One thing i appreciate in ARPGs is ambition and immersion, and chapter 9 was ambitious, i could really feel the bump the game made compared to previous chapters with OST, sounds, voice acting (much better !!), the mechanics (no spoil, but players who did complete it know what i'm talking about), general design, the more complicated maps, the city which was really nice, the last boss fight, cutscenes (even if they're short, they add a lot, really), etc...
Difficulty was a pleasure too, while the rest of story is a walk in the park, that act was more serious, i've created a WP VK with dreamthorn just to replay the whole story and make a run to chapter 9 and my general clearing did fall apart, boss battle was interesting and immersive, may i say even reasonnably gross at some point ? ;)
Really liked it, thanks EHG, hope you keep pushing things this way, it's the first time the storymode made me feel something and that's something i really like when i play an ARPG, it's been a pleasure for me and i hope you reading this topic did like it too.
Cya in multiplayer ! ;)
Edit : about difficulty, i can understand a lot of players found it too much difficult, i'm really experienced with ARPGs so it's probably been a bit easier for me than players who do not have thousands of hours, hope EHG will find a perfect balance for everyone. =)
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