about 2 years ago - Hunt: Showdown - Direct link

Transcript (by Youtube)


0s let's talk about some of the hunter
2s changes and the traits that changed in
4s this update yes
6s um so poison sense is a kind of an
9s obvious candidate so we've kind of tried
11s it out during the event that just ended
12s right uh by doing for the duration of
14s the event giving it an increased range
15s and uh we kind of stick with that change
18s so poison sense will have the 150 meter
20s range as we tried out because we think
23s there's a good change and uh again just
25s a minor thing um just make the whole
27s thing feel nicer and actually uh
29s something to try out when you're on a
31s test server when you have a chance to
32s play the stalker Beetle poison Sans is
34s one of those uh trades that actually
36s um is also carrying over to the Drone
38s like the view of the camera from the for
40s for that one and if you are using the
43s stalker Beetle
45s um you normally let's put it the other
47s way around normally you have the issue
48s that you don't really want to go to dark
49s side when you're in a combat right so
51s that's what made poison sins less
52s attractive Because unless the guy is
54s really far away you don't really want to
56s like maybe risk losing information
58s with a stalker Beetle however you are
60s constantly in dark side which means you
62s kind of benefit a bit more passively
63s from this and actually can use this so
64s just another thing uh to look at where
67s we can kind of kind of hint already at
69s there some Synergy effects for you guys
71s to try out it was also really fun during
73s serpent moon to finally see more poison
75s since uh players as well uh highlighting
78s our U.S Community manager who loves that
80s trade so it's a great change for him uh
83s but we also changed cool in this update
87s yeah so um so far on on life basically
92s means that you're kind of limited within
94s range and you can only do this with
96s grants
97s um so without why put the limit in it
100s feels kind of limiting anyway school
101s isn't really one of those traits that's
103s used so much so just a bit of an upgrade
105s on that one so if you have the trade and
107s you do damage to a monster at any range
110s and it can no longer be just grants can
111s also be a hellhound can be something
113s else it actually gives you a bit of
114s Health back as well this is actually
116s interesting for example if you go into
117s Malay with hellhounds um and one of them
119s bites you just like by killing one or
121s two of them it might just top you up
122s right above and you might not even lose
123s that that Health chunk of Health it
126s requires you to top up so it's just a
127s small thing but it kind of adds a bit
130s more value to cool that's actually
131s amazing I already loved cool and it's
134s even better now uh
136s but we also did some smaller changes to
138s conduit
140s and yeah conduit is something that we
142s kind of struggled a bit with in terms of
143s okay how can we make this better
145s how can we make this more interesting
146s it's been actually one of the Lesser
148s used ones as well
150s um so we basically now give you five
152s minutes of stamina shot
155s um or whenever you're picking up a clue
158s or a boss token so it means this becomes
160s much more interesting for example for
162s for places want to move fast because you
164s can kind of like move from clue to clue
166s top up those five minutes get more speed
168s and actually like in the beginning of
170s the map just run around a lot faster
171s move a bit more around so that makes the
174s whole thing a lot more interesting for
175s those who like and prefer the fast
176s gameplay but also it's interesting for
178s example for for solo players like so
180s when you manage to snatch up a boss
182s token you actually know that you can
183s kind of run away for five minutes
185s um which it kind of stacks also for
187s example with Magpie which might give you
188s additional effects on top so this is
190s something which we think is really
192s interesting for fast gameplay and kind
194s of gives this whole thing a bit more
195s value
197s some kind of way to see them actually in
199s game and people trying them out to
200s experience how it changes up the
202s gameplay a bit