almost 6 years
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Hunt: Showdown
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284s | yeah Tamagotchi |
289s | oh why is my preview now I can't wait I |
292s | do want to see so we can see more |
294s | [Laughter] |
300s | oh they're already making those hey guys |
311s | yeah well the etiquette is trying to get |
315s | the mouse safely over to the couch the |
318s | Holy Mouse presentations nice okay so |
322s | we're all pretty cozy at is very warm |
324s | here it is currently 30 degrees the |
327s | Greece today I think it feels like 14 |
328s | yeah and it's gonna be 38 next week nice |
331s | so it's gonna be really really warm so |
333s | today we're gonna talk about a lot of |
336s | things it's gonna be a very exciting |
338s | stream hopefully because a lot of people |
339s | are already very excited for the trailer |
341s | that they saw yesterday so we're going |
344s | to talk about the legendary content so |
345s | what does that mean what is legendary |
347s | comes on how does it look like the |
349s | procedure words and the economy changes |
351s | in some additional step so I have my |
354s | couch aleksandrovna's flooring first |
367s | we're just gonna dive into oh please |
369s | please please yes the legendary weapons |
373s | have already saw some stuff yesterday so |
375s | we're gonna take a closer look today |
377s | what they are okay so we've been busy |
382s | creating that generic content over the |
384s | past weeks and we created a bunch of |
387s | weapon skins basically for you to unlock |
389s | and discover in the game which will go |
392s | live in 1.0 and this very this knife |
395s | here was also featured in our trailer |
397s | yesterday so that's the |
400s | so each legendary weapon will have a |
401s | special custom name like this once the |
404s | Reapers are the skin features bone stock |
410s | of the other knife with some engravings |
414s | on them like to do this and yeah this is |
423s | actually one of the only tools that we |
425s | have with legendary skin because usually |
428s | we will focus on the main weapons with |
430s | legendary content because the tools are |
433s | just like something that you yeah think |
441s | so |
441s | the legendary skin is not that suitable |
443s | for them maybe a legendary Holy Hand |
444s | Grenade at one point I mean yeah next |
459s | one |
459s | this is probably my favorite yeah this |
461s | is the bullsh t c96 the bed the bed a |
465s | lot small small takes there on the |
468s | screen |
469s | I will also feature yesterday in the |
470s | trailer we just wanted to give you a |
471s | closer closer look to this one and it |
474s | has an ivory ivory stock and then a |
476s | brass brass receiver and with some |
481s | bluing black bluing on top so basically |
485s | you have then slice contrast between the |
487s | golden brass look and the black it is |
493s | nicely engraved as formal elements and |
496s | it has a female name you can you can |
507s | find you you find the artist that made |
509s | it and maybe question him for example to |
515s | do all the engraving and such it's very |
517s | intricate um well we have to do a shout |
519s | out to you know she's also she's the |
522s | concept artist who's doing the traits |
524s | and you see when you pick your traits a |
528s | basic |
529s | people's amazing art and she was |
531s | supporting us on this one with drawing |
533s | ornaments so we could basically reuse |
536s | these ornaments throughout the whole |
537s | weapons and that helps a lot it saves us |
540s | some time so in general I would say for |
542s | such a highly engraved skin takes us two |
546s | to three days let's say three days and |
549s | for some skins that are less stuff on |
554s | them to two days one bit depends on |
557s | complexity of the item that's pretty |
558s | good |
559s | and lots of love the process takes the |
563s | most time yeah coming up with something |
565s | like we have here a couple compression |
569s | pistol the pearl |
570s | so here we have some kind of Art Nouveau |
572s | style which is stretching our time a |
576s | tiny bit but still looks pretty cool I |
578s | think so we have again some brass gold |
582s | lining on the blank receiver and the |
585s | shape language here is just like lines |
588s | for example so we try to approach |
589s | different styles and here and there he |
593s | is here again they coming up with the |
594s | initial idea of having movies like |
596s | Airlines it's very important again an |
600s | ivory stock and it's a quite fancy one |
603s | it looks very pretty as well this was |
606s | one this is the Nagant The Undertaker's |
610s | Ally again some yeah started routing |
614s | names again each legendary weapon will |
616s | have a story or narrative connection so |
620s | there will be unlocks for narrative |
623s | aspects in the book of weapons they will |
626s | come a little bit later but basically on |
628s | each of the net Ranieri pages so when |
630s | you unlock them in our new fancy you are |
632s | we show it a different stream you will |
635s | get a bit of information about them yeah |
637s | and the future we won't know we really |
638s | want to expand on it a little bit more |
642s | and some of them even tied to old |
645s | narrative and story things that we have |
647s | already put out there so you guys can |
650s | make the connections and |
651s | you might find a weapon like for example |
654s | a specific person in the book of |
656s | monsters was referencing like so that |
658s | some of these names that can move |
659s | between the different cards of the |
660s | narrative sabrina is connectivity in |
662s | order to encourage people obviously to |
664s | go unlock stuff and then like 12 a |
667s | little bit deeper there yeah and we're |
669s | gonna all explain so how you can get |
671s | them and everything that comes later |
672s | we're looking now and how they look this |
677s | is a there this is one weapon that |
682s | suspect really with really high quality |
686s | engravings just kind of a heritage |
690s | weapon that was given from family to |
692s | family of a hunter maybe so it's like in |
695s | a more mint and and better condition |
698s | like visually then the regular shotgun |
700s | that you would equip in the swamps yeah |
708s | we also try to have the aspect of our |
712s | like the Bayou and the US as the as a |
719s | country of different cultures melting |
721s | together so here we try to incorporate |
724s | something like a Native American and |
727s | style so we have like finger painted |
732s | parents here that should suggest some |
736s | heritage from either Africa and we also |
741s | have skins that come from half Native |
743s | American inspiration yes I saw someone |
748s | already had a good idea a fancy whiskey |
751s | bottle for the for the fireball oh we're |
758s | finally arriving at the really special |
762s | skins so we will offer prestige rewards |
766s | and this one will be the reward skin |
769s | that you gain when you reach prestige |
771s | level 50 so everyone who has reached |
775s | prestige level 50 at one point will |
777s | already has will then be able to have |
779s | this |
780s | and that's just so kind of like bragging |
784s | right thing to kind of show off how much |
789s | how much you've invested into the game |
791s | and even if it's a bragging right thing |
794s | we think we still want to have each |
796s | weapon skin to be part of our narrative |
800s | and part of our immersion so we don't |
802s | want to have like full gold and |
804s | Winchester's or something like that so |
806s | we really think about okay what |
808s | materials can be can be can we add what |
810s | engravings can we add so it still feels |
812s | like it could exists exists and that's |
818s | the reward for the one hundred so |
822s | prestige 100 confirmed because we think |
832s | that's one of the strongest weapon in |
836s | usage point I think and a high tier |
840s | weapon so to say and we think like that |
843s | someone who's reached prestige level 100 |
846s | will make good use of it and it's also |
849s | like richly ornamented so a lot of |
857s | people are like oh no prestige of harder |
859s | precedes a 15 how am I ever going to get |
861s | there so let's get don't worry there |
867s | will be will will explain more there |
869s | will be more you'll see but let's go |
871s | first to the legendary hunters yeah all |
875s | right um so well I guess the thing the |
883s | first thing you probably say is to put a |
885s | legend around us we really wanted to |
886s | have characters that sort of fit into |
890s | the into the lore and have a really |
894s | strong you know connection to the world |
897s | but are distinct from the cases that we |
901s | have so we have tier 1 2 3 which each |
904s | have their own specific look to them but |
906s | then the legendary is our well sort of |
910s | their own thing |
911s | so we wanted up really strong characters |
914s | personality yeah so who do we have here |
919s | carcass this is the carcass gunner um |
922s | this is one of the characters you |
924s | already saw the teaser yesterday um so |
929s | the basic idea is we wanted to have well |
932s | we wanted out the butcher but we already |
936s | have a pretty head and he's buff he's |
944s | he's a big-time one thing that we can do |
949s | fit a veterinary is which is pretty cool |
951s | like the typical hunters we have they're |
954s | all like sharing assets but the |
956s | legendary hunters are basically one offs |
958s | which allows us to really make them |
962s | unique and make something really |
964s | specific because yeah we don't have to |
967s | worry about you know sharing assets |
969s | anything like that so yeah we can |
971s | basically go all out and try to make |
975s | these as cool as we can and does he have |
977s | a bigger hitbox no gameplay is the same |
980s | but like from the our test point of view |
982s | I'd like we don't need to reuse anything |
984s | we can just put something safer |
985s | presently we have NATO to enter the |
987s | character it's very strong exactly I |
989s | knew because this was a question I was |
990s | already asked them that is like oh my |
992s | god well they have a vigorous hey bucks |
994s | but yeah is he related to what you have |
996s | already mm-hmm |
999s | there's another character who has a bit |
1001s | of a lure to the butcher but I'm open |
1003s | later oh no he's just wow like each each |
1007s | one of the legendary hunters will have |
1008s | their own little or it's it's really |
