almost 2 years
ago -
Hunt: Showdown
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Transcript (by Youtube)
1s | welcome back Hunters to the last part of |
---|---|
5s | our developer deep dive video into |
7s | Devil's moon today we'll be talking |
8s | about progression please check out our |
10s | previous videos where we talked about |
12s | the gameplay changes as well as the |
14s | highlights of the event please make sure |
16s | to follow us on all the social media |
17s | channels and subscribe to our YouTube |
19s | channel to get all the latest updates |
21s | regarding hunt and today I'm joined by |
24s | Anton who will drive us to all the |
27s | progression changes in this event hey |
29s | Anton how are you today I'm doing good |
30s | and you I'm good too and I'm very |
32s | excited to talk about all the |
33s | progression changes now so let's dive |
35s | into it three main reasons why we |
37s | decided to implement a new system the |
39s | first thing is that when we released |
42s | summons it was you know like something |
44s | new for us so we were experimenting with |
46s | this a little bit but then we found out |
49s | that this system had some very |
53s | significant issues I would say players |
56s | had to pick up all of this summons |
58s | before they go to the mission that was |
60s | you know very time consuming assuming |
62s | the second thing or when we released |
63s | questline system it actually received a |
66s | very positive feedback and we also |
68s | noticed some significant changes in meta |
70s | people started to use different types of |
72s | weapons and the third reason was that |
75s | our previous event the serpent moon |
77s | event some people considered that orbit |
79s | too grindy and we had to find a way how |
82s | to keep people entertained for a long |
86s | period of time but not make the event |
89s | too grindy because it was you know |
91s | somewhat exhausting to earn that many of |
94s | event points basically we combined all |
96s | of these three issues together and we |
98s | implemented a new challenges system it |
100s | is somewhat similar to summons and the |
103s | quest lines that we had in the past |
105s | however we added a few improvements in |
107s | there to make the gameplay process a bit |
110s | more smooth easier for our players so |
114s | they don't have to like constantly |
115s | switch between different tasks since |
117s | players don't have to pick up the |
120s | specific one they can just go to the |
122s | mission and complete all of them after |
124s | you complete the challenge you can get |
126s | one or two Stars based on the difficulty |
129s | of the challenge could you tell us what |
131s | kind of challenges they can expect like |
132s | what different kinds of challenges we |
134s | are going to have four different pools |
137s | with tasks like innie or PVP so they can |
140s | be like something to explore or some |
143s | skill based tasks like make a hedgehog |
145s | for example so players are used to |
146s | collecting stars with completing summons |
148s | or a quest now challenges could you tell |
151s | us how the progression exactly works and |
153s | how does it tie into the event |
154s | progression as well these Stars they are |
157s | going to the special progression and |
159s | there are some specific Milestones on |
162s | this progression and when you reach the |
164s | certain Milestone you can get a reward |
167s | the main thing for these challenge |
169s | system our players can actually earn |
171s | quite a lot of event points what happens |
174s | when they complete all those challenges |
175s | or when do these reshuffle or change |
177s | these challenges are reshuffled and the |
181s | whole progress is reset so you can |
183s | repeat that action the next week to earn |
186s | even more event points however for the |
188s | rewards progression within this |
190s | Challenger system there is a limit you |
193s | can earn up to 30 stars during the week |
196s | what kind of battle passes can players |
198s | expect this time around three different |
200s | types which is combined into the one |
203s | progression 50 levels the battle pass |
205s | will include even more legendary rewards |
207s | as well as more weapon charms and one |
210s | unique legendary skin the battle pass |
213s | will also unlock a special milestone for |
217s | the challenge within the Challenger |
219s | system you will have additional |
221s | Milestone which will give you even more |
223s | event points it's better to purchase the |
225s | battle pass within the very first week |
227s | because by doing this you can earn this |
230s | additional event points from this |
231s | special Milestone beside that the battle |
234s | pass will also give you the access to |
236s | the exclusive serpent Moon weapon charm |
239s | which is related to our previous event |
