Original Post — Direct link

Once you set Shadows on Epic, all the alpha grass textures in St Marie Du Mont start "moving". It looks really terrible.

When I lower the shadows to high/low etc. then it doesn't happen. This didn't happen before update 13. Epic shadows are unusable now because of this.

External link →
over 1 year ago - /u/DannyArt_HLL - Direct link

Hiii! Any chance you can send a video of this to T17 Support?

over 1 year ago - /u/DannyArt_HLL - Direct link

Originally posted by Stock-Parsnip-4054

Great to hear that I'm not alone!

So now we only need a dev to confirm it. u/DannyArt_HLL did you reproduce it already?

Edit: btw; To get the most clear image in HLL you need to enable DSR (if you have an Nvidia card), then you can enable 4x resolution. I did that with my 1440P screen+4090. This makes graphical mistakes like this and LoD faults very obvious always. I saw it INSTANTLY and got irritated by it within a second, these damn artifacting/jittering grass shadows.

QA will look into it ;).

over 1 year ago - /u/DannyArt_HLL - Direct link

Originally posted by TEEx6

i got video of it.

https://youtu.be/YIxNeRYs2jw

Very interesting. So there is no movement at all on other settings? Not even minor movement?

over 1 year ago - /u/DannyArt_HLL - Direct link

Originally posted by TEEx6

Thats something else. Thats dither with fresnel.

over 1 year ago - /u/DannyArt_HLL - Direct link

Originally posted by TEEx6

This looks like something else.

over 1 year ago - /u/DannyArt_HLL - Direct link

Originally posted by TEEx6

Defo a no AA issue bundled with DitherTAA. I guess enabling Community AA should help.

about 1 year ago - /u/DannyArt_HLL - Direct link

Originally posted by Stock-Parsnip-4054

Yes u/DannyArt_HLL there is no movement on all other settings.

Can you confirm that this will be fixed in Update 14??

That's all that we're waiting for. The Eglise map is really ruined because of this.

I cant confirm, this is all in the hands of T17, just in case, do send over your bug and request to WombatMedic in the Hell Let Loose Discord. Thanks!

about 1 year ago - /u/DannyArt_HLL - Direct link

Originally posted by Stock-Parsnip-4054

Thank you for your message, I just messaged WombatMedic in the HLL Discord! Maybe you can sign him in too? Then we're really sure that it's on the agenda.

Let's hope it get fixed because this makes using Epic shadows unusable for me, Du Mont and Eglise are one of the most played maps. But I really don't want to go back to High shadows.. Epic just looks amazing.

Totally understand! WombatMedic is a lady tho, im sure she will index these all to be peding to be fixed. I dont know when, but please remind her kindly every X of weeks.

about 1 year ago - /u/DannyArt_HLL - Direct link

Originally posted by Stock-Parsnip-4054

Great, thanks ! Sorry to you if you read this WombatMedic; I edited my post to "her". Thanks for all the great work, this game is amazing!

😊

about 1 year ago - /u/DannyArt_HLL - Direct link

Originally posted by SpeculationMaster

quick question, does the game perform better on the new AM5 CPUs or Intel 13th Gen?

As far as I know its always best to just ask this in Discord its tech channels and ask of anyone else has similar specs. Plus HLL is more heavy on CPU then GPU, so a good CPU could in theory help.

about 1 year ago - /u/DannyArt_HLL - Direct link

Originally posted by Stock-Parsnip-4054

UPDATE: It also happens in the Utah map :( btw, WombatMedic didn't reply yet... maybe you can give her a small poke? :)

In that case, just post your Q in the Tech-Support channel.