1012s | connected to what's already out there |
1014s | and yeah we really want them to be part |
1018s | of the world and not just be some random |
1021s | just flashy characters we have a couple |
1024s | of legendary hunts little bit more |
1025s | flashy other one but yeah for these for |
1030s | the majority I would say we want to have |
1031s | them really ground it and kind of make |
1033s | sense in the world |
1035s | so Isaac more shots of character if the |
1038s | pipe is invisible in there for you my |
1041s | little quadrant of his scream gone just |
1045s | always have two accounts just by huntin |
1048s | another God and look at your other |
1049s | hunter white so yeah people are saying |
1054s | is this Terry Crews no but he does look |
1057s | like a bit a bit the same buffness but |
1060s | yeah do you want to go to the next one |
1063s | so this is the Reverend |
1067s | it's a priest who got a bit overzealous |
1071s | and now wants to wipe up everything evil |
1077s | in this one including hookers repent |
1082s | your sins so yeah basically he's the it |
1087s | was the Reverend in the healing waters |
1088s | Church and didn't work out so well when |
1093s | the when you know the infection started |
1095s | so now he has to Wow |
1097s | he has to take care of his flock in |
1100s | other ways I like how someone says that |
1103s | he looks like my dad well we like a |
1118s | bottom is honest cripples he has like on |
1121s | on his fatigues right just like |
1124s | overzealous as you said like just like |
1126s | all these inscriptions with that weird |
1129s | wicked hunter Tom so again what could it |
1132s | say he yeah he is quite into monster |
1134s | aunty this is Sheridan I think he's |
1144s | already mentioned he sees his he's a |
1149s | comic actor so have you basically wanted |
1154s | to have like the town sheriff which you |
1157s | know what I mean but now he has to do |
1160s | you know stuff other than looking people |
1161s | up and yeah the thing with him is like |
1165s | he's going slightly more like |
1167s | I would say flashy but he's a bit more |
1171s | he's a bit more fancy about sick like in |
1174s | terms of the presentation and yeah we |
1175s | heard him like the other two characters |
1177s | we saw were a bit more gritty he has |
1180s | like a really nice shiny leather coat |
1182s | fancy leather hats you know he's a |
1185s | fairly tidy tidy dude so we want to have |
1188s | a bit of a contrast between these |
1190s | similar to what you saw on the weapons |
1192s | where you have like stuff that is really |
1193s | you know grainy and beat up but then you |
1195s | have I've been stood a bit more polished |
1198s | I would say we went off to similar idea |
1201s | for the characters as well so well we |
1204s | cover a good ring so yeah this is the |
1216s | guy who is connected to the butcher he's |
1218s | basically the leader of a blood cult |
1223s | yeah he basically warships sort of the |
1228s | creatures or router they're the butcher |
1232s | is his God no twice but yeah like he |
1235s | he's a bit of a soulless with the with |
1238s | the idea that you know the the force the |
1241s | life was of those creatures can give him |
1244s | life force and you know extended life |
1246s | his lifespan so yeah he's wet spring so |
1252s | yeah he's trying to hunt them down and |
1254s | yeah hopefully live ever after maybe not |
1264s | qa4 now obviously we can choking mahanta |
1269s | jet because we saved those for another |
1270s | stream so there will be showing during |
1273s | another one |
1274s | and obviously this was also just exactly |
1278s | when is more I've seen some skins |
1280s | especially one for a few modulus it |
1284s | looks really good |
1287s | what is the point of making more streams |
1289s | it's because we have so much content |
1291s | that we wouldn't divide everything in |
1293s | this is what I don't have to go through |
1296s | trust me make all the things so let's |
1304s | start if this is specifically for the |
1307s | artwork of it we're gonna explain how |
1309s | you can get skins how you can get the |
1311s | legendary hunters how you can get the |
1313s | legendary everything how's the procedure |
1314s | words work so the stream is it's |
1316s | technically just starting so if you have |
1318s | a question for them specific so you know |
1321s | how they come up with ideas or whatever |
1324s | please ask them so the legendary weapons |
1327s | will explain if they have gameplay at |
1329s | differences but they don't I can I just |
1332s | comedies I mean I could put the mouse in |
1337s | my lab I just afraid that it moves and |
1340s | then I can't click any more it's just I |
1343s | just like holding it it's very precious |
1346s | pose |
1349s | let me see yeah so we explain everything |
1354s | else so please keep the questions for |
1357s | them because most of new questions are |
1362s | believed it's stuff that we're going to |
1363s | explain there's a legendary hunt some |
1366s | new voices they share the same genetic |
1370s | sets that's important for us because |
1372s | obviously we don't want them to die in a |
1374s | completely different voice so the play |
1376s | might not recognize that yeah so for |
1379s | gameplay purposes it's important that |
1380s | they follow the same rules the same |
1382s | audio escape that people are known and |
1384s | get used to so we decided against having |
1387s | custom voices for that so myself we're |
1389s | gonna get legendary skins for all |
1391s | weapons |
1393s | at one point ideally yes so we plan for |
1396s | having one skin for each weapon we have |
1399s | actually we have like for some weapons |
1401s | already more than one skin with 1.0 we |
1404s | will not feature every weapon not every |
1406s | welcome feature imaginary skin but we |
1408s | are still constantly putting these out |
1409s | and so over time you can expect some |
1412s | more stuff yep let me see |
1417s | we're gonna explain how you get them no |
1420s | worries I mean I don't know if you guys |
1423s | wouldn't stick around for everything |
1425s | because then we can also just continue |
1428s | and then I'm fine |
1432s | I enjoy do you see there might be maybe |
1436s | the one of the other surprising let's go |
1442s | to it |
1443s | alright so that's basically the second |
1445s | like partner which talked about what |
1448s | does it actually mean for a gameplay so |
1450s | as you see said we have a couple of |
1452s | streams plants to talk about 1.0 in |
1456s | general just the first off for you to |
1458s | come |
1459s | part of it is obviously to see how do |
1463s | the legendaries actually figure and fit |
1466s | into the game like what's the what's the |
1467s | system changes band etc we will get to |
1470s | that but for that we need to first lay a |
1472s | foundation and foundation is in general |
1473s | how does the economy change for 1.0 so |
1477s | what are we planning to do with the game |
1479s | with things that you are used to how |
1481s | they modify etcetera so we get there |
1483s | step by step and we will also talk about |
1485s | the legendaries in a few slides I guess |
1488s | okay so progression yes so lots of |
1493s | things happening quite a lot of things |
1495s | actually so so far in hunt what we have |
1497s | is a linear progression so you start at |
1500s | bloodline rank one and you do your |
1502s | missions you get your experience your |
1504s | level your hunters once in a while XP |
1505s | trickles down into the bloodline the |
1507s | bloodline ranks up and depending on the |
1510s | rank you might unlock additional things |
1512s | like weapons trades etc now that has |
1515s | been a very linear progression as I |
1516s | mentioned like there's nothing the |
1518s | player can control there right it's just |
1519s | completely predetermined |
1521s | now what we're doing 1.0 is actually |
1524s | that we're |
1525s | doing this in two ways they were fucking |
1527s | off basically there is a linear rank |
1529s | progression on the left just as you know |
1531s | it and that will be for the main weapons |
1534s | so all the basic weapons that we have in |
1536s | the game and basic starting equipments |
1538s | etc will also be on the progression but |
1541s | everything which is a variant so |
1543s | everything which is for example a sniper |
1545s | version of a rifle etcetera will go to a |
1547s | second level progression that's a player |
1549s | driven progression now what we want to |
1551s | do is we want to use the library for |
1553s | that so we have a new book of monsters |
1556s | and we're introducing with 1.0 the book |
1559s | of weapons in the book of weapons it |
1561s | follows the same structure you have |
1563s | different entries for these weapons and |
1565s | you will see the variants underneath |
1566s | we're gonna show that in a second but |
1568s | basically what it means is that me as a |
1570s | player I can kind of choose a little bit |
1572s | what I wanna try to unlock next so as |
1574s | long as I have the main weapon unlocked |
1576s | I can then spend time and effort in |
1578s | order to unlock the next variant in line |
1580s | that's basically in a nutshell how we |
1583s | want to like give you both the linear |
1585s | and the play driven progression oh yes |
1591s | we have weapons or we gonna get it open |
1593s | just like we have a book of monsters |
1594s | yeah but that's where we're gonna unlock |
1598s | stuff exactly so I mean what we're doing |
1601s | alongside all of this is basically we |
1604s | are changing how unlock ranks orders etc |
1610s | are are like listed out so for example |
1613s | there are certain weapons that you might |
1614s | get used to at this particular rank this |
1616s | weapon unlocks well guess what that |
1617s | might be different mouth is so we've |
1619s | we've taken a good look at our Arsenal |
1622s | and in what order things unlock and |
1624s | we've kind of shuffled things around a |
1625s | little specifically now that as some of |
1627s | these parts moved into the book so |
1629s | expect certain weapons that you maybe |
1631s | maybe unlock very late like for example |
1632s | a LeMat revolver to make it unlock a |
1635s | little bit earlier now vice-versa there |
1637s | might be certain items that have been |
1638s | pushed back a little bit as well that |
1640s | you were actually used to getting access |
1642s | to rather early so this is something |
1643s | we've gone we don't go too much into |
1645s | detail I have a nice list with me so we |
1648s | can answer a couple of questions I can |
