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946s | absolutely disgusting if he even needed |
949s | it the last card was forged in flame as |
952s | well which is like the next best card if |
954s | you didn't literally have like 15 over |
956s | lethal |
959s | thank you |
964s | I'm gonna call it too soon but yeah |
966s | there we go that's the big moment there |
968s | for Abu gabu he can't believe you're |
970s | still counting comes back takes the |
974s | Victory and Habu gabu is your summer |
977s | champion |
989s | foreign |
990s | to the Hearthstone fall Championship one |
994s | of two seasonal championships this year |
996s | to find out who will be going through to |
999s | the world championship and boy oh boy |
1002s | Lorinda I know worlds is looking stacked |
1005s | already something very much to look |
1007s | forward to but based on this tournament |
1009s | alone it's gonna get even more stacked |
1011s | because the caliber of player that we |
1014s | have qualified through from the master |
1015s | tour system to this full championships |
1018s | is uh something the likes of which |
1020s | Hearthstone is not seen for quite a long |
1022s | time yeah and it's a product of the |
1024s | system right the system says hey if you |
1026s | win things we'll give you more things to |
1028s | win so it's it spirals into this um |
1030s | situation where we get better and better |
1032s | players filtering out the the mediocre |
1034s | players as we go um obviously filter out |
1036s | some good players along the way as well |
1038s | as is the nature of hearthstone uh but |
1040s | yeah we have got the situation now where |
1041s | we could have a player win both |
1043s | championships and the world championship |
1045s | is a possibility uh we can also have a |
1047s | situation where players who we didn't |
1049s | see much of but who did he come |
1050s | consistently well get to Worlds and |
1053s | either way I think that's a win for all |
1054s | of us here is as you see on the screen |
1056s | though how we're going to do it four |
1058s | groups of four great players 16 players |
1060s | knock them down to eight knock them down |
1062s | to four those four go to the World |
1063s | Championships that's right yeah starting |
1065s | with 16 ending with four going to Worlds |
1068s | and we will of course still Crown a |
1070s | Masters Tour oh sorry a masters full |
1072s | champion at the end of it all uh in |
1074s | order to have uh a Victor for the |
1078s | previous uh seasonal championship in the |
1082s | summer Championship Was Won of course by |
1084s | Abu gabu got himself a huge amount of |
1086s | Fame and recognition because you know up |
1088s | until this year he was a very well-known |
1090s | well-respected Community as a streamer |
1093s | and a deck builder but as a competitive |
1095s | player not quite so much but after this |
1097s | year winning that summer championships |
1099s | he is very much regarded as one of the |
1101s | best players in the world and with a |
1103s | potential to get another win at this |
1105s | seasonal Championship with happy gabu |
1107s | having qualified again uh it's going to |
1109s | be very very cool to see how we can form |
1111s | or whether one of our other competitors |
1112s | can take this down and get themselves a |
1115s | little bit more respect as well as that |
1117s | spot at the World Championships but I |
1120s | mean we'll get into it a little bit |
1121s | later on but for Abu gabu he may have a |
1123s | bit of a hard time because he has a |
1124s | little bit of a wacky lineup even by his |
1127s | standards and he is of course gonna have |
1129s | to win with every single one of his |
1130s | decks because we are playing Conquest |
1131s | Lorinda where you bring four decks and |
1135s | you ban each one deck from your opponent |
1137s | and then you have to win one match with |
1139s | all of your three remaining picks pretty |
1142s | much the Evergreen format now even we |
1144s | move away from it we tend to come back |
1146s | to it last year we're standing gets a |
1147s | look in but as I think TJ usually says |
1150s | if you've watched any Hearthstone at all |
1151s | in the last three or four years you have |
1153s | seen Conquest played and it's the it's |
1156s | the format that makes the most logical |
1157s | sense you bring sort of three decks and |
1160s | you have to win with them all it kind of |
1161s | works really I know you bring foreign |
1164s | so you can't bring anything bad which |
1166s | does allow Force strategies where |
1169s | um people will Target one of your debts |
1171s | if they can guess what you're going to |
1172s | bring and I've been lucky enough to hang |
1175s | out in one of the play test groups this |
1176s | time around as is always the case |
1178s | because everybody loves casters so much |
1181s | um and this time around in particular |
1184s | the talk was lineup lineup lineup even |
1187s | more than usual it wasn't play test |
1188s | learn the matchups because people kind |
1190s | of know the matchups the the matchups |
1192s | haven't changed that much there's some |
1193s | new tech there's some bits and Bobs |
1195s | there's one or two new decks it was |
1196s | lineup lineup lineup and can we get the |
1199s | lineup absolutely right because it's |
1201s | going to make a huge difference even |
1203s | more than usual the players believe in |
1204s | this tournament |
1207s | taking a look at the prize pool |
1209s | breakdown though we can see that |
1210s | everyone just for having qualified |
1212s | through to the full Championship is |
1213s | going to walk away with two thousand |
1215s | dollars not bad even if you do bottom |
1217s | out O2 out of your respective group uh |
1221s | but where things really start rising up |
1223s | is of course those top four spots with a |
1225s | handy Mana Crystal beside it to |
1227s | demonstrate uh that all these players |
1229s | will be going through to the world |
1230s | championship and will therefore |
1231s | substantially boost the amount of prize |
1233s | money that they are getting their hands |
1236s | on and again as I said that first place |
1238s | spot really does just get you so much |
1240s | Fame and recognition which for some of |
1243s | our players is you know really cementing |
1245s | themselves as a |
1248s | a player who still got what it takes to |
1250s | win a tournament I suppose because |
1252s | there's a couple of players in here who |
1253s | I have a huge amount of respect for but |
1255s | haven't necessarily been taking down |
1257s | tournaments as of late whereas on the |
1259s | other hand there's some players who are |
1261s | you know really trying to make a name |
1262s | for themselves now they do not have a |
1264s | huge amount of tournament experience |
1265s | tournament wins uh any of that good |
1267s | stuff whereas a win here could put any |
1270s | qualms any questions that we may have |
1272s | about their Hearthstone capabilities to |
1274s | rest if it hasn't been done so already |
1276s | just by qualifying it yeah it is nice to |
1279s | have more tournaments for players to win |
1282s | in strong Fields other than the six |
1284s | Masters touring worlds |
1286s | um back when we were sort of doing the |
1288s | tour or even before that when there were |
1289s | invitationals lots of third-party |
1291s | invitationals you could say oh the |
1293s | so-and-so has won three tournaments this |
1294s | year this player has won three |
1296s | tournaments in a row or whatever and |
1298s | with six Masters tours of 400 players |
1299s | that's not quite been possible but we |
1302s | are getting these repeat winners of |
1304s | Masters tours and they're sprinkle it in |
1306s | with some wins in these 16 play a |
1309s | championship event and we are going to |
1310s | kick off with group number a as usual |
1314s | and look at this group damn it what an |
1316s | absolutely stacked lineup to start off |
1318s | the tournament yeah it's a real |
1321s | um a barn burner of a group a as one |
1324s | might say with Fury hunter in a Habu |
1326s | Gabba I think standing out for me as two |
1328s | of the most dominant players we've seen |
1330s | over the Master's tour system and of |
1331s | course the seasonal championships as |
1333s | well this whole year plastic is very |
1336s | much the player that comes in as an |
1338s | unknown entity very little social media |
1340s | presence not much uh experience at the |
1344s | top level of play and even though he's |
1346s | just tweeted out I think I saw he's |
1348s | coming in feeling not too favored I'm |
1350s | assuming he's basing that on lineup |
1352s | rather than uh play necessarily but you |
1355s | know those questions have to be asked as |
1356s | well he is up against Abu gabu he has an |
1359s | incredibly High bar to pass in terms of |
1362s | his play capability if he wants to win |
1364s | we'll see if he can get it done but for |
1366s | that first match again shall buy up |
1368s | against Fury Hunter a player who has had |
1371s | a decent qualification period you know |
1374s | he went Ito in the last Masters Tour |
1376s | very impressive indeed but his other |
1378s | results this year and leading up to the |
1380s | have been an I will say nothing stand |
1383s | out so far from xiaobai as he firmly |
1386s | fits into that camper player who we know |
1388s | he's got what it takes he is a Masters |
1390s | Tour winner but it's been quite a while |
1392s | back now we need to see if he's got what |
1393s | it takes in the current meta game as |
1395s | well uh to reaffirm himself as a top |
1397s | tier Hardware yeah and Theory Hunter is |
1400s | the player to beat at the moment for me |
1402s | if you are going to do that if you're |
1403s | going to get your name out there because |
1405s | really Fury Hunter is absolutely on fire |
1409s | right now he's got confidence which he |
1411s | didn't usually have much of and one of |
1413s | the very best players and confident |
1415s | that's going to be scary moving on to |
1416s | Group B which we'll see later in the day |
1419s | standout players all around once again |
1421s | Glory obviously former world champion |
1423s | tan Soco recent Masters Tour winner |
1426s | pocket train at recent months to win a |
1428s | gaboon absolutely solid solid |
1430s | performances all the way through the |
1433s | last several events not just the last |
1434s | three I believe another tough group I'm |
1437s | looking forward to seeing how pocket |
1439s | train does in this one because he's |
1441s | British |
1443s | he is I'm not sure if you're implying |
1445s | that means you want him to do well or |
1447s | it's a massive handicap in terms of his |
1448s | play good point yeah both can be true |
1450s | you know it doesn't have to be mutually |
1452s | exclusive uh but I agree obviously I'm |
1454s | rooting for pocket train as well he is |
1456s | uh our fellow Countryman and has just |
1458s | been playing some fantastic Hearthstone |
1461s | as well like he he's getting the |
1463s | recognition I think he deserves but you |
1466s | know to an extent he is still falling uh |
1469s | behind the extreme |
1472s | um |
1472s | prowess that we've seen from Fury Hunter |
1474s | and habugabu being a long-term practice |
1476s | partner of both having won a Masters |
1478s | Tour put some of that to rest and I do |
1480s | like that he's getting the praise he |
1481s | gets especially on the boar priest which |
1483s | we know him for as a signature deck I |
1485s | believe he's bringing it to this Masters |
1486s | uh sorry to this seasonal Championship |
1487s | as well which will be fantastic to see |
1490s | as always but for me the main one is |
1492s | just that Glory tansoku rematch the |
1494s | finals of a master's tour and it's the |
1496s | first game uh that they are playing both |
1499s | of them in this seasonal Championship |
1500s | which is super cool to see but then |
1503s | moving on over to group C right up there |
1505s | at the top bunny hopper in uh in my |
1508s | opinion some of the best form of his |
1510s | Hearthstone career at the moment how is |
1513s | he not qualified for the World |
1515s | Championships why is this man not there |
1518s | um again it's hard when we watch these |
1521s | players week after week not to be |
1523s | slightly biased after a while but if |
1525s | Bernie Hopper doesn't make it to World |
1526s | Championships this year it's going to be |
1528s | sad for everybody concerned apart from |
1530s | maybe his opponents because he is |
1533s | somebody that has |
1535s | just done so well not just in the master |
1538s | stores that we've seen but in the |
1539s | Chinese tournaments as well |
1541s | and yeah it would be a travesty if he |
1544s | doesn't get to another world |
1544s | championships but it's going to be |
1546s | another tough group maybe not quite the |
1548s | big names we saw in the first two groups |
1550s | but love storm has done incredibly well |
1553s | in Masters tours and apparently he made |
1555s | a bit of a cheeky comment about us as |
1556s | well Derek not about me and you but |
1558s | about the the tournaments the Master's |
1560s | tours really |
1567s | his form in China wasn't so good as his |
1570s | form over here right |
1572s | um he was asked why that was and he said |
1575s | well doesn't have to play against |
1575s | Chinese players when he plays in Masters |
1577s | tours |
1578s | and not quite so many of them at least |
1580s | and uh I mean you can see what he he's |
1583s | talking about they've been on an |
1584s | incredible form recently dominating top |
1586s | 16s of Masters tours and then losing |
1589s | every single game in the top 16 uh |
1592s | leading up to another Fury Hunter win uh |
1594s | but Group D to close us out definitely I |
1596s | think the group that has the least |
1600s | household names at least in the the |
1602s | Western uh Hearthstone scene as I'm sure |
1604s | uh spring and xmg are in their own right |
1608s | very well known in the Chinese |
1609s | Hearthstone scene but a little bit less |
1611s | so uh here on the English broadcast and |
1614s | gregoriusil and ustia CMD two names that |
1617s | we're gonna have to quickly come up with |
1618s | some uh shortened versions for I don't |
1622s | know what we'll do with Greg oreosil |
1624s | yeah yeah I can't call him Oreo all day |
1627s | that's just gonna get so weird |
1630s | uh but yeah it was just a player who |
1632s | we've given uh we've had a couple of |
1634s | pointers as to who he is as a |
1636s | Hearthstone player uh definitely behind |
1638s | the scenes of the uh |
1642s | um from the Eastern European practice |
1643s | groups that we've seen but uh yet to |
1646s | come into the Forefront of his own |
1649s | ornament prowess it's fair to say uh but |
1652s | we'll see what he's got probably for me |
1655s | the least known player and with the most |
1657s | to prove coming into this tournament |
1658s | yeah absolutely or you could say they've |
1661s | got nothing to prove because just by |
1662s | getting here they proved they're in the |
1664s | top 16 of the last three Masters tours |
1666s | which is a pretty good result that's I |
1669s | haven't checked the numbers this morning |
1670s | I'm sorry because it's stupid o'clock in |
1671s | the morning but either 17 or 18 wins |
1673s | required over the tournament over three |
1675s | tournaments to get in here uh so you're |
1677s | averaging basically six wins per Masters |
1679s | Tour for three so just by getting here |
1680s | you have done well but yep let's get |
1683s | into some action it's going to be shall |
1684s | buy versus Fury Hunter kicking it off |
1686s | how we mean to go on with top level |
1689s | players and I don't know it's a great |
1692s | one but Fury Hunter |
1695s | also somehow not qualified yet |
1698s | yeah I mean that was the real story for |
1700s | me of the last summer Championship is |
1702s | even though we were very happy for all |
1704s | the players who did qualify through uh |
1707s | uh in the previous |
1709s | um summer Championship you know dead |
1710s | draw Abu Gabba all these really really |
1712s | great wins they played really well to |
1714s | get Levick as well being the surprise |
1716s | the fact that uh Fury did not qualify |
1718s | coming one match away from doing so was |
1721s | the real upset because everyone expected |
1724s | him to do so |
1725s | but unable to do so in the end we'll see |
1727s | if he can right that wrong here up |
1729s | against xiaobai who as I said you know |
1732s | had a pretty good year last year all |
1734s | things considered with getting a win at |
1736s | ironforge top eight in the world |
1738s | championship as well a very impressive |
1740s | resume but again this year I just want |
1742s | to see him continue build on that |
1745s | success and a top four here getting |
1748s | through to Worlds would more than |
1749s | silence any qualms I may have yeah and |
1752s | 58 is a fantastic win rate but when you |
1755s | look through how this is going to look |
1757s | compared to some of the other players in |
1759s | this tournament it's going to suddenly |
1760s | look like a small number it is not 58 |
1762s | against the top 300 top 400 is really |
1765s | really good but as you'll see later |
1768s | maybe he's still got Derek's doubts in |
1771s | mind a little bit |
1773s | um because he's gonna have to boost |
1774s | numbers if he's going to keep up with |
1776s | the other players around starting off |
1778s | with the Naga priest uh a very popular |
1781s | bring in fact all of his lineup is a |
1783s | very popular bring to this tournament it |
1785s | turns out that |
1786s | when you go through the matchups things |
1788s | like Druid kind of drop out unless |
1790s | you're willing to bring a full Paladin |
1792s | Druid oof of a lineup |
1795s | yeah Druid is in a very very interesting |
1797s | spot right now because before the last |
1799s | Masters Tour I was very much saying that |
1801s | it feels like the deck right now it's |
1803s | still even with the Guff Nerf I felt uh |
1806s | doing very consistent Mana ramp The |
1808s | Comeback mechanisms felt more than |
1809s | strong enough quite clearly that's |
1811s | proven to uh not be the case what do you |
1814s | know my opinion being wrong as per usual |
1816s | as a lot of these Decks that fight for |
1818s | the early game board are just a little |
1819s | bit too explosive now as we're seeing |
1822s | the rise of coin Rogue so what we're |
1825s | gonna call it which one the miracle kind |
1828s | of version of the deck well there's the |
1830s | mailbox dancer Vogue and then there's |
1832s | shark Rogue I'm going to use those names |
1834s | to split because fair enough that's true |
1836s | okay we'll go with mailbox dancer Rogue |
1838s | that day can just get on the board way |
1839s | too quickly uh for Drew to have any |
1842s | chance of answering whatsoever and even |
1844s | if you're going for the uh |
1848s | uh the Maestra version as well sorry |
1850s | that uh shall Buy has gone for still a |
1853s | lot of explosive potential which I'm |
1855s | sure we shall see in the end uh but here |
1859s | for Fury Hunter you know he has been |
1861s | undeniably the player of the year so far |
1864s | maybe habu-gabu can hold a candle to |
1867s | that but with his second win in a |
1869s | Masters Tour just this year as well I |
1871s | think Fury is undeniably the best player |
1873s | in the world right now yep and he was |
1876s | one of those players I was talking about |
1877s | sort of really struggling to get a |
1878s | lineup together for this tournament just |
1880s | changed his mind over and over again but |
1882s | did settle on this Demon Hunter in the |
1884s | end |
1885s | um it was a very late decision I believe |
1887s | to play this but it's just a good deck |
1891s | it's one of those Decks that the top |
1892s | players hate to play because you either |
1896s | draw the stuff or you don't uh there is |
1898s | obviously a lot of skill involved as |
1900s | with any deck but really it's about |
1902s | those Relic cards and the um the |
1904s | location and if it's got the word Relic |
1906s | on it you want it early in your hand if |
1908s | it hasn't you don't and that is what the |
1909s | stats say and it's it is that |
1911s | straightforward |
1912s | yeah I don't know I don't know if this |
1915s | is a fair criticism but to me it kind of |
1917s | feels like a hearthstone deck that wants |
1918s | one more expansion uh in order to really |
1921s | work because there's a few cards in here |
1923s | that I'm like |
1924s | venomous scorpid school teacher like I |
1927s | get that they're good with brown and you |
1929s | can discount them with the relic of |
1930s | Dimensions but are these |
1932s | rods we want to be playing |
1934s | Our Deck I agree no again the relics |
1937s | work very well with school teacher |
1938s | because you can get the the extinction |
1940s | and phantasms off of the uh the Battle |
1942s | Cry effect but I just feel like there's |
1945s | a chance to purify this deck a little |
1947s | bit more get down to what in its Essence |
1949s | it does best which is huge amounts of |
1952s | burst damage with all the Fel spells |
1953s | plus Jace and popping off with these |
1957s | Relic combos as well yeah it's a massive |
1959s | board to be made and I mean you |
1961s | highlighted the card that |
1963s | um I I listened to a conversation where |
1965s | somebody said so we want a second |
1967s | scorpid then and I'm like oh my what is |
1969s | this that was the moment of Revelation |
1971s | that this this is it this is we're |
1973s | putting more scorpions in because the |
1975s | other cards are worse okay |
1980s | all right out the gate for Shelby on the |
1984s | uh the Naga priest handmaiden a pretty |
1986s | obvious keep in any deck that runs it uh |
1989s | as pretty much every version of priest |
1991s | right now be it ball buff uh or Boone |
1995s | priest I guess as you would call it or |
1996s | the Naga version as the three premiere |
1998s | Decks that run handmaiden uh in terms of |
2001s | priest they all just want to |
2003s | Corral a lot of cards in hand at once |
2005s | then go for one big pop-off turn I think |
2008s | that's been the real big Revelation for |
2010s | me when playing this deck a little bit |
2011s | more is that while Naga priest |
2015s | to be very much a curved deck it does |
2018s | feel like with the most recent list it's |
2019s | transitioned over to more of a combo |
2021s | based deck |
2023s | yeah it's it's very interesting to me |
2025s | because it's a deck I've struggled with |
2027s | mightily even though everybody around me |
2029s | says how easy it is to play |
2031s | um but planning the pop-off is is |
2034s | something that's kind of awkward and |
2036s | with that in mind Fury Hunter there had |
2038s | a long dwell up on keeping this relic of |
2040s | fantastic or not because it is the one |
2043s | that it barely makes an impact other |
2045s | than buffing your other relics early on |
2047s | summoning two three threes or four or |
2050s | two twos and a one one so four between |
2053s | them yeah isn't going to make that much |
2055s | difference but if you don't start |
2056s | playing your relics early then you're |
2058s | not going to get your other relics doing |
2059s | things and get your board clears so he |
2061s | had a long thing about keeping this it |
2063s | is the the worst one early on |
2066s | I think that's fair yeah but it does |
2068s | lead up into the potential still for him |
2071s | to go activate your location and relic |
2074s | of dimensions on turn five he needs to |
2076s | draw it first of all of course uh but |
2079s | he's got that mechanism set up to |
2081s | Discount by three and then four if he |
2083s | should draw it and he's got a couple of |
2085s | turns to do so as well with a potential |
2087s | sigil plus second relic of phantasms |
2090s | next turn uh it's a lot of pressure the |
2093s | kind of board that really does demand a |
2096s | samurai honestly for xiaobai to be able |
2098s | to answer |
2100s | yeah but you don't obviously don't |
2102s | understand about this board because what |
2103s | if the next board comes along so first |
2105s | of all just making a thing |
2107s | and the problem is also if you do answer |
2109s | the second relic of phantasms course |
2111s | they're so small |
2113s | this Tech doesn't have much else until |
2114s | tonight |
2116s | it has a lot of clear a lot of ways I'm |
2118s | not dying but the phantasms are kind of |
2120s | your win condition to some degree |
2123s | yeah an interesting decision there |
2125s | actually for xiaobai I think he made the |
2127s | right call of going for the shadow of |
2130s | devour before he played the uh amalgam |
2134s | but it does mean that whatever Naga he |
2136s | discovers won't have uh its spell uh |
2140s | being played while in hand but of course |
2143s | it means he has no two Health Minions on |
2144s | the board which is probably worth it |
2146s | forcing your opponent to play the hero |
2148s | power as well in order to kill anything |
2149s | off but uh as you uh |
2153s | emoted to the that is a fantastic draw |
2157s | for Fury Hunter |
2158s | right this is where the deck isn't |
2161s | completely straightforward he has |
2162s | choices here for the school teacher |
2164s | predation into Dimensions into phantasms |
2167s | or he can just go phantasms Dimensions |
2169s | uh which doesn't feel to me to |
2172s | necessarily get there but Fury disagrees |
2174s | he wants that huge relic of Dimensions |
2176s | next turn with the location I understand |
2178s | this makes sense yeah I fully agree with |
2182s | this play like school teacher plus |
2184s | predation kills off the same amount of |
2186s | stuff as this play because you can't fit |
2188s | in the hero power with that line and the |
2190s | two attack minion wouldn't have killed |
2192s | off anything by itself so with this way |
2194s | it's the same amount of power off the |
2195s | board more or less and you get an |
2197s | upgraded the maximum possible relic of |
2200s | Dimensions next turn and that is the |
2202s | winning play this is where this deck |
2204s | truly comes into its own and we will |
2206s | start to see what makes it such a meta |
2208s | breaker right now yep the only thing |
2212s | um against that play would have been the |
2214s | possibility of now your your phantasms |
2216s | aren't there so you have got to draw |
2217s | another way to win the game but like you |
2219s | say you're going to draw so many cards |
2221s | here they're going to be so cheap you |
2223s | should get there very easily let's have |
2225s | a look |
2226s | it's cool PID much bad much more lined |
2229s | by the casters already |
2232s | okay well all playable not necessarily |
2235s | the amount of discount you would be like |
2237s | there we go like haven't got a zymox |
2239s | down to three or four Mana would be a |
2242s | little bit better but we'll take this |
2244s | it's not bad |
2246s | yeah he's gonna have to |
2248s | survive for a couple of turns that's |
2250s | kind of where all the other cards in |
2252s | your deck do that don't have the word |
2253s | Relic on them it's just stop you from |
2255s | dying that's where the Scorpion ends up |
2256s | in here right it's just a way to kill |
2258s | something and keep a bit of cards going |
2260s | on like yeah |
2262s | does what it says on the tin |
2274s | hey |
2280s | yeah unfortunately The Spectator seems |
2282s | to be not quite working right now as to |
2284s | see the Discover option but after that |
2285s | should be pretty simple turn yeah I'm |
2287s | just staring at it thinking what's |
2288s | happening why why isn't he doing the |
2290s | things yeah I forgot that there's a |
2291s | discovery in progress okay that explains |
2293s | a lot |
2295s | all right Keen reflex I believe that |
2298s | says uh what you deal one damage yeah |
2300s | deal one damage for minions honorable |
2302s | kill game plus one attack this turn so |
2305s | you know there's some potential there |
2307s | that he could get a little bit of an |
2308s | attack buff but for the most part that |
2310s | is uh pretty big whiff on the old spell |
2313s | front |
2315s | okay bye now the one having to plan |
2316s | ahead he knows that he doesn't have much |
2318s | time obviously with dearly like to hang |
2320s | on to this for a bit longer draw some |
2322s | more cards because there's not much else |
2323s | going on in this hand but he knows now |
2324s | that Fury Hunters next play which won't |
2327s | cost him much Mana is going to be pretty |
2330s | devastating as it happens it might not |
2333s | be but he doesn't know that |
2337s | oh it's just such it's so difficult to |
2340s | deal with this scorpion like having to |
2342s | go for this line where you just play an |
2344s | essentially useless shadow of devour |
2347s | really does hurt because that can be one |
2348s | of your major health buffing mechanisms |
2351s | as opposed to a removal spelling this |
2353s | matchup where your opponent goes wide |
2355s | with a bunch of the relic of phantasms |
2357s | or you know school teacher brand |
2359s | whatever all that nonsense and you can |
2362s | just suck up all the health player Bliss |
2363s | and get a surprise lethal it's looking |
2366s | like less and less of a possibility now |
2368s | as all Fury Hunter needs to do is lock |
2371s | down this board one final time and I |
2374s | think this game will just be slipping |
2375s | away from Shelby yeah with relic of |
2378s | extension in hand it's already been |
2379s | buffed three times four times yep |
2383s | five times with yeah with location in |
2386s | hand just in case that isn't enough so |
2388s | it can clear a board at will |
2390s | obviously discovering right now but also |
2393s | deciding whether this is the board he |
2394s | needs to clear |
2396s | another predation in the Noggin okay |
2400s | right and that means he doesn't have to |
2402s | use his Extinction which he would love |
2404s | to you know if an accident happens |
2405s | because next turn he hasn't got much to |
2407s | do he can just clear basically anything |
2409s | next to her and then go into the |
2411s | artifice to turn on turn eight and he |
2412s | should be in a good spot |
2414s | I guess the one thing to say for Fury |
2415s | Hunter for the next few turns is |
2418s | he has all the pieces but not |
2420s | necessarily the fuel to make them work |
2423s | right now because he has a xymox in hand |
2426s | but it's not infused he has a Jace in |
2428s | hand but not that many fell spells |
2430s | played he has very little card draw and |
2433s | you know you don't want to play Finley |
2435s | to get rid of zymox and Chase because |
2437s | those are your game-winning cards you're |
2439s | gonna want to play those sometime in the |
2441s | future uh |
2442s | so arguably as a way back in for xiaobai |
2445s | into this game Fury Hunter does have a |
2447s | couple of pretty weak turns in terms of |
2449s | proactive development which maybe gives |
2452s | him that window to draw into the |
2456s | um the radiant Elemental the the serpent |
2459s | wigs the tools he needs to pop off in a |
2461s | major way yeah yeah this sort of goes |
2463s | back to what I was trying to say about |
2464s | the early play of the relic of phantasms |
2467s | it definitely was okay but that's why if |
2469s | you're going to spent so long on a |
2471s | keeping it and B playing it early |
2472s | because now the phantasms is kind of |
2474s | your win condition or your earlier win |
2477s | condition not your only win condition |
2478s | the only way you just go to five fives |
2481s | good luck |
2483s | um so yeah he's gonna have to stall it |
2485s | out a little bit now |
2486s | is the the consequence of those actions |
2490s | which you can do for some time |
2500s | yeah it's really just a |
2502s | a matter of trying to stall out this |
2504s | relic of extinctions as long as possible |
2506s | and you know even though I said you |
2508s | don't want to play Finley you can still |
2511s | play it you don't have to hold on to |
2513s | this hand because you could very well |
2514s | win without the uh the zymox and the |
2517s | Jace like just locking down this board |
2519s | getting brand plus scorpid plus school |
2522s | teacher that's kind of a win condition |
2524s | on its own when you're there when it's |
2526s | looking this good in the match up but I |
2528s | do still think even though this ends up |
2530s | an incredibly high amount of Mana |
2532s | floated on this turn it's still just |
2535s | about worth it for Fury Hunter to hold |
2536s | on to this hand because the power spike |
2538s | in you know two three turns time is so |
2542s | high yeah interesting they're like less |
2545s | Immortal would launch the barrage in |
2547s | case you want to Jace next turn but Fury |
2548s | is very low on removal so he's kept as |
2551s | much on the board as possible he's kept |
2552s | the fell barrage in hand as much damage |
2555s | and for one last push in his hand as as |
2557s | possible so he doesn't have to use that |
2559s | as a zymox if he can get away with it |
2563s | oh man but for sure but it's just a |
2565s | disaster of a hand right still no |
2567s | Radiance still no serpent wig none of |
2570s | these pop-off mechanisms that you need |
2571s | he's just playing Arena right now with |
2574s | no spells to go alongside it it's just a |
2576s | you know an 11 win Arena deck |
2580s | 11 win I mean I love that he's like yep |
2583s | you're not getting 12 with this son just |
2585s | 11. |
2588s | but not quite good enough yeah yeah I |
2591s | mean he's only got 10 cards left and |
2594s | hasn't drawn any of the stuff you're |
2595s | talking about it's quite bizarre yikes |
2600s | also um Advantage is always a filling Us |
2603s | in on the players shall I has been known |
2605s | to sort of struggle with tilt |
2607s | occasionally if things go wrong and this |
2609s | is game one of the day where things |
2612s | aren't going his way so he's gonna have |
2613s | to control that if he doesn't end up |
2615s | getting the win in this one because of |
2616s | his bad draw as well |
2618s | this is a matchup he would expect early |
2620s | on |
2621s | okay well well you could definitely look |
2624s | at the uninfused zymox on this turn |
2628s | Loki I'm kind of looking at just like |
2631s | Bell barrage yeah scary Fury maybe even |
2634s | a keen reflex tossed in there just for |
2636s | plus one damage like you just kill them |
2639s | next turn with the JS the difference is |
2641s | he's probably gonna do that but he's |
2642s | going to count it first to make sure |
2644s | it's lethal where it's me and you're |
2646s | just like that looks like a lot of |
2647s | damage just play it |
2650s | okay he doesn't on the zymox fair enough |
2653s | it did look like a lot of damage I was I |
2655s | was absolutely on board with you there |
2659s | you know it was a lot of damage there's |
2660s | an eight eight |
2661s | is and a whole bunch of stuff oh that's |
2667s | the juice that is the juice right there |
2669s | zero manners see like |
2671s | obviously no board space right now |
2674s | I'm limited I will say you could still |
2676s | play it technically but |
2682s | ah |
2684s | now there's a tape that needs dealing |
2686s | with otherwise the game will end in the |
2688s | in the Jace fashion to which we were |
2690s | talking about with |
2693s | yeah four few of these and a barrage in |
2696s | the same turn |
2698s | yeah you should have traded to the one |
2699s | one in which is why he's yeah it's just |
2701s | irritated |
2706s | good I like it it's very appropriate for |
2708s | Fury Hunter playing from within an |
2710s | elevator you know and they're like |
2712s | having an impression of someone squeezed |
2714s | in uh into an elevator only being able |
2716s | to fit in two tentacles |
2719s | that's because there's this stupid |
2722s | person who should have got off at the |
2723s | previous floor |
2728s | all the buttons |
2730s | somebody's child yeah exactly |
2734s | is lethal next turn for Fury in the |
2737s | situation where there's no heel here for |
2738s | sure by though with the um Fury Fury |
2740s | Jason's a lot of damage |
2743s | there's a fair bow eyes in that Jace as |
2745s | well yeah I think there's a chaos strike |
2746s | too right maybe it's yeah for very early |
2748s | on yeah yeah |
2750s | which is just you know straight up 12 |
2753s | damage guarantee and if anything goes |
2756s | based on the fell barrage lethal yep |
2760s | uh but Shelby obviously finding the |
2762s | clear with the bless as well should give |
2764s | him full |
2765s | lyrics very easily doesn't even have to |
2767s | tank the zombies |
2770s | uh uh however I think that just gives |
2775s | you guaranteed lethal because you go |
2776s | very Fury Jace and then the fell barrage |
2779s | will hit the 3-2 and then |
2782s | in the face oh it depends on the order |
2785s | maybe oh no yeah because you'd have to |
2787s | say the chaos strike as well so I think |
2788s | it's 14 anyway |
2791s | all right well let's see Fury Hunters |
2793s | figured out |
2798s | oh there you go okay okay well yeah I |
2800s | think it was just lethal anyway he's |
2801s | figured it out of course uh right from |
2803s | the congratulations to Fury Hunter on |
2806s | that well deserved win a very you know |
2808s | cleanly played I think his early turns |
2809s | were thought through |
2811s | um very well it was pretty simple he got |
2813s | dealt a very very good hand but he again |
2815s | doubled down on what this deck does best |
2817s | which in this instance was The Relic |
2819s | half of it uh whereas for Xiao by very |
2822s | little he could have done he just missed |
2824s | out on all the good cards both of the |
2827s | good cards that's usually my joke but in |
2828s | this deck it is just the two cards that |
2831s | you really need to make it work just |
2832s | weren't there so given that the rest of |
2835s | stuff is just stuff to use those cards |
2837s | on |
2838s | um he'll have to cue that again doesn't |
2840s | have a cue it immediately of course uh |
2842s | but Fury Hunter now down to two very |
2845s | powerful decks if you thought Demon |
2847s | Hunter was good uh the Warlock is so |
2849s | solid right now it's so hard to really |
2852s | destroy that Warlock deck with anything |
2853s | and the mailbox Rogue which personally |
2857s | had some disaster with it but |
2859s | um a lot of good players are saying very |
2861s | good things about this deck and you can |
2862s | see why it can just pop off in the most |
2864s | spectacular fashion |
2866s | yeah it just doubles down on what we saw |
2868s | in some way had to be broken as soon as |
2871s | the most recent expansion came out right |
2873s | in that you have since Stone graveyard |
2874s | you have necro Lord draca these are both |
2877s | objectively busted cards you just have |
2880s | to build the right framework to allow |
2882s | them to reach their true potential and |
2884s | this is taking that to an almost absurd |
2886s | degree with the amount of cards you can |
2888s | play in a single turn with the frost |
2890s | wall Master the stenographer as well |
2892s | which is just such a gorgeous addition |
2894s | to this deck I find so much Synergy with |
2897s | the shadow step in this deck whether you |
2899s | play it on the mailbox dancer for huge |
2901s | amounts of extra cards played the |
2903s | stenographer for incredible amounts of |
2905s | board clear as well it's a deck that I |
2907s | think has lots and lots of potential |
2910s | however |
2912s | Lorinda when I am playing this 30 card |
2914s | Mage which I have been jamming quite a |
2916s | bit on ladder ever since Fury Hunters |
2918s | dominance with this deck at the previous |
2920s | Masters Tour not bring it this time |
2922s | though instead by his opponent uh |
2924s | whenever I'm queue this on ladder I'm |
2925s | very happy to see this particular build |
2927s | of Rogue on the other side because I |
2930s | think it just plays into exactly what |
2932s | this Mage is Tech to deal with freezing |
2935s | as an archetype generally is good |
2937s | against few very big creatures rather |
2940s | than lots of small creatures and the |
2943s | Rogue on the other side specializes in |
2946s | exactly that with just these huge |
2947s | minions coming down off of the locations |
2950s | you have ways to freeze the face to |
2952s | prepare uh to counteract the uh the |
2955s | weapon that can come from draca as well |
2957s | you have solid Alibi so many annoying |
2960s | tools the the frost mechanics in general |
2962s | in my opinion just kind of hard |
2964s | countering this rope deck yeah and it's |
2967s | Sneaky fast as well isn't it when you |
2968s | look at the list of this mage deck it's |
2969s | like it's got some eight drops and stuff |
2971s | and it's going to take a while to kill |
2972s | you but it can just kill you pretty |
2974s | quickly while it's well if you're not |
2976s | responding to it while it's freezing |
2978s | your boards it will just get you killed |
2980s | so let's see if you feel you can find a |
2982s | way to |
2983s | work around it this is definitely the |
2986s | bad matchup for the deck I agree |
2987s | entirely with you here |
2989s | I don't like this I've agreed with you |
2991s | way too much today |
2992s | haha |
2994s | trout I do agree being kept uh as the |
2997s | soul keep in this deck while prep is |
2999s | nice of course is one of the most |
3002s | classic combo activators or pop-off turn |
3004s | activators in Rogue you need more |
3007s | specific tools with this deck you want |
3009s | to be finding the location obviously |
3011s | draca mailbox dancer as well climbs very |
3014s | high up for priority list too |
3016s | yeah uh the the interesting with the |
3018s | mailbox dancers of course when to use it |
3021s | um giving your opponent a coin is is |
3023s | pretty catastrophic at times especially |
3025s | against the deck again that can counter |
3026s | everything you do |
3029s | um |
3030s | so far he's just building towards a |
3032s | Sprint because nothing else is going |
3033s | well here at all for Fury and it's very |
3035s | slow I gotta say as well I did not think |
3038s | I'd live to see the day where Chef scabs |
3041s | would be outclassed in the kitchen but |
3043s | Reno currently the |
3046s | the top dog in the kitchen look at that |
3048s | skin |
3049s | he's really nice does he like the fire |
3052s | by just like breathing on it with his |
3054s | dragon breath or oh yeah yeah |
3060s | but overall she's sweet just a really |
3063s | nice start for xiaobai right with |
3065s | spending his manner every single turn so |
3067s | far no sign of that slowing down at all |
3069s | whatsoever and holding on to that zero |
3072s | amount of ping like it's gold dust which |
3074s | in this matchup it basically is in order |
3076s | to stop a swing from the Draco weapon |
3080s | all right time start counting graveyard |
3083s | potential |
3084s | prep potential |
3089s | I mean like the pick is obviously |
3091s | graveyard |
3092s | but I'm getting in there's no way to |
3096s | start this combo right now there right |
3098s | you need a shadow step to go with this |
3100s | mailbox dancer it's close like as I said |
3103s | one Shadow step you can pick graveyard |
3105s | and top deck Shadow step you're just |
3107s | gonna explode on the next turn but |
3110s | that's too much of a risk and therefore |
3111s | I fully understand him going for the |
3113s | prep here because that widens up his |
3115s | draw potential so heavily to just get |
3118s | that pop off next turn |
3119s | yeah and he's gonna have to because this |
3121s | is the the sneaky cheeky damage I was |
3124s | talking about starting to accumulate on |
3125s | the other side it is now time you don't |
3127s | have that much removal in this Rogue it |
3129s | is time to just go |
3131s | one more turn you can push it one more |
3133s | turn |
3135s | but then what are you doing what are you |
3137s | doing yeah lay Edwin you need to play |
3140s | another card lest you overdraw it could |
3142s | be a prep door obviously the best card |
3145s | off of that being Shadow step but I |
3148s | don't know gone fishing could work as |
3150s | well I think it's worth it to go on this |
3152s | turn |
3156s | foreign |
3158s | [Music] |
3160s | yeah it feels like you're reaching the |
3163s | uh the necessary amount of cards being |
3165s | played here |
3167s | and the dropper as well there we go |
3173s | yeah not ideal but it's okay |
3176s | from the spot he was in |
3178s | and that means the race begins in |
3180s | Earnest now Fury Hunter making his first |
3182s | real play of the game and he has the |
3185s | damage he needs to close this out you |
3187s | know 27 from the weapon alone is usually |
3189s | more than enough against the 30 Health |
3192s | opponent but here come in these Trixie |
3195s | plays that we were talking about all |
3196s | these Frost spells uh with the solid |
3199s | Alibi being so big the foreheld from the |
3201s | Cold Case huge this freeze to face on |
3204s | the Ping is enormous as well uh all |
3207s | xiaobai needs to do is make sure that |
3209s | while he's delaying he's also getting |
3211s | that damage face in order to get some |
3213s | counter lethal at the same time yeah |
3215s | because he is going to run out of stuff |
3217s | eventually it doesn't feel like it when |
3219s | you're playing against it sometime but |
3220s | he is eventually going to run out of the |
3222s | stuff so |
3224s | like you say just need to make sure he |
3226s | finds a way to keep some tempo of his |
3227s | own on the board the Rogue will keep |
3229s | coming at you you've seen Fury Hunter |
3232s | have a bit of a weird turn right you're |
3234s | not quite sure what this means it's it's |
3236s | a obviously a very strong term but it's |
3238s | not it's not got a location it's the |
3240s | main thing going on here |
3243s | and I mean I think you have a pretty |
3245s | obvious play as what would be my first |
3248s | thinking which is just Apprentice you |
3250s | get yourself a coin and then you go coin |
3252s | coin location freeze both the minions |
3255s | and then ping face skeleton face start |
3258s | killing them yeah |
3265s | wow farden on this turn really |
3270s | that is not what I expected |
3276s | there's the full freeze |
3280s | Alibi coming up soon as well |
3288s | so Fury's plan |
3290s | the obvious looking plan is to to |
3293s | immediately Sprint yeah |
3296s | and just set up for an Edward next turn |
3297s | now get some nice easy clear here as |
3300s | well and I don't know it just means that |
3302s | by comparison sharbie has |
3304s | four less power on the board this turn |
3306s | with two less skeletons uh surviving the |
3308s | turn or having been created at all and |
3312s | this is just the problem because you you |
3313s | put it perfectly you can't go forever |
3315s | with this plan of stalling out it's a |
3318s | store it's not a solution that's what |
3320s | these Mage spells do which generally in |
3322s | this matchup as I said is good enough |
3324s | because you get the damage phase as you |
3325s | go but he needs to make sure that damage |
3328s | is actually going face along the way |
3331s | and look how much damage is presented |
3333s | here 19 Fury has available obviously |
3336s | that can be dealt with but the more cars |
3339s | you deal with and again you've got to |
3341s | get rid of that got to get rid of them |
3342s | at some point as well there's more |
3343s | coming that Edwin is ready to go the |
3345s | Sprint's ready to go at some point if he |
3346s | wants to set it up for one more turn and |
3348s | with a lack of pressure being presented |
3350s | by Xiao by Fury might just go to Sprint |
3352s | again next turn wow he plays the AI wow |
3357s | this is greedy he's saying you can't |
3360s | kill me I don't care about your Sprints |
3361s | and edwins and your 19 damage on the |
3364s | board you you can't kill me let alone me |
3366s | not killing you I'll kill you over time |
3368s | is his strategy his what he's saying |
3371s | yeah and I I get what he's going for now |
3374s | with the top deck of dawn grass the game |
3376s | plan does have to be re-evaluated pretty |
3378s | heavily of course and so playing The |
3381s | Alibi on this turn makes sense you've |
3383s | then played two Frost spells I Believe |
3385s | In Cold Case and solid Alibi uh and then |
3388s | on the following turn with Dawn grasp |
3389s | you have a 50 50 to either play Alibi or |
3392s | the cold case and if you miss on that |
3394s | alibi you can go coin coin Alibi |
3396s | afterwards but then Xiao by disciplines |
3398s | with that once again with coin coin |
3401s | Apprentice after the Wildfire is top |
3403s | deck |
3408s | yeah absolutely |
3411s | and again for the third time today we're |
3413s | ready I'm on team direct for this one |
3415s | but here we go for Fury |
3417s | what is this chain this Edwin's popping |
3419s | off you can just play it again |
3425s | backstab bone Spike perfect keep the |
3428s | draw train going |
3429s | down to 85 cars left in deck though |
3433s | that's true |
3436s | oh the dancer too oh my goodness you can |
3439s | go dancer draw another card coin |
3442s | graveyard |
3444s | yeah I think he needs to do that right |
3446s | because the problem |
3447s | the problem isn't making the big minion |
3450s | to win the game with it's making you |
3451s | enough things that you can actually get |
3452s | one of them through |
3454s | again the graveyard down does make sense |
3468s | job done |
3470s | [Applause] |
3473s | so now for shall buy Dawn grasp is just |
3476s | not an option on this turn without solid |
3479s | Alibi having been played even with the |
3481s | cold case that comes alongside it you |
3483s | cannot tank this Knight in damage and |
3484s | expect to win the game I don't |
3487s | think okay no sorry I'll take that back |
3489s | as long as you survive the term because |
3490s | you have solid Alibi you can consider it |
3492s | but I feel like it's way too risky of an |
3495s | approach |
3497s | I mean you know what damage maximum |
3498s | there is available so |
3501s | you can work it out |
3503s | yeah I think you're supposed to go Alibi |
3505s | to get it in the pool for Dawn grasp |
3509s | and |
3510s | then you play Dawn grass next turn and I |
3512s | hope to get another solid alibi |
3516s | but the problem of course is you're not |
3518s | doing anything |
3520s | you're still not killing them you know |
3522s | you don't have more dress in hand you |
3524s | don't have Frozen touches in hand your |
3526s | hero power is going to be dealing |
3528s | five a turn after that point which is |
3530s | good you know but it's not killing them |
3532s | in one burst turn there's an intellect |
3535s | in the pool right |
3536s | there is yeah yeah I mean great who |
3539s | cares but yeah it's helpful |
3546s | okay |
3549s | yeah just hoping to get some chip damage |
3551s | please yes surprising amount of damage |
3553s | like we was talking about earlier |
3555s | coming through here |
3566s | and at the end of it all Fury just left |
3568s | without a way to answer this really big |
3570s | problem |
3577s | yeah and that's it for the deck as I |
3579s | don't know what the last card is if I'm |
3580s | honest but |
3584s | it's it's not a huge one I don't think |
3586s | there aren't any huge ones huge all in |
3588s | play |
3590s | it wasn't actually currently have any |
3592s | way to |
3593s | answer this Edwin it's only a 50 50 for |
3596s | solid alibi |
3598s | OT yeah |
3602s | that is so big this coming down to a 50 |
3605s | 50 in the end for |
3607s | kind of the game actually right yeah the |
3610s | nine three but the weapon and the Edwin |
3611s | would have just closed this one out so |
3614s | things yeah yeah really getting away |
3617s | with something here |
3629s | uh and that will just be game with uh |
3632s | five damage ping Frozen touch plus the |
3634s | one from |
3635s | uh fatigue |
3639s | what a game shall I navigate to get with |
3643s | confidence to be fair |
3645s | um worth pointing out as well that the |
3647s | players didn't have much time to |
3649s | practice normally you know your lineups |
3650s | and your opponents early in the week |
3652s | they knew the opponents this time around |
3654s | but the the decks were not announced |
3656s | until half an hour before uh call time |
3658s | so they had like an hour hour and a half |
3660s | look at the the lineup so you can't just |
3663s | sort of practice this magical week and |
3665s | go hey yeah I know everything about Mage |
3667s | versus the the mailbox Rogue he did have |
3670s | to to some degree have put in the prep |
3671s | before this happened not an impossible |
3674s | prediction to know hey this deck's |
3676s | coming out he'll have tried his own |
3677s | mailbox Rogue of course yeah and known |
3679s | that how Mage beats it but even so nice |
3681s | to see how he navigated that did come |
3684s | down to that 50 50 but he did have a |
3685s | plan for the matchup and gets the win |
3687s | because of it it does yeah I I will say |
3691s | my Spidey senses are very much tingling |
3693s | in the fact that I don't think that had |
3695s | to come down to a 50 50. I think there |
3696s | were some pretty strong ways that |
3697s | xiaobai could have lowered that chance |
3699s | earlier on in the game like his use of |
3702s | coins was very liberal in those turns |
3704s | leading up to it and he uh like I said |
3707s | the Turnberry played farden earlier on |
3709s | could have just been a clear on most of |
3711s | the board freeze the rest of it get some |
3713s | damage get some chip damage and then at |
3715s | that point you're really cooking if |
3717s | you're using solid Alibi while your |
3718s | minions are going face that's when |
3720s | you're locking out the game 100 |
3722s | but you know his line of play still gave |
3725s | him a chance and uh that chance got the |
3728s | win for him yeah I guess you're right |
3730s | like a massively favored matchup coming |
3732s | down to a 50 50s kind of scary so yeah |
3735s | agreed |
3736s | um but it is out of the way Sophia is |
3739s | still with those two powerful decks we |
3740s | talked about shall buy with I guess two |
3742s | powerful decks of his own because the |
3744s | priest the Warlock also very strong we |
3747s | are going to see a lot of priests |
3748s | Warlock and Rogue I've only checked |
3749s | today's groups but I assume that is |
3752s | repeated in group C and D as well |
3756s | uh yes yeah I think warlock we're seeing |
3758s | a tremendous amount with pretty much |
3761s | everyone just going with the curse in |
3762s | hybrid |
3764s | as it's just proven to be the best |
3766s | version without really much of a shadow |
3767s | of a doubt but this does come down to I |
3769s | think four shall buy I I criticized him |
3771s | on his play but I think overall the main |
3773s | thing is that I really like his choice |
3775s | to bring Mage overall I think it's a |
3777s | fantastic deck given the way that this |
3780s | tournament has shaped up in my opinion |
3782s | the deck it was the dexit has really |
3784s | struggled against on ladder is Paladin |
3787s | number one is a disastrous matchup for |
3790s | the Mage which there's very little of in |
3792s | the tournament |
3793s | do warlock being ubiquitous we can argue |
3796s | as a as a reason to not bring the Mage |
3798s | as the the curses just work so horribly |
3800s | against the mage deck but I don't think |
3803s | the matchup is that bad it's very |
3805s | winnable from the Mage both as an aggro |
3807s | and control standpoint you can take and |
3809s | so four shall Buy |
3811s | that instant win he gets on the Mage |
3813s | even with some play that I think could |
3815s | be shaped up slightly is going to be a |
3817s | recurring theme in my opinion as the |
3818s | tournament progresses uh given just how |
3821s | uh well I believe it to be suited in |
3823s | this meta game |
3824s | yeah and we're going to see a lot of |
3826s | Rogue but the reason we didn't put that |
3827s | in there necessarily that discussion is |
3829s | we there's so many different Rogues you |
3831s | can bring right now and my argument for |
3833s | this particular deck not being the one |
3835s | to bring on a personal level is I think |
3837s | there's better Rogue decks out there I |
3838s | think the other the the shark Rogue and |
3840s | just Straight Up Tempo Road both sort of |
3842s | do the job but better I'm not saying |
3844s | this is a bad deck I just think |
3846s | it's limited in its options |
3849s | and talk you've limited is options any |
3851s | rogue deck would be limited by this |
3852s | starting play from Shabbat he's in a |
3854s | great spot on turn one just go directly |
3858s | to jail Shelby this is the most illegal |
3861s | hand I have ever seen Fandango priest |
3864s | and by the looks of it it's pretty much |
3866s | the most illegal hand that Fury Hunter |
3868s | has seen it as well you you could not |
3870s | construct a better starting hand than |
3873s | this one if you could pick the pieces |
3874s | yourself wait till you see the next turn |
3876s | fury |
3878s | it's it's not a stopping |
3883s | just dying he needs like mailbox dancing |
3885s | next card for there to be any chance of |
3888s | him taking this game down I think yeah |
3890s | and even then like with the double |
3891s | taunts that will be in play by then yeah |
3894s | like the rest of the deck might just get |
3896s | there even the taunts are irritating for |
3898s | this deck so |
3905s | we're trying to concoct some sort of |
3908s | plan |
3910s | ah playing the location here okay this |
3914s | is very very spicy in the world where he |
3918s | gets the stenographer to do something |
3920s | next turn he's got five damage because |
3922s | of it right |
3926s | and he's got like trade plus bone Spike |
3928s | this does open up a lot of clear |
3930s | potentials doesn't it |
3933s | unfortunately a lot of yeah a lot of at |
3935s | least killing something yeah full clear |
3937s | not so much but yeah killing some stuff |
3939s | exactly it potentially activates the the |
3942s | bone Spike which is the main thing that |
3944s | was not happening with this line that |
3946s | keeps that possibility alive as there is |
3949s | now |
3951s | backstab trade bone Spike |
3956s | Frost wolf |
3959s | air box up |
3961s | what should possible Shadow step Frost |
3963s | wolf yeah exactly that's kind of where |
3966s | you're at you get to the stenographer in |
3967s | the end yeah yeah it wasn't quite |
3970s | working was it you need to save the |
3971s | pop-up turn for the next turn and so |
3973s | even though using bone Spike here sucks |
3975s | big time because that is one of your big |
3977s | combo tools I agree it's worth it to get |
3980s | the Edwin down as uh Fury Hunter is just |
3982s | purely on damage control right now |
3985s | and he's doing an admittedly good job of |
3987s | that given how terrible the situation is |
3996s | my blood boils for war yeah he's |
4000s | miscountered now I think I think he |
4001s | thought he should get the sonographer |
4002s | down |
4004s | perhaps yeah basically plays the first |
4006s | wolf and Shadow steps out and said the |
4007s | edge when he gets it down but then he |
4009s | then he doesn't have a play which is |
4010s | what you pointed out that he doesn't |
4011s | have an Edwin anymore so oh and Edwin |
4014s | turn |
4016s | s yeah I mean it it could not matter |
4019s | less yeah you're right he just got |
4022s | connected yeah numbers go up I'm gonna |
4025s | I'm Gonna Save the criticism if there |
4027s | was any to be made until it matters |
4029s | because yeah this one is just over Xiao |
4032s | by showing us how you play priest not |
4034s | unlike that first game of the series |
4036s | where he was you know drawing the uh the |
4039s | wig and the radiant at the bottom of the |
4040s | deck he's just uh flipped it upside down |
4043s | put them on the top instead and uh |
4046s | because of it he's drawn the 20 cars for |
4049s | the first game just left them on the |
4051s | side left |
4052s | on the table just used for his deck in |
4055s | the next game that's almost exactly |
4058s | what's going on there so 2-1 and down to |
4062s | his own warlock which we haven't seen |
4065s | played yet right that's right yeah |
4068s | very powerful deck um it started off as |
4072s | not particularly powerful I think |
4073s | because of how the metal was when it was |
4074s | first made it was a bit of an ambitious |
4077s | deck but the way the meta has since gone |
4079s | the fact you can play so many different |
4081s | ways with this deck it's so versatile |
4083s | now has led it to be possibly the best |
4086s | deck of your whole meta now |
4088s | yeah I do agree that this is the |
4089s | meta-defining deck at the moment uh I I |
4094s | think at the start yes the meta was less |
4098s | conducive to this deck but I think you |
4100s | know I wasn't alone in misunderstanding |
4102s | what this deck is supposed to do because |
4104s | as I've said my journey with this deck |
4106s | going from hating it to begrudgingly |
4108s | accepting it was seeing it as a zoo Deck |
4111s | with curses to a curse Deck with Zoo |
4114s | elements like right at the heart of this |
4116s | deck is you get off to a decent start |
4119s | you deal like |
4121s | you know ideally 10 chip damage |
4124s | somewhere in that range a little bit |
4125s | more a little bit less uh depending on |
4127s | how well and poorly the game goes you |
4129s | draw a million cards within pen and |
4131s | catastrophe and then you do what the |
4133s | deck really does which is just curse |
4134s | curse curse curse curse and it's |
4136s | brutally powerful this lady dark vein |
4139s | combo with Abyssal wave dark vein kill |
4141s | off one of the the Shadows uh or the |
4144s | shades sorry that are created by it |
4145s | there are very very few decks in the |
4148s | metagame that can stand up to all that |
4150s | damage uh which is why again as I said I |
4152s | I do believe this to just be the |
4154s | meta-defining deck right now yeah the |
4156s | thing I missed when I I had the same |
4157s | definition as you is that if you don't |
4160s | get that early chip damage start your |
4162s | imps sort of double up as a bad card |
4165s | draw engine like if you enjoy it all in |
4167s | the wrong order and everything's gone |
4169s | horribly just not where you want to be |
4170s | attorney 11 Circle catastrophe it's sure |
4175s | it's not perfect but hey pull my hand |
4176s | back up and just get more curses to do |
4179s | the 10 damage I missed early is a way |
4181s | you can still make it works so |
4184s | um these mismatch decks tend not to work |
4186s | but the fact that your early damage does |
4188s | double up as doing something when it |
4190s | misses is is key to this step being |
4192s | strong I think |
4194s | however if we want to look at its |
4195s | defensive capabilities in terms of taunt |
4199s | uh more crucially but also life gain |
4202s | it's pretty limited actually against the |
4205s | likes of Rogue which I believe is what |
4208s | he's going to be facing Fury Hunter |
4209s | trying this mailbox dancer Rogue for the |
4212s | third time in a row because you know yes |
4215s | there is touch of the math reason but |
4217s | there's not necessarily too many ways |
4219s | you can activate a consistent |
4220s | consistently yes there's a cool to heal |
4223s | up but are you going to be spending five |
4226s | mana on a card that heals you for like |
4227s | two or three that's really not uh not |
4230s | enough to be able to stand up against |
4231s | all the damage from a huge dracker |
4234s | weapon and then once the huge minions |
4236s | come down off of the location there's no |
4239s | way for this deck to deal with a 99 in |
4241s | stealth whatsoever so I do think for |
4243s | shall Buy we're gonna need to see an |
4246s | incredibly aggressive start definitely |
4247s | leaning into the zoo portion of this |
4249s | deck because I just don't think that's |
4251s | really the time mostly uh to be able to |
4254s | get these big curse combos online around |
4256s | turns six or seven if agree entirely of |
4259s | course you can just do that I mean |
4261s | circling your opening hand can do a lot |
4263s | of damage especially if your opponent |
4266s | um something that Rogue always struggles |
4268s | with and this version of Rogue struggles |
4269s | with even more if you've got six |
4271s | millions on the board it's picking them |
4273s | off one at a time and either becomes a |
4275s | race does their 14-14 beat your six two |
4278s | twos or the Rogue ends up flailing |
4281s | around if you've got the location of the |
4282s | road has to trade their big thing into |
4284s | your one big imp and then slows them |
4286s | down but let's see how it pans out |
4288s | flaming obviously a crucial part of the |
4291s | opener for xiaobai but the circle's a |
4293s | bit I'm looking for |
4294s | yeah I think just any way to proactively |
4297s | spend your manner in the first few turns |
4299s | we will happily gobble up uh as shall by |
4301s | uh but for Fury again the Mulligan with |
4304s | this deck is something I'm still very |
4305s | much unsure on because I know the key |
4308s | Power Cards you're looking for like |
4310s | Cutlass you're keeping to reduce the |
4311s | cost of your spells obviously shroud |
4313s | obviously location all these big ones |
4315s | but all these |
4317s | combo enablers like |
4320s | mailbox dancer plus Shadow step is kind |
4323s | of the biggest combo enabler you have |
4326s | that gives you so many extra cards |
4328s | played for draca plus the location |
4331s | but with neither drakka the northern |
4332s | location in hand are you allowed to keep |
4335s | it or do you just have to full toss |
4337s | everything by the Cutlass to try and |
4339s | find uh as I said the actual combo cards |
4343s | themselves Fury Hunters taking the risk |
4345s | on holding the dancer plus the shadow |
4347s | step and he could get quite the Boogie |
4351s | going on here but he needs to find those |
4353s | combo cards to go with it yeah the look |
4356s | on his face says it all it's like this |
4357s | either wins really easily or dies in |
4360s | horrible flames and you hear what Derek |
4362s | thinks of that draw |
4364s | uh such a sick draw I mean I I was |
4366s | anticipating that he'd trade the weapon |
4367s | and play the Shroud on two because |
4369s | that's what my uh my rogue brain has |
4371s | been conditioned into doing as the uh |
4374s | the nuts play uh but he takes an |
4376s | objective look at it and I think very |
4377s | correctly comes away with a plan of |
4379s | going for killing the Imp as now despite |
4383s | having played this weapon on two |
4387s | it can get rid of it with a Tracker |
4390s | weapon here right how big would it be |
4392s | right one it'd be huge it would be |
4395s | enormous it's ten |
4403s | he's double checking that's one two |
4406s | three four coins you can play it I don't |
4408s | think he can shroud as well though |
4410s | that's what he's checking right I think |
4411s | no no you definitely can't shout as well |
4413s | no no |
4414s | and he's not far off when you say |
