over 5 years ago - Sarno - Direct link

Thank you for the feedback!

Due to Last Epoch being in alpha it currently has limited campaign content available. We’re trying to make most skills unlock during that time, as not everyone will choose to play the Arena much on every character, and we do want those skills to be available.

As Last Epoch continues through development we will add more Chapters - and as we do so we’ll be gradually pushing back some of the skill unlocks to higher character levels. As a ballpark estimate, at release you’ll likely be unlocking skills as late as level 60.

over 5 years ago - Sarno - Direct link

It is not something we wish to encourage.

We are going to ensure that classes have enough passives that it is possible - and in an ideal world, it would be possible without wasting any points on nodes which don’t help your build.

Players having the ability to invest into multiple masteries is a design decision. Where possible we offer players not just the ability to do something, but control over to the extent to which they do it. Many games offer a Meteor type ability and the option to convert it into a variation called Meteor Shower - but few allow you to choose the precise number of meteors included in the latter. We have invested a lot of time in making this granularity available.

Last Epoch is an ARPG, and those that play them value customization. This is what drives us in both our quest to make this possible, and our assumption most people will prioritize taking the optimal passives for their build. We won’t try to stop you, but we won’t encourage you, either.

 

Our initial beta release will include approximately a dozen new skills. :slight_smile: