'm pretty sure that's it
31794s double burning blade acolyte
31798s oh there's a bone collar one Mana offer
31799s being able to be played though
31802s phew we have beefed up hero power though
31804s now at four Dead Drop five for bunny
31806s Hopper
31811s let me hop ahead in basically every
31813s regard but
31815s making the priest into a dawn glass was
31818s definitely made this a lot more
31820s interesting yeah
31823s I don't know how worth it is it is but
31825s there is a way to get your hero power
31827s buffed once again this turn if you
31830s um blizzard Wildfire ping or deathborn
31834s Wildfire ping
31838s not sure how worth it that is because
31840s those are premium resources expecially
31842s considering both parrots have already
31844s been used
31845s that's the wild fight that damage could
31848s add up over the course of the game and
31850s make it worth it
31852s like deathborne's not going to get much
31853s value so honestly I wouldn't mind seeing
31855s deathborn Place hero power because that
31857s hero power now is at six
31861s uh it's yeah
31866s a bit of Casa Mouse as well both players
31868s not wanting to put down anything that's
31870s going to um
31872s of the opposing here apparently yeah the
31875s thing you've just said they are valuing
31877s just racing these hero Powers into the
31880s sky
31890s and now amulet has full value as well
31893s because that's the fourth deathrattle
31894s minion
31896s just don't make this into an eight seven
31897s because then bunny Hopper can ping it
31900s he was thinking about cathedraling and
31903s buffing but that would make it an eight
31904s seven you could Cathedral re-summon
31909s and then calculations are correct
31913s go for it
31915s yeah
31918s I love the little head shakes that
31920s Deadpool does he does this in play tests
31921s well I don't know what I'm doing because
31922s he's destroying people all the time I
31924s don't really know I'm doing this turn
31925s bam killed you
31929s I was only one burning Place ah yes the
31931s first one was not a played it was um
31935s coming from the actual call of the Grave
31937s right no
31940s so where's that on the Dead undead
31943s really dead super dead
31946s um and vanished
31949s Resurrection Spectrum
31952s um it's it's a spirit which is in
31955s between
31957s alive and dead
31959s okay
31964s I mean I I just assume that everything
31966s you say is Canon and if it isn't it the
31968s second you say it it becomes Canon so
31970s it's fine yeah
31973s okay so dead draw uh uses the Finley uh
31977s so that gets rid of the vision of
31979s Darkness it doesn't get rid of it it's
31980s at the bottom of the deck now it's like
31982s what the I don't know where it is what
31985s was the third to bottom fit the bottom
31986s something like that
31989s um but gets back a heap of good stuff he
31992s knew that the astolore was on the bottom
31994s which is the big one because he drowned
31996s it yes moments before and had not traded
31999s anything into the deck
32001s okay and sheep
32006s what's the record for number of dead
32009s sheep in a game and where are the boxes
32011s why aren't we opening boxes I mean the
32013s body opened like the sickest box ever
32015s earlier that's ages ago we need another
32018s box now this is next but it was four
32021s turns ago is that all it was I don't
32023s know maybe
32026s he probably was only like six or seven
32027s turns ago to be fair
32032s I think it's time for a place better
32033s right
32037s I think it's time
32045s only it's not
32048s yeah go play people go
32056s foreign
32062s going back to that turn a hundred turns
32065s ago
32066s um
32067s where bunny Hopper killed the elemental
32069s to cut off the healing there's such a
32071s big difference now you can see we said
32073s at the time that's a lot of damage now
32074s you're starting to see how Deadpool
32075s really could do without being in that
32077s resurrect pool
32078s yep
32081s it's a very good death porn though
32082s deathborne and then frees the plague
32084s spreader
32086s with the location
32088s yeah
32100s starting to get to the position where
32101s he's setting up quite a lot of damage
32103s all the time with more dress in hand and
32106s yeah stay away
32107s so far so savara is Mass pymorph
32112s um it's Mass probably more flurry and
32115s deathborne
32118s you know yep
32123s which is nice very nice
32130s the sunset
32133s well that is in Norway so it's probably
32135s been set for a few months now
32148s each turn is getting harder and harder
32151s for dead draw to sort of do something
32153s that's impactfully still got it for now
32155s but this is likely going to kill the
32158s plague spreader
32159s yep
32162s is he gonna hit me yep flag spreader
32165s gone what got turned
32167s on the two Amplified snow flurry nice
32170s bunny Hopper Dodge the bullet there
32173s with that one
32175s um unfortunately no hero power targets
32178s available
32180s with the way everything went
32182s it was here part eight
32184s I think there's seven or eight it's
32186s definitely Beyond 60 weeks I saw him
32188s think seven yeah we saw him hit a six
32191s yeah and then we joked about making the
32193s six six into an eight seven so funny but
32195s I don't think he's killed a seven yeah
32196s that's seven yeah but this is a whole
32199s chunk of damage funny Hopper this is
32202s gonna set up a two-turn lethal
32204s um that's gonna be enough damage to put
32205s dead draw down to 17 and there's no heel
32209s hero power so it looks like it's gonna
32210s have to be behemoth
32213s probably
32216s yep can't afford to uh hope that more
32220s Rush isn't there
32221s at this stage of the game
32224s yeah with no healing again we go all the
32226s way back to the very start of the game
32227s where bunny polymorph to one minion
32229s board because it was a good minion to
32230s polymorph
32232s turning out to be the difference a
32234s hundred turns later
32237s at the moment at least
32246s because now Bunny's kind of just he's
32248s buffed his hero power so much it's just
32250s three pings away
32252s at some point he will just be able to go
32254s visual board ping you feature board ping
32256s you fusible ping you in theory there's
32258s still quite a lot more play for dead
32260s draw to
32261s go through though yeah
32266s I wouldn't even mind seeing like
32268s Reckless or no I'm probably more dressed
32271s first usually want to use more dress
32273s first in these instances because uh
32275s Reckless approach is more flexible to be
32278s able to react to more things that your
32279s opponent is doing but once again putting
32281s the pressure on Dead Drop forcing him to
32283s heal because there's Reckless apprentice
32284s and ping for next turn which is going to
32286s be 14 damage so
32289s and it doesn't look like dead draw has
32291s any way to react there's no light shower
32293s Elementals in the death rattle pool
32296s s we love which means that Bunny Hop is
32299s almost certainly going to take a 1-0
32301s reminder this is the world final
32303s game number one is going for a long long
32305s time here Reckless Apprentice was hit by
32308s the plague spreader
32314s and heal from the zyrella okay
32323s but now he's in things together
32326s this is the third hero power the Dead
32328s Rose had this game
32334s heck
32336s was like get me out what are the other
32339s two cards in my deck you know
32342s [Laughter]
32346s uh it is going to be Reckless Apprentice
32348s yeah enough brain Reckless Apprentice
32349s bottom two cards wow okay it actually
32351s was the bottom two cards oh my gosh
32353s great recognition from bunny Hopper uh
32357s to be able to uh uh know that that's how
32359s that was gonna work because otherwise
32360s the thinly not going to be that high in
32363s value it would have been good
32364s anti-fatigue better than that not great
32366s but there you go bunny Hopper is going
32368s to take
32369s first game of the series one up
32372s in the world championship finals very
32375s nicely done yeah
32377s um no real Shocker on the result of that
32380s game of hearthstone uh from the the
32382s initial setup you kind of expect the
32383s Mage to get that done but the route it
32385s took did make it interesting somewhere
32387s in the middle you know
32389s 2.9 count
32391s getting us in there
32394s and count come on
32397s oh geez too many references uh thus far
32401s today but yeah it was a I thought that
32404s things might have been a little bit
32405s closer with dead draw getting access to
32406s manage to draw grass before bunny Hopper
32409s found it in time also had the good room
32412s with the archmage in there there's just
32413s too many like uh resources for the Mage
32416s that are are just like straight up
32419s damage like more pressure than what a
32421s priest can do with a stolen Dawn grasp
32423s uh that is just hard to keep up and we
32426s could see that in action there I do like
32428s how liberally but it used all the uh
32431s additional mass polymorphs as well
32434s um just make sure there's nothing
32435s deathrunner pulls really limit the
32436s options uh for dead draw in that game so
32440s I just kind of choked him out of that
32441s one and uh a clinic on the the made
32445s first priest matchup I think
32447s yep kept it very very tight there and
32450s again just just thought in advance well
32451s if things go wrong I need to play
32453s accurately at the start obviously it's
32455s about Championship final you expect them
32456s to play accurately but good job he did
32458s because dead draw did manage to pick up
32461s that Dawn grasp and get into the game to
32463s some degree but bunnies Hopper always
32464s had the the bigger hero power always had
32467s more control of things and now TJ it's
32470s time for the hot tag
32472s the hot tag that's right Lauren and I
32475s are stepping out so we're gonna throw it
32477s over to Raven and Sato for the next game
32479s hello hello hello hello
32481s yeah I'm joined by subtles we bring you
32484s game number two and subtle what a
32487s grueling game number one that was
32488s between bunny Hopper and dead draw and
32491s then we're gonna you know be stuck in
32492s such another grueling next match up
32494s which is the Demon Hunter mirror
32497s yes indeed the heat spot has been long
32500s and grueling but I am full of baby face
32502s fire right now and this comeback is just
32505s beginning more than delighted to be uh
32508s stepping in for a world championship
32510s final of course as TJ was saying we all
32512s just kind of wanted to cast this final
32514s and you know what we make the rules so
32516s we do we're all gonna pass it back and
32518s forth
32519s um I hope by the way you are all ready
32521s for uh tons of uh hackneyed football
32524s references based on what is going on at
32526s the moment but I'll try and keep it as
32528s focused as I possibly can Demon Hunter
32530s versus Demon Hunter it seems like we
32532s might have a slightly shorter shift
32535s and TJ opened it with yeah yeah and fear
32539s not if you don't care about football I
32541s will welcome you with open arms and I
32543s will call subtle an idiot for you do not
32545s worry uh but yeah the Demon Hunter
32547s mirror this one it's got to be even
32550s though we've talked a lot about you know
32551s the the volume of the quest priests in
32555s the top four for example and other sort
32557s of different brings for me Demon Hunter
32559s is still just the the key class of the
32563s World Championship this year so reliable
32565s so powerful so consistent and here I
32568s think the winner of this one is going to
32570s be uh you know not a huge deal for the
32572s series as I think both players are going
32574s to rely on just having a Demon Hunter
32575s win at some point but I think the big
32578s difference is if bunny Hopper does get
32579s the win he does just need that one more
32582s game to go his way to seal yeah and it
32585s was you know it would be a huge reversal
32588s as well because you could see bunny
32590s Hopper visibly frustrated when the
32593s priest opponent played the dawn grasp
32595s before he did right like that's the
32597s exact kind of uphill struggle you do not
32599s want to be facing in what should be a
32601s big favorable for you early on that just
32603s managed to stabilize grind back in and
32605s normally in that matchup when it does
32607s come down to Dawn grass versus Dawn
32608s grass as I believe TJ was talking about
32610s the uh the actual Mage is going to end
32613s up getting there because they have the
32614s dawn grass deck right like they're one
32616s with the brand and The Reckless
32617s apprentice and everything else that goes
32619s with it so great comeback and now we're
32621s going to reset for another mirror match
32623s after The Accidental mirror match of the
32625s uh the opening game and as we dive into
32628s this mirror subtle is there anything the
32630s players actually want to do apart from
32633s just do their thing quicker is the game
32635s as simple as that because again as I
32638s mentioned I think way back on Friday
32640s it's like there's Glides or anything in
32642s the game anymore to like mess with your
32644s opponent so to speak so it is 75 that
32648s and that's not to dismiss that decisions
32650s don't matter right like yes you are
32652s racing you are racing to draw your combo
32654s pieces but you can still be more or less
32656s efficient in doing that than your
32658s opponent right it's just a different
32659s skill set
32660s um relic of phantasms though to me is
32663s one of the most underappreciated let's
32666s say under focused on cards in the
32668s match-up because I don't think it's
32669s important I don't think it's a
32671s game-winning card but I do think the
32673s timing of it is very important it has
32676s Myriad uses in terms of putting stats on
32679s the board is one of the very few things
32680s you have the put stats on the board to
32682s disrupt you know your opponent's fell
32683s barrages hitting you in the face or
32685s whatever else you can also choose to
32687s create pressure on turns so that your
32689s opponent can't just uh Quest complete
32693s for example right they have to react to
