Anyone else think that automatically switching zones if you walk just a little bit too close to the entrance is a bit annoying? Why does it take so much longer to fast travel etc?
External link →Anyone else think that automatically switching zones if you walk just a little bit too close to the entrance is a bit annoying? Why does it take so much longer to fast travel etc?
External link →We do plan to change this! We actually got pretty close to having the change ready for 1.0 but didn’t quite have it across the line as the way it’s set up we had to make adjustments to every single scene (silly us for setting it up this way), many of which were checked out by other designers.
Looking at 1.1 for that update, or maybe even a 1.0.x patch