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1s foreign
3s [Music]
35s foreign
49s thank you
54s [Music]
62s [Music]
74s [Music]
80s foreign
90s [Music]
102s [Music]
122s Ed here by a mighty the winner of 80
125s Pack season one earlier in the year and
128s mighty it's great to have you here
129s earlier in the year when you won aipac
132s you were interviewed you were incredibly
133s excited
134s um has that lasted it's a long time ago
136s are you still as excited as you were all
138s the way
139s yes I am I'm actually more excited than
141s that I'm after all it's the world
143s championships this is the ultimate
145s competition this is what
146s we had been qualifying for like what we
149s had been fighting for so yeah super
150s excited good to go I'm gonna give it my
153s all
154s and you said I'm going into last call
157s when you you had already qualified so
158s obviously
160s you know you weren't necessarily at your
162s best but you said that you felt that the
164s the other players might be too good for
166s you
167s um is that something you've now overcome
169s over the year yeah sort of so it's not
172s as that I think the other players are
175s like might be too much for me it's more
177s than when I look at the other place they
179s are professional players they do this
180s full-time they are streamers and I am
182s someone who plays Hearthstone as a hobby
184s I have another full-time job and this is
187s like something I do part-time so the
190s difference just comes there so yeah and
192s when like I had already qualified
193s forward so I had been focusing on some
195s other things in my life around the time
197s last call came around so I did not give
198s it my full attention but this is the
200s words I'm giving it more
202s yeah and I was going to ask that next
204s actually that that means you're fully
205s motivated fully ready to go and you set
208s around the corner you that will be by
210s the time people see this that will be
211s released are you you excited for all of
213s these things as well
214s yes I am I'm very very excited and
218s I've been excited for the entire year
220s like building up to this moment and this
222s finally here like it feels overwhelming
224s but yeah
226s just gotta keep my nerves in
229s and also you've got so many interests
231s like I read through your Twitter and
233s you're talking about something different
234s every day you're going for 15 kilometer
236s runs you're you're working full-time
238s you're you're reading you're watching
240s football you're you're doing so many
242s things how how do you make time for all
244s of this stuff alongside Hearthstone as
246s well
246s I just have been doing all of this since
249s I was
251s very little I mean I've been a jack of
253s all trades like uh I'm into sports I
256s play I've played like at least four
257s Sports competitively at some point in my
260s life
261s um I'm into Cinema I'm into reading I
263s just like pick up things and like I pick
266s I I pick things up very fast and like I
269s it takes me time to master those things
271s but like I can do a little bit of
273s everything that kind of stuff and yeah I
276s just enjoy a lot of things
279s [Music]
282s foreign
283s [Music]
289s [Music]
296s picking things up very quickly when
299s you've got two weeks to learn a whole
300s new expansion one that's going to change
303s Hearthstone as well that's is that yeah
305s plus that's going to be on your side you
307s think
308s yeah I think uh creative deck building
311s and you know figuring out tech cards and
313s you know figuring out strategies is one
316s of my strongest suits as a husband
317s player so yeah I think I can like use
320s that to my advantage going into the
322s championship and do you have like
324s friends you're play testing with during
326s that as well are you gonna have to go it
327s alone or do you have some strong players
329s around to to bounce ideas off yeah I
333s have been working with some other
334s players for right now we are just like
335s I'm just mostly playing on ladder to you
338s know just keep myself in the zone you
340s know just like not get out of touch with
341s the game but like come the expansion we
344s are gonna go full time I have a couple
346s of people who are going to help me and
347s yeah I've taken a whole week off from
349s work so yeah it's gonna be fun
351s excellent I look forward to that and
354s finally um anything you would like to
356s say anyone you would like to shout out
357s anything you'd like to talk about we've
358s got a couple of minutes
360s um anything flow is yours
362s uh just uh again like very glad to be a
367s part of this whole constant Community
369s like this has been an incredible journey
371s for me uh like one and a half years ago
374s when I qualified for my first master
376s store uh like I wouldn't have even
379s imagined that I'd be on the stage and
381s being here now I'm just grateful and
384s like the Hassan Community has been very
385s welcoming and very friendly and I've met
388s so many cool people and just yeah uh
390s glad to have had this part uh in my life
394s and like I don't know if I'll be
396s competing
397s going forward next year I still don't
399s know but yeah I'll always cherish this
402s time in my life yeah and uh I think you
405s can see you won a lot of fans and people
407s meeting you for the first time today
408s watching this will probably win you a
410s lot more fans it's been fantastic to
412s talk to you and good luck in the
414s Championships thank you Lorinda thank
416s you so much
418s [Music]
429s [Music]
435s hello everyone I'm Raven and joining me
438s is Habu gabu ready to talk about some
440s Hearthstone and the world championship
442s so first how about welcome
444s um how are you feeling about going to
447s the World Championship oh I'm I'm very
450s excited
451s um
452s as I said after the summer summer
454s Championship
456s um I never expected to get there
458s honestly well you you're well known for
461s creating some of the sort of highest
463s impact meta decks uh that we've seen and
466s some real surprises I just wanted to ask
469s you if you could talk about how you
470s actually come up with these decks you
472s know is there anything you particularly
474s try to find out or try to um you know
477s like create a certain style of deck or
479s do you just test things out and see how
481s they go the secret is I use data and
484s more data and then a bit more data
488s um and the gaps in the data I try to
491s feel with my knowledge of the game but
493s it's almost always just using data and
496s putting in the best cards you know
498s speaking of using the date we've heard
499s of other players you know that do talk
501s about well actually I just play the best
503s cards make the best decks because the
505s data tells me what those are but do you
507s think that's a rarity at top level
510s Hearthstone do you think that not enough
511s players are actually just trusting what
514s the numbers say and they're actually
515s going with more sort of gut feeling as
517s opposed to the actual raw numbers well I
520s think
521s um like the bass line for high-level
524s Hearthstone is use data and then there
527s are some overconfident players who think
529s they know better than the data but then
531s at the very top you have again some
534s people who just believe in the stats
536s okay well it does seem to work like I
538s said there are you as well as one or two
540s other players who do talk about the the
542s uh the numbers a lot and actually have
545s some great success but now I just want
547s to switch gears just a little bit you've
549s had a ton of success when I say in
552s Hearthstone I'm not even talking about
554s just standard right we talk about
555s Battlegrounds which is when I think one
558s of the earlier times that I saw your
559s name really pop up and and then of
562s course you know we've talked about in
563s the past about mercenaries you just
565s dominated mercenaries just out of
567s nowhere and I'll tell you it annoys me a
569s little bit because I was playing a lot
570s of mercenaries and then I turn your
573s stream on and you're just playing random
575s Heroes as far as I was concerned at top
577s of the ladder so you know how are you
579s feeling about Hearthstone constructed at
581s the moment is this where all of your
583s focus is are we gonna see you you know
586s jump over to Battlegrounds at some point
588s again you know play some mercenaries or
590s is it standard all the way for now for
592s now it's it's just standard at one point
594s I thought maybe I could do both
596s Battlegrounds and standard uh
599s competitively but it it just turns out
602s that it's too much too much effort that
604s you have to put in
606s [Music]
616s [Music]
623s hello everybody my name is TJ and today
626s I am joined by the reigning Hearthstone
628s world champion possessing
631s but let's say hello how are you doing
632s today
633s yes
635s hi so you're coming into the world
638s championship obviously as we all know uh
642s having won last year
644s have you thought yet about what it would
647s feel like to win twice in a row because
650s nobody's ever done it before
653s um
665s foreign
686s it's funny because glorious also
690s participating this year in the world
692s championship and he still looks like
694s he's pretty good
696s um have you thought about what it might
698s be like
699s to uh you know potentially make the
702s finals again against Glory this year
706s then it would be like the ultimate test
708s of who's who's the actual you know
711s better Hearthstone player over the in
713s recent history
722s [Music]
723s um
733s foreign
755s going into the world championship this
758s year right there's a gonna be a new
760s expansion with an entirely new class
764s are you are you nervous are you afraid
767s that things are going to change
769s so much uh going into the world
771s championship with the game
777s um
777s [Music]
789s [Music]
799s [Music]
806s hello everyone I'm here with xmg one of
810s our finalists for the Hearthstone World
813s Championship thank you so much for
815s sitting down with me and giving us some
817s of your valuable time I just wanted to
819s ask first of all how you are feeling
821s having done this very impressive feat of
823s qualifying to the World Championships
827s um
841s as you should be yeah it's very very
843s impressive uh but for some of our
846s English-speaking audience who may not
847s know you quite so well uh I wanted to
850s ask you what your preferred style of
853s play is within Hearthstone and maybe
855s what your uh your favorite deck of the
857s last year has been so we can get an idea
859s of who you are as a Hearthstone player
861s uh
871s um
880s foreign
893s rate in Masters tours is very very
896s impressive you've won a lot of games in
898s Masters tours I believe you're one of
900s the few players in the world
901s championships who hasn't reached the top
903s eight of a tournament of a Masters Tour
906s uh do you uh do you tend to struggle
909s under the pressure when it gets to those
911s high-stakes situations and will that
913s maybe be a problem at the world
915s championship when the stakes are so high
917s example
939s [Music]
948s [Music]
967s [Music]
973s [Music]
977s is up two to zero
985s foreign
988s [Music]
1000s Hearthstone Grand Masters world champion
1014s greetings and well met everyone you are
1017s watching the 2022 Hearthstone world
1020s championship and it's day two which
1022s means we have half of our players locked
1024s in for the quarterfinals and today we're
1027s running all the way through groups C and
1029s D to find out who those latter half of
1032s players joining them shall be and
1034s speaking of Latter halfs joining me on
1037s the casting desk is Gia for another
1039s exciting day of action how are you doing
1041s doing great dark this is actually my
1045s last day casting so I'm gonna give it my
1047s all happy to be kicking it off with the
1050s person I've spent most of APAC Grand
1052s Masters casting with and we do have an
1055s APAC Grand Master in the very first
1057s match of the day
1059s yeah that's exactly right we've got our
1061s boy Mighty who uh it's been said time
1064s and again and we'll get into it a little
1066s bit more later on that he is feeling
1067s like a little bit of an underdog coming
1069s in against the caliber of players in
1071s this tournament and uh we'll see whether
1073s he can get the job done in our first
1074s match of the day but the style of
1077s tournament that he is going to be
1078s playing is double elimination group
1081s bracket so we're starting off the group
1083s with our two initial matches and then
1085s moving on to the winners bracket match
1087s and then knocking people out slowly as
1089s well before we head to a single
1091s elimination final bracket in the top
1093s eight winner obviously becoming 2022
1095s World Champion and uh the best of five
1098s four deck Conquest format as we have
1100s often seen is still what we're working
1102s with here but I think it's led to if not
1106s necessarily a wide variety of classes at
1108s least a wide variety of strategies
1110s within those uh dominant classes
1112s absolutely within Conquest throughout
1115s the many different tournaments and
1117s bigger scale tournaments that we've seen
1119s at 10 to if you want to boil it down to
1121s the most Simplicity you come down to a
1124s sort of rock paper scissors relationship
1126s between the lineups because even though
1129s within one lineup you could be going for
1131s very similar strategies the what ends up
1134s being the four best decks will then have
1136s the anti-4 best deck strategy and then
1138s you can go two levels above that and do
1141s the Andy Andy and be weak to the main
1142s strategy once again and there's all
1144s these sorts of Mind Games going on
1146s trying to predict the field and when you
1148s have a field that is very much pared
1150s down and even segmented into groups as
1152s we do in the world championship it
1155s cannot be stressed enough that the
1156s lineup preparation and the read on the
1158s people around you is most important
1161s and important it be because our players
1164s who can uh do well here and finish right
1167s at the top that first place is going to
1169s be 100
1170s 000 and even though we're usually in
1173s these tournaments uh pride ourselves on
1175s a much more flat prize distribution I
1177s think here for the World Championships
1179s it's uh good that we're bumping up the
1181s prize pool 10 times when you go into
1183s first place as opposed to a 16th Place
1186s uh sorry third through 16th Place
1188s players who we saw a couple of yesterday
1191s you know some unfortunate losses Buys in
1193s particular really does kind of stick in
1195s my uh my throat as uh an unfortunate
1198s loss to see on day one after so much
1200s passion from him uh but with so many
1203s strong players having already gone
1204s through having their sights set on that
1206s one hundred thousand dollars it's uh for
1209s a lot of our players probably their uh
1211s their last shot at the world
1212s championship we know for the Chinese
1214s players in particular with the
1216s unfortunate change to uh them not being
1219s able to play in Hearthstone Esports next
1221s year but uh bly's you know already
1223s announcing his retirement from
1224s Hearthstone as well uh it's the last
1227s chance to loot for a lot of our players
1228s which is why for yui and dead draw out
1230s of group a the dream is still alive here
1233s to become that world champion all right
1236s you you sort of emblematic of the Old
1238s Guard of hearthstone really having that
1240s uh great year in 2018 in the old tour
1243s stop system and making a big comeback
1246s here in 2022 and then Dedra who is the
1248s poster child for consistency throughout
1251s many different systems of hearthstone
1253s Esports uh unfortunately never being
1256s able to get into Grand Masters the
1258s system sort of betraying him in that
1260s regard but I think a lot of people
1262s looking forward to seeing great results
1263s from him here at this Championship
1265s because feels like he has long deserved
1267s one of these big wins but over here in
1270s group b we have yet another two names
1273s who have long deserved to have the title
1275s of the very best in the world you could
1277s argue that at any point maybe they had
1279s already achieved this and just did
1281s didn't have that formal championship
1283s title to back it up but shouty the
1285s probably most famous overall player out
1288s of China in the Hearthstone system
1290s because he is just one and done well in
1293s so many tournaments throughout the year
1294s and then yarla making several World
1297s Championship appearances and taking down
1299s Glory the rematch of the world
1302s championship from 2020 now coming down
1305s in yarla's favor
1308s it feels insane to even say it but I
1311s kind of feel like the best players made
1314s out of the group here like it's so
1316s ridiculously razor thing when you're
1317s talking about Glory being a literal
1319s world champion uh at that point as well
1322s but I just think uh yala is always his
1325s deck preparation in small field
1328s tournaments when you're playing against
1329s specific opponents rather than against
1332s the field just feels unmatched his Tech
1334s decisions always uh completely
1337s unparalleled and that's why I'm happy he
1339s was able to claw his way through in the
1341s elimination and decider matches uh but
1344s first we'll take a look at group a for
1346s bly's it was just a bit of a rough day
1348s of things he came so close time after
1350s time but the Rogue letting him down a
1353s bit looking just to be honest a bit
1354s weaker than the other versions of death
1356s rattle Rogue be it with the ghoul
1358s variant or the mine version that we're
1361s seeing as well from a couple players and
1364s in particular that Druid for him just
1365s really not picking up the wins or the
1367s match-ups it wanted that's right on the
1369s opposite end of that though Demon Hunter
1370s was real Contender we're seeing why the
1373s vast majority of the pool has brought
1375s Demon Hunter and all of which are the
1377s same archetype did not end up panning
1380s out well for XC who also kind of had a
1383s rough go of things I genuinely hope he
1385s is feeling better and has fully
1387s recovered but in the end it is of course
1390s dead draw and you who made it through
1392s here taking a look at the elimination
1394s match where we did see that heartbreak
1397s from bly's just getting a terrible Druid
1399s hand and it if anything the series is
1402s probably going to make other Druid
1404s players in the tournament feeling a bit
1408s nervous because it just doesn't quite
1410s line up quite well against the other
1412s expected decks in The Meta
1415s yeah it really depends who you are up
1417s against like some players I believe dead
1418s draw has been Banning through it when
1420s it's popped up against him because of
1422s his slightly more controlling lineup
1423s with Mage in there as well but you're
1425s absolutely right you know if you run to
1426s the likes of Glory before he was
1428s eliminated your Druid could be in big
1430s trouble but having said that that was
1431s the first deck that shouty won with
1433s which we'll get a look at a little bit
1435s later on uh but for the first game of
1437s Group B Glory was able to get that win
1440s with his aggro quote-unquote lineup with
1443s of course this Demon Hunter slotted in
1445s as a proxy aggro deck given how quickly
1448s it can kill its opponent before shouty
1450s was just able to squeeze out a reverse
1453s sweep versus yala in an absolutely
1456s world-class played series of Hearthstone
1459s through completely clean Place OT never
1461s does anything too flashy with his duck
1464s choices and lineup building and even
1466s Tech decisions but it's always the clean
1469s play and polish on every single line
1471s that allows him to get these
1473s consistently good results uh with this
1476s Rogue against the Demon Hunter we got to
1479s sorry against the Druid we got to see a
1481s little flash of Death Knight with that
1484s cards generated from a jackpot for a bit
1488s of Splash of new cards here and then
1490s Glory versus yarla the big rematch from
1493s the 2020 World Championship final coming
1496s out in erla's favor this time with that
1499s very clean an ubercon set up here with
1502s that astador lethal yarla had a bit of a
1505s stressful day you know doing very well
1507s at the beginning of his first series but
1509s then having to win out from the
1511s elimination match later and make it
1513s through
1514s that's right yeah he had a turn that I
1517s said we didn't get to see there where he
1519s dealt 24 25 damage in a single turn from
1523s one draca weapon which was just like an
1526s absolutely world-class here uh play a
1529s turn of hearthstone I've uh for a player
1531s who's renowned for being incredibly slow
1534s uh yala can move uh when the situation
1536s calls for it but it's interesting
1538s interesting to see again there at the
1540s end Drew getting another win versus
1541s aggro it feels like it's kind of in
1543s topsy-turvyland here where it's losing
1545s to the Decks that it initially was
1547s hypothesized to be good against like the
1549s Demon Hunter because of all the armor
1551s it's able to get up and the uh the mine
1553s Rogue as well but it's beating the aggro
1555s decks weirdly enough just able to ramp
1557s up and do its board controlling things
1559s so we'll have to keep an eye on how
1561s Druid is going as the tournament
1562s progresses uh but it's not going to be
1565s present in our first series of the day
1568s here between Mighty and Habu gabu who
1571s have some very interesting lineups here
1575s from them I guess we'll run through
1576s group C first before we take a look at
1578s the list but when we get to it it's a
1579s Habu Gabby's style of uh series here
1586s the most incredible record throughout
1588s the Swiss portions of Masters tours I
1591s always feel like he's actually won a
1593s master's tour but I don't think that is
1595s the case he won the
1597s um summer Championship which is the
1599s culmination of the first half of Master
1601s tours and then the second place finish
1604s at the fall Championship also was an
1607s incredible result just making it to both
1609s of those events within the same year is
1611s unprecedented and he's had just an
1614s incredible run of things a top four
1616s appearance in a master's tour I believe
1617s and is widely considered just one of the
1621s best deck builders one of the best
1623s Hearthstone players if not the best of
1625s the entire year whereas Mighty he had an
1628s amazing run in the first season of APAC
1632s Grand Masters this year he got his
1634s qualification through there and ended up
1636s with the best win rate an APAC out of
1639s everybody because he only was in for one
1641s season but obviously is a big Underdog
1644s in this series has a lot to prove move
1646s but you know he has that APAC spirit
1649s that we loved Eric
1650s indeed yeah speaking of underdogs though
1653s for possessing a world champion could
1655s not be further from the truth verse xmg
1658s though I will say a little bit of an
1660s underdog he's got a decent uh what a
1662s pretty good Master's tour record overall
1664s at 1747 as I have it in terms of wins
1667s and losses uh but one of the few players
1669s don't have a top eight uh at a master's
1672s tour made top 16 in the most recent one
1674s which is impressive of course uh but
1676s hasn't been able to really get a
1679s properly Deep Run in a tournament as of
1682s yet and we'll have to see whether the
1684s nerves can be kept in check when you're
1687s playing against such high caliber
1689s opponents uh could be a tough spot for
1692s him but then heading over to the final
1694s group that we will be playing here I've
1696s heard Rumblings from amongst uh some of
1699s the other viewers and casters that this
1701s is maybe the uh the weakest group in the
1704s tournament compared to again the
1706s extremely high levels but I really have
1708s to take issue with that like Levick may
1711s not be the most well known of
1714s hearthstone players to the
1716s English-speaking Community specifically
1718s but he is just an absolute ladder demon
1721s you really should not underestimate
1723s Levick and even within the Masters Tour
1725s system he has put forward consistently
1728s great results and he I think has a good
1731s grasp of tech choices he has a bit
1733s different build of Demon Hunter than
1735s what we're seeing from some of the
1737s others which I think puts him in a
1738s pretty good spot here then we have
1740s xiaobai who has you know it's a second
1742s world's appearance I feel like a lot of
1744s people don't give him a credit for that
1746s and even though last time he did not
1749s quite so well because of the Tilt I feel
1751s like he's back with a vengeance and then
1752s of course to close out the day of
1754s initial matches at least we have bunny
1756s Hopper versus Pasqua both very famous
1759s players within their own regions and we
1763s could be in for a bit of a long one
1764s there but we are of course going to
1766s start off with Mighty versus Habu gabu
1770s where we can find finally got down to
1771s the nitty-gritty of the lineup Stark we
1774s can indeed and it that means it's time
1776s for our favorite game as uh APAC Casters
1779s Of what is mighty thinking uh in this
1783s week's episode Geo why don't you run us
1785s through our best guess as to what our
1787s good friend Mighty could be thinking
1789s this time sure
1791s um he has brought uh pingmage 40 cards a
1795s control priest 40 cards a control
1797s Paladin is my best estimation of what we
1800s call the stack 40 cards also no Jailer
1802s so I'm not calling it Jailer Paladin and
1804s then a uh jackpot Rogue also 40 cards
1808s which
1810s oh that is not supposed to be a quest
1812s Mage I screwed up something
1816s data input there sorry let's just say
1818s this is all XL
1821s um he has had no Master's tour
1823s appearances that is true actually he
1826s qualified to APAC uh Grand Masters via
1830s just a good overall win rate in the
1834s Masters tours I think two years ago or
1837s or was it last year I'm so sorry about
1839s that but uh he actually never made it to
1842s a stream match just kind of very subtly
1845s wormed his way into Grand Masters and
1847s then won the whole thing I was talking
1848s about how this was somewhat reminiscent
1850s of Bank Yugi's run last year where
1853s really nobody expected this new cover
1855s necessarily to do that well but they
1857s proved it within one season that they
1859s have got this stuff it might be one
1862s thing I remember about him is that he's
1863s always been a bit partial to aggressive
1865s decks so now that he's going for a full
1868s control lineup it feels a bit different
1871s than what I'm used to but overall it
1874s feels that his
1876s um strategy is to try and prey on
1877s anybody who did end up going for agaroso
1880s player in the likes of Glory but I don't
1882s think MIT has hit the mark with the meta
1885s read uh yeah I would not say either I do
1887s just have to take this opportunity now
1889s that you've brought a bank Yuki's name
1890s to bring up the hilarious interaction I
1892s had with him the other day because given
1894s that he is the loveliest human on the
1896s face of the Earth he sometimes messages
1897s me uh you know saying he misses me or he
1900s wants us to hang out again sometime soon
1901s oh he's so lovely but he's a die-hard
1904s Leicester city fan of uh Premier League
1906s football and uh it's very cute we're
1909s talking about football a little bit
1910s England at the World Cup and uh he was
1912s asking me about Leicester which I've
1914s worked a little bit there before for
1915s Hearthstone and I had to break his
1917s little heart when I had to say that it's
1918s not the my favorite place to uh to visit
1921s in the entire world it's not a Sunny
1922s Vista that he might be used to from
1925s living in gorgeous Thailand but yeah it
1928s was just funny breaking a man's heart to
1929s tell him that
1930s Lester's all right I guess it's fine
1933s yeah but anyway moving aside uh from
1935s mighty's decks I agree he has maybe got
1937s himself in a bit of a tough position
1939s here hasn't hit the aggro that he's
1941s looking to and against the likes of
1942s Demon Hunter which he's had to ban away
1944s here even against the likes of Rogue I
1946s think he could start to struggle
1948s potentially because his decks don't
1950s necessarily feel fine-tuned to be able
1952s to answer those popular meta decks right
1955s now uh but if you want to go aside from
1958s like the contrast here between zero on
1960s stream appearances in Masters Tour let's
1962s go up to 16 for Abu gabu who has been
1965s absolutely tearing apart the Masters
1968s Tour system this year three consecutive
1971s top eight in a row for a total of four
1974s and an above 60 almost 65 win rate in
1977s Masters tours with uh you know a couple
1980s of real Duds in there as well which I
1983s know you factor into an overall win rate
1985s but it just goes to show that when he
1986s does well he is truly Unstoppable it
1989s feels like even though as you say he
1991s hasn't actually won one yet but a real
1994s innovator often the real driving force
1997s behind change in any given meta game uh
2000s a real Authority on what the best decks
2003s are in a specific method game that is
2006s right and going into this world
2008s championship where we are fresh off the
2010s heels of the new expansion I was
2012s expecting how Bugaboo to have come up
2014s with something that nobody necessarily
2016s expected or even had the time to
2018s experiment with and just be confident
2020s enough to bring it he has done so before
2023s with Mage with uh enraged Warrior more
2026s in more recent memory and he has ended
2028s up with a lineup where even though
2031s um the Demon Hunter the Rogue and the
2033s priest were all brings to be expected he
2036s does also have a Jailer Paladin which is
2038s by no means a new archetype that he's
2040s invented but it is one that very few
2043s people are bringing to the tournament
2045s and I am so curious to see if it pans
2047s out well for him just yesterday we saw
2049s the effectiveness of jailer in Druid by
2052s xiaote even in an aggressive matchup and
2055s uh combining that with the uh long
2059s lasting power you can get from Carol I
2061s feel like the Paladin has a place in The
2064s Meta the Jailer being the main wind
2066s condition whereas for Mighty the Paladin
2068s not necessarily sure has the game
2071s closing potential
2073s yeah and again all this is leading into
2076s what you I'm sure could pick up on its
2078s own is that Mighty does have an uphill
2080s climb he's he's an anomaly in this
2083s tournament you know and I think he will
2084s happily admit this I'm not saying that
2086s because uh he's not a strong player I'm
2089s saying it because he doesn't have the
2090s pedigree to back it up every other
2092s player here feels like they have a long
2094s and illustrious career in competitive
2096s Hearthstone whereas Mighty Azul you know
2098s happily tell you it was a bit of a
2100s surprise honestly for him to make it
2101s through to Grand Masters well deserved
2104s of course based on his play in the
2105s Masters Tour system but a surprise
2107s nonetheless and it means he's gonna have
2109s to be playing out of his mind not
2111s letting those nerves get to him which we
2113s did start to see towards the end of his
2115s run in Grand Masters when he was able to
2117s take down that season uh those can't be
2119s creeping in because in APAC Grand
2121s Masters yeah you know you have a little
2123s bit of wiggle room I suppose sometimes
2124s in terms of the play but in the world
2127s championships that is not so so I'm
2129s hoping for a fantastic match here as uh
2131s I do believe like I said even though
2132s it's a tough one of Mighty has
2134s absolutely got what it takes to take
2137s down Habu gabu
2139s we're starting off with the Ping Mage
2142s versus the Draka Rogue and the uh build
2146s of Draco Rogue that habugabu has opted
2148s for was one of the earlier builds I want
2151s to say that has the Edwin in there and
2154s now augmented by the potion package
2156s potion belt concoctor and of course
2158s putric side himself which allows for
2161s either extra reach or card draw most
2165s importantly in the mid game leading up
2166s to Draka I think the potion package has
2169s led to the Sprint version being pushed
2173s out a little bit although we still see
2174s that list from some of the other players
2176s whereas for Mighty the Ping Mage is very
2180s similar to the old builds just has
2182s astelor slotted in there and he's opted
2185s for a build with double Mass polymarth I
2187s think which is a very good metaphor for
2189s the Draka Rogues and Bhutan priests that
2192s you might expect
2193s I actually really like this full keep as
2196s well from Habu gabu With You Know The
2198s Spectator to betray us and that's
2199s actually what happened because you just
2201s got a really nice expected curve here if
2203s no other spells come a long way to
2205s distract from the expected Panna of this
2207s hand you've got trade play the potion
2210s belt on two trade again to give yourself
2211s a two Mana potion instead of the three
2214s Mana potion and then you'll be able to
2216s of course draw two cards very likely uh
2219s and maybe even you know add another
2221s cheap card from another class to your
2223s hand maybe get yourself some removal if
2225s they're going for a nice early board and
2227s set up very likely to draw all the tools
2229s you need to pop off with that big
2231s tracker yeah looks very nice indeed
2234s potion Belt being perhaps the most
2237s powerful individual generator in the
2239s deck because you do get a mixed
2241s concoction immediately uh my D here
2244s debating whether he wants to go for
2246s astalar without the man of thirst value
2248s or Wildfire ping you'd have to imagine
2250s the other option he opts for the board
2254s presence though which I think is very
2256s reasonable
2265s foreign
2267s okay gleaming for sure a good one
2273s um
2277s now I'm looking at it hazy feels like it
2279s might fill up too much hand space
2282s yeah
2284s it goes for slimy instead going for a
2287s bit of board presence himself
2291s and there's habu's astralar picked up
2293s here
2294s yeah and ask the law is a very
2296s interesting Prospect in Rogue because I
2297s haven't played this specific build of
2300s Rogue for a little while I've been
2302s focusing mainly on the death battle
2303s variants and the Miracle version with
2306s the mailbox dances as well for the
2308s bigger pop-off potential but it really
2310s cannot be underestimated how powerful as
2313s the law is with Shadow step in this deck
2315s it offers you a truly absurd amount of
2318s damage against control decks later on
2320s which you could very arguably classify
2322s this may jazz job's done we'll have a
2326s going for a very early Draka Juiced up
2329s to the upper echelons of damage that
2331s we've seen from other players but just
2333s the size of an ashbringer right now is
2335s the dagger and I think this is paying
2338s respect to the potential for an
2341s amplified snow flurry eventually and
2343s other freeze effects stopping him from
2345s getting a big dagger swing on a more
2347s crucial turn I'll be taking a mid-range
2349s approach to the matchup and maybe trying
2351s to close out with ask the Lord later on
2354s that's exactly right yeah it just pays
2356s respect to how the deck should be played
2358s now his game plan I think pretty heavily
2360s is find Shadow step because while he
2364s could afford to just throw down ask the
2366s law and go you know two Mana asked the
2368s law five mana and then wait up for 10
2370s later on uh I think more likely it comes
2374s in the form of like concocter gone
2375s fishing ghostly strike you know the
2377s Rogue stuff uh to cycle through your
2379s deck as quick as possible and find as I
2382s said the shadow step which now just
2383s becomes pretty much the win condition
2384s alongside astal
2386s to see the cleverness of how Habu
2392s for um yeah
2396s full Tempo yeah yeah it's not as though
2401s the shadow step was necessary right I
2403s think between all this board presence
2405s and that last swing of the weapon and
2406s the fact that he has some other reach in
2408s the deck from either potions ghostly
2410s strike uh we can stab so on and so forth
2413s oh sorry there's no stab in the list but
2415s there is still plenty of reach being the
2417s main point
2419s um it's very much pain Credence to the
2421s fact that Mages disruption slash stall
2423s is geared towards big chunks of damage
2426s all at once right they would rather
2428s freeze face so they can't get a big
2430s Draka dagger going through
2432s um you would rather play solid Alibi so
2435s these big Sandstone graveyards only
2437s clock face for one but one thing that
2439s plays against solid Alibi and doesn't
2441s get Frozen is final form of astalar from
2445s hand the damage is dealt one at a time
2447s and if Habu can just get Mighty down to
2449s a break point where that um 8 to 16
2451s damage is enough then that's a more
2454s reliable way of getting lethal than
2455s getting to the that huge draca dagger
2458s and saving all of this stuff for later
2460s on
2461s I guess it's just something that I have
2464s uh had beaten out of me by losing to
2466s Renault opponents who have every answer
2468s every turn they could possibly need it
2470s is that in actuality a lot of the time
2473s they just don't so force them to have
2475s this answer which they probably don't
2476s there is the blizzard in hand for Mighty
2478s plus the parrot which is pretty good in
2481s terms of a stalling mechanism uh but for
2483s Abu gabu you know a lot of the time
2485s that's not there and even when it is
2487s he's still pushing a really good amount
2488s of damage
2490s except gleaming as well from the
2492s concoctor which is nice probably the
2494s best outcome at the moment uh from this
2498s on fission though Edwin is also somewhat
2501s tempting but Habu has to have his eyes
2503s on the prize right which is just kind of
2505s surviving until he can get to astador
2507s flamebringer it feels like that's the
2509s main wind condition so whichever is the
2511s least greedy option and allows him to
2513s save as much health on himself as
2515s possible I feel is also reasonable and
2517s that is wild Paul Noel you'd have to
2520s assume
2522s foreign
2526s that was such a tough choice I guess you
2528s have so much card draw in hand that like
2531s you say Edwin is not a uh a necessity at
2533s all
2535s that was a really tough choice
2539s oh nice draw absolutely have that
2543s gleaming concoction mixed with another
2545s one
2548s oh man this is just damage damage damage
2556s I think you can think about holding on
2559s to for I was gonna say objection but
2561s it's not in by G's list yeah I think
2564s it's more so that he wants to be able to
2566s combine with his first half of the
2568s potion a good second half to the potion
2571s right whereas if he goes concocter he
2573s might just get destroy minion which
2575s becomes useless at that point whereas
2576s this he can get another gleaming there
2579s we go and completely refill his hand
2581s the uh discover option from potion well
2585s versus concoctor which is completely
2587s random adds a whole different layer of
2591s viability to that card
2594s all right Edwin decide oh never mind
2597s it's great this time and Habu is just
2599s gonna continue with the tempo game plan
2601s saving the concoctions for when they're
2604s absolutely necessary but while he still
2606s has board presence and while he is still
2607s able to push this chip damage against
2610s mighties going completely for board
2612s presence
2618s it's very clever
2620s forcing Mighty onto
2623s a replay of blizzard
2634s now the mixed concoction is sorry the
2637s yellow and purple one looking pretty
2639s good
2648s oh that prep is interesting now yeah you
2653s could prep the Double Draw one or the
2656s control one and then play another
2657s quadruple draw technically
2664s if necessary probably not
2670s and yeah playing the cut list just to
2672s continue chipping away I really really
2674s like the approach from Mikey's
2676s perspective
2677s um any concoction following up could
2679s also just be additional damage and
2681s increments of three which is very scary
2683s but he at least knows that the current
2685s uh the ones that had been generated
2687s previously have all been used and they
2689s were not damaged so now my D is thinking
2693s about how to survive here and
2696s flamebringer is not active with the Mana
2698s thirst yet so it doesn't have the option
2700s of clearing the board
2708s and it looks like he's forced to just
2709s take this four from the stealth minion
2712s does feel like yeah if he wasn't willing
2714s to commit the last law uh
2717s gotta be getting close to that uh
2721s more dress now
2728s not playing the Wildfire certainly
2729s doesn't help
2733s was I huge decision that he passed up on
2736s right because while it did have decent
2739s odds of clearing the board with just the
2740s ape damage wait holding out till the 16
2743s feels like a realistic win condition for
2745s Mikey here because he hasn't had that
2747s sort of opening hand that allowed him to
2749s Ping so much No Reckless Apprentice so
2751s that murder is not going to be active
2753s for a while but boy is he playing with
2755s fire
2758s oh my goodness man this starts to get
2760s really complicated now because obviously
2762s you want to get astronaut down because
2764s for Abu Gabby that also becomes his
2766s Premier win condition most likely with
2769s there being limited burn in the deck and
2771s draca already having been played uh but
2774s he has the potential to get
2776s pretty respectable amount of
2779s potions
2780s right or concoction sorry in hand now
2782s with the double Alchemist as well
2784s there's a potential for a pretty big
2785s pop-up down there right I feel like it
2787s might not be Aston lore at all it feels
2790s like he could just go for all of these
2793s discounted potions and generated potions
2795s and then press the location button and
2797s that huge stealth minion in a lot of
2799s instances should be enough to close out
2800s the game
2802s um not quite as strong against solid
2804s Alibi though so maybe there's an
2806s in-between play where he does get the
2807s ash the Lord down but still gets uh very
2810s respectively sized stealth
2813s okay and here we see the grand plan
2815s coming together it was uh Shadow
2817s stepping Aston all along but rather than
2820s what you would usually like to do Shadow
2822s stepping the two Mana version uh Shadow
2824s Staffing the five Mana version for two
2826s more flamebringers in hand plus 10 armor
2828s which is not to be sniffed at at all in
2830s this matchup when mordresh and opposing
2833s asteroids can come into play this now
2835s comes into full focus of how bugaboo's
2838s master plan
2840s right
2841s research part replaying blizzard is
2844s potentially a turn off for Mighty but
2849s um as it happens the Mana thirst is only
2852s one more turn away for Bugaboo
2855s foreign
2860s she's actually just exhausted the deck
2863s yeah it's kind of insane he managed to
2865s draw this first
2868s I feel it's quite reasonable to just
2871s play one of the ocelots without Mana
2873s thirst
2874s plenty of damage and the next one should
2876s be able to get the job done in most
2879s instances
2883s yeah as you said given that the
2885s interaction between uh solid Alibi and
2888s asteroid does not work in the Alibis
2890s favor
2892s it's gonna be even if there was a full
2894s board freeze plus plus sorry plus an
2897s alibi uh still going to be game in favor
2899s of Habu
2901s and mighty knows that there is a second
2903s flamebringer in hand with the Mana
2906s thirst active next turn so
2908s there's I think he can do to stop that I
2912s mean he could
2914s put
2915s how much maximum stats on board
2918s 16 including his health exactly I don't
2923s know foreign
2927s doesn't get anything relevant back I
2930s don't think
2933s oh he's so brutally close
2935s yeah I mean there's the the weapon as
2937s well actually so we'd have to get up to
2938s like 19 effective stats again including
2941s his health on board uh just to be able
2943s to survive
2946s which even with ping more dress is not
2948s happening so this uh this rope this very
2952s unique road which is interesting because
2953s it is probably the most classic of the
2956s Rogue variants being brought here uh is
2958s getting the job done for Habu nothing
2960s flashy no 25 attack tracker weapons no
2963s 15 15 uh ghosts on turn two or three but
2968s just decent stats every turn spending
2970s his mana and in the most habu-gabu
2973s fashion he doesn't really seem to do
2974s anything makes it look easy and he's
2976s just won a game of hearthstone right I
2978s think this variant of the Draco Rogue
2980s allows for so much flexibility just
2982s because of the potion package in there
2984s and Habu really showcasing the different
2987s ways that you can approach this deck
2989s we're used to seeing as you said the
2990s huge flashy daggers for big uh combo
2994s potential but to play around Mage
2995s specifically where they have solid Alibi
2998s they have the capability of piecing your
2999s face going for a more mid-range approach
3002s and then just closing out with the other
3005s damage options you have from that one
3007s card as the Lord is a huge Advantage for
3011s the road
3015s moving on now to with the Rogue having
3018s been ticked off we're getting closer and
3020s closer to this Paladin mirror or the
3023s paladins coming into play which I have
3026s an absolute stream of Discord messages
3028s from Hunter Ace saying that it's just
3030s Giga Chad Paladin everyone else is
3032s fighting fighting for third and fourth
3034s this is going to be first and second
3036s place between Mighty and Abu Gabba it's
3038s over already he's a True Believer in
3040s Paladin as is Abu gabu he's really put
3043s his name to this deck in the J levariant
3046s specifically whereas hunt race has been
3049s devote devoted to a carrierless 30 card
3052s version instead well I grow very yeah I
3055s know it's uh
3057s it's interesting is the the phrase that
3059s we would use to describe that deck
3060s absolutely uh but I I see why where how
3063s big I was coming from here It suffers
3066s from a lot of the classic
3068s Paladin problems which is to say
3071s inflexibility in the early game
3073s specifically the answers are very few
3075s and far between to kill off individual
3077s small minions uh and just kind of again
3081s overall inflexibility in the the late
3083s game as well you could argue where most
3085s of the time just dropping one or two big
3086s minions but if you give it the time to
3089s get rolling get that Order in the Court
3091s down and get Jayla down it's an
3093s absolutely back-breakingly powerful deck
3096s in terms of what it can pull off
3097s that is true the Reno slotted in there
3100s as well to account for your post Jailer
3104s healing game plan
3106s um but we can see in mighty's opening
3108s hand but the restaurant Viper already
3110s some very important counter play to
3113s carry out here so Habu the timing of
3115s when he chooses to go for these
3117s show-stopping top end cards will be very
3120s important indeed just because he gets to
3122s build a board of immune minions doesn't
3124s mean that he can just set up a two-term
3127s lethal against Mage very easily because
3129s uh Frieza effects are still active on
3133s well if it's blizzard for example on
3135s those immune minions and then there's
3137s solid Alibi it actually still has quite
3140s a lot of game damage in a post Jailer
3142s world
3144s it's not too heavy
3147s oh okay nice little uh hand buff to get
3151s things going the Paladin despite being
3154s you know often touted as a control deck
3156s or I guess a mid-range deck uh does want
3159s to get a head on board at the start of
3161s the game if at all possible and that
3164s looks very possible with this starting
3166s hand scorpid is just going to be a
3168s nightmare for Mighty to deal with and
3170s then with just strong follow-up after
3171s strong follow-up maximum Mana
3173s utilization to every turn with buffed up
3175s stats I'm feeling good for Abu gabu in
3178s this game because if he can have a
3180s decent mid game there's a lot of draws
3183s in the mid game that Skyrocket his win
3185s percentage chances carry all obviously
3188s number one major is going to struggle to
3189s deal with him after that comes down and
3191s then of course uh just Order in the
3193s Court as well at any point just
3195s guarantees that consistency in your late
3197s game that you need
3199s meanwhile for Mighty he does freeze that
3202s minion with the location instead of
3204s pinging it off I like the Mana
3205s utilization there but also it takes a
3207s pretty disciplined trade instead of just
3209s saying oh I can go face something has
3210s been frozen because he knows that his
3213s turn for is locked up by playing deep
3215s water evoker the location will also be
3217s on cooldown so I think he just wants to
3218s make sure he is as in control of the
3221s board as possible
3225s oh man this is old school flame on
3229s steroids with Divine Shield as well that
3231s just makes you feel good
3235s is an outcome from the evoker
3238s and it's another spell into the sivara
3241s pool right now she only has the wildfire
3244s in her but that is a pretty good option
3246s to copy
3249s oh very
3251s into dredge all of these stats exactly
3254s as the perfect the perfect train that
3256s you always want to see on the Savior and
3259s I think it was Leviathan on the bottom
3260s of the deck as well which uh
3264s I don't know you've got a lot of plays
3266s in the mid game that feels like a nice
3267s one for turn seven uh but ends up on the
3269s holy night I believe they're instead
3271s interestingly or train alive yeah sign
3274s me up for a one Mana six six I feel like
3276s that I guess so it's like a lot of mid
3280s game Tempo once again
3283s yeah the stats on the smaller minions
3285s often a lot more relevant I can see that
3289s the awkward turn in terms of Mana
3292s expenditure for Mighty I don't think he
3295s wants to play the restaurant Viper as
3297s it's right or because that's kind of
3299s bookmarked for Carol he does have two
3301s copies of it but even just as a34 it's
3303s not particularly impressive on the board
3306s um he does have location active to
3309s freeze away the five five for now maybe
3311s just play Cold Case alongside that
3317s oh face the worst outcome
3322s to go
3323s no flurry plus ask the law and hold on
3326s to the location return
3329s um or I guess Bank the uh the hero power
3331s as well also very bad
3337s we'll go for it wait right now man this
3339s is a scrappy mid-game battle uh it's not
3342s the kind of game you expect to see in
3343s this meta where it just feels like every
3345s deck is a Powerhouse you know Ultra draw
3348s combo Deck with the death rattle Rogue
3351s and the Demon Hunter but it's just
3353s dense minion battle now
3356s lots of trades on board and careful
3359s decisions as to the breakpoints of
3360s Health you leave on the minions Habu
3363s here with pretty clean night of
3366s annoyment plus of honey turn even though
3368s okay is technically dead on board it
3370s takes a lot of good value trades
3376s ooh Apprentice
3378s But Mighty doesn't know if he picked
3381s Minion or spell
3382s that's the annoying part The Apprentice
3385s is so good here if Habu had picked spell
3390s oh I think you just have to trade it
3393s away first right either is just too back
3395s breaking here
3397s and it's not that expensive to do so to
3399s be fair especially especially with that
3401s yeah
3407s another question is is The Reckless
3409s still necessary in this spot it allows
3412s him to clear off the 66 and the tutu
3415s and maintain a 2-3 on board
3422s I thought it was
3426s time runs out on me so reasonable though
3429s he can use the Ping On the tutu instead
3432s although it's kind of a spot where the
3434s value trade with the 2-3 is very nice
3436s Abu doesn't really run many from hand
3439s damage effects there is City attacks uh
3442s and I guess you could say spammy
3443s Arcanist but the spammy isn't good for
3445s Abu side of the board either in that
3447s situation
3450s okay there it is the the most
3453s frustrating part of this deck I think
3455s it's fair to say because whenever Jayla
3456s comes down you always feel like oh maybe
3458s I can fatigue them they don't have much
3460s defensive capabilities that is all out
3462s on killing me and then once the deck is
3464s destroyed Reno comes down in that
3466s classically annoying effect is that you
3468s don't actually have to build a Reno
3470s effect a Reno deck necessarily in order
3472s to get the Reno effect
3474s yep
3475s it's like old kazaka-san as well
3479s um oh yeah creation looking somewhat
3481s tempting given mighty's board State and
3484s also paired with the equality and
3485s habusan but it just doesn't fit the curb
3487s for this turn very nicely I wouldn't I
3489s was gonna say would not be surprised to
3492s see service Bell taken and played out
3493s here but how we're gonna go for the
3495s long-term investment of the concept
3500s the point you bring up about Reno is
3502s even more Salient I would say uh when it
3504s comes to the Mage matchup because Mage
3506s tends to build up their damage over
3509s several turns right deal increments with
3511s the Ping and you know try to put you in
3514s Lethal range over two turns for the more
3516s Josh so on and so forth but Reno can
3518s undo all of that work if it is timed
3521s poorly so my idea has to be very careful
3523s indeed
3525s Mighty is able to walk away with a
3527s pretty nice
3528s Apprentice here though having saved it
3530s last turn his board's still intact given
3532s that happened there we obviously decided
3534s to launch everything face instead uh and
3537s you know while hubby will be able to
3539s respond
3540s appropriately be it with a quality
3542s consecration maybe just a consecration
3544s after some of these trades come through
3545s uh it's starting to lose a little bit of
3549s that power on the board having to rely
3552s on flight of the bronze here to solve
3555s those Mana expenditure issues in the
3557s next few turns
3560s Frankie's trade order oh okay he's
3562s getting very unlucky with the death
3564s rattles but I'm not sure if that was the
3566s ideal trade order I think if the plan
3568s was to eventually kill off by 2-2 and
3570s the 6-4 I feel like one of the skeletons
3572s have should have frustrated into a 6'4
3575s and then you have three you know minion
3578s targets as opposed to one board
3585s oh wrestling not bad crazy good against
3589s skeletons
3592s yeah even just for more damaged face
3594s like you can kind of feel he's hoping to
3597s end this game with just swings face from
3599s carry all later on as well
3602s and isn't really shaping upright he has
3604s low value he hasn't found murder in the
3607s court
3608s um foreign
3615s still has plenty of resources especially
3618s now the sevara is active with this AI
3620s played
3623s foreign
3625s coming together you know he's got draw
3627s he's got ways to spend his manner
3629s importantly uh really just looking for
3632s Barden the hero card I think to be able
3635s to uh make this a winnable game for him
3647s achal year old but he is all in on the
3650s board presence now maybe trying to bait
3653s Mighty into playing a big board of his
3655s own to which Habu can respond with brass
3658s Wing but for unleash Phil there was brat
3660s swing
3676s you need to chill out
3682s I just wait to get back ahead on board
3684s uh
3686s sorry the Savannah would have been nine
3688s cards so one actually still viable yeah
3691s uh and as long as the sport is frozen
3693s and his isn't being cleared off he can
3695s find a way to deal with the five five
3697s torn next turn and then just get more
3699s damage phase because I say for Mighty
3701s that it needs to be a Varden game plan
3704s not necessarily here right he's got a
3707s lot of damage from astal or potentially
3708s on the following turn as well and with
3710s not that many stats on the board
3712s this could theoretically ended Eternal
3715s too From mighty's perspective at least
3724s pretty good Heroes here I was gonna say
3727s if nothing
3728s good came off of the school teacher Habu
3732s technically had a full clear including
3734s his side of the board with school
3735s teacher into spammy that turned but
3737s obviously it feels terrible with this
3740s healing expended I think he can feel a
3742s bit safer even leaving up a potential 10
3744s damage to face
3750s oh definitely the kind of matchup where
3753s mutemous feels at its best uh but I'd
3757s have to guess it has to wait a turn here
3758s right this feels like such a prime as
3761s the law opportunity
3765s I don't know if I love the trade
3768s first
3769s I guess there is quite a lot of Health
3771s on board you're unlikely to clear that
3773s much yeah I like the trade order this
3776s time and it works out perfectly the Ping
3779s oh yeah figuring off the rest of that
3781s Drake there have a solidly ahead on
3784s board and not able to get much value
3786s from wrestling who knows hard
3791s um it was a snap kick both times from
3794s the Discover jargon spell
3796s um there was the option for a doctor
3797s notice on the first one but at the time
3799s brass Wing looked a bit better but now
3801s there's no question that you would
3802s rather send the board two turns into the
3805s future
3806s oh it's just one of those cards isn't it
3808s you can tell that you know the card text
3811s On It originally Jackie would have been
3812s like it should say remove them from the
3815s board for two turns and someone was like
3817s nah nah nah probably Cora was like nah
3820s send him into the future
3822s yeah yeah
3825s I am not going to make a comment on this
3828s it's not on the team at the time this
3831s card was created I won't force you to
3834s rat out into office politics
3839s big jump though
3840s big Chomp
3846s not that the brass Wing was particularly
3848s good for Harbor in terms of board
3850s steering potential or event lifesteal
3852s but just the stats on it being able to
3854s challenge the Nocturnals is a big deal
3856s Habu is running out of resources
3860s blessed Goods he needs an answer now
3866s yeah he does I was going to say seafloor
3868s savior because it can guarantee you the
3871s Leviathan for the following turn but
3872s like you say he needs something now
3875s Ford he is just saying
3877s two tons enough to save me even though
3879s my Detective
3881s tech board
3885s in the savara there is while the fire
3887s Cold Case Arcane intellect none of which
3889s really helped the broadering taunts game
3892s plan at the moment so it's gonna be in
3894s poker
3897s not a blizzard
3900s oh man
3903s a flurry isn't bad though yeah it's fine
3905s survive the turn
3908s and play Cold Case as well
3919s when thinking about board clear options
3921s from Habu they're only a really good one
3924s that deals with this huge mutinous given
3927s that it will be frozen by flurry is the
3930s natural anachronose in the dark
3933s so I think Mighty is out on me fine to
3936s take greedier trades here uh if the
3939s three four goes into the 2-4 I'm
3941s wondering if there's a spammy out for
3943s Abu probably still not enough damage to
3945s get through mutants but this trade feels
3947s safer overall
3950s yeah I like this line a lot just get the
3952s perfect three Minions on board my head
3953s was initially thinking you
3955s hang up one one and that could have left
3957s you a Renault still alive but you know
3960s you have to chew through the talk one
3962s way or the other and this feels uh like
3964s a decent enough way there come back the
3967s minions the future has arrived and
3970s habogaboo is well and truly dead
3973s that's right
3975s I forgot about all the Minions returning
3978s from the future if Mighty had taken the
3980s trade of mutinous into the 5-5 instead I
3982s actually think spammy Arcanist would
3984s have cleared if not the entire board put
3987s a lot of damage into the mutinous so
3989s mighty I think heavily rewarded for that
3991s last trade decision he took here taking
3995s his first loss uh it was a pretty
3998s unfortunate mid-game Paladin draw I want
4000s to say but that is just what happens
4002s sometimes when you're running runneth
4004s all and the early game was very solid
4006s for him
4011s the victory meaning that we could be
4014s getting closer to that Paladin mirror
4016s not quite yet as it's going to be
4017s nonsense of a slightly different order
4019s here with the the jackpot Rogue for
4022s Mighty uh again a deck that worked well
4025s for uh dead draw was it yesterday that
4027s we saw mainly piloting this one and uh
4031s he's got the double vile Apothecary in
4034s there which is a card that I didn't
4035s necessarily expect to see all too much
4037s more of because it became pretty clear
4039s after a day or two of testing the
4041s concoction builds of Rogue that is Far
4043s and Away the weakest of the concoction
4046s Synergy cards
4048s right in terms of generation it probably
4051s only gives you one and it costs three as
4054s opposed to concoctor costing one it's
4055s also random not a discover so I
4058s understand why a lot of people have cut
4059s it but it is value One Way or Another
4062s and that could be necessarily necessary
4066s to go Toe to Toe against the Paladin
4068s habu's starting hand with the Knight of
4071s anointment is looking pretty solid uh
4074s there's the option to keep carry out if
4076s he wants but most instances you will see
4078s her anyway just by playing order in the
4080s cart later on so I don't mind tossing it
4085s foreign
4096s [Music]
4107s combination but starting with the
4110s Warlock hero power is amazing for the
4112s matchup
4114s yeah he does I mean he's okay for the
4117s moment but he does need to pay some
4118s amount of attention to uh board control
4120s you can't just keep tapping and trading
4122s away for the entire early game Because
4124s unless you find nulls uh it can be a
4126s little bit difficult to pull things back
4128s uh but given this is a relatively slow
4131s start uh from habagabu mighty should be
4134s just fine
4136s you can always keep tapping in my book
4142s well
4144s I do still think he can afford one more
4147s tap here
4148s but he disagrees just going to trade
4150s away and I guess played jackpot
4153s um The Jig Is up he's a rogue
4156s and another alignment why is that I was
4159s coming off of jackpot these games
4162s Blood Plus not bad though just as a
4164s surprise big burst of damage that can
4166s come sometimes catch a paladin of God
4169s absolutely there's quite a lot of good
4171s outcomes from Recon colossals from
4174s azshara that synergize well with
4176s bloodlust as well too heavy yeah
4179s oh there he is
4183s and honestly it's a decent hand to just
4185s let rip with the Jailer a little bit
4188s later on right
4190s alignment this turn no shot
4194s no shot
4197s huh
4199s about it I mean obviously it makes
4201s future stashes pretty weird but
4205s I could technically go for bone Spike no
4211s that's not that good yeah don't mind me
4214s you're not just go jackpot again like
4217s this hand is screaming for a good big
4220s spell
4223s ow okay
4226s is there a handspace concern if you had
4227s got another jackpot I don't know
4230s oh gigafen though
4233s yeah making another appearance and it
4235s it's always gonna be good it's just a
4237s snap pick and the vast majority of
4239s instances
4240s this is so filthy generating this
4247s seven moves I mean even if it's just for
4250s the uh sorry for the hyper late game
4252s right that's now a contingency planned
4253s verse uh jailer exactly in the current
4256s weather you're either a duck that is
4258s very much reliant on a couple big
4261s threats on board or a deck that does
4263s Combos and this Paladin is super reliant
4266s on board presence actually you got the
4268s win and so it follows prey to mutinous
4272s quite heavily
4274s is backbreaking though for Mighty having
4276s to take a turn off of active minion
4280s development here gets The Alchemist
4283s through it as a nice investment for a
4285s future potion not a big deal for now
4288s yeah it's a little slow a little clunky
4291s in terms of the expenditure for Mighty
4293s but to be fair the benefit of holding on
4295s to that shadow of demise and not using
4297s it for jackpot even if it slows him down
4299s doesn't give him that High Roll
4301s potential of hitting the perfect big
4302s spell for the trickster means he can go
4305s azshara with the prep he could play the
4307s horn on the same turn now that Smooths
4310s things over very nicely and then he can
4312s go for a second horn into a second
4313s colossal well along the way
4317s dry smile from Habu seeing the gigafen
4320s here obviously it's not for max value at
4323s this turn but I think it's totally
4324s reasonable for a mighty to use it at
4327s this instance you can
4329s um just follow up with Contraband stash
4332s for a replayed one even without the
4333s Battle Cry value it's just getting quite
4336s a lot of Borg presence
4339s you do however sometimes forget that
4341s there is actually a death rattle on
4343s gigapin given that so often players just
4345s can see as soon as it comes down but
4347s here we get to see it got to be the horn
4350s here gotta be the prep and then who
4352s knows maybe gigafin number two
4361s stuff you don't mind getting back from
4363s Contraband stash
4366s is a bloodlust fuel for sure
4371s [Laughter]
4374s AIDS
4375s probably runneth all trade
4378s I'll never go over that all the
4380s colossals have these awesome extra limbs
4382s and stuff and for KO like it's just his
4384s butt sticking out behind it's so
4386s unfortunate
4389s hey that butt gives him immune
4396s all right we have quality but no City
4398s talks or consecration to go with it so
4401s best next option is then
4408s I need to trade into the ghoul not ideal
4412s yeah
4415s you're not wrong there's not much else
4420s better break points on for Quality loss
4425s I mean you have coin
4427s Varian does that overdraw you
4430s uh one next turn
4436s I feel like the Leviathan is clean
4437s enough here okay let's move quickly
4446s not ideal of the damage break points but
4451s I have to do for an okay oh there we go
4456s Samurai not bad either yeah that's a
4459s proc
4466s ESS all right Mighty has quite a bit of
4470s a scary board to stare down but his
4473s Contraband stash is getting him two
4475s colossals at the moment
4479s correct
4481s we could reapply immunity to this Cola
4484s kind of
4485s think that does anything especially
4488s useful right now not particularly going
4490s to go ahead with the horn
4492s get another colossal and potentially
4494s Replay that immediately with Hunter van
4497s stash but that is a neutral
4502s yeah that's pretty bad
4504s I always have to take a second I know I
4507s always forget exactly how ozomat works
4509s I'm like okay it destroys something do
4511s you have to destroy the tentacles
4512s destroy the body shallow step it but
4515s yeah no with no way to immediately clear
4517s off the board with that it does just
4519s kind of suck I mean it's something right
4521s it's still a ton of your presence and he
4529s probably will not spoilers
4538s but just be stash honestly
4542s very weak to equality at that point but
4544s so is every other play
4548s man really unsure
4550s new Colac new gigafin
4557s all going to be wiped away
4564s can you ever get away with four
4567s Quelf the last and uh
4572s and Samurai
4574s hmm almost
4577s yeah it's just awkward because you have
4579s to then trade eight damage on the on the
4583s bus first before cleaning up whereas the
4587s quality you only need to trade on okanie
4589s in
4594s hmm
4597s Abu was leaning playing Samurai first
4599s though it looks like which means it
4601s could just be a call to loss angle
4604s yeah I guess starting with the dredge
4605s because you can then draw immediately
4607s whatever you get
4612s wow yes found it okay
4615s [Music]
4621s so now that you mentioned it the
4622s breakpoints are not awkward at all
4624s yeah pretty clean a bit of damaged face
4626s but I think that is fine for Habu
4631s oh bronze flight as well absolutely
4633s fantastic
4635s he just needs to accrue value right he's
4637s got Carol he's got Jayla now it's just
4640s about drawing the cards in his deck as
4643s quickly as possible with the variance
4644s soon as well and then you just probably
4646s let rip with the Jailer now that you've
4648s seen gigafin it's uh it's gonna be tough
4651s for him to get the Battle Cry active on
4654s the same turn right like it's possible
4657s with Contraband stash step it back as
4660s well but to do it on the same turn you
4661s need to prep somewhere in there
4666s armor Smith
4671s owes him up yeah but so much damage left
4674s on board and another draw to be had from
4677s the Leviathan
4683s yeah
4686s I guarantee he's just reading the color
4689s text over and over and again on azimat
4691s and like come on this card isn't that
4693s bad surely there has to be a mistake
4696s foreign
4705s I wonder if he was thinking about you
4707s know having played future side and that
4710s Grimace was because he destroyed the
4711s minion before playing
4719s right Habu has 20 damage on board
4724s uh mighty at 38
4736s it's just annoying because there's a
4737s certain amount of uh
4739s unknown information for habogabu whereby
4742s equality plus uh what is the quality
4746s into a clear would usually be like fine
4748s for him because Roe can't deal small
4750s iterations of damage but there's uh
4752s unknown spells in hand that could be
4755s some way to deal with a low Health Board
4759s oh wow
4760s wow wow I have to imagine that drones is
4765s better than Deathwing yeah our hardships
4767s I mean with Jailer as well then acronos
4770s is actually kind of sick right you can
4772s just send them into the future Jailer
4774s and then get them all back Invincible oh
4776s that's a combo
4781s oh how we paying full Credence to board
4783s control here
4786s making sure that ozamat doesn't get
4789s anything from its death rattle giving up
4791s quite a lot of face damage here but he
4794s has gotten the read that Mighty just
4796s doesn't have good board control options
4799s best he has is putress side potentially
4803s oh that's not a gigafen
4811s ing
4813s yeah almost material and bloodlust in
4816s 2022 this is like a museum
4822s there's a reason not to play the
4823s armorsmith in that spot it's free but
4826s yeah sure getting your one armor
4829s oh no what's blue and red I don't know
4832s the colors that well of the concoctions
4834s yet I think that's deal three and add
4836s one to your hand and it costs three less
4838s okay
4839s is not bad
4841s it gets him another potion yeah that's
4844s another deal three
4847s choose two
4849s so the mixed one on the samurai first oh
4853s Tyrion
4856s put your faith in the light
4863s so bad order here in terms of missed
4866s armor but I still think it's correct to
4868s have played the armor Smith eventually
4877s so now it's like big picture time for
