over 4 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/2235421525034453014]here[/url].
over 4 years ago - Cry_Beedyboy - Direct link


To encourage participation on the Test Server we are going to award 200 Blood Bonds for players. The Blood Bonds will be distributed as follow:
  • 100 Blood Bonds for playing at least 20 minutes (it can be across multiple games) on Saturday between 20:00 and 22:00 CEST (18:00 to 20:00 UTC).
  • 100 Blood Bonds for playing at least 20 minutes (it can be across multiple games) on Sunday between 20:00 and 22:00 CEST (18:00 to 20:00 UTC).


UI
  • Due to a bug the ammo count is removed from the weapon pick up screen.


General
  • Fixed some minor localization issues.
Audio
  • Fixed an issue where a hunters "out of breath" sound continued to play for too long after sprinting.
Gunplay
  • Fixed an issue where crossbows, hand crossbows and wood axes did not cause bleeding to Hunters.
  • Fixed an issue where players could survive their own frag bomb explosions.
UI
  • Fixed an issue where the progress for a challenge would not be visually tracked from the in-game map counter.
  • Fixed an issue where in Japanese, scrolling in the Book of Monsters would cause random letters to change and flicker.
  • Fixed an issue where kill assists would not get counted in the KDA tool tip in the statistics.
  • Fixed an issue where a placeholder image would get displayed on death screen instead of 'You're downed' and 'You're dead' in case of suicide.
  • Fixed an issue where the Felis legendaryHunter did not have a banner unlock image.
  • Fixed an issue when queuing in a team the Training and Contract tab could still be selected.
  • Fixed an issue where in a team of three the second person to leave would also get a leaver penalty.


  • Weapons can be client side on the wrong position and therefore not be looted.
  • Player unable to loot weapons, 'Ammo Full' displayed on pressing F.
  • Poison trip mine is not affected by Vigilant
  • Not everything of an extracted player gets removed on extract (floating equipment)
  • Dying or getting revived while being poisoned can lead to poison effects staying active indefinitely.
  • Wellspring bounty is not displayed correctly in the statistics screen.

~The Hunt Team