4 months
ago -
Hunt: Showdown
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Transcript (by Youtube)
4s | Hi there. |
---|---|
5s | I'm Scott Peter, the principal engine programmer on CryEngine. |
8s | Over the past year, we've worked hard to take advantage of modern |
11s | PC and console hardware, and with the engine 5.11 update, |
14s | we have been able to build our most immersive world yet. |
17s | For Hunt: Showdown, this means improved visuals, performance enhancements, |
21s | audio upgrades, and more coming this August, as well as plenty |
25s | more new features in development for the future. |
30s | First, |
31s | let's dive into what CryEngine 5.11 means for our console players. |
35s | We're excited to bring native support to Xbox Series X and PlayStation 5 at |
38s | 60 fps in 4K and Xbox Series S at 60 fps and 2K, all in glorious HDR. |
45s | This means Hunt: Showdown |
46s | has been optimized to offer an immersive and visually superior gameplay experience. |
53s | Technical improvements ushered in with the engine upgrade |
56s | bring with it a leap in visual fidelity with improvements |
59s | across textures, lighting, animation, and more. |
62s | Introducing a new light cache system and specular tracing for multi-bounce |
66s | global illumination means we can create higher quality |
69s | lighting for heightened realism in those dark corners. |
72s | For players, this means greater depth to environmental visuals, richer darkness, |
77s | and even more detail for keen eyes and skilled hunters to make use of. |
80s | As well as this. We've |
81s | introduced improvements to both character models and environmental features. |
85s | More accurate physically based lighting for hair shading means |
88s | those beards have never looked so good. |
91s | While water and rivers now have improved |
93s | flow, turbulence and foam for increased realism. |
96s | These subtle details make for a significantly more natural |
99s | and realistic feel to the world of Hunt: Showdown, contributing to a more deeply |
103s | engaging experience overall. |
109s | For CryEngine. |
110s | Cutting edge performance |
111s | is always at the forefront of our minds when working on new features and upgrades. |
114s | With this in mind, we are taking advantage of upscaled performance with DLSS |
118s | 2.3.1 and FSR 2.1.2 for players. |
123s | This technology not only means a performance boost |
125s | in terms of running games at a higher frame rate, |
128s | but sharper, more detailed graphics, visual effects, and more. |
131s | Improving performance |
132s | will continue to be a priority as we move beyond the August launch. |
137s | We are working on reducing controller latency with improved frame pacing |
140s | and Nvidia Reflex integration, as well as building on the improvements |
143s | we've already made to loading times with Direct Storage. |
150s | The backend of Hunt: Showdown |
151s | supports the persistent player |
153s | profile, shopping, and progression outside of individual game sessions, |
157s | and this is something we've been working to improve for launch. |
160s | From August onwards, players will notice a more responsive backend, meaning |
163s | a more seamless experience in the store and across Bloodline interactions. |
167s | The changes also mean we're able to reduce instances of service downtime |
171s | in the future. |
175s | CryEngine 5.11 |
176s | also introduces significant updates to Hunt: Showdown's immersive audio. |
180s | First of all, we are carefully refining the game's audio mix, |
183s | improving our very own CrySpatial audio technology, and adding an audio slapback |
187s | ecosystem for improved clarity and sound definition. |
202s | Additionally, |
203s | we are providing new ways to experience Hunt's award-winning audio. |
206s | Dolby Atmos and other spatial audio |
208s | technologies will be available on all platforms for headphone users. |
212s | PC and Xbox |
213s | owners will benefit from Microsoft Sonic for headphones, while PlayStation |
216s | 5 owners specifically will benefit from Tempest 3D audio compatibility. |
220s | No matter what your audio setup, you will be even further immersed |
223s | into the Hunt: Showdown world. |
226s | We can't wait to reveal |
227s | even more details for our upcoming August launch. |
230s | Follow our social channels for new videos and updates. |
234s | See you soon! |