almost 5 years ago - Hunt: Showdown - Direct link

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333s I was like yes hello everyone welcome
340s for a new developer livestream it has
342s been a while but as you know we have
344s been busy because today we want until
346s the Xbox game preview and have two
348s gentlemen to talk about it we have fatty
350s and we have Sebastian and we're gonna
353s talk about a few things so we have some
355s slides prepared for you and yeah I think
357s we'll just we'll just dive into it so to
360s go to the first slide sure as the Annika
363s mentioned this morning at 11 a.m.
366s Center has been time actually released
367s into a game preview we're really excited
369s looking forward oh this will be
372s perceived by our new player base and
373s it's been something that our community
376s has been since day one and we are really
377s glad to make this game finally available
380s let's just go to the next one right yeah
384s correct so the game itself is available
389s on all these 31 territories so you will
393s be able to buy the game if you're living
395s in one of those stages if you're not
397s living in this territories you won't be
398s able to buy it for now sorry for that
400s but we are looking into options to make
403s the game available to as many players as
405s possible to community as many players as
407s possible so there will be maybe some
409s updates in the future to that ok good
412s next one so content yeah go for it go
419s for it I mean it's your time full of
422s content because this is one of the
424s questions we have been asked quite a lot
426s of what the content will be of game
429s preview so if you go to next slide
430s actually thank you it's based on the PC
434s update 5.0 which includes the emulator
437s new especially IV to respect and with
440s update 5.0 as well as the new game mode
442s quickly which is more tailored to
444s players who want to have the thrill soil
446s in us let's say faster environment in
449s terms of gameplay which is hell no
451s gameplay my direct it's also tailored to
453s those who want to play alone or solo and
455s in addition to that what the gameplay
457s version will allows included a new
459s tutorial and all the changes we did for
462s both maps that are part of update 6.1 PC
465s so those are included
466s the game version of function yeah so if
469s we look at the next one so we have a lot
471s of Arsenal but not everything at the
473s moment is already available we will
476s release it step by step that way users
478s have the players have the ability to you
480s know unlock more new content over time
482s to keep things fresh and new ways to
485s adjust their gameplay style also
488s obviously just a quick loot will be for
491s free so it won't be any DLCs or
493s something it will just be added over
494s time and eventually also more concept
497s its localization localization so those
501s who will get their hands on on the game
504s preview version we realize that the game
505s supports only one language which is
507s English only and we plan to add more
510s languages document document 8 as many
513s players as possible for that but what we
515s learned on PC and this is something we
517s want to talk about for Kondylis that
520s localization has been one of the topics
521s our community didn't feel good about or
523s happy too happy about and this is
526s something we want to improve before we
527s bring into Xbox yeah especially with all
530s the lower stuff that we have but it
531s takes a lot of time to translate and get
534s more and more so in the next slide yeah
536s controls we have quite some things about
539s controls that we want to mention so
542s actually you will certainly find that
545s the the controls on the hunt on Xbox one
548s are actually reflecting what we haven't
550s BC certain we got a bit of complaints
554s about are the complicated mechanics that
556s we had originally on BC but as players
559s get into them about the push a button to
562s aim down sight and ignore the prints out
564s I'm sorry yeah exactly no okay go go
572s ahead so Hans default mechanics are
573s about yeah first of all you have weapons
576s to hit hand to hand like melee and you
580s have to press a button to go into an
581s aiming mode where you can have your
583s range weapons be active or your
585s consumables and then you have another
586s button to have aim down sights ooh
588s that's something that we feel good about
590s it that's surprising there's usually
592s there's a bit of concern about it when
593s players get first in touch with it but
595s then when it clicks when it all makes
597s sense it feels actually very natural
599s we kept that mechanic also for the
601s console and you can see it reflected in
603s our button configurations here what you
606s might also want to pay attention
609s specifically to is the left d-pad button
612s that is a quick access to your default
616s tools so if you have an eye for
617s something more perhaps you'll make it
619s depending on your preference like your
621s first tool will be always in fast access
623s there that's a nice thing to keep in