4416s | definitely I think he is only like one |
4418s | coin off incredibly |
4421s | okay holding off one extra turn I |
4423s | respect this because if you can find the |
4425s | stenographer the the frost wolf as well |
4427s | then you can really start popping off in |
4429s | a major way |
4435s | oh |
4437s | can you do it on this turn oh my God you |
4440s | can wow yep it's so much matter this is |
4445s | pressing buttons there's things flying |
4447s | around everywhere |
4452s | everyone's had plenty of practice of |
4453s | course loads of coins and edwins because |
4456s | um yeah shark exists as well oh look at |
4460s | it and The Spectator is so far behind |
4463s | where Fury is actually finished this |
4464s | down about five minutes ago |
4471s | that is a warlock killer right there bam |
4475s | do you hear that sizzle |
4479s | as he hits him for ten |
4481s | ah because the vote |
4483s | yeah I don't think he's hearing anything |
4486s | I think shop I heard this is oh my |
4488s | goodness straight to the face that'll |
4490s | definitely make your brain sizzle |
4493s | uh that's yeah that's just lethal man |
4495s | this last couple of games it's just both |
4497s | players drawing the nuts back to back |
4499s | like this it's fun to watch of course |
4501s | but it's not really much you can say on |
4502s | either side like |
4504s | we can talk about Fury Hunters Mulligan |
4506s | and the fact that it was a very very |
4508s | risky Gamble and it paid off you know |
4511s | drastically in this instance uh but for |
4514s | xiaobai on the other side |
4516s | you can't say anything at all he just |
4517s | got rogued he's just looking at this I |
4520s | think um quite probably just working out |
4522s | what he's gonna do next game getting |
4523s | himself in the right favorite mind for |
4525s | it so |
4528s | it's always uh it's always a trade-off |
4531s | for me larinda because the one half of |
4532s | my brain is thinking oh this is quite |
4534s | difficult to cast and make this seem |
4535s | like there were interesting decisions |
4536s | for both players the other half of my |
4538s | brain is saying oh this is going to be a |
4540s | nice easy top five just juicy plays |
4543s | active activate don't have to think |
4545s | about a thing they just show this match |
4547s | and that is it that's your top five |
4548s | plays yeah look at this |
4553s | TT |
4555s | yeah but that'll do it |
4557s | absolutely nothing a shower bite to be |
4559s | doing in that one as we move to game |
4561s | five once again the loser of this match |
4564s | will not be knocked out of the |
4565s | tournament these are double elimination |
4567s | groups of four that we are playing so |
4570s | the loser will be going on to face the |
4573s | loser of habug versus plastic as the |
4575s | other two players in the group uh but |
4578s | honestly you know if you're losing this |
4580s | match and say by you know an opposite |
4582s | you face Habu gabu in the losers bracket |
4584s | match I've kind of seen that as a death |
4586s | sentence anyway in terms of your |
4587s | tournament likelihood of winning |
4590s | yeah absolutely |
4591s | um curse versus curse warlock coming in |
4593s | uh we're probably going to see quite a |
4595s | lot of this and this is quite a delicate |
4598s | matchup right you quite often have to |
4599s | make sure your counting is absolutely on |
4602s | point I know that counting shouldn't be |
4603s | difficult for grown adults who are |
4606s | playing a card game but you've got a |
4609s | definitely at all times be aware of |
4610s | which curses have been and haven't been |
4612s | removed from your opponent's hand and |
4613s | that sort of thing because he can just |
4614s | come down to knowing exactly how much |
4617s | damage you can do with your cursors and |
4618s | exactly how much they're taking |
4620s | that is true yeah absolutely if it does |
4622s | come down to the the cursed portion of |
4624s | the deck |
4625s | as is always the case you know you are |
4628s | trying to go for draw the Imp portion |
4630s | first then the curse portion afterwards |
4632s | uh of the deck but I do think in this |
4634s | particular deck it's much more important |
4635s | to get that early chip damage with the |
4637s | imps if you can pull ahead at the start |
4639s | and your opponent just whiffs on any of |
4640s | these early drawers yeah getting in that |
4642s | 10 ship damage at the start is just |
4644s | makes such a difference because again |
4646s | that's what you need to constantly |
4650s | reorganize in your mind like uh |
4653s | review how you look at the deck is it's |
4656s | not the importion or the curse portion |
4659s | in a game it's kind of both or neither |
4662s | you usually end up saying because if you |
4663s | hit the powerful imp star and playing |
4665s | pending catastrophe that doesn't weaken |
4667s | the curse portion of your deck because |
4669s | you've drawn all the impart it bolsters |
4671s | it because you've drawn so many cards |
4673s | off the impending catastrophe that you |
4674s | end up with more curse cards afterwards |
4676s | whereas if you miss on the portion of |
4678s | the deck uh you know you have less curse |
4680s | cards overall so again it's a cop-out |
4683s | answer because it's the same in most |
4684s | matchups but hitting that early start is |
4687s | so so important in this deck because |
4689s | while there are catch-up mechanisms in |
4691s | the form of Abyssal wave and tamzin turn |
4693s | six is pretty late in this yeah I was |
4696s | gonna say sometimes um the chip thing |
4698s | isn't 10 it's 30 as well but you |
4700s | sometimes in the mirror you play a flame |
4703s | imp and they remove it with a touch and |
4705s | then you play a location your opponent |
4708s | draws a card and then you just go circle |
4709s | make a five five imp and they don't do |
4712s | much and then eventually they kill it |
4714s | and you play three mischievous they just |
4715s | never catch up you just keep hitting |
4716s | them a wave after wave of minions uh |
4719s | doesn't happen very often but it happens |
4720s | often enough to be we're going to see |
4723s | somebody do it this weekend for sure |
4726s | well you just cannot get ahead in the |
4728s | mirror |
4730s | or cannot catch up in the mirror |
4731s | sometimes yeah I don't |
4734s | even quite see any differences in the |
4736s | lists either like it is a pretty |
4738s | solidified 30 cards at this point but |
4742s | it's trying to catch any tech cards you |
4744s | know we have seen some tech cards making |
4746s | their way back into the meta game uh a |
4749s | sparse amount of rust brought Viper kind |
4751s | of creeping its way back in mainly in |
4753s | the Mages in order to fight back against |
4755s | the Rogues and the paladins but |
4758s | it's just interesting to see because it |
4760s | feels like for a while now tech cards |
4762s | have just been kind of non-existent uh |
4764s | in Hearthstone like roster or Viper's |
4766s | not there with the Nerf to starfish |
4768s | that's Fallen by the wayside spammy |
4770s | Arcanist uh losing popularity as well |
4773s | but it's starting to come back in a |
4775s | small way I'm laughing because both |
4777s | players got the same look on their face |
4778s | of oh this is kind of good but what do I |
4781s | keep yeah yeah because they've both got |
4782s | hands with decisions to make it's like |
4785s | am I going for it this way really |
4788s | yeah I think the only card I would |
4789s | consider for Fury is the vile library |
4791s | and even then that one's |
4794s | well probably correct a tough one |
4796s | because you're going first you really |
4799s | really want that one drop and uh |
4801s | thankfully for him he does find it yeah |
4803s | bye took a little bit of a chance there |
4805s | keeping the farm if he draws any sort of |
4807s | imp to back this imp up he is absolutely |
4809s | flying later on |
4812s | yeah that's what Fury did not want to |
4814s | see however because with the Nerf to |
4816s | vile Library it only gives plus one plus |
4818s | one for imps you have on the board |
4820s | uh so you cannot just give plus one plus |
4824s | ones take a value trade here however as |
4826s | disastrous as this star is in terms of |
4828s | the VT the flame imp is getting the |
4830s | backup is very strong for Fury yeah |
4833s | during that sir that's what I was |
4834s | laughing because halfway through you |
4836s | were talking about how his hand isn't |
4837s | going anywhere blah blah blah quite |
4838s | correctly as well and then the fiendish |
4839s | circle just appears to make everything |
4841s | you said still makes sense but like |
4844s | suddenly there's just this five five and |
4845s | a bunch of one ones coming next turn |
4849s | by Will fear the circle thinking you may |
4852s | be in hand already |
4853s | um a few of his hand if he can fill out |
4856s | turn four could be absolutely |
4858s | Crazy by the way |
4861s | that were Farm ready to go |
4866s | and with the reform on the other side we |
4868s | do kind of need to think how it |
4870s | looks in the context of this game the |
4873s | shall buy do we start tapping to try and |
4875s | find specifically fiendish Circle as Far |
4877s | and Away the best card to play on turn |
4879s | three |
4880s | or do you just keep playing for Tempo |
4882s | try and just drip feed your way through |
4885s | the game until you can get a big lady |
4887s | dark vein perhaps |
4889s | yes |
4891s | at the moment I think he has to tap but |
4894s | Fury is keeping enough pressure on that |
4896s | he's stopping shadowby can be able to |
4897s | tap this is kind of |
4899s | trying to generate the situation I was |
4901s | talking about in the intro where Fury |
4903s | there had a chance to play the cultist |
4905s | which would have allowed for much better |
4906s | imps into dark vein into the farm |
4909s | but it would have allowed Xiao by the |
4911s | time to do the tapping which you were |
4913s | talking about there whereas doing it |
4915s | this way around now shall I sort of if |
4917s | you trade into the five five loses board |
4919s | and Taps he could be in a world of |
4921s | trouble next turn facing a mystery |
4923s | mischievous or something |
4927s | yeah I guess trade touch tap is |
4931s | cleanest way you have with the Flaming |
4933s | plus the touch taking out the five five |
4938s | well the other alternative we can look |
4940s | at is even though it's terribly |
4941s | inefficient uh dragged below just |
4943s | because it sets up for coin dark Vein on |
4945s | the following turn which while I know |
4947s | it's not as strong as |
4951s | the Abyssal wave with lady from dark |
4953s | vein it's still potentially a lot of |
4955s | curses and actually quite a lot of board |
4956s | clear because even though drag below |
4958s | doesn't necessarily Target opponents |
4960s | minions uh if there are a lot more of |
4964s | their minions than yours then it could |
4965s | still get the job done with Lady Gaga |
4968s | yeah it's like that |
4976s | I had rough turns for both players hey |
4978s | yeah this this turn four they've both |
4981s | got very very similar hands obviously |
4983s | let's turn four |
4985s | it was going to be an issue for both for |
4986s | some turn off and now |
4989s | I think Theory's plan was just to play |
4990s | the cultist this turn |
4997s | but then he's stuck into playing a dark |
4998s | vein early which you don't really want |
5000s | to do on five in fact you just don't |
5003s | want to do on five |
5008s | you don't yeah and I think few times |
5010s | would do most anything except playing |
5011s | Dark Vein on turn five especially when |
5014s | you're having Abyssal wave in the hand |
5015s | uh impking reform will be infused anyway |
5018s | I think just with the number of imps |
5020s | that have died |
5021s | after he trades them away yeah by the |
5023s | time he gets there for sure yeah |
5027s | but a very very interesting topic there |
5030s | for sure bye |
5033s | okay |
5037s | and even holding back on the coin |
5039s | location it looks like both players it |
5040s | is all in on an imp King reform game |
5042s | plan |
5043s | yeah and in which case it's who does it |
5045s | first there's the one that's going to be |
5047s | um happiest |
5051s | as with most things in Hearthstone I |
5052s | guess right so currently one minion has |
5056s | died for |
5058s | thou Buy |
5060s | just the flame imprite just the flame |
5062s | him |
5064s | yes in which case if he trades away here |
5066s | that's two |
5067s | and well basically what I'm getting at |
5070s | is as long as Fury doesn't play any |
5071s | minions or remove anything from the |
5073s | board the opposing impking reform will |
5077s | not be used I I don't know how much of a |
5080s | read you can make on that necessarily uh |
5082s | but it's definitely something to bear in |
5085s | mind |
5086s | yeah he's got the wave as backup I guess |
5089s | for most of the farm situations here |
5091s | anyway |
5093s | does put you a long way behind Tempo |
5095s | wise but oh man |
5097s | you have to play that right you can't |
5099s | not play it |
5101s | yeah he started talking with the dark |
5103s | man I'm like wait what oh no stuff to |
5106s | play it but yeah yeah like even if you |
5108s | knew your opponent's hand was a farm |
5110s | you'd still very possibly make this play |
5121s | and this is where the game I mean you |
5122s | can see already that there's quite a lot |
5124s | of intricate play here this has been |
5125s | quite straightforward you can see what's |
5126s | coming is going to be pretty tasty |
5129s | no I mean I yeah like I said even if you |
5132s | could see you'd still make this play and |
5133s | I think that does hold true because Fury |
5134s | hunter say we get the obvious play of |
5137s | all the one one imps trade into each |
5139s | other on this turn and it's coin reform |
5141s | you get most likely a bunch of three |
5143s | threes on the other side |
5145s | Yuri does not have to play as him king |
5147s | or a farm he could just go Abyssal wave |
5149s | and then he's got dark vein the turn |
5150s | after with the Abyssal wave with some |
5152s | chip damage as well I think Fury Hunter |
5155s | just has the initiative a little bit too |
5158s | heavily uh in this game that one turn |
5160s | where he hit the location and then the |
5162s | fiendish circle gave him just that |
5165s | little bit tick too much Tempo I mean I |
5167s | agree with you for the next two or three |
5169s | turns and I think that's probably gonna |
5170s | be enough I think there's six goes to |
5172s | face at some point here for Fury Hunter |
5173s | which is exactly |
5176s | um but after the wave the reload for |
5178s | shabbai is there with the mischief and |
5180s | the library I feel he's gonna have to |
5182s | deal with that I think he can just play |
5184s | his own farm and not die but he's gonna |
5185s | have to just make sure do some counting |
5187s | um |
5189s | but I imagine if you had to get there |
5196s | foreign |
5200s | yeah I agree seven goes face you give |
5203s | him curse number two uh with a Bissell |
5206s | wave |
5207s | ATV doesn't get rid of it whatever he |
5210s | does you're on 23 |
5212s | and then you've got your own reform they |
5214s | have to clear up |
5216s | yeah Fury should be okay you could |
5218s | definitely go wrong he could definitely |
5219s | lose this game like this is not a |
5221s | foregone conclusion but he is in a very |
5223s | strong situation here |
5225s | foreign |
5232s | needs some way to actually kill off the |
5235s | lady dark vein Shades however if you |
5237s | want for the clear on the same turn |
5239s | which is a very big difference because |
5241s | if xiaobai was to load up the board |
5243s | again with Say mischievous him or dark |
5246s | vein or whatever uh Fury Hunter would |
5248s | ideally like to get a clear on the same |
5250s | turn |
5251s | so this was um |
5253s | quite brave from fury because there's a |
5256s | lot of ways for shabbai to do two damage |
5258s | in this deck to the not a lot of ways |
5259s | but enough ways with all the card draw |
5261s | to do two damage and keep his owner Farm |
5262s | up so there's a key one about counting |
5265s | which sounds really basic but if you're |
5267s | under making sure he gets there here |
5268s | because he's going to take six extra |
5269s | damage |
5270s | doing it this way |
5272s | and he's just relying that Shelby can't |
5274s | afford not to trade into it if he has no |
5277s | way to remove it |
5281s | so he got the six damage there nicely |
5292s | okay still no answer to actually kill |
5295s | off this lady dark vein which means that |
5297s | if he wants to just go in king or a farm |
5300s | he's gonna tank 12 at minimum on the |
5303s | other side |
5307s | I think he probably allowed for this in |
5309s | his calculations last time he's given me |
5310s | more than 12 because there's the |
5312s | location as well ready to obviously |
5313s | buffed sorry yeah it's closed |
5316s | yeah exactly okay |
5319s | which means that there are outs for his |
5321s | opponent I think but they're pretty |
5323s | Limited |
5325s | yes it's one of those that's really hard |
5327s | to cast sometimes because it's obvious |
5328s | you jamming a farm here but that's |
5330s | because we can see both hands |
5332s | he hasn't got that Advantage he has to |
5334s | work out how he can go wrong well having |
5336s | said that oh they're actually out like |
5339s | uh can you get Darth Vader curse to |
5342s | death for 11. |
5344s | well there's only one curse that's been |
5345s | played so far of a shall buy so two |
5347s | curses are gonna deal two and then three |
5348s | he needs to go 11 extra damage I |
5351s | don't actually think there are outs uh |
5354s | the question for Fury Hunter is less |
5356s | like how do you not die this turn it's |
5358s | how do we kill them next turn which |
5361s | obviously at first glance appears to be |
5363s | reformed but we need to start thinking |
5365s | whether it was some kind of card draw |
5366s | play was the correct way to go about it |
5369s | because you could have got an impending |
5370s | catastrophe and basically tried to draw |
5373s | through to either touch of the naturism |
5375s | or ideally drag below in order to kill |
5378s | off this uh lady dark vein shade yeah |
5381s | there's also um do I play my flame imp |
5384s | or not but I think the worlds where |
5387s | it goes wrong with the world's where he |
5389s | gets it waved anyway so you don't play |
5391s | The Flame imp |
5393s | but he's just making sure that if you |
5395s | play the flame it wasn't going to cost |
5397s | him a lethal opportunity |
5400s | is a fantastic top deck as well being |
5403s | able to do it one of the three threes |
5405s | into a farm you Abyssal wave everything |
5407s | else goes face |
5413s | to kill off the dog vein really does |
5418s | that's not it |
5420s | you can tap for touch with an aphrosium |
5422s | and still hit lethal you can imp |
5424s | catastrophe if he wants to that won't be |
5426s | lethal that would just keep him alive |
5427s | but give him a lot of cards but he |
5430s | wouldn't actually be lethal even then |
5433s | there will be three and then four I |
5434s | think for Fury Hunter uh yeah I think |
5437s | he's looking to not die here and win the |
5438s | turn after honestly right |
5441s | or he can just go brand Dart vein now |
5443s | and close his eyes |
5448s | that would be very very bold |
5452s | which means we now |
5453s | do have an out |
5455s | or shall buy if he can find a way to |
5457s | kill off his lady dark Vein on this turn |
5459s | he could win the game he was just a face |
5461s | attack a dark vein and then kill off one |
5463s | of the shades for three and then four |
5464s | but it's not there both players have |
5467s | this ultimate combo with Brand Plus lady |
5469s | dogs mate but no one has a way to kill |
5472s | off the shades this is so tense it's |
5475s | absolutely ridiculous and yeah shabby |
5477s | does have the luxury being in so much |
5479s | trouble that he might as well brand up |
5481s | Ryan here |
5483s | solution of men's |
5486s | can't believe it |
5488s | oh my goodness this was unbelievably |
5491s | close oh no wait but oh you trade and |
5493s | then oh this is such a sick play I |
5496s | missed it yeah on Fury dies first just |
5498s | oh what a sick spot from Shelby |
5502s | yeah I'd miss that that's another one |
5504s | for your plays though that was a |
5506s | fantastic play |
5507s | that is so clever |
5512s | oh what a heartbreak of fury like who |
5514s | knew that the line for xiaobai was to |
5516s | accept the curses but obviously to do it |
5518s | on his turn so that it waits until the |
5520s | start of his next turn in order for the |
5522s | uh the curse to actually activate it's |
5524s | just one of those things you don't often |
5525s | see because curses are you know usually |
5527s | added during your opponent's turn uh to |
5530s | your hand rather than your own turn uh |
5532s | but such a clever line by Shall buy to |
5535s | find the lethal out there yeah |
5536s | absolutely and we've covered every other |
5538s | option but that one was um slipped |
5540s | through and ciao by didn't slip through |
5542s | showing something you said at the very |
5544s | very start of the show he's gonna have |
5545s | to show us sort of that he's here get |
5547s | his name out there and show us that he's |
5549s | still got what it takes |
5550s | um despite having an 8-0 in the previous |
5552s | Masters Tour so we've been a little bit |
5553s | harsh there but yeah showing absolutely |
5555s | with the way he wrapped this up how to |
5558s | get through their Fury seemed to think |
5560s | he'd win there for a moment as well and |
5563s | yeah bye |
5565s | working it out getting it done and going |
5567s | through to the upper bracket final one |
5569s | win away from going to those |
5570s | quarterfinals yeah and when I say chubby |
5573s | still has something to prove I am |
5574s | judging him on the the level of full |
5576s | Championship yeah yeah one of the the |
5578s | toughest tournaments in Hearthstone |
5579s | history not on the level |
5582s | he's obviously cleared that bar |
5585s | um but I agree I think after that |
5587s | potential shaky game we saw at the start |
5590s | on the Mage which I did disagree with uh |
5592s | moving on from that I think he's just |
5594s | been playing some very very strong |
5595s | Hearts though like you know those couple |
5596s | in the Middle with the priest on one |
5598s | side the Rogue on the other both players |
5600s | just got dumpstered one way and then the |
5602s | other very little decision making there |
5603s | but that uh was just a nice way to close |
5606s | out the series for xiaobai who does now |
5609s | go up to the winners match of group a |
5613s | Fades uh waiting to face either Habib or |
5616s | plastic which |
5618s | you know if we want to look at it in |
5620s | terms of notoriety in terms of the skill |
5623s | we know these players have is one of the |
5625s | most one-sided match-ups in the |
5626s | tournament uh but plastic again I I |
5630s | would have said that Fury Hunter was the |
5631s | favorite going into that match and Xiao |
5633s | by taking the win so who knows plastic |
5635s | could be going up to the winners bracket |
5637s | match and then in the first elimination |
5640s | match of the tournament we could have |
5642s | Fury vs Habu gabu which just seems |
5644s | absurd right out the gate yeah that |
5647s | would be yeah it's just a way to start |
5649s | the tournament just kick out one of the |
5651s | players we've been talking about all |
5652s | year but there's a long way to go before |
5655s | that happened so let's get those players |
5657s | set up back to you in about three |
5659s | minutes with more action you know from |
5661s | the four championships |
5671s | thank you |
5680s | [Music] |
5683s | [Applause] |
5685s | [Music] |
5694s | foreign |
5696s | [Music] |
5713s | [Music] |
5724s | foreign |
5730s | [Music] |
5756s | foreign |
5759s | [Music] |
5782s | [Music] |
5797s | [Music] |
5812s | all right |
5817s | foreign |
5818s | [Music] |
5822s | foreign |
5824s | [Music] |
5849s | foreign |
5856s | foreign |
5859s | and welcome back to the fall |
5861s | Championship I'm Raven and joining me is |
5863s | subtle and we'll be bringing you the |
5864s | next match from group a and what a what |
5866s | a way we've just seen kicking off the uh |
5868s | the whole tournaments are very close |
5870s | series pretty much coming down to the |
5871s | wire and honestly a really good display |
5874s | of what the meta looks in like Prime |
5877s | condition right some of those decks were |
5879s | really popping off in that previous |
5881s | Series so definitely uh probably a look |
5883s | at what's to come this weekend yes the |
5887s | meta game that we have is incredibly |
5889s | explosive I referred to in the previous |
5892s | metador as a pressure meta game which |
5894s | for me is the best way to describe it |
5896s | you do have you know decks with slow |
5898s | scaling win conditions you do have combo |
5900s | decks you do have some ball based aggro |
5902s | decks but they're all trying to pressure |
5903s | the opponent in one way or the other |
5905s | right either it's board and Tempo and |
5908s | constant pressure in the way that's more |
5909s | conventional people will understand or |
5911s | there's the pressure of that ticking |
5913s | clock that your deck has right whether |
5915s | that is a skeleton Mage or whatever else |
5917s | where damage adds up over time time hero |
5919s | powers that up over time or whether |
5921s | that's a deck like ball priest with a |
5923s | true conventional combo Wing condition |
5924s | there is a ridiculous amount of pressure |
5927s | both on the board and on the players |
5930s | individually because of what's at stake |
5932s | here and I I really liked the way that |
5934s | Derek ended that off as saying |
5937s | we have to hold these players to high |
5939s | standards now because it's important to |
5941s | look at and it's sometimes difficult to |
5943s | get the point across when we're doing |
5945s | these events you know we're all sat here |
5947s | in our offices in our bedrooms the |
5948s | players are playing from home it's |
5950s | sometimes hard to communicate the scale |
5952s | the the increasing intensity that these |
5955s | tournaments are having throughout the |
5956s | year the standard of player that we now |
5959s | have here and the stakes that are |
5961s | involved in this tournament are enormous |
5963s | so what we're seeing is a very tricky |
5966s | very explosive meta game trying to be |
5968s | handled by some of the very very best |
5970s | players in the world and we are staring |
5973s | at one of those people right now looking |
5976s | into those beautiful eyes Raven Habu |
5979s | gabu has been perhaps the player of |
5982s | 2022. yeah I agree and just one of the |
5985s | best just players of hearthstone in |
5987s | every form right and well in |
5989s | Battlegrounds to very one mercenaries |
5990s | and is not only good at playing the game |
5994s | but also the creative side of habu-gabu |
5997s | really kicks in I mean see that in this |
5999s | lineup as you can see aggro Demon Hunter |
6002s | enrage Warrior and then of course Tempo |
6004s | Rogue and Naga priest definitely Dex we |
6006s | are a little bit more familiar with but |
6008s | having not afraid to do his own thing |
6010s | and honestly right now Sol as you can |
6013s | see and if anyone should be confident uh |
6016s | I think Abu gabu is one of those people |
6018s | right in terms of just going with what |
6020s | they think is good Erica almost |
6022s | regardless of what the general meta says |
6024s | but talked about this in Rage Warrior |
6026s | not a deck yeah we've seen too often in |
6029s | competitive play or even high on ladder |
6031s | for that matter well as always Raven is |
6034s | you know going on what seven years of |
6036s | experience will give you at this point |
6038s | the question is perfectly synergistic |
6040s | because what you were talking about |
6041s | before |
6042s | Hobby's Off the Wall deck building his |
6044s | Innovation and how he should feel |
6046s | confident ties exactly in from his |
6049s | perspective at the very least to this |
6051s | deck because he tweeted this morning |
6053s | saying yup nailed it I predicted what my |
6056s | group was going to do and my lineup is |
6058s | great and looking at the way the lineups |
6061s | are panned out you know I think there |
6062s | are a couple of decks in particular but |
6065s | that ubiquitous curse in warlock that |
6067s | Derek and Lorinda were talking about in |
6069s | the previous series I think is one of |
6071s | those Decks that is causing Habu to want |
6073s | to go with this Warrior it does have a |
6076s | reasonable matchup against it on ladder |
6078s | one of the the few Decks that really you |
6080s | know stands toe-to-toe with with cursimp |
6083s | and I do think harbugabe's lineup in |
6085s | general this is something that he does |
6087s | not to the degree that let's say like a |
6089s | super fake or fled was doing in Grand |
6090s | Masters where it was hard counters every |
6093s | week but Habu always looks for that |
6096s | little Edge in deck building and that |
6098s | has been the Cornerstone of his success |
6101s | throughout this year which has been |
6102s | incredible for him but on the other side |
6104s | we do have the person that we have to |
6106s | fairly describe as the underdog in this |
6109s | matchup and perhaps one of The Underdogs |
6110s | and Dark Horses of the tournament the |
6112s | plastic has had a fantastic record |
6114s | himself this year in particular that |
6117s | last start at the bottom is the one that |
6119s | we really need to focus in on here |
6120s | eighteen and six record in Master's |
6124s | tours throughout the year which got him |
6125s | here that is a five three a six two and |
6128s | a seven one in the last three months |
6130s | tours to get to this point so that shows |
6133s | that he is a player that is comfortable |
6135s | in the I say this meta because they can |
6138s | all roughly be grounded in this meta |
6141s | that we have now those last three |
6142s | Masters tours have been played to some |
6145s | degree with existing Decks that we are |
6147s | still seeing in the current meta games |
6148s | the plastic is showing that he is very |
6151s | very comfortable at the moment on top of |
6153s | his game as far as Hearthstone is uh as |
6155s | far as Hearthstone is concerned and |
6157s | peaking at the right time right if you |
6159s | want to get into form this is the time |
6161s | you want to do it 100 and regardless of |
6163s | where you think Plastics the underdog in |
6165s | the tournament I would say he is pretty |
6167s | uh rightly the underdog in this group at |
6169s | least but we've seen Fury Hunter fall |
6171s | already in this in his initial match uh |
6174s | take a look at this matchup though it's |
6175s | going to be the warrior versus the |
6176s | jackpot Rogue and actually been sat Jam |
6178s | in Jackpot Rogue since the early hours |
6181s | of this morning because I got up extra |
6183s | early like an idiot |
6185s | um but it the deck's kind of interesting |
6187s | right because it has two halves to it |
6189s | there's of course all the generation |
6191s | that you use uh you know how well |
6194s | jackpot can you know give you some |
6195s | answers to the puzzles the game gives |
6198s | you but also the the secret package |
6200s | actually I feel is much more of course |
6203s | reliable and not powerful because of |
6206s | course you can high roll the jackpot but |
6208s | just like consistent parts of the deck |
6210s | right the secrets draw you cards |
6212s | generate secrets and the cards you use |
6214s | to activate those secrets are pretty |
6216s | solid as well so uh from what I've had |
6218s | from uh you know putting some games in |
6220s | on this list it's definitely tricky you |
6222s | are relying on having a way to actually |
6224s | end the game which I think is the |
6226s | hardest bit but I do think it's one of |
6228s | the Decks that plastic has that does |
6230s | have game versus the likes of this |
6232s | Warrior and the aggro Demon Hunter and |
6235s | such that Abu gabou has because it has |
6237s | it's pretty solid early game tools |
6239s | actually you can actually be quite |
6240s | defensive if you need to |
6242s | yeah that's absolutely true I did |
6245s | personally expect to see more of the |
6247s | miracle style Rogues if you want to |
6249s | describe them that way you know the the |
6251s | Draco location lots of coins whatever |
6253s | method you're going with to make that |
6254s | happen I expected that to be a more |
6257s | popular strategy overall but I would |
6258s | also have expected to see at least a |
6260s | couple of jackpot roads jackpot roads uh |
6263s | jackpot Rogues in the tournament overall |
6266s | and that's kind of exactly where we |
6267s | panned out and obviously that speaks to |
6270s | different strategies in your lineup as a |
6272s | whole and what you're going to end up |
6273s | being targeting but jackpot Rogue in |
6276s | general is you know some people would |
6279s | say inconsistent some people would say |
6281s | flexible right you do |
6283s | expense if you're winning or not exactly |
6285s | yeah you do open a lot of boxes uh via |
6289s | the deck which can you know to some |
6291s | people reduce the feeling of agency make |
6293s | it a frustrating experience a lot of |
6295s | people want to play more uh |
6297s | straightforward consistent decks where |
6298s | you control everything which is |
6299s | generally what like combo style decks |
6301s | like the other form of rogue right it's |
6303s | very few RNG effects in the deck overall |
6306s | it's very straightforward you can argue |
6308s | draw energy or whatever else but to some |
6311s | people they find a lot of skill |
6313s | expression they find a lot of edge in |
6315s | the ability to open those boxes and then |
6317s | adapt to the game plan that's being |
6319s | presented to them and that is really the |
6322s | difference between someone who's playing |
6323s | jackpot Rogue for fun on ladder and |
6326s | someone who is bringing it to a high |
6327s | level right like this well let's get |
6330s | into it game one it's the second match |
6332s | of the day still an initial match from |
6334s | group a of course it's going to be this |
6335s | in range worry from Abu gabu on the top |
6337s | going up against plastic on this jackpot |
6340s | Rogue and again just already and this is |
6343s | one of the phase as well that you have |
6345s | when playing uh jackpot Rogue is your |
6347s | opening hand really dictates the pace of |
6351s | the game because right now looking |
6352s | extremely slow here for plastic which is |
6355s | normally okay in a lot of matchups but |
6359s | not necessarily against us in Rage |
6360s | Warrior because outside of the bone |
6362s | Spike |
6363s | there's not a lot of answers available |
6366s | in the deck or at least consistent ones |
6368s | and you really do need those secrets to |
6370s | start drawing through the deck and |
6371s | giving you other secrets to actually |
6373s | sort of fight back versus aggro |
6376s | yes indeed Cutlass found Cutlass traded |
6380s | uh obviously in some situations we saw |
6382s | it in the previous series actually in |
6385s | agro-based matchups you will just go |
6387s | ahead and use that Cutlass to be able to |
6388s | attack the board State directly plastic |
6391s | doing no such rubbish here trading it |
6393s | away and actually choosing to hold on to |
6395s | the Bone Spike you always have the |
6397s | option right that the weapon was never |
6399s | going to be equipped because you had the |
6401s | almost guaranteed situation of being |
6403s | able to Discount the bone Spike with the |
6405s | trade anyway and then be able to deal |
6407s | with the trog if you really want to but |
6408s | plastic just says no not interested at |
6410s | all just gonna leave it hanging around |
6414s | yeah this um |
6416s | the ghastly Gravedigger that's in hand |
6418s | now for plastic is one of the more |
6420s | powerful cards in the deck and again |
6421s | part of that reliable package I was |
6424s | talking about uh three Mana four three |
6426s | that basically just puts a card from |
6427s | your phone's hand back in the deck if |
6429s | you have a secret active of course it's |
6432s | super powerful because it just removes a |
6434s | card there's no trade-off like field |
6436s | tile where you swap cards or anything |
6437s | like that right you do just reduce your |
6440s | opponent's hand size down by one which |
6441s | is pretty powerful and unfortunately |
6443s | though for plastic As I said without |
6445s | those early game secret proc effects and |
6448s | not really a great plan for it but my |
6450s | question is so is this just a drop the |
6452s | Grave Digger anyway kind of play because |
6454s | it does challenge the one for and it |
6456s | that is actually a very uh powerful card |
6458s | in gabu's deck arguably one of the most |
6462s | powerful cards in this in regulatory |
6463s | yeah sometimes it is as simple as just |
6466s | play your Arena numbers right like get |
6468s | the serrated bone spike out there deal |
6469s | with the minion but four three against |
6471s | one four yeah you will absolutely take |
6473s | that every day of the week but this |
6476s | curve from habugabu is very aggressive |
6479s | early on had location had early curve |
6481s | and you see just again it seems like a |
6483s | while since we've seen rakara doing |
6485s | rakara things in Hearthstone but there |
6487s | you have it you know that is a very mid |
6490s | rakara in general right like one minion |
6493s | on the board and the rakara trades |
6494s | itself off immediately but it's just |
6496s | such a massive Tempo swing immediately |
6498s | solves the problem of the bad Arena |
6500s | trade on the other side and then just |
6502s | gets to consolidate the animal extract a |
6504s | really really smooth opening so far for |
6507s | Harbor and like I said I am sure plastic |
6509s | is worried now because not only was his |
6511s | uh an extra Contraband stash and |
6513s | obviously not good right now because his |
6516s | whole hand achieves nothing but like I |
6518s | said the one card you don't want to just |
6521s | sit around on your own side of the board |
6523s | is that um animal extractor because it |
6526s | it's just gonna get value all of the |
6528s | time the locations there for Habu as |
6530s | well he can um build the board up now |
6532s | again habu's hand looks relatively weak |
6535s | but with thinly and playable cards I |
6538s | think the big question now it solves |
6540s | yeah Habu has cards and his opponent |
6542s | does not is that just enough yeah you've |
6545s | spotted it right but playable cards yeah |
6547s | I've heard that's pretty good can I |
6550s | interest you in playing some cards this |
6552s | time and habu's one like live tap away |
6556s | from a good time right now |
6560s | it's a bingo |
6562s | oh tooth is have to do work but you |
6566s | can't actually get anything low enough |
6567s | right |
6572s | yeah break points just they really are |
6575s | not there in another Arena card sold by |
6577s | the name of Queen ashara |
6580s | well see you know it's been a while |
6582s | since I played a lot of Arena but you |
6585s | know four three into one four oh yeah |
6587s | that tickles my fancy five five into a |
6590s | six six |
6591s | significantly less good I think what's |
6593s | even worse is five five and two just |
6595s | ignore the five five yes and just killed |
6598s | them seems reasonable too you're |
6600s | absolutely right |
6601s | um going back to Hobby Lobby's previous |
6604s | turn though he was quite deliberate in |
6606s | the order of which he damaged his |
6608s | minions and played his cards which uh |
6610s | could have ended up playing into that uh |
6612s | tooth of nefarian breakpoint that we |
6614s | were talking about following so you know |
6616s | even though he is Miles Ahead in this |
6618s | situation is just making sure he's |
6620s | taking care of the little things where |
6621s | appropriate |
6622s | and those little things are adding up |
6624s | very quickly into one huge early win as |
6628s | it is looking right now and I'm staring |
6631s | at plastic's hand trying to make |
6632s | something happen it does not look |
6635s | particularly likely yeah and it is a |
6637s | drawback of this deck right you are |
6639s | running so many cards that rely on other |
6642s | good things happening first that you can |
6645s | get stuck whereas like I said as you've |
6648s | seen like none of this is the early you |
6650s | know the secret package part of the deck |
6652s | which is the part of the deck I enjoy |
6655s | um so yeah plastic's just been sat |
6657s | around not really had the best options |
6658s | given to him here does have tiny toys |
6661s | with this Trickster |
6663s | I'm trying to think if there's anything |
6665s | like truly mind-blowing that can come |
6666s | out of this |
6667s | it's the only out for sure out of those |
6670s | options the other option was just to |
6673s | take alter a fire and just burn some |
6675s | cards to make yourself feel better and |
6676s | then concede but this is the one that |
6678s | theoretically could have had at least a |
6681s | small chance of it out in this situation |
6683s | but thanks to that Hunter hero power or |
6685s | with the location waking up anyway Abu |
6688s | gabu there is that smile like it's |
6692s | always in Rage Warrior you idiots what |
6695s | are you doing why do you not have enrage |
6698s | warrior in your lineup |
6699s | yeah imagine not bringing a deck that |
6702s | you see maybe once every two weeks on |
6704s | ladder |
6705s | it's just habugabu 101 is the he has |
6709s | this ability to show so you compare him |
6713s | to like John Bray right I think it's a |
6715s | fairly obvious comparison for people who |
6716s | are familiar with Jamboree where it |
6719s | seems for a while with both of them that |
6723s | they're the only one capable of playing |
6725s | their own decks right like when Naga |
6727s | Mage first appears no one else was |
6729s | winning with Naga Mage except Abu garbu |
6732s | right the difference and this is you |
6734s | know not trying to be cruel to jamb Ray |
6735s | jombre has created some meta decks but |
6739s | with habugabu everyone else then catches |
6742s | up and goes oh Habu was actually bright |
6743s | now that I've learned to play this deck |
6745s | to the level that Abu gabu has this is |
6747s | actually the best deck in the game but |
6750s | hobby just seems to consistently be that |
6752s | one or two steps ahead of everyone else |
6753s | with deck building in in this year in |
6756s | particular he just has seemed to be able |
6759s | to see the Matrix when it comes to both |
6761s | ladder decks and tournament decks in |
6763s | this instance obviously very small |
6766s | sample size at this point and he doesn't |
6768s | always get it right abugabu brought |
6770s | pirate Warrior a few tournaments ago |
6772s | that would like I know I'm still not on |
6775s | board with that one by any regards but |
6777s | generally a lot more hits than misses in |
6779s | Abu dhabi's case yeah next up we are |
6781s | going to have this aggro Demon Hunter |
6782s | again |
6783s | uh you generally see The Relic version |
6785s | we saw in the previous series a lot more |
6788s | often in The Meta in general but the |
6791s | taco demon again it's not like a |
6792s | completely random deck right I would |
6795s | argue it's more common than uh you see |
6797s | something along these lines and you'd |
6798s | see in Rage Warrior and it just still |
6801s | has the good tools right it still has |
6803s | those good early game cards with the |
6805s | addition of some of the newer ones to |
6806s | help out with just going even more |
6808s | aggressive not really going for that uh |
6811s | it's an aggro deck but here's my late |
6813s | game stuff as well it's just nope I just |
6816s | kill them quick and again looking at the |
6818s | lineup the Warlock can fall to that the |
6821s | um the Rogue as we've seen can easily |
6823s | fall to that kind of aggression and |
6825s | honestly because it's so many early game |
6827s | minions and so much pressure the wallet |
6829s | can trip over too so it's gonna be the |
6831s | wallet matchup we see subtle but where |
6834s | would you put this at least for plastic |
6835s | in terms of is it a good is it not good |
6838s | but better match up for the against the |
6841s | Demon Hunter or is it one of his lesser |
6843s | matchups that he's got it's not great I |
6845s | would say overall I think in general |
6847s | like as I said habugabe's strategy uh |
6850s | was just yeah you're all being really |
6852s | obvious you're gonna bring curse Warlock |
6854s | and I'm gonna beat curse warlock a bunch |
6857s | um and actually you know I was talking |
6858s | about how the warrior has a decent |
6861s | matchup against the Warlock and kind of |
6862s | highlighting that a because it's the |
6863s | deck we're dealing with and B because |
6865s | it's the weirdest deck in the lineup to |
6867s | talk about uh this one I think even has |
6869s | a stronger matchup against the the |
6872s | Warlock overall than the warrior does so |
6874s | I do think the Warlock is going to be a |
6877s | problem for plastic I think the in |
6878s | warlock is going to be a problem for |
6880s | most of babugabu's opponents throughout |
6883s | this tournament which you know overall |
6885s | puts Habu in a pretty good position when |
6888s | you look at the amount of warlock that |
6890s | we are seeing from his potential |
6892s | opponents yeah and it is interesting |
6894s | just looking at a lot of these decks |
6895s | where um at least the aggro Decks that |
6897s | Harbor chosen bring that there's none of |
6901s | that like so many decks right now is |
6903s | saying oh I'll play aggro but I'll Chuck |
6905s | like dinathrius and a couple of late |
6907s | game cards in the deck right just to try |
6909s | and play out that kind of scenario yeah |
6911s | but with haboo he's like nope kurtius is |
6914s | as high as I'm gonna go here because |
6915s | Curtis is there is damn it in |
6917s | agriculture anyway so and that's it so |
6920s | even this full Mulligan he's had to |
6921s | commit to the likelihood of him getting |
6924s | just a decent curve is so high with this |
6926s | deck I think even the full Mulligan he |
6929s | was like yeah it's probably going to be |
6930s | okay and as we can see it's looking okay |
6932s | oh vanquished |
6937s | that dispose by the way |
6940s | monstrous yeah or off the top uh he had |
6944s | both of the killer two drops in hand you |
6947s | generally when playing aggro Demon |
6948s | Hunter really really really want to hit |
6951s | one of those two drops uh either as the |
6954s | play we saw from Harvard or the |
6955s | bibliomite Habu had both but because |
6958s | again I feel like we've been talking |
6959s | about Arena trades a lot already because |
6962s | there was three two against one three on |
6964s | board you didn't want to pass your term |
6965s | without playing a spell because it gave |
6967s | your opponent too much Tempo in terms of |
6968s | Trades going back the other way so yeah |
6970s | zero Mana three attack off the top for a |
6972s | card away that works out pretty |
6975s | perfectly from Harvey's perspective on |
6977s | that turn and plastic plastic with the |
6980s | coin and fiendish circle gonna have to |
6983s | hold off because he can just see his |
6985s | whole the whole all the imps would just |
6986s | get farmed anyway normally a very strong |
6988s | option for this Warlock deck to be able |
6990s | to coin out those imps and take control |
6992s | it's just going downhill now he does |
6995s | have fiendish Circle and grimoire but |
6997s | that still puts him you know no I |
7000s | wouldn't say behind but doesn't put him |
7002s | ahead |
7003s | I think behind is a very fair assessment |
7006s | of the situation he finds himself in uh |
7008s | on the board at least obviously these |
7011s | drawers are gonna have to hit here for |
7012s | hobbykaru that's fine that's absolutely |
7016s | fine clears the board pushes another |
7018s | seven to face limiting the live Taps |
7020s | from the opponent making life just a |
7022s | little bit difficult but he is going to |
7024s | need some gas off the top over the next |
7026s | couple of turns or just even the armor |
7029s | from dreadlich tamzin might be able to |
7031s | uh drag plastic back into the equation |
7032s | at this point yeah let's see what Habu |
7035s | draws but I do think this is suddenly a |
7037s | race uh you know to kill him in turn |
7039s | five oh |
7042s | goodness there's plastic with the thumbs |
7044s | up while playing what a draw |
7050s | absolutely revolting in the prediction |
7053s | as well |
7055s | pushing extra damage with that Naga even |
7057s | if it's just one but now we're looking |
7059s | at chaos strike fell barrage and like I |
7061s | said plastic has to get to turn six |
7064s | safely and they simply cannot and in the |
7066s | blink of an eye and a double thumbs up |
7068s | from haboo that's gonna be two games to |
7071s | zero Soul oh is haboo just a genius |
7075s | sometimes you just you roll out of bed |
7078s | in the morning you play some Hearthstone |
7080s | and you're just harbugabu and in habu's |
7082s | perspective you don't even have far to |
7084s | go look out like he barely has to travel |
7086s | after rolling out of bed |
7088s | and then playing some Hearthstone |
7091s | absolutely ridiculous I said he was |
7095s | gonna need some heat off the top there |
7097s | aren't so much dead drawers in a |
7101s | outright aggro deck like this it's kind |
7102s | of finely tuned for most cards that you |
7104s | draw to be useful because that's how |
7106s | Acro decks work you're sometimes quite |
7108s | limited on card draw as you see you |
7110s | spend your hand you have mechanics that |
7112s | reduce the size of your hand overall so |
7114s | you do tune your deck and its way where |
7115s | most drawers off the top are useful but |
7118s | there are a lot of cards in the deck |
7119s | that weren't useful in that specific |
7121s | situation any minion that's just stats |
7123s | on the board I think would start to get |
7126s | over contested and dealt with by plastic |
7127s | he needed to draw damage specifically or |
7131s | just an enormous amount of resources in |
7133s | one term which then gives him all the |
7135s | damage that he needed which is exactly |
7136s | what happened in that situation this |
7139s | could not be going better for harbugabu |
7143s | at this point this is the absolute dream |
7145s | start so far for the player of course in |
7148s | this tournament who is already qualified |
7150s | for the world championship this isn't |
7153s | even necessary Harper's just flexing on |
7156s | fools at this point |
7157s | yeah and that does add to the confidence |
7160s | we were talking about earlier Habu would |
7163s | have probably done something like this |
7164s | anyway even if he was fighting for a |
7166s | world spot but the fact that he's |
7168s | already got it locked up like this is |
7170s | just a joy for him he is now going to be |
7172s | going on a you know Tempo slash Draco |
7174s | Rogue uh this isn't the one with like |
7176s | all the crazy coins and everything this |
7179s | is uh close enough to like the previous |
7182s | metas one like pre uh mini set right uh |
7185s | the one that we a lot of players were |
7186s | jumping into just right at the end there |
7188s | and he just said you know what this is |
7190s | good enough and he's going to be lining |
7192s | up against this uh Rogue from plastic |
7194s | which once again is of course that |
7196s | jackpot and again so I just asked the |
7198s | question yeah yes the secrets are good |
7200s | and plastic actually has null and |
7203s | secrets available or at least a secret |
7204s | available for now but |
7207s | if happy just makes a board or you know |
7209s | the the big push in one way or another |
7212s | it's not that great ways to answer it |
7214s | honestly so plastic has to just find |
7218s | something that will actually uh stop |
7220s | haboo getting away with this |
7222s | okay plastic has picked up visually a |
7226s | little bit here but I I feel like |
7228s | plastic has gone through like the last |
7230s | four years of my life just in terms in a |
7234s | few camera Cuts back and forth to us and |
7236s | back to here he started off he was |
7238s | youthful he was optimistic he was |
7240s | excited about the future and then fast |
7242s | forward four years your jaded miserable |
7245s | which is honestly it's been a tough few |
7250s | minutes really because that's all we can |
7252s | describe the period of time that's |
7254s | passed as for plastic at this point but |
7256s | yeah he is still capable of winning this |
7259s | series and even if this series was |
7261s | continue to will continue to be |
7263s | completely cursed for him he can still |
7266s | get a spot out worlds due to the format |
7268s | of the tournament this will not be over |
7270s | here by any regard no matter what the |
7273s | outcome yeah the winner does go on to |
7275s | play xiaobai and the loser goes on to |
7277s | play fury hunter in the elimination |
7279s | match so uh we're gonna be going through |
7281s | all the group a and Group B today so |
7282s | make sure to stay tuned throughout the |
7284s | day to see all the results but for now |
7286s | really is on plastic to try and fight |
7288s | back get something done one of the your |
7292s | very powerful things that you can get is |
7295s | actually when you get to discover and |
7297s | activate a secret from a different class |
7298s | like objection for me seems to be by far |
7301s | the most powerful one to get because you |
7304s | just say no to a minion |
7306s | um or set that up on the turn you're |
7308s | playing on actually going wide on board |
7310s | anyway so |
7312s | I saw the reaction from Habu and I knew |
7316s | it had to be good I was assuming zero |
7318s | Mana spell I just guessed the wrong one |
7320s | preparation ending up being the draw |
7322s | that comes out here for Habu this is |
7326s | again a revolting looking hand |
7330s | and this is |
7332s | pretty filthy like Abu can do whatever |
7335s | he wants he's going to pop the library |
7336s | early of course so he can bone Spike and |
7340s | gets to play Air |
7342s | pretty much all the cards in his hand |
7346s | can I interest you Raven in playable |
7348s | cards you know what so you can always |
7351s | interest me in playable cards they're my |
7352s | favorite kind of cards and even though |
7355s | it's only a essay only a seven damage |
7358s | Weapon It's the pressure on board there |
7361s | is the snake there for plastic and I |
7363s | believe that is their Oasis right Oasis |
7365s | so |
7369s | something he does get to kill off the |
7371s | Draco with the snake |
7373s | but |
7374s | cool that's about it yeah that's what I |
7378s | mean I mean honestly real talk is just |
7382s | start with jackpot and see what you're |
7383s | offered because I feel like that's what |
7384s | plastic will need yeah I mean |
7387s | attacking that from the other side is |
7390s | where's your manner going otherwise if |
7393s | you don't end up doing that this turn uh |
7396s | you may just feel pressured into using |
7397s | the null here instead which is a think |
7399s | what's going to happen so you can drop |
7401s | the dagger and take care of a little bit |
7402s | more of the board |
7403s | fully respect this as well and Habu now |
7407s | really in a very similar position to |
7409s | where we saw him in the previous game |
7411s | he's miles ahead but he just needs a |
7414s | little bit of gas to get himself over |
7416s | the line here |
7418s | oh no he's got a choice of three |
7429s | kind of interesting right like I'm not |
7431s | sure what his numbers are on shroud to |
7433s | get Van Cleef |
7435s | stenographers one no and the Edwin I |
7438s | think are remains yeah okay |
7443s | the Forgotten minion always yeah the |
7446s | minion that's you know no one really |
7447s | wants there but you have to invite them |
7450s | sounds like you are speaking from |
7452s | experience for Evan |
7453s | yep |
7456s | oh that's so disarming you should have |
7459s | tried that years ago like sounding |
7461s | genuinely upset about things that I say |
7463s | to you |
7464s | I didn't think it would last long though |
7466s | that's the problem it won't no I'll feel |
7468s | sorry for you one turn one haboo gabu |
7471s | game of hearthstone later yeah |
7476s | [Music] |
7481s | you can't always trust |
7485s | here is this to be just looking at prep |
7488s | Polly here if something big comes out as |
7490s | a potential answer and still having |
7491s | Sprint available if plastic needs it |
7493s | next to it |
7497s | could end up just being for the Sprint |
7500s | itself as well right just recognizing |
7502s | that he needs to draw options and draw |
7504s | them cheaply so that him still has Mana |
7506s | to spend but yeah I think the fear of |
7508s | the board is coming down on the other |
7510s | side will dictate that uh a polymorph |
7513s | will be required here but it's still |
7514s | just not necessarily going to be good |
7516s | enough right chunk of damage left on the |
7519s | board yeah that's the problem right prep |
7521s | Mass polymorph |
7523s | killed two of them there's still two |
7526s | very dangerous looking sheep on that |
7528s | board and uh plastic cannot ignore it at |
7531s | all but this is the problem right what's |
7533s | the draw even looking for at this point |
7535s | there is now stranger so we could |
7537s | actually get hold of an ice barrier |
7539s | which would help out a lot |
7546s | where you followed |
7549s | it's the shadow step if he oh okay gets |
7551s | the barrier |
7553s | it actually shadow step and still go for |
7555s | a paladin Secret |
7557s | oh |
7561s | I mean it's defensive yes it can prevent |
7564s | some damage it might stop lethal this |
7566s | term but it's not addressing the board |
7568s | state is it that's the real problem |
7571s | I think for this turn there's nothing |
7573s | else left to do right the other options |
7575s | to use with this hand don't really exist |
7577s | then Revenge not really the one you were |
7580s | looking for but okay |
7585s | I would imagine now habu's got a |
7587s | reasonable or at least a rough idea of |
7589s | what these secrets are |
7592s | oh plastic I'm so sorry this is not how |
7597s | anyone wanted it to go I'm sure least of |
7600s | all you but that is gonna be a |
7603s | disgusting a rapid a blink and you will |
7608s | miss it three zero and my heart goes out |
7612s | honestly like I was already a habugabu |
7615s | fan going into this but I think it's |
7617s | impossible after seeing that from |
7618s | plastic like basically a zero agency |
7621s | loss in that situation right like very |
7624s | little that you can do about that I now |
7626s | find myself being a plastic fan as well |
7629s | like every man city fan in the country I |
7631s | am now a plastic fan |
7633s | um so I really really hope and look |
7637s | forward to seeing the Redemption Arc |
7640s | begin now for plastic As We progress |
7641s | through this tournament yeah and I think |
7643s | the big deal here at least for |
7645s | specifically plastic from maybe even a a |
7648s | mental point but uh he must really hope |
7650s | habit wins his next match right because |
7653s | he does win right you just would not |
7656s | want to play that match again uh really |
7659s | impressive performance from haboo and of |
7662s | course you know his decks did him some |
7664s | favors in that series but also |
7667s | he was looking good regardless right |
7669s | like that as you said the lineup did its |
7672s | job |
7673s | um to an extreme level of course but yes |
7676s | you can see why Habu brought what he |
7677s | brought even without the I guess sort of |
7680s | you know |
7681s | fortunate draws at certain points in the |
7684s | game well that that's what the deck does |
7686s | like we talk about the Demon Hunter is |
7687s | well yeah he drew probably the best card |
7690s | he could have drawn but any of the draws |
7692s | in his deck would have progressed his |
7694s | plan right would have dealt damage in |
7696s | that matchup would have pressured and |
7697s | then guess what his next draw would have |
7699s | probably dealt damage and put some |
7700s | pressure on so a really heads up play |
7702s | there from Abu gabu again unfortunate |
7704s | for plastic but what a series song |
7706s | blinkable yeah and I do think that is an |
7709s | important point to look at because when |
7710s | you said he'll be hoping he doesn't have |
7713s | to play Habu gabu again I thought like |
7715s | personal mentality I would almost quite |
7717s | like to play Habu again because I feel |
7719s | like if you got that Revenge got over |
7721s | that hump and then progressed through |
7722s | the tournament mentally that sets you up |
7725s | the best right to have slain that demon |
7727s | immediately the problem is yes that is |
7730s | you know a top one percent outcome for |
7733s | habugabu overall but just lineup wise in |
7736s | a vacuum I don't think you want to face |
7739s | that match up again if you're if you're |
7741s | plastic in general |
7743s | um so yes that was bad luck but you do |
7745s | also have to focus on the deck building |
7747s | from Harbor you do literally have to |
7749s | it's impossible to ignore he'll tell you |
7752s | about it if nothing else you know like |
7753s | he'll he'll get you there |
7755s | um so I think you know fantastic |
7757s | performance from Pablo but once again |
7758s | commiserations that's not how anyone |
7760s | wants to see this tournament go for one |
7762s | of the players that very much deserves |
7763s | to be here so being fingers crossed for |
7765s | plastic going forward yeah of course |
7767s | plastic not out he'll face Fury hunter |
7770s | in the lower bracket match but we're |
7772s | gonna go to a quick break just like that |
7773s | was a whole series and you might have |
7775s | missed it uh but we are gonna go to a |
7777s | break while we set up the next match |
7779s | don't go anywhere we'll be right back |
7792s | thank you |
7803s | [Music] |
7809s | [Music] |
7813s | foreign |
7817s | [Music] |
7829s | [Music] |
7844s | [Music] |
7853s | all right |
7857s | [Music] |
7884s | [Music] |
7900s | [Music] |
7903s | foreign |
7910s | [Music] |
7918s | [Music] |
7920s | foreign |
7921s | [Music] |
7928s | [Music] |
7934s | [Music] |
7942s | [Music] |
7954s | foreign |
7958s | [Music] |
7963s | [Applause] |
7966s | [Music] |
7973s | [Music] |
7981s | [Music] |
7988s | [Music] |
7994s | foreign |
7999s | [Music] |
8007s | [Music] |
8021s | [Music] |
8033s | [Music] |
8039s | [Music] |
8042s | thank you |
8051s | [Music] |
8069s | foreign |
8070s | [Music] |
8097s | foreign |
8101s | foreign |
8107s | [Music] |
8142s | thank you |
8144s | foreign |
8146s | [Music] |
8170s | thank you |
8177s | [Music] |
8180s | foreign |
8181s | [Music] |
8217s | thank you |
8224s | [Music] |
8242s | foreign |
8248s | [Music] |
8263s | [Music] |
8270s | [Music] |
8277s | foreign |
8281s | [Music] |
8329s | thank you |
8337s | [Music] |
8358s | thank you |
8360s | [Music] |
8374s | foreign |
8376s | [Music] |
8397s | hello everybody and welcome back to the |
8400s | fall Championship my name is TJ I'm |
8402s | joined by Neil AKA Lorinda AKA Bond and |
8405s | we have the pleasure of bringing you the |
8407s | winners match for group a which is going |
8409s | to be a shout by versus Habu gabu who um |
8414s | if you want like 20 minutes Neil yeah |
8417s | absolutely ridiculous I I have um both |
8419s | sort of the match in progress and the |
8421s | the feed the slightly delayed feed on |
8423s | the delay feed was still going when Abu |
8425s | government won this so |
8427s | um yeah spoilers to those of you who are |
8429s | in the future of to what would happen in |
8431s | the past or something yeah absolutely |
8433s | flew through with that Warrior deck |
8436s | um once again Habu just being tempted to |
8440s | bring the the deck that nobody else |
8442s | would bring and this time so far going |
8444s | really well with it |
8445s | yeah |
8447s | um it's uh uh pretty impressive and |
8451s | um the one thing that I want I do want |
8453s | to know I don't want to note this |
8454s | because |
8456s | like I was |
8458s | I was going to talk about like habugabu |
8460s | and how he's had a heck of a year but he |
8464s | just won |
8465s | like the intro to the previous match |
8467s | where saddle and Raven talked about this |
8469s | was like literally 25 minutes ago and |
8471s | then no one listens to them so do it |
8474s | again |
8474s | I don't want to though it was too recent |
8477s | just know this he's had a heck of a |
8480s | Hearthstone he has had a year put it |
8482s | that way |
8483s | an absolute Hearthstone yeah whereas |
8487s | xiaobai coming off uh a barn burner |
8490s | against Fury Hunter to start things off |
8494s | um and was barely able to take the win |
8497s | uh in that warlock matchup so we're |
8499s | gonna see if he's going to be able to |
8500s | stand up to what's a little bit more of |
8502s | an aggressive lineup from habugabu and |
8505s | xiaobai going to be opening with the |
8508s | temple Rogue yep shot by um we are yeah |
8511s | we understand he's a confidence player |
8513s | plays a lot better when things are going |
8515s | his way and the spotting that lethal in |
8518s | the first match will definitely have |
8519s | done a lot for his confidence and of |
8522s | course playing the whole group in the |
8523s | day will also help that if you're in a |
8525s | good mood you're playing a whole group |
8526s | in the day I think last time around we |
8528s | had a cut off sort of halfway through |
8529s | the day and they played it again one of |
8530s | the groups two days later or something |
8532s | and today you just get it all done nice |
8534s | and clean and shall bye he's going to |
8538s | stand up to it is my point whether his |
8540s | lineup can stand up to it I think Habu |
8541s | is very happy with the lineup he has |
8543s | brought different matter but shabbai is |
8545s | definitely showing that he personally is |
8548s | going to stand up very well today |
8550s | yeah and you start the bands on your |
8552s | screen are pretty expected right uh the |
8555s | pre-spanned away from habukabu and the |
8557s | Mage being away from ciao by the Mage |
8561s | does seem like the deck that it's just |
8563s | the hardest to kill with anything that |
8566s | relies on board right yeah or even you |
8570s | know just combo-centric stuff because |
8572s | they have so many ways to disrupt to |
8575s | free sports to gain life so makes sense |
8578s | to get that out of the way so we're |
8579s | gonna see the Rogue first the aggro |