1650s | give a couple of examples but for the |
1652s | most part is something obviously we want |
1653s | you guys then a new time to explore |
1656s | yourself |
1657s | now coming hearty laughter after much |
1659s | because we're gonna just it's not |
1661s | unlockable right yeah so the after the |
1663s | aftermath is not the main weapon the |
1664s | aftermath is based on the Mosin Nagant |
1666s | and such as a variant of that weapon so |
1668s | in this case if you if you unlock the |
1670s | base motion again what you do now is you |
1672s | can either just continue playing with |
1674s | just the base version until your other |
1676s | weapons in interest you more or you can |
1678s | say you know what I want to spend more |
1679s | time with the Mosin Nagant |
1680s | and if you do that you can actually by |
1683s | racking up kills and completing |
1684s | challenges again this is similar to the |
1686s | book of monsters you will be able to |
1689s | unlock the first version that could be |
1691s | an opera soil it could be a ballad |
1692s | version there could be a sniper version |
1694s | they're all in sequence at the very end |
1696s | you'll see the aftermath |
1697s | so the aftermath is basically the last |
1698s | the peak of that of that tree I can |
1701s | unlock obviously it means I need to |
1703s | spend quite a lot of time with the Mosin |
1705s | Nagant and in this case I can I can use |
1707s | any of the Mosin against to contribute |
1709s | to the next unlock so it's not not just |
1711s | a based version but i can also use for |
1713s | example at the sniper version or the |
1715s | obvious version whatever suits me best |
1716s | but to unlock the next in line what we |
1718s | do however is that mostly these |
1720s | challenges for the next unlock are based |
1723s | on what you just unlocked so for example |
1725s | if you have a weapon variant with a |
1727s | melee attack man like like a Talon for |
1729s | example a bayonet version then very |
1731s | likely your next challenge is going to |
1732s | be do something with melee to unlock you |
1735s | can do that also with a buttstock of the |
1737s | regular version but obviously it's going |
1738s | to be easier with a new one so we kind |
1739s | of encourage you to use what you've just |
1741s | thought if it's a sniper version very |
1743s | likely next one is something like with |
1745s | headshots for example so that keeps the |
1747s | players encouraged to kind of explore |
1750s | the Arsenal like trying all these |
1751s | different variations I'll try the new |
1753s | stuff they just got but in the end step |
1755s | by step they can unlock the full tree |
1757s | yeah and obviously this will indeed get |
1760s | reset when you proceed because this will |
1763s | be the same that's like everything and |
1764s | also obviously we will do a white before |
1767s | we have this looks like that Vantage |
1769s | here is not that the players can |
1770s | actually choose right and that's them |
1772s | that's the reader the the point one in |
1774s | your homework is that while we change |
1777s | things around a little bit we're |
1777s | actually giving a lot more control to |
1779s | the player so that for example people |
1780s | who want to prestige a lot right they |
1782s | can focus on the weapons they really |
1783s | want to care about they can go deep on |
1786s | that particular weapon try to unlock it |
1787s | faster maybe the Nick would have in the |
1789s | past |
1790s | get it closer to the variants they |
1792s | really care about we did like like an |
1793s | aqua cat for example or silence version |
1795s | or whatever is that fits their playstyle |
1797s | yeah and that just makes things so much |
1799s | easier because you can choose exactly I |
1812s | mean you still need to get to the rank |
1813s | of the main weapon but once you have the |
1815s | main weapon it's up to you to choose |
1817s | what's also important is that in in |
1819s | that's a new book of weapons we do have |
1822s | a similar depth mechanic like to unlock |
1825s | door entries like there's the mastery |
1827s | system as you have not always seen from |
1828s | the from the book of monsters so the |
1831s | weapons have like depending on the |
1832s | weapon a few sub pages you can unlock by |
1834s | spending time with a weapon doing |
1836s | completing these specific challenges in |
1838s | order to unlock the specific door pieces |
1840s | again there's a stand where you might |
1841s | see some of the legendary characters |
1843s | being mentioned like sheriff Arden for |
1845s | example or if you if you want to follow |
1847s | like specific other people from from |
1849s | from the story like unlocking all of it |
1851s | obviously gives you the full picture |
1853s | okay then prestige rewards something |
1858s | that has been asked for for a long time |
1862s | yeah and they are friendly here so let's |
1866s | get into them yes so basically we |
1869s | promised there will be prestige rewards |
1870s | and first it was very very important |
1872s | that we deliver on that before we leave |
1874s | early access so for us getting the |
1877s | prestige rewards to the players is just |
1880s | also like fulfilling our personal |
1882s | checklist like it's something which was |
1884s | very important for us but how does it |
1886s | all work what's what is it you can do so |
1888s | basically we wanted to give the player |
1891s | choice about what they will get when |
1893s | they prestige so the idea is basically |
1896s | every time you prestige you will have a |
1899s | number of choices of what you can choose |
1902s | you want to have as a reward for example |
1904s | you can choose that when you've been |
1906s | reset and after the procedure button has |
1908s | been pressed you won't have a bit more |
1910s | starting money you can choose that so |
1911s | just kicks your kick-starts a little bit |
1913s | more into the game you can maybe just |
1915s | like by hunters a bit more fast equip |
1917s | them better like money is less of a |
1918s | concern of you just a note |
1920s | as I see some people a condolence |
1922s | question right this is the currency and |
1923s | currently already having games yeah |
1925s | sorry money would be more exactly so |
1927s | busy I'm dollars is what you pay the |
1929s | weapons for right now let's race you're |
1931s | just a no currency so you get a little |
1933s | bit more of that as you start then based |
1935s | back on rank one the second one and |
1938s | that's maybe interesting for a different |
1939s | type of player like it's going to be in |
1941s | XP boost so since you've already |
1942s | unlocked through the whole thing on your |
1944s | own right you've already done the |
1945s | progression you've you've basically |
1947s | peaked by reaching one rank like 100 |
1949s | rank you're doing this voluntarily |
1951s | alright we want to allow it to be a |
1954s | little bit faster |
1955s | like if it's if it's if it's your goal |
1956s | to go through different prestigious |
1958s | little bit faster maybe the XP bonus is |
1960s | what you want to go for so it gives you |
1962s | roughly 10% I think it is and then so |
1964s | that means every XP your earned there |
1966s | will be 10% on top after the mission and |
1968s | that means everything is just a little |
1970s | bit faster and you can just get a little |
1973s | bit faster to to higher ranked like like |
1976s | levels as well as level you you are or |
1978s | hunters the 10% is not stacked no it's |
1981s | not stack so this is basically every |
1983s | time you prestige you have to make that |
1984s | choice again and again and again now |
1986s | then there's a third choice the third |
1988s | choice is to give you a random legendary |
1990s | unlock now that means basically every |
1993s | time you prestige and there's gonna be a |
1995s | caveat to this I'm going to talk about |
1996s | in a second you also have the |
1999s | opportunity if you're not interested in |
2000s | the money not interested in the in the |
2002s | XP boost to get one of the legendaries |
2005s | you don't yet have unlocked unlocked |
2008s | randomly for free that's just there so |
2011s | it also is a reward for you guys to go |
2013s | and do prestigious because you will be |
2015s | able to kind of build up quite a |
2016s | substantial amount of legendaries unlock |
2018s | for you but just playing the game and |
2020s | that's very very important now there is |
2023s | there is a caveat I mention and that is |
2024s | basically the legendary unlock option is |
2028s | only available at specific gates so what |
2031s | we have is that for the first 10 |
2033s | prestigious so every time the prestige |
2035s | icon changes though the nice patch that |
2038s | you see maybe kinda changes which is the |
2039s | first 10 and then in steps of 10 |
2042s | afterwards is where you will be having a |
2044s | choice of unlocking the next legendary |
2046s | so you with prestige 100 you won't be |
2049s | able to unlock a hundred legendary |
2050s | unlocks |
2051s | but you would be able to do it for the |
2053s | first 10 and then instead |
2054s | often afterwards and there's even one |
2056s | more exception to this which is that |
2058s | obviously we have prestige 50 and |
2060s | prestige hundred you guys already saw |
2062s | the weapons so they're going to go which |
2063s | are specific unlocks so at 50 and 100 |
2067s | you don't have that choice at 50 and 100 |
2069s | you definitely get that one legendary |
2070s | unlock that we have exclusively set up |
2073s | for that yes |
2075s | and then obviously as we just explained |
2078s | the procedure and 100 weapons it's also |
2081s | important obviously I mean it kind of |
2082s | makes sense we think about it but just |
2083s | to stress this out these prestige |
2085s | rewards they're persistent right so they |
2087s | don't they don't go away if you have |
2089s | unlocked a legendary weapon a legendary |
2092s | hunter they remain unlocked in your |
2094s | profile forever exactly I mean do you |
2098s | see a lot of people like why is not to |
2100s | boost a stackable directory is if we if |
2102s | we ever considered doing that yeah I |
2104s | think the promise at one point basically |
2105s | just play one mission you have prestiged |
2107s | again right exactly is a bit maybe maybe |
2109s | we can have it stack up until X amount |
2112s | of times and then it just starts over |
2113s | again |
2127s | okay so procedure arts aren't attractive |
2130s | which means that everyone who has |
2132s | prestige in the past will get all the |
