3 months
ago -
Hunt: Showdown
-
Direct link
Transcript (by Youtube)
4s | Hello, I'm Dennis Schwarz design director for Hunt Showdown 1896. |
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8s | Today we are back to address a series of improvements around key pain points in the User Interface, |
12s | and user experience shipped with our recent launch. |
19s | Launching a new user interface for hunt Showdown 1896 has been a major undertaking. |
24s | And to be clear, we are continuing to refine and redesign the user interface in several key areas. |
29s | Paint points around Hunter and gear selection, presentation of inventory and loadouts |
33s | as well as memorizing filter and sorting options are clearly short of the mark and are prioritized for reworks. |
38s | Our initial focus is on the core metal loop making it easier to recruit and equip your Hunters between matches. |
46s | First we are improving the hunter gear screen. |
48s | The player's current equipped gear configuration will have a new layout. |
51s | In this rework the gear screen allows players to jump between their weapons, tools, consumables, and traits, |
56s | without having to exit to the previous Hunter detail screen. |
59s | Players can toggle their view between equipment details |
61s | and a paper doll view that allows interacting with the Hunter's various inventory slots. |
69s | A new play button is being added to the top navigation pane. |
71s | This is your new way to the lobby screen |
73s | for a smoother experience when booting up the game |
76s | or jumping between tabs. |
77s | This allows starting on the play screen and getting into matches faster, |
80s | without having to navigate to the play and mode selection after the news page. |
88s | Speaking of the lobby, another set of quality of life improvements, allows you |
92s | to change the game mode within the lobby screen preventing players from having to |
95s | return to the home screen to perform the same action. |
98s | This unifies the different game |
99s | mode lobbies for Bounty Hunt, Soul Survivor, and the Shooting Range for consistency and ease of use. |
108s | Mission Summary, Team Details, and Last Match Statistics are being |
112s | combined into a single screen. |
115s | The Prestige screen is being |
116s | updated to clearly show what rewards players get at each Prestige level. |
123s | Please bear with us as we keep on refining menus and updating systems across the game over the next updates. |
128s | We are extremely grateful for the largest player base the game has ever seen and eager to |
132s | keep improving the game and growing the community with each new update. |
136s | Meet you in the mountains! |