4879s Abu Gabby right because there's lots of
4881s good plays in a generic sense here with
4884s just uh Varian is fine like playing two
4887s Astor laws is fine I don't know school
4889s teacher carry all right you can you can
4890s do whatever you want in terms of
4891s spending your stats but is this going to
4894s be a Jailer game and if so how do we
4896s best set up for that is I guess the big
4898s question right
4900s I kind of thought it looked decent just
4903s to play it down here
4905s he has Reno he is currently Carol and
4908s how does Rogue deal with oh like this
4911s board outside of another generated
4913s gigafen it's not as though a gigafen
4915s replayed by Tess or Contraband stash
4918s would actually clear the board
4920s true I'm running out of time I guess
4923s it's just something is yeah yeah scabs
4926s is scary and he's winning
4928s regardless so heavily right now he
4930s doesn't need to I would say so heavily
4932s but he's winning right now so there's no
4933s need to take uh these uh fairly
4935s unnecessary risks
4941s oh where's the order
4952s all right
4955s second next concoction is d03 and summon
4958s correct
4960s man snapping the two so let's see what
4963s we can get out of this
4965s [Music]
4966s I guess okay getting that in the pool is
4969s not bad right to be able to potentially
4971s answer like Jayla again later on because
4975s that does work right even though it's a
4976s targeted spell and targeted spells can't
4979s Target Invincible minions if it's random
4981s I think it can I'm pretty sure
4987s but not 100
4998s not great Generations from idea here he
5001s is slowly but surely running out of
5003s value and that is exactly what abu's
5006s game plan revolves around uh conscious
5008s consciously passing up on Jailer means
5010s that Habu intends to win just bye
5014s and that is a very reasonable game plan
5017s here
5019s close to exhausting Mighty and even
5021s though Habu doesn't know what came off
5023s of that first jackpot feel like he can
5025s have a decent read that it's nothing
5027s relevant if it's if it's been this many
5029s turns of both the cards being stuck in
5031s hand
5035s and now things really just come to an
5037s absolute grinding hope for mighty
5042s no car draw offered
5044s no real good card off of the hazy
5048s concoction either
5051s oh man this hurts
5055s okay
5058s outcome sure yeah
5064s uh but then equality
5068s ask that Laura is that just lethal wow
5071s it is yeah
5074s tight isn't it but it'll do it Paladin
5076s getting over the line wow
5080s exact as well a real Rocky game that you
5086s know Mighty seemed to have a pretty
5087s decent opener building up a lot of
5089s resources using that warlock hero power
5091s but still couldn't go toe-to-toe with
5094s the generations from Paladin and the
5096s quality of the card draw from Habu as I
5099s forget to have my life and a very
5102s professional nice job Gia
5105s it's all right we're doing the the best
5107s of hits of apag GM for getting to turn
5110s your lights back on Mighty having an
5112s absolute mayor of a game of hearthstone
5113s the hill inevitably end up winning in
5115s the long run anyway it's all the good
5117s stuff
5118s you just need to start the next match
5120s muted Derek don't forget hey come on I'm
5124s so good one time we're just calling it
5127s Apex best hits yeah yeah yeah okay well
5130s I mean I will just offer nothing of
5131s value for the entire broadcast
5135s oh come on don't sell yourself short
5137s dark it's my last cast I'm not gonna be
5139s a bully I'm gonna say whatever
5143s thank you thank you all of this peer
5145s pressure from the other casters to give
5147s my co-caster insults consistency it's
5150s not me I'm done
5153s I'm nice
5155s all right game four coming in now with
5158s habugabu only having the priest left uh
5162s with which to win uh and uh got bad news
5166s for all involved it is the quest priest
5168s which I've managed to avoid thus far but
5171s in terms of How It's stacking up against
5173s the rest of the decks here we've got
5175s Paladin for Mighty which is going to be
5177s a very interesting matchup and then the
5178s Rogue as well which is uh
5181s you actually I would say fairly
5183s difficult matchups to predict given that
5186s like Rogue is innately very
5189s unpredictable with the amount of random
5190s spells that are being generated it can
5192s be incredibly high value or quite low
5194s value depending on how the game goes
5196s through and this control Paladin
5199s also quite difficult because it's not
5202s the traditional build right with the
5205s Jailer in there as well
5207s right it has a kazaka-san wind condition
5210s that with the
5212s um heavy Dragon package here a lot of
5214s the new cards featuring number well
5216s banachronos uh daring Drake and time
5219s Warden plenty of ways to make sure the
5221s kazaka-san is activated and then Order
5224s in the Court to make sure that it is
5226s found alongside Caryl in a timely
5228s fashion and it's interesting how this
5231s lines up against Quest priest in
5232s particular because there's this other
5234s question of what type of control priest
5236s do you bring to the tournament some
5237s people are not running the quest some
5239s people are I feel like the quest is
5241s overall not so bad it's a bit harder to
5244s activate with the newer builds of
5246s priests where you don't generally want
5248s to play your cards all on curve but in
5250s very particular matchups having the
5252s purified Shard as a win condition is
5255s very very useful and one of those I
5257s would say is these other control Decks
5259s that are very slow don't have a lot of
5261s pressure and don't have a lot of ways to
5263s kill you early and the only form of
5265s disruption that I'm seeing from the
5267s palace is the atar Mad Duke so I feel
5271s like Habu having the quest in this list
5274s is a huge deal to help his chances in
5277s the matchup
5278s okay fair enough it'll be interesting to
5281s see I mean it's been a while since
5284s we've seen kazakasan at all uh come into
5287s play uh and you know while we remember
5290s some of the the big hitters uh that
5292s you're trying to hit uh obviously no
5294s longer the what uh locusts they took
5299s that outright that was the the big one
5300s back in the day but uh Rod still being
5303s incredibly powerful indeed
5305s um I think the main thing that I forget
5306s is just how quickly it can kill your
5309s opponent right because this deck does
5311s not have that much disruption for the
5314s quest priest yes there's the ataram
5316s mutinous but there's a lot of minions in
5317s the Paladin so it's not necessarily that
5319s likely that you'd be able to snipe off
5321s kazakazan or the other key rewards from
5323s kazakasan and so Habu Gabi does need to
5326s get moving pretty quickly I I want to
5329s say with the quest portion of this deck
5331s in order to close it out as soon as
5333s possible I will argue there is still one
5336s other main piece of disruption in Mr
5338s plague spreader himself good point this
5342s one is something that you can replay the
5345s effect of with zirella if you're running
5348s amulet as well
5350s don't think Habu is but even just one or
5353s two effects of these if it hits a dragon
5355s it might mean that the kazakazan is not
5357s altogether active for Mighty in the end
5359s even if you don't hit itself
5362s yeah it's just overall a much less
5365s greedy build of
5368s the quest priest right not running the
5370s uh the new legendary which the Name
5372s Escapes Me of allowing you infinite
5374s Shadow spells not running the amulets as
5376s you say as well
5377s um how dare you not recognize sister as
5380s well now that's the only deck I played
5381s on day one was the radius
5385s I don't know how you pronounce it but no
5387s no I trust you yeah
5391s it's a good card in a bad deck which I
5395s played all of day one but when you say
5398s it's a good card I think you mean it's
5400s not a good card
5403s infinite value though
5405s oh man Trump is quaking in his wee boots
5408s at the thought of it
5411s all right opening hand for Habu not the
5416s worst he has Cathedral and tries to
5418s continue cycling through the deck but
5419s mighties is looking more promising with
5421s that astralar nice and early the
5424s Bannerman and perhaps most importantly
5426s Order in the Court to guarantee that he
5428s will see Caril and kazaka-san really and
5431s straight away right we talk about Quest
5433s progression coming quickly being the
5435s main win condition here for Habu does it
5438s come in the form of Shadowood ruin on
5440s curve here it's like it's a really quick
5443s Quest completion but boy is that a
5446s powerful card that you're just throwing
5448s into the wind here
5450s yeah I mean against Paladin if they
5453s haven't gotten a huge hand buff start I
5455s don't actually think the ruin is
5457s particularly powerful that card is very
5459s much in the deck to deal with Boone
5461s priest dropper Rogue Etc so I think it's
5464s even though painful to play for Mana do
5467s nothing progressing the quest is the
5469s main uh priority for Habu here lets him
5473s get to Spirit Guide which continues to
5475s progress even further he has the 567 and
5479s uh just needs to survive a bit longer
5482s until he can get to Blackwater be human
5484s and stabilize oh my God I mean this is
5487s another Banger on now that's what I call
5489s APAC Grand Masters because you just said
5491s how priest players don't necessarily
5493s want to play on curve anymore and then
5496s the very next game happy just goes one
5499s through eight one card a turn perfect
5502s Mana expenditure into xirella on turn
5505s nine this is literally as fast as it's
5507s possible to complete the priest Quest
5509s but it's not as though he'll be
5512s uninterrupted right time being true
5514s quite a lot of pressure that mighty's
5516s putting forward even to the point where
5517s he is willing to aggressively the
5520s equality to push all of this damage
5524s and yeah there's no condemn in habu's
5528s list so not too many punishes for
5530s actually self-equality and
5534s Salama theater surely
5544s power zarella cop out I don't know
5551s what knowledge his opponent did
5554s something this game smooth
5560s and the Amber welp's still not active
5562s for mighty No Other dragons in hand but
5566s even if he's just to play two other
5568s three drops this turn it's board
5570s presence
5582s catcher I'd rather play that than a
5585s Viper this turn
5588s hmm
5591s would you rather play a
5592s indicator though what's he got left in
5595s his deck is it just
5597s oh no it's water quality and one Order
5600s in the Court okay because if you could
5601s guarantee order in the core I'd consider
5604s that very heavily
5605s um
5606s oh yeah this does activate the world
5609s oh true that's cute
5612s not that the wealth is particularly good
5615s this turn lacks more particularly cute
5618s yeah
5620s kind of disgusting
5630s and now
5632s is perhaps the theater turn
5635s it's the progress Quest
5637s I think I'm eyeing up that Behemoth here
5640s it feels like a really nice Tempo swing
5643s hmm
5650s but the quests
5652s Holly of course is five and then six
5655s nine seven and eight yeah sorry I I
5656s forgot it's okay in that case I agree
5662s sure
5667s and that's a proactive eight in case he
5669s didn't want to go for a Whirlpool
5673s well the pike spread is Juicy but
5675s desperate prayer gives him so much
5677s breathing room yeah I think I agree with
5679s this yeah
5682s I'm in the near future to play plague
5684s spreader
5685s true
5688s I had Loki it's like kind of good for
5690s his opponent to be able to play his own
5692s plague spreader afterwards and start
5693s destroying the ask the Lord this is
5696s potentially in his hand as well
5700s not a fan of plague people in this game
5706s um
5707s what can Mighty get from sketchy
5709s stranger an objection
5711s can that help I mean It's gotta be good
5713s against Quest priest right
5716s where you followed
5720s perjury can get an objection
5724s uh there's something so cursed about
5725s playing sketchy Stranger in Paladin I
5727s don't know exactly why but not seeing a
5729s paladin secret offered it's just not
5731s right
5734s it's something sketchy
5737s yeah true
5740s all right it's time the deck has been
5742s ordered kazaka-san can appear not active
5746s though not even close
5749s you know I'm actually I've been thinking
5751s about this for the last few minutes I'm
5752s drawing a complete blank what did
5754s kazakhan's effect used to be I know what
5756s it is now but I've just forgotten like
5758s if your deck has no dragon so if your
5760s deck was empty it functions oh it was no
5763s dragons okay
5765s or sorry if also if your Ducks minions
5768s remaining are only dragons oh yeah that
5772s was it okay okay uh but yeah that
5776s affected it in such a way where if your
5778s deck is empty then
5780s somehow all your minions yeah yeah yeah
5782s yeah girl I don't know
5784s normally you just have to draw your
5786s entire deck but I was like was it the
5787s Reno effect so I can't remember but yeah
5790s now four dragons does seem a lot more
5792s sensible
5801s and that's the quest done for Habu
5804s insanely fast right because I'm not
5807s active carry all doing a whole load of
5809s nothing for Mighty and so for Habu it's
5813s a matter of can he get to the purified
5816s shard in a timely fashion he has thrive
5818s in the shadows to try and watch for it
5820s at least one tradable
5822s and can potentially get more card draw
5824s from Identity Theft
5827s no uh no theater as well for Mighty is
5829s just straight up not in the list no
5831s mutinous either
5833s you must be sick if you got like the
5836s Holy Night from identity theft and that
5839s Drew the fear of my chart
5842s oh yeah that would be a cool interaction
5853s good oh my God this is disgusting this
5858s is like the best possible hand
5860s it just goes fishing every which way
5864s okay that's a whiff
5866s yeah lighted Burns not gonna scoff at
5868s that though
5871s okay he is not gonna offend me here I
5873s think probably gonna try with the
5875s identity thefts first basically exhaust
5877s this hand of all its options for a card
5879s draw before he goes for the Finley
5886s Kazakhstan doesn't have any disruption
5888s right there's no
5890s anybody palette and spell you can get
5893s off of uh
5894s cool teacher either
5896s there's a natural theater in the deck
5899s but that's not doing anything anymore
5900s post zyrana
5903s is there oh okay oh sorry there is one
5906s theater the deck track was being weird I
5909s guess it could do something if habuz met
5911s with a turn where he has to end with the
5913s Chardon hand but not play it
5916s that's Carol okay another family
5920s probably the car
5926s all these spells for priests
5929s uh purified child go
5939s oh
5939s [Music]
5945s that just kind of adds insult to injury
5947s probably spin condition is set he
5949s doesn't need to disrupt Mighty that much
5950s more right yeah is mighty's still what's
5954s it one dragon off of playing Kazakhstan
5956s and all these minions oh my God from the
5959s past
5961s oh sorry the cause is active my bad our
5963s hardships finally yeah
5975s oh yeah spygloss does a copyright it
5977s doesn't steal the original card
5980s of kazakazan
5985s yeah there really is nothing
5989s perjury for counter spell for the shark
5992s oh okay now we're talking
5996s [Music]
5998s even though there's a desperate prayer
6000s literally in hand but yeah that would be
6003s sick
6004s another eight pack classic of racking
6006s our brains for whatever ridiculous hour
6009s either player
6012s not very true
6018s Shard created uh this could still be
6022s kidnap sack from Hubble's perspective so
6025s not good enough
6029s foreign
6035s because I thought he would go
6038s um
6039s bicker into Finley but potentially
6041s habu's just completely playing around
6043s theater by not leaving any instance
6046s where The Shard could end in his hand
6048s unplayed which right exactly create that
6051s situation
6052s yeah that's a good point
6054s but after he sees because surely he
6057s knows he doesn't have horses in time
6059s right or does he because he's curiel now
6063s oh Spyglass I mean it doesn't steal the
6067s purified shot but it could get it if for
6070s whatever reason they don't play it for a
6073s turn I don't know I don't know man I'm
6075s just trying to think of it anything
6077s pretty garbage so sure yeah true
6081s distant not good
6084s and these are bad these are terrible
6087s wax rager that's never gonna be relevant
6092s putting on it there are any of these
6094s running out of time
6096s what is going on this card sucks
6102s are you sure this was the matter a few
6104s months ago
6106s oh God I remember it well
6112s yeah miserable options for mighty pretty
6115s much a Sitting Duck and the best he has
6119s is
6120s all of these Treasures right not even
6122s the option to find theater anymore the
6124s deck has been replaced
6126s so little does Habu know he could safely
6128s end with the purified shard in hand
6136s Goods
6142s let's cover a secret weapon or Divine
6145s Shield meaning okay so Habu is a paladin
6147s now technically as well right so he's
6150s back on discovering Paladin stuff
6156s swap in with anything else but
6159s yeah
6160s is there a secret that helps him draw
6163s not quite
6171s it looks like Habu is determined to
6173s naturally Outlast all of the kazaka-san
6176s treasures though he's not gonna fish for
6178s purified Shard with Finley because from
6180s his perspective there could still be a
6182s theater in mighty's hand and that's the
6183s one way he loses
6186s but technically as Carol
6189s and with all of these removable options
6191s in hand I don't think there is any
6193s combination of treasures that Habu could
6195s theoretically lose things
6198s except for Army of orcas go
6208s and this is awfully unimpressive
6211s it's so bad
6214s yeah even if Mighty had the Assistant
6216s Plus uh that four Mana Spell combination
6220s in hand yeah yeah yeah it just gets
6222s Whirlpool or shadow regruent
6226s well I haven't stopped teasing us come
6229s on
6230s get spindly with the Finley
6233s you will never do it if he hasn't done
6235s it by this yeah I know
6243s um for Hubble I guess the one thing he's
6245s thinking about also is whether he can
6247s safely slot in a mutinous turn which if
6250s it does Chomp
6252s from his perspective a theater then that
6254s would signal he's safer to go for Finley
6256s but the priority first is just clearing
6259s the board every single turn which the
6261s another Drake does nicely
6264s let's see let's see what's up
6267s toying with the finale I saw it light up
6274s there
6277s oh Army of plague spreaders
6281s get him pyromancer plague spreader come
6284s on that's just a cool play oh
6287s oh uh okay legendaries
6290s the reflections oh how do you make it
6293s work
6295s can't quite do it right you just tank
6297s the damage yeah yeah you're carry out
6300s it's okay oh my God this is hilarious
6307s playing people
6316s still nada
6318s was this not a Whirlpool oh okay
6321s well now he knows the full contents of
6323s mighty's hand
6324s oh no you don't want to Whirlpool right
6326s that gives them a board of legendaries
6335s oh
6336s my not remembering what Whirlpool does
6339s oh yeah sorry sorry for some reason it's
6342s not plague of death yeah it's not plague
6344s of death sorry yeah
6347s um
6350s light guide you could take a charge of
6352s his own pretty funny
6355s I mean I'm looking at just
6356s reflectionings those uh
6358s death rattled plague spreaders with the
6360s jars inside them already
6363s oh sneeze
6366s I mean they get big now though right
6368s news now playing your own canopic jars
6371s this day
6372s true true it's still pretty cute
6377s you get bigger but they don't have the
6380s legendary death battle
6383s oh
6384s Fork Master General whatever that card's
6386s name is you can steal your opponent's
6388s cards from them right
6393s foreign
6408s oh this is so ridiculous
6412s all face says mighty
6414s detour
6419s or saying Habu to go for Whirlpool slash
6422s Shadow word ruin yeah
6427s or drawing a card on his turn
6430s on he knows theater isn't a thing yeah
6432s yeah it's eliminated even if the turn is
6435s Naru all face Whirlpool Finlay yep that
6440s works is here
6445s but what if the shot is the next card in
6447s his deck
6464s it's taking notes making sure there is
6466s literally no way he can lose at this
6468s point remembering all the treasures
6472s doing his due diligence this is
6474s something that we've seen so many times
6476s from Habu right thinking of ways that he
6479s can lose that nobody else would think of
6481s he tries to make sure that
6484s 0.0001 percent itself doesn't exist yeah
6488s I think there's like one treasure he
6489s hasn't seen up until this point which I
6492s mean hey there you go an army of wax
6494s rages
6496s pretty cool uh
6499s
6500s they can also just be silenced away oh
6505s silence plus ruin is uh finally Finley
6512s I mean obviously I think you should but
6514s I've been saying that for a while like
6516s habaga is surely seeing something that
6519s we're not right probably won't fit me
6522s until the number of cards in his hand is
6524s equal to what's left in his deck so it
6526s is your risk of it you know what if it
6528s was the next card in the deck that's
6530s fair yeah because then you've got to
6533s work through all the other cards here
6534s it's weird
6542s just miserable for Mighty here nothing
6545s he can do even with the relatively early
6548s kazakasan there's just not much the fact
6551s that Habu picked up Carol for himself
6553s meant that he had so much free reign to
6555s play as safely as possible throughout
6558s the game play around theater play around
6560s every single treasure and not even see
6563s the purified Shard as mighty throws it
6565s down yeah finally says enough is enough
6568s with what Spyglass canopic jars and Dr
6570s boom's Boombox like
6573s uh I don't know with Spyglass I want to
6575s say there's like there's a 0.01 chance
6579s for your opponent to just be an idiot
6581s like maybe you have a gabu uh starts
6584s drawing cards too soon I guess that's
6586s the other thing that can happen is if
6587s you
6588s draw cards on your turn if he still had
6590s spy glass you could lose to that
6593s right is the one way that they get Shard
6595s which is another reason why Abigail is
6597s not drawing cards on his turn and not
6599s playing Finley quite wisely uh just you
6603s know as you said it's classic Abu Gabby
6605s who thinks of these Niche outs that can
6606s possibly happen and he turns a 90 game
6609s into a 99 game into a 100 game as we see
6613s him take the win there that is right so
6616s for the first series of the day habugabu
6619s is going to move on to the winners match
6621s while it Mighty unfortunately drops down
6623s to the elimination match and we will
6627s soon see who is joining Habu in the
6629s winners match and from there find out
6632s who is booking their first ticket from
6633s today through to the quarter finals
6636s tomorrow things are proceeding very
6638s nicely darek we have already sent four
6641s people through to the quarterfinals
6643s can't wait to see who rounds out that
6645s latter half
6646s yep I haven't gotta be looking like a
6648s very strong Contender to do so right now
6650s his play
6652s as is always the case looking absolutely
6654s spot on Mighty I will say I think his
6656s play for the most part was looking uh
6658s fine there in that game uh you know no
6661s real big mistakes that we couldn't pick
6664s up on I don't think it's really just his
6666s decks felt like they let him down to be
6667s perfectly honest the Paladin really
6669s looking underwhelming uh and the Rogue
6672s admittedly was not a great draw like
6674s we've seen that this build of Rogue is a
6675s good deck so I'm not going to rag on him
6677s for that one
6678s um but yeah an unfortunate result for
6680s Mighty needs to turn things around in
6682s the elimination match against either xmg
6684s or possessy
6686s oh man this is turning out to be a
6689s fantastic group
6690s absolutely very much looking forward to
6692s watching xmg versus possessive possessy
6695s being in this tournament at all is just
6697s such a huge Story one of the few people
6700s who has ever had even the chance of
6702s getting a back-to-back World
6704s Championship win and he is very much in
6707s contention to make history yet again
6709s looking forward to it for sure
6712s all right well with that said and done
6714s we're going to go to the second initial
6715s match of Group C after this short break
6718s we'll be back with xmg first possessing
6724s [Music]
6729s thank you
6736s [Music]
6739s cats or dogs ah dogs
6744s messy or tidy
6747s Missy
6748s call or text
6752s fixed
6754s roller coasters or bumper cars
6757s roller coasters every time
6759s scary movie or funny movie
6763s funny movie
6764s snowball fight or water balloon fight
6768s snowball fight
6771s [Music]
6783s [Music]
6788s would you rather fight a horse or a
6792s hundred ducks
6795s a hundred Ducks okay pasta or rice
6800s okay and a non-biased one because of
6803s who's asking Raven or subtle
6807s that's a tough one um
6810s I'm afraid I have to say subtle
6814s uh strawberry ice cream or chocolate ice
6816s cream
6817s not a big fan of either but if I had to
6820s pick one it would be strawberry
6822s okay uh social time or alone time
6828s a long time okay winter or summer
6833s winter
6836s [Music]
6852s [Music]
6859s [Music]
6867s foreign
6870s [Music]
6910s foreign
6914s [Music]
6923s Hello everybody welcome back to the
6924s Hearthstone World Championship my name
6926s is TJ I'm joined by Neil lemon de Bond
6928s AKA Neil Lorinda
6931s Bond yeah how you doing today buddy
6934s doing great had some sleep managed to
6936s get to sleep over the excitement of
6938s yesterday's long but really really
6940s interesting show and ready for a lot
6943s more of it today can't wait to get the
6945s world champion entering The Fray which
6948s is obviously what you want in any type
6950s of competitive game or sport
6952s that's right yeah we have X and G versus
6955s possessi the second initial match of
6957s Group C
6959s possessing coming in as the reigning
6961s world champion uh second year in a row
6964s where the reigning world champion has
6966s had an opportunity
6968s to defend his title butthole Neil I'm a
6973s little bit afraid for possessing this
6975s one possess the opting to bring a druid
6977s uh which has been a weak point of a few
6979s few players lineups
6981s um we did see like yarla go through
6984s yesterday but it was it was tough
6987s and was a little bit different of a deck
6989s right the 30 card more consistent
6991s variation of the sort of armor uh combo
6995s Druid but xmg is running the
6997s counter yeah I think so I think that's
7000s what it feels like yeah
7003s um yeah going into this tournament there
7004s were only
7006s four really obviously viable classes
7010s there's lots of decks available in those
7011s classes though and uh priest
7019s another jacket Priest No I'm done that's
7024s it in the broadcast we've done for the
7026s day we'll start again tomorrow for the
7027s finals
7028s um they're only four really really
7030s strong classes obviously people have
7033s brought Paladin especially in this group
7034s and and it was predictable that you
7037s could Target the Druid I think and this
7039s is what xmg's trying to take advantage
7040s well he's been a little bit unlucky in
7042s the group overall but this first match
7045s he has got a fantastic chance of just
7048s going straight through possessions Druid
7049s and not having to worry about the other
7050s games it's never as simple as it sounds
7053s especially with Druid Druid can just go
7055s ramp into very quick scales clear your
7059s board and then the game changes on its
7060s head instantly when they make all their
7062s armor but xmg who is an aggro player as
7065s it said in that cap in there with
7067s reliably informed that that is has sort
7069s of been what he has always done
7072s um yeah he's just bringing this stuff
7075s Tuttle would love this decklist it only
7077s fills one half of the board that's
7078s that's just a thing for subtle to talk
7080s about later I'm sure
7083s yeah
7085s I mean maybe if he gets to cast it we'll
7087s see uh X and G would have to win
7090s the winners match next which is almost
7091s casting uh which you know it's looking
7094s pretty good so
7096s um he's got the uh the pure Paladin
7098s which is just a board-based Agri deck
7100s he's got this aggreg which is a
7101s board-based aggro deck
7103s um and this is pretty standard drew the
7107s lingering zombie is thrown in there
7108s which I think is a great inclusion uh
7111s lingering zombie is it's small but it's
7114s almost impossible to get off the board
7118s it summoned to another 1-1 that has a
7121s death rattle which is a summon another
7123s one one so you have to have three
7124s separate attacks in order to fully clear
7126s it which aggro Druid just relies on
7128s having things on board even one having
7131s one minion on board can be uh a massive
7134s uh difference so we'll see I I don't
7137s have too much faith in this deck outside
7139s of a couple specific matchups but as we
7143s talked about X and G doesn't really care
7146s about too many of the other matchups
7147s because if you look at his decks across
7149s the board he's got like a 70 spread
7152s against Druid which is uh pretty insane
7155s now one thing to notice because he does
7158s have a druid with a little bit more
7160s early game than some of the other Druids
7162s we've seen in the field still runs true
7164s root of the reef still runs Planet
7165s evidence two copies of both which could
7168s be incredibly helpful in dealing with
7170s some of that early game stuff but I mean
7172s those are four cards in a 40 card deck
7175s yeah but so uh it's gonna be tough but
7178s but
7179s there's a possesses lineup overall it
7181s just seems like a pretty well-rounded uh
7184s there's not a clear like game plan going
7190s on just four of the strongest decks uh
7193s in the game right now in the lineup yeah
7196s this is the lineup I was sort of talking
7197s about or alluding to it's like if you've
7199s played tested a lot if you've watched a
7201s lot of the first week of this meta these
7204s are the four classes and again there's a
7205s little bit of you know wriggle room
7207s within those classes what you bring but
7209s these are the four classes that would be
7211s your starting point for play testing and
7213s were very hard to beat which is why
7214s we've seen multiple players being
7216s exactly these four classes in the
7218s lineups uh we have seen a few people
7220s particularly today we will see them
7222s bring Paladin and we've seen a couple of
7224s big spell Majors or ping Majors sorry uh
7228s to to try and combat particularly the
7231s Druid in general but overall this is
7234s your starting point and a lot of people
7236s just didn't go further than the starting
7237s point because it's pretty powerful yeah
7239s there's three paladins in this group all
7242s different archetypes which is uh very
7246s bizarre uh yes considering the metagame
7249s coming into it uh but also cool because
7252s we're getting to see a lot more
7253s diversity in this group uh than you
7255s would expect looking at the overall
7257s field of decks but uh possessive going
7259s to be queuing up the quest felt Demon
7260s Hunter uh first of all and should be no
7264s stranger to anybody that tuned in even
7266s for a second yesterday because it was
7268s played a lot
7269s uh and
7272s um essentially everybody's lineup so
7274s nothing really changed about this one
7276s it's just the argument of Mark of scorn
7278s and need for green need for green
7281s Green's on the brain I'll definitely
7284s changed the matchup but yeah
7288s um yeah so markip's gone seems to be the
7291s popular one to leave out I think we did
7293s see somebody leave out a chaos strike
7294s yesterday as well but the two you're
7297s talking about are the usual two and I
7300s like this lineup I think this is the
7301s best the best build for the deck the
7303s mark of scorn
7305s you do sometimes miss the damage you do
7307s sometimes miss the car draw but overall
7309s neither of them are enough uh we saw
7312s yala miss out the second Mark of scorn
7313s and that did seem to possibly be having
7316s a small a slightly bigger impact but I
7319s think you can drop the one card for the
7320s the extra Arcanist is what went in for
7323s those of you who are three days out of
7324s date uh and still playing one Arcanist
7326s in your lineup
7335s lingering zombie it's gonna be I mean
7337s you just don't remove it
7339s this position you don't spend time hero
7341s powering with this deck very often so
7342s this zombie is just going to do as much
7345s damage as there are turns
7351s potentially even more
7353s potentially even more damage than there
7355s are turns yes because it might get
7357s buffed that's the point right
7359s that's the whole point
7362s all right
7364s I'm sure what possesses I guess he's
7367s considering keeping the Unleashed fell
7368s just to blow up some very early stuff
7371s looking at the decklist checking how
7372s many one-half things he's against
7375s I want to keep the Unleashed Phil yeah
7378s so do I I think
7381s because if you killed two boards you win
7382s I I guess a couple things right
7386s um
7387s if you throw it away you're missing out
7388s on potential card draw
7391s and
7393s you
7396s you'd much rather draw into it and have
7398s it reduced so you can combo with
7400s Arcanist earlier or in a turn with more
7402s things going on that's also in a prime
7405s position right in Outcast position post
7408s Quest that could be a spectral site uh
7411s to be able to draw even more and you're
7413s also not guaranteed to pick up the spell
7416s damage with it you're gonna have to draw
7418s cards anyway to find the spell damage
7420s gets it back anyway so
7423s yeah that's the other danger you might
7424s draw the second one which does become a
7426s bit messy but I I like keeping it so be
7428s interesting to see how that works out
7430s uh I mean with four spell damage cars
7432s your deck and uh sigil in your opening
7434s hand you had a good chance of drawing a
7435s bit there's more to it than that you do
7437s have to actually win the game but I
7438s think you win the game if you clear
7439s twice
7441s I guess you don't take much damage until
7444s sort of turn four or five it comes in
7447s pretty quick at that point but maybe he
7449s feels he had the time to throw it away
7452s be with scraps
7458s looking pretty good for him actually
7462s yeah the leaf agreed on turn four
7465s could he taste it if he wants to go that
7467s way
7473s that's not a great social card just rip
7478s it
7480s yeah
7482s you can clear so you have to think
7484s production in cost on The Arcanist yeah
7488s going into next turn
7490s and xg's like wow my opponent's got good
7492s stuff I'm gonna hit him very hard
7496s doesn't have a health buff for his
7497s minions which means that next turn it's
7499s all going to get wiped out and possesses
7500s he's going to go back to full health
7501s give or take
7503s well he does have the herald of nature
7506s yeah and Castle nature spelled last turn
7509s with the one two trees
7513s yeah
7515s I think the few of these required though
7517s right
7518s the health buff isn't enough to get you
7520s out of spell damage range
7526s yeah is it a tree yeah
7534s so it is
7536s yeah I could just on these film now
7539s obviously it's only three Mana so it's
7541s not uh Mana thirsted but Health isn't
7545s too worrying for the time being anyway
7547s and not taking the damage now or at
7550s least getting the health within a
7552s reasonable range
7553s is perfectly fine and xmgcs only fell so
7557s this is a good opportunity to reload
7559s curious how far he wants to go I
7561s wouldn't even mind like Mark of the wild
7562s plus uh
7564s cook yeah keep it narrow get some cards
7567s also we said that this zombie is never
7569s going to get killed if he wanted to
7572s which I don't think he will want to
7573s because there might not be enough stuff
7574s because this he could kill it off
7575s forever next turn cheers what we know
7581s this is a good board this is hard to
7583s remove
7585s yeah it's annoying that's for sure
7589s oh never mind
7591s oh it's a weird amount of health or the
7594s extinction to remove
7596s yeah you'd have to mix it up with a
7597s silver moon and your second Unleashed
7599s fell which is kind of scary
7602s yeah I want to kind of do it in between
7604s if you go something like
7609s or chaos strike hero power bump bolt
7613s Extinction
7615s yeah I think that that gets rid of
7617s basically everything there'll be
7619s something left I can't work out what but
7621s there'll be something it'll either be
7623s there could be two things left there
7625s could be the cook at one Health I grow
7627s impatient or the cook dead and the
7629s zombie up with its death rattle intact
7632s because you're dealing three damage to
7633s the Sentry yeah
7636s or you could just
7638s um yeah
7645s thank you
7649s this will be a clear with uh the hero
7652s power
7659s I'm gonna go ahead
7662s uh the Sigel out instead
7665s but this is I mean this is still a very
7668s good position uh for possessy still has
7671s a good amount of draw left in hand even
7673s if the need for greed just has to be
7674s casted uh by itself just yeah he's got
7677s the unleash Phil and he will have spell
7680s damage almost certainly not next turn
7683s necessarily but by the turn after for
7685s sure
7685s yeah and then everything gets removed
7688s and heels back up to full again that's
7690s what the deck does and then it just
7691s kills you because you'll have time to
7692s find things after that
7694s yep not over because you can miss stuff
7697s can be at the bottom of the deck and so
7699s on but it's looking really nice for
7701s possessing in game one here and let's
7702s face it it needs to because his Druid is
7704s going to need every opportunity to get
7707s out of here
7708s yeah well it's not over yet could still
7710s whiff on our on a lot of things
7713s um
7715s but I don't think xmg has a good way to
7718s set up a two-term lethal here he's
7720s thinking of whether or not to use so the
7722s soil for an extra minion Herald of
7723s nature then trade or to just use the
7725s grasping Roots kill off the arcaness
7729s there you go it is just gonna be
7731s grasping Roots now we have what nine
7735s damage on board probably represent
7736s another four plus eight thirteen and
7739s then so the soil would represent another
7740s four
7742s Seventeen Seventeen yeah
7750s Relic next turn can't realistically
7752s Relic this turn because the vault's
7755s closed
7767s but he could just
7768s um zero power
7772s he can
7774s Unleashed you can unleash and fell
7776s barrage yeah and then clear off one more
7778s so he'd leave one minion on board and
7781s just say this wins because I've got
7782s Relic Vault relative dimensions need the
7784s Green in my hand and I've got two turns
7786s to do it yeah and if that's the case he
7788s can uh trade away the need for greed
7790s first yeah as if he picks up a relic of
7793s Extinction uh it's a clear with the
7795s second Relic balls short it's a skill
7798s Traders bait don't don't fall for it yep
7802s keep the board in check do the pillage
7805s first so you might have to trade into
7806s the 3-2 with your face
7808s you see it so you have to take over your
7810s face lovely turn
7812s yeah and now you're in trust me all
7814s right just trust that your Relic Vault
7817s um so your Dimensions next turn with two
7819s mana and four cards is just enough to
7822s get you there yeah
7825s a lot of the damage stuff has been used
7827s though
7827s um one fell barrage built on these Fells
7831s this is quite a big board
7833s but his Dimensions it probably doesn't
7837s kill you next turn then Extinction
7839s picked up his last card nope phantasms
7841s fantastic
7844s 22 power on board cool yeah sorry 25
7848s power-up board
7852s is there anything he's gonna get two
7854s draws
7855s with chaos do I can hand so it's lethal
7858s yeah two drawers
7860s complainted evidence is there anything
7866s convoke but nowhere near enough Mana
7872s it's all of the forest but too late
7877s I mean he's not dead on board right
7880s he knows he's dead he knows how the deck
7881s functions but you know in his mind he's
7883s got to play the turnout because he's not
7884s dead on board
7886s yeah he needs two damage
7890s three damage because he's gonna hear a
7892s power too because of the reduction
7895s chip it all face and I hope they don't
7897s have anything yep and that's that's
7900s about it yeah chaos like hero power is
7902s the three Ricardo there's one extra for
7903s the armor hang on he does need a damage
7905s yeah just need one damage with a free
7908s need for greed I I think he's all right
7911s I think he'll be okay
7913s there it is there you go
7917s one zero two possession again
7920s reiterating he does need this start
7923s because he has got this Druid that is
7925s being pretty hard targeted across the
7927s board so gonna need to give that his
7929s full three chances to get get out of
7931s here yep
7935s I mean
7937s I feel like that was close right
7941s I think it was
7946s there anything for Planet evidence that
7948s was even
7949s [Music]
7950s got to be right
7953s I can't think of anything off the top of
7954s my head but it's got to be
7958s how in the wild is that still a thing
7959s that exists
7961s yeah but that would have been half
7964s that still would have been uh 16 6
7967s damage off there was three Minions on
7969s board
7970s and uh
7974s right because he dealt nine
7976s all right he put him down yeah okay so
7978s he's gonna need cards draw into double
7981s something
7983s newly guidance into
7988s the guidance into powerwild store to the
7990s other planted evidence
7992s in the guidance Gardens into the other
7995s planet evidence
7997s and and uh you don't have enough Mana
8001s that you have got enough Mana oh no you
8003s you might right
8004s and then one of the planet evidence hits
8006s uh
8008s uh moonlit guidance one hits power of
8011s the Wild
8013s and then your your
8015s no because you don't even play power of
8017s the wall
8018s but one of them hits you don't even play
8020s innovate you can't even cheat
8022s yeah he he doesn't even play power of
8024s the wild we need guidance into moonlit
8026s guidance into your planted evidence get
8029s an innovate
8031s that doesn't work I can't think of a
8033s cheat there must be a way somebody
8034s somebody will put the guidance into
8038s aquatic form into I don't know
8046s it was it was difficult it was
8048s definitely difficult there's got to be
8050s like a new a new Drew card that I'm
8052s missing I'm sure Sato will pipe up at
8054s some point same apparently you guys are
8056s this is the card the best you won't know
8058s the name though who just call it you
8060s know added Mana man or something and
8064s wasn't that a singer anyway
8069s ghoulish Alchemists in the the Rogue
8072s Edwin in no Sprint I say Edwin because I
8075s don't play Edwin in this deck because
8077s I'm like all in person I don't need
8079s anything extra cards I'm just going to
8081s draw the stuff but anyway makes sense uh
8083s ghoulish Alchemist really does allow
8085s those big pop-off turns to be even
8087s bigger very early in the game sometimes
8096s I'm still looking still looking at all
8099s the all the Druid cards that are in
8100s existence
8102s what we got
8104s look at the cheap ones was there an
8106s undead on board
8108s might have been some way to get older it
8110s was a linguing zombie that must be
8111s Undead right it's a zombie that must be
8113s Undead yeah it is
8116s um that would have
8117s uh it would have to be get Elder nadox
8120s and then also get three damage to like
8123s power the wild or sow the soil and then
8126s Elder nadox I don't even know if there's
8127s a way for you to get a random minion
8129s though
8129s because it's not a choose one just a
8132s Battle Cry
8134s um
8140s it's fine it definitely missed lethal
8143s there somehow I don't know I was I'll
8146s try trying to find if there was any way
8148s for him to like win that game
8149s Hearthstone the puzzling
8153s right
8155s possesses ramp this is the deck we've
8157s been talking about since the start of
8159s the this part of the broadcast
8162s um needs to get away with this you need
8164s to get away with all three with dicks we
8165s know that is the rules of the game but
8167s this particular deck has been hard
8169s targeted by xmg here
8172s um hard targeting Hearthstone still
8174s means you're probably favored to
8179s to get one through eventually 375 or
8182s whatever still means your favorite or
8183s three twenty five percent to be your
8184s favorite but that's just your other
8186s decks are zero percent right
8191s which they're not which they're not so
8193s it's not a disaster but it is often the
8196s case you hard target something like this
8198s blah blah blah let's see crazy looking
8200s start by the way
8203s oh extension for possessive not the best
8207s um
8209s has double under King and Miracle growth
8213s with no ramp
8214s in the opener
8216s actually this is like one of my favorite
8218s versions of the uh the Rogue just
8221s because it's so
8224s what's even the word
8226s um messy I don't know it's dumb I love
8229s it I love this version it's so stupid
8234s at some point in the game even though
8236s like you say it's a little bit
8240s uncoordinated
8242s yeah there you go uncoordinated sure
8245s what you're looking for
8248s but then it all gells together supremely
8251s look at this it's going to get Potion
8252s Number Two
8254s and then on the next turn he's gonna
8255s play Zero and a potion
8258s ghoul zoom and a potion stuff it's just
8262s it's gonna go nutty
8264s yeah he does need a graveyard really to
8266s make it all come together but Rogue
8269s doors graveyard is what it does here we
8271s go oh my God
8274s gleaming I think I think he needs the
8275s cars to try and hit graveyards and more
8277s zeros yeah there we go
8284s uh it's a little bit of a weird one
8285s though right
8287s um just because
8292s played the uh concoctor first so you get
8294s a random one so you're not choosing it
8296s got destroyed or uh destroyed a minion
8300s um destroy a random minion right which
8302s isn't gonna be that good early against
8303s Druid and then when you play the potion
8305s belt
8307s it it combines the the random one with
8310s the first one you choose
8313s yes yeah
8316s but xmg does have the potential for a
8320s pretty big uh card next turn
8324s we'll see if he opts to go for it
8327s I think he may wait one more turn but
8331s he's gonna get rid of the
8333s uh ghoulish Alchemist
8335s yeah before we get Shadow stepped and
8337s does even more damage can beat on a
8339s shadow step it's interesting too though
8341s like
8343s there's just so much card draw oh my
8345s goodness yeah this version of the deck
8347s really goes through the deck fast which
8350s is why you don't need the Sprint and not
8353s necessarily the Edwin as well because
8354s the potions just draw you so many cards
8357s in their own right here we go
8361s so he's going to be able to get handmade
8363s and draw because there's going to be
8364s three and then one of the potions is
8366s going to be free
8367s so this is the this is like the deck
8369s yeah this is like the whole deck's gonna
8372s be drawn
8374s uh this is why I don't like Edwin in the
8377s day
8378s because I'm crazy
8384s too the Draco weapon's actually gonna be
8387s pretty big and there's a lot of reload
8389s as well here we go it's just a seven
8392s yeah but for this deck I feel like
8395s that's pretty big right
8397s um this is not this is not like mailbox
8400s dancer uh sure deck
8405s there's no problems here actually
8406s because he hasn't drawn the graveyard
8408s I know that he's got a 7-2 weapon in
8411s play but he is against Druid this is the
8413s turn where he gets to insert damage into
8414s the face but without the graveyard not
8417s there's not much follow-up because
8418s there's a stabs in hand
8420s the druid's nearly ready that's the
8422s problem
8423s I mean this is this lethal right bit 17
8427s plus 8 25 27 is one damage off
8436s oh
8442s okay he's looking now you go graveyard
8444s goes destroyed yep
8449s and then you tap the graveyard and
8451s you're very close to lito
8455s yeah
8458s and this one from the stats I've looked
8461s at at the start of the tour at the start
8462s of the day this is the druid's best
8464s chance
8467s yikes
8468s I mean they're all they're all bad right
8470s and they can all be one as well but this
8471s is the Druid sort of sometimes the Rogue
8474s misses and you beat them
8475s yeah
8478s so
8479s I I think the most health here would be
8484s under King and Earthen scales right
8487s King Earthen scale seems decent
8491s there's no clear oh dear clear and hope
8494s to stay alive
8495s and you clear how much armor though you
8497s can't kill the 4-4
8499s yeah you'd kill one of the three fours
8502s hmm
8504s and then you do have
8506s um a trading on the other king next turn
8507s plus raid boss next year
8510s yeah
8511s you gain what 13 armor so you go up to
8514s 22.
8516s I hope they don't have hand damage oh
8518s looks like it's going to be Miracle
8519s growth plus certain skills I guess
8521s that's technically more immediate health
8523s game right that's assuming that there's
8526s not a damage a random or uh
8529s destroy a random enemy minion uh potions
8533s to the left but he already saw one that
8534s was the damaged enemy Minion or destroy
8537s an enemy minion I was copying the stab
8539s this is a million okay my bad yes okay
8542s sure yeah purple yeah it's not a million
8544s it's two million no it it's weird the
8547s destroy a random enemy minion potion is
8549s the only one that like changes color a
8551s lot when it goes from the yes uh
8556s um normal potion to the combined potion
8560s all the other ones say the same color
8561s but destroy ninja minion goes from like
8563s a dark blue like a bluish black to
8566s purple
8569s I see I didn't realize that okay yeah I
8572s thought they had like a priority list so
8574s that the top one was yellow so it's
8576s always yellow to draw a card and works
8578s its way down but yeah yeah so it splits
8580s the the top part is the is the first
8582s potion that's combined the bottom part
8583s is the second portion that's confined
8585s but if you look at the potions
8586s individually the concoctions
8588s individually the destroy a random enemy
8590s minion one when it's in your hand as of
8593s Standalone potion before it's combined
8595s it's like black and blue and then once
8598s it combines its color turns into purple
8600s whereas draw cards is always yellow deal
8602s damage is always red
8604s got it so it's a confusing one
8609s yep I think confusing about that Victory
8611s though it's gone to one a piece and
8613s you're seeing now or you'll see soon
8615s probably why this Paladin is in this
8617s lineup there's just the attempt to
8619s destroy all Druids
8622s uh I assuming they're bringing the ramp
8624s Druid assuming they're bringing the 40
8626s card version because the 30 card version
8627s can race some of these decks a little
8629s bit
8631s but the 40 Carter as you said the start
8635s it's got four cards it wants to do to
8636s help itself out of the star out of 40.
8638s not ideal
8640s if he goes back to it
8644s all right another another shot
8647s this is this is the toughest this is
8650s this is
8651s the Paladin might be the toughest I
8654s don't know the Paladin one just seems
8656s impossible
8657s the Paladin ones you can hope that they
8659s get terrible draws yes yeah
8663s it's true I don't know if this exact
8665s version doesn't count now but
8666s yesterday's one had 18 one drops in here
8671s oh this is a great opening hand for
8673s possessing honestly because of actually
8677s if there's a trog you have
8681s due to the reef
8684s I don't know I think I want to even
8686s though you don't get the discount on the
8688s spell
8689s I I want to spend them in on a planet
8691s evidence now
8695s but I guess this deals with the truck
8697s too if you put it into taunt and then
8698s you can just hear a power next turn
8700s but the problem is xmg can go trog and
8704s then
8705s coin Drew to the reef and kill this well
8708s and we can see that's almost the end of
8711s the game if he does that which is
8712s ridiculous
8713s obviously there's double plant is
8715s evidence to try and change that we've
8716s already gone through a planted evidence
8718s conversation earlier how crazy it can be
8721s yeah but the thing is like the planet
8723s evidence will summon another drug it's
8726s like me yeah so it's got to be
8727s absolutely nutty like he's basically
8729s this is basically a um
8733s I I want to not say a win but it's so
8736s close to just a win
8749s the the data has this is an 86 matchup
8753s yeah
8754s this is why I wanted to Planet evidence
8757s and like dig for a natural causes last
8759s turn and then hold on to the Drew of the
8761s club because it possessively doesn't
8762s Drew to the claw there
8765s does xmg coin it out I guess he does in
8767s fear of the Druid of the claw
8769s but it's certainly
8771s um puts possessed to you he's managed to
8773s play a planted evidence he might have
8774s been able to do something with the card
8776s he got from planted evidence to kill the
8778s truck from behind the drill to the claw
8784s so Thorn growth century is yeah
8788s Elder nature seems good
8791s yeah it seems perfect right you just sit
8793s there and you chill yeah I mean you can
8796s even take it a step further than that
8797s yeah
8802s you're probably gonna be getting more
8803s trogs mutinous completely dead drop
8807s that will never be played
8810s I mean I know we had this conversation
8812s yesterday we agreed but semantics
8814s stopped us from agreeing like I think
8816s drugs just insanely good right now in
8819s this matter for this exact reason we're
8821s seeing it play out
8823s your your point was it's always been
8825s very good
8830s oh yeah
8832s has the nature spell already with the
8834s living Roots lined up for the second
8836s buff also oh
8838s yeah I've always wondered if the play
8841s there was to play double planted
8842s evidence plus one of the cards
8844s fill the board up with trogs and they
8847s just hope they don't have quite fuel
8849s because then they can't do anything
8852s and you get two or three turns to draw
8853s yourself into the game it hit you for
8855s seven every turn yeah but you're Druid
8858s like you can bounce back from that right
8859s if you get to turn seven and they
8861s haven't got the the buff
8864s and then just trade into all the two
8865s health things I think that might be your
8867s best chance because remember it's an 86
8869s matchup it's not like a 50 50 you're
8871s throwing away you're looking for that 14
8873s percenter
8891s ah
8894s good talk
8897s born growth centuries is the only one
8902s I'm struggling defensive enough yeah
8907s okay Hearth and scale is fine
8910s show oh it's still not good
8915s you could best in Sheldon and Earth and
8918s scales the best in Shell or I guess he
8920s yeah because the Earth and scales is not
8922s going to be free next turn
8923s so you can't pair it with the miracle
8925s growth
8928s called Mark
8935s what oh Detroit people like Mr Spike's
8938s show is Mark's bike show and so on
8939s they're all called Mark now he's Mark of
8942s the spike shell
8944s bike shell tribe exactly
8948s so I just thought that was important he
8950s knew best of shells are going to save
8952s him yeah you can see this one for the
8954s draw the cycle
8956s [Music]
8959s such a disaster
8965s that really interesting first game is
8967s suddenly looking completely relevant
8969s yeah it's just dead yep
8974s I mean he won't be surprised right he's
8976s he saw the lineups when we did sort of
8978s yesterday morning it'd be like oh okay
8980s this is going to be a bit of a tough
8982s first round
8984s but it is double elimination and he's
8985s not lost yet either
8988s do it
8989s now let's take off the Paladin he
8990s doesn't have to play the Druid yet but
8991s it's gonna have to at some point if it's
8993s gonna get through and possessive might
8994s just take the the line of least
8996s resistance here cue the Druid and get
8998s some rest of his next match if he goes
9000s wrong
9001s I'm excited for the Paladin I'll be
9003s honest with you are you
9006s yeah it's pretty cool
9009s um it can ramp up in stats quite quickly
9012s but then sometimes it has these draws
9014s where it's like
9017s like how do I how do I win like you just
9021s draw like uh all of your your small
9024s stuff and you just hit it for like five
9027s a turn and that's it the Seal of blood
9030s the deck isn't it let's face it
9033s kind of yeah
9035s but everything else just days if you
9036s don't seal of blood something really
9038s early on you have just got the worst
9041s cards in Hearthstone for no reason
9043s [Music]
9044s there we go g has put it first as well
9047s and Gia makes these cards or some of
9049s them or something like them or adjacent
9051s cards to them anyway so she knows what
9053s to put first yeah
9055s it's a it's a board-based
9058s it feels weird calling it an aggro deck
9060s but it kind of is
9062s it's close to a mid-range deck as we're
9064s going to get the power on the board
9066s continues to ramp up pretty consistently
9068s throughout the game
9069s and it doesn't necessarily it has it
9073s doesn't go quite as fast as aggreg but
9076s it has way more reload potential uh than
9078s aggregate
9080s um
9081s specifically with like you know the
9083s buffet biggin
9085s and even like light rays as well
9090s because they get pretty cheap early
9091s because every card in the deck is a
9093s paladin card simplest puts more Paladin
9097s cards in your hand
9100s oh you can get that pretty cheap pretty
9102s quickly and then even if it gets
9104s completely shut out on board it still
9108s has the Countess and the Countess is not
9110s super reliable
9112s but it can be pretty big
9115s yeah it's been surprisingly good against
9117s me one of the few times I have faced it
9119s to be fair
9120s I can't claim to having been um someone
9123s who's played a lot of this deck because
9124s it's Paladin that's my excuse
9136s there we go see the blood the deck a
9139s little seal of blood with uh liadren as
9141s well oh
9143s easier to draw like yeah if you get a
9145s seal put on the address like every
9147s minion in your deck has Russian Divine
9149s Shield yeah which is really irritating
9152s for any deck to deal with but a
9153s particularly Druid with who has a Jerry
9156s V Carpenter
9158s poor possessy
9160s because this has got to get Scrappy with
9163s scraps right now or he's getting out of
9165s this game
9166s uh
9167s oh
9175s dear
9176s you thought banana man was Strong by
9178s itself wait till it has rush and divine
9181s Shield yeah this is what happens with
9183s banana man eats a banana
9187s Powers right up
9191s banana Shield his Divine Shield is
9195s uh yellow
9196s written out of Shield
9199s I call that my peel
9210s all right what's the what's the game
9211s plan here
9212s um I don't know
9217s you've got to put something on the board
9218s do you have a favorite though I just
9220s admit that the reasons in your deck is
9221s to be a three four spider tank
9225s I mean it's just gonna get traded over
9227s by the rush Divine Shield minions I
9229s think you have to come up with something
9230s better
9232s um don't bring to it
9236s yeah you're right he's hunting for
9240s coin goth next turn into
9244s yeah coin knowledge next turn into
9247s Underpants to turn after I just hope for
9249s the best
9251s he's in so much trouble Underpants under
9254s King I don't know something like that
9260s banana
9261s 's this is bananas ah blood Crusaders
9265s Matt
9276s um
9278s well then go
9281s th Ah that's too slow
9284s yeah I think
9286s by the five armor it just impacts on the
9289s surface really you've got to get the
9290s Mana and then under King this was
9292s talking about what I was talking about
9293s Underpants
9294s can you hear a power and then look for a
9297s scale with Planet evidence next turn or
9299s something
9300s if you don't hit Planet evidence by
9302s itself
9304s you need to block more damage by playing
9306s true to the reef it looks like that's
9307s gonna be it okay natural causes
9310s could also Mark up the spike shell on
9316s the sea turtle form of the tree of the
9320s reef okay gonna get rid of the Divine
9322s Shield setting up for under King next
9324s turn to be able to uh uh gain the 12.
9328s oh no
9331s wait nope it's gonna be bananas
9334s really it's not too heavy
9339s initializing descent oh savior
9344s mg doing what he does best at the moment
9347s play to your strengths if there's enough
9348s decks to support it
9359s um
9360s he's trying to work out which one is the
9362s most useful in the situation where
9364s something goes wrong right because the
9366s sermon is the obvious good card right
9367s now but it doesn't matter he's won if
9369s the things aren't removed anyway
9372s though if you go for the sea floor
9373s savior it's kind of a Reload if things
9376s are going bad you know he doesn't need
9378s that right now
9382s uh I like this sermon regardless just
9384s because of blood Crusader next turn
9388s um but
9392s this is a lot of armor gain and
9394s possesses going into
9397s like a potential big turn with a
9399s nubrecon
9400s yep
9402s and like you could flood the board with
9405s an ubercon
9408s and astolore so yeah the Crusader would
9410s have been a really big like you're
9412s saying it would have been a big
9413s um bump with the plus one plus ones
9419s well to be able to play Everything an
9421s ubercon Plus
9423s under King and ask the Lord plus the
9432s um is it enough to play the the enough
9435s armor to play the other Aster lore
9438s so that costs five seven
9446s should be oh and the
9449s um
9451s as well I'm looking costs costs you a um
9455s actually one armor yeah
9463s oh but he can trade it into the six six
9468s kill it off okay so that's plus five
9470s yeah so you can
9474s uh under King and then Astor the six six
9480s and then trade in the under King yeah
9489s and then you have Divine Shield poking
9492s us below
9495s yeah and you still have enough Mana to
9496s play renithal too
9498s sure
9500s enough armor Mana but if you do play
9502s these you are dead on board if asalo
9504s misses
9507s okay
9509s I'm just gonna hold there
9515s it's 8 14 15 16.
9520s so close too off
9525s you still do it I think you do
9526s everything I think you have to but not
9528s kidding Druid is a bad thing to do right
9531s they're turning the corner because he's
9533s got a chance of turning the corner in
9535s some worlds I think here
9545s foreign
9557s okay
9560s one thing this does is it means that the
9562s astrolor just does nothing it doesn't
9564s give possession a chance to ask the Lord
9565s pick his own trades
9568s oh
9570s oh
9576s that's not the card he needed right now
9579s 26 board
9582s is locked can you get up that amount
9587s Guff would be slightly off
9589s and you've got no follow-up play with
9591s Guff yeah
9594s you just do a card and it's got across
9595s two or less
9601s draw for playing the gulf might save you
9603s but there's nothing in there that cheap
9608s foreign yeah he's dead
9615s ah he was close
9617s it was yeah
9619s um I think xmg did well here to trade it
9621s didn't feel like a trading board right
9623s but actually if you picture this board
9625s now
9626s obviously possessively have less help
9628s but if he plays the aslaw proxim shields
9630s take some value trades
9631s maybe it can go wrong if that slow sort
9634s of does really good hits but the way he
9635s played it kind of locked it out so yeah
9638s easy to say LOL he just put things on
9640s the board and hit the opponent to the
9642s face but I think he picked good spots to
9643s trade and good spots to face there xmg
9646s going through with his Target Druid
9648s strategy killing the Druid three times
9651s yeah it seems pretty simple when you put
9654s it that way it was like the the one
9656s non-drued game possessing just you know
9659s kind of close game but not really with
9661s the Demon Hunter
9663s and then uh as soon as the Druid came
9665s out to play
9667s xmg had his day so
9671s um possessity is going to be hoping that
9674s xmg goes right through into the
9677s quarterfinals uh yeah match
9681s um which is
9682s gonna be against Abu gabu and
9687s ah
9689s I can see
9693s um
9693s that one's gonna be tough
9696s yahabu with the uh the full not total
9699s but basically the control lineup right
9701s if I remember correctly yeah the the one
9703s week for Abu Gaba will probably be the
9705s Paladin
9707s uh that'd be my guess uh going into that
9709s matchup
9711s um
9712s human Hunter obviously doll what that's
9714s capable of the control priest is you
9718s know
9720s tough is going to be regardless control
9722s priests might be the one that gets
9724s banned
9725s and yeah
9728s I don't know the xmg like have an
9729s Infinity going on his hand when he took
9731s that picture and it's been removed so
9733s it's just his hand like in the air
9735s not achieving anything
9738s yeah he was actually uh having some
9741s wrist pain because he was playing aggro
9744s so quickly
9745s um
9747s and they snapped the picture
9748s accidentally but um they realized that
9750s it actually is a cool pose so they they
9752s threw it up there as the uh the official
9754s one
9755s uh his normal pose obviously was
9759s this one
9761s yeah the standard Sports pose it has to
9764s look slightly awkward as well so I've
9765s got it slightly awkward yeah just
9767s nothing new yeah and you have to have
9768s like one thing out like you know your
9770s fingers sticking up like this oh yeah
9771s yeah
9774s there you go back Neil you are an
9776s Esports athlete
9778s Bonafide what that was
9781s um but yeah that's the initial match uh
9783s initial matches done for Group C still
9786s got eight matches left on the day so we
9789s are just getting started here at the
9791s world championship coming up next we are
9792s going to have the winners match for
9794s Group C which is going to be between Abu
9796s gabu and xmg uh should be a fun one uh
9800s double Paladin once again
9802s which is weird considering the field but
9804s uh should be a cool one so don't go
9805s anywhere more Hearthstone action right
9807s after this
9810s [Music]
9820s [Music]
9825s so xmg oceans or mountains
9829s hiya
9830s good answer big parties or small
9833s gatherings
9834s showed you Hood
9836s baths or showers
9838s puzzle
9840s uh prefer to be a passenger or a driver
9846s City or Countryside
9849s prefer to work hard or play hard
9853s [Music]
9869s [Music]
9875s cats or dogs yeah
9878s messy or tidy tidy call or text thanks
9886s I feel like anybody under the age of 40
9889s is gonna say text scary movie or funny
9893s movie funny movie
9896s snowball fight or water balloon fight
9900s snowboard
9903s [Music]
9913s [Music]
9920s if you find something for worlds
9924s are you going to just keep a complete
9925s secret are you just going to keep it
9927s full head and not stream it because of
9928s course you do stream but not stream it
9930s not reveal it outside of you know closed
9933s door practice groups or anything or are
9935s you going to just take the approach if
9936s I'll just tell everyone about it and win
9938s anyway
9941s um uh the the former I'm actually right
9944s now my plan is to uh after the expansion
9947s comes out in December uh whatever that
9949s may be uh I will just you know keep
9954s complete radio silence not one word is
9957s coming out of my mouth uh about like
9960s Hearthstone and the state of the
9961s metagame so
9963s like not not even to practice groups or
9966s anything oh really yeah I actually I'm
9969s even thinking that uh I'm not going to
9972s play a single game of ladder with
9975s anything that I find remotely original
9978s and just sort of extend on top of that
9980s is do you mean like you is there anyone
9983s you will practice with uh whether
9984s they're playing in Worlds or not is
9986s there anyone you're going to trust with
9987s this secret you're gonna make them sign
9989s an NDA or something uh maybe a couple
9993s people but uh you know most of my
9996s practice for matchups and such I do
9998s against myself when another account
10000s these days as well brilliant the only
10002s person who can beat Habu is himself uh
10005s that's where we've got from that
10007s um and I do just want to ask you about
10008s the players there you know that are
10010s qualified at least at the moment or just
10011s you know any players in general and but
10014s who do you think is actually your
10015s biggest competition at Worlds because I
10017s think it's safe to say uh even early
10020s stages of initial qualifiers that this
10023s could just be one of the hardest world's
10025s hearthstones ever seen at least in my
10027s opinion yeah I I agree
10030s um
10031s especially if Fury Hunter manages to
10034s make it the world that's what I'm afraid
10036s of then I won't feel so confident
10037s anymore
10038s so it's the only fiori that's that's the
10040s problem for you would you say not only
10043s Fury but I think he's definitely at the
10046s top and just uh to finally ask you a bit
10049s of a non-harstone question obviously you
10051s know you put a lot of time into the game
10053s I think anyone who's you know as good as
10056s you are especially you know Brewing
10057s decks you've got to put a good amount of
10058s time in but what you do in your off
10060s hours do you have off hours do you do
10062s anything else to sort of when you're not
10064s playing or are you fully consumed by
10066s Hearthstone
10067s I'm supposed to be studying anyway I did
10070s study a lot at the start of the year at
10072s least but then the competitive
10074s Hearthstone kind of to cover it's not
10076s like it takes up all my time I just uh
10079s well I haven't really been doing that
10081s much other stuff alongside it except you
10083s know just blazing around I mean it's
10087s good to relax in between practice
10088s sessions right you do need your energy
10090s but no that's going to be it from us
10092s again uh how about thanks a lot for
10094s spending your time to sit down and talk
10095s to me I appreciate it thank you as well
10099s [Music]
10102s foreign
10103s [Music]
10110s [Music]
10117s 's Swiss record in the first three
10122s Masters Tour of the year A
10125s 17-7 B fifteen and six C 19 and 5 or D
10133s 20 and 4. B B
10139s ooh raw we would see see
10146s question two
10148s in how many seasons of European GM did
10153s bunny Hopper have a negative win rate
10157s a zero
10160s be one
10162s C two or D 3 C I don't know
10171s two you think two
10175s nope B only one there was only one
10179s season that he had a negative win rate
10183s and that was season five which was uh
10186s 2021 season one question three
10191s how many matches did dead raw win in
10195s Masters tours
10197s in 2019 and 2020 combined it's like how
10201s many matches did he win and all of the
10203s Masters tours in 2019 and 2020.
10206s hey 52
10210s b-55 c58 or D 61.
10215s d
10216s 61.