625s mind that you have it a quick access to
627s it for all the rest for the console
629s version specifically we have implemented
631s a real selection of your tools and
635s consumables so we figured out that it's
638s athletes are the most convenient thing
639s to deal with when you have a stick based
642s controllers yeah I guess that's mean
652s this is one of the layout options you
654s can choose from various options that you
658s can select from you can also customize
661s some of the options like sensitivity as
663s an example you can invert control
665s vertical stuff like that so you have
667s some kind of options available as you
670s and you can customize message that's
673s also more maybe important to note here
675s yeah so Kito more about the camera
679s acceleration and the game assist because
681s we just set the equipment we already
683s sure yeah
684s for perhaps I cover the aim assist and
687s you get on the camera yeah so yeah we
690s have any we let's start from the
692s beginning very specific experience that
697s we wanted to be able to to convey still
700s on the console so there's a lot of skill
702s required for gaming and we felt like if
706s we would just take what we have with the
708s mouse and keyboard controls and put it
711s on the console that wouldn't work so of
712s course we had to rework it a bit we
714s wanted the aiming to still be a part of
717s the challenge
718s but we didn't want it to feel like
721s awkward yeah because of the the sticks
725s for aiming so we have implemented an
727s emesis that doesn't do all the job is
728s still up to you to aim properly but it
730s will like help you stick to like barrels
736s a eyes or layers it is too differently
739s based on what you're aiming to and it is
743s also configurable so we think it's a
747s nice addition to it and reflecting
749s better though the gameplay we have on PC
751s ok and do we also want to say a little
754s bit about like a lot of you have
756s mentioned that some of the long have a
757s lot as some of them have mentioned that
759s they might not want to use aimed control
761s is that something we want to have for
763s the aim-assist that we want to have that
765s as a toggle or in the future we plan
768s actually - we are investigating and we
771s will be looking out for feedback in this
773s particular topic and then decide further
775s development pace and people will get so
778s we are up to feedback and if you have
780s any debate please submit them we are
781s looking forward to the feedback
783s yes exactly we're entering game previews
785s this is also an early access yeah that's
787s also we're open to ya changing what the
790s committee feels is not right X ability
793s on correct yeah
795s a lot the accelerated acceleration sorry
798s as Sebastian mentioned or as we
800s mentioned in the previous lives so Honda
803s on the one hand required to precisely
805s aim on the other hand to react and to
808s respond quickly to your surroundings and
810s to support that you have implemented a
812s camera acceleration that supports ball
815s so you can it will support you to aim
818s precisely but also be responsible enough
821s to move around quickly or turn around
822s quickly to react to the threat there is
824s maybe maybe around the corner okay and
827s then obviously equipment we already
829s mentioned you'll be able to just use a
832s nice wheel to select easily what you
834s want to use so to the next slide the
838s specs cuz that's probably one of the
840s controversial topics that we've seen
841s that in the chat so far already yes the
845s the current space that we have on the
848s wall specs we're targeting 30 FPS on
855s consoles because we felt that it's it's
858s the smooth experience we can achieve
860s with the proper precision like
862s resolution that we wanted to have so
866s what we have currently is what we aim
869s for for game preview this is subject to
871s change as well as we will continue our
873s work on optimizing for these platforms
876s so the game preview version for the Xbox
879s one and Xbox 1s will have a 900 period
882s rendering resolution whereas the UI will
885s still be rendered sharply in full HD
888s resolution the Xbox one X will be fully
890s influency completely and we will ya look
894s forward into improving this in the
896s future
897s ok and the 4k is we're looking into it
902s we don't have it at the moment but it is
905s something we'd like to offer a second
907s okay in the next slide also can you wait
909s a little bit so you can turn that light
911s on and there were you are marks the like
915s it's a movement yep thank you
919s so cross-play I think this is the most
922s asked question yeah both yeah
925s so ok cross-play so our at the moment
930s it's not supported this is all a topic
933s that they're still discussing we don't
935s actually aim to cross play PC and
938s console players but most likely called
942s halftime cross played within their
944s platforms all sorts the PC players
945s between each other and console players
947s with each other oh this is a subject to
949s change and we will investigate what
950s makes sense for hunt and for us yeah
