over 1 year ago - Hearthstone - Direct link

Transcript (by Youtube)


8s thank you
10s good morning once again children the end
13s of term is fast approaching for this is
15s a British Academy and we don't deal in
17s such silly things as semesters but there
19s is still plenty of time for grades to be
22s improved 6
24s ERS have once again stepped up competing
26s to be Head of the Class and to be the
28s Apple in the eye of your illustrious
30s demon headcaster subtle so please once
33s again put away your phones and take out
36s your textbooks unless of course you're
39s watching this on a phone in which case
41s probably keep your phone out
45s this is Lobby Legends graded
48s we begin with Japanese Hearthstone
50s Legend turned big name Battleground
52s streamer Matsuri who is taking another
54s run at Lobby Legends Glory we joined
57s Matsuri in game three of his day one
60s lobby after the first two games he is
62s languishing in F territory as he sits in
65s eighth place a full 4.5 points of the
68s needed qualifying position of fourth
70s being this far off Matsuri needs to play
73s for the win and so goes for a very
75s aggressive three-on-three leveling curve
77s however when faced with his quest Choice
79s many people Lorinda included expected
82s him to take ghastly Mask The greediest
85s Quest available as this game was
86s basically first or bust Matsuri instead
89s sticks with the easiest to complete
91s Quest parasol in this case and I really
93s like this line of thinking from Matsuri
95s a greedy quest with a way too high
97s requirement doesn't suddenly become good
99s just because you need to win he's
102s already taken an aggressive curve in
103s this position so using a Tempo quest to
105s stabilize makes a lot of sense even to
108s despite the counter Synergy it has with
110s his Illidan Europa this ends up working
112s out perfectly for Matsuri as with the
115s lobby makeup being as it is he correctly
117s predicts that most players will be
119s aiming for either Mech or beast based
121s Baron compositions with stolen gold or
123s else wise Illidan is excellent at
126s picking apart these strategies as with a
127s win Fury cleave up front you can quickly
129s Massacre their entire board before the
132s baron effect really has a chance to take
134s hold or multiply in the case of frogs
136s Matsuri knew he didn't need too much
138s extra help in this game and just played
139s aggressively for Tempo to win the game
141s by killing other players quickly
143s securing his spot on Sunday in a very
146s impressive game and so Matsuri
149s progresses through to day two very early
151s on he's presented with an interesting
152s set of dilemmas on hook Tusk While most
155s of this game consists of Matsuri hitting
156s the absolute nuts and just snowballing
158s to the wind this one crucial decision
160s does set it all in motion choosing to
162s Triple the shell collector and hold it
163s in hand achieves two things firstly the
165s ability to take a higher value triple by
167s leveling first but secondly and perhaps
170s more importantly holding three procs in
172s your hand for multiple different quests
174s such as play Naga or add X cards to your
177s hand something he eventually gets
179s rewarded for enormously without this
181s crucial decision The Snowball Effect
182s starts a whole turn later and picks up a
185s whole lot less snow or something I'm
187s gonna be honest I got lost in that
189s analogy very quickly regardless
191s matsuri's giant snowball quickly runs
193s over the lobby as he deals maximum
195s damage in almost every fight throughout
197s the entire game quickly taking down the
200s W with the I think it was the turn for
202s completion of the sticker stair with the
204s golden Battle Cry this is the
207s call that a clean
209s this basically
214s it's clear so it did to hit like six
216s times in order to even come close to
218s killing that way
220s 42 damage
223s finally a game that could have spelled
225s matsuri's ultimate downfall having a one
228s point up to five no means at his
229s disposal Matsuri makes the conventional
231s play of staying on four and just rolling
233s down Elementals old school wisdom tells
236s you the leveling to five would know me
237s is a waste because it introduces so many
239s more unwanted minions to the pool and
241s doesn't even increase your shot size
242s however in the car meta I'm a big
244s believer in the power of Leroy unmounted
246s Queen to supplement your comp and
248s without them you can even lose late game
250s battles to poison murlocs malgons or
252s other mounted heavy comps even with 200
255s 200 Elementals this ends up happening in
257s this game with sleepy who played this
259s game from behind with just a single Nomi
261s but level to six and got hold of mantids
264s and full poison Matsuri had the lobby
266s and check this game so big decisions
268s being the difference between top four
270s and a win are huge here