32694s the board that you have on the other
32695s side or can't just slam a curtress that
32698s they've just completed into their hand
32699s because they have to focus on clearing
32701s up your board so it's disruption it's
32703s also this weird layer of Defense because
32705s it's the only way you have a putting
32707s Minions on board that can actually soak
32709s up some fell barrage damage on the other
32710s side because without timely Phantasm
32713s usage you don't get to Jace in this
32716s matchup you just die to spell damage
32719s fell barrages if you just sit there and
32721s wait yeah because there's no other
32723s hurdles as you mentioned right it's just
32724s oh how much health does my opponent have
32726s how much damage do I have without those
32728s Minions on board and we did see bunny
32730s Hopper there get a quest completion so
32732s not looking good too bad for him
32734s especially hitting the Unleashed for
32736s zero is always nice and again a couple
32738s of good cards hit a dead draw on the
32741s other hand of course hasn't got the
32742s quest completion quite yet but does have
32744s the location down with now a relic of
32747s Dimensions out
32753s I got a couple of choices it could start
32755s with the need for greed cycle or could
32757s even just play Need for greed this turn
32768s it looks like he's gonna go with the
32770s cycle oh
32772s yes not exactly what you're looking for
32774s this early in the game
32777s yeah a little bit awkward
32781s choosing to cycle piecemeal though like
32784s the big reason why you do this is if any
32787s of these three to four draws that you'd
32789s get here depending on spectral site or
32791s whatever else that you picked up were to
32793s find you then relative dimensions for
32795s example you'd have no hand size concerns
32798s going into the Future Turn and would be
32799s able to slam it immediately that's kind
32802s of an outsider position in this box you
32803s don't even have the Relic Vault down in
32805s the first place
32806s um but you know similar to the priest
32809s mirrors that we've seen But in a much
32810s more high octane environment managing
32813s hand size is about as important as
32815s anything else uh in this particular
32817s mirror because you you don't want to
32819s have to dump particularly valuable cards
32821s if you can just manage your hand size a
32823s bit more effectively leading up to that
32824s point
32826s yeah and again a dead draw getting some
32829s good work done here with you well double
32830s reduced skill Trader along with that
32832s fell barrage and still gonna keep that
32834s hand size pretty much full off the draw
32836s next turn hey bunyappa though going for
32838s Mark of scorn and I think oh no
32843s this is not really what you're looking
32846s for
32847s it is not no yeah okay well you know the
32851s reductions on the two silver moons fine
32855s again not great but at least they're not
32857s just flat three costs right like that is
32859s quite a big deal
32870s and play the sigil if you want to don't
32872s see why not
32886s okay both players at least equal in the
32890s cost of Jace right now uh regards so
32893s they do have the full costs that draw
32895s will end up with the seven though right
32896s or is this curtress step now has he
32898s completed twice already oh no I think
32901s wait
32903s yeah I think he's on once this is yeah
32905s yeah because Bunny's Uncle Chris and the
32907s pitch is different
32909s right yeah yeah there it is yep okay
32914s and now probably a reasonable uh
32918s phantasms turn here
32920s it was an alternate line in this
32922s position where you could just
32923s potentially start burning a little bit
32924s because that's the flip side sometimes
32926s you just start burning your opponent
32928s down if you get a particular hand and
32929s you deliberately then don't want to play
32931s The Relic of phantasms because all
32933s you're doing then is adding like plus
32934s six plus 12 healing to your opponent by
32936s putting Minions on the board in the
32938s first one and that's it right by burning
32939s them down you don't mean play spell
32941s damage no no just start throwing them
32943s throw like Fury's or Mark whatever else
32946s it is just to do that little bit of Chip
32947s damage and then get them in range for
32949s the spell damage felbarage on the
32951s following turn you can kind of get those
32952s two turn setups going sometimes
32955s they'll know relic of Dimensions even
32958s though bunny would be struggling with
32960s hand size at this point as well with the
32962s fact that there's just now two locations
32964s the the double Silver Moon in hand that
32966s isn't really a dumpable card it does
32969s have the location plus his own relic of
32972s phantasms now which is something you
32974s will no doubt be sat thinking about
32978s It's Tricky right like right now because
32980s bunny doesn't have well I don't know how
32982s much does he have yeah surely just
32985s Bells won't do it right so because you
32988s don't have tons of burst you might want
32990s to put the minions so he doesn't get
32992s pushed back
32995s okay finally
32999s I've got actually double location
33002s Rock one and Phantasm right
33005s that is the vanilla play yes I would
33008s agree or whether to be offended
33014s okay yeah again yeah I guess that's
33017s that's a good default I was just again
33018s looking at like say fancy spell barrage
33021s yeah yeah and then look at what those
33023s relative dimensions hitting specific
33024s things on the following term but when
33026s you have three spell damage minions
33027s costing Mana in your hand already you're
33029s probably gonna end up in trouble oh and
33032s uh I do believe this yeah
33036s coming through with eight damage each
33038s from these fell barrages now just
33040s closing this one up one two one
33044s yeah and just like that like I said I
33046s think both players should be confident
33048s about getting wins with Demon Hunter but
33050s it's just this just relieves some at
33053s least even mental pressure here for dead
33054s draw knowing that he won't be going zero
33056s two down because not only are they both
33059s these players of course playing the most
33060s important match of hearthstone of their
33062s lives but when you're playing it then go
33065s oh right I'm just too old like it was
33066s zero two you know what I mean I'm like I
33068s cannot lose another game that level of
33070s pressure has to get to anyone whether
33073s you were the best player in the world
33074s whether you're experienced or not I
33076s don't really care I think it just has to
33078s get to them so dead draw even just for
33080s his mental game here evening this at 1-1
33083s pretty good point for him here
33085s yeah absolutely that now squares us up
33088s uh both players have taken down the
33090s functional mirror match are good from
33091s dead drawer as well because if I've had
33093s any questions about dead draw's play so
33096s far this tournament it's been on the
33097s Demon Hunter a little bit there was that
33099s mislethal I believe on day one and he's
33102s just a looked a little bit uh
33104s momentarily uncertain in some spots with
33107s the Demon Hunter although sometimes that
33109s is just kind of a vibe from dead draw he
33111s does look a little bit uncertain and
33114s disheveled about what he's doing
33115s sometimes
33116s um while actually having complete
33118s confidence so that might just be a Vibe
33119s thing but it seemed that if any uh deck
33122s was going to let him down just because
33123s of uncertainty or mistakes here and
33126s there it might have been the Demon
33127s Hunter so getting that through nice and
33128s clean and spotting that lethal having it
33131s counted in advance from a turnout as
33133s well and very nice performance from
33135s deadron yeah definitely a tricky skill
33137s there to be able to just spot the
33138s lethals that don't include like playing
33140s all of the spell damage right like that
33142s combination of how much spell damage
33143s versus how many spells you have is is
33146s actually a really really big deal so
33148s again a great job there for dead draw
33149s does mean he has his Rogue and Priests
33151s left with the obviously Demon Hunter and
33153s the priest on bunny side as well so
33156s again the the fear factors creeping back
33159s with the double priests but it doesn't
33161s mean me and Saul are gonna jump out and
33163s I believe TJ and Derek are jumping in so
33166s virtual tag let's go
33170s I'm back baby
33172s hello Derek
33173s welcome to this virtual casting desk
33178s oh it's roomy
33180s yes it is oh Lala a lot of runda but
33184s wiggle around huh
33189s get my get my Wiggles in my stretches
33191s for the day
33192s oh that's right I I like this let's jump
33195s in between you know we all we all get to
33197s class except for the part where I cast a
33200s 30 minute game
33202s go fill up my water use the restroom
33205s come back and they're they're already in
33208s the next game basically in the next game
33211s uh but other than that very cool how are
33213s you Derek
33215s I'm excited TJ costing another
33218s Hearthstone World Championship final
33220s only a small piece of the pie this year
33222s and not uh gorging on the entire thing
33225s like last year but uh still very excited
33227s to see who walks away with the trophy uh
33231s it's not gonna be the priest mirror I am
33233s spared that particular evil but uh the
33235s Demon Hunter
33239s game five
33243s oh geez okay all right all right
33246s serious this is serious all right Derek
33251s um priest versus
33253s Demon Hunter uh that's a pretty good
33257s start for bunny Hopper
33259s um just mention missing the dimensions
33261s and is I see you cooking up a real good
33265s stew
33268s oh yeah that's reducing down nicely
33270s however deadra on the other side uh oh
33274s wow interesting uh had himself a real
33276s nice hand with the plague spreader
33278s obviously is a nice counter to the Demon
33281s Hunter but I've got to say I'm a little
33284s bit surprised to see him so quickly
33285s trade away the amulet there because I
33288s did think this could be an instance of
33291s coining out the plague spreader maybe it
33293s doesn't die straight away necessarily
33295s but having that amulet in hand to be
33298s able to resurrect it and hopefully get
33300s another uh spreading of the plague and
33303s delete another Minion from their hand
33305s yeah I I do feel like getting it out as
33308s early as possible is sometimes falling
33311s into a trap
33312s um thought and I talked about this
33314s earlier where you know just less likely
33317s for there to be minions in the hand
33318s there's not that many minions in the
33319s district and three of the Minions that
33321s are the deck can just be traded away
33323s so
33325s um if you play it too early you risk
33327s that you you run the risk of Guild
33329s Trader just being traded Fel barrage
33331s being played Flex better being gone no
33333s minions being plagued
33336s that whole uh thingy so
33339s um that's just one thing to look out for
33341s but bunny is just
33344s gas in
33346s yeah that's the house rip the extinction
33348s right now hero power slam the face with
33352s these one ones and two twos
33354s and the turn as fast as possible be
33357s impatient while your opponent does their
33358s turn windmills slam your Relic fault
33362s and get the dimensions flowing yeah I
33365s think that was kind of a tough choice on
33367s the extinction actually I will say
33368s because it can be useful later on just
33370s to clear off uh later on uh yeah yeah
33375s Elementals as well can be good as well
33377s just because the only reason I consider
33379s not playing it is because his Dimension
33380s was already reducing by three and then
33382s four which
33385s when you factor in the quest completion
33387s as well means that all relevant cards
33390s aside from Jace is the one outlier are
33393s discounted down to zero so the
33395s extinction buffing up the dimensions yet
33397s further is not especially relevant uh
33400s but even then uh I do think it's very
33402s reasonable to get it down just because
33403s these Minions on board are actually
33405s doing a pretty good job this is a decent
33407s amount of Chip damage he's getting
33408s through
33409s yeah
33411s would agree I would agree
33414s um bunny Hopper actually filled up and
33416s took a sip of his water so oh he's gonna
33420s win it's over if they could see each
33423s other's cabs Andrew would have conceded
33425s yeah
33426s like whoa that's a bit aggressive
33430s you really have to fill it up at the
33432s same time oh that is
33434s I mean if they could see each other's
33436s hands I think dead Trump might concede
33438s right now that is an unbelievable set of
33441s discounts to get
33446s if you were to let this rip right now
33448s it's like a good amount of damage it is
33451s it really is
33454s uh would just be an extra 16 on top of
33458s the four that's on the board there yeah
33459s exactly
33461s so
33468s now I think plague spreader is a safe
33471s bet yeah I think it's reaching that
33473s point yeah if anything like the
33476s discounted spell damage that's in hand
33478s if there is some or discounted Jace
33481s even if it doesn't proc then now you
33484s know okay cool well there's no
33486s discounted minion so
33488s perfectly fine with it there it is
33490s that's a nice one to hit as well just to
33493s have as the backup after play spreader
33495s and you know hey we thrive in the hand
33498s as well if this plague spreader dies he
33501s could Thrive into one of the amulets get
33503s that down so I realized then activating
33505s twice like there's a good amount of
33508s disruption happening with this hand
33509s right now yeah
33513s all right so Guild Trader's getting used
33515s here and damage is being shipped
33518s The Guild Trader
33520s Extinction
33526s I just fell barrageous it's actually
33528s really clean break point you get four
33530s yeah I think the extinction will be able
33532s to gain you more damage than that in the
33535s long run yeah
33536s oh
