about 4 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/2206144322268323031]here[/url].
about 4 years ago - Cry_Beedyboy - Direct link


(Please note: We currently only have US East and Oceania regions available for testing.)



Audio
  • Decoy Fuses now play a tiny explosion sound when they explode.
UI Death Screen:
  • Improved and added text transition to the Death Screen for an overall smoother transition.
  • The Detail button is now a toggle, similarly to the Damage history button.


General
  • Fixed some client crashes.
  • Fixed cases when player could get nothing from item boxes.
  • Fixed edge case where the Packmule trait would not work as expected.
  • Fixed a number of cases where weapons on the ground could not be looted.
  • Fixed a number of cases where weapon would not be equipped after switching it (no arms/hands and weapon rendered).
  • Fixed the too quick disconnection at the end of the quickplay round so that Quickplay end of rounds animations are played before returning to the menu.
  • Fixed the missing explosive icon for the Bomb Lance in the store and equipment screens.
  • Fixed a number of minor animation issues.
  • Fixed a number of minor localization issues.
Gunplay
  • Fixed a bug where the crosshair on LeMat shotgun would changes with changing stance.
UI
  • Death screen: Fixed a bug where selected hunter for Bounty Hunt got displayed instead of selected hunter for Quickplay.
  • Death screen: Extracted players will no longer break the death screen.
  • Death screen: In Damage History the health bars should be representative like in the game.
  • Death screen: Fixed a bug where kills / Death value on death screen player profile would show too many decimal digits.
  • Death screen: Fixed a bug where being killed while having the options menu open, resulted in no death screen shown.
  • Fixed a bug where users couldn't switch contracts twice in a row on the contract screen because the button doesn't update to ACCEPT.
  • General: Fixed a bug where players banned for cheating did not receive a proper error message when being kicked from loading into a game.
  • Kill View: Fixed a bug where leaving mission while being in the kill view would break the screen for the next times the player dies.
  • Spectator: Fixed a bug where the 'You're being revived' message when being revived while spectating was missing.
  • Weapon Preview: Fixed a bug where pressing 'esc' in the 3D view exited the view but displayed the weapon still in the background.

~The Hunt Team