Last Epoch

Last Epoch Dev Tracker



Post

Eternal Legends

Saving Eterra is going to take more than time, it will require becoming something else entirely: Legendary. Last Epoch is proud to announce that with Patch 0.8.4 comes the launch of our first endgame Dungeon and the rise of Legendary tiered armor and weapons.

...

Read more
Comment

I do, nothing like a good poisonado to clear out the sinuses. :laughing:


Yesterday

Comment

Yea, we’ll be listening to feedback very closely as always. I expect that we will be tweeking numbers on it once we get into the patch.

Comment

To save development time in the future!

All jokes aside, I wouldn’t overthink it. I wasn’t working at EHG when the mastery class names were discussed but we could have picked Warlock because it sounded cooler than Witch. I know you wouldn’t want that answer.

Comment

Yes, and like we have mentioned in the past adding gender options is something that isn’t unheard of in the future. It’s just something we couldn’t realistically do before 1.0.

Comment

Warlock is a common “mastery” or “class” in video games and isn’t always gender specific in those cases. It is not unheard of to use the “masculine” counterpart to encompass a fantasy for male or female, it happens quite frequently. Games I can think of off the top of my head: World of Warcraft, Rift, Grim Dawn; “Warlock” is still warlock regardless how you make your character. I think calling the term gender-neutral in these cases is correct.

Comment

If you leave the dungeon without using the cache, you don’t get to come back to it without doing the dungeon again. You can do the dungeon as many times as you want as long as you have keys for it. It’s not an overly lengthy process so really and you’ll get other things from the dungeon too.


03 Dec

Comment

We are seeing a lot of concerns about this. getting a high power unique with 4 exalted affixes on it is almost impossible. While the top end potential is way higher, it’s not realistic to even talk about. We had similar concerns raised about T28 exalteds. I’ve still never seen a real one and don’t expect to any time soon.

Comment

It’s won’t let you. I’ll add this to the FAQ.

Comment

Come and find out :wink:

Comment

Really depends on how much you are playing. If you’re playing every day, I’d expect that you would have full Legendaries. If you just play a bit here and there near the start, probably only a couple and you could probably make arguments for straight exalteds or other uniques being better in some cases.

Comment

Technically no but that’s because it isn’t a problem because you already can. You don’t have to match the exact base type, only the slot it goes in. So, you can use any exalted body armor and any unique body armor. They don’t need to be the exact same body armor sub type.

Post

Check out the crafting dev blog for more info on it

Post

I may have known this was dropping right before my stream.

Post

Legendary Items

Hello everyone, and welcome to the Legendary item dev blog!

Legendary items in Last Epoch have evolved heavily since we first concepted them a few years ago. We are very excited to say that you will be forging your own legend by completing the first dungeon and creating a Legendary item of your own.

A Legendary item is a composite item made up of a unique and exalted item. You however may not use just any unique and exalted item, it requires specific criteria to be met.

Legendary Potential

Unique items can now drop with a new property called Legendary Potential. This is a new stat that ranges from 0 to 4 and determines the unique’s ability to be transformed into a Legendary Item in the Eternity cache.

... Read more

02 Dec

Post
    EHG_Dodo on Forums - Thread - Direct

New Character Models

With each patch we add new content and improve what already exists in the game. It’s no secret that player characters are among the oldest assets. The Sands of Majasa Update brought an update to the Primalist model, and the Eternal Legends Update will continue this trend with improvements to Sentinel, Acolyte and Mage.

As we mentioned in Primalist blog, we’ve also changed the topology of the models, which has improved the look of many of the ...

Read more