8581s | Demon Hunter yeah start things off |
8583s | bibliomite MVP I'm ashamed that it's not |
8588s | in the key cards |
8589s | I mean it should have been but there was |
8592s | there were things happening |
8594s | cards up here these are some pretty good |
8597s | key cards |
8598s | um especially the sightless magistry uh |
8602s | it you know it's a it's a medical card |
8604s | right |
8605s | um if you're playing against these uh |
8607s | kind of slow more control oriented decks |
8611s | that this magistrate is just absolutely |
8613s | nuts it's a good body for uh for a a |
8616s | great effect against other Decks that |
8619s | tend to hold cards in their hand and |
8622s | also has Synergy with bibliomite as you |
8624s | can see there in those key cards because |
8627s | again dispose of evidence that you get |
8630s | rid of yeah so you know we were close I |
8632s | don't know whether to go with Miss click |
8633s | tired or stupid as my excuse but it's |
8635s | one of those three things as to why |
8637s | these key cards just make no sense I |
8639s | mean metamorphin is pretty important |
8642s | right |
8645s | um because sometimes it's only a want to |
8647s | sometimes it's three four so I feel like |
8649s | that's a big deal something that we |
8651s | can't ignore mine uh |
8654s | you've always had my back I appreciate |
8656s | it yeah that you're you're welcome all |
8658s | right Shabbat does have the Shroud in |
8660s | the opening hand good Trader bones bike |
8662s | also good null probably good also uh |
8665s | maybe a tradable to look for just to |
8668s | have a turn one play but other than that |
8671s | I'm happy uh against the tempo deck |
8673s | especially serrated bone Spike shroud is |
8675s | almost always a keep null depending on |
8678s | whether you keep shot or not but it |
8680s | would guarantee that with the Shroud you |
8683s | could play the Knoll for Tempo looks |
8684s | like a three keep from my perspective |
8686s | yeah the nose gonna be annoying into the |
8689s | biblio mighty did that come up because |
8690s | obviously it doesn't really do anything |
8693s | um which goes back to a point I made it |
8696s | earlier in the day about the submission |
8698s | for these this tournament normally these |
8700s | 16 player tournaments they have a day or |
8702s | two to look over their opponents oh here |
8704s | he comes all the time it's unkillable |
8707s | know that |
8709s | um but today Shelby may not even had a |
8712s | chance to ever test this matchup like |
8714s | they learned their matchups 30 minutes |
8716s | or an hour before the tournament started |
8718s | and I mean lots of people have tested |
8721s | against Relic Demon Hunter I don't know |
8722s | how many would have tested it's pure |
8723s | aggro though what do you think well |
8725s | purely for making out of the group |
8727s | standpoint they call that Abu garbage it |
8729s | was actually incredible right knowing |
8731s | that you know dexa mission is so close |
8733s | to actual play time knowing that your |
8734s | opponents can't really test against what |
8736s | you're going to bring bring something |
8738s | that you know you're you're specifically |
8740s | targeting uh a certain kind of lineup |
8743s | that's also goes against the grain a |
8745s | little bit right it's a good call you |
8748s | know once we move into Sunday if Abu |
8750s | gabu does make it out of this group it's |
8752s | going to be a little bit of a different |
8753s | story because uh players will have a |
8754s | chance to uh test against the lineup and |
8757s | and see it in action uh but for now |
8762s | yeah feels five |
8764s | just just trusting himself which is the |
8767s | thing if you have a gabby it's a bit |
8769s | easier to do but it's the thing that he |
8771s | does best I think is just go okay well I |
8773s | think this is the answer therefore this |
8775s | is the answer therefore I'm just going |
8776s | to do it and he's done that time and |
8778s | time again |
8780s | oh my gosh |
8784s | do I need this multi-strike for anything |
8786s | or can I just wedge it into the face |
8788s | that's like multi-strike in uh in Glebe |
8791s | I guess you've got multi-sec strike |
8795s | it's just wait yeah there we go |
8798s | this is the no I don't know I want to |
8801s | say it's the right way to do it right |
8802s | because you sacrificed one damage to |
8804s | base to hold on to an extra charger |
8805s | versus labor it's not that big of a deal |
8807s | because you're gonna get that one deal |
8808s | shall I already down to 15. he's role |
8812s | play when he takes damage in the game |
8814s | he's taking the damage in real life like |
8816s | he's he's feasibly moving backwards |
8819s | every time he gets hit for these fives |
8821s | literally can't kill the biblio Knight |
8823s | it's dealt 10 points of damage it's |
8827s | going to deal 15. |
8830s | points of damage |
8832s | ah |
8835s | yeah |
8837s | I can't I can't even count that high |
8839s | that's how much damage this is shaking |
8841s | it's a lot of numbers TJ I don't know |
8842s | how many numbers there are between 1 and |
8844s | 15 but there are a lot of them at this |
8846s | point like okay finds the backstab |
8850s | so that's good however a lot of |
8853s | resources expended that's going to be |
8855s | resources that could have been a Draka |
8856s | and Rogue someone really have a way to |
8858s | defend themselves their way to defend |
8859s | themselves is to be more aggressive |
8861s | right is to outrace their opponents to |
8863s | get those big weapons those big ghosts |
8865s | and the burn |
8867s | throw it at the face faster than their |
8869s | opponent can throw stuff at their face |
8871s | yeah it's a little bit scary yeah |
8874s | stuff's just getting thrown right at the |
8876s | face here from all directions by Hobby |
8879s | yeah not the best curve for this |
8881s | particular turn of Hearthstone |
8885s | dude I just like in this face I |
8887s | don't think there's any reason to kill |
8888s | off Astra got magnifying glaive plus |
8891s | dispose of evidence and hand for a nice |
8893s | little chunky six uh going through the |
8896s | next turn seems pretty good why does |
8898s | this game look so stupidly easy wait |
8902s | we got a step step Knoll that's going to |
8905s | be pushing three Sinister strike's gonna |
8906s | be another three Draco rep weapon as |
8908s | well |
8909s | will xiaobai win the race |
8912s | I mean he's in the race now that there |
8914s | is a race |
8916s | yep that's another five so we got 14 17 |
8920s | on board slash hand |
8923s | what |
8928s | has that even happened |
8931s | this is lethal represented for xiaobai |
8935s | oh my what a turnaround you said that's |
8938s | how they defend themselves |
8941s | oh hero powered oh no hero power |
8945s | Powers you can predation though |
8947s | oh yep predation that'll be 11 14 points |
8951s | of damage |
8954s | I mean xiaobai needs three ah from the |
8958s | board you gotta kill something yep |
8959s | there's gonna be the predation |
8961s | whether or not shot by can find two |
8964s | points of damage two damage any damage |
8967s | and how about he's actually annoyed at |
8969s | himself for making that decision not |
8970s | annoyed but he's like yeah I had to do |
8972s | it just in case he doesn't really think |
8974s | his opponent's got this into strike |
8976s | um he was like shaking his head because |
8977s | he wanted to put shadowby down to one |
8979s | just to be sure but yeah this is fine |
8983s | yeah |
8984s | EG I'll buy it's gonna say |
8988s | this is what I got |
8993s | it and that'll do it |
8994s | [Music] |
8996s | knows that just the weapon is enough and |
8998s | uh that was actually surprisingly uh |
9001s | Surprise close at least on how that |
9003s | early game went Biblia might dealt 15 |
9006s | damage and uh that was a turned out to |
9010s | be a pretty big deal |
9012s | yeah I mean when a minion just comes |
9014s | down and just starts smacking you for |
9016s | five and you can't deal with it I'll say |
9017s | it's a big deal |
9018s | let's see what the power of your |
9019s | opponent's damage that's a really big |
9022s | deal TJ that's pretty big actually this |
9024s | is correct it's a pretty big deal |
9026s | because this is day one very early in |
9028s | the day and if you set the bar too high |
9030s | and then a bigger deal comes along we |
9033s | will run out of ways to describe the |
9034s | deal so yeah it's a pretty big deal yeah |
9037s | it's a pretty big yeah this has happened |
9038s | on Sunday yeah |
9039s | but the deal yeah we want a temper |
9042s | expectations here right because we know |
9045s | that there's huge deals in the works for |
9048s | these players so this is just game one |
9050s | also even just in this series there's |
9053s | more deals to be had so |
9055s | uh abugabu picks up a woman with the |
9057s | aggro Demon Hunter |
9058s | who's going to be next it could be the |
9060s | enraged Warrior |
9062s | on Deck it's kind of difficult to play |
9064s | honestly |
9065s | um |
9066s | I mean draw the cards that say damage on |
9070s | them |
9071s | and and hope that's most of them in the |
9073s | right order it's most of the cards in |
9075s | the deck to be honest it is actually |
9076s | yeah it's just play card draw card and |
9079s | when a good player does that and when |
9080s | you get the right draw it looks really |
9081s | easy just like hit you play a card draw |
9083s | a card hit you when it goes the other |
9085s | way though I don't know if it even has a |
9087s | plan B I think that might be why it's |
9088s | hard to play I think sometimes it just |
9090s | doesn't do the thing |
9093s | and it feels like it's hard to play but |
9095s | actually it isn't hard to play it's just |
9097s | not playable |
9101s | first he's going with the Rogue a more |
9104s | normal looking rogue deck you could not |
9106s | hope to see |
9110s | 18 I have 30 cards in the deck |
9113s | rival God will have the word damage on |
9115s | them in the original Warrior it's over |
9116s | half the deck literally say damage on |
9119s | the card that's just filtered by damage |
9122s | okay accounted you counted it of course |
9125s | you did that's why you were quiet for 30 |
9127s | seconds just let me waffle away while |
9129s | you're doing the hard yards behind the |
9131s | behind the scenes I counted them but |
9133s | we're not going to see it yet hang on |
9135s | you said you could encounter 15 minute |
9137s | ago now you're counting to 18. what's |
9138s | going on yeah so that should uh tell you |
9140s | that you shouldn't trust my math |
9142s | I definitely shouldn't trust something |
9144s | all right we've got the graveyard we've |
9147s | got the Drucker |
9149s | here we go |
9153s | probably not the Scribbler sharks |
9157s | that's what I'm surprised by so far at |
9158s | least in the groups I've looked at I |
9160s | haven't seen a Sharky Rogue |
9162s | um this has been well it's been played |
9165s | on a Europe server |
9167s | yes |
9168s | Lindsay does make a difference when |
9170s | you're playing shark world if you're |
9171s | playing on a server that's not your Home |
9172s | Server that makes sense for the players |
9174s | that aren't playing on Europe okay |
9175s | that's fair you got to make actions |
9180s | yeah a lot of actions |
9182s | foreign |
9186s | shroud uses the coin for this so we're |
9188s | gonna uh but this matchup's like about |
9190s | going faster it's about getting one step |
9192s | ahead |
9193s | of your opponent |
9195s | you want to get the damage in before |
9196s | they get the damage in you want to force |
9198s | them to react to you in certain |
9200s | circumstances right sometimes you |
9202s | forcing your opponent to react to you |
9204s | gives them targets for like |
9207s | um spells that they otherwise wouldn't |
9208s | be able to use that beef up their |
9210s | graveyards in their they're Draka no |
9213s | it's a fine line you know |
9215s | on a very very small deal fine line a |
9218s | small deal we're going to be measuring |
9220s | the deals as we go |
9223s | nobody's got the best deals anywhere yet |
9225s | though that's what I want to see |
9231s | oh another |
9232s | so much stuff |
9239s | time to fight back Harrow which is of |
9242s | course what Rogue does |
9244s | uh but it's like |
9248s | a great of a fight back you know |
9252s | a small fight back for now he's setting |
9255s | up the big Shadow step fight back yeah |
9258s | but |
9260s | tooth has to get something like good and |
9262s | cheap oh snap freeze |
9266s | oh immortalizing Stone nah it's too too |
9268s | expensive is it very very cool card |
9270s | though because it does well against what |
9273s | Rogue wants to do himself |
9276s | right because it yeah it has large |
9279s | singular sources of damage |
9282s | a bunch of medium-sized deals going on |
9285s | medium-sized deals all right I haven't |
9288s | been ready to go next turn with the um |
9289s | Edwin Shadow step potential bye |
9294s | I feel like is it gone fishing away from |
9297s | having a good turn this turn |
9303s | let's have a gone fishing that's what I |
9305s | mean yeah that's a good gun fishing away |
9307s | if he gets a good gun fishing |
9310s | this is a turn but he might just choose |
9312s | to wait |
9316s | I'll tell you |
9319s | yeah the waiting turns aren't great here |
9322s | right |
9323s | like play your teardrop Player gone |
9325s | fishing see what happens |
9330s | kind of feel you want to draw that card |
9331s | that extra card right now though one way |
9333s | or another just to |
9335s | find your second thing to do alongside |
9337s | your tracker because a whole bunch of |
9339s | preps and back stabs just to make one |
9340s | big truck who isn't getting there yeah |
9343s | ship it yeah graveyard nope |
9347s | yep no |
9351s | yeah but it's probably still step |
9357s | oh Dominion yeah this is the term I had |
9359s | in mind I didn't trust myself but this |
9362s | is the time I had in mind |
9365s | oh |
9367s | okay and then you hold the Knoll |
9375s | oof |
9380s | wow |
9381s | how are you going to set up here |
9385s | and chill now depending on what this |
9388s | Edwin draws |
9391s | bless you |
9395s | I know all the steps all right he's good |
9398s | to go next turn most likely |
9404s | to just block damage |
9407s | yeah right that everyone's got to be big |
9409s | though but a lot of like the expensive |
9411s | cards have already been drawn like all |
9413s | the the one cost perhaps |
9416s | I didn't want that please get anywhere |
9419s | I'm sorry get this out of here but this |
9422s | is straight up damage right this is |
9423s | gonna be the whole hand expended yeah uh |
9426s | what 10 damage pushed with an old this |
9428s | turn plus however much the weapon is was |
9430s | gonna be five and uh |
9433s | yes |
9439s | oh yeah because he's yeah |
9442s | I don't even know where the seventh one |
9444s | came from but whatever got three damage |
9446s | though that had been stopped last time |
9447s | with the threes could come in handy here |
9449s | oh yeah the weapons on seven he's gonna |
9452s | have a turn |
9455s | it's unlikely to matter these minions |
9458s | can do it from hand actually |
9461s | ah you're making this end one as big as |
9464s | possible |
9465s | yep |
9468s | um sonographer would not be cheap enough |
9471s | right |
9473s | that's uh one two three null would be |
9477s | four I think so I'm very bad at counting |
9481s | up to five but I think you're right oh |
9483s | prep |
9484s | okay keep going |
9486s | keep going fishing |
9488s | unless you want to stab |
9493s | yeah just keep him going gotta win next |
9496s | turn if there is a next turn and time's |
9499s | a ticking |
9500s | oh yeah there's the sonographer and then |
9503s | boom giant minion all right ciao by |
9505s | needs to draw damage when this game is |
9506s | over yep and it's down to that freeze |
9509s | that haboo made |
9510s | the random looking I may have saved that |
9513s | to keep the one drop in my hands |
9516s | oh God the suspense |
9518s | it's not yet so again God the suspense |
9521s | oh no it's a shadow step oh disaster |
9526s | that's two games in a row |
9530s | oh |
9531s | [Music] |
9534s | that was nutty |
9537s | I'm not surprised what was that game |
9539s | [Music] |
9542s | I mean that was like the difference in |
9543s | both players hands right like xiaobai |
9546s | had |
9547s | the I go all in madraka hand and |
9549s | habogabo had the weight and make a giant |
9551s | Edwin hand |
9553s | um |
9554s | that's a bummer for Shout by but still a |
9558s | chance in this series maybe I'm |
9560s | incorrected in my evaluation here but I |
9562s | do feel like the enraged Warrior is |
9564s | probably the easiest deck to sweep in |
9566s | the lineup I agree yeah it doesn't have |
9569s | quite as as a high of a Hyrule potential |
9572s | as the Demon Hunter or the Rogue |
9575s | um and there's a little bit more room |
9577s | for air |
9579s | but yeah there's a reason it's not in |
9581s | every lineup right |
9583s | yeah |
9585s | so we'll probably see that at some point |
9588s | but he's only gonna get that one win |
9590s | with it and what happens like subtle |
9592s | talks about you know your habogaboo you |
9593s | wake out of bed and sometimes you roll |
9595s | out of bed you play some Hearthstone |
9597s | that's what he's doing what happens when |
9599s | you've Abu Gabby with everybody in an |
9601s | hour and you've got a whole day to fill |
9603s | do you watch the rest of the Hearthstone |
9604s | do you roll back into bed what do you do |
9606s | watch the rest of the Hearthstone then |
9608s | you roll back into bed maybe you queue |
9610s | up a couple other games you know play |
9611s | something that's not in your lineup just |
9613s | to keep your mind refreshed |
9615s | foreign |
9618s | because his lineup is not normal decks |
9621s | he could just queue up you know some |
9623s | good old-fashioned curse wall up play |
9625s | that for seven or eight hours yeah you |
9628s | just walk around and just |
9630s | down the street |
9632s | yeah sign a few autographs |
9634s | yep |
9636s | because he's a he's a medium he's a he's |
9638s | a pretty big deal in his street |
9640s | maybe get a sandwich |
9643s | [Music] |
9644s | sort of sandwiches what would you eat if |
9646s | you were happy |
9648s | I don't know probably a hoagie |
9650s | [Music] |
9652s | it's another name for a sandwich okay |
9654s | they went back Googling americanism |
9658s | not that I don't know them all of course |
9659s | myself being obviously a fellow American |
9661s | wants a sandwich that's made with like a |
9663s | raw |
9665s | oh like a batch |
9667s | [Music] |
9672s | the exact definition of the whole years |
9674s | a bread roll sandwich |
9676s | bread roll sandwich okay piled high with |
9679s | deli meats cheese fixing oh yeah okay |
9683s | that's not a batch that's uh usually at |
9686s | least six inches long usually not always |
9689s | you could have a mini hoagie |
9692s | mm-hmm |
9694s | they're delicious |
9695s | as are most sandwiches |
9699s | nrhage Warrior TJ |
9701s | car derailing our cast as always I don't |
9704s | know I can't bring him anywhere |
9707s | never mind all right here's to derail |
9709s | the cast to be honest |
9711s | all three of those cards in the key card |
9714s | have the word damage in them somewhere |
9716s | as do yeah 15 other counts or Sohan boys |
9720s | single dabs cool Taskmaster craze wrench |
9722s | anime extractor crooked cook injured |
9725s | tolbeer |
9726s | imbued ax |
9729s | all have the word damage to them uh old |
9732s | girl has damage in it rolling combatant |
9734s | has the word damage in it in |
9737s | inevitability |
9740s | and most of these like own goals do you |
9742s | see all these cards have the word damage |
9744s | written on them |
9748s | up shall buys cards had it |
9751s | yeah |
9753s | that's that's not how it works |
9757s | the Synergy of all the damagings that |
9759s | makes it worth it |
9761s | this car doesn't have the word damage on |
9764s | it and he throws it out there on turn |
9765s | one so that's my entire |
9768s | um plan for this cast out of the window |
9770s | ruined |
9773s | don't know where to go now |
9777s | oh yeah |
9781s | yeah cool Taskmaster in 2022 |
9784s | actually that's the thing about this one |
9786s | though |
9790s | yeah I think it's still cruelty oh wow |
9794s | just to have a more resilient minion on |
9798s | the board |
9800s | um |
9801s | honestly if shabby doesn't have just a |
9805s | straight up minion |
9807s | imp |
9809s | yeah the uh trogs could still be more |
9813s | difficult to clear right right because |
9816s | the a lot of the amps are some from |
9817s | spells whether it's Phoenix Circle |
9818s | Wicked shipment |
9820s | also these live their next turn that's |
9823s | just card tools begin |
9828s | and how about we made that wreath |
9830s | because flame imp theoretically could |
9833s | have been a better play on turn one to |
9835s | just play into that trog they need to |
9838s | come off the top because librarian |
9839s | obviously would have been uh traded over |
9841s | with uh one of the other Minions on |
9843s | board ruined |
9844s | but now xiaobai is just going in |
9848s | it's like what I'm the one drop deck how |
9850s | can you have all this stuff |
9853s | yeah this is gonna be awkward |
9855s | not impossible but definitely awkward |
9861s | but the pew pew some things from around |
9863s | here |
9870s | oh yeah draw a card okay |
9879s | I love how Smoky he looks every time he |
9881s | does anything it's like yeah I drew a |
9883s | card |
9884s | you didn't know that car did that |
9886s | all right looking for a whirling |
9888s | combatant here would be ideal uh for Abu |
9892s | gabu |
9893s | that's assuming that shot by value |
9895s | trades but he's gonna think about this |
9896s | because Willy combatin would be a pretty |
9898s | big |
9900s | uh swing here |
9902s | um |
9904s | if it did come out because then uh the |
9907s | Battle Cry would take out the two |
9909s | minions and then you wouldn't have a |
9912s | good way to get rid of like the frenzy |
9913s | and your other two minions would be in |
9914s | one Health as well |
9916s | so because of that it's |
9920s | oh 30 card deck oh man |
9923s | yeah people can actually draw the cards |
9925s | they want but they don't have any health |
9926s | it's weird so weird they introduced this |
9929s | mechanic where you only have 30 cards |
9931s | and 30 houses such a interesting change |
9933s | in recent times |
9936s | the game's so much faster than those the |
9939s | original 40 card version of the game |
9941s | yeah yeah |
9944s | so much faster |
9950s | risky risky let's see |
9954s | no that's not it |
9959s | so it's got to be just like what weapons |
9961s | Expert Plus |
9963s | side kick I guess yeah |
9968s | all right like normally I'll be saying |
9970s | that's the problem with this sort of |
9971s | deck that's when it doesn't work it |
9972s | doesn't work or this specific deck but |
9975s | there's not a whole lot going on the |
9976s | other side of the board at the moment so |
9977s | he's okay for a bit |
9979s | oh no |
9983s | slow turn here yeah |
9989s | but a lot of damage being pushed and |
9992s | double Abyssal wave in hand so the |
9993s | curses have a chance to kind of ramp up |
9995s | here |
9998s | but this will be an opportunity for Abu |
9999s | Gaba to dig back the board which is uh |
10001s | the bigger of deals yeah I mean he |
10004s | doesn't know how good an opportunity it |
10006s | is but obviously he's going to populate |
10008s | the board as big as he can anyway so it |
10010s | doesn't matter that he doesn't know |
10020s | these are the sort of turns where I |
10022s | struggle with this deck you're saying |
10023s | it's a hard deck playing I'll sort of |
10024s | jokingly saying no it's not but yeah |
10025s | these terms are tough |
10027s | it's probably just a |
10030s | um uh craze wretch location is that |
10034s | trade in budax |
10038s | the hard part is knowing which words to |
10040s | ignore |
10041s | that makes any sense like do I want to |
10043s | give my minions my hand plus one Health |
10045s | yes but do I have the time not so sure |
10047s | and so on and you have to ignore the |
10049s | text of one of your cards to play |
10051s | optimally with this day which is kind of |
10052s | weird |
10057s | oh actually it's just going for great at |
10061s | Palance board yeah see I would have |
10063s | messed that turned up however this is |
10065s | scary because a fiendish circle kills |
10067s | you |
10068s | yeah |
10070s | but you lose that anyway |
10073s | but yeah you're right obviously it's |
10074s | terrifying |
10076s | yeah but I mean this is still gonna be |
10078s | very difficult for Harbor Goblin to uh |
10082s | uh to come out on top of this is curse |
10085s | and then we have a three three and a |
10088s | four in hand for the Abyssal wave so |
10092s | yeah you can't really get weave in |
10094s | either |
10095s | no ah he can weave foreign |
10099s | double trade into this librarian arm |
10102s | armor up and then uh viewed |
10106s | oh okay |
10110s | he's leaving |
10114s | playing around the Abyssal wave because |
10115s | of the Taps no that makes sense |
10120s | Auto would have put it on the Abyssal |
10121s | wave anyway because it would have gotten |
10123s | the ambutax on the uh |
10125s | crazy Rich so |
10132s | this is weird because your Abyss away |
10133s | feels like it does precisely nothing |
10135s | here because of the armor but yeah |
10136s | you've got to Chip Away somehow |
10138s | kill one minion off yeah he's taking his |
10141s | time to see if there's anything better |
10143s | and you damage the crazed wretch are you |
10146s | worried about it too much because it's |
10147s | gonna be three so I hope it has to get |
10149s | rid of the curse and has to hero power |
10150s | every turn yeah it's a lot of matter and |
10153s | you have the cool so all right well |
10156s | that's a good pickup because now you can |
10158s | damage with the location swing with |
10160s | index get the curse out and armor up |
10162s | with an in but ax |
10164s | in hand a lot of damage |
10167s | it is |
10170s | it is |
10173s | oh are we really gonna be my one again |
10175s | that's four damage |
10178s | oh we're really in this spot again oh my |
10180s | gosh |
10181s | is this just a series with one Health |
10184s | would have made all the difference in |
10185s | every game oh my goodness |
10189s | Subway's like really |
10191s | you're kidding me |
10194s | oh this is a four damage curse so could |
10196s | go for this is a cool nope can't |
10199s | and you can't see that to exactly 12 |
10201s | which is obviously also a Bissell wave |
10204s | and hope there's no damage basically |
10206s | yeah I think you're right |
10208s | uh I can't believe look at these cheeky |
10210s | little face |
10212s | so excited he knows he's doing silly |
10216s | things out there the grease wrench off |
10218s | the top was just literally the perfect |
10220s | draw if that book I was like wait what |
10223s | he just won I won every game I want a |
10227s | house mum every game by one hell that's |
10230s | amazing that's amazing |
10233s | what what is that yeah |
10236s | is going to be going over that series |
10238s | like where could I have maximize like |
10240s | one damage ah I just don't think there |
10243s | was a there was a spot that's crazy |
10245s | uh an insane series another like Abu |
10249s | gabou just won two series of hearthstone |
10251s | in an hour with a 10 minute break |
10254s | like that that's what just happened |
10257s | 303060 to make it out of the group and |
10260s | move into the corner finals uh on Sunday |
10262s | very impressive performance a lineup |
10265s | that probably a lot of players didn't |
10267s | really expect but it's working I mean |
10269s | it's barely working but it's working |
10272s | it's a bit greedy don't you think he's |
10274s | already qualified for worlds he's just |
10275s | out of here just destroying people with |
10278s | his silliness |
10279s | I mean that makes our Sunday more |
10282s | interesting if we definitely they're the |
10283s | 30 qualified for worlds because we could |
10286s | have a spot for worlds being decided |
10287s | like |
10289s | in this yeah right so uh yeah I'll get |
10293s | into that later because there's I'm not |
10295s | 100 sure what the ruling is there we'll |
10296s | check that one out |
10300s | yeah |
10302s | wins good |
10304s | which |
10305s | is about an hour ago less than that I |
10308s | think |
10309s | is what it's nice easy day uh a smooth |
10313s | day at the office |
10315s | and uh xiaobai not eliminated |
10318s | um did win that first series against |
10319s | Fury Hunters we'll move down to the |
10320s | cider match to base off against either |
10322s | fear hunter or plastic whoever comes out |
10325s | on top |
10326s | and uh you know it was a close Series |
10328s | against Fury Anderson I know shop by |
10330s | wants to go through that again uh maybe |
10332s | wants a new opponent in plastic |
10334s | uh it's uh but we'll we'll we'll see |
10337s | we'll cross that bridge |
10339s | uh when we get to it somebody needs to |
10342s | do the death knocking on the door mean |
10343s | with just habu's face paste on it like |
10346s | just going through these lineups just |
10347s | his smug smile right like |
10352s | what else that's all I need |
10355s | all right |
10357s | um but we've already have a winner for |
10358s | group a uh two and a half hours into the |
10360s | broadcast uh easy peasy so |
10363s | um we do have two more matches left for |
10364s | group a and then we're gonna move into |
10366s | Group B before the day is done and play |
10368s | through that so even though these |
10370s | matches happen quick we still got a lot |
10372s | more Hearthstone uh to get through today |
10374s | so it should be a fun one uh before we |
10376s | jump into that uh lower the elimination |
10379s | match we're gonna have to go to a quick |
10380s | break but don't go anywhere more action |
10382s | here from the fall Championship right |
10383s | after this |
10386s | foreign |
10407s | [Music] |
10412s | [Music] |
10420s | [Music] |
10421s | foreign |
10448s | [Music] |
10456s | foreign |
10461s | [Music] |
10475s | [Music] |
10487s | [Music] |
10507s | foreign |
10514s | [Music] |
10522s | [Music] |
10531s | [Music] |
10538s | [Music] |
10543s | thank you |
10546s | [Music] |
10558s | all right |
10562s | [Music] |
10567s | [Applause] |
10569s | thank you |
10580s | welcome back everyone to the Hearthstone |
10581s | Fall Championships I had to eat a much |
10584s | speedier breakfast than I first |
10586s | anticipated there in the other two |
10588s | series that I had off with Abu gabu beam |
10592s | rolling all the competition through to a |
10594s | 6-0 victory one I did not think you |
10596s | would get for most of those last few |
10598s | games there uh but just uh |
10601s | I'm saying making it look easy because |
10603s | it was for him like I mean I said it in |
10605s | the Discord I kind of don't even think |
10606s | he's good at Hearthstone anymore like he |
10609s | didn't have to do anything like what was |
10612s | that |
10613s | I have no idea I think like the best way |
10617s | to approach it is just to kind of bask |
10619s | in the glory of what happened but yeah |
10621s | yeah if you were trying to break it down |
10623s | and make any sense of it like |
10625s | yes this is again I said this before |
10627s | this is a one percent outlier of the |
10629s | instance that we're seeing but it is the |
10631s | benefit you get from being willing to |
10634s | take risks with lineups right is |
10635s | sometimes you just get a lot of free |
10637s | matchups you get a lot of really good |
10639s | matchups if you get that read right Habu |
10642s | is definitely benefiting from that but |
10644s | it would be ridiculous not to suggest |
10646s | that you know he also just drew the |
10648s | absolute nuts for six games in a row but |
10651s | we now of course have the not |
10654s | insignificant matter of dealing with |
10656s | Fury Hunter versus plastic plastic of |
10659s | course given the I would say slightly |
10662s | more intense of the two beatdowns by uh |
10664s | Abu garbu in those last two series Fury |
10666s | Hunter having a much closer series |
10667s | against Xiao Bai earlier on but we are |
10670s | now in win or go home territory and |
10673s | these are two players that are hunting |
10675s | for a world championship spot and it is |
10677s | now the Last Chance Saloon for both of |
10680s | these players as they find themselves in |
10682s | the elimination bracket that's exactly |
10684s | right three series is in a row needing |
10687s | to be won to get to the World |
10688s | Championships which as difficult as that |
10691s | is against this caliber of player that |
10692s | they are up against is the best shot |
10694s | that a lot of these players are going to |
10696s | get for probably a good long while maybe |
10699s | not Fury I'm sure he'll be back uh the |
10701s | next seasonal champ so as if there was |
10703s | no difference uh whatsoever but to get |
10705s | things going here we have the bands of |
10708s | Rogue from plastic uh having been gotten |
10710s | rid of and fury Hunter's priest has been |
10713s | banned away uh which is a little |
10715s | interesting for me because again plastic |
10718s | does have Mage on his side which is a |
10721s | pretty big warping in your band strategy |
10724s | and priest being a deck that I thought |
10726s | Mage would be pretty good against pretty |
10729s | happy to face I would have expected |
10730s | maybe a warlock or even a Demon Hunter |
10732s | band potentially |
10735s | yeah very possible indeed are looking at |
10738s | Plastics lineup like there's not the the |
10741s | lean that hobby gobby's lineup has for |
10743s | example where cursing warlock just isn't |
10746s | really a problem so you could certainly |
10747s | see that being a valid ban overall |
10750s | um I think the biggest tilting matchup |
10752s | well the biggest tilting matchups was |
10754s | the three that you had to play in his |
10755s | previous series against fear Hunter but |
10757s | the the match-up that he has or the deck |
10759s | that he has that warps his matchups the |
10761s | most is probably the fact that he's |
10762s | playing jackpot Rogue over some of the |
10764s | the faster more combo based variants of |
10766s | road that we've seen I think that |
10767s | probably has the biggest effect on his |
10770s | overall Target and band strategy |
10771s | compared to what we're seeing from the |
10772s | other players in the group uh but he is |
10774s | going to kick things off with that curse |
10776s | warlock which has already kind of become |
10778s | the talking point of the day both from |
10781s | the initial matchup where we had that |
10783s | incredibly impactful ending of the the |
10786s | symmetrical curses from uh Fury and |
10789s | gerbai in the opening and then of course |
10791s | habu's lineup in general just being |
10792s | heavily tuned to deal with the pretty |
10794s | much this deck in particular I do think |
10797s | this deck is going to continue to be a |
10798s | big talking point throughout this |
10800s | tournament quite fittingly because it's |
10802s | been a big talking point since its |
10804s | Inception really oh yeah it's had to |
10806s | prove itself to a few people my |
10809s | co-caster included along the way now |
10812s | widely accepted as one of the strongest |
10813s | decks in the game a lot of you know |
10816s | high-level players really putting a lot |
10817s | of stock in it and that is no different |
10820s | in this tournament where it is very very |
10822s | well represented indeed |
10824s | I'm doubling back down I'm regressing |
10827s | this deck sucks again I'm forgetting |
10829s | everything I've learned the hard way |
10838s | Fury we saw that early on in his |
10841s | previous matchup as well it's not the |
10844s | immediate game winner uh it can be later |
10846s | on if you really juice those relics up |
10848s | heavily but still just relics to beget |
10851s | more relics is generally the uh the in |
10853s | the order of business that you're in for |
10854s | as well as that location that you're |
10856s | looking for of course but on the other |
10858s | side for plastique that is looking |
10860s | pretty promising you would say |
10863s | yeah it's a weird spot that this Demon |
10866s | Hunter ends up in now because when I was |
10868s | reviewing the relics the the biggest |
10870s | problem I had at the time was that Demon |
10872s | Hunter had basically no |
10875s | catch-up mechanisms if they fell behind |
10877s | or very very weak ones like the days of |
10879s | moag plus fell scream blast and you know |
10882s | uh immolation or whatever it is all |
10883s | these very very powerful removal tools |
10885s | were long gone and so if you didn't get |
10887s | a head on board and stay ahead on board |
10888s | you weren't necessarily going to catch |
10890s | up uh players tried to solve that by |
10894s | putting in the uh |
10896s | uh what's the dredge uh Popple removal |
10900s | spell topple the idle yes sorry in order |
10902s | to clear off the board which made sense |
10904s | at first I'm also in a 40 card deck uh |
10907s | but now Fury Hunter kind of in a weird |
10908s | spot where if your opponent's deck is |
10910s | slower than yours you do incredibly |
10913s | powerful stuff and you just stay ahead |
10915s | on board but you really don't have much |
10916s | time at all you have to stay ahead |
10919s | against the likes of this imp warlock |
10922s | yeah and while Derek was doing his 2022 |
10925s | routine of forgetting card names uh Fury |
10928s | had a theory had a really interesting |
10932s | decision on the other side uh off the |
10934s | sigil he drew discounted scorpid and |
10937s | Relic Vault and I think you saw his |
10939s | reaction on the camera of just you know |
10942s | that was a tricky decision because |
10943s | slamming vol 1 2 is usually very |
10947s | beneficial for you obviously he has |
10948s | phantasms in hand so he can pay that off |
10950s | immediately but just the threat of the |
10953s | minion on the other side I think just |
10955s | LED Fury to go for this scorpid instead |
10958s | and actually look to to reduce some of |
10960s | that damage just recognizing we saw what |
10962s | a five attack minion that gets to attack |
10964s | several times over the course of the |
10966s | game can do to a person in the previous |
10968s | series Fury Hunter doesn't want to deal |
10970s | with any of that nonsense here but it |
10971s | does slow down some of his uh |
10974s | explosivity over the coming terms |
10978s | obviously if Fury hunter or Habu gabu |
10981s | here he would instantly play The Relic |
10983s | before he takes the trade on the uh the |
10986s | librarian but in this instance I do |
10988s | think it would be prudent to trade away |
10990s | the Scorpion first to guarantee yourself |
10992s | a full clear in the end though he's |
10994s | saying right let's just uh hope for the |
10996s | best here |
11001s | almost |
11006s | I do think this was the good order |
11007s | though right because you see this which |
11010s | is a fairly median outcome I would say |
11012s | right and you actually give yourself |
11014s | really good value trade possibilities |
11016s | that's fair give yourself a lot of |
11018s | options so I I do think overall this |
11019s | what probably was the smart way of going |
11021s | about it Fury sees the second fiendish |
11024s | Circle has a bad time did have the |
11026s | opportunity to of course take the two |
11027s | health value trade there instead chose |
11029s | to take the one Health and kind of gets |
11031s | punished for it there with the second |
11032s | Phoenix Circle which remember was a the |
11034s | third kept card in the opening hand for |
11036s | the opponent |
11038s | yeah I'm not terribly unlikely there at |
11041s | all as oh insta Snipes with the lady |
11044s | stina as well let's take down the |
11046s | librarian keeping the board at parity |
11048s | here which uh you know as I was talking |
11050s | about for Fury Hunter is |
11051s | really all he needs to do for these |
11054s | early turns because uh activate the |
11057s | location plus relic of phantasms next |
11059s | turn into curtress is way more powerful |
11062s | than anything plastic can be doing in |
11064s | terms of board control so it's really |
11066s | just about trying to transition as |
11068s | heavily as possible over to the curse |
11072s | portion of the game |
11073s | which |
11075s | you know you could take a Gamble and say |
11077s | your opponent's hand is bad and just |
11079s | keep going with a kind of |
11080s | middle of the road sort of game plan |
11083s | where you go I don't know tams in double |
11085s | grimoire to clear the board or just play |
11087s | the Syracuse or you could try and tap |
11090s | for specifically impending catastrophe |
11092s | as your last real turn to get a lot of |
11094s | card draw |
11100s | s go for the tap doesn't hit it it's |
11102s | just gonna drop Library here instead and |
11106s | I think you know almost no matter what |
11108s | like even if you were to tap into uh |
11110s | catastrophe there could you really leave |
11112s | the steno up on the other side of the |
11114s | board in terms of just the amount of |
11116s | tempo and damage that were pushed on the |
11118s | other side I feel like that was a |
11120s | problem that was gonna need to be dealt |
11121s | with regardless maybe uh I mean again |
11125s | you do still have the convert tams in |
11127s | double |
11128s | yeah true Renoir if you just have a one |
11130s | drop to go alongside it that is a four |
11132s | damage AOE even if it's pretty |
11133s | inefficient turn and I mean hey that |
11136s | might be what he has to end up going for |
11137s | on this turn anyway with uh no real |
11139s | alternatives |
11142s | yeah I think plastic is fine so far and |
11145s | how this matchup has gone like you said |
11147s | he's behind on board he doesn't want to |
11149s | be in that position for sure uh but |
11151s | those couple of five damage attacks that |
11153s | he got through from the one drop are a |
11155s | big deal because it does at least give |
11157s | him that out in the long term I'm sure |
11159s | plastic will feel like okay well I can |
11160s | clear up most of this board State here |
11162s | and then if my opponent does not have a |
11164s | huge refill then I'm probably going to |
11166s | be able to reset from this point |
11168s | unfortunately there is a pretty huge |
11171s | refill on the other side of the board in |
11172s | the form of demon render kertras |
11177s | that is assuming of course that the |
11179s | clear is going to be the play here from |
11181s | plastic and there is an amount of |
11182s | hesitation that's making me doubted |
11186s | you just have to right you're not |
11188s | tanking uh or even is that like 14 on |
11192s | that turn |
11195s | by their hand is trash that's how you |
11196s | win this game it's not demon ridiculous |
11204s | and hey even then you know he could |
11206s | still top deck uh |
11209s | the Abyssal wave |
11211s | in order to clear off the board yet |
11213s | again even Tamsin is not terrible to |
11215s | just buy him a little bit of extra time |
11217s | and start hitting those curses |
11222s | are actually represent yeah I was going |
11225s | to say the school teacher drawer |
11226s | actually creates some interesting |
11227s | possibility to he is just gonna go for |
11230s | it |
11234s | and now with Fury production in hand |
11237s | dispose of evidence is somewhat tempting |
11240s | at the very least |
11244s | foreign |
11248s | if you ever take the card draw but I |
11251s | don't think it's likely your opponent |
11253s | plays big enough minions for the fell |
11254s | bats to trade into uh even though car |
11258s | draw is definitely a premium here for |
11260s | for Fury in order to find Jace |
11277s | thank you |
11278s | sequencing riot here choosing to attack |
11281s | first to juice the bats was not required |
11285s | as you can see they are now five fours |
11288s | instead of four fours but just valuing |
11290s | the uh two extra attack on the board |
11291s | over one extra attack going face this |
11293s | time |
11295s | and he is well rewarded because there is |
11298s | no wave no tams in no nothing to clear |
11301s | off these bats the best being |
11303s | imp plus sacrifice to just develop a |
11306s | three three ugh |
11315s | and again as is often the case with hero |
11318s | cards it's that five armor as well |
11320s | that's coming on the other side because |
11322s | without that suddenly just a little bit |
11324s | of survival you know don't die for one |
11326s | or two turns find some curse cards you |
11328s | might be able to make something happen |
11329s | to cut through 16 Health 21 seems like a |
11333s | much more difficult proposition in that |
11335s | spot |
11336s | and this is just Mega lethal Now with an |
11339s | additional nine in hand yeah yeah it is |
11342s | indeed |
11344s | again you predicted that sort of the the |
11346s | Warlock really looking like a struggle |
11348s | point for these players |
11350s | um admittedly we haven't seen like any |
11352s | impending catastrophes I think come down |
11354s | uh at all the transition from early game |
11357s | to late game has been really The Missing |
11359s | Link I think here because we've seen |
11362s | many times fast starts with this warlock |
11365s | they're hitting the One Drops hitting |
11366s | the circle in order to pull ahead in the |
11369s | early game it's just closing it out |
11371s | which is the problem and it's playing |
11373s | more like the traditional version of imp |
11376s | warlock which was looking very weak up |
11378s | until now that didn't have strong |
11379s | finishes but it's even worse than that |
11381s | because you sometimes draw like you know |
11382s | doubles a grimoire sacrifices we saw |
11384s | there that doesn't do anything to |
11386s | proliferate your own game plan and so |
11388s | it's really just been the worst of Both |
11390s | Worlds uh for Warlock and plastic in |
11392s | general so far yeah and this was always |
11395s | the fear with the deck right and you'll |
11397s | be able to speak to this more than most |
11399s | is that you know if this was a pure |
11402s | aggro deck you'd cut out all of this |
11403s | curse nonsense you've had more |
11405s | consistent uh you know aggro curves or |
11407s | you're playing minions every turn you're |
11409s | filling out the board you're being |
11410s | aggressive with imps if it was a combo |
11412s | deck that tried to ramp up curses and |
11414s | kill people with curses then suddenly |
11416s | there'd be more removal more healing |
11418s | more stability more card draw whatever |
11420s | it is that you need to fill that out |
11422s | because it is this hybrid style of deck |
11425s | there is sometimes that danger of the |
11426s | transition not quite happening but I |
11429s | still do still stand by the idea that |
11431s | this deck over time has proven that on |
11434s | average that is more of a the |
11437s | flexibility of those options is more of |
11439s | a benefit than the inconsistency is a |
11441s | detriment and so it's not a criticism of |
11444s | the deck whatsoever but you know |
11446s | sometimes you just have to say what you |
11447s | see and that has certainly in the small |
11450s | sample size of games that we've seen so |
11451s | far uh been a recurring theme for the |
11453s | deck but we now see if Fury Hunter Falls |
11456s | victim to the same curse well one of |
11459s | them's gonna have to walk away with a |
11460s | win on the deck because it is the the |
11462s | full-on mirror that we have here the |
11463s | matchup that was the the undoing for |
11465s | Fury hunter in his first series of the |
11467s | day up against xiaobai falling in game |
11469s | five to that very very cool combo with |
11472s | the dark vein into dark vein into |
11474s | blowing up the entire board 50 times in |
11476s | a little interaction I hadn't seen |
11478s | before but I do still stand by the fact |
11481s | that you want all these uh early game |
11485s | board tools not removal but just |
11488s | developing your own board as much as |
11489s | possible probably in the form of keeping |
11491s | the VAR Library it's really only the Imp |
11493s | that I would consider maybe keeping or |
11496s | not for plastic |
11498s | wow but not even the location |
11511s | [Music] |
11516s | laughs |
11521s | oh heading up getting it back anyway as |
11524s | we enter an interesting little board |
11527s | state where both players have powerful |
11529s | hands in their own right |
11531s | but with very different timings on the |
11534s | power spikes they have access to |
11543s | yeah and the flustered librarian off the |
11546s | top for Fury has certainly curved this |
11548s | out beautifully any kind of token star |
11551s | into mischievous imp uh usually in the |
11554s | most simple form of just fiendish circle |
11555s | is the number one way to do it here but |
11557s | Fury you know piecing together cards to |
11558s | do it instead but without that draw he's |
11562s | still going to be a little bit light on |
11563s | pressure he'd be floating some Mana |
11565s | things would just be a little bit |
11566s | imperfect for him now he has multitudes |
11570s | of options next turn to be able to |
11572s | actually fill out this curve with |
11574s | drawers off the top or just tap plus one |
11576s | drop if things can happen there as well |
11579s | or I look at this hand for plastic or |
11581s | I'm leaning towards tapping as horrible |
11584s | as it looks uh when compared to the vial |
11586s | Library |
11587s | I was not considering coin Sarah Cass I |
11590s | have to be honest uh just because I my |
11593s | main thought process was this hand kind |
11594s | of needs fiendish Circle in order to |
11596s | really do anything and I know that's a |
11598s | lot better if you've played the vile |
11600s | library but I just want to maximize my |
11602s | chances of finding it to activate this |
11603s | for a farm and give myself a turn five |
11605s | turn six back to back swing |
11610s | yeah and I think the fear is the |
11612s | flustered Librarian On The Other Side |
11615s | um but there's always this pug of War |
11617s | when playing this matchup and I think |
11618s | it's at its most interesting in the |
11621s | mirror as well where you want to kill |
11623s | your opponent's minions because you |
11625s | don't want them to continuously hit you |
11627s | over and over again and get you in range |
11628s | of lethal and at the same time you don't |
11631s | want your opponent's minions to die |
11633s | because that allows them to make more |
11635s | powerful plays with the Infuse cards |
11636s | they have you might have noticed Eric |
11638s | that's the same thing I've just said it |
11640s | in two different ways so somewhere you |
11643s | have to find a balancing act of how many |
11645s | minions you actually kill or enable your |
11647s | opponent to kill by playing Minions on |
11648s | the board you saw their plastic |
11650s | throughout a 3-4 to contest the 3-3 on |
11652s | the other side and fury went thanks that |
11655s | plays perfectly into my game plan thank |
11657s | you very much I'll trade this stuff off |
11658s | don't buy mischievous in Pawn board and |
11661s | this worked out just horrendously for |
11663s | plastic because this deck is chock full |
11665s | of power plays on turn six very few on |
11668s | turn five especially when you're behind |
11670s | on board and with the coin already |
11672s | haven't been used Abyssal wave out the |
11673s | equation reform out of the equation for |
11676s | now these one ones can be cleared off |
11678s | before the catastrophe can come down and |
11681s | you know we can talk back and forth |
11682s | about whether or not it's the right play |
11684s | to go with the cultist but for right now |
11686s | he just has nothing he can do |
11689s | oh I'm just |
11691s | looking into plastic's eyes and he's |
11694s | putting a brave face on it but you can |
11696s | see how much this day is hurting right |
11698s | now he uh obviously made a great run |
11701s | through the Masters tours I was checking |
11702s | out some of his recent tweets as well |
11703s | very very excited to have this |
11705s | opportunity to make it to the world |
11706s | championship and you know you don't |
11709s | necessarily expect everything to go your |
11711s | way do you expect to draw some playable |
11713s | Hearthstone cards over the course of |
11715s | what five games of hearthstone now this |
11718s | is uh so so ugly for plastic so far |
11725s | I think that means he's just dead I mean |
11727s | he probably knows it of course but |
11730s | Abyssal wave and then the curse damage |
11733s | two turns in a row plus the new one that |
11734s | Fury will give him |
11738s | oh no sorry not quite guaranteed yet |
11740s | because lady dark vein doesn't have a |
11742s | shadow spell in it |
11746s | so a little bit of time to make miracles |
11748s | happen |
11750s | but that is the category that we are in |
11753s | right now right |
11760s | the obvious play for Fury is wave dark |
11764s | vein plus Grim I think always gives you |
11766s | lethal in two turns time |
11769s | the question is just if you can ever die |
11771s | or if they can ever heal out of range of |
11773s | that damage that you are putting in |
11775s | their hand they go down to three on this |
11776s | turn and then take at least a guaranteed |
11778s | seven the turn after |
11781s | if they go tams in |
11785s | they die because the curse damage |
11787s | remaining |
11790s | yeah I don't think there's any way out |
11792s | of this I think this is just a locked |
11794s | win for Fury yeah of course the call is |
11796s | the the one card that was gonna need to |
11798s | be present in almost any circumstance to |
11801s | give plastic a way out of this but of |
11804s | course that means that the uh the minion |
11806s | on the other side of the board is not |
11807s | being dealt with so the damage kind of |
11809s | pays for itself almost immediately in |
11811s | that kind of situation |
11814s | okay now he has found a way to survive |
11817s | this is only |
11821s | damage you can do if you've played the |
11823s | Imp as well for plus one |
11827s | on the librarian but it's it's as near |
11829s | as makes no difference |
11831s | yeah it's to throw away the curse as |
11833s | well from hand has enough floating |
11834s | manner to be able to do that |
11838s | plays the board resets and is asking his |
11841s | opponent to deal 12 here |
11853s | obviously I was trying not to call this |
11855s | one too early having seen how bugabi's |
11857s | last series where he survived on one I |
11859s | think every single game of the series |
11861s | more or less but in this instance yeah I |
11864s | do not see it I wonder |
11872s | and it really just for me this game |
11874s | comes down to as it often does with the |
11878s | Warlock hero power |
11880s | what risk do you want to take because |
11883s | tapping and not tapping are both risks |
11885s | in their own way like you could say Okay |
11888s | location on Two And I have to get |
11890s | fiendish circle on the next turn or I |
11892s | lose the game you're losing the game |
11894s | anyway so is it worth it to take a big |
11896s | risk like that or do you want to take a |
11898s | higher chance at a slightly less |
11900s | powerful play by tapping and then just |
11902s | going fiendish Circle and turn three yes |
11904s | in the end plastic went for kind of the |
11907s | safest route possible with coins |
11910s | Syracuse cultist in order to just get |
11912s | something on the board instead of taking |
11914s | damage gambling on the fact that your |
11916s | opponent has a weak hand in this |
11918s | instance it turned out to not be a |
11919s | winning play at all I don't know if the |
11922s | other lines were winning at all but it |
11924s | felt like maybe going location into the |
11926s | top deck fiendish Circle which I know is |
11929s | incredibly unlucky unlikely was a more |
11932s | likely way to win the game because as |
11933s | soon as he coined out that cultist you |
11935s | just had nothing to do yeah like |
11937s | furthermore I think decision is even |
11939s | more interesting than that because you |
11941s | know you're kind of looking at it almost |
11942s | from the Solitaire perspective of like |
11944s | what's the best play for me right am I |
11947s | better having a three four on board or |
11948s | am I better tapping to find better |
11949s | options specifically finished Circle or |
11951s | whatever else you end up looking for but |
11953s | as I was mentioning at the time that |
11956s | balance between playing minions to fight |
11959s | for board and not allowing your opponent |
11961s | to infuse their minions by killing their |
11963s | own stuff if need be it's quite |
11964s | difficult to manage as well because if |
11967s | plastic had made that play against a |
11968s | hand from Fury hunter that wasn't imps |
11971s | and reform for example like infused cars |
11973s | that would pay that off but was instead |
11975s | very curse heavy that damage that he |
11977s | saves from playing the 3-4 might |
11979s | actually end up being crucial because |
11980s | the curse based hand from Fury then |
11983s | doesn't necessarily have the damage to |
11984s | get there while he wins board as it |
11987s | happens through it out got hit with the |
11989s | infused curve straight away and that |
11991s | mischievous imp just bodied him |
11993s | essentially just too much damage too |
11995s | quickly even though he got so far ahead |
11998s | of the curve on the The Curse ramping |
12000s | early on in that one so I think that |
12003s | mirror is very very difficult to play |
12005s | it's a match up that I am not super |
12008s | comfortable in myself at this point it's |
12010s | not something that I ever feel like I'm |
12012s | 100 sure what the lines are in certain |
12015s | spots just because the matchups can go |
12016s | in so many different directions but |
12018s | certainly debates to be had uh on that |
12022s | game that we just witnessed but now |
12024s | plastic has to avert disaster you do not |
12030s | want to be remembered or perhaps not |
12032s | remembered as the player who's six |
12035s | zeroed out in less than an hour at this |
12038s | point it would have to be if these if |
12040s | this game goes down very quickly to a |
12042s | good Rogue hand from Fury Hunter but |
12045s | also that is the point right sometimes |
12048s | when things are going against you this |
12050s | way you queue into a deck like Rogue you |
12053s | know full well there are hands that |
12056s | Rogue draws that you have no chance |
12059s | against it can just happen you just lose |
12062s | plastic knows that because it happened |
12064s | to him about 45 minutes so if he sees |
12068s | another one of those nightmare scenarios |
12070s | this could spell disaster for our hero |
12073s | it could but finally here we have a very |
12077s | aggressive hand perfect man utilization |
12079s | for the first four turns at least |
12081s | possibly uh an infused mischievous him |
12085s | but even if it's not just six attack for |
12087s | four Mana is more than threatening |
12089s | enough burst the likes of this road and |
12092s | on the other side unless we see |
12094s | something turn around very quickly Fury |
12096s | Hunter a shadow step I don't know maybe |
12099s | a next turn you have time for a shroud |
12102s | something very quickly he's just getting |
12104s | steamrolled |
12106s | currently that is the case yes but it is |
12108s | the hand if it finds the right pieces |
12110s | can turn the corner fairly quickly that |
12113s | is not one of the pieces that is needed |
12115s | however uh with your Melbourne dancer |
12118s | draca and stenographer in hand already |
12120s | if you do start finding preps and |
12124s | various other tools backstab already in |
12126s | hand Shadow step as you mentioned you |
12128s | can create a very nice swing turn out of |
12131s | this hand but you do need a little bit |
12133s | of favor from your deck and fury did not |
12136s | really get it there it's the kind of |
12139s | draw now that makes Fury have to plan |
12140s | for kind of a piecemeal kind of tempo |
12144s | plan over the next two or three turns |
12146s | here |
12147s | um but it's not looking like it's going |
12148s | to be particularly effective against the |
12151s | power curve that plastic has on the |
12152s | other hand |
12153s | oh wow dancer okay I was gonna say I |
12156s | thought it would be location plus |
12157s | Abyssal curse because then you can |
12161s | um set up for a shadow step top deck |
12163s | next turn to bounce this mailbox dancer |
12165s | a couple times I think that would allow |
12167s | him to play his full hand but most |
12169s | importantly it means that you're not |
12170s | killing any Minions on the board because |
12172s | if he didn't play this mailbox dancer I |
12174s | think it was a very high chance he |
12175s | doesn't kill anything because this is |
12177s | the third minion that's died this was |
12178s | the activator for mischievous imp |
12181s | turns out there's something even |
12182s | stronger than that with just a while |
12184s | Library punched them for a million uh |
12186s | but uh not the way I necessarily would |
12189s | have anticipated it being played maybe |
12191s | it gives Fury Hunter a couple of other |
12192s | outs he can draw to to get a big bunch |
12194s | of first |
12201s | oh it's the step oh no way |
12205s | oh sorry and he is willing that mailbox |
12209s | dancer back into his hand but it is long |
12212s | deceased at this point and I think Fury |
12215s | now sees the last real chance of |
12218s | actually finding his way out of this |
12220s | matchup just creeping away from him |
12226s | oh God shall I stepping the ghost oh |
12230s | it's quite a lot worse than Shadow |
12232s | stepping a mailbox dancer I don't know |
12234s | if you're trying to |
12237s | cross my mind |
12243s | [Music] |
12244s | it has to go no real Choice here Fury |
12247s | plays the hand |
12250s | seven attack weapon but this is not it's |
12253s | it's a small difference you know we saw |
12254s | this happening on turn three turn four |
12256s | earlier now it's happening on turn five |
12258s | but in this kind of match up precisely |
12260s | that one or two turn difference is just |
12263s | night and day and now plastic will |
12266s | surely feel like he has plenty of time |
12268s | to still get this one over the line |
12270s | okay this is a little uh interesting |
12273s | though I because the first instinct is |
12275s | in mischievous in all face uh but they |
12279s | do have 16 damage which means a top deck |
12281s | of oh are they playing Wicked stab oh no |
12285s | wicked stuff for Fury okay that's in |
12287s | Happy's list uh so I guess you did |
12290s | technically have the ability to just go |
12292s | mischievous in full face and I don't |
12294s | think you ever died from there |
12298s | maybe with some Edwin you know prep |
12300s | tooth prep tooth but realistically |
12302s | you're always going to survive there |
12303s | right |
12305s | uh but he does take the tap which does |
12307s | mean he is forced to trade if he wants |
12310s | to make sure there are no outs to his |
12311s | opponent within reason |
12332s | well |
12340s | oh yeah that's the only play you can |
12343s | make to survive |
12352s | oh but it's yeah it doesn't even survive |
12354s | location waking up it's just lethal on |
12356s | board anyway nothing really the fury |
12358s | could do about that in the end and boy |
12361s | oh boy these are some games today Derek |
12363s | absolute you juggernauts of decks going |
12366s | up against each other these it's |
12368s | Unstoppable just running through walls |
12371s | talking in disgraceful accents you know |
12374s | everything that we know and love about |
12376s | juggernauts yeah I I feel like I might |
12379s | have used this analogy before but it |
12381s | really does feel like you know what they |
12384s | talk about boxing was like before |
12385s | someone thought hey you can actually |
12387s | Dodge punches like Victorian boxing |
12390s | where you just stand there and punch the |
12391s | other person until someone just Falls |
12393s | over uh because that's really it's about |
12396s | the movie version of boxing exactly yeah |
12399s | whale on each other 10 straight minutes |
12403s | uh |
12405s | [Music] |
12406s | all right but the relics even under here |
12408s | for plastic they're pretty much standard |
12411s | list that we are seeing for the most |
12412s | part here Queen azshara sorted in which |
12415s | is I think a difference uh from |
12418s | uh Fury's list uh we have seen for |
12421s | plastic so far today uh Queen nashara |
12424s | has not been looking the spiciest uh |
12426s | more specifically in the Rogue I think |
12427s | than in the Demon Hunter but it can get |
12431s | the job done of course with plenty of |
12432s | cheap spells alongside the predation as |
12434s | well I I like the thought of putting it |
12436s | in the deck |
12437s | foreign |
12446s | once today Theory keeping Shadow step |
12449s | mailbox dancer I'd be curious to know |
12451s | how much that is a desperation keep |
12454s | against a unfavorable matchup where your |
12457s | opponent is playing Super aggressive and |
12459s | how much he sees it as just kind of the |
12461s | cards you're looking for uh with this |
12463s | deck overall and I think I'm starting to |
12465s | get a pretty good answer with that |
12466s | Mulligan yet again |
12471s | yeah it does seem that way more and more |
12474s | for Fury Hunter and I do think mailbox |
12476s | dancer is the key to a lot of pieces |
12479s | mailbox dancer on its own I think is |
12481s | kind of a mid-tier mulligan in terms of |
12483s | my recollection of the stats fairly |
12485s | middle of the road but this is something |
12488s | that you pick up more over time and |
12490s | through experience and just through |
12491s | being a high-level Hearthstone player is |
12493s | combinations of cards that inflate |
12496s | Mulligan win rates right it's when you |
12498s | see Mulligan guides written by top |
12500s | players who put care and attention into |
12503s | making their guides good and useful when |
12506s | you see the Mulligan guide for it it |
12507s | will be keep X if Y A lot of the time |
12510s | right like keep keep this card if you |
12513s | have this other card to go with it keep |
12515s | this if you have this already keep this |
12517s | for Synergy if you already have this the |
12519s | best card in the deck you can start to |
12520s | keep some tier two cards in the in the |
12522s | Mulligan as well all those kinds of |
12523s | things and I do think the combination |
12525s | specifically of mailbox dancer and |
12528s | Shadow step is a devastating one |
12530s | but subtle the stats don't lie |
12536s | I don't |
12538s | you know there's data and then there's |