10218s close but no
10221s c58 oh I understand though why you went
10226s with 61 because it felt like he won a
10228s lot so I would have picked
10231s if I wasn't staring at the answers I
10233s would have also picked the highest
10234s number
10235s to be fair to you question four which
10239s player had the highest all-time win
10242s percentage in APAC Grand Masters
10246s highest all-time win percentage a Mighty
10250s B surrender
10253s C posesi or D Glory
10258s a
10260s mighty mighty that's right
10265s he only played one season and he went 11
10267s and four so a 73.3 percent win rate last
10272s at attack question
10273s this one's about you
10276s um what is possesses match win rate in
10281s Masters tours
10283s a
10285s 57.2 percent B
10288s 59.2 percent
10290s C
10291s ixty one point two percent or D
10296s 63.2 percent
10299s B
10300s nope
10303s C 61.2 come on you're better than you
10309s thought thank you
10313s uh so uh you only got one right one out
10318s of five
10319s um
10320s not great but I feel like you were close
10324s on a lot so
10327s you you pass you're you're allowed to
10329s compete at the World Championship uh if
10332s you got all of them wrong we would just
10334s not let you play
10337s [Music]
10338s all right uh well that does it for style
10341s attack Posse thanks for playing along
10344s and uh good luck at the world
10346s championship
10348s [Music]
10350s foreign
10352s [Music]
10371s [Music]
10376s [Music]
10381s foreign
10384s [Music]
10409s foreign
10411s [Music]
10420s [Music]
10433s versus xmg the winner moves on out of
10437s group C I've never been so insulted in
10439s my life what is This Disaster it's
10441s honestly I'm 50 50 on this choice for me
10444s actually you did say yesterday that if
10446s you could be anyone you would be TJ
10448s Sanders so they're just making a wish
10450s come true my end not having any of it
10453s um but Neil what do you think about
10454s boats
10456s oh oh I love about me I'm uh Mr boat
10460s enjoyer I love boats they'll buy that
10462s boat for 50 schmackles
10464s okay well uh getting out of just
10466s pretending to be someone else for just a
10468s second these are the players we do have
10469s this Abu Dhabi versus xmg matchup uh two
10472s pretty different lineups as well and
10474s we're actually gonna see the Paladin
10476s band away from Abu gabu and then it's
10480s going to be the priest to band away from
10482s xmg so we've just got a I'm gonna say a
10485s bit of a mess but in a good way subtle
10487s as in both players have piled in but
10489s only one's banned then you know the one
10491s priest is gone but Habu still has now
10493s control priest and so on like what would
10495s you make of just this matchup in general
10497s when we talk about lineups because it
10499s does feel a little bit everywhere it
10501s does yeah and one thing is for sure xmg
10504s I think is going to have a more
10505s difficult time in this series than he
10507s did in the last one
10509s um he I think this is the group that is
10511s probably the most skewed on match-up
10516s concerns we have seen a fairly
10518s homogeneous lineups you know maybe with
10520s one control Breeze player thrown in in
10522s some of the groups that we've seen so
10524s far whereas this time around you look at
10526s like the two opening matchups for xmg
10527s and the first one he has a massive
10529s lineup advantage and say now he runs
10531s into habugabu and suddenly has a lineup
10532s disadvantage which flips everything on
10535s its head Banning away the Paladin is
10537s also super interesting because
10539s um I think
10541s that TJ was saying that he felt like the
10543s Paladin might even be the weak link
10545s overall for Abu gabu in this series and
10548s I wouldn't necessarily disagree with
10550s that from what I've seen from it overall
10553s but you know clearly xmg would have put
10556s more uh time into this in this one
10558s specific group he only has you know
10560s three players to prep for we have to
10561s prep for all of them so the players
10563s naturally have deeper understanding of
10566s what they're going to come up against in
10567s the group stages so I will trust xmg's
10569s opinion on this one absolutely but I
10572s believe it is now time for our Quest
10574s priest debut of the World Championships
10577s I think every both of the other pairs
10578s have
10580s had their turn so far so now it's over
10582s to us Raven yeah good news bad news here
10585s uh bad news it's Quest priest and we
10588s have to deal with that good news it's
10590s going to be lining up against xmg's
10592s aggro Druid here so gonna be very
10594s interesting matchup because I don't
10597s think we're going to be seeing too many
10598s purifying shards in this game Raven
10602s uh yes I would generally agree with that
10605s um it's pretty interesting matchup as
10607s well because on the surface there is a
10611s lot of AOE removal right in this priest
10613s deck like that's something we've seen
10615s whether it's this form of quest priest
10617s or previous versions but I think the big
10619s difficulty in the big question is can
10621s Habu get hold of enough removal at the
10625s right times to actually hang on because
10626s Druid is more than capable of like okay
10629s will you cleared the board once you
10632s clear it again and then if not you're
10634s probably dead yeah I think obviously we
10636s saw habu's game in the previous series
10638s against Mighty and Habu basically just
10641s went one two three four five I think had
10643s to skip six to actually do a little bit
10645s of removal and then just went 678
10647s completed Quest um didn't actually end
10649s up being relevant
10650s um but just even the added Tempo from
10652s just a five Mana seven seven torn um was
10654s very very helpful
10656s not really a thing you're likely to be
10658s able to do against aggro Druid or that
10660s you would even want to do against aggro
10662s Druid this isn't even really a quest
10664s based matchup in fact you could go as so
10667s far as to expect Harbor gabu to even
10668s throw away the quest here and just play
10670s as a straight up uh aggro aggro
10673s anti-aggro deck
10675s um using the silences that you have
10676s using the aoes that you have just to be
10678s able to clear up the ball because once
10679s you run them out of resources you run
10681s them out of resources and that does not
10683s take very long when it comes down just a
10686s couple of clutch removals a couple of
10687s clutch moments so we'll see yeah it's
10689s going to be a big one as well because I
10690s do think you know we've seen control
10693s freestyle Quest priests from a few
10694s players so far this weekend but I do
10696s think it's one at least maybe I'm giving
10699s it a hard time but I never really go in
10701s thinking oh yeah your quest priest is
10704s going to be fine it'll get a win because
10705s it has struggled just a little bit over
10708s the course of the weekend but for now
10709s we'll take a look at the aggro Druid
10712s here from xmg and it's pretty much what
10714s you would expect from aggro Druid right
10715s very clean list that'll make you very
10717s happy subtle of course and one that's
10720s just really narrowly focused there's no
10722s like oh it's aggro Druid but with
10724s denaturis in it right or you know any of
10727s that
10727s sometimes you get like these aggro decks
10730s but then there's like later game Tech in
10732s there yeah it never really feels correct
10735s even though a lot of players do try it
10736s I've actually Raven I figured it out
10738s I've solved the meta so you play aggro
10740s Druid
10741s um but you just cut three cards for
10744s brand new brecon astalor done game over
10747s what about cutting some of the aggro
10749s decks for more aggro cards for more card
10751s draw oh oh that sounds really good
10754s actually maybe we're on to something
10755s rare but you wouldn't go as far as to
10757s put renothal in it right you'd still
10758s want only 30 cards so you just drew
10761s cards gained armor and then hit your
10763s combo really quickly every game I see
10765s you that sounds good someone someone
10766s should try that actually yeah okay well
10769s jumping in to game number one next mg
10773s off to about was an aggressive start as
10774s you could try with the three one didn't
10775s get the trog and uh Abu actually did
10779s keep the quest what do you think of this
10780s song sounds kind of witty on the discard
10782s discard well throw away that option yeah
10785s I mean I will confess uh my experience
10787s in this matters version of quest priest
10790s versus aggro Druid is zero
10793s um but certainly with Quest priest this
10795s was a thing that you could do very
10796s regularly the quest isn't a strict
10798s downside as it is with lots of other
10800s Quest decks when they're just purely
10801s playing anti-aggro uh because by
10805s completing those early quest steps you
10807s do get to discover answers from your
10809s deck which is great right if you're able
10810s to discover a shot of the Naru or
10813s whatever other option you need to be
10814s able to clear the board you know
10815s discover a zirella discover a uh a
10818s healing card when you have the zirella
10819s in hand that kind of thing so there is
10820s still upside to it
10822s um part we might have even just
10823s evaluated that the first step of the
10825s quest was actually quite simple with the
10827s Mulligan that he had and then held on to
10828s it based on that just for the extra
10829s discover there's a few ways about it you
10831s can go well so far boxes are being
10833s ticked here for xmg very solid opening
10836s some Buffs to make things not just insta
10838s die to you know a sort of trickle of AOE
10840s and now Prides fury on curve Dodge in
10843s the draw of with The Watchtower as well
10846s so
10847s have to go for it because he does have
10849s planted evidence does have beaming
10850s sidekick now off the top to go with this
10852s Herald of nature but just the fact that
10854s there are like multiple good options
10857s this turn with a board pre-bill is
10859s exactly where you want to be as an aggro
10861s Druid yeah I think I like sidekick
10864s Herald a little more just because
10867s it's more resistant to
10870s um specifically the silence right you
10872s actually you add more power to the board
10873s that isn't silentable in that situation
10875s then you can just go straight with the
10877s prize Theory afterwards this does add a
10879s ton of Health though which makes you
10880s resistant to let's say xirella clears
10883s which playing The Herald of nature
10884s wouldn't
10886s um so there are arguments to be had
10887s either way for sure yeah definitely a
10889s picky poison kind of moment isn't it
10891s where you just say well I'll go for one
10893s hope they don't have the other one and
10895s then see if it works out here Habu gonna
10897s be playing the uh the plague person and
10901s uh
10903s probably gonna go for the heel there
10905s yeah
10908s I'm gonna end the term with coining the
10910s silence
10912s was an option there just to take uh
10914s light it burns and just kill a 4-4 and
10916s hold on to the silence for later I think
10918s obviously that shot of the daru is
10920s probably your singular best card in this
10923s matchup in terms of being able to deal
10925s with what the opponent's doing yeah also
10927s tricky as well because they're using the
10929s coin now shuts off light shower next
10931s turn shuts off light bombs
10933s so you know definitely a a decision
10935s habu's gonna have to live with I mean it
10937s looks fine for now but just having a bit
10940s of a floating turn next turn is not what
10942s habit will want to happen
10948s what does wither do
10950s uh so you choose a minion with it and
10952s then each friendly Undead that steals
10954s one attack and health from it zero and
10956s dead yeah not gonna do much here
10959s yeah I know I know I was just I was just
10961s looking at I was trying to work out I
10962s couldn't remember what minions are on
10964s board it's like are any of these new
10965s ones Undead for Druid but yeah I mean
10967s you have the lingering zombie right but
10969s it's yeah that you have enough to
10971s actually get any real value out of that
10972s it's because it's just obviously kind of
10974s like a shadow word devour and Habu just
10977s played a six five right so it's like hmm
10981s foreign
10989s able to use and just improve the quality
10992s of minions in his own hand yeah
10998s and also of course in this matchup if
11001s xmg's plague spreader dies
11004s that can likely just help him out when
11006s it hits haboo's cards right because it
11009s can just change some of the reactive
11011s cards
11013s foreign
11021s showing 12 with the hero power of course
11027s a real way to add attack which is I
11029s think what yeah the mostly looking for
11032s here even if it wasn't lethal
11033s immediately you want to add attack to us
11036s in a significant amount of damage this
11037s turn because
11039s um you know their turn six plays are the
11041s ones that hurt you a lot of the time
11043s right Habu has both of them light bomb
11045s and light shower Elemental so right now
11047s you'd look at the situation oh how much
11049s power do I get to keep against a light
11051s bomb only four can I put my opponent to
11053s four no oh unlucky you know like you you
11055s don't have that situation where you can
11056s actually set up good lethals kind of
11058s interesting right because although this
11060s uh the health went on to the Druid yeah
11064s I would have actually just played as a
11065s four six as well but this is still
11067s playing around light bulb like what is
11068s whichever way you slice it right yeah it
11070s does find it with the beaming sidekick
11071s creating an extra four or five means
11073s that now light bomb would leave eight
11075s power on board and so without a zero man
11078s heal you would have lethal through light
11080s bomb I guess that's the point as well I
11082s I for some reason I was just looking at
11084s the one two with the plague spreader but
11087s then like I said if the plague spreader
11090s dies well that maybe removes a good card
11092s from habu's hand right which is like a
11095s bonus in itself that's right
11099s also yeah I mean same reason it's along
11101s the same lines but also have the other
11103s big disruptive play on turn six comes
11105s down light shower Elemental you can then
11106s use the plague spreader to train just go
11108s in yeah exactly yeah yeah it's a weird
11111s thing to be like okay for the biggest
11114s minion you have to die right it's a very
11116s odd mindset to it right oh so yeah I'll
11120s be forced to use the location proc to go
11122s alongside the light bomb
11124s very close to a sheesh so that would
11127s have been two for two days
11130s back of the wild I believe is gonna be
11133s enough right five on boards yep
11136s yep think so wow like I said it was a
11139s good news bad news moment here depending
11141s on what you think of the uh Quest priest
11143s but just like that xmg has the druided
11146s over the line and that was it just such
11148s a strong opening and such they're just
11150s well played for xmg I think there's
11152s nothing genius level but just solid
11154s Basics right of just saying well what
11156s are my problems on this turn six light
11159s bulb or a taunt okay let's go and I
11163s think the lack of zirella for um for Abu
11165s gabu was the biggest problem because
11167s zyrel is always the one that can cheat
11169s the AOE numbers right it's like oh play
11172s around zyrella
11173s you can't most of the time if as long as
11176s the priest has been damaged of course
11177s you're going to potentially take a lot
11180s yeah a couple of tricky turns uh one was
11182s the turn six which we talked a lot about
11184s which ended up
11185s um forcing the location proc from Habu
11188s in order to to use the light bomb
11189s secondly was the turn four option right
11193s where it was either prize Fury first
11195s into Herald or Herald first Enterprise
11197s Fury
11198s um which I'm not a hundred percent sure
11201s about it's probably quite 50 50 in terms
11203s of what plays about around what
11205s obviously adding more Health to the
11207s board immediately and plays around one
11209s thing
11210s um adding more vanilla stats in just
11212s terms of individual minions plays around
11214s the silence a little bit better it
11215s turned out being the silence that came
11217s down but in the scenario xmg was in he
11219s had enough gas to keep on going anyway
11221s um also I have to go back and revisit
11223s the quest right like the quest did help
11225s our boot to an extent because the first
11227s step of the quest was completed largely
11229s with cards that hobby was happy to be
11231s playing so no significant drawback there
11233s and then discovered a gift of the Naru
11236s which did cycle a little bit provided a
11238s little bit of healing but of course just
11240s discovering one card from your first
11242s step is not that much better than just
11246s mulliganing that slot in it's like a
11247s card for a card to index yes to a close
11250s extent right yeah it's certainly a thing
11252s that I have seen even people who play
11254s Quest priest a lot which I do not uh
11256s disagree on in which matchups it's it's
11258s acceptable and as I said very little
11261s experience with this iteration of that
11263s particular matchup but I know in the
11264s past it has been a point of deliberation
11267s as to whether the quest is necessary or
11268s not yeah and and now we run into another
11271s matchup that I'll confess I've not run
11273s into a lot on ladder which is a pure
11276s Paladin versus this uh Draka Rogue and
11279s again I think a lot of this is going to
11281s revolve around how xmg can approach it
11284s you do have ways to deal with them some
11287s of the early Rogue plays but a lot of it
11289s just relies on you being ahead and
11291s basically xmg not like really wanting to
11295s avoid taboo you know really popping off
11296s like within you turn three turn four
11300s wounds
11303s um so about that Raven
11306s hey look I don't mind Saul I'm here I'm
11308s even in this it's uh by xmg
11314s nice aggressive opening though for xmg
11316s on the other side
11318s yeah that's it right xmg just wants to
11320s do stuff every single turn and then
11322s there are ways that you can uh
11326s sort of cheese out some of the answers
11329s right to hobby whether that's through uh
11331s generating a taunt uh through you know
11334s healing up a little bit more as well
11335s through some discovered spells and such
11337s so yeah definitely going to be a tricky
11339s one
11345s oh all right super aggressive opening
11348s and harbor actually goes for the full
11349s Mulligan as well deciding that all in on
11352s a single tracker is not going to be good
11353s enough in that position which I do find
11355s particularly interesting like even if
11358s you're not going all in on Draco which
11359s is an argument I could get behind trout
11362s of concealment is still shroud of
11363s concealment you know like that feels
11365s like a card that you want to have in
11366s almost every circumstance
11369s yeah that I'm kind of with you on that I
11371s think that was a tricky one but I think
11372s for me I still would have kept
11374s everything because you just had prep
11375s shroud and it's like well even if you
11377s end up playing Draco is a little bit
11379s smaller you know not like a straight
11380s game winning the idea might be to just
11382s take overboard
11385s yeah because obviously you know you're
11387s playing a very anti-agro Focus matchup
11389s so the idea of you know find Muller
11391s getting full removal and for nulls in
11393s particular like sure I can get behind
11395s that but shroud of concealment is it
11397s does it oh no than a lot of other cards
11400s in your deck are you know so
11403s well
11405s what do I know
11406s just draw it again it's fine
11416s or if it destroy as well with the potion
11419s right yeah bubbling Destroyer yeah yeah
11422s because always an interesting choice
11423s when you're against a deck like this
11424s because destroy is still very strong
11426s three Mana right I'm never gonna argue
11428s that but this power theme doesn't
11431s necessarily always give you good options
11432s to hit destroy on anyway
11440s that's fine no but just a little bit shy
11443s of it being relevant in the current
11445s situation
11451s there's also a Aster law with Shadow
11454s steps as well which is something you
11456s have to bear in mind again it very
11457s heavily relies on where Habu thinks he
11460s is at any given point in the game
11462s whether he needs to hold on to these
11464s shadow steps for more value but if it's
11466s pushing xmg off board I'm normally okay
11469s with it in this matchup
11473s ordering the core means light rays on
11476s top uh followed by Countess in xmg's
11480s version of the deck
11483s and a blood Crusader as well a very
11487s interesting card might allow again xmg
11489s to just really pressure the board
11493s it's good Synergy right for the very
11496s very early Order in the Court because
11497s one of the problems with super early
11499s Order in the Court is that you don't get
11500s to play the first few cards that you
11502s draw right right
11503s um but so just picking up blood Crusader
11505s at least as soon as you get sick to be
11507s able to play the blood Crusader you can
11508s then dump for example the Countess that
11510s you've picked up in this instance and
11511s you know different for different
11513s versions of the deck
11515s um but certainly the uh the sort of
11516s intended strategy if you do get the
11518s early curve into order of the court in
11520s this version and at this point do you
11521s think Habu does have to start just using
11524s resources to defend because it
11526s getting punched in the face a little bit
11528s here and there's nothing that clear
11529s that's going to make this tight a tidy
11532s removal outside of that potion yeah
11534s yeah with
11536s sting and why this sort of strategy is
11537s balanced on both sides is you know
11540s normally in a card game if you can
11542s guarantee 100 consistency of strategy
11544s that will be too strong but it's then
11546s balanced by the fact that your opponent
11548s also knows exactly what you're going to
11550s do every single turn as well
11552s um so in this instance you know the fact
11554s that he's willing to clear up here uh he
11557s can then plan for the following turn
11558s he's expecting uh to be seeing a light
11561s Ray specifically come down on the
11563s following turn because the he knows the
11565s five fives at the very least will be in
11566s the turn sorry B in the hand yeah but
11569s because of the uh the echo spell he
11571s knows he will have the ability to deal
11573s with that anyway xmg does end up going a
11575s little bit different because of one of
11577s the pieces of concealed information that
11579s Habu didn't know about the uh the banana
11581s man that xmg had in hand which you know
11584s is allowing him for set to sit up for a
11585s little bit of a two-term punch here
11586s instead
11589s symptoms
11591s how more concoctions here for Habu
11608s we like that push from xmg just going a
11610s little bit wider as well
11613s definitely make some of the potions a
11615s bit worse
11619s I'll be aware you can thought here you
11622s go for putro side then yeah okay yeah I
11624s think so
11626s I guess it just works with this turn
11629s exactly right I think the future side is
11631s necessarily the go-to choice but this
11634s exact turn where Habu can kill a few
11636s things seems good to me
11640s I'm gonna use the shadow step on the
11642s asteroid
11649s [Music]
11658s as the blood Crusader can drop it down
11660s with Countess and the light rays as well
11662s yes indeed this is the big pop-off turn
11664s uh but Habu now has what's that that's
11667s draw to destroy and draw to deal three
11670s that he has in hand currently so he is
11672s still able to deal with a significant
11674s amount of this board while picking up
11676s more concoctions along the way because
11678s the future side's sticking
11685s so he gets scary with these invitations
11687s though uh games can really fall off as
11690s soon as these invitations start getting
11691s opened but this is very strong from Habu
11695s that is let's destroy the two lowest
11699s Health minions though
11701s the two taunts
11703s yeah
11710s I think if you gave him the option he'd
11711s rather be killing the eight eight than
11713s the taunt though considering he is
11714s really not that far away from dying in
11716s this instance yeah so is xmg though I I
11719s a part of me uh the as you could
11722s probably guess I'll the face player in
11724s me uh very much enjoys the thoughts
11726s being dead and push damage to face see
11728s if they kill you next turn
11732s uh Corva steals damage We're Going For
11735s the Kill right now right surely for
11737s anything else even weirdly enough just
11739s has lifesteal as well which might be
11741s important if xmg Can't Go For The Kill
11750s uh face Naga yes
11754s okay get that plate next that's it right
11756s because he has for kale with us as well
11758s however you say it yeah
11767s what a finish not too often you open
11770s your invitations and take a couple of
11772s two drops that are over the moon about
11774s it but there you go that is the
11775s exception right there absolutely huge
11778s and like I said I've seen games like
11781s this where you go okay you know it kind
11783s of what you're expecting with Paladin as
11785s you said especially with Order in the
11786s Court right you you can almost just tell
11788s your opponent yep you're gonna play this
11790s into this into this but those
11791s invitations they can really change the
11794s pace of a game and xmg I would say not
11797s stealing in a bad way like he shouldn't
11799s have won that game but those invitations
11801s were very very clutch indeed what a game
11805s and what a moment so because xmg went
11807s from just being okay you know one zero
11809s up solid start but nothing too crazy so
11811s now one game away from just going
11814s straight through to tomorrow
11816s yes indeed and like if you really want
11820s to get deep into the tank as to how
11822s unlucky that is for Abu garbu like you
11825s can go back and factor in the you know
11827s the two the eight eight didn't die to
11829s either of the random shots as well which
11830s left the maximum amount of damage on the
11832s board uh Habu did make take the option
11835s of just being aggressive and pushing
11836s which is sort of the point of agency
11838s that he did have in that but I think in
11840s the spot that he was in that was valid
11842s because he had damage concoctions and
11844s stuff building up in hand on top of that
11845s as well would probably be able to pick
11847s up more from the future side even if he
11849s did have to trade so I think being
11850s aggressive was valid in his position
11854s um but in the end just a really really
11856s ridiculous outcome for xmg to be able to
11859s get over the line and habugabu will be
11861s moving on to the fell Demon Hunter and
11863s much like our good friend yala habu-gabu
11867s has an individual minion that he feels
11869s is good enough to make the cup
11871s yes uh Enchanted as you can see there in
11874s the key cards yet another potential Tech
11876s card that's available here and I'm
11878s really interested in this one because
11879s logically if you look at it enemy
11881s minions take double damage uh during
11883s your turn that's fantastic for the AOE
11885s for the lifesteal especially if you're
11887s expecting aggro and just to clear some
11889s of the scary boards we know Demon Hunter
11892s has the ability to clear big boards but
11894s it normally you normally pay for it
11896s right something like oh two of these
11897s removal spells like oh maybe this can
11899s help it be one removal spell and you can
11902s hold some damage for later
11904s um I don't know where I'm up with it
11905s because I'll be honest I've not exactly
11907s played like 100 games of enchanter in my
11909s in a Demon Hunter but it's definitely a
11911s tech I can get behind and if Habu is
11914s bringing it you know he's a fairly well
11916s known for doing strange things and
11918s making them standard things because
11920s that's just the kind of player he is
11921s yeah well I I actually have played with
11924s this card in the deck a little like this
11926s is actually an idea that I had as well
11927s just when I first started playing the
11929s deck which was around the point where
11932s herocardris was dropped and it became
11934s for spell damage minions
11936s um I started playing the deck and I was
11938s really enjoying it so I was toying with
11939s a few different builds you know all the
11941s kind of things that you're seeing in
11942s this tournament what does one chaos
11943s strike look like what does one need for
11945s greed look like what does two uh two
11948s marks look like instead and then starts
11950s playing with some more uh different
11951s ideas as well the enchanter is an
11954s interesting choice because what it
11955s allows you to do is clear boards without
11959s using any of your spell damage minions
11961s so it kind of functions as spell damage
11963s minion number five in some yeah yeah
11964s which is really interesting because a
11967s lot of the times one of the elements of
11969s agency that you do have against this
11971s deck is put enough pressure on them so
11973s that that two Mana spell damage Minion
11976s or that zero Mana spell damage minion
11977s that they have in their hand that they
11979s want to save for combo they have to use
11981s it for clear or for lifesteal in order
11983s to stay alive and then enchanter just
11985s gives you an extra minion that you can
11987s do that with that has no impact on how
11989s much damage to face you're going to do
11991s with your end combo at the end of the
11993s game in most scenarios so it is an
11995s interesting choice um I also believe
11997s habu's not cutting any of the other
11999s one-offs that we usually talk about to
12001s make room for it he's cut the Viper
12004s right to in order to to fit it in which
12006s is another very interesting choice
12008s yeah we'll have to see how it plays out
12010s as we jump into game number three xmg
12012s off to a pretty decent star I would say
12015s has the shroud of concealment on the
12017s coin for a little bit of extra juice uh
12019s whereas Habu has Dimensions but that's
12023s about it I guess the guild trade is not
12025s bad right you know having a tradable in
12026s your opening hand is never too upsetting
12028s but the rest of it is just not quality
12030s needs for now oh okay oh well never mind
12034s it's fantastic yeah recovery achieved
12037s yeah
12039s not the match up the do nothing play
12042s location do nothing play relic of
12044s Dimensions necessarily always wins
12047s though sometimes you do need to pick up
12049s that those spell damage and removal
12051s pieces uh earlier than that to be able
12053s to resist the initial push that they
12055s have against you but unless the relative
12058s dimensions completely bricks you do
12060s still normally have a little bit of a
12062s window to come back even if they do have
12064s a fast pop-off
12065s
12074s okay well discoveries there for xmg
12080s they'll still have that shroud again
12081s doesn't need to go crazy doesn't need to
12084s you know be upset about not having a
12086s huge dragger pop off in like turn two
12088s and he will start to gather some of
12089s these cards here just doesn't really
12091s have the ones that are gonna uh stack
12093s anything right like no preps no Shadow
12096s steps none of the the cheaper cards in
12098s the hand right now with two of those
12100s concoctions but overall not looking too
12102s bad and I think
12104s there's still that window right as long
12106s as you can track her or do something big
12109s eventually uh like before the demon is
12112s really dug deep into the deck then
12114s you're still feeling okay it's just how
12117s terrifying how terrified xmg is going to
12119s be once it's going to be location into
12121s relative dimensions for haboo oh there's
12123s Draka yep I think this is a tougher
12126s choice on habu's term than it might have
12128s looked like as well because having drawn
12131s the three Mana play on turn three you
12132s think okay great jam it that's juicing
12134s my relic of dimensions a little bit
12136s perfect uh the problem with this line
12138s comes though is that what if you draw
12140s spectral site need for greed and I
12143s suppose need for greed specifically
12144s spectral site would still work although
12146s you can still somewhat run into problems
12149s essentially the better way of saying
12151s this is if you spent that turn three
12152s just playing your Relic ball which is
12154s the thing that you absolutely wanted to
12156s do you can then draw cards on turn four
12158s which would allow you to do a quest step
12159s completion on that turn right whereas
12161s doing it this way there's no real way
12164s you spend the two mana on The Relic bolt
12166s that you're basically forced to do
12168s before you go into turn five and also
12170s complete a quest step on this turn so if
12172s you drew card draw or need for greed the
12175s most you would probably regret playing
12177s two one ones on an earlier turn yeah
12180s what is xmg going to do here it's going
12183s to go for the
12184s big plays and go with this Van Cleef
12186s double coin okay
12191s laughs
12193s ah I'm gonna go this way around that she
12196s looks like going for Draka now right
12197s yeah this looks like a draca turn to me
12199s starting with the card draw just in case
12201s he comes into any Shadow step
12204s uh type of business muscle just gets
12207s funky as well I always have to do
12209s exactly what xmg did and it's like well
12211s when you've got prep bone Spike and
12214s minions to kill are the Draco to play
12216s just hold on a second and let me work
12219s this ordering out because it's very easy
12221s to slip up for the xmg gonna call it a
12223s day there at eight damage and just say
12225s you know what
12226s could be enough
12227s yeah important in that instance to get
12229s the Astor law down on board first you
12231s end up killing a slightly smaller minion
12232s with the bone Spike as opposed to
12234s killing the 3-2
12235s good stuff
12237s Jesus happens in the air
12240s no don't hit it just don't hit the knots
12244s except he very much does care
12251s unfortunately for xmg fans the nuts has
12254s very much been hit here
12256s yeah the spell damage is there he's like
12260s put that card back in your hand taboo
12266s he gave the thumbs up but he thought it
12268s was over it's not over it is very much
12271s not over my friend there is plenty
12276s the chaos strike came out and he was
12278s like okay camera strike yeah that's fine
12279s totally fine I win the game amazing this
12281s is over nope this is far from over I
12284s love that they were like it was like a
12286s three layers as well it was the cow
12288s strike okay fine then it was the clear
12290s with the heel it's like oh no and it's
12292s like oh and two four fours it's like
12294s come on I don't need this extra
12298s oh how does xmg dig himself out of this
12301s step one he's been able to kill the
12303s spell damage which is the single most
12306s important thing if you get your board
12307s cleared by Demon Hunter and you cannot
12309s kill the the spell damage minion on the
12310s other side just call it a day play it
12312s play a different game
12314s uh get out okay gone fishing as well
12322s and he's still got 16 damage right he's
12324s still got a very very good amount of
12327s damage in hand there is another
12328s Unleashed fell for Habu but as sold just
12331s said without spell damage
12333s although it's better than nothing it's
12335s not not by much when you look at these
12337s kind of damage numbers coming out of xmg
12339s yeah and also very importantly this is
12341s weapon damage unleash fell does not beat
12345s weapon damage it beats board-based aggro
12348s decks uh so if xmg can find a way to do
12351s this while having very few minions in
12353s play which the current situation this is
12354s perfect right one big minion one big
12357s weapon this is not a problem that
12359s unleash fell really solves
12361s yeah and even it's a bit pitiful but
12364s even just having a Cutlass available
12366s right it's like well that's still two
12368s damage a turn for a couple of turns even
12370s if it just needs it for the last little
12371s push like it's something extra for xmg
12374s to go after this final swing if he
12376s doesn't already end the game as it is uh
12378s Habu digging and digging but with three
12381s Mana left I mean he gets to kill the Van
12383s Cleef for free anyway with the four
12385s fours but
12386s progression plan doesn't feel so great
12388s does he have to just go spectral sigil
12390s like probably this turn I think you're
12392s relicking this turn right Extinction
12394s kills the 88 as well so that way you
12396s just get to push a bunch of damage oh
12397s it's sorry is it was it up to four oh
12399s okay well there are two four fours on
12401s the board there's a good dead giveaway
12402s yeah yeah yeah that makes sense
12408s so focus on card draw that I wasn't even
12410s looking at Relic just because there are
12412s two four fours on the board yeah eight
12413s eight on the other side I'm like yeah
12415s what that just adds up this is smart
12418s from Habu though just gaining the two
12420s this does change some break points and
12422s not quite the break point the xmg has to
12424s be able to do enough to deal to deal
12426s this 18 now even with the double mixed
12430s concoction double red the concoction in
12432s hand for xmg yeah also
12437s uh setting up lethal there for Habu as
12439s well right with double Fury hero power
12441s in hand and then a couple of outcomes of
12443s course from xmg
12445s foreign
12455s he's just going
12458s oh
12462s wow what a game what a series from xmg
12468s he turned up and just got it done and
12471s just like that quick win over possessi
12473s followed by a quick win over Habu gabu
12477s that is the smoothest progression
12479s through a group I think I've seen all
12481s weekend subtle because that looked clean
12483s yeah and it's something about it when we
12486s get those close-ups of xmg I think you
12488s know maybe slightly poor internet
12489s connection slightly poor camera slightly
12491s bad lighting on the green screen it just
12493s looks like like he's a holographic
12495s projection of himself and he's still
12497s winning so imagine when the real xmg
12499s shows up to this tournament how well
12501s he's going to be doing throughout the
12502s rest of it but that was a incredibly
12505s solid performance uh TJ said the xmg was
12508s going to have a harder time in this one
12509s I agreed I said xmg was going to have a
12511s harder time in this one but we both
12513s would have got the bands wrong based on
12515s our perception of what was going on
12517s um xmg three zeroing really in reality
12520s had an easier time in this series that
12522s he had in the previous one where he had
12524s The Druids to deal with so really really
12527s bucking expectations and finding his way
12529s straight through and out of the group
12531s congratulations to xmg you can now see
12534s the uh the confirmation that if you
12537s don't pull the generic Esports pose that
12540s is how you would Group C very very true
12542s and also just what a confidence boost
12545s going into tomorrow right like no you
12548s know yeah you know xmg played well but
12550s just the fact that he went 3-1 and then
12553s 3-0 to go through his group against two
12556s incredibly strong players that is
12558s exactly what you want to enter the last
12560s day of Worlds uh with like that kind of
12562s attitude that comes from just winning
12564s that well as you can see now though we
12566s do have the rest of group C2 finish up
12569s of course we have the elimination match
12570s coming up next between Mighty and
12572s possessi and then the Winner's gonna go
12573s on to play against Abu gabu subtle
12576s there's a world that possesses and Habu
12579s are going to be out already
12582s that is indeed a world and I think you
12584s know most long time viewers of you know
12587s Grand Masters and the Western circuit
12590s the the circuit that generally excludes
12591s China for most of the year would
12594s consider that an upset I think people
12596s who are familiar with the China scene
12597s would argue that xmg is absolutely right
12600s up there and you know the the players
12602s who have qualified from China who are
12604s here are absolutely here on Merit
12607s um you know I've spoke to dead drawer in
12609s an interview which I'm not sure has been
12611s shown on the broadcast at any point yet
12612s today in the breaks where I was asking
12614s dead draw about you know what the
12616s experience was like of the players who
12617s do get to play in the China scene
12618s there's not very many of them right
12620s bunny Hopper dead draw of the players
12621s that are here that China scene is
12625s relentlessly competitive like they play
12628s top level competitive tournaments year
12630s round for the entire year like it's
12632s there's a big reason why China have gone
12635s up to the level of Europe being
12637s competitive Hearthstone over the last
12638s year or so and it's just you know iron
12640s sharpens iron they been grinding they've
12643s been high level competitors for a very
12645s very long time and they're continuing to
12647s make each other better by playing in
12649s those high-level tournaments all the
12650s time so yes that might look like an
12652s upset but I think xmg is showing that
12654s the China region is absolutely here to
12657s play for the world championship this
12658s year yeah really exciting and looking
12660s forward to seeing xmg play tomorrow but
12663s for now we do have those other matches
12664s to set up we're going to go to a quick
12666s break while we get them ready so make
12667s sure you don't go anywhere and we'll be
12669s right back with some more Hearthstone
12670s World Championship
12673s [Music]
12681s foreign
12685s [Music]
12689s 's Swiss record in the first three
12692s Masters Tour of this year
12694s 17-7
12697s 18-6
12699s 19-5
12701s or 20 and 4.
12703s 18 and six
12707s nineteen five two sixes and a seven
12711s okay in all of European Grand Masters in
12715s how many seasons did Buddy Hopper have a
12718s negative win rate
12720s zero
12721s one
12723s two or three
12726s one
12728s correct got one
12730s okay how many matches did Deadpool win
12734s in Masters tours in 2019 and 2020
12738s combined
12740s 52 55
12745s 58
12747s 61. I have no idea but I'm gonna go with
12750s 55. oh so close was 58.
12755s [Music]
12756s which player had the highest all-time
12759s win percentage in APAC Grand Masters
12762s mighty
12764s surrender
12766s possessy
12767s Or Glory
12769s I'm gonna go with me
12773s good answer it was you one season 11 and
12776s four yeah
12779s um and everybody else gets these
12780s questions as well so that's why that's
12781s in there there's one for everybody and
12784s finally
12785s what is possesses match win rate in
12788s Masters tours
12789s the 57.2 percent
12792s 59.2 percent
12795s 61.2 percent or 63.2 percent
12800s I'll go with 61.2 I think he's above 60.
12804s yeah yeah nice work got that one right
12806s and that's that's that done
12808s well done
12810s [Music]
12812s foreign
12814s [Music]
12826s [Music]
12832s [Music]
12843s foreign
12844s [Music]
12870s welcome back everybody you are watching
12872s the 2022 Hearthstone world championship
12874s and if you have been watching then you
12877s will have just watched a pretty big
12880s upset I think it's fair to say not
12881s necessarily on the caliber of player but
12884s the lineup with xmg taking a pretty
12886s lucky but very well played as well
12888s playing to his outs 3-0 sweep over Habu
12892s gabu meaning that Habu is going to be
12893s waiting in the decider match for the
12895s winner of our first elimination match of
12898s the day Gia and as we've been talking
12901s about the greatest hits of Apec GM it
12904s doesn't really get much more APAC than
12906s this does it
12907s definitely not we have Mighty versus
12910s possessing yet another Underdog Story
12913s where Mighty after having faced one of
12916s the best in the world is facing now the
12919s current world champion in possessi in
12922s the elimination match Mighty of course
12924s having won the APAC Grand Masters season
12927s this year booked his qualification that
12930s we were as possessive had a very
12932s consistent year in the Masters Tour
12933s system proving that he hasn't slacked
12936s off at all since last year
12938s absolutely yeah his win rate still
12941s continues to Dazzle anyone who cares to
12944s peruse through them but the strategy
12946s that we have here is pretty interesting
12948s and it speaks to how Mighty has an
12950s unconventional lineup compared to the
12952s rest of the players because of what has
12953s been banned from his lineup rather than
12956s necessarily the other way around Mighty
12958s has been consistent bad Demon Hunter
12960s versus habugabu Banning Demon Hunter
12962s again but for possessy the Mage is
12965s apparently the biggest sticking point
12967s for him which uh I'm honestly pretty
12969s staggered to see a mage ban at any point
12972s in this series because it really doesn't
12974s feel like the top deck right now for me
12976s in any lineup yeah it doesn't quite feel
12979s that way especially given that
12981s possessive has a druid which I feel like
12984s is a good matchup and it's a mage in my
12986s opinion uh But Mighty Banning away the
12989s Demon Hunter is at least consistent and
12991s to be expected because Mighty is running
12993s a very control heavy lineup which we saw
12996s already at the beginning of the day but
12999s I mean seeing how the group has found
13001s out it's just quite unlucky from idea
13002s that he never faced xmg at any point I
13005s feel like that's the player that he was
13006s most favored against in the entire
13008s tournament and even within a group he
13011s couldn't hit him and xmg meanwhile just
13014s sailed straight away with only one game
13016s loss in the entire day through to the
13019s quarter finals uh we are going to start
13022s off with no to be the priest mirror
13026s Derek so good Buckle in for quite a long
13031s and leisurely game to start us off here
13033s oh Soul call keep getting away with it
13036s how does this happen I know it's after
13039s you know casting yala and Warrior
13041s controllers and we're APAC you can stop
13043s screaming at me down the the mic that I
13046s can't hear subtle
13047s um but come on he gets a 3-0 aggro sweep
13050s and we get control priest mirror uh
13052s either way it'll be interesting to see
13054s the differences in the lineups here as
13056s already I think we can start to see some
13058s pretty big advantages right possessy
13061s with as I learned thanks to you earlier
13064s on in the day sister svalner as it's
13066s called in the list plus double ambulated
13069s and undying he has got a significantly
13073s greedier list here than his opponent
13075s which right out of the gate surely this
13077s puts him a major advantage
13080s yeah in theory it should the thing going
13083s from mighty though is that he is running
13085s the quest which possessi is not so in
13089s terms of inevitability if my D can avoid
13092s his quest reward well if he can get his
13095s quest reward in the first place if his
13096s entire curve isn't turned into plague
13098s spreaders uh and then on top of that
13101s avoid zarella herself getting
13102s transformed and maybe in the quest
13105s reward getting stolen if he can jump
13107s through all of these hoops that he does
13109s have inevitability on his side but
13111s possessive certainly has a lot of
13114s disruption available from that plague
13117s spreader plus
13120s serial of the debauchery playing all of
13123s these transform effects in mighty's hand
13126s I mean I've got to say right out the
13128s gate Mighty can you please close the
13129s window to the tavern you're letting a
13131s snowstorm in uh on the right hand side
13136s yeah hopefully for his sake not quite as
13139s cold where he is as it currently is for
13141s you dark
13144s hopefully
13145s uh but right out the gate really nice
13148s starting hand here for
13150s possessing uh with the svalner alone
13153s being a really nice draw uh Cathedral of
13156s atonement is an interesting one uh
13159s because we did see uh obviously it can
13162s be an active detriment to your game plan
13165s if it does go to fatigue drawing cards
13167s Works obviously against that and in the
13169s matchup between dead draw and
13173s uh it wasn't XC was it uh
13177s I forget who exactly but in a dead raw
13179s series
13180s uh they ended up just taking up a board
13182s space and they still didn't want to proc
13185s it at all but given that possessive is
13186s so far ahead in terms of value I
13188s honestly wouldn't be surprised to see
13189s him draw a couple of cards uh along the
13191s way for sure I also think that he can't
13194s afford to just try and win through
13195s fatigue because maybe has the quest so
13198s there is not really a world where
13200s possess you can just sit pretty and
13202s eventually hope to fatigue the game out
13206s um I think possessive should be focused
13208s on drawing his disruption tools of which
13210s there is already theater in hand so
13212s looking for plague spreader sooner
13214s rather than later and trying to double
13216s up on its death rattle effects seems
13218s like his best bet at taking the match up
13221s from Ideo looking through the thrive in
13224s the shadows hits another four drop which
13228s isn't I mean both of them are AOE that
13231s he could eventually use later but it
13233s feels like the shadow word ruin is a bit
13236s more situational than Zara and he could
13239s probably throw that away just to
13241s progress the quest exactly yeah that's
13243s the the real name of the game here for
13245s mighty
13249s well I guess actually the the other
13250s thing here right that uh I maybe didn't
13252s even highlight upon is the the quest
13254s differential right that really shakes
13256s things up as you said with the Quest for
13258s Mighty maybe that counteracts all the
13260s value that possessi has access to uh
13262s we'll have to see whether he can disrupt
13264s it along the way
13265s right
13268s well now the ruin actually has a target
13270s for my days so not bad whatsoever
13274s that will finish quest stage one pretty
13278s fortunate firm ID to pick up the uh run
13281s of all actually at all
13285s I hardly ever thought I would say it's
13287s like drawing patches but in the case of
13290s this one deck it's one of the few three
13292s jobs that he has access to
13296s mutinous is a seven drop that he didn't
13299s already have yeah over this lining up
13302s real perfect for mighty yeah indeed
13305s having to play a little bit off curve
13307s unfortunately with uh him having fallen
13309s one turn behind but
13311s perfectly happy with that outcome uh the
13315s real problem is of course going to be
13317s playing sorry completing the quest and
13320s then hoping to be able to play cirella
13323s on the same turn or at least hoping that
13326s it can't be disrupted for a turn because
13327s it is going to be stuck there which is I
13329s think what possessed you will of course
13330s be holding on greedily for this theater
13333s to hopefully be able to interact with
13336s that right uh the nature of Equestria's
13339s priest being on the last condition is
13344s minimum a seven Mana card having to be
13346s played in means it's impossible to get
13348s to play the quest reward on that same
13350s turn as well so best Mighty can do to
13353s play around it is keep as full a hand as
13355s possible to minimize the odds of theater
13358s actually getting the quest reward from
13360s his hand and as for possessive looking
13364s through the list real quick he's not
13367s running brand or anything like that to
13369s try and get multiple blocks from theater
13371s so it's just the fact that it's in hand
13374s right now is as threatening as it's
13376s gonna be
13379s ten full cars which means Savannah
13384s probably not the player I guess you just
13386s end up on middle instead
13389s yeah I'd agree
13391s Point Behemoth is also a bit better
13393s Tempo if you would like that's true
13399s the two Spirit guides
13401s are generally very important to actually
13404s get Cycles through another good winter
13407s resurrect with amulet but it's just not
13410s the situation for it
13412s like spreader is another thing possessy
13414s could look for in case somehow the
13416s theater uh
13418s plan means if it didn't work out or he
13422s had to play it a bit earlier maybe if he
13424s could get a plague spreader on board and
13426s snipe it
13427s uh to try and get the zarella quest
13430s reward that also seems like an alternate
13433s game plan but it's even less likely to
13435s hit the root Target
13438s gorgeous turns to draw the silence as
13440s well there for Mighty just to deny the
13442s death rattle any surprise spikes of
13444s tempo from his opponent is of course the
13446s last thing you want to see when you have
13447s the inevitability of the quest
13450s firmly on your side
13462s represents two cards in hand you could
13465s argue the location represents even more
13467s but it takes quite a while
13469s to pay for itself in value
13476s meanwhile for possessive
13480s biggest thing play the behemoth
13483s uh-huh
13488s and a trade amulet so I guess he's going
13491s light shower instead
13493s oh would you ever play amulet for
13496s meter
13499s doesn't seem good enough
13502s yeah I guess but but playing that plus
13506s point of the spirit guide I thought it
13510s was maybe enough Comfort to justify the
13512s play but as he is just going for a pure
13515s Mida game plan which is you know a very
13518s tough minion for a mighty to deal with
13520s doesn't fall within uh the range of
13523s Shadow word ruin it does fall within the
13525s range of uh infused clean cuisine
13528s maybe I'm gonna go ahead and Whirlpool
13531s that which is mainly just to progress
13534s request because the nature of mina is
13536s that there's a shard in the deck not
13538s amida itself so it's not super weak to
13540s whirlpool
13544s I don't think really can do
13548s I mean you know playing the meter there
13549s was a bit strange not to just play the
13551s biggest minion but I'm trying to think
13552s what he might be trying to play around
13553s here from his opponent uh again in terms
13556s of disruption I don't think you have the
13557s Liberty to play theater you would much
13560s rather just save that for the potential
13563s of sniping the zirella from the hero
13566s sorry from the quest reward and so again
13569s if it was up to me I would just be
13570s slamming the biggest minion absolutely
13573s I guess there's also the reverse no
13575s potential of the mutinous chomping the
13577s theater and if possessio is very true
13579s yeah yeah
13581s good for him to not play a minion last
13583s term but Dennis does come down and eat a
13586s spirit guide which is
13589s you know something of a relief for
13591s possessive but also oh yeah he's in big
13592s trouble that's the zarella quest reward
13594s in hand and mighty has plenty of other
13597s cards to buffer against the atars so
13599s possessy needs to hit big just like that
13601s he does this is Far and Away the most
13604s important turn of the game uh here for
13606s possessy as mighty was considering the
13609s kidnap sack but as we know the biggest
13611s weakness of the sack is it still allows
13615s battle cries to go up which means the
13617s guitar is still waiting to Chomp up the
13620s or sorry to swap the zarella rather
13622s that's mutinous job and so I do think he
13624s just wants to keep maximum hand size on
13627s this turn if he can keep this and play
13629s it
13630s he's looking very solid for this game
13634s and so in terms of options that replace
13637s himself in hand Thrive or trading the
13640s restaurant vipers decent to close out
13643s the rest of his Mana probably wants to
13645s save Thrive for post zarella though so
13647s probably just straight away the Viper
13650s [Music]
13652s okay here we go
13656s it's the play
13658s it's all you got as far as I see
13673s oh he's so good at Hearthstone oh my god
13676s oh poor Mighty hands together and prayer
13679s as possessive peruses the second option
13682s as if it matters at this yeah uh
13687s I
13688s think that's it right mighty's deeper in
13691s fatigue his deck is infinitely lower in
13693s value overall
13696s well if Mighty top decks his theater
13700s next turn and gets it back
13705s oh mighty
13708s you poor poor soul yep
13719s Ford as well
13721s okay
13721s [Music]
13722s um
13723s trade Viper
13725s Cathedral two shots to find his own
13728s theater
13730s but he's also kind of dying on board if
13732s he just does that yeah
13737s you're absolutely right it's uh it's
13739s theater robust and it has to be this
13741s very turn
13746s that's a miss
13749s treatable
13756s that's another Miss
13759s and that's all his card draw
13761s that's so painful
13766s all the hard work that Mighty put in
13768s running the quest in the first place
13770s completing it only to have it all stolen
13773s away by one match
13777s oh okay what about kidnap sack because
13781s Essie plays zarella into the sack it
13784s adds it back to hand right
13786s and then you get to theater later on in
13788s the game
13790s huh okay
13793s buying it I'm fine
13796s good because I'm not
13800s well played
13804s okay
13805s um there's Fringe out still if my D can
13809s get a generated identity theft and
13813s discover The Shard from pizzazzi's deck
13816s yeah are you buying yeah I'm buying I'm
13819s buying anything I can get my hands on
13825s and just uh as a reminder for those of
13828s you who haven't been able to sit through
13830s an entire Quest priest game awake this
13833s is what the purified shot does this is
13835s why it's such an important factor in
13838s this game and with another theater
13840s having been founded the mighty oh my
13843s Lord
13846s and I guess that's the other problem for
13848s for Mighty just to make matters worse is
13850s he doesn't run identity theft in the
13855s first place it generated somehow
13858s um how to generate it
13861s let's have a look
13863s and he has gangsters
13866s that's what's in the list
13868s um
13869s yeah that's not gonna help
13873s yo how can he generate it does it have
13879s um
13880s he has to steal something with theater
13882s like there's no generation in his deck
13884s apart from that yeah
13886s I've got you for a secret
13892s oh yeah
13894s and obviously everything we're doing
13896s right now Mighty is doing probably 10
13898s times faster but just rattling through
13900s any of the win conditions that he could
13903s possibly scrounge together in this game
13908s um
13909s is there any hope him to win on board
13912s instead perhaps
13917s not quite I'm looking at Double
13920s Whirlpool for possession yeah exactly
13923s clean
13925s Health total
13927s well possessed his hand has better
13929s removal and better board development
13932s right now it's just got everything
13938s okay so because Mighty has to do
13941s something incredibly cheesy I feel like
13943s kidnap sack is a necessity to even open
13946s the first
13949s possibility towards generating a win
13952s condition
13954s uh so if you're setting the two Mana
13956s aside the rest can be spent on a
13958s behemoth I suppose
13961s or you could just leave oh yeah that's a
13965s disconnect that's not just full-lorn uh
13968s mighty yeah that's unfortunate we did
13971s get word earlier on in the day that
13973s there was a little delay to the start of
13975s the day because uh of some internet
13977s issues that he had he had been happening
13979s hopefully that won't be a factor but I
13983s want to say that no matter what happens
13984s with this game hopefully we can get it
13985s reconnected and he can join back in
13988s um that it's probably over like there is
13992s extremely slim chances that he can get
13994s back in this game now
13995s I wouldn't agree we went over all the
13999s possibilities for Mighty and slim is
14003s already an overstatement uh possessive
14007s has removal for any sort of board
14009s options that Mighty could go for he has
14013s um decent Card Draw slash fishing
14016s options with Finley and Thrive and the
14019s sisters fall now generating him that uh
14022s permanent vision of Darkness means that
14024s he would never run out of value
14026s theoretically either
14028s I need to remember when I'm trying to
14030s look up specific Hearthstone cards as
14032s there we go Mighty throws it down
14034s um but you can't just Google Hearthstone
14036s words like Googling identity theft it
14038s turns out doesn't get you the
14039s Hearthstone card just takes you to high
14041s density theft hotlines which uh I'm all
14044s right if I'm on any list now I'm I'm
14046s fine uh But Mighty probably a little bit
14048s less fine because that is gonna be a
14051s tilter in a double pronged attack right
14054s losing the game to a theater like that
14056s and then having a disconnect at the end
14059s like these things really do start to
14061s Rattle you as a pro player right even
14064s starting off the day with disconnect
14065s issues can definitely stress one out and
14069s it's worlds you want to have any problem
14073s but
14075s um just the game itself completely out
14077s of your mind so I really hope that
14078s Mighty can get everything sorted and try
14082s to put all of that behind him whereas
14085s for possessive man
14087s um
14088s well let's hope he doesn't get quite so
14091s lucky with you at our average time
14092s because that does not even fair yeah it
14097s uh it rarely does I mean today has just
14099s felt kind of unfair for everyone who's
14101s lost I mean like yesterday we had yala
14103s getting some disastrous Demon Hunter
14104s draws thankfully he was able to make it
14106s out of the group in the end but perhaps
14107s We Gather in that last series like what
14109s even was that his opponent getting exact
14111s lethal on the invitations there and then
14114s just managing to get exact lethal every
14116s single game afterwards it's a truly
14119s absurd but in terms of the rest of the
14122s series that we now have for possessy
14125s he's lining up his own Druid now which
14130s against the control version of the
14134s priest as opposed to the quest version
14136s um I don't want to say he's probably in
14138s a really good spot there is the
14140s potential for something like what
14141s happened in the previous game to happen
14143s versus Druid and to work uh but most of
14146s the time I want to say Druid is a little
14148s bit too quick in doing what it wants to
14150s do and while priest does undeniably have
14152s strong answers
14155s um the the combos that you have access
14156s to with a new brick on and astral blood
14159s sworn if they come down anytime soon
14161s priest does struggle to build up a
14163s strong enough defense to survive that
14164s completely agree and I just don't think
14166s there's enough disruption in mighty's
14168s list he's not running plague spreader
14171s it's only in the form of Theodore and
14173s mutinous that he can mess with some of
14175s the combo pieces from possessy and the
14177s thing with Druid is there's so much
14179s redundancy in the threats here if you
14182s get rid of their astalar they still have
14186s um dinatrios in most of this I want to
14188s say but because as he's actually cut
14189s that so can actually be a big deal but
14191s then there's just a nubricant plus
14196s um brand sort of shenanigans can be
14199s enough to deal with that and then the
14201s fact that possessive is running the
14202s disruption of his own with mutinous and
14205s theater
14211s oh okay reasonable hands for both
14214s players here actually as long as the
14217s sketchy can offer a mage secret then the
14222s curve is looking pretty clean uh of
14224s course I've cursed Mighty there
14226s apologies my friend uh
14229s that's really bad that's a real bummer
14234s specialist kidnap sack
14237s it's like almost actively bad against
14239s Druid they would happily replay any of
14242s their minions later on with a strong
14243s Battle Cry like two topios sign me up
14245s uh-huh
14249s foreign
14253s trap
14256s yeah I guess spend the Mana
14260s and you know this this is what I have to
14263s you know I was coming back to is that
14265s for Mighty does have to resist the till
14268s because he is absolutely justified in
14271s being annoyed right now he's getting
14273s unlucky but that doesn't matter you
14276s can't let it get to you or you will just
14277s start playing worse right there's a
14280s three drop down and yes he's off curve
14283s but it does mean Quest progression is
14285s back on the table here
14291s foreign
14293s oh man this hand is so good
14302s yeah if that was a mage secret I would
14304s agree with this line but for Hunter
14308s nothing goes wrong if you just play a
14310s minion
14311s yeah agreed
14318s especially knowing that in the hunter
14321s pool there is a secret that just stops
14323s the in its tracks but uh possessi does
14326s have more options in hand right now
14329s Thrive for Mighty to close out the turn
14332s light it burns can get rid of the 88
14334s pretty nicely but Gift of the Night
14337s represents some pretty sorely lacking
14340s cycle
14343s foreign
14347s cycle but
14351s I think that's maybe not necessary
14352s you're just going to run through the
14354s five six eight and hope to draw a seven
14357s uh in the next couple turns
14360s it's true
14363s and I think the survivability of the
14365s light it burns is worth a little bit
14367s more uh in this instance than the uh the
14371s cycle would be as possessive is this was
14374s a dredge right uh yes so you're not
14376s picking a Nexia I mean I think it's
14379s theater anyway again oh my God could you
14382s imagine again
14387s it just ends up denying Mighty of his
14390s WinCo in this battle oh
14393s I mean it's it's not ridiculous as well
14396s either for possessing to get himself in
14397s a situation where he could play both
14399s theater and mutants on the same turn
14402s after the
14404s the quest is completed as long as he can
14405s find goth in the next couple turns
14410s hey yeah
14411s is right
14414s well at least it's a decent light bomb
14415s for my duke
14418s yeah it's very good
14420s and now we're probably gonna see the
14423s Topia turn
14427s possessive heat just kind of wants to
14429s clear hand space honestly
14431s so we might see a pretty aggressive
14433s Earthen scales just to get it out the
14435s way and then follow up next turn with
14438s the Jerry rig
14441s yeah absolutely agree
14444s there is the option to go for an
14446s aggressive mutinous if he wants to say
14449s oh let me just deny you of your seven
14451s drop
14454s if he thinks it's in hand both of the
14457s seven drop options for my Dr minions
14459s that's true actually yeah and you know I
14462s I said it's possible that you're going
14464s to get to play mutinous and theater on
14465s the same turn it's not looking likely
14467s right now that that will be the case uh
14469s and therefore playing the mutinous now
14472s even if it doesn't hit a key minion as
14474s you said like one of the seven drops it
14476s makes their hands smaller for when you
14478s do go for the theater later on
14481s the more I talk about it the actually
14482s the more I like commuting us here
14487s and honestly a little
14490s fish finger snack here is not bad for
14493s possessing at all
14496s and Sir Finley reduced to a fish finger
14499s snap
14504s all right clean the scene finish his
14506s quest stage two and because the mutant
14508s has only had a tiny little snack still
14512s gets caught in that
14516s foreign
14521s drop is mighty doesn't it
14525s a shortest cycle control
14532s okay not a bad hand again like he's got
14535s a bit more draw he's got the removal in
14537s case there's an explosion of tempo from
14539s possessy
14545s chance at finding Guff through moonlit
14548s guidance yeah bran as well would be
14550s enormous right
14553s even if he doesn't find it spending the
14555s rest of the Mana on oh oh my goodness oh
14560s that's so good
14562s not like this my
14564s oh
14568s do you
14569s I mean I know it's giving information to
14571s them if you play it I guess you just
14573s play top you're right you don't mess
14575s around with brown on this title I was
14576s thinking like you could try and set up
14577s for bran and then play topio the next
14579s turn if it survives but that's getting a
14582s bit fancy I think yeah it really doesn't
14584s need to
14585s um I'm actually even looking at Renault
14587s welt Jerry rig just to get the highest
14590s quantity of cards out of his hand oh
14592s okay
14593s okay spammy plus runathol is a similar
14596s principle
14602s that's a lovely draw in meeting us
14606s very much so can it Chomp the theater
14610s seven right down the middle
14613s yeah I mean you've got one in seven
14615s fantastic
14617s another one in seven in brown for decent
14625s I think he's got to do it
14628s oh
14635s I feel like a lucky Theo begets a lucky
14638s mutinous
14639s Karma works right
14648s would be more Mana efficient for now
14650s fair enough
14653s and possessy could
14656s um empty the hand quite a bit of minions
14659s here so maybe next has a better shot of
14663s getting that theater
14667s yeah
14668s I I don't know I kind of just feel like
14670s you wanna getting stats on the board now
14674s like pressure them a little bit along
14676s the way I
14678s because you know in the instance that
14680s you do Miss with theater it's still
14682s possible even if you have a brand
14683s alongside it you want to have a strong
14686s backup plan of just killing them in the
14688s two or three turns you're likely to have
14690s after zarella comes down
14694s wow that is something that Druid could
14698s uh sorry priest could aim for in the
14700s world where they haven't seen
14703s a topiar hit the board not much
14706s development as well
14709s as a new broken maybe that's one of the
14712s cards he was looking for to do like a
14714s big
14715s brand theater roll at once kind of a
14717s deal
14718s but he had that anyway really and
14721s there's not much else you can pile all
14722s alongside that that makes a big
14723s difference but here it is
14726s oh he hit
14729s it's big okay
14733s mighty's win condition is well and truly
14736s alive at the moment and now it's a
14739s question of whether he can survive the
14742s combos from possessive which it's
14744s looking pretty good for now because
14746s there's no Guff but Sylvanas could steal
14748s this huge mutinous oh I mean this could
14751s be such a big turn if he wants it he's
14753s got like brand uh nubricon a Devourer
14757s all at once like for a massive swing
14758s turn but I think quite clearly at this
14760s point now the the theater plan has
14762s fallen apart he's looking for Aston law
14765s because he's got most of the combo ready
14766s to go right now just needs to find ask
14769s the law to truly unlock it right this
14771s innervate is such a key part of that it
14774s means that Guff is not necessary I want
14778s to say I haven't done all the math on
14780s how much armor possess he can get up to
14782s without
14783s um much natural manner before that but
14786s I was gonna say I thought he would hold
14788s on to innervate for that possibility but
14790s he is just gonna go for clearing the
14792s mutinous this turn making some hand
14795s space and trying to find that go by
14797s other means
14800s nitrate but I don't
14802s think he's doing enough here and feral
14804s Ridge because it's uncastable on this
14806s turn even though the extra armor is nice
14808s to go alongside an ubercon
14811s I think it has taken the mark as the
14813s best individual card yes agreed
14817s him
14818s plenty of shrubs to push through this
14821s mutinous
14823s buddy a respectable amount of board
14825s presents as well
14828s [Applause]
14831s Jerry have good stats for the cost
14836s [Music]
14842s oh Fearless thrive
14845s oh it's a miss
14848s oh the mighty just so wanted to not have
14850s to think anymore he was like oh come on
14853s I just wanted one time in an easy Shard
14856s next turn to close out the game
14859s they're all kind of
14863s meh I mean light bomb is a conditional
14866s clear but yeah Shadow spells to fulfill
14869s the other requirement on like one
14871s another drink
14878s while he wasn't able to steal the
14879s zarella Via theater but he could steal
14882s it via Sylvanas
14884s that's true
14887s oh having absolutely zero card draw
14890s though is
14891s actually quite unlikely at this stage in
14894s the game
14897s yeah even after having played both
14899s halves of a nourish yeah and a miracle
14902s growth as well like he's drawn a lot but
14905s it's just all Goth second Miracle growth
14907s nourish all stuff down at the bottom uh
14910s which means
14911s plan a at the moment I guess is just
14915s apply as much pressure
14916s as possible in Sylvanas to steal that
14919s and send everything else faced
14924s there's a lot of damage 17 on board you
14926s could have even a hero power and even if
14930s he expects the sport to get cleared
14932s either by a light bomb Shadow or Drew in
14934s or Whirlpool there is the alternate
14936s option of refilling the board with some
14941s combo pieces but uh he is Gonna Save the
14944s Sylvanas for now
14947s I thought Devourer infused
14952s and while possessing maybe expecting to
14954s just be dead here
14956s at the moment he's alive there's one
14958s last chance to take the draw I think you
14960s target the Jerry rig with the the
14962s cathedral right in order to give a clean
14964s kill on everything with light bomb and
14967s of course one final draw at the purified
14969s shard
14973s right way to start the turn
14978s guess that is unless you want to play
14979s spirit guide on this turn to tutor
14982s another holy spell okay
14984s this makes sense too
14988s then how's he killing the Jerry
14990s double-lighted friends I guess he's just
14993s not killing it but just doesn't it's
14995s kind of scary at 16 health
14997s I think you're okay you could light it
15000s burns the top you're on a 3-3 uh that
15003s takes off a bit more damage right yes so
15006s then heal yourself like I'd be surprised
15009s if you're dead especially as the deck
15011s doesn't run
15014s wait what's going on what
15017s he wants to draw immediate oh he's
15018s looking for shadow or Gruen okay hits I
15021s guess it was closely guaranteed by that
15023s point
15023s oh he stopped playing it okay now I'm
15025s lost um
15028s wow I did not expect that okay okay so
15031s it's been silenced was there any silence
15033s in the deck oh there is a starfish okay
15038s I Had A Shard of the Naru and traded it
15039s back
15043s I mean mighty's just right but it's
15045s terrible draw and he never dies from
15049s this position I'm not sure that
15051s statement is true if there were an
15053s oscillar in hand I I mean it's never the
15056s final stage and it's not Guff yet so I
15059s guess not
15060s but like not indeed no bran oh yeah
15064s stage one bran ask the Lord doesn't work
15066s because the manothers doesn't get
15068s augmented by a brand until stage three
15070s okay
15071s [Music]
15075s all right one location proc
15078s ESS I mean now you're drawing off the
15080s Jerry a hundred percent yeah yes
15084s oh it's still not bad
15089s um so what's it light bomb gangster hero
15094s power
15095s oh yeah gangster's pretty cool right it
15097s does play around
15099s bran yeah like part of the turn Brian
15103s asked the law is just a
15106s I guess you'd heal up so it wouldn't
15107s that you wouldn't be in range for that
15109s anyway
15115s but it's a it's a card it's something
15117s yes
15121s all right ask the law for the game here
15123s for possessy
15126s that's not it oh my God there's just one
15129s card that both players care about in
15131s their deck and it's like the only card
15132s that matters behind the player
15137s this is unwatchable the tension is too
15140s much
15146s trouble but at the same time you just
15148s cannot take your eyes away
15150s oh it's a goddamn snake get out of here
15154s okay here's another location proc
15158s uh-huh the thing is okay another jigs
15162s are active so we drew a Holy Spirit the
15164s holy spirit is not
15166s screenshot
15172s there he goes face and then another jig
15174s and then trade The Shard back one
15175s probably just play
15178s light shower instead but okay ah these
15182s are not the shards he's looking for
15184s Finley come back why did you leave us
15189s oh my gosh
15192s do you play theater at this point is
15195s that like I don't know you're dying I
15196s guess right you have to you're the board
15198s yes you have to clear the board yeah
15200s kills his own gangster but but that's he
15203s looks like he's in pain as well yeah for
15206s real
15209s come on
15211s all right once again one card for
15213s possessi to end the game ask the law
15215s right now
15221s uh oh
15225s what is this War I saw the legendary
15228s border from behind and I was like oh
15230s that's it that's the one
15233s he misses again
15234s that is crazy
15238s okay is this the draw
15242s I can see that's the law
15246s what's going on it must be theater Trump
15249s no it has to be theater time right yeah
15252s he has to sense that he's just one card
15254s of dying right and he has no further
15256s draw options here so
15259s I mean the location sure
15262s oh that's a draw option is he gonna play
15266s that instead I mean it's not guaranteed
15268s but if it doesn't draw a purified shot
15270s it gets him shot of the nauru yeah
15275s which he can then just trade back
15278s but I
15280s oh it's so hard to get a read on this
15282s hand yeah playing it means that it's not
15285s necessarily dead the next turn so I
15287s don't think it's particularly helpful
15289s like Mighty could kill it off with
15292s um Shadow word ruin but that spends too
15294s much Mana for him to be able to play the
15296s purified chart on the next turn
15298s oh my God he's not playing the theater
15300s I'm still not feel really oh my gosh
15304s is that she's still in this
15306s
15309s for one more draw
15313s ah
15319s nourish okay
15321s is there a nourish in the deck there is
15323s right there's one left I think so
15328s I really want to steal that uh
15331s a spirit guide
15334s oh but then you really want to play
15336s nourish as well
15339s priorities
15343s I guess if he doesn't leave enough
15345s attack on board he can't
15347s kill it and he can't afford to spend a
15349s single manner on killing it off himself
15350s or he can't play The Shard true
15354s it's also fills his hand up where the
15357s Atari I guess is less effective true or
15360s Mighty but yeah the only really crucial
15364s card in hand is a new Barack
15367s oh
15369s this is the most uncomfortable I've been
15372s watching a Hearthstone game it's like oh
15374s is nobody drawing
15378s he misses as well this is he can take
15381s golf which is I guess kind of a big deal
15385s because it's card draw but and you can
15388s then trade next turn and still hit The
15390s Shard right because you'll have 11 or 12
15392s Mana but oh no he doesn't have enough
15394s left to play it so he has to wait a
15396s whole extra turn
15399s I mean I'm in so much pain I Sam Sam you
15403s could shadow where Drew and this turned
15404s to kill off his own spirit guide after
15405s uh-huh yeah you want to do that before
15408s they silence right they still have a
15410s starfish starfish in the deck
15416s imagine
15421s he has enough armor to do it right even
15423s without God
15425s he's trading instead oh my God it's
15428s still not there
15431s oh
15434s I want to nude for possess you
15437s still
15439s is there any card draw what's the lowest
15441s cost spelling this deck oh it's not as
15443s the Lord's Drew to The Reef I was gonna
15444s say you could get cold tooth
15446s yeah
15447s but he could still hit
15450s moonlit guidance off of that planted
15453s right
15454s and that would do it he would have had
15457s to start with it fast enough yeah
15460s cover up the spirits oh my God what
15464s surely not that
15466s being seed is he running double starfish
15469s no
15470s I'm the king is Undead right yeah
15473s there's no more beasts right
15475s um it's just natural causes then I guess
15478s yeah
15481s protect his armor total best he can
15483s yeah how is this so excruciating I
15487s cannot believe this
15490s for No One
15492s foreign
15496s on board right because if that gets
15498s Whirlpool then deletes the brown from
15499s behind yes exactly it could be a bit of
15502s a disaster
15504s oh it's still not it's goddamn gangster
15510s oh no
15512s yeah you gotta golf on this turn because
15515s you still have two purified shards and a
15517s roster of Viper that one extra Mana
15519s makes all the difference in the world
15520s next turn
15524s foreign
15528s it's like impossible that he doesn't
15532s Emmy in
15534s yeah true okay okay there it is
15540s so this really is it now for possessing
15542s this is the last turn I still are robust
15550s oh
15551s my God we're good oh my God that's the
15556s lore a nubrecon he goes to 22 armor
15558s Brown for second stage at the lore and
15562s then the third stage it fits on board
15567s oh my goodness you might do with the
15570s headset off but how can you blame him
15572s this game was incredibly stressful even
15575s just for us watching it
15578s and I know I said at the start Mighty
15580s could not let himself get tilted
15583s but that is just impossible after this
15586s like I'm tilted for him this is
15589s unbelievably unlucky
15592s oh possessing Mr ishibashi you
15596s disgusting man that is filthy
15601s just the way everything panned out were
15604s both players were caused endless delays
15607s endless disruption and had to wait till
15610s the very very last turn and mighty was
15613s like like the victory was dangled right
15615s in front of him it entered his hand all
15617s he had to do was survive one more turn
15619s but then that's when asalar decided to
15621s show up for Mr ishibashi as you put it
15627s the series is not even over I don't know
15630s if I have anything left in me Derek oh I
15632s know and like I obviously it being so
15635s deep in the deck is incredibly unlucky
15637s but like he did hit the theater with the
15640s mutinous which was like a one in six at
15642s that point I think right which if he
15644s hadn't the game would essentially have
15646s just ended on the spot because it was
15648s extremely likely that the zarella gets
15651s eaten with bran plus uh
15653s the theater as well but I mean that
15656s that's like when you're in this
15658s headspace from mighty when you're at the
15659s end of the game that's all in the past
15660s the only thing that matters to you is
15663s that you've just gone almost your entire
15665s deck traded back and forth like five or
15667s six times and still you had no lethal
15670s the one turn you hit the purified Shard
15672s is when they draw the one and six as the
15674s Lord like oh my God yeah I mean at that
15678s point thinking back to the theater lucky
15682s chomp from mutinous it's like it's just
15685s so cruel right because let's give it
15688s false hope you let the game extend
15691s um far longer than it should have only
15693s to still lose in the end
15696s possesses when Khan being one spot
15699s higher in the deck than mighty's own and
15702s all of that leads us now to possesses
15704s last deck that he needs to get a win
15707s with if he hopes to progress to the
15709s decider match against Habu gabu it's the
15712s Draco Rogue which is is of a very
15715s classic build I want to say where there
15718s is the Edwin in there and also
15719s scribbling stenographer and also Sprint
15722s heavy heavy heavy on the card draw and
15725s one potion belt no future side no
15728s concoctor it's just one guaranteed mixed
15731s concoction at some point
15733s yeah I do respect this build at the deck
15735s if you are going to play double frostful
15736s four master I think Sprint is Justified
15740s uh in the list like the there's really
15742s so many different ways that you can
15744s fine-tune this particular list you can
15746s go uh to one extreme where you cut back
15749s quite heavily on the Miracle package
15750s like abugabu did where you don't have
15753s the uh the mailbox dances anymore and
15756s you play it accordingly you make a on
15758s what turn four I think it was or maybe
15760s turn three you make a five attack dagger
15762s with draca and that's appropriate for
15764s that play style with this one you're
15766s looking for much bigger not quite as big
15769s as what we saw from yala with his shark
15770s death rattle package where you can get
15772s up to like 25 30 damage on a dagger but
15775s definitely 10 11 12 is what you're
15777s looking to hit with the kind of pop-offs
15779s potential here as uh possessing getting
15783s off to a really a nice start already
15785s with the location with a way to tutor
15787s some of the minions from his deck as
15789s well really we just need the uh the
15792s mailbox dancer and this is is going to
15793s start popping off heavily
15795s yes it is indeed and if we were to
15798s parallel possesses build up the Dr Habu
15801s kabus possesses definitely does not lend
15803s itself to a mid-range game plan that we
15805s saw
15806s pilot very well at the beginning of the
15809s day but it does have higher ceiling for
15813s the damage that you can reach on a Draka
15815s dagger which is definitely the main
15817s condition here for possessive getting
15819s the dagger is going to be of utmost
15823s importance because huge location minions
15826s can still fall prey to the likes of
15829s shadowward Ruin Whirlpool Etc
15832s to be fair to Mighty this uh this
15834s gangster
15836s if we kind of compare it as a rough
15839s simulacrum of objection against Rogue it
15843s works pretty nicely here actually we can
15845s imagine if the mailbox dancer was drawn
15847s off of this shroud it wouldn't then be
15849s playable on the following term
15852s um but you'd have to imagine against
15854s Demon Hunter it starts to feel an awful
15855s lot worse as Mark of scorn or fell
15860s barrage could quite easily deal with it
15862s but nonetheless it's a it's a cool Tech
15864s inclusion that I haven't actually seen
15866s before
15868s that is true it was we were just kind of
15870s meming on it on the previous game but it
15872s certainly will serve a purpose in this
15874s matchup because I see going for the
15877s tradable here instead of shroud was a
15880s bit surprising at first but if you look
15882s at the only two outcomes for the
15883s discounts being either shout itself
15885s which he could still play if it was hit
15887s or Sprint meaning he could play it next
15889s turn then I think this was very
15891s Justified
15893s especially as he's got himself now
15895s doobler Shadow step that uh one mailbox
15899s dancer truly all he needs uh to start
15902s going into overdrive
15904s The Oasis Ally has the highest potential
15907s for disruption later on it's a bit
15909s difficult to activate the condition but
15911s given that possessi does run double
15913s scribbling stenographer I don't think
15915s it's out of the question that one of
15917s mighty's minions gets attacked but he is
15919s just gonna go for Reckoning instead
15922s especially given he has restaurant Viper
15925s to progress Quest although I guess Quest
15928s progression is not the priority here
15930s it's just getting rid of all the threats
15932s what a handle
15935s but man this gangster is really annoying
15939s actually like possessy just wins if it's
15941s not there oh I guess not actually there
15944s is a Viper in the hand to counteract
15945s this someone but he's looking very very
15947s good if it's not there uh now that it is
15949s however
15952s he has to wait at least one more turn
15954s before he pops off now
15957s even noticed that Mighty Mulligan away
15959s the quest my bad let's come back and no
15962s reason not to play it at this point but
15964s here we go posasi is starting the train
15969s yeah it's of course possible that he
15971s still pops off in this turn he could
15972s have hit uh you know uh concoction or
15975s the other mailbox dancer and then you
15977s still just keep going off anyway now
15979s that he has hit the other mailbox dancer
15981s it would be coin up to two and then
15984s three more coins
15987s it gets complicated doesn't get to play
15990s Draka through all that because right
15992s yeah
15993s so it's gonna be the lead a little bit
15995s more and every turn that possessive
15997s delays from his perspective is higher
15999s likelihood that Mighty has hit a
16001s restaurant Viper by that point right he
16004s already has it so technically has the
16007s tools he needs the dagger itself but he
16010s doesn't have the necessary tools to get
16013s rid of a location menu
16017s yeah he's still got the coin so
16018s Whirlpool will be available
16020s turns after but those couple turns after
16023s could be your demise unfortunately
16028s does he cashing out with one of the
16030s minions already fair enough
16033s well it's not a bad card
16040s yeah you have to make do like you can't
16043s trade the Viper
16045s you can't play the coin I don't think
16047s because you want to save that for
16048s Whirlpool one turn earlier like maybe