33540s well
33542s this is Phil
33551s still
33556s yeah you could do I I do want to get
33558s this relic of phantasms down uh on this
33561s turn I think it's a really nice turn to
33563s do so because if they play light bomb
33565s which is the obvious answer to this
33567s board you actually get to stick the
33569s guild Trader which is then uh
33571s represented potentially like seven more
33574s damage on the following turn maybe more
33576s uh if the draws are
33578s uh willing which uh you know could just
33581s be lethal on this next turn there are
33583s draws that allow it for bunny Hopper if
33585s the best play for dead draw is just
33587s light bulb
33590s yeah we're now at the point where this
33592s relic of Dimensions even without a relic
33595s Vault cast on the next turn
33597s even peace would be playable like with
33601s the The Arcanist oh my God because it'd
33603s be a seven discount
33605s it's insane
33608s yeah it's the best he's got it's
33610s surviving that's that's game is that
33612s just game with just the top deck and the
33615s scorn
33616s that's 12 plus five I don't think oh if
33621s Mark of scoring hits like it is lethal
33623s with hero power yeah yeah more likely
33626s that you hit it from
33628s Dimensions that I do not know that is a
33632s tough question uh because Dimensions
33634s could hit either second Arcanist second
33638s Guild Trader gonna test first
33641s I think that's it
33643s that's 12 plus five plus three yeah
33646s that's lethal
33649s I wasn't even counting the actual three
33651s attack from The Guild Trader either yeah
33653s exactly it's because it just
33659s just
33661s it's happening the Demon Hunter getting
33663s fluid is so big for bunny Hopper that's
33665s been a big part of both players plans is
33667s to have a relatively good matchup
33669s against the Demon Hunter with uh their
33671s Mage their priests their Rogue as well
33672s and with that being ticked off now bunny
33674s Hopper just his control freaks left to
33678s get a win with oh TJ it's the perfect
33681s way to end the year's competitive
33683s circuit oh geez it's funny because it's
33686s like you know players they play a banger
33689s of a game in game one like super long
33691s back and forth and then all right let's
33694s take a break let's both get our Demon
33695s Hunter wins out of the way
33697s you know quick like 15 minutes for both
33700s games demon Hunters are gone all right
33702s now we can get back to the real games
33703s because we got priests versus priest or
33706s priest versus deep Rogue which are both
33708s uh you know some some burned Barn
33713s burners uh of matchups so
33717s um all right
33719s we'll see if there's going to be a game
33721s five and I get the priest mirror
33723s actually I just looked the priests feel
33725s safe
33726s it's Raven in the room
33727s [Laughter]
33731s let's have one final awkward virtual
33733s high five Which Way hold on let me see
33736s which way it is okay it's this way ready
33737s three two one two one
33742s close enough close enough
33744s from across the pond the latency
33748s we still got it
33750s um but yeah Derek you know before we
33752s send it over to uh the chuckleheads
33755s um this is your last game of casting for
33758s World Championship would you like to say
33760s anything
33761s it is uh it's been another fantastic
33765s year this is my favorite thing to do and
33768s uh it's been a pleasure to get to do it
33771s for another year thanks TJ it's a lot of
33773s fun again and uh everyone else enjoyed
33775s the rest of the finals this is going to
33776s be good stuff
33778s well they didn't tell us to throw to
33780s them yet so you could say if you like
33783s now it's been a pleasure casting with
33786s you too Derek uh so go enjoy the rest of
33789s the finals but for now we're gonna send
33791s it to Lorinda and Raven for a riveting
33793s priest mirror
33797s well
33799s here we are indeed we lost the uh the
33803s small sort of Caster game of Russian
33805s Roulette here as uh we end up with the
33808s control priest mirror of course a lot on
33811s the line for these players and uh it's
33813s gonna be obviously bunny Hopper
33815s currently in the lead two and one but
33817s yeah it's this mirror and Lorinda like
33820s we've seen
33822s many hours of this matchup but maybe not
33826s too many match-ups separately themselves
33829s but is there anything here in your
33832s experience that the players are
33833s particularly aiming to do is there any
33835s you know key cards key plays or really
33838s is it just people that the players are
33840s going to be looking for those small
33841s edges and then sort of build them up
33843s over time to to just take the victory I
33846s mean one thing we did see is uh using
33849s the amulets late so constantly recycle
33852s those ambulance getting more and more
33855s um big boards towards the end which do
33857s get removed and then you do it again and
33859s then you try and generate more amulets
33861s and you trade those and keep doing that
33863s and just keep trying to make the big
33865s boards really over and over again uh
33867s there are times where you have a choice
33869s to make where you can go for
33872s like long-term card advantage or hey
33875s maybe I could just sneak 18 damage in
33877s now and then your opponent can't clear
33879s it in one turn so they'll they'll maybe
33881s take 12 and then maybe they take seven
33883s the next turn and maybe you push the
33885s damage over the line
33887s um so I expect it's not just to be a
33888s long one because it's a pretty smooth
33890s and this neither deck has a way to win
33892s but also I expect both these players to
33896s legitimately rope nearly every turn
33898s working out whether they want to empty
33900s their hand to make space for more stuff
33902s or work out whether they want to try and
33903s connect five damage to face and then
33905s there's constantly you know the the
33908s brain melting decisions of what am I
33910s going to do about the plague people
33912s um am I going to kill them do I need to
33914s get some things out my hand is my stuff
33917s going to become plague people and become
33918s a nightmare yeah well one thing I do say
33921s I can see here and there is a big
33923s positive I think for bunny Hopper is he
33925s did actually keep the sister uh svarna
33929s which is going to be a big deal because
33930s we've seen so much of of that card's
33933s impact in these games right and they're
33935s nice to see that the players are keeping
33937s good spirits here with the emote and
33940s hero power face as the uh turned to play
33942s from dead draw but yeah I do think that
33944s reoccurring spell is going to be
33946s absolutely huge here for Bunny Hop at
33948s this early on
33949s yeah absolutely uh huge I'm gonna temper
33953s that down Raven we save huge and when
33955s they both got three cards left in their
33957s deck in about an hour's time from now
33959s but definitely a good start I'll go with
33962s that
33964s nothing's huge I know you know what give
33968s me a minute I'm going to put some
33969s pajamas on or something to just get cozy
33971s for this one the players will have to
33973s start just slowly working out how to
33976s push any kind of advantage and I think
33978s that's the biggest deal right
33980s um I it's not so much one particular big
33983s play but just small things that are
33985s going to add up over time and we are
33987s going to see the plague spreader uh you
33990s know dance happen relatively early here
33992s from dead drop and putting up as one as
33995s well of course but
33996s do you actually think that there's
34001s I guess I'll rephrase what I was going
34003s to ask what moment do you think there's
34006s ever a reason to maybe even slow down on
34009s card draw if at all
34012s um so we've seen two of these and both
34014s were one one was won by the player who
34017s just generated a big board that couldn't
34019s be dealt with and the other one was very
34021s nearly won by that uh but actually was
34024s won by the person who ended up managing
34026s to save amulets for the end
34028s I do think that you want to keep your
34032s hand empty because at some point you get
34033s the curving spells that you want to put
34035s in your hand because they're better than
34036s the things that start in your deck
34038s and I'm not 100 convinced that fatigue
34042s doesn't play A Part ever either I feel
34044s like I would rather be the one a couple
34047s of cards you know safer in fatigue just
34049s in case I don't think it'll come to that
34052s but
34053s who's played more than five of these and
34055s actually played it to the end there will
34057s be people out there who have done that
34058s because people play it but you know I
34061s don't want to be behind in fatigue in
34062s this matchup yeah and that's the key
34064s right there's enough that can be done
34066s that you cannot play fatigue from turn
34068s one right that's the it's not like you
34071s know the older control Warrior mirrors
34073s where you you knew from turn one right
34077s that yes this will go to fatigue
34079s therefore I will play like that from the
34082s the second game starts not necessarily
34084s the case in this matchup so it will be
34086s just both players gauging exactly what
34089s they need to do
34090s yeah absolutely and things like when to
34093s use your light bulbs they look like
34094s they're really good on small boards
34096s early but they become massive later on
34098s but again the problem especially with
34101s dead drawer's hand
34103s you really struggle for hand space later
34105s on in the game and he has two six drops
34108s and two eight drops that he doesn't
34109s really want to cast for some time
34112s and he's going to struggle to to keep
34114s his hand empty and where adds to an
34116s extent bunny has a play for every single
34120s turn of the game for the rest of the
34122s game now right with the vision
34124s yes exactly and he's got the space to to
34127s produce that at some point Deborah will
34129s also have his vision but even if he had
34131s it he wouldn't be able to cast it at the
34133s moment sensibly he'd be able to cast it
34135s but his hand would fill it with garbage
34137s and he would struggle so his plan really
34140s for now is to empty out his hand the
34142s best he can you know he's not going to
34145s die from taking eight from an eight
34146s seven so he's got plenty of time empty
34149s out the handy best he can and prepare
34150s himself for his vision but bunny Hopper
34153s generating that value already kind of
34156s the equivalent to the old armor
34158s um first one to get for armor the tank
34160s up going
34162s in the old Warrior mirror if you get the
34164s tank up going in the other place you've
34165s got armor up you're just generating an
34167s advantage
34170s I find this really tricky as well like
34172s all the Discover options they're they
34175s are powerful but
34178s the one that looks good now might not be
34181s good later right like that's the problem
34182s I do think you do have to keep a close
34184s eye on drown I think that's probably the
34186s most generic good pick in the matchup
34189s being able to just cycle Cards into your
34191s deck and steal them from your opponent
34193s is huge and I think that's if you're
34195s ever unsure and drown is offered
34198s I think you probably should just stick
34200s with with drown for the uh the usual
34204s yeah yeah that's something I forgot to
34205s mention when you asked me at the start
34206s what was important the ambulance rounds
34208s where you're swapping um
34210s let me see if you get this right so I
34211s don't get um tweeted at but the the my
34214s duh
34215s repeated at my DARS
34218s your dad
34221s is he that good at Hearthstone Raven
34224s uh not particularly but it's you know
34226s got live Steel
34232s um
34233s it
34234s again dead draw is just quality of hand
34237s is just at this early Point not quite
34240s there to just get rid of Renault I think
34243s for now
34245s he's managed to hold on to oh no don't
34248s no absolutely weird right because on one
34251s hand it's exactly what you want right is
34255s just more stuff than your opponent but
34258s on the other hand
34261s oh quite that drop but is it still just
34264s a pick right it's got to be better than
34265s flash shield and wig it has to be yeah
34267s it just I'm Gonna Leave the Room and
34269s come back and when I get back in or the
34271s sunwells won't be on the table anymore
34273s they won't be in your decks they'll all
34275s have gone away okay I'm Gonna Give You
34276s All 30 seconds to just put the sunwells
34278s away and behave yourselves
34280s Road
34281s but it does I think it's the right pick
34283s he's not going to get much out of it but
34285s maybe he gets something good because
34286s well I know the dick has something good
34288s right now yeah the thing is like two
34290s spells let's say is probably better than
34293s a flash heel right just like two sort of
34296s random spells you would imagine so even
34299s if he gets a small value from this it'll
34301s be fine the double drown though is
34303s looking spicy indeed for bunny
34308s he's right to the point in the way he
34310s does have to start dumping some cards
34311s right
34313s yeah absolutely but he also as you've
34315s mentioned a couple of times did you just
34317s take the drown and just use one of the
34319s drones
34321s I don't know yeah I just don't use one I
34324s don't know I think just take it use it
34325s he's gonna
34326s uh
34329s it's bunny he won't use it he's gonna
34330s gather okay thanks I like this I like
34332s this I actually like it but that's why I
34334s thought he wouldn't do it because if I
34336s like it there's no chance it's right now
34338s me and Bunny are often on the same
34339s wavelength when it comes to our Stone
34341s play
34342s uh-huh what what is the wavelength I'll
34344s tune in you you wouldn't get it you
34347s wouldn't get it
34348s no uh
34350s it's New Wave
34353s oh wow you know wind up radio
34355s I've got a wind-up radio that I have
34358s actually within reaching distance of
34360s where I'm sat right now
