Glad to hear it!
Glad to hear it!
Worst case scenario — half percent chance for that to happen. Which is probable enough.
At 350 corruption, I think the odds are 1 in 14.5 million of failing to find an eye on 18 harbinger kills in a row.
Bee-teor is nice and all, but how about a Meat-eor?
Saving it for the prospector class.
Hello Travelers! With all the hype surrounding Tombs of the Erased launching on April 17th, we felt this would be the perfect time to tell you all about one extra Last Epoch project the studio has been working on for a while. We’ve seen the discourse over social media, your love for Owobyss, and the current trends in gaming - and we think you’re going to fall in love.
So, without further adieu…
image1920×1080 193 KBLove Epoch is a choose-your-own-adventure dating simulator in which players will join their favorite characters in Last Epoch on an adventure through time and Eterra in search of a place to spend their best date ever!
Players are given the opportunity to romance each of t...
Read moreThe second big picture in the top post here shows the patch notes date. It doesn’t say it in text form so it wouldn’t show up in a search for April 11 if you checked that way. I also did confirm it from the stream in discord yesterday but there I just said “…on the 11th” so a similar search also wouldn’t pick it up.
It's 2025 and there is still no way to do what we can do in like every other ARPG?
One of us doesn't understand the request because I don't think that D2/3/4, PoE, PoE2 or Grim Dawn have this. I don't know if Dragonkin, Undecember or Torchlight have this but I don't think so. I don't think you can categorize almost every other ARPG without any of the above games.
And we technically do have it, just not independent of other UI size which is more what they were asking for I think.
Edit: that is unless I'm just wrong about what they are asking.
The forums have always been our first drop point for any major news or information regarding Last Epoch. Even when information is posted directly to other places such as Steam, it is also posted here first.
With that said, please know the concern has not gone unnoticed. I simply do not have anything more to add at this time.
Starting off with some important news, as you all may be well aware, Season 2 Tombs of the Erased has been delayed from its original April 2nd launch date. The newly scheduled release date is April 17th. EHG Game Director, Judd, revealed the change with the following graphic.
16x9_April171920×1080 217 KBEHG would like to thank you all for your un-ceasing support and look forward to an outstanding 2nd Season along side you.
With this announcement, the team has also decided to reveal the date of the Patch Notes!
... Read moreI want to see someone recording the crazy low chance rng of heartseeker going for a looong time lol
I've definitely had one in testing it where I thought it might be bugged because it just kept going.
Heartseeker does not have a limit how many times it can hit unless I've missed something...
You are correct, it can theoretically keep going and going and going.
been looking for it myself for a long time, every invite i find is expired. maybe it's gone?
I just checked my discord, I'm still in it. I don't have a current invite link and I don't know if it's appropriate for me to try and generate one either.
While we’re talking about this, it would be really nice if you could add the option to include the cooldown tooltips above the character instead of just on the bottom bar. It’s a small thing but being able to glance at my character in the middle of the screen to check cooldowns is so much smoother and takes less time/distraction than checking the bottom bar.
I think this would be really good to be able to put 1 (maybe 2) skill cooldowns at center screen like that. Having them all go there would be a lot of clutter in some builds.
If you zoom out and click on the region, I think it zooms to the town for that region.
I might have misunderstood then.
I am aware that some of these exist already. But I don't feel as if it's creating much of an identity around the ailments. I don't really approach making a bleed build any different than I would a poison build for instance. And if not for the colour I don't think I could tell a bleed build and a poison build apart.
I think that's a really good way of framing it. The bleed suggestion around flat physical amount changes the way it could be built compared to the others.
Thanks for adding some specific suggestions to the topic. I have definitely considered the topic many times. Sorry if it seemed otherwise on stream. Poison does already have the res shred built in.
We also do have the alternate fire ailment spreading flames.
I did, but I'm never sure that doing so does something.
When I use the bug report tool it just feels like I'm screaming into the void. I wish there was some way of seeing how the report got categorized. I'm also never sure whether I should report bugs only the first time I encounter them or every time. Bugs I have reported a year ago are still in the game.
Oh they’re tremendously helpful and not going into the void. Our QA and production team reviews them regularly, verifies them, gives them a priority, and assigns them out to the appropriate teams to address. There’s a lot to do so sometimes due to priority and bandwidth they’re not immediately addressed but we’re tackling things faster than ever.
Appreciate you helping!
Drink responsibly
Did you submit an in game bug report for this? It looks like some rare condition where the loot filter probably caught it but it didn’t reappear on loot filter being toggled off for some reason
Yeah if there's one criticism I have is a lot of teasers etc are all on a discord, and not even always your own!
Would love for you to have an effort to mirror across all the channels of communication you have!
They do all get batch posted on our forums at the end of the month.
Would be nice if things wouldn't get announced in a streamer's discord.
You're right, this isn't ideal. We were planning on setting the date another way, it came out during the dev stream (not my fault) and it got taken for a ride to another stream and because it was the correct date and not a huge deal, we just decided to let it be confirmed. We will make a proper post for it.