(Note: For the next few Test days we will only have the US West region available for US players.)
Audio
Ear ringing now also dampens the player's own gunshots to increase the new system's readability.
Gunplay
Reduced accuracy when using the Levering trait.
Slightly increased recoil when using the Levering trait.
Slightly increased crosshair spread bloom when using the Levering trait.
Systemically - just like with Levering - Fanning now also causes slightly increased crosshair spread bloom compared to when firing it normally.
Consistency pass made on the time it takes to get 100% accuracy when entering scope view across all aperture, deadeye, marksman and sniper weapon variants.
UI
It is now only possible to see the detailed Statistics of invited partners (not randoms!) in the Lobby screen.
Some minor visual adjustments made to the Death Screen (it still remains work in progress).
The Death Screen fades in less abruptly now upon being killed.
Audio
Fixed an issue where the sound produced by Crows was not following their position in the world correctly.
Animation
Fixed an issue where switching between the knuckle knife and consumable items caused "arm glitching".
Crashes
Fixed some server crashes.
General
Fixed an issue that caused players to disconnect from the mission once the last player alive died. It now provides a 60 seconds time before disconnecting all players.
Fixed an issue which caused players to get nothing from item boxes.
Fixed an issue that caused wrong muzzle vfx to appear on the silenced Winfield.
Fixed an issue where not all thrown decoys got added to the unlock of Deception items.
UI
Fixed an issue where wrong Transaction notification pop up was displayed when not having enough hunt dollars.
Fixed an issue where player's details screen was still shown when revived while having it open.
Adjusted the position of the Spyglass tool to be centered in the 3D viewer.
Fixed an issue where the Respawn button was missing in the tutorial.
Death Screen
Fixed an issue where Tools and consumables were never shown as contraband items.
Fixed a bug that caused Entities in the death screen to flicker / flash on off a few times.
Added missing graphic and icon when killed with fists.
Fixed an issue where Dying to a world item displayed overlapping text in Death Screen (saying 'ItemName' e.g.)
Fixed a bug where Items/weapons were displayed behind the 'you killed yourself' and 'falling' icons after been downed once before by another player.
Fixed a bug where death through explosive barrels resulted in wrong item being displayed.
Fixed a bug where being killed with thrown weapon only displayed item description, item name and distance instead of showing the actual item and number on the death screen.
Fixed a bug where being killed with oil barrels resulted in overlapping text.
Fixed an issue where the Death Screen always displayed "friendly fire" after being revived from friendly fire death.
Fixed an issue where system messages are sometimes hidden behind UI elements.
Fixed an issue where the "You are burning" message isn't displayed.
Fixed an issue where the display of death by suicide was incorrect.
Fixed an issue where the display of death by explosive barrels was incorrect.
Fixed an issue where the display of death by thrown weapons was incorrect.
Fixed an issue where the display of death by oil barrels was incorrect.
Fixed an issue where the display of the friendly fire was incorrect.
Fixed an issue where the display of the burning state was incorrect.