12539s | data analysis you know those are two |
12541s | different things and you need both of |
12542s | them |
12544s | I grow impatient well plastic can be |
12547s | feeling pretty sad here they decided to |
12549s | just shoot his opponent in the face |
12550s | before last turn instead of playing The |
12553s | Relic Vault because now |
12555s | you know |
12556s | playing The Relic of phantasms is |
12558s | obviously pretty Dreadful Here Without |
12560s | The Relic to go alongside it very very |
12562s | low pressure indeed but I can fully |
12564s | understand why he sees it as being |
12566s | necessary just the most Mana efficient |
12568s | play |
12569s | and over off oh |
12575s | yep Fury gonna chill for one turn and |
12578s | then next turn is utterly revolting uh |
12583s | just about everything he wants to do is |
12585s | possible on the following TurnKey get |
12587s | location down mailbox dancer down three |
12588s | coins then available stenographer as |
12590s | well will be playable for free because |
12592s | of all the cards being played yeah back |
12594s | at the end of all of that as well |
12596s | and there are even drawers off the top |
12598s | that could potentially make things even |
12600s | more disgusting |
12603s | okay however if from plastic we see |
12606s | meltronics it could delay the pain for a |
12610s | single turn |
12612s | uh he's holding back on it I think |
12613s | because this sets up |
12615s | azshara whereas maltronics would not |
12617s | have done uh but |
12620s | well I can understand what he's going |
12622s | for it's just not even going to be close |
12624s | to enough now |
12626s | I suppose you have to ask right mailbox |
12628s | dancer played mailbox dancer stepped |
12630s | shroud shroud played you have a lot of |
12634s | information about at least the |
12636s | percentage chance that your opponent has |
12638s | the hand that basically kills you this |
12641s | turn in hand so whether or not the |
12644s | disruption was more valuable there than |
12647s | the alternative I think is certainly a |
12648s | debate worth having but regardless it's |
12650s | the world we live in now plastic has |
12652s | gone for more setting up his own game |
12654s | plan as opposed to disrupting his |
12655s | opponents and oh my goodness this deck |
12659s | just makes you sick sometimes Derek look |
12662s | at that turn yeah he is just dead |
12667s | simply defeated |
12671s | and it's a rough road through the full |
12673s | championships for plastic you know he |
12675s | came in here as the underdog as we've |
12678s | said him and uh usja in particular the |
12680s | two players that we are by far the least |
12682s | familiar with had a lot to prove but you |
12685s | said it he had a great run through the |
12686s | Masters tours just getting here is a |
12688s | testament to his capabilities in its own |
12691s | right |
12692s | and you know it it it's hard to say that |
12696s | that was a bad performance from him at |
12698s | all because that first series against |
12699s | Abu gabu just did not really count he |
12701s | didn't get to do anything at all that |
12703s | one against Fury was a little bit closer |
12705s | there are definitely some plays that we |
12707s | can talk about there that could have |
12708s | been debatable but for the most part he |
12711s | just got hit with the two top players in |
12713s | the world back to back yeah and again |
12716s | you know I have a lot of sympathy for |
12718s | plastic in this position I do think this |
12720s | is important people who have been |
12722s | watching a lot of our tournaments |
12724s | throughout the year will probably be |
12725s | sick to death at this tirade from me but |
12727s | I do just want to to remind everyone for |
12730s | plastic to get here you have to be a |
12733s | legend Hearthstone player which is |
12734s | already a small percentage of the |
12736s | population you then have to finish in |
12737s | the top of ladder uh or get through |
12740s | qualifiers to find your way into a |
12742s | Masters Tour which is then a fraction of |
12743s | that fraction of top percent of players |
12745s | you then have to perform well in those |
12747s | Masters tours again Masters Tour four |
12750s | seven and one record Masters Tour five |
12751s | six and two record Master tour six five |
12754s | and three record to then be one of the |
12757s | top performing players in the second |
12759s | half of the Masters Tour Circuit of the |
12761s | entire year so of that fraction of a |
12763s | percent that makes it to Masters tours |
12765s | you then have to be the fraction of a |
12766s | percent again to even get to this |
12769s | position to then show up and get |
12772s | absolutely rolled by two of the best |
12774s | players in the world it's a miserable |
12776s | ending but try not to focus on that last |
12779s | bit anyone can get rolled by two of the |
12781s | best players in the world plastic made |
12783s | it here and that is something that he |
12785s | deserves enormous Commendation for here |
12787s | here and I wish him the best of luck in |
12790s | his Endeavors uh next year if he |
12793s | continues to try four worlds again I |
12795s | think he's got a very good shot of doing |
12797s | so but for the next series it is going |
12799s | to be Fury Hunter still in with a Chance |
12802s | of making it through to Worlds after the |
12804s | Heartbreak of Summer Champs all will be |
12806s | forgotten if he can just get himself two |
12808s | more wins first against xiaobai and then |
12810s | against whoever he sees in the quarter |
12812s | fight final so we're going to go to a |
12814s | break before the final match of group a |
12817s | [Music] |
12825s | [Music] |
12834s | [Music] |
12837s | [Applause] |
12839s | [Music] |
12857s | thank you |
12858s | [Music] |
12867s | [Music] |
12871s | thank you |
12873s | [Music] |
12875s | foreign |
12884s | [Music] |
12911s | foreign |
12913s | [Music] |
12936s | [Music] |
12947s | foreign |
12951s | [Music] |
12981s | foreign |
12985s | [Music] |
13018s | foreign |
13025s | [Music] |
13050s | foreign |
13054s | [Music] |
13085s | foreign |
13092s | [Music] |
13097s | [Music] |
13105s | [Music] |
13130s | foreign |
13132s | [Music] |
13145s | [Music] |
13160s | [Music] |
13163s | foreign |
13172s | [Music] |
13199s | [Music] |
13202s | foreign |
13206s | [Music] |
13216s | [Music] |
13222s | [Music] |
13230s | [Music] |
13243s | foreign |
13246s | [Music] |
13252s | [Applause] |
13254s | [Music] |
13261s | [Music] |
13269s | [Music] |
13276s | [Music] |
13284s | foreign |
13287s | [Music] |
13296s | [Music] |
13309s | [Music] |
13318s | foreign |
13321s | [Music] |
13327s | [Music] |
13357s | foreign |
13358s | [Music] |
13397s | thank you |
13399s | [Music] |
13422s | foreign |
13424s | [Music] |
13433s | and welcome back to the fall |
13435s | Championship I'm Raven joined by TJ this |
13438s | time as we bring you the final match |
13440s | from group a it's going to be Fury |
13441s | Hunter versus xiaobai and it's going to |
13444s | be effectively a rematch TJ |
13446s | yep rematch from the first series of the |
13449s | day where xiaobai was able to take that |
13451s | series uh three to two very close to |
13453s | thinnest of margins uh that you could |
13457s | possibly imagine so hoping that we're |
13459s | gonna get the same because other than |
13461s | that this group has just been three O's |
13462s | like just just straight through |
13465s | um so we need a little bit of uh of |
13467s | tension in order to you know Defuse The |
13470s | Situation a little bit |
13472s | um Fury Hunter coming off a big win and |
13474s | xiaobai coming off a very devastating |
13477s | loss so momentum's gotta be in Fury's |
13479s | favor even though he lost their first |
13481s | matchup yeah and just checking out this |
13484s | now the um both players have actually |
13486s | banned the same classes once again so no |
13488s | crazy strategy you know backflips or |
13490s | anything going on uh both players happy |
13493s | with their overall game plans because |
13494s | like you said right it was an extremely |
13496s | close series uh it could have you know |
13498s | swapped to one very very easily indeed |
13500s | but just look at this overall our first |
13503s | matchup TJ is going to be that warlock |
13505s | versus Demon Hunter and again just |
13507s | before we get into it final reminder the |
13509s | loser of this is just done and dusted |
13511s | for the fall championship and does not |
13513s | have a shot at going to the World |
13515s | Championship a little bit later on |
13517s | yeah pretty big deal pretty big deal |
13519s | shop by going to be opening with the |
13520s | curse Warlock |
13522s | and pretty standard stuff nothing really |
13526s | interesting going on here |
13528s | um and we saw the basically the final |
13531s | game right it was the final game came |
13532s | down to the Warlock mirror previously so |
13535s | yeah it's something we've seen a lot |
13537s | recently as well like before the Nerfs |
13540s | um when Hunter was dominant in the |
13541s | previous Masters Tour we saw a lot of |
13543s | matchups going down to can you know |
13545s | witch hunter wins basically because |
13547s | that's what happens where even though |
13549s | there's a dominant deck in the scene |
13550s | like on ladder for example yes the |
13552s | deck's very strong like that's not an |
13554s | argument but when people are you know so |
13556s | heavily expecting it it is easier to |
13559s | then say well my lineup doesn't have to |
13561s | be good on ladder my lineup has to beat |
13563s | certain decks or stop my opponent |
13565s | winning with certain decks so we'll have |
13567s | to see how this one plays out and maybe |
13568s | just how warlock actually does over the |
13571s | course of the whole weekend but the |
13572s | Warlock is going to be going up against |
13574s | this Relic Demon Hunter TJ and what do |
13576s | you think of this matchup because to me |
13578s | Demon Hunter at least this version |
13580s | definitely feels like it it never looks |
13582s | like it's doing a lot until it wins |
13585s | until it does yeah yeah it's very odd |
13588s | deck to actually watch because they kind |
13590s | of meander around but do you think |
13591s | versus curse warlock specifically it's |
13593s | got game or do you think it's maybe just |
13595s | a little bit too slot I think it has |
13597s | game you do have some removal and as |
13600s | long as you can hit one point in the |
13602s | game where you're sort of |
13604s | um you know getting ahead right where |
13606s | you're swinging the tempo the late game |
13608s | of this deck is just so incredibly |
13610s | powerful there are some awkward |
13612s | situations where you're like barely |
13613s | trying to stabilize and |
13616s | [Applause] |
13618s | the infused minions just keep coming out |
13621s | right mischievous right into M King |
13622s | reform and then you can't keep up with |
13624s | the tempo because you know usually |
13626s | you're you're clearing on a relic ball |
13629s | relic of Extinction turn or you're |
13631s | clearing on a lady's steno turn but you |
13633s | can't do those things twice in a row so |
13635s | uh you usually have sort of like a big |
13637s | turn than a ramp turn then a big turn |
13639s | then a ramp turn so |
13641s | um well we shall |
13644s | I could have sworn we had key cards for |
13646s | this earlier yeah I was something I |
13647s | started at this like where did the cards |
13649s | go uh but yes uh I agree what do you |
13653s | think uh or at least I think the |
13654s | Mulligan from Fury Hunter is gonna |
13656s | really set the path for this game right |
13658s | because this Demon Hunter has the |
13661s | ability to have a very trash Mulligan if |
13664s | you hit some of those High acoustic |
13665s | cards specifically in this matchup if |
13667s | xiaobai gets that sort of early imp push |
13669s | so let's see how it goes quick full |
13671s | Mulligan there from xiaobai fiori |
13674s | that considering do you think he's just |
13676s | looking at the sigil for a keeper or do |
13678s | you think it's uh Throwing It All Away |
13680s | and it looked for look to sigil for a |
13684s | keep I mean you're you're otherwise only |
13687s | here apparent on turn one so right you |
13689s | never keep in Dimensions right |
13692s | not in this matchup yeah yeah yeah maybe |
13695s | if you had |
13697s | if you were like on the coin and had |
13700s | vaults plus okay whatever we're doing it |
13704s | well this was sort of where I was |
13707s | leading to with the question was it's |
13709s | the most powerful single card in the |
13712s | deck right |
13713s | but it does require at least a a nudge |
13717s | of setup to be truly you know god-like |
13719s | power so we'll have to see how this pays |
13721s | off but I I kind of respect Fury for |
13724s | this because it is the best card in the |
13725s | day why we just got a forecast one even |
13727s | better and if something's gonna snap him |
13730s | into the game like even if he's falling |
13732s | behind a little bit at the start like a |
13735s | huge Relic could just completely flip |
13737s | the game |
13738s | sure I I don't know I'd much rather try |
13740s | and look for like the tempo relics |
13745s | um or even like Relic Vault some early |
13750s | game removal like chaos strike fell |
13751s | barrage right |
13753s | uh |
13756s | we'll see we'll see it I mean it's like |
13758s | a middling Mulligan win rate no matter |
13760s | how you look at it it's like always like |
13761s | six fifth six or seven right across |
13764s | almost every matchup |
13766s | um and obviously did have the sigil |
13770s | uh in the opening hand uh which is |
13772s | always just generally good I think |
13773s | especially on the play but um |
13776s | yeah it is a risk but it's gonna be able |
13778s | to |
13779s | clear up a little bit of stuff here |
13781s | we'll see what shot by decides to go |
13784s | um okay |
13785s | it's either damage or Draw in this |
13787s | instance so is gonna go and cash in on |
13790s | damage uh first does that mischievous |
13792s | into Falling Up The Board gets cleaned |
13794s | up so I like this you can draw cards |
13796s | later yeah save the drawers for later |
13798s | you need to punch opponent in the face |
13800s | first yes there's more pressing tasks at |
13803s | hand |
13804s | well Fury does have now another cheap |
13807s | Relic to play out it's not going to be |
13809s | Mega impactful but it will help the |
13812s | overall game plan |
13814s | it's just not a terrible drawer either |
13818s | yeah I kind of just like the school |
13820s | teacher can test the 4-4 that's on board |
13822s | on a non-library turn you might be able |
13825s | to find something that can help you |
13826s | clean up next turn |
13828s | um relic of Dimensions is |
13832s | pretty good for a setup turn I guess |
13835s | because it's already cast the extinction |
13837s | so it's a you know slightly improved oh |
13840s | oh |
13842s | that is solid uh do you think he has she |
13845s | waits |
13846s | and tries to go like Relic Relic Relic |
13849s | plus you know whatever next turn so |
13851s | right now it's at three so one shot |
13856s | won't kill the 4-4 right so I think you |
13859s | can wait to next turn and go Phantasm |
13861s | then Extinction depending on like what's |
13863s | on the board |
13864s | and like go super wide on the board |
13866s | because those phantasms are already |
13867s | starting to get pretty big right |
13870s | um still has the fiori as well if he |
13872s | needs to you know kill off something |
13874s | else yeah like average outcome there is |
13876s | you take off two power right like right |
13878s | it's gonna split the the three the four |
13880s | four or you know something like that so |
13883s | I think waiting oh my goodness oh my |
13886s | goodness all right so now just a relic |
13889s | of Extinction first so you can go relic |
13891s | of Extinction Relic vault |
13894s | Phantasm Relic Vault Phantasm and have a |
13897s | giant board |
13899s | does it clear enough doing it that way |
13902s | though |
13903s | uh |
13905s | like to die |
13908s | I mean because you'd have scary you'd |
13911s | have in that instance you'd have two |
13913s | four fours two five fives two six sixes |
13919s | and he'd clear off |
13921s | on average what like four power if you |
13924s | think it's gonna hit one like one three |
13925s | three one one one the extinction |
13933s | okay yeah I just that's why I was |
13935s | thinking like with this hand is it's |
13937s | just relentful Extinction just so much |
13940s | stronger ah you please have so much more |
13943s | power |
13945s | 28 power on board |
13948s | if you did the other way |
13950s | as opposed to what is this 18 man |
13956s | you say 28. yeah you'd have 28 because |
13959s | he would have kept he would have cast |
13960s | the extinction then he would have uh |
13962s | Relic vaulted the |
13964s | nope even more it'd be 8 plus 10 18 plus |
13968s | 12 would be thirty be thirty well if you |
13971s | were just dead wait he was just dead |
13973s | though right |
13974s | it depends on what you hit with the |
13976s | initial Extinction I guess but those the |
13978s | location pops this turn so there's so |
13980s | many cards that he would have just been |
13981s | dead to |
13983s | yeah fine yeah I think this this was the |
13987s | play that just kept Fury in it more |
13989s | times than setting up the the lethal |
13992s | laws |
13994s | you gotta risk it for the biscuit I I |
13997s | genuinely agree with you actually TJ you |
13999s | might have just been dead on board and |
14001s | then no there's no risk involved it's |
14003s | strictly yeah I think the fair was that |
14007s | the location was still there right |
14009s | so there are actually just so many cards |
14011s | that prove a big problem |
14016s | 25 damage |
14025s | in Lee doesn't |
14028s | really help him out we're looking for a |
14030s | field of strife I-beam |
14034s | oh I've been very good actually yeah |
14036s | that doesn't look half bad does it |
14039s | I imagine that was an I-beam pick yep |
14043s | a little bit annoying he just doesn't |
14045s | quite have that one damage right yeah |
14048s | everything's just after he will have to |
14050s | try to stick six into the big imp but I |
14053s | can't get a value trade on the librarian |
14055s | which is nice with the uh hero power |
14057s | onto one of these one ones |
14059s | and then push the six I wonder if he's |
14061s | gonna think about actually trading off |
14063s | the ones yeah and just in case the |
14064s | second location is in hand yeah um you |
14067s | don't want to take that little bit extra |
14068s | damage but now this lines up perfectly |
14069s | in the shop buys M King reform however |
14073s | fear is at 11. nah I was gonna say you |
14076s | get a missile wave and clear up a lot of |
14077s | stuff and roll into the cool but the |
14079s | curse aren't big enough I mean there's |
14081s | still a big draw right |
14084s | what does she like there oh yeah oh this |
14088s | is the juice oh yeah buy seven it's all |
14092s | free now |
14096s | okay |
14098s | oh my gosh |
14101s | is that lethal I three plus Fury will |
14105s | know an extra seven |
14107s | that'll be 14. |
14109s | it's one off |
14115s | is that seven there's 14 on board four |
14118s | no sleep though right Fury Fury can't |
14121s | strike |
14123s | oh yeah no you're right you're right he |
14125s | recast wait |
14127s | that's fine |
14129s | that's 14 there's 14 on board it's 28. |
14134s | I'm being dumb okay thank you |
14137s | you made me second guess myself I did |
14138s | that math perfectly |
14142s | he's got to make all of the trades I |
14145s | mean this is still solid though because |
14147s | look at his hands going forward right |
14155s | so he's |
14157s | dead to two curses but yeah not to one |
14159s | curse |
14162s | and that's not one curse oh there's one |
14164s | manner off being able to zackle and bran |
14166s | oh jeez |
14170s | e |
14170s | you still just you push five you you |
14175s | trade wave push five |
14179s | or no you push eight then grimoire then |
14181s | wave |
14184s | yes I like that a lot because then |
14186s | you're down to one and then you have |
14187s | that cool next turn yeah with bran right |
14189s | yeah or you draw oh |
14194s | oh uh um |
14199s | library was uh lethal a library plus an |
14203s | Impulse lethal right B plus three plus |
14206s | three one or three damage |
14208s | yes but I thought the setup you talked |
14210s | about was way better in general right |
14212s | you clear the whole board you push um |
14215s | some damage with the first curse and |
14216s | then you have bran zaku |
14223s | I mean this still does the job to |
14225s | sometimes it as well with these touches |
14226s | to heal up a tiny bit |
14228s | yeah preserves the board still pushes |
14231s | the eight |
14232s | it's a grimoire in hand |
14235s | still not bad |
14236s | [Music] |
14237s | okay what are those |
14240s | uh |
14242s | hives are they fives |
14246s | are they five I thought |
14253s | hmm there might be some reason for some |
14255s | reason I think that's smaller but I |
14256s | might be wrong it's attacked at least |
14258s | three times |
14260s | TJ you're on fire today friend you know |
14263s | your numbers |
14266s | big fan of numbers |
14267s | love numbers |
14270s | was this just locking in hero powers |
14274s | I think right just do the double trade |
14276s | with the hero Powers maximize that |
14277s | damage there's still double fell barrage |
14280s | still G lag in hand as well |
14284s | there's no relics left in the deck at |
14286s | all right |
14288s | um you know what I can check |
14290s | yeah no there's artificer one school |
14293s | teacher one brand one sefno two |
14296s | predations and an al-tracky War blades |
14298s | TJ |
14300s | we'd be playing a different game if |
14302s | there are Jackie wall blades have been |
14303s | drawn yeah a very very different game |
14307s | all right so last Shadow spell cast was |
14310s | the touch |
14318s | so the options here uh for xiaobai to |
14320s | just wave this |
14322s | I think I just like wave I'm just yeah |
14325s | wave to set up for uh Dart vein next |
14327s | turn actually or brands are cool but the |
14329s | problem is with brands are cool he won't |
14331s | heal for as much as this bat is hitting |
14334s | him for |
14335s | so I think that's just not Secrets |
14338s | brands are cool is uh three four right |
14341s | it's one damage off oh he's on three |
14343s | four oh sorry sorry I thought it was |
14345s | lower |
14346s | uh maybe you're right on this one |
14349s | you know you've got to be right you know |
14352s | your numbers today TJ I've already told |
14353s | you |
14355s | nope oh it's one two okay I thought it |
14357s | was one two I was thinking what curses |
14359s | have been played this game |
14363s | yeah it does clear off the brand to |
14365s | actually kill the five one so that |
14367s | cleans up I realized that uh I think we |
14369s | both use the same dashboard number so I |
14371s | got booted out |
14372s | oh sorry |
14375s | the answer is here I don't know where I |
14378s | came up with that yeah he hasn't had |
14380s | time to play curses at all it's because |
14382s | every single turn since turn six I've |
14384s | considered Abyssal wave as an option and |
14387s | so when I consider it as an option it |
14389s | just means that it's been cast already |
14393s | and fury dude something here with Finley |
14399s | yeah because like I said he has our |
14402s | draki he has two predations |
14409s | and Steno as well yeah |
14412s | so if you get something out yeah there's |
14414s | there it is guaranteed because yeah yeah |
14415s | yeah because you swallowed seven cards |
14417s | seven cards |
14422s | that's what sex and predation these are |
14425s | cool that's the tunnel cleans that up |
14428s | that's the wall blades yep |
14433s | I mean it is wall blades heel I think |
14435s | you really want heal okay good |
14437s | the rope's burning TJ and players are |
14440s | looking slow-ish and it scares me |
14445s | got the damage in |
14449s | hugely important TJ the wave was not |
14452s | played on one of the 20 turns you |
14454s | suggested it be played which means again |
14456s | lady dark vein is not really active |
14459s | right |
14460s | it is active but for touch yeah not in |
14464s | the way you want it to be basically yeah |
14466s | so you can lady dark vein |
14469s | he's just dead |
14470s | yeah I was gonna say touch and then it |
14473s | touches the other one that one touches |
14477s | but flame imp is just the exact same |
14479s | amount of healing damage and healing so |
14483s | foreign |
14487s | for the top |
14489s | and that is not it nope not enough |
14494s | it's gonna go for it |
14496s | something even though I'm oh no it's |
14498s | grimoire okay I was wrong oh is it |
14500s | Graham okay oh yeah because he Grim the |
14502s | brand after this are cool |
14509s | okay school teacher |
14516s | oh |
14520s | Big Win there for game one for fiori |
14523s | Hunter the last time these two played a |
14524s | little bit early today to kick off the |
14526s | show it was a very close series but |
14528s | xiaobai was the winner Fury Hunter |
14530s | getting off to a good start but that |
14532s | again TJ an incredibly close game and |
14535s | it's one of those games that no doubt |
14537s | you could rewind and just say well what |
14540s | if this happened right because we talked |
14542s | about the waves so often it meant the |
14544s | dark vein wasn't stuck in the curses you |
14547s | do understand it to an extent because as |
14548s | we saw without the wave he played zero |
14551s | curses all game so it's not like three |
14553s | waves would have done a million damage |
14555s | right it would have done a good chunk |
14557s | but not tons but really difficult match |
14559s | up there to air navigate but Fury gets |
14562s | it done with their the relic of |
14564s | Dimensions keep even though it didn't |
14565s | really come into play TJ oh I mean it |
14569s | did like he was able to draw a lot of |
14570s | cards |
14572s | the four Mana one was a little bit more |
14574s | useful than the five yeah yeah |
14577s | but you know it's the uh the butterfly |
14580s | effect if you hadn't kept the radical |
14581s | Dimensions the other relative dimensions |
14583s | would have been one card closer to the |
14585s | top so it wouldn't have actually right |
14587s | uh yep by the sigil so then it would |
14589s | have been full cost |
14592s | and then exactly how it works yep yep so |
14595s | we got the Warlock and the Rogue left |
14598s | for Fury Hunter |
14600s | um |
14602s | The Relic Demon Hunter ah I don't know |
14605s | it's hard for me to evaluate like which |
14606s | is the toughest deck |
14608s | to get across in this situation right |
14612s | um like my Common Sense would tell me |
14615s | the Rogue |
14617s | just because you can't High Roll every |
14619s | game right like |
14621s | yeah right but he's only had a sample |
14625s | size of two with the deck so you know |
14627s | maybe the next four games he plays with |
14629s | it he's just gonna have dead draws but |
14631s | TJ 100 is 100 no matter which way you |
14633s | slice it |
14635s | um next match up though it's gonna be |
14637s | fioriana jumping over to his Warlock and |
14639s | xiaoba is going to be on this priest in |
14641s | there again a very tricky matchup I feel |
14644s | like a lot of these matchups versus |
14646s | Warlock the opponent unless you're |
14648s | playing like a hard counter the opponent |
14651s | does have to just be you know not make a |
14653s | misstep right because I've played this |
14655s | matchup a lot as the priest and although |
14657s | you can just demolish the Warlock if you |
14659s | pop off early you'll create a big enough |
14661s | minion that can't be dealt with but the |
14663s | games where you just don't get that |
14665s | handed to you you can get pushed really |
14667s | hard early on and a lot of the time even |
14670s | though Shadowood devour is one of the |
14672s | best cards you can get early a lot of |
14674s | the time it's not enough because it |
14675s | doesn't actually kill a lot of the |
14677s | target she needed to kill yeah yeah |
14682s | I had cards earlier too |
14685s | yeah well don't look at me TJ and and it |
14689s | actually has the archetype listed that's |
14690s | weird yeah the technology is not there |
14695s | yet names but yeah really cool matchup |
14699s | that I play a decent chunk of Naga |
14701s | priests so I definitely like to see |
14703s | players who are much better than me |
14704s | pilot it says instead because you've got |
14707s | so many options on how to approach |
14708s | certain matchups it's a super fun to |
14711s | watch and look cards TJ we have them in |
14713s | this video that's what we're like one |
14716s | deck does one day it doesn't I don't |
14718s | know I play I play every deck Raven and |
14721s | by I play every deck I mean I only play |
14723s | seafrogue |
14724s | and by proxy I play every deck so |
14728s | you play every Deck with secrets |
14731s | yeah |
14732s | every secret class and then every class |
14734s | that has a spell that costs five or more |
14736s | and then I Shadow set my theater twice |
14738s | so I steal three of your cards in your |
14739s | one condition |
14741s | it's not the only it's not about how you |
14742s | win I don't play Rogue I play everything |
14744s | easy |
14747s | what do you think what do you think |
14748s | about this matchup is it like how |
14750s | favored do you think it is to the |
14752s | Warlock oh the priests |
14754s | I uh think this one hinges entirely upon |
14757s | like the first four turns right |
14762s | it's hard to go over the top with curses |
14764s | unless you stick a considerable amount |
14766s | of early game damage against knock |
14767s | Caprice because if you let them have a |
14769s | turn of a big minion that minion is |
14770s | going to kill you |
14772s | um so I think that |
14775s | it's an it's entirely dependent on who |
14777s | can get that |
14779s | that early lead right if you can have a |
14781s | big swing turn earlier on the game with |
14783s | the Naga priest with like a shadow or |
14784s | devour or something along those lines |
14786s | it's really easy to just keep the board |
14788s | paired down from there and uh you like I |
14792s | said the curse thread is a little bit |
14794s | more limited in this matchup because |
14796s | right if you start falling behind on |
14798s | board it's going to ramp up super fast |
14801s | yeah I think a lot of the time here you |
14803s | as the Warlock you really do just want |
14804s | to have the full minion opening and |
14806s | almost just not draw the curse cards at |
14809s | all unless you can count you know Siri |
14811s | cast is fine as an uncurved play if |
14813s | that's something fiorianto wants to |
14815s | consider yeah outside of that you don't |
14818s | want any of the fancy stuff you really |
14819s | want to just build the board with uh |
14822s | imps get the library down so you can |
14824s | make them or at least make a one or two |
14826s | of them not die to a single Devourer and |
14828s | then and then go on from there because |
14831s | then Shelby will be forced into playing |
14833s | that sort of uh Naga priest game where |
14835s | you have to hold back for a while uh to |
14837s | be able to pull off something big but |
14839s | Fury unset |
14841s | are we not literally with this my next |
14844s | point was going to be |
14846s | even with the curse package the the |
14849s | Warlock does early game stuff way more |
14852s | consistently uh than the Naga priests or |
14855s | as early as you need it right right and |
14858s | so you know I think that the Warlock is |
14860s | a favorite in in the in the |
14864s | uh not a favorite no no I'm gonna go |
14867s | back to my original point |
14870s | I feel like you're taking on the role of |
14871s | the Warlock TJ and actually cursing Fury |
14874s | Hunter here because this Mulligan is not |
14877s | great fiendish circle the second is the |
14879s | shadow word Devourer here I I don't want |
14882s | to call it early but this is hard to |
14885s | recover from this is exactly what you |
14888s | want to uh position to be in as the |
14891s | priest here for xiaobai because you |
14892s | landed a minion early the Warlock did |
14894s | not you bought the minion the Walla |
14897s | continued to not do stuff then beams |
14899s | come out and you eat them all up with |
14901s | Shadowood devour and it all goes wrong |
14903s | the anchor player Boone and yeah Fury |
14906s | under is laughing because he's like well |
14908s | I couldn't lose this game harder yeah |
14911s | basically if you go into turn four and |
14912s | the Naga priest has the board you lose |
14914s | like that |
14916s | it's that almost that cut and dry |
14920s | there's very little comeback mechanics |
14922s | that'll be able to hit the the health |
14924s | total that Naga priests have has if they |
14927s | have the board they win and you know the |
14929s | inauga priests sometimes they can whiff |
14931s | they don't have wig or they don't have |
14932s | an early game Minion |
14934s | um all it takes is the one one swing |
14937s | turn and there you go I think it's okay |
14940s | it's okay if fiori Hunter |
14944s | can put each minion into the taunts and |
14947s | then somehow manage to Abyss a wave dark |
14949s | vein pop the dark vein a bit of waves |
14952s | clear the board TJ that's if he had a |
14955s | magical stopwatch that stopped time |
14957s | yeah I think he might be dead before |
14959s | that I mean the the standard M4 lock |
14963s | without the cursed package is like |
14964s | slightly more favored in the match-up |
14967s | but still not still you know 60 40 right |
14970s | here for obnox but |
14972s | it's it all comes down to those first |
14975s | four turns and with Shadow devour being |
14978s | a card |
14979s | uh it can be sometimes difficult for you |
14982s | to actually get a foothold in the game |
14983s | before they run out of control I think |
14985s | as well a lot of that was that was the |
14988s | opening you want as the priest from |
14989s | xiaobai and that was the opening you |
14992s | don't want on the Mulligan you don't |
14993s | want as fiery Hunter right you got all |
14995s | the worst cards like all the cards we |
14997s | talked about not even wanting to see all |
15000s | game never mind in your opening hand and |
15003s | uh xiaobai like I said just played the |
15005s | curve out and got ahead on board and as |
15006s | you said by turn four especially if you |
15008s | have Boone locked and loaded ready to go |
15009s | it's gonna be very very difficult to |
15011s | come back so just like that in the blink |
15013s | of an eye Fury orienta's lead goes away |
15015s | and it is now evened up at one and one |
15018s | it looks like fiori is going to be |
15020s | playing the Warlock once again and then |
15022s | I'm waiting to see what xiaoba is gonna |
15024s | look in |
15025s | got a couple of uh uh better matchups |
15029s | lined up uh with their just a straight |
15031s | up mirror match |
15033s | um and then against the Mage I think you |
15035s | know looking at the spreads across |
15036s | pretty much every player in this group |
15038s | warlock on paper should be the deck that |
15041s | struggles right yeah um so it just |
15045s | seemed like a lot of players shot away |
15047s | from the Decks that imperf warlock does |
15049s | does well against you know some of the |
15051s | slower decks |
15053s | um I'm gonna say Obviously but maybe it |
15057s | wasn't so obvious given |
15060s | you know the style of tournament that |
15063s | says right and how important it is |
15065s | there's a lack of Druid which is where |
15068s | curse warlock finds a lot of its power |
15070s | as well |
15072s | yeah it's like a mage in this group |
15073s | which is interesting yes I mean speaking |
15076s | about that that's why I did want to |
15077s | bring up xiaobai is going to be playing |
15079s | the Warlock so it's going to be a mirror |
15080s | for the next match but I think xiaobai's |
15083s | in that same spot where if he gets |
15085s | warlock across the line his Mage going |
15087s | up against Rogue or warlock I think |
15089s | that's absolutely fine you know I think |
15091s | that's a great position for xiaobai to |
15093s | be in because I do think uh Mage |
15095s | generally does okay enough to get a win |
15098s | through there somehow so yeah okay |
15100s | enough yeah yeah no I'm not saying it's |
15103s | an easy easy win but I think when you've |
15106s | got Rogue let's say Java wins this right |
15108s | if you've got Rogue and warlock to play |
15111s | Mage against like I think you're feeling |
15113s | pretty okay I don't think it's in you |
15115s | know a steamroll but I think it's okay |
15119s | um here though TJ I think this might |
15121s | become a theme throughout the weekend |
15122s | and let's have a guy who's playing but |
15125s | we're going over wall-up mirror and I |
15126s | think this wallet mirror might decide a |
15128s | lot of this series |
15132s | well it would be playing out exactly how |
15133s | the uh previous Series played out uh |
15136s | just in sort of different matchups that |
15138s | I each deck was breaking but it gave it |
15141s | was game five the first time that these |
15142s | two players met in the initial match of |
15144s | the day |
15144s | uh they had the Warlock mirror and job I |
15147s | took it and took the series |
15149s | but it was like back and forth wins with |
15151s | with uh uh |
15154s | Demon Hunter than Mage then priest and |
15156s | Rogue yeah and we kind of had the same |
15159s | like |
15160s | the Mage beat the Rogue right so it's |
15163s | like yeah I mean the big problem it's |
15165s | gonna be similar |
15166s | yeah Fury took three goals to win it |
15169s | with the Rogue right like that was the |
15170s | big problem uh with the Mage and priest |
15172s | beating the Rogan series one but let's |
15175s | see how this one plays out Fury did hold |
15177s | on to the grimoire to be able to have |
15179s | some level of potential counter to his |
15180s | opponent like dropping flame him so I'll |
15182s | just imps in general at the library |
15184s | after the one ones coming down first |
15188s | this looks like two different decks |
15192s | it's the same deck |
15197s | honestly I think it's just a tap |
15201s | they Define more options stuff to do |
15204s | yeah Fury does have a potentially strong |
15207s | turn next turn |
15209s | right because he has tamzing coin touch |
15213s | which is quite powerful and we can see |
15216s | there's double flaming if xiaobai wants |
15218s | it but with double flame imp without |
15221s | having Library active he does have to be |
15223s | a little bit worried about Grandma |
15225s | yeah especially with how this early game |
15227s | has gone |
15228s | yeah fiori one kept and hasn't played |
15231s | anything yet like it played the card |
15233s | that he kept |
15246s | there are limits as to what cards he was |
15248s | actually Gonna Keep |
15249s | yeah |
15252s | uh to be quite honest this might just be |
15254s | Tams and coin grimoire |
15258s | oh you think |
15260s | uh |
15262s | Thompson his time's in touch touched a |
15264s | bit of a risk |
15266s | you just leave the Imp up on the other |
15268s | side right |
15271s | that's true but you have dry fiber |
15276s | and also xiaobai would need like an imp |
15279s | to follow up right to actually kill the |
15281s | Tamsin true and if the tamzin lives well |
15285s | then you're just having a great day |
15290s | I don't have another |
15292s | you don't have an extra grimoire Target |
15294s | in hand currently |
15297s | friend easy |
15299s | yeah we should just Temple brain yeah |
15302s | Temple brand |
15303s | I think this plus touch is better |
15307s | because I don't think one imp on the |
15309s | board is going to be the difference next |
15311s | turn between we're not losing the game |
15312s | but the second there isn't enough of |
15314s | above for this uh imp to kill the tamzin |
15317s | if the tamzin lives like that is a huge |
15319s | turnaround because uh Fury has dragged |
15321s | Below in hand yeah you can see of course |
15323s | that there's nobody's track below there |
15326s | is another M and so on so |
15331s | I think Japan does have to drag below |
15333s | this right |
15336s | I mean it's plus two plus two on the amp |
15338s | so you could trade over and just play a |
15340s | cultist |
15344s | but if you play Jack blow it goes into |
15347s | the lady dark vein you could just play |
15348s | it on curve yeah |
15351s | I kind of like it |
15355s | maybe that's giving up Bob potentially |
15357s | giving a board too early |
15364s | foreign |
15376s | yeah none of these seem good hmm |
15380s | play a Mischief an uninfused mischievous |
15383s | simp I don't know just doesn't line up |
15384s | well enough on the board yeah |
15386s | I think Drive below and then leave the |
15388s | two Health in case that fiori could |
15391s | actually use the square mile at some |
15393s | point yeah oh was that cool on curve oh |
15397s | it's so good |
15399s | normally this feels way more powerful |
15401s | when you do it with bran but if you're a |
15403s | head on board and you just drop this on |
15404s | curve against nothing it's a six five |
15407s | like it hits pretty hard if it's not |
15410s | killed and currently fiori has no way to |
15414s | kill this he has his own Circle to like |
15416s | try and heal |
15424s | Ed this feels terrible |
15426s | yeah this is just pain isn't it maybe |
15429s | Fiori's just thinking oh I just need to |
15432s | get to turn a to like brands that call |
15434s | or something he needs exactly wave he |
15437s | needs exactly wave this turn right yeah |
15440s | yeah and even even then yeah I was gonna |
15443s | say |
15444s | quick shot bite just drag below your own |
15446s | Minion yeah okay it's it's lethal |
15448s | guaranteed for for job by next turn |
15451s | because it goes lady darkbean drags |
15453s | below the minion |
15465s | oh there's a card he would have liked |
15467s | about 10 years ago |
15469s | wow that's just gonna be game number |
15471s | three just like that TJ going to show by |
15474s | and it just shows like the polar |
15477s | opposite sides of the deck right xiaobai |
15480s | got the earlier it's got the curve out |
15481s | and uh Fury just could not even really |
15484s | fight for the board yes he didn't just |
15486s | pass every turn but it was never a fight |
15489s | it was okay oh okay I have to spend this |
15491s | one car to deal with this there you go |
15493s | no problem so tough one and uh fioriant |
15496s | is now only one game away from being |
15498s | eliminated which uh at least for me TJ |
15500s | would be an absolutely huge upset |
15502s | because I think the general Hearthstone |
15504s | Community uh is in agreement that Fury |
15507s | Hunter is the if not one of the best |
15510s | players in the world right now so it |
15512s | would be uh such a shame to see him go |
15514s | out so early but losing to xiaobai twice |
15517s | in a row well twice in the same group I |
15519s | guess uh is a tough one |
15522s | yeah has to try to Target this age now |
15524s | right last deck remaining for xiaobai |
15526s | two |
15528s | one reasonable matchup and then one |
15532s | I have no faith in Rogue hey Matt job |
15535s | yeah yeah I mean this is the one this is |
15538s | like the middle ground right uh the |
15540s | mailbox dancer version is like the |
15545s | um |
15545s | [Music] |
15547s | slightly extra pop-off version right but |
15552s | it also relies more on Minion damage |
15555s | because it doesn't run like Wicked stab |
15558s | right uh so you |
15561s | can get frozen out of the game a lot |
15564s | easier |
15565s | with this deck obviously you can make |
15567s | like bigger things earlier because the |
15570s | mail like mailbox answer Shadow step you |
15572s | get extra access to the coin uh it's |
15575s | just another Target in the deck |
15578s | yeah but you uh like a flurry hurts more |
15582s | because you don't have the reach that |
15584s | you would with Wicked stab in the deck |
15586s | yeah I mean we're gonna see the Mage Cup |
15589s | against the wall lock first but I do |
15591s | think in the Mage Rogue matchup that we |
15593s | might see next game |
15594s | um |
15595s | Fury would basically have to go all in |
15598s | on the dagger right I think that's the |
15601s | by far the best way to deal with Mage |
15603s | but first things first we've got Mage |
15605s | versus Warlock and much more more |
15608s | reasonable matchup for Fury air if not a |
15611s | good matchup actually uh the ability for |
15613s | the curses to just |
15614s | not care about a lot of what the Mage is |
15617s | doing |
15619s | um also conveniently Dodges solid Alibi |
15621s | which is a huge strength of the deck and |
15624s | also just the healing Factor that's |
15625s | available is actually super frustrating |
15627s | combined with the recent-ish made Nerfs |
15631s | yeah |
15634s | it's um |
15637s | it's got everything you want right it's |
15638s | got the pressure early before the major |
15640s | is really able to get online with some |
15642s | of the more powerful cards |
15644s | and like you said the over the top that |
15646s | bypass is solid Alibi because it's on |
15648s | their turn and not your turn |
15650s | um |
15652s | ah this opening from xiaobai is not the |
15655s | greatest actually Thruway nightclub |
15657s | sanctum but |
15659s | uh does find like a cold case which is |
15661s | just so General to get a card |
15664s | um |
15665s | but that Health total is gonna go away |
15667s | uh |
15670s | pretty quickly once again though not |
15672s | much in the ways of |
15677s | pressure pressure yeah there's the |
15679s | mischievous in but it won't be infused |
15681s | and shall buy wisely it's just going to |
15683s | take out this imp yeah and I think I |
15686s | like the nightclub sanctum throw which |
15688s | sounds ridiculous but against this if |
15691s | they go wide with imps okay you can |
15693s | freeze like the four four five five or |
15695s | six six but all the others still hit you |
15697s | right and then you do nothing to turn |
15700s | after and you've spent three Mana to |
15702s | just freeze and make a tutu and often |
15704s | that's not enough if the uh if the |
15706s | Warlock actually pressures I do like the |
15708s | Brandon curve though from fiori this is |
15710s | just good |
15711s | yep they should be sip it's gonna spawn |
15714s | the uh the extra imp so |
15719s | I'm gonna be able to |
15721s | buff up this brand |
15724s | not a lot a lot but it'll put it at a |
15727s | range this kind of stuff what are you |
15730s | thinking about if it's worth it it's not |
15733s | worth it you got to get brand value |
15734s | right well I'm actually thinking does he |
15737s | play mischievous imp and not play the |
15739s | nightclub |
15741s | okay oh he's gonna do this I was |
15743s | thinking uh I'm saying nightclub now |
15745s | because we've talked about the Mage one |
15746s | sorry vial Library I was wondering |
15748s | whether he trades with the brand |
15751s | uh well plays the trades with the brown |
15753s | obstacles face and then saves the |
15755s | location for next turn when you can do a |
15757s | circle but decided to go this way around |
15760s | all those imps are gonna go bye-bye but |
15762s | it is going to infuse the imprint yeah |
15765s | and there's a chance that there's nope |
15770s | but like you said still infuses so |
15773s | oh okay |
15775s | I'm seeing pretty good pickup definitely |
15776s | a matchup where you can happily just |
15778s | tams in on six and not worry if you you |
15781s | know you maybe kill your own import too |
15787s | the savara in hand when the Cold Case |
15790s | was played |
15792s | I don't know maybe not super relevant |
15794s | all right so shabbai has a decision to |
15796s | make here uh libraries uh coming next |
15799s | turn so |
15801s | could just be a Varden burn |
15804s | um who do you think that's outside of |
15806s | that it can be greedy I think it's just |
15808s | talking intellect |
15811s | yeah I guess you can hit like flurry |
15813s | test I'm Wildfire right so pink would |
15817s | have killed it |
15829s | bye so far doing a really good job of |
15831s | just keeping control of the board still |
15834s | on 27 so plenty of Health still has the |
15837s | bar than in hand now has a flurry in |
15839s | that savara which is very important |
15842s | exit air once it's active makes it |
15845s | survival much more of like a Tempo play |
15847s | as opposed to a value play right because |
15849s | in the early game you do just want to |
15851s | just freeze as much as possible |
15853s | yeah |
15856s | okay |
15857s | it's tough one I think this could be a |
15860s | tampon turn though |
15861s | um |
15865s | all right I was I was with you I thought |
15868s | this was uh sort of you know cut your |
15870s | losses say you know what I lose two imps |
15873s | by clear the board |
15874s | play times in and then just start work |
15877s | next to it |
15878s | yeah I don't think he wants to let |
15880s | xiaobai have a proactive turn I think |
15882s | that's the biggest thing right because |
15884s | if he tamps in there and let's say you |
15885s | don't get an imp |
15888s | Dubai literally just gets to do whatever |
15891s | he wants I guess so but now you're kind |
15894s | of back in the same spot right no it |
15896s | looks like about it doesn't have any |
15897s | proactive turns and only had reactive |
15899s | turns then right now I was mainly |
15903s | thinking like tams in into the turn they |
15905s | want to Dawn grass like |
15908s | the dawn grass Plaza what 50 50 of Cold |
15911s | Case and freeze chlorine so like is that |
15915s | that bad right |
15917s | okay |
15919s | yeah uh Fury Hunter though |
15923s | you know tossed a little bit of a bolt |
15926s | there because uh mortis is going to come |
15927s | out and clean this board up anyway |
15929s | and savara now has uh Arcane elect |
15932s | flurry and |
15936s | gotta be cold case right on a wildfire |
15939s | yeah Wildfire right because they played |
15941s | it last turn yeah |
15944s | oh wait oh yeah because he didn't they |
15946s | didn't play The Curse right okay yeah |
15950s | yeah what if this is just a hold mode |
15952s | rash |
15956s | that Madness it might be Madness because |
15958s | that means you don't have an AA on board |
15963s | is big |
15965s | just think like what if you just play |
15967s | savara Flory |
15969s | either ping face or Cold Case doesn't |
15971s | matter to me |
15973s | and then just have the board wipe next |
15975s | turn |
15982s | and just let Fury commit more into the |
15984s | board |
15985s | yeah because I I think even though it's |
15988s | good and you could argue though Motors |
15989s | just wins anyway I think wait oh it |
15992s | doesn't have a flurry it wasn't flurry |
15995s | well this is so I'll change my opinion |
15997s | of the turn never mind yeah it's still |
15999s | draw flurry here |
16004s | wasn't entered oh okay |
16011s | well now we've simply got the game of |
16013s | Hearthstone |
16014s | yeah to the face wave |
16017s | face-to-face wave touch yep |
16020s | and then next turn you have what lady |
16023s | dark vein plus grimoire |
16026s | and then it's a cool plus Sarah cash |
16029s | and that pretty |
16032s | oh wait no it's not going to be wave is |
16033s | it |
16037s | I was gonna just leave the three up okay |
16038s | yeah because he wants the wave to be in |
16040s | the lady dark vein this makes a lot of |
16041s | sense yeah yeah and the tapestry I |
16043s | didn't even see what was burned almost |
16044s | burned |
16053s | well now it might have to be mode |
16054s | addressed just for the um |
16058s | the race right yeah |
16063s | oh is this faster gonna finish on mode |
16065s | Rush okay |
16068s | this also might be a lethal setup it's |
16070s | not gonna wait I'm gonna multicaster and |
16072s | not pink I'm just gonna fill this hand |
16074s | up |
16075s | that's what he's gonna do oh does that |
16077s | does that Max him |
16078s | yeah oh okay okay |
16084s | big brain please |
16093s | let's have a think here fiori Hunter |
16095s | could still play zakul right because he |
16097s | would still get the heel off the curse |
16099s | it's actually still in hand |
16104s | this is not enough or like it's what |
16106s | it's a two |
16110s | so |
16116s | could this ever be like what |
16120s | touch then wave |
16125s | unless you're you think that you |
16127s | absolutely need the healing |
16129s | I think the problem here is though how |
16131s | does Fury Holden has set up a board |
16133s | because let's be honest xiaobai is very |
16136s | likely to be able to just ping every |
16138s | turn and keep his hand full |
16140s | yeah this is a tough situation to |
16142s | maneuver okay so he's gonna go for lady |
16145s | darkbean |
16147s | um this is like maximum healing it still |
16149s | ramps the curses yeah is the big thing |
16153s | they did not go to the hand right yeah |
16155s | so so if xiaobai plays cards that one |
16158s | has a more space in his hand uh fiorenta |
16161s | now has the ability to go zakul saracas |
16163s | and the only deal a chunk of damage but |
16165s | also heal a lot as well |
16176s | there's no way to either for a shot by |
16178s | to go for like a guaranteed two-turn |
16180s | lethal setup could be because just a |
16182s | ping plus a more dress would be |
16187s | that's 13 and then the next one would be |
16189s | an extra three so it would be a little |
16191s | bit of dim but wait no Frozen touch |
16193s | maybe wait what about |
16195s | ping Cold Case Cold Case |
16200s | with flurry and then |
16205s | next turn there's more Trish King he |
16207s | doesn't want to he wants to keep his |
16208s | hand empty I mean I I guess but that's |
16212s | just not possible Right |
16214s | [Music] |
16218s | below that doesn't drag below any |
16221s | numbers of curses right |
16225s | but he needs to heal surely surely he |
16227s | thinks he's dead next turn |
16230s | yeah but he can't heal and remove |
16234s | small |
16237s | the curse is healing for more than eight |
16244s | I I mean I must do I might just shall I |
16247s | just win from this situation right |
16248s | because you just keep your hand full and |
16250s | you just ping every turn |
16255s | I think yeah yeah yeah he only gets one |
16257s | curse through right |
16259s | yeah and it's this this turn |
16262s | and it's it's not enough |
16283s | really really tricky game yeah really |
16286s | rough game there for Fury Hunter well |
16288s | played from both players I think they |
16289s | did go for the right approach but |
16291s | xiaobai knowing exactly what they needed |
16294s | to do to Stave off those curses |
16297s | congratulations to xiaobai as he does |
16299s | move on uh out of group a uh |
16302s | commiserations to Fury Hunter so close |
16305s | like I said still no questions one of |
16308s | the best players in the world but it |
16311s | just wasn't meant to be this time TJ |
16312s | really rough series uh but I do think uh |
16315s | Zhao blah etch and xiaobly and Zhao |
16317s | blinds I might just make up names now |
16319s | and xiaobai played that especially at |
16321s | the end very very well making sure that |
16323s | there was no way he was going to give |
16325s | Fury onto any kind of curse out and then |
16328s | obviously the minions themselves well |
16330s | that's the easy bit for mage to control |
16332s | yeah that was just a really well played |
16334s | game I think from from xiaobai just |
16336s | limiting the amount of curses |
16337s | understanding that that was the only way |
16339s | that Fury could find a win condition |
16341s | because if Yuri decides to go for like a |
16343s | board game plan got my head every which |
16346s | way to answer it right Alibis freeze |
16349s | whatever you want yeah holding on to the |
16351s | more dress until it was basically the uh |
16353s | the Checkmate turn right right |
16356s | um was uh you know just the the biggest |
16359s | of deals |
16362s | um the only turn that you could go back |
16363s | to I think would maybe be like the the |
16367s | Thompson on turn six instead of it being |
16370s | on turn seven right |
16373s | uh he was just hoping that xiaobai |
16375s | wouldn't have a way to react uh to a |
16379s | massive board that he was building |
16382s | um but he he did right and it was a lot |
16385s | of ways that it it could have been |
16386s | reacted to right even just a solid Alibi |
16388s | would have been a lot and uh he would |
16390s | have had to play dreadless Champion |
16391s | anyway so I thought getting it out of |
16393s | the way earlier might have been uh |
16395s | slightly better but honestly the way he |
16398s | went about it putting on the pressure |
16399s | again like I said forcing xiaobai to not |
16402s | be able to be proactive turns out he was |
16404s | just able to do both right he was able |
16406s | to be proactive yeah yeah because of the |
16408s | way his hand was |
16409s | and and honestly it's looking |
16411s | interesting for these warlocks because |
16412s | so far today we walk that's five matches |
16415s | in as we see Habu gabu and gel by the uh |
16417s | winners out of group a to get through uh |
16420s | to later on in the tournament uh I think |
16423s | one player a little bit more of a winner |
16424s | than the other because uh Abu gabu had |
16426s | his day's work done in about a total of |
16428s | 10 minutes so very impressive overall |
16430s | from there but I just want to highlight |
16431s | uh if my notes are correct warlock has |
16435s | only won a single game that was not a |
16439s | mirror and that was against Rogue I |
16441s | believe that was a plastic against Fury |
16443s | Hunter with warlock beating Rogue that's |
16446s | it all the rest at warlocks either lost |
16448s | or it's won a mirror which well yeah |
16451s | warlock has to win a wallet mirror so |
16452s | what looks looking spicy and honestly TJ |
16455s | for one of the players who doesn't need |
16457s | to qualify for worlds because they |
16459s | already are Abu gabu's read seems to be |
16461s | looking very very good so far quite good |
16464s | I would say quite good and we'll see how |
16467s | the rest of the groups play out but uh |
16470s | this little uh nugget of a group was uh |
16472s | pretty cool to see uh unfold uh just |
16476s | because of you know how out of left |
16478s | field Abu gabu's lineup was and just |
16481s | much different from what I expected |
16482s | coming in so |
16485s | um yeah big congratulations to Abu gabu |
16487s | and xiaobai we'll be seeing them on |
16489s | Sunday yeah yep that's group a done for |
16491s | the day but we've got one more group |
16492s | left it's gonna be Group B and I believe |
16494s | the first match is gonna be pocket train |
16496s | versus gabumi and that's coming up right |
16498s | after the break don't go anywhere |
16506s | thank you |
16508s | [Music] |
16516s | [Music] |
16522s | [Music] |
16533s | foreign |
16538s | [Music] |
16576s | thank you |
16580s | [Music] |
16600s | foreign |
16603s | [Music] |
16627s | foreign |
16629s | [Music] |
16653s | foreign |
16660s | [Music] |
16661s | thank you |
16663s | [Music] |
16693s | foreign |
16697s | which means we are halfway through |
16699s | today's action but still plenty more as |
16701s | we move on to group number B and we need |
16704s | to help take that apart is going to be |
16706s | Simon sottle Welch how's it going Simon |
16710s | it is going great all the better to be |
16713s | casting with you Lorinda you lip |
16716s | smacking Little Flower Pot you and I am |
16718s | looking forward to getting in to one of |
16721s | my favorite times of the day and that is |
16723s | the time of the day where you get to |
16725s | kick back and watch pocket Train play |
16727s | some pocket train decks because that is |
16729s | very often a sight to behold in and of |
16732s | itself uh pocket train here will be |
16734s | taking on gabum who is you know kind of |
16737s | in the position that we perhaps saw |
16739s | plastic in in the previous group where |
16742s | he's a player with perhaps the lack of |
16745s | reputation outside of the French scene |
16747s | where he is very well known but in the |
16749s | wider Hearthstone Universe I think |
16751s | pocket train because of that ball priest |
16753s | expertise that he's known for as well as |
16755s | the Masters Tour result so probably the |
16757s | bigger of these two names right now |
16758s | right but what you've said has led to an |
16761s | interesting situation here because |
16762s | everybody knows a Pockets vein plays |
16765s | boar priest and gaboom is a player with |
16767s | nothing to lose so what better thing to |
16770s | do when you've got nothing to lose and |
16772s | you know you're playing pocket train |
16773s | then bring a lineup that really really |
16776s | hurts balls |
16778s | yeah and some debate to be had on that |
16780s | front there was a little exchange that I |
16783s | caught on Twitter earlier where |
16785s | pockettrain tweeted his lineup and said |
16787s | literally Go On Target this if you |
16789s | really want to try and then someone |
16791s | responded and were with a meme of |
16793s | essentially well you know gaboom's got |
16794s | you covered and pocket train in the |
16797s | quintessential combo player fashion |
16799s | replies with he's not even favored which |
16802s | is you know that is just so combo player |
16805s | energy where it doesn't matter that most |
16808s | of most sane people would agree 99 of |
16811s | the community think that X matchup is |
16813s | favored against your combo deck the |
16815s | combo deck player will always say nah |
16817s | I'm good fam and pocket train in |
16820s | particular with boar priest in |
16821s | particular is one of those people that's |
16823s | been screaming for the rooftops for |
16825s | quite some time that war priest does not |
16827s | have bad matchups yeah and I mean I've |
16830s | said this at every tournament he's |
16831s | played in but it Bears saying again for |
16833s | those who haven't heard me say it people |
16835s | in Pocket Change testing group no longer |
16837s | taking his numbers for combo debt for |
16840s | that they have to do their own numbers |
16841s | because he'll just say you know 70 in |
16844s | this 50 50 in this 60 matchup like you |
16848s | just can't trust him in terms of how you |
16850s | would play it but those are his numbers |
16852s | that is how good he is at this deck that |
16853s | he has played bajillions of times |
16856s | yes indeed and you start to see some of |
16860s | this unconventional lineup that gaboom |
16862s | has going for himself the big spell Mage |
16864s | is being highlighted here there is also |
16866s | a slow curse warlock there's The Relic |
16868s | Demon Hunter and there is a alignment |
16871s | ramp Druid thrown into that as well |
16875s | um so yes like quite clearly I think and |
16878s | I have not spoken to Kaboom to get this |
16880s | information first hand but it seems |
16882s | quite clear that you see a certain |
16884s | player in your group and you go well |
16886s | okay fair enough I know how I'm going to |
16888s | attack this and the go for the bore |
16890s | priest angle whether or not boar priest |
16892s | can find its way out well there is not a |
16895s | player who has a better chance of doing |
16898s | so than this person you are looking at |
16900s | right here uh Master tour Victory under |
16904s | the belt of course in vashir great |
16906s | overall record in Masters tours but yes |
16908s | Lorinda as you have highlighted at the |
16910s | bottom we've mentioned it several times |
16912s | already we will mention it as many more |
16915s | times as it takes probably depending on |
16917s | how this first matchup goes as to |
16919s | whether the bore priest gets out |
16920s | immediately this is going to be the Crux |
16923s | of the series the best ball priest |
16925s | player in the world has been a try to be |
16929s | counted by a player who's bought a |
16930s | lineup to specifically be boar priest |
16933s | yeah and we're going to see how that |
16935s | goes there is a problem here in the |
16939s | mathematics in that outside of alignment |
16941s | games ball piece just does its thing on |
16944s | turn seven or turn eight so it's never |
16946s | that terrible a matchup like 30 40 that |
16951s | sort of thing it's always going to have |
16952s | a base decent chance of getting out of |
16955s | there and if it rolls one of those good |
16957s | games if it rolls out of there you've |
16959s | got a lineup full of garbage Decks that |
16960s | don't just have to beat this disc but |
16962s | you've got to be another player to get |
16964s | through and sure if it's a buy into the |
16967s | final you take it and you play your your |
16969s | less strong decks but it's not a buy |
16971s | into the final so for me this is an |
16974s | interesting strategy but like I said in |
16976s | the intro Kaboom one of the players with |
16978s | a little bit less to lose than some of |
16980s | these absolutely massive names in this |
16982s | tournament so I don't blame him with the |
16983s | slightest for trying it on no and of |
16985s | course if you if you do want to dig as |
16987s | far into that debate as possible right |
16989s | it's not we've seen the strategy from |
16991s | like frozen right like that's the queen |
16993s | to say essential example of the |
16995s | ridiculous Hard Target strategy where it |
16997s | was an anti-control Warrior strategy |
16998s | where legitimately the decks had about a |
17000s | 10 win rate against every other deck in |
17002s | Hearthstone and if you didn't get |
17003s | control worry you didn't Hard Target |
17005s | control Warrior you weren't going to win |
17007s | the series yes what gaboom is playing |
17009s | isn't necessarily the optimal highest |
17012s | win rate Decks that a lot of the other |
17013s | players are going for but they're not |
17015s | going to have much worse than 45 40 |
17017s | matchups against everything else so if |
17019s | you can go favored against the ball |
17021s | priest if you can go two and one against |
17023s | bore priest you're still then probably |
17025s | mathematically favored against the rest |
17027s | of the field but we will see how it pans |
17029s | out in a macro sense get a little bit |
17031s | more into the minutia of this game and |
17034s | immediately that Amplified snow flurry |
17036s | in hand is an interesting talking point |
17038s | for Kaboom uh two game plans really here |
17042s | for the Mage number one do big stuff |
17045s | soon and just try it try and get there |
17048s | with a board that the the priest can't |
17050s | remove on the other side do so as |
17051s | quickly as possible but then plan B is |
17054s | disruption and disruption is far |
17056s | reaching in this deck right watch post |
17058s | is disruption but also weirdly Amplified |