2134s | rewards for those ranks so let's say |
2136s | your prestige 50 you get all the one for |
2139s | one legendary weapon for every yeah so |
2142s | basically what you guys get this you get |
2143s | the first time then you get 20 30 40 and |
2149s | then and then you get the specific 50 as |
2152s | well yeah and then obviously it |
2155s | continues after that so we were set |
2158s | everything but precedes when we do to |
2160s | fill reset so everyone gets reset except |
2163s | their prestige so make sure you prestige |
2165s | before it it goes in life so we'll go |
2167s | and test first you have time just |
2169s | prepare thank receive so yeah |
2174s | next right boss what is that so |
2179s | Blood Bones is a new currency we're |
2181s | introducing now that we are leaving |
2183s | early exes so this is basically what we |
2185s | consider a premium currency and that |
2188s | will also help you to unlock legendary |
2190s | content and certain convenience features |
2192s | so what's important for us is that Blood |
2194s | Bones are not meant to be gameplay |
2196s | relevance for insight decisions all |
2198s | right they don't give you any any |
2199s | advantages etcetera |
2200s | you can't just press a button to reverse |
2202s | your hunt on the support I need anything |
2203s | like that what we pay to win we're not |
2205s | making anything pay to win here |
2207s | yeah and Blood Bones gives us the |
2209s | opportunity to allow you guys to earn |
2211s | them through gameplay that's very very |
2213s | important so you can just as you play |
2216s | missions you get these accolades at the |
2218s | end buy these cards guides yeah |
2219s | and depending on the on the trim that is |
2222s | on that card be that brahms it's a bit |
2225s | of gold you get a number of those Blood |
2228s | Bones |
2229s | as a second currency on top now you can |
2231s | just play with us and just basically |
2234s | collect them and if you do that you can |
2236s | eventually unlock additional legendary |
2239s | content so besides the option of going |
2243s | prestige and besides the option of off |
2246s | playing in order to unlock them you also |
2249s | have a chance obviously to buy them in |
2251s | small packs for real money which is the |
2253s | normal procedure there so that people |
2255s | can we don't have the time for it they |
2256s | can also just invest into this earner |
2259s | and it was like a variety of ways it's |
2263s | gonna be able to do that by playing and |
2265s | obviously you get the legendary stuff |
2267s | also by procedure so that's something |
2270s | which was very important for us I mean |
2271s | we got asked like as we went to do early |
2273s | exits like or do you guys do what are |
2276s | the games dude will you monetize during |
2278s | the early exes really will you make us |
2280s | buy like loot boxes and whatsoever |
2282s | know what we said clearly is that for |
2284s | early access we already are giving you |
2287s | guys an unfinished game right in early |
2289s | access you are giving us basically |
2292s | support helping us to develop and finish |
2295s | the game and we are promising to deliver |
2299s | the game so anything like like |
2301s | monetization and on top of that during |
2303s | that phase would be in our opinion very |
2305s | unfair |
2306s | yeah so that's what we said from the |
2307s | beginning we will not do anything like |
2309s | that no cosmetics no no investment to |
2311s | real money during our early access phase |
2313s | because you already gave us money and |
2315s | now it's up to us for us to deliver as |
2317s | we go in 1.0 now we can now look into |
2320s | these options actually make sure that we |
2322s | have a continuous service and be able to |
2324s | just feed additional cool things to the |
2326s | players over time and no worries you |
2329s | don't have to buy any Peruvian are like |
2332s | pretty at all you can it's a it's an |
2334s | option it's literally you don't want to |
2336s | spend time or a lot of time rather |
2339s | exactly |
2340s | so just playing the missions prestiging |
2342s | cetera Media stays out of the three |
2344s | options so you can get legendaries two |
2346s | of those are complete deep gameplay |
2347s | driven and that's an important part so |
2349s | this is fair enough to find the cash |
2355s | register this is this is completely |
2362s | linked to the Acolytes so depending on |
2365s | how well your mission was right you get |
2368s | higher rank like a cadets you see there |
2370s | on on the screen at the moment so we |
2372s | have these five cards for up to five |
2374s | cards and depending on the on the rate |
2378s | of success like for example was |
2379s | apparently pretty good mission right |
2380s | like you have like to Gordon to silver |
2382s | and bronze you can see like the actual |
2384s | blood point amount you foresee for those |
2387s | and how that adds up so for this |
2388s | particular session I think barely read |
2390s | it because it's multi for me like lemon |
2392s | or so I think you earned like eleven |
2394s | blood points for this particular mission |
2396s | so playing a couple of missions |
2398s | obviously that number increases and |
2399s | gives you a chance to then spend it on |
2401s | for example or convenience features |
2403s | we're going to talk about them second |
2404s | and Legendary's yes so the convenience |
2412s | features what are they |
2414s | so convenience features for us are |
2417s | things that allow players to kind of |
2419s | either speed up time or give a map more |
2421s | options so for next example is for |
2423s | example that we have 500 slots so you |
2425s | can recruit up to five hunters now with |
2428s | this additional currency we also give |
2430s | you a chance to spend a bit of that |
2431s | currency and small amounts in order to |
2433s | permanently again carries over with |
2435s | prestige additional slots up to ten so |
2438s | that if you feel like 500 |
2440s | enough for you you can just expand a |
2441s | little bit and make sure that you have |
2443s | just more equality like most lots |
2447s | available so that for specific bills et |
2449s | cetera you can have these additional |
2451s | hunters they're obviously like that the |
2454s | player-driven challenges of getting like |
2456s | only prestige only level of 50 hunters |
2460s | has kind of increased a little bit |
2461s | because technically you will also have |
2463s | like ten hundreds of level fifty now so |
2465s | there's a new brand goal so yeah it can |
2470s | be also other things like for example |
2472s | reshuffles additionals or more recruits |
2475s | but also and the health joke changes |
2478s | yeah exactly so we give you a chance to |
2480s | excel to remove a specific health check |
2482s | so if you don't happy with a recruit |
2483s | it's like a 25 and you want to just |
2484s | remove that one you can do that for a |
2486s | little bit as well that's all obviously |
2488s | outside of the mission right it's |
2489s | nothing that affects the actual gameplay |
2490s | of the mission you can also not use it |
2492s | to rebuy like like the extra health |
2495s | charm so you won't be able to just like |
2497s | add more trades or something like that |
2498s | to them with this currency it's not |
2499s | possible but you can kind of use it to |
2501s | respec a little bit if there's like a |
2502s | trade maybe the cake I came with that |
2504s | wasn't really something your life you |
2506s | might consider removing it because you |
2508s | want to play to unlock the points to |
2509s | unlock it by the trade so it gives you |
2517s | like a bit more control so that if you |
2519s | wanted to build flexibility obviously |
2520s | there's no guarantee that you go into |
2522s | the next mission and you get a headshot |
2523s | after 10 minutes or so be it rather a |
2526s | tough life in addition we have |
2530s | reshuffles you mentioned I think already |
2532s | for the recruit so that means we |
2533s | obviously have to free reshuffle after |
2535s | every round so that as normal there's no |
2538s | additional charge here like you can just |
2540s | every time you go out of mission |
2542s | reshuffled ones but if you want to have |
2544s | additional reshuffles and see maybe if |
2545s | you have a chance of a more suited |
2549s | builds like the hunter has either a |
2551s | specific outfit or a hunter that has |
2553s | specific gear combination that we really |
2554s | like you could try that but again it |
2556s | costs a little bit of that to reshuffle |
2558s | it's a convenience features nothing |
2559s | which a she gives you any advantage in |
2561s | the game there's no table in there we |
2563s | also have the option to and that's |
2565s | interesting because they plays a little |
2567s | bit into our legendary new weapon |
2568s | content you have the option to clean |
2570s | records again there is no gaming happens |
2573s | weapons there's no gameplay rule set |
2576s | behind it so the weapon doesn't shoot |
2577s | worse anything like that like it's |
2579s | completely just about making it shiny |
2582s | nice and specific for legendary weapons |
2584s | that gives you a chance to kind of like |
2587s | if you find one in the mud for example |
2588s | it might be a bit dirty maybe you can |
2591s | clean up a little bit and all of a |
2592s | sudden you have a nice one this is only |
2594s | if it's really in put interesting for |
2595s | you |
2596s | there's again no gameplay relevance for |
2598s | this but it's it's one of those small |
2600s | things were just a little bit off of |
2601s | these of these bad bones that you earn |
2603s | every mission you have like the chance |
2604s | to kind of like can I use a little bit |
2606s | for these type of things if it's |
2607s | important to you and that I already see |
2609s | a lot of people I was already thinking |
2611s | that it was gonna affect scopes can we |
2614s | make the scopes a bit better unless |
2616s | there's actually an interesting point I |
2618s | didn't really want to talk about the |
2620s | distri but now I will so haha yeah so |
2625s | we're doing a change to to the scopes |
2627s | that has nothing to do with you with |
2629s | cleaning but I think it's actually |
2631s | something which people will appreciate |
2632s | and we're making a rule change to how |
2636s | the glass is shattered and a rule change |
2640s | is that it's not shattered so by default |
2643s | the weapons that you you bring into a |
2644s | mission like once you purchase they will |
2646s | have the Scopes be intact there's no |
