Original Post — Direct link

I'm one of the players who tried Path of Exile 2 and have played many other ARPGs. I wanted to come back here and let you know that you have a great product. The amount of QoL's features you've implemented and the innovations you've brought to the genre that things even studios with hundreds of developers haven't achieved shows that you're definitely on the right track.

To take this game to the next level, I think polishing the combat, completing the campaign, and continuing to add content to the base game will cement its place as one of the top ARPGs out there.

That being said, I do have one question: why don’t cosmetics work during true offline gameplay? I’d gladly purchase everything in your cosmetics shop, but I’m also the type of player who wants to feel like I truly own what I’ve bought, even if it’s just cosmetics. Grim Dawn is an offline game that also sells cosmetics and its amazing. Can you share the reasoning behind this design choice? Is it intentional, and are there plans to change this in the near future?

Thanks!

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1 day ago - /u/EHG_Kain - Direct link

If you're playing offline, then your game is not connected to your account. This means the client has no way to know what cosmetics your account might have, as it doesn't even know what your account is. There is two offline modes (offline and true offline), however they both need to work with the same code, which means the offline client can't support game features true offline doesn't. Things like chat and friends lists can work in offline (not true offline) still because they're more like a "layer" on top of the game.

We haven't given up looking at options to potentially make cosmetics available offline. However currently, the whole crux of it, that which prevents access to your account purchases, is the very feature of the game mode itself. Being offline, not being connected to remote services, such as accounts.

1 day ago - /u/EHG_Kain - Direct link

Originally posted by Necessary_Lettuce779

Can't you check the account and enable all owned cosmetics before launching non-true offline mode?

No, because then it wouldn't be true offline. That's a connection occurring. We had previously raised the possibility of having "check-in connections" every few months for offline mode, however the community feedback very strongly stated that is not true offline. So we agreed to the community's feedback and made true offline, truly offline.