marcelo r. r. said:
Anacronism is a error, modern day politics don't apply to 40's.
Stalin drawed borders as he wanted, guess what happen if any satellite say no.
Also this disconsider that hungary is a weak country that is dependent on us, it not acquired the state by itself, but by a game random error.
I think the larger point is that there are a lot of situations in the game where outright annexation happens when in real life there was some kind of semi-puppet thing happening. But the game isn't granular enough to show it.
Example:
In the game, the absorption of the Baltic states into the Soviet Union is kind of "one and done." In reality, a country like Estonia was first turned into a kind of proto-puppet (forced at gunpoint to allow Soviet troops on Estonian soil and giving the Soviets a special trade pact) in 39 before being fully integrated into the Soviet Union at gunpoint again in 1940. HOI4 doesn't really have the granularity to have this in the game as such.
We also see this in the RKs and the current implementation of Norway. If Germany accepts Quisling's coup (historical option for the AI), Norway doesn't become a puppet of Germany until Terboven takes charge later. So, for the first year of "occupation" Quisling's Norway is a voluntary member of the Axis not in a puppet relationship with Germany.
None of this even takes into account compliance levels/occupation policies that actually give more than 100% of factory and resource output in occupied territories, which is a better deal than core territory
and better than the territory being a puppet.
In other words, the game has complicated puppet and resistance mechanics and it still isn't granular enough to cover all of the historical situations never mind ahistorical ones.