Last Epoch Dev Tracker


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Latest Patch NotesBeta 0.7.3c Patch Notes (14 days ago)

Storage gone for no reason

Comment
about 1 hour ago - Hackaloken on Forums - Thread - Direct

Sorry about this! Unfortunately, data is only stored locally so there is nothing that can be done for your items.

We are currently working on re-writing the code related to storing items which should prevent these problems from occurring. We’re also working to make the system more resilient to errors, so fewer items are affected if a problem does occur.

Are Vale Spirits considered minions?

Comment
about 13 hours ago - Trasochi on Forums - Thread - Direct

They are minions

Yesterday


Root Wall's Ice Thorn is not specialized?

Comment
about 17 hours ago - Sarno on Forums - Thread - Direct

Please make sure to post feedback in #feedback and focus on bug reports here in #bugs.

Thanks!

21 Oct


Shield Throw

Comment
2 days ago - Hackaloken on Forums - Thread - Direct

Late response, but this should be fixed as of Patch 0.7.3. Let us know if you’re still having this issue.

Sorry about that-- got lost in the shuffle. I’ve moved your post into the original thread.

I’ve made a note of this, it seems like it’ll be somewhat related to this bug we fixed with 0.7.3b:

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Primal pets VS Skeleton/Golem

Comment
2 days ago - Hackaloken on Forums - Thread - Direct

Moving this to General from Bug Reports.

The Werebear Form one has already been fixed internally.

The Scorpion is working as intended-- think of it as the Scorpion is the one casting the skill, not you. So it doesn’t benefit from your tree. That’s the current intent anyway.

20 Oct


Flame reave issues

Comment
3 days ago - Hackaloken on Forums - Thread - Direct

Sorry about this slipping through the cracks-- I’ve just tested today and I found Flame Reave to be proccing Arcane Warden correctly. I’m not sure if this was fixed in the interim or if there’s some other bug on your end, so let us know if it’s working for you now.

Thanks, I’ve noted these issues.

Energy Infusion only has a 1 point maximum for me-- this may have just changed since you reported this but check to be sure.

Teleport Knock Back bug

Comment
3 days ago - Hackaloken on Forums - Thread - Direct

Thanks for the report, I’ve reproduced the issue and noted it internally.

Werebear roar not functioning

Comment
3 days ago - Hackaloken on Forums - Thread - Direct

Thanks, I’ve found the cause of this. The enemies are currently slowed and taunted.

I’ve made a note of this, thanks.

Scorpion - Pus Sack could be bugged

Comment
3 days ago - Hackaloken on Forums - Thread - Direct

It seems to be working as expected for me. The effect has a 10 second cooldown, so that will be limiting how often it activates.

This is an entry in Phase 2 of our Early Access Forecast. :slight_smile:
 

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This is an entry in Phase 2 of our Early Access Forecast. :slight_smile:

Enemies can dodge "Mark for Death"

Comment
3 days ago - Sarno on Forums - Thread - Direct

Thanks for the kind words!

I hope you enjoy the rest of your weekend. :slight_smile:

19 Oct


Enemies can dodge "Mark for Death"

Comment
4 days ago - Sarno on Forums - Thread - Direct

Thanks for the post!

This is actually a bug. A fix for this issue will be included in Patch 0.7.4.

Our next update, Patch 0.7.4, will include the first iteration of Minion Stances!

Minion Stances will allow you to customize the behaviour of allies you summon. They will be available to both permanent and temporary minions. The option to change a minion’s stance will not be presented if doing so would not alter its behaviour. (Example)

The selectable Minion Stances will be;

  • ‘Attacker’ will be the default stance and result in existing minion behaviour.
  • ‘Defender’ will reduce how far your minions will travel to engage enemies.
  • ‘Hunter’ will cause minions to attack enemies across longer dist...
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18 Oct


I can’t offer an ETA, but I’d definitely like to post one if the timing ends up working for us!

(I checked and currently the root node on the tree is called ‘Judgement’, and the description is comprised of Lorem Ipsum - so we can probably rule out it happening today. :stuck_out_tongue:...

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Unfortunately the tree for Disintegrate has already been designed - and largely implemented.

Looking at beam skills in the genre;

  • Diablo III has a channeled beam skill called ...
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Awesome, thanks for letting us know it’s working :slight_smile: have fun!

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