Hey folks, I am looking for some information regarding pet damage calculations in last epoch. I tried to google the information but there is not much information out there for this game.
As a beastmaster how can I compare the base dps of the different pets? What are the base attack speeds for the bear, raptor, and wolves?
How does the damage calc work? If anybody has the formula for the pets I would appreciate it.
How does added flat damage compare to % increased damage?
Can you go over 100% increased pet attack speed?
Are there any soft caps or diminishing returns on any stats like pet crit multi or critical strike?
There are pet abilities in the talent trees, do they scale off of added flat minion damage and how can you tell what their cooldown is? Do those abilities reset their auto attack timer?
I am trying to run a wolf/bear pet build and I have recently come across a ring with +7 added flat fire damage for minions and I am not certain if my ring with +80% increased minion damage and 20% crit minion multi is better.
I saw in general chat somebody said added flat damage is generally the best in this game but I have no way of testing that as the in game tooltips dont function at all for pet dps.
Does %increased minion melee damage effect minion spells?
Do all the pets have a base crit chance of 5%?
Trying to have a blind playthrough on my first character but I need to know how to choose what item to wear.
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