954s because it is something that we we
956s actually see that a lot of people
958s mention but at the moment it's not
960s intended yet
960s and it is not supported with game
963s preview version of fund at the moment no
965s so we're actually already going to the
968s QA we've blaster that's quite fast
971s specifically oh well I mean we're gonna
973s do questions now I I mean this is not
975s really for adventure or Xbox but so I'm
978s gonna ask PC controller so we have
980s controller support for a 1.0 Update plan
982s so that is something that's on the
984s roadmap if you want to see the roadmap
986s for the PC go to 200 and up come slash
989s roadmap so I already see a lot of people
992s bring it to ps4 we're doing Xbox so at
996s the moment we have no plans for a ps4 if
999s you have any questions please ask them
1000s in MU for jets and I'll do our best for
1003s gentlemen
1004s answered it for you so they missed an
1006s opportunity to talk about the
1009s improvements that we do any spokes 4x
1010s actually I think perhaps you talked a
1013s bit about that because yeah one of the
1015s surprise might be that we aim for still
1017s 30 FPS on the Xbox one X and not
1019s specifically 60 FPS which means have
1021s sounded like achievable while remaining
1024s at 1080p we didn't feel comfortable
1026s offering the choice to the players of
1029s whether to play at 30fps with our credit
1030s II of graphics in the end more switch to
1033s 60fps with 1080p or something like this
1035s we wanted to not give a massive
1038s advantage to users that have one system
1041s over the other so we are rather looking
1043s into aiming for still 30fps even if the
1046s season is more powerful and just like
1047s enhance your experience with it rather
1050s than give you a competitive advantage
1051s over regular Xbox one or Xbox 1s users
1054s ok actually there's also one note I
1056s would like to highlight as well because
1058s I have seen it this being asked quite a
1060s lot today already
1062s yes hunch hold on and the game pre
1064s version actually makes it available that
1067s you can so you can play for free like
1069s you can have you have a free trial of an
1072s hour to play it for free and experienced
1074s first before you decide to acquire it so
1077s that's been a question people can try it
1079s out for us before they decide on yeah
1081s because we know we had some problems in
1083s the beta that we are fixed now so at the
1086s moment I haven't had any one not with
1089s any issues so far or any big issues so
1092s def
1092s we let us know if you do and then we can
1095s help you but the issue with the accounts
1097s Lessman fix and a book where we had some
1099s crashes happening are all fixed for the
1101s update so so far so good
1104s let me see no we're not announcing it at
1107s preview at e3 because that's why we're
1109s here two weeks before yeah it doesn't
1113s need game proof reason so someone asked
1116s let me see
1119s I already anymore max blend oh but it
1122s sorry PC I'm sorry doing Xbox now guys
1128s yeah it's a little slow oh well so I'm
1132s gonna wants to know like what how far
1134s behind the Xbox isn't for PC and will it
1137s catch up like do we plan to have it on
1140s one love what some people have to
1142s explain a bit what we've done for this
1144s because yeah you might be wondering why
1145s we didn't include like 6.0 completely
1148s into the Xbox version so as much as we
1151s would like to do this and developing for
1153s a new platform requires quite a bit of
1156s work and we were feeling more confident
1159s like using a patch that we had when we
1161s started working on and making sure that
1163s this patch is completely stable and
1165s deliver this already as a starting point
1167s so that people can start commenting on
1168s it playing it experiencing it and then
1171s we will have the content catching up as
1174s fast as we can okay yeah but I mean the
1177s one thing people need to understand is
1178s PC will be always leading I mean there's
1180s a certification that you have to think
1183s we should explain a little bit it's like
1185s some people are like oh why don't you
1186s just quickly you know update this or fix
1188s this and like put gonna patch out but
1191s how how does it work for example for PC
1193s compared to Xbox one PC I mean we are we
1197s are a bit more flexible we can
1198s technically release any time as we feel
1200s we are ready to release while on console
1203s and you have to enter certification
1204s first if a bill that you feel is good to
1207s be released yeah and then you need that
1208s to be greenlit by the partner like in
1211s this case Microsoft first before you can
1212s make it available to players and there
1214s is some turnaround time that you have to
1217s take into account so that's what what I
1218s mentioned it will most likely be that
1220s via PC advanced compared to console but
1222s it we will try to keep it as close as
1224s possible
1225s yeah obviously so it just takes a little
1226s bit more time because we have to you
1228s know certified things well it's with
1230s steam for example we're likely see if we
