almost 2 years
ago -
Hunt: Showdown
-
Direct link
Transcript (by Youtube)
2s | foreign |
---|---|
5s | the general manager for the hump |
7s | franchise picking up our conversation |
9s | from last year about a blood Bond |
11s | economy rework of the system for the |
13s | hunter traits and the health bar Respec |
15s | options feeling across the line into |
17s | players buying an unfair Advantage we're |
19s | now ready to roll out these changes and |
21s | more in the 113 update going live on our |
24s | public test servers this week |
28s | blood Bond inflation and distribution |
30s | has been an issue with a measurable |
32s | impact on our development budgets and |
33s | the predictability of hunt Revenue |
35s | reviewing the current pack offerings |
37s | where blood bonds are sold through the |
39s | first party storefronts we are keeping |
41s | the pack cost and blood Bond quantity is |
43s | the same but we're ending the current |
45s | discount on the three largest packs |
47s | there are still bonus blood bonds added |
49s | to the largest packs but no longer at a |
51s | discounted price |
54s | going forward the primary use of blood |
56s | bonds is to serve as a virtual currency |
58s | for acquiring optional cosmetic items |
61s | activating battle pass premium tracks |
63s | and acquiring additional menu utility |
65s | through extra Hunter slots in your |
67s | roster and extra custom Loadout slots |
69s | for quickly equipping Hunters with your |
71s | favorite weapons and gear |
75s | for health bars this function is now |
77s | completely free of cost and you are able |
78s | to respect your health bars as you see |
80s | fit at any time before or after matches |
83s | restoring lost Health chunks does still |
85s | cause trade points but there's no blood |
87s | Bond cost when removing the existing |
89s | ones to change their configuration |
93s | with Hunter trait removal we again have |
95s | removed the blood Bond cost Associated |
97s | however in the new system you receive |
100s | one less trait Point than the cost of |
102s | the trait being removed so as an example |
104s | when you remove a trait which costs five |
106s | points you will get four trade points |
107s | back |
110s | we are removing the very small |
111s | post-match Accolade rewards of one to |
114s | three blood bonds as well as the 25 |
116s | blood Bond reward for consecutive Bounty |
118s | extractions five days in a row replacing |
120s | those rewards we are doubling the value |
122s | of the weekly challenge track from 25 up |
125s | to 50 blood bonds |
129s | it is also important to us |
130s | philosophically to separate blood Bond |
132s | spending from random re-roll mechanics |
134s | as part of this overhaul in the black |
136s | market from 113 onward the paid blood |
139s | bond re-roll has been replaced with a |
140s | single daily re-roll free of charge for |
143s | recruitment reshuffles where you can |
145s | browse and hire free or tier-based |
147s | Hunters the key change is removing the |
149s | blood Bond cost to reshuffle and then |
152s | replacing it with a hunt dollar cost the |
154s | full details are available in the patch |
156s | notes |
158s | one last adjustment in normalizing the |
161s | blood Bond economy and fighting |
162s | inflation is a reduction for the battle |
164s | pass purchase price for The Summer Event |
166s | from the historic 1500 blood bond price |
169s | point down to 1 000 blood bonds to |
171s | activate the premium reward track and |
173s | gain the extra point boosts while |
175s | progressing |
178s | we hope the steps taken here give the |
180s | purchase of blood bonds a more optional |
182s | feel for folks who appreciate the |
183s | Cosmetic choices of additional hunters |
185s | and weapon skins without the feel of |
187s | needing blood bonds to build Hunters to |
189s | your preferences of gameplay it's your |
191s | engagement and passion that makes the |
193s | entire service possible |
195s | see you in the bayou |
198s | foreign |