17061s | snow flurry is disruption because the |
17063s | way that card works the ability to hold |
17065s | a hero power for extended number of |
17067s | turns you can actually buy yourself a |
17070s | turn in the late game with the applied |
17073s | snow flurry by getting that clutch |
17075s | freeze on the target which can just |
17077s | allow you that one extra turn that you |
17079s | might need to go counter lethal which |
17081s | you know it's something that we're |
17082s | seeing very very early on in the opening |
17083s | hand for Kaboom so it might not pan out |
17085s | that way but I do think it's an |
17086s | interesting point about the match-up |
17088s | first illuminated to me by bunny Hopper |
17091s | I believe who did it during Grand |
17092s | Masters at some point and found a win |
17094s | with Mage in a position that was looking |
17096s | very challenging using that strategy |
17098s | yeah it makes a lot of sense actually |
17100s | when you put it that way we're talking |
17101s | in terms of turn seven turn eight B when |
17103s | the priest does its thing yeah I've got |
17105s | my eyes on this |
17107s | um turn 1780s piece does its thing if |
17109s | you can just give them one plus one on |
17111s | all those numbers that's a huge amount |
17113s | of time as is 15 seconds disconnect Yeah |
17116s | because crucially sometimes when you get |
17117s | down to that point right you you have |
17119s | your term where you do your amulets and |
17121s | you get the weapon and we sometimes you |
17124s | know describe that turn as lethal right |
17126s | because you you generally stop your |
17127s | opponent from doing anything for the |
17128s | rest of the game but if you leave a |
17130s | couple of minions up on your opponent's |
17131s | board and they have a zero Mana hero |
17133s | power that can stop you from attacking |
17135s | for one turn those couple of Minions |
17137s | that they might have not been able to |
17138s | clear on that while pyromancer turn or |
17140s | whatever else it was might just end up |
17142s | being that the the turn that they need |
17145s | to get that lethal damage going back the |
17146s | other way I do hope that this clears up |
17149s | sooner rather than later for both |
17151s | players involved and of course our dear |
17153s | viewers at home we are of course as you |
17155s | can see having some momentary connection |
17157s | issues hopefully things will clear up |
17160s | and we can get into this game |
17162s | yeah and it's gonna be um a tough one |
17165s | already for pocket train nothing you can |
17167s | really do about this watch post so |
17170s | um it'll be eager to get on with it as |
17172s | much as anybody if you especially don't |
17174s | want to sit there staring at a hand that |
17175s | can't do anything for a while he has got |
17176s | ways out obviously with the privates so |
17183s | Barbara pocket train is throwing out the |
17186s | round of applause already |
17189s | hits the one out of spell as well hits |
17191s | the gift as well which was probably the |
17194s | worst outcome pocket Train's hand is |
17196s | doing nothing right now but before that |
17199s | specific spell switch happened he was |
17202s | still a cleric away from a good time |
17203s | right because he had pyro he had cleric |
17206s | all the playable amounts of mana and he |
17207s | had the gift for one in hand now that |
17210s | gift costs ten he's probably two or |
17213s | three Runner drawers off the top away |
17216s | from actually being able to do anything |
17217s | super relevant in this situation yeah |
17219s | talk of doing something super relevant |
17221s | this is really awkward I'm gonna talk |
17224s | for a moment while we wait for this to |
17225s | clear up about pocket train actually he |
17228s | has followed the line of people like |
17231s | frozen Muzzy |
17234s | um one other there's one other but I |
17235s | can't hear it is I'm gonna carry on |
17236s | before him which is really really |
17238s | powerful ladder player but could only |
17240s | play one deck at a time |
17243s | um into kind of okay in his first few |
17246s | tournaments into suddenly top eight |
17248s | first first first first like he had the |
17250s | first time he really saw him do anything |
17252s | was it dreamhack Beyond like a year ago |
17255s | yep and since then he's just looked not |
17258s | Unstoppable there's people like Fury |
17260s | Hunter and Bunny Hopper and haboo gabou |
17262s | out there but |
17263s | he's up there with those those muzzies |
17265s | and foes of the world who's just |
17267s | following that exact same trajectory so |
17269s | if he doesn't win the World Championship |
17270s | this year next year could be an amazing |
17273s | year for pocket train I think |
17279s | gaboon gets back for long enough to dump |
17282s | these dragons on the board especially |
17284s | frustrating I'm sure for pocket trainers |
17286s | he 100 knew what the term was going to |
17288s | be this turn it was going to be big |
17289s | dragons coming down because he has a 10 |
17291s | cost spell in his hand and that's what |
17292s | that means |
17294s | he was just kind of waiting for those |
17295s | disconnect issues to uh to pass by so he |
17298s | could get the inevitable conclusion but |
17301s | uh yeah 12 Health eight health huge |
17303s | amounts of attack on the other side of |
17304s | the board not currently enough even |
17307s | injured damage to be able to get up to |
17309s | the level of clear you would need for a |
17311s | zirella uh pocket train has got an |
17314s | enormous amount of work to do here yeah |
17316s | if there's any if there's anybody else |
17318s | if there's anybody else but me casting |
17320s | I'd be saying hey this game's over but I |
17322s | know my record with four pieces are a |
17324s | little bit sketchy so put my eyes on it |
17326s | but how long ago was it because I still |
17329s | hear you saying like oh my mmr's still |
17331s | in trouble from that ball priest |
17333s | incident I'm pretty sure |
17335s | six months possibly but it's at least |
17337s | four months I like I'm still facing |
17340s | people playing Reno Paladin and things |
17342s | on ladder to this day because of it |
17345s | ah |
17348s | if you're the person I play playing Vino |
17350s | palette the other day good for you I |
17352s | hope you enjoyed yourself |
17355s | I did |
17356s | I'm pretty sure they did they won that's |
17358s | a good time in my book |
17361s | all right now she's putting the damage |
17363s | because there's so much of it |
17366s | turns out quite a lot if only the watch |
17369s | posts could get involved in the party as |
17372s | well the game would be over by the |
17375s | shouting or including the shouting |
17377s | actually I suppose how that idiom works |
17379s | but now the Wildfire he could have |
17381s | buffed he killed his own skeleton and |
17383s | then played the starfish |
17384s | huh that's what you're saying sure yeah |
17387s | it makes sense |
17390s | your pocket train gives the nod he went |
17392s | for the out with the wild pyromancer |
17393s | with the devour but the skeleton uh got |
17395s | the work done that was needed very very |
17398s | quick no enormous conclusions to be |
17402s | drawn from that opening game I would say |
17403s | uh yeah Mage beat ball priest uh Mage is |
17407s | argued by most people again we we have |
17410s | to put so many Clauses and caveats in |
17412s | this when the pocket train is involved |
17414s | but conventionally known as a good |
17416s | matchup and whether you agree with that |
17418s | or not at ball priest being played at |
17420s | the highest level like let's say if are |
17422s | you favored versus pocket train ball |
17424s | priest if you have a good match up |
17425s | against a deck and then that deck draws |
17427s | badly right you are going to win and |
17430s | that's kind of what we saw in that |
17431s | situation where pocket just did not get |
17433s | a good draw still no cleric in the hand |
17435s | come I believe turns seven at the end |
17437s | there uh which means yeah you're gonna |
17439s | have a bad time and Kaboom with an |
17441s | incredibly straightforward game number |
17443s | one |
17444s | um I would suggest you know pocket train |
17446s | a little bit better than I do before we |
17449s | reveal this next graphic is he a |
17452s | jamboard priest three times gamer do you |
17454s | think |
17456s | if you don't start before the much |
17457s | started I've said no and I haven't |
17459s | looked at what's coming next I'm going |
17460s | to say he's going to jam it three times |
17461s | because why not save energy |
17464s | like if your opponent's targeting your |
17466s | board priest and it's probably going to |
17468s | beat it three times why not just play |
17470s | your ball please lose three times then |
17472s | get on prepare for your next match |
17475s | but if you get your ball piece out of |
17477s | there and then you go into the |
17478s | Hearthstone fight that ensues afterwards |
17480s | then it's worth spending that energy |
17483s | but why why spend the energy on the |
17486s | Hearthstone fight when you've got to do |
17487s | the poor priest afterwards if yeah find |
17490s | out what your ball fish is going to do I |
17492s | think it's cool |
17493s | and you're right congratulations you win |
17497s | a cuddly toy yay awesome Hamlet kept in |
17501s | the opening hand Mulligans into double |
17504s | Shard which is not looking like the |
17506s | winning hand right now again a pretty uh |
17509s | subpar opener for pocket train uh I |
17511s | believe that was desperate prayer coming |
17513s | into the hand as well okay in massively |
17515s | improved immediately by the pickup of |
17517s | Switcheroo uh but with the lack of |
17519s | quality in the rest of the hand he's |
17522s | probably gonna need that Switcheroo to |
17524s | hit a cleric immediately and then |
17526s | perhaps use the tradables on the shards |
17528s | who find his way to a big card draw town |
17532s | why weren't cuddly toys giving out its |
17534s | prizes so regularly |
17538s | no you have no idea what we're talking |
17540s | about you actually win cuddly toys on |
17542s | game shows yeah if you're not enjoying |
17544s | this generation game reference based |
17546s | commentary then I'm not sure what's |
17547s | wrong with you yeah except we're having |
17550s | a good time |
17552s | okay well on with the game |
17556s | yeah so this is a particularly weird |
17559s | warlock that we didn't talk about much |
17561s | uh it's not that weird it's just curse |
17563s | lock but it's very labored and long |
17566s | version of curse lock it's not the curse |
17568s | lock we've now grown to to know and love |
17570s | yeah a little bit slower uh there's a |
17574s | few weird tech cards thrown in there as |
17575s | well there's a demonic assault there is |
17577s | an altar of fire what are those cards in |
17579s | there for well let's puzzle this out |
17581s | what have we said about |
17583s | kaboom's lineup well he is just trying |
17586s | to lean everything very very hard |
17588s | towards ball pre so yeah vulture of Fire |
17590s | Hits a key piece of win condition then |
17591s | you can just win the game on the spot |
17593s | demonic assault substitute basically |
17596s | everything that I said previously about |
17598s | uh Amplified snow flurry and reduce the |
17601s | severity by a good 40 because I think |
17603s | demonic assault is a lot more countable |
17605s | but just having that ability to find |
17607s | small taunts can buy you time against |
17610s | that massive damage weapon that can come |
17611s | down in the late game |
17613s | um so you know gaboon is is very all in |
17615s | on this strategy again not to that |
17617s | Frozen 90 against warrior 10 against |
17620s | everything else level that we've seen in |
17621s | the past but he is he's going hard on |
17624s | the ball pre strategy yeah don't blame |
17627s | him to be fair like he's it's the |
17629s | correct call it worked out well |
17631s | um Ulta fire has I assume a great |
17635s | unusual chance of hitting against poor |
17637s | pieces it would against any other |
17638s | similar combo deck just because you're |
17640s | constantly putting the amulets back in |
17642s | the deck well so here's the thing are |
17645s | you because here's one of the things |
17648s | that great ball priest players can |
17650s | exploit whether you have the ability to |
17652s | steal a card from their hand or from |
17654s | their deck whether it be theater whether |
17656s | it be ultra fire whatever other method |
17658s | you have from from stealing cards |
17659s | because it's a tradable you have nearly |
17663s | full control of where it is at any given |
17666s | point right if you draw it you can |
17667s | choose to put it back you can choose to |
17669s | hold it in your hand so you can choose |
17670s | to play around whatever win condition |
17671s | you want |
17673s | if you choose to hard commit to keeping |
17676s | the card in your hand to not having it |
17677s | blown up by Ultra fire there are ways |
17679s | that you can do that by having full |
17681s | pop-off turns you know as early as eight |
17683s | or nine Mana abusing illuminates to you |
17687s | know shuffle the car back in your deck |
17688s | illuminate put it back out ping it back |
17690s | put it out again get it for zero and |
17692s | then cheat mana on those terms by |
17694s | immediately turning your three Mana |
17695s | spell into a zero Mana spell drawing it |
17697s | again and getting everything done in one |
17699s | turn you can absolutely do that they say |
17702s | you pocket train can absolutely do that |
17705s | most people cannot so there are options |
17708s | but I think even higher level than that |
17711s | and something the pocket train is |
17712s | phenomenal at with this deck something |
17714s | that Fury Hunter is phenomenal at with |
17716s | this deck sometimes you just shut your |
17718s | eyes and say they don't have it and |
17720s | that's the correct way to define it and |
17722s | pocket trains analysis of those |
17724s | situations and how often he's right in |
17726s | those situations is freakish |
17729s | yeah absolutely |
17731s | um here man for you they actually |
17732s | discussed that sort of thing like when |
17734s | is it right to to do this when is it |
17736s | wrong to do this yeah um it's not just |
17738s | like some sort of gut instinct there's a |
17740s | lot of gut instinct and playing a lot of |
17742s | hearthstone involved but also there's |
17743s | quite a lot of method in their Madness |
17744s | as well |
17746s | um very interesting how these top |
17748s | players prepare because |
17752s | if you play a hundred games more than |
17753s | another top player you probably won't |
17755s | learn that much but these guys play |
17757s | thousands of games more than other top |
17760s | players it turns out that every 0.1 you |
17763s | gain soon adds up into multiple seasonal |
17765s | championships who would have thought it |
17769s | I can switch a roux very very useful |
17772s | draw here of course finding those balls |
17775s | and getting them secured in hand before |
17777s | any potential altar of fire can come |
17778s | down is very very relevant as well of |
17780s | course worth mentioning the simple fact |
17782s | that this is a 40 card deck on the other |
17786s | side and that the ultrafire is a one-off |
17788s | so that factor of shut your eyes say |
17790s | they don't have it it becomes more |
17793s | relevant in that situation but still |
17795s | that that ever creeping fear of having |
17798s | to play around that disruption card is |
17800s | something that will nag in the back of |
17801s | your mind |
17802s | especially if it's you because they'll |
17805s | always have it |
17807s | oh if you want to increase your |
17810s | likelihood of drawing good Cards Against |
17811s | Me take one copy out of your deck that's |
17813s | just that's just how it works just just |
17816s | for the uninitiated which will be |
17817s | everybody even regular viewers subtle is |
17820s | still bitter about a Hearthstone match |
17822s | from 2015 where somebody played one |
17823s | zombie against him yep they put one |
17826s | Zombie Chow in a deck that was |
17828s | ludicrously greedy and said oh it's |
17830s | antiaggro now it has one Zombie Chow in |
17832s | it and then proceeded to draw that one |
17833s | zombie shell every single game I'm still |
17836s | mad and it's funny because it is |
17838s | genuinely all true yeah he was mad |
17841s | before he when he saw it he knew it was |
17843s | going to happen and then it did it was |
17844s | the best thing ever I was obviously |
17846s | amused by it to this day to say whether |
17848s | he's still like hated by it this day |
17851s | all right pocket Train's still trying to |
17853s | do something about this board and |
17858s | getting somewhere but not fast enough it |
17861s | feels it does I mean that is something |
17863s | being done about that board but there is |
17865s | still the uh |
17867s | significant matter of the seven attack |
17869s | minion on the other board on which is a |
17872s | real real nightmare to be dealing with |
17874s | he's also got nine cards in hand which |
17876s | isn't fun because if he gets given a |
17878s | curse now he just gets to burn a card |
17880s | true yeah |
17884s | which given Kaboom has turned up with |
17886s | alter fire in his deck I don't think I |
17888s | missed a chance to burn an opponent's |
17890s | card |
17898s | yep there we go |
17907s | okay |
17908s | [Music] |
17916s | deliberately buffing up the opposing |
17918s | minion making the the trade happen |
17921s | and yes the burn relatively |
17923s | insignificant in that point |
17925s | yeah I mean it's insignificant the fact |
17927s | that he didn't lose the game on the spot |
17928s | right it's still something you want but |
17930s | yeah not losing the game on the spot you |
17932s | take it right now |
17935s | yeah appreciate your turns right yeah |
17937s | and crucially the board is empty which |
17939s | gives pocket trains some Freedom here is |
17941s | to largely do whatever he wants |
17951s | has got those amulet trades going I |
17953s | think will feel very secure at this |
17955s | point that he's not about to be ultra |
17957s | fired so I don't think playing around |
17958s | alter will be a primary concern for him |
17960s | right now I think he is just kind of |
17962s | setting up the more Solitaire on |
17964s | interactable win condition as he can hmm |
17968s | yeah that's the decision he's just |
17971s | making sure he's got it right right now |
17972s | with my opponent have done it last turn |
17973s | yes I think they would |
17979s | we've got everything intact in hand |
17983s | this time you keep the curse in your |
17985s | hand you don't play it out so that way |
17986s | you've got protection against your |
17987s | opponent filling your hand with curses |
17989s | because that gets discarded first and |
17990s | you actually draw your card |
17992s | yeah especially since you can spend that |
17994s | manner on weaving the heel in any way |
17996s | which largely mitigates what the curse |
17998s | damage does anyway |
18005s | and kaboom |
18007s | not a lot going on this turn |
18021s | wow |
18032s | okay |
18035s | doing it a lot |
18037s | he's not going to get to denethius land |
18039s | is he he's dead before that ever happens |
18043s | you'd have to believe so um yeah or he's |
18045s | won sorry that being the other option |
18053s | you see the uh or at least my presumed |
18055s | reason as to why this dread Steed ended |
18057s | up on the other side of the board is |
18058s | that he wanted to ensure potential |
18060s | targets for uh curses if at all possible |
18063s | also board space being a concern on the |
18066s | other side if you can start to get |
18067s | multiple dread speeds going on on the |
18068s | other side then that can potentially |
18070s | disrupt the uh the combo at the end |
18072s | and if I'm doing it and I'm not pocket |
18074s | training it also disrupts how long you |
18076s | have |
18079s | because it's a really slow animation |
18089s | it is actually becoming really awkward |
18094s | you see now the dreadsy coming back from |
18096s | the amulet Kaboom will be delighted to |
18099s | see |
18101s | yeah |
18104s | you would ideally want to find some way |
18106s | here of uh like using Shadowood devour |
18109s | even on the dread seeds themselves you |
18111s | can kill as many balls as possible |
18112s | without killing the dread seeds |
18115s | okay |
18118s | but without that being available it |
18120s | looks like all this additional |
18121s | disruption from gaboom is going to have |
18124s | got there because pocket train is in |
18127s | trouble currently |
18129s | yeah he's trying to work out anyway this |
18131s | can work now next turn or this turn |
18133s | would normally be the term that he just |
18134s | got it done but he's got to find a way |
18137s | through all this and I'm not quite sure |
18138s | how you do that with the Fairly limited |
18140s | resources you're given |
18142s | also a reminder we said this a lot |
18144s | earlier and it is Group B so it's |
18146s | slightly less important now but the |
18147s | players didn't know the lineups until |
18149s | half an hour or so before the start of |
18152s | play today |
18153s | and so when your opponent just decides |
18155s | to turn your things into dread stage you |
18157s | haven't got a whole lot of practice |
18158s | against that over the course of the week |
18162s | you've got to work it out on the you |
18164s | know you'll know roughly how to deal |
18165s | with it you'll face it eight before at |
18166s | some point but you've got to work out |
18168s | how to deal with it optimally quickly |
18170s | you don't get to play test it all day |
18179s | laughs |
18183s | trading it back reason being like |
18186s | normally pocket train would be at the |
18187s | point in the matchup where he has enough |
18189s | juice in the trades like two on one |
18191s | three on the other is the the magic |
18192s | setup that you want along with the two |
18194s | natural boars but because of the |
18196s | position he's in with the dread speeds |
18198s | being gifted to him I say gifted uh I |
18200s | suppose these are the real curses in |
18202s | this matchup right the uh The Dread |
18203s | seeds being cursed to him by gaboon on |
18206s | the other side he wants to juice this |
18208s | amulet as much as humanly possible to |
18211s | make sure that he is getting full value |
18213s | from his pigs maximizing those odds and |
18215s | potentially making it certainty if he |
18217s | can find the board space but it's just |
18219s | not looking like it's going to happen |
18221s | yeah those things are going to be |
18222s | re-gifted tomorrow they're going to be |
18224s | out on sale somewhere |
18225s | discount in the back of somebody's car |
18227s | boot didn't want him anyway |
18230s | and I believe Saya dinathrius will now |
18234s | come down near juicy 15 damage and so |
18237s | you start to see it we ended up focusing |
18239s | on the wrong Tech card uh Ultra fire is |
18242s | the one that we gave a lot of attention |
18243s | to but in the end you can see how |
18245s | disruptive those dread speeds end up |
18247s | being being gifted to the opponent |
18249s | initially limiting board space then |
18252s | ruining the pool of the Amulet of |
18254s | undying this is the recurring theme |
18257s | running throughout it's good matchups |
18260s | against bore priest teched in the way |
18262s | that is as disruptive as possible so we |
18265s | can see that as well in the remaining |
18267s | decks like it's not just Druid for |
18269s | example that's being played it's not |
18270s | just Ram Druid which you know again |
18271s | arguably debasively depending on builds |
18274s | depending on player depending on pilot |
18276s | depending on pocket train might maybe |
18279s | sometimes have a good match up against |
18281s | four priest was that that wishy-washy |
18282s | enough do you think I'll get away with |
18283s | that one yeah yeah you you got that |
18285s | you've got some clarifications in there |
18287s | however if you also like have the a |
18290s | potential pop-off turns that come from |
18292s | Celestial alignment early then it can |
18294s | just become way too disgusting way too |
18296s | quickly obviously the opposing |
18299s | disruption that did almost immediately |
18301s | win the game with uh Celestial alignment |
18303s | is not necessarily the factor anymore |
18304s | there can still be a huge advantage in |
18307s | terms of just disgusting things you can |
18309s | do incredibly early with your own hand |
18311s | yeah and |
18313s | um obviously pocket trains also got |
18315s | alignment in his Druid so in the world |
18317s | where you don't get your bore priest |
18318s | targeted because that's all we have |
18319s | talked about because it is the Crux of |
18321s | this particular match |
18322s | what are the advantages disadvantages of |
18324s | having an alignment in your Druid decks |
18326s | it's based it's functionally the same |
18328s | deck give or take three or four cards |
18330s | and personally it's not something that I |
18332s | have a satisfying answer to myself as to |
18335s | what the real upsides of celestial |
18336s | alignment are I haven't played an awful |
18339s | lot of Druid recently since the Nerf |
18341s | Hammer came down I haven't really spent |
18343s | too much time with like Jailer builds of |
18345s | Druid in general |
18347s | um so the advantage of celestial |
18349s | alignment when it is you know |
18351s | non-symmetrical now it is something that |
18353s | I do struggle with personally so it's |
18356s | something I'm a little bit I I'm less |
18358s | surprised to see it perhaps from Kaboom |
18360s | side from pocket train side but it |
18361s | wasn't something that I was expecting to |
18362s | see a great deal of coming into this |
18364s | tournament yeah my understanding is that |
18366s | it's better against sort of the slower |
18367s | decks and in this lineup that pocket |
18369s | trains brought is |
18372s | um pretty weak against aggro anyway so |
18374s | why not just go all in and just have |
18376s | have the thing that's better against the |
18378s | control decks anyway because you're the |
18379s | one who can abuse the let's say the |
18381s | asymmetrical side of it with the Druid |
18383s | but against the aggro decks you haven't |
18385s | got the time to be messing around with |
18386s | alignments and stuff course you're just |
18388s | gonna die so this is his meta to read I |
18391s | believe I don't know if it's a ladder |
18393s | playable deck particularly I I guess |
18396s | that's also depends what you think of |
18398s | the metal on the ladder but yeah that's |
18400s | my understanding whether my |
18401s | understanding is correct or not I |
18402s | wouldn't like to completely get behind |
18404s | but I think I think that's roughly where |
18405s | we're at with this |
18406s | well roughly where we are at with this |
18408s | series is that pocket train is up |
18411s | against the wall here and we have |
18412s | confirmed that pocket train is a jam |
18414s | ball priest three times gamer as if |
18416s | there was ever going to be any doubt he |
18419s | must win this individual game of ball |
18422s | priests and just looking down the |
18425s | lineups looking at what gabboom has on |
18428s | the other side I would fancy that this |
18431s | is the match-up maybe that you have the |
18434s | most wiggle room in |
18436s | um having now give the Warlock even more |
18438s | credit because obviously I mean as you |
18439s | all heard until we saw it playing out in |
18441s | that matchup I had not even considered |
18443s | the Dred Steed interaction until it was |
18445s | plain plain as they in front of me so |
18447s | with that now factored in as well into |
18448s | the Warlock build I think that can be an |
18451s | incredibly disruptive matchup so this |
18453s | one on the other hand yes there's a few |
18455s | disruption cards yes you have the |
18457s | powerful to just do absolutely stinky |
18459s | things straight away but I don't think |
18462s | the absolute disruption is as powerful |
18465s | as it is in some of the other decks how |
18466s | however what you can do is just curve |
18470s | out which is what Kaboom is doing |
18472s | incredibly well up until this point |
18474s | location on two Relic on three school |
18477s | teacher on 4 for the dormant turn on the |
18479s | location and then the perfect curve into |
18483s | relic of Dimensions to follow that all |
18485s | up and yeah pocket train having a |
18487s | chuckle this has been the day so far |
18490s | larinda like for everybody yeah not just |
18493s | pocket trains just been |
18494s | my deck kills you your deck kills me |
18497s | repeat yeah kills the other one the most |
18500s | it has been one of the most lineup |
18503s | warping tournaments so far the day ones |
18505s | of a tournament whatever you want to |
18507s | call it that I can remember seeing in |
18509s | quite a long time like people are just |
18511s | turning up with the bad match up and the |
18513s | good matchups are winning easily that is |
18515s | what we are seeing so far throughout |
18517s | this tournament I did feel that this |
18519s | time around I did say this at the start |
18520s | of the day so I'm not just saying hey |
18521s | look what's happening it may still be |
18522s | wrong it's only Group B game one but the |
18526s | the players there was this air amongst |
18527s | the players of really got to get this |
18529s | lineup right like more than usually |
18531s | always like obviously it's a game where |
18533s | you build decks and play them against |
18535s | people as sort of mooing about their |
18537s | hands choosing to not look it's |
18540s | terrified |
18544s | um and this time around I think the |
18546s | players were far more worried about |
18548s | getting the right line up than even than |
18549s | usual just because they there was this |
18552s | sort of sense that this might happen I |
18553s | think |
18555s | get it wrong you lose and try to |
18558s | continue to pay attention to the small |
18559s | details of pocket train on the other |
18560s | hand he's obviously frustrated but I do |
18562s | still think he's playing to his outs as |
18563s | best he can it's one of those turns with |
18566s | bore priest you have to recognize your |
18568s | hand is not doing anything you must draw |
18570s | cards this turn right like you |
18572s | absolutely have to do it the Expendable |
18574s | card in your hand is that cleric uh gift |
18577s | for example as well although that would |
18579s | potentially draw a card as well if you |
18581s | could set it up in certain situations |
18582s | perhaps not this one gift is essential |
18585s | for that pyromancer combo if the |
18587s | pyromancer combo is going to appear but |
18588s | with a second cleric in hand cleric is |
18591s | the card that can be thrown away from |
18592s | the draw however none of those cards in |
18595s | the middle of the hand are now playable |
18597s | so uh good luck have fun my friends |
18600s | pyromancer still gets him out doesn't it |
18603s | how could she just play it from the |
18606s | right and you play everything from the |
18608s | left in order I think you might still |
18609s | get there |
18612s | maybe you're one man of short to kill |
18614s | the six sixes you might be right |
18616s | actually yeah I mean you don't have to |
18618s | clear the ball if you can get a pyro |
18620s | turn that draws you five six cards |
18622s | you'll take that you know like that that |
18624s | will absolutely tick the boxes yeah for |
18627s | a pocket train at this point he doesn't |
18628s | absolutely have to clear the board |
18633s | so you know that was the end of that |
18635s | discussion |
18640s | okay nope |
18650s | there it is |
18651s | [Laughter] |
18655s | well what's your other choice if you |
18657s | don't take this |
18660s | I mean they're they're both non-choices |
18662s | right because they're not keeping you |
18664s | alive |
18667s | yes that's correct |
18671s | [Music] |
18672s | unless how many spells have actually |
18674s | been cast |
18676s | just been tradables primarily right |
18678s | apart from YouTube one one or two okay |
18684s | the Everlasting Theory there's always |
18686s | one more than you think it is when |
18687s | you're casting |
18691s | he's trying |
18695s | with anybody else's too like we keep |
18696s | saying it's not gonna get that I think |
18698s | you can't play these cards I complete |
18700s | these cards |
18704s | he's back to 30s alive on board somehow |
18713s | wow Bill how much damage is this coming |
18715s | back yeah all of it it's all of the |
18717s | damage yeah predation weapon swing |
18720s | everything that you possibly need and |
18723s | that is gonna be yet again another 3-0 I |
18727s | was looking forward to this tournament |
18728s | Lorinda and I feel like I've barely got |
18730s | to do anything so far and this is my |
18733s | third series |
18735s | absolutely outrageous the first series |
18738s | of the day was actually a really good |
18740s | series especially the ending um the |
18742s | final the final play of the finals of |
18744s | the first series if you weren't around |
18745s | for that one that was actually a really |
18746s | good game this one's a bit different |
18748s | because gaboom set out to do this |
18750s | everyone sets out to three other |
18752s | opponents but he set out specifically |
18754s | for this to happen in this way so this |
18757s | one's a little bit different to some of |
18758s | the others I feel where yeah he just got |
18760s | the lineup not only right but put the |
18762s | tech cards in it's gonna be interesting |
18763s | to see how he gets on when he has to |
18765s | play against other people that haven't |
18767s | got four priests that's that's going to |
18769s | be the big test for gaboon but obviously |
18770s | starting off basically for free on the |
18772s | final by the look of things yeah pretty |
18774s | good spot to be in |
18776s | lastly now of course we have pocket |
18779s | train to look forward to playing against |
18781s | other people's lineups that aren't |
18782s | gaboon but the way this could pan out is |
18785s | this could now be double jeopardy and we |
18787s | could end up seeing this match up again |
18788s | and that's you know we talked a lot |
18791s | about you know the mathematics involved |
18793s | in this kind of hard target strategy |
18794s | what then happens if you have to beat |
18796s | another player you don't always have to |
18799s | be another player it is very very |
18801s | possible that you can just get out by |
18804s | beating pocket train twice so if that's |
18806s | the way that Kaboom has to go about it |
18808s | I'm sure he'll be delighted if that's |
18809s | the way it happens to pocket train I'm |
18810s | sure he'll be absolutely fuming |
18813s | um but it is another 3-0 it is another |
18815s | fast series and it's going to be glory |
18818s | versus tansoku now to take down the |
18820s | remainder of this group |
18822s | yeah and which one of these counts as |
18824s | the OG like yeah you know katsoka was |
18828s | there before Glory but Glory's the world |
18830s | champion of two years ago |
18832s | yeah I mean I would probably give it to |
18834s | tansoku in terms of you know if you want |
18836s | to say which one is the the OG in the |
18839s | scene but certainly it has been eclipsed |
18842s | in recent memory by the likes of |
18846s | um of Glory of possessive ala temu right |
18849s | this new wave of players that have |
18851s | really taken APAC and Japan in |
18854s | particular to new heights in Hearthstone |
18856s | so this is a stacked group honestly you |
18859s | know particularly now gaboom is showing |
18861s | what he's throwing into the mix and |
18863s | really playing his part in this |
18865s | particular group and expertly doing so |
18867s | it must be said so I think this one |
18869s | could be a very very spicy watch for the |
18872s | rest of the day absolutely well enough |
18874s | of me and subtle at least for now we'll |
18876s | have some more later I'm sure let's take |
18878s | that break let's get them set up and |
18880s | let's get on with the second match of |
18881s | Group B right after this |
18884s | foreign |
18891s | [Music] |
18899s | [Music] |
18905s | [Music] |
18917s | foreign |
18921s | [Music] |
18965s | thank you |
18973s | [Music] |
18997s | foreign |
18998s | [Music] |
19052s | thank you |
19060s | [Music] |
19079s | hello everybody and welcome back to the |
19081s | fall Championship my name is TJ I'm |
19083s | joined by Derek Brown the one and only |
19085s | Derek Brown Derek Brown himself Derek in |
19091s | the flesh |
19092s | Brown It's Flamingo Friday here Friday |
19095s | championship |
19096s | and uh we're rocking it how you doing |
19098s | Derek |
19099s | Feeling Good Feeling pink healthy and |
19103s | hail ready to uh to cause some hot stone |
19107s | um ah what is it that flamingos eat it's |
19109s | not Krill that's whales |
19111s | prawns okay |
19113s | prawns is it prawns did you say prawns |
19115s | is that what you said yeah isn't it |
19117s | prawns |
19121s | it's a great question it's one that |
19123s | we'll have to put on pause right now |
19124s | because we got some players to introduce |
19126s | we got Glory verse tonsoku |
19128s | two of the greatest players |
19131s | ever come out of Japan one of them my |
19133s | second favorite Hearthstone player of |
19136s | all time the other |
19138s | in the top 15. |
19142s | definitely takes the cake for my |
19144s | favorite uh picture that he submitted |
19146s | because his head just looks like |
19147s | someone's Photoshopped it to move it |
19149s | like half a centimeter to the left just |
19151s | offset from his body ever so slightly so |
19154s | it's very disconcerting |
19156s | yeah Angeles tonsoku in general is just |
19160s | he's just fun to watch and not in the |
19162s | fun to watch like you know Gabby or |
19165s | bly's kind of way but fun to watch in |
19167s | the oh |
19169s | you know the oh it's tonsoku |
19173s | that that kind of fun to watch so um yes |
19177s | uh I'm definitely looking forward to |
19180s | seeing what he's got in store for us but |
19183s | first we're going to talk about Glory a |
19186s | brave brave soul bringing ramp Druid to |
19190s | the fall Championship if you had asked |
19192s | me that a day ago I'd be I'd be like |
19194s | yeah why wouldn't you |
19196s | um you know it's a good competitive deck |
19199s | you have open decklist so you know what |
19201s | to play around uh you have uh some some |
19204s | a lot of options and how you can build |
19206s | the deck and Tech it you asked me today |
19208s | I'm like nope get me out |
19210s | yeah I mean there's a couple things to |
19212s | say like the Guff nerve has been much |
19214s | more substantial than I at first |
19216s | anticipated it's so much harder to fit |
19219s | in that hero power when it actually uses |
19221s | up a full two Mana uh rather than just |
19223s | kind of the one manner you usually ended |
19225s | up using up |
19227s | um and also like even though the power |
19228s | level I think is still there for Druid |
19230s | it's place in the metagame is just so |
19233s | precarious right now like every deck |
19235s | feels like it has a strong |
19237s | match up against Druid when played well |
19239s | like the Demon Hunter you're just |
19241s | putting too many stats online you have |
19243s | so much burst damage these Rogues put so |
19245s | many stats online way more than the |
19247s | Druid can answer most of the time even |
19249s | the Mages I would argue when played |
19251s | correctly have a very very good shot |
19253s | against Druid with all the burst damage |
19255s | they have you can very often even |
19257s | counteract double Earth and scales on |
19259s | like a massive dinathrius or whatever it |
19261s | is later on |
19262s | um so I do agree that glory is going to |
19264s | be in a bit of a tough position because |
19265s | of that uh and we'll have to see whether |
19269s | he can take a win maybe against the |
19271s | likes of this Demon Hunter is one of the |
19272s | better decks to do so because it can be |
19274s | a little slow getting off the starting |
19276s | line if it doesn't hit an early relic of |
19278s | phantasms |
19280s | yeah but we've seen that that just |
19282s | hasn't been the case |
19286s | uh that's just the way hearthstone's |
19288s | been playing out today you know uh it's |
19290s | just everybody has all the things that |
19292s | are good |
19293s | um uh which is sometimes exciting but |
19297s | right now you know we're kind of at the |
19298s | height of a metagame right things are |
19300s | not solved but uh definitely in a place |
19303s | where |
19304s | um decks are refined because they've |
19307s | been around for uh quite some time so if |
19310s | you have a high power level deck that |
19311s | hits its curve you have games like we've |
19313s | seen today |
19316s | hey |
19320s | uh yeah uh they've been some interesting |
19323s | ones like obviously the players at the |
19325s | getting the business end of the stick uh |
19327s | in plastic in particular I've been |
19330s | having a bit of a rough time of it uh |
19331s | but hopefully we'll see some more |
19333s | interactive games in glory vs tan soccer |
19335s | this is of course a repeat of Masters |
19338s | Tour Castle mathria or or murderer |
19341s | Castle nathria |
19343s | um with those two being locked in in the |
19345s | finals we were guaranteed our first APAC |
19347s | winner of a Masters Tour but tansoka was |
19350s | able to take it down and be crowned with |
19353s | that especially impressive achievement |
19355s | one that G and I were very very happy to |
19358s | see |
19359s | and it would be obviously a huge boost |
19362s | to his career to be getting a win here |
19364s | or a top forward going through to the |
19366s | world championship as you know like uh |
19368s | subtle and Lorinda was saying he's been |
19370s | here right from the start of competitive |
19372s | Hearthstone still plugging away which is |
19374s | something very impressive to see |
19376s | however I gotta say that for Glory the |
19378s | back to back to back World Championships |
19381s | would be an unbelievable performance it |
19384s | would it would |
19386s | um |
19387s | uh it's been quite the rare sight in |
19390s | competitive Hearthstone and we got some |
19392s | history behind us now uh the Naga priest |
19395s | Naga priest versus Relic |
19398s | Demon Hunter remember when rally Demon |
19402s | Hunter was a meme |
19403s | shall bring victory |
19406s | not anymore |
19410s | well said |
19414s | that's the statement |
19417s | I don't want to gross them up too |
19418s | heavily but backstage Soul has been |
19421s | talking some serious smack talk about uh |
19424s | handmaiden being kept in the Mulligan |
19426s | saying it's the literal worst card to |
19428s | keep literally 100 of the time and uh be |
19433s | interested to see here where the tansoku |
19435s | agrees with him |
19438s | okay |
19441s | oh he's a learned man he knows it that's |
19443s | do we have the Scribe too |
19446s | um which is uh |
19449s | I guess a a little more interesting in |
19452s | terms of |
19454s | Mulligan decisions than the handmaiden |
19457s | yeah on agreement that handmade is just |
19459s | the absolute worst card to keep all the |
19462s | time even on the coin even with the |
19464s | perfect hand yeah when I draw it I can |
19467s | see it out of principle yeah just to |
19470s | lower its win rate it's drawn win rate |
19474s | oh |
19475s | this is just a massive conspiracy |
19478s | all right nice little opening from Glory |
19481s | gets the discounted scorpid which is |
19483s | just good to have on board to contest |
19484s | tonsoku it's going to put him you know |
19487s | behind just a tiny bit in terms of |
19488s | trying to ramp things up this isn't the |
19491s | mo this isn't like a terrible hand for |
19493s | tonsoku has some spells to be able to |
19496s | use the handmade has blademaster Samurai |
19497s | to be able to deal with the phantasms uh |
19500s | if it were to come out early right to |
19502s | deal with that burst push |
19504s | I must consider |
19511s | who knows what Secrets but what about |
19515s | the tempo brand oh this is what I like |
19519s | to see from Glory the one thing I was |
19520s | kind of wondering if I agree on or not |
19522s | was like the Abyssal depths or the the |
19525s | I-beam both had uh their Merit but this |
19527s | just getting stuff on board I fully |
19530s | agree with the priest has |
19531s | almost no answer to this on the other |
19534s | side |
19536s | um wait wait wait wait wait wait wait |
19537s | wait never mind |
19540s | radiant uh-huh Shadow word devour uh-huh |
19546s | nope |
19548s | trying to make Samurai work |
19551s | you can't you can't |
19553s | um he has three Mana he has three Mana |
19555s | yeah handmaiden boom |
19559s | radiant Shadow or devour |
19562s | bless coin |
19564s | Priestess handmaiden shadowboard devour |
19567s | again |
19569s | concede |
19571s | there it is I found the line he's got it |
19575s | oh |
19578s | this is so good Lori on the other side |
19581s | hitting the absolute juice another |
19582s | choice between I-beam or Abyssal depth |
19585s | wait again it's actually kind of a close |
19587s | Choice what about sigil |
19590s | uh I don't |
19593s | think he's going that wide on board |
19595s | right |
19596s | the Sigil of Silence |
19598s | oh silence oh sorry I thought that was |
19600s | the uh now the central location sorry |
19603s | okay lock up the board right before a |
19606s | pop-off turn yeah yeah place down on |
19608s | Central silence I mean it doesn't really |
19610s | do much against Boone but it blocks the |
19612s | taunt right it'll get rid of the taunt |
19614s | limits time so because options I don't |
19616s | know just a thought |
19617s | it's fair I think it's reasonable for |
19619s | him to expect this board to stick though |
19621s | and so I think I'd rather choose one |
19622s | that has a little bit more Synergy with |
19624s | bran uh like it's a very limited hand |
19628s | and hit in order to be able to clear |
19631s | this board yeah |
19634s | the woman is again why I was looking at |
19636s | a business Abyssal depth honestly to |
19638s | just draw your hand yeah your deck even |
19641s | quicker yeah yeah well that makes sense |
19645s | that's a major pop-up turn here |
19648s | uh comparative to how weak the hand was |
19650s | looking |
19659s | oh yeah and it's a really really big |
19663s | deal that this brand dies as well |
19666s | I think this is what this is exactly the |
19668s | play that I said last time yeah exactly |
19671s | just uh possible |
19677s | okay so we got I-beam and what is that |
19679s | multi-strike |
19682s | and to be fair to you TJ that's digital |
19684s | silence would be looking real juicy |
19686s | right now |
19688s | that's what I'm saying right you get you |
19691s | get two of them you get a second |
19692s | noggling |
19693s | obviously it doesn't the Battle Cry |
19695s | doesn't do anything right but your |
19697s | Brand's probably not sticking maybe it |
19698s | sticks I think it was probably sticking |
19700s | though |
19702s | why this was a very specific hand to be |
19704s | able to clear off the the brand sure |
19706s | yeah I used every card but one literally |
19711s | apart from the unplayable card in his |
19713s | hand yeah the one that's you know 26 |
19716s | Mulligan win rate |
19719s | rounding up yeah |
19736s | this whole premise it there's the fix |
19742s | well it does set up for the clear next |
19743s | turn |
19744s | just about yeah you just take a smooth |
19748s | 14 you know |
19750s | nice and clean yeah |
19767s | I'd much rather get the hair power in |
19769s | the trade here obviously Gloria was |
19771s | setting up for something yeah |
19775s | if this sticks you have a |
19779s | decent shot of just winning the game |
19780s | next turn so |
19782s | that is the juice right there |
19788s | you've got chaos strike take down the |
19791s | okay that opens up in some more that's |
19793s | just a clear now if you want it with |
19795s | chaos strike Relic uh Extinction I |
19797s | believe because extinction's up to six |
19799s | damage it will deal yep |
19802s | oh sorry not care strike fell barrage oh |
19804s | barrage yeah yeah plus The Relic it's |
19806s | nice and clean you can just fit into |
19808s | hero power afterwards and yeah yeah push |
19811s | the two damage to base I was obviously |
19813s | love to be able to uh use the vault |
19816s | with a relic but now has a bunch of |
19819s | great top decks with the other relics |
19822s | which are going to be good at any given |
19823s | point yeah that's right relic of uh |
19827s | phantasms if he gets it next turn that's |
19829s | pretty close to a guaranteed win uh in |
19832s | all honesty just because with Samurai |
19834s | already having been played there's very |
19836s | little chance that tansoku can develop a |
19839s | big enough board yeah |
19841s | here |
19846s | yeah nothing else to do with the man I |
19848s | guess you could trade away The Shard and |
19850s | just see what happens but |
19852s | just putting a couple four sixes on the |
19854s | board especially with the handmade in |
19856s | hand trying to Juice It Up exactly yeah |
19858s | that's what you're trying to move |
19859s | towards here get the handmaiden played |
19861s | draw |
19862s | be |
19864s | remaining radiant in your deck draw a |
19866s | school teacher draw a |
19869s | amalgam as well and just start popping |
19871s | off with these wigs as much as possible |
19872s | yep |
19878s | foreign |
19881s | LY mean that one million sticks on the |
19883s | board here for Tan soku which is scary |
19886s | even with the oh hellatrix there and |
19890s | that's quite a draw |
19892s | yeah yeah |
19895s | would have to |
19896s | dump the serpent week though right |
19899s | because it's unactivated right now or |
19901s | obviously yeah play the handmaiden first |
19903s | but I think I would let the serpent wig |
19905s | go here |
19912s | yeah I think you gotta just keep the |
19914s | pressure upright get the car draw out of |
19916s | the way |
19917s | it's just the follow-up's probably not |
19919s | going to be good because you're only |
19920s | going to be able to play uh |
19922s | I guess you could trade away The Shard |
19926s | play the slitherspier trade The Shard |
19928s | Thrive for no I wouldn't separate with |
19931s | one plus three Mana you'd have to play |
19933s | the shot I'm closer to playing the |
19935s | shortage oh yeah playing the shards get |
19937s | out yeah |
19939s | I wonder yeah play The Shard then Thrive |
19942s | for the serpent wig exactly vicious so |
19945s | there's beer and serpent week yeah |
19946s | that's that I think that was that's the |
19948s | line |
19950s | oh because now we're oh wait let's have |
19955s | a blessed we'd much rather have played |
19957s | that I think and done an additional five |
19959s | yeah |
19962s | uh but then you know I was talking about |
19964s | how Glory could lock down the board if |
19965s | he got a relic of phantasms last turn uh |
19968s | he hasn't found it and with now the best |
19970s | being an unenfused zymox and no way to |
19974s | infuse it because even if it's at four |
19977s | he can't trade in the meltronics and so |
19980s | if he takes extinctions he can clear off |
19985s | but hopefully the two smaller minions |
19989s | or I guess hopefully the big minion |
19991s | because it's a four but that's a little |
19993s | unlikely |
19996s | okay |
19998s | that's from where he's at a potentially |
20000s | good outcome but from where we're sat we |
20002s | can see lethal in game one |
20006s | and uh pretty |
20008s | in game |
20009s | this is one win it's like oh |
20013s | this is my heart |
20017s | oh yeah you gotta love the tonsoku pop |
20019s | off just for a game one win uh so stoic |
20022s | the the uh the rest of the game though |
20025s | um but a nice little uh win in the books |
20028s | good swing turn uh with the blade Master |
20031s | camera and that's just what let it |
20032s | happen obviously Glory didn't have the |
20035s | the greatest of hands right that had |
20038s | reactive tools to be able to deal with |
20040s | some of the boards but |
20041s | you know with how Relic uh Demon Hunter |
20043s | works you know you have to put on |
20045s | pressure at some point and it was just a |
20047s | little bit too late in the game needed |
20050s | that A phantasma Relic Dimensions early |
20052s | to go along with that Relic ball in |
20053s | order to make it happen |
20055s | yeah he did lose out on card draw at the |
20058s | end of the game I will say he was |
20059s | offered twice um both off the Scorpion |
20063s | and off the school teacher Abyssal depth |
20065s | which would have drawn him the two |
20066s | lowest cost uh minions in his deck which |
20069s | were what is that in Demon Hunter |
20072s | uh |
20074s | not many at the bottom end like what |
20075s | lady said you know bran yeah like these |
20078s | are decent cars almost already played so |
20080s | it would have been like yeah yeah and |
20082s | and you know in scorpion yeah that's |
20083s | good that's good value that's good ways |
20085s | to lock down the board as well and I |
20087s | totally get what he was going for in |
20089s | choosing the uh I-beam on both occasions |
20093s | when it was off a term because it gave |
20094s | him a little bit more clear potential |
20095s | but I do think he was maybe relying a |
20097s | little bit too much on the top deck |
20099s | potential of his deck which is a little |
20101s | bit dubious with this deck if you miss |
20103s | the relic of Dimensions it's really uh |
20107s | not not very heavy on the card draw |
20109s | dubious bro yeah |
20112s | I knew it as soon as I said it was like |
20120s | ah Kirsten poor locked |
20125s | you dubious deck |
20127s | dubious deck to ever do it |
20131s | you'd be his deck David Dooby Dooby Doo |
20137s | I still don't know what that voice is |
20138s | like is this |
20141s | I don't know it's it's my colleague |
20143s | what's an American Voice |
20148s | that's what it is up my DP dudes |
20159s | unbelievable |
20164s | that I could ever be an American |
20166s | Yes actually |
20172s | well how are we looking about this one |
20174s | it's a very very cursed half of the deck |
20176s | for tansoku uh so yeah I appreciate the |
20180s | full model and instead finding all of |
20183s | this goodness that's the juice |
20188s | and Gloria |
20191s | [Music] |
20193s | not the best early game but |
20195s | has I mean I guess just rolling of |
20199s | Extinction is decent it'll deal with |
20201s | this flame up unless Tom soku decides to |
20203s | coin another one but it's not going to |
20206s | yeah I fully agree with it it's a |
20208s | mulligan for Glory just uh yeah a |
20211s | guaranteed player against either flaming |
20213s | pool Wicked shipment and then juice up |
20216s | his |
20216s | Extinction uh his phantasms and of |
20219s | course the relic of Dimensions which |
20222s | he's picked up now which if he can find |
20224s | himself the location before then he's |
20226s | looking absolutely fantastic of course |
20228s | uh but even without that this is a slow |
20231s | hand for sure uh but the kind of hand |
20234s | that can do very very well as long as |
20236s | tan soku doesn't get off to two of an |
20238s | explosive uh too explosive of a couple |
20241s | turns here |
20242s | yeah but tansoku has |
20245s | quite the good curve oh yeah |
20248s | and go cultist next turn I played the |
20251s | circle instead of the cult to this turn |
20252s | obviously because one is just more power |
20254s | present on board two it's a higher |
20256s | upside if you do draw a library off the |
20258s | top |
20259s | um you know order of play it helps |
20262s | Infuse the mischievous M2 so |
20264s | everything working out but now Gloria is |
20266s | going to start to hit uh his curves it's |
20269s | just you know is it too late at this |
20271s | point is the only |
20273s | only question |
20277s | blade Master Samurai is certainly |
20281s | tempting here because if you're |
20283s | expecting mischievous imp as the the big |
20285s | play it does activate it |
20288s | but they'd have to trade everything in |
20290s | uh in order to be able to play it |
20292s | assuming you choose Minion or I mean you |
20294s | could choose whatever they'll have to |
20295s | trade in anyway if they want to play the |
20298s | Imp and that saves you a lot of Health |
20300s | in the meantime and maybe gives you that |
20302s | time to find the location to go with |
20305s | this Extinction now for a full board |
20306s | clip or at least closer to a football |
20308s | player yeah |
20314s | foreign |
20326s | just basically a six health field there |
20328s | knowing that it can die on board but |
20331s | setting up |
20335s | oh my goodness this is an expensive hand |
20337s | for Glory |
20342s | okay okay |
20345s | it's not bad |
20348s | it's just a question of whether or not |
20350s | it will stabilize uh because now it's so |
20354s | cool as well is not only getting the |
20356s | minion chip damage but the curse damage |
20358s | as well which where things get so scary |
20360s | for Glory yeah |
20365s | and are these four fours from kertress |
20371s | three attacks three threes right |
20374s | oh from Katra sorry I thought you meant |
20376s | from the on the relics oh no from Curtis |
20381s | I don't know if the relics are good |
20384s | enough I'm just wondering if with the |
20387s | Fel barrage |
20389s | uh not quite |
20392s | awkward numbers yeah very awkward |
20396s | that are up to hey you can only get them |
20398s | up to four he just needs the location |
20401s | here to be able to go double relic of |
20402s | Extinction and then maybe we could talk |
20417s | I will teach her into another relic of |
20420s | Extinction |
20421s | should I get it done either |
20426s | all right |
20432s | one damage off from tonsoka's |
20434s | perspective |
20436s | again |
20440s | but I mean yeah yeah it's I think you |
20443s | still do it the only play you can make |
20446s | here yep |
20448s | forces glory to have to play The Curse |
20450s | from hand as well |
20452s | uh |
20454s | two of his Mana the following turn |
20457s | I guess with curtress not so much |
20459s | exactly what happens if they play |
20461s | kartra's next turn is the question |
20462s | because you get them down to one up to |
20465s | six they take three more from the curse |
20468s | so unless you hit another curse on the |
20469s | following turn you're not actually |
20470s | killing them and you would then not be |
20473s | killing the fell bats uh with the tams |
20475s | in afterwards as opposed to the Abyssal |
20477s | wave okay |
20480s | so I can actually respect this line |
20483s | all right |
20486s | a little bit more conservative |
20490s | because this means if kurtius comes down |
20492s | here you know if they don't have coaches |
20494s | you win the game anyway because you just |
20495s | cursed them again next turn if they do |
20497s | have purchase you have an actual clear |
20498s | to all of these Minions on the other |
20500s | side yep big difference |
20511s | oh |
20515s | very very close |
20523s | you're thinking about whether or not to |
20524s | bank the heel from the touch |
20527s | I wonder I don't |
20531s | think you would do that it removes lady |
20533s | dark vein as an owl which is a pretty |
20535s | big deal but |
20538s | I guess maybe I'm thinking a little bit |
20539s | too niche |
20548s | oh yo yo the damage really starting to |
20551s | ramp up now uh for Glory |
20562s | we have a fury fell barrage |
20574s | eye marks then |
20576s | I think you've got to play the Abyssal |
20578s | uh the curse here right |
20581s | you can't put yourself in that lethal |
20583s | range anybody |
20587s | okay chaos leech is nice for some heal |
20593s | uh but it's a little awkward in terms of |
20595s | the numbers because you really want to |
20597s | play curse plus fell barrage |
20601s | uh in order to get the fell barrage in |
20603s | the pool for Jace on the following term |
20604s | yeah |
20606s | give them hell though he's not taking |
20609s | the heel on this turn which means |
20611s | there's a coupler out here dragged below |
20614s | being one of them soaking as the |
20616s | Townsend plus drags is exactly enough to |
20619s | close out the game all right we're still |
20620s | Hop Off |
20623s | there it is oh there's a mini one but it |
20626s | was there |
20631s | I mean how many Hearthstone players you |
20633s | know that do a jig when they win the |
20634s | game that's truly special yeah when they |
20637s | win a game not even yeah it's just a |
20639s | straight up game |
20640s | Firestone and then straight back to |
20644s | imposed |
20645s | composed on Sogo |
20649s | um |
20649s | yeah okay just even harder left for |
20651s | tonsoku it is the aggressive uh Demon |
20655s | Hunter not The Relic variation so right |
20659s | um a little bit of bibliomite action |
20663s | oh it's just impossible to kill |
20667s | it actually is it literally Never Dies |
20671s | pushes 15 every game |
20675s | honestly succubus wishes |
20678s | or whatever succubus is now didn't they |
20680s | change it into like a weird dog thing |
20687s | yes the fell fell Hound |
20692s | bless sound |
20694s | the |
20698s | Bell Beast |
20702s | and I do think that this deck being the |
20705s | remaining one for tanzok who works very |
20707s | nicely for him as glory is going to be |
20708s | lining up his own Demon Hunter for the |
20710s | third game in a row |
20712s | this is the problem with this version of |
20715s | Demon Hunter The Relic one sorry is it |
20718s | does not have that comeback mechanism |
20719s | that I was talking about as the original |
20721s | weakness with |
20723s | relics is you spend the whole game |
20725s | slowly juicing them up getting more and |
20727s | more powerful setting up for a big zymox |
20729s | or a big relic of Dimensions to draw all |
20731s | your deck and get huge discounts but |
20734s | then how are you winning the board back |
20736s | it's relative extinctions pretty much |
20738s | exclusively that you have now that |
20740s | topple the idol has been cut from the |
20742s | list and therefore when you're up |
20744s | against decks like Naga priest imp |
20746s | warlock aggro Demon Hunter oh hey the |
20749s | three car the three decks in tanzok is |
20751s | lineup you're gonna struggle because you |
20753s | just can't pull back the board once |
20755s | they've won it uh turns one through four |
20762s | ladies Dental can sometimes be comeback |
20764s | mechanism but sure yeah oh geez it's a |
20768s | bibliomite oh no I want bubbly in my ear |
20771s | it's unkillable |
20775s | it does actually just live forever |
20777s | doesn't it do you coin it out I guess |
20779s | you did it's just the most amount of |
20781s | damage isn't it oh no okay double |
20782s | slitherspoon yes a little bit of Spears |
20785s | on board and then |
20788s | then you hit him with the uh the biblio |
20791s | the biblioteca |
20793s | take them to the tecca |
20799s | oh okay that's |
20803s | not a guaranteed full clear it's a 50 |
20806s | 50. |
20808s | because the first two have to hit |
20809s | different minions |
20810s | I'm taking it |
20820s | okay pretty big outcome for tansoku |
20824s | all the magistrate that's so sick |
20828s | well hey |
20832s | maybe it'll be |
20836s | still because the military will come out |
20838s | before the magistrate I don't know |
20840s | uh you're gonna play fury next turn I'd |
20842s | be surprised okay yeah |
20848s | all of a sudden looking white winnable |
20850s | actually for for Glory |
20853s | with a couple of good top decks a bit of |
20855s | card drawn like a a relic of dimensions |
20857s | on turn five and he is laughing |
20865s | oh |
20874s | biblio mic can't turn left |
20887s | okay gotta respect the uh |
20891s | there's a full clear |
20897s | as TJ teaches his sons every day you |
20900s | gotta respect the bib |
20901s | I am not blind |
20908s | that's so good it's actually not |
20911s | terrible for Glory either yeah that's a |
20913s | huge turnaround for Glory now right yeah |
20919s | he's got miltronics Relic uh which is |
20923s | probably the most disruptive play he can |
20925s | make and it does of course lead uh Leaf |
20929s | setheno Plus |
20932s | the predation in hand which means |
20934s | there's still some pretty strong clear |
20935s | potential it's not like he places one |
20937s | good removal option |
20941s | but he Gloria is still very much relying |
20943s | on some good top decks here this hand |
20945s | keeps him alive at the moment but it |
20947s | certain does not win in the game yeah |
20949s | yeah |
20952s | [Music] |
20956s | foreign |
20959s | [Music] |
20971s | could have been used if meltronics had |
20973s | come down to like get rid of the Jace |
20974s | from the hand and then unlock the uh the |
20977s | rest of it there |
20982s | theoretically |
20984s | right now all about Theory |
20987s | foreign |
20989s | no relic of Dimensions unlucky |
20995s | uh |
21000s | this nothing feels great |
21004s | yeah you can't afford really to go |
21006s | meltronics plus fell barrage because I |
21009s | mean pulling off one ones |
21011s | the bran hero power fell barrage to |
21014s | clear the board is that where we're at |
21021s | I know it's literally just stats but |
21022s | bran isn't doing anything with this hand |
21024s | anyway so I'd rather use it to soak up |
21026s | some damage |
21027s | [Music] |
21031s | yep |
21034s | uh just Holding On by the skin of his |
21037s | teeth like a single good top deck for |
21039s | glorion this all turns around |
21045s | but damage is gonna start piling in |
21046s | katsuki does have to finish her with |
21048s | this load it up and ready to go I feel |
21051s | like it's got to be this turned for for |
21054s | I guess phantasms would work too just |
21056s | because it's a lot of stats on the board |
21058s | but |
21060s | oh wait |
21063s | okay yeah never mind I thought he had |
21065s | one Mana left I was like oh that's a |
21067s | juicy three four I don't know |
21070s | get rid of that Jace I'll see you later |
21072s | buddy |
21073s | oh man it's close isn't it it gets the |
21076s | clear I guess you can get chased down |
21079s | next turn |
21080s | I could really see it going either way |
21082s | still |
21088s | probably creeping in the favor of Glory |
21090s | now I think his own Chase next turn gets |
21093s | him very close to lethal actually yeah |
21097s | oh |
21107s | this is like |
21111s | well players just have a Jason hand and |
21113s | nothing to do while they wait |
21131s | price to hair power the location like |
21134s | maybe no one's tried this before |
21138s | hold on |
21141s | I'll be the first |
21150s | really so Chase okay not Juiced up |
21153s | enough I guess or with no board to clear |
