Please find the notes for Patch #2 for Update 1.12.
Player names are now hidden by default in the Combat Log BETA.
Fixed an issue where Equipment/Consumable items could be used without the effect being applied to your Hunter.
Fixed an issue that that caused the Bounty Token icons to not fade correctly based on the player’s viewing angle/crosshair proximity.
Improvement made to the text and localization of the new Tutorial.
Fixed a bug that allowed Trip Mines to be stacked on top of each other when placed in the world.
Fixed a bug that caused Saddlebags to not spawn in the world as intended.
Fixed a bug that caused the Saddlebags to make an unintended noise.
Fixed an issue where Challenges from the Questlines, such as those requiring kills in a specific compound, could be completed by a teammate that was killing AI from outside the target compound.
Fixed a bug that caused the Tutorial instructor to T-pose after the melee instruction.
Fixed a bug where sometimes, after playing the Wildcard Contract for a couple of rounds, it was tricky to select Standard Contracts.
Fixed a bug that occurred while playing solo where the system could automatically select Standard without any user input.
Fixed an issue that caused a player to be unable to progress in "Deal damage to enemy Hunters using any custom ammo" Challenge with Crossbow Explosive Bolts.
Fixed a UI issue that caused the Contract changes of the lobby host to input no change for the lobby.
Fixed an issue that caused the Tutorial to work improperly if the Hunter killed the Butcher too quickly.
Fixed an issue where a UI pop-up for the Tutorial still said “Training.”
Fixed an issue that caused only 3 out of 4 Challenges to be active.
Fixed an issue in the Tutorial that caused a player to become blocked from progressing when killing the 3 Target Dummy Hunters before entering the final room 11 building.
Fixed an issue with incorrect stats for custom ammo types of some weapons.
Fixed an issue that caused a Hunter to be unable to interact with window shutters after shooting the window with special ammo (mainly Poison Ammo).
Fixed an issue that allowed the Serpent Trait to collect Clues while the Hunter was not using Dark Sight (at the start of the round).
Fixed an issue that showed the unlock requirement in English when clicking on the Advanced Tutorial button in other languages.
Fixed an issue that showed misleading information about Bleeding in the Tutorial.
Fixed an issue that allowed a Hunter to be able to have 2 Traits after the Tutorial (due to a Meathead drop).
Fixed an issue that did not allow the dialogue subtitles to be turned off in the Options.
Fixed an issue that caused burned Health Chunks to refill incorrectly after extracting from the Tutorial.
In instances where you have split the key bindings for Sprint/ADS & Vault/Jump, the changes will not be reflected in the Tutorial.