34362s I'm telling the truth okay the Finley
34364s solves a lot of the problems that dead
34366s drawers had with his hand
34368s now he's gonna have live drawers look at
34371s this
34371s yeah they only worry with Finley here is
34373s that uh I guess it's fine maybe with the
34375s light bulbs and the the some of the
34377s other options but it does feel like
34379s you're just bottling your problems up
34380s for later for them to explode because it
34382s does mean the the bottom of dead draws
34384s deck isn't exactly mind-blowing no but
34388s he'll have the light bulbs you'll have
34389s the whirlpools and they're they're much
34391s better at the end of the game yeah
34393s problems going on and that sort of thing
34395s then they are at the start of the game
34397s so they're better there the real problem
34400s he's got now is he's got his good cards
34403s and they're all going to get put into
34405s bunny Hoppers deck you see the reaction
34406s there there's one more of those still to
34409s come yeah at least one more drown and
34412s you see that draws head dip a little bit
34414s because he knows we talked about fatigue
34418s not being the you know the the Beyond
34420s end all of this matchup but
34422s it started to be like a four card
34425s difference it's starting to stack up and
34427s know me down for uh dead draw either
34430s which you know that doesn't help with
34431s the fatigue problem as well right like
34434s hand quality bunny Hoppers is a bit
34436s better deck quality bunny hops is a bit
34439s better
34441s um just ongoing value that he's got
34443s going bunny Hoppers had some ongoing
34445s value already everything is just sort of
34448s teetering towards bunny Hopper there's a
34451s lot of things can still change it very
34453s very quickly and I would be lying if I
34455s said I knew what all those things were
34456s because we've only seen two of these I
34459s haven't played the mirror on ladder I've
34460s played the deck
34462s um it's gonna be difficult but
34466s at the moment I would say bunny Hopper
34468s is on course to become the Hearthstone
34470s world champion at the end of this game
34471s which could be some time yeah one of the
34474s big problems here is without the um
34476s without being
34478s had been playable for dead draw the
34480s amulets are just less good because with
34483s that that at least can start negating
34485s some problems with fatigue that their
34487s draw is going to hit in the
34489s some point in the future I was working
34491s out whether I was the Ghost of Christmas
34493s future or past at this point
34496s um but but yeah it's it's just it's not
34499s an urgent problem at this second but
34501s it's going to be one soon and I'm not
34503s really sure how it gets away with this
34505s unless he could end up like drowning it
34507s back or drowning bunny hoppers at some
34509s point yeah I mean that's that's what
34511s that will happen he will he'll be hoping
34513s to very much get his own vision of
34514s Darkness rolling and that's when the
34516s game kind of equalizes this is why bunny
34519s Hopper needs to make hay while the sun
34521s shines as it is although it's freezing
34523s cold here the sun's not shining at all
34526s um but yes
34528s absolutely bunny Hopper with all those
34530s little advantages
34534s it's a big difference like I said as
34535s soon as Bonnie kept basically the vision
34538s in the opening hand
34540s it's such a giant leap because that's
34542s the one thing you know you want right in
34546s this matchup like you were talking about
34547s the light bombs and whirlpools needing
34549s them later you want some other things
34551s sooner but the one thing you know you
34553s want no matter what is that vision
34557s foreign
34560s staring at the the things unfolding
34564s before our eyes Raven
34568s trying not to repeat myself too much I
34571s think we'll see this um card draw into
34573s the cycling I'm pretty sure you just
34575s talked about that but yeah he's just got
34577s to go for it now because look at the
34579s advantage Bunny Hop is getting it's
34580s starting to become visible now it's not
34583s just yeah we know you've done some
34584s things it's starting to become look at
34586s all the things I have that you don't it
34588s has the same hand as dead draw with just
34590s three extra things in it yeah this shoe
34593s is just again just these amulets for
34594s dead draw I think currently just do
34596s nothing or at least what may as well be
34598s nothing
34602s problem but if he keeps saying like
34605s again on one he does need to cycle but
34607s then is it does he have something like
34609s actually a winning uh that's gonna close
34612s that gap which is more or less a six
34614s turn Gap now between the players well
34617s the one thing the dead draw is doing is
34618s saying okay I mean because the fatigue
34620s both the games we've had one went into
34622s fatigue but it wasn't the deciding
34623s factor the other one didn't get close
34625s one thing that Deadpool has done which
34628s has negated a little bit of the
34631s advantage bunny hopperscore is
34632s constantly being front on board yeah and
34635s a lot of these boards you don't clear in
34636s one turn comfortably like now the light
34638s bulb light bomb would blur up at plague
34640s person which would you know obviously
34642s plague bunny Hopper and then he clears
34645s and once again dead draw gets to replay
34648s so for the next three or four turns dead
34651s draw will be the one with the tempo on
34654s the board it's not a huge thing it's
34657s unlikely to get through but he is
34659s stunting bunny Hoppers development by
34662s doing that I mean this is what used to
34663s happen in the old priest mirrors right
34665s where it used to be like your first
34667s actual priority is to just burst them
34670s down right make big boards keep making
34672s big boards Force the removal out and
34674s then go again and the matchup Was Won in
34677s that fashion and it came down to those
34679s fatigue things sort of later and it
34681s definitely wasn't plan a so you can
34684s definitely see dead draw doing okay here
34686s so far at least keeping that pressure on
34688s but like I said the problem is just the
34691s sheer value that the vision has already
34693s got is just such a problem it really is
34695s and Deadpool is just not able to find
34697s his own turn after turn
34700s but he is repeatedly splitting the
34702s difference he's repeatedly drawing some
34704s cards and then saying to bunny Hopper
34705s okay I'm going to tie up your Mana if he
34708s ties up bunny Hoppers man of enough
34709s eventually bunny hoppo will either stop
34711s getting value or maybe burn a card which
34714s could be useful if they do get a fatigue
34716s only probably looking at identity theft
34718s here but
34720s I'm just staring at just another amulet
34723s yeah either or and I again if you've
34725s played this a lot I'm going to just say
34726s that whatever bunny Hopper takes is
34727s correct on this one that's what I do
34729s anyway but like even more strongly I
34731s think if you play this a lot you know
34732s which is the pick here
34735s um does he even need the cards right now
34737s it's only a copy maybe just the amulet
34738s play for that late game safety play for
34741s those big boards later in the day that's
34743s what I mean like just amulet and then
34745s just trade it away it seems absolutely
34747s fine review the option after that I do
34749s like this a lot here from bunny does get
34751s the zyrella hero
34754s they'll just do stuff I think one of the
34756s things you need to look at in terms of
34759s how far I think bunny thinks he's ahead
34762s is that he's had these two locations for
34765s ages and procked once
34768s you know it has been a recurring problem
34771s with the matchups we have seen here if
34773s you've got the vision going
34775s you really do struggle to empty your
34777s hand and that's why I'm not writing dead
34778s draw completely off because he will gain
34781s that value back very quickly with a
34782s vision if he draws it because he has
34784s managed to there it is he has managed to
34787s solved the problem of hand size in his
34788s hand with that Finley
34790s and yeah now the game is well and truly
34792s on he sits up in his chair and you can
34794s see he he thinks he's back in this
34796s because he's got the tempo he's got the
34798s vision rolling
34799s and he's not totally out of it but as
34801s Raven has pointed out several times look
34803s at those deck sizes 25 to 17 is how much
34807s stuff bunny Hoppers stolen basically and
34810s not so bad I was gonna say yeah their
34812s job probably has to play the Behemoth
34814s out because you know if he's scared of
34816s this uh plague but of course upon
34819s getting the vision like the vision is
34820s priority and he does lose the Behemoth
34823s as well so even though he isn't you know
34826s he doesn't need the lifesteal so to
34828s speak a behemoth play later could have
34830s actually been huge absolutely
34833s um another thing that's been happening
34834s well Bunny Hop has been controlling
34836s these boards is he has actually been
34838s using up his spells so his hand is full
34840s of minions right now
34841s he's facing enough damage that he
34844s doesn't just want to go minion minion
34845s minion right he wants to blow up the
34847s board over and over again or put some
34849s taunts down or something
34851s and if Deborah can just keep on this
34853s turn after turn hit you for six play
34855s another six six hit your five play an
34858s amulet which he'll draw in a moment yeah
34860s he's got two or three they've been
34861s cycling really or two they've been
34862s cycling really well
34864s if you can just keep this rolling maybe
34867s he gets there with the equivalent of
34869s tempo that priest has uh it's not like
34872s Rogue Tempo it happens over several
34874s turns but you can see bunny obviously I
34876s start taking damage now like chunky
34878s damage
34880s what he's gonna have to do a good job
34881s clearing here though Ireland is always
34884s the nice play to be able to just push
34886s back a little bit at least and and just
34888s get some level of tempo going
34891s but again take six a trade play some
34894s more minions for dead draw
34896s and he's gonna have the opposite problem
34898s to bunny Hopper his hand's going to be
34899s full of spells in a moment because he's
34901s used all his minions up buddy Hopper's
34904s hand is full of minions because he's
34905s used all his spells up so when it goes
34908s the other way when bunny Hopper finally
34910s gets control it's going to be about
34912s where the dead draw spells can control
34914s bunny Hoppers minions in the same way
34916s and that's where those extra seven or
34919s ten turns whatever it was at Visions
34920s will probably reveal themselves in
34923s Bunny's favor yeah extra zyrella though
34925s for dead true or that said nothing to be
34927s upset about at all along with the amulet
34929s so pretty solid pickup using the zero
34932s Mana spell to just dump the card now
34934s reborn of course on the minion two yeah
34936s this is still that sort of um very
34938s thematic Undead Army that just never
34941s really gets cleared and he's just yeah
34943s it couldn't work out which one's
34945s Australia so just shipping it face it's
34946s setting up sort of lethal over two or
34949s three turns with the you've got to
34951s visualize the clear I play some more
34954s stuff clear I play some more stuff now
34955s as it happens Deadpool's kind of running
34957s out of stuff for the time being but
34959s that'll change soon
34962s I'm excited baby I think this might be
34963s going to go five suddenly even though
34965s there's no logical reason why bunny
34966s Hopper isn't a mile in front yeah
34971s no it's actually just so close honestly
34974s is it great
34983s you're going for a light shower okay
34986s because again it's something you got to
34987s bear in mind that at any point bunny
34989s does have Whirlpool right he can just
34992s stop this push if he wants to
34994s more or less again though it costs eight
34997s you play Whirlpool you do nothing else
34999s dead draw and again dead was running out
35002s of minions we need to keep an eye on
35003s that he needs an amulet he's got one
35005s yeah and um but if there's a Whirlpool
35007s happens then ambulance just happens and
35008s everything comes back yeah that is true
35011s I think amulet is the the scary one
35013s right because in general I think Bunny
35015s Hop has seen enough stuff to say okay
35017s well other than amulet you probably
35020s don't have that many actual minions to
35023s just play naturally right yes so
35025s obviously amulet is definitely scary
35027s bunny Hopper keeping a at least equal on
35030s board roughly speaking of course yeah
35032s and he's taken seven damage effectively
35034s like I've been talking about this push
35035s like it's some game-winning Bonanza
35037s killer he's actually managed to do seven
35040s damage with this game-winning Bonanza
35042s killer over that whole time yeah
35044s um deadra also noticed has been holding
35046s on to at least one Shard the whole time
35048s so if a board does stick or a big chunk
35051s of board sticks he will be able to get
35052s through taunts and you know put in a
35055s hefty thump at some point that's that's
35057s something else he's working towards
35059s yeah I was even looking at what like
35061s what and when zirella becomes relevant
35064s right because that's what those death
35065s rattles uh you know there's a lot of
35067s plagues in there
35069s there is a lot of plagues but the thing
35071s is four fours aren't the easiest thing
35074s to keep dealing with the deck is built
35076s to deal with giving your opponent a
35078s couple of four fours and killing them
35079s off
35080s but when you're talking about killing
35082s four fours over 25 30 turns that's a
35086s different problem you're not built to
35087s deal with that so much
35093s hey dead draw trying to squeeze a lot
35096s into this turn now
35098s kills off the zyrella on board
35100s simple
35102s yeah I don't know how many turns he's