21156s | I guess it would be a little dangerous |
21157s | to start flinging around predations with |
21160s | uh no real Target yeah |
21175s | but even so it doesn't clear the board |
21182s | okay yeah I was like Phil brush it was |
21184s | like the obvious voice but like what if |
21187s | your wings of Heap just to put more |
21188s | stuff on the board |
21192s | I guess Jace wouldn't matter there's |
21193s | enough stuff on board already to |
21195s | so |
21197s | I mean was there even a foul barrage |
21204s | all right play it and pray yeah |
21208s | pretty sure it doesn't do enough but |
21210s | you never know |
21219s | hmm |
21231s | I mean it does more than |
21233s | metamorphin plus Vanguard |
21237s | yeah unless he's thinking he's out is to |
21239s | survive the turn because your opponent |
21241s | doesn't have base in hand or anything |
21243s | really and then you top deck fury on the |
21246s | next turn which would bolster your |
21248s | damage quite heavily like again I'll be |
21250s | honest I'm not entirely sure of the |
21251s | exact amount of damage that tan circle |
21253s | is going to deal here but I'm sure he's |
21254s | been keeping closer track and will have |
21258s | come to the conclusion that this gives |
21259s | him one extra out |
21261s | I'm assuming yeah |
21268s | right now |
21273s | foreign |
21284s | this does admittedly feel like it's not |
21286s | guaranteed lethal uh with the way the |
21289s | order could work out like if you get |
21291s | fellow barrage first |
21294s | and then you know your predation doesn't |
21296s | hit face then yeah things could go wrong |
21303s | this is good enough though assuming that |
21306s | yeah it would just be wouldn't would |
21309s | Fury be enough nope it's a chaos strike |
21314s | yeah I'm gonna go ahead and guess this |
21316s | Chase is not Juiced up enough to to do |
21319s | it yeah yeah I don't think it's nearly |
21321s | Juiced up enough it was a lot of just |
21322s | minion curve early on in the game didn't |
21324s | did play like one fear earlier but gory |
21326s | is going to get a win on the board |
21329s | uh so we're not gonna have another |
21330s | blowout series |
21332s | uh like we uh have seen for much of the |
21335s | day today it's literally just Fury |
21337s | Hunter and xiaobai they're two matches |
21340s | uh that haven't been three O's today the |
21343s | only two players have actually seen more |
21346s | than three games in a series though |
21349s | at least we have that to be thankful for |
21351s | but the rolling theme across the board |
21353s | is actually a pretty big deal still |
21355s | incredibly worried about the druid |
21358s | uh-huh |
21360s | um but |
21363s | one Bridge has been crossed |
21367s | indeed and |
21370s | I will say this is not an overly greedy |
21372s | build of Druid from Glory here there's |
21375s | double spammy Arc and it's a fantastic |
21378s | card against aggro Demon Hunter |
21379s | especially with the battleborn Vanguard |
21381s | playing such a key part in those early |
21383s | turns there's sir Finley for if you need |
21386s | a little bit of you know just a redo on |
21388s | your hand if you've drawn the bad half |
21390s | of your deck double Druid of the reef uh |
21393s | there's the Eternia Moore as well which |
21395s | can be useful just as an early Play Even |
21398s | though there's not many good silence |
21399s | targets basically just it's a dreadless |
21402s | that can beat the Demon Hunter I believe |
21404s | uh with some of these tech cards in |
21406s | addition to just the traditional ramp up |
21409s | play a huge minion hit it with Earth and |
21411s | scales GG |
21413s | yeah |
21417s | oh well here we go see him if how much |
21421s | of a beating this could uh potentially |
21423s | be |
21424s | but two eyes are full it isn't over |
21427s | between us brother oh my God biblio my |
21430s | how does this deck even deal with |
21431s | bibliomite |
21432s | it does not |
21436s | uh |
21440s | Planet evidence into natural causes |
21443s | Planet evidence into natural causes boom |
21447s | and plus that simple as that |
21453s | I think Gloria's got the right idea of |
21454s | it though instead of trying to answer |
21455s | this board you just go as uh |
21458s | aggressively as you can on the ramp and |
21461s | he has got himself admittedly a really |
21462s | nice little hand uh for this matchup |
21465s | with plenty of ramp and as I said that |
21467s | spammy Arc and this which can be such a |
21469s | crucial card |
21477s | he's one of the |
21480s | metamorphins and then go Vanguard |
21483s | multi-strike metamorphin on turn three |
21486s | yeah I think that makes sense |
21490s | allows you to fill out your curb to |
21491s | clean it |
21495s | yep |
21499s | so double metamorphin at any point could |
21503s | be really good but it there's no it's |
21506s | not happening for at least a few turns |
21507s | yeah |
21512s | oh each star before it's getting real |
21515s | scary for Glory |
21517s | yeah |
21519s | uh but again he's ramping up into the |
21521s | cards that deal with it with spammys |
21524s | like the the stabilization later on in |
21526s | the game can be really good especially |
21528s | with that ramp like it just takes a you |
21531s | know a single turn with a giant Earthen |
21533s | scales or you know a swing turn |
21535s | you're gonna be right back in it |
21538s | however uh yeah this is a lot |
21543s | yeah I do really like to play uh tansoka |
21546s | even though it was tempting to get the |
21547s | fossil fnatic down on this term for some |
21549s | media card draw uh the fact that a |
21551s | minion has been played Jump at that |
21554s | opportunity because if they don't have |
21555s | specifically spammy organist here they |
21558s | are Omega dead |
21563s | I make this look easy |
21567s | and even if they do it's still far from |
21570s | guaranteed the glory will be able to |
21572s | stabilize |
21578s | what a find and really intact |
21581s | as tansoka is almost getting himself to |
21584s | the point where he's lower on health and |
21586s | Glory just by bashing his head into |
21588s | every minion that comes down |
21593s | all right |
21601s | stabilization we shall find kind of sick |
21604s | like he's rewarded for putting two of |
21607s | them in the deck it's very very often a |
21609s | one-off uh as a tech card but I really |
21611s | like the list that does run double |
21613s | spammy Alchemist if you're gonna bring |
21615s | Druid I think there are a few decks |
21617s | right now that are |
21619s | very weak uh to the spammy yeah |
21623s | I grew I think I'm louder like one |
21626s | spammy it is probably enough but in an |
21630s | internment play Maybe |
21632s | it's uh |
21634s | you just want the consistent drop that's |
21635s | the The Meta read that you're going with |
21639s | boys just sending it face as well my man |
21643s | I mean what else are you gonna do right |
21646s | yeah yeah I mean |
21649s | trade is not doing much but now the |
21651s | stabilization coming in for Glory these |
21654s | turns back to back to back spammy spammy |
21656s | ivis Miracle grows to follow after as |
21659s | well it's a disaster for tansoku and now |
21662s | he gets the glaive after both of the uh |
21666s | the multi-strikes have already been |
21667s | played |
21668s | why was I even worried about this druid |
21671s | Bible it might just stood no chance |
21674s | whatsoever There You Go Thomas was going |
21676s | to concede we're going to game five |
21677s | uh and it is going to come down to |
21682s | um the Demon Hunter once again for |
21683s | tonsoku that has struggled a little bit |
21686s | and the Warlock from Glory which uh |
21690s | not much faith in warlock after the |
21693s | beating we've seen it take thus far |
21695s | today I think Raven said it's only taken |
21697s | one win that wasn't against another |
21699s | warlock oh really um well two wins now |
21703s | because tonsoku won with uh the Warlock |
21706s | at the beginning of this series but |
21707s | across the whole day with a lot of |
21709s | warlock games played I think you're |
21711s | right |
21712s | um well I'm not right Ravens right 102 |
21715s | sorry this that's the this will be the |
21716s | third one if Gloria is to if Gloria is |
21719s | the fourth one it would be the fourth |
21720s | one of course but very few considering |
21723s | played there have been |
21727s | two previous wins for warlock against |
21729s | non-wall components but yeah so this |
21731s | would be number three |
21734s | if Glory wins |
21736s | oh because tanzok has already won with |
21738s | his warlock against the opposing yeah I |
21739s | know that was number two that was number |
21741s | five I wasn't I wasn't counting uh |
21743s | gaboom's warlock oh okay why because |
21747s | it's different oh okay okay fair enough |
21752s | slightly different okay it's different |
21753s | enough I guess |
21755s | [Music] |
21760s | uh uh well do you have little faith in |
21763s | this import look against the aggro DH |
21765s | however TJ |
21768s | yeah you can just get blasted |
21772s | kind of true do you see a dread Persian |
21775s | glaive and you're you're done |
21780s | bibliomite how do you ever kill it |
21783s | right below four health |
21787s | [Music] |
21788s | comes out before drag below |
21793s | I know and I |
21795s | well they saved the coin but yes I see |
21797s | your point I see your point and I do |
21799s | agree with you mostly is that this is a |
21800s | a rough matchup for the Warlock you have |
21802s | to get ahead and stay ahead because |
21805s | those turn six board clears in tams in |
21807s | an Abyssal wave are just way too slow |
21809s | against this dick yeah |
21812s | oh just gonna start okay yeah this it'll |
21815s | this saves the coin that makes sense |
21817s | awesome just gonna start honorable |
21819s | killing |
21821s | uh but with the Vanguard and wanting to |
21824s | save the coin for you know potentially |
21826s | like just an extra damage with Lady |
21827s | Steno |
21829s | does make sense |
21830s | instead of just using the hero power |
21832s | spin the Mana now oh and uh what is this |
21834s | you know what I said about winning the |
21836s | board yeah that's over that is not |
21839s | happening anymore |
21842s | right now the double touch however |
21849s | oh okay that's a good draw it's a good |
21852s | draw with times in |
21857s | go tap touch I guess just to use it to |
21860s | gain a bit of Health yeah |
21863s | actually I think there's argument both |
21866s | ways but I would probably end up on |
21867s | using the top |
21871s | before |
21873s | not tapping at all oh tap wow I was just |
21877s | saying this is good enough yeah I can |
21880s | stop here |
21881s | well but I mean it kind of is though |
21882s | right you guys see where it's coming |
21884s | whatever next turn and then you just a |
21886s | cool on five and tampson on six and you |
21889s | know your plays are spoken for |
21893s | um demons demons |
21898s | I'll take it Tiff's gonna draw your |
21900s | cards anyway the other Thompson the |
21902s | other other tamson |
21904s | the Forgotten times in |
21909s | I think the quest reward is the |
21911s | Forgotten Tamsin now that's true that |
21912s | was tams in number one for the longest |
21915s | time oh yeah well |
21918s | except when you consider when there was |
21920s | only one tamson |
21923s | yo G Tamsin yeah |
21926s | [Music] |
21929s | what's the most forgotten of the |
21931s | mercenaries in any form |
21935s | of Minion hero or Quest |
21939s | uh |
21943s | not recara |
21945s | not tamson |
21947s | Quest goth that's a very rarely spotted |
21950s | one |
21951s | ah yeah it was played for a little bit |
21953s | but oh actually Quest carry all It's |
21955s | gotta be right that's that's not oh yeah |
21958s | quest carial for sure who even is she |
21961s | I I don't even know just something with |
21964s | the hero power but I don't even know |
21966s | exactly what it is yeah me neither it |
21968s | Buffs them in some way yeah exactly does |
21970s | it make two of them or give them stuff |
21974s | both probably who knows it doesn't |
21977s | matter yeah |
21980s | but the other carrier the other other |
21983s | character cereal and the other carrier |
21985s | are very good they're definitely in in |
21988s | like you know top three |
21991s | agreed |
21993s | oh yeah gets another touch and another |
21995s | grimoire this is a good good cleanup |
21998s | Glory honestly |
21999s | this might even be better than the |
22002s | alternative of actually having a board |
22006s | kazoku's just has this dread Persian |
22008s | Glade in this multi-strike like please |
22009s | play minions yeah it's just not doing |
22011s | anything is it |
22013s | yeah |
22016s | coin fell barrage magistrate ugh |
22021s | was Steno gone |
22024s | um this is okay a four manify for draw |
22027s | twos |
22028s | yeah I mean that's a lot of damage |
22030s | especially if Glory gives something to |
22032s | kill with multi-strike this is a lot if |
22034s | he throws the thano this is |
22036s | oh sorry sorry my bad yeah |
22041s | even without snow it's still |
22044s | really good but feel good Corey's at |
22047s | just a |
22048s | a nice smooth 29. |
22051s | I think straight up control warlock here |
22061s | I guess you could play slitherspoon and |
22063s | then just pass once again you yeah it's |
22066s | got to be it you really want them to |
22069s | play a minion so you can smack into it |
22071s | with the the multi-strike yeah if they |
22074s | place the cool or reform or anything |
22077s | with like five six Health that's just |
22080s | straight up extra damage that you've |
22082s | gained equal to the amount of Health |
22084s | though if you're Glory here |
22088s | just drag below file Library tap call it |
22092s | a day |
22096s | yikes |
22100s | got brands of cool next turn |
22107s | I agree Brown's all cool |
22109s | yeah |
22117s | don't miss yourself |
22121s | oh my goodness |
22124s | um |
22127s | this is |
22129s | fine and all and with dispose evidence |
22132s | and get rid of the curse |
22136s | I don't know |
22137s | I really don't know you know there's a |
22140s | grimoire of sacrificing hands so you |
22142s | don't really want to go wide on the |
22143s | board that's the issue right yeah yeah |
22145s | but do you just pass again like your |
22147s | opponent is gonna smell that something |
22148s | is up with this weapon because like half |
22150s | the combo is staring them in the face |
22152s | The Dread prison glaive is already |
22153s | equipped and if they just don't play |
22155s | anything you're just gonna take six a |
22157s | turn until you die yeah I grow impatient |
22160s | gonna send something's up hmm I wonder |
22163s | what this deck that only plays damage |
22165s | holding on the cards for |
22169s | that's okay like I'll never tell |
22175s | I think he might be trying to pull off |
22176s | some type of combo |
22198s | second multi-strike really I guess the |
22201s | second multi-strike let him push the |
22202s | five to face that's what that was for |
22205s | like it might have had more potential |
22207s | though |
22211s | oh really for fun I thought that would |
22213s | be brands are cool as well |
22215s | it's big it's not that big actually it's |
22219s | pretty big with the locations here yeah |
22230s | one of the scary things here for tonsoku |
22233s | is uh |
22234s | I don't know how well he's gonna fare |
22236s | against pocket trains lineup |
22240s | oh really you're not liking it |
22244s | uh |
22246s | I guess it's fine |
22249s | I know that Fury Hunter won uh sorry |
22251s | lost literally zero games with his boar |
22254s | priest during his entire last Mt run I |
22256s | still just kind of don't believe in the |
22257s | deck like after seeing pocket train get |
22259s | dumpstered on it felt like he was |
22262s | running into like not hard counters but |
22264s | nearly right yeah semi-hard counters |
22267s | that were teched |
22269s | I agree that is like |
22278s | so all in all we have 13 damage that we |
22281s | can Levy face on this turn but if you do |
22283s | that |
22283s | he's just dead |
22286s | so we need to send everything face and |
22287s | pray for Jace off the top |
22290s | uh but I think as we can see that's not |
22293s | going to be a possibility because |
22295s | there's just straight up 15 plus a |
22297s | couple of curses available with brands |
22299s | of cool |
22300s | and then Glory's taking it in a reverse |
22302s | sweep against the Demon Hunter Demon |
22304s | Hunter lost every game this series oh |
22307s | geez apart from the mirror in which it |
22311s | also still lost |
22314s | foreign |
22315s | that's a lot of losses |
22318s | adding up for Demon Hunter almost |
22320s | surpassing warlock but not quite |
22324s | in terms of uh the award for worst deck |
22327s | so far in day one of the Fall |
22328s | Championship but |
22330s | Gloria is Gonna Take It |
22332s | [Music] |
22334s | no more pop-offs for tonsoku |
22337s | at least for now |
22339s | but now still not out of the tournament |
22340s | as this was only the the second initial |
22343s | match for Group B we still have uh both |
22347s | the the Witness match and then the |
22348s | elimination plus decider left to go uh |
22352s | so plenty more Hearthstone yet to be |
22354s | coming but for Glory he's not a little |
22355s | bit closer to his third back to back |
22358s | world after reaching first place second |
22360s | place I mean hopefully it's not a |
22362s | continuing Trend and he just ends up in |
22364s | fourth but you know it's not a bad Trend |
22366s | to have I'd take that |
22368s | yeah |
22371s | and actually uh tonsoko on second |
22373s | thought |
22375s | pocket trains lineup is actually very |
22376s | similar to worries it's just the uh |
22379s | War priests thrown in there but cursive |
22382s | lock Relic Demon Hunter Druid the |
22383s | druid's just different it's Celestial |
22385s | it's alignment Druid |
22388s | um |
22389s | just more combo stuff right but the |
22391s | Relic Demon Hunter at least is exactly |
22393s | the same and that was a big struggle |
22395s | point |
22396s | uh for Glory in this matchup so could be |
22400s | for pocket train |
22401s | later on too we shall see I imagine the |
22404s | board priest is probably even just going |
22406s | to get banned so we're going to be |
22407s | looking at almost the exact same series |
22409s | the lower bracket just with a slightly |
22411s | different variation of Druid I say |
22413s | slightly different but I guess Celestial |
22415s | alignment has |
22417s | uh at least in the later stage of the |
22420s | game pretty differing play pattern than |
22421s | just the ram chair itself but there you |
22424s | have it Gloria's going to be facing |
22425s | gaboom |
22426s | in the winners match which will be |
22428s | coming up next and then uh later on |
22431s | we're going to have pocket train facing |
22432s | off tensoku for elimination and then the |
22436s | decider match and then we're gonna be |
22437s | done with day one I feel like uh I was |
22440s | expecting this weekend to come in and |
22442s | have like you know 14-hour days 10 best |
22445s | of fives of hearthstone I thought we're |
22447s | going to see a lot more slower decks |
22448s | yeah fear Hunter even scared us and said |
22451s | that Quest priest was going to be in his |
22452s | lineup I expected more of along the |
22455s | lines of that but it ended up going the |
22457s | other way with uh many players bringing |
22460s | faster aggressive lineups a lot more |
22463s | Tempo Rogue than I expected a lot more |
22464s | aggro Demon Hunter than I expected so |
22467s | there you have it we're uh we're moving |
22469s | along quite quickly but uh we still have |
22472s | uh three more matches left on the day |
22475s | here for day number one we're gonna wrap |
22476s | up Group B before we head into Group C |
22477s | and D tomorrow we're gonna have to go to |
22479s | a quick break before we jump into |
22480s | winners match of Group B so don't go |
22482s | anywhere more fall Championship action |
22486s | right after this |
22509s | thank you |
22514s | [Music] |
22522s | [Music] |
22531s | foreign |
22550s | [Music] |
22562s | foreign |
22564s | [Music] |
22577s | [Music] |
22589s | [Music] |
22597s | [Music] |
22609s | foreign |
22616s | foreign |
22624s | [Music] |
22633s | [Music] |
22640s | [Music] |
22645s | thank you |
22648s | [Music] |
22658s | thank you |
22664s | [Music] |
22676s | thank you |
22678s | [Music] |
22684s | foreign |
22686s | [Music] |
22693s | [Music] |
22705s | [Music] |
22713s | [Music] |
22722s | thank you |
22727s | [Music] |
22738s | [Music] |
22745s | [Music] |
22747s | foreign |
22748s | [Music] |
22779s | foreign |
22782s | [Music] |
22811s | foreign |
22812s | [Music] |
22849s | foreign |
22851s | [Music] |
22905s | thank you |
22911s | thank you |
22913s | [Music] |
22926s | foreign |
22929s | [Music] |
22968s | thank you |
22969s | [Music] |
22973s | [Applause] |
22975s | [Music] |
22990s | foreign |
22994s | [Music] |
23003s | [Music] |
23045s | thank you |
23049s | [Music] |
23072s | [Music] |
23083s | thank you |
23087s | [Music] |
23102s | hello everyone and welcome back to the |
23104s | fall Championship I'm Raven and joining |
23106s | me this time is Lorinda and we've been |
23108s | another match for you it's going to be |
23109s | the upper match from Group B it's going |
23111s | to be Kaboom versus glory and it's going |
23114s | to be a spicy one because we slowly |
23116s | getting to that point Lorinda where |
23117s | we're starting to see okay who's making |
23119s | it through to Sunday as the winner of |
23122s | this match we'll also join the winners |
23125s | of group a to get through those being of |
23127s | course xiaobai and Habu gabu yeah can |
23131s | you imagine if Glory makes it to the |
23133s | World Championships again again this was |
23137s | just book him a regular seat yeah that'd |
23139s | be absolutely nutty if she gets the |
23141s | final again little long way to go first |
23143s | but we are going to get to look now at |
23145s | gabooms decks operating in the wild as |
23149s | opposed to just directly targeting his |
23151s | opponent and it's going to be |
23154s | interesting to see how they get on |
23155s | because they were built with a specific |
23156s | job in mind which is to beat pocket |
23158s | train they've done that specific job and |
23161s | now we're gonna get to see how this |
23163s | lineup does against a normal functioning |
23166s | lineup as opposed to a ball priest one |
23167s | yeah I mean I can see the big spell Mage |
23170s | first I think generally most players |
23173s | have moved over to like the pink Mage we |
23175s | saw a little bit early on in the day and |
23177s | but nothing wrong with this deck it |
23179s | still does its job all right does have |
23181s | the benefit as you can see here of |
23183s | running those smothering starfish which |
23185s | what was once a very very common Tech |
23188s | card in the meta has gone out since the |
23190s | Nerf and I guess science is just not as |
23192s | powerful as it used to be but yeah |
23194s | running a double figure boom here so |
23196s | again very interesting how this lineup |
23198s | does as you said once it starts to get |
23200s | to the point where where you aren't |
23201s | facing an expected opponent you're |
23204s | actually facing more of the wider field |
23206s | in this tournament so far a good thing |
23208s | though for Kaboom is because this is a |
23210s | winners match the loser does not get |
23212s | knocked out they just drop down to face |
23213s | the winner of the lower match so still |
23215s | plenty of time left for gaboon but of |
23218s | course his opponent a player that is |
23219s | there well known and one of the top |
23221s | stars of APAC which is of course Glory |
23224s | been around for a long time now and as |
23226s | you mentioned has been doing very very |
23228s | well for a long time but there is a |
23231s | title he has not got yet and uh |
23232s | definitely once |
23234s | uh what's that like you've got all the |
23236s | titles Raven he hasn't got the title of |
23238s | champion of |
23240s | 2022. yeah more titles okay |
23244s | he's got the world |
23246s | yeah but you could get back to back |
23248s | that's what I was a loser |
23250s | that isn't that the ultimate because |
23253s | whenever we've spoke to world champions |
23255s | Lorinda it's always what now and then |
23259s | it's it's there the easy follow-up is |
23261s | win it again because no one's there |
23265s | that is very fair just just an amusing |
23268s | way of putting it I mean I know Pavel in |
23270s | particular the year he won because of |
23271s | babbling brook and all that it was like |
23273s | well what are you gonna do now so I'm |
23275s | going to win everything and he basically |
23277s | did just to prove that it wasn't you |
23279s | know particularly just a piece of luck |
23281s | that won him it I mean as we take a look |
23283s | at this Jackpot Road from Gloria I just |
23284s | want to sort of carry on the |
23285s | conversation but it's generally the case |
23287s | right where a lot of the times uh you |
23290s | look at all winners of Worlds throughout |
23293s | the years it's it's like even more |
23295s | pressure it's stacked on after they win |
23298s | right because it's like well what do |
23300s | they do now if they lose are they just |
23303s | rubbish you know what I mean it's like a |
23305s | lot of the pressure is stacked on |
23306s | afterwards so I do think that's |
23309s | something that a lot of people chase |
23310s | because one you can't really argue with |
23312s | any of the world champions we've had in |
23314s | Hearthstone that them being at least in |
23316s | their Prime at that time of winning but |
23319s | if you go twice right no one can ever |
23323s | even suggest a discussion at that point |
23326s | right it is just the final nail you need |
23328s | and then there may be one day Lorinda |
23330s | fast forward a few years we'll be |
23331s | talking about someone being up for it |
23332s | three times who knows it could possibly |
23335s | happen but let's get back to the actual |
23337s | matchup here between these two players |
23339s | of course Glory going to bring it well I |
23341s | know we could talk forever about stuff |
23342s | like this but Glory going up against who |
23345s | do you think's got the better end of the |
23347s | state because both decks are very sort |
23349s | of um box heavy I'll say uh is do you |
23353s | think anyone particularly has an |
23354s | advantage over the other or is it just |
23356s | going to be who can get hold of the |
23358s | better resources quicker yeah I mean it |
23360s | is difficult to say because of this |
23362s | gaboom lineup not being necessarily I |
23364s | mean it is a very coherent lineup it did |
23366s | its job incredibly well but it is an |
23370s | assortment of decks which means some |
23371s | good matchups and some bad matchups |
23375s | um as opposed to |
23376s | necessarily having big weak spots or or |
23379s | big targets that it's doing itself |
23381s | um glory on the other hand has just |
23383s | brought a largely come controlling light |
23386s | up so it has more of a place it'll |
23389s | actually control it actually I'm looking |
23390s | through it's not that controlly |
23394s | so I'm just going to change my mind mid |
23396s | that's okay pretty aggressive line it |
23399s | with Druid in it he just bought the good |
23401s | stuff so |
23403s | yeah you'll have to wait and see how |
23404s | that turns out |
23409s | yeah looking at this Mulligan so far |
23413s | boom deep in thought |
23416s | what's going to go on here like it does |
23418s | have nightclub sanctum but again versus |
23419s | this deck is that like |
23421s | duper important right like it's not like |
23425s | you're expecting tons of tempo coming |
23427s | out from this Rogue it's designed to |
23429s | keep it and so probably going to the |
23431s | point of like yes these are the good |
23433s | cards right just to keep hold of just |
23435s | the the regular go-to's as opposed to |
23437s | anything overly fancy so just click keep |
23440s | the sanctum is still sitting on that |
23442s | coin in hand and does have the barbaric |
23444s | sorcerer so a lot could go very very |
23446s | right here for Kaboom as we get into |
23448s | this game yeah I think it's just a |
23450s | decent card it's going to play nicely on |
23452s | curve either at the start of your curve |
23454s | or at the end of your curve depending |
23455s | what the other cards you draw are so I |
23458s | think it's just going to do a three drop |
23460s | fits nicely into this that you run a |
23462s | danger of just doing very little if |
23464s | you're not careful for the first million |
23466s | turns so just keeping something that is |
23468s | relatively cheap I think in Europa makes |
23470s | a lot of sense without it totally |
23472s | disrupting your hand |
23477s | oh |
23482s | imagine a rogue with this many cards |
23485s | early |
23489s | one of the the small things with the |
23491s | jackpot vote for me is |
23493s | when you don't do a jackpot and you just |
23495s | draw a bunch of stuff but if you're |
23497s | gonna get all these cards early on then |
23498s | you should get there pretty okay |
23504s | stack and it did just have all of the |
23508s | jackpot effects or payoff cards without |
23511s | having jackpot and then none of the |
23513s | actual secrets and again a lot of the |
23515s | time the secret package in and of itself |
23517s | get you to that mid to late game where |
23520s | you start to get hold of all these big |
23521s | payoff cards and you know some of these |
23524s | secrets are enough obviously Glory will |
23526s | want to draw more and more cards which |
23527s | he will be able to and we can see here |
23529s | just look at that from the Sprint he's |
23531s | actually got a very solid curve coming |
23533s | up with krabatoa you know even though |
23535s | Tempo Rogue isn't super super common |
23538s | krabatoa will never not be a good road |
23540s | card |
23541s | yeah and when you're playing 40 cards |
23544s | you just want to you've got the Liberty |
23546s | to just put in anything that you start |
23549s | your deck here is a good card here is |
23550s | not a good card you put all the things |
23552s | that are here is a good card they just |
23553s | go in because that's your 10 extra cards |
23556s | and then you can look at what deck |
23557s | you're going to build and you end up |
23558s | with this |
23559s | um so why would you not play krabatora |
23562s | especially you can say it's bad now if |
23563s | you want subtle's not listening but even |
23565s | so yeah it is just one of the best cards |
23567s | in Hearthstone |
23569s | oh this is nice found the uh Fang bound |
23572s | I was looking at the Rush Minion but of |
23573s | course the Fang bound is going to help |
23575s | reduce down krabato if it's killed and |
23578s | even though that krabatoa could be |
23579s | played next turn from Glory anyway where |
23582s | you'd rather play it for cheaper right |
23583s | especially when there's that serrated |
23584s | bone spike in hand so |
23586s | we'll see if Gloria can make this work |
23588s | but Glory now he knows what's coming and |
23591s | there is I mean there's nothing bad it's |
23594s | either two or zero yes zero though he's |
23597s | so nutty right now it's almost time |
23599s | ending oh hang on he's gone for the |
23601s | Belinda |
23603s | okay never mind I thought he was gonna |
23605s | go for the Sorceress that turn yeah yeah |
23606s | it's gonna go for blender instead and |
23608s | gets the Rune and the um the Drake fire |
23610s | amulet so still I blame Glory |
23614s | uh I mean you understand right why right |
23616s | you see it you see coin on turn five |
23618s | against this mate oh no especially like |
23621s | I said because they um with just the |
23623s | shadow step and this bone Spike that |
23625s | could have gone very very wrong indeed |
23627s | and it still could he needs to work out |
23629s | now does he think that the other one's |
23631s | there for the follow-up or or what is is |
23634s | this just coin Belinda because |
23636s | like does he jump is he going to dump |
23639s | the shadow step he's going to dump the |
23640s | the two Mana cards some of those will |
23642s | dump themselves which is nice jackpot |
23644s | will kind of dump itself but yeah |
23647s | a lot to do here for Glory |
23651s | today by the way as well |
23654s | yeah looking focused I mean Focus from |
23656s | both players there's a lot to play for |
23657s | right you know what I mean sometimes |
23659s | Glory seems to have uh days where he |
23661s | just turns up and sort of he just he |
23662s | just glories about winds anyway today |
23664s | he's looking absolutely up for it today |
23666s | yeah I think we're at the stage where if |
23668s | it's a spot of the world championship |
23669s | you uh you take it you're probably a |
23672s | full Focus yeah I don't even mean it in |
23674s | a a controllable way so I don't think |
23676s | it's like deliberate he just seems to |
23678s | have good days and bad days |
23680s | but he seems to have the good days at |
23682s | the right time so you're probably right |
23683s | there Raven |
23686s | I did go for freezing trap because of |
23689s | course the Belinda is on board and |
23691s | there's not a lot you can really do |
23692s | about this |
23696s | wow really good theater swap flipper |
23700s | Flint just always makes me laugh it's |
23702s | just such a there's something about it |
23704s | that makes me think it's just such a |
23705s | stupid card I don't mean it's bad or |
23707s | good it's just it's just silly what's |
23709s | the name of that color in The Flipper |
23711s | friends okay |
23713s | I I heard like I said well it |
23716s | noises is probably the the great |
23719s | question to that question yeah |
23721s | um I thought you had like some uh sort |
23723s | of a pet name for it but nope it's uh I |
23726s | mustn't have been listening Lauren it |
23727s | was my fault yeah because I speak |
23729s | perfect English at all times it's |
23731s | definitely I'm definitely not my fault |
23733s | so even though it was a good swap there |
23736s | from |
23737s | leotard there's still a good follow-up |
23739s | here from kaboom |
23744s | does he attack |
23746s | now is its own to secret and let's be |
23748s | honest |
23749s | there's only really one I think any Mage |
23752s | secret beats any other Hunter Secret in |
23755s | this situation that isn't exactly a |
23757s | freezing track |
23762s | right |
23764s | time to slow all this down somehow |
23771s | always having the time of his life |
23773s | this is why I played this deck so I can |
23776s | play even sillier cards so let's see |
23778s | what's gonna happen oh |
23780s | let's see what's gonna happen |
23782s | best sort of Hearthstone |
23787s | I don't want to control what happens to |
23789s | me I just want to see what happens to me |
23796s | okay he can tooth |
23802s | get rid of the raid boss |
23805s | he really wanted to do he could actually |
23807s | like |
23808s | tooth null into the blender to clear the |
23813s | raid boss as well |
23818s | foreign |
23826s | it's just gonna set it up yeah |
23829s | and this is where the Rogue is so strong |
23831s | right because the simple version is it |
23834s | can do two things a turn and the Mage |
23836s | can do one thing to turn |
23837s | yeah well the problem now is that just |
23839s | the fact that roon of the archmage is in |
23841s | the Contraband stash right like yeah |
23843s | he's got a lot Glory's basically doing |
23845s | what gaboon wants to do with this deck |
23847s | except Glory can do other stuff as well |
23850s | yeah exactly what I mean yeah yeah he's |
23852s | doing two things but one of the things |
23853s | is the same as his opponent is what |
23855s | you're adding to it yeah and something |
23857s | else on top |
23859s | nutty it's gonna have to be pretty nutty |
23861s | though because look at the state of this |
23862s | board now |
23865s | it's there if the Rogue misses a beat |
23867s | it's gonna take a lot of damage |
23871s | yeah suddenly the freezing trap isn't |
23873s | looking quite as strong |
23876s | not really |
23877s | tons of great AOE could go for the um |
23881s | uh flipper friends there we go thanks to |
23884s | say that appreciate it no no it was more |
23886s | so you can't reverse and laugh at me for |
23888s | how I said it so I had to put full focus |
23890s | into that one uh he could do that and |
23892s | Rush with the Otters and then |
23895s | out the AOE from the Belinda oh he's |
23898s | just gonna never we're just gonna open |
23900s | more boxes never mind how dare I suggest |
23903s | anything else |
23905s | oh my |
23906s | god well there we go |
23908s | who Mana krabatoa seems uh reasonable |
23911s | yeah there's a card I play |
23913s | gotta admit |
23915s | board gone |
23918s | and Rogue doing the Rogue thing except |
23921s | we made cards where it clears your board |
23923s | and then makes tempo of its own |
23928s | okay |
23930s | oh |
23932s | I'm gonna throw away the pirate so |
23934s | there's no recast of uh Drake fire |
23936s | amulet I was interested to see actually |
23938s | whether this was going to be a theater |
23939s | because I felt that there were enough |
23942s | cards in hand be okay passing something |
23945s | over |
23949s | I think the whole right side of Glory's |
23951s | hand was okay to swap |
23953s | even the pirate blast honestly |
23956s | yeah the piroblast is unlikely to be |
23959s | particularly relevant in this game right |
23960s | right the person who wins is going to be |
23962s | the one who has an overwhelming board |
23963s | Advantage for one or two turns where |
23965s | they just get to do a huge amount of |
23966s | damage sure the 10 might matter at some |
23969s | point but it doesn't feel like that's |
23970s | the way the games |
23971s | going to pan out |
23976s | I'm saying nope |
23978s | I need a new hand |
23980s | definitely to help with that |
23984s | yeah okay there it is there's Dawn grasp |
23988s | and slower nowadays than they used to be |
23990s | but still |
23992s | absolutely needed |
23996s | Strong Grass but just just like us |
23998s | Lorinda getting older in slightly slower |
24000s | at things yeah hey you speak for |
24002s | yourself I'm not getting older |
24004s | just me then that's fine this is the |
24006s | great thing about starting off old is |
24008s | I'm still old so I'm engaged in age |
24010s | that's how that works yeah you just |
24012s | don't progress past the stage of old |
24014s | yeah exactly that guy's old yeah and |
24017s | then five years later that guy's old |
24018s | yeah okay same age escorted all right |
24022s | here comes the two Mana krabatoa |
24027s | planned it all along |
24031s | well I must call it krabatua |
24034s | uh-huh that works |
24037s | just but I'll give you I'll take it I'll |
24040s | take just |
24042s | second test wait what am I doing |
24046s | yeah yeah this is Toyota right so he's |
24049s | gonna swap away like I said that the |
24051s | pyroblast at this stage in the game just |
24054s | Kaboom plays pyroblast |
24056s | not really going to make a big |
24058s | difference Glory's sitting on 37 feeling |
24059s | pretty good about things taking the dawn |
24062s | grass though like I said I think like |
24065s | just slowly removing a wind conditions |
24069s | Kaboom now has his own theater though so |
24071s | he will be able to potentially steal |
24073s | that Dawn grass back |
24075s | um and he does have a lot of rubbish to |
24077s | give it to give Glory right if it's any |
24079s | of the starfish that's fine yeah any any |
24082s | of those cards at all basically yeah and |
24084s | it's going to go brand yeah he really |
24086s | needs this Dawn grass bag |
24088s | bad gardeners yeah |
24091s | won't be impressed to see the test but |
24093s | what can he do |
24094s | when you're playing in the back seat of |
24095s | a taxi that's all you can you know get |
24098s | on with |
24101s | I've seen this way a taxi I thought he's |
24103s | paying for me it was one of those boat |
24106s | houses |
24108s | now he's just being driven around in a |
24110s | limo like while he plays okay |
24113s | and it's stuck at the lights because |
24114s | it's in Paris where the traffic's really |
24116s | slow |
24120s | and well there's the freezing trap |
24121s | finally going off after |
24123s | yes at this point I've been active |
24129s | 10 16 first really chunky hit |
24135s | no lethal available |
24139s | I have to say reasonable just like |
24142s | I decides whether whether Glory wants to |
24145s | Silverleaf |
24146s | end swing or swing hero power Silverleaf |
24150s | for extra draws and imagine with a |
24152s | flipper friends I think imagine if he |
24154s | hadn't given away his pyroblast |
24158s | simply lethal |
24161s | uh I'll say you were funny |
24171s | I decide now of course it's going to be |
24173s | tempting to actually swing into this |
24175s | brand |
24176s | really want to leave that sitting on |
24178s | board |
24179s | yeah it's got to decide about the Silver |
24182s | Leaf |
24186s | okay |
24193s | then get the main decision with the |
24195s | brand was whether to use the starfish |
24197s | now or save it for something even more |
24198s | important because there isn't much |
24200s | that's more important than starfish but |
24202s | it might be used to unfree something or |
24204s | something later right |
24206s | this board gets blizzard Frozen for |
24207s | instance |
24211s | um multiple random boxes |
24214s | Okay so |
24218s | 19 20 damage with the dagger swing |
24221s | oh kaboom's quite dead gotta make a |
24225s | decision now whether he thinks go on |
24227s | grasp |
24228s | plus dragons that can maybe taunt or do |
24231s | something is enough |
24234s | or whether he has to uh |
24236s | don't grasp yeah |
24240s | throw them dices |
24242s | the problem as well is he's been given a |
24245s | starfish but he obviously doesn't know |
24248s | that exactly the second one's in hand so |
24250s | obviously the four men are dong has to |
24252s | freeze the board wouldn't actually |
24253s | achieve anything right just be straight |
24255s | left |
24256s | has it on and that goes back to Gloria's |
24258s | previous turn where he chose to take |
24260s | tank the four not not starfish the brand |
24262s | which made sense anyway but it was |
24263s | damaged that he could have put face if |
24265s | he wanted to yeah I think that is |
24268s | especially with the avenge |
24270s | simply lethal although of course the |
24272s | Avengers will get silenced right it's |
24275s | still enough six it's 12 18 19 18. yeah |
24280s | 18 I think plenty points yeah Glory |
24283s | takes game number one and a I think like |
24286s | a really good game to win just for the |
24288s | mindset because again as we've seen with |
24290s | Glory as the Rogue playing multiple |
24293s | copies of gabooms Rune of the archmage |
24298s | um that that match up specifically can |
24300s | get a little bit wild with the amount of |
24302s | crazy things that can happen so winning |
24304s | it is a great start not only putting you |
24306s | know one score on the board so to speak |
24308s | but also just saying like Okay here was |
24310s | a matchup that let's be honest |
24313s | field play comes into it but things can |
24315s | just happen if you open enough boxes |
24317s | regardless and there yeah Glory taking |
24320s | game number one looking pretty good |
24321s | there's the Rogue done and yeah just did |
24324s | yep boxes are opened and shut case here |
24327s | and gonna move on to the next deck which |
24331s | is oh no why did I start that sentence |
24334s | knowing that I couldn't be finished |
24335s | human Hunter for Kaboom it's gonna |
24337s | switch off the Mage I'll save you a |
24338s | little bit Redbox history on our screen |
24341s | yeah |
24343s | yeah well Gloria either has his own |
24345s | Demon Hunter or his Druid to uh to play |
24348s | out with as he has had his Warlock band |
24350s | away the Druid is the oh yeah it's not |
24353s | him playing astral alignment right okay |
24355s | we'll get to that in a minute Kaboom is |
24357s | on the Demon Hunter anyway which is The |
24359s | Relic build very little in the way of |
24361s | tech in there just to prosecute so I |
24363s | guess but that's in a lot of the builds |
24365s | so and it is going to be the Druid for |
24368s | Glory |
24370s | okay so it's a good first guest for me |
24372s | but yeah this um this Relic Demon Hunter |
24374s | again it's a it's a really interesting |
24377s | list because I said this to TJ but it |
24379s | kind of floats for the first few turns |
24381s | and then if it gets relative dimensions |
24383s | uh at least for me the best card in the |
24386s | deck by yeah |
24387s | um then things can get very very silly |
24389s | indeed they can draw so many cards with |
24392s | such a huge Banner reduction that they |
24394s | can really do um powerful things in any |
24396s | given turn but yeah it's going to be |
24397s | interesting to see whether |
24399s | that power level of potentially using |
24402s | the location with the minion Relic to |
24405s | actually summon huge boards it's |
24406s | actually going to be faster than this |
24409s | Druid Deck which is of course the ramp |
24410s | Joy does have the Jailer and the top end |
24413s | there but most importantly just has ramp |
24416s | and the good stuff right like the usual |
24418s | things Druid runs Topia to keep all |
24420s | control raid Bossa next year the |
24423s | devourers as well if anything gets too |
24425s | spicy if the Demon Hunter builds those |
24427s | huge boards with the relics and the |
24430s | devour is active well it just Chomps |
24431s | them all anyway so it doesn't really |
24433s | matter so looks to me Lorinda like it |
24436s | could be a bit of a tricky one for The |
24437s | Old Demon Hunter yeah yeah the Demon |
24439s | Hunter is very hard to assess because |
24441s | you look at the Mulligan win rates and |
24444s | it's literally just if it says Relic on |
24445s | it you keep it if it doesn't you don't |
24447s | basically with the exception of if it's |
24450s | got draw cardboard on it I think you |
24451s | keep it as well right and that means you |
24453s | get quite a lot of polarized things |
24455s | happening |
24456s | um you draw two or three Reddit cards |
24458s | you just beat anything you don't get any |
24460s | you sort of lose to anything |
24462s | and it reminds me a little bit of when |
24463s | we first have cars like York Savon or |
24465s | whatever it takes a long time to |
24467s | evaluate is this good like because when |
24470s | it wins it just looks unbeatable when it |
24472s | loses it looks garbage right and I don't |
24474s | think we've yet reached the stage where |
24476s | it's that easy to decide how good this |
24479s | deck is other than it's quite often |
24481s | quite good yeah I think at surface level |
24484s | it you could say both decks ramp right |
24487s | yeah yeah they need to ramp up the |
24489s | relics and then play Dimensions which |
24492s | then acts as ramp because it's |
24493s | effectively creating Mana for you and I |
24498s | don't I would not agree with the point |
24500s | of this Demon Hunter ramps better than |
24504s | ramp Druid you know what I mean sure and |
24507s | I think the payoff for the Druid has |
24509s | been really narrowed down to just the |
24512s | best cards at this point and maybe we |
24514s | can argue that the Jailer whether the |
24516s | jail is the best card to fit in that |
24518s | deck or not uh because it's still you |
24520s | know fairly fresh but when you look at |
24522s | the General top end dinathrius Ray |
24524s | bottinexia devourers the miracle growth |
24527s | of course scale of inyxia zentopia like |
24530s | I don't see much end game looking better |
24533s | than that right better than those |
24535s | options especially when The Druids |
24537s | generally get in there faster than most |
24539s | other decks yeah um I think I agree with |
24542s | that to be fair |
24544s | um we will see of course the one of the |
24546s | relics in hand for gaboon |
24548s | and for potential four |
24551s | yeah and I advocated for a relic keep |
24553s | when Fury hunt was playing earlier on |
24555s | against the Warlock so if I advocated |
24558s | for that playing it against a sort of |
24560s | you know the curse |
24561s | then I definitely advocate for it now if |
24564s | you're gonna keep it against anything |
24566s | you keep that card against ramp druid |
24569s | yeah I mean your your whole aim is get |
24571s | the location which he has failed to do |
24573s | get three or four activations draw some |
24575s | cards play them all in one turn and hope |
24577s | they don't have blasters and you're good |
24578s | to go but unfortunately do it like you |
24581s | have already described several times |
24582s | does have blasters and usually |
24585s | it doesn't matter your cards cost not |
24588s | because The Druids might as well |
24590s | yeah and I think the big thing with the |
24592s | Mulligan for this Demon Hunter it's not |
24594s | like some other slower demon Hunters |
24596s | where you can actually Mulligan for the |
24597s | aggro portion of your deck against Druid |
24600s | because this deck doesn't really have an |
24603s | aggro section right like the early game |
24605s | cards like fell barrage it's like well |
24607s | that's gonna do nothing against the 40 |
24609s | Ultra Druid and then the first uh let me |
24611s | check yeah the first actual minion is |
24613s | bran and lady sofano so it's like well |
24617s | Yep they're not going to do anything |
24618s | either so yeah got to keep all those |
24620s | relics yeah if you don't draw location |
24622s | of relics then |
24625s | just get out so much work to do yeah |
24629s | what's this gonna do it's there no yes |
24631s | might do eight damage next turn if it's |
24632s | not dealt with but oh no who cares |
24636s | yeah I mean Glory just has Topia next |
24639s | turn yeah |
24641s | which is why he's putting in the one |
24642s | damage there as well putting it in a |
24644s | Topia range basically and by that I |
24647s | don't mean the actual card I mean all |
24649s | the three threes it can sum up instead |
24652s | you will be able to do |
24657s | I think |
24659s | yeah I got planted evidence there |
24666s | it's been a really fast game turn five |
24668s | already and like nobody's really stuck |
24671s | for Thought until this moment hmm |
24677s | I actually quite like the Devourer here |
24679s | like as an insurance policy like I'm |
24682s | going to win in my hand and if I don't |
24683s | devour them make sure that I do |
24686s | Cristiana I obviously don't mind the |
24688s | other Aquatic because well he knows two |
24690s | of the three cards he'll be offered when |
24691s | he uses that one and he can use it to do |
24693s | davara next turn but my point is well |
24696s | he's going to play Topia this turn |
24698s | that summons minions for the rest of the |
24700s | game get that Devourer active and then |
24702s | even the big Relic pop-offs aren't that |
24705s | much of a problem because you just |
24706s | played devour and eat them and you only |
24708s | have to worry about two Relic pop-offs |
24710s | or sorry three Relic pop-offs and |
24713s | one or two other cars and you're pretty |
24714s | much done so yeah being able to eat them |
24717s | all a big board once is absolutely |
24719s | plenty |
24728s | sure the look of the city We Roll |
24732s | I think city was the best as well oh and |
24734s | Chaos okay |
24736s | I guess killing a five five is Handy |
24743s | yeah it's fine |
24745s | try to fight for this board oh my |
24747s | goodness |
24750s | yeah I'm gonna get it down absolutely |
24754s | as you thought they can just put to the |
24756s | bottom knowing it's there Jayla as well |
24757s | oh my |
24763s | it's looking start getting out of |
24766s | control yeah |
24769s | because even at this point you have to |
24770s | ask the question |
24772s | does kaboom |
24774s | even beat Jayla into dinathrius |
24780s | I'm honestly struggling to know what he |
24782s | beats at this point like yeah but I just |
24784s | mean just those two cards right like |
24787s | right does Kaboom beat those two cards |
24791s | I don't think so and I think you've |
24793s | mentioned a couple of times but mainly |
24795s | because there's just no location right |
24797s | yeah |
24798s | no Relic fault means that there's just |
24801s | this relative dimensions is just can't |
24804s | do enough work to recover from this and |
24807s | this was kind of my point going into the |
24808s | match where of the game where well look |
24811s | Glory's got about to have 10 Mana |
24815s | kaboom's on six and Glory basically has |
24819s | like upwards of three win conditions in |
24821s | his hand and can play them next turn so |
24824s | I'll start to play them next turn |
24826s | yeah yeah I think you're right um would |
24830s | have liked to see The Relic Vault played |
24832s | on turn two and then see how that |
24834s | changed things would be a lot more |
24836s | pressure coming from the other side if |
24837s | it was but it wasn't that's why we play |
24839s | the game |
24840s | there is the option to theater here and |
24842s | take away one of those wind conditions |
24843s | but does it just do anything but delay |
24845s | the inevitable |
24846s | yeah and the big problem is oh great you |
24849s | steal one of the big cars you can't play |
24852s | for the foreseeable yeah and then your |
24855s | opponent just plays a different one and |
24857s | then you cry |
24859s | yeah yeah Kaboom doing what he can are |
24861s | you interested to see what Glory goes |
24863s | for I would yes okay he's with me I |
24866s | would just absolutely slam the Jailer |
24868s | right there and say you know what let's |
24869s | go because like I said as soon as this |
24872s | dinathurist hits the board it's it's all |
24874s | over |
24877s | it's not exactly as stacked dinathrius |
24880s | but it just has the lifesteal right |
24884s | I don't know if it can be outpaced okay |
24888s | let's see 36 is a lot there |
24893s | 35. |
24895s | I guess yeah |
24898s | hey |
24900s | that will delay things because Glory |
24902s | will certainly want to not have to play |
24906s | cards on the left |
24910s | okay |
24913s | you gotta be Scrappy with scratch |
24917s | who knows wow okay |
24922s | this seems good nice little combo there |
24926s | I love Glory's confidence as well |
24927s | because whenever I play Jailer in a |
24929s | situation like this I stare at my hand |
24931s | stare at the board spaces then stare at |
24935s | my hand again and I'm like don't you do |
24937s | it again because I always run out of |
24939s | board space backs and right I just sat |
24941s | there with a denaturis in my hand like |
24942s | an absolute idiot |
24945s | blurry of course a slightly better |
24947s | Hearthstone player than me I mean you'll |
24949s | be more confident you've been with him |
24951s | every step of the way to be fair where |
24953s | glory is gone you've been there Raven I |
24955s | think you know so you're |
24957s | not the same the same career path |
24963s | oh |
24966s | it needs to be lethal right now |
24971s | narrator it's not |
24976s | play |
24977s | the hair right so you can gain armor |
24983s | which |
24984s | Legend you may not keep him alive but he |
24986s | might do a better job of keeping him |
24987s | alive than being literally dead on board |
24991s | yes is he running out tracky in this |
24994s | lesson |
24995s | oh yeah he has he has two in this list |
24999s | who hasn't gotten hold of any of them |
25001s | which is a shame for for gaboom since he |
25003s | does have that fiori does have chaos |
25005s | strike you know he would have had enough |
25007s | to actually make it worthwhile well |
25009s | there's cards have been played in all |
25011s | sorts of positions here yeah there's the |
25013s | see what happened there's the our dry |
25014s | key but it's just too little too late |
25016s | because that's just leaf on board right |
25018s | yep I think yeah yeah 17 without the |
25022s | hero power yeah rough one I think he was |
25024s | really just going for the uh our Dracula |
25026s | War player too |
25028s | so much just |
25030s | it's just not fair yeah really rough |
25034s | game there rough game for Kaboom but |
25036s | again I think that matchup's just hard |
25039s | because unless you really go off early |
25041s | as a Demon Hunter the Druid just does |
25044s | your your deck but better right like |
25047s | yeah ramp up get to the big end game |
25049s | conditions because as we sell even if |
25051s | the hotel came down and stole Jayla |
25054s | let's say dinathrius that wasn't even |
25056s | played like does it matter because then |
25058s | the jury just plays the other big thing |
25060s | they have and you still in a tough spot |
25062s | of course Jayla being the best one to be |
25065s | able to actually play from Glory because |
25066s | it's Unstoppable at that point right but |
25069s | there yeah good effort from gaboon but |
25070s | not enough and suddenly Lorinda glory is |
25072s | just very swiftly to zero up is it |
25075s | another 3-0 on the menu today I mean in |
25079s | theory right he's down to his own Demon |
25081s | Hunter so it shouldn't be having seen |
25083s | what's happening going back the other |
25084s | way but it's got that smell of a 3-0 |
25086s | about it hasn't it it's it's just got |
25089s | this now that this demon Hunter's going |
25090s | to draw it makes no a logical sense but |
25093s | it's just got that feeling he's going to |
25094s | draw a relic Vault he's going to play |
25095s | Infinite relics in the first five turns |
25097s | the game's just going to end it's not |
25099s | how it should be necessarily this |
25100s | warlock is obviously just a really good |
25102s | deck but I don't know I think he's going |
25103s | to end I think gory's going to beat him |
25104s | this this game how do you feel like this |
25107s | deck's actually going to cope against |
25108s | Demon Hunter for example or anything |
25111s | else because it is so heavily teched in |
25114s | a certain way right from gaboon we see |
25116s | altar of fire in there and we see the |
25118s | double dreaded mount in there uh even |
25121s | the void Walkers like not all lists are |
25123s | running void workers for example right |
25125s | as well as that um uh demonic assault |
25129s | that's the the words I was looking for |
25130s | in there so it's not the uh sort of |
25133s | streamlined version of curse lock that |
25136s | we've been used to to the extent where |
25138s | we almost don't talk about the list when |
25139s | it's on screen because it's 30 you know |
25141s | the card for card list everyone runs but |
25144s | Kaboom definitely doing something |
25145s | different so do you think this is going |
25147s | to be a hindrance in the rest of his run |
25148s | I mean obviously it's not ideal to have |
25152s | all those tech cards in but I've always |
25153s | felt that if you want to put a bunch of |
25155s | junkie tech cards in a deck or in a |
25158s | class put it in warlock uh as you do |
25160s | often sit there with sort of spare cards |
25162s | in hand that you don't get to cast |
25163s | anyway |
25165s | um but clearly yeah if you're not |
25166s | running the optimal cards you're running |
25168s | it's it's going to hurt you but yeah |
25170s | with it being warlock with some of those |
25173s | cards still fitting the curve with them |
25175s | sort of making sense |
25177s | uh |
25179s | I think we still won't take off as many |
25182s | percentage points as maybe you'd expect |
25183s | just because yeah what what's too bad |
25186s | about playing a turn one one three that |
25188s | isn't normally in the deck Etc I think I |
25190s | think you'll be okay but I don't know |
25192s | this this game just has the air of Glory |
25194s | stops it whatever you do about it so far |
25196s | well as usual a lot of this uh in this |
25199s | better at least for the a lot of the |
25201s | decks the players are choosing to bring |
25203s | then Mulligan seems to be king here |
25205s | right uh we can judge the games based on |
25208s | the Mulligan at least in some part and |
25211s | Glory once again seems to be an ongoing |
25213s | theme for demon Hunters this air today |
25215s | relic of dimensions in the opening hand |
25218s | key card whereas for government |
25220s | gabumon I'm just named I I'm literally |
25224s | naming Digimon at this point because I |
25226s | just like I read gabu and gabo and then |
25229s | just made up the rest of the name gaboon |
25231s | sorry |
25232s | um it has a much more varied hand that |
25235s | you may want to toss |
25237s | Gabby man that was last year all right |
25240s | uh yeah he has actually tossed the oil |
25243s | what if he'd keep the shipment but did |
25244s | not and Glory has also missed and we've |
25248s | talked about it already a lot if Demon |
25250s | Hunter misses early on he's missed on |
25253s | his top deck on turn one as well you saw |
25254s | there it doesn't do anything and you |
25257s | lose quite quickly so my my Into The |
25260s | Ether gut instinct oddly enough turned |
25263s | out not to be correct |
25265s | there's still time for The Relic |
25268s | now I'm done mate |
25270s | okay well unfortunate here for Glory |
25274s | still though he does have the |
25275s | ever-present Demon Hunter hero power and |
25278s | this will at least be juicing the |
25280s | curtress right like if we're going if |
25282s | we're looking for a silver lining |
25286s | I am |
25288s | uh |
25292s | yeah he's gonna have an option next to |
25294s | him just playing the brand because |
25295s | that's all he can do |
25298s | that's not ideal |
25308s | yeah and then when you don't get the |
25310s | start with a Demon Hunter basically any |
25312s | Curve will do |
25325s | yeah it's not looking too good it might |
25327s | be the old Brandon curve here for Glory |
25329s | and hope they just a couple of Trades |
25333s | okay so if he is going to win this he |
25336s | draws the location off the top plays a |
25339s | relative extension to |
25341s | kind of clear |
25343s | I'm not all there is anything to clear |
25344s | now |
25348s | not happening |
25352s | fell beverage Maybe |
25357s | digital to try and hit location that's |
25359s | the other choice yeah at this point just |
25362s | wanting to just hit the one one yeah |
25364s | kills the empath |
25367s | and Glory definitely just trying to hold |
25371s | on |
25372s | but this is where the tech cards are |
25374s | gonna so yes Kaboom some points here |
25377s | because this is a quite a weak to and |
25379s | fall compared to what it could have been |
25381s | right in in other lists so relic of |
25384s | Dimensions pretty weak only reducing by |
25386s | two not the best no not at all this is a |
25390s | term where he'd love to just be able to |
25391s | take away the 3-3 while waiting and |
25394s | the top show now the bartender is going |
25397s | to shadily just do so much damage |
25402s | and I think Chloe can't come back from |
25404s | this oh hang on |
25406s | yeah the amount of recount where he's |
25409s | never gonna financially recover from |
25411s | this there's the concede and it's not |
25414s | going to be a 3-0 sweep Glory gets run |
25417s | over by the Warlock from gaboon and |
25419s | again understandable we've spoke about |
25421s | it a lot today I am sure this |
25423s | conversation will continue into the |
25424s | weekend but the Demon Hunter can be |
25427s | extremely powerful but if you miss that |
25430s | early game and it's what I was talking |
25431s | about even way back this morning yeah |
25434s | this morning when um when we were |
25436s | talking about Abu gabu's lineup right |
25438s | when he's bringing the Demon Hunter he's |
25439s | bringing the warrior the good thing is |
25441s | when you're against decks like warlock |
25443s | well even if your Mulligan's not perfect |
25446s | it's almost never going to be a disaster |
25448s | because your whole decks curve is low |
25451s | right you're not going to sit with a |
25452s | Jace in your hand or you know uh you |
25455s | know Jace and artificer in your hand |
25456s | like you can see here for Glory you know |
25458s | you're gonna hit like something |
25460s | proactive to do almost all of the time |
25462s | so definitely a benefit that kind of |
25464s | lineup has but of course when we can see |
25466s | Glory still have his demon to the left |
25468s | he's still got Mage and the mirror match |
25470s | to play so he's still got plenty of game |
25471s | and again surely he'll get hold of Relic |
25474s | vault in the early game in one of these |
25476s | matchups we've got coming up here you |
25479s | would think so but obviously as always |
25480s | As Time ticks down you start becoming |
25482s | more and more concerned about it um |
25486s | but he doesn't have a favorable plus a |
25489s | 50 50 to come so obviously in a |
25492s | fantastic situation you know maths wise |
25494s | I guess uh firewatch post a nice start |
25497s | here for gaboom I guess yeah |
25502s | yeah in most matchups right if you're |
25504s | playing Far watch post you may as well |
25506s | keep it in the Mulligan especially in |
25508s | this Demon Hunter because you you just |
25510s | want to slow them down even more than |
25512s | they already are is again gaboom is not |
25516s | running the pink Mage she's running the |
25518s | big spell Mage so not exactly a rapid |
25520s | fire deck of itself and it's happening |
25523s | here Raven I think chaos is right to |
25525s | draw cards if he doesn't hit the |
25526s | location next turn already played a |
25528s | relic |
25530s | it's it's on the way |
25533s | okay |
25540s | another watch post where that one came |
25542s | from and there's chaos strike here in |
25543s | power where that came from as well when |
25545s | you see that Relic played in that kind |
25548s | of scenario you sit back and think wow |
25550s | that card's actually pretty good right |
25552s | you know in that just I must kill minion |
25554s | scenario it's just you never see it in |
25557s | that snow like because that's kind of |
25558s | weirdly clearing your opponent's board |
25560s | with a really powerful card isn't the |
25562s | point of that in this deck yes yeah |
25566s | you're gonna be calling narrow power oh |
25571s | no yeah I thought it's gonna hear a |
25573s | podcast strike that's that was the |
25575s | instinctive play right and I looked at |
25576s | that and thought that's what he was |
25577s | going to do too but he wanted to avoid |
25579s | getting the extra card with the being |
25583s | more expensive so he can kill this with |
25584s | a Naga now and then draw the card of the |
25586s | castle and then the first card he draws |
25587s | gets buff gets more expensive got |
25591s | anywhere yeah I mean this just got a 4-4 |
25594s | on board right which is fine uh if it |
25596s | was gonna draw a card to increase its |
