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Hunt: Showdown
[2019] Update 1.1 - Patch #2
about 5 years ago -
/u/
-
Direct link
: You can find the details for this event on the announcement page [url=
https://steamcommunity.com/ogg/770720/announcements/detail/1566616051166602303]here[/url
].
about 5 years ago -
Cry_Beedyboy
-
Direct link
Fixed multiple client crashes
UI
Fixed an issue that resulted in the unlocked legendary popups not opening
Gameplay
Fixed the muzzleflash position of the Bornheim Match
Butcher no longer uses ranged attacks when extinguished (in choke bomb radius)
Fixed a bug where If there was only one bullet left in the Bornheim, reloading it with the Bulletgrubber trait did not save it.
Stability / Performance
Players may experience desyncs / rubberbanding issues during gameplay.
Client might crash when quitting the game.
Gameplay
For the improbable case when a player gets killed by the choke bomb’s damage (1), the death screen doesn't show the correct source just yet.
Sometimes weapons can drop on top of each other making it hard to loot the correct one.
In rare cases weapons can get stuck in a reload loop for a few seconds.
Sometimes tools or consumables can float in the world.
Fire from static lanterns in the world is currently not burning players.
UI
Teams of three opt in can sometimes be changed in random teams - this should not be possible.
It may happen that the underdog bonus is falsely displayed when in a trio.
Dollar rewards for challenges are displaying wrong values challenges tab - players receive the correct amount (double) though upon claiming.
Visual / Audio
In rare cases players might encounter objects with wrong/purple shading.
In rare cases clients might experience render issues when other players extract from the map.
~The Hunt Team
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