1232s can just upload it directly let me see
1241s well I mean some positive feedback from
1244s someone and is refreshing and unique
1246s offering to the FPS market amazing
1247s design on the bomb Lance well that's
1249s obviously nothing yet but some of the
1253s most badass weapons still designs and
1254s sound Amy and sound in gaming history so
1257s that's pretty nice let me see well the
1260s frame rate will be improved during gun
1262s play I don't know exactly if there if he
1265s feels that he's lacking frame rate or if
1268s it's stable or it's more like during
1274s game preview maybe yeah I'm not sure Oh
1277s someone acid there's going to be an
1278s option to merge accounts or transfer
1280s permission from PC to Xbox no I don't
1284s think even in the future that will make
1286s that possible
1286s there were cross play let me see to
1296s cross play it's something that we might
1297s consider but it's not on the blender
1299s yeah yeah I don't know the iPad is not
1303s working Jeff what are you saying I can't
1311s read to sort of answer monthly the
1315s question about performance we will
1317s continue addressing performance issues
1319s yeah we're still focusing on it exactly
1323s I mean it's not it's not a subject that
1325s we dropped because we're comfortable
1326s with it is no it's something that we
1328s will continue working on I mean it's the
1331s same for example where we are in
1333s currently in early access and we have
1335s done a variety of a lot of big
1338s improvement in performance patches we
1340s had Update 5.0 update 6.0 that both had
1343s a lot of
1343s from his update so that's something that
1344s will let me just quickly put the channel
1349s so we can see it there somebody else why
1367s is there no simple option to take off
1369s they all today actually discuss this is
1371s an option we are evaluating a teammate
1373s ring to gain preview I mean this is one
1375s of the topics very visually yeah let me
1379s see a lot of questions we need some
1389s questions about the Xbox please o search
1396s burn to shop we are actually doing
1397s changes to the UI so that's something
1400s that will come into later time as well
1401s you are improvements which eventually
1403s also be on Xbox as well as PC oh that's
1407s one will there be a separate roadmap for
1409s Xbox that ways hosts are doing I mean I
1412s try to explain this but maybe let me
1414s rephrase well I said previously so you
1417s want both like the PC and the console
1419s version to be as close as possible so
1421s for us it's one roadmap and yeah and
1423s obviously they roll out like when me to
1426s use content or features on the one or
1428s the other platform is depending on the
1429s certification and some technical orders
1431s we have to work on like I said there is
1433s one unified roadmap because we want to
1435s keep the experience as close as possible
1436s and both aligned exactly so we'll follow
1438s the same Road map but the PC is going
1441s first
1441s so the road map for the PC is currently
1443s what you're following and we follow or
1446s catch up with the Xbox when it's ready
1449s somebody asks the widget prices also
1451s will it get to this box 1x enhanced so
1453s it's already technically Xbox 1x
1455s enhanced because we have a better
1457s resolution on the Xbox one X but as we
1460s mentioned a bit earlier in the stream we
1462s will actually work on actually improving
1464s even more what the Xbox one X has to
1466s offer a list ok that's perfect yeah
1469s anybody has like 30 FPS but what
1471s resolution does it run on xbox like say
1473s Basia mentioned previously
1474s P is the rendering resolution on Xbox
1478s and somebody else priced ik so I don't
1481s know exactly the old local price about
1483s $29.99 euros dollars and so on so yeah
1487s that's the price yeah can we have an
1491s xbox one split-screen offline online
1493s offline and some story as much as we
1496s probably love to do that I don't think
1499s we're planning to do that as much I
1501s think it'll be really cool to have some
1503s story mode but it would be ver crying a
1506s lot of work and I don't know I ever get
1508s to the end of hunt 1.0 if we do that
1512s does the game is proximity jet yes it
1515s does it does the same as a PC it also
1517s has it on xbox you still have for
1520s examine each edge so that means you will
1522s talk as much as you would talk in real
1524s life and the people that around you can
1525s hear you and the people that are not
1526s around you can't hear you
1528s somebody else if you will need to buy
1531s the full price again after you came
1532s pretty unknown so like game preview and
1535s as well as early access personal advice
1537s it to get the full release later for
1539s free so to say yeah so someone said are
1545s the bosses available right now no we
1547s have all boxes except for the assassin
1549s that one comes in later sets of them we
1552s have the spider in a butcher if you're
1554s already familiar with Han obviously you
1555s already know them but if you are not I
1558s think well they will keep you busy for a
1560s while
1562s so the fov slider will eventually also
