7 months ago - Secret Master - Direct link
Vigor said: It is 1948 I've been at war against the axis as Japan for close to 4 years.
War support is still at 83% but I am concerned because it has dropped by 10% in the last two weeks.
***Casualties:***
total casualties me 838k them 15.58 million
-so if it is casualties, how are they maintaining their war support?
-I do have a -20% war support malus for casualties despite running the "Exhort Heroism" decision almost constantly.
-About 100k of my casualties came from getting nuked. I'm wondering if the nuke caused the drop. It didn't cause any drop initially. I actually wondered if a nuke would increase or decrease my war support or do nothing to it.
***Enemy Bombing:***
i have a -2.5 malus for bombing but i run the "Bolster Spirits" decision almost nonstop
I'm killing a lot of bombers
-the zone getting bombed shows for the tally
--our fighters lost 151
--enemy fighters lost 57
--enemy bombers lost 149
My fighters aren't doing much of anything the bombers are mostly dying to AA
Part of that problem is due to them having almost 2x the number of factories so they have more planes.
Part of the problem is Japan gets behind in research tech by about 1943 so they have better fighters (i'm researching jet fighter2 now)
Part of the problem is also that the area getting bombed hasn't been a priority to me. I keep air superiority over where my troops are fighting. They can't reach what they are bombing with troops so I haven't been concerned.
Part of the problem is despite denying them any natural rubber, I think that only causes them to build planes 15% slower. (i expected them to only be able to build them using synthetic rubber but looking at production it looks like maybe they just build them 15% slower)
***Sunk Convoys***
I never lose any convoys. I have no malus. I don't really kill any convoys any more because they don't have any.
***Aces***
I have a lot of aces but I'm not really getting new ones any more. I suspect this might be the problem. Now that the enemies have no ships that are willing to fight, I'm not making aces with my carriers. I think I have lost at least 4 aces during the last 2 weeks. On the other hand, i'm not sure gaining aces, killing enemy aces or losing aces has any effect on war support. My first 100 jet fighters haven't finished training yet. At the rate they are training I might reach moscow(Axis held) before they are ready to fight. Even when they are ready it doesn't look like thay are an improvement on tier 3 fighters so i'm managing expectations.

So my theories...
1. the nuke did it
2. losing aces because my aircraft are inferior is doing it

If the nuke did it, how often can i expect to get nuked? Do they eventually just force end the war by spamming nukes?
If aces are the problem, what can I do? Make 100 1 plane aircraft wings and move all of my aces to empty wings on standby until I can equip them with decent aircraft? I don't see a way to remove them from the plane without moving them to another plane.

Post a save for a more detailed analysis.

But I can draw some conclusions based on the data provided.


1) war support loss from casualties is capped. This leads to the situation you see where someone with 169 million losses is tied for war support loss with 500k.

2) War bonds drops war support when used.

3) 80% + war support is just fine. You only get negative events from low was support or low stability when lower than 50%. Note that negative events from bad support can be mitigated with PP, so countries like Germany with a bonus to PP are harder to hurt in this way.  
7 months ago - Secret Master - Direct link
Vigor said: They kill 100k with a nuke and it is my people who lose support for the war?

War support is not a zero sum game. Your war support does not impact enemy war support and vice versa.

I tried looking at your save, but I couldn't open it. Are you using mods? Or what version of the game are you running?  
7 months ago - Secret Master - Direct link
Kanitatlan said: I'm experiencing a very similar effect. My base war support which was never that great has collapsed down to 2.1% from over 50% without there being any indication of why. That's base support before modifiers, Tagged around a bit and there are no spying effects. Can't be silent nukes as there isn't that sort of damage being repaired.

I'm puzzled too.

Are you running all DLC and no mods? And the non-beta version of the game?

If so, toss a save and let me take a look. I recently did a whole video about messing around with war support, so I'd be really interested in seeing if somehow there are new magical sources of war support reduction.

Not just to help you, but to help me overthrow Hitler more efficiently the next time I do it. :)

ohms_law said: Well, it's not going to fall to 0. Honestly, war support isn't really that big of a deal, and I'm not sure why you're so concerned about it. It has a very minor effect on anything that you do.

Let's make sure everyone in the thread understands what war support does and does not do:

1698012747878.png

Mobilization speed only effects how fast new manpower is conscripted when you change laws.
Division attack/defense only applies to core territory, obviously. No big deal there.
Command power gain is somewhat important in certain builds.
Stability loss is important for obvious reasons.

But there are other effects when it gets really low:

1698012893047.png

The surrender limit penalty can be a real nuisance for certain countries.

What isn't displayed are the bad events that fire when war support drops below 50. These include desertion events and so on. Most can be mitigated via PP, but even when mitigated, they have RNG effects.

What war support doesn't do is directly nerf the economy once at war. The stability loss will hit factory efficiency and consumer goods, but if you are sitting at 0 war support and still have 80 stability, you are only economically hurt by the 80 stability.

Note that at peace, having low war support will give you nasty events/decisions if you have war economy or total mobilization in place.