2649s | there's no shattered lenses etc we keep |
2651s | the shatter on ever for contraband so |
2653s | when you pick up a rifle from the ground |
2655s | that's when it will be the case and |
2657s | obviously a contraband weapon you can't |
2659s | repair it you come clean up so even even |
2661s | if you spend a bit of blood-borne so you |
2663s | should clean your weapon it would still |
2664s | have the shattered scope so in general |
2667s | scopes will be a little bit more useful |
2669s | that goes also for the spy class which |
2672s | we had some other improvements but we're |
2673s | gonna show that in one of the other |
2674s | streams a bit more detail so yeah since |
2677s | it was asked a little spoiled of already |
2679s | we will have on shattered lenses I see a |
2684s | lot of people be happy about that |
2685s | good so content obviously purely |
2689s | cosmetic |
2690s | there's no gameplay advantages |
2692s | whatsoever zero net ops Nana and there |
2696s | how do you lock them multiple ways yes |
2699s | so in general for legionary content I |
2703s | mean it's purely cosmetic we mentioned |
2705s | that there is no gameplay for for look |
2709s | it may be different so if you have a |
2710s | Dolch and have a legendary Dolph they |
2712s | play they play exactly the same it's we |
2714s | just about being able to have a shiny |
2716s | awesome cool skin that you can really |
2718s | break with that something that will you |
2719s | use your joy you want to see on your |
2721s | character in the menu this is something |
2723s | you want to show your partners that or |
2724s | you can do that now we can really |
2725s | celebrate that but again no gameplay now |
2729s | in general what we have is different |
2733s | ways of of unlocking it and one is again |
2736s | with the prestige rewards we talked |
2737s | about this the other one is with the |
2739s | Blood Bones you get from the mission and |
2741s | the third part is the direct analog if |
2742s | you buy the packs now how does the whole |
2745s | mechanic work I think we have this on |
2747s | the next one yeah so we start with |
2751s | Huntley's yeah it doesn't matter it's a |
2753s | similar system so with the hammer set |
2755s | some of them first if you have unlocked |
2758s | them through the means we've just |
2760s | explained they will be unlocked |
2762s | permanently which means you can go to a |
2764s | specific recruitment tab so you know |
2766s | when you go to recruit and you have your |
2768s | your regular hunters you have your your |
2770s | your like the quickly hunters and |
2773s | there's going to be like a third tab |
2775s | there which is for the legendary hunters |
2777s | and those will be available for you to |
2779s | unlock and actually recruit so you |
2781s | recruit them with a flat rate amount of |
2784s | regular currency like the hunter dollars |
2785s | because there has to be a bit of a price |
2787s | on it but they will come without any |
2789s | weapons so they're completely clean the |
2791s | health chunk location is random so |
2794s | sometimes you might happen with 350 |
2796s | sometimes they have like a combination |
2797s | of 25 as 50c cetera so every time you |
2800s | recruit one it's a bit of a gamble |
2802s | whether he will actually have may be |
2803s | good or bad just like with the normal |
2804s | records now the thing is that you could |
2807s | only ever have one at a time so once |
2809s | you've recruited like say sheriff harden |
2812s | we've seen earlier it will be just the |
2815s | one sheriff harden in your bloodline so |
2817s | when sheriff harden dies sad moment |
2822s | you can instantly go out in menu and you |
2824s | can recruit them again right just as |
2826s | normal any other lambda as long as you |
2828s | have a slot for him but you cannot have |
2831s | multiple of those etc so it just gives |
2833s | you a bit of over reasons you can like |
2835s | okay well I wanna really like make |
2837s | sheriff harden or like a sharpshooter at |
2839s | this time so invest in the trades a |
2840s | little bit play with them see opens it |
2842s | up next time he dies maybe because he is |
2844s | a kind of a blank he doesn't come with |
2845s | any equipment you could turn them into |
2847s | into like like close combat guy or like |
2849s | a mini guys oh yeah or plants bomb lads |
2857s | yes I approve I had a nice killed |
2860s | industry and then obviously for the |
2866s | weapons yeah and then for the weapons a |
2868s | similar story so if you have unlocked |
2871s | them so if you if you spend the back |
2872s | bones or you got them randomly from |
2874s | prestiging then they will appear in your |
2877s | your shop so by unlocking me you know |
2880s | that if you if you rank up and you are |
2882s | unlock a new weapon then you get one |
2884s | version of the weapon for free it's the |
2886s | same thing with the legendaries so once |
2887s | you unlock it obviously you get one |
2888s | version of what for free once that |
2891s | version has been put on a hunter again |
2893s | you can only ever have born in your |
2895s | arsenal that you purchased at the same |
2897s | time because it's legendary it's a |
2899s | unique thing right you can't have an |
2900s | army of legendary is there once you go |
2903s | in the mission and the guy dies you can |
2905s | just rebuy it again now when I say rebuy |
2907s | it basically means the regular currency |
2908s | and it's exactly the same cost as the |
2910s | weapon it's based on yeah so that is |
2913s | important because otherwise we have an |
2914s | issue in the game balancing side right |
2916s | like if you would be able to just get |
2917s | them for free then people would just run |
2919s | around with the best gear once as a |
2920s | legendary version of it obviously we |
2922s | don't want that so they become available |
2924s | at the same rank the main weapon they're |
2927s | based on unlocks and they have exactly |
2929s | the same price so that once I have |
2931s | unlocked the torch for example I can |
2934s | then start also buying the forma hunters |
2937s | the legendary version for exactly the |
2938s | same price if I do prestige well I might |
2941s | need to get back to the level before I |
2942s | can do that |
2943s | it's like weapons skin basically but |
2945s | you'd be able to have like a legendary |
2946s | say pistol under knife yes yes so yeah |
2949s | so you can only have a have one of each |
2952s | type so like you can't have |
2954s | for example like the nice ornamentals |
2958s | doge we saw earlier from Alex you can't |
2960s | have two of those or different |
2962s | characters or even as like |
2963s | primary/secondary in the same in the |
2965s | same same character you can only have |
2967s | one in the black line but there's one |
2968s | caveat again which is contraband so |
2971s | obviously if you find one in the world |
2972s | we don't know we're not going to take it |
2974s | away from me so it counts as a |
2975s | contraband version so technically you |
2977s | could have up to like amount of slots |
2980s | you have so five to ten with the new |
2981s | system hunters each carrying one of the |
2984s | same contraband legendaries if you are |
2986s | lucky to find them in that and then |
2987s | obviously you can have one more in the |
2989s | Arsenal right it's the same rule set you |
2991s | cannot sell them for four for currency |
2993s | they follow exactly the same rules but |
2996s | which may give you a chance to still |
2997s | pick one up on the ground play with them |
3000s | so again that's yet even another fourth |
3002s | option how you can like experience a |
3004s | legendary content without having to |
3006s | spend a single euro dollar whatever your |
3008s | currency is on the game you can just |
3010s | play and have fun with them if you if |
3013s | you get your hands on them obviously |
3015s | that might involve murder of some sort |
3017s | but what nothing for me about you just |
3024s | quick question someone asked before I |
3026s | forget in clean default skins as well I |
3029s | wasn't mean to be foreskins yeah so |
3033s | maybe you can explain the system which |
3036s | is basically the whole mutton cart |
3038s | system is what's in hand for quite some |
3041s | time so we actually established this in |
3042s | 2015 already yeah it was just basically |
3045s | it the the the foundation for having a |
3048s | dynamic turret system was there we just |
3050s | needed to hook it up into code wise and |
3053s | of course as we planned this to be only |
3055s | a visual and then the visual aspect of |
3058s | the game it was less important so now we |
3060s | thought okay well now's the time to have |
3063s | this little visual aspect to the game |
3066s | and of course if the legendary weapons |
3069s | if you unlock them and you acquire them |
3072s | in the shop they would come clean while |
3074s | the regular weapons that you buy in the |
3076s | shop they will have a little bit a |
3078s | little bit turn it just the regular |
3081s | weapon that you buy in a shop they are |
3082s | kind of like |
3083s | you start Dida kind of thing at segments |
3085s | and when for example a weapon falls onto |
3089s | into the ground and is picked up again |
3091s | for example then the direct level of a |
3094s | weapon will increase yeah so just |
3096s | imagine you with your with your with |
3098s | your body you are in the Bayou one is |
3100s | shut down but you get revived again your |
3103s | weapon will then be dirtier than before |
3105s | yes but of course you can't reduce this |
3107s | dirtiness and for example with a regular |
3110s | weapon skins you can also get them to |
3112s | complete pristine levels where they look |
3115s | yeah just like no dirt at all so if |
3118s | that's your thing and you dislike how |
3121s | dirty and I think you think that's |
3125s | that's an important point you raise that |
3126s | it goes like it's really linked to |
3128s | getting downed or death in general so |
3131s | it's not linked to just playing couple |
3132s | sessions and hey I need to clean my |
3134s | weapon again great thanks devs now it's |
3136s | linked to an actual game action which is |
3138s | that if I get down the weapon is dirty |
3140s | that also means if someone takes a |
3142s | weapon from me what the back will be |
3143s | dirty so there's a nice interesting side |
3146s | effect of this which is actually a |
3147s | contraband usually it's probably a bit |
3149s | dirtier than the rest because usually |
3151s | find them on the ground only so just it |
3154s | just ties up very ties in very nicely |