16050s you can just hobble along until then and
16054s so the question is whether you play ask
16055s the law or nether Drake on this turn uh
16059s despite it being a fair bit more Mana
16061s inefficient I think I would like to have
16063s asked the Lord The Protector in hand uh
16067s because turn six could potentially just
16069s be uh oh no it won't give you armor on
16072s turn six or will it that was gonna be my
16074s reasoning with the Naru and the
16076s desperate prayer I was thinking as the
16079s Lord pointed at pizzassi's face then
16081s allows my D to play gift of the narrow
16083s and actually oh that's true good point
16085s which I don't know if Mighty values the
16089s full three healing from the gift on
16090s himself later on but I felt like the
16092s draw was a more important factor getting
16094s closer to Shadow work ruin
16098s such and such
16102s her Posse though in a world where Viper
16105s is unexpected possibility I wonder if he
16109s ever saves a shadow step for his own
16111s Draka oh that's an interesting point
16115s oh
16116s it feels like you can go so all in here
16119s and if they go
16120s I guess the the disaster scenario is if
16123s they have specifically Viper coin
16126s Shadowood ruin that's how you lose this
16128s game if you go all in but I think if I'm
16132s possessing I'm willing to bet that they
16134s don't have that exact combination of two
16135s cards and I think if they don't have
16137s exactly those two you win the game
16140s it's on cooldown right now so oh that's
16143s true
16144s sorry yeah yeah okay that does change
16145s things heavily
16150s there's also the board itself so the
16152s combination to actually clear everything
16154s up then becomes clean this scene which
16158s is just not possible even with the coin
16160s in hand
16162s foreign
16171s 15 to the Dome doesn't commit the bone
16174s Spike for one extra damage because he
16177s knows that the board is valuable in this
16178s position and he is absolutely right yeah
16181s indeed you don't want to give them like
16183s coin coin Whirlpool as well or anything
16185s like that another Jake is not active
16192s thank you
16195s really interesting I thought that might
16197s be like an Astor law I guess you can
16200s still ask Lord the three two instead of
16201s the 4-2 uh alongside the restaurant
16203s Viper
16209s and that leaves 14 damage on board
16214s still well within the realm of
16216s possibility for pizzazzy to burst so
16220s mighty is gonna commit a desperate
16222s prayer I completely agree with that
16225s [Music]
16227s yeah not uh too much in terms of damage
16232s uh left over in this list however for
16234s possessing that one potion belt uh could
16238s come in pretty clutch
16241s that's a drawer window
16248s I mean there's a lot of good drawers off
16250s of Edwin if you can hit
16252s prep
16253s uh you can get pretty much anything down
16256s with bone Spike as well like even
16257s frostwolf War Master is
16260s acceptable
16262s we're heading into coin whirlpool
16266s yeah yeah with the board should be the
16268s priority for possessive
16270s yeah I guess you save Edwin for the one
16273s final turn of follow-up
16276s the Sprint to build up resources after
16280s he expects his board to be cleared and
16282s then use these resources for a big
16284s location proc on the next turn seems
16287s reasonable to me
16290s soon
16292s but no doubt all of these minions are
16294s headed straight to the Dome
16296s and then
16298s oh bone spike your own
16302s mailbox dancer after it goes face you
16304s could go bone Spike potion belt and then
16306s end with the frost Wolf Wall master I
16309s feel like he's not playing these
16312s things
16316s nope
16317s I think he meant to yeah based off his
16319s body language
16325s well Whirlpool is the board clear but he
16329s does not get to heal it oh he actually
16331s can he has the coin he can play after
16333s the narrow and even if he didn't
16337s Mighty is almost never dead in this
16340s situation it has to be
16343s ocean belt for double damage and double
16346s ghostly strike
16350s there's also the one
16352s um shadow of demise
16354s which if it copies a good potion could
16356s be the reach that possessing needs but
16358s he does not have all these resources I
16361s think the next turn has to be Edwin for
16363s him
16364s which means Mighty will have another
16366s turn to potentially heal up
16369s foreign
16375s demise as soon as possible so that we
16377s can uh play it alongside either the
16380s potion belt or the concoction that comes
16382s off of it
16384s even without it this is a respectable
16387s board rebuild with double that's true
16393s motion belt time
16396s ah that does that is not playable yeah
16400s does that draw you another card I don't
16401s actually know okay stopping at four
16403s fours as well this is pretty cool to
16405s play around the ruin of course
16410s oh it does retain the aura it does look
16413s like though that's cool
16416s prep that out I guess oh wait no no no
16418s no sorry that's numb we cannot decide
16421s um
16424s yeah I feel like I'd rather do another
16427s potion belt than copy this oh Is
16429s possessing doing the thing that I
16431s suggested that is dumb or is it done
16434s looks like he's gonna prep concoction
16435s instead I hope anyway all it is very
16438s dumb
16443s but I guess I mean yeah he wants to be a
16446s little bit more manner in a manner
16448s efficient sorry and this is not a bad
16450s concoction to copyright an extra spell
16452s or an extra card sorry uh plus three
16454s damage is fairly threatening as mighty
16458s digs for zyrella a shadow spell I guess
16462s or I guess even just a holy spell for
16463s that matter because these uh Drakes are
16466s completely inactive right
16473s here
16474s it's also a light bomb angle true
16481s that's nice
16486s that's the juice though
16488s so now possessive only has these
16491s concoctions and a ghostly strike let's
16495s try and close out the game but my DS
16497s picked up a desperate prayer as well
16504s double mixed concoction
16509s that's literally nothing
16516s oh
16522s it goes oh
16524s that's terrible yeah deviate the light
16528s transforms minions he has literally no
16529s minions left
16533s gonna be it he needed that that's End of
16535s the Road cover something but yeah even
16538s that wouldn't have been enough Valiant
16540s effort yeah finally Mighty got someone
16543s on the board we could maybe have got a
16545s jackpot as well uh or uh yeah some way
16549s to discover a bigger spell but that's
16551s not gonna do it because as he throws it
16553s down and finally a win on the board for
16554s Mighty clawing his way back into this
16557s series with his third attempts in a row
16560s on the priest finally ticked off and
16563s possessi has to move over to his oh
16566s sorry possess he stays on his Rogue and
16568s mighty has to move on over to his
16569s Paladin and his Rogue left remaining
16572s which against a rogue on the other side
16575s some explosive matchups
16581s frog
16586s for a matchup into the Joker Rogue that
16589s is especially the streamlined version
16590s which is more geared towards getting the
16592s big daggers online immediately uh
16595s jackpot Rogue doesn't have much
16597s protection against that not even any
16598s natural pot minions in the death no
16601s healing it all has to be generated
16603s whereas the Paladin can hide behind a
16606s couple taunts in the mid game but the
16609s healing does not really
16611s um
16612s I think lined up well with the type of
16614s damage that the Joker Rogue wants to put
16617s forward it's more preventative in the
16619s form of Carol which doesn't come till
16620s much later in the game so we'll see if
16624s Mighty can get there he is of course
16626s starting with the uh all too crucial 40
16629s Health from brendenthal and still
16630s running double rust Rod Viper so in that
16633s regard he has answers for Draka but
16635s whether or not he can draw equality plus
16638s a clear to get rid of sinstone graveyard
16641s minions is another matter altogether and
16644s I think to be fair we are starting to
16646s get a proper idea of what Mighty was
16649s looking for in this tournament with his
16652s lineup double rust Viper in almost every
16655s deck uh it does just give him a very
16657s strong count of Earth Rogue gangster as
16659s well as we talked about not so good
16661s versus Demon Hunter which he's Banning
16663s to his credit very good against Rogue
16665s forced a full extra turn before there
16667s could be a pop-up there from possessi
16669s which may have been the Difference Maker
16670s in the end that allowed him to see it
16672s through and he has hit the kind of rogue
16675s deck that his roster of vipertex should
16678s prey on the most heavily if he was
16680s against death rattle rods it might be a
16682s little bit tougher if he was against
16683s astal or Rogue that we saw from Habu
16685s gabu again it might be a little bit
16686s tougher but the porridge is just right
16689s here against Posse and I think he may be
16692s able to have a good chance at reverse
16695s sweeping the Rogue
16697s definitely I assume within mighty's prep
16700s the Rogue had to be on his radar for The
16703s Meta read and he has those vipers in
16705s there to try and beat them although I do
16707s still think the overall lineup
16708s construction was more a targeting aggro
16711s and okay people that were targeting
16713s Rogue themselves but it happens to be
16716s able to catch a decent matchup against a
16719s rogue
16720s um in the crossfire
16723s opening handle for Mighty probably just
16726s a better man keep
16734s two or more minions yeah that's probably
16735s not gonna happen anytime soon or be
16737s relevant when it does
16741s agreed
16745s things my dear wants to see are Viper
16748s Viper Viper okay maybe equality
16754s damn I mean I guess if as you're saying
16756s they're very very specific cards you
16758s want to see this could even end up being
16760s Finley on one right I don't think it
16763s would be absurd with this hand not doing
16764s much for him for that game plan as he
16767s said
16769s the time Warden into any dragon is a
16773s cute little double turn combo to get a
16776s taunt in the way but that's probably not
16779s super relevant even if it has Divine
16781s Shield
16783s um because possessy is running the
16785s stenographers right it's the version of
16786s the list that has removal against hunt
16793s seal of blood
16800s I don't think the others are
16802s particularly useful
16805s I agree
16809s actually I was going to say like
16811s consecration
16813s does what city tax does anyway uh and
16816s city tax does it better but you could
16819s potentially use them in combination with
16821s each other for three damage of AOE like
16823s that could end up being relevant later
16825s on and uh to be fair it's unlikely that
16828s the extra damage in Divine Shield
16829s becomes especially relevant as he's
16831s going in now with the Cincinnati
16834s graveyard turn because this
16836s um warlord is going to be free oh my
16838s goodness he's gonna get another War
16840s Master as well
16844s it gets a bit weird now because he's
16845s drawn Draka and he's gone all in on the
16847s board and stuff right I guess you just
16849s give up on Draka played the entire rest
16851s of this town it's three minions plus the
16854s graveyard this is just it's big
16857s crazy
16863s hello oh this is so all in possessive
16867s Almighty just needs one equality one
16869s time
16872s [Music]
16874s 19 stats just two-term lethal that's a
16878s way to draw it
16883s May the light
16889s that's it
16890s reporting for Judy leave it for next
16893s turn with City talks okay
16897s he's in with a real shot I I oh wins the
16900s game off the back of this he is so far
16903s in the lead yeah because this has got
16906s nothing he needs to hit Sprint or Edwin
16909s I guess yeah Sprint Edwin maybe you
16911s could get away with potion belt
16914s for them for the moment
16919s answer is there possessive
16922s unfazed
16927s yeah all right Delayed Reaction I guess
16931s it was kind of expected or not expected
16934s but you know not an unreasonable thing
16936s to have occurred uh by this point in the
16938s game it is a 40 card deck so this is a
16941s bit of a tilter but
16942s this is what Mighty has set out to do
16945s beat up on this Rogue
16947s and now he has free reign to develop the
16949s board time warden in yeah Drake pretty
16953s nice
16958s and a whole load of nothing for
16959s possessing
16963s okay I appreciate that he is uh holding
16966s off for the moment
16968s he does need something else to happen oh
16971s just join the Draka oh I don't know
16974s Mighty probably thinks that the hand
16977s from possessive is bad right now I don't
16979s know if he'd ever read on
16981s there being a threat at all because if
16983s there were Sprinter admin had probably
16984s been played already but it does hit the
16986s Draka and with it possesses remaining
16990s hopes of winning the game
16992s yeah this is almost guaranteed over I
16997s want to say there's a smidgen of Hope
16999s from hazy concoction uh or just he hits
17002s the mother of all turns with uh draw a
17007s bunch of cards being played massive
17009s minion and there's somehow no answer
17011s because given the the uh the warden was
17015s not made use of
17017s uh by Mighty he doesn't have any taunts
17020s in play right now and therefore there's
17022s no real answer to a massive minion if it
17024s comes down this turn specifically
17030s however Mighty is on the verge of lethal
17033s himself indeed 15 on board 17 with
17037s Consecration and then Draco that's
17039s lethal yeah
17042s consecration Draka that's sick
17048s so he has to backstab to stop that okay
17051s he makes the read if not specifically
17054s that some form of lethal
17060s uh they're not kernels as well that has
17063s to seal the deal right because as soon
17066s as a big board is made
17068s just send that send them all into
17071s Tuesday and worry about it then
17075s to know that two turns in the future
17076s equals Tuesday
17079s [Music]
17082s Ariel as well yeah we're going to game
17085s five Derek
17088s foreign
17094s to go for a very very early all-in play
17097s he obviously started doing it before he
17099s had the tracker in hand right which
17101s would definitely have uh changed the way
17103s he played it if he uh if he had seen
17107s that before he started going all in if
17108s it was already in hand but it makes
17110s sense that he's starting to adapt a
17112s little bit right because again all of
17114s these decks from mighty have two
17115s rostrock vipers in them that he is quite
17117s clearly full mulliganing for every
17119s single game against this Rogue and so
17121s instead trying to just trip him up full
17123s mulliganing for Viper means he maybe
17125s doesn't have the necessary removal
17127s pieces there were no cards left in his
17129s hand from pre-mulligan so I think again
17131s as I said it was more likely than not
17133s that it wasn't there for Mighty it was a
17135s little bit unlucky for possessing it the
17136s perfect removal was there and I can
17138s respect going all in on one very early
17140s Gambit yeah I absolutely think that was
17143s the correct line from places I see very
17146s unlikely that Paladin has the four Mana
17149s removal by turn for itself and if even
17152s if the equality had been one turn later
17153s possessy just gets so much damage set up
17157s but uh good on Mighty for going for the
17160s full Mulligan to find those few relevant
17162s cards in the deck and he has gotten
17164s himself past some incredibly bad luck
17168s and tilting moments now to a game five
17171s can he take it can the Underdog Story
17174s continue here with the jackpot Rogue
17177s versus The Joker Rogue
17180s we shall have to see once again double
17182s Ross wrote Viper any other spicy Tech
17185s inclusions that uh I mean vile
17187s Apothecary that I've said already I
17189s don't particularly uh like in the list I
17192s think it's just it was a slightly more
17194s optimal card that you'd rather play even
17197s in a 40 card list but even a theater you
17200s know it's sort of be good in that
17201s previous game could come around here
17203s again as the uh the often seen culprits
17207s will come into play again you know
17209s reconnaissance into
17212s crash often ends up being a big one yeah
17214s gigafin can be huge as well to deal with
17217s those big minions uh all the culprits
17220s that we've seen many times already so
17222s far this weekend
17224s and then all the shenanigans that can be
17227s found from jackpot itself it's so
17230s difficult to really evaluate any of
17233s these jackpots Thief Rogue matchups
17235s because every pan out of their games is
17237s just so different from iteration to
17239s iteration and even more so now with the
17242s inclusion of the potion package
17245s different concoctions can lead to
17249s um other class cards being added to your
17251s hand which then get compounded by
17252s Contraband stash tests etc etc but the
17256s Joker Rogues game plan remains very
17257s consistent and it's on Mighty to find
17259s ways to disrupt those huge minions and
17263s the big dagger damage coming through
17265s all right here we go the final game of
17267s the series the final game that Mighty
17269s needs to win to complete the reverse
17271s sweep and he lets us know there just one
17273s more come on one more game and then
17276s three more and then three more and then
17278s three more and he's golden
17281s one step at a time oh that is a Viper
17284s which man it feels so painful to not
17287s trade this because that's pretty much
17289s everything you want to be doing in the
17290s early game as any of my Esther Rogue
17292s trade trade trade you got your wildfall
17293s novels down to zero but it's just too
17296s crucial to disrupt the Draka
17300s no jackpot but that's something he can
17304s pray for on the next turn to have some
17307s benefit to the trickster
17309s yeah as is so often the case with uh
17312s Charmin when you randomly turn into it
17314s it's just better to not press the hero
17316s power than to bother at all because it
17318s just enables your opponent's pop-up
17319s turns which I do think is absolutely
17321s correct uh also not trading the
17323s restaurant Viper even though as you said
17325s you want to find jackpot as soon as
17326s possible it's just too important and
17329s will continue to be so here as it's
17331s another draca game for possessing and
17333s another viper game for mighty
17336s a whole lot of hero power passing for
17339s possessive whereas they're straight up
17341s passing for Mighty is going to pull the
17343s trigger now on turning back into Rogue
17346s gets a damage concoction
17351s not the best
17354s oh he's getting down the queen azshara
17356s okay that's pretty cool
17358s I like this a lot great spot using the
17361s bone Spike this way means he has access
17363s to Horn into a colossal extern already
17368s foreign
17376s there is
17378s also just a pop-off
17380s on this term with obviously backstab
17383s s
17384s actually he can save the prep right he
17386s can backstab serrated bones Fagan's
17388s friend that way instead that's true yeah
17391s yeah okay
17393s um
17396s yes that's a bit better
17398s I don't know if it strictly is because
17400s actually backstabs seem
17404s um more flexible in your Draka turn than
17406s right by itself
17408s yeah kind of you need something good for
17411s two Mana to play afterwards
17417s uh
17420s if he goes prep shroud he's guaranteed
17424s one of these Minions that go down and
17425s cost right yeah or even two of them
17431s and so backstab bone Spike yeah it
17434s definitely looks like a good Draka setup
17437s because of that is good here it's
17440s actually pretty good yeah
17444s it is killable importantly
17446s huh
17447s and it's a really nice Target to hit
17449s with the backstab serrated
17456s okay so backstab bone Spike
17459s warlord dancer
17463s you want to go dancer right because the
17465s Warlock is zero anyway true my bad
17469s um and that means he can then go
17474s the other mailbox dancer as well then he
17477s can double coin up the Draka after
17478s playing the Zero costumes I think he'd
17481s be one Mana off if he did that because
17483s dance is minus one manner
17490s true true
17492s yeah the heart is still the same
17496s please
17499s and it's got to be said overall even if
17503s there wasn't a Viper there
17505s this is not that impressive necessarily
17509s from possessing especially as he feels
17511s forced into trading with this weapon
17514s yeah
17515s oh my goodness this doesn't feel good
17519s oh Viper ghoulish bubbling concoction
17522s it's so good
17525s at the same time
17528s possessy still has I want to say
17532s a bit more of a board Presence at least
17534s going into the immediate turn yeah he's
17537s got a better hand
17542s But Mighty is now the aggressor it feels
17545s like I don't want to trade any of these
17547s one threes
17548s oh you can't face
17553s it's really tempting
17556s I think the coin I suppose gets him one
17558s turn closer to scabs but a scabs even
17560s good for him yeah I actually like this
17563s just to play around Shadow step right if
17564s they go Sprint or concoction into Shadow
17567s step plus graveyard you're in a much
17570s bigger problem than you would be
17571s otherwise fair enough
17574s well Sprint number two for possession's
17578s warranted unless it's Edwin so many
17581s options I've seen double prep already
17584s right I think that's a
17586s unlikely to work out anywhere near as
17589s well as Sprint in terms of immediate
17590s card draw
17592s but I wonder if he values just the body
17595s of Edwin even if you only play like one
17597s cards off of it yeah that is a good
17599s point
17606s Lee Cutlass
17608s oh I wonder if you actually go gone
17610s fishing just to specifically try and hit
17612s Shadow step field tracker could just go
17616s again
17621s oh I hit the conversation anyway you can
17623s still go for it I think it's worth it
17627s is darker them in wincon here though I
17630s feel like he needs oh maybe it's not
17633s yeah
17634s yeah but he goes all face wow
17637s that's Brave very much so
17640s but thankfully for him Mighty is drawing
17642s pretty dead on this turn actually
17646s scabs next turn
17648s yeah exactly that's the big one
17651s and even if it would delete mighty's own
17654s bar that puts two fortunes that
17655s possessing cannot interact with on board
17657s because as he is
17660s he appears to be quickly dying but
17662s mighty's taking trades for him I don't
17664s know I felt like Mighty was in a
17666s position where he could go face and be
17667s the aggressor but
17669s have to evaluate yeah draca I can
17672s respect again because of the threat of
17673s Shadow step but I do fully agree that uh
17676s it was a little bit too cautious to kill
17678s off the wall Master there
17681s nice cards being found here though
17684s she is just gonna go all in on location
17686s here but he is going to be met with the
17688s coin scabs
17692s that's the real Heartbreaker here yeah
17695s approaching the end of his back
17699s means that there isn't that much fuel to
17701s go again with the second location next
17704s turn
17705s oh that's right
17707s oh it's such a good turn for this
17710s portion of the game for this deck
17713s but it just specifically loses to this
17716s one card in hand from mighty yep
17719s oh okay actually I won't say necessarily
17722s loses two because you can replay
17728s the Minions from the location but
17730s they're gonna be the full 10 mana on
17732s this right and the four twos that stick
17735s like possessed you can't really do much
17737s about that right that's true yeah
17740s hook oh yay
17748s [Laughter]
17750s no scams prayer for no scabs one time
17756s yeah
17757s but here it is coin then possessive
17760s knows what's coming
17762s oh
17765s I think possessing might be gearing up
17767s to say it's goodbyes because
17769s this is gonna be brutally difficult to
17771s come back from
17773s ocean belt there is hope there is hope
17776s this isn't this game is not over yet
17779s he has another location still
17786s like it is say he gets destroy three oh
17789s sorry destroy one
17791s add a card to your hand uh or it gets a
17794s really good three drop I don't know
17795s something like that mainly I think it
17796s comes from hazy concoction here with the
17798s shadow of demise still in hand as well
17804s there's a bunch of things and gets at
17806s least the warlord down to zero yeah
17808s exactly we're talking
17810s destroying hazy those are the good ones
17813s yeah
17820s and if he gets a card that costs zero
17824s that's not one that costs zero and I
17827s guess he has to now play the other
17829s concoction to get rid of the stealth
17831s minion oh
17833s yeah I guess and you just don't play the
17836s frostable forward and all that stuff
17837s this turn okay fair enough
17840s weird but it foreign
17846s yeah exactly this is still not over what
17849s is going on what a crazy game
17857s oh that's really good
17865s oh that's maybe really good maybe is he
17871s not pushing the button first okay excuse
17874s for Bad Manners
17878s is absolutely insane right
17881s oh but it's so useless for possessing
17888s wait I mean sure but Mighty just needs
17891s resources at this point I guess I can't
17894s just deny the location and let possessy
17896s get on board with all the other minions
17898s I don't know that's what I would
17900s consider here is that maybe you take the
17901s graveyard because it stops him going all
17903s in like you know there's a mailbox
17904s dancer a warlord a stenographer that's
17907s going to be at least the six six on the
17909s following turn
17911s that's true oh my goodness ah
17914s but but Mighty is even in scabs mode
17917s like how can you not take an edge
17921s all great questions
17924s oh he takes the graveyard oh my God
17927s what's going on
17932s okay
17935s but there's no way is possessy just
17937s winning now I feel like he's just
17938s winning
17940s it kind of feels like that okay how do
17942s we structure this term mailbox dancer uh
17945s coin leaves you with
17947s eight yeah he can go ghostly strike he
17951s can go
17952s Inquisitor
17954s the last card is Cutlass yeah okay yeah
17957s oh my God oh my God
17962s this is so nuts oh Almighty he's like
17966s what the heck and how can you blame him
17968s that is such an amazing outcome
17974s oh
17975s it all comes down to this draw from
17978s mighty he has potion Master Putra side
17980s which could maybe dig him out of this as
17982s well with a trade into the uh answer the
17986s dancer next turn concoctions immediately
17988s yeah yeah
17991s he says he wondering if he's supposed to
17993s trade The Inquisitor or the stenographer
17996s in here I think it's meant to be The
17999s Inquisitor right force them to find an
18001s answer
18002s so too oh wow okay he's valuing that
18005s high
18008s the warlord
18009s I think he's trying to play around tooth
18010s and nefarian
18012s oh true
18014s okay okay
18016s four concoctions and a dream could be
18019s even more than that if he gets the
18020s destroy opinion but that's not one of
18022s them that's no destroy but it's straw
18026s it's really good still it's really
18028s really good he misses destroy again how
18034s ow I'm floored by this okay okay
18037s concoctions from future side
18039s I think it's supposed to take hazy here
18041s because you can trade into the uh the
18043s 3-2 okay
18046s he has the aura of a
18051s that's still no destroy what
18056s that's unbelievable
18059s there's only five concoction outcomes so
18061s to miss it on all of those roles is yeah
18066s uh oh I can't remember he got also mad
18068s earlier on right that's useless it
18071s doesn't even get anything what
18076s I he has to tooth his own Minion if it's
18079s killable what what is that even it's
18081s like the oh wait he can get the
18083s Inquisitor but it has to die it has to
18086s die is there time that does nothing oh
18090s my God there's no way how did possessive
18094s do it
18095s that's unbelievable
18098s that's absolutely unbelievable
18101s [Music]
18103s I'm lost for words
18105s possessing
18106s [Music]
18110s what is this oh my God for us to even
18113s have gotten to this position right
18118s to recap that entire game start to
18120s finish right at least he had you know a
18123s great hand the Draka he had the location
18126s he did all the things Mighty kept Viper
18129s he you know dealt with the board he got
18133s rid of the threats he had an early
18135s azshara play very cool he was aggressive
18137s and then had the scabs to deal with the
18140s second round of things but then it was
18142s the one of potion belt for possess he
18144s copied by a shadow of demise giving him
18148s a shot at well several shots at a good
18151s generated minion he hits illidari
18152s Inquisitor and the fact that it's stuck
18154s on board because Mighty missed every
18157s single shot at the Disco
18161s two discovers and two random effects
18163s it's just what in the world yeah and I
18167s gotta say from righty like
18170s uh I said it many times try not to get
18173s tilted I think he did a fantastic job of
18175s that given that was one of the most
18176s tiltingly unlucky series of hearthstone
18178s I have ever seen like his lineup was
18181s doing what it was supposed to do he beat
18184s the Rogue twice convincingly in those
18187s games three and four game five he was
18190s supposed to do it as well he drew all
18192s the right cards yeah
18194s oops he had the Viper possessive
18195s close to just waving goodbye and
18198s honestly I think conceding at that point
18200s but he stuck it through and with an
18202s Inquisitor that after your opponent
18204s missed a three out of five into a four
18206s out of five on the concoction because
18208s potion belt can't give the same potion
18210s twice
18212s unbelievable like possessi is just an
18216s absolute Hearthstone demon there's no
18218s other ways to say it
18219s yeah yeah and no no arguments there I
18223s just I I hope my D's okay
18226s okay me too that was brutal poor poor
18229s man okay
18230s well uh trying to move on from that
18233s absolute roller coaster of a series it
18236s now means we are heading into our
18238s decider match for Group C figure out
18240s who's joining xmg uh through this group
18244s through to the quarterfinals and boy oh
18247s boy possessive versus habugabu best
18250s player of last year versus quite
18252s arguably best player of this year
18255s how is this even a decider match how are
18257s they not just the two who are through in
18260s the group
18261s how is this not the host of finals you
18263s know what I'm asking for a ruling let's
18265s make this the finals and just eliminate
18267s anyone else uh obviously a better Fair
18270s given that we still have Group D to go
18271s through with uh with some fantastic
18273s players in their own right once we get
18276s to that point uh so let's give Gia and
18278s myself a chance to uh recoup and of
18281s course possessy as well as the real man
18283s of the hour going through to the decider
18285s match first Habu gabu he will need a
18288s chance to catch his breath and to repair
18289s his room as it looked like his green
18291s screen was collapsing around him
18292s throughout the course of that series uh
18295s in true possessive possessive fashion so
18297s when we come back from this break we'll
18299s bring you to decider match between Abu
18301s gabu and possessi of Group D
18306s [Music]
18308s foreign
18314s [Music]
18321s for some stat attack where I'm going to
18323s ask kabu some questions and see how well
18326s he knows not only his own stuff but the
18328s other players as well so first off Habu
18330s which player has had the most match wins
18333s in all Masters Tour events you've got a
18336s hunter Ace B Fury Hunter b c
18342s let's go see Ali Teemu and D bunny
18344s Hopper but yes you got it it's B Fury
18346s Hunter no problem at all next question
18349s uh what was yala's win percentage across
18353s all Grandmaster matches ever was it 55.3
18358s which is a b
18361s 57.2 percent C 60.1 percent or D
18366s 64.3 percent
18370s well it is the yard so I would guess one
18372s of either C or D but 64 sounds
18376s a bit too high in Grand Master so I'm
18379s gonna go with c
18381s it is C oh okay two for two so far
18385s um this is gonna be a very interesting
18386s one
18387s and uh here we go what was Habu gabu's
18390s Swiss record in the second third and
18394s fourth Masters Tour of the Year combined
18397s a 20 and 4 B 21 and 3 C 22 and 2 and D
18406s 23 and one I hope you know this Abu
18409s since it's your results
18411s uh hang on wait so do you want me to
18415s repeat just in Swiss or or also the top
18419s 16. with record in the second I guess
18422s it's just Swiss taboo but I did not
18424s write these answers all questions so in
18427s in Swiss I
18430s wait could you repeat them I'll repeat
18432s them but I need an answer you can't
18434s think about it twenty and four is a 21
18438s and 3 is B 22 and 2 is C and 23 and one
18444s is d
18446s uh 22 and two see it is correct 22 and
18450s two okay you recovered I was worried for
18452s a second and next question uh what was
18455s dead draw's record at Masters Tour Las
18458s Vegas
18460s was it one and four and drop was it
18463s seven and five was it eight and four or
18467s was it nine and three
18470s oh that's a tough one it's uh I didn't
18473s play the first two Master stores so I
18475s don't really remember but
18478s um
18480s I'm gonna go with B
18483s seven and five
18485s yes that's wrong it's one and four drop
18488s in in the uh Las Vegas yeah so no not
18492s the best one from dead draw but we've
18494s seen a lot better from him of course and
18496s finally
18497s how many turns did pascoa rope when he
18501s played against Plies in last call
18505s zero is a
18507s probably not against that one
18509s um
18509s B25
18511s C 40 or D 65.
18517s well considering it was all of them I'm
18521s gonna go with the 65.
18523s and logic that is correct so
18525s congratulations you only got one wrong
18527s that's pretty impressive so great job
18528s all right
18531s [Music]
18551s [Music]
18562s [Music]
18568s [Music]
18595s oh my God
18604s thank you
18625s my
18628s [Music]
18635s foreign
18636s [Music]
18640s [Applause]
18642s [Music]
18671s foreign
18675s [Music]
18712s thank you
18716s [Music]
18735s foreign
18739s [Music]
18754s [Music]
18767s foreign
18770s [Music]
18805s foreign
18806s [Music]
18837s foreign
18839s [Music]
18871s foreign
18894s [Music]
18900s [Music]
18905s foreign
18908s [Music]
18914s [Music]
18923s hello everybody and welcome back to the
18925s Hearthstone World Championship I'm tjf
18928s course joined by the one the only that's
18931s right it's Neil Aranda Bond yeah we got
18934s a good one coming up we got a real good
18936s one coming up we really have the world
18938s champion versus the the people's world
18941s champion the person who made the most
18944s impact this year Theory Hunter might
18946s have had his thing to say about that but
18947s just couldn't get over the line in three
18950s really close attempts uh so Abu gabu is
18953s the kind of the player of the year I
18955s think but possessing the world champion
18957s is not going to give up that Crown
18959s easily we just saw that in that
18961s incredible
18962s um elimination match a moment ago
18966s yeah it was uh that was a match
18969s a match to end all matches
18972s um but now we have another match and
18974s this one could end all matches at least
18976s for the year for one of these players
18979s abugabu and possessi
18981s and uh we got some interesting lineups
18984s on both sides I will say
18986s um we got a variation of control
18988s produced on both sides that are being
18989s left up
18991s um
18992s we have uh two uh Rogue decks
18995s I feel like every rogue deck in the
18997s entire tournament differs yeah it's
18999s always two players they're similar
19002s enough they both run Draka they're both
19003s classified as draca Rogue but possesses
19006s sort of all in on the Draka with the
19008s mailbox dancers the sonographers
19011s um and uh abugabu has sort of the I
19015s don't know if I so I want to call it
19016s more well-rounded like it's not as all
19019s in on Draka it has the full concoction
19021s uh yes no it's not more well-rounded
19024s it's more just more stuff going on yeah
19028s it's just more which you know some
19030s people would call that well-rounded
19033s but it could be less rounded it's like
19035s more Square
19038s put the things over here and over there
19040s around a sort of a nice Circle it all
19041s fits together but yeah kind of a square
19044s where there's things on different
19045s Corners Hubble goblers Is Like Us us I
19049s know possesses sorry it's a straight
19050s line right it does one thing it goes
19053s bloop in a straight line yeah um whereas
19057s habugabu is sort of uh it's a straight
19059s line for a little bit and then like it
19061s veers left whoosh and then boom another
19063s line appears boom that one beer is right
19065s and then
19067s um like slowly as these crazy fast lines
19071s are are moving from the center line the
19073s center line is still creeping forward
19075s and that's the Draka
19077s um yeah I mean that's that's as simple
19080s as I can explain it that's I think that
19083s was incredibly well explained I think
19084s everybody will have a very good of the
19087s um situation now
19090s Jailer Paladin for the first game not a
19095s deck can I just stop there you can just
19098s stop there I was going to say more but a
19101s deck
19102s there you go that's the analysis part
19104s done of this broadcast it's not a deck
19106s not a deck that I was expecting to see
19108s my job not a deck that I really felt fit
19111s very well into this better but Habu gabu
19112s has always backed himself and his
19115s choices and his decisions and has done
19117s incredibly well doing that so he's here
19120s with a chance to reach the top eight
19122s let's see if it works out for him
19127s oh yeah we got the goods right off the
19129s bat
19132s the XL control priest uh it's not the
19135s quest version this is just you know good
19137s old-fashioned control priest
19140s um
19141s I mean
19144s how do you beat trailer Paladin outside
19146s of turning it into a plague spreader I
19148s mean I'll go the other way how does the
19150s Paladin beat you because it hasn't got
19152s enough stuff to beat you with because
19153s you just turn it all into play people
19155s right yeah I I guess like plague
19158s spreader is the card
19160s because there's not really any way for
19162s you to avoid it as the Paladin
19164s but you have to find your plate
19166s spreaders before the Jailer is played
19168s and for a Bugaboo it's going to be about
19171s just
19172s windmill slamming the Jailer onto the
19174s board ASAP because just doesn't really
19177s have a response for it but if it goes
19179s into a match then um sister Savannah
19181s will just win the game
19183s that will win the game yes they're the
19186s uh you're not playing like you know
19189s Countess or anything like that in order
19191s to try and give you like these crazy win
19193s conditions uh in the Paladin it is just
19196s what it is I guess one way to play
19199s around plague spreaders too
19201s just leave it on board don't play any
19203s minions then anachronose it yeah just
19206s off you go into the future give yourself
19209s down before that happens uh before
19213s before it comes back
19215s just sort out the man bear pig and deal
19217s with it later it'll be absolutely fine
19219s what could go wrong yeah
19226s oh here we go this is so weird when you
19228s play against oh my opponent's gonna like
19230s just beat me up in three turns and then
19232s you realize it's just Jayla Paladin and
19234s they're gonna do no such thing
19238s foreign
19243s Flight of The Bronze into a kazakhan and
19247s have it be active
19252s you're asking the tough ones today TJ
19254s not too heavy
19261s um
19262s can you get the Fourth Dragon somewhere
19268s Maybe
19270s uh yeah you can
19273s with uh muckborn servant uh oh yeah
19276s during Drake or Amber Watcher
19279s um that could be a thing
19283s like that's some value that's some
19286s infinite value going on sure yeah
19289s so that is I mean there's some crazy
19291s stuff that can happen but
19293s um you know first things first we got to
19296s get through this early game and Abu God
19298s was going to do his best to uh to try
19300s and apply some pressure make things
19302s awkward but
19305s uh
19307s already to clean the scene for next turn
19313s no plague person yet
19315s I know they're called plague Spinners by
19316s the way to the people who did ask yes I
19318s know that's not what I call them though
19319s and I'm casting so I can call them what
19321s I like right
19323s yeah
19324s that I have done for many years it's
19327s just different on this occasion I
19328s actually do know the real name usually
19330s just because I like because I haven't
19331s got a clue what they're called
19334s uh
19336s the light bulb is an option now I assume
19340s that possessive will try and hold on to
19341s it a lot of damage if he does try to
19345s hold on to it
19347s we'll kill the loss
19349s that's some damage right there
19361s look at if you shoot the Divine shield
19362s for full clear
19367s ly with what yeah
19370s foreign
19382s exactly right
19383s I I he could use it just to draw a card
19385s with the intention of like bombing
19387s anyway
19388s that's a thing
19391s um
19394s I guess as I realized the other option
19395s right
19397s yeah but it doesn't fall clear
19401s oh yeah I like the light bomb
19404s makes sense to me I'm still too still
19407s two charges of the cathedral there we go
19410s words there you go that's how you do it
19413s we got that
19415s dragon
19421s uh
19423s uh and it's the only one that really
19426s makes any sense
19429s yes
19431s it's just the right size and Mana cost
19433s for where we are in the game right yeah
19442s you don't have any mechs yep
19445s um
19448s all right
19449s order already
19452s and we're off
19454s you have Max's little Leviathan
19459s um I want to say yes
19463s give me three or four questions I had no
19466s idea the answer to I've got them all
19467s right
19468s let me go there you go
19474s uh what's the seven
19476s the behemoths next right
19482s oh look at all this removal how does it
19483s ever get there wait but he Paladin
19488s the Leviathan the card that I just said
19492s yes are you you okay Neil no the
19496s Leviathan I've got four deck lifts
19498s openers only two of the ones being
19500s played because that's the only way I can
19501s organize it on my screen and it's
19503s driving me nutty just saying words
19506s semi-random now
19507s yeah okay
19511s could be anachronose as well
19524s when I set up something
19528s okay this works yeah empties cards from
19532s the hand too which is
19533s amazing interesting proposition
19537s and yeah it looks like Habu gobble is in
19539s uh
19540s lamb coin Jailer territory right now has
19544s everything necessary I feel
19547s um which is Jailer astalor in Reno like
19555s to be honest really like dude
19558s that's it oh no we we saw Carol up
19561s there's no there we're not the seven
19563s seal
19568s well even baited me
19573s oh yeah so now we have to go because I
19575s was looking at the wrong list that's why
19576s yeah now we have everything uh we need
19582s apart from time
19584s uh I mean you got plenty of time
19591s no plague people so that's what
19594s possessive you could have really done
19595s with
19595s [Applause]
19606s are you sure he's got plenty of time
19610s okay
19617s that's your final answer
19619s yeah maybe not
19621s there's a lot of damage out on that
19623s board yeah there is
19625s the reason I saw the equality I was like
19627s there's a clear here but there's we're
19630s still a long ways away
19632s from uh from city tax
19636s yeah just a bit yeah just just a few
19638s turns
19639s yeah
19641s we need to get through what
19644s uh entrance theater Sylvanas spammy one
19648s school teacher Carol rahome akani
19651s scorpids two of them
19653s renithal one muck board servant one
19655s Bannerman
19657s and then
19659s from there
19660s that's 14 cards and then there's this
19664s whole a bunch of twos that could pop up
19667s before city tax so
19669s uh gotta buy some time
19675s 93 cards later just got to buy some time
19678s against this priest deck that's just
19680s putting down a six six every turn for
19682s fun
19684s uh he's just gonna go
19686s slowly but surely through his wind
19688s conditions here
19697s he's gonna get to stick something it's a
19699s one one but hey
19702s yep
19711s God possessing must be absolutely tired
19714s out like that last series was so
19716s stressful and here he is again
19718s yeah
19721s and this one's not easy right exactly
19727s hoping to get a priest win right off the
19729s bat so he doesn't have to worry about a
19732s potential priest mirror because those
19733s are mind-bending
19736s yeah blind bendingly difficult I'm also
19739s hoping he gets a win here I don't mind
19741s who wins the match I like both players
19742s they're both great but I am hoping for
19744s possessing 1-0 lead
19748s gonna say it
19751s pure honesty here on this broadcast
19755s but if we get another free spirit we
19757s know we're a bit better with this time
19758s around to talk about it I think
19760s yeah I had a lot of um
19762s interactions we learned yesterday yep
19766s drawer card play it
19768s you know that sort of thing
19772s yeah and pushing some damage
19775s a little bit more yeah it happens just
19777s and again keeping up 12 Health on the
19779s board again habers just sort of almost
19781s locked in this situation now
19784s yes
19789s um
19791s but again possessing has you know
19795s um removal plus light shower next turn
19798s there's the kazakasan
19802s and uh conditions will have been met at
19806s the uh at the uh
19809s he's thinking about it that's the end of
19812s this game the one thing though it would
19814s require the second uh Flight of the
19817s bronze dragon in order to uh
19821s so you don't want to play kazaka's until
19823s you've empty your deck anyway you'll be
19825s okay ah no you can right
19829s once you still need one more
19832s I don't think so
19834s um an equinox
19840s oh
19841s yeah
19843s it would have to be like second Muck
19845s born serving or something
19848s did you have anachronos you have the
19850s whatever this card is the bronze yeah
19853s yeah flighty person
19856s yeah the actual flight of the bronze
19859s dragon that summons does not count
19861s towards kazakazan because it's if you've
19862s played
19863s other dragons this game
19867s so yeah there must be one more somewhere
19873s oh yeah it's about born like you said so
19876s he'll get there he'll be okay yeah I got
19879s a long way until the mod porn though
19880s like
19882s it has to be a dragon from mukbourne
19887s yeah yeah which is not particularly
19889s likely but then you can get a flight of
19891s the bronze from it
19904s it's actually really tense isn't it it's
19905s really close like tent sport state is
19907s what I'm trying to say not tense game
19913s um
19916s I mean you could just ask the Lord now
19919s to try and clean things up the problem
19920s is if
19922s if you
19925s you only get to do it at once and then
19927s you've got to do it two turns time right
19931s oh no that's 18 so I'm bored
19936s yeah it's got to be an acronyms here
19940s I mean this letter
19942s there's not much minion pressure like oh
19945s I say that but
19949s a whopping behemoth
19952s you could also a quality ask the Lord at
19954s any point in order to clear
19959s okay
19961s hmm
19964s in fact possesses got to be wary of the
19968s life total two because of that
19973s because if you float like you know 12
19975s health and half or 14 health and have
19977s two Minions on board with high Health it
19979s doesn't matter yes with alcohol diastole
19981s or that would still be lethal I must
19982s consider
19985s such an expensive hand for Mama God
19987s there's still so many cards left in the
19989s deck I know right it's 40 card nonsense
19995s not too quickly
20000s all right we're gonna get his divisions
20002s pretty soon
20004s oh you think you're Finley
20009s then your vision goes away it's
20011s permanent but at the same time it's not
20013s permanent all right another Shadow would
20014s ruin
20016s very good yeah Brown is fantastic
20021s oh God he's just yeah it is because it
20023s doesn't yeah he's chipping away through
20027s the good cards of haboo right there's
20029s not many more to go now so he's just
20031s making sure he could deal with the next
20032s two or three and then
20034s it's then it's sailing when he gets into
20036s the four and three drops he's just won
20037s the game
20038s yeah there's a theater still to come or
20041s there it is in fact yeah
20046s we got theater next door is going to be
20047s spammy and then it's over oh then
20050s there's the teachers I guess
20053s the teachers
20056s I'm losing it it's a teacher oh the
20059s school teacher yeah I'm not losing it go
20062s get me TJ I'm having a bad one don't
20064s don't make it worse
20068s they both have played yeah they both
20070s haven't played okay spammy it's spammy
20072s than a Connie those are next to unless
20075s of course Leviathan comes down and picks
20077s up what like Flight of The Bronze from
20079s Leviathan is probably what you'd pick
20080s because the bottom three is going to be
20082s night of annoyment by the bronze single
20085s soldier he's gonna go with astalor here
20088s the one thing that this does do is
20091s forces possessing to remove this from
20094s the board or worry about life total in
20096s some way
20097s yeah which
20098s which end but obviously Habu knows he's
20100s up against it so just hope that
20102s possesses he can't
20103s the time has come
20105s ah I was taking a quality hospital it
20108s was going to be necessary for clear
20109s because the minions are going to come
20110s back right now
20117s spammy was an X draw
20119s so we have one two
20122s not a natural clear so it does have to
20124s use the equality
20127s [Music]
20128s sure
20130s what possesses removal
20132s yeah but removals
20137s well removal is just stopping the Jailer
20139s from being jammed isn't it let's face it
20141s sure but
20144s habug is planned for the long game here
20151s with the kazakasan
20153s yep
20156s not guaranteed though
20158s I love it we played for a long game that
20161s might not even happen but it's the right
20163s thing to do yeah so here you're you're
20166s looking for Flight of the bronze
20169s and then
20170s oh no it
20173s there would still need to be one more
20175s right there's two dragons that still
20178s need to be played before
20180s and there's the board servants that
20183s and find things
20187s right that's where we're at unless there
20189s was one earlier found yeah I think he
20191s might have been hoping for the
20193s um bronze Explorer and try and get
20196s another dragon
20199s uh
20202s that was probably the plan
20206s because it's a pretty limited pool of
20208s dragons and
20210s you have
20213s yeah project Explorer would have met the
20215s requirement because she'd be able to
20216s pick another dragon
20218s honestly don't know either these which
20220s one's the right call it looks like it's
20221s going to be an acronyms just to buy more
20223s time
20223s it's only that's not all he needs but
20225s time is the major thing that he needs
20227s right now
20228s yeah both of them really because
20229s obviously we say about possessing
20231s eventually the vision will just be
20233s taking over the game but there's a long
20236s way to go before that happens
20245s I wonder
20258s gotta make sure you own an okay spot
20262s to try and keep delivering lethal here
20264s for possessing I must consider
20274s aha
20279s plague people have arrived
20291s just take eight Shadowood devours and
20294s that sorts everything out
20296s foreign
20305s ERS it could just be stolen by the
20308s Sylvanas
20309s yeah like I think that might actually be
20313s worth it uh because all these cards in
20316s hand have so much value especially if
20318s like the ultimate game plan is going to
20320s be
20321s um
20325s right because you can't afford to have
20327s candy dragons yeah and even then it's
20330s still not guaranteed like
20335s okay counter minion I like this there's
20338s a very limited set of minions and then
20340s power afterwards to make sure the
20342s economy's not hit so it can't be like
20344s swept up by uh
20345s Shadow would ruin because Shadowood
20347s ruins are more likely now because the
20349s Visions uh can give shadow where to run
20351s because it's a shadow spell
20354s uh amulet has that been traded at all
20357s no he had one on it so not particularly
20361s exciting amuleta
20363s I don't even think there's many death
20364s rattles that have died
20366s this is infinitely for many reasons one
20368s it's the minion things to I don't think
20370s you've mind shuffling some of this away
20372s now
20375s you lose the Visions you lose the drown
20377s you lose the ruins like I think you just
20379s gotta
20381s fight it out okay yeah
20385s the Visions is way too important to
20387s shuffle back in the in the deck what
20388s would you even be looking for is the
20390s biggest question at this okay
20393s um let's have a quick look and there's
20395s yeah okay there's not a lot to be fair
20398s yeah there actually isn't a lot
20400s Whirlpool Maybe
20403s number two quickly
20410s oh I'm gonna steal the The Da Bita
20416s media
20420s Ida
20425s can we have a style guide please and how
20427s to say this
20431s if there's only one consonant between
20433s the vowels
20436s the thing they teach you is if there's
20439s one concept between the vowels in it's
20440s the long vowel so maida
20444s would make logical sense
20446s also makes logical sense
20448s that um this board's really difficult to
20451s deal with yep you are
20457s you considering drowning the opposing
20460s Rider
20468s putting stuff in the way yeah just
20470s making it impossible to Jada that's been
20472s his plan over and over and over again
20473s hasn't it turn after turn yep
20484s also give a
20490s nope fly the bronze it's not a Holy
20492s Spirit
20508s and now we're back to ordering which
20511s gives the fragment first and then a
20513s Renaissance I believe oh sorry Bannerman
20523s go on
20525s thanks better fan
20530s or ruined but he possessing just get
20533s more ruins like
20539s and you gotta hurry because it may be a
20541s difficult choice of what you're gonna
20542s give
20544s yeah I guess not
20548s oh man I gotta now I gotta start
20550s completely over with the spells that I'm
20552s thinking about from Battle Victory yeah
20553s discover a holy spell it's not discover
20555s a paladin thing oh okay well unlucky
20563s and just continuing to push
20571s so the Bannerman will pull the
20575s uh it's just a minion the next minion
20578s just oh no yeah it's just a minion isn't
20583s it yeah making me read the cards TJ but
20585s it is just a minion pretty sure yeah I
20588s was gonna say it could get the muckborn
20589s servant but
20592s uh there's not even let's see anachronos
20594s again
20598s oh
20600s really need to charge me at these points
20602s in your life don't you and you've got
20603s carrier in play
20605s buff it up to 29.29 those were the days
20609s that's where the days uh just simplified
20612s things right yeah
20615s none of this thinking business right
20618s yeah
20620s this would be the third dragon
20623s I mean at this point I don't think
20625s possesses even gonna give like a chance
20628s to play kazakazan like
20633s you need like a holy Mackie roll or
20634s something yeah that's what I mean that's
20636s it's kind of by default the same thing
20638s as the Jailer isn't it just don't give
20640s them a chance to play they're kind of
20642s the same in a way
20644s yeah just never give them a chance by
20646s making sure you've constantly got stuff
20648s can you get the plague person on the
20649s board
20650s now that is gone
20652s I think
20654s he wants to zarella I think so too of
20657s course we love build the deck with
20658s miters
20665s he's already not made her out last round
20670s here we go loads of stuff
20678s oh the caress of death is not gentle
20684s it's so silly
20690s I know where the priest takes like 17
20692s turns or something to do this and Rogue
20694s just doesn't turn two
20700s in one turn aren't I a clever Little
20702s Priest
20709s [Music]
20713s it's it's a lethal setup as well big
20715s time
20717s multiple ways
20723s and
20727s oh this has been a miserable game for
20729s happy right he's trying to generate
20732s something interesting to happen but
20734s every turn boils down to play the
20736s biggest thing in your hand it's kind of
20737s been like that I've got nine turns in a
20739s row
20740s jeez
20745s so he's desperately spending his time
20747s trying to think of something
20751s and yeah he didn't get any um
20754s Dragon generation here
20761s uh Well Service Bell
20765s running out of time could get mock born
20768s servant sure why not yeah that's that's
20771s I think that's where he's at
20774s uh please
20780s he's dead
20781s yeah he could trade over the sister and
20784s even Feast your family if he wants but I
20786s don't think so
20787s it's lethal what it's just lethal
20790s uh yes it is power 402 I believe that's
20793s it uh not exacties a little over
20796s exacties but yeah I mean that's tough
20799s right
20800s you have to find the long-term win
20803s condition
20806s yeah that's what he's trying
20808s yeah
20810s and kazakasan was the long-term win
20812s condition
20814s but it's so hard to activate in the deck
20817s because
20818s you don't play enough natural dragons
20820s even if you count all of the dragons or
20823s uh the two dragons from Flight of The
20826s Bronze one of those has to be kazakasan
20829s though I made the mistake of counting
20831s that second dragon as a kazakazan
20833s activator right so you have to find two
20836s additional dragons from the rest of your
20839s deck
20841s um which if you just hit
20843s um from one of the Flight of The bronza
20845s Bronze Explorer
20847s that already covers two right and then
20849s you just need to find the other one from
20851s the fly the bronze plus same acronose
20853s and you're good
20856s um but that's like a really long term
20858s game plan especially with Order in the
20859s Court you have to find a way to tour out
20861s all these things or get them early from
20863s mock porn serving I don't know it just
20865s seems impossible but you can see I mean
20867s he has to get yourself you can see how
20868s miserable a matchup it was like possessy
20870s there was one or two turns sort of
20872s around the time that the order of the
20874s Court was played that maybe possessed he
20876s could get caught if he didn't have
20878s removal yeah
20879s if you place cards gathered to the
20881s bottom of your deck but
20884s from that point on hobby was stuck
20886s either he's trying to make that happen
20887s with the spare Mano each turn each turn
20889s was just play a big thing so I don't die
20891s or so I threaten my opponent
20893s and that big thing cost most of my money
20895s for the turn so I can't do anything else
20896s and that was kind of just it
20899s yeah there's your pace for him now
20900s though just gonna hit you with some
20902s Rogue cards yep
20905s and this is the still Draco Rogue still
20907s classified Striker Rogue but different
20909s than some of the other drug rugs we've
20910s seen as we mentioned
20912s you have the full concoction Suite of
20915s cards with concoctor goulish Alchemist
20918s potion belt putracide
20921s um I guess it's not the full Suite
20922s because you're not playing the
20925s the knot one full the 12th of Curry
20928s whatever it's called yeah the three Mana
20930s two four that puts a concoction in your
20932s hand at the end of the turn uh because
20934s so so bad yeah I it can have uses
20938s sometimes like it can be pretty good at
20940s times
20941s um but it would have to be like a really
20943s greedy slow meta because you're not
20944s getting to pick
20946s yeah in 40 Rogue that isn't jackpot I
20950s think you could play that card as one of
20952s your next 10 but why would you play 40
20954s cards when you're trying to make a turn
20956s to win the game tracker but yeah
20959s I can see that being a card later on
20961s lady has it in his money has two vile
20964s path carries had TJ had that's right had
20968s two bar apothecaries in Israel and he
20969s won with it so
20973s oh he didn't win with it hard teaching
20976s yo he almost won with it in that crazy
20979s game by the way if you haven't seen that
20981s game you should watch that game yeah
20982s there's the one just before this one
20984s so watch this one and then in the break
20986s between this group and the next group go
20988s back and watch the last game that got us
20990s to this point and then you'll be the
20992s halfway point of the halfway point
20995s of the World Championships yep and
20998s here's the other version for a second I
21001s thought that we would have shown the
21002s same decklist and I was like when did
21004s Abu Gabba put mailbox dancers in
21007s this is sort of the all-in version of
21009s the Draco rope with one potion belt
21013s you know yeah it's for for safety
21018s yeah you definitely shouldn't
21021s Batman never does
21023s and I would say that just the faster
21029s uh dracher Rogue should have an
21031s advantage because you just get a bigger
21034s weapon faster
21037s uh-huh
21039s there's the potion belt
21043s wow we're we're currently looking at
21046s every potion belt in the game
21049s that's a lot neither player has a shadow
21053s of demise in their hand
21056s right
21058s dual cards
21060s two more cards okay
21062s um
21063s yep draw cards and add a card that
21066s is very likely to be a free card because
21069s there's so many cards that cost through
21071s your license in the game one thing I
21073s like to look for in the what is
21075s basically I'm going to call the mirror
21077s for the sake of getting everything wrong
21080s um is kill a random enemy because you
21083s quite often just use that to kill a
21084s giant ghost
21088s I think that happens they graveyard out
21090s a 13-13 ghost and you just blow it up
21092s because it gets through stealth
21094s yep but
21096s obviously Harry's playing Knowles and
21098s things so it's a bit harder because
21100s they've always got back up minions so
21101s you end up relying on a one in three or
21103s something and then it all falls apart
21109s oh no secret Soldier
21115s it's free
21118s but it's not very big
21121s and it damages you I said If he if he
21125s plays the sanguine soldier in this game
21128s every player in this group would have
21130s played a paladin card
21132s at some point
21136s whoa dick
21141s in fact I think every player in the
21143s group would have played a sanguine
21144s soldier at some point
21148s oh okay so we have an interesting
21150s decision here
21152s Abu gabu
21156s you could null now and just press the
21159s button
21164s for like some mid-sized tempo right yeah
21167s or you could hold the Knoll
21170s and pair it with the grave the second
21173s graveyard next turn I would rather do
21176s that for some big pressure
21178s a lot of the time I know we'll bump into
21180s something on its travels and the extra
21183s three damage to pleasure isn't much but
21185s double graveyard is another plus one
21186s plus one
21187s yeah I like it a lot
21193s the hold
21198s next Zone could be absolutely gigantic
21200s as long as Habu doesn't just have to
21202s respond to whatever this is from
21204s possessing this turn I don't think it's
21206s that huge but it's getting there
21209s oh it's getting there oh it's big it's
21213s real big oh TJ
21216s because Jesse absolutely having a turn
21220s yeah it's just minions but they are big
21223s minions and they have stealth yeah this
21227s one won't have stealth but it's going to
21228s be used to kill something it'll be fine
21230s nine nine
21234s Abu needs to set up lethal with these
21236s two graveyards is it possible it
21237s probably is they need to be 12 12s a
21240s dracar as well
21242s uh they only because they're that big
21244s because you can always find lethal with
21245s the potion belt next turn true
21251s and I don't think get even close to what
21253s I'm sort of talking about really but
21260s who moves enough
21263s he might be able to make it so even yeah
21266s even something half decent enough
21271s yep six six and five five okay
21275s at the very least these can trade back
21277s on the other side of the board because
21278s abugaba should know that possesses
21281s um turn theoretically should be weak
21286s because Jesse has a really interesting
21287s decision to make here actually about
21289s this mailbox dancer I think he has to go
21291s for it but yeah
21294s giving the coin to the other side with
21295s draca might just kill you is kind of
21298s scary
21298s but I think he has to do it I don't
21300s think I don't think happy can
21302s realistically
21304s even though he's playing The Alchemist
21307s and the belts Etc
21311s foreign
21322s to me you can't you can't hurt me
21325s because you need to trade into this
21326s massive Board of things because you're
21327s so a lot of Health
21334s considering the juicy value trade of
21336s course and also the value of the 4-4
21341s versus the three three
21344s I guess that's just too juicy to turn
21346s down
21352s okay
21353s oh
21354s step there's a lot here Alchemist yes
21358s death of The Alchemist two zero Mana
21359s potions is a lot but that's a coin as
21363s well
21367s how big is this gonna be oh they got it
21370s got destroyed as well so
21373s that's another potion another concoction
21378s he plays the free concoction he destroys
21381s a thing which gets him another
21382s concoction side is that double destroy
21387s it will be now there's a destroy there
21389s as well
21390s you can play them both so he's fine
21393s that's damaged oh this is perfect and
21395s now you step and then go for the the
21398s other concoction oh my God that's
21400s disgusting I say these destroyers
21402s they're absolutely disgraceful teams
21405s she's so good
21407s Bonkers oh
21410s and he hit it three times it just
21412s obviously makes it somewhat better but
21413s yeah
21416s it just replaces itself in the hand yeah
21424s yeah very different to the last round
21426s where it just couldn't be found by
21428s mighty
21429s ah I possess he has the potential for
21432s some big stuff next to him though it's
21433s not lethal being represented on boards
21435s only 15 damage
21438s um
21439s so many options it's also a lack of
21442s board space
21444s is he counting now whether to save the
21446s fishing for next turn because it's a one
21448s Mana card uh
21456s uh prep for next turn what minions does
21458s he have left
21462s Edwin
21464s just Edwin
21465s said one what worth is it
21468s yeah so I there might be shadow of
21471s demise Shadow for doubles bone Spike
21473s yeah
21476s or prep just because more Mana is good
21480s because you need to find the world's
21481s biggest thing okay yeah shout out demise
21484s I think uh in order to have lethal
21488s you you need to hit like Shadow step off
21490s the top and then you can like dance
21491s mailbox dancer Shadow step mailbox
21493s dancer shout out to my shadow step yes
21496s that sounds lethally
21499s yeah
21501s well I was just gonna make some potions
21503s and throw them at you
21506s I I think you need to start with
21513s he can kill the 3-3 if he decides hang
21516s on is that is 13 verses 16 important to
21519s me right now for lethal next turn
21523s like killing the 3-3 does that rule out
21526s drag that's so much more I think it
21528s might do I think it might be a big
21529s factor
21532s yeah so he's gonna open a board Space by
21535s parking the graveyard to the full board
21536s which doesn't summon the ghost and get
21538s through the graveyard so
21540s oh
21546s yeah
21548s okay so right now this is not lethal but
21553s the drop the Top could make it
21556s without it but yeah if it's Shadows dead
21565s yeah it's one two three it's four right
21569s it's only four
21572s yeah I recognize this play this is the
21574s possessy uh think I've lost but checking
21577s my deck play we've seen this before
21582s Kenny you know he can't generate Mana
21584s anyway
21585s nope
21588s if if uh the uh cup if the Cutlass
21593s had hit
21595s [Music]
21596s the bone Spike
21599s and you could bone Spike
21601s mailbox dancer Shadow step mailbox
21605s dancer shadow of demise Shadow step
21606s mailbox dancer you still don't have
21609s enough Mana to play Draka
21612s yeah
21613s so and it's going to be large as well so
21616s it would have I mean at that point it
21618s would have been huge at that point it
21619s would have been monstrous I guess
21621s mailbox Shadow step just suit so much
21623s stuff to be fair yeah because there was
21626s also a second bone Spike
21628s okay
21631s that was a game that was brutal both
21634s players going out of those those
21635s concoctions when they get rolling with
21636s putrecide
21638s I've been there a few times have I
21639s played that versus it quite a lot and
21641s it's absolutely nutty as you saw that
21643s that wasn't a rare event from habit
21646s uh it's just not so common you always
21648s get the puticide down and get rolling
21650s but when you do get rolling
21653s one a piece but he still has Paladin
21657s yep it's actually going to the druid
21663s yep the version that I don't like so
21668s much I don't think I'm alone here the 40
21670s card version which
21672s dilutes the combo
21675s uh the as we saw earlier right
21680s the benefit of surviving longer
21684s but if you for me and I've seen both
21686s versions I played both versions now
21689s if you're surviving longer but drawing
21691s bad cards you need to survive even
21693s longer than the 10 Health buys you in
21695s this matter because
21697s 10 Health isn't a lot to give somebody
21699s this better you just get hit for so much
21700s damage by Demon Hunter and a couple of
21702s the other decks Rogue that you're buying
21705s yourself one turn and you're dilated
21707s looting your deck by 10 cards I know
21709s that's a little bit reductive and that
21711s this deck can do other things you've got
21712s the Topia as we see here now as well
21714s that is added in to give yourself a bit
21716s more
21717s I Thief but I do think of this matter
21719s just play the third card deck like yala
21721s was and just try and kill them just race
21723s them and I think it gets there more
21725s often than the safety nets
21728s yeah the curio is nearly useless because
21731s of
21733s um the wink condition that is this deck
21735s which is the astalor which just deals
21737s damage in ones anyway
21740s um
21744s which is then halved to 0.5 but then
21747s rounded up to one
21751s check the stats for this earlier this
21753s matchup's like 50 50 on the nose
21757s I mean this is a a reasonable opening
21760s hand for habugabu obviously the
21762s variant's not good right now but just
21764s curving right just curving out which is
21767s uh pretty good it's a
21769s a buffed school teacher buff battle
21772s vicar
21774s you have Order in the Court
21776s yeah it's all the stuff that Druid hates
21778s right drew it just has never liked you
21780s just doing something every turn that
21782s puts something on the board every turn
21784s kind of within reason doesn't matter
21786s what the something is as long as it hits
21788s the board and has numbers on it
21791s yeah oh that's an interesting trade
21793s maybe for nourish druided The Reef next
21795s turn
21798s your buddy
21800s foreign
21803s [Music]
21804s shield attack thing
21813s that I mean does it help the spammy
21815s he's just doing what you're saying
21817s setting up this um trade here
21821s net more Health long term
21825s if you're going to be playing uh troxor
21830s remember troxor
21833s do you deal of blood
21836s sure hit that druid
21843s what about immortalized in stone that's
21845s a lot of Health
21848s on the board Kevin
21850s now I want to see you
21856s it's my seal and I need it now
21859s exactly
21860s the third member of flipper friends
21866s it's another seals but the nagaling also
21870s adds attack as well but the Divine
21872s Shield is
21874s hold the bridge that's what the card's
21875s called forgot for a moment
21880s hey we're holding the bridge
21883s yeah
21885s Abby's holding the four
21891s really old also
21893s I like the target here with the hold the
21895s bridge because
21897s everything's an odd number except yeah
21900s big scale of annexia really awkward
21903s no very important it stops so much if
21906s you can make them trade three things
21908s just to kill a four three yeah yeah and
21911s two already have to go into the
21913s righteous protector
21914s like this this overseal of blood is so
21917s much better in terms of uh resiliency
21920s against scale of inyxia and even the
21923s target for the uh hold the bridge yeah
21926s this put down five whelp killings yeah
21930s stuff there's the seal would have put
21932s down possibly even just two yeah spammy
21936s would do a good amount on this board but
21937s not enough
21938s it would reduce the health of
21941s it would kill the
21943s righteous protector plus the two one
21945s ones and then deal three damage to the
21947s all the other minions yeah you set up
21949s your next spammy a treat wouldn't it
21951s yeah that you haven't got so I think
21954s because of that yeah he's not gonna coin
21957s out Earthen skills because there's just
21958s no reason for it
21960s and now habug draws to spamming so now
21962s he'll be reminded oh wait my opponent
21963s has one of these yeah that's exactly how
21965s it works for players of Abu gabri's
21967s skill it might work like that way for me
21970s I like this
21972s all odd numbers the high all numbers
21975s keeping the high Health minions High and
21976s the low Health minions low
21978s play around spammy
21980s and possesses at six
21983s yep
21984s double irkin scales though
21987s all right so that should be a clear
21991s bammy double double scales
21996s D1 yeah it's a clear for sure okay trust
22000s you
22001s you have to trade in the Topia or the
22005s foreign
22006s [Applause]
22019s so close
22023s I I actually liked
22026s I don't I I liked going for
22029s topior
22031s yep
22032s uh then you spam me yep
22037s oh no because then you don't get the
22038s scales right because the the uh yeah
22044s the spammy just procs three times
22047s yes and then you double Earthen scales
22049s on the I'll use the Tokyo bits yeah it's
22053s the same your left you're left with the
22054s spammy the board is clear
22056s but you you get you gave more armor
22059s because our uh the scales on the Tope or
22062s on both of them so you're getting what
22064s three more armor
22065s yeah I like that better
22068s what's the Huff or what uh just a devour
22071s reminding me that there's a Devourer in
22073s the deck oh okay
22075s do you see what effect from the
22077s Leviathan or was it just draw
22079s did he just attack with the draw
22082s no he didn't I yeah he does attack with
22084s the dog because he drew the attack all
22085s right
22086s we're good thank you flip your friends
22089s no seals in there just just
22091s otters and Hawkers
22098s [Applause]
22100s its own tread
22102s getting close to stabilization but not
22105s quite there yet
22109s as soon as you get to do those Mass
22112s trades this can get so much easier for
22114s the druid
22131s still 24 cards left in The Druids deck
22134s honestly that's so silly only guidance
22137s can help a lot with that multiple Good
22139s Hits yep
22142s um
22144s take a look Miracle growth
22147s uh actually aquatic form
22150s Circle Grove
22152s going through super fast
22162s the guitar okay
22166s just everything just just pulled
22168s everything of those three cards just
22171s expensive and no combo kill but
22174s everything else basically causes are so
22176s good too it's a nice even uh kill on
22179s with these rushers
22181s even get to push a nice three gear
22184s a nice three
22187s yeah solid three
22192s now what Carol Flight of The Bronze
22196s all right I guess that
22199s takes two attacks
22203s okay oh nothing okay
22206s oh goth oh man this is just powerful
22209s stuff just yeah it's just earn after
22211s turn possessy played ordering the court
22214s first is how it's looking it's not
22215s actually what happened but
22220s in all the stuff
22223s apart from you know the stuff he needs
22225s to win the game but that's on the way
22233s is he not even going to look for he's
22234s just a brand for some stuff
22240s brand theater
22242s oh geez okay
22250s for Bad Manners
22253s the guitar
22255s they do to get a next turn oh no okay
22261s Miracle growth yeah that's impossible
22262s probably going to play there's Jailer
22264s and seedsman cool
22268s got that's got some good stuff there
22275s uh
22278s a lot of damage on board coming in
22281s have you can't really afford to Theo
22283s back but he's just too slow
22298s I want to look out if there's any way
22299s you can
22301s quality spare me
22303s yeah but then the
22306s Jailer comes down
22310s yeah I think he's trying to avoid doing
22311s it but
22318s I don't know if uh possessing can afford
22321s to jail her right
22324s 12 12 health
22329s I think he only took it to stop having
22330s from doing it maybe I'm wrong
22335s and here we are to do it in Eternal to
22336s himself because he'll Yeah well yeah he
22339s doesn't need to unless he thinks he's
22340s going to win the game on like the next
22341s turn
22342s but I was thinking if like if that
22345s board's stuck right and because he was
22347s at higher health I think he slammed the
22349s Jailer because that's just enough
22351s because you have devour to
22353s get rid of whatever board comes out from
22355s the other side and then you just win the
22357s game from there even with half damage
22361s to try to work out how he gets out of
22364s this he's only a large number of healths
22365s but you know Deathwing yeah
22370s and try and take back the
22374s Bad Manners oh
22380s what about guidance
22382s can guidance get anything cool
22385s it's a paladin deck is there anything
22386s cool in there
22387s yeah fire the bronze
22390s I mean it's cool but um
22397s get the seeds in the back
22401s was that the trade that was made last
22403s time no the seedsman was given for the
22405s Jailer I think this looks like me at
22407s school when they're like picking teams
22408s for football like who's gonna pick Neil
22412s you can have him no we don't want him
22414s you have him
22418s okay
22421s let's see here
22424s um
22432s the bran is gone right that wasn't a
22434s copied brand that was a that was actual
22437s brand I'm pretty sure yeah that was
22446s because that was an aquatic forms brand
22448s I believe okay wasn't it I also think so
22451s but I'm not
22452s so
22457s and a brand does not show in the deck on
22459s the deck tracker and the other moonlit
22461s fetch the Aquatic form right so yep
22464s there you go then so no it was the
22466s original one and only
22468s starting Quran
22475s all right
22478s getting there honestly deal mode I think
22487s I was actually got quite a few good
22488s options this turn send them all back
22490s steal some stuff blow stuff up
22494s all backed up by hit you with for two
22497s which you know
22499s isn't the best backup
22505s you could growth
22513s growth
22516s mistakes of the past
22524s if it's simple
22527s that hit the Deathwing this does
22531s Sylvanas have or does um Sylvanas have
22534s one more Infuse left
22537s one two three
22540s I'm going with yes but I again it's so
22543s hard to track
22544s oh geez it's been in the hand for so
22547s long it's it's been pumped so many times
22549s the thing that's died you know yeah
22553s um
22553s because if possessive plays insatiable
22556s devour and it
22558s it's stolen by the Sylvanas then is
22563s out of answers oh okay unless Sylvanas
22567s is actually
22568s pretty good here I think definitely I've
22571s done this in a few matches where you you
22572s set up your own Devourer into Sylvanas
22576s as a backup plan you're hoping to keep
22578s the thing or you know advising to
22581s develop both ways all right let's see
22583s the views on the Sylvanas
22585s he's worried about it but yeah the
22587s Sylvanas is a backup plan in that case
22589s he's not being fused but
22594s yeah did you it's like like you say it's
22596s just a backup plan like oh mutinous
22599s okay I need to carry on and the Carol's
22602s not that big it did not hit any Buffs so
22606s let's see
22607s nope it wasn't the full Infuse on the
22609s Sylvanas so it's
22611s still kind of waste I guess all right
22614s and then he gets eaten yeah is this
22616s miracle growth turn
22618s is it death ringtone you've just seen
22620s your opponent sort of fiddle around uh
22623s he want he want these cards though I
22625s know but you want to win the game and
22626s you might only have one more shot at it
22628s yeah that's true it might be yeah he
22631s might be right like don't think it is
22634s but
22635s there's definitely worlds where you just
22636s slam the death wing and hope they don't
22638s beat you next turn right
22644s if he goes for it because everything
22646s else looks kind of mediocre because
22648s possess these damages severely capped
22651s right like what about the brand in the
22654s deck you don't have access to the double
22655s last level or you don't have access to
22657s the double damage
22659s uh from the ask the Lord so it's just
22662s yeah okay Miracle growth
22664s and you know we're starting to get down
22667s towards the bottom but
22669s like we're we're not that close yeah 14
22673s cards left to the deck and the next
22675s couple draws are like muck board
22676s servants uh venomous scorpids like this
22680s is going to be a piece together win
22681s condition for Abu Gaba does have the
22684s death Wing as as an emergency button
22688s um and there's no Viper in this deck so
22690s like he's gonna take half damage for the
22692s remainder of the game
22694s [Applause]
22695s he might see both developers at some
22698s point as well be able to do it then with
22699s very little panic
22704s but he's taking a lot of damage and I
22705s know that like you say the damage is
22707s capped but it's still coming in in his
22710s little sixes and sevens it's
22713s still pretty quick
22720s and there's really no reason to hold the
22723s afterwards yeah
22726s making no chances for the reason you
22729s gave like he's just trying to break Habu
22731s and he will win if needed I forgot about
22734s those
22735s oh yeah that's another reason to clear
22737s that they're back oh from the future
22742s we're in the future so they're just
22744s there
22749s okay
22754s pretty tidy yeah not bad
22763s oh
22770s two devout I'm tempted just a Slammer
22772s Devourer here because I've got another
22774s one but that's because I'm
22776s wasteful
22779s hey that's fine I don't mind that
22784s just wonder if there's ever going to be
22786s a better chance to get a scale off like
22788s this might be all right as well
22796s oh there's a bits and pieces turn like
22798s play your renothal as well and just just
22800s play your
22802s your stuff out of your hand you don't
22803s really want that might win
22811s this does set up for weasel once again
22814s and slow damage is done one at a time
22816s right if I remember correctly as well
22818s yep
22820s the carrier just doesn't like it very
22822s much
22830s just attack the ass lore and then
22831s Deathwing I don't know
22834s getting tough now
22840s there's a buff Deathwing again remember
22842s so
22844s not the easiest thing to remove
22848s because scale only does 14 so 16 is
22850s important
22859s anybody
22863s instantly hits the brooms this game
22866s yeah but fire the bronze
22870s uh will not have the Panthers they'll
22872s just be discovered Dragon I believe when
22873s it's casting
22875s yeah it was just the um he spent the
22877s whole game looking for that and it just
22879s when he doesn't want it there it is
22880s straight away
22886s okay
22890s oh it does summon it okay
22894s I was wrong with that interaction oh the
22896s amount of first interaction yeah
22899s and there's the other
22902s so now there's asthma
22907s exactes
22911s all right well
22914s that was a
22916s that was a game
22918s that was possessing took the risk with
22922s the brand
22923s because if you use bran there
22926s and you don't hit the Jailer you know
22928s jail is in the hand uh because the The
22930s Order in the Court that was played
22932s um so if you
22934s play Brand there then you don't hit the
22937s Jailer then you don't have brand then
22938s for the combo later in the game
22941s um but possessive figured I need the
22944s double chance to hit the Jailer because
22946s uh I know it's in the hand and if it
22949s comes down I don't have the gas
22951s that deal with it right so it doesn't
22954s matter if I have the brand from the end
22955s of the game and no new without the jail
22957s or that he could just continue to remove
22959s Port after board after board because
22961s devourers are still active because Ray
22963s Boston nixia because scale of nixia and
22965s Paladin just doesn't really have these
22967s combat mechanics right you you have
22970s these discovers but they're expensive
22973s right muckboard servant venomous scorpid
22975s school teacher it's so much of your turn
22977s that's already
22979s uh I that's already done once you even
22983s discover the cards let alone the ability
22985s to clear so
22987s um I think possessing played that pretty
22989s well from from the spot that he was in
22992s and yeah and habogabo did end the game
22995s with the Deathwing at hand but
22997s realized that as long as there was
22999s another Devourer
23003s in the hands you can't play the
23005s Deathwing because then the Devourer
23006s comes down you don't have an answer you
23008s no longer have an answer to it so
23010s yeah there were a couple of terms where
23011s maybe he could have taken a chance if he
23013s just decided okay
23015s if this situation is such that I can
23017s only win this where I should jam it but
23018s then he him being Habu gabu worked out
23022s other ways to win the game that involved
23023s not taking the chance of just dumping a
23025s Deathwing on the board and actually
23026s trying to fight for the board instead
23027s and yeah I think he I think he played
23030s that fine I just
23032s possessing like you said with a band
23034s play
23035s which looked awkward at the time
23037s especially at the choice for some nice
23039s things like brand Gough on the same turn
23041s if you wanted them uh did you just to
23044s rip the Jailer and that proved to be a
23046s really smart move
23047s yep now we move on to the quest priest
23052s wake people
23054s still has a paladin in the back pocket
23056s that needs to find a win with
23058s and
23059s last deck for possessi is the old Rogue
23063s yeah
23065s um
23066s and uh watch
23069s it's still winnable for having very
23071s winnable for Habu here yeah there's no
23075s Viper in the list
23079s um that's what worries me far watch post
23081s though
23082s is quite good
23086s is going to keep the quest
23088s the argument for throwing away but is
23091s going to need to own specific cards I
23093s feel and already has a two
23095s what's possessive thinking there's a
23097s little sort of smirk came across his
23099s face there so he's thinking something
23100s weird like keeping Sprint or something
23102s yeah good yeah without Viper you just
23106s have like the world is your oyster like
23109s I see you just get greedy
23114s mailbox person
23118s look at his hand
23125s not even that good but what else can you
23127s do here we go
23130s watch posters online
23133s but for long
23137s watch posters offline TJ
23140s well I suppose is offline
23142s and it made the Cutlass more expensive
23144s the card used to go back to reduce the
23147s cost
23148s amazing
23151s so good astolore
23155s graveyard with all this lot
23158s trying to find a real card okay I said
23160s that counts as a real card in the
23162s current year
23164s play graveyard and then next turn
23167s just boogie on down right
23169s no not yet
23172s no you don't have anything to use these
23174s preps on
23177s now you do
23180s yeah
23183s that's just stuff
23187s to do the minion that isn't Drucker I
23189s guess
23191s there it is oh oh the game just ended
23197s [Music]
23198s I'm gonna empty the hand real quick
23201s yeah
23203s let's hit some draw cards too because we
23205s have some extra Mana to spend with these
23207s mailbox dancers draw cards there you go
23210s he's concoction there we go oh this game
23213s is over it's just done so isn't it so
23216s over yeah Harry knows it as well this is
23219s Habu leaving the world championship if
23221s this does go the way it looks it's
23223s obviously not 100 over but it's
23225s absolutely massive chunk of this is
23227s looks like the way it ends for Habu
23229s there's nothing he can do about it uh
23232s we've seen this a million times play
23233s loads of cards the weapon will be in the
23236s region of 13 to 15 usually on these sort
23239s of turns without actually bothering to
23241s count it because I'm talking about Habu
23243s and possessive he looks like he's going
23245s to the top eight it's not quite over
23246s have it is a priest he has got desperate
23248s prayer maybe he'll wear the storm if he
23251s finds it clear he's got the shadow word
23253s ruined but okay it's 12.
