We still fully intend to port to PlayStation and Xbox if we can. Timeline is way way way up in the air.
We haven't put any time or effort into it at all yet. For example we don't even have a PlayStation developer account yet.
However, the hardest part of the console port is generally the full controller support requirement and we are building that into the game for launch.
Once 1.0 launches, we will be discussing internally what we want to do about consoles. For now it's just going to stay, on the horizon.