3156s | with with this mechanic and again it's |
3158s | only a cosmetic change it's nothing |
3160s | which has gameplay relevance so you can |
3163s | all just run with the ready weapon and |
3164s | maybe something bad should prefer that |
3165s | because maybe it helps them with the |
3167s | camouflage etc it's perfectly rather |
3169s | than fine I'm actually curious cuz like |
3171s | Archie said something and everyone's |
3173s | like good idea but I miss what he |
3175s | suggests I'm actually curious what he |
3176s | said I'm certain all right aren't you |
3179s | say it again take a good idea again |
3180s | Archie is there gonna be able to look at |
3184s | the weapon skins yes so there will be we |
3191s | will have a separate viewer where you |
3193s | can like take a closer look to the |
3195s | weapons and I think we will go into a |
3197s | bit more detail later with you when we |
3200s | talk about the street yeah when we talk |
3202s | about the UI improvements etcetera with |
3204s | me we're definitely gonna show us |
3205s | because it's a pretty amazing cool |
3207s | feature yeah and yeah gives you gives |
3210s | you a chance to obviously inspector |
3211s | weapons in there in a more detailed way |
3212s | then we can do what |
3213s | and that will also involve all the |
3215s | consumer worlds and all the tools that |
3216s | we have in the game so you can take a |
3218s | really close look at the fancy button |
3220s | models and yeah you don't so I actually |
3224s | really also like take a look at |
3226s | animations there for example like the |
3228s | firing mechanism and then you can you |
3231s | can see if you can find all the little |
3233s | girl names Marcus might have engraved |
3236s | apartments so what Archie said was |
3240s | actually a very good idea maybe like |
3242s | half a chance of dropping a legendary |
3244s | weapon when running the gauntlet to I |
3247s | mean we are definitely looking into |
3249s | options that you might get the legendary |
3252s | content in different ways so at first |
3255s | when we go into 1.0 we were just want to |
3258s | make sure that we can introduce the |
3259s | system in in the lightweight manner |
3261s | wanna see how people are responding to |
3263s | it like how are they like ads what |
3265s | issues they have with etc but we have |
3267s | some ideas how we want to moving forward |
3268s | like put both the hunters and the |
3270s | weapons a little bit more in the |
3271s | spotlight |
3272s | giving you different ways of either |
3274s | acquiring them but also also just like |
3276s | how you can play with them so there's |
3278s | there's gonna be more |
3279s | but for 1.0 we want to make sure that we |
3282s | can I have the foundation system in |
3283s | place and people can actually perceive |
3285s | this awesome new content and then we see |
3287s | from there we have I think roughly 25 |
3292s | ish things that we will be having as |
3297s | dictionary content except numbers we |
3300s | have to see maybe one or two of those |
3301s | might only come up maybe one of the |
3303s | updates afterwards we still in the |
3305s | progress obviously off of working on |
3307s | that so we can't say the exact numbers |
3309s | but there is quite a substantial amount |
3311s | of really nice-looking legendary hunters |
3314s | and weapons and I'm pretty sure there |
3316s | will be one for everybody in that list |
3317s | of are we have more like just like more |
3321s | vegetarian skins available in acquiring |
3323s | them by means of just like pure gameplay |
3326s | rewards in a mission because I think |
3329s | like right now if you would run the |
3330s | gauntlet and then maybe you get |
3331s | literally wrap them you could promptly |
3334s | like go through those 25 it might be |
3337s | much quicker but like reality basically |
3339s | when more content hits the game then we |
3342s | can also think about different ways of |
3344s | rewarding |
3346s | make sure all of those the hordes of our |
3348s | prestige 50 players that we have out |
3351s | there that have something to go for |
3352s | right and honestly like one thing is |
3354s | really important on this we want the |
3356s | alleged weapons to really feel special |
3357s | so we don't want the game to be flooded |
3360s | with them right yes so if everyone has a |
3363s | legendary weapon on them they don't feel |
3365s | special anymore so you should basically |
3366s | if you have a quiet bomb by whatever |
3368s | means there should be something is |
3370s | something special yeah and yeah |
3374s | something that maybe other people will |
3375s | hunt you for so for example if one is if |
3378s | your partner was killed by someone with |
3380s | an engineered weapon because you will |
3382s | probably see in the death screen then |
3384s | why not go for this guy just for the |
3386s | sake of |
3387s | but isn't actually a very good point you |
3389s | bring up theirs or something that is |
3391s | also part of the whole idea behind the |
3393s | imaginary quantity is that we want you |
3395s | to be able to kind of break with it a |
3397s | little bit like like be be visible so |
3399s | while we still obviously want to make |
3401s | sure that it's a precious thing we don't |
3403s | want it to be inflatius like that |
3404s | everybody has them they still want to |
3406s | make sure that when you bring them |
3407s | actually you can be noticed and I don't |
3409s | mean that in terms of that I can see you |
3411s | or shoot you but actually that if you |
3412s | for example kill someone with either a |
3414s | legendary hunter or legendary weapon |
3415s | that they have a bit of a bit of a |
3417s | highlight in the death screen from |
3419s | simple scene so if it's a specific |
3420s | hunter like you don't see the generic |
3422s | like tier 1 to 2 to 3 icons we have |
3424s | there at the moment you actually see a |
3425s | picture of that engineering guys so like |
3427s | it feels a little bit more interesting |
3428s | oh okay you got me with that recall skin |
3430s | when I was that guy and the same is true |
3432s | for the weapon obviously like if you get |
3434s | like a headshot with with like little |
3437s | engineering I know like corporal |
3440s | conversion pistol at 50 meters and it |
3442s | counts even double for you from from |
3444s | just a prestigious point of view that it |
3446s | was in the legendary right so you can |
3448s | you can make people aware that you have |
3450s | these then knowing that you denied the |
3452s | other one this is exactly you can't take |
3456s | it from me because he's dead yeah okay |
3460s | so the legendary weapons have names they |
3463s | already have names we don't want two |
3465s | random names |
3466s | they have names with a meaning that are |
3467s | tight and also someone in Lawrence yes I |
3470s | do already do that |
3473s | let me see so I know a lot of you |
3475s | brought Xbox questions about that this |
3478s | is obviously also eventually coming to |
3480s | Xbox we wanted to have the Xbox catch up |
3483s | on the BC so we'll have also also this |
3486s | content and there will be a very very |
3488s | very soon there will be a new update for |
3491s | Xbox as well so ah let's see and then |
3496s | Alex what is this I think so my garden |
3499s | yeah yeah because the the the reason why |
3504s | we are actually sitting is still sitting |
3506s | here and by the game got to the point |
3508s | where it is right now is actually you |
3509s | guys who keep playing and keep |
3512s | supporting us and for everyone who |
3514s | basically invested and into the game and |
3517s | gave us the trust during this early |
3519s | access faced with all its ups and downs |
3521s | we want to reward you with a special |
3524s | skin that will be unlocked for everyone |
3526s | who bought the game before we hit 1.0 |
3529s | exactly and that will be this very |
3531s | conversion cup of conversion shame |
3533s | pistol skin look the benefactor yeah the |
3537s | benefactor really fancy with some gold |
3539s | in May and and some legend engraving on |
3545s | this mark as well and yeah so and that |
3548s | will be Emily will be only a choir has |
3556s | bought the game during early access or a |
3558s | game preview will get this much yeah so |
3560s | both on steam and on an explorer |
3563s | eminence you have it basically if you |
3566s | are part of the early access programs of |
3568s | the respective platforms and have the |
3571s | game basically purchased before release |
3573s | date you can find it you can find it as |
3580s | a contraband like I take it off someone |
3582s | obviously because otherwise it would be |
3583s | kind of weird that you can't pick up |
3584s | awareness but you cannot really bring it |
3587s | on your own you can't have it |
3588s | permanently it is it is something which |
3591s | is very important to us it's a reward |
3593s | for you guys of supporting us and |
3595s | participating in our early access and |
3597s | just being there with all the comes |
3599s | to feedback and missus it's still very |
3601s | very awesome rights just being so close |
3603s | to community change the game based on |
3605s | feedback and that's all way off maybe |
3608s | giving back a little bit exactly and I |
3610s | think a lot of people are like not |
3613s | understanding but there's gonna be so |
3615s | much more for the someday as well |
3618s | because we are gonna do multiple streams |
3620s | so with all kinds of stuff I'm pretty |
3623s | sure dentist another five essays |
3625s | prepared let's go to the Q&A for today |
3632s | so specifically the legendary concerts |
3635s | watch at common changes what you guys |
3637s | wanna know what do you guys have |
3638s | questions about obviously if you have |
3641s | suggestions or like specific feedback |
3643s | for ideas I would highly recommend you |
3646s | put them either on social media or on |
3647s | discord because then we can take a look |
3648s | after it's done because now obviously we |
3651s | can take all the good ideas but it's |
3652s | very hard to read if it goes by really |
3653s | quickly and we have nowhere to save it |
3656s | right now so the female hunters are |
3660s | gonna come in to another stream |
3661s | everything that is on the road map for |
3663s | 1.0 that you can see them twitch hunter |
3665s | uncom sledge room map is gonna be 1.0 um |
3669s | let me see |
3671s | yes I know you will quicks I know who |
3674s | you are yeah there was a question here |
3676s | like whether we can choose not to use |
3678s | the legendary skins yes of course you |
