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Hunter Variants

- More Hunter variants of Tier 1, 2 and 3.

Medkit Interaction

- You will no longer tap first aid kits for heal.

- They now take 2 seconds to heal you by holding the F button.

- New animation as well.

- You can freelook while healing.

Burning Hunters Changes

- You will no longer loot burnt corpses nor those corpses on fire.

- You still can loot weapons.

- Looting Hunters takes 4 seconds.

New Traits

- Vulture: You can loot any bodies even if they got fully looted by others.

- Ghoul: You will get 50 health points if you loot a body.

- Adrenaline: If you are low on health (ie. Blood splatters on screen aka less than 25HP), your stamina regen is filled.

Trait Changes

- Pitcher: Decoys throw range reduced, general range reduction on all items. No more huge range throw regardless if its dynamite stick or not.

Poison Changes

- Poison duration used to be 20 seconds, now 10. If paired with trait misathrdist (whatever), it's 5 seconds.

- You will no longer heal while poisoned.

Antidote Changes

- You are immume to poison if you used antidote.

- Antidotes are now permanent. If you used one, you are immume to poisons for the duration of match.

- Spider will still do full damage even if you used antidote.

Arsenal

- LeMat.

- It has two barrels. One for the revolver and one for mini-shotgun. It's a regular revolver that uses compact ammo. It has 9-bullet cyllinder and the fanning is slower like uppercut. New button for default fire is "X".

- The shotgun is the least accurately on the LeMat and the least reliability. Besides, it's effective mostly in 3m of distance, no more than that.

- Lebel

- Ammo counter is 10/5 like the Dolch. Internal magazine is 10. Reservers are 5. Uses long ammo. The bolt speed is slower and clunkier. The damage infliction (Probably 120) is slightly weaker than Mosin.

- TDLR, the bolt speed and damage is slower / slightly less than the Mosin. Only one variant at the moment.

- Bomblance

Devs stated they love this gun as it is their first custom weapon they designed.

- It is the first large slot melee weapon.

- It is a melee but it can launch an exploding harpoon.

- Instantly kills A.Is, depending the charge. In other words, if you do two heavy melee charges on a Meathead, you will kill it.

- Longer melee attack than Saber.

- The harpoon can kill A.I. If it is shot on a ground, it will create a thicker smoke.

- Splash damage exists but inflicts very low damage, around 10 to 20 if it's non-impact.

- Can instantly kill Hunters if shot at.

- Trip Mine (Alert)

- An audio trap tool.

- Sends a flare on sky if someone trips it, including A.I.

- You can have 3 maximum.

- Placed on ground.

- Behaves exactly like bear traps, can be stolen.

- Once it is placed, it becomes world item.

- Dennis wants us to maime, not to kill people with world traps.

Trip Mine (Concertina)

- Also a tool.

- It behaves like trip mine alert.

- It is activated only when something trips over.

- If tripped, it explodes into a small concertina.

- Can be world item.

Concertina Changes (Applies to trip mine concertina)

- It now slows you down when trying to pass through.

- Butcher will still run through.

- It's more vertical when it explodes.

Flash Bomb Tweaks

- Now, you get the hitmarker only when you fully blind a Hunter.

Shotgun Tuning

- Limbs now take reduced shotgun damage.

Aggro Changes Birds

- Walking away from birds will aggro them less.

Elevator Changes

- You can bring elevators down and enter at any time. You can then push F inside the elevator to roll you upstairs.

- You can freelook while using elevator crank.

Book of Monsters

- More to be revealed next week but..

- Butcher will no longer drop into knees.

- Will go frenzy mode.

- The more monsters you kill, the more you know about them.

- They can be treated as lore book as well.

Level Changes (Lawson Delta)

- A lot trenches north of Fort. Trench Warfare. Huge.

- Some changes in all map.

Lantern Changes

- Can be turned on and off with X button.

- New animations when switching on and off.

- This was going to be a thing in launch but a bug prevented that from happening.

Other

- The bug that you move slowly while bolting your rifle is now fixed. You can run while bolting.

Q&A

Q. Will the antidote still be in you when you go down and get revived?

A. Yes.

CREDITS, Visorian and goddamncrows.

External link →
about 5 years ago - /u/NylesBlack - Direct link

Maime not meme! ;)