1564s be an xbox
1565s oh it's unlikely because it has
1567s performance implications and right now
1569s we are focusing on delivering a
1571s consistent experience
1572s yes something that we might still
1574s discuss with design if it's a big
1576s request we can try to look into it and
1578s see what are the impact but for now we
1581s haven't planned to offer these options
1584s okay and order then that's actually a
1586s question that might be helpful are there
1588s specific things that we plan to not add
1591s to the xbox that we have in the BC or
1593s planned for the PC well one of the
1595s typical thing would be the older graphic
1598s options right because you don't need to
1600s dinner
1601s the
1601s graphical transport again we do that for
1603s you because it's a fixed platforms
1604s that's a static point but then apart
1607s from this it should be pretty close you
1610s have controls and well you have options
1612s to change the wear on how your controls
1615s behave between them to your preference
1617s that's gonna be the same for PC or Xbox
1619s even if they are different options but
1621s overall it should be the same okay how
1627s long does a free trial like to play for
1628s one hour
1629s yeah at the moment yes it is out and
1633s game preview right now on trails oh do
1637s we look to support mouse and keyboard in
1639s the future for Xbox that's that's an
1643s excellent question because that is in a
1646s bit to the to the question about the
1649s fact that we have controller support for
1651s PC on the roadmap and that's what we
1653s still have to to discuss that spot also
1656s of the cross play discussion we feel
1658s that the experience right now is so
1660s different whether you're playing with a
1661s gamepad or with a mouse and keyboard
1664s that it's hard to match players who use
1667s different kinds of controls together we
1670s don't feel that it's a fair challenge we
1673s try to provide a similar experience but
1677s we can't guarantee that it is at the
1679s moment so maybe we will figure out a way
1681s to offer this a lot but right now it's
1685s not it's not something we plan for Xbox
1688s do you have the mouse and keyboard okay
1690s yeah is there plans to add potato
1693s settings on xbox all right a different
1700s controller layouts yes we have I think
1702s four different like a sprint
1708s I made sprint and so we have a few I
1712s don't know do we plan to have more
1714s customization for the new future or no
1716s something we need to evaluate basically
1718s good yeah also something that I would
1721s like to mention so there are a few
1723s channels that you can reach out to us if
1724s you have any questions or you want help
1726s we want to give feedback we have the
1730s Xbox official Club obviously
1732s we also have a discord if you're not
1734s part of it yet discord g g /pan showdown
1737s and if you entered a channel you can
1739s select in the icon for the xbox which
1741s will open up to specific channels which
1743s you can use to get some technical
1745s information or talk with other Xbox
1747s users or maybe find people to play with
1748s so that will be the best way to reach
1750s out to us and obviously our social media
1752s channels which is like hon children
1754s everywhere and that should give you a
1756s variety of platforms and then also not
1759s our customer support which can help you
1762s with any issues too so we have a lot of
1764s places so definitely let us know if you
1766s have somebody else like what's our
1768s agents I guess they mean in-game regions
1770s are available so as I mentioned in one
1772s of the slides Soviet overall DFO
1774s released into the game is available in
1776s 31 markets and in game you can select
1779s between us east west europe and russia
1782s so those are reflecting the markets that
1785s the game is available in and Oceania so
1793s will it be a physical release on Xbox or
1797s a digital only well at the moment it's
1800s all digital who knows what the future
1802s brings let me see yeah Xbox only plays
1808s an Xbox or is currently no cause
1809s cross-play let me see so there is a
1814s question about the torreón 3 in range to
1816s get used to console and get just before
1817s jumping into again so we don't really
1820s have like a tutorial as you define it
1823s but what we have is within the first
1824s three rings like the rank 1 loitering 1
1826s 2 3 you have a less competitive
1830s environment to get used to the game on
1831s the one hand and later after Inc
1833s plundering 15 and you don't lose the
1835s hunter if you if you should die so this
1838s is really there to help you to onboard
1840s and get used to gaming be familiar to me
1842s yeah we don't want to hold your hand
1844s completely but we do want to give you
1846s the option to get used to it well not
1847s dying yeah that's a great apology
1849s opportunity to back yourself with lots
1852s of consumables actually enjoyed it yeah
1854s try everything you can there's no risk
1856s of losing the hunter yeah
1861s let me see I think we'll just do a few
1863s Gretchen's I think we've answered most