3680s | can do that so like whenever you |
3681s | prestige you have a chance to go for the |
3683s | XP bonus so that gives you an XP boost |
3685s | until the next time you prestige for 10% |
3687s | or it gives you a high amount of |
3689s | starting money when you set back to Rank |
3690s | 1 but obviously you can also go for |
3693s | prestige rewards in terms of a legendary |
3695s | content if there's one available and I |
3698s | mean if you buy all of them on the first |
3700s | day which would be very very awesome |
3701s | then obviously you won't be able to |
3704s | unlock further because you have them all |
3705s | and this may be more being added with |
3707s | updates but otherwise you have the |
3710s | chance to also say I don't care too much |
3712s | about legendary contents I just want to |
3714s | get faster through my prestigious so I |
3716s | won't have to XP bonus that's perfectly |
3718s | fine ballad yeah someone asks why do you |
3721s | still let's go through the tree right |
3723s | just wanna look let's say the sniper |
3724s | doesn't |
3725s | change or like doesn't keep everything |
3728s | the same as it was before it gives you a |
3730s | bit more control to do it in your own |
3732s | pacing right so obviously if a weapon a |
3735s | main weapon like the Mosin Nagant very |
3737s | likely not going to be unlocked and rank |
3739s | to probably be a little bit further down |
3741s | the the actual progression the main |
3743s | progression |
3744s | obviously that so means that in order to |
3746s | get a sniper version for it right you |
3748s | still need to get first to the main |
3750s | weapons rank and from that point on you |
3752s | can you can then start unlocking by |
3755s | playing with a weapon in order to |
3758s | together cetera but it's a lot to you |
3761s | like so if you want to prefer to have |
3763s | let's say I know like I like it like a |
3766s | wind field see sniper for example |
3768s | compared to let's say a rival hand |
3770s | cannon then well you just ignore the |
3773s | rival and not play with it in order to |
3776s | unlock the hand can but instead you're |
3777s | gonna focus on the wind field in order |
3778s | to get the sniper version the marksman |
3780s | version et cetera right like I mean |
3782s | that's that's your choice and that's |
3784s | that's the beauty of this new system is |
3786s | that we leave it a bit in your hands |
3787s | what is important to you you can focus |
3789s | on yeah yeah so what will be reset |
3794s | everything will be reset except for the |
3799s | procedure so like your hunter is your |
3801s | stats your gold your weapons everything |
3805s | besides that for that window and then |
3808s | once one point was out and we have the |
3811s | prestige we was all these systems |
3812s | obviously whatever you have unlocked as |
3815s | a legendary content and if you then do a |
3817s | procedure afterwards obviously the the |
3819s | unlocks remain as well which means you |
3822s | don't need to like save for for Blood |
3824s | Bones etc we do it all over now it's a |
3826s | one persistent unlock and that carries |
3828s | over with any of the yeah first each |
3832s | levels that you do so I had two |
3833s | questions I'll just quickly say them and |
3836s | then we'll answer them is what |
3838s | veterinary is that gonna be tiered 300 |
3840s | for XP as well and the other one was |
3845s | oh I'm so bad remember anything I hope |
3848s | some will ask but oh yeah yeah so will |
3851s | there also to point being like a |
3853s | legendary hunter that has a legendary |
3854s | weapons go with it |
3870s | there might be some of our legendary |
3873s | weapons that have a connection actually |
3874s | ISM of the legendary hunters but which |
3877s | ones they are and in what a relationship |
3879s | is we're gonna talk about later but for |
3882s | the moment 41.0 and not packed up |
3884s | together okay then no blood wounds |
3889s | cannot be used to buy hard dollars |
3891s | that's gonna be in-game yeah so this is |
3893s | super super important it's a very good |
3895s | question it's a very important question |
3896s | black bones and our hundred dollars so |
3901s | hunter dollars being the normal currency |
3903s | you know the dollars that you buy your |
3904s | weapons with etcetera you will put your |
3906s | hunters that those dollars their |
3909s | gameplay relevant if you could somehow |
3911s | get more of those through means which |
3914s | are not winning in the game then there's |
3917s | a problem because that is paid to win we |
3919s | don't want pay to win the blood bonds |
3921s | however they're a cosmetic mainly and |
3925s | also a bit of convenience driven |
3926s | currency so we have to separate them |
3928s | very very very strongly that's very |
3930s | important for us because the moment you |
3932s | can use one to buy the other we have a |
3934s | problem in the economy and we don't want |
3936s | that so that bones are for cosmetics and |
3939s | a couple of non gameplay relevance like |
3942s | non pay to win convenience features like |
3944s | getting somewhere faster maybe I'm doing |
3946s | something like like trade for example |
3949s | what maybe we shuffle in the hunters one |
3950s | more time nothing which really hurts the |
3953s | gameplay in the session at all those |
3955s | things are completely separated from the |
3957s | normal currency we have exactly also |
3960s | something that someone asks like aren't |
3961s | they gonna be randomized like are you or |
3963s | are you just gonna be able to buy a |
3965s | specific uh hunter or weapon you can buy |
3967s | specific yeah so we don't want loot box |
3970s | where it's like ever ends up we have one |
3972s | random mechanic in which is the |
3974s | procedure right yeah so if you if you if |
3976s | your prestige you get |
3978s | one random legendary thing that you do |
3980s | not yet have unlocked that will be |
3982s | unlocked for you that might be one which |
3984s | is a bit cheaper there might be one a |
3985s | bit more expensive a lot points this |
3987s | committee random it's up to the up to |
3988s | the system pick one that is a random |
3991s | element in it but this is this has |
3992s | nothing to do with loot boxes because |
3993s | you just earn that for gameplay |
3996s | otherwise you go in the in our shop and |
3999s | you see all the weapons and then you see |
4001s | also the legendary weapons and if you |
4002s | have the currency available for it black |
4004s | bones are this you just choose the one |
4006s | you like and you unlock it directly yeah |
4008s | so yeah that was earlier will the |
4011s | hunters have asked what do they account |
4013s | for X being like a tier 3 haha that is |
4018s | it that is a question that we will |
4019s | answer in one of the following streams |
4021s | because we might be doing some changes |
4023s | for how we reward kills in terms of |
4026s | peanuts tiers based etc so you talk |
4029s | about a little bit later but to answer |
4032s | it it won't be a problem it won't be a |
4036s | problem that's the answer you get to |
4039s | your question paper like 102 able to |
4051s | proceed yes you say wow you still need |
4053s | to be 102 prestige and you will keep the |
4055s | skins off of the legendary constant that |
4058s | you have unlocked but everything else |
4060s | goes yeah you keep them unlocked as an |
4063s | option which means once you have been |
4064s | reached again the rank of the weapon |
4066s | it's based on so then you can basically |
4069s | I'm not fit again yes you will get |
4071s | prestige level 35 rights on release so |
4075s | make sure we'll make sure we have not |
4077s | announced a date yet we will give the |
4079s | final date when we have it we're also |
4082s | going to be on the test server first so |
4084s | we have to obviously have you already |
4086s | play with it so we we won't make real |
4088s | we'll make sure that people have time to |
4090s | prepare for the procedure or prepare for |
4093s | the wipe rather let me see |
4099s | if you unlock a skin you don't have to |
4103s | lock away be able to buy it I'm confused |
4106s | I'm sorry you asked the question please |
4108s | answer yes what really well you're a |
4111s | figurehead so one there at what rank |
4114s | does the unlock for the crossbow happen |
4116s | now that's actually very interesting |
4118s | point because the crossbow as an example |
4121s | so I'm not work I'm not gonna I don't |
4123s | have the intention out to giving you |
4124s | guys the full list because that would be |
4126s | taking quite a substantial amount of |
4127s | time of what has changed but in terms of |
4130s | bigger changes things that are you were |
4132s | used to and how they are now with the |
4133s | new one book or different is that |
4135s | actually the crossbows all of them are |
4139s | grouped together in one category |
4140s | starting with the hand crossbow so that |
4143s | the hand crossbow will unlock at rank |
4145s | four actually so it's really really |
4148s | early on in the progression and then |
4150s | obviously by spending time with the hand |
4151s | crossbow you can then start to unlock |
4153s | variants as you know like the regular |
4156s | cross for the short bow as well as |
4158s | poison hand crossbows that were they all |
4160s | group together in a nice way but you |
4163s | need to get first the hand crossbow and |
4165s | that what happened at rank for okay |
4169s | someone says in one of the slides I saw |
4171s | the few behind your names there will be |
4172s | three more hundreds for one point no and |
4174s | then we'll have him back |
4175s | that's like we're a bit of a teaser and |
4178s | a legendary teaser yeah maybe maybe but |
4183s | ya know if you mind is also coming for |
4185s | the same update we are gonna do we're |
4189s | gonna show that during another stream so |
4191s | no worries next week |
4192s | I'm trying to remember which one doing |
4194s | doing the next week hmm |
4196s | I can't remember nuts off my hat but |
4198s | there's another one next week and we |
4199s | keep continuing with all the contents um |
4202s | let me see how do you earn blood |
4205s | currency or you have to buy in a moment |
4206s | why you should like you can get to my |
4208s | playing game by getting accolades so |
4211s | like at the end of the game everyone |
4212s | always gets accolades those cards that |
4214s | you see like I killed X amount of |
4216s | hunters I killed this I did that those |
4219s | are the athletes they will always give |
4221s | you an amount of points depending if you |
