about 6 years ago - Last Epoch - Direct link

Transcript (by Youtube)


21s hello my name is Jud Kobler CEO of
24s eleventh-hour games in game director for
26s last epoch the next great action RPG
28s last epoch is a top-down action RPG that
31s combines time travel engrossing
33s character customization
34s and endless replayability think back to
37s your favorite childhood games once you
38s share with your closest friends the game
41s is where you can spend countless hours
42s killing monsters building an awesome
44s character and hunting for perfect items
46s games like those for an essential part
48s of what made me who I am and this is not
50s only true for me but the entire team
52s here loved our games our team has been
54s working on last epoch as a passion
56s project for close to a year now
57s we built a talented team of dedicated
59s ARPG players who are dead set on
61s perfecting the formula that make these
63s games so entertaining while adding our
64s own touch to the genre
67s [Music]
73s time travel is a key factor tight last
76s epoch together throughout story will
79s travel to four distinct years and time
81s and see how each zone changes throughout
84s the ages see the untouched beauty of
87s nature and its fall face the wrath of
89s prideful gods and witness their defeat
92s battle dark empires built on the ashes
95s of the penance and most importantly
98s discover the secrets of the void and is
102s ruined every location can be explored in
105s each era with alternate timelines
107s feature prominently in our in-game
109s systems another vital pillar of our
112s design is character identity you'll pick
114s between five base classes that advance
116s into one of two master classes that will
118s unlock new and powerful abilities
124s [Music]
132s [Music]
143s characters in Las epoch all have a deep
145s backstory are visually distinct and have
147s access to exclusive skills that can be
149s each customized with their own arm entry
156s [Music]
159s this combined with our passive grid
161s system creates an ideal toolbox for
163s building characters that play how you
164s want them to without sacrificing their
166s identity a randomized alert system helps
174s foster strong character customization
175s but in more ways than simple the macro
177s increases impactful item mods ensured
180s that Luke consistently promotes
181s interesting character choices
184s you're also able to extract powerfulness
186s items to our crafting system and use
188s resulting fragments to enhancer
190s [Music]
193s this customization along with unique
196s items and powerful gear sets come
198s together to let you tell your character
199s to people who you want this loot system
202s is a fuel of our engine create deep and
204s engaging item to go along with our other
206s endgame challenges we have details on
208s all of these systems you can check out
210s on our Kickstarter page order website
212s last epoch Gamescom we currently have a
216s playable demo that anyone can download
217s this is a pre-alpha build that does not
219s contain all the features we expect to
221s have a fun full release we're already
222s getting very positive feedback from our
224s rapidly growing community whose input is
226s something a shape development we've come
228s a long ways to begin this project and
230s while we have the majority of the base
231s systems in place we suffer the massive
233s amount of content great with funding we
235s can proceed to the next phase of
236s development allowing us to support
238s full-time content creation and to bring
240s our multiplayer servers online your
242s generous support will help us make glass
243s epoch the next great action RPG you have
245s questions check out our FAQ visit the
247s website or join our active discord for
249s constant updates and the opportunity to
251s speak directly with our responsive
253s development team from everyone here at
255s 11th hour games thanks and see you soon
257s travelers
259s [Applause]
260s [Music]
265s you