35104s had this momentum before now but
35106s he's holding on to it it is starting to
35108s Peter out
35112s there's an amulet
35114s drops down vision for Bunny and
35120s yeah now
35124s I don't know which cards have been
35126s copied or not with theft accusations so
35128s uh I would genuinely you know generally
35132s lean to identity theft in this matchup
35134s of course but bunny has a much better
35137s idea uh that how good theft accusation
35140s is or isn't right now
35142s yeah I I've also given up on the deck
35145s track of this so I remember that when TJ
35146s and I cast it in the on the first day
35148s the deck tracker melted so yeah it's
35150s like
35151s not touching that today
35154s not too quickly for this game that is it
35157s it did reappear but I don't know
35161s get track of this look at all this stuff
35162s though
35165s remember the dead drawers whirlpools and
35167s light bulbs are both on the bottom of
35169s the deck like all four of them because
35171s he he finled them away quite early on
35174s in relative terms
35184s Mindy it's okay oh oh oh there it is
35193s and he knows that Bunny's hand has got
35195s quite a lot of plague people in it he
35197s must be tempted as a whirlpool
35199s Yeah It's Tricky though right because
35201s then it's just the same problem you
35202s mentioned earlier but backwards where
35204s Bonnie gets to play into this as opposed
35206s to you know the other way around exactly
35209s so he's kind of stuck with this whole
35211s gotta just keep on trying to keep the
35213s tempo but it is petering out
35217s we've got the Shadowood ruin
35219s um
35220s yeah vision
35224s identity theft Whispers of the deep sure
35228s are you still identity because like you
35230s said he's actually running low on
35231s threats to want to grab a amulet or
35234s something right so I think it has to be
35237s identity theft for dead draw right now
35241s you open his hand is just
35246s it's like one of those really bad
35248s science fiction episodes where you know
35250s the whole crew just slowly gets turned
35252s into a zombie
35255s okay it gets turned into a zombie all of
35258s them morph into one single zombie yeah
35260s it's like the Borg plague people
35263s meanwhile it's like hey Spirit healer
35266s have a look around that corner up plague
35269s person now unlucky
35273s the zirella for dead draw
35278s it guys identity theft into identity
35280s theft yeah oh well there's Mida that's
35283s good there's me down he's come back
35286s finally with a pint of milk a pack of
35289s ciggies after all these years
35301s now what
35303s beat the shards use a shards or cyclist
35306s the shards don't do anything though
35308s right not now they don't but he knows
35310s that you know they will at some point
35313s yeah and I think that's the that's the
35315s issue right like they will at some point
35316s so keep them right in hand if dead draw
35320s wants to dodge something specific
35322s oh look I didn't I think both of these
35325s players don't even know who's who
35327s anymore
35331s is the the Spider-Man meme right they
35334s just pointing each other
35335s everything's just plagued people no one
35338s actually knows what's happening
35342s steal that sort of gut feeling that
35344s bunny should be slightly ahead but also
35346s the other gut feeling that I don't know
35348s what I'm talking about so who knows ants
35350s on the middle and a burn for dead draw
35353s here as well right because that's gonna
35354s overdraw
35366s help I think it's stopped
35371s there's so many amulets or identity
35373s thefts
35374s I'm burning up and saying you know what
35376s I've turned the corner now there goes
35377s light charity yeah Bunny Hop is saying
35379s okay I'm on board now I still have
35382s removal available if needed but he is
35384s just that one step ahead you've noticed
35387s Bernie Hopper's possession right
35389s Deadpool is going to be the one on
35390s defense removing stuff every turn seeing
35393s what bunny Hopper has his reload and
35396s bloody Hopper's early vision
35398s meant that his relay his removal on the
35401s sort of ten turns he had to defend was
35403s pretty efficient and dejua might be just
35407s a touch behind here but one important
35408s factor though I want to just bear in
35410s mind is both players are now on the same
35411s debt count right or the Bonnie's now 11
35415s that draws 12. yeah so that huge lead
35420s like what was it like four or five maybe
35421s even six cards yeah yeah for bunny
35424s Hopper has gone away because he's needed
35426s to draw or he's had cards you know like
35428s stolen or deleted with a whirlpool and
35431s so on so actually now the fatigue isn't
35435s really that big a deal in terms of one
35437s player being ahead of the other
35439s I think it's the card quality though and
35441s again I'm very happy to be told I'm
35443s wrong here but because bunny Hopper had
35445s that run of getting the Visions earlier
35447s my instinct says that his card quality
35450s should be better than dead droids just
35452s by slowly small efficiency advantages
35456s but I could be completely wrong yeah
35459s well one thing to bear in mind I think a
35461s lot of that evening up of the fatigue
35464s came from Whirlpool which means you know
35467s the light shower Elementals or whatever
35469s and everything like that got sort of
35471s deleted out of the deck which meant
35473s basically the cards dead draw had
35475s already played
35476s was you know the the mirrors were in
35479s bunny Hoppers deck no that's a very good
35481s point so it could just be that the card
35482s quality was equalized immediately with
35484s the whirlpool yeah
35486s we are gonna have to watch it sort of
35488s unravel as you're watching me unravel
35490s live on air yeah because wasn't there
35492s like I think the drowns from earlier at
35496s least a couple of them just got deleted
35498s right I think you're right yeah
35502s yeah I think you're right one was in
35504s midar but I think the others were just
35506s things that have now been deleted
35508s foreign
35520s towards the bottom of the deck it
35521s becomes far more relevant at the end
35523s because you've the cards you've saved
35525s that are any good that get stolen that's
35527s a big deal and and you just wait till
35529s the whirlpools have been played right
35530s and then drown
35533s and then yeah safer yeah
35537s except you don't know how many
35538s whirlpools they've been generated but
35540s you don't think that three zirella is
35543s dead too I guess they're just super
35544s amulets right
35547s yeah but they they only proc the death
35549s rattles right so if your death battle is
35552s bring something back to life then hey
35558s maybe not
35562s credible into tradable into tradable
35564s okay welcome to the
35568s Club yeah so the bone caller putting the
35571s bone cooler in the zirella is where I
35573s was going without that's the second one
35575s for dead draw this game
35577s and then zarella brings back some yeah
35580s stuff and off you go yeah I I guess the
35584s point is like that's gonna do like two
35586s versus obviously a amulet is can do
35589s seven right yeah whatever so we'll see
35592s how that one goes but oh look another
35594s plague spreader absolute plague spreader
35598s It's Tricky as well because I think
35600s everybody knew about the 100 xyrella
35603s Heroes that he would probably drown that
35606s too for right
35608s I don't know if these two practice
35610s together for this tournament they
35611s brought very very similar lineups right
35612s so there's there's a possibility they
35614s did practice together because they're in
35615s different groups that's the thing that
35616s players still do at the top level
35618s sometimes yeah I'm sure when I asked uh
35621s bunny he said it was going to be a
35623s potential mix
35625s of you know obviously non-tournament
35627s players and uh dead draw I guess or
35630s maybe another one
35631s it wouldn't surprise me if they had in
35633s which case the reason I bring that up is
35635s but he might know there's a handful of
35636s zoellas if they play tested this but who
35638s play tests this when they've got one
35639s week to test every match up yeah you
35642s just look at this go yeah amulet's Goods
35644s I know that's kind of good you know
35645s everybody knows good because he's got
35647s two of them as well
35648s so maybe he would expect triple his
35651s overall action
35652s there's one
35658s have a hand of play
35661s oh
35663s that's it I'd be very interested to see
35666s what happens on what the meta looks like
35668s if plague spreader just hit a card in
35671s your opponent's hand and not a minion
35673s that would be hilarious what's he got
35675s like plague pool and plagues so like
35678s spells just become plague spreaders yeah
35681s just as a minion yeah I'll call it
35683s Whirlpool plague pool in that in that
35685s apocalyptic description let's make it
35688s someone make it a Tavern brawl and see
35690s I'm very excited yes do it Tales from
35693s the plague
35695s except give it a good name
35700s I just gotta drown
35702s oh they're just stealing the same things
35705s I
35706s think so stop it
35708s there's hundreds of thousands of dollars
35710s on the line make the behave
35714s rest
35717s [Music]
35722s okay the Midas are going to start doing
35724s stuff now yep and bunny is you know that
35728s had that turn behind uh you would say on
35731s fatigue at this second in time
35734s um but that can swiftly change and of
35737s course now bunny is the one who's ahead
35739s on board
35741s seem to remember there were 16 spells so
35744s if you're playing Vision all over and
35746s over again you're gonna hit a 3 and 16
35748s chance to hit a drown quite often so if
35751s it does just come down to Mida versus
35753s Mida
35758s I'll get there I've just been lazy
35762s who hits the most three out of 16 shots
35765s to
35765s to just drown it back into their deck
35767s all the time
35774s wow
35782s one thing that's been very clear from
35784s particularly Bunny's side but that's
35786s because he's been the defender is the
35787s the players just aren't worrying about
35789s the plague spreaders right they're just
35790s like a 4-4 plague spreader is fine in my
35792s hand oh yeah but the thing is fine
35795s the the way to worry about it and play
35799s around it I would say is to just throw
35802s minions out left right and Center which
35804s is probably the way to lose right so you
35806s just say well I'll play normally and
35808s take the four fours
35811s kidnap
35814s here's the tricky thing here we've just
35816s had an update from Derek that someone
35818s said that it's Meda because a nauru says
35821s it in the book of mercenaries it's not
35824s my dough anymore yeah the problem is
35826s though if that's the case well thrall
35828s says shaman
35836s everyone needs to sort themselves out as
35839s far as I'm concerned I I'm with you I I
35841s used to cast shaming with you and Shaman
35843s with everyone else to avoid arguments I
35844s said Shaman before I met this game yeah
35847s I was an original shamanite and I I was
35849s I just got I'm not as strong as you even
35852s I got bullied by subtle into saying it
35854s incorrectly and you know there you go
35856s and and here we are years
35861s media yeah here we are
35866s no how do you say Navi says its name
35869s I would say
35872s who says media
35874s the narrow says me mate is really calm
35879s it's just because she was just not on my
35880s maidar before we started the disgusting
35883s when we started this match and I'm gonna
35885s come down now
35886s bam
35892s put just chain in vision of Darkness
35894s here another drowned to pick up not too
35897s much of a surprise like I said I think
35899s that is if you're off a drown you'd need
35901s a very very good reason to uh not take
35905s it in this matchup yeah I agree I think
35907s it's the number one card
35911s wow
35913s it's so silly oh and get in the sack
35918s get in this sack
35921s The Amulet here only on two though for
35923s dead draw so you'll probably still want
35925s to cycle that get a bit more value yet
35927s wait when you activate the sax thing
35930s with Zion I assume something doesn't pop
35932s out of it because
35934s yeah under it's uh and epic backs on
35938s that
35938s epic sex I think you need Epic Sax to
35941s watch this replay too
35943s well the shape I like to pick up is just
35945s the just the most raw value death rattle
35947s of course uh it's gonna just create more
35950s Minions on board which is probably what
35952s their their dead draw is here for
35954s some of the phone's Shady bunny to
35956s analyze this Arena board please or you
35958s know language hacker or red beard or
35960s somebody look at the state of this board
35965s look at it
35970s absolute state of the board
35974s foreign
35976s but it is a fairly dangerous board to be
35978s fair
35980s yeah I'm just sitting here wondering if
35982s bunny actually wants to drown the
35985s mothership yeah I think that's just the
35988s highest value so we'll just take it away
35991s it stops dead draw getting it in um is
35994s death rattle pool as well which is going
35996s to be very important for later
35999s I like that finally Raven having said
36002s it's going to be important for later 200
36005s times each during this game of
36007s hearthstone later is nearly here no I
36010s think it's still a while away yet it is
36012s a little bit the reason I said later and
36014s not soon it's getting there yeah it's
36017s getting there
36020s God
36022s and the drowns of course will slow down
36024s fatigue at some point as well
36027s one thing that Deadpool has struggled
36029s with the last two or three turns because
36030s again he's been the the temporary player
36033s is he hasn't had quite as many Visions
36035s cast as bunny has I don't think I think
36037s he's missed one or two
36039s I might be wrong right
36041s I feel like bunny just doesn't miss any
36043s and I feel like dead drawers miss a few
36044s but he's been making space in his hand
36047s by Will pulling away his own plague hand
36050s a lot of the time as well
36052s oh amulet number 500.