23257s manageable
23260s [Applause]
23263s the healing he's got the very little
23264s astolore he killed a mailbox dancer
23267s then you point out the shadow work ruin
23270s okay
23274s now next turn
23276s that's a lot to get through but next
23279s turn you heal as much as you dare and
23281s then they turn after you play behemoth
23285s if there is a next turn oh okay
23291s not good pickups
23298s can he get out of range combination of
23300s healing and killing some stuff because
23302s if he can the Behemoth comes down and
23304s runs out really is the draw
23309s but he's facing 12 16 22.
23319s yes I really was the draw
23324s he's going to show him yeah he's going
23325s to try and start into it
23335s that's where prayer heal brings you up
23337s to 17.
23340s got a Finley and go for zarella yeah and
23343s habogaba didn't hit it based on his body
23345s language
23346s it looks like that's gonna be the end of
23348s the road
23352s yeah absolutely one of the best players
23355s of the Year probably the best player of
23357s the year sends out well played
23358s possessive goes through to the top eight
23360s the world champion still in
23363s um but it's a shame to see how big would
23365s go it's always going to be the case
23366s today we've got a couple of groups where
23367s it's going to be a shame to see the
23368s players go
23370s uh but this demanding when he went he
23372s had no control over that except for the
23374s lineup okay there's always an except in
23377s Hearthstone Conquest he did bring that
23380s palette in deck it looked a little bit
23381s awkward at times there but the final
23384s game
23385s nothing he could do
23387s yeah yeah it was draw zarella or a bus
23390s even then it would have had to find a
23393s way
23395s to get through that like I I guess that
23398s rela plus desperate prayer that was like
23400s the last bit of damage then it was
23402s Behemoth so I don't know zarola would
23404s have been the draw but unfortunately it
23406s was not there for him there you go Group
23407s C uh X and G and possessive one thing we
23410s do need to note is the dream for
23412s possessy of winning back-to-back World
23415s Championships
23416s is still alive
23418s and oh yeah that would I it's history in
23423s the making honestly
23425s um we're very close last year
23427s with Glory make it to the finals and
23430s possessing was the one to beat him yeah
23432s how possessed he has the chance
23434s to go all the way and do it he just
23436s blocks Glory from doing it and then does
23439s it himself the next year he's like I was
23442s first to win two by not only just doing
23444s it but also by stopping the other one
23446s from doing it that would be amazing
23449s um and yeah he's well and truly earned
23451s that he is going to have a well-deserved
23453s rest for the rest of the day because he
23456s has had a long long long old early
23458s afternoon over there in Japan I think so
23460s yeah
23463s it's kind of funny that our top eight
23465s for the world championship is shaping up
23467s to be exactly like all of our top eights
23469s for Masters tours which is uh uh half
23473s Chinese players half European players
23475s and possessi like yeah yeah that's what
23478s it's uh that's what it seemed to be uh
23481s thus far
23483s we have what uh Monsanto equivalent yeah
23487s it used to be Monsanto now it's pascoa
23489s uh yeah because that that concludes
23491s Group C and coming up next we have our
23493s final Group which is going to be group d
23494s uh which features yes that's right
23497s features the one and only player from
23500s the Americas region in pascala he's
23502s going to be looking to uh
23504s uh the dream of having the first
23507s America's world champion since since uh
23510s wanted fire Batwing eight years ago
23512s 2014. eight years ago in my back natosis
23516s back to back and no America's Regional
23518s presence in eight years so that's what
23521s we have to look forward to but before
23522s then uh before we jump to Group D we are
23524s going to have to take a quick break so
23526s don't go anywhere more action here from
23528s the Hearthstone World Championship right
23529s after this
23532s [Music]
23533s thank you
23539s [Music]
23547s coming into the world championship
23549s you're you're probably one of the uh
23552s lesser known uh players right there's a
23555s lot of like these names A lot of people
23556s that have been there multiple times a
23559s lot of players that have been in massive
23561s tournaments since like 2016 right
23566s um do you think sort of being lesser
23567s known
23569s mix it so there's less pressure on you
23573s to win or do you think the opposite like
23576s you put pressure on yourself because you
23579s want to like win on on a big stage
23583s I think I I don't
23586s make any pressure on myself at all at
23589s least I try to uh
23592s uh and uh I think all the other players
23596s at least at the world's annoy me pretty
23599s well
23600s uh even the Chinese all guys so we play
23603s like um multiple times each day against
23606s each other so yeah I I can't be not that
23610s well known for the viewers uh but I'm
23613s pretty sure that uh all the players uh
23616s on on walls know each other really well
23620s so who would you say uh besides yourself
23623s okay so you can't answer yourself who do
23627s you would you say is the the best player
23629s competing at Worlds
23631s money for sure bunny for sure that was
23634s quick that was quick why
23637s I don't know it's it's always like the
23640s next level of difficulty to play against
23642s Bonnie I think I won only one
23645s competitive much against buying when it
23649s felt like he didn't really pay enough
23652s attention to the game or come I don't
23655s know at the game it didn't mean anything
23658s to him and I didn't feel like fully as
23661s fully I satisfied uh with that win in
23665s one of the I I think that was the last
23669s week of a chance and all the other
23672s matches between us uh I was completely
23675s destroyed by him uh so I don't know why
23678s but it always it feels like bunny is uh
23683s somewhere on the other level
23685s and it's always extremely difficult for
23688s me to compete against him
23690s would you say that you have a a rivalry
23693s with any player that's competing at
23696s Worlds
23697s uh or
23699s or if not
23701s who would you choose
23704s to have a rivalry rivalry rip with
23708s maybe with trouble
23710s and then we've played a lot of games
23713s against each other too and these games
23716s were
23718s I don't know what
23721s maybe more fire
23722s and sometimes I've been and sometimes
23724s humans and they and there were a lot of
23728s highlights from other games
23730s from our games so
23734s [Music]
23744s [Music]
23751s you know the world championship is
23753s obviously like bigger this year more
23754s more players it's longer
23757s um but it also just means like more like
23760s really good players
23761s uh this is a question that I've always
23764s been curious about and especially since
23766s you know we haven't gotten to chat much
23768s over the years
23770s how big
23771s do you think the Gap is
23774s between like the best of the best in
23777s Hearthstone like players that
23779s consistently win tournaments that
23781s qualify to Worlds that win Masters tours
23784s and like players that
23787s you know just you know get top 50 top
23791s 100 on ladder consistently but can never
23794s you know translate that into a
23796s tournament win uh do you think there's
23798s like a really big gap there or do you
23801s think that
23802s it's just bad beats and those players
23804s could win on a good day how like how how
23807s much of a of a skill difference is there
23811s uh I feel like the difference between
23813s the top of the top players and the like
23816s the uh maybe semi-professional Fighters
23820s or you you're gonna call you can call it
23823s however if you want so the difference is
23827s more like uh in their heads I don't know
23830s in like psychology or in the mentality
23834s so it's uh always very difficult to play
23838s Under the pressure it's always difficult
23840s to like 20 a universe uh
23845s so yeah I I
23848s um most of the time when I uh win
23850s against uh like less experienced players
23853s I feel like they made a stupid mistake
23858s that they wouldn't make on ladder uh but
23861s uh they somehow uh felt maybe too
23865s nervous or I don't know so yeah uh in in
23869s terms of uh
23871s like pure according skills the Gap is
23875s not that big
23877s it exists but I I can't say that it
23882s decides a lot of the games
23884s do you
23885s you see yourself as already having made
23888s that jump because you've been you know
23891s you you have Tournament results for a
23893s long time like five years
23895s um like back in like what was it SGL
23899s uh that was until 18 2017 something like
23904s that it was a while ago
23906s um and then you really started to like
23907s have a ton of success in like Master's
23910s tours over like just the past two years
23912s um
23913s is did you see yourself
23916s dealing better with nerves and stuff
23919s like that or was that always easy for
23921s you and it was just catching up in play
23923s that was always a big problem for me so
23927s I paid a lot of attention uh to the
23930s problem and I think at some point I
23932s managed to solve it uh I can't say it to
23935s what exactly Point uh I did it but uh I
23939s think when I started competing really
23942s seriously uh
23944s in as I said in Bucharest that was I
23949s would say my first big
23951s tournament uh I think I was extremely
23955s calm and I uh didn't uh
23959s I I wasn't affected by others at all so
23964s yeah I think I I was for the last two
23969s years at least I was on the
23972s stage as you told
23976s are you going to win the World
23977s Championship for sure
23979s for sure okay I like the confidence I
23981s like the confidence well Levick uh
23983s thanks for uh thanks for the interview
23985s and and good luck at the world
23987s championship not that you need it
23988s because you're gonna for sure win
23990s thanks a lot I think I'll still be the
23993s Vlog
23995s [Music]
24006s [Music]
24013s hey everyone I'm Raven and joining me
24015s now is xiaobai to talk about uh some of
24018s his chances at the world championship so
24020s first of all uh welcome I just want to
24023s ask with the World Championships coming
24025s up so close after an expansions coming
24028s out are you feeling very confident
24030s playing in a new meta game
24037s foreign nice and I just want to ask you
24040s about your preparation as well how do
24043s you go about preparing for a tournament
24045s like this do you play or practice with a
24048s large group of players or do you try and
24050s just play with a couple of you know
24052s close friends or close practice partners
24058s um
24067s uh do you want to just uh confirm who
24069s those teammates are that you'd practice
24071s with for this tournament
24072s oh just uh
24077s and next up I just want to ask you as a
24080s returning World Championship player how
24082s much of an advantage do you think that
24084s gives you because you're used to the
24086s pressure you've done it all before
24088s whereas we have other players who have
24090s never competed at Worlds before watching
24093s us or whatever
24097s foreign
24107s who do you think is the strongest player
24109s that's qualified
24111s um from China
24114s Anna is there anyone you're afraid of
24116s not from China is there anyone you're
24118s afraid of actually running into is there
24120s anyone you would rather not play against
24122s from the rest of the world
24126s oh that's good I like the confidence and
24129s then just finally just uh any final
24132s thoughts or anything you'd like to say
24133s to any of you fans before you go into
24135s the world championship truly is
24146s foreign
24150s [Music]
24158s thanks a lot for taking the time good
24160s luck
24164s [Music]
24186s thank you
24192s [Music]
24200s [Music]
24209s hello everyone welcome back we are ready
24211s to start a new group and the final group
24214s of Worlds here is going to be Group D
24216s kicking it off with Levick versus
24218s xiaobai again just one more group left
24221s subtle very very soon we have our final
24224s selection of players for tomorrow
24226s yes at the very least uh after this
24229s match and the next one we will have seen
24231s what everyone has had to offer we would
24233s have been able to evaluate what people's
24235s mental stay and stress levels coming
24237s into this tournament are how the lineups
24238s are looking against each other all of
24240s those kind of things uh we have already
24242s lost a few players of course we already
24244s have a few players through two top eight
24245s of course and now we are finding the
24249s final few names that are going to go on
24251s each of those lists starting off with
24253s what we are going to cover which is
24255s Levick versus xiaobai and then moving on
24257s a little bit later to what could be the
24261s uh the Epic of the day the Epic of the
24264s tournament perhaps as bunny Hopper and
24266s Pasqua two reputation two players with a
24269s reputation at the very least to uphold
24272s for taking their sweet damn time and but
24275s we will get to that when we get there at
24277s Levick versus jail by is a game I'm
24279s super interested in because to me and I
24281s know it's a sentiment that you've echoed
24283s in fact in a rare occasion of foresight
24286s you might might have even been there
24287s before me for the first time in your
24289s entire life Raven levick's a player
24291s that's really impressed me the more and
24293s more I've seen him play yeah and again
24295s that is definitely true I was ahead of
24298s the curve on this one and I just let
24300s subtle think he's ahead all the time let
24303s him take the glory because it's fine you
24305s know it's okay but yeah these two
24308s players are going to be looking at
24309s pretty good here I'm excited to see how
24311s these lineups play out as well because
24312s again we have the sort of difference of
24315s opinion right with the Mage and then the
24317s Druid on the other side as well I don't
24320s know where you fall here I know you were
24321s talking that you weren't too confident
24324s about Druid just in general but then we
24327s did see the 30 card list from yala look
24329s pretty good as far as I could tell but
24332s then on the other side of that I'm
24334s actually quite a fan of this magebring I
24336s think the magebring was pretty decent
24337s it's looked okay as far as I can see so
24340s where would you fall there if we bring
24341s it just all the way down forget the
24343s different archetypes of Rogue or priest
24345s or whatever but just Mage versus Druid
24347s is the almost definite fourth decade
24350s subtle yeah
24351s if I just had to pick one of those
24353s classes probably Mage if I get to
24356s specify like when I made the statements
24357s about Druid earlier it's kind of the
24359s common 40 card Renault grid that most
24362s people are playing
24363s um yala's deck which is a deck that I've
24366s played a decent amount myself I know
24368s Lorinda put a lot of testing into that
24370s deck kind of assuming that was the
24371s default version as Lorinda sometimes
24373s does as well and in this case I think
24375s got the right end of the stick I think
24377s that particular deck
24379s overcomes the deck's weaknesses by just
24381s being able to race better in certain
24383s situations but I did wonder if Mage was
24386s a bit of a sleeper coming into this with
24387s a couple of decks that were available uh
24390s to go with both sort of semi-freeze Mage
24393s style decks and the classic ping Mage
24395s Decks that we were seeing
24396s um and also had a sort of sneaking
24399s suspicion that we might see warlock
24401s appear in some sort of like utterly
24405s ridiculous sticky recursive board full
24408s lineup right with like death row warlock
24410s death rail Rogue Etc et cetera like that
24412s kind of lineup but that didn't end up
24414s happening so yeah I'm kind of with you
24416s as well I think Mages fine the position
24418s it finds itself in in the tournament
24420s where it's not one of the common classes
24422s but it's the class that sort of pops up
24423s every now and again in every third
24425s series or something that seems to be
24427s about right for where that deck land
24428s yeah better I think I'll check it out
24430s here lavik is going to start on his
24432s jackpot Rogue and while we were talking
24433s about Mage versus Druid we saw Levick
24436s stats but I think the big thing that
24437s jumped out to me straight way after you
24439s know the first time really seen him
24441s playing a master's tour I was like oh
24443s regardless of stats he just plays well
24445s it just just turn by turn gameplay very
24447s very clean indeed and that's something
24449s he's going to need when you know we're
24451s looking at a deck like this right just
24453s so many different decision points coming
24455s out here from the uh the jackpot Rogue
24458s they're just keeping the play clean
24460s building those plans sort of as you go
24463s is going to be very very important
24465s indeed it does look like it's going to
24467s be the jackpot Rogue against the Druid
24469s from xiaobai subtle
24471s okay I mean it's a good way to kick
24473s things off as we now look at xiaobai
24476s Fantastic Masters Masters for record
24477s overall has pushed towards that 60 win
24481s rate which is kind of the elite level I
24483s would say the players with 60 and above
24484s are the absolute creme de La Creme
24486s giaobai of course has a win under his
24489s belt as well at ironforge and has World
24492s Championship experience uh as I believe
24494s you were talking to him about in the in
24496s the interview previously
24497s um so I think he's in good stead for
24499s this one I think as I mentioned in the
24501s previous series we cast it's almost
24504s feels like time now right for the the
24506s China world champion just based on their
24509s um continually increasing power level in
24511s terms of uh their results against the
24513s rest of the field when they've come
24515s through in Masters tours and everything
24516s else I think Xiao Bai is very very
24519s capable of ascending to those Heights
24521s and and even though I know for example
24522s like shout tea is a favorite of yours
24525s subtle but I do feel like going into
24528s this tournament it's not as if we like
24530s oh eggs exactly xiaobai has the chance
24533s to win I feel like all of the players
24535s from China look incredible and it is
24538s just yep any one of them could have
24540s taken it coming into this tournament so
24541s I am definitely with you that it may
24543s well be just about time and listen like
24545s you know me I'm not the person that has
24548s just decided that Xiao buys the special
24550s one because he's the one in front of us
24551s right now was you know some commentators
24554s may feel the need to do like if you were
24556s to ask me to break down the China
24557s players chances of winning worlds I
24559s would have xiaote first XC second and
24561s then jail by Third probably in that list
24564s but that's not a slight on jail by I
24567s still think jailbaai is well within that
24568s capability of being a world championship
24570s Contender that's just the strength of
24572s the field that China sent to this world
24574s championship across the board it's like
24576s well someone asked me to rank them so I
24578s had to yeah you got to put them
24580s somewhere I asked myself to rank them
24583s and I always keep promises to myself
24586s right down by gonna be on the bottom on
24588s the Druid here with the opening hand
24590s with wild grow both so a bit of ramp but
24593s also that Celestial alignment sat there
24596s for maybe a little bit later on at
24598s Levick on the other hand nothing too
24600s crazy but honestly with this rogue deck
24603s there aren't that many opening hands
24605s that you would say were crazy right it's
24607s one of the decks in The Meta right now
24608s that doesn't really just have oh this is
24611s the perfect open hand that they just win
24613s kind of approach to it yeah
24615s yeah which I think honestly is I talked
24617s about this before but why a lot of
24620s let's say considered players like Barney
24623s Hopper really favor this version of
24624s Rogue over the all in versions of Rogue
24627s because they feel like they don't just
24630s Mulligan look at their opening hand and
24632s then can figure out how the game's gonna
24633s go you know they have to continue to
24635s make incremental decisions throughout
24637s the game so to them that feels like that
24639s they have more long-term agency and they
24641s can express their skill as a player
24643s throughout the game
24647s [Music]
24649s foreign
24651s to know as well uh no um theater
24656s in levick's list and just to throw it
24658s out there it's something we do have to
24659s talk about if we're going to bring up
24661s this Druid combo and the fact that
24663s Brand's already in the hand so it's
24665s something to consider just there and
24667s then but there are still ways as we have
24668s seen many times already that Rogue can
24671s mess with combo plays we saw it
24674s um the days are melding into one but we
24676s saw it with a yala holding the Jerry rig
24678s of course to just give him some wiggle
24680s room playing into potential objections
24682s as well
24685s it's a fairly large Renault is
24691s example I think I'm gonna be really nice
24694s here for Levick as well just starting
24695s out the five seven I don't think I've
24697s ever seen that before concoctions giving
24699s locations it's just kind of a like it
24702s like in my head like locations are just
24704s their own things separate Factor they
24707s don't go that shouldn't go into the pool
24709s of other things but of course there's
24710s nothing there's no disallowing text on
24712s the card that says that can't happen you
24714s know so yeah I've just never seen it
24715s before so when you realize the
24717s difference between like three cost cards
24719s three cost minion and stuff like that
24720s right it's like hang on a minute
24725s it feels like you know because the
24727s location goes on the board and then
24728s isn't a minion you sort of classify it
24731s mentally as something else I guess even
24732s though it is clearly a card like this
24734s there's nothing disallowing it from
24736s being a card
24738s when there's a card not a card yeah the
24742s location procs in the woods and there's
24744s no one there to see it is it still on
24746s cooldown
24748s is it a card
24751s what
24752s um yeah we are going to see the jackpot
24754s and it's uh party up again for the Live
24758s Oak here and
24760s ah yes of course beetlemancy card I
24764s think Eric was talking about I don't
24766s know whether that was on stream or off
24768s stream but he definitely talked about
24769s Beetle Manson
24771s uh on stream he was protesting that
24774s blizzard have decided that Beatles
24775s aren't part of nature just because of
24777s the spell School naming oh I mean
24781s it's on the beetle I guess
24787s oh these gravediggers are doing the work
24792s here
24796s foreign
24806s information that he didn't learn on that
24809s turn which is quite sad although I
24811s definitely agree with the miracle growth
24813s over the brand right if you just look at
24815s them it's like well now there's three
24816s cards in hand yep I could just give them
24819s a miracle growth which isn't great or
24822s you can just let them have a brand and
24824s again as you mentioned not specifically
24827s confirmed in the nubica
24833s and even so again we haven't really
24835s talked about this like this is a lineman
24837s Druid which is
24838s functionally the same thing in most
24841s regards as the slower version of the
24843s combo Druid
24844s um you just have the extra way to cheat
24846s minions and cheat armor by making
24847s everything cost one when you end up
24849s doing your big combo
24851s um so by that regard like even if you
24853s let them play one Mana anubricant one
24856s Mana brand whatever else like they start
24857s getting the combo going they're only as
24860s good as how many cards they have in
24861s their hand to they continue to be able
24863s to spam after that right unless they
24864s specifically have that full combo in
24866s their hand so
24869s looks like it's going to be has to laugh
24871s for Levick
24874s sit and think about board space I know
24876s this is still fine pressure don't get me
24878s wrong but it's you're just gonna think
24880s okay is there any weirdness that can
24882s happen that me not being able to play
24884s anything else is actually going to cause
24886s trouble here
24889s this needs to be an incredible amount of
24892s card draw immediately and it is not not
24895s that well it is an incredible amount of
24897s card drawer it's just that it's the
24899s incredible amount is zero
24904s wow very philosophical
24906s I like it
24910s what does shall I even do just
24912s yeah
24914s Place stuff 5 7 10 12 16 19 damage on
24918s board and two mystery cards right yeah
24921s no immediate necessity to do anything
24925s yeah yeah especially when fact did it oh
24929s no no you would die right because one of
24931s the board spaces is a one proc location
24934s so you can use that to clear and you
24936s know that there's a lot 8 in hand
24942s y oh as yeah but if you do the location
24948s that's true I think it creates a tutu it
24951s does create a tutu okay I think I'm
24954s gonna now that I think about it that is
24955s the way that makes sense in my head I
24957s was just not uh factoring in the
24959s skeleton
24964s it does end up going for the anubricant
24966s though
24972s it's gonna effectively just give some
24975s board space as well for lavik to play
24977s around with well more removal
24980s blizzard and then what's the Heidi pinky
24983s purple card hiding the uh deal eight
24985s Mega minion
24987s um one sec uh Arcane overflow of course
24990s okay something yeah I was honestly just
24991s gonna say beats or Nancy again
24995s it's just Beetle Nancy
24998s but pink
25000s is that actually looked golden Arcane
25002s overflow looks like oh yeah because it's
25003s got the big purple Cloud exploding in it
25005s doesn't it yeah yeah
25013s well so visually that skeleton spawned
25016s first I still don't trust it
25021s interesting
25023s interesting yeah
25031s you can't always trust what you see
25036s foreign
25043s what have you got this time shall Buy
25046s oh
25047s well well the goose is loose what are
25052s you doing here
25058s what honestly Soul at this point what
25060s are the cards ciao by actually even
25062s needs to draw if we're even talking
25063s perfect world
25066s yeah looking at the deck list
25069s it's not amazing is it I mean the
25072s initial definitely helps scales will
25074s help and you'll need the board space
25075s back he also has the miracle growth in
25078s there as well right which you can use up
25080s a bit the other scales
25082s for some armor of course yup sure
25086s well no yep yep cool wow
25091s a lot of scales
25094s weigh the options
25104s which will leave up what seven
25110s seems like pretty decent going to me
25113s but Levick can pretty much now just
25116s reset to control strategy if he really
25118s wants to because he has infinitely
25120s recurring blizzard when it comes down to
25123s it now at this point which is pretty
25125s good
25125s obviously not truly infinite but you
25128s know shorthand for he gets to cast
25129s blizzard an awful lot for the rest of
25131s this game now I was even looking at what
25133s the scabs actually achieves but the
25136s problem is it would give xiaobai a new
25138s Barack back right
25140s and and kill the other two yeah true it
25143s was just up yeah okay did it in any
25145s other order I think you would at least
25147s sit and consider you know killing their
25149s new Barack and then just pushing
25150s everything back yeah
25167s by of course still does have the uh
25170s Jailer and some devourers somewhere in
25172s the deck as well as plenty of armaged
25174s still it does have the um Theodore of
25177s his own as well and starts to have the
25179s Mana where
25180s things are actually playable if you
25182s wanted to swap a card with lavik
25185s darfish fantastic here as well gets to
25187s play at this turn and get the extra copy
25189s if he would like to
25195s and this way you know he's quite clearly
25198s telling Levick okay those blizzards are
25200s not going to cut it anymore because you
25203s know I've got another starfish in my
25204s hand
25213s [Applause]
25215s takes a trade here I think if he's
25218s really really tuned in for what you were
25222s talking about with previous with perfect
25224s information on the previous turn about
25225s this bouncing this trade plays around
25228s scabs because it would allow him to get
25230s the anubicon back and that is much
25232s better recognition from jail by than it
25234s is from a Caster in this position oh
25237s yeah yeah
25245s now the problem is lavik does have these
25248s uh you know blizzards floating around
25250s obviously but
25254s it has to win the game right like he
25256s starts to make sure he can get there
25258s somehow
25259s yeah and also now he knows for sure that
25261s even if he were to get hold of a
25262s blizzard generator now Blizzard's in the
25264s pool he saw his opponent go moonlit
25266s guide and starfish on the previous turn
25268s so he knows that starfish would just be
25269s coming straight back again
25273s so Levick is in incredible amounts of
25277s trouble mister again cannot scabs
25280s because if he scabs the anubricant goes
25282s back to hand he's seen bran so he died
25285s he's if he does that like he knows for
25287s sure
25292s the problem as well is with those Shadow
25293s steps it really just is a hindrance to
25297s this uh uh to the astalor sorry in the
25301s hand for Levick you can't even go okay
25302s well what if I asked the last step after
25304s last step you know like try and do stuff
25306s to not only clear the board but put on
25308s some pressure as well and he's just like
25309s this an absolute ton of damage here
25311s though for xiaobai I do like this though
25314s the the beetle man C kind of delays the
25315s problem for one turn right which is very
25317s useful allows you to tank most of this
25319s damage and then you spend what what else
25321s you have that turn on just dropping the
25324s uh the Arcane overflow on the lubricant
25326s and that way you're free to scabs
25328s whenever you want really from this oh
25329s and honestly as soon as a Jailer comes
25332s down like
25333s things are looking dicey yep
25339s that's what it's about now for xiaobai
25341s turn down the Jailer on the previous
25343s discover from the Moonlight guidance to
25345s pick up the starfish instead so it's now
25347s hyper cycling through the deck to try
25349s which I I completely agree with of
25351s course it's just uh yeah still wants
25354s that trailer to come down but he's still
25355s looking good now what's this uh 35
25359s elf pressure in lavik now and it does
25362s feel like the window is closing very
25364s very quickly on Levick to grab a win
25367s here he is going to use the scabs and
25369s the Pioneer which is the mass
25371s destruction here
25374s the brand dies for sure right yeah it's
25377s the two biggest
25378s because it was an Uber raid boss and
25381s malagos right at one point
25388s because even Levick must be sat there
25390s thinking well I needed to do that but I
25393s hope I care
25412s in the dark the light shines okay
25419s got us up set up
25422s but if you can find what maybe two turns
25424s without Jailer on the other side he
25426s might now have a chance with the Aston
25427s law
25428s oh okay fishing for something else
25437s so I guess maybe fishing for the actual
25440s Thief Rogue stuff to be able to uh
25443s okay all right big deal big big deal
25448s it's weird though right it's a big deal
25450s but it's less of a deal because the
25452s shadow step was used anyway yeah
25457s it does still now mean that like Levick
25461s has the opportunity to deal with gel
25463s buys board for the rest of the game if
25465s he's able to find a way to right which
25467s would not be an option if Jayla came
25469s down
25482s hmm I wonder
25486s taking a quick look at what job I
25488s actually has left here because with the
25491s like the combo gone he does have to
25493s actually make something work of course
25494s two devour is still left in the deck so
25496s we've got a moonlit guidance and uh you
25499s know his own Aster law to do as well I
25501s think moonlit guidance in toaster law is
25503s probably the strongest thing he can do
25505s right now if he could just pick
25510s there goes that plan yep
25513s does get topio down though finally which
25516s is a good chunk of extra value over the
25517s course of the game
25519s not much of that game remaining though
25520s not nearly as much as xiaobai would like
25522s to be able to get out of it although to
25524s be fair what he would have liked to have
25525s done is just done the combo about six
25527s turns ago and murdered his opponents yes
25530s just a little fieldwork cool
25534s nuts
25538s yeah Joe bides reacting to the snap pick
25540s he knows already
25543s absolute disaster
25546s and does lavik commit the shadow Step At
25550s All
25553s I'm not
25554s oh I don't think so how is it dealt with
25559s by generalized deck
25564s evidence
25572s maybe right I think you just leave it
25574s there right
25576s I think you're under any great threat
25578s yeah maybe I was staring at the board
25579s and just thinking that's terrifying okay
25581s because if it does die somehow then what
25584s does laughing do you know so actually I
25586s think what this is more about is not
25588s like protecting this initial gigafin
25591s it's just like it waits to win yeah he
25594s just it's just stats okay no I'm wrong
25597s okay I was about to say like he wants to
25598s just have another gigafin available for
25601s later but in fact he was just thinking
25603s play it to get an extra four seven right
25605s now
25606s fair enough
25607s yeah to be fair this does do a decent
25609s job of protecting the four twos as well
25611s yep
25616s okay and the plan is to get some kind of
25618s push here to peel that armor off and
25620s then have the astalar available
25624s I'm free
25627s of course because we are in utter
25628s nonsense land uh xiaobai is able to just
25631s fully juice devourers in the same turn
25635s and play them
25638s Infuse them and play two devourers seems
25642s good yeah look he's trying to keep them
25644s alive he's like right what do I actually
25646s need to do here
25651s obviously we want to get Max stats here
25652s and not just fully trading and kill off
25654s more minions than he needs to probably
25656s holds one Devourer now right
25660s yeah you would expect so yeah just oh
25663s interesting what do you think they hold
25666s on the astolores for
25675s it's a good is that still first stage
25677s you've asked the law it's very confusing
25678s because they all cost one I think it's
25680s basic asteroid
25682s oh let's muddy the waters
25686s I could be wrong yeah it's because it's
25688s a b right that's a little blood sworn is
25690s the initial one so yeah it should be
25691s right
25692s uh let me oh yeah sorry sorry
25695s on the uh the tracker we've got subtle I
25698s was looking at the wrong player sorry I
25701s was like oh does it just show the a drop
25702s all the time
25711s you can clear this if he wants right
25715s at the cost of 19 Health yeah he's gonna
25719s take it anyway
25722s so get it off the board
25725s foreign
25728s still have a secret oh I hope it's good
25731s the great question I've actually just
25734s forgot oh that's gonna setting up all
25736s games yeah so that's what the
25738s astrologers was about on the previous
25739s time
25741s we got there as a team just afk'd on the
25744s secret being there because it's been
25745s unprot for so long
25747s it's been there for the majority of the
25749s game
25755s and to work out what happens here right
25758s if he just goes silence ask the law
25763s oh he's not gonna make it anyway right
25772s okay now we need to start playing
25774s because obviously the all the aster laws
25776s don't just they're not randomly One
25778s Drops right like they're they're a full
25780s cast so we need to actually cycle this
25782s to get the final version ready to go
25787s oh the theater is very funny
25791s actually as we can see not terrible yeah
25796s take the azshara
25799s give them a Celestial life if there's
25801s the alignment yeah enjoy
25806s oh oh that is big mind render Alicia
25810s Vibes right there just like hey my
25812s deck's so bad that when I give it to you
25814s you immediately lose
25818s although there is a that blizzard but
25821s again as you mentioned earlier Levick is
25823s just aware right that there's a starfish
25826s so he knows that blizzard doesn't cut it
25829s unless the blizzard is dealing enough
25830s damage to clear up the board
25833s yep I don't
25836s think there's anything what would it
25838s have to be like party up into all taunts
25842s yeah party up with taunts or rush and
25844s then you also have the Arcane overflow
25846s and the beetlemancy right so maybe
25848s there's some tiny fraction of a percent
25851s combination of everything going
25853s perfectly you definitely have to take a
25855s look at it
25858s oh yeah it does have the Giga fins too
25860s for taunts
25862s that's not it
25865s and it doesn't look like that's good
25866s enough to me
25868s not for Levick at least shall buy I'm
25871s gonna be able to take the first game in
25874s this series and that was a tricky one
25875s that was very very back and forth but I
25878s love it was in control for the majority
25880s there but shall buy even using an
25882s earlier new pecan uh getting the brand
25885s used up quite early as well losing the
25887s combo still managed to keep it together
25889s and play out that long game and you see
25891s there we've been talking a lot about the
25893s 30 card version and I'm not going to
25895s talk about whether that would have just
25896s done things better and faster but you
25898s can see the benefits in that one of
25900s having alternate plans right if you were
25903s forced into doing some weird stuff and
25905s getting that out of your combo
25906s Dabba was like yeah it's fine I have the
25909s devourers I have a nyxia I have all
25911s sorts of stuff to still win the game
25912s with and in these kind of match-ups that
25915s is very very important yeah for sure I
25917s think you know even though I am a fan of
25919s the 30 card fast version I think that's
25921s a game the 30 car version probably loses
25923s because it's just it gets the the core
25925s plan disrupted and then it just does not
25927s have anywhere near this level of uh
25930s improv improvisational ability I suppose
25933s that this deck has where xiaobai just
25935s kind of piece something together lost
25936s the primary win condition of the armor
25938s combo and then lost the secondary win
25940s condition of the Jailer and then still
25942s we just had more than enough to go over
25944s the line at the end so just absolutely
25947s stacked you can fit so many win
25949s conditions into this bad boy uh slaps
25952s roof I guess um but in the end Levick
25954s was just a little bit frustrated thought
25957s I would imagine at several points that
25959s maybe he was just getting there against
25960s a matchup that was starting out quite
25962s miserable for him but he's gonna have to
25965s go back to the well now in doing so with
25966s the pink Mage yeah and I it's this is a
25970s deck I quite like still I liked it
25972s before the expansion I like it now just
25975s a play style I enjoy and I think just
25977s having a secondary and third glance at
25980s this that this is pretty much just a
25983s pre-expansion pink page right like
25985s there's nothing extra I can see unless
25987s you're gonna point something out so
25988s there is the shattering blast in there
25990s as a one of uh still two frozen touch in
25993s the list which became much more common
25994s towards the end of the last meta but
25997s yeah that just looks like a clean
25998s straightforward list to me the word
26000s tertiary not make it up north
26003s what
26004s he said if I take take a secondary or
26007s third look at this
26009s look
26011s had enough a tertiary in specialist
26012s format subtle I never want to ah yeah
26015s yeah good point that is very traumatic I
26018s I genuinely believe that is Mo when most
26020s people in Hearthstone learned what the
26022s word tertiary would never use that word
26025s in my life and then used it way too many
26027s times in a short period of time yeah
26029s never use that word again yeah fair
26031s enough third array or something I'll
26033s find something to use instead yeah I
26037s like this just straightforward don't
26039s mess it around it does what Ping Mage
26040s wants to do
26042s yeah I think it is still has the
26045s potential to struggle as I think any
26048s essentially any deck that you bring like
26050s this outside of say the established four
26053s is going to be a risk and actually I
26055s don't really think there's an
26056s established four I think there's an
26057s established three and then I'd file
26059s Druid in the risk category as well if
26061s you're going to end up bringing that
26063s um priest Rogue Demon Hunter those to me
26065s are the safer decks if you bring
26066s anything outside that and you have to
26068s bring at least one thing outside that
26070s you are risking at the very least match
26074s up RNG in terms of just not you know
26077s giving your opponent too many wins to
26079s come back in a series or you know being
26082s hard targeted by just having the
26084s sub-optimal deck that just can't get a
26085s win in a particular series against
26087s someone so anything that you bring in
26089s Mages included in that is going to have
26090s its drawbacks and the way that the meta
26092s is panning out right now
26093s um but let's just say I have much
26095s stronger criticisms of some of the decks
26098s brought in this tournament than I do
26099s with ping Mage yeah well going it's a
26101s boon priest options that as xiaobai will
26104s have to deal with that is the
26106s combination of the uh the sort of ice
26108s block style Alibi that moves good
26111s probably gonna have access to the
26112s freezes and of course that that
26114s shattering blast Dimension saw could be
26116s very very useful and maybe even in there
26119s for this exact matchup right if levick's
26122s not going to ban priests why not have
26124s some tech to just insta destroy minions
26126s regardless of health so I'm really
26128s excited to see how this one goes so
26130s let's kick it off xiaobai versus Levick
26132s game number two
26142s is it fair to say subtle that with the
26145s uh this newer version of the Boon priest
26148s that The Mulligans are basically the
26151s same as anything nothing's really
26152s changed right
26154s uh not particularly no not that I'm
26157s aware of Switcheroo raiding Elemental uh
26160s handmaiden with particular hands are
26162s still the king of the Mulligan as far as
26164s I am aware I don't think anything has
26165s particularly changed on that front and
26169s uh xiaobai seems to be on that train as
26172s well just holding on to the radiant
26173s Elemental yeah such a big difference the
26176s uh the animate dead obviously akaji not
26178s Mulligan for of course but just such a
26180s big difference that having that card
26182s makes right because you can just play
26184s the elemental if it sticks fantastic if
26188s it doesn't just res it again only a very
26192s pedantic and semantic person would argue
26194s with that statement that you just made
26195s Raven but once again hello my name is
26197s Soso nice to meet you um anime dead I
26200s think is it will probably be a very high
26203s win rate kept card but it's probably
26205s only kept when you already have the
26208s radius yes yes if you looked it up I
26210s would suspect low kept rate high win
26212s rate in terms of Mulligan stats so if
26214s you do have a radiant Elementor in your
26216s hand I Mark I would argue that you
26218s probably are kind of mulliganing for an
26220s anime dead when you throw the rest of
26222s the cards away
26223s yeah someone if not you would definitely
26226s point out well actually Raven yeah anime
26229s dead is a very high Mulligan win rate
26231s but right okay
26234s here though you watch it just be at like
26236s 45 win right now that I've said that as
26238s well somehow a minus a percent win stuck
26242s my neck out without even looking at the
26244s stats I just made a very bold statement
26246s while contradicting you which may be
26247s embarrassingly wrong but it makes sense
26250s in my head it's a win-win either way
26252s yeah true if either said something smart
26254s or made me look cool yeah
26257s although Levick has got some freeze
26259s already on board like preemptive freeze
26261s in the form of the two little minions
26264s I just have to think about how to deal
26266s with this of course a Shadowood devour
26268s is the normal go-to to not have to worry
26270s about these but doesn't have one so got
26272s to work out whether he takes a turn off
26274s here
26284s oh we always will always be tall
26288s all right starting your turn when the
26289s Rope appears but well make the elemental
26291s and then pause and it's like surely your
26295s plan went past make the elemental yeah I
26297s see like it's a little bit worried but
26299s have I got hold of the Shadow word
26301s devour and off he goes there's the turn
26304s done and dusted with the Boon air on air
26307s as well and Levick now just knows what
26309s he needs to do but with flurry
26311s shattering blast yup seems good five
26315s Mana as well ping shattering blast get
26319s it out
26322s leave
26324s you may leave now
26329s I definitely looked like had one of
26331s those moments where like if your hero
26333s takes damage you take damage in real
26335s life
26337s I respect the plan though right I mean
26339s it's the most the most likely term for
26342s them not to have shattering blast is
26344s right now the next most likely is the
26346s next turn
26346s it continues to get more likely that
26349s they have it the longer you wait so I
26351s respect the all in he did all the little
26353s things right that turn as well you know
26354s recognizing that he could get the
26356s Sorceress down as well in the same turn
26358s because it discounted the Boon which is
26360s the most expensive spell in his hand you
26361s know he won't have I imagine much prior
26364s experience with playing that card in his
26366s Boon priest deck but was still able to
26368s optimize it on the fly so he did
26370s everything he could do I think in that
26371s spot made the right decision lost the
26373s game because of it half Stone B like
26375s that sometimes yeah and it's also just
26378s that deck as well like sometimes you you
26380s go in and there is the answer and well
26383s yeah you were still supposed to go in
26384s it's just that now 11 exactly taking
26386s control of the board has not only did he
26390s have the initial answer but as all the
26392s backup in the world decide both players
26394s are top decking and xiaobai just need
26396s it's the card draw to get going like
26398s Levitt can just sit back now and after
26400s how close the previous game was he can
26402s at least then maybe relax just a little
26404s bit as this looks like he's uh still in
26406s a very very strong position
26408s in case you needed any further
26410s confirmation of how much the world
26412s championship means to these players
26414s xiaobai is still playing this game yes
26420s even after the like
26422s sure you got hit with the wide
26424s shattering blast you had no cards in
26425s your hand fine keep playing go for some
26428s sort of sunwell out or some utter
26430s nonsense Right Down the Line you then
26433s saw savara get played to just refill
26435s that exact same combo straight back into
26437s your opponent's hand and you are still
26440s playing this game and I fully respect it
26445s foreign
26453s [Music]
26457s The Alibi is coming down here but I
26459s think it's just a juice the handmade
26460s yeah this is xiaobai's last commitment
26462s to saying okay I need to not only make a
26465s board this turn I need to make a board
26466s so wide that I have a chance of High
26469s rolling against the shattering blast on
26470s the other side three full Board of
26473s Minions that can trade
26476s um
26481s do you have enough Mana no no
26485s no okay so you saw the tilt of the heads
26487s right as xiaomi could see it he was like
26489s oh maybe just maybe but it was not meant
26492s to be Levick responds with a quick win
26495s of his own and that is exactly what
26498s you'd love to see if you're in Lubbock
26500s shoes right now very tough and like we
26502s said very close first game and then you
26505s lose but second game you just have the
26507s nuts and Sarah just insta win on the
26510s spot as we saw so really really well
26512s played there from Levick and again I
26515s mentioned the deck right not only we
26517s could talk about solid Alibi and the
26519s merits of pingmates just in the meta
26520s overall but if you're leaving priest up
26522s you've got at least give it a nod and I
26524s think that shattering blast there
26526s clearly and conveniently showed us in
26528s that game why it's going to be pretty
26530s useful in the deck yeah and honestly
26532s because I'm a sadist I would like to
26535s have seen the instance where xiaobai
26538s just pulls out the turn of his absolute
26541s life there and gets six or seven Minions
26543s on board and it's like okay please
26545s please just dodge the showering they'll
26547s Dodge the flurry just please one time
26550s and then it's you know double flurry and
26553s a generated like blizzard and everything
26555s like and the zero zero manner pain to
26557s freeze something else yeah exactly
26559s there's just Board gets deleted anyway
26561s just for maximum heartbreak but in the
26565s end credit goes to xiaobai for staying
26567s in the game for as long as he did after
26568s all that xiaobai goes okay just one more
26571s turn worth of Jaws
26575s drill shot of the narrow ooh tradable
26577s okay let's go
26578s let's pop off and next up though of
26581s course as we can see levick's going to
26583s be jumping over to that Quest fell Demon
26585s Hunter and we've talked a lot about this
26587s deck overall but so guess what there's a
26590s new one-off in town it's persistent
26592s Peddler I'm I am actually very much
26596s enjoying this uh fell Demon Hunter game
26598s where it's just what what what one are
26600s they bringing today
26602s I respect this as an option this is not
26607s something that I tried
26609s I'm not entirely sure why you would go
26612s persistent Peddler over say a second
26614s restaurant Viper but the idea of inst
26618s like dodging the two Mana spell dance
26620s all together and just putting another
26623s one manager card in there instead is
26625s something I can get behind again not
26627s something I've tried and I've tried a
26629s lot of different 29th and 30th cards in
26631s this deck
26632s um because some of those early turns you
26635s know sometimes you start a turn with
26638s spectral sight and you have to hit a
26641s tradable right to secure the quest you
26643s can't spend any more mana on anything
26645s else particularly
26647s um much like those turn threes that
26648s we've seen a couple of times where turn
26650s three completion comes pretty much
26652s exclusively from top deck need for greed
26655s that turn or spectral site Plus tradable
26657s on on turn three right so or on turn two
26659s with the coin so having that extra
26661s tradable in there I mean I can respect
26663s it I can get on board yeah and on the
26665s other hand here we're going to have the
26666s draca Rogue another staple of the
26669s tournament this this weekend it does
26671s have that Sprint in there as well for
26672s xiaobai as something you don't
26674s necessarily see every player bring but
26676s really the plan is still the same pop
26679s off and hit your opponent very very hard
26681s and it's one of those instances we
26683s talked about how good shattering blast
26685s is in the previous matchup but you said
26687s oh well you'd probably just bring two
26689s vipers if you wanted extra tradables
26691s well two vipers in this one looks quite
26694s good to me as well in this matchup if
26697s their lavik did have all of it so we'll
26699s have to see how this one goes do you
26701s have a particular favorite in this
26703s matchup because they both kind of try
26705s and do the same thing yeah I favor the
26708s Demon Hunter overall obviously this is a
26711s little bit different list with the the
26714s test uh persistent Peddler but if
26717s anything
26718s that feels like it should make the
26721s drawers a little bit more consistent
26724s um and the cards that you want in the
26726s match up are still there like obviously
26729s you want your win condition cards that
26730s doesn't change throughout basically
26731s every match up but it's not like you're
26733s cutting uh fell barrage or relic of
26736s Extinction to make room for these cards
26737s right which are the then clearing Power
26739s Cards that you need on the other side so
26741s um I would expect
26743s they're still to be Demon Hunter favored
26746s and I do believe that uh you know
26748s generic ladder lists going up against
26749s each other that is Demon Hunter favored
26751s look at the game plan coming together
26752s this little toss person persistent
26754s Peddler we've gone back a year or so
26757s um in time and I'm here for it
26760s either on the bottom for shall Buy
26762s mailbox dancer and then shroud with step
26765s and double bone Spike like
26768s that hand is just waiting for a draca
26772s I wonder
26785s the dagger keep it simple for now I was
26787s gonna mention like even though the
26789s mailbox dancer obviously is just a
26790s natural on curve play you don't
26792s necessarily need it to be right in this
26794s deck like as long as you can fit it in
26796s later and that it helps you out more
26798s later on I think it's absolutely fine to
26800s keep hold of it that's right
26805s I need for grade
26811s what is one of those moments where
26813s however many times need for greed really
26815s whiffs for you you then appreciate it
26817s again right
26819s oh yeah every time immediately give it
26822s yeah yeah it's like having a
26825s particularly cute animal as a pet right
26827s and it can it can tear up your sofa and
26830s like wheel over the floor whatever it
26832s does and then that one tie just gives
26833s you the look you know you're like oh you
26835s are actually adorable and I cannot be
26837s mad at you I love you forever that's
26838s that's drawing need for greed on turn
26841s two or turn three that's bagel
26848s well that's Draco as well
26852s nobody can start to really set this
26855s planet up Shadow step with the two
26857s mailbox dances
26860s the unfortunate thing for xiaobai at the
26862s moment is nothing to Bone Spike
26865s the doubly unfortunate thing for xiaobai
26867s is that the restaurant Viper was not one
26870s of the cuts to make room for The Peddler
26872s package
26875s I am already starting to get weirdly
26877s obsessed with this list because to the
26880s cuts of the theories which
26882s all the worst cards in the deck I would
26885s argue a lot that like a lot of the time
26886s they're the cards you throw away because
26888s they cost zero in your hand and you need
26890s to make space to draw more cards the
26892s next turn right
26894s um not that many occasions does the
26897s extra six to twelve damage that you get
26898s from Furies make the difference as to
26900s whether you're you know 70 damage Jace
26903s actually ends the game or not so turning
26906s those Furies into extra consistency with
26908s card draw on Quest completion I think
26910s it's a it's certainly worth trying and
26913s I'm glad that Levick is because I'm very
26915s happy to be watching it right now no
26916s one's going to look at it and go that's
26918s a ridiculous idea someone has definitely
26921s already doing that right now no one
26923s sensible is going to look at it and say
26925s that's a ridiculous idea whereas if you
26927s well if you people watching want
26929s ridiculous ideas I can get to work on a
26931s necklace and I will find the tech okay
26934s and you will not be ready for it no
26937s father I love it just getting the job
26939s done the reductions on there are on the
26942s damage spells there still reductions on
26944s spell damage all the boxes are being
26946s ticked
26948s and the biggest one as you mentioned
26950s who cares about reductions just having
26953s the snake
26957s this reminds me of that clip is it the
26959s Vin's clip
26961s it's not the same because it's turned
26963s five or whatever but that clip tickled
26966s me
26969s when gameplay transcends language
26971s [Music]
26978s people translated it for me and I will
26980s say now knowing I agree slightly less
26982s but
26984s I stand by it
26987s oh levick's just sat there going yes yes
26991s yes you have your phone oh what's that
26993s no location oops
27001s I did take a big hit but he just has the
27003s spell damage and has the heel right
27006s uh yeah spell damage double heal weapon
27009s just jam it all this turn and then say
27011s how do I possibly lose
27018s the best part easy can then just coin
27021s Jace next turn with everything still on
27023s the board
27027s well I was even thinking
27029s wouldn't you double I play both all the
27032s spell damage
27035s like coin coin Viper okay yeah
27039s right like it's just Ultra safe yeah
27043s it's a lot safer in the sense that you
27045s gain a lot more actually do you because
27048s if you only play one spell damage both
27051s of the things hit a minion
27053s so I don't think you ever play both of
27055s them if you're doing yeah okay so this
27056s is fine just holds yeah okay you play
27058s you got one spell damage and both
27059s unleashes or you play both spell damages
27061s and one unleashes like the doing all of
27063s it is nonsense
27064s um the reason why I kind of liked
27066s holding on to the coins is you then
27069s threatened counter lethal against some
27071s miracle comeback from the opponent the
27074s next turn because you're able to like
27075s fell barrage coin whatever else uh or
27078s just coin Jace or whatever you needed to
27079s do but I don't think the miracle
27082s comeback exists if you just do
27084s everything on that turn so levix line
27087s and your line is probably uh very
27088s reasonable yeah I like it a lot and Xiao
27091s by once again just did what he had to do
27094s right if you get off at that hand you do
27096s the draca turn and hope they don't have
27098s the Viper Levick had it and
27100s unfortunately that's just the way it
27101s goes just as much as as if see I didn't
27104s see the graveyard was the next card as
27107s well like the difference on that turn of
27109s like having an extra attention to come
27111s down on the board like oh huge the
27113s reason I argue that matchup's so good
27115s for Demon Hunter is that Demon Hunter is
27116s one of the few decks in the game that
27117s can still beat that like turn four or
27120s five ten like double digits dagger plus
27123s double digits Minions on the same turn
27125s Demon Hunter actually has the tools to
27127s be able to deal with that on the other
27128s side and very few other decks do but
27130s you're asking much bigger questions if
27133s you're doing both and just asking them
27135s to just have the Viper is not that big a
27137s deal and levick's you know pretty cool
27139s calm collected kind of person as we've
27141s seen on camera but I think that's what
27143s he was waiting for on that turn as the
27145s mailbox Santa's starting it's just wait
27146s wait wait oh just draca okay boom done
27151s so really really good win there for
27152s Levick and that means he's going to be
27154s on his Rogue once again and the deck he
27156s started the series on and lost the first
27158s game versus the Druid from xiaobai but
27161s it is going to be that Rogue once more
27163s and we are going to jump into a mirror
27165s in class alone subtle
27168s indeed yeah wildly different
27172s in terms of play style in terms of game
27175s length when you're playing against other
27177s people but both high quality decks with
27180s high win rate
27182s choosing to hold on to the sketchy
27184s stranger for a bit of disruption here
27185s makes sense the ability to pick up
27188s several very disruptive Secrets it's
27191s definitely almost certainly me just
27194s being bad but when I've played this
27196s jackpot Rogue I really like just holding
27199s in in the Mulligan holding on stuff to
27201s just do early right or at least
27203s something because I maybe I've just been
27206s burned too many times but there are a
27208s lot of Mulligans that are like full
27210s whiffs in this deck because you just
27213s have to pass for like three or four
27214s turns and I feel like you're in trouble
27216s especially in this current matter of you
27218s know Demon Hunter and Draco Rogue being
27220s so popular so I do like holding on to
27222s some of this and now love it's going to
27224s be rewarded with a counter spell next
27226s turn if he wants it
27228s counter spell very very nice indeed
27231s did you actually ever goes prep so he
27233s can Grave Digger
27236s I think he might well do that yeah it's
27238s a bit of a commitment with the coin as
27239s well but
27240s if you Grave Digger and see you know a
27243s draca or a uh you know anything
27245s reasonably strong you're gonna feel
27247s pretty happy about it
27250s it's a bit of extra tempo right now as
27251s well like I don't think the line of
27254s saving coin for tests and scabs yes
27257s necessarily the business you're
27259s interested in Levick is debating it
27261s though like I I think this is the D.A
27262s okay you literally saw it right picked
27265s up counter spell put it back picked up
27266s prep this is very clearly the debate
27268s that's going through his mind right now
27275s you can't hold your coin right in this
27278s in this matchup especially with this
27279s opening it's already quite aggressive
27283s but the Sprint makes sense yep and the
27286s other reason I like this as well is
27287s because your opponent did a little mini
27288s pop on the previous turn they had
27290s exactly three cards in hand so you get
27292s to play the game with 90 perfect
27294s information for a couple of turns which
27296s is like that has value of itself just
27298s knowing exactly what your opponent can
27300s do
27308s and now he's also done in the way that
27310s with the asteroid pickup the
27313s and it was just uh back part and then
27317s asked the law next turn right like as an
27318s absolute worst case scenario the
27321s knowledge with the count spell just
27322s gonna burn that coin
27327s um
27333s [Music]
27335s I'm honestly stuck
27339s is it the middle Shadow step or the left
27341s Shadow step yeah I do think it is Shadow
27345s step though it's kind of it okay you're
27348s gonna take one back now sure I was gonna
27349s say it's kind of a disaster if you do
27351s just get both of your mailbox dancers
27353s killed next time
27354s he's just gonna hold on to it replay and
27357s drop the stood up yep yep yeah sure
27359s hence
27361s okay so I would
27363s where your graveyard is up again next
27366s turn so wanting to actually do something
27367s significant with the graveyard on the
27369s following turn but xiaobai is just
27371s staying Max Tempo and saying he's going
27373s to draw that Sprint back next turn that
27374s got shuffled into the deck so yeah fine
27377s I'll buy in the situation where once
27380s again I I don't want to say he's all in
27381s but he's kind of all in and he just has
27384s to hope it's gonna be enough
27386s next draw is going to be huge
27390s okay it's card draw
27394s needs card draw okay there it is yep
27397s card draw and generation big deal
27406s though okay yeah we'll take we'll take a
27408s thing fine yeah
27411s and is this prep doorway as well
27414s uh the doorway will get infused right
27417s which when you're this low on resources
27420s might just be something you're
27421s considering it but it's what if you just
27422s make a big exactly yeah the argument is
27425s click the location now and make it big
27427s right that's the other way of looking at
27428s it
27432s yep gotta go for it
27441s but all the considerations there or am I
27444s being stupid
27446s uh for what throwing the card first
27453s drawing what card first
27455s with dark shadows
27457s before playing the thick hide yeah yeah
27458s just because it was one manner right I
27461s don't think it's a big deal I don't I
27462s think he was always playing the three
27463s five anyway but yeah I was just sat like
27465s am I missing something that he couldn't
27466s have played the code though if he drew
27468s first I was just yeah I think it's just
27470s one of those things where like the thick
27471s hide was always getting played yeah
27473s necessarily always prep thingy but yeah
27476s sure technically you should make that
27478s decision before you play it it was more
27480s of a check against myself in case I was
27482s missing some kind of interaction I
27484s wasn't aware of I was like what
27486s as usual the objection pick up here you
27489s so often with this deck you see there's
27491s more objections in Rogue than in a mage
27495s well
27497s one of those jackpot games isn't it yeah
27500s I mean you've put it in your deck
27503s really
27506s really
27510s I suppose no cards that the seven either
27513s the seven trades into it or you start
27516s value trading with it yeah I suppose
27518s actually slowing down and looking at
27520s this you still get to play your five
27524s drop spell on the same turn technically
27526s right if that's what it comes down to at
27529s this point so I think it's reasonable
27531s just to have an extra five five on the
27533s board it's not it's not like you're
27534s gonna check jackpot and get to play a
27536s spell on the same turn if you didn't do
27538s this this turn right whereas you might
27539s still get to do that with the coin
27544s this seems okay
27549s it's gonna need this chat
27551s it's a trickster that manner looks quite
27555s solid
27556s oh it's just gonna bounce now right yeah
27559s I'm an idiot oh this is so good yeah I
27562s hadn't even thought about this this is
27563s fantastic I had not even considered this
27566s along back as well
27571s yeah yeah which makes the play on the
27573s previous turn of the Aston law 5 even
27575s better I had not even looked at the
27578s Double coin Line This is brilliant so I
27580s want to cast your mind back subtle
27582s remember when we were saying that
27583s Lubbock's pretty good yeah yeah yeah
27587s and Levick now knows like this what
27589s reasonably this mailbox dances just
27591s doesn't exist yeah because of objection
27594s this is given Levick a lot of wiggle
27597s room and actually a great way for him to
27599s progress through the game look at that
27600s best in Shell there isn't as well the
27602s asteroid will gain five armor like oh
27606s and then best in Shell with the um but
27609s obviously the deck's ability to just
27611s keep generating the same cards over and
27613s over again
27614s good
27618s tooth is the only new piece of
27621s information there gel by knew he was
27622s looking at Shadow step graveyard
27624s otherwise and yeah a new piece of
27626s information is what it's going to be
27627s because he needs something special but I
27629s think if he could see the contents of
27632s the opponent's hand here he would know
27634s that even that is not good enough
27636s because this is best in shell and five
27639s more armor this turn coming down
27641s and this is looking like Levick is going
27645s to clean this one up from this point but
27648s can xiaobai find a miracle with the
27652s tooth of navarion
27654s this is it right 18 health I think I
27656s think they asked a lot of balance was
27658s absolutely huge because 18 Health
27661s suddenly we remove The Usual Suspects oh
27664s you know like do something to generate a
27667s pyroblast right you know like the usual
27669s Shenanigans but also the fact that
27672s greymane is just in hand is that okay
27675s well if you have to resort to more big
27676s stealth minions greyman two more two
27679s seven taunts thank you you know what I
27681s mean so this is oh this is really really
27685s slipping away from xiaobai
27689s would you like a basic totem oh yeah
27695s we've got that zero two taunt It's Gonna
27697s Save the Day okay there's the tracker
27705s so the t7 to be worrying about though
27708s yeah and it's just it's just 13 damage
27710s as well
27711s yep
27715s this is probably just make the trades
27717s and play tests just a little field work
27722s all damage
27725s it's like trade trade tests
27729s yeah I love it just just pile on the
27731s pressure put another wall of taunts up
27733s there's the counter spell from earlier
27736s from way back when so basically now
27738s xiaobai is just limited with his spells
27740s as well as just saying well okay what a
27742s Minions going to do against three taunts
27747s the answer is not a lot
27749s I think a shake of the head shall buy
27751s nose
27752s slip too far behind
27755s pasta dump six into account as well oh
27760s have any kind of chance Levick cleans it
27764s up such a good performer seriously from
27768s the moment of coin coin scabs he has
27772s given off the biggest chat energy you've
27774s ever seen in your life he just sat back
27776s he was drinking water he was big
27778s chilling the whole way through and
27780s deservedly so it's a clean game he
27782s outplayed his opponent he outplayed me
27784s like I would have lost two of those
27786s games probably like the way the way
27788s Levick was playing them like again we
27789s set it up at the start he's a player
27791s that every time we see him we're like
