over 4 years ago - Cry_Beedyboy - Direct link



Gunplay Frag Bomb
  • Reduced damage from 200 to 150.
  • Now deals Intense Rending Damage (Causes Intense Bleeding).

Developer Note:
This change will slightly increase the chance for players to survive with severe injuries at the edge of the frag bombs explosion radius.


Damage Intensities
  • Slightly adjusted and normalized the damage over time received from Bleeding.
    • Light Bleeding is now 50% weaker than Medium Bleeding.
    • Medium Bleeding is equal to what players are used to from before this Update.
    • Intense Bleeding is now 50% stronger than Medium Bleeding.
  • Slightly adjusted the damage over time received from Burning.
    • Medium Burning is equal to what players are used to from before this update
    • Intense Burning is now 50% stronger than Medium Burning

UI
  • Improvement made to the News feed usability. Players can now open 'previous' and 'next' news from the pop up screen using the left and right navigator.

Store
  • Reverted the Blood Bond price of the Winfield M1873 Talon "Night Terror" back to 400 from 300.
  • Adjusted the Values in the Store for the Bornheim family to reflect the actual Damage and Effective Range.
  • Bornheim Family: Damage decreased to 74 from 84.


General
  • A tentative fix for issues where the player model in rare cases can be stuck at the spawn location while 'ghosting' on the session.
  • Fixed some client crashes.
  • Fixed some minor localization issues.
Audio
  • Fixed an issue where the sound of some animals could stop too early.
  • Fixed an issue that could lead to world animals not emitting sounds (horses, crows,...).
Gunplay
  • Fixed a bug where the aim down sights toggle did not work correctly
  • Fixed issues with the spread of the Romero Handcannon and the Romero Hatchet while Aiming down Sights: Spread was too tight.
UI
  • Fixed a bug where the crosshair would change size based on resolution.
  • Damage history was missing damage info when dying through fire / poison / bleeding.


  • Weapons can be client side on the wrong position and therefore not be looted
  • Player unable to loot weapons, 'Ammo Full' displayed on pressing F
  • Poison trip mine is not affected by Vigilant
  • Not everything of an extracted player gets removed on extract (floating equipment)
  • New kill assists will be ignored in the statistics and mission summary
  • Placeholder image displayed on death screen instead of 'You're downed' and 'You're dead'

~The Hunt Team
over 4 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/2235421525027237866]here[/url].