Original Post — Direct link

So we finally got more options, which is great, but things are not as they seem.

I used to play on low, but with the new system, low is even lower :) The shadows/lighting for sure at least. The hunters are glowing with no shadows on the model on low settings, while on the old one they looked a lot better. Would be nice if Crytek could tell us what the old "low" preset translates to on the new options, because I got used to that look by now, and the performance was acceptable :)

Testing is problematic, because it's had to get into a game, and some setting require restarting the client .

Edit: "hunters are glowing" might have been a bit strong wording.

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about 6 years ago - /u/Crytek-Barney - Direct link

It is our goal to always make sure player concealment is consistent over all specs. We don't want performance to be addressed at the cost of gameplay bias between the different settings, that would be sh*tty.

If you come across any examples of that, an object that's missing or rendered differently on a spec please let us know asap and we will address it.