almost 5 years ago - Sarno - Direct link

When playing ARPGs we’ve all had the experience of something that’s either hard to see - or, worse, a projectile created by an offscreen enemy - and your character consequently dying abruptly to damage you could not reasonably anticipate and plan around.

The purpose of this thread is to help us get concentrated feedback regarding the source of this frustration, so that we can review the damage and range of particular abilities.

In order for this to work, it is vital that posts in this thread are informative and kept on-topic. While all feedback has merit, I may move some posts to other threads if I believe that doing so would help maintain a focused and informative conversation in this one.

Please try to include the following information;

  • The name of the enemy
  • A description of the ability
  • Your current location
  • Anything else you consider pertinent

Thank you in advance! We genuinely appreciate your help in making Last Epoch the best it can be. I can’t promise a prompt response to every post, but we will be periodically reviewing posts in this thread and making adjustments where needed.

almost 5 years ago - Sarno - Direct link

2 posts were split to a new topic: Enemy abilities which significantly affect framerates

almost 5 years ago - Sarno - Direct link

:slight_smile:

over 2 years ago - Reimerh_QArts - Direct link

We can’t “just” do that and we likely won’t. Raising the camera would have a lot of knock on effects, such as environments looking weird or you being able to see outside the map, and likely cause other problems. What we would rather do is limit the range of some of those enemy abilities that are not okay. So writing about which ones feel particularly unfair would be good.