25598s | cost by one that happens regardless |
25600s | whereas this gets a four four and lets |
25602s | him beat the chaos strike so it's fine |
25604s | uh we didn't know what was going to come |
25605s | out from the Naga link of course as well |
25607s | so that could have dramatically changed |
25609s | uh what Gloria's plan was going to be |
25611s | but now he really needs that Relic Vault |
25614s | because you don't really want to play |
25615s | relative dimensions without it being |
25617s | doubled because that's kind of the point |
25620s | you might have closer too |
25624s | and |
25627s | I think he could take a turn off |
25629s | his tail strikes he weighs out yeah |
25632s | because again I don't know if it's |
25636s | I'm not sure how fast Glory actually |
25639s | needs to go here but obviously he |
25641s | doesn't want to go too slow |
25643s | because then Kaboom will just build up a |
25645s | huge board and even with a big Relic |
25647s | Vault he won't be able to clear it |
25649s | yeah on the other side of that it's like |
25651s | well let's oh does he have to play both |
25653s | the zeros now to get them out of his |
25654s | hand he does right otherwise he just |
25656s | loses to all sorts of stuff yeah |
25659s | and why not right fell barrage isn't |
25662s | getting any better targets you may as |
25664s | well make the four fours just to put |
25665s | pressure on and this Dodges as you said |
25668s | the potential worst case scenario |
25670s | we're gonna see gaboon once again |
25673s | if I say on curve I think the other game |
25676s | he coined it but still close enough |
25678s | that's that's about as I'm curve as you |
25679s | can get right the barbarican hand that |
25682s | again classes on curve because you you |
25684s | played two sixes on turns five and six |
25686s | oh my who needs Relic Vault well you can |
25688s | just draw all your relics and get really |
25690s | annoyed |
25693s | Glory that's who |
25697s | the trouble is he wants to play Curtis |
25699s | next turn so not playing the relative |
25701s | dimensions now |
25703s | would lead to him not really clearing |
25704s | much no very much he has to play it |
25706s | right he can't just sit there and do |
25709s | nothing with this Belinda |
25712s | where is it seemingly what he's going to |
25714s | do because this turn is surmounted to a |
25717s | total sum of nothing in my opinion yeah |
25720s | just nothing absolute straight nothing |
25723s | happened I'm just gonna get hit |
25727s | foreign |
25734s | look at this lot hitting him |
25737s | oh interesting |
25743s | [Music] |
25744s | what numbers I want all the numbers now |
25746s | this is tough out yeah okay fair enough |
25753s | I mean it's the same amount of numbers |
25757s | I mean there's two numbers on each yeah |
25761s | once he made 16 and 16. is that what |
25765s | you're talking about yeah |
25767s | because there's also the same amount of |
25769s | numbers means there's just two numbers |
25770s | right |
25772s | how many numbers there are yeah |
25773s | everything's right nothing wow I'm |
25775s | getting facetious at this time |
25779s | that's just some sort of clear please |
25780s | okay then next turn play your fail |
25783s | spells and they turn out to play with |
25784s | Jason hope you kill your opponent except |
25786s | if you're a good player you calculated |
25787s | or not yeah and to be fair this is only |
25791s | six damage seven with a ping from gaboom |
25793s | now for Glory so roughly the amount of |
25796s | armor he just gained he's gonna take |
25797s | this turn as a minimum but it's not too |
25799s | bad yeah but look at these yeah it's |
25801s | getting worse though it is getting worse |
25806s | I'm gonna get dragon |
25811s | let's use both existing machines right |
25814s | so |
25815s | now |
25817s | he's in trouble he'll be going to a game |
25819s | five even though it hasn't even go for |
25821s | like 15 minutes yeah he's just done done |
25824s | and dusted suddenly for the 2-2 scores |
25826s | we get ready to go into game five uh |
25829s | gaboon brought it back and when the |
25831s | scenario once again and it's very easy |
25833s | for me to say at this point but I have |
25836s | been genuinely surprised when I saw the |
25837s | deck list actually come out this morning |
25838s | that so many players brought this Relic |
25841s | Demon Hunter because we've seen it do |
25843s | very powerful things do not get me wrong |
25845s | right like we've seen it pop off and do |
25847s | all the great things with the Relic uh |
25849s | The Relic Vault sorry but um but for a |
25852s | deck that feels like it relies so |
25854s | heavily on the drawing exactly one |
25856s | certain card uh it doesn't feel like a |
25860s | deck that should make it into your you |
25862s | know your four decks for the format but |
25864s | again these players much better than me |
25866s | of course it is just one of those decks |
25869s | where I understand warlock struggling |
25870s | because warlock's very strong you feel |
25873s | that you should take it and yes it can |
25875s | be targeted or at least ignore knowledge |
25877s | when players are building their lineups |
25879s | but Relic Demon Hunter I I don't know I |
25882s | feel like it's |
25883s | balances on such a knife's edge that it |
25886s | either dominates or gets crushed is that |
25889s | really how people are sort of you know |
25891s | gambling their world championship spot |
25893s | on it's just where the Demon Hunter can |
25895s | grab a win or not I don't know |
25897s | you've got to evaluate that in terms of |
25898s | is it better than your fourth best deck |
25900s | not is it better than the best deck oh |
25903s | and when you get to that exact |
25905s | discussion you just oh my goodness well |
25907s | Gloria's in a good spot here when you |
25909s | get to that exact discussion you just |
25910s | had of hang on if this is my worst deck |
25913s | and it's let's say it's 50 50 against |
25915s | everything just just to simplify the |
25917s | numbers it's not there's good and bad |
25918s | matchups but basically you either draw |
25920s | The Relic Vault or you don't right |
25922s | really being reductive here just to make |
25924s | the point well if it's 50 50 roughly |
25927s | speaking |
25928s | then that's better than your worst deck |
25929s | right because your worst deck probably |
25931s | your worst deck it's probably not going |
25932s | to have a 50 win rate what if your worst |
25935s | deck is in Rage Warrior though |
25937s | oh that's I mean that's definitely you |
25939s | just get out of the fridge you do what |
25941s | you like |
25942s | you qualify for worlds twice in the same |
25944s | year you know |
25946s | yeah |
25947s | but here more seriously not only does |
25951s | glory have the Relic vault already |
25953s | but he's also got the good setup right |
25956s | like he's got close to everything he |
25958s | needs apart from the dimensions which is |
25961s | what he's after very very uh soon but |
25963s | with sigil as well gonna help him out |
25965s | with even more card draw it's not |
25967s | looking quite good |
25969s | yeah he'll be able to take his time a |
25973s | little bit he doesn't know exactly |
25974s | what's going to happen on the other side |
25975s | except there's no there's no Vault so he |
25976s | knows he's ahead |
25978s | um but he will be able to take the time |
25979s | maybe to even draw some more cars to |
25980s | even get to that Dimensions or he can |
25982s | just start you know |
25984s | making Relic go big |
25991s | I like the idea of just playing school |
25992s | teacher oh and now I don't know like the |
25994s | idea of killing that |
25996s | like the idea of making my opponent not |
25999s | have that minion |
26000s | yeah and he's just doing the job right |
26003s | yeah you've got to start stacking these |
26005s | relics |
26008s | Jackie these relics sounds like a really |
26010s | boring archaeologist's job you've gone |
26013s | to the Dig and you just found a whole |
26015s | bunch of old copper coins you've seen a |
26017s | million times before and yeah yeah |
26019s | they're training I can't stack those |
26021s | relics of the window I'm like oh come on |
26022s | where is something Relic stacker sounds |
26025s | like an early 90s video game Relic |
26028s | stacker yeah it's in a library |
26032s | in the library yeah slash museum museum |
26036s | I like Museum better yeah |
26039s | yeah one of those handheld ones with the |
26041s | two buttons one on the other side the |
26042s | relics are falling out the sky and you |
26044s | have to catch them in the crate |
26045s | and it's just a ripoff of uh Donkey Kong |
26049s | yeah |
26051s | relics falling from the sky |
26053s | yeah |
26055s | now relic's falling from the sky sounds |
26056s | like an 80s song |
26060s | and there are relics falling from the |
26063s | sky in this game as Glory |
26065s | not only keeping control of the game but |
26067s | also is a long way ahead in The Relic |
26070s | count |
26071s | but missing Dimensions though he is and |
26074s | Kaboom does have kind of all the wing |
26076s | conditions apart from The Relic vault in |
26077s | hand |
26080s | we better keep an eye on it I guess |
26083s | yeah that's our job |
26085s | where he really needs to get the tape |
26087s | measure out |
26090s | what's he measuring |
26092s | he needs the dimensions I see I should |
26095s | have worked that out I thought I thought |
26097s | that was a good one for you Lorinda but |
26099s | clearly not |
26101s | disappointed myself I'm lost you |
26103s | disappointed Yourself by overestimating |
26105s | me yeah yeah still pointing to myself I |
26109s | shouldn't have overestimated you like |
26110s | that thanks Global Vault now of course |
26113s | uh Kaboom already used their uh |
26115s | Dimensions to get to that point but |
26117s | double Vault one costing zero in hand |
26119s | for Kaboom now like things could turn |
26122s | around yeah and he has the good cards in |
26125s | hand as well they're expensive to play |
26128s | like the 678 is pretty tasty yep |
26132s | foreign |
26136s | rips the dimensions like immediately but |
26138s | yeah it's about to hit the point where |
26140s | gaboon |
26142s | might be in an okay spot he's gotta deal |
26143s | with this which he should be able to do |
26145s | no he shouldn't because he hasn't got |
26146s | Extinction |
26148s | okay yeah I wonder if this is actually |
26150s | just um |
26155s | what if he just plays the hero because |
26158s | even if he goes six seven he doesn't he |
26160s | doesn't have to play uh she lag of |
26162s | course but even if he does he does that |
26165s | zero cost Relic Vault so even if he |
26166s | doesn't get double Relic Vault and then |
26168s | something off right he still has the |
26170s | zero cost one to sort of whip into a |
26172s | turn and then decide later if he needs |
26174s | it the courtress looks good enough |
26178s | well I'll be honest I'm not 100 sure |
26180s | what the uh opinions attack is at right |
26183s | now and also we're biased we can see |
26185s | that Glory's hand is running out of gas |
26187s | like gaboon has a lot more concerns than |
26190s | that when he's looking at this massive |
26191s | board plus unknown cards in his |
26193s | opponent's hand but yeah he is going to |
26194s | go for it |
26198s | that like |
26200s | value trade the threes |
26203s | [Music] |
26211s | okay |
26213s | that's scary |
26220s | I don't know a lot of Health on both |
26222s | sides |
26222s | [Music] |
26225s | pick me pick me perfect looking really |
26228s | nice here from the nagaling glory does |
26230s | get to follow up with the sigil as well |
26231s | let's keep that card draw going because |
26233s | he is falling behind in overall value |
26235s | that we can see obviously uh he won't be |
26237s | fully aware of that but I mean we're |
26240s | just staring at the two Relic vaults |
26241s | that can really go crazy |
26244s | they need to |
26246s | Glory now just about at the Finishing |
26248s | Line he's currently got lethal next turn |
26250s | but it's obviously it will never happen |
26252s | but |
26254s | he has it there ready to go so something |
26257s | has to be done which will sloga boom |
26259s | down |
26264s | there's always two damage in hand he |
26266s | can't he can't just take it right |
26267s | there's always something |
26269s | there's enough direct damage I'm trying |
26271s | wary |
26273s | goals with this turn because he could |
26275s | just okay yep do this |
26279s | and then go wall blades right heels for |
26282s | full okay that doesn't mean he's Out Of |
26284s | Reach right |
26287s | yeah draw the damage yeah you get those |
26290s | two drawers as well |
26292s | with the sigil |
26294s | yeah so he of course he doesn't know |
26296s | there's one in a hand but Fury has a |
26300s | massive chance to just win this now |
26302s | 13 on board that we can see another |
26305s | three in hand that we can see hero |
26307s | Powers one at 17 he needs just another |
26310s | few he just needs three more |
26313s | and there it is if he orders it right |
26315s | right |
26318s | no not quite I think so uh yes it is |
26321s | because you're Extinction in the middle |
26322s | of it somewhere as well uh what's in the |
26325s | now going |
26327s | oh it's got multi-strike |
26330s | matter though uh I think so because you |
26333s | can just kill him yeah but the barrage |
26336s | gets there anyway that's what I was |
26337s | thinking Extinction oh I see yeah either |
26340s | way doesn't matter Glory takes the |
26343s | victory it looks spicy for a minute as |
26346s | Glory went from being 2-0 up to Kaboom |
26350s | bringing this series all the way to 2-2 |
26352s | into that final game but it's glory that |
26354s | wins the Demon Hunter mirror after three |
26356s | goals on Demon Hunter he gets there and |
26359s | he's extremely happy with that victory |
26362s | of course because it does mean that |
26364s | glory is going to be moving on to Sunday |
26366s | Lorinda like I said it could happen we |
26369s | could be having Glory at Worlds yet |
26371s | again one match away when he got there |
26375s | last year we're saying how amazing it |
26376s | was that the same player had got to the |
26378s | World Championships two years running |
26381s | one match from doing it three years |
26383s | running in a slightly harder system for |
26386s | him this time around as well because it |
26388s | is basically over I know he had the you |
26390s | know the the Grand Master season one |
26391s | attempt but it is basically a tougher |
26393s | season for him this time around than it |
26395s | was last year so yeah three in a row |
26397s | would be absolutely nutty |
26399s | and there's one match from doing it yeah |
26402s | it would be brilliant absolutely huge |
26404s | there I know there's a lot of Glory fans |
26407s | out there watching so congratulations to |
26409s | him but of course Kaboom is not knocked |
26412s | out yet still has a chance to make it |
26413s | through group b along with Glory but he |
26416s | will sit and wait now in that decider |
26418s | match to face the winner of pocket train |
26421s | versus tonsoku that's coming up next so |
26423s | a big match coming up next Lorinda and |
26426s | not only just in general of course |
26428s | because it's for the players lives in |
26430s | the tournament but also just for the two |
26432s | players we have tonsoku a player who's |
26434s | been around a long long time I think one |
26437s | of the first uh names I saw often from |
26441s | the Apex scene way back when uh doing |
26444s | well and then pocket train of course a |
26446s | bit of a home crowd favorite for us so |
26450s | yeah any uh quick predictions as to |
26451s | who's going to win the next match before |
26452s | we go no prediction but I am looking |
26454s | forward to see |
26455s | um how pocket trains lineup works when |
26458s | it's not just being hard targeted so |
26460s | yeah let's see how that gets on okay |
26462s | looking forward to that one and you guys |
26463s | will not have to wait too long we're |
26465s | gonna go to a quick break while we set |
26466s | that one up don't go anywhere and we'll |
26468s | be right back |
26490s | [Music] |
26497s | foreign |
26504s | [Music] |
26526s | foreign |
26531s | [Music] |
26544s | [Music] |
26558s | foreign |
26560s | [Music] |
26571s | [Music] |
26586s | [Music] |
26597s | [Music] |
26601s | foreign |
26605s | [Music] |
26615s | [Music] |
26621s | [Music] |
26629s | [Music] |
26645s | [Music] |
26657s | thank you |
26663s | welcome back everyone to the Hearthstone |
26665s | Fall Championships we've sent another |
26668s | player through to the quarterfinals with |
26670s | glory having taken a very narrow win |
26673s | over gaboon but now unfortunately we |
26676s | have the uh less uplifting job I suppose |
26679s | you could say if sending one of the |
26680s | players home in group b but also of |
26684s | course sending one of the players that |
26685s | little bit closer through in the decider |
26688s | match so very very much on the line for |
26690s | all of our competitors and what do we |
26692s | got here subtle with pocket train and |
26695s | and soku well we've got take two of what |
26698s | I attempted as take one a little bit |
26699s | earlier which was getting everyone super |
26701s | hyped up to see pocket train playing |
26703s | pocket train decks and I guess we did do |
26706s | that earlier pocket train did play three |
26707s | games of ball priest but describing them |
26710s | as games would I think be quite generous |
26712s | to what the actual reality was so you |
26714s | would hope for pocket Train's sake and |
26717s | of course for the UK's sake as well as |
26719s | we are 100 biased I am sure that pocket |
26723s | train is a able to get back into things |
26724s | although having said that Derek he's |
26726s | going up against an APAC player here |
26728s | we're all big fans of tan Circle where |
26730s | exactly does Your Allegiance lie on this |
26732s | particular day because we never really |
26733s | know do we we'll have to see depends |
26736s | who's winning most of the time |
26738s | um but yeah I I will just say I think |
26740s | the UK could could use a dub at this |
26742s | point so I'm rooting for uh for pocket |
26745s | trade uh to at least get a little bit |
26747s | more of a series on the table here |
26749s | because as you said that was just |
26750s | nothing I'm rooting for pocket train to |
26752s | be the new prime minister of the Country |
26756s | Born priest for everyone for the length |
26760s | of that series he just had earlier |
26764s | uh we are going to kick things off we |
26766s | only saw the ball priest as mentioned |
26768s | previously we only saw ball priest from |
26770s | pocket train that time around he's going |
26771s | to mix things up a little bit here |
26772s | primarily because the priest is actually |
26775s | banned in this series this time around |
26778s | which you know I'd imagine a part of |
26780s | that is respect man of course we have |
26782s | seen this historically a little bit |
26783s | between with actual real deck |
26785s | Specialists of sometimes they would get |
26787s | that deck banned in situations where |
26788s | it's not particularly optimal but also |
26790s | just going through tansoku's lineup I |
26792s | think pocket trains lineup is very |
26794s | unconventional he was sort of alluding |
26795s | to this himself when he made his like |
26797s | Target this tweet when he posted his |
26799s | lineup and then gaboom kind of did do |
26801s | that so not the greatest look uh things |
26805s | that have aged poorly very rapidly but |
26807s | my point being tansoku probably looks at |
26810s | this lineup from a pocket train like I |
26812s | didn't really plan for this you know |
26814s | this doesn't really fit into my normal |
26816s | match-up Matrix of what I'm supposed to |
26818s | be banning or targeting here so just |
26820s | getting rid of the bore priest in |
26821s | general I think is a fairly logical |
26823s | decision |
26824s | and I do think at the end of it all |
26826s | tansoka ends up with regards to his |
26828s | pre-specifically a pretty good set of |
26830s | matchups against the Demon Hunter the |
26832s | Warlock and the Druid I think I would |
26833s | favor the priest against pretty much all |
26835s | of those especially for this particular |
26837s | game given that uh I believe the Demon |
26841s | Hunter has gone six losses in a row if |
26844s | we exclude mirrors uh without picking up |
26846s | a single win it's just looks absolutely |
26848s | atrocious in the previous two series and |
26852s | I don't especially see that slowing down |
26855s | now |
26856s | uh given that I would favor the priest |
26858s | in this matchup but |
26859s | a pretty good draw for pocket train with |
26862s | plenty of ways to proactively spend his |
26863s | Manner and tansoku lacking the the usual |
26868s | tools you would need wig I am alluding |
26870s | to there to make this handle work yeah |
26873s | but I do want to just pick up on |
26875s | something that did happen in the |
26876s | Mulligan it's something that I think was |
26878s | it me you and Lorinda were discussing a |
26880s | little bit |
26881s | um in the the virtual Green Room between |
26882s | games uh tansoku uh hand made an opening |
26885s | hand threw it away in the opener as well |
26887s | which is something that I was advocating |
26889s | for |
26890s | um I do think handmaiden is overrated in |
26893s | general terms of Mulligan keeps with |
26895s | this deck |
26896s | um wig in particular radiant Elemental I |
26898s | often Thrive a lot of the time as well |
26900s | as a much more important car to have in |
26902s | the early game so tan soku does go for |
26903s | the aggressive Mulligan throwing the |
26905s | handmaiden away and I think he's |
26906s | rewarded with a slightly improved hand |
26908s | having the radiant Elemental already |
26911s | foreign |
26914s | being able to proactively spend his man |
26916s | on two which is often a dead turn for |
26919s | the Relic Demon Hunter in order to get |
26921s | the the score pit down can just trade |
26923s | beautifully here against this uh this |
26926s | three six |
26929s | in fact the trade is done for him in the |
26932s | end with tansoku just happy to make the |
26934s | trade happen get the card draw and |
26936s | pocket train is just going to march on |
26937s | with the relics here and yeah I mean |
26941s | very interested to see how this deck is |
26943s | going to perform long term again we're |
26945s | on day one we have a very small sample |
26947s | size but it does see apart from that you |
26949s | know perfect draw uh well you know not |
26952s | perfect but very strong draw and a very |
26954s | reasonable matchup that we've seen early |
26956s | on from the deck it has seemed to |
26958s | struggle overall and be the problem in |
26961s | general for the players that have had it |
26964s | man no one does gentle disgust quite |
26967s | like the British hey that face from |
26970s | pocket train saying it all |
26973s | right we have a lot of practice of |
26974s | things to be disgusted about yeah that's |
26977s | true |
26979s | mostly things put on toast indeed yes |
26985s | or uh things that particular members of |
26988s | the casting team think is an eligible |
26990s | sandwich |
26994s | uh I mean I'm only one generation |
26997s | removed I can't judge my mum would run |
27000s | home from school for a sugar sandwich |
27001s | [Laughter] |
27008s | all right Cathedral number two coming |
27011s | down tansoka actually committing with |
27014s | the raiding Elemental on this term which |
27015s | does give him a very very strong initial |
27018s | pop-off turn |
27020s | and finds the village as well I was |
27023s | gonna say not the full dump your entire |
27025s | hand pop off because he's going to be a |
27027s | little bit of short to get out to the |
27029s | real Power Cards in his hand but now |
27030s | with that recess release available the |
27033s | world is his oyster yeah we'd have to |
27036s | dismantle the serpent wig like use it |
27038s | before he plays Felicia if he wanted to |
27039s | get the Boon down on this turn uh which |
27042s | is why I fully agree with this line |
27044s | where he doesn't get maybe quite so many |
27048s | stats online immediately but honestly |
27050s | it's not actually far off and it's a I |
27053s | would say very unlikely that this board |
27055s | ends up dying |
27057s | uh even though we could have fit in a |
27060s | bless as well if he wanted to on that |
27062s | turn which is yes debatable if you would |
27065s | want to yeah I mean not necessarily an |
27067s | improvement on the turn right on Minions |
27069s | that are not immediately attacking there |
27071s | is definitely value to holding on to |
27072s | that until you actually have a minion |
27074s | with with functional charge I suppose if |
27076s | you want to look at it that way |
27082s | pocket train wondering if next game |
27084s | he'll be allowed to play some |
27086s | Hearthstone |
27089s | I know this is such a horrible |
27091s | mischaracterization but whenever I see |
27092s | pocket train playing a different deck |
27094s | like he's going through picking up all |
27095s | of his individual cards it's also like |
27097s | which one of these where's my pyro |
27098s | where's my North chickler I don't |
27101s | understand what's happening why don't |
27102s | any of these cards do anything I have to |
27105s | clear the board and then draw cards |
27109s | [Music] |
27115s | uh so out that we could |
27118s | theoretically think of like there's no |
27121s | real big board please you can generate |
27123s | on school teacher very limited |
27125s | generation of the rest of the deck so |
27127s | maybe location off the top with the |
27130s | Relic |
27131s | and then you get |
27133s | distinction Extinction something like |
27136s | that yeah |
27139s | we are definitely in the world of you |
27142s | know compounding small percentage |
27144s | outcomes one after the other at this |
27146s | point from pocket train agreed |
27158s | a little bit of a tough turn though for |
27159s | Tan soku it is actually |
27166s | hmm I think the big split in the turn is |
27170s | school teacher or boot like which one of |
27172s | those two you want to generally end up |
27174s | with |
27175s | obviously everything else is cheap |
27176s | enough to be thrown in |
27179s | ending up on the Boon here |
27182s | yeah but if you've gone the other way |
27184s | for example you could have gone you know |
27185s | school teacher with Naga wig Etc and not |
27188s | had the other additional big minion but |
27190s | had a bigger one million and a five four |
27193s | instead of this 14-16 which you know |
27195s | arguably comparable but I think uh just |
27198s | the nature of the deck that you're |
27200s | playing up against having the huge torn |
27202s | which limits so many options in terms of |
27204s | their face attacks being able to go |
27205s | through big advantage and this just |
27207s | being straight up more stats on board I |
27209s | think this makes the most sense |
27211s | yeah another schedule of Reckoning off |
27214s | it and another one passed away as pocket |
27217s | train goes down oh one the Demon Hunter |
27218s | again looking to struggle but |
27221s | Ray of uh Sunshine through these stormy |
27225s | clouds of pocket train that was the |
27227s | priest that got the win which as I laid |
27228s | out the Stars pretty obviously the best |
27230s | deck for tansoku uh going into the rest |
27233s | of the series ticked off already |
27236s | it's indeed so then we get into the rest |
27238s | of the series here which is the more |
27240s | conventional imp curse warlock from |
27243s | tansoku as opposed to that mess that we |
27245s | saw on the other side from gaboon the |
27248s | perfect eaten mess however to be able to |
27250s | pick apart our pocket trains boar priest |
27252s | in that particular game but I think |
27254s | pocket train will be a little more at |
27257s | home if uh not necessarily comfortable |
27260s | with playing against imperf Warlock and |
27263s | uh then from there it's wait sorry was |
27265s | it Demon Hunter on the Rogue the band |
27266s | I've literally written it down and then |
27268s | lost where I've written it down on uh |
27270s | rogue rogue okay so there is still that |
27273s | Demon Hunter to come on the other side |
27275s | um more aggressive versions just |
27277s | straight up fell Demon Hunter on the |
27278s | other side for tansoku so I agree with |
27280s | you I do think the priest was generally |
27283s | going to be getting a win at it seems |
27285s | weird because I think we've gone through |
27286s | long periods of time arguing over how |
27289s | consistent how high a win rate whether |
27291s | these kind of Naga priests builds |
27293s | blessed priest builds have been the |
27295s | bring to tour tournament but coming into |
27297s | this when I look at these decks in |
27299s | people's lineups they generally feel |
27301s | like one of the Decks that I'm most |
27303s | secure are going to do okay for them |
27305s | throughout the tournament and that was |
27307s | also kind of borne out I believe in the |
27308s | previous Masters Tour as well in terms |
27310s | of the overall win rate of these priest |
27312s | decks so uh continuing to form there for |
27315s | tansoku and it's actually going to be |
27316s | pocket train switching over to the uh |
27318s | the implok as well |
27321s | yeah going against the preferred |
27323s | strategy today of just a very salterly |
27326s | queuing up the deck you just lost with |
27328s | over and over again until something |
27329s | different happens uh which I can respect |
27332s | does mean that we're ending up on the |
27334s | the mirror between the two warlocks I |
27336s | believe no differences in the list as |
27338s | I've said a couple times already it's |
27340s | just a very cemented 30 cards that we |
27343s | have in the Imp curse version of the |
27346s | deck |
27347s | um |
27348s | I mean any specific uh strategies you've |
27351s | seen that have looked spicy any Mulligan |
27353s | keeps that you have hot takes about in |
27355s | this matchup that could upset the uh |
27357s | traditional cards we're expecting to see |
27359s | kept yeah I was talking about it |
27362s | um with Raven a little bit in the |
27364s | previous cast like I think this |
27366s | particular mirror like curse and warlock |
27368s | is a deck I feel fine on the mirror I |
27371s | feel is one of my weakest matchups in |
27373s | the game and I don't know whether that's |
27375s | just because I'm doing things wrong or |
27376s | whether the matchup is particularly hard |
27378s | but there's so many little points of |
27380s | stress in the matchup just in terms of |
27383s | decisions you make from a solitaire |
27384s | perspective like you know Tempo or value |
27386s | Tempo resources like am I just supposed |
27388s | to play my minions should I tap to look |
27390s | for the power cards that kind of thing |
27392s | which is kind of level one then also the |
27394s | way you interact with your opponent is |
27396s | super interesting because committing to |
27399s | board then allows your opponent to trade |
27400s | minions for example and if they're |
27402s | trading minions they might get to be |
27403s | infusing Power Cards in their own hand |
27405s | that they wouldn't have been able to do |
27406s | if you didn't necessarily commit to the |
27408s | ball board that's sort of the base level |
27410s | of the interaction to the two decks all |
27412s | the way up to the top level of |
27413s | interaction between the two decks which |
27415s | is the ending that you saw in your |
27417s | opening Series |
27419s | um from from the uh the fury Hunter |
27421s | Series where you know just having this |
27422s | board State suddenly allowed for your |
27425s | opponent to generate curses on you that |
27427s | they wouldn't have been able to |
27428s | otherwise so there's so much like |
27430s | crunchy minutia in the the matchup in |
27433s | general that I feel like is something |
27434s | that I I still personally have a lot to |
27436s | learn about |
27440s | very interesting starting hand though |
27442s | for both players here where obviously |
27444s | looks like the better hand is pocket |
27446s | trains right now uh but you know I will |
27450s | say that tansuku has some of the tools |
27451s | to pick that apart with a pretty nice |
27454s | grimoire against a fiendish circle |
27457s | um and being able to go in pending |
27458s | catastrophe plus the grimoire next turn |
27460s | depending on how pocket trades this |
27462s | could end up pretty well this is already |
27465s | well into the realm of that initial |
27467s | debate I brought up of you know Tempo |
27469s | versus value is tansoko choosing to |
27471s | throw out a flame imp fluid Flute one |
27473s | Mana as opposed to just going for the |
27475s | live tap uh you actually saw if you were |
27477s | paying attention to pocket Train's |
27478s | camera he mailed the words come on |
27481s | please tap during tantoku's turn but |
27484s | then when the flame imp came down he |
27486s | almost feels like he preferred that |
27488s | outcome to the tap I don't think you |
27490s | know Tempo flame imp was the play that |
27491s | he didn't want to see on that turn yeah |
27494s | he was begging for the live chat from |
27495s | the opponent but I think also than |
27497s | anything else for pocket train if he's |
27499s | pleading for anything it's just to play |
27501s | a game of hearthstone today up until |
27504s | this point it's really not been going |
27506s | for him oh and that again is such a |
27510s | spicy draw because this turn was pretty |
27512s | obviously just going to be catastrophe |
27514s | plus Grimmer I think to take your two |
27516s | cards while you can |
27518s | uh and you know deny it from your |
27519s | opponent as well but now being able to |
27522s | draw four cards now maybe three cards in |
27525s | a turn or two |
27526s | this gets Tighter and Tighter |
27531s | [Music] |
27535s | huh |
27537s | and tansoku fully committing to Tempo |
27540s | which I do think is one of the biggest |
27541s | lessons to take again I think the worst |
27543s | thing you can do with all of those |
27545s | debates that I was talking about earlier |
27546s | is get caught halfway in between them |
27549s | you need to pick a direction and commit |
27550s | to it as hard as you can for as long as |
27552s | you can so I like that tansoko after |
27554s | committing to Tempo early continued to |
27557s | do that you know using the AOE is |
27559s | opposed to the impending catastrophe |
27560s | yeah throwing less cards than he could |
27562s | have done but significantly increasing |
27565s | the amount of damage he's uh he's |
27567s | pushing and sorry let me fix my face |
27569s | drawing just as many cards as he could |
27571s | have done on this turn by hitting the |
27573s | second catastrophe oh my God and look at |
27576s | this it's just curse curse curse curse |
27578s | curse curse and then your opponent dies |
27582s | yeah big ball twink for pocket train |
27584s | though he is the first person to land |
27586s | one of the big avenge cards in this |
27588s | matchup which normally consolidates some |
27592s | kind of tempo for you these boards don't |
27594s | necessarily win the game straight away |
27596s | because of the the presence of Abyssal |
27598s | wave and so on but it's rare that if you |
27600s | play one of the big avenge bombs that |
27603s | your opponent can deal with that and |
27605s | come out ahead on the following turn a |
27606s | lot of the time especially without |
27608s | location already being active but as you |
27611s | said early damage massively in favor of |
27614s | tansoku and now with that backed up by |
27616s | all of these curses he can just almost |
27618s | play removal now at this point and that |
27620s | removal will double up as those extra |
27622s | few points of damage you'll need to go |
27624s | over the line |
27630s | yeah I really only need to consider how |
27632s | can this go disastrously wrong which is |
27635s | why I do think your post play defensive |
27637s | as possible this still gets curses in |
27640s | his opponent's hand uh does I will say |
27644s | use up a cheap dark vein activator which |
27647s | is potentially a big deal stops him from |
27649s | going Abyssal wave dark vein plus the uh |
27653s | touch of the naturalism to get the |
27654s | Abyssal wave online but I still fully |
27656s | endorse this play just because he is so |
27658s | far in the lead now just needs to stop |
27660s | his opponent from killing him with some |
27661s | crazy push of board control |
27664s | foreign |
27671s | is helping his opponent all along with |
27674s | the Flaming plate as well |
27678s | if you just touch your flame him now |
27681s | that's just net positive you know |
27687s | perpetual motion machine right there |
27688s | that's it |
27698s | what do you even do |
27700s | even say at this point pocket train |
27703s | plastic before him as well a couple of |
27706s | players today who've just you know |
27707s | rolled up with hopes and dreams of World |
27709s | Championships and have just not had the |
27713s | run of the cards at all still a long way |
27716s | to go in this series of course for |
27717s | pocket train but it does look like |
27718s | there's a long way to go to get back |
27720s | into this game individually let alone |
27723s | this series and this tournament as a |
27725s | whole |
27731s | so many possibilities |
27735s | I mean they still have a curse in hand |
27737s | right like you just got a Bissell wave |
27739s | here and then they take so much more |
27740s | damage |
27742s | I think so |
27747s | I don't know if he's afraid of like in |
27749s | feeding |
27751s | the reform that could theoretically be |
27754s | in hand |
27755s | yeah true this does the same thing as |
27757s | well I mean to be honest dog vein kind |
27760s | of stacks more curses anyway perhaps |
27763s | over two turns because pocket train |
27765s | probably can't make any attempt at |
27769s | winning this game without playing |
27770s | Minions on board from this point bro |
27771s | those are always going to be available |
27773s | so over the course of two turns this |
27775s | probably does push more damage with the |
27777s | kerstacks |
27779s | can make the pretty cool play Here by |
27781s | pocket train to clear the board though |
27782s | right and then no curses are added to |
27784s | hand which I think tansoku just realized |
27788s | um which is a pretty big blunder |
27796s | train just shaking the head tansoku |
27799s | doing the same yes with it specifically |
27802s | uh being dragged below you do need that |
27805s | Target to be able to hear and tansoku |
27807s | has ended up missing out on a ton of |
27809s | damage in that situation |
27816s | and this is what you play for as pocket |
27819s | train right like you've been getting |
27820s | rolled all day but eventually you hope |
27822s | that you can outplay your opponent in |
27825s | some regard and it looks like he's been |
27826s | given the first glimmer of maybe being |
27828s | able to do so |
27831s | Yeah by no means out of the woods yet |
27833s | though oh no |
27838s | I would say pretty far behind |
27847s | again stuck in that very awkward |
27849s | position if he wants to commit to |
27850s | clearing this board he's gonna have to |
27852s | hold that curse for another turn one |
27854s | Mana short of the break point of being |
27855s | able to for example Abyssal wave and |
27857s | dump the curse which means he's gonna be |
27859s | creeping ever closer into that lethal |
27862s | range |
27863s | ruined |
27865s | [Music] |
27875s | okay the next turn they're going to be |
27877s | taking the |
27880s | ooh is that from the curse in hand plus |
27882s | the three you could give them with wave |
27883s | plus play your own curse bring them down |
27886s | to five |
27888s | um but should they play the one in the |
27889s | hand they're still not actually dead on |
27891s | the following turn is the problem once |
27892s | again so the numbers all just not quite |
27895s | working cleanly yet for tansoku |
27899s | yeah right now you kind of have to hope |
27901s | for two more turns past this point so |
27903s | that you can play all of the curse cards |
27905s | you currently have in hand which you do |
27907s | need to get the lethal from this point |
27910s | um unless you were to for example draw |
27911s | bran off the top on the following turn |
27913s | but I don't see any other real way to |
27916s | effectively be spending Mana here but |
27917s | tansoka you can see on his face this |
27920s | game should be over by now under most |
27923s | rightful circumstances and based on that |
27926s | reaction from pocket train that is one |
27930s | of the drawers the other would be the |
27932s | cool in order to get that little burst |
27934s | of Health that pocket train might need |
27936s | to stabilize here |
27941s | but either hey |
27957s | gotta be the curse right surely yeah |
27961s | with no other healing so ambitious |
27966s | oh my Lord he's playing risky |
27974s | oh okay I'll take it back |
27978s | what a genius |
27984s | oh actually survives the Abyssal wave |
27987s | now as well |
27995s | you're looking to fill up his hand on |
27997s | the next turn as well |
28004s | Maybe |
28005s | kind of doable you might have to leave a |
28007s | curse and there's one of them |
28014s | uh but yeah I mean it's worth saying |
28016s | that poker train can win board and keep |
28019s | his hand full and that's a very |
28021s | realistic way of getting the win which |
28023s | may have been what led him to tap on the |
28025s | previous turn just to set up for that |
28026s | even if it's in two turns time yeah it's |
28029s | a great point |
28035s | patsoku now needs to beware of decision |
28038s | paralysis they are I totally appreciate |
28040s | what he's doing here does not want to |
28042s | make any decision quickly particularly |
28044s | when we're uh you know he's he's under |
28047s | the impression that he made a pretty |
28048s | catastrophic mistake on the earlier |
28050s | turns it just wants to make sure he is |
28052s | doing things the right way |
28058s | oh really |
28060s | it's enough |
28061s | four five six you say if it's four five |
28063s | six that's 21. |
28067s | four five six boom Oh twenty one exactly |
28071s | coming out from pocket train and that |
28074s | Derek is what we have been wanting to |
28077s | see all day wouldn't have mattered if it |
28079s | was plastic if it were if it was pocket |
28081s | train you know one of these players that |
28083s | has been getting rolled the entire day |
28085s | doing as Competitive Gaming is intended |
28088s | and capitalizing on a mistake from the |
28090s | opponent to actually find their way back |
28092s | into the series and that single moment |
28095s | could be pivotal not only in this series |
28097s | but in this tournament and have lasting |
28100s | effects going forward to the world |
28102s | championship as well that's the fine |
28104s | details that you have to have and I |
28106s | think you mentioned it very early on and |
28108s | I picked up on it I believe in the first |
28109s | couple of series of the day that we have |
28113s | to expect the highest possible standards |
28115s | now the level of where we are in the |
28118s | progression of the circuit this year you |
28121s | have to be absolutely on top of your |
28122s | game |
28123s | that's right and this is what pocket |
28126s | Train's been waiting for if you play |
28127s | perfectly you definitely don't win every |
28129s | game of hearthstone you play but |
28131s | eventually your opponent will mess up as |
28132s | we saw Tanto could do here with a pretty |
28134s | big punt and pocket train more than |
28137s | happy to pick up the ball and run with |
28139s | it if that made sense I don't watch |
28142s | American football at all |
28144s | um but it does mean that with the |
28146s | Warlock out of the way that's a pretty |
28147s | big hindrance for a lot of players as it |
28149s | has been the Warlock ticked off the uh |
28152s | the list really just need to see I want |
28155s | to save the Demon Hunter take the win |
28156s | now the Druid I have actually a pretty |
28158s | reasonable amount of faith in to be able |
28160s | to win one of these two games it's the |
28162s | Demon Hunter that's really been |
28163s | struggling for our players today |
28166s | how how do you feel about Druid in |
28167s | general in position obviously you just |
28169s | said you feel okay with it to get a |
28170s | series but it's not a deck that I've put |
28172s | a lot of time in to personally since you |
28174s | know Nerfs on Nerfs on Nerfs first |
28176s | alignment then Guff and then blah blah |
28178s | going down the line |
28179s | um does it still work as a as a ladder |
28181s | deck is it a deck that you were |
28182s | expecting to see as a bring to the |
28184s | tournament from from more people than we |
28185s | have done I was yeah I mean I definitely |
28188s | overestimate Druid because it's in |
28190s | pretty much every meta game the deck I |
28192s | do best with |
28193s | um when I'm playing on ladder but I do |
28195s | think personally that the |
28198s | if you think the meta is right then the |
28200s | Giants version can do well but for me |
28201s | this super heavy nature spell version uh |
28205s | with the planted evidence obviously in |
28208s | the early game the natural causes as |
28210s | well living Roots as well as a card that |
28212s | I can be fond of as well just gives you |
28214s | so much survivability against these |
28215s | early decks and then still even with the |
28218s | Nerf to Gulf like you are doing more |
28220s | powerful late game stuff than the vast |
28222s | majority of decks right now so I do |
28225s | think it can be strong but having said |
28228s | that with specifically this tournament |
28230s | the prevalence of warlocks the |
28231s | prevalence of coin Rogues as well Druid |
28234s | can suffer against the uh the high burst |
28236s | of stats on one turn |
28238s | yeah I think that's my fear and when I |
28241s | was doing you know Shadow prep for this |
28243s | tournament or whatever you want to call |
28245s | it I looked at Druid I was like I'll put |
28247s | some time into Druid and then when |
28249s | looking at the lineups I was devising |
28250s | like every lineup I was devising had |
28252s | some combination of warlock Rogue priest |
28255s | you know all of these decks here I'm |
28256s | like how do you make a Druid Deck that |
28258s | competes with all these Decks that are |
28260s | just pumping out ten tens on turn three |
28262s | and turn four you know like it just |
28264s | seems so difficult to do and really put |
28265s | me off the idea but here we are enough |
28268s | Druid talk because we have a warlock and |
28270s | a Demon Hunter this time around and tan |
28272s | soku this time has picked up the early |
28274s | location that was missing in the |
28276s | previous game pockets trains hand |
28278s | looking a little slow overall uh the |
28282s | left-hand side of the hand the kept |
28283s | cards in the Mulligan fairly reasonable |
28286s | I would say but the hand does not really |
28288s | improve significantly since then |
28290s | although the the pickup of the kerchrist |
28292s | does at least have a long-term plan to |
28295s | move towards |
28296s | yeah I mean the only real decision here |
28297s | for me is whether or not you play Fel |
28299s | barrage for it to go face because this |
28302s | hand could do some major tomahi with the |
28305s | safino predation plus fury on the |
28307s | following turn coin out the curtress as |
28309s | well or maybe the zillag like this |
28312s | really does start to get there |
28317s | preemptive buff from tansoku which I |
28320s | think is wise we that has implications |
28322s | against prediction it has implications |
28324s | against Fury potentially with the hero |
28327s | power as well as well as the fell |
28329s | barrage that Derek was just talking |
28330s | about as it happens Steno Fury I mean |
28333s | that's a standard protection sorry |
28335s | coming down here being able to do the |
28336s | perfect five but that's a two card combo |
28338s | that you're then asking for from your |
28339s | opponent as opposed to just the |
28341s | predation being able to deal with it |
28343s | otherwise |
28344s | yeah kind of awkward no matter how you |
28347s | slice the final card or cards play on |
28350s | the final turn because relative |
28351s | Extinction you don't want to play that |
28353s | with the location hand coin fell barrage |
28355s | you don't want to do well you have |
28356s | curtress in hand and the fury obviously |
28358s | un-upgraded means you |
28361s | I have to sync a little bit more into |
28362s | the minion but uh with all that said and |
28365s | done the headline still is safino |
28367s | sticking on the board which was a pretty |
28370s | big deal doesn't often happen |
28372s | and leading up into some just really |
28375s | really powerful plays for pocket train |
28377s | yeah and suddenly this little piecemeal |
28380s | packet of spells that pocket train had |
28382s | from the period after the Mulligan is |
28385s | going to be incredibly effective here |
28387s | with the fell barrage of the coin sigila |
28389s | valak team being picked up here as well |
28390s | very nice indeed |
28394s | foreign |
28400s | dealing one less damage face with this |
28403s | line as he could have hero powered the |
28404s | minion and taking a three extra and I |
28407s | think he knows yeah it would have been |
28408s | slightly more Optical let's do it the |
28409s | other way around he does feel like the |
28411s | aggressor right now |
28413s | agreed yes |
28416s | but it's just surviving again |
28420s | just out here living Derek |
28425s | foreign |
28428s | off the pole from the Battle Cry |
28432s | you think it's a discounted brand from |
28435s | the city of alacrity but I think he is |
28438s | very much in the business of just |
28440s | dumping stats on this board and being as |
28442s | aggressive as possible and I fully |
28444s | support it yeah I've forced them to have |
28447s | one of these answers they probably |
28450s | don't have a Bissell wave or they would |
28452s | have played it last turn |
28454s | uh but it is available now I |
28456s | I think I'm still looking at the |
28458s | grimoire on this turn will leave the |
28460s | zillag in place for the moment |
28463s | but yeah Big drawers big drawers for |
28465s | tansoku nonetheless as picking up more |
28467s | and more of these curses is definitely |
28469s | where his head will be at right now |
28474s | oh |
28478s | blame impair feels like you're spending |
28480s | one too many man on minions for my |
28483s | liking |
28487s | thank you for your service |
28490s | now I would rather draw a million Fatima |
28497s | yeah drawing four instead of five |
28498s | deliberately here for overdrawal |
28501s | purposes |
28507s | oh hello hello beautiful |
28514s | oh it's Gotta Be Right a two Mana brand |
28516s | left over to fill out the remaining two |
28518s | Mana there's so many cards that can |
28519s | synergize with really curtress |
28524s | well I mean the ultimate argument is |
28527s | that's not going anywhere right you're |
28529s | under no pressure to use your Relic |
28532s | charge this turn |
28533s | so making the aggressive push between uh |
28536s | to clearing up you know the nine seven |
28537s | that's on the board which is a pretty |
28539s | significant problem I think pocket train |
28541s | is just feeling he'll be in a more |
28543s | secure position for the pop-up turn next |
28545s | turn okay fair enough |
28551s | oh there we go |
28554s | expenses |
28560s | never get a body trade right now |
28574s | so in terms of curses available next |
28576s | term we can be fairly efficient with |
28578s | bran Syracuse Syracuse for four curses |
28582s | so we could just go for the Abyssal wave |
28585s | on this turn and then and so could fill |
28589s | out the rest with like I don't know just |
28591s | flame him just tap maybe you accept the |
28593s | overdraw at that point for the chance at |
28596s | an imp |
28600s | yeah I think from tansoku's position |
28603s | he'll be feeling like he has a great |
28605s | chance of beating everything that isn't |
28607s | relative dimensions right from this |
28608s | point |
28610s | um so just resisting damage for as long |
28612s | as possible like you know you probably |
28614s | don't beat relative dimensions you're |
28615s | like okay let's make sure I'm able to be |
28617s | a Jace for example let's make sure I |
28619s | just beat a handful of damage so I think |
28621s | clearing of the board up as efficiently |
28622s | as possible getting the healing in here |
28624s | as well does make some sense |
28629s | they're in a counter swing with the |
28631s | curses instead of clearing up the three |
28633s | three |
28639s | foreign |
28642s | Big Boy plays coming through for pocket |
28644s | train how do you saying now come on give |
28646s | me the juice let's make something work |
28649s | no back in the deck |
28651s | wrong juice |
28654s | okay this is pretty good |
28661s | oh okay oh yeah now we're talking now we |
28665s | are indeed talking |
28668s | oh so close |
28673s | what was the discount on the second one |
28675s | six |
28678s | I think so yeah |
28691s | yeah |
28694s | and if nothing else just getting a bunch |
28696s | and fell spells play for Chase |
28699s | spell |
28701s | shocking anybody Relic |
28706s | deportation maybe didn't even really get |
28707s | to see what those ones were they picked |
28709s | at lightning speed |
28716s | actually I'm going to grade the |
28719s | handspace as well it looks like |
28721s | and cards right yeah |
28723s | no curses can be added but he won't |
28725s | overdraw either because those two curses |
28727s | will disappear next turn |
28729s | super clean |
28732s | very very clean he's basically in |
28734s | control of his own destiny here in terms |
28735s | of how much damage he's taking because |
28736s | of the curses that are in hand can't |
28738s | have any more more impactful ones added |
28741s | which really gives tansoku nothing to do |
28745s | this turn and it's kind of doubly so |
28747s | that he'd made a board that was super |
28748s | juicy for a Bissell wave right and then |
28750s | forcing that Abyssal wave out from the |
28752s | opponent and denying the curse value |
28755s | very very cleanly done in the end of |
28757s | pocket train a lot of things to keep |
28759s | track of honestly like with Relic into |
28761s | Relic being cast and then having brand |
28765s | double generator to go along with that |
28766s | at the end like to get all that planned |
28768s | out and executed and get the break |
28770s | points right on the trades on the other |
28771s | side and end on perfectly 10 cards |
28773s | without overthrowing any of your value |
28775s | very nicely oh look at that as well the |
28778s | self-predation to activate zymox that's |
28780s | just sick |
28784s | eight eights eight Eights |
28793s | logo |
28796s | oh |
28803s | all right that's a kill next turn |
28808s | and I don't see a way for tanzuka to get |
28811s | the counter kill preemptively |
28815s | [Music] |
28818s | foreign |
28836s | which I believe does still buff up the |
28839s | curse number even if it didn't go into |
28841s | your opponent's hand |
28843s | yeah and crucially like that's the go-to |
28845s | draw in terms of the AOE as well and |
28848s | right just being able to clear with the |
28849s | board first and foremost |
28851s | is the drawer in the deck for sure on |
28854s | this turn |
28857s | one off |
28859s | clearing right |
28861s | before and four and two it's exactly 10 |
28863s | AOE thank you for yourself oh man |
28873s | there's nothing else to tap into did you |
28877s | get touched the nathrazim to survive |
28880s | on board for sure yeah |
28883s | yeah you're flaming impending for two |
28886s | shots of it yeah okay we're back in the |
28889s | perpetual motion machine Derek |
28894s | oh yeah not gonna be happening it's |
28896s | pocket trade sneaking another win which |
28898s | if I had to imagine in uh tansoku's head |
28902s | he has to be thinking this one is |
28903s | basically just a director so the first |
28905s | one uh that he wasn't able to get over |
28907s | the Finish Line then with his previous |
28909s | uh warlock game just uh one that's |
28912s | seemingly minor mistake can have massive |
28915s | consequences over the course the entire |
28917s | series as pocket train is up in the |
28919s | series when it was looking like he was |
28921s | going to get clean swept at the start |
28923s | yeah and I do think a very nicely played |
28926s | game overall both in terms of you know |
28929s | decision making and actual mechanics |
28930s | that we saw you know that brand term |
28932s | with double relative dimensions was |
28934s | fantastic but also I think the delay on |
28936s | that relic of Dimensions pop off using |
28938s | that kertras for the one turn as well |
28940s | just you know it hard to reconcile |
28944s | exactly how much damage that saves on an |
28946s | average outcome because obviously you |
28948s | could rip relative dimensions twice that |
28950s | turn and hit the perfect stuff that |
28952s | clears the board anyway right like of |
28953s | course that can happen but on average |
28955s | you probably leave some amount of damage |
28957s | on board with that play that you don't |
28958s | by going with kertras and you know 18 |
28961s | Health at the end with then the dark |
28963s | vein double Abyssal wave play coming out |
28965s | at the end you know there might have |
28966s | been fine margins in terms of there |
28968s | being a lethal out for tansoku on the |
28970s | other side so I do really like the way |
28971s | that pocket Train played it uh but to me |
28974s | you know I've been kind of building up |
28975s | to it Druid is not a deck that I have a |
28977s | massive amount of faith in in this |
28979s | tournament yeah specifically because of |
28982s | the kind of decks that other people |
28983s | people are bringing up against it so for |
28987s | me this is a big question Celestial |
28989s | alignment of course thrown in there as |
28991s | well which continues to persevere it is |
28994s | the card that just will not die no one |
28997s | likes you alignment go home please you |
29000s | had your time but still popping out here |
29002s | in at least a couple of players lineups |
29004s | in this tournament |
29006s | oh my goodness for tatsoku just look at |
29009s | this hand like the mischievous if even |
29011s | though it's very very unlikely to be |
29013s | infused on turn three who cares just six |
29015s | damage for four Mana more stats you're |
29018s | just throwing onto them |
29020s | and they're a farm too oh this is your |
29023s | money dude Eric all aboard the infused |
29027s | train |
29031s | not a uh not a terrible hand though |
29033s | however for pocket trains scale of |
29035s | annexia is the comeback mechanism that |
29038s | you have |
29039s | yeah I've only cast with Raven for the |
29042s | entire time that scale of a next year |
29043s | has been in the game I haven't heard |
29045s | enough about how good that card is and |
29046s | how it beats everything and it's an |
29048s | unbeatable Hearthstone card and you |
29049s | might as well concede as soon as your |
29051s | opponent plays it |
29053s | all right sorry I said anything |
29055s | [Laughter] |
29059s | so much seething resentment of Raven |
29061s | though you actually you actually just |
29063s | get second hand shade for you nothing to |
29065s | do with the situation |
29074s | even greeting the uh the activation on |
29078s | the location |
29080s | uh for a turn which obviously makes |
29081s | sense he wouldn't be attacking with |
29083s | anything and he can bolster it up to the |
29085s | full |
29087s | plus six plus six on this done and smack |
29090s | face with it as well |
29091s | we're even just go double library for |
29093s | plus ten plus ten my God |
29097s | yup |
29101s | that looks like the play to me |
29103s | like number one concern this turn just |
29105s | don't do something dumb that gets you |
29107s | spammied off the face of the planet |
29109s | right which is honestly pretty hard to |
29111s | do in this position |
29113s | um so yeah one massive minion rest of |
29115s | the board very small and wide is |
29117s | probably the way |
29129s | giving us the uh four-year-old taken to |
29132s | see a mall Santa for the first time |
29134s | expression it's all just a bit |
29135s | overwhelmed |
29146s | right a lot of odd numbers here which |
29149s | scale of anixia does not like at all |
29153s | foreign |
29159s | two three four five six all but one can |
29162s | be cleared off which means uh assuming |
29165s | there's no M king or a farm pocket |
29168s | Train's looking fine |
29175s | yeah yeah you see the prayer hands |
29178s | coming out Derek is spot on that is |
29180s | exactly what this is about |
29183s | pocket train Moment by moment seeing |
29186s | where this card is coming from he knows |
29187s | that if that called isra Farm it is |
29190s | infused that's what that reaction is |
29192s | about and there it is hits the board |
29195s | damage also hits the board and that |
29198s | means 13 more going face with a |
29201s | unassailable board State on the other |
29204s | side |
29207s | pretty sure there are absolutely no |
29209s | Druid discovers that can say this one |
29211s | not even the legendary scale of annexia |
29213s | is digging him out here oh Raven would |
29216s | love it if it was legendary because then |
29217s | you could only play one in the deck he |
29218s | wouldn't have to deal with it |
29222s | foreign |
29234s | [Applause] |
29235s | and that means we are all square in the |
29240s | series both of these players fighting |
29242s | for their lives as is their one again if |
29244s | you're just joining us both these |
29245s | players lost their opening round matches |
29247s | find themselves down in the lower |
29249s | bracket there are spots at the world |
29251s | championship on the line directly |
29253s | through making top four in this |
29255s | tournament so both of these players are |
29256s | now on their last lives for the year to |
29260s | be making it to the World Championship |
29263s | he's trying to make a serious point that |
29266s | was not the moment for that edit okay |
29268s | come on please work with me here I'm |
29270s | sorry it wasn't you I mean yeah I'm |
29273s | shouting the editor Morse I couldn't |
29274s | help it yeah no I mean it's just |
29276s | objectively funny can't really play me |
29278s | uh yeah you see as they got to the end |
29281s | of this like I don't think a druid in |
29284s | the history of hearthstone has beaten |
29286s | double location fiendish Circle win this |
29288s | matchup you know I just don't think it's |
29289s | a thing that ever really happens with |
29291s | that huge minion coming down early on |
29294s | having said that you know having joked |
29296s | about scale of inyxia it is such a |
29299s | powerful card that it did almost |
29301s | single-handedly get pocket trained back |
29302s | into that game but the inkingra farm in |
29304s | the end the uh the one two three punch |
29307s | of tokens into Infuse into Infuse is |
29310s | enough to get tansoku back up Square in |
29314s | this series and it is going to come down |
29316s | to Demon Hunter versus Druid for all of |
29318s | the marbles |
29320s | that is right he is uh he has had a bit |
29323s | of a rough ride though I will say with |
29325s | the Demon Hunter losing three times in a |
29326s | row with it but uh Glory sorry earlier |
29329s | on in the day where it was just unable |
29332s | to capitalize on its very dominant early |
29335s | starts uh because the the top decking |
29338s | potential was just atrocious as you |
29340s | would expect with this deck that |
29342s | discards half the cards in its hand |
29343s | anyway uh you have to hit some very very |
29346s | specific top decks if you want any kind |
29349s | of gas past turn four or five however |
29352s | even against the 40 Health opponent I |
29355s | want to say that this caliber of a |
29357s | starting hand can put in more than |
29359s | enough starting damage first druid |
29362s | double planted evidence does offer some |
29365s | flexibility for removal in the early |
29367s | game pocket train sees no reason to play |
29369s | it on one and I agree but my reaction to |
29371s | the Mulligans and pocket trains reaction |
29374s | as well is that bibliomite that is the |
29378s | card I would say against Druid |
29381s | imprisoned felmore who like this is ju |
29384s | it's just there we don't have to wait |
29386s | for a 5'4 to wake up God the idiots were |
29390s | playing in their deck for way too long |
29392s | it's just Master five four it's already |
29395s | there hitting people |
29396s | I'm picking up so much second-hand anger |
29399s | in this series I can't take it anymore |
29401s | man please see a therapist |
29405s | oh what are you my wife jeez |
29408s | not her as well I'm sorry |
29413s | well I mean you talk about removal |
29415s | options these are some fantastic options |
29417s | off the planted evidence so much so the |
29420s | natural causes isn't even the best card |
29422s | which is like the best anti-aggro card |
29424s | that Druid can get off of it as he gets |
29427s | ramped off the nourish which if he can |
29430s | get another one off the top that's raid |
29432s | boss and nixier in just a couple turns |
29434s | time it is indeed yeah and I do think |
29437s | it's good recognition from pocket train |
29439s | just to play to the strengths of a his |
29441s | deck and B his hand you know a lot of |
29443s | people in that situation would be |
29444s | tempted to just try and piece by piece |
29447s | pick apart the board fight reduce damage |
29449s | early this is the luxury of A40 Health |
29452s | Renault deck right as you can afford to |
29454s | be greedy in situations like this that |
29455s | you couldn't otherwise and if you can |
29457s | get to that position where it is raid |
29459s | box uh raid box raid boss anixia or and |
29462s | then infusing that uh Devourer after the |
29465s | factors as well |
29467s | then that means you'll be able to make |
29469s | massive swings on the boards of the |
29471s | aggregation enough to deal with |
29473s | that does open up some big time draws |
29476s | off the top for pocket train uh Miracle |
29478s | growth just playable nourish obviously |
29481s | still a fantastic card to get down this |
29483s | raid boss inyxia and just any of those |
29485s | cheap nature spells that you could find |
29486s | uh for a bit more flexibility on your |
29489s | play |
29490s | does of course beg the question for |
29492s | tansoku now as to whether you clear it |
29495s | or not it's a clean kill if you want it |
29498s | with just chaos strike Fury but that's |
29500s | so much damage to sink into a minion |
29502s | that kind of isn't doing much to your |
