Original Post — Direct link

Just saw the raizqt video on stutter stepping in diablo 4 to increase your attacks per second and remembered that I was doing the same thing in LE on my hammerdin to get more hammers happening (mana sustain on standstill and able to go to empty while SS'ing). Wondering if this is a known issue and/or if it is intended?

External link →
about 1 year ago - /u/ekimarcher - Direct link

Every ability has a unique "settle low priority ratio". This is the percentage of the use duration which can be interrupted with high priority actions, like moving or movement abilities for example. You can end an ability usage slightly early by moving.