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It seems like such an arbitrary slow down. "Whoah chief, you're doing this content too fast, just wait a minute and dodge some attacks for a bit, then you can continue this fight."

I know you can deal damage to the shield, but it's just so slow. It really just seems like such a silly thing.

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about 1 month ago - /u/ekimarcher - Direct link

It's getting removed from most places. Will only show up on major bosses and the decay rate increase speed is being increased so it will not last as long.

about 1 month ago - /u/ekimarcher - Direct link

Originally posted by wesleygalles

Is there still going to be a shield pop up at every 25% chunk of health?

No and there isn't now anyways.

about 1 month ago - /u/ekimarcher - Direct link

Originally posted by wesleygalles

Is it just 1/3's right now?

It's variable based on the boss.

about 1 month ago - /u/ekimarcher - Direct link

Originally posted by wesleygalles

Ahh, that makes sense and no sense at all.

Why would locking us into one universal pattern be ideal?

about 1 month ago - /u/ekimarcher - Direct link

Originally posted by wesleygalles

Well, maybe not locking you into something universal. I don't pretend to know great game design, obviously you're way better at it than me.

As someone who is a more casual player, it just doesn't seem telegraphed very well. Just kind of a guess on which boss is going to be beefier because of a factor that cannot be known to me. Or is it listed somewhere and I'm just complaining because I haven't looked properly?

It's displayed on the health bar as an up arrow type ornament pointing at the spot where it will happen.

about 1 month ago - /u/ekimarcher - Direct link

Originally posted by wesleygalles

Ahhh, maybe I just didn't see. Out of my 400 hours, I have probably spent 95% of that on the Steam Deck and it's rather small.

Thanks for educating me.

Yea, the UI still isn't quite optimal on steam deck yet but it's getting better.

about 1 month ago - /u/ekimarcher - Direct link

Originally posted by wesleygalles

Cool, I appreciate the info.

Overall I've had such a great time with this game and I can't off the top of my head think of many other mechanics that I really don't like. Maybe being one shot by dungeon bosses, that sucks, but hey, what can you do. Get good is what I am told, haha.

Well, more good news there, lots of dungeon improvements coming that will make "getting good" a lot less frustrating.

about 1 month ago - /u/ekimarcher - Direct link

Originally posted by wesleygalles

Well that's nice to hear. Are all of these changes coming with the season 2 launch in April?

Yup

about 1 month ago - /u/ekimarcher - Direct link

Originally posted by Rain1058

Just cuz you were here in this thread.

Is this idea staying around in the long run, like years from now does EHG see a refined version of this shield on bosses? Or is this a test in a longer list of ideas that will be tried?

Just curious.

We don't have plans to remove it but we won't keep it just because that's the way it is. I really like having the shorter boss fights that it brings, especially on characters that might be struggling a bit.