29505s | board |
29507s | that's the question though how much is |
29510s | it doing to your board because the draw |
29513s | of just the three seven off the top that |
29515s | pocket train was able to slam and the |
29517s | fact that tansoku has no more real |
29519s | minion development in hand means that |
29522s | pocket train is just kind of winning the |
29525s | board as it stands so unless tansoku |
29527s | thinks he can't just ship absolutely |
29529s | everything phase for the rest of the |
29531s | game and get there which is incredibly |
29533s | dangerous against the big torn Earth and |
29536s | scales deck then I think you might just |
29538s | have to fight for The Horde it looked |
29541s | like just from the direction of that |
29542s | arrow that tansoku might disagree no |
29544s | that was just the Minion Attack and the |
29546s | face is gonna take care of the anacondra |
29548s | I really thought he would end up going |
29550s | face there because |
29554s | like oh my god |
29556s | um |
29557s | even if the anacondra survives say it |
29558s | trades into the the Slither speed it's |
29560s | then not killing off the bibliomite |
29562s | which means that can go face the turn |
29563s | after as well you know if they use the |
29565s | two minions to kill off the biblomite |
29567s | the Slither spear can survive as well |
29569s | like it |
29571s | felt to me like that was maybe your best |
29573s | chance of getting the win just pray your |
29574s | opponent has a really bad hand and get |
29577s | all the damaged face you possibly can |
29581s | yeah yeah I mean I do think you have to |
29583s | factor in that your opponent also gets |
29585s | to play cards along with the trade that |
29586s | they get to make right and I think even |
29589s | having the three seven on board makes |
29590s | for perfect spammy Arcanist clears as |
29592s | well so like tansoka I think was just |
29594s | fighting for his five four as incred as |
29596s | hard as he possibly could I don't hate |
29598s | it I think it's one of those situations |
29599s | where if you make that play and you win |
29601s | you're gonna talk about being a genius |
29602s | and if you make that play and you lose |
29604s | your practice group is going to rinse |
29606s | you for the next six months about that |
29607s | seven damage that you missed in that |
29609s | situation you know so it's a tough one |
29612s | oh and this is now so so close |
29615s | golfing uh offered here off of the |
29620s | the moonlit guidance I do think probably |
29623s | has to beat the play over the goldshire |
29625s | Knoll but you're kind of ending up on |
29626s | the same amount of Health |
29631s | oh |
29636s | yup that's it that is it oh |
29640s | count it as many times as you want maybe |
29643s | as sure as you need to be in this |
29645s | situation |
29647s | laughs |
29653s | can't fault it five plus three plus five |
29656s | Chuck that curtress back in the deck we |
29658s | don't need that where we're going and |
29661s | where we're going is the decider match |
29662s | in this group and unfortunately for |
29665s | pocket trainers he gives the very |
29667s | sporting wave goodbye that does mean |
29670s | that is the end of his world |
29671s | championship hopes tansoku stuttered |
29675s | blundered early on but recovered very |
29677s | nicely to be able to scramble over the |
29679s | line in the end in the series it was |
29680s | beginning to look quite straightforward |
29682s | he did make the incline a little steeper |
29686s | than perhaps it needed to be for himself |
29687s | the guy's mental game back on track I |
29690s | think should be commended for that in |
29692s | the end and tansoku is going to advance |
29694s | pocket train is going to be eliminated |
29696s | the Druid just not getting there in the |
29699s | end |
29700s | yeah absolutely right and I want to |
29702s | commend pocket train because I really |
29705s | can't think of any |
29706s | obvious mistakes he made uh over the |
29709s | course of that uh game like uh what he |
29712s | missed one damage where he could have |
29713s | hero powered a minion and got safino to |
29715s | go base for one extras like the either |
29717s | that is like questionable |
29719s | yeah yeah right exactly it was just |
29722s | probably not the uh the optimal play uh |
29725s | so even though he does go down O2 out of |
29727s | groups of course I have to give big |
29729s | props to my boy because uh he has been |
29731s | preparing like an absolute madman for |
29734s | this tournament we both know how much it |
29736s | meant to him and while it's a |
29738s | heartbreaker that he does end up going |
29740s | down in the uh the elimination match it |
29743s | does make way for tansoku who is as TJ |
29747s | talked about such an infectiously joyous |
29749s | play watch play Hearthstone it's just so |
29751s | heartwarming to see how much it means to |
29753s | him in as I said such a joyous Manner |
29755s | and after his win in the Masters Tour |
29757s | the first APAC player to do so really |
29760s | putting himself back on the map in terms |
29762s | of competitive Hearthstone play I uh I |
29765s | can't help but root for him I would love |
29767s | to see him get through to Worlds if you |
29769s | can just win two more series of |
29771s | hearthstone yeah yeah absolutely I think |
29772s | another thing that has to put a little |
29774s | bit of a smile on your face at the very |
29775s | least is that we get into this group now |
29778s | with two high-profile APAC |
29780s | representatives and they are both doing |
29781s | extremely well both have now the |
29783s | opportunity to take down the two spaces |
29785s | coming out of the group |
29787s | um yeah I think we might have questions |
29788s | of the overall strength of the APAC |
29790s | region in comparison to Europe and China |
29792s | which I think are unequivocally one and |
29794s | two you can argue about the order but I |
29796s | think if you have arguments about those |
29797s | being the top two you're just wrong but |
29800s | the very best APAC players I think are |
29803s | now showing that they are up there with |
29805s | the very best players in the world we're |
29806s | seeing that in the recent World |
29808s | Championship results we're seeing that |
29810s | in the uh ending of the Season as we're |
29813s | seeing a lot of those high profile |
29815s | players the performances of the likes of |
29816s | Alo temu and the rest of the Japanese |
29818s | contingent in Grand Masters as well if |
29820s | only we'd see it just a little bit more |
29822s | often in Masters tours Derek |
29824s | if only they give us just the amount we |
29827s | need though the little bit of spice to |
29829s | keep us coming back uh as that is uh I |
29833s | believe subtle night all done for the |
29834s | day one more match yet to come today to |
29836s | close out Group B to get our one final |
29838s | spot in the quarter finals we're gonna |
29841s | have gaboon vs tansoku for the final |
29844s | match of the day after this |
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30460s | thank you |
30463s | welcome back everyone we've got our last |
30465s | match of the day and he's going to be |
30467s | deciding who joins glory to make it out |
30469s | of group b and make it to Sunday |
30472s | EJ |
30473s | it's Kaboom versus tonsoku and I know |
30476s | you're rocking around in your chair but |
30478s | just look at the Players just look at |
30479s | the lineups who do you think's got the |
30481s | advantage |
30483s | casted some gabumi with pagulli oh God |
30487s | last match of the day with TJ when he's |
30489s | been awake all night oh I love it oh you |
30492s | hate it yeah |
30496s | um honestly it's hard to evaluate |
30498s | because Kaboom has uh some interesting |
30502s | uh attacks sprinkled throughout his |
30505s | decks I do think that the Druid could |
30508s | struggle right tansoku bring in a pretty |
30510s | aggressive lineup Druid is you know I'm |
30515s | a little on the fence about it I thought |
30516s | we were going to see more of it but then |
30518s | I also thought we were going to see just |
30520s | less aggro overall |
30522s | this is the deck that sort of has that |
30524s | the the weird Tech I guess |
30529s | just makes sense against a certain |
30531s | opponent in this group right extends |
30533s | against a certain opponent in this group |
30535s | sure but against every other opponent |
30537s | I'm not so sure the altar fire and |
30539s | dreaded Mount probably not going to be |
30542s | uh quite as good though the rest of the |
30544s | core package of the deck is still there |
30547s | and having 40 health |
30548s | uh to work with this being a |
30551s | cursive warlock with redithal |
30554s | changes things a little bit so |
30557s | it I think that on paper if you took |
30561s | like the normal lineups |
30563s | the boom would be in a fine position but |
30566s | just like the little bit of extra |
30568s | nonsense in the Warlock just makes me |
30572s | maybe put a slight Edge towards tonsoku |
30575s | yeah I think tonesoka's lineup is |
30577s | actually super interesting isn't it |
30578s | because we go take a look at the Rogue |
30580s | which is what we're going to start with |
30582s | actually I've been playing a little bit |
30583s | of this list I do quite like it actually |
30586s | it feels really bad against certain |
30588s | matchups when we talk about the likes of |
30590s | like Mage for example that can just |
30592s | freeze stuff out but um |
30594s | you don't run into a couple of those |
30596s | awkward ones it feels very solid and it |
30598s | actually feels less I'll use the term |
30601s | High rolly then it looks right it looks |
30604s | like oh you're just going to get all |
30606s | this stuff and then pop off and hope it |
30607s | works but you're in a lot of card draw |
30610s | you run a lot of cards that give you |
30612s | more cards that then help with these big |
30615s | turns and you you can really make two |
30617s | big pushes uh very roughly per game |
30619s | you've just got to make them work but |
30621s | across this lineup overall he is |
30623s | bringing the um the implicus Warlock |
30626s | himself but then the Naga priest the |
30629s | sort of aggro Demon Hunter and this |
30631s | Rogue like not quite going as far as |
30634s | habugabu for example but the idea is |
30636s | there and I actually think I really like |
30638s | it from tansoku so we'll see how this |
30641s | one goes though it's gonna be the |
30642s | Warlock versus the Rogue of course |
30643s | starting off and I do think warlock um |
30646s | as long as the Warlock doesn't just |
30650s | yeah all the imps early and all the |
30651s | Buffs the location and everything I |
30653s | think the Rogue has a pretty solid |
30655s | chance |
30656s | yeah I would say so the this deck um |
30659s | uh feels sort of like a mixture a |
30663s | halfway point between like the shark |
30664s | Rogue and the old Tempo rope right |
30668s | um where you're you're Focus focusing |
30671s | more on your pop-off turns |
30673s | but you're sacrificing a little bit of |
30675s | tempo to do that but you're not all in |
30677s | right |
30679s | step you don't play Maestro so |
30682s | um you end up with dead hands I think |
30685s | like dead dead hands like far less |
30688s | you're always going to be able to do |
30689s | something it's just will that be the |
30691s | most powerful thing right yeah um so |
30694s | like are you just gonna spam the board |
30696s | with four fours and three threes or are |
30698s | you actually gonna get a draca down you |
30700s | know like that those different that that |
30702s | that difference that's the fun part TJ |
30704s | both |
30706s | um the yeah I think for me I was very |
30708s | question questionable about the uh wall |
30711s | Masters in the list I was like this card |
30713s | just doesn't seem good but really it's |
30716s | just a card that's cost zero right like |
30719s | that's kind of the point of it yeah a |
30721s | three three is something on board but |
30724s | it's definitely just that extra card to |
30726s | help proc with your combos whether |
30727s | that's a necro Lord or um all the |
30730s | locations of course but already Kaboom |
30732s | is actually gone off to a pretty quick |
30735s | start right flame imp into uh the circle |
30738s | is very very strong indeed |
30741s | yeah |
30743s | and this is where Rogue constructed a |
30745s | little bit because they can kill one or |
30747s | two minions pretty easily but what is |
30749s | that six plus it's uh pretty scary this |
30753s | demonic assault that one of those tech |
30755s | cards we were talking about uh mate |
30756s | actually be a little bit frustrating for |
30758s | tanzoka as well yeah you have no way to |
30760s | like just straight up defend yourself |
30763s | um which is the big the the biggest deal |
30766s | but uh tansoku does have the opportunity |
30768s | for a counter push here |
30771s | um |
30773s | uh you go mailbox dancer or you can |
30776s | start out with prepped uh prep tooth |
30778s | and then you can go mailbox dancer coin |
30781s | coin bone Spike |
30783s | Rocca yeah oh but I mean bone Spike |
30786s | altering as long as you kill something |
30787s | doesn't overly matter sure do it last |
30790s | right so yeah I'm gonna go prep bone |
30792s | Spike then tooth but it works out the |
30794s | same yeah |
30797s | uh |
30803s | yeah I was looking at troll I was |
30805s | looking at rats just as an extra thing I |
30809s | don't know it's kind of tricky |
30813s | go for Rich for those who doesn't have a |
30815s | silence if something gets buffed from |
30816s | the location |
30822s | dancer |
30831s | I'll Griffin and then stop right |
30835s | I was just gonna okay yeah just lock in |
30837s | the coin for the uh location I guess |
30840s | okay okay fine I didn't know whether we |
30843s | wanted to hold the coin purely because |
30844s | he has a Van Cleef in hand yeah he might |
30846s | just help out with a draw but some |
30848s | soccer deciding that no killing every |
30850s | possible MP can is uh certainly |
30853s | important and I wouldn't argue with that |
30854s | I think that's a fair play by all means |
30857s | yeah that was a a little bit of a |
30860s | deviation from what I thought was going |
30862s | to happen at the beginning of the term |
30863s | but it makes sense to go for more board |
30864s | presents uh right obviously could have |
30867s | had to drop it down with quite a big |
30868s | weapon but that would have meant two |
30871s | less minions killed right if I'm not |
30874s | mistaken because I don't think the |
30875s | stenographer at that point would have |
30876s | cost zero actually no it might have |
30878s | caused zero |
30879s | um but the dagger hit on one of the one |
30881s | ones would not have happened |
30883s | so you're getting an eight eight so |
30885s | you're still pressuring and fighting for |
30886s | board but not quite as much as you like |
30889s | recurring damage as you would have gone |
30891s | for Draka but tansoku just trying to |
30892s | limiting just trying to limit the amount |
30896s | of power on the board because every |
30897s | Health Point is gonna matter yeah down |
30899s | to 13 like if he was maybe late teens of |
30904s | Health like get in that angry phase |
30908s | um I uh I think he would have gone for |
30910s | the Draka and because then you've got |
30912s | the time to work the daggers in but I do |
30914s | think both presence is a must and you |
30915s | can see now foul Library coming down yes |
30918s | it's only a plus two plus two but it's a |
30920s | huge chunk of tansanku's uh tonsoku |
30923s | sorry is actually remaining Health right |
30925s | even just that extra two damage could be |
30927s | the difference |
30929s | yeah and uh now things are starting to |
30932s | get awkward basically the the most |
30934s | expensive cards in the deck you know |
30935s | outside of like the stenographer that's |
30937s | undiscounted don't don't catch me there |
30940s | on a technicality |
30942s | um |
30944s | it's and nothing really Tempo oriented |
30948s | to go for you could Edwin and pray |
30950s | that's an option |
30953s | what about just Sprint try not to die |
30956s | and then do something next to him I know |
30958s | it's a long shot but is it the only way |
30960s | tonsoku actually wins the game yeah you |
30962s | just gotta hope that what the Warlock |
30965s | just has kind of a dead hand it's more |
30966s | likely that it happens with gabooms uh a |
30970s | deck right because he does have some |
30972s | cards that just aren't really relevant |
30973s | in the matchup |
30975s | um |
30976s | so maybe you do just Sprint and then |
30978s | hope that you yeah well he hasn't really |
30980s | backstops yet there we go so we can |
30982s | backstab dagger the one three and trade |
30984s | into the three three now right okay but |
30987s | I like this because he had both back |
30988s | subs left in the deck draws a lot of |
30990s | cards like I think it's just his best |
30992s | out right yeah |
30996s | boom |
30998s | okay it's gonna have to slow down |
31002s | I think whichever way you look at it |
31004s | unless he goes for a tap |
31006s | is effectively going to be you know a |
31008s | bit of a past turn right like not tons |
31010s | of pressure being put down so yeah kind |
31012s | of the dreadlich times in just so you |
31014s | know what I'll take the turn off lower |
31015s | the health on this uh shadow on the |
31018s | other side and draw some cards I and I |
31021s | like it it's not what Kaboom would want |
31022s | to do you probably want to start |
31023s | throwing out curses if he could but |
31025s | we've done in hand not what he can do |
31027s | about it |
31029s | still kind of a rift or an imp and it's |
31033s | 30 cars left in the deck yeah that's |
31035s | insane not too bad and I imagine we're |
31038s | gonna see a coin librarian come out here |
31041s | I don't think it's worth it for the |
31043s | altar because there's nothing really |
31045s | you're specifically looking to get rid |
31046s | of |
31047s | it's just so there's more than one |
31049s | Target on the board right is the key |
31051s | thing here so tonsoku has to react |
31053s | because he basically can't take any more |
31056s | damage for the rest of the game uh |
31058s | otherwise they're like a couple of |
31060s | curses will actually finish him off so |
31061s | tonsoku once again forced to react here |
31065s | but because of that spring we've got |
31067s | backstab a bone Spike the um uh War |
31070s | master in hand draca you know I think |
31074s | this was the exact turn tansoku needed |
31076s | right just get that Sprint off have a |
31078s | rough turn luckily got away with it |
31079s | because Kaboom didn't have anything |
31080s | proactive to do and maybe oh |
31084s | the high beam as well |
31090s | look at that seaweed strike there but |
31092s | that's not good |
31095s | even the name doesn't sound like it's |
31097s | that good does it |
31099s | strike you with some seaweed |
31101s | at least it's not a sword you hold the |
31104s | things in the Hearthstone universe |
31109s | and warmaster coming down you could |
31112s | argue in the wrong order but of course |
31113s | it wouldn't have cut it would have cost |
31115s | one |
31116s | your post but uh still bold presence is |
31119s | King here for tonsoku yeah |
31127s | looking |
31128s | spicy because kaboons is really good |
31131s | adorable |
31133s | um drag below to Clay Lucas yeah there |
31137s | is that I-beam it's gonna negate at |
31140s | least the damage that those two curses |
31142s | initially do |
31145s | [Music] |
31149s | the problem is though there's just no |
31150s | damage left is there I kind of forgot |
31152s | that tonsoku's weapon was only four I |
31155s | expected at least six yeah no it's |
31158s | pretty small and now not much health to |
31160s | work with kind of needs to get rid of |
31162s | these curses at the same time |
31167s | a lot going wrong here for tonsoku |
31170s | and there's no shortage of power for |
31172s | Kaboom with him King reform |
31176s | and Lady dark Fame because that does |
31177s | have a drag Below in it the ordering |
31180s | last turn |
31181s | with the touch |
31184s | yeah and the problem for tonsoku is his |
31188s | deck like does not consist of that much |
31192s | honestly yeah nothing that's going to |
31195s | make huge impacts right if you look |
31197s | Sprint well his name in the deck and |
31199s | doesn't have five Mana to spare he's |
31201s | obviously missed out on Shadow steps |
31202s | this game but there they are |
31210s | big problem for me though TJ's just not |
31214s | getting to this I-beam because those |
31215s | curses |
31222s | okay |
31225s | neat oh he needs to draw like um I don't |
31228s | know a stenographer or something let's |
31230s | try and just get rid of these shadow |
31231s | steps yeah |
31238s | I guess you could just keep edwining |
31240s | over and over again just to draw a card |
31242s | I mean it's just |
31245s | over |
31248s | wait |
31250s | and brand dark vein and then touch right |
31255s | that is feels like it's enough a lot of |
31258s | the time so it'll be three and four the |
31260s | curses well even Marx is already cursing |
31262s | hand |
31266s | is the odds on them hitting a 2-1 is |
31268s | doubled because |
31269s | all two ones right with this play yeah |
31275s | good to me |
31278s | and even if it doesn't work is tonsoku |
31281s | going to deal 29 teams right and if it |
31284s | doesn't work like I don't know there's |
31286s | no there's no direct damage in the deck |
31288s | barely yeah I mean maybe there could be |
31291s | direct damage from the tooth but not |
31292s | nearly enough to get it done oh there we |
31295s | go one Curtis |
31296s | and there it is |
31299s | and that's gonna be enough I believe he |
31301s | just dies to the curses now as that'll |
31303s | be one three four yep there we go Kaboom |
31306s | takes game number one with the Warlock |
31308s | and again uh I'm not saying Kabooms |
31310s | build a warlock is bad but it was very |
31312s | tech for pocket train in the group and I |
31316s | do think him getting that that warlock |
31318s | over the line instantly there's gotta be |
31320s | at least an element of relief right |
31322s | because he didn't draw like the dreads |
31324s | Deeds for example which would do nothing |
31328s | really against the Rogue except be a |
31330s | little bit annoying but very expensive |
31332s | to play so he again I'm trying to be |
31335s | negative about the list but I feel like |
31337s | he really got away with it this game |
31339s | right he got the imps out early |
31341s | fantastic didn't really draw any of the |
31343s | tech apart from you know the altar of |
31344s | fire that's one of the bad tech cards I |
31346s | guess and and managed to just paddling |
31349s | the pressure and tonsoku fair play |
31351s | there's a good effort to try and come |
31352s | back but it just wasn't quite good |
31353s | enough |
31355s | yeah I mean you can see sort of the |
31358s | uh the wheels uh turn in there for |
31362s | kansoku of trying to like solve the |
31365s | puzzle on board but |
31367s | when the M4 lock gets off to like that |
31369s | quick of a start and you're on the back |
31371s | foot the whole game that goes directly |
31373s | against what Rogue wants to do usually |
31376s | you need to look for one |
31379s | a distinct swing turn and then try and |
31382s | use that but uh just wasn't able to find |
31385s | it |
31386s | yeah next up though we do have Kaboom on |
31389s | the Druid which is the alignment Druid |
31391s | and it's going to be a very interesting |
31393s | matchup as well because uh unlike the |
31395s | Warlock matcher we just saw I feel like |
31397s | tonsoku has a much greater chance to get |
31400s | this Rogue over the line against this |
31401s | Druid because there are some early game |
31403s | pop-ups you can do with a good chunk of |
31405s | minions and Kaboom might be limited in |
31408s | response right because it's the |
31410s | alignment version there's just not quite |
31413s | as strong and anti-aggro or at least |
31416s | anti-aggro options available in the |
31417s | early game as some other versions of |
31419s | like ramp style Druids actually run so |
31422s | this is one that's looking a little bit |
31424s | better for tonsoku going into this |
31425s | especially when he has a shroud of |
31427s | concealment already locked in |
31430s | yep pretty much in any Tempo Road deck |
31433s | the shot of concealment is uh |
31437s | one of the best if not the best |
31440s | card to have in the Mulligan |
31443s | oh early Sandstone as well okay that's |
31446s | the potential style of sandstone on to |
31448s | concealment on three and then maybe go |
31451s | big on 405 |
31454s | we'll just be hoping that there's no |
31455s | like Mass ramp coming out from gaboon |
31463s | a couple of preps would go down pretty |
31465s | well I think for tatsoku in the near |
31467s | future with those double Sprint in hand |
31469s | yeah |
31471s | especially because bone spikes a lot |
31473s | harder to get off versus the uh and most |
31475s | of the classes |
31481s | oh this is just like oh my gosh |
31484s | the entire deck is in the hand I'm just |
31487s | gonna take a lot of manage I just don't |
31489s | see it yet to find it yeah you just |
31491s | don't see it yet it's actually so fast |
31494s | you cannot comprehend it |
31497s | yeah |
31498s | nice little wild growth there I saw |
31500s | topior I wanted to pick tobior but well |
31503s | girl just would make more sense with |
31505s | this type of hand |
31506s | yeah as salt and Derek were talking |
31508s | about if gaboon gets to that scale of an |
31510s | X here it's all over |
31511s | Game ending card yep |
31518s | [Music] |
31520s | okay decent bone Spike Target |
31526s | not |
31528s | is there enough do you |
31530s | use turn TJ if you're the Rogue |
31534s | because you've just seen a lot of ramp |
31535s | from Europe Odin so I'd be like oh no |
31539s | you just say I have to go now |
31542s | ah no you're you're not getting the |
31545s | stenographer down I think you you wait |
31548s | one more turn |
31562s | right to tonsoku |
31565s | wait can you go this then shroud like |
31568s | just no Draka no Sprint wow okay |
31576s | I guess this is |
31581s | kind of okay |
31583s | oh well actually oh he gets that right |
31586s | everything being able to be yeah yeah |
31589s | exactly yeah except tracker which is |
31592s | like the big one |
31593s | but it's still solid still solid yeah |
31597s | you gonna prep |
31599s | I'm gonna call it a day okay |
31602s | yeah it's still a big board right |
31606s | oh oh goof |
31621s | I mean honestly the scale of the next |
31623s | year just |
31624s | it's the Devourer active pretty soon |
31626s | right |
31627s | so scale down this turn maybe null or |
31631s | something to turn after and then have |
31632s | Devourer available the other way is to |
31634s | actually go golf take the damage scale |
31636s | next turn and then I think you could do |
31640s | the ramp to get a Devourer plus |
31644s | um kind of like |
31647s | um |
31648s | Guff this turn and go for draw |
31652s | the next turn the null cost two so you |
31656s | can scale and null |
31659s | okay |
31662s | how many worry is do you |
31664s | necessarily need to do that because it's |
31667s | not like Rogue plays a ton of minions |
31669s | right you only need to kill like four |
31671s | minions |
31674s | I think get into a potential Devourer |
31677s | and Earthen scales will be good enough |
31680s | like a boom here |
31682s | yeah sure |
31686s | if you can get into Devourer with two |
31688s | Earthen scales well that's just twice as |
31691s | good |
31693s | how the maths work |
31699s | okay so dancer Shadow step dancer coin |
31702s | coin Draka is an option you're playing |
31705s | it off the graveyard turn but that's |
31709s | right feel the groove the Van Cleef for |
31712s | next turn right for the graveyard to |
31713s | potentially yeah |
31715s | I mean I think when you've seen your |
31717s | opponent ramp this hard you almost fully |
31720s | commit every turn you can right |
31721s | especially with the weapon |
31723s | [Music] |
31728s | what is that and is that going to be a |
31730s | nine in death |
31734s | was close |
31739s | [Applause] |
31750s | 29 |
31752s | on soku showing |
31757s | plenty yeah |
31760s | he put devour innervate fails nah I |
31766s | think this is still fine right okay |
31767s | scale this turn |
31770s | because again uh I'm just gonna triple |
31773s | check so I'm not being completely stupid |
31775s | but tonsoku doesn't actually run damage |
31778s | from hand outside of tooth right so as |
31780s | long as Kaboom make sure he's not dead |
31782s | to |
31784s | who saw two teeth I guess |
31786s | as well as the whatever's on board he |
31789s | knows he can't die yeah if he just does |
31792s | this and then next turn he has Devourer |
31795s | also as well if this goes into a |
31797s | potentially large Van Cleef like Kaboom |
31798s | should be absolutely fine here |
31805s | if anything in it and not that it |
31807s | matters but in a weird way tonsoku needs |
31809s | to like |
31811s | have a big turn |
31812s | or end the turn with only the AAA |
31815s | stealth on board |
31817s | so it can't be devoured |
31825s | and happen right if he like trades or |
31829s | Go's face and then uses bone Spike on |
31833s | his three three |
31834s | yeah |
31836s | like gun fishing still door of Shadows |
31838s | bone Spike |
31840s | backstab as well now |
31843s | but the problem is we're talk well I'm |
31845s | talking about this with the full noise |
31846s | that devour is in hand tansoku doesn't |
31848s | know this so it's not like if he doesn't |
31851s | play around that it's a terrible line |
31853s | it's just he's got to do what he's got |
31854s | to do but from our view that we know |
31856s | what's going to happen he really needs |
31859s | that stealth minion to to not be |
31861s | killable |
31862s | and that means making sure there's no |
31865s | target thanks to it |
31869s | debit oh yeah you could step now that |
31871s | he's drawn you |
31877s | want a play from tonsoku I know what a |
31880s | play because honestly |
31882s | I like I was saying then I wouldn't have |
31884s | blamed him in the slightest |
31887s | if he you know just played stuff on |
31890s | board that turn but purposely playing |
31892s | around exactly Devourer knowing that it |
31895s | would be an absolute disaster if |
31897s | Devourer jumped got big and then got |
31898s | Earth and scaled like really really good |
31902s | play there honestly |
31904s | I mean there's a potential pop-up here |
31907s | uh we'll survive on board just with the |
31909s | Earth and scales but not by much |
31912s | but this might be all |
31916s | in order to get there |
31919s | was like stop but nope let's go oh yeah |
31924s | and the problem now is is that one tooth |
31929s | left in the deck yeah there's one tooth |
31932s | that's the only damage |
31934s | that's like from hand in the whole deck |
31936s | now a single tooth |
31943s | well Sprint is very likely right because |
31946s | a tooth is all that's needed three |
31947s | damage off lethal currently right |
31950s | I mean he has to go for it right you |
31954s | could cut this first okay |
31958s | just gets it |
31961s | water play that was so sick from tonsoku |
31964s | yeah yeah that was so like playing |
31966s | around the Devourer was clutch and if he |
31970s | did anything else that turn he would |
31973s | lose because as you can see that was all |
31976s | the damage he had for the game and it |
31978s | was exactly though fair play what a game |
31981s | yeah could have made like a giant Edwin |
31984s | maybe but it would have just gotten |
31986s | eaten by the Devourer there was no more |
31988s | stealth and then a million armor to hide |
31990s | yeah yeah so it's uh yeah it was |
31995s | masterful play |
31997s | from tonsoku as we've come to expect |
32002s | and uh you know there's not when you get |
32005s | to those late game situations against |
32008s | the Druid there's really only a couple |
32010s | removal options that you consider |
32012s | outside of like really crazy stuff with |
32014s | uh like lady antacontra all right being |
32017s | able to just cheat a whole bunch of Mana |
32020s | like Planet evidence and things like |
32021s | that so uh just making sure that he |
32025s | always had the Devourer on his mind |
32028s | knew that he didn't need that 3-3 just |
32031s | calculated the damage |
32033s | was able to get it done and gabooms I |
32035s | mean there was two cards left in deck so |
32037s | you know yeah it was very likely had |
32039s | other options as well uh could have like |
32041s | hit a one in a a 50 50 with one of the |
32046s | cutlasses and then it would be a 50 50 |
32048s | to hit the tooth if it was in the bottom |
32050s | two and those three spells that had |
32053s | costs in hand I think or two spells that |
32055s | cost enhanced and then it would have |
32056s | been like a 50 50 or one and three yeah |
32058s | that's actually hit the discount because |
32060s | he would have only one Mana left but |
32062s | I think there was even a shot at Van |
32064s | Cleef because I think like three of the |
32065s | spells in the deck or three of the cards |
32067s | in the deck cost zero so like there was |
32069s | even a shot to go that way around to get |
32071s | the tooth but regardless tansoku took |
32073s | the win and now we are jumping in to |
32075s | game number three and it's gonna be the |
32076s | Demon Hunter from gaboom going up |
32079s | against the wall lock and again we've |
32081s | seen this this feels like the um a |
32083s | matchup we've seen quite a lot over the |
32085s | course of uh the day so far or at least |
32088s | yeah maybe I have but um |
32090s | but it seems like such a strange matchup |
32092s | doesn't it it seems like whoever wins |
32094s | feels like they win by a large margin |
32097s | because they've just got to do their |
32099s | thing first and I do think that |
32101s | generally leans into the favor of the uh |
32103s | the Warlock at least from what I've seen |
32105s | yeah I'll go ahead and agree with you on |
32107s | that one |
32109s | um a lot of times The Relic uh Demon |
32111s | Hunter doesn't really do anything until |
32113s | I like to remember three or four |
32116s | um obviously they can have little like |
32118s | piecemeal removal with bell barrage with |
32121s | relic of Extinction uh predation |
32124s | sometimes with like lady steno but |
32127s | usually you're waiting for you know that |
32130s | turn five to get the the big Power plays |
32132s | like the uh Shield my people |
32135s | the draw Relic I mentions Dimensions I |
32139s | was thinking directions in my head I was |
32141s | like I mean directions Mayo tomato right |
32144s | same thing yeah |
32146s | phantasms Dimensions extinctions |
32150s | yep a lot of Inns going yeah and nothing |
32153s | with ends |
32155s | Well for now we're on the Mulligans |
32158s | yeah |
32160s | all right tonsoka is going to keep the |
32162s | ink |
32163s | rafan and I think this sums up the way |
32166s | the two decks interact very very well is |
32169s | at surface level |
32171s | but Kaboom you could think well my |
32173s | Approach playing warlock plays out a lot |
32175s | of small minions early |
32176s | he just threw away two fell barrage in |
32179s | his hand right because he knows that |
32182s | doesn't actually win him the game |
32184s | killing a few imps in the first two |
32185s | turns of the game doesn't make him win |
32188s | so yeah really good air heads up play |
32189s | there from the Mulligan and ends up with |
32191s | two of the phantasms you know and so |
32193s | again not the best to just play out on |
32196s | curve but definitely solid for stacking |
32199s | up those Relic procs especially if you |
32201s | can get the location soon |
32203s | yeah |
32206s | I'm not the best hand though like in |
32208s | King reform plus all of the like curse |
32212s | asses yeah what you want to see oh geez |
32214s | not even getting any better wait kill |
32217s | the circus |
32218s | yeah that's stuck in there they're |
32221s | infused yeah but was hoping to be able |
32223s | to go into turn five with the ability to |
32225s | coin and Infused in king or bomb but |
32227s | that's not going to be the case and wow |
32229s | okay now this is starting to be a pretty |
32231s | good hand for the boom just needs the |
32233s | relic of directions |
32236s | uh to give him some directions |
32239s | the relic of ask for directions because |
32241s | you lost him |
32244s | all right below just gonna have to be |
32246s | thrown out tonsoku's gonna work with |
32248s | what he's got here let's try and reduce |
32249s | some of this pressure |
32251s | yeah I mean that's both relic of uh |
32254s | phantasms gone so you don't have to |
32256s | worry about like that big board refill |
32257s | later on with the exception of |
32260s | uh artificial zymox potentially |
32264s | but oh wow okay the boom picks up that |
32267s | cartridge so this is a uh aggro demon |
32270s | set this is a go sign right now yeah |
32277s | and how many attractive warblades is |
32279s | actually quite good with how tonsoku's |
32281s | game has been playing out |
32285s | yeah basically nullifying the curse is |
32287s | right or the damage from the curses |
32289s | should I say yeah finally some imps for |
32292s | tonsoku but simply has to use them to |
32294s | draw cards with impending catastrophe |
32297s | ill |
32299s | oh cool and coin it out that was |
32301s | actually huge |
32303s | something that can actually |
32306s | you don't want to get reform infused |
32310s | yeah I'm doing the thing where I look at |
32312s | both players hands and I think of them |
32314s | given what Kaboom has and |
32316s | uh because cartridge is going to be |
32318s | played here |
32319s | um oh maybe not but yeah maybe probably |
32321s | gonna be played I think this is still |
32323s | good that's most likely going to be the |
32325s | play next turn I mean that's still okay |
32327s | right because that still kills your imps |
32329s | regardless of let's say gaboon for some |
32331s | reason ignored you're in so you still |
32332s | just wave away put an extra curse in and |
32335s | have a farm available so I think I still |
32336s | think it's fine |
32339s | again you don't ever want to put |
32341s | pressure on too slowly but Abyss away of |
32344s | this turn into reform the turn after |
32346s | with the librarian |
32348s | seems okay |
32352s | I'm so good thinking about it now though |
32354s | actually because he does have still have |
32355s | two imps on board |
32358s | the weighing up the option to whether he |
32360s | just plays or a farm now so many uh you |
32363s | play reform and you trade over the two |
32367s | four two imps yeah |
32370s | um |
32372s | I don't hate it |
32374s | it's a more proactive turn than just |
32376s | playing wave and passing sure |
32380s | slightly frustrating because there'll be |
32382s | one minion that can attack which means |
32384s | Kaboom gets to at least hero power twice |
32387s | that's six damage plus the three from |
32389s | the minion |
32390s | that's a potentially nine damage just |
32392s | like for free for gaboon going face next |
32395s | turn but |
32398s | maybe the wave is just too small |
32402s | [Music] |
32410s | oh |
32414s | has to be Dimensions right it's got |
32417s | directions sorry directions yeah the |
32419s | relic of directions |
32422s | uh reduced by four right yep reduced by |
32425s | four could be some big hits got a brand |
32432s | I mean the free brand could be good |
32435s | later but as for right now if there is a |
32437s | later I think it's the key question |
32438s | right |
32439s | a lot of damage |
32442s | yeah he's just saying you know what I |
32444s | can't trade go face |
32446s | curses are only at three |
32450s | so we're still looking at a few turns I |
32454s | have 18 though right quite healthy look |
32456s | at 210 South yeah |
32462s | you can still just uh drag below this so |
32464s | we can push alt Max damage oh |
32469s | I'm gone |
32471s | Real Talk TJ |
32473s | is this so cool now to just really hope |
32477s | you don't die or do you push face drag |
32480s | below the three two and then brand |
32481s | zackle next turn boom hasn't showed any |
32484s | ability to answer this board right it |
32487s | would have to be like Relic ball into |
32488s | Extinction and that doesn't even clear |
32490s | the entire board |
32491s | but I think you just take the health |
32493s | while you can |
32499s | because you're setting up a teacher |
32500s | unusual regardless yeah it's a six five |
32502s | on board as well right |
32504s | I assume a trade happens then right |
32506s | because he's not just taking three no we |
32509s | nobody will be on nine now you think you |
32511s | can use a grimoire here it's perfectly |
32512s | reasonable okay |
32516s | I'll allow it |
32518s | yeah you push three more damage you have |
32520s | another grimoire in hand |
32524s | basically turning this Square more into |
32526s | a three damage spell old holy Smite plus |
32529s | one oh is he just swapping spell damage |
32533s | it is on the library |
32541s | all right |
32546s | well |
32551s | hang on |
32553s | wait |
32555s | what that's not good enough right |
32560s | close |
32561s | seven damage |
32570s | oh he's gonna draw |
32575s | and look for an outs because these are |
32577s | uh five discount |
32585s | seven discounts |
32588s | so uh Jace still isn't playable |
32596s | oh imagine if you got Relic earlier uh |
32598s | the The Relic fall in the first roll no |
32601s | that's not going to be enough it was a |
32603s | good effort from gaboom I respect it but |
32605s | tonsoku super happy with that win he |
32608s | knows that one was close because that |
32611s | was not an easy start for him at all he |
32612s | had to basically they almost swapped |
32614s | roles right where tonsoku almost did |
32616s | nothing for the first like you know half |
32618s | of the game arguably and had to react |
32620s | and uh gaboon was actually on the |
32623s | offensive so it was kind of weird that |
32624s | they swap roles in that one but tonsoku |
32627s | doing just enough and uh I really like |
32630s | the reform play and just you know just |
32631s | get it out there don't wave and pile on |
32634s | the board pressure because Demon Hunter |
32635s | does actually have very few two a few |
32638s | tools to kill wide boards right nowadays |
32641s | it's much like I can kill a couple of |
32643s | things |
32644s | yeah it's um |
32647s | relic of Extinction is basically it yeah |
32650s | and you know the tiny bits of removal |
32653s | you have along the way lady Steno plus a |
32655s | bunch of cheap spells is really the only |
32656s | way you have to clear like a super wide |
32658s | board so |
32660s | um but yeah that was incredibly close I |
32663s | thought at the end there oh what if Jace |
32664s | comes out but the discounts were seven |
32668s | though even if Jace was drawn it still |
32670s | would have been playable because Kaboom |
32672s | only had didn't have any Mana left |
32673s | trying to be a bunch of free nonsense in |
32677s | order to get the the job done but now |
32679s | tansaku is going to move over to the |
32681s | aggro Demon Hunter |
32683s | a little bit of bibliomite going on here |
32687s | yeah I like it honestly um and do you |
32690s | think this is fast enough to just get |
32692s | under the demon uh the Demon Hunter from |
32694s | Kaboom because he's going to be queuing |
32695s | that once again so he's on the Relic uh |
32697s | because again we've talked about it |
32700s | there is certain levels of removal |
32702s | available when you look at the fell |
32703s | barrage the predations obviously the |
32705s | extensions as well but that's like |
32708s | resource after resource after resource |
32710s | to just kill like an average card in |
32713s | tonsoku's aggro deck now right because |
32715s | it's not like I only have these amount |
32716s | of threats like nearly every card in the |
32718s | deck is a threat so it'll be very |
32720s | interesting to see if uh uh gaboon can |
32723s | actually fight back so I'll be honest TJ |
32725s | I don't know about you but I've not seen |
32726s | this matchup play out too many times |
32730s | no me neither uh I've seen a lot of |
32732s | relative in her anger team and Hunter |
32733s | not so much |
32736s | um tansoku went for a full Mulligan but |
32738s | didn't really hit much of anything in |
32740s | terms of dirty game Power oh never mind |
32742s | we're okay back in the game yes kidding |
32746s | uh Kaboom actually you can deal with |
32748s | this |
32749s | um yeah interestingly enough with uh the |
32751s | fury plus relic of Extinction |
32754s | um |
32756s | only problem is that's like all their |
32758s | all fell barrage oh it's so clean |
32766s | not even close not even close baby |
32773s | a leather jacket just really uh |
32775s | puts an emphasis on |
32777s | every emotion |
32782s | are you gonna say on how cool he looks |
32788s | again if he's uh wiping sweat off his |
32790s | brow maybe take the leather jacket off |
32792s | yeah it's not open if you're sweating is |
32794s | it not the most breathable |
32802s | pretty much been pushed back early on |
32804s | gaboon does have |
32806s | the school teacher as well which is so |
32809s | great to play in this kind of situation |
32811s | you push an aggro deck off board to an |
32813s | extent and you just have a four four for |
32815s | four that gives you a very flexible card |
32818s | going forward |
32821s | anybody |
32826s | oh I-beam oh fell barrage yeah felbridge |
32830s | is looking good too but wait field of |
32832s | strife whoa |
32835s | okay return soccer's got curtress which |
32839s | is the when games aren't going great |
32841s | this is what you want |
32844s | yep |
32847s | however |
32850s | whatever Raven |
32855s | there's never Theodore come on come on |
32859s | PJ playing his little game where he |
32862s | knows both hands |
32864s | yeah |
32866s | oh went Relic okay |
32869s | are gonna be tutus trying to fight back |
32872s | a little bit here |
32874s | biblio is this biblio throw the zero |
32878s | cost and Vanguard right |
32882s | you can think or you could Vanguard |
32884s | throw the |
32885s | biblio |
32889s | hmm really what you want to do |
32892s | probably not but okay I'm glad we talked |
32895s | about it but okay I mean you have more |
32897s | Mana to play the cards that you drew |
32901s | foreign |
32905s | rather have three damage now or five |
32908s | damage later |
32909s | five damage layer because it's a bigger |
32912s | number |
32914s | is it though |
32917s | I don't know they teach you over in the |
32919s | uh the old States TJ but wow okay just |
32922s | gets rid of curtress why not both |
32925s | it's three damage for no downside I'll |
32928s | be honest TJ this was the last thing I |
32930s | expected to happen yeah it really needs |
32934s | an upside that's an extra card draw |
32938s | that's one more card that's really it |
32941s | look at this damage damage damage |
32947s | this is the fell Branch count in this |
32949s | scenario Maybe |
32953s | I mean |
32956s | I'll just trust tansoku's process here |
32959s | it is a lot of damage and I respect face |
32961s | damage above all else but that was |
32964s | courtress on curve and he tonsarko's |
32967s | attacked a fair few times this game so |
32970s | the minions themselves weren't uh |
32971s | insignificant |
32973s | smells blood |
32976s | imagine spending all of your money |
32978s | around one card in this aggro deck oh my |
32981s | gosh this is so much healing too |
32988s | just full clear and just Jam a million |
32990s | damage to face with lifesteal |
32992s | not full clear but |
32996s | how you dare you disrespect to one one |
32998s | demon |
33007s | tonsoku which is the head coaches for |
33010s | next turn now |
33010s | [Music] |
33015s | damage |
33018s | the game is like now I'm the aggro deck |
33020s | whoa |
33024s | how about that okay that's right |
33029s | oh |
33031s | hey that's kinda like killing two things |
33034s | ghoul teacher and a bit of your |
33036s | opponent's face |
33042s | account damage you want to take four |
33044s | damage |
33048s | well you're gonna take it anyway |
33051s | either you're gonna take it how are you |
33054s | gonna take it yeah |
33056s | so is it just red prison |
33062s | I don't even know if I want a fell |
33063s | barrage |
33065s | hi |
33068s | it feels icky the minions aren't going |
33071s | anywhere you can't put the hero below |
33073s | one hell to make failbranch Target it |
33076s | because you'll have already won |
33080s | it's got to be |
33083s | all right how much damage we got next |
33084s | year we have six seven eight |
33087s | at least AJ |
33091s | all right can we multi-strike |
33096s | only strike would actually be insane |
33098s | lethal right because okay so it would be |
33101s | uh six plus |
33106s | nine seven |
33108s | eight nine ten because you can hear them |
33110s | sorry yeah yeah |
33113s | X plus 10 to be 16. it would be |
33115s | multi-strike would be lethal |
33118s | yeah because uh Kaboom can't hear hero |
33120s | power so he can't heal for more than two |
33122s | yeah oh |
33125s | however he wants to swing and honestly |
33127s | I'd understand if he didn't he has Fury |
33129s | and yeah or chaos strike into |
33132s | multi-strike |
33135s | call this TG |
33138s | yeah Shrek in the multi-strike the break |
33140s | points still work |
33144s | I don't think that works though |
33156s | I'm missing some |
33158s | no he's dead |
33162s | demons |
33164s | demons at the outs all the lines |
33169s | in a draw but there's just nothing |
33181s | hmm |
33184s | time grows short tournament life on the |
33187s | line though so gonna make sure he thinks |
33189s | oh yeah |
33191s | I'm just trying to think if like again |
33193s | with perfect knowledge |
33196s | didn't spend the Fury's last turn |
33198s | because of the attack right to go into |
33200s | the school teacher if he was taking the |
33202s | damage anyway |
33204s | again in a perfect world I'm not saying |
33206s | tonsoku you know messed up rather than |
33208s | but should he have just used the furies |
33210s | and just gone face for Max damage if he |
33212s | was planning on saying well I need to |
33214s | two turn them anyway uh very interesting |
33217s | turn there but yeah not quite going to |
33219s | be good enough there for tonsoku and |
33221s | some more surprising plays because he |
33223s | decided to throw away the curtress but |
33224s | the plan became clear didn't it |
33228s | yeah kill his opponent yeah that's the |
33231s | plan I'm thinking like that right the |
33234s | next question if he push the double |
33236s | fiori and just went face |
33239s | and there was like a slim chance right |
33243s | I think it was just as much chance of |
33246s | drawing a single multi-strike also you |
33248s | know so |
33250s | because he didn't have the knowledge |
33251s | that he would pick up prison oh of |
33253s | course yeah yeah of course but it all |
33256s | comes down to this |
33259s | yeah and a much better match up for |
33262s | tonsoku again talked about it before |
33265s | where kaboom's Druid doesn't quite have |
33268s | the early game resistance that some |
33270s | other ramp dudes have had in the past |
33272s | but |
33273s | I'm just gonna try and ramp up and uh |
33275s | out armor the damage but tonsoku as we |
33278s | have seen TJ |
33280s | plays fast and loose with this deck and |
33282s | will sacrifice all plans for more damage |
33285s | to the face |
33292s | as that pesky characterist tonsoku is |
33294s | already trying to find a card that can |
33297s | throw that coaches away he wants the |
33298s | biblio mate on turn two |
33302s | biblio |
33311s | close |
33314s | hey |
33316s | for a second I was like oh we can't play |
33318s | the Vanguard because hero power kills it |
33320s | and I was like oh wait no it doesn't |
33322s | that got buffed again it's a tutu never |
33325s | mind |
33331s | okay if you aquatic form and don't hit a |
33335s | playable card |
33336s | your nose are further away |
33340s | you just gotta hear a par |
33344s | where |
33347s | anywhere just roll your mouse in a |
33349s | circle and then wherever it lands |
33351s | my face imagine if you could uh they put |
33354s | it in the game where you could actually |
33355s | accidentally Target yourself with your |
33356s | own hero power like this like an attack |
33359s | hero power |
33360s | I would do that all the time |
33362s | circle around the board let go it's like |
33364s | oh |
33366s | like what would it The Druids would bite |
33368s | themselves I don't know |
33371s | taking the one sign up for the scale |
33375s | over next year |
33379s | gonna do it again this courtes is gone |
33382s | yeah tanzoku is playing this dispose of |
33385s | evidence he can wait till next turn and |
33388s | then just get rid of whatever is drawn |
33390s | right |
33391s | I'm already just he wants to keep the |
33393s | creatures there's no reason to play it |
33394s | right now there's no reason to keep the |
33396s | curtress TJ not important you know |
33400s | you're right sometimes he's right yep |
33410s | baits and growths |
33413s | the problem with this is what if he does |
33415s | he run double dispose |
33417s | yeah what if he draws the other dispose |
33422s | then you just get rid of the others |
33429s | just play one |
33431s | of the dispose magistrate I think you |
33433s | get rid of the curtress and the |
33434s | magistrate and just play double dispose |
33436s | Max to face |
33440s | yeah you can get rid of fossil fnatic |
33443s | now he's getting rid of that Beatrice |
33448s | there's no way |
33450s | every day of the week I told you I told |
33453s | you |
33454s | oh my gosh who needs it |
33458s | didn't even mean to submit it that's why |
33461s | he doesn't play with it he's like |
33462s | actually oh I didn't put that cards |
33466s | oh I hope I I hope |
33468s | just draws it again and just gets to |
33471s | just say nope I'm just gonna play |
33472s | dispose everything the rest of the |
33475s | tournament oh this is the best deck ever |
33479s | curtress is just a target for these |
33481s | discard effects on shuffle effects |
33484s | unless he picks up kertress on curve |
33487s | it's back in the deck like yeah trash |
33490s | card |
33494s | why don't these minions have charge |
33497s | lady anacondra |
33499s | I also have scale available as early as |
33501s | next turn right |
33504s | I mean almost certainly saving coin for |
33506s | that right |
33510s | not really calling out anything else |
33512s | except for wild growth oh I guess which |
33514s | will be fine if he plays no coin growth |
33525s | um ooh |
33530s | wanted evidence just to try and get a uh |
33535s | try and get scales |
33536s | unless you want to |
33539s | pick nourish go scale next turn |
33543s | that's gotta be yeah going wild growth |
33547s | and get that ramp |
33551s | yep |
33552s | four five six seven eight damage on |
33556s | board |
33558s | but a lot more potentially |
33563s | oh yeah |
33566s | appointment of this turn you can just |
33569s | hire hand and soku didn't draw the uh |
33573s | Curtis to them biblio my it back |
33577s | um demons |
33579s | demons |
33590s | and to work out here whether he wants |
33592s | fossil fam |
33594s | uh or the biblio markdown maybe there's |
33598s | more power |
33600s | starts later |
33602s | yeah but |
33605s | I mean true but he could just draw more |
33607s | cards now and try and just stack more |
33610s | damage right for like a final swing he's |
33611s | doing a lot of damage at the moment |
33613s | already |
33616s | fine what a fine and very intact |
33623s | I guess going into the turn second |
33624s | potential as well |
33627s | oh |
33638s | what's that is that 10 from hand without |
33640s | the minions |
33641s | and from here yeah I told you TJ the |
33644s | attack on the uh setting up the scales |
33649s | boom plays that heads up |
33654s | would have left a 1-1 on board otherwise |
33658s | wait |
33661s | one |
33663s | four five six seven eight nine ten |
33666s | eleven twelve wait |
33668s | 12. oh no it's one man off needs seven |
33671s | Mana to do all that demons |
33675s | demons |
33677s | yeah because you need the dread person |
33678s | oh it's 11 yeah yeah yeah yeah yeah |
33683s | come on |
33685s | are you just dread prison glaive and |
33688s | hero power |
33691s | maybe throw in one multi-strike so you |
33694s | have Mana to play something next turn if |
33696s | you just play everything it's a |
33698s | dominance |
33700s | I set my opponent to one yeah now they |
33704s | have to hear him narrow on the dead yeah |
33706s | well now what your hero literally has a |
33709s | deal one hero power what how how much |
33711s | more simple could it be |
33714s | yeah I think just you unload one |
33716s | multi-strike and a hero power that way |
33719s | next turn you can use multi-strike to |
33723s | kill a minion if necessary |
33727s | and you keep all the weapon Buffs in |
33729s | hand so you can maybe maneuver around |
33731s | different sized minions |
33734s | the only problem with this is it's very |
33736s | suspicious isn't it what four cards this |
33739s | whole deck is suspicious it's all |
33741s | damaged what four cards would tonsoku |
33743s | not play this too Derek say the same |
33745s | thing he's like yeah but hold on to a |
33747s | bunch of cards I mean you're letting |
33749s | your opponent know what you're gonna do |
33749s | there's only one thing that you're doing |
33752s | hmm |
33754s | the deck all it does is deal damage |
33758s | the old four cards in his hand I wonder |
33760s | what they could do hmm bibliomite |
33763s | doesn't deal damage |
33765s | Elijah may as well oh right very loose |
33768s | terms you use here TJ yeah we have two |
33772s | five six seven eight nine ten damage so |
33776s | Guff would be |
33779s | thriving |
33782s | what are we looking for here |
33788s | oh just more damage it's fine |
33792s | and he's gonna draw 100 of the time |
33794s | because apparently every single card in |
33795s | the deck |
33802s | that sounds so cool I was blown off his |
33804s | chair by that reaction oh geez |
33810s | hey he's gonna bibliomite it away I hope |
33814s | so oh you know what I will fight for |
33817s | tonsoku to get a world spot |
33820s | regardless of whether he wins or loses |
33822s | if he bibliomites discourages this turn |
33831s | with that biblio mate again I dare you |
33838s | demons |
33840s | he's doing the maths |
33844s | I appreciate the Esther TJ |
33847s | oh yeah |
33850s | better than scales |
33854s | oh a lot you can do about this because |
33857s | this ash Falls floor at ashfallen's |
33859s | flurry uh Fury hero power is actually |
33862s | gonna make a huge difference in how easy |
33864s | it is to push this damage I actually |
33866s | know the name |
33869s | imagine |
33875s | no malagos it has to be the innovate |
33878s | first right |
33881s | and actually innovate I know I think you |
33884s | huh |
33886s | isn't it innovate living roots |
33889s | I don't think he won a living roots why |
33892s | the uh Anna |
33895s | a what though |
33899s | landed evidence |
33902s | I'm just thinking he's looking purely |
33903s | further than scales |
33905s | yeah but he could he could earn skills |
33907s | for one additional armor on the null if |
33910s | he holds if he holds the living room |
33911s | because it will cost one |
33914s | but he draws one last card oh they are |
33918s | so less likely to hit the scales |
33922s | how about we draw just with the here |
33924s | what about that oh okay and he's dead |
33927s | yeah |
33931s | this possibly work what about if he just |
33934s | loses the game |
33936s | let's triple check this |
33939s | one damage three times I checked it okay |
33942s | lethal it's been job done just don't |
33946s | play the dispose first |
33948s | and you're good play the biblio mic for |
33952s | Good Times try and discard curtress |
33954s | again and regardless though |
33956s | that looks like enough damage to me and |
33959s | tonsoku yeah |
33961s | and moves on to Sunday what a huge win |
33965s | uh commiserations of course for gaboon I |
33968s | think he brought a pretty cool lineup |
33969s | especially to deal with pockets |
33973s | yes he was just rubbing his belly |
33979s | [Music] |
33981s | don't let me finish the show before I |
33983s | break |
33983s | um |
33986s | DJ is trying to break me anyway uh yeah |
33989s | a shame for Kaboom I think he did play |
33990s | well and brought a cool line up but I |
33992s | think tonsoku really showed that he |
33995s | knows his decks very well with this |
33997s | aggro lineup I remember way back when |
33999s | when we first started seeing tonsoku |
34001s | Play he was starting to be known for his |
34003s | just aggro overall I grow style and |
34005s | that's continued to this day and I think |
34007s | we've seen not only with this deck with |
34009s | the Rogue with all this whole line that |
34011s | we've seen so far that is that execution |
34013s | has been very very good indeed |
34016s | yeah and uh you know funnily enough |
34019s | moving out of this group uh both the |
34021s | players from Japan yeah right Japan |
34023s | continuing uh dominance |
34025s | in uh in competitive Hearthstone you |
34028s | know carrying the APAC region in many |
34030s | different ways if you look at like the |
34032s | top players for me packing Master |
34034s | towards wins and historical results |
34036s | within Hearthstone Grand Masters |
34038s | historical results within World |
34040s | Championships yep it's all coming up |
34042s | Japan and uh Gloria has a chance to make |
34045s | his third in a row tonsoku has a chance |
34046s | to be the next Japanese player in line |
34049s | to win the World Championship right yeah |
34052s | they just I guess they just queue up now |
34054s | and that's how it works yeah very |
34056s | politely Japanese play it yeah get in |
34058s | the queue you'll win a world it's like |
34060s | no problem just just wait but yeah I |
34062s | think it was impressive as well is that |
34064s | these two players we've seen a lot of |
34066s | new Bloods like new faces over the last |
34069s | couple of years you look at Players like |
34071s | lies for example Gabby uh come up and |
34074s | sort of rock the scene and be super |
34076s | impressive but when you look at Players |
34078s | like Glory like tonsoku who have been |
34081s | around |
34082s | and so I started casting I think which |
34084s | was many years ago now and they just |
34087s | keep working keep improving and like you |
34089s | said just Japan as a region have been |
34092s | dominating not only just the APAC say |
34094s | Grandmaster Seasons but also just the |
34096s | world so yeah super impressive really |
34098s | glad to see these two players make it |
34100s | out especially because they're bringing |
34101s | two they're pretty different lineups as |
34103s | well |
34104s | yeah it's uh I feel like we're headed |
34106s | straight for the uh the Unstoppable |
34109s | force with the immovable object the |
34111s | Unstoppable Force being kabu gobble |
34113s | gobble |
34117s | hey it's almost Thanksgiving here yeah |
34123s | just Japanese Hearthstone players like |
34126s | they're they're gonna meet head to head |
34128s | at some point and uh |
34131s | I don't know who's going to come out on |
34132s | top nobody is uh they're just going to |
34134s | keep tying over and over again and we're |
34136s | just gonna have to keep you know what |
34137s | remaking the game we'll come out on top |
34139s | TJ because we'll get to custom great |
34141s | Halls down so that's all that matters |
34143s | yeah well I will say like uh and I I can |
34146s | be honest here because it's the last |
34147s | match of the day right uh |
34150s | a lot of today's Hearthstone not in |
34153s | terms of play but in terms of like |
34154s | one-sided matches left a lot to be |
34156s | desired uh to be quite honest |
34159s | um we got two fresh groups coming up |
34161s | tomorrow with Group C and group d uh I'm |
34164s | wondering if warlock's gonna continue to |
34166s | struggle as much as it did I'm wondering |
34168s | if we're gonna get to see some uh |
34171s | um |
34172s | uh some interesting lineups Prevail more |
34174s | aggro perhaps we do have |
34177s | I mean we're literally tomorrow we're |
34179s | kicking off with probably like the |
34181s | Highlight match of the group stage |
34183s | yeah it's pretty sure it's Bunny Hop |
34185s | reverse lovestorm tomorrow yeah right |
34186s | off the bat right that's like that's |
34189s | like Peak Hearthstone that's like Peak |
34191s | entertainment because they are Polar |
34193s | Opposites yeah money Hopper is like you |
34195s | know buy the books uh you know deep in |
34198s | the tank that you know takes his time |
34200s | even though he told me he's trying not |
34202s | to rope as much |
34203s | um he's been working on it and then love |
34205s | Storm's like play as fast as I can like |
34208s | brute DH no matter what |
34210s | whatever I'm gonna pick a random combo |
34213s | deck put it in my lineup and win anyway |
34216s | that's that's love storm in a nutshell |
34218s | so yeah and even in a smaller nutshell |
34221s | love storm is just a love storm that's |
34222s | all you really need to know the name |
34224s | says it all uh whereas bunny up you know |
34226s | considered player as you said so yeah |
34228s | TJ's just uh giving you guys what the |
34230s | first match of the day is going to be |
34231s | tomorrow uh if you've just you know been |
34233s | watching the back end of today or |
34234s | whatever tomorrow's basically going to |
34236s | be the same as the format as we had |
34238s | today but it's going to be Group C and D |
34240s | so make sure you tune in to watch those |
34242s | play out and see who joins the players |
34244s | we qualified through to Sunday today |
34246s | gonna be tomorrow so looking forward to |
34248s | that but TJ thanks for wrapping up the |
34250s | day with me I appreciate appreciate you |
34252s | guys for watching hope you had a great |
34253s | time and we'll see you tomorrow |
34256s | foreign |
34271s | [Music] |
34277s | [Music] |
34284s | wow |
34291s | [Music] |
34297s | [Music] |
34298s | foreign |
34307s | [Music] |
34323s | [Music] |
34336s | foreign |
34343s | [Music] |
34354s | [Music] |
34361s | [Music] |
34370s | [Music] |
34374s | foreign |
34386s | [Music] |
34392s | [Music] |
34403s | [Music] |
34409s | [Music] |
34414s | foreign |
34416s | [Music] |
34426s | [Applause] |
34429s | [Music] |
34440s | over lethal |
34444s | [Music] |
34449s | I'm gonna call it too soon but yeah |
34451s | there we go that's the big moment there |
34453s | for Abu gabu he can't believe you're |
34455s | still counting comes back takes the |
34459s | Victory and Habu gabu is your summer |
34462s | champion |
34475s | [Music] |
34482s | [Music] |
34489s | [Music] |
34496s | foreign |
34500s | [Music] |