over 4 years ago - Trasochi - Direct link

Thanks for compiling this data on freeze chance (and on shred/penetration in the other thread).

We were aware of the difficulty of keeping freeze chance high as enemy health scaled up rapidly at high levels, but this chart really helps visualise how severe the issue is. We’ve discussed this quite a bit internally since the thread was made and have decided on a systematic solution to the problem with scaling. However that’s unlikely to be ready for 0.7.3, so in the mean time we’re planning numerical buffs to several sources of increased freeze chance to alleviate the issue.