27792s yeah it's kid's impressive you know he
27794s knows what he's doing and is very much a
27797s thinking contention to make a very very
27799s deep run in this tournament it wouldn't
27801s surprise me at all because you know it
27803s might not be the flashiest player in the
27806s world but every time he plays every time
27808s I watch him I just think he's just good
27811s it's just that simple just simply good
27813s at the game I'm not seeing him might
27815s mess up and we've seen players there you
27817s know that if we we've been casting for
27819s years mess up on stream which is fine
27821s but it's just crazy when you see someone
27823s with at least at the surface level less
27825s experience just plays so well in the
27828s highest Stakes tournament that exists in
27831s Hearthstone so congratulations to Levick
27833s on the win there Jean by of course not
27835s out though he will be playing the
27837s elimination match a little bit later on
27839s but next up Saul we've got bunny Hopper
27842s versus Pascua
27843s um very quickly before we hand it off to
27845s the other casters uh uh who would you
27848s who would you say who's going to take it
27851s I mean I find it hard to root against
27853s bunny Hopper both emotionally and
27856s logically obviously he's a good friend
27858s of the both of ours uh we both love just
27860s from a biased perspective to see him do
27862s very well he's also a representative of
27864s Europe which means you know if he beats
27866s the one and only America's player we get
27868s to have a lot of fun at the expense of
27870s TJ when we go back and talk to him in a
27872s second but also logically he's bunny
27875s Hopper like he's one of the all-time
27877s greats of hearthstone you know one of
27879s the few who has collected the stamp on
27882s the card for basically every single
27885s System since we switched to the idea of
27887s you know what if you're good you can
27889s just qualify for things and then you get
27891s you will get a chance to play ever since
27893s we made that switch Barney Hopper has
27895s been up there literally he was in the
27898s very first tournament where that was a
27900s thing a high level so bunnies Bunny's a
27903s freak he's incredibly good at this game
27905s I do not want to root against him but I
27908s think the most important Point here is
27910s this is a series
27911s don't want to miss and don't worry
27913s because I don't think it's possible to
27916s miss it go do whatever you want and then
27918s come back it'll still be going on no
27920s just kidding stay right over right a
27922s short novel we'll be right back after
27924s this break
27928s [Music]
27935s [Music]
27942s okay now we are ready with some stat
27945s attacks so question one how many matches
27948s has xmg won in Masters tours is it a 40
27954s B 50 c 60 or d70
27960s diosoba so it was d70 uh close though
27964s next question uh how many times has Tian
27968s Ming been in the top 32 of a Masters
27972s Tour
27972s seven
27974s eight
27975s nine or ten
27979s oh who's actually seven you really got a
27983s lot of respect for timing there it was
27984s only seven
27986s um the next one is going to be who did
27988s XC beat in the finals of Masters Tour
27992s Madrid the Aloo Timo surrender Glory or
27997s give please
28000s that's right yeah got it right that was
28003s good you got that one next up yuyi has
28007s played 16 Masters tours in how many did
28011s he have a losing record
28014s one
28015s three
28016s five or seven
28022s oh five is right good job so that's two
28025s right so far
28027s next one which player beat Xiao T TW
28032s twice in the 2019 World Championships
28035s was it you Ying Jing
28039s Omega zero or Jason Joe
28042s I don't know yeah
28044s lrp
28048s okay last question
28052s this should be an easy one
28055s who did xiaobai beat in the finals of
28058s Masters Tour ironforge was it wyra Floki
28061s baby bear or Maverick
28068s yeah Mavericks yes very good yeah that
28071s was an easy one so congratulations uh
28074s you got I think you got three there
28076s which is really good so a great job on
28078s that and uh thanks for playing with us
28081s [Music]
28084s foreign
28085s [Music]
28098s [Music]
28102s [Applause]
28104s [Music]
28126s welcome back everyone to the 2022
28128s Hearthstone World Championship a nice
28131s win there for Levick to see him through
28133s to the winners bracket match but now
28135s it's time to find out who his opponent
28137s shall be and uh Gia in case you were
28141s feeling perhaps a little Melancholy
28143s about this almost being our last cast
28145s together fear not because it shall go
28147s into 2024 uh with the pace of these two
28150s players so I think we're all right uh I
28154s guess it makes me feel a bit better but
28156s Derek with our second to the last cast
28157s together we have one more after this oh
28160s yes extra bang for your buck and we are
28164s of course casting bunny Hopper versus
28167s Pasqua for this one our very last
28169s initial match of the last group of the
28172s day these two have been waiting the
28174s entire weekend to get their first worlds
28178s match underway and finally it is here we
28181s are seeing lineups that are of course
28183s Very emblematic of the current meta
28186s Rogan priest on either side but notably
28189s Pascua is not bringing Demon Hunter
28192s yeah instead am I right in saying trying
28195s to kind of Target Demon Hunter in his
28197s own weird sort of way
28200s I'd say there is something of the logic
28203s like that up here uh there is of course
28206s the death rattle Rogue which when it
28210s works in a way that you don't draw
28213s you're invincible and other such
28215s important cards it can be very very
28218s strong on board and resilient against
28220s Demon Hunter because as we know Demon
28222s Hunter has access to really strong
28224s removal but not necessarily through
28226s several layers of reborn that Invincible
28229s can provide but taking a step back and
28232s looking at our player profiles first we
28235s of course have bunny Hopper first who
28237s has 20 master store appearances pretty
28240s much throughout the entire history of
28242s the master store format and far before
28245s that as well has cemented his name as
28247s one of the best Hearthstone players in
28249s the world it's great to see that he's
28250s made something of a Resurgence here in
28253s this year 2022. yeah absolutely I
28256s remember right back to 2018 talking to a
28259s couple of the producers who I I believe
28261s just come into working on competitive
28263s Hearthstone that year and for them it
28265s just wasn't even close that anyone else
28267s could be considered the best player in
28268s the world like bunny Hopper was just
28269s undeniably on the absolute top of his
28271s game and it seems like that hasn't
28274s really slowed down at all as he is still
28276s at the absolute top of competitive
28278s Hearthstone both in terms of results and
28280s I believe play as well also bringing a
28283s lineup that is very emblematic of his
28285s style of play soccer was talking about
28288s how he's a really big fan of jackpot
28290s Rogue because of the uh adaptive nature
28293s of its play and the length of its
28295s players or you know it's not just hopes
28297s to draw the good cards don't mess up the
28298s combo and then it wins or it doesn't
28301s very slow subtle sort of deck that can
28305s have these explosive drawers but for the
28306s most part is a lot slower and more
28308s Meandering in how it gets there kind of
28310s similar to pigmage which is another deck
28312s that Bonnie Hopper has been messing with
28313s for the longest time time be it ping
28316s Mage big Mage 30 card 40 card he's
28319s played them all and I really think he
28321s has become a master of those two decks
28324s in particular uh thankfully one deck
28327s that I believe is also very strong on is
28328s the quest priest but we're not going to
28330s be seeing that one because it has been
28332s banned Away by uh by Pasco are on the
28335s other side that's right and speaking of
28338s Pascual he's had 12 Master star
28340s appearances and he of course won
28343s America's Grand Masters earlier this
28345s year which is how he booked his ticket
28346s through to the world championship he is
28349s known for methodical meta-analysis
28352s always one to dive deep into the
28354s spreadsheets and figure out very uh by a
28358s very data driven thought process what is
28361s the lineup that will take down the field
28363s and more recently has also been known
28366s for uh roping out quite a bit whether it
28369s is to calm himself down or to tilt his
28372s opponent in any very different opinions
28375s exist but with two players with a
28378s reputation for taking their time and
28380s having considered play we could be in
28383s for a lot of hearthstone action later we
28387s do have pasquatch starting off with pure
28389s Paladin which is a deck that we saw take
28392s a lot of wins are quick wins just off
28396s the back of xfg a while ago
28398s this Countess of course is one that can
28402s really come up with very interesting
28405s outcomes of invitations and it can be
28408s played earlier using blood Crusader and
28410s of course tutored out into the hand
28412s essentially by playing Order in the
28414s Court
28416s that's right and while you know
28419s pasculars maybe led to some of the less
28421s explosive moments in uh Hearthstone
28423s Esports history as you said with his
28425s wave play that makes him feel more
28427s comfortable one player who's been out of
28430s their curly little mind with excitement
28432s to watch this game is Hunters who is of
28435s course huge fan of this particular build
28436s of the pure Paladin he's asked me to
28439s change his name to gigachad Paladin if
28440s it does continue to do well which we'll
28442s have to see whether or not it can
28445s continue to put up these strong results
28446s but you can see why I think it got a lot
28449s of new tools one of the Decks that
28452s existed before the expansion that had
28454s the biggest upgrade since the expansion
28457s I think it's fair to say because a lot
28458s of these self-damaging Paladin cards the
28461s blood Paladin cards I guess you would
28462s put them as are just so brutally
28465s powerful the sanguine Soldier seal of
28467s blood and blood Crusader as well despite
28470s only being a one-off because it's a
28472s tight list you can't really afford to
28473s play too much top end it's just so
28476s absurdly powerful in this deck I I
28478s really love it as an inclusion and I
28481s think Pascua is going to be in a good
28483s spot with this deck I believe in it uh
28485s it's one real weakness I find is that it
28487s can run out of value quite easily
28490s against a deck with a lot of control
28491s like Quest priests for example but with
28494s that out of the way I think bunny Hopper
28495s will potentially struggle against this
28497s deck
28499s um Paladin throughout the past few years
28501s has always just been known as the curve
28504s deck and this I feel is the best
28506s iteration of its curve that we've seen
28508s in a recent memory it has quite a lot of
28511s card draw between Panorama and a night
28514s of anointment and Order in the Court at
28517s least the last one making sure that you
28519s get to the real meat of the deck in a
28521s timely fashion and the prevalence of
28523s divine Shields there is a problem for
28525s both Rogue and Demon Hunter to deal with
28527s so I can definitely see the meta call
28529s for Pasqua working out here but we'll
28532s see as you said bunny Hopper is very
28534s comfortable on decks with an Adaptive
28536s nature Decks that have a big focus on
28538s Discover and card generation because it
28541s allows him to evaluate what is best in
28544s every situation and it's going to be
28547s necessary I think to dig through the
28550s entire toolkit for rogue to deal with
28552s this Paladin because the base deck
28554s doesn't deal quite so well against the
28556s types of Minions that Paladin puts for
28558s right
28560s we can see that Pasco are taking a deep
28562s breath steadying his nerves before the
28564s game and I think it's going to be a
28566s rallying cry from everyone on the
28568s Caster's desk that he can do this I know
28570s his opponents are strong it's an uphill
28572s struggle the only Americans player in
28575s the tournament
28576s but just one of the most lovely guys in
28578s competitive Hearthstone and uh
28581s despite how much I love bunny Hopper as
28583s well I can't help but root for Pasco in
28584s this one
28586s ah announcing bias Derek how
28590s unprofessional I would never I hope both
28593s players have a great time playing this
28595s wonderful game we call Hearthstone oh
28598s that's a very Gia answer now you're
28600s doing this
28602s cough it out left and right all right so
28605s bunny Hopper is starting as Warrior from
28608s Maestra which is not one of the greatest
28609s doesn't afford him any additional value
28611s or even damage which is pretty important
28615s against this type of Paladin doesn't
28616s necessarily have the healing that old
28620s liberum Paladin used to roll with Pascua
28623s with a big smile starting off I don't
28626s know whether it's because he is scheming
28629s about the Rope or not but first things
28631s first calm yourself down
28634s figure out the pace that you want to go
28638s with yeah Uther himself is saying let me
28640s think
28643s I don't mean this is saying I must move
28644s quickly so yeah yeah time to get moving
28647s uh but here's what's saying that despite
28649s Pascal being pretty much a household
28651s name at this point for competitive
28652s Hearthstone fans it's
28654s been a while since it's been like top uh
28658s you know the end of top level
28659s tournaments for him he's really made his
28662s name for himself for the most part as
28665s yes a strong ladder player and
28666s tournament player but a practice partner
28668s to the starts uh he has helped a lot of
28670s the best players in the world in their
28673s their practice their lineup building and
28676s we know that he has the theory of
28677s hearthstone absolutely down no question
28679s about that it's just about putting into
28681s practice that uh even already he's
28684s having to steady himself and make sure
28686s he doesn't flub anything up
28689s off of Bunny's first discover option the
28692s slimy I was gonna say look pretty
28695s interesting to get himself an early
28697s advantage on board but takes the damage
28699s one uh to clear off any early minions
28702s here
28705s [Music]
28712s or for Pasco looking decent if he wants
28714s to coin Vindicator
28718s could also just immediately go for the
28720s Seal of blood and make this sinful sous
28723s chef that's difficult to remove as
28724s possible yeah I mean you have a chance
28727s of hitting that anyway off of the uh The
28731s Vindicator but the question is if you
28732s play Vindicator and hit Order in the
28734s Court are you happy are you going to
28736s play that and the answer is quickly yeah
28739s kind of right I mean you have decent
28742s plays for the next few turns with my
28743s point you have a two on this turn three
28745s next turn a buffet bigen is not terrible
28747s on the following turns and then as soon
28749s as you hit turn six you are guaranteed
28751s to have that play of the uh the blood
28754s Knight or sorry blood Crusader uh plus
28757s the Countess as well
28759s so I kind of like it I guess so I mean
28762s it was the turn five that was the
28764s concern for me
28766s um because as you did line up the turns
28768s it does work out that by turn six he
28770s will have had six draws already but I
28773s don't know if Knight of an ointment plus
28775s sermon is good enough to justify the
28777s immediate Order in the Court here I kind
28779s of like seal of blood and then the Stone
28781s Hearth and just delete the order by one
28783s more turn but uh pascoa disagrees just
28786s gonna go for it immediately and Bunny
28788s here is going to respond with the
28790s removal and let's see what his first
28792s card generation is Herald of nature not
28794s amazing unless you can generate a nature
28797s spell yeah it's more just a zero Mana
28799s minion
28800s [Music]
28800s um
28804s trying to think how much of a read he
28806s can have on seal of blood like if it was
28809s in hand would you have played it last
28811s turn not necessarily because bunny
28813s Hopper might have picked up Destroyer
28814s Minion from the concoction
28820s I think either way you're supposed to
28822s just play it and pray that they don't
28823s have anything so that you can start
28825s fighting back the board
28827s I like it okay
28832s you definitely had a read on there being
28834s a three drop to follow up the coin play
28837s so whether it was seal of blood or a
28840s second Stone Hearth Vindicator
28843s um
28844s The Herald doesn't line up pretty well
28847s into either of those place
28852s I have such a strong card plus three
28854s plus three Divine Shield is absolutely
28857s ludicrous
28860s Dexter Sprint jumping out as a Premiere
28863s option here
28865s um alternatively when you could go for a
28868s sketchy stranger maybe even two of them
28870s and uh figure out if he who wants any of
28874s those secrets to be played straight away
28875s and to guess the gravedigger next turn
28877s Shuffle back what he knows is likely the
28882s Countess by next turn because it's the
28884s third turn that Order in the Court is in
28886s effect yeah exactly he knows the
28889s Countess will be in hand won't be
28890s guaranteed to hit it
28893s oh that's actually a really interesting
28894s point because he is going to be starting
28896s to lose Tempo quite heavily
28898s but if Countess does come down on turn
28901s six as at that point he knows it would
28904s be able to
28906s he really doesn't have an answer to that
28908s at all he will just be absolutely
28910s flooded onto the board if I
28913s weirdly think I do actually agree with
28915s this line to just get the sketches down
28919s is probably the best secret for the
28921s situation but a freezing trap would have
28923s been ideal to fill out the amount of her
28925s next turn I still don't think he wants
28928s Maneuvers these counter spelling said
28930s sure
28933s foreign
28949s the invigorating sermon for the value
28952s later on to the buff uh the buff to the
28955s minions in your deck in hand it doesn't
28956s feel that relevant compared to just
28958s immediate stats on board even if it's
28961s unenfused
28963s uninfused is quite awkward though
28966s because of the statlines of what bunny
28969s has on party could pretty easily value
28971s trade the recruits
28979s but as you said the sermon is not really
28982s an enticing alternative here if he goes
28985s night of anointment no good guarantees
28988s that he will get a good way to spend the
28991s rest of his Mana it just takes something
28994s and I appreciate the invigorating some
28995s would be relevant next turn but I even
28999s if it's just like playing a four Mana
29000s 2-4 here I'd almost rather just that
29003s almost done
29007s this is up to turn five now so bunny
29009s knows that the blood Crusader into
29011s account test is still not a possibility
29013s so he is not forced into going for a
29016s ghastly Gravedigger this turn which is
29017s good because uh Galloping into
29019s Gravedigger is not a good use of his
29022s Mana
29029s at the same time just drawing cards
29031s feels awfully slow at this point and
29034s it's nice to get the secrets down
29036s because they start juicing up the
29037s Contraband stash a little bit
29043s it's tough like if you play Galloping
29045s savior uh alongside Swift scale plus
29048s Sprint as well as the other thing I'm
29049s considering would you be happy if it got
29052s Crocs like yes you get a three four but
29055s you wouldn't then necessarily be able to
29057s play the the Digger which we've been
29059s talking about is such a crucial turn to
29061s deny that counter
29064s very close I think
29067s which is huge for board presents later
29070s on but I'm pretty sure he'll have to
29072s hold off a turn to get that Gravedigger
29075s down
29079s I also love the decision from oh sorry I
29082s love the decision from Bonnie Hopper I
29083s just wanted to point out to not double
29084s trade into the sinful sous chef because
29088s you know that there's two light rays in
29090s hand and you don't want to give them
29091s more pallets and cards which the the
29093s tokens are and so I think it's just
29095s better to try and make their turn a
29097s little bit more Awkward as we see him
29098s able to do here yeah absolutely value
29100s trades also awkward for a pascal to deal
29103s with with an early order in the cart
29104s it's less and less likely that they have
29108s um appropriately sized removal to get
29110s rid of the two ones and Bunny also knows
29113s he has plenty of Health to work with can
29115s use it as a resource for now
29117s I think that limits money down to
29120s exactly
29122s Galloping savior at this point he knows
29124s it's not get down avenge
29126s Judgment of Justice yeah Judgment of
29129s Justice or the Reckoning
29134s all right double serrated bone Spike
29136s looking pretty good here that is juicy
29141s you can clear the board entirely and get
29143s down the gravedigger however the order
29145s of things means that he would probably
29148s want to play the other bone Spike after
29150s Gravedigger or you could just go for one
29154s foreign
29162s yeah you're right you
29165s ideally don't want to add this back to
29167s the hand
29176s s
29178s that's looking pretty good that's really
29181s good
29182s oh Mrs on Countess but can delay it for
29185s a turn
29186s big difference
29192s all right let Crusader back in
29199s [Music]
29203s class action lawyer is a card that I not
29206s sure we were seeing in other lists but
29208s certainly useful when you are behind on
29211s board or just to protect the sous chef a
29214s little bit more from this four three
29216s mm-hmm
29218s does of course mean again uh just for
29221s well myself you may have forgotten that
29223s that does reshuffle the order of the
29225s deck just so I can uh recontextualize
29228s but yes as you say a really nice Tempo
29230s swing with the the lawyer
29242s let me think
29244s if he commits both light rays that will
29247s trigger the Galloping savior but I don't
29249s think that's too bad for Pascua in this
29251s instance like the three four doesn't
29253s drink very well against those taunts
29258s I'm just making the biggest
29261s for once I can with that seal of blood
29263s as well
29267s he has seen one Gravedigger so going all
29271s in on a minion doesn't feel quite as bad
29274s in this spot
29276s do you even hear a power though fair
29278s enough the board is threatening as it is
29281s kravator though for bunny plus these two
29284s ones is looking pretty juicy
29289s crab trade attack
29292s yeah it is pretty good isn't it
29300s just trying to wonder if there's any way
29301s you can get Queen ajara in here but that
29303s that is just way too greedy just because
29305s you have the
29306s um
29307s Contraband stash as well so getting that
29310s colossal horn is uh a very important
29313s thing here at this point but not as
29315s important as just deleting their entire
29317s board swinging things way back in your
29319s favor and saying you know what play your
29321s seven Mana seven seven just see what
29323s happens
29325s very important to have as heavy a
29329s control on the board as possible leading
29331s into the contest turn because from that
29333s point bunny has very little agency over
29336s what sorts of Tricks Pascual could pull
29345s so two options here I think either send
29347s the three four face and trade the one
29348s one into one one or double trade into
29350s the three four but I like that first
29352s option because
29354s um Pasco if he's dedicating his entire
29356s turn to playing counters still cannot
29359s get through the 3-4 and Bunny pushes
29361s additional face damage
29364s and Pasco obviously does not have any
29366s choice he is now kind of just losing
29369s this game the disruption was too much in
29371s the form of the ghastly Gravedigger so
29373s we need to see the uh the boys of this
29376s invitation we need to see craguar uh
29379s grommash is a huge one a lot of the time
29382s as well
29383s I can't wait for a message in 30 minutes
29385s from Hunter is telling me all the best
29386s ones that I've missed but
29392s if he even gets to that point currently
29394s bunny
29395s is seven off lethal can he discover
29398s anything
29399s booth
29403s no honorable kill targets but
29407s even if you were to just
29410s counterspell
29412s concoction
29414s yeah I really want to get that
29416s concoction down on this turn
29420s probably with Queen ashara I
29423s think that's a slightly maybe a slightly
29427s more important use than counterspell
29429s so is he sending the weapon into the 340
29432s guarantee the Destroyer on Countess or
29435s just taking a 50 50 and pushing all the
29437s damage phase
29441s I think given that that turn is very
29442s likely unreactive in the form of just
29445s big legendaries you can you just clear
29448s the board right you don't give them any
29449s trading power at all and then you should
29451s be able to recoup their damage very
29452s easily next time
29457s that's an insane minion it didn't have
29460s Battle Cry die it just lived it just
29463s kept going
29465s proud of you Trooper
29467s all right oh calories
29470s all right he is going for maximum
29472s disruption
29474s um this board is definitely enough to
29476s get there if Pasco doesn't generate a
29477s legendary that can deal with it and he
29480s is minus one from the counter spell
29484s oh
29484s [Music]
29486s are there guys
29488s no I don't think so uh no yeah
29494s invitations back
29496s oh yeah not enough though yeah
29501s okay all right this needs to be the
29503s miracle one
29508s yeah that's not it nice try oh
29514s disruption gets there complimented by a
29516s good curve and just trades on board it
29519s cannot be overstated how much work the
29522s sketchy strangers did they're taking
29524s their value trades and then
29525s complementing pravator to actually kill
29527s off those six sixes and make sure that
29529s bunny was in a position where he could
29531s heavily punish a turn that was just
29533s playing the contest from Pascal
29536s exactly right yeah that's the the
29538s problem with
29540s this deck uh the pallets of deck it's
29542s like a it's a train right it goes very
29545s fast it's very hard to stop but it only
29547s works on tracks you can't deviate your
29550s uh your plan too heavily and when the
29553s penny on the rails in the form of the
29555s gravedigger comes along it's very hard
29556s to get the train back on those tracks as
29559s we saw there as my analogy starts to
29561s break down uh but bunny Hopper getting
29563s the win yeah with the uh the Rogue means
29567s he's just got the the Demon Hunter
29568s fantastic for most players at least in
29570s most series and the Mage left over and I
29574s think the Mage you know maybe I no
29577s you're right the first time production
29578s good job uh the Mage functions
29580s relatively similar to this rope deck a
29583s lot of the time it has like similar
29584s levels of removal similar levels of late
29587s game closing power as well
29590s yeah but I want to call out a big
29593s difference from what we've been seeing
29594s usually from bunny Hoppers made just
29596s throughout the year where it's not big
29598s spell Mage it still has roon of the
29600s archmage because of course it does but
29603s um he is not running uh the heavier
29606s Reliance on Belinda and uh the barbaric
29611s sorceress because feels like sorceress
29613s is just not quite as good in the current
29616s meta or comes a bit too late in the face
29618s of a bunch of combo decks wildfire and
29621s access to more consistent Freeze from
29623s flurry and blizzard and being able to
29626s replay that with Grace age pirate seems
29629s more appropriate of a medical going into
29632s this new expansion and the additional
29635s armor he can get from deep water voker
29637s evoker will be deeply appreciated
29640s against Paladin if Pascal chooses to
29642s line that up again
29645s um that's a good point yeah I think that
29647s like you say it's just about out lasting
29649s and any tool you have to do that goes a
29651s very long way uh the invitations are
29654s fickle at best as we saw there sometimes
29657s they're fantastic sometimes you get an
29658s absolute load of garbage uh like we saw
29660s from those two invitations from pass Goa
29663s who is going to be going over to his
29666s death rattle Rogue a list that
29669s I think TJ during the break was kind of
29671s uh ogling and being like what on Earth
29674s is this deck which uh somewhat surprised
29677s me because this feels like the very much
29678s standard version of death rattle Rogue
29680s that has been surprisingly lacking for
29682s me in the tournament thus far of the two
29685s major variants of death rattle Rogue in
29687s the jambre I suppose variant as we're
29689s calling it with masked revelers and this
29691s more traditional one that I think I saw
29695s briarthorne was the first person to make
29697s this list uh exactly which I'm sure will
29702s uh by TJ finds it so utterly perplexing
29705s such a a mystery to him indeed uh but a
29709s deck that I like overall basically is
29710s what I'm leading up to I've had a lot of
29712s success with this on ladder and I think
29713s it just has a really good amount of uh
29716s Power overall and a bit more flexibility
29718s than the other variant of death wrestle
29720s Rogue yeah just endlessly sticky on
29722s board if it hits the Infectious school
29725s and Invincible combo and oftentimes that
29729s comes off the back of finding your
29731s Scourge Illusionist as the only
29733s deathrattle menu that's pullable by uh
29736s sketchy information with this variant
29738s right no Minds to be found so it's more
29741s consistent in that regard but it can
29743s still fall prey to the problems of
29745s drawing Invincible in the early hand etc
29748s etc but it has a lot of staying power
29750s against Stephen hunter in particular I
29752s think Pascua was expecting bunny to
29753s queue that up which is why he switched
29755s off of the Paladin for now but if all
29758s goes according to plan for Pascal the Q
29760s order shouldn't matter too much Mage has
29763s capability of freezing these sticky
29766s minions but cannot do so forever because
29769s the Infectious school is a pretty tough
29771s one to clear off once it starts
29773s multiplying from snowfall graveyard
29775s absolutely yeah which is I think why we
29778s see from Bonnie Hopper already the name
29780s of the game kind of laid out there with
29782s a keep of sorceress obviously uh and
29785s blizzard is a pretty expensive card it's
29788s not going to be clearing many Rogue
29789s boards but it's going to be delaying any
29791s Rogue board that you can throw down
29799s uh smokescreen in hand but no Swift
29803s scale trickster earliest he can play it
29806s with this hand is potentially a turn
29809s three actually because if he trades the
29812s Cutlass and discount smokescreen again
29814s he can coin prep
29816s the smoke screen
29818s [Music]
29820s yeah that could still end up working out
29824s well for pescua
29827s now
29829s things are getting spicy I mean if you
29831s discount the smoke screen again
29833s she didn't uh he could have got the
29835s graveyard down and then as he said coin
29837s prep smokescreen but sketchy information
29839s or discounting that is kind of just even
29842s better because now next turn you have
29844s graveyard prep sketchy and then coin out
29848s a ghoul or an acolyte which costs one
29851s after The Illusionist proc them from the
29853s sketchy
29857s uh basically I think because of the prep
29859s you have in hand and the reduction in
29861s your spells you don't have to go prep
29864s graveyard on this turn necessarily yeah
29868s I agree he's still able to get the
29870s relevant procs off by nextard and maybe
29873s save one turn of procs but he is just
29875s gonna go for maximum Mana efficiency
29877s here maybe hoping to save the coin for
29879s an earlier smoke screen on the follow-up
29884s right and this does mean he gets to go
29886s coin double one cost death rattle which
29889s he is guaranteed to have in hand next
29891s turn given that he's drawn Invincible as
29893s the only other death rattle card in the
29895s deck
29895s that's another really bad draw
29898s um but basically what I'm leading up to
29900s it is I don't know if this is quite
29902s strong enough with the turns of death
29905s rattles because you're going to struggle
29906s to kill these minions off the four fours
29908s they're not one ones you can't just sack
29909s them in and so I struggle to see if the
29912s graveyard actually gets the necessary
29913s affected
29916s Frozen theoretically a bunny right
29919s maybe not on this turn but on the next
29921s with blizzard because as you said
29923s they're not dead on board and this
29925s version of death rattle Rogue doesn't
29926s run the teeth or the wicked stabs or the
29930s extortions to kill off your own minions
29937s touch annoying for bunny Hopper that he
29939s can't make it so blizzard
29941s doesn't kill them next turn because he
29943s can freeze one with the snow flurry ping
29946s fine it's only down to three
29948s but one of them is inevitably going to
29950s trade into a 2-3
29952s on the following turn I don't see any
29955s way to stop that I mean you could trade
29958s with the one ones and freeze them that
29959s way oh right yeah of course yeah I think
29962s that's that's good actually right just
29964s to deny the death rattles I think you
29966s end up with a fair bit more damaged face
29970s but also if he doesn't trade them here
29972s and Pascal decides to trade over the two
29974s threes then the one ones well at least
29977s one of them will survive uh given a
29979s dagger can only have one you can freeze
29981s it then on the next turn but oh yeah and
29984s if you're freeze face there's no dagger
29986s so
29987s fair enough
29989s I always forget how annoying those
29991s snowballs can be
29996s yeah I like it too now that I see it
29998s yeah last turn of graveyard activity
30004s yeah
30007s this is kind of for me one of the
30009s biggest learning curves I went on with
30011s this deck is that with shark Rogue back
30014s in the day you would throw down
30016s graveyard as quickly as you possibly
30018s could because you just needed one turn
30020s of graveyard activation to go uh sharks
30023s you'd kill it off with your own Wicked
30024s stabs or the shamblers anyway to just
30028s get those coins in hand and then you won
30029s the game with the dragon next turn this
30031s deck really likes to have those full
30034s three turns of death rattle activation
30036s and I think for me I I certainly would
30039s have played it differently myself and I
30041s think maybe just not quite
30045s optimistic enough with how he could try
30047s and use that death rattle for the full
30048s three turns
30050s and he's starting with the AI indicates
30052s that he had the Amplified snowflurry
30054s bookmarked for the rest of the turn
30056s which once again allows him to fully
30058s freeze the board trading the one ones in
30060s if he so desires or he could go all face
30063s because even if possible does activate
30065s some death rattles but he has blizzard
30068s into Grace age pirate and another
30070s blizzard in hand and a savara so lots of
30073s activations for the near foreseeable
30076s future the tricky part is when you add
30079s infectious ghoul into the equation
30081s Invincible to a certain extent with The
30084s kobold Illusionist on board but
30086s thankfully for bunny the death rattles
30089s from the accolades are demons not Undead
30091s so Invincible can't buff them up uh the
30094s tricky part with Google though once it
30096s hits the board is how can bunny clear
30098s the board all together at once it's
30101s oftentimes very very difficult which is
30104s why the ghoul is such a staple of the
30107s deck
30108s I mean to be honest I think the question
30110s becomes does bunny care about ever
30112s clearing the board because as long as he
30115s doesn't get himself in a situation where
30117s blizzard kills the Minions that he's
30119s freezing instead of just freezing them
30122s which can get a bit sketchy with you
30124s know summoning the the five eggs off the
30127s burning blade acolyte as long as that
30128s doesn't happen he just has blizzard
30130s blizzard Grace H parrot savara blizzard
30133s blizzard with pings all the way along
30135s with a wildfire as well it feels like
30138s with any kind of a reasonable draw uh
30140s like more dress or astral or he can very
30143s happily close out this game just through
30144s burn
30146s yeah you can definitely see the
30148s potential for that he also has that zero
30151s amount of paying banked because he
30153s didn't immediately freeze off The
30154s Illusionist which I think was smart
30156s because again the previous board didn't
30158s have any minions of high enough attack
30160s for The Illusionist to immediately kill
30162s itself off uh the blizzard back-to-back
30166s game plan is solid but I don't think he
30168s can quite weave in that many things
30170s because it's taking up a lot of his Mana
30173s in the near future
30174s also doesn't have the time to weave in
30178s Wildfire unless he goes the five Banner
30181s blizzard this turn but really not a fan
30183s of that when it's just putting forth
30185s more 5 8 on this turn
30194s okay blizzard on the second half of
30196s things makes a lot more sense to me
30198s yeah this is the other thing I was
30200s considering like it was either you do
30202s this which is I think correct or you
30203s freeze
30205s what you trade blizzard you leave one
30208s five eight on the board to attack face
30209s which is not the end of the world and
30211s the next turn you go
30213s Grace H para Wildfire then play your
30216s zero Mana ping and then blizzard ping
30218s and then you know the the train keeps on
30220s going and going and going uh but now uh
30223s he like you said has within a little bit
30225s less damage but his opponent's board is
30228s really just not threatening him at all
30230s anytime soon it's very difficult to make
30232s any kind of death rattle Synergy pop
30234s here for pascular right
30237s Costco's priority should be in sticking
30241s an undead on this turn and he can end
30244s with shadow shambler in order to make
30246s Invincible cost seven for next turn
30249s and immediately give a huge buff
30252s um matters are Complicated by the fact
30255s that Great Sage parrot is a threat from
30257s this point onwards so even if you were
30260s to stick an undone minion
30262s could just never be able to attack face
30270s sir okay
30272s nice it is very nice to have as well I
30274s will say a burning blade acolyte at two
30277s Health uh after the Forsaken Lieutenant
30280s comes down because that means that
30281s blizzard is much less powerful overall
30286s that's right
30288s and because of the asymmetrical Health
30290s on things the ghoul could die first and
30293s give it to a throttle to one of these
30294s minions and continue to make a full
30297s removal game plan as awkward for bunny
30299s as possible but whether or not removal
30302s is his game plan
30305s remains to be seen I think as you said
30307s the Ping face and just try install the
30310s board sort of approach is very
30313s reasonable here
30314s but how many things can you actually
30316s weave in
30318s that's the hard bit because if you want
30319s to get in Wildfire first it would have
30321s to be like para Wildfire this turn and
30323s then blizzard ping next turn
30328s looks like he's just gonna try and tank
30330s the damage on this turn wow okay
30335s killing off the only Undead Insight at
30338s the moment and if this test rather lands
30341s anywhere but the tutu Lieutenant then
30343s there was no target for invincible and
30345s also whatever Target it would have
30348s buffed
30349s would not have been immediately able to
30351s attack so
30353s I think the line is reasonable for bunny
30357s well looks like a complete Miss on the
30359s death rattles there I think there's only
30361s two burning blade acolytes left as the
30365s uh the last two minions all others
30366s having been cheated out by a Scourge
30368s Illusionist
30371s but he can go again he doesn't draw
30374s anything right correct
30383s such an awkward spot it really is
30389s those death rattles as well on the
30391s skeletons are potentially very worrying
30393s because you do not want this too too
30397s acolyte specifically to die you want to
30400s leave that in the death rattle form to
30402s deny the power of Blizzard from your
30403s opponent right
30409s well still no graveyard man
30415s I'm sure to get I don't even know it
30419s that throttled proc is good in this
30421s instance cool again oh yeah
30426s it does end up trading the five eight
30428s but as it happens the other burning
30430s blade Accolade is now at 4-2 so there's
30432s still a little bit of insurance against
30434s blizzard yeah right
30439s so the last big spell is still blizzard
30442s so obviously uh parrot ping is available
30445s on this turn you could ping first if you
30447s want to stop any damage coming through
30449s like he's okay for the moment as long as
30451s he doesn't leave any undeads
30454s unfrozen on the board for invincible to
30457s come along and really start causing a
30458s panic right and the gold death rattle is
30460s on the shadow shambler so it's fine to
30463s do this
30465s in the sevara pool I believe there's the
30468s original six Mana blizzard uh Cold Case
30471s and a wildfire great
30482s ah
30486s and now the the problem for pasquer
30489s really starts to come through and what
30491s are you actually spending your manner to
30492s proactively do because his board is
30494s there his board is not going anywhere
30496s for the most part uh this game unless
30498s more dress specifically can come along
30500s to wipe it up and so for the most part I
30504s think needs to come in the form of
30505s invincible Buffs because everything else
30507s is just filling up more board slots
30509s which is the one thing he doesn't have a
30511s lot of in this game but with no ability
30514s to kill off your own invincible and no
30516s graveyard yet either either even if he
30520s had an undead minion on the board it's
30522s not doing anything right now because
30525s there's no way to continually prop that
30527s Invincible for a big burst of damage
30529s right so maybe it's a better his chances
30532s of sticking on Undead infectious school
30534s can come down this turn maybe with the
30537s counterfeit blade has been me but he is
30539s going Scourge Illusionist instead
30541s immediately gets an Accolade
30545s but she knew
30547s indeed
30550s a
30552s cool deathrattle landed on the
30555s uh sorry oh no it's not proced yet my
30558s bad it's when the counterfeit blade
30560s itself is destroyed
30565s okay
30567s another go on the merry round
30569s Merry-Go-Round with the power
30573s yeah great draw for Bunny All Things
30575s Considered
30577s I wonder if you would rather go for
30579s blizzard plus azshara now get the ajara
30583s in hand
30585s oh that's true yeah good point
30589s just in terms of meta efficiency seems
30592s pretty good like we keep talking about
30594s weaving in pings but there's no clear
30596s end in sight for bunny just yet where he
30599s can really map out he needs this amount
30601s of things to get the game done because
30602s he doesn't have more Josh but with the
30605s Reckless Apprentice things are looking
30607s up a little bit
30610s again always playing around uh those
30613s Undead Minions on the board never
30615s leaving an unfrozen Undead on the board
30617s because Invincible can wreak havoc with
30619s you then with like a prep graveyard
30622s shatter shambler Invincible then you're
30624s potentially getting in trouble
30627s really is the type
30631s when you're facing it it feels so
30633s powerful because you don't quite know
30635s what to do to play around all of its
30638s energies but after practice
30640s as funny as so clearly demonstrating it
30643s is possible to pick it apart here
30645s especially with Mages toolkit it's very
30648s possible I mean it's I won't necessarily
30650s call it honest this death rattle Rogue
30652s but it is purely a board-based deck
30654s that's the only way it ever achieves its
30655s win condition
30658s which is always targetable in
30660s Hearthstone especially when Mage is
30662s concerned
30669s board locked now is pascala
30672s hoping to not see a virgin dot grasp
30681s well now if I was burning up I would
30683s most certainly like to get my hands back
30685s on that other Wildfire with a Apprentice
30689s in hand as well and so savara five Mana
30693s blizzard plus the wildfire
30697s yeah this blizzard is expensive though
30701s it is prox2 burning blade acolytes and a
30704s ghoul
30706s so it might be Apprentice blizzard
30708s instead to not take any damage
30710s okay okay
30713s uh this also allows him to push the base
30715s damage right
30718s with one pirate
30721s um oh wait no sorry there's new 5A it's
30724s popping out yeah yeah
30732s there's a lot to keep track of
30734s good place for the cool the throttle to
30737s end up
30741s hahaha okay
30744s there's the graveyard but again the
30748s problem remains
30750s he doesn't have an unfrozen Undead if he
30752s did then we could very possibly be
30753s looking at lethal here uh cards
30756s remaining that he can hit with the door
30759s prep is pretty good
30763s yeah
30765s let him play graveyard with Invincible
30769s this turn and weave in a bone Spike if
30771s you want yeah
30773s and if you weave in a bone spike it
30775s means you can weave enough forsaken
30777s Lieutenant but goes for the trade
30780s instead okay
30782s I'm almost out of car
30786s okay
30788s get the death where I was going you
30789s could hit your own
30791s guy with the bone Spike does that do
30794s anything
30796s not really particularly if he's scared
30798s of another blizzard replay from exactly
30800s sevara I think is the last method for
30802s that to happen sure and it's not looking
30805s too good running through Bunny's list
30808s again
30810s there's also these double Mass
30812s polymorphs to be very concerned about
30815s you could go forsaken Lieutenant then
30820s then go
30822s um
30823s it's I mean this all comes back to
30826s hoping they don't have a blizzard if
30828s they have another one you remain in big
30830s trouble
30833s lizard can only come at this point
30835s Paulie is a huge red wrench in the works
30851s a
30853s a much more stalk and Bunny afford
30855s because those who are a blizzard is one
30858s more turn of respite yeah doesn't have
30860s any guaranteed full board freeze after
30862s that uh what savara does though is fill
30865s up the hand with some other spells and
30867s gives bunny a better shot of blending
30869s Mass poly from Finley on the next turn
30871s or more dress true
30877s yeah uh as you say Mass poly a solid
30880s Alibi is not terrible either just to
30882s keep stalling out until you find mode
30889s my bird
30891s are bad our bad yeah
30895s still though the blizzard is the
30897s relevant
30902s locked
30907s and attack with 12 damage but not quite
30910s enough
30912s and the fatigue is also quite relevant
30914s in a more dressed world
30923s hmm all you can do is equip the Cutlass
30926s and swing face
30928s but it's feeling pretty hopeless for
30930s Pascal here but he has so many good hits
30932s from the Finley or the natural drawing
30934s and stuff
30936s does
30938s but he hasn't hit them yet
30941s uh what does that allow flurry
30947s you'd have to trade into the bigger
30949s minions because all the smaller ones
30951s have
30952s typical death rattle attached
30955s oh that's confusing is that even
30957s relevant the flurry
30960s the thing is even if bunny were two up
30962s to five that's Polly here yes he
30966s survives at one Health from the board
30971s yeah all right he's digging more trash
30974s number one obviously for I think
30976s instantly filled with the amount of
30977s pings he's put through
30979s oh but that mass Polly is not bad either
30985s oh how much does brand Reckless do with
30988s wildfire
30990s and the natural thing okay we can't fit
30994s in the Ping as well though
30998s oh man
31000s I think he's just going Mouse poly I
31003s think so this always gets there right he
31004s knows exactly what cards are left here
31006s and there's just not enough damage for
31008s Costco especially with the face Frozen
31010s and then bunny should be able to
31015s was it out given the fatigue next turn
31018s with Wildfire brand and Reckless
31021s Apprentice yeah I think that's enough
31024s damage isn't it
31025s it's cool I mean This is Gonna Fill the
31028s board with ghouls
31031s flashy but not quite enough that's cool
31034s of course going for it though from his
31036s perspective he doesn't know if bunny has
31038s the damage of fat necessary to close out
31040s the game but it was calculated
31047s oh yeah there you go okay
31052s you know just taking the quicker route
31054s as we're going to be in the series long
31055s enough as it is with Pasco going down
31058s again two grindy games two frustrating
31061s games I'm sure for Pascal to play
31063s because these decks from his opponent
31064s that have just not really allowed him to
31066s do what the deck wants to do game one
31068s shuffling back that blood Crusader
31070s disrupting his plan game two he did what
31072s death rattle Rogue is supposed to do he
31074s filled up the board with those death
31075s rattles and even though I was
31078s criticizing him for his use of the
31079s snowfall graveyard maybe using it a bit
31081s too early I think we can see in that
31083s particular instance that wasn't the main
31086s contributing factor that led to his loss
31088s it was just bunny having every freeze in
31090s the deck that allowed him to stall out
31092s the game that long
31093s is right the mass poly coming at the
31096s very last second but uh bunny finding
31099s the right opportunities to play around
31101s with the fact that the Rogue just
31102s doesn't have any reach outside of the
31105s board and I guess cutless if you want to
31107s be generous about it and uh led to him
31110s going for a very calculated lethal setup
31113s over multiple turns I think it was very
31115s cleanly played pretty frustrating to be
31117s Pascal in that one but I think now
31119s pascoa should be feeling confident even
31122s though he only has one death left to
31125s Prey Upon I do think this is the deck
31127s that he was trying to Target with his
31128s lineup
31131s do it I can see that I can definitely
31135s see that trying to think through all the
31137s uh the tech conclusions that could slow
31139s him down because we've we've heard that
31142s the uh we've heard second hand that this
31144s is kind of his game plan but if we start
31146s to run through the deck list there's uh
31150s I don't know what do you think if you
31152s had to run us through the main
31153s contributing factors that do lead it to
31155s being a Demon Hunter counter
31157s of the Rogas certainly doing that
31161s because it creates layers of minions we
31163s know that a Demon Hunter is able to
31166s clear one layer of minions with even
31169s very very high Health but they need
31171s multiple spells with the spell damage to
31173s get through
31175s um Minions that have deathrattle summon
31177s a five eight someone a five four on them
31179s and or if they're reborn because they're
31181s invincible and such uh it's pretty
31184s difficult I would say for Demon Hunter
31186s to deal with that and it's hard for them
31189s to line up damage face because there's
31191s always these small Minions on board that
31194s want to eat a mark of scoring and fell
31196s barrage damage so the Rogue I feel is in
31199s a very good spot in this matchup as for
31202s the rest of pasqua's lineup though he
31204s does also have Boone priest which I
31207s think is a great matchup into FAL Demon
31209s Hunter I know this is a contentious
31211s opinion but I feel like in most
31212s instances Boone priest should still come
31215s out ahead in the face of all of that
31217s removal and then there's a paladin which
31219s in theory I think should do well against
31222s c100 too because of the presence of
31224s divine Shields
31226s I think I can see that as well uh the
31228s weird thing for me in this matchup of
31230s death rattle Rogue versus The Demon
31232s Hunter is I don't necessarily feel that
31236s I should be winning the games that I am
31238s winning I just rely on making boards
31240s that are too confusing for my opponent
31243s to hear even if they are technically
31245s clearable you just have a bunch of ghoul
31247s death rattles acolyte death rattles uh
31249s Invincible death rattles and you just
31252s rely on their brain being too small to
31254s actually be able to do it but given that
31256s bunny Hopper has a brain the size of a
31259s small watermelon I think that might not
31261s necessarily be the case with Pascua even
31264s though he is lining up his uh his wig
31266s priest first of all
31267s yeah I don't know if he's meant to take
31269s that as a compliment sir you have a
31271s brain the size of a small watermelon how
31274s are you supposed to react to that
31276s watermelon's a big dude they're really
31278s big but how small is a small one
31283s I don't know I'm not a watermelon farmer
31285s but I'm gonna say based on the ones I've
31287s seen in my watermelon experience the
31290s smallest one I've seen is probably still
31292s the smallest fully grown one I've seen
31293s is bigger than
31297s biggest brain I've seen
31300s Fair okay sure sure
31304s so what you're saying is bunny Hopper
31306s has the biggest brain you've ever seen
31309s definitely that
31312s okay yeah
31314s exactly transitivity quite right
31319s Switcheroo in the opener
31322s always happy to see that if you are a
31325s Pasco fan
31328s whereas for bunny keeping double
31330s tradable is
31332s reasonable we've seen people do that
31334s just to get the request progression
31335s online but I wonder if that should be
31337s the priority against Boone priest I feel
31339s like it is more important to find relics
31343s and Relic Vault so that you can get your
31346s relic of Extinction nice and buffed up
31348s so I'm gonna toss those and just keep
31350s the quest
31359s nice little handful obviously with a
31361s switch through the identity theft
31363s occurred I like very much in this
31366s matchup to get a value at some of the
31368s reductions that your opponent is likely
31370s to throw down even just the coin in
31372s these starting turns is really not a bad
31374s card to copy as well if not some card
31376s draw to supplicate your own yeah I don't
31380s often see people keeping that but I can
31382s definitely understand the reasoning for
31384s this matchup in particular the Priestess
31386s Village keep is also very much warranted
31389s this is the car that allows Boone priest
31391s to pop off one or two turns earlier than
31393s they normally would without it and with
31395s the pickup of handmaiden things are
31397s looking up for Pasco other resources
31399s should not be stopping anytime soon he's
31402s likely to pick up a radiant from
31404s Switcheroo which he could just throw out
31406s early a few likes because of the
31407s presence of anime dead in the deck
31413s okay taking the opportunity to trade uh
31415s it's a debate that seems to rage back
31418s and forth between the casters as to
31420s whether they are not you're supposed to
31421s save your tradables or in order to
31424s complete a layer of quest or trade them
31426s to draw the good cards and propagate
31429s your own game plan in a more effective
31430s manner I
31432s think in that instance I might have held
31434s on to it for one more turn but then
31436s again he is only playing one spectral
31438s site which would be the main card to
31440s hope to draw as a high roll off the top
31442s and be able to complete your quest for
31444s three Mana
31446s so it is a relic heavy hand for bunny
31449s but no capability to double up on these
31452s nor the one Relic that gets him more
31454s resources so not ideal
31458s gradient plus identity theft looking
31460s great for Pascua absolutely he's done
31464s one spell away like a coin from playing
31466s handmaiden
31469s ah these are not good cards for a priest
31473s they're all cheap
31475s they all proc the handmaidens so you
31478s take those
31480s I'm inclined to say what oh please
31484s because next her nephew plays handmaiden
31487s there might be some hand space issues he
31490s could coin and play both of them
31492s potentially
31494s I think I want Relic I'd like to have
31497s some way of being able to answer a spell
31499s damage minion
31501s that's played proactively perhaps or
31504s like is played in one big turn I I just
31508s think there's enough codes that you can
31509s hit up like the second part of this but
31511s make that a good
31513s card and given that it most of the time
31515s is going to cost zero anyway either from
31518s their reduction or on your term uh it
31521s made it worth it to me but he's just
31523s playing it straight away uh which I
31525s guess it's also a decent reason
31527s yeah while the radiant is alive because
31529s he doesn't really have anime dead yet to
31532s guarantee that it comes back
31540s uh there's the Vault for bunny
31544s good are your reactive hand but
31548s um is it gonna be enough
31551s my God is no without spell damage
31554s minions
31557s as it stands for kind of looking at a
31559s turn six pop-off for Pascal I want to
31561s say
31564s it depends if he gets himself a
31567s uh anime reanimate dead sorry uh in
31571s order to be able to
31573s oh there we go uh pop up on this turn
31576s with a radiant Elemental but even then I
31578s agree he'd need a pretty specific hand
31579s to get going
31581s but he thinks he's got it
31584s oh yeah with double radiant you can do
31587s quite a lot here with the village
31588s definitely can get the Boon of the
31590s ascended down and the earlier you can
31592s pop off against Demon Hunter the better
31595s give them as little opportunities to
31598s stock up spell damage and Relic Buffs as
31601s possible
31604s all right that's the full Mana
31608s fish
31610s wig handmaiden wig again
31614s or he could go double boon
31620s what do you get 12 14. yeah I think I
31623s actually like just getting rid of the
31626s serpent wig you don't need to get
31627s repeated value on it with this deck like
31629s with full-on Naga priest
31631s and it's just really really difficult to
31633s clear and you can bless even before
31635s playing either of them exactly all of
31637s the minions have a threatening attack
31639s stat line on them and having seen no
31642s reductions from bunny yet this is like
31645s very difficult to clear on five Mana
31653s your purpose
31656s yeah I'm funny off his face saying about
31659s everything that you need to know even as
31661s the turn he draws the relic of
31665s Dimensions it's probably the best draw
31668s but man he's gonna need some specific
31671s cards in order to be able to make it
31673s good enough for a clear all this spell
31676s damage minions then how much does
31677s unleash fell do
31679s or not that not that bad not bad okay
31684s um yeah unlucky
31691s Moon priest there you have it there you
31694s have it indeed and step one of Pascal's
31696s master plan slotting nicely into place
31700s with a win over the Demon Hunter now
31702s just needs to do it two more times like
31704s we have seen these kind of Target
31706s strategies already today in the already
31710s I think it's fair to say infinite uh
31712s Infamous match sorry between Mighty and
31714s possessy where the Rogue was almost
31716s reverse swept but at the final hurdle
31719s just anybody get the most absurd win I
31721s think I've ever seen But for Pasco are
31724s here it does feel like a very well
31725s thought out strategy and as long as he
31727s can keep a cool head with this Paladin
31730s that is deceptively tricky to play I
31733s will say compared to most powers index
31734s uh he should be still in a decent
31737s position
31738s right it's only on theory that I feel
31740s that Paladin has a pretty good matchup
31743s into the Demon Hunter admittedly have
31745s not seen it in practice very often but
31749s we do have also the roguela for Pasco
31751s which could potentially get a lot of
31754s work done he of course has to win with
31756s both of them so whether he chooses to
31758s line up a matchup he feels more
31759s comfortable with first doesn't matter
31762s whatsoever but it's good to see that
31764s Pasco has hit his stride here he did
31767s mention to me that he expected to be
31769s roping a lot of turns just to calm his
31771s nerves down but um I think he's been
31773s taking an appropriate appropriate amount
31776s of time to consider and has been uh
31779s getting the good results so far
31785s we sit in Pascagoula keep the Cutlass in
31787s the previous game which uh do you think
31790s I just about agree with it's just I
31792s think a little interesting because it's
31793s not that high up for mulligan win rate
31795s compared to what you'd expect from
31798s Cutlass I guess just there's
31801s fewer spells that you'd like to Discount
31802s in the traditional Rogue Decks that
31804s would run it right Cutlass is almost a
31807s muscle memory thing to keep when you've
31809s got many iterations of my astrotype
31812s Rogues before and you're like oh this
31813s discount's my null but here it's
31815s specifically meant to get a graveyard
31817s sketchy or a smoke screen down a notch
31821s in a manner of which graveyard and
31824s sketchy are way more relevant because
31826s smokescreen is so high up there that you
31828s would rather just save a trickster for
31830s it ideally
31835s oh
31837s interesting hands for both players where
31839s they do have like pieces of powerful
31842s combos but not right
31845s yeah the room is the
31849s I think at the moment though bunny
31851s Hopper a little bit more helpless
31854s overall uh like you could argue there's
31857s more cards he wants to see in his deck
31859s uh overall given that any card draw is
31862s decent but it's really just the
31864s dimensions that sends this hand into uh
31866s being a winning hand really
31870s dark is sketchy not bad at all of her
31873s Pascua that can pick him up the scourge
31875s Illusionist and start the train of death
31877s rattles rolling uh the one awkward part
31881s of this matchup for rogue is that they
31883s can't necessarily they just can't play
31885s down a forsaken lieutenant and have that
31888s banked for later because it is pretty to
31890s fell barrage and Mark of scoring
31899s laughs
31903s foreign
31905s what a great draw but the the sketchy
31908s coming down just in time before the next
31910s one comes up the top
31913s what about an invincible
31917s that's interesting crazy real quickly
31919s yeah like it's not
31922s good it's not what you want to see You'd
31924s much rather have uh the ghoul or the
31927s acolyte to go with the Forsaken
31928s Lieutenant right now but if he picks up
31930s a prep to be able to go like
31933s prep burn Spike Lieutenant plus
31936s Invincible assuming there's even
31937s something you can hit a lot of ifs
31939s there's a potentially very powerful
31941s board that can come in the form of
31943s Lieutenant plus invincible
31949s yeah even if he's forced into a position
31951s where the only target for invincible is
31953s the lieutenant itself which feels weird
31955s because it's going to transform back
31956s it's still a board with double
31958s Invincible which is pretty difficult to
31961s clear for the Demon Hunter without
31963s giving the Buffs because they both have
31965s reborn on them
31968s I think the location always happens here
31970s for bunny it's just whether or not you
31971s play The Fury uh which is underwhelming
31975s of course at rank one you're like
31977s potentially missing out on two extra
31978s damage when compared to rank two uh but
31980s I do actually really like playing it
31982s here just to get it down and then have
31986s it banked for Jace because Manor is
31988s looking to be very tight for him the
31989s next few turns green his turn four is
31992s well and truly spoken for with the relic
31994s of Dimensions
31998s gonna start with a Scourge Illusionist
32000s which if it sticks is a target for
32003s invincible
32005s true
32012s Pasco knows what's going on
32015s it's the problem we're trying to Target
32017s the top deck in any given meta game
32018s sometimes it just does what the deck is
32021s supposed to do
32027s okay
32029s to your strategy is your target doing
32032s what it's supposed to do maybe that
32035s strategy is worth rethinking yeah yeah I
32038s mean obviously most of the time the
32040s Demon Hunter does part of what it's
32041s supposed to do but not all of what it's
32043s supposed to do here it's looking more
32045s like it's doing
32047s part rather than all it was a good
32049s starting hand but discounting no fell
32051s barrages no unleash fell most
32054s importantly none of the spell damages
32056s either Jace sitting there in hand at the
32058s full eight Mana this is still extremely
32060s winnable for pascular
32062s question is how he wants to meter out
32065s the threats is he meant to be greedy and
32067s hold out for a snowfall graveyard before
32069s going Invincible or just take the big
32072s buff this turn uh
32075s even though he can get this Scourge
32078s Illusionist nice and aggressive seeing
32081s all those reductions from the relic of
32083s Dimensions it's not outside the realm of
32085s possibility that bunny can still clear
32087s that board
32090s you just need to dump cards right like
32093s Invincible shatter shambler is not
32095s that bad
32098s let's go shots
32103s oh wow interesting so we'd rather have
32105s the immediate
32107s plus five plus five than a stickier body
32109s I can see that I guess
32112s yeah
32114s I was a lot of damage considering
32117s delaying the Invincible one more turn
32119s just so he could get Lieutenant down
32121s alongside it but uh if he had done that
32124s there was no guarantee that an undead
32126s would be left on the board in the first
32128s place to buff so let's go going for a
32130s non-greedy play still has some decent
32132s follow-up with all of these death rattle
32135s cards in hand and the smoke screen
32138s so I think this uh location plus sigil
32141s has 14
32144s power worth of clear in it which means
32146s uh were bunny Hopper to start with a
32149s Unleashed felt this
32152s uh oh yeah of course you get the buff
32154s the second bar from invincible so not
32155s necessarily a full clear right quite yet
32159s down to 13 up to 18. I think it's like
32163s one off a full clear assuming Mark of
32166s scorn hits
32170s really close yeah if it's one off then
32174s bunny is just looking kind of dead not
32178s sure I mean he will get the lifesteal
32180s right but the other plus five plus five
32182s from this last death rattle
32184s is a huge problem
32190s oh of course the the shot chamber
32192s doesn't even die to the
32194s Unleashed Bell sorry
32198s let's see if your bath is right with the
32200s extinction it looks like bunny was able
32202s to point this attack face oh sorry four
32205s four five five yeah because he's able to
32207s play the
32208s uh phantasms first that's very nice
32211s right that's major
32213s not having to take this damage means
32215s bunny is very much in control of the
32217s game again pascoa is back to square one
32220s in terms of building the board but bunny
32222s has expended quite a few resources into
32225s clearing this turn
32227s it was just such a sick turn from Bonnie
32229s Hopper really really well calculated to
32231s clear everything off exactly uh Pasco
32233s are now with a useless sketchy drone
32237s with the other Scourge Illusionist
32239s sitting in hand
32241s I guess just has to go for yeah the
32244s Swift scale plus uh
32247s smoke screen as well for which there's a
32250s lot of the good death rattles already
32252s drawn it's got to be said
32254s yeah it's really only Accolade left I
32256s think that's useful in this spot
32259s um he can lead with forsaken Lieutenant
32263s if he likes oh no there's not enough
32265s Mana to also Play Burning blade and then
32267s the trickster so looks like it is just
32269s going to start off with the trickster
32277s okay that's really nice
32282s oh prep graveyard is huge as well
32284s absolutely
32286s very respectable rebuild of the board
32289s here okay Annie has Lieutenant plus bit
32292s uh acolyte next turn again to
32294s immediately get some more stats online
32296s bunny Hopper needs to back up this
32299s strong start with a strong mid game at
32301s the relic of Dimensions perfectly timed
32304s is just the absolute perfect card
32308s with kind of got the perfect discounts
32310s one Unleashed felt already committed and
32313s one of the spell damage minions drawn
32314s prior to the discounts is a bit awkward
32317s but
32318s still think he has to go for the Relic
32321s oh there's just so many hits left though
32323s right you've got uh either fell barrage
32326s Unleashed fell obviously the spell
32328s damages as well
32332s see if there's a barrage but is that
32334s okay it's okay yeah it's okay
32338s problem is this trickster eating up
32340s one of the charges of fell barrage right
32343s unless he starts with Mark of scorn
32345s there's still two Guild traders in the
32348s deck though so it might miss
32350s yeah it's got a decent chance of doing
32352s so uh I guess the thing to bear in mind
32354s is that he does not actually have to
32355s clear on this turn with no Undead minion
32359s on the board I don't think he's ever
32361s dead in this situation
32364s uh even if he leaves up the full amount
32366s of damage so it could instead be like a
32369s trading turn or a card draw turn more to
32371s the point with Mark of scorm in order to
32374s try and set up for a big ball to play
32375s next turn and then lethal on eight with
