over 2 years
ago -
Hunt: Showdown
-
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Transcript (by Youtube)
0s | maybe or you can run us through them |
---|---|
2s | actually this first one is really cool |
4s | all of them are pretty cool uh this |
5s | first one is going to be a great uh |
8s | change to kind of the atmosphere of hunt |
10s | and something you'll probably notice |
12s | right in the background right when you |
14s | get into the test server if you have a |
16s | lot of hours |
17s | behind you and hunt |
19s | bullet casings are now going to cause a |
21s | small sound effect after you fired a gun |
23s | and when that casing hits the ground |
25s | this will just be a small change that |
28s | you should notice it shouldn't uh cover |
30s | up any other sounds it should just be a |
32s | little bit of background noise that you |
34s | hear |
35s | but that'll just complement |
38s | the rest of the atmosphere of hunt sorry |
40s | meanwhile actually during the stream we |
42s | got a video to showcase this i'll just |
44s | download the background now are you you |
46s | could talk through the other points uh |
48s | sorry for that yeah the next thing we |
50s | wanted to showcase is that the brawler |
53s | variations of some of our pistols |
55s | we've actually changed the damage on |
57s | them and made the damage match the same |
59s | as the dusters before they were slightly |
62s | different but now |
63s | whenever you use a |
65s | like officer brawler or a scotfield |
67s | brawler it'll do the same amount of |
69s | damage as the dusters just to be a |
70s | little bit more consistent across the |
72s | board these |
74s | brawler variations of the pistol will |
76s | still require more stamina than the |
78s | brawler itself so it's not going to be |
80s | exactly the same there still is a gun |
83s | attached to that brawler |
85s | so it is going to take more of your |
87s | stamina to swing it but at least it will |
89s | be more consistent with uh what will |
91s | kill ai what will kill enemy players |
93s | compared to |
95s | just the regular dusters and i'm excited |
97s | to check out this video yeah it's |
99s | actually ready for you guys so uh again |
101s | this is about the bullet casing now |
103s | causing a sound effect from hitting the |
105s | floor so we will uh shush and i'll turn |
108s | up the volume for you guys |
144s | yeah i let it play once more because |
146s | it's quite cool so again this video |
148s | we're showing the different materials |
150s | and how it sounds in those |
152s | it's awesome that game design could get |
153s | us this video and that each different |
155s | kind of material that you're shooting |
157s | over is going to give you a little bit |
158s | of a different feedback |
175s | yeah that was it uh again thank you for |
177s | uh the game designer that worked |
179s | overtime to send this during the stream |
180s | thank you for that |
182s | and obviously to the audio design or |
184s | obviously like |
186s | our audio guys are just next level yeah |
188s | exactly we have some questions asking |
190s | about all different kinds of weapons and |
192s | combinations of those weapons plus |
194s | different environments around hunt |
196s | different materials that you could be |
198s | standing on uh if you want to check and |
200s | see what those are going to sound like |
202s | go jump onto our test server when 1.8.1 |
204s | comes out grab those weapons and and |
207s | start testing them out hear all those |
209s | different kinds of sounds that you're |
210s | going to notice in game i think there's |
212s | one other change on here that's just |
214s | what i wanted to say it's uh it's a |
216s | smaller change and it's about the nitro |
219s | dum-dum dum dum ammo which has been |
221s | renamed to uh the shredder ammo |
225s | just because dum-dum cannot penetrate |
227s | usually and obviously in the case of the |
229s | nitro it can just to be consistent we |
232s | created a new category for it called the |
234s | shredder the nitro is so special now it |
236s | has its own special ammo just for itself |
239s | yeah i mean the nitro has been pretty |
241s | it's usually special emma it's always |
243s | you especially yeah no it uses double |
246s | special exactly |
247s | and again this is uh just a few changes |
250s | that we wanted to mention but please uh |
252s | read the patch notes because there's a |
254s | bigger list of changes as far as for the |
256s | bug fixes that everyone is asking about |
258s | uh we did mention the fix for the romero |
261s | idiospark there is another bug that's |
263s | worth mentioning in a quick play |
265s | whenever spring holder disconnects from |
267s | the game it no longer breaks quick play |
270s | basically |
271s | so that has been a |
272s | a big issue for those of you that enjoy |
274s | quick play the bounty holder can no |
276s | longer uh just quit the game and break |
278s | it and now that has been fixed and again |
281s | uh on controllers the preset loadouts |
284s | with the quick swapping uh quote-unquote |
286s | quick stopping but like i guess like |
288s | their saved loadouts are now |
290s | working as intended and they don't get |
292s | reset all the time the assignable uh |
294s | kind of left and right button on the uh |
297s | thumb pad should be you you shouldn't |
300s | have to keep reassigning those buttons |
301s | anymore about the ladder uh exploit ari |
304s | uh talked quite a bit about it in the |
306s | beginning we are working on resolving |
309s | this as soon as possible we cannot give |
311s | like an exact date just yet because it |
313s | really depends on |
315s | uh how quickly we can do it but because |
317s | it is a very very hard issue to fix and |
320s | our team is like very heavily working on |
322s | it we cannot say an estimate but we are |
324s | actively banning people using it please |
326s | report it if you see someone using it |
328s | and please just don't use it for the |
330s | sake of everyone and we'll announce it |
332s | as soon as it's getting fixed hopefully |
334s | it's in our coming update very soon it's |
336s | one of our top priorities right now is |
338s | getting that fixed |
340s | another little insight on the process of |
342s | getting that fixed is that with climbing |
345s | being one of the base systems in the |
348s | game to get this fixed and so it doesn't |
350s | happen in the future |
351s | we're working on a new kind of movement |
354s | system for the game that is going to |
356s | transition climbing over to this new |
358s | movement system it should feel very |
360s | similar or the same |
362s | but because we have to create a new |
363s | system to get this bug fixed out of the |
365s | game for permanently |
367s | if that is taking a little bit more time |
369s | than if it was just a regular bug fix so |
372s | again top priority |
375s | like ben said we're banning for people |
376s | who are exploiting this as that goes |
378s | against our code of conduct and we hope |
380s | to give you guys more information very |
381s | soon about when we can expect this new |
383s | system and the fix to be coming |
386s | someone else like how how do they know |
387s | if someone used it uh you could spectate |
390s | the players and it actually is quite |
391s | easy to tell but even if you have the |
394s | feeling like for example someone killed |
396s | you |
397s | through a wall that like the bullet |
398s | couldn't even penetrate it or uh you |
400s | find it impossible just report it uh if |
402s | you think uh it was like |
404s | not a legit kill just report it customer |
407s | support team will uh look through it |
409s | look at all the reports for the player |
411s | if you can send video evidence uh |
413s | like uh with nvidia highlights for |
415s | example on pc it's very easy to do |
417s | because it captures when you die that is |
419s | always helpful |
420s | and again they are looking into each |
422s | case and uh the banning people for it so |
425s | please report it and again just don't |
427s | use it please uh it's not fun for anyone |
429s | to use exploits and uh break the game uh |
432s | it's not fun for you even to get kills |
433s | like that you won't be a better player |
435s | and for those that are just having fun |
437s | and playing it's it's obviously not fun |
439s | to die to that so please just don't use |
440s | it don't ruin other players experience |