about 4 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/2091299994134575938]here[/url].
about 4 years ago - Cry_Beedyboy - Direct link


(Note: For the next few Test days we will only have the US West region available for US players.)



Audio
  • Ear ringing now also dampens the player's own gunshots to increase the new system's readability.
Gunplay
  • Reduced accuracy when using the Levering trait.
  • Slightly increased recoil when using the Levering trait.
  • Slightly increased crosshair spread bloom when using the Levering trait.
  • Systemically - just like with Levering - Fanning now also causes slightly increased crosshair spread bloom compared to when firing it normally.
  • Consistency pass made on the time it takes to get 100% accuracy when entering scope view across all aperture, deadeye, marksman and sniper weapon variants.
UI
  • It is now only possible to see the detailed Statistics of invited partners (not randoms!) in the Lobby screen.
  • Some minor visual adjustments made to the Death Screen (it still remains work in progress).
  • The Death Screen fades in less abruptly now upon being killed.



Audio
  • Fixed an issue where the sound produced by Crows was not following their position in the world correctly.
Animation
  • Fixed an issue where switching between the knuckle knife and consumable items caused "arm glitching".
Crashes
  • Fixed some server crashes.
General
  • Fixed an issue that caused players to disconnect from the mission once the last player alive died. It now provides a 60 seconds time before disconnecting all players.
  • Fixed an issue which caused players to get nothing from item boxes.
  • Fixed an issue that caused wrong muzzle vfx to appear on the silenced Winfield.
  • Fixed an issue where not all thrown decoys got added to the unlock of Deception items.
UI
  • Fixed an issue where wrong Transaction notification pop up was displayed when not having enough hunt dollars.
  • Fixed an issue where player's details screen was still shown when revived while having it open.
  • Adjusted the position of the Spyglass tool to be centered in the 3D viewer.
  • Fixed an issue where the Respawn button was missing in the tutorial.
Death Screen
  • Fixed an issue where Tools and consumables were never shown as contraband items.
  • Fixed a bug that caused Entities in the death screen to flicker / flash on off a few times.
  • Added missing graphic and icon when killed with fists.
  • Fixed an issue where Dying to a world item displayed overlapping text in Death Screen (saying 'ItemName' e.g.)
  • Fixed a bug where Items/weapons were displayed behind the 'you killed yourself' and 'falling' icons after been downed once before by another player.
  • Fixed a bug where death through explosive barrels resulted in wrong item being displayed.
  • Fixed a bug where being killed with thrown weapon only displayed item description, item name and distance instead of showing the actual item and number on the death screen.
  • Fixed a bug where being killed with oil barrels resulted in overlapping text.
  • Fixed an issue where the Death Screen always displayed "friendly fire" after being revived from friendly fire death.
  • Fixed an issue where system messages are sometimes hidden behind UI elements.
  • Fixed an issue where the "You are burning" message isn't displayed.
  • Fixed an issue where the display of death by suicide was incorrect.
  • Fixed an issue where the display of death by explosive barrels was incorrect.
  • Fixed an issue where the display of death by thrown weapons was incorrect.
  • Fixed an issue where the display of death by oil barrels was incorrect.
  • Fixed an issue where the display of the friendly fire was incorrect.
  • Fixed an issue where the display of the burning state was incorrect.

~The Hunt Team