36056s play it oh come on
36059s I think right now a dead drop will just
36061s want amulets with almost Max minions
36064s right
36065s this is Max minions that's why that's
36067s what I thought three minions is Max for
36068s now
36070s wait there's been no other death battles
36072s there's only space
36075s oh you can't yeah he could have traded
36076s the three two right
36079s sure to have died uh yeah I I It's
36082s tricky because I'll be honest
36084s I don't think the trackers that we have
36086s is reliable at this point now the track
36088s we've got at this point I don't know
36090s what the amulets in the deck even look
36092s like and how many there even are so uh
36095s we'll have to see how this one pans out
36096s but dead Rod's choosing to make a bit of
36098s a push and it does force bunny Hopper on
36101s the back foot in terms of whether he
36102s wants to clear or not
36105s you can also kind of counter push and
36106s just put his own stuff on the board and
36108s say okay well your board actually is
36110s full of two ones mate and I don't care
36111s about it I'm just gonna put some stuff
36114s out on my own and one thing bunny has
36115s done as you kind of mentioned earlier is
36117s he is played Visions almost every
36120s possible turn of this game that he could
36126s all I know right now is it's what I
36129s would do uh take that as a positive or A
36131s negative for Buddy's play but I would
36133s definitely look at just saying okay well
36135s this is just raw Extra Value no I'm with
36138s you even and I'll be wrong with you we
36140s can be wrong together it's fine
36143s chaos Nova burnt uh bunny Hopper just
36145s emptying some hand space before as well
36151s if you're looking at this ambulance it's
36152s got four on it
36157s no he wants Five On It
36163s and then he started reciting the lyrics
36165s to a certain song I know I know I was
36167s 21. play around getting his band forever
36170s but you know
36175s trying all right I'm sure we'd be fine
36177s if we were banned forever
36178s yeah I'm sure we'll see he has managed
36181s to Chip Away bunny Hopper down to Omega
36183s 28 which is too low than most Heroes
36185s start with he's getting there
36189s this
36191s dirella will of course uh kill off the
36193s Volvo
36196s yep
36199s why are there motherships all over the
36201s place
36203s like the plague people but they're
36205s Mothership people they're spreading
36209s my cat's come to see what's going on
36210s she's excited too right at the end here
36213s with the potentially of the World
36214s Championships 2022
36221s wow now
36224s Ida on the Orient Express being put back
36228s in the deck once again
36236s what's that I don't even know why I'm
36238s trying to remember
36240s what all the Death rattles are that the
36243s bunny offer has it I was like right what
36245s is this board stick gonna look like at
36246s the end here and it's just gonna be a
36248s ton of healing yeah they're both trying
36251s not to draw cards but those things are
36252s the location is just clogging up the
36254s board as well
36259s hey looks like dead draw now gonna start
36263s oh does have drown yeah like I said I
36265s just at this point I can't even think of
36268s another card that you would pick if
36269s drown was an option
36271s let's have fragment no I don't think
36273s there is I mean I say there might not be
36274s one too what are you doing cat This is
36277s highly important
36279s um yeah I can't think of one but then
36281s whenever you say you can't think of
36282s something incredible pops up that you've
36283s not seen for years it's just like it's a
36285s hugger
36287s or something but yeah here comes the
36289s drown
36291s he wants to cast something to get it out
36293s of his hand just so he's got space to
36294s play The Vision again soon
36297s and no minions in hand right now so
36300s doesn't need to worry about this plague
36302s spreader hitting I don't even know at
36305s this moment in time but yeah I didn't
36307s have to overly worry about it looks like
36309s he's just gonna throw the mech into the
36311s bottom of his deck instead I genuinely
36313s don't think they care much about having
36315s things turned into plague people I think
36316s the four fours are just good enough that
36318s they don't mind yeah I was just meaning
36320s if like you know
36322s somehow they generated some really
36324s insane death rattle right and and they
36326s said you know what I actually want this
36328s there's like a chance that you'd silence
36330s the spreader for a turn just to be able
36332s to play the death rattle next turn but
36334s yeah it's it's unlikely but possible
36338s this is like one of those card games
36339s where one player gets all of the cards
36340s apart from a few but the few the other
36342s player has spins them all back to their
36344s side and you keep doing that and you're
36346s just not sure who's winning until it's
36347s over but I do feel like bunny Hoppers
36351s quality card quality is becoming
36353s noticeably stronger than dead drawers
36355s over the last few turns
36358s the double Mothership
36359s Etc
36366s but I'm not sure if you should just be
36368s counting number of minions or we should
36370s be looking at the actual quality of the
36371s minions at this point I mean it's tough
36373s as well because once again fatigue has
36375s shifted back towards dead draw where
36377s he's now got two cards left in deck
36379s because bunny Hopper has I feel like
36380s bunny Hoppers just hit way more drowns
36382s which happens when you play Visions way
36385s more often
36386s um and it started to just give a little
36388s bit of an advantage and as you said I'm
36390s not saying fatigue is the the ultimate
36392s end point here but
36395s being a bit ahead of your opponent in
36396s fatigue means that you might squeak out
36398s a lethal when obviously if the the board
36402s state was flipped you would be able to
36403s right so it will start to stack up
36405s damage wise but he definitely hits three
36408s drowns before dead draw even had the
36409s opportunity to right right right that's
36412s the part I do remember for sure
36414s yeah dead doors now at the amulet stage
36416s of the game where you have to remember
36419s that you can't tradeable an amulet once
36421s there's no cars left in your deck so
36423s it's time to play them obviously drown
36425s kind of helps with that you can drown
36427s and then you can trade the amulet
36430s into your last card so that's a thing
36432s that might be on his mind in terms of
36434s not playing drown for a turn or two
36440s we can use their parents to clear up a
36442s minion here makes sense just retains
36444s much board as possible
36448s he has retained a big board two or three
36450s turns in a row now
36454s and with a double zyvela left and I
36456s think an amulet still to come
36463s and Bunny will have a much better idea
36465s of what this Whirlpool you know what
36467s level of impact this Whirlpool has or
36469s doesn't
36470s and it's still got light bomb which gets
36473s a reasonable-ish job done
36481s go for devour with the tone okay okay
36490s I mean this and then it does make light
36491s bomb better after trades happen right so
36496s yes absolutely this could be uh probably
36500s oh
36502s that one hurts but Brown is a good
36505s response how much damage is this
36508s a lot I mean it's a lot in context it's
36510s like 20 19 I think yeah I didn't count
36513s it I just sort of did a five times four
36515s is twenty and it looks like five times
36517s four to me because it's the same as six
36518s times three
36520s yeah this is solid because now their
36522s draw is going to flip over to the shadow
36524s side of zyrella and he will have Shadow
36527s word
36529s damage I can't remember what that one's
36531s called one sec uh Shadow word on death
36535s that's it yeah Shadowood damage
36537s Shadowood on death that is pretty much
36539s the same phrase as far as I'm concerned
36541s blame around the light bomb healing up
36543s his small minion because healing up
36544s anything else wouldn't matter but two
36546s damage could be relevant
36548s the pings are starting to add up
36551s are we going to a game five
36553s I don't think there's whirlpools and all
36555s sorts of stuff the problem is there's
36556s still the zyrellas
36559s I think that's the the big question mark
36561s for me is just zirella right now uh
36567s there's so many big question marks in my
36569s mind right now they're just floating
36570s around covering up my eyes and I just
36572s don't even know what's happening anymore
36573s it's it's great I'm loving every second
36575s of it
36578s see the world pool though
36580s yeah and I'm on review
36583s take a quick look here
36586s okay
36587s she's on one okay
36595s those we love are never true he comes
36598s over to number two
36599s gonna fetch some more play people back
36606s and Deadpool
36608s almost certainly in control otherwise
36610s buddy Hopper has been cleaning out his
36612s hand with repeated whirlpools to make
36615s space does seem to have eaten some of
36617s the value out of his deck as well
36621s and like you say there's still two um
36624s for bunny Hopper to to even this all up
36626s a lot more
36629s but he needs them
36641s I don't know if that's funny that the
36643s sack death rat I'll just procs it's just
36645s like hey I'm here I was in this game
36647s yeah but you don't get anything out of
36649s the sack apparently
36655s sort of like when Santa visited me you
36658s were naughty yeah
36661s yeah that's going to be a few more cards
36664s shuffled in here for dead draw
36670s will this ever
36675s end but the next one's gonna be like
36676s seven trucks deeper
36679s kind of interesting right because it
36680s looks like Bunny's just gonna lock in
36682s the light bulb this turn clear it all
36685s and say next turn he can zyrella
36689s yeah because now he also has the double
36692s uh amida
36694s uh-huh
36697s do you care for the burn as well
36703s all right
36705s yeah he's gonna kill them with a whirly
36707s pull I think
36714s again
36718s looks like he might it'll be his last
36720s one but these don't heal bunny so two
36722s four sixes although annoying uh unless
36725s I'm forgetting death rattles I don't
36726s think these die
36729s well it's not gonna kill dead draw right
36732s so your buddy gets to make a couple of
36735s Trades but that draw just goes again
36736s with all the Death rattles also worth
36739s noticing or pointing out that he saved
36741s that silence basically the whole game
36743s yeah so he knew the matchup he knew this
36746s is what it came down to at least in some
36748s capacity he knew that one of those
36751s silences ends up going on these
36753s um Midas at the end of the game
36760s oh
36763s it's so weird right because
36767s is what's going to happen right now
36770s is
36772s Bonnie
36775s Waits maybe for the McDonald's to be
36778s played
36781s then oh
36783s yeah uh
36791s for ages
36794s I'm just trying to think of a way that
36796s dead draw like secures this because now
36799s dead drop has all the removal but dead
36801s drawer wants the pressure right not the
36803s removal so the fatigue is generating
36806s pressure
36808s just about to shuffle more now
36812s and get the Midas back
36814s uh what about me let's find out they
36816s just summons them all lifestyle again
36817s and and then dead draws got to respond
36819s he does have AOE to respond but the
36822s problem is it's like Whirlpool which
36825s will kill his own minions and he wants
36827s them to win right because Bonnie just
36829s shoots all the way back up has the uh
36831s the fragments in the deck now yes you
36834s know they Auto draw an auto play but
36838s then what does Dedra do all deadro's AOE
36841s is symmetrical right
36842s yeah it's just a very messy ending to
36845s everything really right now Bonnie's
36847s just got minions in hand and dead Rod
36850s doesn't and I know that sounds like I'm
36852s bringing this whole game down to a very
36855s very basic ending but that's the one big
36859s factor for me that's different for these
36860s players
36864s yep no I think I think there's still an
36866s amulet in the deck
36868s that's a bunny
36872s the World Championships on the line if
36874s we
36877s oh my goodness look at the hell
36880s [Music]
36882s this is gonna burn some as well right
36884s which is a big deal yeah it is just keep
36886s drawing one of the reasons again why the
36889s uh the cycle at the end there for bunny
36890s Hopper was really nice because I don't
36893s think he would have overdrawn anyway but
36896s he just gives himself a whole nother
36898s turn before the fatigue hits him again
36900s right yeah but this uh Whispers will
36902s help him to clear the board
36907s in conjunction with a light bomb
36910s it did turn down a identity theft there
36912s so he values this more highly and he
36914s took it quickly as well so he's got the
36915s plan for it
36917s and here's the moment right when I was
36918s talking about other spells that can be
36921s useful when suddenly you want to really
36923s power the pressure on you know devouring
36925s plague and everything's going to be
36927s quite good to just push these off board
36928s because like I said the biggest problem
36930s that dead draw has is all the AOE
36933s symmetrical he doesn't want that he
36935s wants to hit face and retain his own
36937s board
36940s foreign
36944s well that's what I said like honestly at
36947s this point it's difficult the big factor
36949s is bunny still has minions and a zyrella
36952s left
36953s and their drawer doesn't and buddy has a
36955s amulet right to me that's the biggest
36958s Factor but
36960s Visions could get identity theft that
36962s they can then get Bunny's amulet right
36965s yes so their draw can still acquire new
36969s cards it's just if and when he has the
36971s time and as it hits the right cards of
36973s course
36974s yeah it's going to be about these
36975s Visions obviously at this point
36978s it's just ridiculous to work out who's
36980s winning when you're not familiar with
36981s the matchup I think it's ridiculous when
36983s you are neither of them seems to know
36984s the outcome like looking at The Players
36987s like in the Demon Hunter game you just
36988s know who is ahead right at various
36990s points because the players you don't
36992s know Hearthstone you know who's ahead
36994s that's the thing though right The X
36995s Factor here is the Visions like the game
36998s can just you know flip either way based
37001s on what each player gets from Visions
37002s each time right like bunny just
37004s discovered a death rattle yes it's not a
37006s hugely impactful one but it could have
37008s been
37009s right like there's still things that can
37011s happen identity theft there oh my God
37013s but I don't think he does at this point
37015s I think he has a good idea what like
37017s almost all if not all of dead draw's
37020s hand is
37022s yeah
37023s those are how they're trying to find a
37025s way it's my dad on Buddy's side is just
37027s more or less immune to light bomb
37033s and divisions
37038s oh here we go oh oh okay you want two
37043s visions to turn in case you miss
37046s I I don't even know Lorinda but all I
37049s know that you do neither of those three
37051s cards or neither any of those three
37053s cards and not amulet
37055s I think the other vision and I think you
37057s want to rip the other Vision hmm
37060s then you have to dump the card if you
37062s did that though but
37064s and then you have a mulligan every turn
37066s for uh another attempt
37074s [Applause]
37079s sure
37081s the bunny can heal for 12.
