|Hi, everybody. I'm Steve
|from the Heroes of the Storm
|The team has been busier than ever
recently with Alterac Pass
|and Hanamura Temple.
|Today we're talking about
the Garden of Terror rework,
|which we hope to put in your hands soon.
|The team likes the theme
and fantasy of Garden of Terror,
some of its gameplay mechanics
|provide opportunities for frustration
for a lot of players.
|This reworked version of the map
seeks to remove those frustrations
|by relying on
some familiar gameplay mechanics.
|Let's take a look.
|Gone are the day/night cycle
and the Garden Terror vehicle.
|Spread across the new Gardens
are six seed-spawning locations.
|Occasionally, a seed will emerge
at one of these locations,
|guarded by a set of Shambler defenders.
|Once the Shamblers are dispatched,
|the seed can be channeled
and gathered by either team.
|Seeds will continue to spawn
in this manner
|until either team gathers three in total,
|closing out the objective
|and initiating its reward.
|When the third seed is gathered,
|three Garden Terrors
will immediately spawn
|and burrow to the front line
of the winning team's lanes,
|bolstering their pushing efforts.
|To further their forward momentum,
|these new Terrors utilize
the familiar Overgrowth ability,
|which disables enemy towns,
|as well as a large AoE stomp attack.
|Once summoned, the Terrors continue
to push down their lanes
|until they are destroyed
|or claim victory at the enemy's Core.
|If all Terrors are defeated,
|the battleground will experience
a brief reprieve
|before the seed phase returns,
|and the race to acquire three
starts all over again.
|The seed event should be very familiar
to players who enjoy Cursed Hollow,
|and we can expect a lot of
the same strategies to come into play.
|Likewise, the Garden Terrors themselves
are reminiscent of Webweavers
|from Tomb of the Spider Queen,
and should be dealt with accordingly.
|Keep in mind the mercenaries
on this battleground are largely unchanged
|and remain an important step
|Timing a combined attack
on a seed location
|will almost always involve taking
one or more merc camps,
|and mercs make excellent companions
for Garden Terrors
|which disable enemy fortifications.
|Welcome to the new Garden of Terror.
|We hope you enjoy
what we've done to the landscaping.
|Let us know what you think about
the changes. We'll see you in the Nexus.