Last Epoch Dev Tracker


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Latest Patch NotesBeta 0.7.5d Patch Notes (about 1 month ago)

Yesterday


Monolith Density

Comment
1 day ago - Sarno on Forums - Thread - Direct

No worries. :slight_smile:

As an aside, you’re welcome to tag us in forum posts if you’d like to. We ask that folks don’t ping us on Discord because we heavily use a Discord server ourselves - and so anytime we get pinged on Discord, it could be our boss with something urgent. This often leads to us dropping what we’re working on only to find someone on the community Discord was asking us whether Bleed stacks (and they’ve already gotten a response from the community). Being tagged in forum posts isn’t as disruptive, as it’s easier for us to manage those notifications.

Patch Preview: Beta 0.7.6

Post
1 day ago - Sarno on Forums - Thread - Direct

We aren’t ready to say for sure just yet. :slightly_smiling_face:

The next phase of our Early Access Forecast includes new classes, so a portion of the time we spend on skills and specialisation trees isn’t reflected in patches we release. On top of that, the combination of Christmas, the new year, and PAX South meant sticking to our regular release cadence left us with less time than usual to work on skills.

Patch 0.7.6 focuses heavily on improving what’s available, and that’s true of our work on skills. We’ve spent a lot of time adjusting skills and their trees - and there’s ...

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Next patch Pre Pre guess stuff?

Comment
1 day ago - Sarno on Forums - Thread - Direct

(No :wink:s for ‘guessing’ something in the Patch Preview thread. :stuck_out_tongue: )

Patch Preview: Beta 0.7.6

Post
1 day ago - Sarno on Forums - Thread - Direct

Definitely an influence!

Patch Preview: Beta 0.7.6

Post
1 day ago - /u/EHG_Sarno on Reddit - Thread - Direct

Patch Preview: Beta 0.7.6

Post
1 day ago - Sarno on Forums - Thread - Direct

Overview

With Patch 0.7.6 we are taking the opportunity to focus on community feedback and implement some changes which have been requested over both the short- and long-term.

We’ll be posting the patch notes in their entirety when releasing the patch.

header.png1920×622 826 KB

 

Highlights

Systems

  • This patch implements the previously-unannounced Idol system!
    • Idols are a brand new type of item. They are intended to facilitate further fine-tuning of builds with niche and, in some cases, class-exclusive affixes.
    • Idols are ...
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What other minions do you have active? The Summon Wolf skill is supposed to be replaced by the Howl ability whenever you reach your companion limit or maximum amount of wolves, whichever is lower. It isn’t designed so that you need to use multiple skill slots.

Totem attack speed

Comment
1 day ago - Mike_Weicker on Forums - Thread - Direct

Thanks, I’ll look in to it.

23 Jan


Totem attack speed

Comment
1 day ago - Mike_Weicker on Forums - Thread - Direct

How are you tracking their speed? Is it timed and observed or the stat on your character sheet?

(the character sheet won’t update for these buffs)

Next patch Pre Pre guess stuff?

Comment
1 day ago - Sarno on Forums - Thread - Direct

:wink:

 

cheats :rage:

(hey, it is an emoji…)

Cryomancers node tooltip bug

Comment
1 day ago - stanzwar on Forums - Thread - Direct

Thanks! Fixed for the next patch.

Yeah I mentioned it was the Fire Shield tree :slight_smile: makes sense now, the screenshot was confusing. Fixed for next patch, cheers.

22 Jan


Game refuses to launch on steam version

Comment
2 days ago - Sarno on Forums - Thread - Direct

Indeed we did, thanks.

Could I further ask for a log file (if one exists) and a DxDiag? Apologies for the inconvenience.

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Npc sink into ground in outcast camp

Comment
2 days ago - stanzwar on Forums - Thread - Direct

Thanks! This is fixed for the next patch.

Sentinel: Rebuke -Wildfire Shell

Comment
2 days ago - stanzwar on Forums - Thread - Direct

Fixed for the next patch, thanks again.

Sentinel: Rebuke - Singed Shield

Comment
2 days ago - stanzwar on Forums - Thread - Direct

Fixed for the next patch. Cheers!

Sentinel: Rebuke- Unforge

Comment
2 days ago - stanzwar on Forums - Thread - Direct

This is fixed for the next patch. Thanks for the catch!

Leap for primalist broken node

Comment
2 days ago - stanzwar on Forums - Thread - Direct

Currently this is working as intended, but is not being reflected in the Minion Tooltips page. We’re still working on a resolution to the minion tooltip stats, which will then resolve this!

Thanks for keeping an eye out, you can rest safe knowing your beasties are swole upon landing as well.

I double-checked this and appears to be working as intended. If you see abnormal behaviour still by doing the same as Hacka above, just provide a screenshot or screenshots and we’ll take a deeper look!

Thanks! All done with your reports!

I actually really appreciate your adherence to the Bug Reports forums rules, but in the future feel free to throw all the tooltip bugs into a single report. Generally I can find them quickly as long as I have the name of the node.

Thanks for your careful attention to detail. Fixed for the next patch.

This one is curious. It’s showing you the Fire Shield description, but the Flame Ward one is accurate here. You’re also in the Fire Shield tree, despite Flame Ward being listed above as the specialized skill.

I’m going to try to reproduce this.

Fixed for next patch, cheers

Thanks, I’ve put in the occasional redundancy with Alt Tooltip descriptions with these new tooltips, I’m keeping my eyes peeled.

This is fixed for the next patch.

Fixed for the next patch, cheers :slight_smile:

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