32378s Chase great
32379s and even if it's
32382s um not an entire clear he can get a ton
32385s of lifesteal from Unleashed fell yeah
32387s that's right
32392s and even though Pasco can have five
32394s eights for days and months given this
32398s snowfall graveyard in effect that's all
32401s not too effective in the face of all the
32403s spell damage
32412s yeah the opius play remains
32415s Lieutenant plus acolyte but then you'd
32418s have to figure out how many of these
32419s you're trading in versus how many you're
32421s leaving as the original acolyte with the
32424s death rattle intact
32427s there's also consideration for ghoul as
32430s well if it hits the acolyte you could
32433s then sacrifice that off and fill your
32434s board up with ghouls and ghoul death
32436s rattles
32438s yeah I feel like that is a bit too risky
32442s compared to the taunts because there's
32443s also just the problem of these eight
32444s Eights on the board great point you
32446s can't quite deal with the ghouls don't
32448s represent taunt and if Bunny's able to
32451s get through just a couple it he very
32453s likely has teeth also as we're going to
32456s go and trade them down so they're not at
32459s a health total
32461s that is very safe to get through
32464s uh but surely bunny has some sort of
32467s lethal setup here right
32470s with access to plus six Dell spell
32473s damage the Unleashed felt is just a
32475s little bit short of really cleanly
32478s getting through this
32479s yeah not quite enough
32481s Mana either to fit all of that in
32484s um but he could
32486s the question is just really can you get
32488s away with not playing Mizer amount of
32489s Silver Moon Alchemist here and I don't
32491s think you quite can so I do like that
32494s he's starting off with this here
32495s uh
32498s well barrage
32500s burst no I don't think so you'd rather
32503s get the unleash fell initially right
32507s let's see
32512s uh
32514s so it'll be Guild shooter unleash and
32518s then fell barrage keeps them alive on
32521s board for sure
32525s okay tank that down you're gonna heal
32527s back up to fools that self damage
32529s doesn't matter five AOE makes it perfect
32531s to clear that off
32536s thank you
32540s trade there you go trade yeah
32544s singular five eight on board not
32547s threatening whatsoever and the Jace
32549s cleanly set up for the next turn
32551s that's right but we do need to question
32553s whether Jace will in fact be lethal
32556s because he's got one
32558s three damage one two damage
32561s uh in terms of the theories that's five
32564s two chaos strikes up to nine two more
32567s fell uh Unleashed Fells up to 11 and
32570s then assuming it's a clear board which
32571s is not a safe assumption at all you then
32573s get
32574s four more face up to 15 so I don't think
32578s in any world it's lethal next turn for
32579s Bonnie
32582s but even if it isn't if you can get the
32584s 15 face and then just play Fel barrage
32586s the next turn he seems okay so for
32589s basketball though in order of business
32591s is clearing these spell damage minions
32594s which he can with this rushing
32596s lieutenant
32598s and the Cutlass very nicely spotted he
32602s is down to 15 but he has plenty of
32604s minions in the way for Felder to be
32606s played by Chase
32609s so there is one Extinction left in the
32613s deck very importantly for bunny Hopper
32616s which is
32618s I uh always a full board clears if you
32621s can clear off that one one first which
32623s he can do in the form of fell barrage
32629s and he also can play curtress to shuffle
32632s back the guild Trader and have the
32636s opportunity to actually play that on the
32637s same turn as Jace later on
32640s hyper
32642s only one trade left to find the
32644s extinction it's a huge 50 50 here
32649s oh wait sorry he can it's gonna cost
32650s zero yeah yeah
32652s so he had two trades left but hits on
32654s the first one
32656s yeah it's a bit of a sad 50 50 of the
32660s initial way round because he could have
32662s played Fel barrage first for a full
32664s board clear
32666s ly this still gets there right
32670s uh well no because he can't clear up the
32673s the one one first right still be a five
32674s eight uh but he doesn't need a full
32677s board clear no no no yeah it's not a
32680s huge difference it just might make it a
32681s little bit easier to get the damage from
32683s Jace face on the following turn or you
32685s know the fell barrage isn't distracted
32687s so easily as well so I do think this
32689s ends up in a little bit less damage
32691s potentially
32692s I think Bunny's still fine he'll have
32694s the cheap Guild Trader by next turn as
32697s well so
32706s now no more graveyards uh in hand or no
32710s more graveyard effect available to
32712s Pascua
32714s there are a lot of things in this list
32716s that are not supposed to be in the list
32718s though yeah yeah sorry maybe that wasn't
32721s as useful as I thought it would be the
32723s Forsaken Lieutenant seems to be a little
32724s bit bugged
32727s uh
32731s uh what's the stickiest board he can
32733s build into an expected Chase is the
32735s Salient question here
32738s with your Minions that feels so Dreadful
32741s yeah
32744s no other choice though
32749s he left a fish for
32752s yeah maybe I can put graveyard so that
32756s he could like kill this off and it
32758s doesn't really make sense
32762s all right I'm gonna take the value trade
32764s but this should always be game
32771s it was guaranteed with the trade to hit
32773s Guild Trader does that cost zero or two
32775s oh wait I can actually remember right
32778s it's not zero yet I think from trading
32781s on the last turn he put back a Viper
32784s and only the guild Trader once so
32786s actually
32788s right yeah
32790s and he hasn't played the other fell
32792s barrage but you know he could take a
32794s decent set up to her and this could be
32795s uh Arcanist fell barrage uh trade trade
32799s obviously to get the guild Trader back
32801s down to zero guaranteed for next turn
32802s hero power to take out the five one that
32806s would be left over at that point and
32808s send the rest of the damage face I think
32811s is always good enough
32815s the J is replaying only a single fell
32817s barrage is annoying
32822s right but if you play it next at this
32824s turn the next turn it would guaranteed
32826s do so yeah
32828s okay
32829s just getting the guild Trader down to
32831s zero Mana for the guaranteed Chase kill
32833s on the next turn Mark in a spell barrage
32837s send the Curtis face
32840s I think this locks out the game because
32843s it's only invincibles left in the decks
32845s there's no more acolytes for taunts
32847s available to Pasqua
32850s has to just hope that Invincible
32851s Invincible is enough but
32853s I guess you get torn from the Invincible
32855s don't you so not sorry not actually
32857s necessarily A Lot quite yet
32860s oh man this is going to get complicated
32862s wait isn't it a lot
32871s trade in
32873s [Music]
32874s so the JS replays
32877s two foul barrages one of which will
32880s first hit the Invincible but then yeah
32883s one like Pascal's own health will be
32885s lower than the surviving Invincible by
32887s that yeah yeah yeah yeah no you're right
32890s oh
32893s that's not even accounting for the
32895s various Unleashed fell
32901s on the attack buffing spells are not
32905s relevant here but I'm pretty sure this
32907s still just gets there
32909s funny thinking about whether he should
32911s trade first does that help the
32913s celebration I don't think
32915s so
32918s this is just getting way too complicated
32919s because you have to factor in that Fel
32921s barrage might not be the first spell
32922s plate it might be Unleashed fell in
32924s which case it would like prop the two
32926s Health one then but not the four Health
32927s one because it's gonna do three at that
32929s point yeah oh my head okay that's a good
32934s order
32936s always gets there now
32940s yes it does yeah
32949s and it's a close game a well-fought
32952s effort from Pascua to try and take down
32954s this Demon Hunter but unable to do so as
32957s this Rogue was uh again looking clunky
32961s right the death rattle Synergy not quite
32963s coming together in the way that you
32964s would look for struggles to kill off its
32966s own minions being I think one of the
32967s real problems with the deck in order to
32969s get value out of the uh the graveyards
32972s on the turns that it's actually active
32973s for and Bunny Hopper was able to just
32976s with a bitterly pretty good hand in the
32979s form of the the double dimensions in a
32981s timely fashion uh just pulled way into
32983s the lead and the target for Pascal does
32985s not work sending him down to the
32987s elimination match all right bunny had a
32991s very calculated approach start to finish
32993s in that last game the clear on the 18
32996s Health buff minion by Invincible I think
33000s was the highlight of the mid game
33002s they're finding that relica phantasms
33004s just to buff the extinction one
33006s additional step to get that full clear
33008s was what allowed bunny the opportunity
33011s to even let the game last this long and
33013s it really went down to every last
33015s resource every last removal spell Guild
33018s Trader and Chase for the win there and
33021s it was a valiant effort from Pasco but
33023s he will have to fight it out from the
33025s elimination bracket now instead versus
33027s ciao Bai where we do have some happier
33030s news in the winners group Levick versus
33032s bunny Hopper to decide who is going
33035s through to the quarterfinals
33038s going to be an absolutely fantastic
33040s match there can't wait to see how that
33042s one shakes out bunnyhopper looking as
33044s predicted on Tip-Top form I think that
33046s was a very difficult match to play out
33048s correctly but a very Bonnie Hopper style
33050s of game all these slow multi-turn
33053s considerations that need to be brought
33055s in as to how you're going to sequence
33057s all your freeze all your removal all
33059s your development as the Rogue whatever
33061s it may be I think was just a beautifully
33063s thought through so as uh will be a
33066s surprise to no one I do think bunny
33067s Hopper remains a favorite for the
33069s tournament going through uh wishing the
33072s best of luck in his game against Levick
33073s which is going to happen right after
33075s this game before we then head down to
33078s the elimination match and then the
33079s decided match to close out the day here
33082s in group D getting closer and closer to
33084s those quarterfinal matches on Sunday so
33087s for now we're gonna go to a quick break
33088s when we come back Levick vs bunny hopper
33090s for the winners brackets match
33095s foreign
33096s [Music]
33103s [Music]
33111s and joining me is bunny Hopper and I got
33115s plenty of time to ask him some questions
33116s about world so first off bunny Hopper
33118s welcome thanks for making the time I
33121s just want to start off we just ask how
33123s are you feeling going into the world
33125s championship with not only a new meta
33127s but also just a completely new class
33129s that will be in the game
33132s um at this point I'm kind of used to
33133s this
33134s um I played the world championship
33135s before where we had uh even less crunch
33139s time then we have this this time around
33141s with the whole rotation coming on top of
33143s it
33144s um that was honestly quite brutal
33146s physically as well and
33149s um
33149s but this time around I think just having
33152s new meta having new decks uh for about
33155s two weeks before deck submission not
33158s quite but like 10 days that should be
33161s all right
33162s um especially if you have help from
33164s other people that are like
33166s um
33167s that are helping you build some Decks
33169s that are helping you test some stuff
33171s as you mentioned you've done this before
33173s you've obviously been competing at high
33175s level for a long time now do you think
33177s that's going to give you any level of
33179s Advantage actually going into Worlds
33181s because you've done it before you've
33183s competed at this higher level where some
33185s of the players actually at Worlds and
33186s nowhere near as experienced as you
33189s um on the one hand I guess I do have an
33191s advantage because it seems everybody
33193s makes a big mistake in the first big
33197s tournament they play
33199s whenever that is and I feel like I've
33202s got the mind out of the way and
33206s well some of the people have got to play
33207s some championships or like seasonals
33209s before now so they probably already have
33211s their like big stage Jitters out of the
33214s way as well
33215s um but I might have a little bit of an
33217s advantage even though I personally still
33219s get quite nervous to this day when I
33221s play
33222s Big Stake tournaments but I think that's
33225s that's okay I might just have a little
33227s bit more of an advantage in terms of
33229s like time management and being able to
33231s set expectations for for the tournament
33235s itself
33238s [Music]
33240s foreign
33242s [Music]
33247s [Music]
33255s your group this year have been
33258s performing incredibly well like
33262s basically when everything give or take
33263s when when the Chinese players haven't
33265s won something's got in the way
33267s um and every single time without fail
33269s they credit you with spreadsheets and
33272s play testing now I know you don't leave
33274s too much away that's fair enough but
33276s what is it you do there's so much Magic
33278s on those spreadsheets that helps
33279s everybody roughly speaking I I really
33282s like studying in general uh I've always
33285s liked studying ever since I was a kid
33287s and I'm right now a computer science
33290s student uh at a very good University
33292s here in Brazil
33294s and I just always love studying about
33297s different things I study a bit of poker
33300s game theory they studied a bit of just
33302s game theory in general
33304s and using all these techniques with
33307s programming and with like some some
33309s things that resemble neural networks but
33312s have nothing to do with it I just
33313s combine a lot of these strengths and
33316s just made like some software to help
33318s analyze stuff
33320s and the spreadsheets a lot like it was
33323s just a combination of everything I
33325s learned in the last seven years
33326s basically it's very like uh White like
33330s the
33332s it's a lot of things in general that uh
33335s went to this
33336s but uh
33338s yeah I can't give the details away but
33340s no definitely don't don't I understand
33342s yeah yeah but I'm really happy with the
33345s end result like usually when I follow
33348s what the software gives me I do better
33352s than when I don't so yeah
33354s that's great you just put the numbers in
33356s the box and it tells you what to do sort
33358s of how I live my life I just asked my
33360s fiance and that's okay
33363s [Music]
33365s you're you're in Brazil you talked about
33367s that a little bit there in the the
33368s University
33369s you have a very passionate Community the
33372s whole latam community in Hearthstone has
33374s been very passionate for a very long
33376s time
33377s um does that pressure like make things
33381s harder or is it easier because you know
33383s you've got those people supporting you
33385s sometimes things are really hard
33387s in the Hearthstone community in general
33389s like there are a lot of things that can
33393s make life difficult
33394s and the help from the community is just
33396s amazing like uh and very close friends
33400s with the casters from Brazil
33402s uh all of them they're amazing like they
33404s do a really really amazing great job
33408s and because of them the community also
33411s uh like usually the community resembles
33413s what the casters say as well a lot right
33415s and
33417s I feel like they just help spread the
33419s word for like uh for doing good and
33422s stuff like that you're just good person
33424s good people in general
33426s and I don't know I feel like because of
33428s them
33429s it's just so much easier you know like
33431s yeah it wouldn't be nearly uh as as easy
33434s to to get here
33437s [Music]
33447s [Music]
33454s and obviously one more question which I
33457s know you're really looking forward to
33459s being brought up it's got to be asked
33461s um when you're playing against Plies
33463s you you roped a few times
33466s um was that like a strategy or was there
33468s yeah did you have a problem with blies
33470s or something like that let's clear the
33472s air on that one I mean I've always been
33474s a Roper in general uh I think my match
33476s against bunny Hopper was one of the
33478s longest gym matches ever or something
33479s like that I don't know
33481s uh I just I really focus a lot better
33485s when I'm taking things low
33488s and whenever my opponent plays quicker
33491s uh it usually uh like gets in the way a
33494s bit of my thinking because I usually use
33497s my opponent's time in the turn so I also
33499s think so obligence is a guy that plays
33501s really quickly it does happen like I
33504s remember I played against life coach at
33506s um insomnia one time and I'm an
33508s incredibly slow player it takes me a
33509s long time to process does anyone who's
33511s listened to me will know
33513s um and we delayed the whole round by an
33515s hour and the match was only 3-1 imagine
33518s if I'd taken two games off him how long
33520s that would have gone so
33523s um people who need time to think need
33524s time to think like you say flies isn't
33526s giving it you've got to find a way to
33527s get that time and I think that's a
33529s perfectly valid answer I've got to admit
33532s yeah and hopefully you can play against
33534s him again because I don't know I don't
33537s think he's one of the I mean he's a good
33539s player but comparing to the rest of the
33541s field
33542s I'm more scared of other players let's
33544s just put it that way
33545s it's an incredibly strong field and with
33548s that I'd like to say um thank you for
33550s spending the time for a very interesting
33552s chat it's been very nice of you to to
33555s give your time for this interview so uh
33557s any shout outs or anything before we say
33558s goodbye
33560s uh I mean bucket trained Fury Hunter are
33564s just amazing people that I just been
33566s prepping together with them for over a
33569s year now a year and a half or something
33570s like that they're just amazing
33573s all my friends here in Brazil like
33577s everyone that's been supporting me
33579s throughout the the last seven years
33581s they're just amazing like the casters
33584s the community everyone my mom my
33588s girlfriend everyone like they're just so
33590s amazing my dad as well
33591s and uh
33593s yeah I'm just really happy to be
33595s privileged to the point that I was able
33598s to focus so much of my life to get
33600s through here and it's been an amazing
33603s experience it's been life-changing for
33605s me in a lot of ways
33607s and especially emotionally as I said
33610s before yeah and
33613s yeah I'm just very happy to be here and
33616s I'm gonna do my best to
33618s uh to play my best to not let this
33621s opportunity go to waste not in the sense
33623s of winning but in the sense of playing
33624s well and
33625s I mean practicing which is all I can do
33628s right
33628s absolutely and I should be trying to
33631s keep a little bit of an eye on how you
33632s get on there in those practice sessions
33634s but thank you so much for spending that
33636s time with us and all the best in the
33638s tournament I hope you do well
33640s thank you see ya
33644s [Music]
33667s [Music]
33673s [Music]
33675s foreign
33680s [Music]
33706s [Music]
33708s thank you
33714s Hello everybody welcome back to the
33716s Hearthstone World Championship I'm TJ
33719s this is Neil Lorinda Bond
33722s it's time to get into another match of
33724s Group D our final group
33727s not only of the day
33728s of the week of the weekend of the the
33733s year TJ the final group of the year
33737s yep
33741s there you go but Neil I want more groups
33745s I want more groups as well tjp you have
33747s to wait for more groups but we have got
33750s Levick and Bunny Hopper so maybe just
33753s maybe with bunny Hopper and Pascal are
33755s taking forever over every turn this
33757s group will go into next year we'll have
33758s to wait and see but it should be a great
33761s one the winner gets through to that top
33762s eight the more and more stacked looking
33764s top eight by the minute and it looks
33767s like a mirror when you look at those
33768s classes but the the mirror breaker was
33772s the priests with Levick bringing the the
33775s Boon priest and Buddy Hopper bringing
33777s the control priest and that's made a
33779s difference in the band because when
33781s those decks go head to head the boom
33782s priest gets murdered and that's broke in
33784s the mirror and now we don't have a
33785s mirror anymore
33787s no longer have a mirror that's right
33791s um and we have some
33792s interesting lineups on both sides with
33797s both players having something that sort
33799s of goes against the grain uh as compared
33802s to the rest of the field
33805s um well a couple because both players
33807s have deep frog
33809s or jackpot row whatever you want to call
33812s it uh coke with yeah yeah here's a look
33815s at levix Levick does have a copy of the
33817s sunwell
33819s uh in the deck which is very interesting
33822s you're not guaranteed to get spells
33826s um from you're not guaranteed to get
33828s spells that's it I was about to say
33830s you're not guaranteed to get spells from
33832s other classes that are going to be
33833s recasted but uh you you tend to get a
33836s lot of value out of it
33839s um
33839s it's just random spells so you could
33841s just get all Rogue spells that is a
33843s possibility in which case you get no
33846s value from like tests and Contraband
33848s stash but you could get very high value
33850s spells from other classes
33853s yeah and obviously there's however many
33855s classes there are now ten and a half or
33857s something so if you're getting more and
33859s more spells from those classes you're
33861s unlucky if you get Rogue spells let's
33863s face it
33864s yeah I would say so there's some Rogue
33867s spells that can be pretty good right
33869s obviously you put a bunch of Rogue
33870s spells in the deck you created
33873s you wouldn't put them in your deck
33874s unless they were good enough to go in a
33876s deck that's been competing at the world
33878s championship so some spells will be good
33880s potion belt great jackpot great you're
33882s already playing those in your deck
33884s um cartridge band stash cool because
33886s that just lets you recast all the other
33888s spells that you're getting from the Sun
33889s wall so you just have to talk to your
33890s son well before you play the games like
33892s sunwell it's the World Championships
33894s Only the Good spells you know the good
33897s spell we're not on ladder today we're
33898s not we're not putting lorinda's deck at
33899s rank five bajillion or whatever Lavender
33902s is today we're in the world
33903s championships gotta be good spells and
33905s sunwell just goes Zing good spell pew
33908s pew pew pew pew pew and yeah they're
33911s called sunwell not Sun rubbish so
33913s they're going to be good it's going to
33915s do it well yeah those spells are going
33917s to be very well in other news here's a
33920s Demon Hunter deck but moving back to the
33922s rogue deck um yeah
33924s yeah this Demon Hunter deck in my
33926s opinion Far and Away
33929s the best deck in the metagame
33931s yes I agree and I would say the best
33934s deck that's ever existed in the history
33938s of Hearthstone
33940s no
33942s what that would be visaka's priest
33945s no this deck would crush that deck
33948s yeah but I don't know some rubbish would
33951s crush this thing I'm not I'm not doing
33952s that silly thing where it's like whoa
33954s you have to think about how good it was
33956s against the other decks in its era no I
33958s don't care I don't care about power
33960s creep I don't care about the fact that
33962s things have gotten stronger since then
33965s this deck would crush those decks
33968s sleep
33969s this is the best deck in the history of
33972s hearthstone all right well buddy
33973s Hopper's been here for the history of
33974s hearthstone we should ask him what the
33976s best in the history of hearthstone is
33977s and it might matter whether he wins the
33979s tournament or not uh one thing he has
33981s done he only has the one with a spectral
33983s site with double Mark of a scorn
33986s which is unique I think yeah
33989s um so
33990s the second spectral site is redundant
33994s in my opinion you almost never Outcast
33997s it however the first spectral site
34000s having it in the Mulligan where it's the
34002s easiest to get into Outcast position
34005s is important so you kind of have to
34007s weigh things there right so you you cut
34010s the second one from your deck but you
34012s keep the first one
34014s yeah so I I understand I let me rephrase
34017s that I understand why it's cut because
34019s the second one almost never draws two
34021s cards because you have hand space issues
34023s you start to be holding on these comma
34026s pieces like reduce spell damage and Jace
34029s um and so it's really hard to get into
34031s Outcast position and a lot of times you
34033s don't want to draw two cards later in
34035s the game you'd rather those two cards be
34037s drawn from relative dimensions and be
34039s reduced right so it's almost always cat
34043s not almost always much of the time
34046s it's only cast for a single card so like
34050s it's it's cuttable you'd rather have
34052s something that draws one card but has
34053s another effect like markup scorn
34055s sometimes deals three or more damage if
34058s you have spell damage chaos strike
34060s the same costs cost two but you get to
34062s attack and it also gets recast uh by
34065s Jace so it's extra damage
34068s um it's worth
34070s it okay how much would it be worth
34074s he's castrate is worth
34077s like three point
34079s eight six damage because almost always
34081s both gastrics are cast before
34083s Jace so they're almost always four
34085s damage but sometimes they're not because
34086s you don't cast them before you cast days
34088s till three point something yeah eight
34090s six sounds I was thinking oh here we go
34092s he needs to hit the relic of Dimensions
34094s he hit it
34096s did you um did you notice that bunny
34098s Hopper was not at all surprised when
34100s Levitt wasn't a hunter
34103s okay
34107s I was amazed like I thought that it was
34108s a hunter and then then he wasn't it's
34110s like wow I've been through this uh
34113s schtick before here oh have we okay I
34115s don't think we have but if we have we'll
34118s do it again now if he was a boat that'd
34120s be a different story then we would never
34122s have done it before absolutely yeah
34126s rocks up into the game it's just a boat
34129s be crazy
34131s so many people out there right now are
34132s like what are they talking about I know
34136s only only 90s kids America's
34139s Grandmasters kids would get it yeah
34144s the serious stuff at the end of all the
34146s Casual gameplay that everyone else cast
34148s before we get going and anchor the show
34150s you know oh the sun well
34153s did he go
34157s there and it's ready to do good things
34159s because it's a world championship
34161s performing sunwell we know this
34163s meanwhile buddies absolutely struggling
34166s on the other side
34168s you know what do you do really well to
34169s draw right about now is his one spectral
34172s site
34173s yeah let's get a relative dimensions but
34175s there's no roller to pass so far there's
34177s no Relic Vault it's horrible yeah it's
34181s horrible as five minutes or two lavik's
34183s just
34184s doesn't even use the second Gravedigger
34187s because he just threw a relic of
34188s Dimensions back so yeah it's not going
34191s to use the second one because he expects
34194s there to be
34197s no relative dimensions however there is
34199s a relative dimensions but it's still no
34200s Quest completion okay I mean it's a
34204s discounted Arcanist
34206s but it's discounted by one so yeah
34209s but something's gonna get thrown back
34211s yeah not the best uh perjury secret
34214s actually I guess they're fine perjury
34216s Secrets iceberry is a little bit
34218s additional Health pretty sure that's
34219s explosive runes correct
34222s I think so which in a lot of cases is
34225s just as good as objection
34229s just looking at what Levick did there he
34231s gets a tiny bit of extra value by
34232s resetting the or had a chance to get
34235s extra value by resetting the Mana on one
34237s of the quest cards
34240s how he did it
34242s as well just ripping the second one
34248s he's out of draw where he's got mark
34252s with three minions already if he uses
34255s the mark and it hits
34259s this is the market it hits Guild Trader
34262s this is going to be
34264s brutal
34271s oh this is like the worst
34273s you've got to play the phantasms and
34275s Trust in drawing dimensions and external
34277s Extinction right
34279s I mean you can trade the Viper first if
34282s you want
34286s but you just gotta trust the deck now so
34288s just get your relics going challenge the
34290s board to some degree and
34292s I hope they don't have blasters
34301s could go puticide here
34306s yeah too much more value from Putra side
34308s also have the ability to uh coin ashara
34311s but keeping it simple yeah it allowed
34315s him to straight to do the thing
34319s oh yeah keeping it simple
34323s it'll be a little bit concerned because
34324s you can't see Bunny's hand he's seen
34326s bits of it of course because he's made
34328s very little progress in six turns
34332s but the fact that bunny had to play a
34333s Dimensions is a clue that he's
34336s struggling
34340s We Go Peep side as well
34342s I actually really like the future side
34344s here because it's going to be a very
34346s difficult card to use
34348s um as this game progresses because
34349s there's just gonna be that many men in
34351s skill
34352s the other Relic ah but
34355s I don't even
34358s well you've got to judge how long you
34360s think you have right if you're a bunny
34361s Hopper here you've got to work out how
34363s many turns you have
34366s and it's not many so impatient
34370s if it's cycled the Viper last turn and
34372s it had hit the location he'd be an okay
34374s spot The Relic Vault yeah but I didn't
34377s want to cycle the Viper because I think
34379s he wanted to make sure that he had an
34380s additional draw this turn yes
34383s um just in case yeah he's gonna have to
34385s cast it got to do it right you've got to
34387s start that chain of draw and hope for
34389s the best so he has got removal for next
34391s Zone Health game from that but
34394s who
34398s so next turn you're looking to play the
34401s expensive Arcanist barrage
34403s and fell and then you're hoping to stick
34406s the Jace with the zero Mana Trader and
34409s just hope Jace gets there to 37.
34413s we've got a long way to go it hasn't
34415s really tested for
34417s any secrets okay test for icebury but
34420s there's still the explosions is going to
34422s get eaten up
34423s yeah now he's gonna do 43 damages as
34425s well
34426s which isn't normally a lot but it is
34429s because the spot he's in with no car
34430s draw
34435s Lubbock I feel has a pretty good
34437s concoction for this situation even
34438s though it was random
34440s the draw plus the summon
34444s I guess summon's not that really big of
34446s a deal because you expect it to just uh
34449s I think that's the thing though on board
34451s to just be swept up concoctions just
34453s work well with Rogue I mean the road
34455s cards so they would but
34457s oh there's only five options they're all
34459s pretty much decent like the worst thing
34461s is generate some Tempo there's a couple
34463s of those options that's that's like the
34464s worst thing you can get well
34466s Destroyer minion deal 3D image
34470s I don't think that'd be super relevant
34472s for this situation yeah okay worse yet
34474s double destroy you know but destroy gets
34477s you another concoction at the very least
34478s I guess anyway we've got a one manner
34482s nonsense going on so this is fine this
34484s is definitely we can agree doing its job
34487s yeah
34490s and Bunny now has to clear the best he
34492s can which you can do he can play double
34494s spell damage and
34497s rip through this board but like you've
34499s already suggested several times he's
34500s going to end up losing the whole of his
34502s board assuming anything he plays out
34504s there gets killed which is a fair
34505s assumption usually
34509s you can clearly go back to 30 that's not
34511s the issue the issue is he's going to
34512s lose one of these three
34514s the spell he's going to then lose the
34517s other two by putting them on the board
34518s and he's got nothing left
34519s we straight up here build
34534s future size so so so silly it's just
34537s incredible
34541s serrated is on the other side so
34545s but he correctly trying to keep the 3-4
34549s on the board not the three three that
34550s worked okay
34551s also in the world where the minion
34553s wasn't exploded would have had the
34556s tradable ability if he wanted it or they
34558s would have just kept it to him on a
34559s guild Trader more likely yeah and here
34562s we are if these minions get killed but
34564s he doesn't have that much damage in the
34565s chase
34576s played one Fury right earlier
34582s I think let me check I believe he's
34584s played both yeah he's played both uh
34587s rank two
34588s okay so he's got a little bit more of
34589s the Jace that I thought
34593s he's not a lot though he's got a lot
34595s he's got both both barrages
34599s um
34601s one Unleashed fell
34606s uh two Furies with no spell damage there
34610s they're not going to be doing 26 bases
34612s where I'm coming from
34616s yeah not 26. still one guilt in the deck
34623s and this board is actually really
34626s annoying because it defends the the fell
34627s barrage as well
34629s okay
34633s he hasn't even played a chaos to it
34635s right no this is so this doesn't even
34637s draw anything yeah
34640s um it just deals a bunch of damage
34642s but that's it that's your damage dealt
34648s demons
34652s oh you've got a turtle I feel like you
34654s can wait one turn if you're bunny here
34656s and try and hit chaos strike and then
34657s Jace Maybe
34660s but then yeah
34664s yeah
34666s and he's going face as well which is
34668s interesting because he he knows he can
34670s clear
34671s he has one spell left as well he's in so
34673s much trouble
34674s oh jackpot no spell damage I mean
34677s yeah double jackpot too
34684s if he doesn't like the first one oh
34686s purple jackpot
34696s very close to lethal
34703s foreign
34711s now do you have to rip the chase because
34713s you've got card drawer next turn I just
34715s hope to draw
34716s great things
34720s oh it's going to be three damage to face
34723s with the Unleashed Fells right the first
34725s one that's cast then both that are
34726s recasts one fell barrage depending on
34729s the order we can assume that one fell
34731s barrage will be cast before the
34732s Unleashed fell so that's another six
34733s damage to face
34735s after the enthusiastic Banker is killed
34738s and then another six
34739s and the Furies
34741s not nearly enough no close so it's not
34745s even close it's not worth it
34748s um but yeah we are looking at a
34750s significant amount of damage because
34752s Lubbock can hero uh use the
34754s metamorphosis of your power dagger up
34757s swing use the metamorphosier power again
34759s and push nine damage this turn plus a
34761s six on board
34762s you know I'm actually surprised here
34765s that Levick isn't going face
34768s um and then playing the scabs just to
34770s get the five armor and redo everything
34772s and this is the dagger in between
34775s oh that's why this is still
34777s metamorphosis so he gets to do this
34778s twice so this is this is either lethal
34780s incredibly close to it that makes more
34782s sense now
34783s you missed he I guess he wanted to spend
34785s the extra man on the other stuff
34787s yeah all right
34790s yeah okay that's fine I just thought
34792s he'd order it but as he hasn't got
34793s lethal playing scabs this turn but
34795s otherwise doing the same thing just to
34797s get the five extra armor because you can
34798s see that bunny hasn't got the damage to
34800s win
34802s and still do the same things you usually
34805s have two four twos instead of the six
34806s other attack on the board it'd be
34807s basically the same thing
34810s and then do all the other stuff next
34812s turn
34823s just not doing it is it demons
34827s demons all right deal four damages so it
34831s could go unleash felt Extinction than
34833s phantasms
34835s the phantasms connect
34840s next turn
34842s oh yeah hello sir
34845s uh next turn huh the next turn of Dreams
34851s yeah I mean
34856s the others felt does give him some life
34859s to work with but sure all right so is it
34863s 20 is the question
34866s well if the four fours connect
34869s took the five fives
34871s well if the pipe app can connect yes
34872s it's easy yeah yeah but if the five
34875s fives get removed but everything else
34877s stays the same is it enough
34879s um if anything love it could just scabs
34881s uh would need to make sure that he hero
34884s Powers first
34885s uh with the metamorphosis hero power so
34888s it doesn't get replaced by scabs
34890s and the great thing with scabs it heats
34892s up some of that damage depending on
34894s ordering as well gives you a good chance
34896s of it eating up some damage it's also
34899s like an out for lethal uh if you hear
34903s uh hero power
34905s or equip the Black Water Cutlass yep
34909s ocean belt for double damage in hero
34912s power yeah
34913s but only one in 25 or it's not a one in
34916s 25 but whatever it is one in 25.
34920s three and five three and five nine and
34923s twenty five
34925s all right this is just sensible yeah if
34929s they couldn't kill you last turn they
34930s probably can't kill you next turn right
34932s because you're gained five armor money
34934s Hopper is gonna have to Jace here
34935s because he needs to kill off these four
34936s twos and Jace is the only way that's
34938s left in this deck that he can actually
34939s do that
34942s okay I was gonna say do you like playing
34943s this down but Levick has returned it
34946s back to hand because you don't want to
34947s heal them for any more than you have to
34948s so yeah keeping them in your back in
34950s hand and just chilling I think is going
34951s to be the order of the day I don't think
34952s he'll replay it okay cool
34954s nice up chaos strike so now we have
34958s um two cow Strokes recast two Furies
34961s recasts
34962s that's 10 that's 10 damage
34966s yeah we have double Unleashed fell
34969s that's 12 and then if both fell back go
34972s to phase
34973s that's 20. it's the other Unleashed
34975s before the fell barrage
34977s nope rip
34981s if everything went perfectly it was it
34983s still wasn't lethal
34985s he's back to 11 though
34988s yeah
34989s but has just zero damage left in the
34992s deck yeah zero damage that's going to
34994s outline one mark of scorn
34998s where are you from that's it
35001s so Levitt desperately looking for ways
35003s to stop all this ice barrier will do
35006s yeah double sack
35008s probably will also oh motion deny is
35011s also tempting actually
35013s uh he's out of damage I don't think he
35015s really care just kill him
35017s yeah like you just need to survive the
35020s last little bit and there's steel three
35022s damage I'm killer minion just in case
35030s what's your three drop
35033s that
35034s a blind heartbeat is that what that is
35037s probably I mean I'm trusting you I
35039s always trust your name CJ you know
35041s that's your job
35045s a job
35049s I love the players and you actually the
35051s game that's how this works before and
35053s you just believe me anyway so yeah I do
35056s I believe everything you say I never
35058s watched the vods to make sure you've got
35059s you know when chat says I love it I
35061s believe TJ again haha what a noob I just
35063s trust you implicitly
35067s yeah there's just nothing left
35070s last five cards are double Relic Vault
35073s unlucky Mark of scorn relic of
35076s Extinction and need for greed so there's
35078s a mark of scoring left
35079s but
35081s there's no way to get there
35084s I guess you can
35086s get cultures and opa 77 gets there like
35090s Relic fault relative extension clear the
35092s board
35096s yeah there's Relic ball
35099s that was the second part part of the
35101s quest oh my gosh two cards left in the
35104s deck yeah no spectral that's what I'm
35107s blaming you on because obviously sample
35109s size and one versus somebody who's got
35112s this bunny hop a pedigree I'll
35114s definitely be correct right
35119s this Viper that he kept in hand for a
35121s long time earlier
35123s didn't seem to do a lot
35132s hey there's an ice barrier up a
35135s reckoning Judgment of Justice okay good
35139s luck it just yeah there's just a mark of
35141s scoring left for damage and hero powers
35144s under King all right cool again five
35148s armor yeah bunny doesn't want any of
35150s that nonsense he's had enough of that
35151s rubbish it goes to 1-0 to livik
35155s um
35156s and you can always tell who's won a game
35158s of hearthstone by which one picks up
35160s their drink it's always the same every
35161s time oh it's the same you're right I
35164s think we've said it for years and No One
35166s Believes Me but it's what happens the
35168s winner always gets to the water first
35170s oh
35172s see even works on a casting desk I'm the
35176s winner
35177s I mean I'm the opposite so fair enough
35182s but yeah um
35183s I don't know if that was levick's deck
35186s firing on all cylinders
35188s as much as it was bunny Hopper's dick
35191s just failing yeah we're still under
35193s failing
35195s um
35199s early to get rid of the uh the the
35203s dimensions was kind of big but then
35205s bunny Hopper Drew both dimensions on
35207s time anyway it was The Relic vaults that
35210s were at the bottom of the deck that was
35213s the the big deal for bunny Hopper he
35216s didn't even complete the second part of
35217s the quest until he had two cards
35220s remaining in the deck which is just
35222s absolutely brutal uh not being able to
35225s build up the Big Board of phantasms or
35227s get the extra draw
35228s from the dimensions with the Relic bolts
35230s being down there it's just uh not what
35233s the deck's supposed to do I'll be uh
35234s quite honest with you so bunny Hopper is
35237s going to be operating from a deficit
35238s here levick's going to move over to the
35240s Boon priest
35241s and this has been the standard list
35244s um nowadays I don't think any of the
35246s players have deviated from this specific
35248s list it's got a good mix of
35250s uh obviously that the crazy Boon turns
35254s but it also has a little bit of extra
35257s depth with sunwell plus identity theft
35261s um and Anime dead which lets you uh get
35265s the rating Elementals out on the board
35267s early to do some other stuff and still
35270s be able to have access to them uh later
35272s on the game when you do your Boon turns
35273s so
35275s um it's got a little bit of a Fail-Safe
35277s I would say in it as opposed to the old
35279s days where he better hope you draw your
35282s stuff or you lose
35284s and by bringing this instead of bringing
35286s the control deck that bunny Hopper
35288s brought levix put himself in a bad
35289s position in the matchup because these
35292s lineups both want to ban Demon Hunter
35295s and because of bunny having the control
35297s priest Levick wasn't able to ban the
35299s Demon Hunter which means he he's he's
35301s negated the problem now by beating the
35303s Demon Hunter at least once so cool good
35306s good talk it's all worked out okay for
35308s him but now he's having to play this
35309s boom priest deck
35311s um in a lineup That Contra that really
35313s has pretty good matchups against it
35315s oddly enough apart from the Demon Hunter
35317s which he beat which is now still there
35319s so
35320s it's also that first game is what I'm
35322s saying that first game has snowballed
35323s Levick from a fairly disadvantageous
35324s position after the band to being in a
35326s really good spot
35329s now about these players like bunny
35332s Hopper is one of those players where I
35333s look at Jackpot Rogue and I'm like yeah
35335s bunny Hopper can beat anybody with this
35337s thing yeah whereas when I look at any
35339s other player playing this deck
35341s I'm like how does this deck ever win a
35343s game yeah the cards just look better
35345s because you know that Bunny Hop is
35346s playing like the jackpot's just two five
35348s cards that do good things and even if
35350s they're bad cards he'll make them work
35353s and if you watch me play this deck
35354s you'll be like oh no what are you doing
35356s what are these cards yeah however Levick
35359s has really impressed me
35361s with his uh jackpot Rogue play thus far
35364s I haven't seen too much of it but
35367s uh he's won both times that he's played
35369s the deck
35370s so far today in the in the group stage
35373s and just looks clean right Levy is just
35377s a super good house in his eyes and
35379s darkness tees
35381s why is he cursing his eyes
35385s oh
35387s too many concoctions yeah there's a lot
35390s of concoctions
35392s all right that looks like a hand for
35393s Buddy Hopper
35395s how much of that do you want
35398s to get too stranger yes
35402s the Lord
35404s I don't really care about in this
35405s matchup as much
35408s um
35411s tooth either
35413s yeah it depends how much PPU you want to
35415s keep doesn't it against the the priest
35420s I don't think any I think you want your
35422s sort of utility disruption cards I think
35425s you'd rather have
35426s a while keeps tooth and Shadow of demise
35429s did not expect the tooth that of demise
35432s is almost always good because it'll just
35434s turn into whatever you get from the
35435s other stuff yep
35437s um
35438s just in case they go really I think
35440s Queen ashar is just so good in a lot of
35442s situations
35445s they go off early you can get a cake of
35446s Finn
35449s or it doesn't go into sketchy this is
35451s why I'm so bad at Rogue
35455s you want to coin it start hitting them
35456s for two
35459s you might want to tap yeah exactly uh
35465s where you followed ah it's just a lot of
35468s Mana to be spent I feel kidnap
35471s it in a sack
35474s so what we've learned today TJ right is
35477s that if you take my extreme the one side
35479s of just going all in on turn one and
35482s your extreme of being a patient sensible
35484s person and you know just go down the
35487s middle of those two things would be the
35488s best class 10 players in the world you
35491s know I feel like that's a bad
35492s combination I feel it could be the worst
35493s star or something because it would be so
35496s indecisive all the time
35498s we just have like yeah Our Deck would be
35501s like seven or eight two Ops and then the
35504s message has been random one-offs like
35506s the two of us we've agreed and yeah turn
35508s one you've got to have this and then the
35509s middle cards just be all complete trash
35513s look at our Tech choices yep we have a
35516s Viper and a royal librarian you know
35518s Demon Hunter
35519s were you followed all right so yeah it's
35523s gotta be a second sketchy stranger here
35524s I was leaning towards the kidnap Zach
35526s just because yeah that's the reading
35529s Elemental yeah but Judgment of Justice I
35533s feel is just way better
35535s um because if uh on levick's pop-off
35537s turn you can just isolate the the small
35539s stuff which you usually have little bits
35541s of PPU to do that if there's small stuff
35543s left on the board
35544s and then uh the big stuff uh at least
35547s one of them whether it be the Boon or
35549s the the rating Elemental that gets
35550s buffed uh would eat the Judgment of
35553s Justice though
35557s I like that
35562s stick's so weird as well it just feels
35564s like there's no pressure and then
35565s suddenly You've Won
35570s which one I feel like that could be set
35572s for both these days the the the Warlock
35574s deck this is actually a rogue deck in
35577s case you weren't paying attention yeah
35578s that's the that's a I was leaning more
35581s towards the priest when you said that
35582s well the priest
35584s but this deck sort of at least where the
35588s pre-state wins it's done something but
35589s you can watch the whole jackpot game and
35591s it still hasn't done anything after it's
35593s won like Levick just did what did it do
35597s how did It win it just played a few bits
35599s and pieces and then it's won it didn't
35601s explode into life like Demon Hunter or
35603s like priest it just
35605s dribbles along and then suddenly it's
35607s one yeah like the tortoise and the hair
35610s like how does the tortoise win every
35612s time
35613s because the hair falls asleep
35616s uh-huh
35617s exactly
35622s exactly see you made my point before me
35626s and everybody understands what I mean
35627s now
35628s dare I alright so buddy Hopper knows
35631s there's a gift of narrow in the hand he
35632s saw it so wouldn't be surprised if he
35635s held onto this attack and he will very
35637s wise he didn't see the handmaiden I feel
35639s like that would have been the car that
35640s that was thrown back the most yeah
35644s um but getting the Priestess out at
35646s least buddy Hopper knows that for some
35648s time he's safe from like a super early
35651s pop-up turn like he doesn't know the
35653s rest of the cards that are in the hand
35655s okay plan B
35658s yeah I feel like he bone spiked first
35660s yeah yeah it's an extra spell uh well
35663s now yeah you both back first you want to
35665s stop taking the damage yeah okay they
35667s care from this jackpot Plan B oh geez
35670s collateral damage hello that's a lot of
35674s damage as well isn't it
35676s sometimes
35680s to uple the idol who
35683s um
35685s I mean it could remove some small stuff
35687s from the board if it hit something a
35689s little bit more expensive in the deck
35692s I mean if it hits sunwell or powered
35694s fortitude holy moly that's a board clear
35698s [Laughter]
35702s uh save that for a while
35712s [Music]
35712s um
35713s definitely not the critics do you ever
35715s get to cook this land I don't think you
35717s do ever
35718s I'm gonna go for a oh well these have
35720s Synergy with each other
35727s the Ram plus the saber yep get the old
35730s zero minor Beast out
35735s but we've drawn
35737s we drew in
35738s know what my son well yep you get one
35741s spell
35744s what's the optimal number of spells to
35747s get here from the sunwell like three or
35749s four
35750s I don't know I don't think there is one
35752s they're random
35754s now that you can balance Mana versus
35756s spells gained right so it must be a
35762s a middle point
35767s there is a middle point
35769s four and a half
35771s but is that the optimal point
35773s I don't think there is an optimal point
35775s because you don't know what you're going
35776s to get if you knew what you were going
35777s to get there'd probably be an Optimum
35778s point you could work out the value you
35781s might get but if you cast it for zero
35783s and get the best spell on the game then
35785s that's worth it okay do that then
35788s or if you cast it for you know seven
35791s yeah a bunch of
35797s like really cheap good spells yeah it's
35800s worth it for there
35802s oh
35806s there's some corpses gotta work well any
35809s toys
35811s uh is tiny toys any good without any
35814s Sherman he goes I know there's a space
35816s where it did look good
35817s a little while ago but
35820s well protect me in it I think tiny toys
35823s is the best being recasted
35825s okay that's fair
35827s and there's some pretty good
35834s new
35836s pretty good Minions that you can get
35838s trying to remember the uh
35841s the name of that one that might look six
35842s Mana
35845s yeah I already said to see the Tony toys
35847s menus for like half a second before they
35849s will get involved
35851s in this is that is that a card a five
35854s five cost card the uh Shaman one that is
35859s a 2-2 but death rattles for a six six
35862s taunt
35863s that sounds like a shaman card
35866s it is a shaman card
35872s but I can't remember if that's a pop
35874s Crosser or six cars just put the
35876s Priestess back in the deck Again by the
35878s way here that's what's gonna happen
35882s yeah I see ya
35885s Buddy's Scouts
35888s collateral damage there too
35891s oh
35894s I've told you already please just get
35896s out of this hand
35898s bunny Hopper is just always do he's not
35902s doing anything except collecting things
35904s that can mess with Levick
35910s [Music]
35911s jackpot Rogue in a nutshell
35913s mess with your opponent until they just
35915s don't want to play anymore
35918s off it goes
35920s yeah it's about time buddy I'm actually
35922s sort of made some progress isn't it
35923s because at some point you can't keep
35926s there's just not weight of mess
35930s the mess will overtake you
35932s trust me in my room
35941s the card I was talking about it is a
35942s hearkener of dread
35945s takes us how much six it's five so it
35948s would have been
35951s would have been
35953s uh good for Jack hexen okay spoon priest
35960s I mean lyrics Just
35964s can't find anything
35968s boom look at Neil press it button yeah I
35972s got the button
35973s nice I don't know how to get rid of it
35976s there we go
35977s let me just forget about the gift
35984s uh possibly
35989s well maybe he's decided he has to
35991s actually try and win the game of
35992s hearthstone now because he's run out of
35994s she wants to get get the show on the
35996s road
35997s also he's got the no Jack so maybe it's
35999s bait
36002s it's like go on then noob
36009s see what you can do okay
36012s because say hello to all the the Levick
36014s fans who've been in chat for the last
36016s two days cheering on their boy
36019s a lot of them
36023s so hello there you go
36027s it's the only minion left
36033s yeah princess just wouldn't stay out of
36035s the hand
36036s maid
36038s no board space
36042s he doesn't have any more card draw
36047s so what's buddy he's gonna split this
36050s somehow
36054s but he's just gonna steal one of these
36057s at the end of it all okay there's a
36059s Devourer
36065s but how does Levitt get through
36071s done well
36072s yeah sure so the optimal number is all
36076s of them yeah
36077s these are only four attacks
36080s that's the problem right that's what I
36082s say how does he get through
36084s or 20.
36087s awesome
36089s foreign
36097s yeah always destroy here although deal
36100s three if you want to kill somebody just
36102s destroy he's join cards okay destroy
36105s bunny Hopper destroy
36111s yeah clear off some of the small stuff
36114s here
36116s take the 50 50.
36119s for the what good versus bad
36123s play the noble sacrifice just to mess
36126s with your opponent as you call it yeah
36129s but if you hit something good and then
36131s you larger cakes in one of the other
36132s ones yeah that's the best one and then
36135s you Shadow step it
36141s and take the other one
36145s and Bunny instigated this by going phase
36147s last turn
36150s like you're saying something about the
36151s damage it allowed Levick to play it
36154s to draw cards to make this happen
36157s ing because I want you to go now so I
36160s can get my no Jack going
36162s yeah yeah sunwell time and while still
36165s there
36167s I don't think I want to silence yeah I
36170s think you just leave the chart in the
36171s hand because I think you want a chance
36173s to get one of your
36175s your minions back oh my goodness
36179s um so there's an Arcane overflow which
36180s can kill the magic hexen next turn
36182s I mean there's no other Shadow step
36185s uh Noble stack feral rage heart of the
36189s wild I don't know but he just took the
36192s water the whole sacrifice
36194s uh
36196s uh ice
36197s we know who's won because buddy drank
36200s the water and that's the rules
36203s yeah I have to drink the water You've
36204s Won
36205s this is a whole lot of
36208s stuff what is that spell the second from
36211s the left
36212s the blue one yeah
36215s now that's the um
36218s I don't know two men are blue spell
36222s I've seen that everything we're trying
36224s to do is broken bracing cold
36228s no
36231s it's the other one
36234s murder accusation
36237s better accusation okay
36241s choose a minion just do it after another
36242s enemy minion dies that might actually be
36244s quite reasonable with the nut Jack or
36246s whatever yeah you can murder accusation
36249s the uh Big Top minion that was
36253s permanently stolen
36255s yep
36258s oh what
36260s [Music]
36263s yeah you're supposed to murder
36264s accusation the other 417. assuming I've
36267s got the right card but I think I have
36271s pretty sure you're right yeah you're
36272s supposed to murder accusation the other
36274s 417. yeah
36280s and then do all this
36282s I think then the 417 would be dead you'd
36284s have a 724 on the board
36289s imagine not knowing what all these cards
36291s did in a Split Second
36293s well it's not like he couldn't just read
36296s them it's true
36306s it is one of those cards to be fair I
36309s mean he's playing for the world
36310s championship he shouldn't miss that
36312s unless we've missed something but I
36313s think he's missed it
36315s um
36317s but it is one of those cards you just
36318s glaze over when you see it go there's
36320s the blue card and just ignore it because
36321s you should
36329s but it's quite a
36331s it looks like quite a mistake to me
36333s right now
36334s yeah that thing will just be gone yeah
36337s exactly and then you look at hitting
36338s your opponent for 12 a turn
36343s I stole children justice so and there's
36347s the queen of Shara and I think no matter
36349s which
36353s colossal minion you get
36357s unless he's got a
36360s another planet Stone just go full
36364s jackpot
36366s okay now
36368s here oh Nelly okay
36377s Ellie's one of the worst yeah it really
36379s is because it can
36383s be sharted away
36392s this is my it's Miss just my
36395s there we go
36409s he's got eight cards left in his deck
36410s bunny what did you expect
36415s um how much damage is this eel plus
36418s bless is 28 that's lethal
36423s with feral rage
36425s right uh 26 30. yeah exactly because
36432s yeah it's including the secrets uh you
36434s could heart of the wild T8 it's wild
36436s bless Fair Rage that's exactly 32 right
36438s it is
36440s oh my goodness no way no way hey son
36446s well commented clutch oh my gosh
36451s absolutely absurd Levick takes a 2-0
36456s lead didn't need the murder accusation
36459s because he's the one doing the murdering
36461s right now it's down to just one deck
36464s left buddy Hopper queued up an attack on
36469s his big minion
36471s to the uh the big taunt and roped out
36474s the turn
36476s if that attack had gone off that minion
36479s would have four less health
36480s yeah and it would not have been lethal
36484s though he took too long on deciding if
36487s he wanted bring a tide SEC or the uh the
36490s horn
36491s which I understand but
36497s I think he needed to make the read that
36499s he needed to get that attack off and
36500s didn't quite get the attack off right at
36502s the end so
36504s um and that is gonna end up costing him
36506s because that would have been for Less
36508s health
36509s on that minion so it would have been
36511s slightly off for Levick
36514s stop just pointed out that the losing
36516s player had a sip of drink there that's
36518s the first time ever that's happened so
36520s you know or maybe you know the the water
36523s is not who the players think is going to
36525s win it's who the game thinks should win
36528s somehow gives a signal to the players
36530s drink water and maybe bunny Hopper
36532s should have won that one so that's why
36534s he drank the water but then also got it
36536s yep
36537s that's definitely how it works the water
36540s knows all the beverage it knows all
36542s knows everything you all seeing beverage
36546s it's not about whether you win or lose
36548s it's about the beverage you meet along
36549s the way that's right
36551s as they say that for years
36555s we call them that for years all right
36557s all right it's the Ping Mage uh which
36559s they've both got so basically if it's
36561s guaranteed to 50 50 at the end of all
36563s this if he doesn't get through the Rogue
36565s and the Demon Hunter
36570s and that's a hand
36573s oh yeah
36576s I just like these cards I just want this
36578s lot
36582s who will the beverage decide we haven't
36584s seen levick's hand because it's not
36586s there
36595s The Gamers decided that Levick should
36597s have lost the last games it's just
36598s giving him no cards
36601s I love Powell
36605s so far in this series every time you've
36607s said you'd like you'd like to hand the
36609s players yep
36613s actually
36615s um with a lot of modern decks it's very
36617s hard I find when I pick up a new deck to
36620s Mulligan hard enough because all the
36622s cards look so good
36623s and you're supposed to just go for the
36625s best cards within reason because your
36627s decks easily really well tuned because
36628s it's just Mulligan hard for the good
36630s stuff and you look at the handle
36631s especially with the Rogue especially
36633s with Rogue it's like I just want it all
36636s it's just so nice it's so shiny
36639s oh remember I want to play everything on
36642s curve always because that's how I play
36652s double sank them
36655s what's the best use for the double
36657s sanctum I mean obviously get them off on
36659s different turns so you're constantly
36660s freezing the biggest thing but
36662s I mean this is dirty card ping Mage so
36666s you're playing them on curve you're
36667s pressing the button every turn you're
36669s shipping everything face that's the game
36672s plan
36676s especially with a frozen touch in hand
36680s one of many infuses and minions to die
36682s as much damage to go to the base spot as
36684s possible
36687s what you want
36690s but you can't always get what you want
36694s good to want things TJ
36698s would anybody taught me that in a
36701s Cupboard movie
36705s night I'm not quite sure myself I've got
36707s an idea
36710s all right sanctum ping go face next turn
36720s this is the other half of the deck that
36722s you sometimes get as Rogue right it's
36723s just all the stashes and recasts but no
36725s actual stuff
36727s let's go reconnaissance yeah
36732s okay
36734s one of the current stand that actually
36736s does give you stuff and he was like no
36738s no I don't want it
36741s foreign
36744s [Music]
36782s I mean if it's that good yeah sure
36785s thingy I think it is that good I think
36787s you do see what if this hits first no
36789s both one face perfect for Levick Bam Bam
36792s was hoping he'd have a card and he's
36794s hoping that this card would tell him
36795s which card to play
36802s all right
36804s uh there we go all right play the
36806s Judgment of Justice
36808s it is the chosen one
36813s is it though I don't think it is TJ the
36817s chosen one
36819s what an awful hand
36821s apart from you know the reconnaissance
36825s there we go oh yeah that card's good
36828s it's actually a good card yep
36831s I mean it's a death note card right we
36833s haven't done this yet by the way so gear
36835s and Derek did it first and subtle and
36837s Raven copied them and we've got a copy
36838s subtle and Raven
36840s look death knight card something joke
36842s woohoo it's so crazy if you look at
36845s every death net card like individually
36848s it's like just a better version of
36851s another class's card yes it is yeah
36854s but then you look at them as a cohesive
36856s unit and you're like okay
36858s because you're only allowed to play a
36860s third of them
36863s Baron is just like Arcane intellect but
36867s sicker because it's a tutu yeah what do
36869s they say Arcane intellect on a stick
36872s yeah
36874s on a dead stick
36876s yeah I'm a popsicle oh sorry not dead
36880s Undead
36882s yeah it was dead now it's Undead it's
36886s got undeaded
36887s what happens when they die again are
36889s they then Undead or they just dead then
36892s they're risen Corpses
36894s when they're dead dead not alive Dead
36897s killing things dead not animals because
36900s they're alive and they're dead then
36903s they're Undead yeah and there are risen
36905s corpse and risen Corpses
36908s disintegrate
36910s were they just dust
36912s okay yeah
36916s Eternal your corpses into risen
36920s Undead Vision whatever
36922s and then when they die you can carve new
36924s cars out okay I like that
36927s monetary says something that'll go down
36928s well
36938s it's done
36939s Bernie is getting to the point now where
36941s he is going to start getting some stuff
36943s to do things with jackpot has appeared
36947s Contraband stash ready to go
36952s uh there is one double cross one perjury
36954s left in the deck so Private Eyes active
36957s death death porn
36963s Midway
36966s total however
36969s that's a pretty dead draw for Levick
36974s is so smart
36976s he named himself after something we say
36978s all the time
36979s uh-huh
36981s but we say living in Bunny Hop all the
36983s time too because they're good
36990s yeah but not in like natural
36991s conversation you know like nobody says
36995s I was bunny hopping my way to the store
36997s today
36999s um you'll never believe what I saw
37001s uh-huh
37003s a wild Levick running through the forest
37007s Pasco anymore
37015s it's actually playing thinly because why
37018s not
37023s getting rid of the Frozen touches
37027s huh
37028s just looking for
37031s Magister
37033s all right
37036s I'd be very careful which don't grasp I
37039s mentioned them before before mess he was
37041s like he was like close with the Frozen
37042s touches I don't know
37046s I guess he's out of it he's like out of
37048s infuses kind of right yeah exactly
37052s um without the sanctums so they've kind
37053s of run their course but it's still six
37055s damage but I guess he can make up that
37056s six damage by finding like wildfires
37058s Reckless Apprentice that that kind of
37060s thing there was a lot of stuff he could
37062s find I think that was just going to be
37065s more repeated damage I guess to what
37067s he's going to get out of this
37069s yeah with bunny down to 14.
37072s rather than limping around trying to
37074s find a couple of spells like just just
37075s get on with it get the repeated damage
37077s now and I mean rip the nuts with the
37079s Magister Dawn grasp oh
37085s bunny here
37089s deathborne seems fine you bump and then
37092s death born and
37094s um
37096s you draw if you draw a card you get
37098s three skellies but it looks like bunnies
37101s looking elsewhere
37110s there's a lot of like weird small stuff
37113s that yeah I played ice trap Judgment of
37116s justice and then the two death battle
37118s meetings from the double reconnaissance
37119s people put straw cards the other of
37122s which tells you what card to play which
37123s is great
37124s it tells you what card to play
37130s tells you not to play it it's weird it
37133s looks like the shadow animation so it's
37134s like
37135s that card's fake you know
37137s it's not big it's real it's really
37140s really real
37143s okay a lot a lot of frost spells cast so
37145s far this game and it's gonna be a frozen
37147s touch probably hoping for Cold Case
37150s but it isn't freeze Frozen touch so it
37152s does get one back not that it's gonna be
37154s that valuable
37155s it's up to you yeah right being the hero
37158s power
37161s and he's on 37 so Bunny's gonna have to
37163s find a way through this pretty rapidly
37165s unless he can find his own heel of
37167s course
37169s and back in the olden days we said oh
37171s Rogue has no way to heal bloody bloody
37173s blah but who knows what it has these
37176s days it just has every card in
37177s Hearthstone
37180s I wonder including scabs which is a way
37183s to heal that's in his hand kinda
37187s huh
37189s I never noticed
37196s the thing is wrong
37199s which I think there's so many things uh
37202s yeah it's wrong
37204s okay it's it works as in it doesn't work
37206s as written anymore they just didn't
37208s change the text when they nerfed it
37212s there's another one that's wrong as well
37213s that another three weeks ago whatever
37217s there's another hero power that's wrong
37218s as well because when I was testing my I
37220s said to my chat I thought this was an
37221s earth they're like yeah yeah you're just
37222s you're just dumb
37224s it's just written wrong oh okay sorry
37227s for reading the car
37233s but I can't remember what the other one
37234s is but we'll we'll see it at some point
37236s of this tournament
37240s did not get the attack ah didn't dagger
37244s oh bunny Hopper I didn't want to dagger
37248s okay well he obviously didn't pick
37252s don't think he wanted her exist that
37254s situation
37257s uh that did rope out but just roped out
37259s the choice of reconnaissance oh Guff is
37262s the other one thank you subtle for the
37264s Discord mentioned guppy's the other one
37266s here with power that isn't updated
37267s correctly
37269s yeah
37271s all right up to four on the pingometer
37285s I'm starting to play deathborn but I
37287s don't agree again
37290s per the deathball was the card of the
37292s year so you should definitely play it
37301s emptying some space to make more things
37303s happen
37319s force of nature I don't know okay scabs
37322s it is
37323s so let him play uh asler again
37336s he's making progress or not
37339s oh Bonnie yeah
37341s I mean this is a lot of sort of is
37344s right like yeah if all you factor in is
37347s The Life Game from
37349s the middle
37351s the Oscar Wars protective more drish
37357s slightly off there's an ice trap still
37359s up so
37361s but double as the law just gained 10.