37085s I mean more right but another amulet
37087s another drown oh another drown but bunny
37089s has zirella right so he's he's still to
37094s a decent extent fine because he still
37095s heals for loads
37097s and puts more uh Midas in the deck but
37102s he's waited until uh dead draw feels the
37104s need to play Whirlpool which he may or
37107s may not do this turn like if bunny
37108s drowns
37110s this now
37112s that draw might have to whirlpool
37115s then bunny plays the plague spreaders
37117s and if the whirlpool happens again
37119s Bonnie can play zirella but but
37122s um their door has the light bump so he
37124s can whirlpool
37126s hold on to the fragments like he's doing
37128s if Bunny Goes For zyrella he gets
37130s whirlpooled if he goes for plague people
37133s he gets light bombed
37138s and if Deadpool knows that which he
37141s probably does but who knows at this
37143s point
37144s he might have a lock on the game again
37146s except Visions changes who's winning
37148s every single yes that
37150s that as usual
37152s biggest problem the little tiny caveat
37154s of the whole game changes on its head
37156s every single turn nothing nothing too
37158s important for the world championship
37159s haven't you been here been here for with
37161s Hunter Hayes and Viper haven't you just
37163s been in this spot like three years ago
37165s uh
37168s uh and no but there's the whirlpool here
37170s uh that finals was the one that had a
37175s ending at some point that we could see
37178s and try and work out this less so
37182s yeah I think we're about an hour deep
37183s into this game unless I'm getting my
37185s timings so uh the players like I said
37188s earlier in the in the in this final was
37190s under a ton of pressure
37192s playing a game like this but he knows if
37195s he wins he's one he is done and he's the
37197s world champion if he doesn't he's got to
37199s go all over again against Deadpool
37204s incredible pressure for both of these
37206s players the focus that honestly like I
37208s respect the fact that they're still just
37210s making good plays right because they
37212s must be tired it's a long weekend for
37214s them tons of pressure and mentally
37217s taxing gameplay of priest
37219s so I'm just massively impressed we're
37222s even still will go in here
37224s yeah and the players too Raven and the
37226s players
37227s the show slash players and not us at all
37230s because we we we're rubbish humongous
37232s owl that sounds like damage on a stick
37237s oh
37238s chicken
37240s uh-huh
37243s that's a foul
37245s yeah it's more minions right for zyrella
37250s yeah it absolutely is uh and Barrel or
37254s amulet amulet probably
37256s yeah
37258s the only small though these little
37259s ambulance they don't have much trading
37261s ability anymore yeah but three Mana
37263s maker thing uh I think the play I think
37265s dead draw would love that
37271s [Music]
37272s okay
37273s with dead drawers actually got lethal
37275s outs at any point soon well he's on heel
37277s right this time with zyrella so
37280s yeah
37281s another word on death does too
37285s to try and hunt for silence here because
37287s if bunny Hopper doesn't have any healing
37293s and yes I realize what you say about
37294s it's always there wait wait TJ's pulled
37296s me up on you don't need another vision
37298s of course you don't you just play the
37299s same one yeah it doesn't wouldn't he use
37301s the uh if he wanted to clear
37305s have to hunt for silence right
37308s no I don't think he walks in a scene
37311s I guess well what I mean is if he hunts
37314s for a silence and misses
37316s he's got nothing right
37319s [Music]
37322s can't you just clean the scene just get
37325s rid of yes they get redrawn but that one
37328s turn appealed could be the difference
37331s okay I guess no I guess they're just
37333s saying look it takes six funny heels for
37336s uh what 12 at a minimum I guess more
37338s with the hero power but next turn
37340s they're gonna finish only three right
37342s are we 23 attack
37346s what are you cleaning
37347s it's infused isn't it oh it's infused it
37350s must be infused to six or less yeah yeah
37352s it must be infused by now I I would hope
37355s so with the amount of time that that uh
37357s yeah yeah I'm having a moment okay it's
37359s okay it's okay excuse is Gonna Come
37362s thick and fast in a minute but yeah
37363s having just having a moment is irelia
37365s still available for Bonnie he's been
37367s very patient with this zirella he's
37369s already pulled one Whirlpool out of uh
37371s that draws hand but you will be aware
37374s that there's a second one and he
37376s definitely wants to wait with the
37378s zyrella and and but he might not get the
37380s choice right he's on six next turn so
37383s you might just have to call it a day and
37385s the big deal here is when this cyrilla
37387s has gone this is why I've been trying to
37388s wait for it I think you have two when
37390s the zarella is gone then the whirlpool
37392s becomes pretty good for dead drill
37394s right which is why I think when he's
37396s been trying to get the the whirlpool
37398s played yeah to then play zyrella because
37401s then he just gets ahead yeah it's been a
37403s game of cat and mouse that part of the
37405s game I have tracked
37406s with all my confusion about many parts
37408s of this game some of this I think we've
37410s got the theme pretty much right cat and
37412s mouse or plague spreaders and naru
37421s it's a reminder for those who have just
37424s joined in in the middle of this Marathon
37425s it is the best of five but it will end
37428s up three two at the very most
37432s foreign
37445s gets one back
37447s yeah interesting though right because
37449s that's
37451s good
37452s but again it kind of means that draw
37454s can't play Whirlpool seven fatigue we
37457s need to keep an eye sorry yeah which I
37459s can't work out who that's good for if
37461s dead drug can't play whirlpool
37464s it's very very very tricky but yeah you
37469s are right the fatigue is definitely
37470s stacking up on bunny Hopper he does get
37472s to push a good chunk of damage himself
37474s now yes oh
37476s most importantly what does he do about
37478s the madars on the other side
37480s he still has his eye better which is he
37483s now doesn't have his eyeballer
37487s and this is where the game will finally
37489s start to resolve asterisk vision
37502s this is always going to happen in the
37503s final we're always going to get this
37504s match Raven weren't we yeah
37507s Scotland TJ stitching us up I don't mind
37510s we're gonna cast about two hours of
37511s finals it's fine
37513s you know bunny Hoppers had to pull the
37515s trigger on the zyrella healing up all
37518s the way back up to full getting all the
37520s shuffles in but now dead draw gets to
37522s decide okay by you know one is this the
37526s last Cyrillic too is this now the time
37529s to just say Okay Whirlpool go because
37532s dead draw does have the fragment in hand
37538s then the problem happens if like Bonnie
37541s just has a drown after all that it's
37543s then he gets it and then they just fight
37546s those Wars forever
37547s I think that this exact matchup Was Made
37550s For You Raven
37551s there's infinite paths to talk about
37554s yeah
37556s infinite Burns had to be priest and you
37559s haven't got subtle to Reign you in so
37560s I'm just gonna let you do it
37562s um
37566s and the devour on the meter we've seen
37570s this before on the other side
37575s best way making space
37578s yeah I mean a part of it if they can't
37580s get drowned they're definitely looking
37581s for dumpable cards right there's a drone
37584s drone number 87 million 265 312 of the
37589s event
37590s okay okay so every drown he gets now
37593s he's gonna
37596s oh
37598s it's gonna delay the dead draw to
37602s Whirlpool himself right I mean he's yeah
37605s he's getting in front with these um
37606s Midas now
37611s he trades one push his face into the
37614s other looks good
37619s [Music]
37622s definitely Epic Sax time
37625s the problem here is uh just to bring it
37628s up
37629s it needs it sounds very weird to say but
37632s deadron needs to play for a win here
37634s because there is a chance we hit turn
37638s timer yeah and if that happens funny
37642s will win the series so into the
37644s tournament yeah yeah yeah so the onus is
37646s on Deadpool here to like try and win so
37650s and that says something that does not
37652s come up in Hearthstone very often in its
37654s longer long history but it's a it's
37657s definitely a thing so something that uh
37659s you know we have to be mindful of here
37660s if bunny just holds on and holds on and
37663s holds on through the turn timer he will
37665s get there
37666s yep
37668s and I'll be honest I have got no clue
37670s what term we're on
37672s um
37673s one million how many drones do you
37676s reckon they've played each like eight
37677s each
37680s I wouldn't overly argue with that yeah I
37683s wouldn't maybe not come not a flat
37685s number you know even number each but uh
37687s yeah yeah I'm not gonna overly argue
37689s with eight each that's a so eight points
37691s into fatigue on top of the eight extra
37693s cards you've drawn sort of 16 something
37697s turns into fatigue minus two or three
37699s for card draw but most the card draw
37701s hasn't been used 12.
37703s 12 Cards into fatigue
37707s it's Lorinda I'm just gonna accept
37708s whatever number you give me
37710s yeah
37711s 12 in for a fatigue yeah of course uh
37715s with the turn timer if the turn timer
37717s hits basically the ruling is that both
37719s players get a win
37722s but as you can see that would put bunny
37723s up to three and they'd draw up to two
37726s therefore buddy wins the best of five uh
37729s just in case you're wondering why buddy
37730s would win in that scenario
37734s because I think it then goes to health
37736s totals if it's 2-2 when that happens
37738s it's something something Health totals I
37740s think I'm not even gonna swear to that
37741s because it doesn't matter
37743s their job finally had to use cleaning
37745s the scene though just to be able to
37746s clear everything up
37748s just getting a little bit too much
37754s well Shadowood ruin is the most
37755s pointless card he's just sticky with
37757s these on deaths for two damage just in
37759s case somehow this all is something right
37761s like which is ticking up it's it's
37763s definitely something yeah Bunny's gonna
37765s miss one of the medals because of the
37767s hand well of course it
37770s oh amulet and then there's another
37772s amulet as well it all starts again
37776s so if the turn timer hits 60 or whatever
37780s it is then we get obviously a type what
37782s happens if you just gets so many death
37783s rattles that the game just never ends
37785s because it has to process five bajillion
37788s death battles and honestly I will just
37790s get up walk off and let someone else
37793s deal with it you've done it before
37795s oops
37798s yeah like I said these amulets for me
37800s were the cards that were really uh
37803s pushing in bunny Harbor's favor as far
37806s as I could tell just because he gets to
37808s do this right and now dead draw once
37810s again has to decide is now the time do I
37812s Whirlpool now and then we know bunny has
37815s another amulet although I'm not sure
37816s what the other amulet's on
37819s because I think he just bought it and
37821s it's on one it might on one and he can't
37823s really trade the bullet here because
37824s there's overdraw right and mess up so
37828s yeah he'd eat a lot of fatigue he's I
37830s think he's eating either nine or ten
37831s this turn
37834s but he is making 8 000 Midas a turn so
37837s it's kind of did you say that he's
37839s actually only really making uh what four
37841s yeah
37842s oh no it's making zero right because
37844s he's burned again
37847s because he's yeah
37851s preventing the
37854s fatigue yep
37863s how are you dead was shaking his head
37865s with a smirk he's like why are we
37867s playing this game oh yeah a hundred
37868s thousand dollars I remember now let's
37869s carry on
37870s you're too kind
37872s with the heel there from the uh
37874s apothecary
37875s and Mistress of mixtures sorry not
37877s apothecary
37880s it's just of concoctions oh okay
37885s all the grave for bunny probably can
37888s hold this right if he wants something a
37890s little bit more impactful
37892s I think so
37899s I'm getting an urge to check the deck
37901s tracker not because
37903s um I want to know what's in a deck
37904s because I want to know what it says
37908s oh
37912s I am out of cards it's reached absurdity
37916s hasn't it
37918s it's downright silly
37921s [Music]
37925s and Bunny's doing a great job here of
37928s just holding off the fatigue and winning
37930s on board like this is just it feels like
37934s some kind of like Exodia end game State
37937s doesn't it where bunnies just sat here
37938s like right well you're now taking
37940s fatigue and I'm taking zero so I'm
37942s unlucky
37943s yeah what you call it explodia yeah it's
37947s so slow
37949s there's so much at stake
37952s and I think bunny Hopper holding off on
37955s the zirella was so huge I actually now
37957s wonder is it beneficial
37960s but ah no no
37962s you might as well say that I've used
37964s every single word I understand in the
37965s whole of the language you might as well
37966s say whatever it was it's just there's no
37969s points it's just wrong okay it's not
37972s that it was a silly idea it's it was
37973s just literally incorrect what I was
37976s gonna say so yeah I mean never mind I've
37979s gone past like actual truthful words
37981s about 20 sentences ago I'm now just into
37983s things I can say about this game of
37985s hearthstone that might be right
37987s occasionally
37988s like that was an egg
37991s there you go my statement
37999s I know what he wants to do as well could
38000s actually go like burning blade and then
38002s Shadow would devour on a different
38004s minion to proc the acolyte if he really
38006s wants to
38009s he wants a five eight taunt on board
38011s it's all about this Mida management at
38014s the moment isn't it
38016s that isn't even meant to be a pun but
38017s yeah
38019s foreign
38030s as long as he possibly can
38038s I decided he wants some space
38040s okay
38041s wants extra damage yeah because he's not
38044s damaging quickly enough I think that's
38045s the point
38050s hey and again it's difficult oh amulet
38054s yeah it's difficult to just say oh
38057s someone's winning or going to win
38059s because every turn visions of Darkness
38062s changes what could happen yeah
38066s Visions again and I'll ask I like the
38068s amulet here into another play Express
38071s there okay well that's a lot of bold
38073s presents actually for dead draw now it
38075s is
38077s bunnies burning through these Midas so
38081s obviously it's stopping him from dying
38083s but also
38084s it's stopping him from having Midas on
38086s the board
38089s yeah I'm Gonna Do The Shuffle Now I will
38091s say bunny Hoppers late game setup and
38094s style in this matchup has been very
38097s impressive I definitely think their draw
38099s has been on the uh sort of like playing
38102s uh sort of the response game and Bunny
38105s Hop has been set in the pace because
38106s choosing you know holding all these
38108s extra Madara in the deck and then you
38109s know over drawing to keep fatigue away
38111s uh having those uh the amulet ready to
38114s go to proc the tradables uh saving the
38117s zirella till the very very very very
38119s very last moment to seemingly put him
38122s ahead in the game I do think bunny
38124s Hoppers execution have been strung
38127s yeah they're clearly both incredibly
38130s well prepared for this matchup uh We've
38132s we've seen
38133s both of them play other people and they
38135s the both times they just look like they
38137s knew exactly what they were doing
38138s compared to their opponents so where are