1864s of the things anyways that people want
1866s to know your hair is awesome will they
1878s be bringing more monsters so on the Xbox
1879s currently it is up to update 5.0 which
1883s means we still have the new boss coming
1884s and I mean maybe done later now when we
1888s have more plans for other bosses and
1890s ones that get added for the PC version
1893s as well then we'll also be added to Xbox
1896s so at the moment not yet but there will
1898s be more down the line
1902s let me see are all the weather effects
1906s in the game preview version yes because
1907s they're all verified both maps under
1910s there four times of day that we have
1911s available they will be all available
1913s they are all available to you yeah so
1917s let's do one more question specifically
1924s about Xbox because they see some other
1926s questions that have nothing to do with
1927s Xbox I said like the issues we had
1930s during the beta phase in repeated
1933s multiple times so yes we had like
1934s connectivity issues as well as the game
1936s crashed as you lost the Health Channel
1938s all of those issues have been fixed so
1940s the game is accessible and you will not
1943s see a game crash just because you lose a
1945s chunk what are fixed exactly and that's
1948s also the recruiter Hunter was the
1949s connectivity issue that is also fixed
1953s yeah so those are all fixed and let me
1958s see I think that's pretty much it
1963s oh that's maybe something interesting
1966s how will the contracts be divided on
1968s Xbox compared to PC that's something we
1972s will decide on based on and the
1975s engagement we will see like I mean
1976s immediately or now right now we want to
1978s have it s like we want to people match
1981s make as fast as possible and we don't
1983s want to segment our user base and if we
1985s see that the user base is growing and in
1987s health wait and we can enter is more
1989s than one
1990s okay but it does depend how it evolves
1992s over time same strategy as NPC currently
1995s we just want to have as many players as
1998s possible in the same contracts but also
1999s give the opportunity to have variety
2001s yeah exactly
2002s community okay I think that's pretty
2005s much it for all the questions because
2008s everything else is not really x-box
2010s related obviously you'll be able to
2012s rewatch the stream if you've missed some
2014s things like we explained that will have
2015s more languages down the line but at the
2017s moment only English because I just saw
2019s that come by and we'll have more
2022s information also if you ask us on any
2025s Arctic channels so the discord or the
2027s clubs or our social media will be there
2030s to answer questions all over it and yeah
2033s I think that's pretty much it so can I
2036s would like to say one more yeah no I
2037s mean I'd like to I would like to take
2040s this opportunity on the one hand to
2041s thank the team to make this even
2043s possible I mean they're really putting a
2045s lot of efforts to make things work like
2046s this mm-hmm
2047s so thanks kudos to you guys and on the
2049s other end I would like to take this
2050s opportunity to thank our community I
2052s mean you guys have been really helpful
2053s with the PC version and like we
2055s mentioned previously we are really
2057s excited to see what especially if by all
2059s new Xbox players now and yeah feel free
2063s to pass any feedback suggestions you
2066s have we are really looking forward to
2067s reading soon yeah thank you everyone
2070s already for that's part or becoming part
2073s of the community it wasn't part of it
2074s before because we're getting a new group
2076s of people inside our community and to
2080s give some more information because I saw
2081s a come by I will be doing more dev
2083s streams very soon we're gonna have a
2085s lower stream on the 9th of June that's
2088s we're do next month
2089s yeah June 9 of student is gonna be a
2091s Laura stream where we also talked
2093s already about the book of weapons which
2096s is going to be part of 1.0 and we'll
2099s have then other live streams plan up
2101s until our one point of release specific
2103s with all different topics that will go
2105s into detail about every little bits
2108s so you guys can figure out what we're
2109s going for we've got a lot of exciting
2112s stuff planned so definitely tune in also
2115s for an Xbox even it's not directly in
2117s for Xbox at the same time I highly
2119s recommend you watch it because you
2120s usually get a lot of information and
2123s it's we've got some really cool stuff to
2125s show so definitely come thank you guys
2127s so much thank you Sebastian if you
2129s wanted to say something what people
2132s saying because yeah it's been a huge
2133s effort to bring that console version
2135s nightly I want to just add a small shout
2138s out to the people who stuck with us for
2140s the Vita to help us identify all the
2142s issues we had yeah we can't have fix
2144s them without them so yeah thank you ok
2147s and Thank You fati as well
2149s have a good day and we'll see you guys
2151s next time I don't know if he's turning
2161s what's his name