Edit: Unmentioned:
- You can now "Defuse" flares by doing the Use action on them.
Random Teams of 3
- Allows up to 2 random team mates right in the menu.
Improved onboarding
- New and improved tutorial levels, with three different difficulty levels: Basic, Advanced and Professional.
- Clearing these award Blood Bonds: 100, 250 and 500 respectively, but only once.
- You can do these at any point with any Hunter, allowing you to play around with weapons.
- Single-player only.
- You respawn after dying in this mode.
- Map size is reduced within the tutorial levels.
- This is not a replacement for the shooting range that is planned.
Performance Improvements
- Especially for lower-core processors like the i5 series.
Whisper Feature
- Public opinion split for and against it.
- Now a single range of 50 meters
- Follows red clue logic.
- No UI pop-up anymore, no feedback in normal vision. You need to use dark sight. In dark sight, you'll hear the normal or angry whispers and see a white or red continuous flash on the boss icon.
- You CAN use dark sight while fighting the boss in order to see if there's another team nearby.
Underdog Bonus Changes
- As solo: +250 against duos, +500 against trios
- As duo: +125 against trios
New Equipment:
- Heavy Knife: New tool. Kills grunts in one light attack, heavy not as strong as a bayonet. Uses more stamina.
- Knuckle Knife: New tool. Combines knife and dusters. Heavy attack is a stab, light is a punch with the knuckles.
- Pitchfork: New world item. Stabs with a distance. Light attack is a push, heavy is a stab with the prongs. You can throw it with the Tomahawk perk. Needs 2 heavy stabs to kill an armored.
- Shovel: New world item. Literally described as a meme weapon by the on-screen dev. Has a fun bonk sound. Light attack is a slash with the edge of shovel, the heavy attack is with the width of the shovel. Can also be thrown with the Tomahawk perk. Takes 3 heavy hits to kill an armored.
Aperture Sight Improvements:
- Now a flip sight. Press the Fire Mode button to toggle it. Does not include the Nitro, only applies to weapons with "Aperture" in the name.
Weapon Balance Changes:
* Melee Consistency Pass:
- Talons and Hatchet matches Machete in damage.
* Explosives Pass:
- Blast Radius are more consistent.
- You can still get killed through walls or around corners, but walls will reduce damage.
DLC Pack, Fire Fighter Bundle:
- All profit made until 31st of march will go to support the fighting of the wildfires in Australia.
- Fire Torn: New normal Sparks skin, has a very burnt wood with ornaments and a Pheonix logo on the side.
- Algiers Phoenix: New heavy knife. Burnt handle with a copper edge and guard.
Noteworthy Minor Points:
- In-Game Maintenance Warnings. You get a warning 30 minutes before maintenance so you can extract.
- AI inside buildings less likely to react to things happening outside of said buildings.
- Oil Pools burn duration increased from 30 seconds to 5 minutes. Burning oil pools can be extinguished with a Choke Bomb.
- Banned players will be hidden/removed from the leaderboards.
- Fixed wrong aim sensitivity settings for Scoped Springfield and Marksman variants.
- Underdog bonus incorrectly displayed, now fixed.
- Fixed bug not allowing retrieving Throwing Knives and Crossbow Bolts.
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