242s | also we have a premium battle pass the |
245s | premium battle pass works very similar |
247s | to The Standard one but it also gives |
251s | you additional 10 levels for your |
253s | progression with a quite significant |
255s | discount so the new battle pass sounds |
257s | really great and especially that we have |
259s | so many rewards this time please watch |
261s | our gameplay changes video where we went |
263s | into detail about the three new weapon |
265s | variants the one new weapon the crack |
267s | rifle as well as all the new custom ammo |
269s | let's say for the bomb guns the steel |
271s | ball is super cool but there's even more |
273s | so please check that video out to learn |
275s | about all that but could you tell us |
277s | about a bit more about the legendary |
278s | side of rewards what are those there are |
281s | two unique legendary Hunters which are |
284s | connected to the story nine new |
287s | legendary skins for uh different weapons |
290s | and tools and consumables as well last |
292s | but not least we are going to have six |
295s | new weapon charms so you already talked |
297s | about a few ways higher players can earn |
299s | extra event points or complete the event |
301s | quicker but could you tell us a bit more |
303s | about the boosters or what options there |
305s | are for players this time around you can |
307s | visit the event store and purchase one |
309s | or ten levels however we have quite a |
313s | lot of different stuff that will help |
315s | you to speed up your process just by |
318s | playing the game if you purchase the |
320s | battle pass then you can have the |
322s | additional milestone for the progression |
324s | that will give you additional 900 event |
326s | points just by earning three stars with |
330s | the challenges the second thing is this |
333s | time we're going to have our usual |
335s | contracts but since we implemented this |
338s | new Challenger system and you can earn a |
340s | lot of event points from there but you |
342s | also can earn these event points from |
344s | the core gameplay the distribution |
346s | between these two sources is uh you know |
350s | quite changed and because of that we |
352s | decided to drastically reduce the price |
354s | for our contracts it will give you the |
357s | same amount of boost 50 as always but |
360s | this time they're going going to cost |
362s | way less so in some of our previous |
364s | events we had some legendary Hunters |
366s | which if players played with they could |
367s | earn some extra event points do we have |
369s | something like that this time as well so |
371s | for this event not only we have these |
373s | pre-plaged Hunters that are attached to |
375s | some specific acts but we also have |
378s | classic legendary Hunters that can also |
381s | speed up your progression in the event |
383s | is there any |
384s | boost progression or anything similar to |
387s | that |
387s | uh there actually is one additional way |
391s | that I don't really want to spoil it |
393s | right now but we are going to present |
396s | something available for all our players |
399s | all together so pay attention for our |
403s | social medias uh yeah check them and you |
406s | will find out last but not least there |
408s | is one additional thing that |
410s | unfortunately won't boost your |
412s | progression but you can earn some blood |
414s | Bones from there when our players uh |
416s | complete the event purchase the event |
418s | related DLC and purchase the legendary |
421s | bornheim from the even store they can |
424s | get some platforms back as the |
427s | additional reward for this event so |
428s | while you were talking about the Ardent |
430s | prize you mentioned that there's a |
431s | legendary to be bought in the event |
433s | store so what else can people get in the |
436s | store this time first of all uh yeah |
438s | this legendary funeral George bernheim |
441s | then three event exclusive weapon charms |
444s | in addition we also are going to have |
447s | out some holiday stuff from our previous |
450s | events so thank you Anton for telling us |
453s | about all that stuff and please make |
455s | sure to check out the event store as |
456s | well as Anto mentioned but with that |
458s | being said we arrived to the end of our |
459s | progression video so thank you Anton for |
462s | walking us through all the cool stuff in |
464s | this event thank you Benz make sure to |
466s | follow us on social media as well as to |
468s | subscribe to our YouTube channel if you |
470s | haven't already because we ask like |
471s | every video so please do it this is the |
473s | last video of the year so we wish you |
475s | all a very happy New Year and happy |
477s | holidays and see you in 2023 but in the |
481s | meantime Hunters see you all in the bio |
484s | happy holidays bye |