about 1 year
ago -
Secret Master
-
Direct link
Fulmen said: So enemy paradrops now deorg all friendly troops in the "area" (whatever that means here) of the paradrop?
I haven't watched that video, but I did a livestream last night where I was abusing paratroopers as the Soviets.
The short version:
If you take the correct path in the special forces doctrine, there is a perk that lets PARA drop the ORG of enemy divisions in the state where they are dropped even if they don't land on the same tile as the enemy divisions. It is not supposed to stack, so multiple drops over a 30 day period shouldn't stack multiple ORG penalties. And the ORG penalty is a % of total possible ORG.
This gives PARA some tactical flexibility to support operations involving other units. Whether it's balanced properly or not is an open question, as I need more time to abuse them.
What is not an open question is that there are multiple bonuses in the special forces tree where PARA can cut their special forces cap usage down a bunch. This allows PARA spam if you have enough air XP to grab all relevant PARA doctrines.
If you don't believe me, I'll share my livestream where I dropped around 84 10w PARA divisions (with light tanks) in a continuous set of tiles from the Baltic to the Black Sea to attempt an encirclement of the entire Axis. I only bagged approximately 2 million enemy troops as the encirlcement did not fully complete instantly thanks to Axis troops being on unexpected tiles. But I would say spamming teleporting space marines is perfectly viable if the enemy has lost control of the skies. You don't even need gliders.