5 months
ago -
Hunt: Showdown
-
Direct link
Transcript (by Youtube)
4s | Hi, I'm David Fifield, the general manager for the Hunt franchise. |
---|---|
8s | We're back to talk more about the new Hunter recruitment |
10s | and how we are reclassifying legendary cosmetic skins |
13s | into a rarity system based on visual complexity, prices and acquisition. |
17s | We also have details about changes to weapon progression, custom ammo, |
21s | and some specifics about new rewards being added to the prestige progression. |
29s | As mentioned |
30s | in our previous video, we are unifying our Hunter recruitment systems. |
33s | Part of this change means no longer |
35s | differentiating between tier two, tier three and Legendary Hunters. |
39s | They are all now referred to simply as hunters, and have been assigned rarities |
43s | based on the method of acquiring them and their visual styling. |
50s | We are now assigning |
51s | rarity levels and color coding to all cosmetic skins. |
54s | Cosmetic rarities are defined by degree of the variation from the default item |
58s | model, theming and exclusivity ranging from common to mythic. |
63s | Skins available for sale via blood bonds are also being price adjusted |
66s | according to rarity, with some of the more basic looking skins receiving discounts. |
70s | Our intention is to help |
72s | better reflect the actual visual quality and scarcity of all cosmetics. |
80s | Nineteen Hunters can |
81s | now be unlocked via bloodline and prestige progression. |
84s | Ten such Hunters are earned in the bloodline over your first 100 |
87s | ranks, and nine Hunters are reserved for prestige rewards. |
91s | These Hunters are no longer named randomly, but are defined characters |
94s | with set identities and backstories. |
97s | All unlocked Hunters are recruited in the same way, a fixed cost of 100 Hunt dollars |
102s | each with a randomized set of three traits and no predefined equipment. |
106s | Once unlocked, all Hunters remain recruitable, all regardless |
109s | of new prestige progression. |
114s | In future updates |
115s | some of these Hunters, which are designated as rookies, |
118s | will have their own additional progression with Survivor and Veteran versions. |
121s | These more advanced stages are not yet ready for release with the August launch. |
125s | Alongside these recruitment changes, we are also updating the graphics |
128s | of several Hunters |
129s | with the focus on our new hair and fur shaders in CryEngine 511. |
137s | Randomly named free Hunters are still available, |
140s | but with limited contraband equipment and a single trait assigned. |
143s | They come with a variety of basic weapons and essential equipment. |
147s | Their limited loadouts can be supplemented or replaced as you see fit through Hunt dollar |
151s | purchasing or from your collected inventory. Saving your soul in a round |
155s | The sole survivor now moves your surviving hunter directly to your active roster |
159s | with a temporary extra Hunter slot added for you if needed. |
166s | Going forward, |
167s | custom ammo does not need to be unlocked through weapon experience. |
170s | It is automatically available with base weapon types as you begin playing. |
174s | With our new action flyout menu, it is possible to quickly check |
175s | on unlocked progress for each weapon family with a simple |
178s | right click and selecting progression from the sidebar. |
181s | Only weapon variants require |
184s | unlocking through weapon experience in this new economy. |
188s | The action flyout menu helps streamline equipping your Hunters, applying |
191s | your favorite cosmetic skins, and keeping a good overview of your arsenal progress. |
199s | In addition to the Hunters added to prestige, |
201s | we are reassigning the rewards players could earn from trials |
204s | to the prestige track, including both weapon cosmetics and blood bonds. |
208s | This gives the prestige experience more tangible rewards with a milestone |
212s | every five ranks. |
213s | Most notably, the mysterious |
215s | John Victor from the Hunt tutorial is becoming a playable hunter skin |
219s | and an additional prestige 100 reward alongside the Centenary Mosin. |
224s | For players who have already completed the prestige levels, |
226s | all rewards added to the track are granted retroactively, |
229s | so there is no reason to wait for the launch to advance your progress. |
234s | We hope you enjoyed this preview of Hunter recruitment |
236s | and the short look at new progression goals. |
238s | We'll be back soon with more game |
240s | mechanics and balancing changes coming with our August launch. |
243s | Keep an eye out for more videos and social channel updates. |