I was excited to read that Rive gets a node that buffs 2handed weapons. Just because I liked the idea of rushing into the enemies swinging a big weapon around me.
Now I checked the build planner and saw that it is locked behind 3 points of "Summoning Forged Weapon on kill".
Just, why? Those playstyles don't really synergize. Someone who wants to build around Forged Weapons probably doesn't take a 2hander, and for my build fantasy the Forged Weapons do nothing.
What was the intention here?External link →