over 4 years ago - Mox - Direct link

Hi Dark, thank you for your interest! As someone who loves boss farming, and did way too much of it in Diablo 2, I’d like to answer your question personally.

  1. We do aim to have boss fights have interesting and unique mechanics. That is not reflected extremely well in the current version of the game due to bandwidth being allocated elsewhere, though as you may have seen in our development forecast we have boss reworks slated.
  2. We will have enemy specific loot tables.
  3. We do intend to have content that is very hard that will require above average itemization, character building, and skill. We believe having a long term goal to defeat hard content is important to the game longevity and feel.
  4. If you like boss farming you will be able to adequately gear your character by doing so. High end Monolith content may have the ability to drop better loot more frequently in some cases of course.
  5. We plan to have different item drop modes that are selectable by the party leader. Some may be introduced before others.

As we implement these things please continue to give feedback! I personally look forward to farming Rahyeh 12 hours a day when I can find someone to take over my position :wink: Joking