273s special shout out to Sleepy this game as
276s well who's not being featured in the
278s episode but played an amazing game
280s starting out with Mama Bear CAD got
282s beasts and then transitioning through
284s Nomi Elementals eventually to hybrid
286s poison was beautifully executed there
289s was a wonderful Balancing Act behind the
291s whole game and I just wanted to shout it
292s out as one of my favorite games of the
294s time so a final verdict for Matsuri
297s clutch decision making on day one snuck
300s him into the finals he played to his
302s outs very well and hit them through most
304s of the tournament but perhaps cost
306s himself a victory through some timid
309s decision-making
311s I give it a B minus
313s we don't always feature the eventual
315s winner here on graded because they
317s usually get their fair share of
318s attention on the main broadcast but in
320s the case of say say who put up a
323s record-breaking performance in terms of
325s total points and had some fantastic
326s games in terms of decision making I
329s really have no choice
331s day number one game number three say is
334s on flurgo and finds himself in a spot
336s where he thinks he has the turn pretty
338s much wrapped up with 70 seconds left on
340s the turn timer however hitting two
343s additional Primal fin Lookouts from the
345s flug or hero power and the subsequent
347s Tad he ends up having to cram many more
349s actions than expected into the last 30
351s seconds quick thinking and fast decision
353s making take over and he finds a very
355s happy middle ground selling out the
357s potential brand triple to pick up a few
359s more Buffs but stopping short of selling
361s out of his last brand to grab a final
363s Primal fin in shop this balance proves
366s perfect as he narrowly survives the
369s fight with a tie when being even
371s slightly weaker would have resulted in a
373s disaster at 12 hp promising early signs
376s from our eventual winner we accelerate
379s to day two and join say say on turn 11
382s of a particular game with a nice looking
384s setup but also a conspicuous golden
386s hogger hanging out he finds the fourth
389s hogger on a final roll but due to our
391s free frankly amateurish Observer TJ
393s Sanders it's not a hundred percent clear
395s whether or not it's frozen in the final
396s seconds some murloc home style sleuthing
399s does find a fourth hogger in his hand a
401s couple of turns later but his position
403s is inconsistent with buying the one
405s shown here detective work aside in my
407s opinion the fourth hogger is the number
409s one thing that say say wanted this game
411s despite not being Pirates not having any
413s intention of being Pirates infinite gold
415s is still infinite gold and you can
417s theoretically use infinite gold to buy
419s any perfect composition you want in this
422s case uses abundant gold to get hold of
425s multiple perfect poison Divine Shield
428s amalgams hoarding toxins modules and
431s menaces until he can find a willing
433s recipient the execution on this term was
435s Flawless and the only debate in my mind
437s is the unsolvable mystery of whether the
440s turn 11 Hawker was frozen or not say
443s even manages to round things off
444s perfectly with a last minute zap Tech to
447s shut down that series attempted Leroy
449s counter play this was as they say a game
452s from our champion
454s and finally digging high and low for a
458s point of criticism this is the best I've
461s got and it's not even particularly
462s strong locked in a late game poison
465s Divine Shield battle with rimgosu say
467s say picks up a tunnel Blaster and I
470s don't really know why it doesn't seem to
473s achieve anything in the fight he's
474s facing and in my opinion probably cost
476s him odds in the fight overall so whether
479s it was just an attempted gimmick in a
481s fight he knew he lost otherwise or
482s whether it was a plan gone wrong or just
484s actually a mistake it's hard to know
486s regardless of the risk of making say say
488s out to be far too too much of a
490s teacher's pair this is the closest I
492s have to Serious criticism of his play
494s unless he skipped that hogger but we'll
496s never know and so to grade our champion
500s say accumulated a record points total
504s he won three different games on the
507s final day
509s but I really just want to know whether
511s or not he skipped that hogger
513s regardless it's an A-Plus the first one
516s ever
518s and so the Bell Chimes signaling the end
521s of another school day what did you think
524s of my grades did say say deserve the a
526s plus can you solve the mystery of
529s Schrodinger's hogger let me know in the
531s comments and don't forget of course to
533s subscribe to Hearthstone Esports on all
535s relevant channels to make sure you don't
537s miss any of the competitive action
539s remaining in the year thanks everyone
541s this has been graded take care
547s foreign