4223s | did them well or not and you can buy |
4226s | them if you want to do it faster out or |
4228s | you can |
4229s | that was it the procedure procedure but |
4232s | you don't get blood poison no you took |
4233s | my blood points but you get the |
4235s | contantly you can unlock with it so you |
4237s | can get the unlock the legendary content |
4239s | by playing the game I'm locking in with |
4242s | the block once I earn in while playing |
4243s | the game for free |
4245s | and obviously the procedures and the |
4247s | specific procedure there's basically |
4249s | four options three of which are gameplay |
4251s | options one of them is to purchase a |
4253s | pack well the extra slot cost be static |
4256s | or increased with every price or with |
4258s | every unlock I think they're derrida |
4261s | actually static and the card wasn't sure |
4262s | so don't don't quote me talk of course |
4265s | you will but I think at the moment |
4267s | they're they're like the same same price |
4270s | so you can just choose so many of them |
4271s | you want to unlock until you reach the |
4273s | limit of ten yeah the Garson Lobby is |
4276s | obviously also something that comes at a |
4278s | later point but it was something we |
4280s | still want to have and we're not |
4281s | ignoring you chip were just reading |
4282s | everything just goes really fast |
4286s | question was if legendary skin can be |
4289s | applied to all variants of a weapon so |
4292s | for example like when you have this |
4293s | scope which we field could you apply the |
4296s | skin to the talent variant and that's |
4298s | not the case so basically each variant |
4301s | comes with each legendary skin is |
4303s | specifically for a certain weapon but |
4305s | very handy because of course like a |
4306s | nicely in great weapon wouldn't feel |
4309s | well for example tell in version that's |
4311s | like super makeshift because there's |
4312s | also like that story around that weapon |
4314s | right so it's a specific weapon be that |
4316s | a sniper weapon be that a weapon with a |
4319s | bayonet or or whatever but it's about |
4322s | that particular weapon and it's not just |
4324s | a skin technically works like a skin but |
4325s | it's actually a unique piece because of |
4328s | it |
4328s | right meatheads so does when can we |
4331s | write peanuts I don't know let me see if |
4336s | I was having a lot to say boys and I |
4337s | pick up all right goes too fast I can't |
4339s | read enough s okay it's going really |
4341s | fast um let me see can I save an unlock |
4349s | from the prestige I don't exactly know |
4352s | what you mean with that |
4356s | an Xbox controller PC we're gonna get |
4359s | control of square with 1.0 as well |
4361s | well the animations mean is saying for |
4363s | regular and non-regular weapons |
4366s | animations will be the same but for the |
4369s | player only I think we will have little |
4372s | sound variation so I think there will be |
4375s | some play only for the player not |
4377s | basically in the world so no way to |
4379s | figure out something but just for you |
4385s | the weapon will sound a bit more beefier |
4387s | like different blingy maybe it's just a |
4392s | minor facade it's it's it's negligible |
4395s | in terms of gameplay impact because |
4397s | other people will just hurt a regular |
4398s | sound with it so you won't give over |
4400s | your position or you won't be able to |
4402s | hear other people differently it's a for |
4403s | gameplay doesn't matter on the hunters |
4406s | actually I mean you want to talk about |
4407s | that they actually do I have something |
4419s | but there's one question I just came up |
4421s | in regards to as to whether they might |
4428s | be better camouflaged some of them died |
4431s | natural theories which is not the case |
4434s | we very specifically try to well not |
4439s | make anything that would impact a |
4441s | complete we could buy a skin that would |
4443s | then give you an advantage in general |
4446s | the weapons are sticking out a bit more |
4449s | from the background so you're rather in |
4451s | more likely to be seen a tiny bit better |
4454s | maybe if you're hiding in a dark corner |
4456s | in a compound yeah so makes you a target |
4463s | I would love a hunter skin dirt but in |
4467s | sniper damage at 150 plus meters |
4469s | wouldn't that be nice um let me see |
4475s | oh so what happens to crafting the book |
4478s | of weapons seems to take its place |
4479s | extracting so think in the future so |
4482s | maybe we updated a road map right and we |
4484s | said that water |
4486s | rafting in the future by will be |
4487s | important for no future but actually |
4489s | it's a very good observation because |
4490s | what originally our intention with |
4492s | crafting was is to give you a similar |
4494s | granularity for player-driven unblocking |
4497s | etc so part of what we have seen |
4499s | originally in our concept of a crafting |
4502s | system are actually now represented |
4504s | still in the book of weapons and how |
4506s | that whole process works it's just a bit |
4508s | adjusted so obviously it's not based on |
4510s | any any blueprints or any-any and |
4512s | surveillance the actual weapon unlocks |
4513s | yeah but for us important like the |
4515s | mechanic behind it which is giving the |
4518s | players both a linear progression and a |
4520s | player driven progression option that is |
4522s | very well also it's good observation |
4524s | something that carries over from from |
4526s | ideas that we have for crafting yes yeah |
4529s | so there was someone who asked a |
4531s | question which is pretty interesting |
4533s | well when obviously when you were to say |
4536s | I would just flame over the wind field |
4538s | do you still get the same amount of |
4540s | money you get by unlocking ranks in the |
4542s | bloodline right so what we have changed |
4545s | in general is a little bit like how the |
4547s | income of money works is that around so |
4548s | that comment you get four or four for |
4550s | ranking up but also a lot of the prices |
4552s | of the weapons have been changed so |
4553s | expect that just because there is no |
4557s | weapon that unlocks at the specific rent |
4559s | because obviously some of these weapons |
4560s | have not moved into the into the poker |
4562s | preference that you will always be |
4563s | flooded with money instead right yeah |
4565s | but that is not necessary bad thing |
4567s | because you will also receive money in |
4570s | the intervals and things cost |
4571s | differently plus you have three hunters |
4573s | plus you have quick play order to get |
4574s | stuff so there's different mechanics in |
4576s | the game now that what we originally had |
4578s | where we made sure that you you |
4579s | basically have to get a certain amount |
4581s | of income from the progression it's no |
4583s | longer necessarily the case obviously we |
4585s | still want to reward you for going to |
4586s | the next tier so like if you view which |
4588s | bloodline rank 34 or 67 so that you |
4591s | unlock to tier 2 tier 3 just I will |
4593s | reward for that and also if you have |
4595s | completely maxed out there will be like |
4596s | a continuous reward so but overall we've |
4599s | kind of trimmed down a little bit on |
4600s | these things because there's different |
4601s | ways now for you how you can earn money |
4604s | and also the price in the economy has |
4606s | been adjusted slightly for that too yeah |
4610s | I think most questions have been |
4612s | answered that we already have been |
4613s | answered a lot of questions are some |
4615s | things that we have already answered or |
4617s | will be doing one of the following |
4619s | strange yeah let me see asking about |
4625s | iron sights on the weapons so the iron |
4627s | sights don't change except for the |
4629s | textures that are used so at the moment |
4631s | we don't have any model changes |
4633s | whatsoever it's mostly matter once I |
4636s | have to say like one skin has a |
4638s | bluebottle change that's not affecting |
4641s | the iron sight it's basically on a |
4643s | winfield skin that we have like on the |
4645s | Wingfield talon we have this like side |
4647s | frame yeah and we remove the side frame |
4649s | from the imaginary skin in order that |
4652s | you can see whatever it is there is to |
4655s | see accepting but yeah I think we've |
4661s | asked most of the questions for now I |
4667s | mean there's gonna be a lot of streams |
4669s | where we're gonna explain a lot more so |
4671s | I would definitely say a lot of things |
4673s | people are very curious about and I |
4675s | would also very highly recommend you |
4677s | check the road map if you haven't |
4678s | already so you have a better ideas that |
4679s | is what is coming for one for know in |
4682s | there so yeah |
4687s | do you guys still have anything you |
4688s | really want to share it's basically as I |
4690s | mean that was the first of a number all |
4694s | think we have about five straight years |
4695s | I think seven four five like legendary |
4698s | what's the first step economy changes |
4700s | etc so tune in for the next step streams |
4704s | is a reveal more and more about what 1.0 |
4708s | what happens tour but obviously there's |
4710s | gonna be couple things on the roadmap |
4711s | may be exactly and the next is our |
4714s | stream will be next week Thursday and |
4717s | we're also still gonna try if our Lord |
4720s | guys back goes will obviously miss the |
4721s | Lord streamed last time because I was |
4723s | really sick I'm sorry for that |
4726s | and now our Lord guy went on holiday so |
4728s | he's our four people but then we're |
4730s | gonna still try and plan it in so there |
4733s | will still be a stream but it will |
4735s | probably be an additional stream in |
4737s | another day so yeah |
4741s | if you have any feedback we'd love to |
4744s | hear everything on our social media or |
4746s | our discord what you guys thought up the |
4748s | stream where you guys think of the |
4749s | legendary content and the idea so you |
4751s | guys have and then we can take a look |
4753s | after it where we're not like running |
4756s | after a running stream chat multiple |
4760s | channels and then we can have it take a |
4762s | look so yeah thank you guys for this |
4764s | stream thank you for joining and thank |
4766s | you guys so much for watching and we |
4768s | will see you guys next week Thursday so |
4771s | I'm just gonna stay here too but |
4790s | [Music] |
4801s | [Music] |