37365s take 12 return after huh
37368s yeah I I kind of do want to just cast a
37370s solid Alibi because he knows that it's
37372s an ice trap I'm pretty sure he knows
37374s that it's a nice trap I don't think
37375s there's been any other ones that were
37377s actually picked and played
37380s I think the there was a I believe there
37382s was an explosive trap that was picked
37384s from
37386s um
37386s a perjury Maybe
37389s that could have been in explosive runes
37391s you know this is cast in and
37399s you okay there TJ
37401s ouchies
37403s ouchies
37406s let me thinks he's winning he's testing
37408s the water telling you who's gonna win
37410s the game
37416s oh he can't lose
37418s I mean buddy hope I did last game and he
37419s lost so you know
37421s yeah
37422s I feel like this has got to be jackpot
37424s find something to answer this more dress
37427s with and I think so too
37431s um
37433s actually Contraband stash
37436s has a judgment of Justice
37440s yes
37443s armagain which technically wouldn't be
37446s dead but they're not going to get you
37447s there
37449s command of neptulon all right
37453s that's an answer
37458s but he's just creeping along getting the
37461s answer laws
37465s Divine toll also an answer sometimes
37469s I I think Contraband sash is just better
37472s in this instance because you get back
37473s Judgment of Justice
37476s ice trap and then the two minions and I
37479s believe that's all the stuff extra stuff
37482s that was played
37483s and I think wanted to make sure that the
37486s Contraband status would get back this
37488s Suite of stuff
37493s but you know
37498s oh yeah it's infused all right and
37500s that'll do it
37502s Levick takes the series a 3-0 over bunny
37507s Hopper
37508s I don't know if that was expected to
37510s begin with oh well I do know it wasn't
37512s expected yeah to begin with but Levick
37515s has looked Colleen
37979s [Music]
37986s thank you
37993s [Music]
38004s foreign
38010s [Music]
38017s [Music]
38033s [Music]
38037s foreign
38041s [Music]
38048s [Music]
38056s [Music]
38063s [Music]
38075s welcome back I want it all to a
38077s monumentous match here at the 2022
38079s Hearthstone World Championship not only
38082s the elimination match between Pasqual
38085s and Xiao by fighting for their lives in
38088s the world championship for that one
38090s single world champion title it is also I
38094s believe very likely geod's last cast
38099s it is uh Derek we don't need to bring it
38102s up this is world's let's not focus on me
38105s um we can just do what we do best right
38108s talk about some good old Hearthstone we
38111s have xiaobai versus Pascua in the final
38114s elimination match of the group stages
38117s and I did have the privilege of talking
38119s to Pascual before the tournament had
38122s started and he did mention that bunny
38124s Hopper was the one matchup in his group
38126s that he felt like he was about even to
38128s slightly unfavored with whereas
38130s everybody else in the group he felt he
38132s had a pretty good shot against so that
38134s includes ciao Bai so um based on
38136s pasqual's assessment he should be
38138s feeling pretty good here especially now
38140s that we have the mutual priest bands
38142s locked in
38143s that's right yes Xiao by having as well
38147s the uh Boon version of priest and with
38150s those both gone out of the way we are
38152s left with a bit of an interesting series
38154s The
38155s the ruid how are we feeling about that
38157s one Hicks Pasco has again a very unique
38159s lineup but he does have a decent amount
38162s of you know board-based attack here
38164s which Druid does obviously traditionally
38166s struggle against
38168s yeah I think the past question should be
38170s in a pretty good spot overall the
38173s Paladin in particular curving out and
38176s having Divine Shields is something that
38177s Druid has traditionally struggled
38179s against being able to cheat out big
38181s minions with that blood Crusader could
38183s also be a bit of a problem for xiaobai
38185s to have to deal with but classical is
38187s going to start off with the death rattle
38189s Rogue and as a board-based deck this is
38191s druid's worst nightmare you'd have to
38193s imagine right because not only do they
38195s lack removal they are not running any
38198s silence or transform effects to deal
38200s with the endless waves of death rattles
38202s that's available to this version of
38204s rogue
38205s I would definitely agree with that uh
38208s the
38209s Druids I do think if it can ramp up into
38212s that late game does have against certain
38214s Rogue boards the necessary removal to
38217s clean this up obviously with as I keep
38220s bringing up the devourers being a huge
38222s way to deal with the the five eights
38225s that come from the burning blade
38226s acolytes Sylvanas can be enormous as
38228s well to just steal a big Invincible or a
38231s big ghoul that's been buffed up by the
38233s Invincible as well but I think for the
38235s most part you're absolutely spot on the
38237s only real uh trouble that you can run
38239s into with this death rattle Rogue
38241s against the Druid is your minions don't
38244s die again as we've seen so far today
38246s already you struggle to kill off your
38247s own minions because you're not playing
38249s tooth you're not playing ghostly strike
38251s you're not playing Wicked stab and so
38253s after you've set up this uh snowfall
38256s graveyard you actually need to be able
38257s to kill off your own minions and we'll
38259s see if Pascua can do this as Gia we
38263s watch potentially our last Druid High
38266s Roll together thinking back to the good
38268s old day days of fungal fortunes Vape
38272s glowfly swarm oh the good stuff don't do
38276s this to me
38278s and the slight PTSD and cringe coming
38281s back in waves all together
38284s um yeah definitely some room for High
38286s rolling here Xiao Bai definitely another
38288s one of the underdogs in the tournament
38290s he is of course a repeat world's
38293s appearance uh player which is something
38296s that not many can attest to in the
38298s tournament but as far as his own
38300s accolades not too many so hoping that
38303s his recent improvements and recent
38306s Improvement on mental as well can get
38309s him to avoid the Tilt that he may have
38311s run into last World Championship great
38313s opening hand for him with that Jerry rig
38316s and the wild growth and the anacondra we
38319s have seen our fair share of alignments
38321s in APAC as well and even though it's
38323s changed form to the point where it's not
38325s necessarily disrupting your opponent
38327s anymore it's still very very potential
38329s and in the hands of anubra conference
38332s and we're getting a proper look at
38334s Pascal's Joker origin story here as he
38336s realizes this game is a comedy it's not
38339s a tragedy getting
38340s close to the worst hand you could get
38343s like there is just absolutely nothing
38345s happening here whatsoever until he can
38348s find the trickster maybe a graveyard
38351s maybe a shot of shambler uh this hand is
38355s doing a whole lot of nothing yeah he
38357s does at least get to play the Accolade
38359s and have it immediately get killed off
38361s by the shattered next turn this is the
38363s one Premiere way to kill off your own
38366s minions as death rattle Rogue and I
38368s guess the serrated bone spike a bit more
38370s conditionally but yeah it is all about
38372s finding that Trickster
38374s to truly get this hand to start popping
38376s off
38379s a lot of synergy is kind of technically
38382s there you're playing a four Mana five
38384s eight here which you know obviously
38386s above stats uh but if that's all you're
38389s really doing by turn forward Druid can
38391s so happily answer this as shall buy I
38394s mean we talk about Druid Hyrule this is
38397s the cocoa nuts
38401s Stone Cold cocoa nuts
38404s I mean rampant growth and to play
38407s astalor got the five cost version in
38410s hand sure you can go ahead and just play
38412s Aquatic form here although I don't know
38414s if there was any rush to do that over
38416s next turn after he has a great banana
38418s available to him
38421s yeah golf maybe like you'd rather save
38424s the rampant growth until after and he
38427s could have then gone like
38428s goth and the next turn coin out the
38430s celestial alignment instead
38432s maybe uh but I agree I I think I would
38436s rather have had the opportunity to just
38437s hit Miracle growth uh on turn eight
38440s fading between moonlit and the astalar
38442s Jerry rig looking like a pretty good
38445s pickup here just to make sure that he
38447s can hit the second nourish for post
38449s alignment ramp
38453s Gonna Be Free as well because anacondra
38455s is in hand to make all these nature
38457s spells cost zero post alignment
38461s this has got to be Jerry right to just
38464s pull out the second nourish
38467s uh another shutter shambler
38470s oh
38473s not looking good for Pascua even though
38475s the Invincible can come out a turn
38477s sooner it's still a completely dead turn
38479s six and no Undead on board even to
38482s Target for its buff
38483s meanwhile xiaobai plenty of Health to
38486s work with to just get a clean alignment
38489s down oh my God the jailers was so sick
38494s yeah fitting that in well he can the
38496s coin is going to be useless afterwards
38498s so I guess you may as well yeah you can
38501s take force of Nature and then just put
38503s it down to zero cost next turn versus
38505s Celestial with the celestial alignment
38507s but going for taunt instead I guess is
38511s pretty
38513s well informed given his situation where
38515s he just needs to not get too greedy and
38517s he has all the ingredients to win the
38520s game
38520s okay that dies which means if he can get
38523s ghoul we could maybe start rolling with
38525s the Invincible gets the acolyte instead
38527s which is sure stats on board it's
38531s something
38533s but xavai has a whole lot more something
38536s something's coming up right now uh yeah
38541s he does have to take
38543s one turn off here I think with no ramp
38546s in hand uh
38548s yeah pop up next turn obviously with the
38550s Jerry plus the
38553s um the anacondra but yeah right now one
38557s last final turn of breathing room for
38558s Pasqua
38561s oh man
38565s The Scourge Illusionist just played the
38567s bone Spike because
38569s it protects the five two I guess
38573s [Music]
38576s it's miserable
38582s yeah it's Mega miserable scheduling you
38587s know it's a
38588s okay draw I guess it obviously means
38591s that your uh sketches from here on in
38593s are useless but it's an undead for a
38596s potential Invincible next turn and even
38599s though I struggle to see a world where
38602s your opponent doesn't dominate the board
38603s next to her and they're not going to
38604s play the alignment unless they have the
38606s tools to make it work
38608s it's the best hope you go
38612s choosing to hold on to the Bone spikes
38615s potentially to kill off any death
38616s rattles later on if necessary but boy
38619s will killing off his own minions be the
38622s least of his problems if this turn has
38623s anything to say about it
38625s [Music]
38626s Brad as well come on let's get the
38629s anubra let's get lethal on this turn
38632s certainly possible
38635s I guess six draws to work with
38638s oh no wait he has two Mana uh it doesn't
38641s do anything
38643s foreign
38649s oh yeah oh yeah
38652s this is the stuff
38656s it's a lot of stuff
38658s it's endless stuff yeah no scabs either
38661s for passwords I think you just have full
38664s rain to slam down the Jailer at the end
38666s of this to fully solidify this board
38673s got no scabs in the list
38676s completely safe time waits for no one
38681s sunwell never ends
38688s now we are just watching fireworks go
38690s off as we so often have done an APAC
38693s Grand Masters
38694s [Laughter]
38702s I'll make do with this
38710s yeah nothing can placate in this
38714s situation though
38716s it's just a complete role yeah this is
38721s the probably I think the biggest
38722s non-game of the tournament so far and
38725s there have been some non-games believe
38727s you me this was yeah
38730s nothing to say he got stumped
38732s indeed believe me you
38740s know is that a weird thing to say
38742s in the grand scheme of weird things I
38745s say that's not that weird oh it's
38746s definitely not I just wanted to repeat
38748s it okay it sounded cool
38754s I give up there we go
38762s yeah Pasco apps as we saw at the start
38764s kind of just taking a deep breath trying
38767s to calm himself when he sees that hand
38768s breaking down into laughter because what
38770s else can you really do in that situation
38772s and uh now with the Druid out of the way
38775s things uh start to look a little scarier
38777s for Pascua but it's not like he had a
38780s hard
38780s counter versus the Druid he didn't have
38783s Agra Druid of his own the Paladin I
38785s think was a good matchup he'll be sad to
38787s lose that one but not a disaster win he
38790s still has that kind of soft target on
38792s the Demon Hunter or medium Target I'll
38794s say and be generous uh that he's hoping
38796s to pick up a couple wins on that is
38799s right and I do think that is his best
38801s shot here not necessarily well aligned
38804s against the Drucker Rogue I mean the
38806s death battle Rogue does have some game
38808s against it if he can land this sort of
38809s hand again with lots of procs on the
38811s burning blade alkaline chakra
38813s traditionally struggles a bit against
38815s huge walls of taunts but it can also get
38819s online a little bit faster than some of
38822s Pascal's own combo potential so we'll
38825s see if it does have to come down once
38827s again to an attempt on a reverse sweep
38828s of the Demon Hunter but Pascual has his
38831s choice of what he wants to try and beat
38835s up on this Rogue first
38839s and it is pretty much as all in
38844s as you can go I guess uh omitting the uh
38847s the Warlords from like the true
38848s possessive a million cards combo version
38851s of the deck with just a little bit more
38853s of the concoction package slotted in for
38857s more game post your pop-off but for the
38860s most part still as we said just very
38862s much all in on the tracker I don't think
38863s pascara is heavy on the Vipers right in
38867s any of his decks uh unlike Mighty as we
38871s see instead going for a stronger uh
38873s counter of the Demon Hunter than for the
38875s Rogue so I do think xiaobai again
38877s is probably going to be left in a good
38880s spot here right we've seen the draca
38883s Rogues when they are left without any
38885s counters
38886s I have honestly just been looking like
38888s some of the best decks in the game like
38890s unless you hear as I said the exact
38892s counter tech cards against them or they
38895s get the unlikely outcome of just drawing
38897s completely dead there's nothing that can
38899s quite stack up to the power of the
38901s graveyard plus The Trackers that is true
38904s even though there are taunts available
38906s in pasco's remaining that righteous
38909s protector you could say is a good
38911s counter to the dagger from Draka but
38913s they're still the double ghostly strike
38915s in the list which is something that
38917s xiaobai would happily throw out to get
38919s rid of the taunts in the way light rays
38921s take a while to get online so Pascal is
38924s actually going to go for his Celestial
38926s Druid first which is not a good matchup
38929s at all into Drucker Rogue but you know
38931s maybe he can get to his own Celestial
38934s very quickly maybe Xiao by straw is a
38937s bit less potent than it was on the
38939s previous game and perhaps tuscua can do
38943s a bit of Jailer uh strategies himself
38948s yeah true as
38951s it's kind of weird right because the
38953s Druid again does have the tools you need
38956s to deal with these big boards there have
38958s been times in hearthstone's history
38959s after naturalized bit the dust when
38961s Druid just had literally no strong
38964s removal they could not answer big
38965s minions Now with uh nixia uh and the
38969s scale of enixia the devour is the
38971s Sylvanas as well uh it can get there and
38973s in terms of the draca you can counteract
38975s that as well uh with all the armor gain
38978s that you have access to plus a few of
38980s the taunts that you can throw away uh
38982s sorry throw in there as well the problem
38984s is doing both at once that takes so much
38987s Mana to be able to do so which of course
38990s means hit the ramp or hit the alignment
38992s very very quickly and it's certainly
38996s winnable for pasquer even if he does
38997s have a slightly greedier build of the
38999s deck with the dinathrius and Jailer in
39002s the top end as well yeah that's right he
39004s will need to hit a very early ramp curve
39007s something along the lines of exactly
39009s what xiaobai had last game and then
39011s hopefully stabilize against the
39014s Sandstone minions with insatiable
39016s Devourer but xiaobai also can be
39019s conscientious of how he plays that out
39021s if it's the only minion on board and it
39023s has stealth the Devourer can't actually
39025s Target it
39028s one dancer in Draco feels like a
39031s sensible keep there I don't think both
39033s mailbox dancers are necessary at all
39036s you'd much rather get one and a couple
39038s Shadow steps than hit both the mailbox
39040s dancers overall
39042s uh for Pasqual though
39044s are we holding on to nourish yeah not a
39047s college you want but you know it is that
39050s bridge between five and eight to try and
39051s hit the alignment Eternal two earlier
39054s it is but I've just ended up on Never
39058s Keeping nourish when I run Jerry rig in
39060s the deck and that's the only choose one
39061s spell I feel like the Druid needs to
39064s shoot for a big Hyrule to win the
39066s matchup in
39067s first place so I like the Mulligan from
39070s Pasco ends up with wild growth not too
39072s bad at all
39078s okay decent little hand for Pascal a lot
39082s of drawers that turn this into a hand
39085s that can stay in the game basically uh
39088s even if right now things are not looking
39089s great because xiaobai is picking up a
39092s scary looking hand this is Draco this
39095s turn if he wants it cool shadow step
39099s uh play mailbox dancer then play the
39101s shadow of demise Shadow stuff
39104s play the mailbox again and four coins
39107s into Draka
39108s I think he's doing it if you play it
39110s this turn it's because you're going in
39111s oh my gosh
39116s it is very all in but this is at a point
39119s in the game where not only does Pascua
39122s have no armor stacked up he also doesn't
39125s have access to removal just to the 3-2
39128s and the three four complementing the
39130s tracker yeah yeah for real the blood fan
39133s Raptor alone is like putting in work
39135s here as the 20 body is going to be
39137s difficult for Pascal to answer
39140s um does have the under King to pull up
39141s after a wild growth so if he can pick up
39143s a another innovate a nourish a goth a
39147s lot of good draws again as we said the
39150s nubricant is not bad he just needs to
39152s bridge the gap to get there as shall buy
39155s is absolutely pounding on the gates yeah
39158s it is just a lethal setup it's 16 next
39161s turn not even accounting for the damage
39163s in hand Sylvanas is able to remove draca
39167s maybe actually the 3-2 so that he
39169s retains a coin for under King next turn
39171s but we can see that there is still tooth
39174s and ghostly strike for xiaobai for the
39177s lethal unbelievable it's turn four
39181s oh
39184s [Applause]
39187s again pass Squad two games in a row not
39191s getting to play Hearthstone here is ciao
39192s by I think made the absolutely correct
39195s call to go in on turn two with the
39198s mailbox dancer plus four coins in order
39201s to get back up to Draka nonsense of
39203s course as you would expect from
39204s jirenai's final cast we are cursing this
39207s game 100 uh so I don't know who you paid
39210s off to write this script to get it over
39212s with me a little bit quicker but it's
39213s it's working right now oh I can't afford
39216s that Dirk
39219s okay Xiao have I left only on the Demon
39221s Hunter now in the blink of an eye and
39224s this is the deck that we were
39226s hypothesizing Pascal had a soft target
39228s on didn't quite work out in his first
39230s series of the day against bunny Hopper a
39232s while ago but he has a very solid shot
39235s at trying again this time all of his
39238s decks with a decent matchup I want to
39239s say into that Demon Hunter
39242s yeah it's the same situation he was in
39244s against Bonnie Hopper he lost his first
39246s two games against the non-demon hunter
39248s decks he won the third but then as we
39250s remember Bonnie Hawk was able to get the
39252s pretty much not draw on the Demon Hunter
39255s which uh Pascal could not stand up
39258s against here though uh I again I to
39263s understand the theory of his lineup I
39265s don't necessarily see it working in
39268s practice so far but I trust him as a
39270s player that he's done the research done
39272s the practice and if it was going to do
39274s anything it should do this as the the
39276s Druid the alignment Druid that he has is
39279s uh supposed to be good in this
39281s particular matchup against the quest
39283s fell DH
39284s I do think in theory it should work out
39286s well and in most instances death rattle
39288s Rogue as well however the Sigil of
39291s Silence tucked in there for xiaobai
39293s could throw a huge spanner into the
39295s works of the death rattle Rogue which
39297s Pascual will have the queue up at some
39299s point it's also quite good against
39300s Paladin which really relies on Buffs and
39303s divine Shields to stack up their damage
39306s and try and beat up on the Demon Hunter
39308s that way so not looking great for
39311s Pasqual unfortunately he's got the hopes
39315s of all of that all of the Americas
39317s region as a whole on his shoulders right
39319s now and he's going to have to have an
39322s uphill climb to try and make it further
39326s in this world championship tournament
39330s or potentially the last shot here for
39332s Pasco the last game of the tournament
39334s potentially the last game for America's
39337s here as well as they have one final shot
39339s one hope in Pasqua to get another
39343s America's world champion ever since fire
39346s but way back in 2014 a different era
39352s man we're old
39354s I was 48 years ago oh my God
39363s note we can discuss the opening hands
39366s for both of our players here Pascua with
39369s Jerry Rigg innervate and Guff this is
39371s looking pretty promising res for Xiao
39373s Bai it is guaranteed Quest progression
39376s either on turn two or turn three
39378s depending on whether he wants to use the
39380s coin with that spectral site at
39382s tradables
39386s gorgeous hand here though for Pascual
39388s it's got to be said making up for the
39390s absolute disaster he's out of the first
39392s two games uh I'm honestly unsure about
39395s what the be Scrappy best way to play
39397s this is like the obvious one is
39401s um Jerry Eric wild growth nourish and
39403s then Guff when you can use the hero
39405s power on the same turn but you know
39407s another innovate being found could find
39409s an even Superior way to play this up
39411s yeah potentially if the innervate is
39414s found by the five Mana turn for Pascua
39417s then I could definitely see Guff being
39419s played over the nourish so that he can
39422s get that uh once per Turn Around from
39425s the hero power online for shall buy
39427s though that is a discounted relic of
39429s Dimensions looking very powerful indeed
39431s but that's the alignment for Pascua wow
39435s you have a real game on our hands this
39437s time we really do uh I do agree that you
39441s start with a guild Trader because you
39442s could hit the Relic Vault uh that you
39445s would absolutely want to play on this
39446s turn going spectrals like afterwards oh
39448s one card too deep uh I do like going for
39451s it here as well because Quest completion
39452s is secondary to finding the rolling hole
39455s and getting this relic of Dimensions
39457s moving
39459s I'm not ready for Pasqua as well the
39461s pieces are starting to come together
39465s um
39466s but this is just such a classic geoderic
39469s cast isn't it just absolutely nuts being
39472s drawn back and forth zero decisions for
39475s the winning player at all
39478s wouldn't have it any other way
39482s all right
39483s decision for xiaobai which by your
39485s metric means he's not the winning player
39489s if you have to think you've already lost
39492s chaos strike or Mark of scorn
39496s um
39496s I think or even just dump a different
39498s card to make the handspace for the relic
39500s of dimensions
39502s yeah I almost always just prefer
39504s throwing away chaos strike because the
39506s mark can be improved by spell damage and
39508s Chaos strike is a fell spell so it
39511s improves Jace later on when Mana is
39514s looking to be very tight in these next
39516s few turns
39518s Hunter always not bothering to clear
39520s minions with their attacks always
39523s assuming that they get swept up by
39525s unleash fell later on I think that is
39527s the correct approach going to invest the
39529s central of Silence mainly as a hand dump
39531s I would say
39535s oh my God
39537s no way
39540s Druid had to end all Druid hands oh
39545s this is the classic it's literally Jerry
39548s rig into wild growth into nourish oh
39551s sorry goth and then alignment and then
39554s Alexandra nourish what is going on it's
39558s honestly difficult to craft a better
39561s styling handbook for it to be perfectly
39563s honest as uh Pasco seemed to be storing
39566s nuts away for the winter having
39567s disastrous hands two games in a row and
39570s now he's gorging
39572s winter has arrived yeah
39577s foreign
39584s respectable board development from
39586s xiaobai but pascua's actions are
39588s starting even as The Spectator lags
39590s behind on xiaobai's turn here we go he's
39594s already finished
39598s every minion in his deck costs one armor
39602s at the moment nothing I mean isn't this
39604s just the ultimate irony where I'm about
39606s to say pascular slow down please we
39609s can't keep up
39613s like Brad Alexander oh it's just like a
39616s mega pyroblast as well yeah
39621s the car draw stops here but
39624s who
39626s just have a board of a hundred stats
39635s well that was quite strong
39641s kid
39646s spell damage spell damage unleash fell
39648s is five AOE you heal heal all the way
39651s back up to 30 and then you are dead
39655s you can uh spell barrage to clear seven
39659s seven and three seven so yes he is still
39662s dead yeah
39664s seven seven three seven yeah
39668s oh it's close but it's just too much
39670s that
39675s alignment Druid two games in a row
39679s how did they do this they just threw
39681s both players just through
39683s alignment anacondra how
39687s another don't ask me man I have quite
39689s clearly demonstrated my inability to do
39691s this
39696s big same
39699s well that is step one for Pasqua and the
39702s soft target against fell Demon Hunter
39705s achieved
39707s and the relic of Dimensions doing I'm
39709s out of Extinction do enough here
39711s one thing I might leave him alive if it
39716s hits the two leftmost minions
39719s true yeah he's dead oh
39723s he's alive at one
39726s oh you're right it's one off okay he
39729s found the line to survive that's
39731s honestly super impressive true
39734s still alive
39736s I mean he's lost the game still he has
39737s zero percent chance of winning I want to
39739s say but very impressive nonetheless
39742s live yes in that instance absolutely
39752s uh-huh
39754s more stats
39756s oh that's perfect
39758s that would go down a treat
39765s it's D5 health
39767s [Applause]
39771s 36 attack on board I meant to say those
39773s two numbers next to each other but I had
39775s to do the math in between and there was
39778s a long pause unfortunate
39781s oh if this spell damage was playable
39786s it still wouldn't be enough he needed
39787s like three spell damage and then he
39789s could maybe clear up the board you know
39791s it's it's a lot of the ifs and thoughts
39793s but
39794s um
39799s yeah only a hundred thousand miles
39803s [Music]
39804s yeah as pascular takes his first win of
39808s the elimination match
39810s well played I guess we'll see in that
39815s instance I'm not wrong I don't think he
39817s made any mistakes not big ones that
39820s mattered at all as yeah he just drew the
39822s absolute nuts moves on to his
39825s Rogue which is again the death rattle
39828s Rogue which despite me having sung its
39831s Praises over the course of the last
39832s couple days has not been looking good uh
39834s it's got to be said It felt very very
39836s weak for Pasquale with
39839s just the the one-dimensionality of the
39842s deck because I think really been the
39844s sticking point because all the versions
39846s of Rogue that run draca and the
39849s locations be they death rattle package
39852s ons with sharks like uh for uh yala bibe
39856s Abu gabu's ones which run more of a
39858s concoction package possesses ones with
39860s the war Masters as well so many
39861s different ways you can go they all have
39863s a double-pronged attack they are bored
39864s and damage from hand with the draca as
39866s well whereas this death rattle rope for
39868s pascala has been purely simply board
39871s control and a lot of decks can deal with
39873s that in this meta game Mage can stall
39875s Demon Hunter as powerful removal the
39877s priest just gets too big too quickly for
39879s you to be able to compete a lot of the
39881s time and uh hopefully for Passover that
39884s does turn around now against the Demon
39887s Hunter because I do believe that to be a
39889s close matchup and very arguably favored
39891s for the Rogue just because of how sticky
39894s those boards can become in the right
39896s circumstances that's right well you
39899s think a lot of death rattle Rogues or at
39902s least this iteration of it its win rate
39904s on ladder is due to a lot of opponents
39906s being unfamiliar with actually how to
39908s approach the deck and play around
39910s invincible and infectious school I still
39912s think in principle the deck has a lot of
39915s game against Demon Hunter and I think
39917s it's worth noting that pascala this thus
39919s far hasn't had the absolute nuts of a
39921s draw true on this deck just yet which is
39925s still a possibility right hitting the
39926s early snowfall graveyard into all the 5
39928s 8 into Invincible if necessary we shall
39933s see
39935s sketchy obviously a fantastic starting
39937s card Lieutenant as you correctly talked
39940s about first Demon Hunter is usually
39943s maybe not a toss but not a play on curb
39946s is the important thing because they have
39947s too many ways of dealing with it I think
39949s here with the prep as well though
39952s I'm of two minds in one sense I like
39955s keeping it
39957s because it works well to just copy on
39960s turn four a nice cheap Minion or
39963s potentially even turn three actually uh
39965s but in the on another hand it's not
39967s graveyard which is the only card I would
39969s care about to really boost this hand
39971s yeah I was actually expecting the
39973s lieutenant to be taught just prep and
39975s sketchy kept for that graveyard
39977s potential
39979s um Scourge illusion is being drawn is
39981s quite unfortunate for Pascal it means
39982s his second sketchy is not really going
39985s to get much done but at least the first
39987s one goes off and gets the burning blade
39989s Accolade which means as soon as turn two
39992s Pascual can play that alongside forsaken
39995s lieutenant and copy
39997s um the death rattle
40000s oh it is close though isn't it I wonder
40002s if you ever take the risk of just
40004s playing Lieutenant on two
40007s and then you have of course the backup
40008s of Lieutenant plus Acolyte and if they
40010s don't kill it because you know they
40014s might just want to go phantasms or
40016s complete quest uh with a spectrosite
40018s plus a trade you get such a threatening
40021s board right out the gate yeah
40024s definitely close shall buy there with a
40026s not straightforward decision either as
40028s to whether he wanted to go oh that's a
40029s graveyard
40031s um as to whether he wanted to go Vault
40034s or spectral site in Outcast position if
40036s he had gone involved it was still quite
40038s some time before he could Outcast the
40039s spectral so I don't fault him for going
40041s for this
40044s um Pascua is going to take the immediate
40047s copy though playing around fell barrage
40049s and Mark of garden best he can and can
40052s still follow up with snowfall graveyard
40054s meaning that whenever these acolytes are
40056s killed if at all they're going to pop
40058s out a ton of stats
40062s very much awkward draws over the last
40064s couple turns for Shelby we didn't really
40066s talk about it because we were mainly
40067s focusing on past was very spicy looking
40069s hand uh but choosing to play the
40071s spectral site which was drawn on the
40073s right hand side on that turn on turn two
40075s was a very marked decision because he
40078s could have gone uh relicable into
40081s phantasms into unleash fell plus the
40084s Spectra site from the left-hand side
40086s Outcast and then at that point he has a
40088s decent shot of having found a tradable
40089s to complete that first layer of quest
40091s and then into turn five hope that by
40094s that point you've drawn the the relic of
40095s Dimensions to go with then reopened
40098s Relic Vault uh he didn't do that he went
40100s with the spectral site on turn two just
40102s to try and immediately maximize his card
40104s draw find The Relic Vault 100 sorry find
40107s the relic of Dimensions 100 for turn
40109s five uh the downside uh here however is
40114s that he has not completed Quest stage
40116s one has no dimensions and has to take a
40119s pretty unimpressive looking turn with
40122s the phantasms instead that's right I
40125s think the big factor that put xiaobai
40127s off of playing Relic wall and turn two
40129s was that if he were to just go for that
40132s play to eventually Outcast the spectral
40134s side it means playing unleash fell on a
40136s sub-optimal situation I feel that card
40138s is very very important when paired would
40141s spell damage minions later on to clear
40142s off these sticky death rattle Rogue
40145s boards having that AOE to clear things
40149s symmetrically all at once is very
40150s effective against infectious School
40152s death rattles as well so we'll see if it
40156s pays off for shall buy the patience for
40159s now though pascoa with the option to go
40161s snowfall graveyard but no immediate way
40163s to kill off his accolades I wonder if
40166s he'll go for a dagger instead
40171s oh okay
40174s doctor
40176s copy The Scourge Illusionist then yeah
40182s I'm also saying if you have Fel brush
40184s you have to then proc
40186s the death rattle
40189s um or take a funky looking 50 50 with a
40191s double trade into the the four four
40194s oh one out of three I suppose
40202s yeah the line makes sense to me
40205s and shall by while he does have the fell
40208s barrage it's not looking particularly
40210s helpful in this spot it feels like he
40213s needs to get the Relic Vault down
40215s especially now with the dimensions
40217s guaranteed for next turn
40220s and now we're talking
40223s why is this Arrow pointed at a stealth
40225s minion please explain
40233s surely he just goes face now right yeah
40236s I don't see any reason why he wouldn't
40237s like if you have a
40240s I don't know some kind of a mega read
40242s that they have graveyard in hand you'd
40244s proc it now but that
40246s seems sensible to me I don't think you
40248s could have that read and even if you
40250s could I don't know that it's better
40252s yeah agreed
40256s all right ciao by continuing to take a
40259s beating turn after turn from these
40262s sticky death rattle minions but he has
40264s the dimensions now
40266s to try and pull back let's see if
40268s Pascual can capitalize this turn
40271s the graveyard even though it's at two
40273s Mana it's just so awkward to play
40275s yeah it really is
40277s I like what's happening here though this
40279s is more what I've been trying to
40280s maneuver to happen in my games like this
40283s is what I was critical of the first time
40285s we saw this deck from Pasqua which was
40287s he played the snowfall graveyard very
40289s early didn't get much use out of it
40291s aside from the sketchy that he played
40293s from his hand whereas here you get the
40295s death rattles down first against a deck
40297s that doesn't really want to clear them
40299s until it's forced into doing so in order
40301s to allow them to go face so you get them
40303s down then you play the graveyard with
40306s this death rattles already in play and
40308s you proc them thereafter uh like you say
40310s it's a little cumbersome to play it with
40312s the Mana restrictions available but when
40314s it does come down I believe this is
40316s going to be truthfully powerful
40319s it is looking like a Scourge Illusionist
40321s turn for Ronaldo so probably yeah trade
40323s the lieutenant and then transform it
40325s then Rush that version of it sends its
40329s damage face and he has altogether a very
40331s annoying board to deal with From
40333s xiaobai's perspective
40338s oh that's so sick
40342s and that kind of forces Pascal to proc
40344s whatever he can on his own turn
40345s otherwise all these death rattles are
40347s for not not to mention the Buffs on the
40350s burning blade acolytes yeah
40352s how does he proc there's like there's
40354s nothing that
40356s does that he has even bone spikes in his
40359s deck yeah that's it
40362s uh
40365s and meanwhile Shelby is discounting some
40368s absolutely amazing cards there the relic
40371s of Dimensions is not a combo card in its
40374s own right but it gives you so much
40375s fluidity when you play that in a couple
40377s turns time and obviously the Fel barrage
40379s plus The Arcanist are the absolute nuts
40382s yep I score just barely shy of lethal
40387s here too
40388s it all turns around on this next turn
40391s because not only is the board getting
40392s silenced there is the AOE with lifesteal
40395s from that Unleashed fell and Silver Moon
40398s Arcanist and
40400s I hate to call it this early but I don't
40402s know how pascala comes back after that I
40405s do not see it either
40409s of Silence was so clutch
40413s if you have one more manner is this just
40415s lethal
40416s I think it is
40419s oh no wait
40421s it is just lethal right now
40426s oh my God what a play what a game from
40429s shower boy has again from Pascal on both
40432s this series our exact copies of each
40434s other he loses the first two games demon
40437s Hunt is all that's left over he manages
40439s to take one win but then in the end in
40442s game four his opponent gets a naughty
40444s draw on the Demon Hunter as we saw there
40446s almost the perfect draw a Pasqua
40448s unfortunately comes to the end of his
40451s run at the World Championships America's
40454s hopes uh squandered for another year but
40458s I have to say I really like the way he
40460s approached this tournament even though
40461s in practice his dick did or his lineup
40463s did not achieve what it wanted to it was
40465s a very unique take on the current meta
40468s game and I'm glad we got to see a little
40470s bit of Spice from Pascual today
40472s absolutely always willing to bring a
40475s lineup that is fearless if the data
40477s supports it and definitely put in a lot
40480s of hard work throughout the year just to
40481s get to this moment he can exit the
40484s tournament with his head held high but
40485s for now now the spotlight is of course
40487s on Shout by man of the hour second world
40490s championship in as many years and he is
40494s now off to a decider match against bunny
40496s Hopper to find out who is the last
40499s person rounding out the quarterfinals
40501s tomorrow
40502s and that is a a matchup that I cannot
40505s wait to watch from the sidelines bunny
40508s Hopper uh a player that I still just
40511s love to see I think this meta game suits
40513s him to a team and these Decks that he
40514s seems to love so much in the Mage in the
40517s Rogue are a delight to get to watch so
40520s uh of course good luck to both of our
40522s players there as that will be our final
40523s eighth spot in the quarter-finals right
40526s that's the the final game left to play
40529s before we go to the the quarterfinals
40531s tomorrow but unfortunately as I gather
40533s you will not be joining us there Gia
40537s yeah so sorry that I couldn't make it
40540s for the last day but that's right I'm
40542s retiring from casting now and I couldn't
40544s have asked for a better way to go out
40547s with yet another world championship that
40549s I feel very very lucky to be a part of
40551s can't wait to see who is rounding out
40554s the top eight in this last match of the
40557s day and I will be watching very
40560s excitedly to see who is the 2022
40562s Hearthstone world champion tomorrow
40565s as will I yeah it's going to be a
40567s fantastic day of action hopefully I'll
40569s be casting some of it as well who knows
40571s though as we say uh Gigi's to Pasco good
40575s luck ciao bye in the remaining match and
40577s of course thank you to Gia for carrying
40579s me for so many years I think people have
40582s cottoned on to the fact yet that I know
40584s nothing about Hearthstone or maybe you
40587s brought it into stark contrast Eric you
40591s are selling yourself short I'm gonna be
40592s honest now I've given you a lot of mean
40595s words just for entertainment throughout
40598s the years but you know a lot more than
40600s you say you do and you've carried me
40602s quite a lot as well I'm gonna miscasting
40604s with you and everybody else it's been a
40607s great run thank you so much everyone
40610s thank you Gia we all love you everyone
40612s in chat loves you and uh we wish you the
40615s best of luck on the design team
40617s don't screw it up
40620s I know you've already designed cards
40622s though
40624s [Laughter]
40627s all right yeah so none of this that
40628s happens over the weekend is GS4 at least
40631s you have that uh Indemnity I suppose but
40634s again thank you so much and uh one final
40636s game yet to come today shall bite versus
40638s bunny hopper for the decider match of
40641s Group D we'll be right back
40643s [Music]
40645s foreign
40646s [Music]
40662s here and I'm ready to ask him some
40664s questions to see how knowledgeable he is
40666s on so is a competitive Hearthstone so
40669s first off Bunny at what was levick's
40672s Swiss record in the first three Masters
40675s tours of the year was it a 17-7
40679s B eighteen and six C nineteen and five
40685s or D 20 and 4.
40688s [Music]
40691s so I have no idea
40694s um but okay Levick Swiss record so he
40697s did make playoffs so I mean obviously it
40700s has to be 17 or better I think
40702s tiebreakers were at 17. did Levick play
40705s tiebreakers tons of people play
40706s tiebreakers
40709s um
40714s I don't think he played tiebreakers I'm
40716s gonna say I'm gonna say 18 points
40719s oh it was saying 19 and five across
40722s three Masters tours very very close uh
40725s okay next question
40727s um this is a good one in how many
40729s seasons of the European Grand Masters
40731s did bunny Hopper have a negative win
40734s rate was it a zero B one C two or D3
40742s so how many seasons did you have
40745s negative win rate zero one two or three
40747s I really get it once red so I must have
40749s had a negative win rate in that one
40751s um what did I do I made players playoffs
40757s relegated
40759s and then there was the one
40762s where I actually had to go on tiebreaker
40764s matches
40765s but that one was like two-tiered they're
40768s they're I think in the first part I did
40770s find and then the second part I went
40771s three and four so I think the answer is
40773s I uh two I went negative and two of them
40776s I think too too harsh on yourself bunny
40778s the answer was B one it was only one
40781s season you went negative overall
40783s apparently overall I think but there's
40786s like this there was this thing where we
40788s and we had two tiers where we went first
40790s and upper and lower Division and then I
40792s think in the second part where I got
40794s into the lower Division and the upper
40796s division there I was negative that part
40798s of the season but the overall season I
40799s was positive anyway you can find you can
40802s file any complaints over to Lorinda for
40805s any of these questions or answers anyway
40806s moving on next question how many matches
40810s did dead draw win in Masters tours in
40813s 2019 and 2020 combined
40818s 52
40820s 55
40821s 58 or 61.
40825s dead dragon
40828s um
40829s well obviously no idea uh
40833s he didn't so what was it 2020 in 2021
40836s right that's what they like 2019 and
40839s 2020. oh 2019 and 20. it was the the
40843s sort of the year he did well and missed
40845s right yeah but we also had that was also
40847s the years where we applied best of three
40849s Specialists with 10 rounds per
40852s tournament so that's not actually
40854s directly it doesn't matter bunny the
40857s format doesn't matter yeah yeah but it's
40859s like likely it's more likely you get
40861s more wins then it just makes more sense
40862s I'm gonna say 58. it's actually 58 yeah
40866s c58 congratulations that was a good
40868s answer I would not have guessed that
40869s myself I didn't already know okay well
40871s that's one point for you so far bunny
40873s the next question which player had the
40876s highest all-time win percentage in APAC
40880s Grand Masters was it Mighty surrender
40884s possessy Or Glory
40889s in APAC Grand Masters yeah Heist
40892s all-time win percentage
40895s like
40898s including playoffs and everything just
40900s everything I've read the question yeah
40903s yeah okay I understand it's just me it's
40907s so funny if it's mighty
40909s but I'm just not gonna believe that one
40912s um wow shade Throne I mean we have two
40916s world champions there and surrender
40919s um like that's not disrespect to my team
40921s but comparing yourself to Two World
40923s Champs and surrender
40926s [Music]
40926s um
40929s yeah I'm just going to say surrender
40930s because he used to own he used to own so
40933s hard the first three seasons of GM he
40935s just stomped everybody it made him look
40938s like complete Noobs I'm gonna say
40940s surrender
40941s I agree with you as that those
40944s statements are true but it's actually
40946s Mighty because it's win rate and those
40948s three players have played a lot of GM
40950s matches Mighty went 11 and 4 I believe
40953s for a 73 win rate so because it was when
40957s percentages are not games played it's
40959s where that one falls down just a little
40961s bit and finally Bunny and for the last
40964s question what is possesses match win
40967s rate in Masters tours
40971s 57.2 percent
40974s 59.2 percent
40977s 61.2 or 63.2 percent
40983s hmm
40985s [Music]
40990s and again it was just match win rate in
40992s Masters tours full stop yeah like all
40995s the time
40997s um
41000s it's win rate isn't like I think it's
41002s like not under the top top uh Masters to
41006s win rate players
41007s but
41010s I'm just gonna say 59 because I think
41015s it
41016s seems seems reasonable I know the top
41019s top performers
41021s um were XC and Lee
41024s um but yeah that is completely
41026s irrelevant to this question okay well
41029s the correct answer is actually
41031s 61.2 without I believe a 93 to 59 uh
41036s winter loss so um uh really impressive
41039s uh score over the overall for possessive
41042s uh Bunny Hop unfortunately got one
41043s question right but honestly these
41046s questions were really hard so regardless
41049s uh thanks a lot for your time and I wish
41050s you best luck at Worlds thank you
41054s [Music]
41066s [Music]
41072s cats or dogs
41076s good man messy or tidy
41080s can I see yeah yeah
41083s call or text
41087s everyone's gonna say text
41090s uh roller coasters or bumper cars for
41094s all the posters okay
41097s scary movie or funny movie scary
41100s wow my first my first scary movie answer
41103s nice
41105s snowball fight or water balloon fight
41113s [Music]
41133s [Music]
41144s [Music]
41150s [Music]
41180s [Music]
41188s you will served
41193s words
41207s mine
41209s [Music]
41217s [Music]
41223s [Music]
41227s thank you
41232s [Music]
41235s foreign
41239s [Music]
41254s foreign
41256s [Music]
41262s and welcome back we are at that point
41265s subtle where it's the last match not
41267s only of the day but of the group stage
41269s overall final match of Group D we're
41272s going to find out who's going to be the
41273s last player to join us for tomorrow the
41276s last and final day of the Hearthstone
41278s World Championship is it going to be
41280s xiaobai or is it going to be bunny
41282s Hopper two players who honestly neither
41284s of them would look out of place in the
41286s top cut subtle at all but who do you
41289s think is looking favored here oh it's
41292s it's a very good question it's of course
41295s the question that you are going to ask
41297s but it still was not prepared regardless
41300s a very good question
41303s um you know you asked me very similar
41304s earlier and I went off on a long
41305s diatribe about how awesome bunny Hopper
41307s is
41309s um that still all stands and I would
41311s like to give you the answer bunny Hopper
41313s we also explain that we are both
41315s extraordinarily biased towards bunny
41317s Hopper however
41319s Diablo's lineup has been doing stuff you
41321s know like it actually has felt like the
41324s alignment Druid has been putting in work
41326s it's even picking up their ban in this
41328s series now from bunny
41330s um it just seems to have kind of found
41331s the the glitch in The Matrix with just
41334s these few little tweaks and changes he
41336s has from what seemed to be a fairly
41338s standard lineup yesterday
41340s um so I it's it's very very close and
41343s only to avoid saying it's too close to
41346s cool and sitting on the fence which as
41347s we all know I hate I'm gonna say xiaobai
41350s is going to take it okay well I can't
41352s believe you've uh you know um uh what's
41356s the word I'm looking for I can't believe
41357s you become a traitor to bunny Hopper
41359s here I'm just gonna go against you and
41360s say bunny hop is going to take it and
41362s once we do take a look at this Excel
41364s ping Mage a little bit different from
41366s the version we saw from Levick earlier
41367s on levica much more slimmed down sort of
41370s straightforward list but this is an
41372s interesting one this is one I played the
41373s most when we were preparing
41375s um with those like double Mass polymorph
41377s in there as the main things and then of
41379s course the Rune of the archmage for just
41381s uh you know those types of games where
41383s you just need something to happen and um
41386s yeah I do think it's an interesting list
41388s a little bit slower like I said a little
41390s bit lesser consistent as far as I was
41392s concerned but one that can definitely
41394s get some work done uh just important to
41397s point out though that it does not have
41399s some of the uh oh okay it does have some
41401s direct like Unstoppable removal but it's
41405s much later in the form of that mass
41406s polymorph versus the um the options
41409s Levick had that we saw play out earlier
41412s yeah a little bit to I mean in the gift
41415s Levick had played the game that we
41417s watched sorry if bunny had played the
41419s game that we watched and the mass
41420s polymer morph would have been too slow
41422s for the timing of uh the shattering
41424s Blast coming down that we saw in that
41426s instance so yeah
41429s um very different animal but obviously
41432s as soon as you get one Mass polymorph uh
41434s polymorph cast sorry I was a polymorph
41437s cost whatever those sounds would be uh
41440s you then get to repeat that with gray
41441s Sage parrot which is something that you
41443s don't get to do with shattering blaster
41444s in terms of like long time sustained
41447s removal
41448s um this deck might be able to go longer
41449s in terms of denying boards being made
41452s um but isn't able to answer the
41454s incredibly fast pop-offs as an exchange
41456s and also just add on top of that even
41457s before the volume off there's the
41458s blizzard that you can put in the parrot
41460s as well right so like that still it
41462s doesn't do the same job but it stalls
41464s out a priest right which is what pretty
41465s much you want to do what did you do with
41468s your weekend I put a blizzard in a
41469s parrot sorry what a police there's
41472s there's a very strange person I thought
41474s those weird noises you were making
41475s before was just the magic phrase you
41477s have to do to make that happen yeah hang
41480s it backwards
41482s um
41483s forbidden incantation that puts the
41486s blizzard in the parrot how dare you
41489s so am I going to be on of course the
41492s boom priest and we saw this get
41493s destroyed earlier versus Levick which is
41495s what we were talking about with the uh
41497s and the earlier removal that Levick ran
41500s but still extremely powerful list and I
41502s think that's been one of the interesting
41505s things about this tournament so far is
41507s because there is almost like a Triforce
41510s of strong decks right now especially in
41513s this specific tournament it's really
41515s interesting to see where the bands go
41516s right because for me it's like oh do I
41518s ban Demon Hunter or Boon priest well
41521s they're both extremely strong and it
41524s really does rely on what that fourth
41526s deck is which leads you to where your
41528s band goes
41529s yeah absolutely
41531s um but this is the matchup that I think
41533s we would have been looking to see I
41535s think it's the most interesting matchup
41537s to test based on the different Dynamics
41539s between the decks right because that
41541s consistent blizzard and mass polymorph
41543s stuff we were just talking about versus
41544s the speed of the shattering blast that
41546s we saw from levik this is the exact
41548s matchup that's really going to make that
41550s tell so I'm kind of pleased this is the
41551s one that we're going into
41553s we're getting into it game number one
41555s again just to remind you in case you're
41556s joining us quite late into the day uh
41559s the winner will move on to tomorrow and
41561s the loser out of these two is just done
41563s obviously had a fantastic effort to get
41565s this far but uh it will be the end of
41567s the day for one of these players and
41570s Bunny Hop is starting off with that
41571s wildfire in hand Knight clock sanctum
41573s and frost weaved engineer I don't hate a
41576s full keep Soul even off coin
41579s yeah definitely reasonable again made
41583s more so by the fact that bunny doesn't
41584s really have as many of those
41586s game-winning options to just you know
41588s hard Mulligan for in the early games not
41589s like you can just look for uh Lorry
41592s shattering blast and win the game off
41594s that
41597s it's been a wildfire back anyway decided
41599s to say well you know what yes I wouldn't
41602s have anything necessary to do on one but
41604s he would just rather have the different
41606s card right obviously ended up with a
41608s wildfire anyway but still the thought
41610s yeah the wildfires seemed the most
41611s likely Mulligan to me I think I found
41614s the location a little bit more
41615s surprising to throw away I wouldn't sit
41619s down and argue about it but it seems
41621s that you know yes the location will you
41625s can replace it and draw one more card
41626s but it feels like just I suppose there's
41628s a reasonable summation having a location
41631s on the board will buy you an extra card
41633s or two's worth of time while you freeze
41635s Minions on the board you know yeah I
41637s wonder if because of the frost Swift
41638s engineer of course you end up with like
41640s two freeze minions which is very strong
41642s true yeah I I do wonder if bunny just
41645s did not want to Stack threes right and
41647s just say well frostweave is my turn
41649s three by that point I will have turn
41652s four options uh but on the other side
41655s for xiaobai Switcheroo and all already
41657s double handmaiden with coin yeah and the
41660s Boon uh he's set up to draw his deck
41664s basically at this point yep these are
41667s indeed some resources still of course
41671s gonna need to get towards that raid in
41672s Elemental sooner rather than later but
41674s that's the power of specifically
41676s Switcheroo out of all these card draw
41677s options if it was just handmaidens then
41679s we can talk about the position of the
41680s radiance in the deck but when you have a
41682s Switcheroo on top of that as well
41684s and because of double handmaiden is this
41687s ever relevant for xiaobai to coin out
41689s the switcheroo here or do you think you
41691s can just end up doing that next turn or
41692s you know the turn after anyway I don't
41694s think so no because there's three of
41696s them right you have two handmaidens and
41698s a Switcheroo that you want to cast so
41699s it's not like you know it's not like
41700s you're gonna have three Mana three turns
41702s in a row by coining one of them out now
41703s right like I think you have plenty of
41705s time just to be able to curve through
41706s this
41707s um and look towards the sort of turn
41709s six-ish pop off depending on how these
41711s things go
41712s everybody got the icicles on board as
41714s well so so good as good as it was going
41716s to get for him although I say that Drew
41719s death bond which is probably the low
41721s roll in the freeze spells right yes
41725s yeah you would think so
41727s it'll be a little careful uh with these
41729s freeze minions as well you know you
41730s talked about them in terms of an upside
41733s but there is of course the potential
41735s downside of Shadowood devour coming out
41737s from the opponent and just suddenly all
41739s you did was summon two extra Minions
41741s that gave one of your opponents minions
41742s two extra health because you best
41744s believe they didn't pay any Mana for
41745s that shadow word devour when they cast
41747s it
41751s ever fine as well because for me if
41753s there's like the two cards you want in
41755s your hand yeah
41758s is going to be the uh the Double
41760s handmade and right because xiaobai will
41763s never have to worry about blocking these
41764s at all
41766s uh this is how you know you've reached
41769s bunny Hopper levels of gameplay yeah oh
41772s cool I I got the things wait I don't
41774s want the things yeah so just covering
41777s all the stuff that's really confusing
41779s that turn uh didn't attack with anything
41782s except that single one one because he
41785s only wants the priest to be injured by
41787s three any more than that you give them
41789s the option to draw cards uh with gifted
41791s the Naru pinging the own one one for the
41794s reason I just brought up having
41795s individual small wide minions across the
41797s board is just food for your opponent
41799s Shadow word devour which then makes
41801s their minions bigger and bigger minions
41803s are not only harder to clear they also
41806s turn into more damage going face when
41808s they then get blessed so they can
41810s threaten lethal by having more Health as
41811s well
41813s all right
41816s anything coming down here from xiaobai
41820s as
41822s sickly all the money he could ever want
41825s this turn
41826s yeah I'm gonna drop one radio one hand
41828s made in here
41834s looks like he picked up triple spell so
41836s was able to drop the fortitude
41847s nice as well with the wig going on the
41848s handmade and it means the the although a
41851s trade pink is available that's two Mana
41853s from bunny Hopper and also the trade
41856s ping going into not the radiant
41858s Elemental which I think is actually
41862s and if that if something does go into
41864s the elemental it means that the 404
41865s might be able to stick around
41871s yeah I think the best way to think about
41874s playing uh bless priest boom priest
41876s whatever you want to call it is that you
41879s want to start the turn with a live
41881s attacking minion on the board right so
41884s you don't care too much I mean you care
41886s but you don't care too much whether it's
41888s the raiding Elemental or the handmade in
41890s here so make both of them annoying to
41893s kill don't just let one of them die to
41894s for free and then you know location
41896s freeze can deal with the other one and
41898s then you suddenly you just don't have
41899s anything to use as a base
41906s foreign
41910s there wasn't much there especially that
41912s deathborn drawer right and was not
41915s looking too great this though subtle is
41917s looking uh quite okay Cold Case got
41921s double nightclub sanction next turn
41927s yeah these minions are about to get big
41929s though they are I think the oh
41933s if Bonnie gets hold of a polymorph
41936s though song well one's on the bottom of
41938s the deck we know that for sure it just
41941s could be huge right because
41943s no they're about to be huge if he gets
41946s the polymorph it'll be small
41949s you know what I mean
41957s oh what a hand as well that that's you
41960s know what you know I asked you about
41961s some well uh either earlier today or
41963s yesterday it's all kind of holding into
41965s one right now
41966s um yeah I think it's because of turns
41968s like this where you just look at the
41969s hand and go where do I even start
41971s because you have to keep in mind so many
41974s different things when look you can see
41976s okay get the spells out of the hand fine
41978s but then some will cost more do I want
41980s to play some well if I play some well
41982s now you know do I want this many spells
41984s there's many things that many things
41985s like not that job I did anything with it
41988s this turn but just the fact that it
41989s offers you like the ever branching paths
41992s but every single card you play it gets
41994s so tricky but it's quite powerful but
41996s definitely difficult to manage
42000s foreign
42004s going at least one sanctum here I was
42006s wondering whether it was ever worth
42008s double trading skeletons first just to
42011s see if you hit like a one in 16 to kill
42013s the 4-4 and whether that would then
42015s change your mind on what you're doing if
42016s anything
42017s but it seems not
42021s sure it does change anything even if
42024s that outcome does happen
42029s well here it is the first live attacking
42032s minion of the game
42034s foreign
42037s [Music]
42043s would be removing from the board
42050s I think it's getting cycled though yeah
42053s yeah I agree with this
42061s can get a drawer off the gift but only
42064s after attacking
42073s that's not true theoretically if you
42075s double devour there's a good chance that
42077s you can then draw off gift after that
42079s right kill all the skeletons let the
42080s death rattles go off
42089s oh here we go
42093s uh
42095s are those super imp Alibi just because
42098s it's cheap and you know might stop a
42101s mode rash hitting you for 10 you know
42104s oh just drops the gift in the end just
42106s to make the hand space interesting
42111s saw the hand as well so knows
42113s essentially that his board isn't
42115s actually under threat which I think was
42116s the defining Factor on why he just chose
42119s to pass it out there knew he didn't
42120s really have to do any more because he
42121s got the information he needed from the
42123s The Scouting party from Identity Theft
42125s question for now
42129s it was burning up when I get an alibi in
42131s there before Dawn grass or is this just
42133s don't grasp and go I think is Alibi
42136s though the turn is pretty rough yeah if
42139s it's Alibi that is the turn we're done
42141s do a trade and Reckless right
42144s would you ever consider trade Reckless
42146s here
42148s clear the three to an absolute bare
42151s minimum okay
42153s I don't hate it what else are you doing
42154s with that Reckless right like well yes
42157s you know in the dream world where you're
42159s winning this game you are going to be
42160s Barden for a few turns
42163s um so maybe The Reckless Apprentice can
42165s make some magic happen at the very very
42166s least uh it causes your opponent to at
42169s least have another factor to think about
42171s because they know you have the reckless
42172s in hand and they know that that hero
42174s power gets very complicated when you
42175s have that here at the reckless in hand
42178s [Music]
42180s might just confuse your opponent to the
42182s point where their brain explodes
42184s when he didn't go for the dream
42193s on another identity theft oh and there's
42197s still just for leash in hand
42199s Switcheroo does nothing just dumping it
42201s from the hand to make room for the ID
42202s theft
42203s Al gets the much worse news that there
42206s is an answer coming eventually in the
42207s form of the Rune of the archmage
42209s potentially
42212s oh it's an answer Raven
42214s maybe it's an answer to a question no
42216s one's asking that's the problem yeah
42219s if a rune of the archmage asks a
42220s question in the woods that no one
42222s answers
42225s does anyone care yes
42236s Oh by now has like that again that once
42239s again weird turn where because of The
42241s Alibi obviously hitting face does almost
42244s nothing
42246s you also can't clear off these skeletons
42248s in a reasonable manner either which has
42250s got to be a little bit frustrating
42256s nice if that turned yeah it's one of
42259s those turns where I don't want to say
42261s none of it really mattered
42265s it felt like none of it really mattered
42270s in terms of the trades
42275s got to be Magister right
42280s yep
42285s bend the Mana now
42290s hey not that phone call case instead
42305s that's what never got cast did it didn't
42307s it just get shuffled back into the deck
42308s with Finley oh sorry yeah yeah yeah of
42311s course of course I'm being stupid yeah
42314s and so many skeletons I just assume
42316s death bomb was cast yeah
42318s yeah
42318s um losing track a little bit of where
42320s each of these cards in jail by his hand
42321s came from but I believe it was The
42323s Reckless Apprentice that was picked off
42324s ID theft over the deathborne is that
42326s correct but how because the Reckless
42329s Apprentice wasn't the card in the hand
42331s at the time that the ID clip was used
42334s I was just kind of
42336s interested at the time because again
42338s Jabba has so much information here and
42340s apologies this is a lot to keep track of
42342s but like he played the ID theft he then
42345s sees that there is the Magister Dawn
42347s grasp in his opponent's hand so he knows
42349s that's getting played and summoning
42351s presumably Cold Case skeletons there's
42354s two locations on the board that are
42355s summoning skeletons and he chose not to
42358s take a deathborn which is you know
42360s essentially a full board swing and back
42362s the other way to create potentially
42364s large amount of damage remember
42366s Perpetual Flame the deck so I do
42368s remember Perpetual flame in the deck yes
42371s good pickup actually it's gonna overload
42373s xiaobai but the shop I care
42376s overload's a very loose thing in this
42379s priest because you don't really spend
42380s much manner anyway less right yep just
42383s want to go fishing for the blast takes
42384s the bless
42385s shoots the minions and now unless
42388s something magical happens I mean bunny
42389s might choose to stretch it out with one
42391s more solid Alibi but we are approaching
42394s roon of the archmage country very
42396s rapidly when he's calling in the clouds
42400s send in the clowns
42404s is that two days in a row you've talked
42407s about singing to me on stream people
42409s talk about singing yeah
42411s that was actually singing well debatable
42413s depending on well attempting thinking
42416s that stream I don't know yeah
42420s hey well there is Father extra freeze
42427s could choose to Alibi
42429s instead because Varden is only ever
42432s going to freeze more right or the same
42438s on the other side of that bunny just has
42440s four mana and is more likely to have two
42443s men are knocking around than four On Any
42444s Given turn yeah
42453s yeah probably
42455s I was wondering when it gets used but
42458s they're really aren't too many more
42461s minion boards that you are generating
42462s this game right so I feel like so the
42464s forest for a couple of tutus is about as
42466s good as it's gonna get I think he's just
42468s sat working out what exactly Village
42470s lets him do this turn as well I think
42472s that's worth just a quick glance just in
42475s case
42476s but yeah I do agree I think it's just
42478s below the forest yeah nothing right if
42481s you had two zero Mana spells and a and
42486s the volition you could like zero zero
42488s velish Dawn grasp or something like that
42490s yeah yeah
42499s all right we're back here again
42501s waiting room okay the clowns have been
42504s summoned
42507s Ace that's believe it or not the good
42510s outcome
42513s oh
42517s my God
42519s is that it that's it okay I think I
42522s think if you're shall buy you probably
42524s take those
42527s if I do test for the Trap and then die
42537s well
42548s [Laughter]
42550s oh wait okay
42553s man as The Alibi right yeah yeah yeah
42557s yeah we weren't born yesterday at the
42559s World Championships well we lose time
42563s right now yeah
42570s that much difference it's
42573s it's a large problem
42576s s
42578s wait wait wait oh no no no no
42581s you need silence right yep
42584s was traded back into the deck I realize
42587s it's not a spell school is it
42589s [Music]
42590s shot yeah don't think so I was just
42594s thinking Don grass bro
42599s god of the nauru oh no it is it's holy
42602s yeah oh
42605s but it hasn't again it hasn't been cast
42606s right it's just been used as a tradable
42608s that's what I mean so like I was just
42609s working out like if he gets it and then
42611s can you know maybe if he needs a second
42613s one after the Rune of the art Mage I'm
42615s just trying to think of what Dawn grasp
42617s could play for xiaobai going forward
42621s it's going to be useful of course
42628s take it down right yeah
42634s I'll show what it's up to oh
42636s yeah
42638s [Music]
42641s now the tree ends gonna be able to kill
42642s the 18-2
42644s why is it that's a good trade right
42646s there job tree
42652s and the mate first
42657s xiaobai looks extremely frustrated with
42661s the way this game has ended up
42665s yes
42668s we've seen this though time and time
42671s again right this matchup
42673s the priest makes the big minions but it
42676s never really just stops there does it
42678s okay like the Mage seems to just always
42680s create multiple layers of problems and
42683s stalls and then suddenly the priest just
42685s takes a lot of damage of course this
42686s ventral Visage was a little bit of a
42688s different way and we see it this way
42690s that well but a lot of the time like
42692s Mage has so much game in just stalling
42695s these minions out
42696s nature holy
42703s Frost
42705s set fire
42708s and by our powers combined we are
42711s Captain Planet
42713s both me and Saul showing our age
42717s since I imagine I'll take a random guess
42720s that the majority of uh people watching
42722s have not seen Captain Planet yeah I
42725s don't think Americans have Captain
42726s Planet either maybe I'm wrong but like
42729s they always talk about like I think it
42732s is but I don't think like it's so bad
42735s we don't even want it I'm not saying it
42737s doesn't exist there but I think like in
42739s the UK when there's like a go when if
42741s you're asked to like name like a go-to
42742s mascot for like you know teaching kids
42744s about recycling or whatever we go to
42746s Captain Planet whereas they just have
42747s like random bears in top hats and things
42750s that were at summer camps that everyone
42751s went to you know yeah I'm we cyclono
42756s I don't know why a bear would be called
42759s recyclonal but clone bear apparently or
42762s just some kind of cyborg bear Maybe
42766s well meanwhile as we were talking about
42769s clearly infinitely more important things
42771s uh bunny has put his opponent to one
42774s and so I was like okay we're both
42777s playing this game are we
42779s box go
42792s played around it mate oh yep yep okay
42797s so we've actually played around
42801s on ironically played around solid Alibi
42805s from roon of the archmage
42807s wow
42808s what a game one for this series subtle
42812s bunny Hopper the ghost
42814s himself or buddy up at the chair the
42817s real player in this Duo it's like a
42819s Ratatouille style where the chair's
42821s really controlling bunny is the Victor
42824s in game one but plenty more where that
42826s came from and yet again yeah it's easy
42829s to say now like oh yeah you know a said
42831s Mage was looking good for this
42832s tournament but we've seen this just this
42834s one match up really be a pain for priest
42837s at least from what I've you know been
42839s watching on stream so I wonder if that's
42841s going to continue into tomorrow because
42842s if you know the Mage players are
42845s probably going to line up against
42846s priests at some point so we'll have to
42847s see how it goes yeah it seems that you
42850s know
42851s you can have various different choices
42853s of the way you're building the deck but
42855s after a while whether it's the
42856s shattering blast whether it's blizzards
42858s whether it's Mass polymorph whether it's
42859s just recurring freezes from locations
42862s then you'd pick up savara and whichever
42865s combination of those you've used have
42866s just gone back in the savara and you're
42868s doing it again like you can stall for so
42870s long with the deck throw in the solid
42872s Alibis as well that you only have to
42874s find one scam once and you have 10 11
42877s turns to be able to do it a lot of the
42879s time you know like it's it's it the maze
42881s just seems to be getting there very very
42882s consistent and I think the important
42884s part as well is the things the Mage
42887s needs to hit
42888s don't care about what the Minions look
42891s like right because like it say you've
42894s got 10 12 turns you'd think well hang on
42895s doesn't the priest just draw their deck
42897s and then win well no because them
42899s drawing their deck doesn't often