38140s we now dead draw hitting fatigue League
38141s seven
38143s and does not have any healing apart from
38145s this fragment which is uh you know it's
38147s off the door in a box
38150s yeah the Shadowood on there and then
38153s Shadowood on there
38154s uh-huh
38156s hey that's a huge AOE claim
38160s yep it's one that he's gathered over the
38162s the course of time and that's going to
38164s be a fatigue I believe for bunny Hopper
38166s it's 10 or 11 I'm not sure which might
38169s might be nine he sort of didn't fatigue
38171s for a while when he was fatiguing yeah
38173s I'm gonna say 10 just because I feel
38175s like saying 10. I'm gonna say 11. the
38177s Drew he drew amulet I forgot there was
38179s an amulet in the deck still it's gonna
38181s Shuffle that back in once more midat
38184s again and this amulet is just a stop Gap
38186s to make sure he doesn't completely
38188s fatigue he's been doing so much work he
38190s has done so much work
38193s foreign
38195s devour to clean up at least one of these
38198s plague spreaders
38203s in
38205s undying allies into play spreader now I
38210s think so
38212s he's gonna Shuffle at least just to get
38214s the last one out well that's one M okay
38217s draw next turn before fatigue kicks in
38219s mind
38223s and the fatigues back there's the
38225s fatigue
38226s right
38227s most of the stuff's open we're into
38229s fatigue it's basically just a shootout
38231s at this point to say that
38233s but if these Midas get cleared and then
38237s come back
38239s it's nearly over for dead draw and oh so
38243s so close that draw needs something huge
38246s to pull him out here and body off but
38247s you can see the stretch just trying to
38251s just say come on let this be over both
38254s players are played extremely well but I
38256s do think bunny Hopper's plan is just
38258s solid
38262s I think that's it I think bunny knows he
38265s sees the the emote or at least he is the
38267s emote from dead draw and unless I'm
38269s missing something that is going to be it
38271s that draw gonna go out on his own terms
38273s and Bunny Hopper it's your 2022
38276s Hearthstone world champion and look at
38280s what it means to him he can't even
38282s believe it oh he's been in the game a
38286s long time we've seen him from the very
38289s beginning I remember the first time I
38291s saw Bonnie Hopper playing a tournament
38293s and we knew he was good then and he's
38295s only gotten better truly one of the
38298s greats uh to to play the game and just
38300s incredible moment for him we know him as
38303s a friend you know outside of hearthstone
38305s as well and it just means so much to him
38307s we know how much work he's put in how
38309s much time he's put in and just how good
38311s he is and again I think this final was
38314s fantastic Bunny versus dead draw
38316s couldn't have asked for more but a huge
38318s huge congratulations to bunny album
38321s absolute shivers down the spine moment
38323s there seeing bunny finally show some
38325s emotions he's not the most emotional
38327s like outwardly person that you'll ever
38329s see in Hearthstone so seeing it's like
38330s doubles it up uh he was one of the ones
38332s who was there right at the start in the
38334s first championship not the first world
38336s championships for the first the first
38338s year that Hearthstone had Championship
38339s events then had World Championships at
38341s the end of those this year he thought he
38344s was done like he was down to the last
38346s chance of the last chance had to put in
38349s various finishes in Masters tours to
38350s even have a shot at it all got through
38354s at the very last opportunity in the end
38357s and here he is
38360s world champion of hearthstone somebody
38363s who
38364s definitely there is a strong case for
38367s could be the best player of all time
38369s over you know extended periods years and
38372s years and years absolutely amazing I'm
38376s really pleased to see it for him
38377s obviously sad for General but honestly
38379s I'm happy for dead draw to get second
38380s place anyway and
38382s Bernie Hopper what an absolute amazing
38387s year an amazing career yeah a huge win
38390s for bunny Hopper and a huge win for Team
38392s Liquid as well like you said I think you
38394s know the the representatives have been
38396s not only having a fantastic year outside
38398s of the you know the world championship
38400s sort of tour and everything but in other
38402s tournaments as well so again just
38403s another huge congratulations to bunny
38405s what a weekend Lorinda what an event
38408s what again looking back from day one
38411s when we just saw what the lineup of what
38413s the groups looked like I was like I
38414s don't even know you're supposed to just
38415s pick who you think's gonna win here
38417s because the field was so stacked but I
38420s think the way it played out even though
38422s my prediction didn't get there I think
38424s it played out how it should have in the
38425s end oh my prediction got there oh yeah I
38428s shouldn't have said anything picked him
38430s I I totally just friendship picked it
38432s was like yeah Bunny Hop because I have
38434s the whole year and the whole of last
38435s year I've avoided picking people that I
38438s know well personally so that I don't
38440s jinx them not because I think that's
38441s superstitious because it's unlucky to be
38443s superstitious but so that they don't
38445s think he's being and today you know what
38447s I'm just gonna do it I'm just gonna pick
38449s bunny Hopper and he got there yeah and
38452s then I did it and the best and again
38454s even though you can think of what you
38457s want of these priest mirror matches
38459s right and the way you know this was the
38460s last game of the World Championship but
38462s I think you know looking at what we saw
38465s there throughout that whole game
38466s especially the last game bunny Hopper
38468s was just always felt one step ahead the
38472s plan was there he executed extremely
38474s well there was just the Mulligan start
38476s off with was you know helped him out a
38478s lot but holding the zirellas for as long
38480s like much longer than dead draw managed
38482s to planning those Madar overdraws so he
38485s did that fatigue he was actually losing
38487s to didn't actually end up burning him in
38490s the end was huge because we were saying
38492s I mean we kept jumping back and forth as
38494s to who we thought was going to win but
38496s Bonnie started getting really behind on
38497s that fatigue and he then just said no
38500s it's okay I know I can heal and delay it
38502s but here's my other plan and it was to
38504s stack the hand so that the fatigue burn
38507s wasn't actually damaging him and I think
38509s that those things just added up over a
38511s time and it just got him that extra step
38513s ahead what a series honestly Lorinda
38516s like even though this was this one game
38518s felt like a series in itself just what a
38520s way to end the world championship yeah
38522s and it's I'm slightly disappointed
38524s myself for not knowing all those
38525s interactions but honestly we've seen
38526s three of those and nobody apart from
38528s Bunny Hop and Deadpool have known all
38530s the interactions there's been so much
38531s there but knowing that that's how the
38533s super deep fatigue one goes and that
38535s you've got to fill your hand in all that
38537s we haven't seen it go super deep fatigue
38539s in the other ones because Bunny Hop and
38541s Deadpool have just won it before he gets
38543s there but looks to me and I don't know
38545s like they practice with each other and
38546s they knew that that was how it panned
38548s out looks like he knew he had to plug
38550s the gaps and he had it all planned all
38552s along again congratulations to both of
38554s them for putting on such a great show
38556s but also obviously congratulations to
38558s bunny hopper for winning it and it looks
38560s like we can see what he has to say
38561s because I believe bunny is ready to join
38564s us so we'll just double check wait for
38565s him to appear on screen uh there we go
38568s buddy mate congratulations uh what how
38572s are you feeling right now we saw the
38573s emotion on camera but if you've just got
38576s any words for how you're even feeling at
38577s this point
38578s I mean I didn't think this this was ever
38581s gonna happen so
38583s um yeah I'm very emotional obviously
38587s as you can see but um
38589s yeah
38590s that's also just my personality I built
38593s a little bit too close to water as yeah
38596s as as we say in in German I don't know
38599s if this expression holds in English as
38601s well but people that cry way too
38603s much but uh
38606s you know what if there's ever a moment
38608s buddy it's now mate and I just want to
38610s ask like does the fact that you know we
38612s know you've been competing for a very
38614s long time you've been up there in the
38615s list of just fantastic players for years
38618s and years now uh do you think you know
38620s this was just the moment you think that
38622s this was just the point where all all
38624s the work really came together do you
38626s think your experience really helped you
38628s get to this point
38629s [Music]
38632s um
38633s yeah I think so it's just been a lot
38635s recently you know it's like uh Russia
38637s changes I made some posts about my
38638s future
38640s um where I have no idea where I'm going
38642s and um
38644s I I do think this experience is paid off
38646s I think like for most of this year I've
38650s played really really really good
38652s Hearthstone
38654s um
38655s I at the last championship and at the
38657s start of this tournament I had some
38659s really dumb mistakes which I I had a
38661s missed click I had some super stupid
38663s mistakes that I I still feel after like
38667s what is it eight years no six years of
38669s competing at the start of the
38671s tournaments I still like I I still get
38674s nervous I don't sleep well and
38675s everything but
38677s um as the days progressed I think the
38680s play got a little bit cleaner and I'm
38682s super happy
38684s and what did it feel like for you going
38686s up against dead draw in the finals I
38689s think it was such a crazy finals with
38691s the level of players we had in this
38693s tournament I think the finals could have
38695s been any of the two players but you
38698s versus dead during the finals what was
38700s that like for you
38701s I mean I thought it was pretty funny
38703s um
38705s I wrote to him no I'm not going to say
38708s this
38708s um
38710s well you know we're teammates and we're
38713s both um like our competitive contracts
38715s are ending
38717s um so it's just fitting that we make
38719s first and second place together
38721s um
38722s I don't know second time world's second
38725s time the lineup that we built was
38728s I think
38729s really really good I mean first and
38731s second place this time second third
38733s place last time
38736s um I think it just speaks to
38739s um like the prep group and like also the
38743s people I communicate with and then the
38745s the level of preparation
38748s and is that you know speaking of that
38750s bunny is there anyone specifically you
38751s know any shout outs you just want to
38753s give to players that have helped you
38754s prepare or whether it's in deck like you
38756s know lineup construction or in other
38758s ways you can give any shout outs you
38760s want now mate
38761s yeah I'll do one completely harsh
38763s unrelated child at first
38766s um that one goes out to my wife for
38768s indulging me when I go to super prep
38770s mode and I just uh stop really
38773s functioning in other modes so I wanna
38776s thank her uh first and foremost and then
38780s let's get to the Hearthstone players uh
38782s the people that helped me prep this time
38783s most of all Casey and Dedra
38787s um helped me so much with lineup
38789s building and prep games and then
38792s um two other people helped me quite a
38793s lot in terms of like just prepping
38795s prepping prepping uh just taking time
38797s out of their day and that was Bruto and
38800s Vira that helped me uh quite a bit so I
38803s want to thank those also like
38806s um
38807s it's just amazing these people put a lot
38809s of their own time into just helping us
38812s when they have absolutely nothing at
38814s stake and I appreciate that a lot
38817s because it's far from
38821s um now I know the Norwegian the German
38823s word but not the English one it's uh if
38826s something is for taken for granted you
38828s know anyway uh yes I I think it's not
38832s something I can expect from anyone and I
38834s I appreciate that
38837s yeah it's um it's huge and I think as
38839s you've already mentioned like that that
38841s just rough group of players has done it
38844s time and time again so I think you're
38846s completely right you know the help
38847s surrounding you definitely uh helps a
38849s ton has got to where you are but you
38851s know again I'm just so happy for you
38853s mate I'm so glad that you won it do you
38855s just have any final words just anything
38857s before we let you go and celebrate
38861s um if blizzard wants to hire me
38863s um my contact is in my now it's no
38867s secret that I've actually I applied for
38869s a design position a few times so you
38871s know shout out there and um well you've
38874s just added something else to your resume
38875s right so it's fine world champion now
38878s easy but I have a world champion on
38880s their team now there you go
38883s could do that no anyway
38885s um I appreciate it a lot thank you very
38887s much
38889s oh thanks a lot Bunny and again
38890s congratulations it was an amazing
38892s tournament amazing final and uh yeah go
38894s and celebrate my friend go and celebrate
38897s thanks
38898s [Music]
38900s and there you go bunny Hopper world
38903s champion and I would just say it's about
38906s time uh Lorinda I think you were back
38909s with me but you know any uh any comments
38911s about the interview just happy to hear
38913s from bunny just happy honestly I said
38916s sort of what I had to say before the
38918s interview about I could repeat it but
38920s he's very very deserving of this and the
38923s things he said this year has been one of
38924s his best years he's played amazing
38925s Hearthstone they've always had the best
38927s lineups put together all that stuff not
38930s much else to say apart from that uh
38932s fantastic scenes here at the Hearthstone
38935s World a championship yeah so it's been a
38937s crazy weekend it's been a long weekend
38939s with some amazing matches with some of
38941s the best players in the world but that
38944s means it's coming to an end Lorinda any
38946s final comments from you before we wrap
38948s it up for another year no absolutely
38950s fantastic weekend I put in a bit of time
38953s to sort of spam this over the last few
38955s days when I was streaming just sort of
38957s counted it down and it's lived up to
38959s everything I hoped it would be and nice
38961s to finally sit here at the final it sort
38963s of feels like I've achieved something by
38965s getting to the final table so yeah
38967s really looking forward to next year and
38970s what we've got but for now that's it
38972s just great to be here well as usual
38974s everyone thanks a lot for watching we
38976s hope you had a fantastic time and uh you
38979s know we appreciate all the production
38980s stuff all the players of course turning
38982s up and getting ready for these long days
38984s and they're trying their hardest on this
38985s one another huge congratulations to
38988s bunny Hopper and as always it's an honor
38990s to bring you guys the world at
38991s championships thanks a lot for watching
38993s and we'll see you next time
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39002s thank you
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39188s Hearthstone Grand Masters world champion
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